9/7/2018 11:38:21 PM Current directory used: C:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 11:38:22 PM No resolution change was required. 9/7/2018 11:38:22 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 11:38:22 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 9/7/2018 11:38:37 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 11:38:37 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 750 Ti graphicsDeviceID: 4992 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 1968 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz processorCount: 4 processorFrequency: 3193 systemMemorySize: 8144 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 11:38:37 PM 17.5 seconds total load time. SetDirectoriesToBeUsed (1.2s) Calculate FInt Sqrt Arrays (0.3s) LoadFinalSFXStuff (8.4s) ExternalIconDictionaryTable (0.4s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.8s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (3.5s) SurrogateTableTable (0.4s) 9/7/2018 11:38:37 PM Hello Steam user 'RocketAssistedPuffin' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 11:38:46 PM Successfully opened host socket 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #98 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #101 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #110 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #112 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #122 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #95 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #97 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #100 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #102 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #104 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #105 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #106 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #109 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #111 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #113 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #115 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #116 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #118 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #120 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #123 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #96 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #99 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #103 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #107 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #108 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #114 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #117 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #119 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:00 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #121 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:01 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:02 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:03 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:04 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:05 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:05 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #123 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #102 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #116 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #113 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #100 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #99 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #111 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #110 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #109 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #98 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #104 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #118 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #103 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #117 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #122 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #115 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #101 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #114 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #112 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #121 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #120 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #108 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #107 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #97 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #106 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #96 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #105 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #95 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:06 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #119 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:07 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:07 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:09 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:09 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:10 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:11 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:11 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #84 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #84 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #92 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #92 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #97 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #113 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #114 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #123 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #111 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #119 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #108 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #105 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #104 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #102 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #100 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #95 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #115 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #98 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #99 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #110 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #112 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #109 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #121 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #107 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #122 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #120 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #118 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #116 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #117 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #103 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #106 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #101 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #96 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:12 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:13 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:13 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #84 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:13 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #84 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:14 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #92 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:14 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #92 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:14 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #93 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:14 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:14 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #93 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:14 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:15 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #84 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:15 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #84 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 60 9/7/2018 11:39:15 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #92 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:15 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #86 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:16 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #77 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:16 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #86 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:16 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #54 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:16 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #81 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:16 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:16 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #74 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:16 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #77 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:16 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #93 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:16 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:16 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #74 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 60 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #84 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #84 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #92 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #48 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #92 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #91 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #88 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #62 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #75 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #58 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #86 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #48 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #91 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #35 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #38 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #69 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #76 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #93 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #88 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #44 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:17 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #77 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #62 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #75 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #81 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #54 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #86 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #38 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #69 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #56 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #44 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #58 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #35 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #76 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #74 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #79 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #40 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 60 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #36 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #93 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #57 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #77 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #54 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #81 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 60 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #87 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #56 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #90 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #118 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #115 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #87 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #36 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #57 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #74 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #79 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #119 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #113 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #99 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #106 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #100 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #101 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #110 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #122 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #108 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #109 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #111 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #105 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #116 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #102 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #41 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #50 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #55 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #103 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #104 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #98 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #112 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #96 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #121 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #107 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #117 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #114 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #120 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #83 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #43 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #59 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #123 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 120 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 120 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 120 actualDamageDone = 120 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #41 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #55 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #37 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:18 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #67 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 60 9/7/2018 11:39:19 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #47 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:19 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #63 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:19 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #71 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 480 actualDamageDone = 480 9/7/2018 11:39:19 PM Tracing DoHitLogic for shot from PikeCorvette_Petard from PikeCorvette #84 Tracing GetAttackPowerAgainst for shot from PikeCorvette_Petard vs ArmorShip FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 240 actualDamageDone = 240 9/7/2018 11:39:21 PM PLAYER DISCONNECTED 0.0.0.0=>0