8/31/2018 2:26:10 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/31/2018 2:26:11 PM No resolution change was required. 8/31/2018 2:26:11 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/31/2018 2:26:11 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 8/31/2018 2:26:28 PM ArcenAssetBundleCache.InstantiatedObjects: 622 8/31/2018 2:26:28 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/31/2018 2:26:28 PM 19.1 seconds total load time. SetDirectoriesToBeUsed (1.5s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (2.8s) SurrogateTableTable (0.5s) 8/31/2018 2:26:28 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 8/31/2018 2:27:00 PM Successfully opened host socket 8/31/2018 2:32:50 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 8/31/2018 2:32:50 PM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 8/31/2018 2:32:53 PM PLAYER DISCONNECTED 0.0.0.0=>0 8/31/2018 2:34:18 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/31/2018 2:34:18 PM No resolution change was required. 8/31/2018 2:34:18 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/31/2018 2:34:18 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 8/31/2018 2:34:35 PM ArcenAssetBundleCache.InstantiatedObjects: 622 8/31/2018 2:34:35 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/31/2018 2:34:35 PM 19.1 seconds total load time. SetDirectoriesToBeUsed (1.5s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (2.8s) SurrogateTableTable (0.5s) 8/31/2018 2:34:35 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 8/31/2018 2:35:38 PM Successfully opened host socket 8/31/2018 2:36:32 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 8/31/2018 2:36:32 PM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 8/31/2018 2:36:34 PM PLAYER DISCONNECTED 0.0.0.0=>0 8/31/2018 2:37:08 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/31/2018 2:37:09 PM No resolution change was required. 8/31/2018 2:37:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/31/2018 2:37:09 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 8/31/2018 2:37:25 PM ArcenAssetBundleCache.InstantiatedObjects: 622 8/31/2018 2:37:26 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/31/2018 2:37:26 PM 19.2 seconds total load time. SetDirectoriesToBeUsed (1.3s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (2.8s) SurrogateTableTable (0.5s) 8/31/2018 2:37:26 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 8/31/2018 2:37:48 PM Successfully opened host socket 8/31/2018 2:40:34 PM PLAYER DISCONNECTED 0.0.0.0=>0 8/31/2018 4:19:55 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/31/2018 4:19:56 PM No resolution change was required. 8/31/2018 4:19:56 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/31/2018 4:19:56 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 8/31/2018 4:20:12 PM ArcenAssetBundleCache.InstantiatedObjects: 622 8/31/2018 4:20:13 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/31/2018 4:20:13 PM 19.3 seconds total load time. SetDirectoriesToBeUsed (1.4s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.2s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (3.0s) SurrogateTableTable (0.5s) 8/31/2018 4:20:13 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 8/31/2018 4:20:18 PM Generate Map with type X and seed 546749547 8/31/2018 4:20:18 PM World Created, Launching Server 8/31/2018 4:20:18 PM Successfully opened host socket 8/31/2018 4:20:22 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 8/31/2018 4:20:27 PM PLAYER DISCONNECTED 0.0.0.0=>0 8/31/2018 4:20:27 PM Successfully opened host socket 8/31/2018 4:20:31 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 8/31/2018 4:20:31 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 8/31/2018 4:20:31 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 8/31/2018 4:20:31 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 8/31/2018 4:20:31 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 8/31/2018 4:20:31 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 8/31/2018 4:20:31 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 8/31/2018 4:20:31 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 8/31/2018 4:20:31 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 8/31/2018 4:20:31 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 8/31/2018 4:20:31 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 8/31/2018 4:20:31 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 8/31/2018 4:20:31 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 8/31/2018 4:20:32 PM PLAYER DISCONNECTED 0.0.0.0=>0 8/31/2018 4:20:33 PM Generate Map with type X and seed 546749547 8/31/2018 4:20:33 PM World Created, Launching Server 8/31/2018 4:20:33 PM Successfully opened host socket 8/31/2018 4:20:34 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 8/31/2018 4:20:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 8/31/2018 4:20:46 PM Successfully opened host socket 8/31/2018 4:27:03 PM PLAYER DISCONNECTED 0.0.0.0=>0 8/31/2018 4:29:31 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/31/2018 4:29:32 PM No resolution change was required. 8/31/2018 4:29:32 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/31/2018 4:29:32 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 8/31/2018 4:29:48 PM ArcenAssetBundleCache.InstantiatedObjects: 622 8/31/2018 4:29:48 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/31/2018 4:29:48 PM 18.8 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.7s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (2.8s) SurrogateTableTable (0.5s) 8/31/2018 4:29:49 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 8/31/2018 4:29:59 PM Successfully opened host socket 8/31/2018 4:40:35 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 8/31/2018 4:40:35 PM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 8/31/2018 4:40:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 8/31/2018 6:56:08 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/31/2018 6:56:08 PM No resolution change was required. 8/31/2018 6:56:08 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/31/2018 6:56:08 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 8/31/2018 6:56:49 PM ArcenAssetBundleCache.InstantiatedObjects: 622 8/31/2018 6:56:50 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/31/2018 6:56:50 PM 43.8 seconds total load time. SetDirectoriesToBeUsed (1.4s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (14.0s) ExternalIconDictionaryTable (1.3s) ArcenUIPrefabTable (0.6s) SpaceboxDefinitionTable (1.2s) PlanetDefinitionTable (3.2s) GameEntityTypeDataTable.Initialize (0.6s) GameEntityTypeDataTable.InitVisualBits (17.0s) SurrogateTableTable (0.6s) 8/31/2018 6:56:50 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 8/31/2018 6:56:54 PM Generate Map with type X and seed 546749547 8/31/2018 6:56:54 PM World Created, Launching Server 8/31/2018 6:56:54 PM Successfully opened host socket 8/31/2018 6:56:59 PM Generate Map with type X and seed 546749547 8/31/2018 6:56:59 PM Generate Map Complete 8/31/2018 6:57:04 PM Generate Map with type X and seed 546749547 8/31/2018 6:57:04 PM Generate Map Complete 8/31/2018 6:57:07 PM Generate Map with type X and seed 546749547 8/31/2018 6:57:07 PM Generate Map Complete 8/31/2018 6:57:17 PM Generate Map with type X and seed 546749547 8/31/2018 6:57:17 PM Generate Map Complete 8/31/2018 6:57:34 PM Generate Map with type X and seed 546749547 8/31/2018 6:57:34 PM Generate Map Complete 8/31/2018 6:57:35 PM Generate Map with type X and seed 546749547 8/31/2018 6:57:35 PM Generate Map Complete 8/31/2018 7:00:30 PM Planet Ahn add an additional 20 from controlling. fromWarpGate 5 fromCommandStation 15 8/31/2018 7:07:18 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'specialFactionContext_74_AI' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'specialFactionContext_75_AISpecialForces' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'specialFactionContext_76_HunterFleet' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'specialFactionContext_80_AntagonizedDysonSphere' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'specialFactionContext_81_Instigators' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'specialFactionContext_82_Mercenary' in state Background, WaitSleepJoin 8/31/2018 7:07:18 PM Clearing world, so killing thread 'specialFactionContext_83_Nanocaust' in state Background, WaitSleepJoin 8/31/2018 7:07:26 PM PLAYER DISCONNECTED 0.0.0.0=>0 8/31/2018 7:07:26 PM Successfully opened host socket 8/31/2018 7:08:57 PM Error occurred in sim planning context specialFactionContext_94_Nanocaust NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER Helper_RaidSpecificPlanet 102 354 0 0 DoLongRangePlanning_Subclass 1366 4226 0 0 DoLongRangePlanning 116 364 0 0 Execute 1 57 0 0 InnerRun 63 186 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.BadgerFactionUtilityMethods.Helper_RaidSpecificPlanet (System.Collections.Generic.List`1[T] ships, Arcen.AIW2.Core.Planet originPlanet, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.Galaxy galaxy, Arcen.AIW2.Core.Planet threatplanet, System.Boolean IgnorePathCosts, Arcen.AIW2.External.ArcenLongTermPlanningContext Context) [0x00066] in <053df2d8e35043958fb03adb0cebe117>:0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoLongRangePlanning_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermPlanningContext Context) [0x00556] in <053df2d8e35043958fb03adb0cebe117>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00074] in <053df2d8e35043958fb03adb0cebe117>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00001] in <053df2d8e35043958fb03adb0cebe117>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x0003f] in <053df2d8e35043958fb03adb0cebe117>:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <053df2d8e35043958fb03adb0cebe117>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <053df2d8e35043958fb03adb0cebe117>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 8/31/2018 7:09:05 PM PLAYER DISCONNECTED 0.0.0.0=>0