9/3/2018 1:05:51 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'specialFactionContext_267_AI' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'specialFactionContext_268_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'specialFactionContext_269_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'specialFactionContext_273_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'specialFactionContext_274_Instigators' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'specialFactionContext_275_Mercenary' in state Background, WaitSleepJoin 9/3/2018 1:05:51 AM Clearing world, so killing thread 'specialFactionContext_276_Nanocaust' in state Background, WaitSleepJoin 9/3/2018 1:05:53 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 1:05:53 AM Generate Map with type Realistic and seed 27229062 9/3/2018 1:05:53 AM World Created, Launching Server 9/3/2018 1:05:53 AM Successfully opened host socket 9/3/2018 1:06:04 AM Generate Map with type Realistic and seed 27229062 9/3/2018 1:06:04 AM Generate Map Complete 9/3/2018 1:07:48 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 1:07:48 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 1:07:48 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 1:07:48 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 1:07:48 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 1:07:48 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 1:07:48 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 1:07:48 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 1:07:49 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 1:07:49 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 1:07:49 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 1:07:49 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 1:07:49 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 1:07:49 AM Clearing world, so killing thread 'specialFactionContext_291_AI' in state Background, WaitSleepJoin 9/3/2018 1:07:49 AM Clearing world, so killing thread 'specialFactionContext_292_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 1:07:49 AM Clearing world, so killing thread 'specialFactionContext_293_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 1:07:49 AM Clearing world, so killing thread 'specialFactionContext_297_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 1:07:49 AM Clearing world, so killing thread 'specialFactionContext_298_Instigators' in state Background, WaitSleepJoin 9/3/2018 1:07:49 AM Clearing world, so killing thread 'specialFactionContext_299_Mercenary' in state Background, WaitSleepJoin 9/3/2018 1:10:38 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 1:10:38 AM Generate Map with type Realistic and seed 27229062 9/3/2018 1:10:38 AM World Created, Launching Server 9/3/2018 1:10:38 AM Successfully opened host socket 9/3/2018 1:10:45 AM Generate Map with type Realistic and seed 27229062 9/3/2018 1:10:45 AM Generate Map Complete 9/3/2018 1:12:21 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'specialFactionContext_313_AI' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'specialFactionContext_314_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'specialFactionContext_315_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'specialFactionContext_319_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'specialFactionContext_320_Instigators' in state Background, WaitSleepJoin 9/3/2018 1:12:21 AM Clearing world, so killing thread 'specialFactionContext_321_Mercenary' in state Background, WaitSleepJoin 9/3/2018 1:12:23 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 1:12:23 AM Generate Map with type Realistic and seed 27229062 9/3/2018 1:12:23 AM World Created, Launching Server 9/3/2018 1:12:23 AM Successfully opened host socket 9/3/2018 1:12:27 AM Generate Map with type Realistic and seed 27229062 9/3/2018 1:12:27 AM Generate Map Complete 9/3/2018 1:12:30 AM Generate Map with type Realistic and seed 27229062 9/3/2018 1:12:30 AM Generate Map Complete 9/3/2018 1:12:33 AM Generate Map with type Realistic and seed 27229062 9/3/2018 1:12:33 AM Generate Map Complete 9/3/2018 1:13:00 AM Generate Map with type Realistic and seed 27229062 9/3/2018 1:13:00 AM Generate Map Complete 9/3/2018 1:15:24 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'specialFactionContext_368_AI' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'specialFactionContext_369_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'specialFactionContext_370_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'specialFactionContext_374_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'specialFactionContext_375_Instigators' in state Background, WaitSleepJoin 9/3/2018 1:15:24 AM Clearing world, so killing thread 'specialFactionContext_376_Mercenary' in state Background, WaitSleepJoin 9/3/2018 1:55:40 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 2:18:35 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 2:18:35 AM No resolution change was required. 9/3/2018 2:18:35 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 2:18:35 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 2:18:45 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 2:18:45 AM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 2:18:45 AM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 2:18:45 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 2:19:13 AM Generate Map with type Realistic and seed 27229062 9/3/2018 2:19:13 AM World Created, Launching Server 9/3/2018 2:19:13 AM Successfully opened host socket 9/3/2018 2:19:20 AM Generate Map with type Realistic and seed 621853240 9/3/2018 2:19:20 AM Generate Map Complete 9/3/2018 2:19:21 AM Generate Map with type Realistic and seed 698945473 9/3/2018 2:19:21 AM Generate Map Complete 9/3/2018 2:19:25 AM Generate Map with type Realistic and seed 698945473 9/3/2018 2:19:25 AM Generate Map Complete 9/3/2018 2:19:26 AM Generate Map with type Realistic and seed 743136788 9/3/2018 2:19:26 AM Generate Map Complete 9/3/2018 2:19:32 AM Generate Map with type Realistic and seed 972790909 9/3/2018 2:19:32 AM Generate Map Complete 9/3/2018 2:19:37 AM Generate Map with type Realistic and seed 972790909 9/3/2018 2:19:37 AM Generate Map Complete 9/3/2018 2:19:38 AM Generate Map with type Realistic and seed 916612100 9/3/2018 2:19:39 AM Generate Map Complete 9/3/2018 2:19:43 AM Generate Map with type Realistic and seed 916612100 9/3/2018 2:19:43 AM Generate Map Complete 9/3/2018 2:19:45 AM Generate Map with type Realistic and seed 23948967 9/3/2018 2:19:45 AM Generate Map Complete 9/3/2018 2:19:45 AM Generate Map with type Realistic and seed 442997386 9/3/2018 2:19:46 AM Generate Map Complete 9/3/2018 2:19:46 AM Generate Map with type Realistic and seed 718348837 9/3/2018 2:19:46 AM Generate Map Complete 9/3/2018 2:19:46 AM Generate Map with type Realistic and seed 433200547 9/3/2018 2:19:46 AM Generate Map Complete 9/3/2018 2:19:46 AM Generate Map with type Realistic and seed 964891107 9/3/2018 2:19:47 AM Generate Map Complete 9/3/2018 2:19:47 AM Generate Map with type Realistic and seed 205841103 9/3/2018 2:19:47 AM Generate Map Complete 9/3/2018 2:19:47 AM Generate Map with type Realistic and seed 613709463 9/3/2018 2:19:48 AM Generate Map Complete 9/3/2018 2:19:48 AM Generate Map with type Realistic and seed 770722958 9/3/2018 2:19:48 AM Generate Map Complete 9/3/2018 2:19:48 AM Generate Map with type Realistic and seed 916720406 9/3/2018 2:19:48 AM Generate Map Complete 9/3/2018 2:19:49 AM Generate Map with type Realistic and seed 987228085 9/3/2018 2:19:50 AM Generate Map Complete 9/3/2018 2:19:50 AM Generate Map with type Realistic and seed 632608408 9/3/2018 2:19:50 AM Generate Map Complete 9/3/2018 2:19:50 AM Generate Map with type Realistic and seed 287152160 9/3/2018 2:19:50 AM Generate Map Complete 9/3/2018 2:19:54 AM Generate Map with type Realistic and seed 765685599 9/3/2018 2:19:54 AM Generate Map Complete 9/3/2018 2:20:04 AM Generate Map with type Realistic and seed 765685599 9/3/2018 2:20:04 AM Generate Map Complete 9/3/2018 2:20:07 AM Generate Map with type Realistic and seed 371204136 9/3/2018 2:20:07 AM Generate Map Complete 9/3/2018 2:20:08 AM Generate Map with type Realistic and seed 648327243 9/3/2018 2:20:08 AM Generate Map Complete 9/3/2018 2:20:08 AM Generate Map with type Realistic and seed 207795838 9/3/2018 2:20:08 AM Generate Map Complete 9/3/2018 2:20:09 AM Generate Map with type Realistic and seed 985297091 9/3/2018 2:20:09 AM Generate Map Complete 9/3/2018 2:20:09 AM Generate Map with type Realistic and seed 336180215 9/3/2018 2:20:09 AM Generate Map Complete 9/3/2018 2:20:12 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:20:12 AM Generate Map Complete 9/3/2018 2:20:17 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:20:17 AM Generate Map Complete 9/3/2018 2:20:17 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:20:18 AM Generate Map Complete 9/3/2018 2:20:18 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:20:18 AM Generate Map Complete 9/3/2018 2:20:18 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:20:19 AM Generate Map Complete 9/3/2018 2:20:19 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:20:19 AM Generate Map Complete 9/3/2018 2:20:19 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:20:19 AM Generate Map Complete 9/3/2018 2:20:19 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:20:20 AM Generate Map Complete 9/3/2018 2:20:20 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:20:20 AM Generate Map Complete 9/3/2018 2:20:20 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:20:20 AM Generate Map Complete 9/3/2018 2:20:20 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:20:21 AM Generate Map Complete 9/3/2018 2:20:21 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:20:21 AM Generate Map Complete 9/3/2018 2:20:31 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:20:31 AM Generate Map Complete 9/3/2018 2:20:34 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:20:34 AM Generate Map Complete 9/3/2018 2:20:38 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:20:38 AM Generate Map Complete 9/3/2018 2:20:47 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:20:47 AM Generate Map Complete 9/3/2018 2:21:02 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:21:02 AM Generate Map Complete 9/3/2018 2:21:11 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:21:12 AM Generate Map Complete 9/3/2018 2:23:04 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:23:04 AM Generate Map Complete 9/3/2018 2:23:46 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:23:46 AM Generate Map Complete 9/3/2018 2:52:38 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'specialFactionContext_300_AI' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'specialFactionContext_301_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'specialFactionContext_302_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'specialFactionContext_306_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'specialFactionContext_307_Instigators' in state Background, WaitSleepJoin 9/3/2018 2:52:38 AM Clearing world, so killing thread 'specialFactionContext_308_Mercenary' in state Background, WaitSleepJoin 9/3/2018 2:52:39 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 2:52:39 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:52:39 AM World Created, Launching Server 9/3/2018 2:52:40 AM Successfully opened host socket 9/3/2018 2:52:45 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:52:46 AM Generate Map Complete 9/3/2018 2:52:48 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:52:48 AM Generate Map Complete 9/3/2018 2:52:51 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:52:51 AM Generate Map Complete 9/3/2018 2:52:57 AM Generate Map with type Realistic and seed 346454879 9/3/2018 2:52:57 AM Generate Map Complete 9/3/2018 3:00:52 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'specialFactionContext_355_AI' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'specialFactionContext_356_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'specialFactionContext_357_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'specialFactionContext_361_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'specialFactionContext_362_Instigators' in state Background, WaitSleepJoin 9/3/2018 3:00:52 AM Clearing world, so killing thread 'specialFactionContext_363_Mercenary' in state Background, WaitSleepJoin 9/3/2018 3:00:54 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 3:00:54 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:00:54 AM World Created, Launching Server 9/3/2018 3:00:54 AM Successfully opened host socket 9/3/2018 3:01:02 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:01:02 AM Generate Map Complete 9/3/2018 3:01:06 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:01:06 AM Generate Map Complete 9/3/2018 3:01:11 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:01:11 AM Generate Map Complete 9/3/2018 3:01:13 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:01:13 AM Generate Map Complete 9/3/2018 3:17:08 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'specialFactionContext_410_AI' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'specialFactionContext_411_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'specialFactionContext_412_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'specialFactionContext_416_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'specialFactionContext_417_Instigators' in state Background, WaitSleepJoin 9/3/2018 3:17:08 AM Clearing world, so killing thread 'specialFactionContext_418_Mercenary' in state Background, WaitSleepJoin 9/3/2018 3:17:10 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 3:17:10 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:17:10 AM World Created, Launching Server 9/3/2018 3:17:10 AM Successfully opened host socket 9/3/2018 3:17:19 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:17:19 AM Generate Map Complete 9/3/2018 3:17:22 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:17:23 AM Generate Map Complete 9/3/2018 3:17:26 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:17:27 AM Generate Map Complete 9/3/2018 3:17:29 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:17:29 AM Generate Map Complete 9/3/2018 3:21:47 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 3:27:46 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 3:27:46 AM No resolution change was required. 9/3/2018 3:27:46 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 3:27:46 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 3:27:55 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 3:27:56 AM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 3:27:56 AM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 3:27:56 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 3:28:09 AM Successfully opened host socket 9/3/2018 3:28:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 3:28:16 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 3:28:16 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 3:28:16 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 3:28:16 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 3:28:16 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 3:28:16 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 3:28:16 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 3:28:16 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 3:28:16 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 3:28:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 3:28:16 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 3:28:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 3:28:19 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 3:28:19 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:28:19 AM World Created, Launching Server 9/3/2018 3:28:19 AM Successfully opened host socket 9/3/2018 3:28:26 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:28:26 AM Generate Map Complete 9/3/2018 3:28:31 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:28:31 AM Generate Map Complete 9/3/2018 3:28:34 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:28:34 AM Generate Map Complete 9/3/2018 3:28:41 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:28:41 AM Generate Map Complete 9/3/2018 3:32:56 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'specialFactionContext_58_AI' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'specialFactionContext_59_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'specialFactionContext_60_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'specialFactionContext_64_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'specialFactionContext_65_Instigators' in state Background, WaitSleepJoin 9/3/2018 3:32:56 AM Clearing world, so killing thread 'specialFactionContext_66_Mercenary' in state Background, WaitSleepJoin 9/3/2018 3:33:01 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 3:33:01 AM Successfully opened host socket 9/3/2018 3:35:34 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'specialFactionContext_68_AI' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'specialFactionContext_69_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'specialFactionContext_70_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'specialFactionContext_74_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'specialFactionContext_75_Instigators' in state Background, WaitSleepJoin 9/3/2018 3:35:34 AM Clearing world, so killing thread 'specialFactionContext_76_Mercenary' in state Background, WaitSleepJoin 9/3/2018 3:35:46 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 3:35:46 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:35:46 AM World Created, Launching Server 9/3/2018 3:35:47 AM Successfully opened host socket 9/3/2018 3:36:01 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:36:01 AM Generate Map Complete 9/3/2018 3:36:07 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:36:07 AM Generate Map Complete 9/3/2018 3:36:11 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:36:11 AM Generate Map Complete 9/3/2018 3:36:13 AM Generate Map with type Realistic and seed 346454879 9/3/2018 3:36:14 AM Generate Map Complete 9/3/2018 3:39:36 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 10:03:44 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 10:03:45 AM No resolution change was required. 9/3/2018 10:03:45 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 10:03:45 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 10:03:57 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 10:03:58 AM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 10:03:58 AM 14.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.3s) 9/3/2018 10:03:58 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 10:11:36 AM Generate Map with type Realistic and seed 346454879 9/3/2018 10:11:36 AM World Created, Launching Server 9/3/2018 10:11:37 AM Successfully opened host socket 9/3/2018 10:13:57 AM Generate Map with type Realistic and seed 839557270 9/3/2018 10:13:57 AM Generate Map Complete 9/3/2018 10:13:57 AM Generate Map with type Realistic and seed 178586644 9/3/2018 10:13:57 AM Generate Map Complete 9/3/2018 10:13:57 AM Generate Map with type Realistic and seed 687990264 9/3/2018 10:13:58 AM Generate Map Complete 9/3/2018 10:13:58 AM Generate Map with type Realistic and seed 565898717 9/3/2018 10:13:58 AM Generate Map Complete 9/3/2018 10:13:58 AM Generate Map with type Realistic and seed 701145810 9/3/2018 10:13:59 AM Generate Map Complete 9/3/2018 10:13:59 AM Generate Map with type Realistic and seed 118979906 9/3/2018 10:13:59 AM Generate Map Complete 9/3/2018 10:13:59 AM Generate Map with type Realistic and seed 263299630 9/3/2018 10:13:59 AM Generate Map Complete 9/3/2018 10:14:00 AM Generate Map with type Realistic and seed 590296049 9/3/2018 10:14:00 AM Generate Map Complete 9/3/2018 10:14:00 AM Generate Map with type Realistic and seed 503256261 9/3/2018 10:14:00 AM Generate Map Complete 9/3/2018 10:14:00 AM Generate Map with type Realistic and seed 45341995 9/3/2018 10:14:01 AM Generate Map Complete 9/3/2018 10:14:01 AM Generate Map with type Realistic and seed 764833621 9/3/2018 10:14:01 AM Generate Map Complete 9/3/2018 10:14:01 AM Generate Map with type Realistic and seed 986487723 9/3/2018 10:14:01 AM Generate Map Complete 9/3/2018 10:14:02 AM Generate Map with type Realistic and seed 302961809 9/3/2018 10:14:02 AM Generate Map Complete 9/3/2018 10:14:02 AM Generate Map with type Realistic and seed 131825337 9/3/2018 10:14:02 AM Generate Map Complete 9/3/2018 10:14:02 AM Generate Map with type Realistic and seed 565551442 9/3/2018 10:14:03 AM Generate Map Complete 9/3/2018 10:14:03 AM Generate Map with type Realistic and seed 659009337 9/3/2018 10:14:03 AM Generate Map Complete 9/3/2018 10:14:03 AM Generate Map with type Realistic and seed 744247837 9/3/2018 10:14:03 AM Generate Map Complete 9/3/2018 10:14:03 AM Generate Map with type Realistic and seed 903094707 9/3/2018 10:14:04 AM Generate Map Complete 9/3/2018 10:14:04 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:14:04 AM Generate Map Complete 9/3/2018 10:14:08 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:14:08 AM Generate Map Complete 9/3/2018 10:14:08 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:14:09 AM Generate Map Complete 9/3/2018 10:14:09 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:14:09 AM Generate Map Complete 9/3/2018 10:14:10 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:14:10 AM Generate Map Complete 9/3/2018 10:14:10 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:14:10 AM Generate Map Complete 9/3/2018 10:14:11 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:14:11 AM Generate Map Complete 9/3/2018 10:14:11 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:14:11 AM Generate Map Complete 9/3/2018 10:14:12 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:14:12 AM Generate Map Complete 9/3/2018 10:14:12 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:14:12 AM Generate Map Complete 9/3/2018 10:14:13 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:14:13 AM Generate Map Complete 9/3/2018 10:14:25 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:14:26 AM Generate Map Complete 9/3/2018 10:16:23 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:16:23 AM Generate Map Complete 9/3/2018 10:16:28 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:16:29 AM Generate Map Complete 9/3/2018 10:16:34 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:16:34 AM Generate Map Complete 9/3/2018 10:16:37 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:16:37 AM Generate Map Complete 9/3/2018 10:16:41 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:16:41 AM Generate Map Complete 9/3/2018 10:16:44 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:16:44 AM Generate Map Complete 9/3/2018 10:16:48 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:16:48 AM Generate Map Complete 9/3/2018 10:17:15 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:17:16 AM Generate Map Complete 9/3/2018 10:17:45 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:17:46 AM Generate Map Complete 9/3/2018 10:17:53 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:17:54 AM Generate Map Complete 9/3/2018 10:17:59 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:17:59 AM Generate Map Complete 9/3/2018 10:54:02 AM MINOR BUG: ship killed is already on Dying list. squad 176534 MLRSTurret 9/3/2018 10:54:07 AM MINOR BUG: ship killed is already on Dying list. squad 176384 MLRSTurret 9/3/2018 10:54:37 AM MINOR BUG: ship killed is already on Dying list. squad 266358 MLRSTurret 9/3/2018 10:56:04 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'specialFactionContext_213_AI' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'specialFactionContext_214_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'specialFactionContext_215_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'specialFactionContext_219_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'specialFactionContext_220_Instigators' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'specialFactionContext_221_Mercenary' in state Background, WaitSleepJoin 9/3/2018 10:56:04 AM Clearing world, so killing thread 'specialFactionContext_222_ZenithDysonSphere' in state Background, WaitSleepJoin 9/3/2018 10:56:13 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 10:56:13 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:56:13 AM World Created, Launching Server 9/3/2018 10:56:13 AM Successfully opened host socket 9/3/2018 10:56:19 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:56:19 AM Generate Map Complete 9/3/2018 10:56:20 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:56:20 AM Generate Map Complete 9/3/2018 10:56:25 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:56:25 AM Generate Map Complete 9/3/2018 10:56:30 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:56:30 AM Generate Map Complete 9/3/2018 10:56:33 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:56:33 AM Generate Map Complete 9/3/2018 10:56:36 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:56:36 AM Generate Map Complete 9/3/2018 10:56:38 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:56:38 AM Generate Map Complete 9/3/2018 10:56:45 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:56:45 AM Generate Map Complete 9/3/2018 10:56:59 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:56:59 AM Generate Map Complete 9/3/2018 10:57:11 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:57:12 AM Generate Map Complete 9/3/2018 10:57:27 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 10:57:27 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:57:27 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 10:57:27 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:57:27 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 10:57:27 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 10:57:27 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 10:57:27 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 10:57:27 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 10:57:27 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 10:57:27 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 10:57:27 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 10:57:27 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:57:29 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 10:57:29 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:57:29 AM World Created, Launching Server 9/3/2018 10:57:29 AM Successfully opened host socket 9/3/2018 10:57:36 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:57:36 AM Generate Map Complete 9/3/2018 10:57:40 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:57:40 AM Generate Map Complete 9/3/2018 10:57:43 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:57:44 AM Generate Map Complete 9/3/2018 10:57:48 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:57:49 AM Generate Map Complete 9/3/2018 10:57:55 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:57:55 AM Generate Map Complete 9/3/2018 10:57:56 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:57:57 AM Generate Map Complete 9/3/2018 10:58:01 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:01 AM Generate Map Complete 9/3/2018 10:58:03 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:04 AM Generate Map Complete 9/3/2018 10:58:08 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:08 AM Generate Map Complete 9/3/2018 10:58:14 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:14 AM Generate Map Complete 9/3/2018 10:58:18 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:18 AM Generate Map Complete 9/3/2018 10:58:40 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 10:58:40 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:58:40 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 10:58:40 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:58:40 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 10:58:40 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 10:58:40 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 10:58:40 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 10:58:40 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 10:58:40 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 10:58:40 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 10:58:40 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 10:58:40 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:58:41 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 10:58:41 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:41 AM World Created, Launching Server 9/3/2018 10:58:41 AM Successfully opened host socket 9/3/2018 10:58:44 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:44 AM Generate Map Complete 9/3/2018 10:58:44 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:44 AM Generate Map Complete 9/3/2018 10:58:44 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:45 AM Generate Map Complete 9/3/2018 10:58:45 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:45 AM Generate Map Complete 9/3/2018 10:58:45 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:45 AM Generate Map Complete 9/3/2018 10:58:45 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:46 AM Generate Map Complete 9/3/2018 10:58:46 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:46 AM Generate Map Complete 9/3/2018 10:58:46 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:46 AM Generate Map Complete 9/3/2018 10:58:47 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:47 AM Generate Map Complete 9/3/2018 10:58:47 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:47 AM Generate Map Complete 9/3/2018 10:58:47 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:48 AM Generate Map Complete 9/3/2018 10:58:48 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:48 AM Generate Map Complete 9/3/2018 10:58:48 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:48 AM Generate Map Complete 9/3/2018 10:58:48 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:49 AM Generate Map Complete 9/3/2018 10:58:49 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:49 AM Generate Map Complete 9/3/2018 10:58:49 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:49 AM Generate Map Complete 9/3/2018 10:58:49 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:50 AM Generate Map Complete 9/3/2018 10:58:50 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:50 AM Generate Map Complete 9/3/2018 10:58:50 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:50 AM Generate Map Complete 9/3/2018 10:58:51 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:51 AM Generate Map Complete 9/3/2018 10:58:51 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:51 AM Generate Map Complete 9/3/2018 10:58:51 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:51 AM Generate Map Complete 9/3/2018 10:58:52 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:52 AM Generate Map Complete 9/3/2018 10:58:52 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:52 AM Generate Map Complete 9/3/2018 10:58:52 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:53 AM Generate Map Complete 9/3/2018 10:58:53 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:53 AM Generate Map Complete 9/3/2018 10:58:53 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:53 AM Generate Map Complete 9/3/2018 10:58:53 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:54 AM Generate Map Complete 9/3/2018 10:58:54 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:54 AM Generate Map Complete 9/3/2018 10:58:54 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:54 AM Generate Map Complete 9/3/2018 10:58:54 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:55 AM Generate Map Complete 9/3/2018 10:58:55 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:55 AM Generate Map Complete 9/3/2018 10:58:55 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:55 AM Generate Map Complete 9/3/2018 10:58:56 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:56 AM Generate Map Complete 9/3/2018 10:58:56 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:58:56 AM Generate Map Complete 9/3/2018 10:59:05 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:59:05 AM Generate Map Complete 9/3/2018 10:59:07 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:59:07 AM Generate Map Complete 9/3/2018 10:59:10 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:59:10 AM Generate Map Complete 9/3/2018 10:59:15 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:59:15 AM Generate Map Complete 9/3/2018 10:59:19 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:59:20 AM Generate Map Complete 9/3/2018 10:59:44 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:59:44 AM Generate Map Complete 9/3/2018 10:59:48 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:59:48 AM Generate Map Complete 9/3/2018 10:59:50 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:59:50 AM Generate Map Complete 9/3/2018 10:59:51 AM Generate Map with type Realistic and seed 805038888 9/3/2018 10:59:51 AM Generate Map Complete 9/3/2018 11:00:17 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 11:00:17 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:00:17 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 11:00:17 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:00:17 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 11:00:17 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 11:00:17 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 11:00:17 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 11:00:17 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 11:00:17 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 11:00:17 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 11:00:17 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 11:00:17 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:00:20 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 11:00:20 AM Generate Map with type Realistic and seed 805038888 9/3/2018 11:00:20 AM World Created, Launching Server 9/3/2018 11:00:20 AM Successfully opened host socket 9/3/2018 11:00:23 AM Generate Map with type Realistic and seed 309448634 9/3/2018 11:00:23 AM Generate Map Complete 9/3/2018 11:00:23 AM Generate Map with type Realistic and seed 689339819 9/3/2018 11:00:24 AM Generate Map Complete 9/3/2018 11:00:24 AM Generate Map with type Realistic and seed 383706054 9/3/2018 11:00:24 AM Generate Map Complete 9/3/2018 11:00:24 AM Generate Map with type Realistic and seed 941546880 9/3/2018 11:00:24 AM Generate Map Complete 9/3/2018 11:00:25 AM Generate Map with type Realistic and seed 312147068 9/3/2018 11:00:25 AM Generate Map Complete 9/3/2018 11:00:25 AM Generate Map with type Realistic and seed 223618385 9/3/2018 11:00:25 AM Generate Map Complete 9/3/2018 11:00:25 AM Generate Map with type Realistic and seed 847523043 9/3/2018 11:00:26 AM Generate Map Complete 9/3/2018 11:00:26 AM Generate Map with type Realistic and seed 133233863 9/3/2018 11:00:26 AM Generate Map Complete 9/3/2018 11:00:26 AM Generate Map with type Realistic and seed 702202589 9/3/2018 11:00:26 AM Generate Map Complete 9/3/2018 11:00:26 AM Generate Map with type Realistic and seed 956872943 9/3/2018 11:00:27 AM Generate Map Complete 9/3/2018 11:00:27 AM Generate Map with type Realistic and seed 280522819 9/3/2018 11:00:27 AM Generate Map Complete 9/3/2018 11:00:27 AM Generate Map with type Realistic and seed 919217317 9/3/2018 11:00:27 AM Generate Map Complete 9/3/2018 11:00:30 AM Generate Map with type Realistic and seed 919217317 9/3/2018 11:00:30 AM Generate Map Complete 9/3/2018 11:00:36 AM Generate Map with type Realistic and seed 919217317 9/3/2018 11:00:36 AM Generate Map Complete 9/3/2018 11:00:39 AM Generate Map with type Realistic and seed 919217317 9/3/2018 11:00:40 AM Generate Map Complete 9/3/2018 11:00:44 AM Generate Map with type Realistic and seed 919217317 9/3/2018 11:00:44 AM Generate Map Complete 9/3/2018 11:00:46 AM Generate Map with type Realistic and seed 919217317 9/3/2018 11:00:46 AM Generate Map Complete 9/3/2018 11:00:53 AM Generate Map with type Realistic and seed 919217317 9/3/2018 11:00:53 AM Generate Map Complete 9/3/2018 11:01:00 AM Generate Map with type Realistic and seed 919217317 9/3/2018 11:01:00 AM Generate Map Complete 9/3/2018 11:01:02 AM Generate Map with type Realistic and seed 919217317 9/3/2018 11:01:02 AM Generate Map Complete 9/3/2018 11:01:08 AM Generate Map with type Realistic and seed 919217317 9/3/2018 11:01:09 AM Generate Map Complete 9/3/2018 11:01:16 AM Generate Map with type Realistic and seed 919217317 9/3/2018 11:01:16 AM Generate Map Complete 9/3/2018 11:15:58 AM MINOR BUG: ship killed is already on Dying list. squad 205972 MLRSTurret 9/3/2018 11:27:37 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'specialFactionContext_736_AI' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'specialFactionContext_737_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'specialFactionContext_738_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'specialFactionContext_742_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'specialFactionContext_743_Instigators' in state Background, WaitSleepJoin 9/3/2018 11:27:37 AM Clearing world, so killing thread 'specialFactionContext_744_Mercenary' in state Background, WaitSleepJoin 9/3/2018 11:27:42 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 11:27:42 AM Generate Map with type Realistic and seed 919217317 9/3/2018 11:27:42 AM World Created, Launching Server 9/3/2018 11:27:42 AM Successfully opened host socket 9/3/2018 11:27:52 AM Generate Map with type Realistic and seed 659140074 9/3/2018 11:27:53 AM Generate Map Complete 9/3/2018 11:27:53 AM Generate Map with type Realistic and seed 881043571 9/3/2018 11:27:53 AM Generate Map Complete 9/3/2018 11:27:53 AM Generate Map with type Realistic and seed 963907150 9/3/2018 11:27:54 AM Generate Map Complete 9/3/2018 11:27:54 AM Generate Map with type Realistic and seed 682142600 9/3/2018 11:27:54 AM Generate Map Complete 9/3/2018 11:27:54 AM Generate Map with type Realistic and seed 584405346 9/3/2018 11:27:54 AM Generate Map Complete 9/3/2018 11:27:54 AM Generate Map with type Realistic and seed 68330076 9/3/2018 11:27:55 AM Generate Map Complete 9/3/2018 11:27:55 AM Generate Map with type Realistic and seed 870167279 9/3/2018 11:27:55 AM Generate Map Complete 9/3/2018 11:27:55 AM Generate Map with type Realistic and seed 275873789 9/3/2018 11:27:55 AM Generate Map Complete 9/3/2018 11:27:56 AM Generate Map with type Realistic and seed 727728323 9/3/2018 11:27:56 AM Generate Map Complete 9/3/2018 11:27:56 AM Generate Map with type Realistic and seed 189076057 9/3/2018 11:27:56 AM Generate Map Complete 9/3/2018 11:27:56 AM Generate Map with type Realistic and seed 302639187 9/3/2018 11:27:56 AM Generate Map Complete 9/3/2018 11:28:00 AM Generate Map with type Realistic and seed 302639187 9/3/2018 11:28:00 AM Generate Map Complete 9/3/2018 11:28:09 AM Generate Map with type Realistic and seed 302639187 9/3/2018 11:28:09 AM Generate Map Complete 9/3/2018 11:28:12 AM Generate Map with type Realistic and seed 302639187 9/3/2018 11:28:12 AM Generate Map Complete 9/3/2018 11:28:13 AM Generate Map with type Realistic and seed 302639187 9/3/2018 11:28:14 AM Generate Map Complete 9/3/2018 11:28:18 AM Generate Map with type Realistic and seed 302639187 9/3/2018 11:28:18 AM Generate Map Complete 9/3/2018 11:28:21 AM Generate Map with type Realistic and seed 302639187 9/3/2018 11:28:22 AM Generate Map Complete 9/3/2018 11:28:28 AM Generate Map with type Realistic and seed 302639187 9/3/2018 11:28:28 AM Generate Map Complete 9/3/2018 11:28:31 AM Generate Map with type Realistic and seed 302639187 9/3/2018 11:28:31 AM Generate Map Complete 9/3/2018 11:28:39 AM Generate Map with type Realistic and seed 302639187 9/3/2018 11:28:39 AM Generate Map Complete 9/3/2018 11:28:42 AM Generate Map with type Realistic and seed 302639187 9/3/2018 11:28:43 AM Generate Map Complete 9/3/2018 11:28:45 AM Generate Map with type Realistic and seed 302639187 9/3/2018 11:28:46 AM Generate Map Complete 9/3/2018 11:28:49 AM Generate Map with type Realistic and seed 302639187 9/3/2018 11:28:49 AM Generate Map Complete 9/3/2018 11:29:16 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 11:29:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:29:16 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 11:29:16 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:29:16 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 11:29:16 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 11:29:16 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 11:29:16 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 11:29:16 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 11:29:16 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 11:29:16 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 11:29:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 11:29:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:29:18 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 11:29:18 AM Generate Map with type Realistic and seed 302639187 9/3/2018 11:29:18 AM World Created, Launching Server 9/3/2018 11:29:18 AM Successfully opened host socket 9/3/2018 11:29:40 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 11:29:51 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 11:29:51 AM No resolution change was required. 9/3/2018 11:29:51 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 11:29:51 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 11:30:01 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 11:30:01 AM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 11:30:01 AM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 11:30:01 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 11:30:12 AM Generate Map with type Realistic and seed 302639187 9/3/2018 11:30:12 AM World Created, Launching Server 9/3/2018 11:30:12 AM Successfully opened host socket 9/3/2018 11:30:16 AM Generate Map with type Realistic and seed 302639187 9/3/2018 11:30:16 AM Generate Map Complete 9/3/2018 11:30:17 AM Generate Map with type Realistic and seed 302639187 9/3/2018 11:30:17 AM Generate Map Complete 9/3/2018 11:30:19 AM Generate Map with type Realistic and seed 512880374 9/3/2018 11:30:19 AM Generate Map Complete 9/3/2018 11:30:20 AM Generate Map with type Realistic and seed 664318597 9/3/2018 11:30:20 AM Generate Map Complete 9/3/2018 11:30:20 AM Generate Map with type Realistic and seed 640486238 9/3/2018 11:30:21 AM Generate Map Complete 9/3/2018 11:30:21 AM Generate Map with type Realistic and seed 938693631 9/3/2018 11:30:21 AM Generate Map Complete 9/3/2018 11:30:22 AM Generate Map with type Realistic and seed 938693631 9/3/2018 11:30:22 AM Generate Map Complete 9/3/2018 11:30:22 AM Generate Map with type Realistic and seed 65476577 9/3/2018 11:30:23 AM Generate Map Complete 9/3/2018 11:30:25 AM Generate Map with type Realistic and seed 651617859 9/3/2018 11:30:26 AM Generate Map Complete 9/3/2018 11:30:28 AM Generate Map with type Realistic and seed 823068219 9/3/2018 11:30:28 AM Generate Map Complete 9/3/2018 11:30:32 AM Generate Map with type Realistic and seed 823068219 9/3/2018 11:30:32 AM Generate Map Complete 9/3/2018 11:30:39 AM Generate Map with type Realistic and seed 823068219 9/3/2018 11:30:40 AM Generate Map Complete 9/3/2018 11:30:42 AM Generate Map with type Realistic and seed 823068219 9/3/2018 11:30:42 AM Generate Map Complete 9/3/2018 11:30:50 AM Generate Map with type Realistic and seed 823068219 9/3/2018 11:30:50 AM Generate Map Complete 9/3/2018 11:30:55 AM Generate Map with type Realistic and seed 823068219 9/3/2018 11:30:55 AM Generate Map Complete 9/3/2018 11:31:16 AM Generate Map with type Realistic and seed 823068219 9/3/2018 11:31:16 AM Generate Map Complete 9/3/2018 11:31:22 AM Generate Map with type Realistic and seed 823068219 9/3/2018 11:31:23 AM Generate Map Complete 9/3/2018 11:31:26 AM Generate Map with type Realistic and seed 823068219 9/3/2018 11:31:26 AM Generate Map Complete 9/3/2018 11:31:28 AM Generate Map with type Realistic and seed 823068219 9/3/2018 11:31:29 AM Generate Map Complete 9/3/2018 11:31:31 AM Generate Map with type Realistic and seed 823068219 9/3/2018 11:31:32 AM Generate Map Complete 9/3/2018 11:31:34 AM Generate Map with type Realistic and seed 823068219 9/3/2018 11:31:35 AM Generate Map Complete 9/3/2018 11:31:36 AM Generate Map with type Realistic and seed 823068219 9/3/2018 11:31:36 AM Generate Map Complete 9/3/2018 12:30:11 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'specialFactionContext_223_AI' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'specialFactionContext_224_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'specialFactionContext_225_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'specialFactionContext_229_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'specialFactionContext_230_Instigators' in state Background, WaitSleepJoin 9/3/2018 12:30:11 PM Clearing world, so killing thread 'specialFactionContext_231_Mercenary' in state Background, WaitSleepJoin 9/3/2018 12:31:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 12:31:40 PM Generate Map with type Realistic and seed 823068219 9/3/2018 12:31:40 PM World Created, Launching Server 9/3/2018 12:31:40 PM Successfully opened host socket 9/3/2018 12:45:02 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'specialFactionContext_234_AI' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'specialFactionContext_235_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'specialFactionContext_236_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'specialFactionContext_240_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'specialFactionContext_241_Instigators' in state Background, WaitSleepJoin 9/3/2018 12:45:02 PM Clearing world, so killing thread 'specialFactionContext_242_Mercenary' in state Background, WaitSleepJoin 9/3/2018 12:45:08 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 12:45:08 PM Generate Map with type Realistic and seed 823068219 9/3/2018 12:45:08 PM World Created, Launching Server 9/3/2018 12:45:08 PM Successfully opened host socket 9/3/2018 12:45:20 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'specialFactionContext_245_AI' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'specialFactionContext_246_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'specialFactionContext_247_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'specialFactionContext_251_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'specialFactionContext_252_Instigators' in state Background, WaitSleepJoin 9/3/2018 12:45:20 PM Clearing world, so killing thread 'specialFactionContext_253_Mercenary' in state Background, WaitSleepJoin 9/3/2018 12:45:22 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 12:45:22 PM Generate Map with type Realistic and seed 823068219 9/3/2018 12:45:22 PM World Created, Launching Server 9/3/2018 12:45:22 PM Successfully opened host socket 9/3/2018 12:45:39 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'specialFactionContext_256_AI' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'specialFactionContext_257_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'specialFactionContext_258_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'specialFactionContext_262_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'specialFactionContext_263_Instigators' in state Background, WaitSleepJoin 9/3/2018 12:45:39 PM Clearing world, so killing thread 'specialFactionContext_264_Mercenary' in state Background, WaitSleepJoin 9/3/2018 12:45:41 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 12:45:41 PM Generate Map with type Realistic and seed 823068219 9/3/2018 12:45:41 PM World Created, Launching Server 9/3/2018 12:45:41 PM Successfully opened host socket 9/3/2018 12:46:01 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'specialFactionContext_267_AI' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'specialFactionContext_268_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'specialFactionContext_269_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'specialFactionContext_273_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'specialFactionContext_274_Instigators' in state Background, WaitSleepJoin 9/3/2018 12:46:01 PM Clearing world, so killing thread 'specialFactionContext_275_Mercenary' in state Background, WaitSleepJoin 9/3/2018 12:46:07 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 12:46:07 PM Generate Map with type Realistic and seed 823068219 9/3/2018 12:46:07 PM World Created, Launching Server 9/3/2018 12:46:07 PM Successfully opened host socket 9/3/2018 12:46:27 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'specialFactionContext_278_AI' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'specialFactionContext_279_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'specialFactionContext_280_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'specialFactionContext_284_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'specialFactionContext_285_Instigators' in state Background, WaitSleepJoin 9/3/2018 12:46:27 PM Clearing world, so killing thread 'specialFactionContext_286_Mercenary' in state Background, WaitSleepJoin 9/3/2018 12:46:31 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 12:46:31 PM Generate Map with type Realistic and seed 823068219 9/3/2018 12:46:31 PM World Created, Launching Server 9/3/2018 12:46:31 PM Successfully opened host socket 9/3/2018 12:47:27 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'specialFactionContext_289_AI' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'specialFactionContext_290_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'specialFactionContext_291_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'specialFactionContext_295_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'specialFactionContext_296_Instigators' in state Background, WaitSleepJoin 9/3/2018 12:47:27 PM Clearing world, so killing thread 'specialFactionContext_297_Mercenary' in state Background, WaitSleepJoin 9/3/2018 12:47:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 12:47:29 PM Generate Map with type Realistic and seed 823068219 9/3/2018 12:47:29 PM World Created, Launching Server 9/3/2018 12:47:30 PM Successfully opened host socket 9/3/2018 12:50:15 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 12:50:15 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:50:15 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 12:50:15 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:50:15 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 12:50:15 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 12:50:15 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 12:50:16 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 12:50:16 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 12:50:16 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 12:50:16 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 12:50:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 12:50:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:50:16 PM Clearing world, so killing thread 'specialFactionContext_300_AI' in state Background, WaitSleepJoin 9/3/2018 12:50:16 PM Clearing world, so killing thread 'specialFactionContext_301_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 12:50:16 PM Clearing world, so killing thread 'specialFactionContext_302_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 12:50:16 PM Clearing world, so killing thread 'specialFactionContext_306_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 12:50:16 PM Clearing world, so killing thread 'specialFactionContext_307_Instigators' in state Background, WaitSleepJoin 9/3/2018 12:50:16 PM Clearing world, so killing thread 'specialFactionContext_308_Mercenary' in state Background, WaitSleepJoin 9/3/2018 12:50:18 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 12:50:18 PM Generate Map with type Realistic and seed 823068219 9/3/2018 12:50:18 PM World Created, Launching Server 9/3/2018 12:50:18 PM Successfully opened host socket 9/3/2018 12:50:45 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'specialFactionContext_311_AI' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'specialFactionContext_312_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'specialFactionContext_313_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'specialFactionContext_317_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'specialFactionContext_318_Instigators' in state Background, WaitSleepJoin 9/3/2018 12:50:45 PM Clearing world, so killing thread 'specialFactionContext_319_Mercenary' in state Background, WaitSleepJoin 9/3/2018 12:50:51 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 12:50:51 PM Generate Map with type Realistic and seed 823068219 9/3/2018 12:50:51 PM World Created, Launching Server 9/3/2018 12:50:51 PM Successfully opened host socket 9/3/2018 12:51:13 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'specialFactionContext_322_AI' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'specialFactionContext_323_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'specialFactionContext_324_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'specialFactionContext_328_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'specialFactionContext_329_Instigators' in state Background, WaitSleepJoin 9/3/2018 12:51:13 PM Clearing world, so killing thread 'specialFactionContext_330_Mercenary' in state Background, WaitSleepJoin 9/3/2018 12:51:25 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 12:51:25 PM Generate Map with type Realistic and seed 823068219 9/3/2018 12:51:25 PM World Created, Launching Server 9/3/2018 12:51:26 PM Successfully opened host socket 9/3/2018 12:52:12 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'specialFactionContext_333_AI' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'specialFactionContext_334_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'specialFactionContext_335_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'specialFactionContext_339_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'specialFactionContext_340_Instigators' in state Background, WaitSleepJoin 9/3/2018 12:52:12 PM Clearing world, so killing thread 'specialFactionContext_341_Mercenary' in state Background, WaitSleepJoin 9/3/2018 12:52:15 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 12:52:15 PM Generate Map with type Realistic and seed 823068219 9/3/2018 12:52:15 PM World Created, Launching Server 9/3/2018 12:52:15 PM Successfully opened host socket 9/3/2018 12:52:32 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'specialFactionContext_344_AI' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'specialFactionContext_345_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'specialFactionContext_346_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'specialFactionContext_350_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'specialFactionContext_351_Instigators' in state Background, WaitSleepJoin 9/3/2018 12:52:32 PM Clearing world, so killing thread 'specialFactionContext_352_Mercenary' in state Background, WaitSleepJoin 9/3/2018 12:52:36 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 12:52:36 PM Generate Map with type Realistic and seed 823068219 9/3/2018 12:52:36 PM World Created, Launching Server 9/3/2018 12:52:36 PM Successfully opened host socket 9/3/2018 12:52:53 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 5:06:02 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 5:06:03 PM No resolution change was required. 9/3/2018 5:06:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 5:06:03 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 5:06:15 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 5:06:15 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 5:06:15 PM 14.0 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.6s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.3s) 9/3/2018 5:06:15 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 5:07:31 PM Generate Map with type Realistic and seed 823068219 9/3/2018 5:07:31 PM World Created, Launching Server 9/3/2018 5:07:31 PM Successfully opened host socket 9/3/2018 5:07:52 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 5:07:52 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:07:52 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 5:07:52 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:07:52 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 5:07:52 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 5:07:52 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 5:07:52 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 5:07:53 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 5:07:53 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 5:07:53 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 5:07:53 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 5:07:53 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:07:53 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 9/3/2018 5:07:53 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 5:07:53 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 5:07:53 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 5:07:53 PM Clearing world, so killing thread 'specialFactionContext_10_Instigators' in state Background, WaitSleepJoin 9/3/2018 5:07:53 PM Clearing world, so killing thread 'specialFactionContext_11_Mercenary' in state Background, WaitSleepJoin 9/3/2018 5:07:54 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 5:07:54 PM Generate Map with type Realistic and seed 823068219 9/3/2018 5:07:54 PM World Created, Launching Server 9/3/2018 5:07:55 PM Successfully opened host socket 9/3/2018 5:08:01 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 5:08:01 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:08:01 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 5:08:01 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:08:01 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 5:08:01 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 5:08:01 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 5:08:01 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 5:08:01 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 5:08:01 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 5:08:01 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 5:08:01 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 5:08:01 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:08:02 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 5:08:02 PM Generate Map with type Realistic and seed 823068219 9/3/2018 5:08:02 PM World Created, Launching Server 9/3/2018 5:08:03 PM Successfully opened host socket 9/3/2018 5:08:24 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'specialFactionContext_25_AI' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'specialFactionContext_26_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'specialFactionContext_27_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'specialFactionContext_31_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'specialFactionContext_32_Instigators' in state Background, WaitSleepJoin 9/3/2018 5:08:24 PM Clearing world, so killing thread 'specialFactionContext_33_Mercenary' in state Background, WaitSleepJoin 9/3/2018 5:08:25 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 5:08:33 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 5:08:33 PM No resolution change was required. 9/3/2018 5:08:33 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 5:08:33 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 5:08:43 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 5:08:43 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 5:08:43 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 5:08:43 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 5:08:47 PM Generate Map with type Realistic and seed 823068219 9/3/2018 5:08:47 PM World Created, Launching Server 9/3/2018 5:08:47 PM Successfully opened host socket 9/3/2018 5:09:07 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 5:09:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:09:07 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 5:09:07 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:09:07 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 5:09:07 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 5:09:07 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 5:09:07 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 5:09:07 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 5:09:07 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 5:09:07 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 5:09:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 5:09:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:09:07 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 9/3/2018 5:09:08 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 5:09:08 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 5:09:08 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 5:09:08 PM Clearing world, so killing thread 'specialFactionContext_10_Instigators' in state Background, WaitSleepJoin 9/3/2018 5:09:08 PM Clearing world, so killing thread 'specialFactionContext_11_Mercenary' in state Background, WaitSleepJoin 9/3/2018 5:09:09 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 5:09:09 PM Generate Map with type Realistic and seed 823068219 9/3/2018 5:09:09 PM World Created, Launching Server 9/3/2018 5:09:09 PM Successfully opened host socket 9/3/2018 5:09:31 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 5:09:35 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 5:09:36 PM No resolution change was required. 9/3/2018 5:09:36 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 5:09:36 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 5:09:45 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 5:09:46 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 5:09:46 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 5:09:46 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 5:09:49 PM Generate Map with type Realistic and seed 823068219 9/3/2018 5:09:49 PM World Created, Launching Server 9/3/2018 5:09:50 PM Successfully opened host socket 9/3/2018 5:10:19 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 5:10:24 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 5:10:24 PM No resolution change was required. 9/3/2018 5:10:24 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 5:10:24 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 5:10:34 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 5:10:34 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 5:10:34 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 5:10:34 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 5:14:33 PM Generate Map with type Realistic and seed 823068219 9/3/2018 5:14:33 PM World Created, Launching Server 9/3/2018 5:14:33 PM Successfully opened host socket 9/3/2018 5:14:39 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 5:14:41 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 5:14:41 PM Generate Map with type Realistic and seed 823068219 9/3/2018 5:14:41 PM World Created, Launching Server 9/3/2018 5:14:41 PM Successfully opened host socket 9/3/2018 5:15:05 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 5:15:31 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 5:15:31 PM No resolution change was required. 9/3/2018 5:15:31 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 5:15:31 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 5:15:41 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 5:15:41 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 5:15:41 PM 11.7 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.6s) GameEntityTypeDataTable.InitVisualBits (1.6s) SurrogateTableTable (0.3s) 9/3/2018 5:15:41 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 5:15:48 PM Generate Map with type Realistic and seed 823068219 9/3/2018 5:15:48 PM World Created, Launching Server 9/3/2018 5:15:48 PM Successfully opened host socket 9/3/2018 5:16:13 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 5:16:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:16:13 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 5:16:13 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:16:13 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 5:16:13 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 5:16:13 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 5:16:13 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 5:16:13 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 5:16:13 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 5:16:14 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 5:16:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 5:16:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:16:14 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 9/3/2018 5:16:14 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 5:16:14 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 5:16:14 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 5:16:14 PM Clearing world, so killing thread 'specialFactionContext_10_Instigators' in state Background, WaitSleepJoin 9/3/2018 5:16:14 PM Clearing world, so killing thread 'specialFactionContext_11_Mercenary' in state Background, WaitSleepJoin 9/3/2018 5:22:58 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 5:22:58 PM Generate Map with type Realistic and seed 823068219 9/3/2018 5:22:58 PM World Created, Launching Server 9/3/2018 5:22:58 PM Successfully opened host socket 9/3/2018 5:23:24 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'specialFactionContext_14_AI' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'specialFactionContext_15_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'specialFactionContext_16_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'specialFactionContext_20_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'specialFactionContext_21_Instigators' in state Background, WaitSleepJoin 9/3/2018 5:23:24 PM Clearing world, so killing thread 'specialFactionContext_22_Mercenary' in state Background, WaitSleepJoin 9/3/2018 5:23:26 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 5:23:26 PM Generate Map with type Realistic and seed 823068219 9/3/2018 5:23:26 PM World Created, Launching Server 9/3/2018 5:23:26 PM Successfully opened host socket 9/3/2018 5:23:41 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'specialFactionContext_25_AI' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'specialFactionContext_26_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'specialFactionContext_27_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'specialFactionContext_31_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'specialFactionContext_32_Instigators' in state Background, WaitSleepJoin 9/3/2018 5:23:41 PM Clearing world, so killing thread 'specialFactionContext_33_Mercenary' in state Background, WaitSleepJoin 9/3/2018 5:23:42 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 5:23:42 PM Generate Map with type Realistic and seed 823068219 9/3/2018 5:23:42 PM World Created, Launching Server 9/3/2018 5:23:42 PM Successfully opened host socket 9/3/2018 5:23:59 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'specialFactionContext_36_AI' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'specialFactionContext_37_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'specialFactionContext_38_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'specialFactionContext_42_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'specialFactionContext_43_Instigators' in state Background, WaitSleepJoin 9/3/2018 5:23:59 PM Clearing world, so killing thread 'specialFactionContext_44_Mercenary' in state Background, WaitSleepJoin 9/3/2018 5:24:01 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 5:24:01 PM Generate Map with type Realistic and seed 823068219 9/3/2018 5:24:01 PM World Created, Launching Server 9/3/2018 5:24:01 PM Successfully opened host socket 9/3/2018 5:24:20 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'specialFactionContext_47_AI' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'specialFactionContext_48_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'specialFactionContext_49_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'specialFactionContext_53_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'specialFactionContext_54_Instigators' in state Background, WaitSleepJoin 9/3/2018 5:24:20 PM Clearing world, so killing thread 'specialFactionContext_55_Mercenary' in state Background, WaitSleepJoin 9/3/2018 5:24:22 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 5:24:22 PM Generate Map with type Realistic and seed 823068219 9/3/2018 5:24:22 PM World Created, Launching Server 9/3/2018 5:24:23 PM Successfully opened host socket 9/3/2018 5:25:13 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'specialFactionContext_58_AI' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'specialFactionContext_59_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'specialFactionContext_60_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'specialFactionContext_64_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'specialFactionContext_65_Instigators' in state Background, WaitSleepJoin 9/3/2018 5:25:13 PM Clearing world, so killing thread 'specialFactionContext_66_Mercenary' in state Background, WaitSleepJoin 9/3/2018 5:25:14 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 5:25:14 PM Generate Map with type Realistic and seed 823068219 9/3/2018 5:25:14 PM World Created, Launching Server 9/3/2018 5:25:14 PM Successfully opened host socket 9/3/2018 5:25:39 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'specialFactionContext_69_AI' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'specialFactionContext_70_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'specialFactionContext_71_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'specialFactionContext_75_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'specialFactionContext_76_Instigators' in state Background, WaitSleepJoin 9/3/2018 5:25:39 PM Clearing world, so killing thread 'specialFactionContext_77_Mercenary' in state Background, WaitSleepJoin 9/3/2018 5:26:17 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 5:27:47 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 5:27:47 PM No resolution change was required. 9/3/2018 5:27:47 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 5:27:47 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 5:27:57 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 5:27:57 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 5:27:57 PM 11.6 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.5s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.5s) SurrogateTableTable (0.3s) 9/3/2018 5:27:57 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 5:28:04 PM Generate Map with type Realistic and seed 823068219 9/3/2018 5:28:04 PM World Created, Launching Server 9/3/2018 5:28:04 PM Successfully opened host socket 9/3/2018 5:28:27 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 5:28:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:28:27 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 5:28:27 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:28:27 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 5:28:27 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 5:28:27 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 5:28:27 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 5:28:27 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 5:28:27 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 5:28:27 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 5:28:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 5:28:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 5:28:27 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 9/3/2018 5:28:27 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 5:28:27 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 5:28:28 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 5:28:28 PM Clearing world, so killing thread 'specialFactionContext_10_Instigators' in state Background, WaitSleepJoin 9/3/2018 5:28:28 PM Clearing world, so killing thread 'specialFactionContext_11_Mercenary' in state Background, WaitSleepJoin 9/3/2018 5:28:28 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 5:28:34 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 5:28:35 PM No resolution change was required. 9/3/2018 5:28:35 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 5:28:35 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 5:28:44 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 5:28:45 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 5:28:45 PM 11.6 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.6s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 5:28:45 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 5:28:47 PM Generate Map with type Realistic and seed 823068219 9/3/2018 5:28:47 PM World Created, Launching Server 9/3/2018 5:28:47 PM Successfully opened host socket 9/3/2018 5:29:27 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 6:47:04 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 6:47:04 PM No resolution change was required. 9/3/2018 6:47:04 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 6:47:04 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 6:47:14 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 6:47:14 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 6:47:14 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 6:47:14 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 6:47:17 PM Generate Map with type Realistic and seed 823068219 9/3/2018 6:47:17 PM World Created, Launching Server 9/3/2018 6:47:18 PM Successfully opened host socket 9/3/2018 6:47:23 PM Generate Map with type Realistic and seed 823068219 9/3/2018 6:47:24 PM Generate Map Complete 9/3/2018 6:49:25 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'specialFactionContext_14_AI' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'specialFactionContext_15_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'specialFactionContext_16_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'specialFactionContext_20_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'specialFactionContext_21_Instigators' in state Background, WaitSleepJoin 9/3/2018 6:49:25 PM Clearing world, so killing thread 'specialFactionContext_22_Mercenary' in state Background, WaitSleepJoin 9/3/2018 6:49:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 6:49:29 PM Generate Map with type Realistic and seed 823068219 9/3/2018 6:49:29 PM World Created, Launching Server 9/3/2018 6:49:29 PM Successfully opened host socket 9/3/2018 7:03:34 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:03:35 PM Generate Map Complete 9/3/2018 7:03:41 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:03:41 PM Generate Map Complete 9/3/2018 7:03:52 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:03:53 PM Generate Map Complete 9/3/2018 7:05:02 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'specialFactionContext_58_AI' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'specialFactionContext_59_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'specialFactionContext_60_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'specialFactionContext_64_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'specialFactionContext_65_Instigators' in state Background, WaitSleepJoin 9/3/2018 7:05:02 PM Clearing world, so killing thread 'specialFactionContext_66_Mercenary' in state Background, WaitSleepJoin 9/3/2018 7:05:06 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:05:06 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:05:06 PM World Created, Launching Server 9/3/2018 7:05:06 PM Successfully opened host socket 9/3/2018 7:05:12 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:05:12 PM Generate Map Complete 9/3/2018 7:05:16 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:05:16 PM Generate Map Complete 9/3/2018 7:05:19 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:05:20 PM Generate Map Complete 9/3/2018 7:05:22 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:05:22 PM Generate Map Complete 9/3/2018 7:09:26 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'specialFactionContext_113_AI' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'specialFactionContext_114_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'specialFactionContext_115_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'specialFactionContext_119_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'specialFactionContext_120_Instigators' in state Background, WaitSleepJoin 9/3/2018 7:09:26 PM Clearing world, so killing thread 'specialFactionContext_121_Mercenary' in state Background, WaitSleepJoin 9/3/2018 7:09:28 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:09:28 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:09:28 PM World Created, Launching Server 9/3/2018 7:09:28 PM Successfully opened host socket 9/3/2018 7:09:40 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:09:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:09:40 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:09:40 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:09:40 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:09:40 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:09:40 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:09:40 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:09:40 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:09:40 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:09:40 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:09:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:09:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:09:40 PM Clearing world, so killing thread 'specialFactionContext_124_AI' in state Background, WaitSleepJoin 9/3/2018 7:09:40 PM Clearing world, so killing thread 'specialFactionContext_125_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 7:09:40 PM Clearing world, so killing thread 'specialFactionContext_126_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 7:09:40 PM Clearing world, so killing thread 'specialFactionContext_130_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 7:09:40 PM Clearing world, so killing thread 'specialFactionContext_131_Instigators' in state Background, WaitSleepJoin 9/3/2018 7:09:42 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:09:42 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:09:42 PM World Created, Launching Server 9/3/2018 7:09:42 PM Successfully opened host socket 9/3/2018 7:10:19 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'specialFactionContext_135_AI' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'specialFactionContext_136_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'specialFactionContext_137_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'specialFactionContext_141_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'specialFactionContext_142_Instigators' in state Background, WaitSleepJoin 9/3/2018 7:10:20 PM Clearing world, so killing thread 'specialFactionContext_143_Mercenary' in state Background, WaitSleepJoin 9/3/2018 7:10:22 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:10:22 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:10:22 PM World Created, Launching Server 9/3/2018 7:10:22 PM Successfully opened host socket 9/3/2018 7:10:23 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:10:24 PM Generate Map Complete 9/3/2018 7:10:28 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:10:28 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:10:28 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:10:28 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:10:28 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:10:28 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:10:28 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:10:28 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:10:28 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:10:28 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:10:28 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:10:28 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:10:28 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:10:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:10:37 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 7:10:38 PM No resolution change was required. 9/3/2018 7:10:38 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 7:10:38 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 7:10:47 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 7:10:47 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 7:10:47 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 7:10:48 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 7:10:50 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:10:50 PM World Created, Launching Server 9/3/2018 7:10:51 PM Successfully opened host socket 9/3/2018 7:10:55 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:10:56 PM Generate Map Complete 9/3/2018 7:11:00 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:11:00 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:11:00 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:11:00 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:11:00 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:11:00 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:11:00 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:11:00 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:11:00 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:11:00 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:11:00 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:11:00 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:11:00 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:11:02 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:11:02 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:11:02 PM World Created, Launching Server 9/3/2018 7:11:02 PM Successfully opened host socket 9/3/2018 7:11:05 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:11:06 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:11:06 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:11:06 PM World Created, Launching Server 9/3/2018 7:11:06 PM Successfully opened host socket 9/3/2018 7:11:12 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:11:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:11:12 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:11:12 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:11:12 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:11:12 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:11:12 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:11:12 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:11:12 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:11:12 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:11:12 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:11:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:11:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:11:14 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:11:14 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:11:14 PM World Created, Launching Server 9/3/2018 7:11:14 PM Successfully opened host socket 9/3/2018 7:11:51 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:11:51 PM Generate Map Complete 9/3/2018 7:11:55 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:11:55 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:11:55 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:11:55 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:11:55 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:11:55 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:11:55 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:11:55 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:11:55 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:11:55 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:11:55 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:11:55 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:11:55 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:11:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:11:57 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:11:57 PM World Created, Launching Server 9/3/2018 7:11:57 PM Successfully opened host socket 9/3/2018 7:12:01 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:12:01 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:12:01 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:12:01 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:12:01 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:12:01 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:12:01 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:12:01 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:12:01 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:12:01 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:12:01 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:12:01 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:12:01 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:12:02 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:12:02 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:12:02 PM World Created, Launching Server 9/3/2018 7:12:03 PM Successfully opened host socket 9/3/2018 7:12:07 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:12:07 PM Generate Map Complete 9/3/2018 7:12:12 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:12:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:12:12 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:12:12 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:12:12 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:12:12 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:12:12 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:12:12 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:12:12 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:12:12 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:12:12 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:12:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:12:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:12:13 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:12:13 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:12:13 PM World Created, Launching Server 9/3/2018 7:12:13 PM Successfully opened host socket 9/3/2018 7:12:18 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:12:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:12:18 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:12:18 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:12:18 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:12:18 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:12:18 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:12:18 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:12:18 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:12:18 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:12:18 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:12:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:12:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:12:21 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:12:21 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:12:21 PM World Created, Launching Server 9/3/2018 7:12:21 PM Successfully opened host socket 9/3/2018 7:13:33 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:13:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:13:33 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:13:33 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:13:33 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:13:33 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:13:33 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:13:33 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:13:33 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:13:33 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:13:33 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:13:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:13:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:13:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:13:38 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:13:38 PM World Created, Launching Server 9/3/2018 7:13:38 PM Successfully opened host socket 9/3/2018 7:13:42 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:13:42 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:13:42 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:13:42 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:13:42 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:13:42 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:13:42 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:13:42 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:13:42 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:13:42 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:13:42 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:13:42 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:13:42 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:13:51 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:13:51 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:13:51 PM World Created, Launching Server 9/3/2018 7:13:51 PM Successfully opened host socket 9/3/2018 7:15:45 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'specialFactionContext_135_AI' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'specialFactionContext_136_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'specialFactionContext_137_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'specialFactionContext_141_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'specialFactionContext_142_Instigators' in state Background, WaitSleepJoin 9/3/2018 7:15:45 PM Clearing world, so killing thread 'specialFactionContext_143_Mercenary' in state Background, WaitSleepJoin 9/3/2018 7:15:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:15:46 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:15:46 PM World Created, Launching Server 9/3/2018 7:15:46 PM Successfully opened host socket 9/3/2018 7:15:57 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:15:57 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:15:57 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:15:57 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:15:57 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:15:57 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:15:57 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:15:57 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:15:57 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:15:57 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:15:57 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:15:57 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:15:57 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:16:50 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:16:50 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:16:50 PM World Created, Launching Server 9/3/2018 7:16:50 PM Successfully opened host socket 9/3/2018 7:23:54 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:23:55 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:23:55 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:23:55 PM World Created, Launching Server 9/3/2018 7:23:56 PM Successfully opened host socket 9/3/2018 7:24:03 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:24:03 PM Generate Map Complete 9/3/2018 7:24:15 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:24:15 PM Generate Map Complete 9/3/2018 7:24:18 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:24:19 PM Generate Map Complete 9/3/2018 7:24:21 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:24:21 PM Generate Map Complete 9/3/2018 7:24:23 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:24:24 PM Generate Map Complete 9/3/2018 7:27:33 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'specialFactionContext_223_AI' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'specialFactionContext_224_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'specialFactionContext_225_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'specialFactionContext_229_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'specialFactionContext_230_Instigators' in state Background, WaitSleepJoin 9/3/2018 7:27:33 PM Clearing world, so killing thread 'specialFactionContext_231_Mercenary' in state Background, WaitSleepJoin 9/3/2018 7:28:51 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:28:51 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:28:51 PM World Created, Launching Server 9/3/2018 7:28:51 PM Successfully opened host socket 9/3/2018 7:29:05 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:29:05 PM Generate Map Complete 9/3/2018 7:33:26 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'specialFactionContext_245_AI' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'specialFactionContext_246_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'specialFactionContext_247_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'specialFactionContext_251_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'specialFactionContext_252_Instigators' in state Background, WaitSleepJoin 9/3/2018 7:33:26 PM Clearing world, so killing thread 'specialFactionContext_253_Mercenary' in state Background, WaitSleepJoin 9/3/2018 7:37:33 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:37:33 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:37:33 PM World Created, Launching Server 9/3/2018 7:37:33 PM Successfully opened host socket 9/3/2018 7:37:39 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:37:39 PM Generate Map Complete 9/3/2018 7:37:49 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:37:49 PM Generate Map Complete 9/3/2018 7:37:51 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:37:52 PM Generate Map Complete 9/3/2018 7:37:54 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:37:54 PM Generate Map Complete 9/3/2018 7:40:12 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'specialFactionContext_300_AI' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'specialFactionContext_301_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'specialFactionContext_302_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'specialFactionContext_306_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'specialFactionContext_307_Instigators' in state Background, WaitSleepJoin 9/3/2018 7:40:12 PM Clearing world, so killing thread 'specialFactionContext_308_Mercenary' in state Background, WaitSleepJoin 9/3/2018 7:43:16 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:44:10 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 7:44:11 PM No resolution change was required. 9/3/2018 7:44:11 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 7:44:11 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 7:44:21 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 7:44:21 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 7:44:21 PM 11.7 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 7:44:21 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 7:44:40 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:44:40 PM World Created, Launching Server 9/3/2018 7:44:41 PM Successfully opened host socket 9/3/2018 7:44:43 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:44:44 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:44:44 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:44:44 PM World Created, Launching Server 9/3/2018 7:44:44 PM Successfully opened host socket 9/3/2018 7:44:51 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:44:51 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:44:51 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:44:51 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:44:51 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:44:51 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:44:51 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:44:51 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:44:51 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:44:51 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:44:51 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:44:51 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:44:51 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:44:53 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:44:53 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:44:53 PM World Created, Launching Server 9/3/2018 7:44:53 PM Successfully opened host socket 9/3/2018 7:45:02 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:45:02 PM Generate Map Complete 9/3/2018 7:45:05 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:45:05 PM Generate Map Complete 9/3/2018 7:45:07 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:45:08 PM Generate Map Complete 9/3/2018 7:45:12 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:45:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:45:12 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:45:12 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:45:12 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:45:12 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:45:12 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:45:12 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:45:12 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:45:12 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:45:12 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:45:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:45:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:45:13 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:45:13 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:45:13 PM World Created, Launching Server 9/3/2018 7:45:14 PM Successfully opened host socket 9/3/2018 7:45:23 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:45:23 PM Generate Map Complete 9/3/2018 7:45:26 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:45:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:45:26 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 7:45:26 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:45:26 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 7:45:26 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 7:45:26 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 7:45:26 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 7:45:26 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 7:45:26 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 7:45:26 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 7:45:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 7:45:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 7:45:27 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 7:45:27 PM Generate Map with type Realistic and seed 823068219 9/3/2018 7:45:27 PM World Created, Launching Server 9/3/2018 7:45:27 PM Successfully opened host socket 9/3/2018 7:45:31 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 7:45:32 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 8:30:59 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 8:30:59 PM No resolution change was required. 9/3/2018 8:30:59 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 8:30:59 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 8:31:09 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 8:31:09 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 8:31:09 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 8:31:09 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 8:40:30 PM Generate Map with type Realistic and seed 823068219 9/3/2018 8:40:30 PM World Created, Launching Server 9/3/2018 8:40:30 PM Successfully opened host socket 9/3/2018 8:40:44 PM Generate Map with type Realistic and seed 823068219 9/3/2018 8:40:45 PM Generate Map Complete 9/3/2018 8:41:17 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 8:41:17 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:41:17 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 8:41:17 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:41:17 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 8:41:17 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 8:41:17 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 8:41:17 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 8:41:18 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 8:41:18 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 8:41:18 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 8:41:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 8:41:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:41:18 PM Clearing world, so killing thread 'specialFactionContext_14_AI' in state Background, WaitSleepJoin 9/3/2018 8:41:18 PM Clearing world, so killing thread 'specialFactionContext_15_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 8:41:18 PM Clearing world, so killing thread 'specialFactionContext_16_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 8:41:18 PM Clearing world, so killing thread 'specialFactionContext_20_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 8:41:18 PM Clearing world, so killing thread 'specialFactionContext_21_Instigators' in state Background, WaitSleepJoin 9/3/2018 8:41:18 PM Clearing world, so killing thread 'specialFactionContext_22_Mercenary' in state Background, WaitSleepJoin 9/3/2018 8:41:19 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 8:41:19 PM Generate Map with type Realistic and seed 823068219 9/3/2018 8:41:19 PM World Created, Launching Server 9/3/2018 8:41:20 PM Successfully opened host socket 9/3/2018 8:41:28 PM Generate Map with type Realistic and seed 823068219 9/3/2018 8:41:28 PM Generate Map Complete 9/3/2018 8:41:30 PM Generate Map with type Realistic and seed 823068219 9/3/2018 8:41:31 PM Generate Map Complete 9/3/2018 8:41:33 PM Generate Map with type Realistic and seed 823068219 9/3/2018 8:41:33 PM Generate Map Complete 9/3/2018 8:41:43 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'specialFactionContext_58_AI' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'specialFactionContext_59_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'specialFactionContext_60_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'specialFactionContext_64_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'specialFactionContext_65_Instigators' in state Background, WaitSleepJoin 9/3/2018 8:41:43 PM Clearing world, so killing thread 'specialFactionContext_66_Mercenary' in state Background, WaitSleepJoin 9/3/2018 8:41:45 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 8:41:45 PM Generate Map with type Realistic and seed 823068219 9/3/2018 8:41:45 PM World Created, Launching Server 9/3/2018 8:41:45 PM Successfully opened host socket 9/3/2018 8:42:16 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 8:43:59 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 8:43:59 PM No resolution change was required. 9/3/2018 8:43:59 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 8:43:59 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 8:44:09 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 8:44:09 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 8:44:09 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 8:44:09 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 8:44:17 PM Generate Map with type Realistic and seed 823068219 9/3/2018 8:44:17 PM World Created, Launching Server 9/3/2018 8:44:17 PM Successfully opened host socket 9/3/2018 8:44:23 PM Generate Map with type Realistic and seed 823068219 9/3/2018 8:44:23 PM Generate Map Complete 9/3/2018 8:44:26 PM Generate Map with type Realistic and seed 823068219 9/3/2018 8:44:26 PM Generate Map Complete 9/3/2018 8:44:28 PM Generate Map with type Realistic and seed 823068219 9/3/2018 8:44:29 PM Generate Map Complete 9/3/2018 8:44:31 PM Generate Map with type Realistic and seed 823068219 9/3/2018 8:44:32 PM Generate Map Complete 9/3/2018 8:46:38 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 8:46:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:46:38 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 8:46:38 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:46:38 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 8:46:38 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 8:46:38 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 8:46:38 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 8:46:38 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 8:46:38 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 8:46:38 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 8:46:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 8:46:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:46:38 PM Clearing world, so killing thread 'specialFactionContext_47_AI' in state Background, WaitSleepJoin 9/3/2018 8:46:38 PM Clearing world, so killing thread 'specialFactionContext_48_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 8:46:38 PM Clearing world, so killing thread 'specialFactionContext_49_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 8:46:39 PM Clearing world, so killing thread 'specialFactionContext_53_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 8:46:39 PM Clearing world, so killing thread 'specialFactionContext_54_Instigators' in state Background, WaitSleepJoin 9/3/2018 8:46:39 PM Clearing world, so killing thread 'specialFactionContext_55_Mercenary' in state Background, WaitSleepJoin 9/3/2018 8:47:03 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 8:47:03 PM Successfully opened host socket 9/3/2018 8:47:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'specialFactionContext_57_AI' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'specialFactionContext_58_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'specialFactionContext_59_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'specialFactionContext_63_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'specialFactionContext_64_Instigators' in state Background, WaitSleepJoin 9/3/2018 8:47:26 PM Clearing world, so killing thread 'specialFactionContext_65_Mercenary' in state Background, WaitSleepJoin 9/3/2018 8:47:31 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 8:47:31 PM Successfully opened host socket 9/3/2018 8:50:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'specialFactionContext_68_AI' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'specialFactionContext_69_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'specialFactionContext_70_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'specialFactionContext_74_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'specialFactionContext_75_Instigators' in state Background, WaitSleepJoin 9/3/2018 8:50:40 PM Clearing world, so killing thread 'specialFactionContext_76_Mercenary' in state Background, WaitSleepJoin 9/3/2018 8:50:42 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 8:50:42 PM Generate Map with type Realistic and seed 823068219 9/3/2018 8:50:42 PM World Created, Launching Server 9/3/2018 8:50:42 PM Successfully opened host socket 9/3/2018 8:50:47 PM Generate Map with type Realistic and seed 823068219 9/3/2018 8:50:47 PM Generate Map Complete 9/3/2018 8:50:50 PM Generate Map with type Realistic and seed 823068219 9/3/2018 8:50:50 PM Generate Map Complete 9/3/2018 8:50:53 PM Generate Map with type Realistic and seed 823068219 9/3/2018 8:50:53 PM Generate Map Complete 9/3/2018 8:50:55 PM Generate Map with type Realistic and seed 823068219 9/3/2018 8:50:56 PM Generate Map Complete 9/3/2018 8:53:24 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'specialFactionContext_124_AI' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'specialFactionContext_125_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'specialFactionContext_126_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'specialFactionContext_130_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'specialFactionContext_131_Instigators' in state Background, WaitSleepJoin 9/3/2018 8:53:24 PM Clearing world, so killing thread 'specialFactionContext_132_Mercenary' in state Background, WaitSleepJoin 9/3/2018 8:53:27 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 8:53:28 PM Successfully opened host socket 9/3/2018 8:54:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'specialFactionContext_134_AI' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'specialFactionContext_135_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'specialFactionContext_136_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'specialFactionContext_140_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'specialFactionContext_141_Instigators' in state Background, WaitSleepJoin 9/3/2018 8:54:14 PM Clearing world, so killing thread 'specialFactionContext_142_Mercenary' in state Background, WaitSleepJoin 9/3/2018 8:54:21 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 8:54:21 PM Successfully opened host socket 9/3/2018 9:01:15 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'specialFactionContext_145_AI' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'specialFactionContext_146_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'specialFactionContext_147_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'specialFactionContext_151_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'specialFactionContext_152_Instigators' in state Background, WaitSleepJoin 9/3/2018 9:01:15 PM Clearing world, so killing thread 'specialFactionContext_153_Mercenary' in state Background, WaitSleepJoin 9/3/2018 9:01:17 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 9:01:17 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:01:17 PM World Created, Launching Server 9/3/2018 9:01:17 PM Successfully opened host socket 9/3/2018 9:01:21 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:01:21 PM Generate Map Complete 9/3/2018 9:01:24 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:01:24 PM Generate Map Complete 9/3/2018 9:01:27 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:01:27 PM Generate Map Complete 9/3/2018 9:01:30 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:01:30 PM Generate Map Complete 9/3/2018 9:04:26 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'specialFactionContext_201_AI' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'specialFactionContext_202_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'specialFactionContext_203_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'specialFactionContext_207_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'specialFactionContext_208_Instigators' in state Background, WaitSleepJoin 9/3/2018 9:04:26 PM Clearing world, so killing thread 'specialFactionContext_209_Mercenary' in state Background, WaitSleepJoin 9/3/2018 9:04:34 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 9:04:34 PM Successfully opened host socket 9/3/2018 9:04:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:04:43 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 9:04:43 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:04:43 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 9:04:43 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 9:04:43 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 9:04:43 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 9:04:43 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 9:04:43 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 9:04:43 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 9:04:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 9:04:43 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 9:04:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:04:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 9:04:46 PM Successfully opened host socket 9/3/2018 9:04:49 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:04:49 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 9:04:49 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:04:49 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 9:04:49 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 9:04:49 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 9:04:49 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 9:04:49 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 9:04:49 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 9:04:49 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 9:04:49 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 9:04:49 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 9:04:49 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:04:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 9:04:57 PM Successfully opened host socket 9/3/2018 9:05:04 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:05:04 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 9:05:04 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:05:04 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 9:05:04 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 9:05:04 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 9:05:04 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 9:05:04 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 9:05:04 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 9:05:04 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 9:05:04 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 9:05:04 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 9:05:04 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:05:06 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 9:05:06 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:05:06 PM World Created, Launching Server 9/3/2018 9:05:06 PM Successfully opened host socket 9/3/2018 9:05:14 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:05:15 PM Generate Map Complete 9/3/2018 9:05:18 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:05:18 PM Generate Map Complete 9/3/2018 9:05:20 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:05:21 PM Generate Map Complete 9/3/2018 9:05:23 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:05:23 PM Generate Map Complete 9/3/2018 9:05:38 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'specialFactionContext_289_AI' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'specialFactionContext_290_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'specialFactionContext_291_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'specialFactionContext_295_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'specialFactionContext_296_Instigators' in state Background, WaitSleepJoin 9/3/2018 9:05:38 PM Clearing world, so killing thread 'specialFactionContext_297_Mercenary' in state Background, WaitSleepJoin 9/3/2018 9:05:39 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 9:05:39 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:05:39 PM World Created, Launching Server 9/3/2018 9:05:40 PM Successfully opened host socket 9/3/2018 9:05:48 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:05:48 PM Generate Map Complete 9/3/2018 9:05:50 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:05:51 PM Generate Map Complete 9/3/2018 9:05:53 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:05:53 PM Generate Map Complete 9/3/2018 9:05:55 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:05:55 PM Generate Map Complete 9/3/2018 9:07:41 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'specialFactionContext_344_AI' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'specialFactionContext_345_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'specialFactionContext_346_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'specialFactionContext_350_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'specialFactionContext_351_Instigators' in state Background, WaitSleepJoin 9/3/2018 9:07:41 PM Clearing world, so killing thread 'specialFactionContext_352_Mercenary' in state Background, WaitSleepJoin 9/3/2018 9:07:48 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 9:07:49 PM Successfully opened host socket 9/3/2018 9:09:32 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'specialFactionContext_354_AI' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'specialFactionContext_355_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'specialFactionContext_356_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'specialFactionContext_360_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'specialFactionContext_361_Instigators' in state Background, WaitSleepJoin 9/3/2018 9:09:32 PM Clearing world, so killing thread 'specialFactionContext_362_Mercenary' in state Background, WaitSleepJoin 9/3/2018 9:09:36 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 9:09:36 PM Successfully opened host socket 9/3/2018 9:09:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:09:41 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 9:09:41 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:09:41 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 9:09:41 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 9:09:41 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 9:09:41 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 9:09:41 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 9:09:41 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 9:09:41 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 9:09:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 9:09:41 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 9:09:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:09:45 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 9:09:45 PM Successfully opened host socket 9/3/2018 9:13:42 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'specialFactionContext_376_AI' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'specialFactionContext_377_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'specialFactionContext_378_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'specialFactionContext_382_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'specialFactionContext_383_Instigators' in state Background, WaitSleepJoin 9/3/2018 9:13:42 PM Clearing world, so killing thread 'specialFactionContext_384_Mercenary' in state Background, WaitSleepJoin 9/3/2018 9:20:03 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 9:20:08 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 9:20:08 PM No resolution change was required. 9/3/2018 9:20:08 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 9:20:08 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 9:20:18 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 9:20:18 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 9:20:18 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 9:20:18 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 9:39:43 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 9:39:44 PM No resolution change was required. 9/3/2018 9:39:44 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 9:39:44 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 9:39:53 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 9:39:54 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 9:39:54 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 9:39:54 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 9:40:13 PM Successfully opened host socket 9/3/2018 9:40:15 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:40:15 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 9:40:16 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:40:16 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 9:40:16 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 9:40:16 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 9:40:16 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 9:40:16 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 9:40:16 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 9:40:16 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 9:40:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 9:40:16 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 9:40:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:40:25 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 9:40:25 PM Successfully opened host socket 9/3/2018 9:40:28 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:40:28 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 9:40:28 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:40:28 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 9:40:28 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 9:40:28 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 9:40:28 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 9:40:28 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 9:40:28 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 9:40:28 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 9:40:28 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 9:40:28 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 9:40:28 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:40:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 9:40:39 PM Successfully opened host socket 9/3/2018 9:40:44 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:40:44 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 9:40:44 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:40:44 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 9:40:44 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 9:40:44 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 9:40:44 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 9:40:44 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 9:40:44 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 9:40:44 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 9:40:44 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 9:40:44 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 9:40:44 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:40:47 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 9:40:47 PM Successfully opened host socket 9/3/2018 9:40:55 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:40:55 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 9:40:55 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:40:55 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 9:40:55 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 9:40:55 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 9:40:55 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 9:40:55 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 9:40:55 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 9:40:55 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 9:40:55 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 9:40:55 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 9:40:55 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 9:41:00 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 9:41:00 PM Successfully opened host socket 9/3/2018 9:42:52 PM No resolution change was required. 9/3/2018 9:42:52 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 9:42:52 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 9:50:42 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 9:55:33 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 9:55:33 PM No resolution change was required. 9/3/2018 9:55:33 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 9:55:33 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 9:55:43 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 9:55:43 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 9:55:43 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 9:55:43 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 9:55:48 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:55:48 PM World Created, Launching Server 9/3/2018 9:55:49 PM Successfully opened host socket 9/3/2018 9:55:55 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:55:55 PM Generate Map Complete 9/3/2018 9:55:58 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:55:58 PM Generate Map Complete 9/3/2018 9:56:01 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:56:02 PM Generate Map Complete 9/3/2018 9:56:04 PM Generate Map with type Realistic and seed 823068219 9/3/2018 9:56:04 PM Generate Map Complete 9/3/2018 10:05:08 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'specialFactionContext_47_AI' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'specialFactionContext_48_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'specialFactionContext_49_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'specialFactionContext_53_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'specialFactionContext_54_Instigators' in state Background, WaitSleepJoin 9/3/2018 10:05:08 PM Clearing world, so killing thread 'specialFactionContext_55_Mercenary' in state Background, WaitSleepJoin 9/3/2018 10:05:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 10:05:29 PM Successfully opened host socket 9/3/2018 10:06:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'specialFactionContext_57_AI' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'specialFactionContext_58_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'specialFactionContext_59_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'specialFactionContext_63_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'specialFactionContext_64_Instigators' in state Background, WaitSleepJoin 9/3/2018 10:06:13 PM Clearing world, so killing thread 'specialFactionContext_65_Mercenary' in state Background, WaitSleepJoin 9/3/2018 10:06:30 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 10:06:30 PM Successfully opened host socket 9/3/2018 10:09:08 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'specialFactionContext_68_AI' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'specialFactionContext_69_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'specialFactionContext_70_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'specialFactionContext_74_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'specialFactionContext_75_Instigators' in state Background, WaitSleepJoin 9/3/2018 10:09:08 PM Clearing world, so killing thread 'specialFactionContext_76_Mercenary' in state Background, WaitSleepJoin 9/3/2018 10:09:17 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 10:09:17 PM Successfully opened host socket 9/3/2018 10:11:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'specialFactionContext_79_AI' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'specialFactionContext_80_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'specialFactionContext_81_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'specialFactionContext_85_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'specialFactionContext_86_Instigators' in state Background, WaitSleepJoin 9/3/2018 10:11:43 PM Clearing world, so killing thread 'specialFactionContext_87_Mercenary' in state Background, WaitSleepJoin 9/3/2018 10:37:20 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 10:37:20 PM Generate Map with type Realistic and seed 823068219 9/3/2018 10:37:20 PM World Created, Launching Server 9/3/2018 10:37:20 PM Successfully opened host socket 9/3/2018 10:37:34 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 10:37:46 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 10:37:46 PM No resolution change was required. 9/3/2018 10:37:46 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 10:37:46 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 10:37:55 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 10:37:56 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 10:37:56 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 10:37:56 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 10:38:11 PM Successfully opened client socket 9/3/2018 10:38:14 PM Clearing world, so killing thread 'initialClientConnection' in state Background, WaitSleepJoin 9/3/2018 10:38:14 PM Generate Map with type Realistic and seed 823068219 9/3/2018 10:38:14 PM World Created, Launching Server 9/3/2018 10:38:14 PM Successfully opened host socket 9/3/2018 10:38:26 PM Generate Map with type Realistic and seed 823068219 9/3/2018 10:38:26 PM Generate Map Complete 9/3/2018 10:38:30 PM Generate Map with type Realistic and seed 823068219 9/3/2018 10:38:30 PM Generate Map Complete 9/3/2018 10:38:34 PM Generate Map with type Realistic and seed 823068219 9/3/2018 10:38:34 PM Generate Map Complete 9/3/2018 10:38:37 PM Generate Map with type Realistic and seed 823068219 9/3/2018 10:38:37 PM Generate Map Complete 9/3/2018 10:40:29 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'specialFactionContext_47_AI' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'specialFactionContext_48_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'specialFactionContext_49_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'specialFactionContext_53_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'specialFactionContext_54_Instigators' in state Background, WaitSleepJoin 9/3/2018 10:40:29 PM Clearing world, so killing thread 'specialFactionContext_55_Mercenary' in state Background, WaitSleepJoin 9/3/2018 10:40:34 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 10:40:34 PM Successfully opened host socket 9/3/2018 10:42:09 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'specialFactionContext_57_AI' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'specialFactionContext_58_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'specialFactionContext_59_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'specialFactionContext_63_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'specialFactionContext_64_Instigators' in state Background, WaitSleepJoin 9/3/2018 10:42:09 PM Clearing world, so killing thread 'specialFactionContext_65_Mercenary' in state Background, WaitSleepJoin 9/3/2018 10:42:32 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 10:42:32 PM Successfully opened host socket 9/3/2018 10:42:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:42:43 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 10:42:43 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:42:43 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 10:42:43 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 10:42:43 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 10:42:43 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 10:42:43 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 10:42:43 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 10:42:43 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 10:42:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 10:42:43 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 10:42:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 10:42:48 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 10:44:10 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 10:44:11 PM No resolution change was required. 9/3/2018 10:44:11 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 10:44:11 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 10:44:20 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 10:44:21 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 10:44:21 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 10:44:21 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 10:44:37 PM Successfully opened host socket 9/3/2018 10:45:01 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 10:47:48 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 10:47:48 PM No resolution change was required. 9/3/2018 10:47:48 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 10:47:48 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 10:48:00 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 10:48:01 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 10:48:01 PM 14.0 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.6s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.3s) 9/3/2018 10:48:01 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 10:48:06 PM Successfully opened host socket 9/3/2018 10:48:55 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 10:49:14 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 10:49:14 PM No resolution change was required. 9/3/2018 10:49:14 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 10:49:14 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 10:49:23 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 10:49:24 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 10:49:24 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.3s) 9/3/2018 10:49:24 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 10:49:28 PM Generate Map with type Realistic and seed 823068219 9/3/2018 10:49:28 PM World Created, Launching Server 9/3/2018 10:49:28 PM Successfully opened host socket 9/3/2018 10:49:35 PM Generate Map with type Realistic and seed 823068219 9/3/2018 10:49:35 PM Generate Map Complete 9/3/2018 10:49:38 PM Generate Map with type Realistic and seed 823068219 9/3/2018 10:49:39 PM Generate Map Complete 9/3/2018 10:49:41 PM Generate Map with type Realistic and seed 823068219 9/3/2018 10:49:41 PM Generate Map Complete 9/3/2018 10:49:44 PM Generate Map with type Realistic and seed 823068219 9/3/2018 10:49:44 PM Generate Map Complete 9/3/2018 10:52:53 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 10:54:44 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 10:54:44 PM No resolution change was required. 9/3/2018 10:54:44 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 10:54:44 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 10:54:54 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 10:54:54 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 10:54:54 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 10:54:54 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 10:55:10 PM Successfully opened host socket 9/3/2018 10:55:56 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 10:59:40 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2018 10:59:41 PM No resolution change was required. 9/3/2018 10:59:41 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2018 10:59:41 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/3/2018 10:59:50 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/3/2018 10:59:51 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2018 10:59:51 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/3/2018 10:59:51 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/3/2018 11:04:04 PM Successfully opened host socket 9/3/2018 11:10:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/3/2018 11:10:12 PM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/3/2018 11:10:21 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 11:10:21 PM Successfully opened host socket 9/3/2018 11:11:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'specialFactionContext_13_AI' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'specialFactionContext_14_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'specialFactionContext_15_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'specialFactionContext_19_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'specialFactionContext_20_Instigators' in state Background, WaitSleepJoin 9/3/2018 11:11:26 PM Clearing world, so killing thread 'specialFactionContext_21_Mercenary' in state Background, WaitSleepJoin 9/3/2018 11:11:32 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 11:11:32 PM Successfully opened host socket 9/3/2018 11:13:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'specialFactionContext_24_AI' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'specialFactionContext_25_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'specialFactionContext_26_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'specialFactionContext_30_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'specialFactionContext_31_Instigators' in state Background, WaitSleepJoin 9/3/2018 11:13:46 PM Clearing world, so killing thread 'specialFactionContext_32_Mercenary' in state Background, WaitSleepJoin 9/3/2018 11:21:19 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 11:21:19 PM Successfully opened host socket 9/3/2018 11:23:49 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'specialFactionContext_35_AI' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'specialFactionContext_36_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'specialFactionContext_37_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'specialFactionContext_41_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'specialFactionContext_42_Instigators' in state Background, WaitSleepJoin 9/3/2018 11:23:49 PM Clearing world, so killing thread 'specialFactionContext_43_Mercenary' in state Background, WaitSleepJoin 9/3/2018 11:24:01 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 11:24:01 PM Successfully opened host socket 9/3/2018 11:26:58 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'specialFactionContext_46_AI' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'specialFactionContext_47_AISpecialForces' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'specialFactionContext_48_HunterFleet' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'specialFactionContext_52_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'specialFactionContext_53_Instigators' in state Background, WaitSleepJoin 9/3/2018 11:26:58 PM Clearing world, so killing thread 'specialFactionContext_54_Mercenary' in state Background, WaitSleepJoin 9/3/2018 11:38:59 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/3/2018 11:38:59 PM Successfully opened host socket 9/3/2018 11:39:34 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 12:03:32 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/4/2018 12:03:33 AM No resolution change was required. 9/4/2018 12:03:33 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2018 12:03:33 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/4/2018 12:03:42 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/4/2018 12:03:43 AM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/4/2018 12:03:43 AM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/4/2018 12:03:43 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/4/2018 12:10:53 AM Successfully opened host socket 9/4/2018 12:11:40 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/4/2018 12:11:40 AM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/4/2018 12:11:47 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 12:11:47 AM Successfully opened host socket 9/4/2018 12:12:03 AM Resolution changed to fullscreen 768x1024 9/4/2018 12:12:03 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2018 12:12:03 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/4/2018 12:12:23 AM Resolution changed to fullscreen 1080x1920 9/4/2018 12:12:23 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2018 12:12:23 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/4/2018 12:26:15 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'specialFactionContext_13_AI' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'specialFactionContext_14_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'specialFactionContext_15_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'specialFactionContext_19_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'specialFactionContext_20_Instigators' in state Background, WaitSleepJoin 9/4/2018 12:26:15 AM Clearing world, so killing thread 'specialFactionContext_21_Mercenary' in state Background, WaitSleepJoin 9/4/2018 12:26:24 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 12:26:24 AM Successfully opened host socket 9/4/2018 12:26:32 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 12:26:32 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 12:26:32 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 12:26:32 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 12:26:32 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 12:26:32 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 12:26:32 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 12:26:32 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 12:26:32 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 12:26:32 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 12:26:32 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 12:26:32 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 12:26:32 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 12:26:35 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 12:26:35 AM Successfully opened host socket 9/4/2018 1:01:57 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'specialFactionContext_35_AI' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'specialFactionContext_36_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'specialFactionContext_37_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'specialFactionContext_41_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'specialFactionContext_42_Instigators' in state Background, WaitSleepJoin 9/4/2018 1:01:57 AM Clearing world, so killing thread 'specialFactionContext_43_Mercenary' in state Background, WaitSleepJoin 9/4/2018 1:02:39 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 1:02:39 AM Generate Map with type Realistic and seed 823068219 9/4/2018 1:02:39 AM World Created, Launching Server 9/4/2018 1:02:39 AM Successfully opened host socket 9/4/2018 1:02:45 AM Generate Map with type Realistic and seed 823068219 9/4/2018 1:02:45 AM Generate Map Complete 9/4/2018 1:02:54 AM Generate Map with type Realistic and seed 823068219 9/4/2018 1:02:54 AM Generate Map Complete 9/4/2018 1:02:58 AM Generate Map with type Realistic and seed 823068219 9/4/2018 1:02:58 AM Generate Map Complete 9/4/2018 1:03:01 AM Generate Map with type Realistic and seed 823068219 9/4/2018 1:03:01 AM Generate Map Complete 9/4/2018 1:03:03 AM Generate Map with type Realistic and seed 823068219 9/4/2018 1:03:03 AM Generate Map Complete 9/4/2018 1:06:53 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'specialFactionContext_102_AI' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'specialFactionContext_103_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'specialFactionContext_104_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'specialFactionContext_108_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'specialFactionContext_109_Instigators' in state Background, WaitSleepJoin 9/4/2018 1:06:53 AM Clearing world, so killing thread 'specialFactionContext_110_Mercenary' in state Background, WaitSleepJoin 9/4/2018 1:06:57 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 1:06:57 AM Successfully opened host socket 9/4/2018 1:08:47 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 1:08:47 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 1:08:47 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 1:08:47 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 1:08:47 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 1:08:47 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 1:08:47 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 1:08:47 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 1:08:47 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 1:08:47 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 1:08:47 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 1:08:47 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 1:08:47 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 1:15:44 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 1:15:44 AM Generate Map with type Realistic and seed 823068219 9/4/2018 1:15:44 AM World Created, Launching Server 9/4/2018 1:15:44 AM Successfully opened host socket 9/4/2018 1:20:04 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 1:20:04 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 1:20:04 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 1:20:04 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 1:20:04 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 1:20:04 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 1:20:04 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 1:20:04 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 1:20:05 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 1:20:05 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 1:20:05 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 1:20:05 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 1:20:05 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 1:20:07 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 1:20:07 AM Generate Map with type Realistic and seed 823068219 9/4/2018 1:20:07 AM World Created, Launching Server 9/4/2018 1:20:07 AM Successfully opened host socket 9/4/2018 1:20:09 AM Generate Map with type Realistic and seed 823068219 9/4/2018 1:20:09 AM Generate Map Complete 9/4/2018 1:20:12 AM Generate Map with type Realistic and seed 823068219 9/4/2018 1:20:12 AM Generate Map Complete 9/4/2018 1:20:29 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 2:08:59 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/4/2018 2:09:00 AM No resolution change was required. 9/4/2018 2:09:00 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2018 2:09:00 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/4/2018 2:09:10 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/4/2018 2:09:10 AM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/4/2018 2:09:10 AM 11.7 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/4/2018 2:09:10 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/4/2018 2:09:18 AM Generate Map with type Realistic and seed 823068219 9/4/2018 2:09:18 AM World Created, Launching Server 9/4/2018 2:09:19 AM Successfully opened host socket 9/4/2018 2:09:25 AM Generate Map with type Realistic and seed 823068219 9/4/2018 2:09:25 AM Generate Map Complete 9/4/2018 2:10:31 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 2:13:19 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/4/2018 2:13:19 AM No resolution change was required. 9/4/2018 2:13:19 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2018 2:13:19 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/4/2018 2:13:29 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/4/2018 2:13:29 AM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/4/2018 2:13:29 AM 11.4 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/4/2018 2:13:29 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/4/2018 2:13:34 AM Generate Map with type Realistic and seed 823068219 9/4/2018 2:13:34 AM World Created, Launching Server 9/4/2018 2:13:35 AM Successfully opened host socket 9/4/2018 2:13:46 AM Generate Map with type Realistic and seed 823068219 9/4/2018 2:13:46 AM Generate Map Complete 9/4/2018 2:14:26 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 2:15:28 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/4/2018 2:15:29 AM No resolution change was required. 9/4/2018 2:15:29 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2018 2:15:29 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/4/2018 2:15:38 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/4/2018 2:15:39 AM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/4/2018 2:15:39 AM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/4/2018 2:15:39 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/4/2018 2:15:41 AM Generate Map with type Realistic and seed 823068219 9/4/2018 2:15:41 AM World Created, Launching Server 9/4/2018 2:15:42 AM Successfully opened host socket 9/4/2018 2:15:46 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 2:15:46 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 2:15:46 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 2:15:46 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 2:15:46 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 2:15:46 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 2:15:46 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 2:15:46 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 2:15:46 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 2:15:46 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 2:15:46 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 2:15:46 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 2:15:46 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 2:15:47 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 2:15:47 AM Generate Map with type Realistic and seed 823068219 9/4/2018 2:15:47 AM World Created, Launching Server 9/4/2018 2:15:47 AM Successfully opened host socket 9/4/2018 2:15:52 AM Generate Map with type Realistic and seed 823068219 9/4/2018 2:15:53 AM Generate Map Complete 9/4/2018 2:16:36 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 3:28:06 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/4/2018 3:28:06 AM No resolution change was required. 9/4/2018 3:28:06 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2018 3:28:06 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/4/2018 3:28:16 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/4/2018 3:28:16 AM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/4/2018 3:28:16 AM 11.5 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.5s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/4/2018 3:28:17 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/4/2018 4:03:43 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/4/2018 4:03:45 AM No resolution change was required. 9/4/2018 4:03:45 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2018 4:03:45 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/4/2018 4:03:54 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/4/2018 4:03:54 AM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/4/2018 4:03:54 AM 11.3 seconds total load time. SetDirectoriesToBeUsed (0.3s) Language.Initialize (0.6s) PresentationLayer.LoadVisualConstants_Early (0.3s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/4/2018 4:03:55 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/4/2018 4:04:06 AM Successfully opened host socket 9/4/2018 4:04:20 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 4:04:20 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 4:04:20 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 4:04:20 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 4:04:20 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 4:04:20 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 4:04:20 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 4:04:20 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 4:04:20 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 4:04:20 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 4:04:20 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 4:04:20 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 4:04:20 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 4:04:25 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 4:04:25 AM Successfully opened host socket 9/4/2018 4:04:30 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 4:04:30 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 4:04:30 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 4:04:30 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 4:04:30 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 4:04:30 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 4:04:30 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 4:04:30 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 4:04:30 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 4:04:30 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 4:04:30 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 4:04:30 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 4:04:30 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 4:04:34 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 4:04:34 AM Successfully opened host socket 9/4/2018 4:11:04 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 11:03:58 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/4/2018 11:03:59 AM No resolution change was required. 9/4/2018 11:03:59 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2018 11:03:59 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/4/2018 11:04:11 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/4/2018 11:04:11 AM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/4/2018 11:04:11 AM 14.0 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.6s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.3s) 9/4/2018 11:04:11 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/4/2018 11:04:18 AM Generate Map with type Realistic and seed 823068219 9/4/2018 11:04:18 AM World Created, Launching Server 9/4/2018 11:04:18 AM Successfully opened host socket 9/4/2018 11:04:21 AM Generate Map with type Realistic and seed 823068219 9/4/2018 11:04:21 AM Generate Map Complete 9/4/2018 11:04:22 AM Generate Map with type Realistic and seed 823068219 9/4/2018 11:04:22 AM Generate Map Complete 9/4/2018 11:04:22 AM Generate Map with type Realistic and seed 893451168 9/4/2018 11:04:23 AM Generate Map Complete 9/4/2018 11:04:23 AM Generate Map with type Realistic and seed 709578137 9/4/2018 11:04:23 AM Generate Map Complete 9/4/2018 11:04:23 AM Generate Map with type Realistic and seed 660852579 9/4/2018 11:04:24 AM Generate Map Complete 9/4/2018 11:04:24 AM Generate Map with type Realistic and seed 956141596 9/4/2018 11:04:24 AM Generate Map Complete 9/4/2018 11:04:24 AM Generate Map with type Realistic and seed 50699938 9/4/2018 11:04:24 AM Generate Map Complete 9/4/2018 11:04:24 AM Generate Map with type Realistic and seed 12968670 9/4/2018 11:04:25 AM Generate Map Complete 9/4/2018 11:04:25 AM Generate Map with type Realistic and seed 766446608 9/4/2018 11:04:25 AM Generate Map Complete 9/4/2018 11:04:25 AM Generate Map with type Realistic and seed 783981978 9/4/2018 11:04:25 AM Generate Map Complete 9/4/2018 11:04:26 AM Generate Map with type Realistic and seed 813442317 9/4/2018 11:04:26 AM Generate Map Complete 9/4/2018 11:04:26 AM Generate Map with type Realistic and seed 360373126 9/4/2018 11:04:26 AM Generate Map Complete 9/4/2018 11:04:26 AM Generate Map with type Realistic and seed 812543059 9/4/2018 11:04:27 AM Generate Map Complete 9/4/2018 11:04:27 AM Generate Map with type Realistic and seed 727549765 9/4/2018 11:04:27 AM Generate Map Complete 9/4/2018 11:04:30 AM Generate Map with type Realistic and seed 727549765 9/4/2018 11:04:30 AM Generate Map Complete 9/4/2018 11:04:33 AM Generate Map with type Realistic and seed 853249514 9/4/2018 11:04:33 AM Generate Map Complete 9/4/2018 11:04:41 AM Generate Map with type Realistic and seed 498537375 9/4/2018 11:04:41 AM Generate Map Complete 9/4/2018 11:04:42 AM Generate Map with type Realistic and seed 484371529 9/4/2018 11:04:42 AM Generate Map Complete 9/4/2018 11:04:43 AM Generate Map with type Realistic and seed 427164005 9/4/2018 11:04:43 AM Generate Map Complete 9/4/2018 11:04:44 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:04:44 AM Generate Map Complete 9/4/2018 11:04:54 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:04:54 AM Generate Map Complete 9/4/2018 11:05:01 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:05:01 AM Generate Map Complete 9/4/2018 11:05:06 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:05:06 AM Generate Map Complete 9/4/2018 11:05:13 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:05:14 AM Generate Map Complete 9/4/2018 11:05:18 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:05:19 AM Generate Map Complete 9/4/2018 11:05:23 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:05:23 AM Generate Map Complete 9/4/2018 11:05:28 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:05:28 AM Generate Map Complete 9/4/2018 11:05:46 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:05:46 AM Generate Map Complete 9/4/2018 11:15:43 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'specialFactionContext_191_AI' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'specialFactionContext_192_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'specialFactionContext_193_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'specialFactionContext_197_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'specialFactionContext_198_Instigators' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'specialFactionContext_199_Mercenary' in state Background, WaitSleepJoin 9/4/2018 11:15:43 AM Clearing world, so killing thread 'specialFactionContext_200_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:15:50 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 11:15:50 AM Successfully opened host socket 9/4/2018 11:24:51 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'specialFactionContext_202_AI' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'specialFactionContext_203_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'specialFactionContext_204_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'specialFactionContext_208_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'specialFactionContext_209_Instigators' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'specialFactionContext_210_Mercenary' in state Background, WaitSleepJoin 9/4/2018 11:24:51 AM Clearing world, so killing thread 'specialFactionContext_211_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:24:53 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 11:24:53 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:24:53 AM World Created, Launching Server 9/4/2018 11:24:53 AM Successfully opened host socket 9/4/2018 11:25:10 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:25:10 AM Generate Map Complete 9/4/2018 11:25:13 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:25:13 AM Generate Map Complete 9/4/2018 11:25:15 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:25:16 AM Generate Map Complete 9/4/2018 11:25:18 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:25:18 AM Generate Map Complete 9/4/2018 11:27:18 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'specialFactionContext_259_AI' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'specialFactionContext_260_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'specialFactionContext_261_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'specialFactionContext_265_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'specialFactionContext_266_Instigators' in state Background, WaitSleepJoin 9/4/2018 11:27:18 AM Clearing world, so killing thread 'specialFactionContext_267_Mercenary' in state Background, WaitSleepJoin 9/4/2018 11:27:34 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 11:27:34 AM Successfully opened host socket 9/4/2018 11:28:47 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'specialFactionContext_269_AI' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'specialFactionContext_270_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'specialFactionContext_271_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'specialFactionContext_275_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'specialFactionContext_276_Instigators' in state Background, WaitSleepJoin 9/4/2018 11:28:47 AM Clearing world, so killing thread 'specialFactionContext_277_Mercenary' in state Background, WaitSleepJoin 9/4/2018 11:42:43 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 11:42:43 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:42:43 AM World Created, Launching Server 9/4/2018 11:42:43 AM Successfully opened host socket 9/4/2018 11:42:50 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:42:50 AM Generate Map Complete 9/4/2018 11:42:53 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:42:53 AM Generate Map Complete 9/4/2018 11:42:55 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:42:55 AM Generate Map Complete 9/4/2018 11:42:58 AM Generate Map with type Realistic and seed 257921386 9/4/2018 11:42:58 AM Generate Map Complete 9/4/2018 11:44:49 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'specialFactionContext_325_AI' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'specialFactionContext_326_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'specialFactionContext_327_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'specialFactionContext_331_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'specialFactionContext_332_Instigators' in state Background, WaitSleepJoin 9/4/2018 11:44:49 AM Clearing world, so killing thread 'specialFactionContext_333_Mercenary' in state Background, WaitSleepJoin 9/4/2018 11:45:08 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 11:45:08 AM Successfully opened host socket 9/4/2018 11:48:10 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'specialFactionContext_335_AI' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'specialFactionContext_336_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'specialFactionContext_337_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'specialFactionContext_341_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'specialFactionContext_342_Instigators' in state Background, WaitSleepJoin 9/4/2018 11:48:10 AM Clearing world, so killing thread 'specialFactionContext_343_Mercenary' in state Background, WaitSleepJoin 9/4/2018 11:48:15 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 11:48:16 AM Successfully opened host socket 9/4/2018 11:51:41 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'specialFactionContext_346_AI' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'specialFactionContext_347_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'specialFactionContext_348_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'specialFactionContext_352_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'specialFactionContext_353_Instigators' in state Background, WaitSleepJoin 9/4/2018 11:51:41 AM Clearing world, so killing thread 'specialFactionContext_354_Mercenary' in state Background, WaitSleepJoin 9/4/2018 11:51:46 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 11:51:46 AM Successfully opened host socket 9/4/2018 11:55:01 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 5:37:25 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/4/2018 5:37:26 PM No resolution change was required. 9/4/2018 5:37:26 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2018 5:37:26 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/4/2018 5:37:38 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/4/2018 5:37:38 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/4/2018 5:37:38 PM 14.1 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.3s) 9/4/2018 5:37:38 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/4/2018 5:41:09 PM Successfully opened host socket 9/4/2018 6:01:03 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/4/2018 6:01:03 PM Clearing world, so killing thread 'specialFactionContext_11_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 6:01:19 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 6:01:19 PM Successfully opened host socket 9/4/2018 6:01:30 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 6:01:30 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 6:01:30 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 6:01:30 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 6:01:30 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 6:01:30 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 6:01:31 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 6:01:31 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 6:01:31 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 6:01:31 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 6:01:31 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 6:01:31 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 6:01:31 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 6:01:31 PM Clearing world, so killing thread 'specialFactionContext_14_AI' in state Background, WaitSleepJoin 9/4/2018 6:01:31 PM Clearing world, so killing thread 'specialFactionContext_15_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 6:01:31 PM Clearing world, so killing thread 'specialFactionContext_16_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 6:01:31 PM Clearing world, so killing thread 'specialFactionContext_20_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 6:01:31 PM Clearing world, so killing thread 'specialFactionContext_21_Instigators' in state Background, WaitSleepJoin 9/4/2018 6:01:31 PM Clearing world, so killing thread 'specialFactionContext_22_Mercenary' in state Background, WaitSleepJoin 9/4/2018 6:01:37 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 6:01:37 PM Successfully opened host socket 9/4/2018 6:06:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 6:06:45 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 6:06:45 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 6:06:45 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 6:06:45 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 6:06:45 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 6:06:45 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 6:06:45 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 6:06:45 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 6:06:45 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 6:06:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 6:06:45 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 6:06:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 6:06:52 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 6:06:52 PM Successfully opened host socket 9/4/2018 6:25:04 PM No resolution change was required. 9/4/2018 6:25:04 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2018 6:25:04 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/4/2018 6:25:15 PM No resolution change was required. 9/4/2018 6:25:15 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2018 6:25:15 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/4/2018 6:26:21 PM No resolution change was required. 9/4/2018 6:26:21 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2018 6:26:21 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/4/2018 7:17:55 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'specialFactionContext_36_AI' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'specialFactionContext_37_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'specialFactionContext_38_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'specialFactionContext_42_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'specialFactionContext_43_Instigators' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'specialFactionContext_44_Mercenary' in state Background, WaitSleepJoin 9/4/2018 7:17:55 PM Clearing world, so killing thread 'specialFactionContext_45_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 7:17:58 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 7:17:58 PM Successfully opened host socket 9/4/2018 7:18:04 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:18:04 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 7:18:04 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:18:04 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 7:18:04 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 7:18:04 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 7:18:04 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 7:18:04 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 7:18:04 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 7:18:04 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 7:18:04 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 7:18:04 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 7:18:04 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:18:07 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 7:18:07 PM Successfully opened host socket 9/4/2018 7:21:04 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'specialFactionContext_60_AI' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'specialFactionContext_61_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'specialFactionContext_62_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'specialFactionContext_66_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'specialFactionContext_67_Instigators' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'specialFactionContext_68_Mercenary' in state Background, WaitSleepJoin 9/4/2018 7:21:04 PM Clearing world, so killing thread 'specialFactionContext_69_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 7:21:13 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 7:21:13 PM Successfully opened host socket 9/4/2018 7:35:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'specialFactionContext_72_AI' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'specialFactionContext_73_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'specialFactionContext_74_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'specialFactionContext_78_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'specialFactionContext_79_Instigators' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'specialFactionContext_80_Mercenary' in state Background, WaitSleepJoin 9/4/2018 7:35:46 PM Clearing world, so killing thread 'specialFactionContext_81_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 7:35:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 7:35:57 PM Successfully opened host socket 9/4/2018 7:40:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'specialFactionContext_84_AI' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'specialFactionContext_85_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'specialFactionContext_86_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'specialFactionContext_90_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'specialFactionContext_91_Instigators' in state Background, WaitSleepJoin 9/4/2018 7:40:27 PM Clearing world, so killing thread 'specialFactionContext_92_Mercenary' in state Background, WaitSleepJoin 9/4/2018 7:40:32 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 7:40:32 PM Successfully opened host socket 9/4/2018 7:44:37 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'specialFactionContext_95_AI' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'specialFactionContext_96_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'specialFactionContext_97_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'specialFactionContext_101_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'specialFactionContext_102_Instigators' in state Background, WaitSleepJoin 9/4/2018 7:44:37 PM Clearing world, so killing thread 'specialFactionContext_103_Mercenary' in state Background, WaitSleepJoin 9/4/2018 7:45:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 7:45:46 PM Successfully opened host socket 9/4/2018 7:49:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'specialFactionContext_106_AI' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'specialFactionContext_107_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'specialFactionContext_108_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'specialFactionContext_112_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'specialFactionContext_113_Instigators' in state Background, WaitSleepJoin 9/4/2018 7:49:29 PM Clearing world, so killing thread 'specialFactionContext_114_Mercenary' in state Background, WaitSleepJoin 9/4/2018 8:02:18 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 8:02:18 PM Successfully opened host socket 9/4/2018 8:05:47 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'specialFactionContext_117_AI' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'specialFactionContext_118_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'specialFactionContext_119_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'specialFactionContext_123_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'specialFactionContext_124_Instigators' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'specialFactionContext_125_Mercenary' in state Background, WaitSleepJoin 9/4/2018 8:05:47 PM Clearing world, so killing thread 'specialFactionContext_126_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 8:06:41 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 8:06:41 PM Successfully opened host socket 9/4/2018 8:06:44 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:06:44 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 8:06:44 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:06:44 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 8:06:44 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 8:06:44 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 8:06:44 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 8:06:44 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 8:06:44 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 8:06:44 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 8:06:44 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 8:06:44 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 8:06:44 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:06:48 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 8:06:48 PM Successfully opened host socket 9/4/2018 8:07:23 PM MINOR BUG: ship killed is already on Dying list. squad 200436 MLRSTurret 9/4/2018 8:08:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'specialFactionContext_140_AI' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'specialFactionContext_141_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'specialFactionContext_142_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'specialFactionContext_146_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'specialFactionContext_147_Instigators' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'specialFactionContext_148_Mercenary' in state Background, WaitSleepJoin 9/4/2018 8:08:46 PM Clearing world, so killing thread 'specialFactionContext_149_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 8:09:01 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 8:09:01 PM Successfully opened host socket 9/4/2018 8:17:53 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'specialFactionContext_152_AI' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'specialFactionContext_153_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'specialFactionContext_154_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'specialFactionContext_158_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'specialFactionContext_159_Instigators' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'specialFactionContext_160_Mercenary' in state Background, WaitSleepJoin 9/4/2018 8:17:53 PM Clearing world, so killing thread 'specialFactionContext_161_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 8:18:01 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 8:18:01 PM Successfully opened host socket 9/4/2018 8:20:11 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'specialFactionContext_164_AI' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'specialFactionContext_165_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'specialFactionContext_166_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'specialFactionContext_170_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'specialFactionContext_171_Instigators' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'specialFactionContext_172_Mercenary' in state Background, WaitSleepJoin 9/4/2018 8:20:11 PM Clearing world, so killing thread 'specialFactionContext_173_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 8:20:34 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 8:20:34 PM Successfully opened host socket 9/4/2018 8:33:32 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 8:33:39 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/4/2018 8:33:39 PM No resolution change was required. 9/4/2018 8:33:39 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2018 8:33:39 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/4/2018 8:33:49 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/4/2018 8:33:49 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/4/2018 8:33:49 PM 11.4 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/4/2018 8:33:49 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/4/2018 8:33:54 PM Successfully opened host socket 9/4/2018 8:52:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:52:16 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 8:52:16 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:52:16 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 8:52:16 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 8:52:16 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 8:52:16 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 8:52:16 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 8:52:16 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 8:52:16 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 8:52:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 8:52:16 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 8:52:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:52:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 8:52:29 PM Successfully opened host socket 9/4/2018 8:52:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:52:36 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 8:52:36 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:52:36 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 8:52:36 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 8:52:36 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 8:52:36 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 8:52:36 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 8:52:36 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 8:52:36 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 8:52:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 8:52:36 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 8:52:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:52:39 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 8:52:39 PM Successfully opened host socket 9/4/2018 8:55:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'specialFactionContext_26_AI' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'specialFactionContext_27_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'specialFactionContext_28_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'specialFactionContext_32_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'specialFactionContext_33_Instigators' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'specialFactionContext_34_Mercenary' in state Background, WaitSleepJoin 9/4/2018 8:55:43 PM Clearing world, so killing thread 'specialFactionContext_35_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 8:55:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 8:55:46 PM Successfully opened host socket 9/4/2018 8:55:48 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:55:48 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 8:55:48 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:55:48 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 8:55:48 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 8:55:48 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 8:55:48 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 8:55:48 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 8:55:48 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 8:55:48 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 8:55:48 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 8:55:48 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 8:55:48 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:55:51 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 8:55:51 PM Successfully opened host socket 9/4/2018 8:59:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'specialFactionContext_50_AI' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'specialFactionContext_51_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'specialFactionContext_52_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'specialFactionContext_56_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'specialFactionContext_57_Instigators' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'specialFactionContext_58_Mercenary' in state Background, WaitSleepJoin 9/4/2018 8:59:12 PM Clearing world, so killing thread 'specialFactionContext_59_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 8:59:16 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 8:59:16 PM Successfully opened host socket 9/4/2018 9:02:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'specialFactionContext_62_AI' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'specialFactionContext_63_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'specialFactionContext_64_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'specialFactionContext_68_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'specialFactionContext_69_Instigators' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'specialFactionContext_70_Mercenary' in state Background, WaitSleepJoin 9/4/2018 9:02:26 PM Clearing world, so killing thread 'specialFactionContext_71_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 9:02:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 9:02:30 PM Successfully opened host socket 9/4/2018 9:07:37 PM MINOR BUG: ship killed is already on Dying list. squad 200433 MLRSTurret 9/4/2018 9:13:21 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'specialFactionContext_74_AI' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'specialFactionContext_75_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'specialFactionContext_76_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'specialFactionContext_80_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'specialFactionContext_81_Instigators' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'specialFactionContext_82_Mercenary' in state Background, WaitSleepJoin 9/4/2018 9:13:21 PM Clearing world, so killing thread 'specialFactionContext_83_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 9:13:25 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 9:13:25 PM Successfully opened host socket 9/4/2018 9:15:41 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 9:37:55 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/4/2018 9:37:55 PM No resolution change was required. 9/4/2018 9:37:55 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2018 9:37:55 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/4/2018 9:38:05 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/4/2018 9:38:05 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/4/2018 9:38:05 PM 11.4 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.5s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/4/2018 9:38:05 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/4/2018 9:38:12 PM Generate Map with type Realistic and seed 257921386 9/4/2018 9:38:12 PM World Created, Launching Server 9/4/2018 9:38:13 PM Successfully opened host socket 9/4/2018 9:38:21 PM Generate Map with type Realistic and seed 257921386 9/4/2018 9:38:21 PM Generate Map Complete 9/4/2018 9:39:33 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'specialFactionContext_14_AI' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'specialFactionContext_15_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'specialFactionContext_16_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'specialFactionContext_20_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'specialFactionContext_21_Instigators' in state Background, WaitSleepJoin 9/4/2018 9:39:33 PM Clearing world, so killing thread 'specialFactionContext_22_Mercenary' in state Background, WaitSleepJoin 9/4/2018 9:39:35 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 9:39:35 PM Generate Map with type Realistic and seed 257921386 9/4/2018 9:39:35 PM World Created, Launching Server 9/4/2018 9:39:36 PM Successfully opened host socket 9/4/2018 9:39:48 PM Generate Map with type Realistic and seed 257921386 9/4/2018 9:39:48 PM Generate Map Complete 9/4/2018 9:45:38 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'specialFactionContext_36_AI' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'specialFactionContext_37_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'specialFactionContext_38_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'specialFactionContext_42_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'specialFactionContext_43_Instigators' in state Background, WaitSleepJoin 9/4/2018 9:45:38 PM Clearing world, so killing thread 'specialFactionContext_44_Mercenary' in state Background, WaitSleepJoin 9/4/2018 9:45:43 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 9:45:43 PM Successfully opened host socket 9/4/2018 9:45:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:45:46 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 9:45:46 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:45:46 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 9:45:46 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 9:45:46 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 9:45:46 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 9:45:46 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 9:45:46 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 9:45:46 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 9:45:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 9:45:46 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 9:45:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:45:50 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 9:45:50 PM Successfully opened host socket 9/4/2018 9:49:53 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'specialFactionContext_58_AI' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'specialFactionContext_59_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'specialFactionContext_60_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'specialFactionContext_64_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'specialFactionContext_65_Instigators' in state Background, WaitSleepJoin 9/4/2018 9:49:53 PM Clearing world, so killing thread 'specialFactionContext_66_Mercenary' in state Background, WaitSleepJoin 9/4/2018 9:49:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 9:49:57 PM Successfully opened host socket 9/4/2018 9:50:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'specialFactionContext_69_AI' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'specialFactionContext_70_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'specialFactionContext_71_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'specialFactionContext_75_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'specialFactionContext_76_Instigators' in state Background, WaitSleepJoin 9/4/2018 9:50:40 PM Clearing world, so killing thread 'specialFactionContext_77_Mercenary' in state Background, WaitSleepJoin 9/4/2018 9:50:45 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 9:50:45 PM Successfully opened host socket 9/4/2018 9:57:03 PM BUG: ship killed is not part of target squad. squad 657133 FusionBomber shipid 29095 in squad FusionBomber 657574 9/4/2018 9:58:57 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'specialFactionContext_80_AI' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'specialFactionContext_81_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'specialFactionContext_82_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'specialFactionContext_86_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'specialFactionContext_87_Instigators' in state Background, WaitSleepJoin 9/4/2018 9:58:57 PM Clearing world, so killing thread 'specialFactionContext_88_Mercenary' in state Background, WaitSleepJoin 9/4/2018 9:59:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 9:59:38 PM Generate Map with type Realistic and seed 257921386 9/4/2018 9:59:38 PM World Created, Launching Server 9/4/2018 9:59:38 PM Successfully opened host socket 9/4/2018 9:59:49 PM Generate Map with type Realistic and seed 257921386 9/4/2018 9:59:49 PM Generate Map Complete 9/4/2018 10:01:14 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'specialFactionContext_103_AI' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'specialFactionContext_104_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'specialFactionContext_105_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'specialFactionContext_109_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'specialFactionContext_110_Instigators' in state Background, WaitSleepJoin 9/4/2018 10:01:14 PM Clearing world, so killing thread 'specialFactionContext_111_Mercenary' in state Background, WaitSleepJoin 9/4/2018 10:01:21 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 10:01:21 PM Generate Map with type Realistic and seed 257921386 9/4/2018 10:01:21 PM World Created, Launching Server 9/4/2018 10:01:21 PM Successfully opened host socket 9/4/2018 10:04:06 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 10:04:14 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 10:04:14 PM Generate Map with type Realistic and seed 257921386 9/4/2018 10:04:14 PM World Created, Launching Server 9/4/2018 10:04:14 PM Successfully opened host socket 9/4/2018 10:04:57 PM Generate Map with type Realistic and seed 257921386 9/4/2018 10:04:57 PM Generate Map Complete 9/4/2018 10:06:01 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 10:06:01 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 10:06:01 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 10:06:01 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 10:06:01 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 10:06:01 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 10:06:02 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 10:06:02 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 10:06:02 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 10:06:02 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 10:06:02 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 10:06:02 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 10:06:02 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 10:06:02 PM Clearing world, so killing thread 'specialFactionContext_136_AI' in state Background, WaitSleepJoin 9/4/2018 10:06:02 PM Clearing world, so killing thread 'specialFactionContext_137_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 10:06:02 PM Clearing world, so killing thread 'specialFactionContext_138_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 10:06:02 PM Clearing world, so killing thread 'specialFactionContext_142_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 10:06:02 PM Clearing world, so killing thread 'specialFactionContext_143_Instigators' in state Background, WaitSleepJoin 9/4/2018 10:06:02 PM Clearing world, so killing thread 'specialFactionContext_144_Mercenary' in state Background, WaitSleepJoin 9/4/2018 10:06:03 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 10:06:03 PM Generate Map with type Realistic and seed 257921386 9/4/2018 10:06:03 PM World Created, Launching Server 9/4/2018 10:06:03 PM Successfully opened host socket 9/4/2018 10:06:24 PM Generate Map with type Realistic and seed 257921386 9/4/2018 10:06:24 PM Generate Map Complete 9/4/2018 10:07:07 PM Generate Map with type Realistic and seed 257921386 9/4/2018 10:07:07 PM Generate Map Complete 9/4/2018 10:07:18 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'specialFactionContext_169_AI' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'specialFactionContext_170_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'specialFactionContext_171_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'specialFactionContext_175_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'specialFactionContext_176_Instigators' in state Background, WaitSleepJoin 9/4/2018 10:07:18 PM Clearing world, so killing thread 'specialFactionContext_177_Mercenary' in state Background, WaitSleepJoin 9/4/2018 10:09:59 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 10:09:59 PM Generate Map with type Realistic and seed 257921386 9/4/2018 10:09:59 PM World Created, Launching Server 9/4/2018 10:09:59 PM Successfully opened host socket 9/4/2018 10:10:02 PM Generate Map with type Realistic and seed 495748715 9/4/2018 10:10:02 PM Generate Map Complete 9/4/2018 10:10:03 PM Generate Map with type Realistic and seed 835526979 9/4/2018 10:10:03 PM Generate Map Complete 9/4/2018 10:10:03 PM Generate Map with type Realistic and seed 729089721 9/4/2018 10:10:03 PM Generate Map Complete 9/4/2018 10:10:04 PM Generate Map with type Realistic and seed 539262537 9/4/2018 10:10:04 PM Generate Map Complete 9/4/2018 10:10:04 PM Generate Map with type Realistic and seed 19546441 9/4/2018 10:10:04 PM Generate Map Complete 9/4/2018 10:10:07 PM Generate Map with type Realistic and seed 19546441 9/4/2018 10:10:07 PM Generate Map Complete 9/4/2018 10:10:08 PM Generate Map with type Realistic and seed 19546441 9/4/2018 10:10:09 PM Generate Map Complete 9/4/2018 10:10:16 PM Generate Map with type Realistic and seed 19546441 9/4/2018 10:10:16 PM Generate Map Complete 9/4/2018 10:10:28 PM Generate Map with type Realistic and seed 19546441 9/4/2018 10:10:28 PM Generate Map Complete 9/4/2018 10:10:32 PM Generate Map with type Realistic and seed 19546441 9/4/2018 10:10:33 PM Generate Map Complete 9/4/2018 10:10:35 PM Generate Map with type Realistic and seed 19546441 9/4/2018 10:10:35 PM Generate Map Complete 9/4/2018 10:10:39 PM Generate Map with type Realistic and seed 19546441 9/4/2018 10:10:39 PM Generate Map Complete 9/4/2018 10:10:45 PM Generate Map with type Realistic and seed 19546441 9/4/2018 10:10:45 PM Generate Map Complete 9/4/2018 10:10:49 PM Generate Map with type Realistic and seed 19546441 9/4/2018 10:10:49 PM Generate Map Complete 9/4/2018 10:10:51 PM Generate Map with type Realistic and seed 19546441 9/4/2018 10:10:51 PM Generate Map Complete 9/4/2018 10:11:15 PM Generate Map with type Realistic and seed 19546441 9/4/2018 10:11:15 PM Generate Map Complete 9/4/2018 10:11:20 PM Generate Map with type Realistic and seed 19546441 9/4/2018 10:11:20 PM Generate Map Complete 9/4/2018 10:11:44 PM Generate Map with type Realistic and seed 19546441 9/4/2018 10:11:44 PM Generate Map Complete 9/4/2018 10:11:46 PM Generate Map with type Realistic and seed 19546441 9/4/2018 10:11:47 PM Generate Map Complete 9/4/2018 10:34:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 11:05:40 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/4/2018 11:05:40 PM No resolution change was required. 9/4/2018 11:05:40 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2018 11:05:40 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/4/2018 11:05:50 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/4/2018 11:05:50 PM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/4/2018 11:05:50 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/4/2018 11:05:50 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/4/2018 11:05:56 PM Successfully opened host socket 9/4/2018 11:05:59 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:05:59 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 11:05:59 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:05:59 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 11:05:59 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 11:05:59 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 11:05:59 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 11:05:59 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 11:05:59 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 11:05:59 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 11:05:59 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 11:05:59 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 11:05:59 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:06:02 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 11:06:02 PM Successfully opened host socket 9/4/2018 11:10:53 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'specialFactionContext_14_AI' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'specialFactionContext_15_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'specialFactionContext_16_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'specialFactionContext_20_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'specialFactionContext_21_Instigators' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'specialFactionContext_22_Mercenary' in state Background, WaitSleepJoin 9/4/2018 11:10:53 PM Clearing world, so killing thread 'specialFactionContext_23_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:10:58 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 11:10:58 PM Successfully opened host socket 9/4/2018 11:15:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'specialFactionContext_26_AI' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'specialFactionContext_27_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'specialFactionContext_28_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'specialFactionContext_32_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'specialFactionContext_33_Instigators' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'specialFactionContext_34_Mercenary' in state Background, WaitSleepJoin 9/4/2018 11:15:26 PM Clearing world, so killing thread 'specialFactionContext_35_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:15:30 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 11:15:30 PM Successfully opened host socket 9/4/2018 11:22:47 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'specialFactionContext_38_AI' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'specialFactionContext_39_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'specialFactionContext_40_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'specialFactionContext_44_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'specialFactionContext_45_Instigators' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'specialFactionContext_46_Mercenary' in state Background, WaitSleepJoin 9/4/2018 11:22:47 PM Clearing world, so killing thread 'specialFactionContext_47_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:22:50 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 11:22:50 PM Successfully opened host socket 9/4/2018 11:24:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'specialFactionContext_50_AI' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'specialFactionContext_51_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'specialFactionContext_52_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'specialFactionContext_56_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'specialFactionContext_57_Instigators' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'specialFactionContext_58_Mercenary' in state Background, WaitSleepJoin 9/4/2018 11:24:07 PM Clearing world, so killing thread 'specialFactionContext_59_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:24:10 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 11:24:10 PM Successfully opened host socket 9/4/2018 11:25:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'specialFactionContext_62_AI' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'specialFactionContext_63_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'specialFactionContext_64_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'specialFactionContext_68_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'specialFactionContext_69_Instigators' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'specialFactionContext_70_Mercenary' in state Background, WaitSleepJoin 9/4/2018 11:25:38 PM Clearing world, so killing thread 'specialFactionContext_71_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:25:41 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 11:25:41 PM Successfully opened host socket 9/4/2018 11:28:05 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'specialFactionContext_74_AI' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'specialFactionContext_75_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'specialFactionContext_76_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'specialFactionContext_80_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'specialFactionContext_81_Instigators' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'specialFactionContext_82_Mercenary' in state Background, WaitSleepJoin 9/4/2018 11:28:05 PM Clearing world, so killing thread 'specialFactionContext_83_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:28:09 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 11:28:09 PM Successfully opened host socket 9/4/2018 11:30:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'specialFactionContext_86_AI' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'specialFactionContext_87_AISpecialForces' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'specialFactionContext_88_HunterFleet' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'specialFactionContext_92_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'specialFactionContext_93_Instigators' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'specialFactionContext_94_Mercenary' in state Background, WaitSleepJoin 9/4/2018 11:30:13 PM Clearing world, so killing thread 'specialFactionContext_95_ZenithDysonSphere' in state Background, WaitSleepJoin 9/4/2018 11:30:16 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2018 11:30:16 PM Generate Map with type Realistic and seed 19546441 9/4/2018 11:30:16 PM World Created, Launching Server 9/4/2018 11:30:17 PM Successfully opened host socket 9/4/2018 11:47:38 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/4/2018 11:47:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 12:04:31 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2018 12:04:32 AM No resolution change was required. 9/5/2018 12:04:32 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2018 12:04:32 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/5/2018 12:04:42 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/5/2018 12:04:42 AM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2018 12:04:42 AM 11.7 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/5/2018 12:04:42 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/5/2018 12:04:45 AM Generate Map with type Realistic and seed 19546441 9/5/2018 12:04:45 AM World Created, Launching Server 9/5/2018 12:04:45 AM Successfully opened host socket 9/5/2018 12:05:18 AM Generate Map with type Realistic and seed 19546441 9/5/2018 12:05:18 AM Generate Map Complete 9/5/2018 12:09:53 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 12:09:55 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 2:02:23 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2018 2:02:23 AM No resolution change was required. 9/5/2018 2:02:23 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2018 2:02:23 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/5/2018 2:02:35 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/5/2018 2:02:36 AM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2018 2:02:36 AM 14.1 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.6s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.3s) 9/5/2018 2:02:36 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/5/2018 2:02:43 AM Successfully opened host socket 9/5/2018 2:03:01 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 2:15:22 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2018 2:15:23 AM No resolution change was required. 9/5/2018 2:15:23 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2018 2:15:23 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/5/2018 2:15:38 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/5/2018 2:15:38 AM Game Version: 0.764 graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.13537 Core Profile Forward-Compatible/Debug Context 24.20.13001.1010 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI Technologies Inc. graphicsDeviceVendorID: 4098 graphicsDeviceVersion: OpenGL 4.5.13537 Core Profile Forward-Compatible/Debug Context 24.20.13001.1010 graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 9/5/2018 2:15:38 AM 17.3 seconds total load time. SetDirectoriesToBeUsed (1.3s) Calculate FInt Sqrt Arrays (0.4s) ExternalCoreConstants (0.4s) SFXBusTable (2.3s) LoadFinalSFXStuff (6.6s) ExternalIconDictionaryTable (0.4s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (2.7s) SurrogateTableTable (0.4s) 9/5/2018 2:15:39 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/5/2018 2:16:29 AM Successfully opened host socket 9/5/2018 2:17:16 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 2:17:25 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2018 2:17:25 AM No resolution change was required. 9/5/2018 2:17:25 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2018 2:17:25 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/5/2018 2:17:35 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/5/2018 2:17:35 AM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2018 2:17:35 AM 11.4 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/5/2018 2:17:35 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/5/2018 2:17:44 AM Successfully opened host socket 9/5/2018 2:18:39 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 2:24:18 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2018 2:24:18 AM No resolution change was required. 9/5/2018 2:24:18 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2018 2:24:18 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/5/2018 2:24:30 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/5/2018 2:24:31 AM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2018 2:24:31 AM 14.0 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.6s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.3s) 9/5/2018 2:24:31 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/5/2018 2:24:36 AM Successfully opened host socket 9/5/2018 2:25:09 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 2:30:12 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2018 2:30:12 AM No resolution change was required. 9/5/2018 2:30:12 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2018 2:30:12 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/5/2018 2:30:22 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/5/2018 2:30:22 AM Game Version: 0.764 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2018 2:30:22 AM 11.4 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/5/2018 2:30:22 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2edb364d49bc4539b6ed963902c45b19>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/5/2018 2:30:28 AM Generate Map with type Realistic and seed 19546441 9/5/2018 2:30:28 AM World Created, Launching Server 9/5/2018 2:30:28 AM Successfully opened host socket 9/5/2018 2:30:31 AM Generate Map with type Realistic and seed 19546441 9/5/2018 2:30:31 AM Generate Map Complete 9/5/2018 2:30:32 AM Generate Map with type Realistic and seed 905016905 9/5/2018 2:30:32 AM Generate Map Complete 9/5/2018 2:30:32 AM Generate Map with type Realistic and seed 74285439 9/5/2018 2:30:33 AM Generate Map Complete 9/5/2018 2:30:33 AM Generate Map with type Realistic and seed 873400170 9/5/2018 2:30:33 AM Generate Map Complete 9/5/2018 2:30:33 AM Generate Map with type Realistic and seed 85354645 9/5/2018 2:30:34 AM Generate Map Complete 9/5/2018 2:30:34 AM Generate Map with type Realistic and seed 538667782 9/5/2018 2:30:34 AM Generate Map Complete 9/5/2018 2:30:34 AM Generate Map with type Realistic and seed 570386581 9/5/2018 2:30:34 AM Generate Map Complete 9/5/2018 2:30:34 AM Generate Map with type Realistic and seed 653577255 9/5/2018 2:30:35 AM Generate Map Complete 9/5/2018 2:30:35 AM Generate Map with type Realistic and seed 46305131 9/5/2018 2:30:35 AM Generate Map Complete 9/5/2018 2:30:35 AM Generate Map with type Realistic and seed 969861657 9/5/2018 2:30:35 AM Generate Map Complete 9/5/2018 2:30:36 AM Generate Map with type Realistic and seed 214683421 9/5/2018 2:30:36 AM Generate Map Complete 9/5/2018 2:30:36 AM Generate Map with type Realistic and seed 185366768 9/5/2018 2:30:36 AM Generate Map Complete 9/5/2018 2:30:41 AM Generate Map with type Realistic and seed 185366768 9/5/2018 2:30:41 AM Generate Map Complete 9/5/2018 2:30:46 AM Generate Map with type Realistic and seed 185366768 9/5/2018 2:30:46 AM Generate Map Complete 9/5/2018 2:31:04 AM Generate Map with type Realistic and seed 185366768 9/5/2018 2:31:05 AM Generate Map Complete 9/5/2018 2:31:16 AM Generate Map with type Realistic and seed 185366768 9/5/2018 2:31:17 AM Generate Map Complete 9/5/2018 2:31:23 AM Generate Map with type Realistic and seed 185366768 9/5/2018 2:31:23 AM Generate Map Complete 9/5/2018 2:31:48 AM Generate Map with type Realistic and seed 185366768 9/5/2018 2:31:49 AM Generate Map Complete 9/5/2018 2:31:59 AM Generate Map with type Realistic and seed 185366768 9/5/2018 2:32:00 AM Generate Map Complete 9/5/2018 2:32:12 AM Generate Map with type Realistic and seed 185366768 9/5/2018 2:32:13 AM Generate Map Complete 9/5/2018 2:32:19 AM Generate Map with type Realistic and seed 185366768 9/5/2018 2:32:19 AM Generate Map Complete 9/5/2018 2:32:22 AM Generate Map with type Realistic and seed 185366768 9/5/2018 2:32:22 AM Generate Map Complete 9/5/2018 2:34:23 AM Generate Map with type Realistic and seed 185366768 9/5/2018 2:34:23 AM Generate Map Complete 9/5/2018 3:26:26 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'specialFactionContext_146_AI' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'specialFactionContext_147_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'specialFactionContext_148_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'specialFactionContext_152_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'specialFactionContext_153_Instigators' in state Background, WaitSleepJoin 9/5/2018 3:26:26 AM Clearing world, so killing thread 'specialFactionContext_154_Mercenary' in state Background, WaitSleepJoin 9/5/2018 3:26:31 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 3:26:31 AM Successfully opened host socket 9/5/2018 3:27:32 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'specialFactionContext_156_AI' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'specialFactionContext_157_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'specialFactionContext_158_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'specialFactionContext_162_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'specialFactionContext_163_Instigators' in state Background, WaitSleepJoin 9/5/2018 3:27:32 AM Clearing world, so killing thread 'specialFactionContext_164_Mercenary' in state Background, WaitSleepJoin 9/5/2018 3:27:36 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 3:27:36 AM Successfully opened host socket 9/5/2018 3:34:47 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 9:26:04 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2018 9:26:04 AM No resolution change was required. 9/5/2018 9:26:04 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2018 9:26:04 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/5/2018 9:26:16 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/5/2018 9:26:16 AM Game Version: 0.765 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2018 9:26:16 AM 13.9 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.6s) ExternalIconDictionaryTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.3s) 9/5/2018 9:26:17 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/5/2018 9:26:33 AM Generate Map with type Realistic and seed 185366768 9/5/2018 9:26:33 AM World Created, Launching Server 9/5/2018 9:26:33 AM Successfully opened host socket 9/5/2018 9:35:01 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 9:35:01 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:35:01 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 9:35:01 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:35:01 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 9:35:01 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 9:35:01 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 9:35:01 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 9:35:01 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 9:35:01 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 9:35:01 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 9:35:01 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 9:35:01 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:35:02 AM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 9/5/2018 9:35:02 AM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 9:35:02 AM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 9:35:02 AM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 9:35:02 AM Clearing world, so killing thread 'specialFactionContext_10_Instigators' in state Background, WaitSleepJoin 9/5/2018 9:35:02 AM Clearing world, so killing thread 'specialFactionContext_11_Mercenary' in state Background, WaitSleepJoin 9/5/2018 9:35:04 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 9:35:04 AM Exception occurred during world deserialization:FormatException Will now log details in WorldDeserializationErrors.txt System.FormatException: CheckForEmpty: stringBuffer.Length < nextDataIndex at Arcen.Universal.ArcenDeserializationBuffer.CheckForEmpty () [0x00052] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.TryReadInt64 (System.Boolean& WasSuccessful, System.Boolean ThrowExceptionOnFailure) [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.ReadInt64 () [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.ReadFInt () [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.External.DysonData..ctor (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0009d] in :0 at Arcen.AIW2.External.DysonExternalData.DeserializeData (System.Object ParentObject, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00001] in :0 at Arcen.Universal.ArcenExternalData.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x000c3] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00017] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom_Old (System.Int64 primaryKeyID, System.String name, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00651] in :0 at Arcen.AIW2.Core.GameEntity_Base.StartDeserializeFrom (Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x000cb] in :0 at Arcen.AIW2.Core.PlanetFaction.DeserializeFrom (Arcen.AIW2.Core.Faction Faction, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00048] in :0 at Arcen.AIW2.Core.Planet.DeserializeFrom (Arcen.AIW2.Core.Galaxy ForGalaxy, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0006c] in :0 at Arcen.AIW2.Core.Galaxy.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00015] in :0 at Arcen.AIW2.Core.World_AIW2.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0018d] in :0 at Arcen.Universal.World.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0018d] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String SaveName, System.String Text) [0x00027] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDisk (System.String SaveName, System.String CampaignName) [0x00094] in <13c3a21a888443f9afb614b096c44528>:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldExceptionHandling (System.Exception e) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDisk (System.String SaveName, System.String CampaignName) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.Engine_Universal.LoadGame (System.String SaveName, System.String CampaignName) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.External.Window_LoadGameMenu+bLoadGameButton.HandleClick_Subclass () [0x00000] in :0 at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in :0 at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 9/5/2018 9:35:05 AM Successfully opened host socket 9/5/2018 9:35:18 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 9:35:18 AM Successfully opened host socket 9/5/2018 9:35:22 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:35:22 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 9:35:22 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:35:22 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 9:35:22 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 9:35:22 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 9:35:22 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 9:35:22 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 9:35:22 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 9:35:22 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 9:35:22 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 9:35:22 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 9:35:22 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:35:25 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 9:35:25 AM Exception occurred during world deserialization:FormatException Will now log details in WorldDeserializationErrors.txt System.FormatException: CheckForEmpty: stringBuffer.Length < nextDataIndex at Arcen.Universal.ArcenDeserializationBuffer.CheckForEmpty () [0x00052] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.TryReadInt64 (System.Boolean& WasSuccessful, System.Boolean ThrowExceptionOnFailure) [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.ReadInt64 () [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.ReadFInt () [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.External.DysonData..ctor (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0009d] in :0 at Arcen.AIW2.External.DysonExternalData.DeserializeData (System.Object ParentObject, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00001] in :0 at Arcen.Universal.ArcenExternalData.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x000c3] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00017] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom_Old (System.Int64 primaryKeyID, System.String name, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00651] in :0 at Arcen.AIW2.Core.GameEntity_Base.StartDeserializeFrom (Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x000cb] in :0 at Arcen.AIW2.Core.PlanetFaction.DeserializeFrom (Arcen.AIW2.Core.Faction Faction, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00048] in :0 at Arcen.AIW2.Core.Planet.DeserializeFrom (Arcen.AIW2.Core.Galaxy ForGalaxy, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0006c] in :0 at Arcen.AIW2.Core.Galaxy.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00015] in :0 at Arcen.AIW2.Core.World_AIW2.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0018d] in :0 at Arcen.Universal.World.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0018d] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String SaveName, System.String Text) [0x00027] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDisk (System.String SaveName, System.String CampaignName) [0x00094] in <13c3a21a888443f9afb614b096c44528>:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldExceptionHandling (System.Exception e) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDisk (System.String SaveName, System.String CampaignName) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.Engine_Universal.LoadGame (System.String SaveName, System.String CampaignName) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.External.Window_LoadGameMenu+bLoadGameButton.HandleClick_Subclass () [0x00000] in :0 at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in :0 at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 9/5/2018 9:35:25 AM Successfully opened host socket 9/5/2018 9:35:41 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 9:35:41 AM Successfully opened host socket 9/5/2018 9:35:48 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:35:48 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 9:35:48 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:35:48 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 9:35:48 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 9:35:48 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 9:35:48 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 9:35:48 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 9:35:48 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 9:35:48 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 9:35:48 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 9:35:48 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 9:35:48 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:35:50 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 9:35:50 AM Generate Map with type Realistic and seed 185366768 9/5/2018 9:35:50 AM World Created, Launching Server 9/5/2018 9:35:50 AM Successfully opened host socket 9/5/2018 9:36:00 AM Generate Map with type Realistic and seed 185366768 9/5/2018 9:36:00 AM Generate Map Complete 9/5/2018 9:37:05 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'specialFactionContext_71_AI' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'specialFactionContext_72_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'specialFactionContext_73_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'specialFactionContext_77_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'specialFactionContext_78_Instigators' in state Background, WaitSleepJoin 9/5/2018 9:37:05 AM Clearing world, so killing thread 'specialFactionContext_79_Mercenary' in state Background, WaitSleepJoin 9/5/2018 9:47:03 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 9:47:03 AM Exception occurred during world deserialization:FormatException Will now log details in WorldDeserializationErrors.txt System.FormatException: CheckForEmpty: stringBuffer.Length < nextDataIndex at Arcen.Universal.ArcenDeserializationBuffer.CheckForEmpty () [0x00052] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.TryReadInt64 (System.Boolean& WasSuccessful, System.Boolean ThrowExceptionOnFailure) [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.ReadInt64 () [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.ReadFInt () [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.External.DysonData..ctor (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0009d] in :0 at Arcen.AIW2.External.DysonExternalData.DeserializeData (System.Object ParentObject, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00001] in :0 at Arcen.Universal.ArcenExternalData.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x000c3] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00017] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom_Old (System.Int64 primaryKeyID, System.String name, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00651] in :0 at Arcen.AIW2.Core.GameEntity_Base.StartDeserializeFrom (Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x000cb] in :0 at Arcen.AIW2.Core.PlanetFaction.DeserializeFrom (Arcen.AIW2.Core.Faction Faction, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00048] in :0 at Arcen.AIW2.Core.Planet.DeserializeFrom (Arcen.AIW2.Core.Galaxy ForGalaxy, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0006c] in :0 at Arcen.AIW2.Core.Galaxy.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00015] in :0 at Arcen.AIW2.Core.World_AIW2.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0018d] in :0 at Arcen.Universal.World.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0018d] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String SaveName, System.String Text) [0x00027] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDisk (System.String SaveName, System.String CampaignName) [0x00094] in <13c3a21a888443f9afb614b096c44528>:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldExceptionHandling (System.Exception e) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDisk (System.String SaveName, System.String CampaignName) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.Engine_Universal.LoadGame (System.String SaveName, System.String CampaignName) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.External.Window_LoadGameMenu+bLoadGameButton.HandleClick_Subclass () [0x00000] in :0 at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in :0 at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 9/5/2018 9:47:03 AM Successfully opened host socket 9/5/2018 9:47:22 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 9:52:36 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2018 9:52:36 AM No resolution change was required. 9/5/2018 9:52:36 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2018 9:52:36 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/5/2018 9:52:46 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/5/2018 9:52:46 AM Game Version: 0.765 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2018 9:52:46 AM 11.4 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.5s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/5/2018 9:52:47 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/5/2018 9:52:51 AM Exception occurred during world deserialization:FormatException Will now log details in WorldDeserializationErrors.txt System.FormatException: CheckForEmpty: stringBuffer.Length < nextDataIndex at Arcen.Universal.ArcenDeserializationBuffer.CheckForEmpty () [0x00052] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.TryReadInt64 (System.Boolean& WasSuccessful, System.Boolean ThrowExceptionOnFailure) [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.ReadInt64 () [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.ReadFInt () [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.External.DysonData..ctor (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0009d] in :0 at Arcen.AIW2.External.DysonExternalData.DeserializeData (System.Object ParentObject, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00001] in :0 at Arcen.Universal.ArcenExternalData.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x000c3] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00017] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom_Old (System.Int64 primaryKeyID, System.String name, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00651] in :0 at Arcen.AIW2.Core.GameEntity_Base.StartDeserializeFrom (Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x000cb] in :0 at Arcen.AIW2.Core.PlanetFaction.DeserializeFrom (Arcen.AIW2.Core.Faction Faction, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00048] in :0 at Arcen.AIW2.Core.Planet.DeserializeFrom (Arcen.AIW2.Core.Galaxy ForGalaxy, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0006c] in :0 at Arcen.AIW2.Core.Galaxy.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00015] in :0 at Arcen.AIW2.Core.World_AIW2.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0018d] in :0 at Arcen.Universal.World.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0018d] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String SaveName, System.String Text) [0x00027] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDisk (System.String SaveName, System.String CampaignName) [0x00094] in <13c3a21a888443f9afb614b096c44528>:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldExceptionHandling (System.Exception e) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDisk (System.String SaveName, System.String CampaignName) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.Engine_Universal.LoadGame (System.String SaveName, System.String CampaignName) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.External.Window_LoadGameMenu+bLoadGameButton.HandleClick_Subclass () [0x00000] in :0 at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in :0 at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 9/5/2018 9:52:51 AM Successfully opened host socket 9/5/2018 9:52:57 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 9:52:57 AM Successfully opened host socket 9/5/2018 9:53:02 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:53:02 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 9:53:02 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:53:02 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 9:53:02 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 9:53:02 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 9:53:02 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 9:53:02 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 9:53:02 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 9:53:02 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 9:53:02 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 9:53:02 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 9:53:02 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:53:05 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 9:53:05 AM Exception occurred during world deserialization:FormatException Will now log details in WorldDeserializationErrors.txt System.FormatException: CheckForEmpty: stringBuffer.Length < nextDataIndex at Arcen.Universal.ArcenDeserializationBuffer.CheckForEmpty () [0x00052] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.TryReadInt64 (System.Boolean& WasSuccessful, System.Boolean ThrowExceptionOnFailure) [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.ReadInt64 () [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.ReadFInt () [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.External.DysonData..ctor (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0009d] in :0 at Arcen.AIW2.External.DysonExternalData.DeserializeData (System.Object ParentObject, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00001] in :0 at Arcen.Universal.ArcenExternalData.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x000c3] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00017] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom_Old (System.Int64 primaryKeyID, System.String name, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00651] in :0 at Arcen.AIW2.Core.GameEntity_Base.StartDeserializeFrom (Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x000cb] in :0 at Arcen.AIW2.Core.PlanetFaction.DeserializeFrom (Arcen.AIW2.Core.Faction Faction, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00048] in :0 at Arcen.AIW2.Core.Planet.DeserializeFrom (Arcen.AIW2.Core.Galaxy ForGalaxy, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0006c] in :0 at Arcen.AIW2.Core.Galaxy.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00015] in :0 at Arcen.AIW2.Core.World_AIW2.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0018d] in :0 at Arcen.Universal.World.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0018d] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String SaveName, System.String Text) [0x00027] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDisk (System.String SaveName, System.String CampaignName) [0x00094] in <13c3a21a888443f9afb614b096c44528>:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldExceptionHandling (System.Exception e) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDisk (System.String SaveName, System.String CampaignName) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.Engine_Universal.LoadGame (System.String SaveName, System.String CampaignName) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.External.Window_LoadGameMenu+bLoadGameButton.HandleClick_Subclass () [0x00000] in :0 at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in :0 at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 9/5/2018 9:53:05 AM Successfully opened host socket 9/5/2018 9:53:08 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 9:53:08 AM Exception occurred during world deserialization:FormatException Will now log details in WorldDeserializationErrors.txt System.FormatException: CheckForEmpty: stringBuffer.Length < nextDataIndex at Arcen.Universal.ArcenDeserializationBuffer.CheckForEmpty () [0x00052] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.TryReadInt64 (System.Boolean& WasSuccessful, System.Boolean ThrowExceptionOnFailure) [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.ReadInt64 () [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDeserializationBuffer.ReadFInt () [0x00001] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.External.DysonData..ctor (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0009d] in :0 at Arcen.AIW2.External.DysonExternalData.DeserializeData (System.Object ParentObject, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00001] in :0 at Arcen.Universal.ArcenExternalData.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x000c3] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00017] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom_Old (System.Int64 primaryKeyID, System.String name, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00651] in :0 at Arcen.AIW2.Core.GameEntity_Base.StartDeserializeFrom (Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x000cb] in :0 at Arcen.AIW2.Core.PlanetFaction.DeserializeFrom (Arcen.AIW2.Core.Faction Faction, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00048] in :0 at Arcen.AIW2.Core.Planet.DeserializeFrom (Arcen.AIW2.Core.Galaxy ForGalaxy, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0006c] in :0 at Arcen.AIW2.Core.Galaxy.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00015] in :0 at Arcen.AIW2.Core.World_AIW2.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0018d] in :0 at Arcen.Universal.World.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0018d] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String SaveName, System.String Text) [0x00027] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDisk (System.String SaveName, System.String CampaignName) [0x00094] in <13c3a21a888443f9afb614b096c44528>:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldExceptionHandling (System.Exception e) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.World.LoadWorldFromDisk (System.String SaveName, System.String CampaignName) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.Engine_Universal.LoadGame (System.String SaveName, System.String CampaignName) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.AIW2.External.Window_LoadGameMenu+bLoadGameButton.HandleClick_Subclass () [0x00000] in :0 at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in :0 at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 9/5/2018 9:53:09 AM Successfully opened host socket 9/5/2018 9:53:13 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 9:53:13 AM Successfully opened host socket 9/5/2018 9:53:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:53:16 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 9:53:16 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:53:16 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 9:53:16 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 9:53:16 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 9:53:16 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 9:53:16 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 9:53:16 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 9:53:16 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 9:53:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 9:53:16 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 9:53:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:11:00 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 10:11:00 AM Successfully opened host socket 9/5/2018 10:12:46 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 10:13:10 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2018 10:13:10 AM No resolution change was required. 9/5/2018 10:13:10 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2018 10:13:10 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/5/2018 10:13:20 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/5/2018 10:13:20 AM Game Version: 0.765 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2018 10:13:20 AM 11.4 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/5/2018 10:13:20 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/5/2018 10:13:25 AM Successfully opened host socket 9/5/2018 10:13:35 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:13:35 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 10:13:35 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:13:35 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 10:13:35 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 10:13:35 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 10:13:35 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 10:13:35 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 10:13:35 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 10:13:35 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 10:13:35 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 10:13:35 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 10:13:35 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:13:38 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 10:15:35 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2018 10:15:35 AM No resolution change was required. 9/5/2018 10:15:35 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2018 10:15:35 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/5/2018 10:15:45 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/5/2018 10:15:45 AM Game Version: 0.765 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2018 10:15:45 AM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/5/2018 10:15:45 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/5/2018 10:15:59 AM Successfully opened host socket 9/5/2018 10:16:41 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/5/2018 10:16:41 AM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/5/2018 10:16:43 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 10:16:43 AM Generate Map with type Realistic and seed 185366768 9/5/2018 10:16:43 AM World Created, Launching Server 9/5/2018 10:16:43 AM Successfully opened host socket 9/5/2018 10:16:45 AM Generate Map with type Realistic and seed 70368331 9/5/2018 10:16:45 AM Generate Map Complete 9/5/2018 10:16:46 AM Generate Map with type Realistic and seed 168740070 9/5/2018 10:16:46 AM Generate Map Complete 9/5/2018 10:16:46 AM Generate Map with type Realistic and seed 447562289 9/5/2018 10:16:46 AM Generate Map Complete 9/5/2018 10:16:46 AM Generate Map with type Realistic and seed 530995790 9/5/2018 10:16:47 AM Generate Map Complete 9/5/2018 10:16:47 AM Generate Map with type Realistic and seed 349303407 9/5/2018 10:16:47 AM Generate Map Complete 9/5/2018 10:16:47 AM Generate Map with type Realistic and seed 941086273 9/5/2018 10:16:48 AM Generate Map Complete 9/5/2018 10:16:48 AM Generate Map with type Realistic and seed 291465198 9/5/2018 10:16:48 AM Generate Map Complete 9/5/2018 10:16:48 AM Generate Map with type Realistic and seed 588517522 9/5/2018 10:16:48 AM Generate Map Complete 9/5/2018 10:16:48 AM Generate Map with type Realistic and seed 88755886 9/5/2018 10:16:49 AM Generate Map Complete 9/5/2018 10:16:49 AM Generate Map with type Realistic and seed 396380704 9/5/2018 10:16:49 AM Generate Map Complete 9/5/2018 10:16:50 AM Generate Map with type Realistic and seed 396380704 9/5/2018 10:16:51 AM Generate Map Complete 9/5/2018 10:16:57 AM Generate Map with type Realistic and seed 396380704 9/5/2018 10:16:58 AM Generate Map Complete 9/5/2018 10:17:00 AM Generate Map with type Realistic and seed 396380704 9/5/2018 10:17:01 AM Generate Map Complete 9/5/2018 10:17:07 AM Generate Map with type Realistic and seed 396380704 9/5/2018 10:17:08 AM Generate Map Complete 9/5/2018 10:17:13 AM Generate Map with type Realistic and seed 396380704 9/5/2018 10:17:14 AM Generate Map Complete 9/5/2018 10:17:21 AM Generate Map with type Realistic and seed 396380704 9/5/2018 10:17:21 AM Generate Map Complete 9/5/2018 10:17:41 AM Generate Map with type Realistic and seed 396380704 9/5/2018 10:17:41 AM Generate Map Complete 9/5/2018 10:18:40 AM Generate Map with type Realistic and seed 396380704 9/5/2018 10:18:41 AM Generate Map Complete 9/5/2018 10:18:44 AM Generate Map with type Realistic and seed 396380704 9/5/2018 10:18:44 AM Generate Map Complete 9/5/2018 10:18:48 AM Generate Map with type Realistic and seed 396380704 9/5/2018 10:18:48 AM Generate Map Complete 9/5/2018 10:18:50 AM Generate Map with type Realistic and seed 396380704 9/5/2018 10:18:51 AM Generate Map Complete 9/5/2018 10:19:10 AM Generate Map with type Realistic and seed 396380704 9/5/2018 10:19:10 AM Generate Map Complete 9/5/2018 10:19:20 AM Generate Map with type Realistic and seed 396380704 9/5/2018 10:19:20 AM Generate Map Complete 9/5/2018 10:19:33 AM Generate Map with type Realistic and seed 396380704 9/5/2018 10:19:33 AM Generate Map Complete 9/5/2018 10:42:09 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'specialFactionContext_179_AI' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'specialFactionContext_180_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'specialFactionContext_181_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'specialFactionContext_185_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'specialFactionContext_186_Instigators' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'specialFactionContext_187_Mercenary' in state Background, WaitSleepJoin 9/5/2018 10:42:09 AM Clearing world, so killing thread 'specialFactionContext_188_ZenithDysonSphere' in state Background, WaitSleepJoin 9/5/2018 10:42:12 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 10:42:12 AM Successfully opened host socket 9/5/2018 10:43:35 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'specialFactionContext_190_AI' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'specialFactionContext_191_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'specialFactionContext_192_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'specialFactionContext_196_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'specialFactionContext_197_Instigators' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'specialFactionContext_198_Mercenary' in state Background, WaitSleepJoin 9/5/2018 10:43:35 AM Clearing world, so killing thread 'specialFactionContext_199_ZenithDysonSphere' in state Background, WaitSleepJoin 9/5/2018 10:43:40 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 10:43:40 AM Successfully opened host socket 9/5/2018 10:44:18 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'specialFactionContext_202_AI' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'specialFactionContext_203_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'specialFactionContext_204_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'specialFactionContext_208_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'specialFactionContext_209_Instigators' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'specialFactionContext_210_Mercenary' in state Background, WaitSleepJoin 9/5/2018 10:44:18 AM Clearing world, so killing thread 'specialFactionContext_211_ZenithDysonSphere' in state Background, WaitSleepJoin 9/5/2018 10:44:26 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 10:44:26 AM Successfully opened host socket 9/5/2018 10:45:07 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'specialFactionContext_214_AI' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'specialFactionContext_215_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'specialFactionContext_216_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'specialFactionContext_220_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'specialFactionContext_221_Instigators' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'specialFactionContext_222_Mercenary' in state Background, WaitSleepJoin 9/5/2018 10:45:07 AM Clearing world, so killing thread 'specialFactionContext_223_ZenithDysonSphere' in state Background, WaitSleepJoin 9/5/2018 10:45:12 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 10:45:12 AM Successfully opened host socket 9/5/2018 11:01:48 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'specialFactionContext_226_AI' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'specialFactionContext_227_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'specialFactionContext_228_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'specialFactionContext_232_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'specialFactionContext_233_Instigators' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'specialFactionContext_234_Mercenary' in state Background, WaitSleepJoin 9/5/2018 11:01:48 AM Clearing world, so killing thread 'specialFactionContext_235_ZenithDysonSphere' in state Background, WaitSleepJoin 9/5/2018 11:01:52 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 11:01:53 AM Successfully opened host socket 9/5/2018 11:03:06 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'specialFactionContext_238_AI' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'specialFactionContext_239_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'specialFactionContext_240_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'specialFactionContext_244_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'specialFactionContext_245_Instigators' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'specialFactionContext_246_Mercenary' in state Background, WaitSleepJoin 9/5/2018 11:03:06 AM Clearing world, so killing thread 'specialFactionContext_247_ZenithDysonSphere' in state Background, WaitSleepJoin 9/5/2018 11:03:09 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 11:03:09 AM Successfully opened host socket 9/5/2018 11:03:23 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'specialFactionContext_250_AI' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'specialFactionContext_251_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'specialFactionContext_252_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'specialFactionContext_256_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'specialFactionContext_257_Instigators' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'specialFactionContext_258_Mercenary' in state Background, WaitSleepJoin 9/5/2018 11:03:23 AM Clearing world, so killing thread 'specialFactionContext_259_ZenithDysonSphere' in state Background, WaitSleepJoin 9/5/2018 11:03:26 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 11:03:27 AM Successfully opened host socket 9/5/2018 11:04:45 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'specialFactionContext_262_AI' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'specialFactionContext_263_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'specialFactionContext_264_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'specialFactionContext_268_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'specialFactionContext_269_Instigators' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'specialFactionContext_270_Mercenary' in state Background, WaitSleepJoin 9/5/2018 11:04:45 AM Clearing world, so killing thread 'specialFactionContext_271_ZenithDysonSphere' in state Background, WaitSleepJoin 9/5/2018 11:04:52 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 11:04:52 AM Successfully opened host socket 9/5/2018 11:05:43 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'specialFactionContext_274_AI' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'specialFactionContext_275_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'specialFactionContext_276_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'specialFactionContext_280_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'specialFactionContext_281_Instigators' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'specialFactionContext_282_Mercenary' in state Background, WaitSleepJoin 9/5/2018 11:05:43 AM Clearing world, so killing thread 'specialFactionContext_283_ZenithDysonSphere' in state Background, WaitSleepJoin 9/5/2018 11:13:46 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 11:13:46 AM Generate Map with type Realistic and seed 396380704 9/5/2018 11:13:46 AM World Created, Launching Server 9/5/2018 11:13:47 AM Successfully opened host socket 9/5/2018 11:14:48 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'specialFactionContext_287_AI' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'specialFactionContext_288_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'specialFactionContext_289_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'specialFactionContext_293_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'specialFactionContext_294_Instigators' in state Background, WaitSleepJoin 9/5/2018 11:14:48 AM Clearing world, so killing thread 'specialFactionContext_295_Mercenary' in state Background, WaitSleepJoin 9/5/2018 11:14:52 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 11:14:53 AM Successfully opened host socket 9/5/2018 11:16:18 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:16:18 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 11:16:18 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:16:18 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 11:16:18 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 11:16:18 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 11:16:18 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 11:16:18 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 11:16:18 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 11:16:18 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 11:16:18 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 11:16:18 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 11:16:18 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 11:27:52 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 11:27:52 AM Successfully opened host socket 9/5/2018 12:07:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 12:07:24 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 12:07:24 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 12:07:24 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 12:07:24 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 12:07:24 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 12:07:24 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 12:07:24 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 12:07:24 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 12:07:24 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 12:07:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 12:07:24 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 12:07:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 12:07:25 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 5:17:34 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2018 5:17:34 PM No resolution change was required. 9/5/2018 5:17:34 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2018 5:17:34 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/5/2018 5:17:47 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/5/2018 5:17:47 PM Game Version: 0.765 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2018 5:17:47 PM 14.0 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.6s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.3s) 9/5/2018 5:17:47 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/5/2018 5:19:39 PM Successfully opened host socket 9/5/2018 5:21:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/5/2018 5:21:27 PM Clearing world, so killing thread 'specialFactionContext_11_ZenithDysonSphere' in state Background, WaitSleepJoin 9/5/2018 5:21:33 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 5:21:33 PM Successfully opened host socket 9/5/2018 5:38:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'specialFactionContext_14_AI' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'specialFactionContext_15_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'specialFactionContext_16_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'specialFactionContext_20_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'specialFactionContext_21_Instigators' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'specialFactionContext_22_Mercenary' in state Background, WaitSleepJoin 9/5/2018 5:38:29 PM Clearing world, so killing thread 'specialFactionContext_23_ZenithDysonSphere' in state Background, WaitSleepJoin 9/5/2018 5:38:41 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 5:38:41 PM Successfully opened host socket 9/5/2018 5:38:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:38:46 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 5:38:46 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:38:46 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 5:38:46 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 5:38:46 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 5:38:46 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 5:38:46 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 5:38:46 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 5:38:46 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 5:38:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 5:38:46 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 5:38:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:38:50 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 5:38:50 PM Successfully opened host socket 9/5/2018 5:45:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'specialFactionContext_38_AI' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'specialFactionContext_39_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'specialFactionContext_40_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'specialFactionContext_44_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'specialFactionContext_45_Instigators' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'specialFactionContext_46_Mercenary' in state Background, WaitSleepJoin 9/5/2018 5:45:43 PM Clearing world, so killing thread 'specialFactionContext_47_ZenithDysonSphere' in state Background, WaitSleepJoin 9/5/2018 5:45:49 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 5:45:49 PM Successfully opened host socket 9/5/2018 5:47:31 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:47:31 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 5:47:31 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:47:32 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 5:47:32 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 5:47:32 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 5:47:32 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 5:47:32 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 5:47:32 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 5:47:32 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 5:47:32 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 5:47:32 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 5:47:32 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:47:32 PM Clearing world, so killing thread 'specialFactionContext_50_AI' in state Background, WaitSleepJoin 9/5/2018 5:47:32 PM Clearing world, so killing thread 'specialFactionContext_51_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 5:47:32 PM Clearing world, so killing thread 'specialFactionContext_52_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 5:47:32 PM Clearing world, so killing thread 'specialFactionContext_56_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 5:47:32 PM Clearing world, so killing thread 'specialFactionContext_57_Instigators' in state Background, WaitSleepJoin 9/5/2018 5:47:32 PM Clearing world, so killing thread 'specialFactionContext_58_Mercenary' in state Background, WaitSleepJoin 9/5/2018 5:47:32 PM Clearing world, so killing thread 'specialFactionContext_59_ZenithDysonSphere' in state Background, WaitSleepJoin 9/5/2018 5:47:41 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 5:47:41 PM Successfully opened host socket 9/5/2018 5:47:44 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:47:44 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 5:47:44 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:47:44 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 5:47:44 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 5:47:44 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 5:47:44 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 5:47:44 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 5:47:44 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 5:47:44 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 5:47:44 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 5:47:44 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 5:47:44 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:47:52 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 5:47:52 PM Successfully opened host socket 9/5/2018 5:53:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'specialFactionContext_74_AI' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'specialFactionContext_75_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'specialFactionContext_76_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'specialFactionContext_80_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'specialFactionContext_81_Instigators' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'specialFactionContext_82_Mercenary' in state Background, WaitSleepJoin 9/5/2018 5:53:33 PM Clearing world, so killing thread 'specialFactionContext_83_ZenithDysonSphere' in state Background, WaitSleepJoin 9/5/2018 5:53:41 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 6:31:57 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2018 6:31:58 PM No resolution change was required. 9/5/2018 6:31:58 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2018 6:31:58 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/5/2018 6:32:07 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/5/2018 6:32:08 PM Game Version: 0.765 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2018 6:32:08 PM 11.4 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/5/2018 6:32:08 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/5/2018 6:35:10 PM Generate Map with type Realistic and seed 396380704 9/5/2018 6:35:10 PM World Created, Launching Server 9/5/2018 6:35:11 PM Successfully opened host socket 9/5/2018 6:35:29 PM Generate Map with type Realistic and seed 732271553 9/5/2018 6:35:30 PM Generate Map Complete 9/5/2018 6:35:30 PM Generate Map with type Realistic and seed 41817803 9/5/2018 6:35:30 PM Generate Map Complete 9/5/2018 6:35:30 PM Generate Map with type Realistic and seed 778702251 9/5/2018 6:35:31 PM Generate Map Complete 9/5/2018 6:35:31 PM Generate Map with type Realistic and seed 653781422 9/5/2018 6:35:31 PM Generate Map Complete 9/5/2018 6:35:31 PM Generate Map with type Realistic and seed 905245174 9/5/2018 6:35:32 PM Generate Map Complete 9/5/2018 6:35:32 PM Generate Map with type Realistic and seed 344544743 9/5/2018 6:35:32 PM Generate Map Complete 9/5/2018 6:35:33 PM Generate Map with type Realistic and seed 726430776 9/5/2018 6:35:34 PM Generate Map Complete 9/5/2018 6:35:34 PM Generate Map with type Realistic and seed 98455713 9/5/2018 6:35:34 PM Generate Map Complete 9/5/2018 6:35:36 PM Generate Map with type Realistic and seed 98455713 9/5/2018 6:35:36 PM Generate Map Complete 9/5/2018 6:35:39 PM Generate Map with type Realistic and seed 994768503 9/5/2018 6:35:39 PM Generate Map Complete 9/5/2018 6:35:43 PM Generate Map with type Realistic and seed 994768503 9/5/2018 6:35:43 PM Generate Map Complete 9/5/2018 6:36:25 PM Generate Map with type Realistic and seed 994768503 9/5/2018 6:36:25 PM Generate Map Complete 9/5/2018 6:36:32 PM Generate Map with type Realistic and seed 994768503 9/5/2018 6:36:33 PM Generate Map Complete 9/5/2018 6:36:36 PM Generate Map with type Realistic and seed 994768503 9/5/2018 6:36:36 PM Generate Map Complete 9/5/2018 6:36:38 PM Generate Map with type Realistic and seed 994768503 9/5/2018 6:36:38 PM Generate Map Complete 9/5/2018 6:36:42 PM Generate Map with type Realistic and seed 994768503 9/5/2018 6:36:43 PM Generate Map Complete 9/5/2018 6:36:47 PM Generate Map with type Realistic and seed 994768503 9/5/2018 6:36:47 PM Generate Map Complete 9/5/2018 6:36:58 PM Generate Map with type Realistic and seed 994768503 9/5/2018 6:36:58 PM Generate Map Complete 9/5/2018 6:37:12 PM Generate Map with type Realistic and seed 994768503 9/5/2018 6:37:13 PM Generate Map Complete 9/5/2018 6:47:01 PM Generate Map with type Realistic and seed 994768503 9/5/2018 6:47:01 PM Generate Map Complete 9/5/2018 6:49:57 PM Generate Map with type Realistic and seed 994768503 9/5/2018 6:49:58 PM Generate Map Complete 9/5/2018 6:50:13 PM Generate Map with type Realistic and seed 994768503 9/5/2018 6:50:13 PM Generate Map Complete 9/5/2018 7:00:27 PM MINOR BUG: ship killed is already on Dying list. squad 85002 MLRSTurret 9/5/2018 7:25:16 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 8:07:38 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2018 8:07:38 PM No resolution change was required. 9/5/2018 8:07:38 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2018 8:07:38 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/5/2018 8:07:48 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/5/2018 8:07:48 PM Game Version: 0.765 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2018 8:07:48 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/5/2018 8:07:48 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/5/2018 8:08:06 PM Successfully opened host socket 9/5/2018 9:33:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/5/2018 9:33:16 PM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/5/2018 9:33:20 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 9:33:20 PM Successfully opened host socket 9/5/2018 9:33:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:33:24 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 9:33:24 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:33:24 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 9:33:24 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 9:33:24 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 9:33:24 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 9:33:24 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 9:33:24 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 9:33:24 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 9:33:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 9:33:24 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 9:33:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:33:28 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 9:33:28 PM Successfully opened host socket 9/5/2018 9:33:35 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:33:35 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 9:33:35 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:33:35 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 9:33:35 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 9:33:35 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 9:33:35 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 9:33:35 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 9:33:35 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 9:33:35 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 9:33:35 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 9:33:35 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 9:33:35 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:33:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 9:33:38 PM Successfully opened host socket 9/5/2018 9:45:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'specialFactionContext_35_AI' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'specialFactionContext_36_AISpecialForces' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'specialFactionContext_37_HunterFleet' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'specialFactionContext_41_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'specialFactionContext_42_Instigators' in state Background, WaitSleepJoin 9/5/2018 9:45:16 PM Clearing world, so killing thread 'specialFactionContext_43_Mercenary' in state Background, WaitSleepJoin 9/5/2018 9:45:21 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 9:45:21 PM Successfully opened host socket 9/5/2018 9:58:09 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 11:57:09 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2018 11:57:09 PM No resolution change was required. 9/5/2018 11:57:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2018 11:57:09 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/5/2018 11:57:19 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/5/2018 11:57:19 PM Game Version: 0.765 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2018 11:57:19 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/5/2018 11:57:19 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/5/2018 11:57:22 PM Generate Map with type Realistic and seed 994768503 9/5/2018 11:57:22 PM World Created, Launching Server 9/5/2018 11:57:23 PM Successfully opened host socket 9/5/2018 11:57:33 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 11:57:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/5/2018 11:57:38 PM Generate Map with type Realistic and seed 994768503 9/5/2018 11:57:38 PM World Created, Launching Server 9/5/2018 11:57:38 PM Successfully opened host socket 9/5/2018 11:57:43 PM Generate Map with type Realistic and seed 994768503 9/5/2018 11:57:44 PM Generate Map Complete 9/5/2018 11:57:46 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/5/2018 11:57:47 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 12:13:13 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 12:13:14 AM No resolution change was required. 9/6/2018 12:13:14 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 12:13:14 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 12:13:23 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 12:13:24 AM Game Version: 0.765 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 12:13:24 AM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 12:13:24 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 12:13:38 AM Generate Map with type Realistic and seed 994768503 9/6/2018 12:13:38 AM World Created, Launching Server 9/6/2018 12:13:38 AM Successfully opened host socket 9/6/2018 12:13:47 AM Generate Map with type Realistic and seed 994768503 9/6/2018 12:13:48 AM Generate Map Complete 9/6/2018 12:15:26 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'specialFactionContext_14_AI' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'specialFactionContext_15_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'specialFactionContext_16_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'specialFactionContext_20_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'specialFactionContext_21_Instigators' in state Background, WaitSleepJoin 9/6/2018 12:15:26 AM Clearing world, so killing thread 'specialFactionContext_22_Mercenary' in state Background, WaitSleepJoin 9/6/2018 12:15:28 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 12:15:28 AM Generate Map with type Realistic and seed 994768503 9/6/2018 12:15:28 AM World Created, Launching Server 9/6/2018 12:15:28 AM Successfully opened host socket 9/6/2018 12:28:14 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'specialFactionContext_25_AI' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'specialFactionContext_26_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'specialFactionContext_27_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'specialFactionContext_31_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'specialFactionContext_32_Instigators' in state Background, WaitSleepJoin 9/6/2018 12:28:14 AM Clearing world, so killing thread 'specialFactionContext_33_Mercenary' in state Background, WaitSleepJoin 9/6/2018 12:37:31 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 12:53:44 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 12:53:44 AM No resolution change was required. 9/6/2018 12:53:44 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 12:53:44 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 12:53:54 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 12:53:54 AM Game Version: 0.765 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 12:53:54 AM 11.3 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 12:53:54 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 1:07:28 AM Generate Map with type Realistic and seed 994768503 9/6/2018 1:07:28 AM World Created, Launching Server 9/6/2018 1:07:29 AM Successfully opened host socket 9/6/2018 1:11:39 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 1:11:42 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 1:11:42 AM Generate Map with type Realistic and seed 994768503 9/6/2018 1:11:42 AM World Created, Launching Server 9/6/2018 1:11:42 AM Successfully opened host socket 9/6/2018 1:13:14 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'specialFactionContext_14_AI' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'specialFactionContext_15_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'specialFactionContext_16_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'specialFactionContext_20_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'specialFactionContext_21_Instigators' in state Background, WaitSleepJoin 9/6/2018 1:13:14 AM Clearing world, so killing thread 'specialFactionContext_22_Mercenary' in state Background, WaitSleepJoin 9/6/2018 1:13:16 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 1:13:16 AM Generate Map with type Realistic and seed 994768503 9/6/2018 1:13:16 AM World Created, Launching Server 9/6/2018 1:13:16 AM Successfully opened host socket 9/6/2018 1:13:41 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 1:13:41 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:13:41 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 1:13:41 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:13:41 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 1:13:41 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 1:13:41 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 1:13:41 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 1:13:41 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 1:13:41 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 1:13:41 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 1:13:41 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 1:13:41 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:13:43 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 1:13:43 AM Generate Map with type Realistic and seed 994768503 9/6/2018 1:13:43 AM World Created, Launching Server 9/6/2018 1:13:43 AM Successfully opened host socket 9/6/2018 1:15:31 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 1:15:36 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 1:15:36 AM Successfully opened host socket 9/6/2018 1:15:40 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:15:40 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 1:15:40 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:15:40 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 1:15:40 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 1:15:40 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 1:15:40 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 1:15:40 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 1:15:40 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 1:15:41 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 1:15:41 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 1:15:41 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 1:15:41 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:15:57 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 1:15:57 AM Generate Map with type Realistic and seed 994768503 9/6/2018 1:15:57 AM World Created, Launching Server 9/6/2018 1:15:57 AM Successfully opened host socket 9/6/2018 1:18:01 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 1:18:11 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 1:18:12 AM No resolution change was required. 9/6/2018 1:18:12 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 1:18:12 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 1:18:22 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 1:18:22 AM Game Version: 0.765 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 1:18:22 AM 11.7 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 1:18:22 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 1:18:25 AM Generate Map with type Realistic and seed 994768503 9/6/2018 1:18:25 AM World Created, Launching Server 9/6/2018 1:18:25 AM Successfully opened host socket 9/6/2018 1:18:58 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'specialFactionContext_10_Instigators' in state Background, WaitSleepJoin 9/6/2018 1:18:58 AM Clearing world, so killing thread 'specialFactionContext_11_Mercenary' in state Background, WaitSleepJoin 9/6/2018 1:19:19 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 1:19:19 AM Generate Map with type Realistic and seed 994768503 9/6/2018 1:19:19 AM World Created, Launching Server 9/6/2018 1:19:19 AM Successfully opened host socket 9/6/2018 1:21:02 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'specialFactionContext_14_AI' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'specialFactionContext_15_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'specialFactionContext_16_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'specialFactionContext_20_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'specialFactionContext_21_Instigators' in state Background, WaitSleepJoin 9/6/2018 1:21:02 AM Clearing world, so killing thread 'specialFactionContext_22_Mercenary' in state Background, WaitSleepJoin 9/6/2018 1:21:04 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 1:21:04 AM Generate Map with type Realistic and seed 994768503 9/6/2018 1:21:04 AM World Created, Launching Server 9/6/2018 1:21:04 AM Successfully opened host socket 9/6/2018 1:23:55 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'specialFactionContext_25_AI' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'specialFactionContext_26_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'specialFactionContext_27_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'specialFactionContext_31_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'specialFactionContext_32_Instigators' in state Background, WaitSleepJoin 9/6/2018 1:23:55 AM Clearing world, so killing thread 'specialFactionContext_33_Mercenary' in state Background, WaitSleepJoin 9/6/2018 1:23:57 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 1:23:57 AM Generate Map with type Realistic and seed 994768503 9/6/2018 1:23:57 AM World Created, Launching Server 9/6/2018 1:23:57 AM Successfully opened host socket 9/6/2018 1:24:17 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'specialFactionContext_36_AI' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'specialFactionContext_37_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'specialFactionContext_38_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'specialFactionContext_42_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'specialFactionContext_43_Instigators' in state Background, WaitSleepJoin 9/6/2018 1:24:17 AM Clearing world, so killing thread 'specialFactionContext_44_Mercenary' in state Background, WaitSleepJoin 9/6/2018 1:24:18 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 1:24:18 AM Generate Map with type Realistic and seed 994768503 9/6/2018 1:24:18 AM World Created, Launching Server 9/6/2018 1:24:19 AM Successfully opened host socket 9/6/2018 1:24:40 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'specialFactionContext_47_AI' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'specialFactionContext_48_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'specialFactionContext_49_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'specialFactionContext_53_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'specialFactionContext_54_Instigators' in state Background, WaitSleepJoin 9/6/2018 1:24:40 AM Clearing world, so killing thread 'specialFactionContext_55_Mercenary' in state Background, WaitSleepJoin 9/6/2018 1:24:41 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 1:24:41 AM Generate Map with type Realistic and seed 994768503 9/6/2018 1:24:41 AM World Created, Launching Server 9/6/2018 1:24:42 AM Successfully opened host socket 9/6/2018 1:25:03 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'specialFactionContext_58_AI' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'specialFactionContext_59_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'specialFactionContext_60_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'specialFactionContext_64_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'specialFactionContext_65_Instigators' in state Background, WaitSleepJoin 9/6/2018 1:25:03 AM Clearing world, so killing thread 'specialFactionContext_66_Mercenary' in state Background, WaitSleepJoin 9/6/2018 1:25:46 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 1:25:46 AM Generate Map with type Realistic and seed 994768503 9/6/2018 1:25:46 AM World Created, Launching Server 9/6/2018 1:25:47 AM Successfully opened host socket 9/6/2018 1:25:51 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 1:25:51 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:25:51 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 1:25:51 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:25:51 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 1:25:51 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 1:25:51 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 1:25:51 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 1:25:51 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 1:25:51 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 1:25:51 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 1:25:51 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 1:25:51 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:26:35 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 1:26:35 AM Generate Map with type Realistic and seed 994768503 9/6/2018 1:26:35 AM World Created, Launching Server 9/6/2018 1:26:36 AM Successfully opened host socket 9/6/2018 1:26:47 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'specialFactionContext_80_AI' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'specialFactionContext_81_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'specialFactionContext_82_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'specialFactionContext_86_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'specialFactionContext_87_Instigators' in state Background, WaitSleepJoin 9/6/2018 1:26:47 AM Clearing world, so killing thread 'specialFactionContext_88_Mercenary' in state Background, WaitSleepJoin 9/6/2018 1:26:48 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 1:26:48 AM Generate Map with type Realistic and seed 994768503 9/6/2018 1:26:48 AM World Created, Launching Server 9/6/2018 1:26:48 AM Successfully opened host socket 9/6/2018 1:27:40 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 1:27:42 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 1:53:39 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 1:53:40 AM No resolution change was required. 9/6/2018 1:53:40 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 1:53:40 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 1:53:50 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 1:53:50 AM Game Version: 0.765 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 1:53:50 AM 11.4 seconds total load time. SetDirectoriesToBeUsed (1.0s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 1:53:50 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 1:53:53 AM Generate Map with type Realistic and seed 994768503 9/6/2018 1:53:53 AM World Created, Launching Server 9/6/2018 1:53:54 AM Successfully opened host socket 9/6/2018 1:53:59 AM Generate Map with type Realistic and seed 994768503 9/6/2018 1:53:59 AM Generate Map Complete 9/6/2018 1:54:08 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 1:57:45 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 1:57:46 AM No resolution change was required. 9/6/2018 1:57:46 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 1:57:46 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 1:57:56 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 1:57:56 AM Game Version: 0.765 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 1:57:56 AM 11.3 seconds total load time. SetDirectoriesToBeUsed (0.7s) Calculate FInt Sqrt Arrays (0.6s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 1:57:56 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 2:16:32 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 2:16:33 AM No resolution change was required. 9/6/2018 2:16:33 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 2:16:33 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 2:16:42 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 2:16:43 AM Game Version: 0.765 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 2:16:43 AM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.8s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.5s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 2:16:43 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 2:18:54 AM Generate Map with type Realistic and seed 994768503 9/6/2018 2:18:54 AM World Created, Launching Server 9/6/2018 2:18:54 AM Successfully opened host socket 9/6/2018 2:33:59 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 2:34:02 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 2:34:02 AM Generate Map with type Realistic and seed 994768503 9/6/2018 2:34:02 AM World Created, Launching Server 9/6/2018 2:34:02 AM Successfully opened host socket 9/6/2018 2:34:06 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 2:34:34 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 2:34:35 AM Successfully opened host socket 9/6/2018 2:34:51 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 2:34:51 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 2:34:51 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 2:34:51 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 2:34:51 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 2:34:51 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 2:34:51 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 2:34:51 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 2:34:51 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 2:34:51 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 2:34:51 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 2:34:51 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 2:34:51 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 2:34:59 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 2:34:59 AM Successfully opened host socket 9/6/2018 2:35:04 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 2:35:04 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 2:35:04 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 2:35:04 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 2:35:04 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 2:35:04 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 2:35:04 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 2:35:04 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 2:35:04 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 2:35:04 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 2:35:04 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 2:35:04 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 2:35:04 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 2:35:12 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 2:35:12 AM Successfully opened host socket 9/6/2018 2:35:31 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 2:35:31 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 2:35:31 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 2:35:31 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 2:35:31 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 2:35:31 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 2:35:31 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 2:35:31 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 2:35:31 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 2:35:31 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 2:35:31 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 2:35:31 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 2:35:31 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 2:36:27 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 2:36:52 AM Generate Map with type Realistic and seed 994768503 9/6/2018 2:36:52 AM World Created, Launching Server 9/6/2018 2:36:52 AM Successfully opened host socket 9/6/2018 2:36:56 AM Generate Map with type Realistic and seed 108811044 9/6/2018 2:36:56 AM Generate Map Complete 9/6/2018 2:36:58 AM Generate Map with type Realistic and seed 801809886 9/6/2018 2:36:58 AM Generate Map Complete 9/6/2018 2:36:58 AM Generate Map with type Realistic and seed 79081911 9/6/2018 2:36:59 AM Generate Map Complete 9/6/2018 2:36:59 AM Generate Map with type Realistic and seed 698090691 9/6/2018 2:36:59 AM Generate Map Complete 9/6/2018 2:36:59 AM Generate Map with type Realistic and seed 451760215 9/6/2018 2:37:00 AM Generate Map Complete 9/6/2018 2:37:00 AM Generate Map with type Realistic and seed 635726631 9/6/2018 2:37:00 AM Generate Map Complete 9/6/2018 2:37:00 AM Generate Map with type Realistic and seed 956216636 9/6/2018 2:37:00 AM Generate Map Complete 9/6/2018 2:37:01 AM Generate Map with type Realistic and seed 253242487 9/6/2018 2:37:01 AM Generate Map Complete 9/6/2018 2:37:01 AM Generate Map with type Realistic and seed 491670820 9/6/2018 2:37:01 AM Generate Map Complete 9/6/2018 2:37:02 AM Generate Map with type Realistic and seed 491670820 9/6/2018 2:37:03 AM Generate Map Complete 9/6/2018 2:37:22 AM Generate Map with type Realistic and seed 491670820 9/6/2018 2:37:22 AM Generate Map Complete 9/6/2018 2:37:35 AM Generate Map with type Realistic and seed 491670820 9/6/2018 2:37:35 AM Generate Map Complete 9/6/2018 2:37:43 AM Generate Map with type Realistic and seed 491670820 9/6/2018 2:37:43 AM Generate Map Complete 9/6/2018 2:37:44 AM Generate Map with type Realistic and seed 491670820 9/6/2018 2:37:45 AM Generate Map Complete 9/6/2018 2:37:47 AM Generate Map with type Realistic and seed 491670820 9/6/2018 2:37:47 AM Generate Map Complete 9/6/2018 2:37:52 AM Generate Map with type Realistic and seed 491670820 9/6/2018 2:37:52 AM Generate Map Complete 9/6/2018 2:37:57 AM Generate Map with type Realistic and seed 491670820 9/6/2018 2:37:58 AM Generate Map Complete 9/6/2018 2:38:00 AM Generate Map with type Realistic and seed 491670820 9/6/2018 2:38:01 AM Generate Map Complete 9/6/2018 2:38:10 AM Generate Map with type Realistic and seed 491670820 9/6/2018 2:38:10 AM Generate Map Complete 9/6/2018 2:38:12 AM Generate Map with type Realistic and seed 491670820 9/6/2018 2:38:13 AM Generate Map Complete 9/6/2018 2:38:16 AM Generate Map with type Realistic and seed 491670820 9/6/2018 2:38:16 AM Generate Map Complete 9/6/2018 2:38:58 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'specialFactionContext_212_AI' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'specialFactionContext_213_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'specialFactionContext_214_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'specialFactionContext_218_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'specialFactionContext_219_Instigators' in state Background, WaitSleepJoin 9/6/2018 2:38:58 AM Clearing world, so killing thread 'specialFactionContext_220_Mercenary' in state Background, WaitSleepJoin 9/6/2018 2:39:02 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 2:39:02 AM Successfully opened host socket 9/6/2018 2:44:50 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'specialFactionContext_222_AI' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'specialFactionContext_223_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'specialFactionContext_224_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'specialFactionContext_228_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'specialFactionContext_229_Instigators' in state Background, WaitSleepJoin 9/6/2018 2:44:50 AM Clearing world, so killing thread 'specialFactionContext_230_Mercenary' in state Background, WaitSleepJoin 9/6/2018 2:44:55 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 2:44:55 AM Successfully opened host socket 9/6/2018 3:30:28 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'specialFactionContext_233_AI' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'specialFactionContext_234_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'specialFactionContext_235_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'specialFactionContext_239_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'specialFactionContext_240_Instigators' in state Background, WaitSleepJoin 9/6/2018 3:30:28 AM Clearing world, so killing thread 'specialFactionContext_241_Mercenary' in state Background, WaitSleepJoin 9/6/2018 3:30:43 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 3:59:42 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 3:59:42 AM No resolution change was required. 9/6/2018 3:59:42 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 3:59:42 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 3:59:52 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 3:59:52 AM Game Version: 0.765 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 3:59:52 AM 11.3 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 3:59:52 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 3:59:55 AM Generate Map with type Realistic and seed 491670820 9/6/2018 3:59:55 AM World Created, Launching Server 9/6/2018 3:59:55 AM Successfully opened host socket 9/6/2018 4:02:16 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 9:37:53 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 9:37:53 AM No resolution change was required. 9/6/2018 9:37:53 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 9:37:53 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 9:38:06 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 9:38:06 AM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 9:38:06 AM 14.1 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.6s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.3s) 9/6/2018 9:38:06 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 9:38:09 AM Generate Map with type Realistic and seed 491670820 9/6/2018 9:38:09 AM World Created, Launching Server 9/6/2018 9:38:10 AM Successfully opened host socket 9/6/2018 9:38:21 AM Generate Map with type Realistic and seed 491670820 9/6/2018 9:38:22 AM Generate Map Complete 9/6/2018 9:38:26 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 9:38:33 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 9:38:33 AM Successfully opened host socket 9/6/2018 9:42:02 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'specialFactionContext_24_AI' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'specialFactionContext_25_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'specialFactionContext_26_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'specialFactionContext_30_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'specialFactionContext_31_Instigators' in state Background, WaitSleepJoin 9/6/2018 9:42:02 AM Clearing world, so killing thread 'specialFactionContext_32_Mercenary' in state Background, WaitSleepJoin 9/6/2018 9:42:13 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 9:42:13 AM Successfully opened host socket 9/6/2018 9:44:48 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'specialFactionContext_35_AI' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'specialFactionContext_36_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'specialFactionContext_37_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'specialFactionContext_41_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'specialFactionContext_42_Instigators' in state Background, WaitSleepJoin 9/6/2018 9:44:48 AM Clearing world, so killing thread 'specialFactionContext_43_Mercenary' in state Background, WaitSleepJoin 9/6/2018 9:49:29 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 9:51:27 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 9:51:28 AM No resolution change was required. 9/6/2018 9:51:28 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 9:51:28 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 9:51:38 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 9:51:38 AM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 9:51:38 AM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.8s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 9:51:38 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 9:51:46 AM Successfully opened host socket 9/6/2018 9:57:35 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/6/2018 9:57:35 AM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/6/2018 9:57:38 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 9:57:38 AM Generate Map with type Realistic and seed 491670820 9/6/2018 9:57:38 AM World Created, Launching Server 9/6/2018 9:57:38 AM Successfully opened host socket 9/6/2018 9:57:45 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 9:57:45 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 9:57:45 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 9:57:45 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 9:57:45 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 9:57:45 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 9:57:45 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 9:57:45 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 9:57:45 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 9:57:45 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 9:57:45 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 9:57:45 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 9:57:45 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 9:57:54 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 9:57:54 AM Generate Map with type Realistic and seed 491670820 9/6/2018 9:57:54 AM World Created, Launching Server 9/6/2018 9:57:54 AM Successfully opened host socket 9/6/2018 9:58:05 AM Generate Map with type Realistic and seed 491670820 9/6/2018 9:58:06 AM Generate Map Complete 9/6/2018 9:58:09 AM Generate Map with type Realistic and seed 491670820 9/6/2018 9:58:09 AM Generate Map Complete 9/6/2018 9:58:12 AM Generate Map with type Realistic and seed 491670820 9/6/2018 9:58:12 AM Generate Map Complete 9/6/2018 9:58:14 AM Generate Map with type Realistic and seed 491670820 9/6/2018 9:58:14 AM Generate Map Complete 9/6/2018 10:01:08 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'specialFactionContext_69_AI' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'specialFactionContext_70_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'specialFactionContext_71_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'specialFactionContext_75_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'specialFactionContext_76_Instigators' in state Background, WaitSleepJoin 9/6/2018 10:01:08 AM Clearing world, so killing thread 'specialFactionContext_77_Mercenary' in state Background, WaitSleepJoin 9/6/2018 10:02:15 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:02:15 AM Successfully opened host socket 9/6/2018 10:02:22 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:02:22 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:02:22 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:02:22 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:02:22 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:02:22 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:02:22 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:02:22 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:02:22 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:02:22 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:02:22 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:02:22 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:02:22 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:02:27 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:02:27 AM Successfully opened host socket 9/6/2018 10:04:33 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'specialFactionContext_90_AI' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'specialFactionContext_91_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'specialFactionContext_92_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'specialFactionContext_96_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'specialFactionContext_97_Instigators' in state Background, WaitSleepJoin 9/6/2018 10:04:33 AM Clearing world, so killing thread 'specialFactionContext_98_Mercenary' in state Background, WaitSleepJoin 9/6/2018 10:04:41 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:04:42 AM Successfully opened host socket 9/6/2018 10:06:54 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'specialFactionContext_101_AI' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'specialFactionContext_102_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'specialFactionContext_103_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'specialFactionContext_107_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'specialFactionContext_108_Instigators' in state Background, WaitSleepJoin 9/6/2018 10:06:54 AM Clearing world, so killing thread 'specialFactionContext_109_Mercenary' in state Background, WaitSleepJoin 9/6/2018 10:07:02 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:07:02 AM Successfully opened host socket 9/6/2018 10:10:48 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'specialFactionContext_112_AI' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'specialFactionContext_113_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'specialFactionContext_114_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'specialFactionContext_118_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'specialFactionContext_119_Instigators' in state Background, WaitSleepJoin 9/6/2018 10:10:48 AM Clearing world, so killing thread 'specialFactionContext_120_Mercenary' in state Background, WaitSleepJoin 9/6/2018 10:11:04 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:11:04 AM Successfully opened host socket 9/6/2018 10:11:10 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:11:10 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:11:10 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:11:10 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:11:10 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:11:10 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:11:10 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:11:10 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:11:10 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:11:10 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:11:10 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:11:10 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:11:10 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:11:20 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:11:20 AM Successfully opened host socket 9/6/2018 10:12:11 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'specialFactionContext_134_AI' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'specialFactionContext_135_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'specialFactionContext_136_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'specialFactionContext_140_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'specialFactionContext_141_Instigators' in state Background, WaitSleepJoin 9/6/2018 10:12:11 AM Clearing world, so killing thread 'specialFactionContext_142_Mercenary' in state Background, WaitSleepJoin 9/6/2018 10:12:17 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:12:17 AM Successfully opened host socket 9/6/2018 10:13:14 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'specialFactionContext_145_AI' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'specialFactionContext_146_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'specialFactionContext_147_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'specialFactionContext_151_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'specialFactionContext_152_Instigators' in state Background, WaitSleepJoin 9/6/2018 10:13:14 AM Clearing world, so killing thread 'specialFactionContext_153_Mercenary' in state Background, WaitSleepJoin 9/6/2018 10:13:31 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:13:31 AM Successfully opened host socket 9/6/2018 10:13:34 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:13:34 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:13:34 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:13:34 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:13:34 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:34 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:13:34 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:34 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:13:34 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:13:34 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:13:34 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:34 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:34 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:13:37 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:13:37 AM Successfully opened host socket 9/6/2018 10:13:39 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:13:39 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:13:39 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:13:39 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:13:39 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:39 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:13:39 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:39 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:13:39 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:13:39 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:13:39 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:39 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:39 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:13:43 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:13:43 AM Successfully opened host socket 9/6/2018 10:13:49 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:13:49 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:13:49 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:13:49 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:13:49 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:49 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:13:49 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:49 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:13:49 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:13:49 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:13:49 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:49 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:49 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:13:52 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:13:52 AM Successfully opened host socket 9/6/2018 10:13:56 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:13:56 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:13:56 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:13:56 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:13:56 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:56 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:13:56 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:56 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:13:56 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:13:56 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:13:56 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:56 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:13:56 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:14:02 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:14:02 AM Successfully opened host socket 9/6/2018 10:15:40 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:16:32 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 10:16:33 AM No resolution change was required. 9/6/2018 10:16:33 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 10:16:33 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 10:16:43 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 10:16:43 AM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 10:16:43 AM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.4s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 10:16:43 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 10:16:59 AM Successfully opened host socket 9/6/2018 10:20:49 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/6/2018 10:20:49 AM Clearing world, so killing thread 'specialFactionContext_11_ZenithDysonSphere' in state Background, WaitSleepJoin 9/6/2018 10:20:57 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:20:58 AM Successfully opened host socket 9/6/2018 10:22:35 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:22:35 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:22:35 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:22:35 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:22:35 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:22:35 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:22:35 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:22:35 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:22:35 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:22:36 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:22:36 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:22:36 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:22:36 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:22:36 AM Clearing world, so killing thread 'specialFactionContext_14_AI' in state Background, WaitSleepJoin 9/6/2018 10:22:36 AM Clearing world, so killing thread 'specialFactionContext_15_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 10:22:36 AM Clearing world, so killing thread 'specialFactionContext_16_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 10:22:36 AM Clearing world, so killing thread 'specialFactionContext_20_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 10:22:36 AM Clearing world, so killing thread 'specialFactionContext_21_Instigators' in state Background, WaitSleepJoin 9/6/2018 10:22:36 AM Clearing world, so killing thread 'specialFactionContext_22_Mercenary' in state Background, WaitSleepJoin 9/6/2018 10:22:36 AM Clearing world, so killing thread 'specialFactionContext_23_ZenithDysonSphere' in state Background, WaitSleepJoin 9/6/2018 10:22:41 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:22:41 AM Successfully opened host socket 9/6/2018 10:24:17 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'specialFactionContext_26_AI' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'specialFactionContext_27_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'specialFactionContext_28_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'specialFactionContext_32_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'specialFactionContext_33_Instigators' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'specialFactionContext_34_Mercenary' in state Background, WaitSleepJoin 9/6/2018 10:24:17 AM Clearing world, so killing thread 'specialFactionContext_35_ZenithDysonSphere' in state Background, WaitSleepJoin 9/6/2018 10:24:23 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:24:23 AM Successfully opened host socket 9/6/2018 10:31:40 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'specialFactionContext_38_AI' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'specialFactionContext_39_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'specialFactionContext_40_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'specialFactionContext_44_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'specialFactionContext_45_Instigators' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'specialFactionContext_46_Mercenary' in state Background, WaitSleepJoin 9/6/2018 10:31:40 AM Clearing world, so killing thread 'specialFactionContext_47_ZenithDysonSphere' in state Background, WaitSleepJoin 9/6/2018 10:31:47 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:31:47 AM Successfully opened host socket 9/6/2018 10:32:56 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:36:35 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 10:36:36 AM No resolution change was required. 9/6/2018 10:36:36 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 10:36:36 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 10:36:46 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 10:36:46 AM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 10:36:46 AM 11.3 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.3s) 9/6/2018 10:36:46 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 10:37:00 AM Successfully opened host socket 9/6/2018 10:38:42 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/6/2018 10:38:42 AM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/6/2018 10:38:50 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:38:50 AM Successfully opened host socket 9/6/2018 10:40:07 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'specialFactionContext_13_AI' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'specialFactionContext_14_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'specialFactionContext_15_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'specialFactionContext_19_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'specialFactionContext_20_Instigators' in state Background, WaitSleepJoin 9/6/2018 10:40:07 AM Clearing world, so killing thread 'specialFactionContext_21_Mercenary' in state Background, WaitSleepJoin 9/6/2018 10:40:24 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:40:24 AM Successfully opened host socket 9/6/2018 10:41:08 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'specialFactionContext_24_AI' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'specialFactionContext_25_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'specialFactionContext_26_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'specialFactionContext_30_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'specialFactionContext_31_Instigators' in state Background, WaitSleepJoin 9/6/2018 10:41:08 AM Clearing world, so killing thread 'specialFactionContext_32_Mercenary' in state Background, WaitSleepJoin 9/6/2018 10:41:31 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 10:41:31 AM Successfully opened host socket 9/6/2018 10:42:03 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 11:14:13 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 11:14:14 AM No resolution change was required. 9/6/2018 11:14:14 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 11:14:14 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 11:14:24 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 11:14:24 AM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 11:14:24 AM 11.7 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 11:14:24 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 11:18:34 AM Successfully opened host socket 9/6/2018 11:38:20 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 3:59:46 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 3:59:47 PM No resolution change was required. 9/6/2018 3:59:47 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 3:59:47 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 4:00:00 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 4:00:00 PM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 4:00:00 PM 14.3 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.3s) 9/6/2018 4:00:00 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 4:00:08 PM Generate Map with type Realistic and seed 491670820 9/6/2018 4:00:08 PM World Created, Launching Server 9/6/2018 4:00:08 PM Successfully opened host socket 9/6/2018 4:02:23 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'specialFactionContext_10_Instigators' in state Background, WaitSleepJoin 9/6/2018 4:02:23 PM Clearing world, so killing thread 'specialFactionContext_11_Mercenary' in state Background, WaitSleepJoin 9/6/2018 4:02:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 4:02:29 PM Successfully opened host socket 9/6/2018 4:36:48 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'specialFactionContext_13_AI' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'specialFactionContext_14_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'specialFactionContext_15_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'specialFactionContext_19_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'specialFactionContext_20_Instigators' in state Background, WaitSleepJoin 9/6/2018 4:36:48 PM Clearing world, so killing thread 'specialFactionContext_21_Mercenary' in state Background, WaitSleepJoin 9/6/2018 4:36:53 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 4:36:53 PM Successfully opened host socket 9/6/2018 4:38:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'specialFactionContext_24_AI' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'specialFactionContext_25_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'specialFactionContext_26_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'specialFactionContext_30_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'specialFactionContext_31_Instigators' in state Background, WaitSleepJoin 9/6/2018 4:38:14 PM Clearing world, so killing thread 'specialFactionContext_32_Mercenary' in state Background, WaitSleepJoin 9/6/2018 4:38:17 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 4:38:17 PM Successfully opened host socket 9/6/2018 4:40:21 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'specialFactionContext_35_AI' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'specialFactionContext_36_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'specialFactionContext_37_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'specialFactionContext_41_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'specialFactionContext_42_Instigators' in state Background, WaitSleepJoin 9/6/2018 4:40:21 PM Clearing world, so killing thread 'specialFactionContext_43_Mercenary' in state Background, WaitSleepJoin 9/6/2018 4:42:08 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 4:42:08 PM Successfully opened host socket 9/6/2018 4:42:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 4:42:12 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 4:42:12 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 4:42:12 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 4:42:12 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 4:42:12 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 4:42:12 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 4:42:12 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 4:42:12 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 4:42:12 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 4:42:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 4:42:12 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 4:42:12 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 4:42:16 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 4:42:16 PM Successfully opened host socket 9/6/2018 5:03:39 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 6:38:30 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 6:38:31 PM No resolution change was required. 9/6/2018 6:38:31 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 6:38:31 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 6:38:41 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 6:38:41 PM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 6:38:41 PM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 6:38:41 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 6:38:44 PM Generate Map with type Realistic and seed 491670820 9/6/2018 6:38:44 PM World Created, Launching Server 9/6/2018 6:38:45 PM Successfully opened host socket 9/6/2018 6:38:50 PM Generate Map with type Realistic and seed 33244059 9/6/2018 6:38:50 PM Generate Map Complete 9/6/2018 6:38:50 PM Generate Map with type Realistic and seed 410262319 9/6/2018 6:38:51 PM Generate Map Complete 9/6/2018 6:38:51 PM Generate Map with type Realistic and seed 61523813 9/6/2018 6:38:51 PM Generate Map Complete 9/6/2018 6:38:51 PM Generate Map with type Realistic and seed 692253573 9/6/2018 6:38:51 PM Generate Map Complete 9/6/2018 6:38:51 PM Generate Map with type Realistic and seed 35293682 9/6/2018 6:38:52 PM Generate Map Complete 9/6/2018 6:38:52 PM Generate Map with type Realistic and seed 638086335 9/6/2018 6:38:52 PM Generate Map Complete 9/6/2018 6:38:52 PM Generate Map with type Realistic and seed 407550124 9/6/2018 6:38:52 PM Generate Map Complete 9/6/2018 6:38:53 PM Generate Map with type Realistic and seed 790097177 9/6/2018 6:38:53 PM Generate Map Complete 9/6/2018 6:38:53 PM Generate Map with type Realistic and seed 314185844 9/6/2018 6:38:53 PM Generate Map Complete 9/6/2018 6:38:54 PM Generate Map with type Realistic and seed 850578340 9/6/2018 6:38:54 PM Generate Map Complete 9/6/2018 6:38:54 PM Generate Map with type Realistic and seed 253641527 9/6/2018 6:38:55 PM Generate Map Complete 9/6/2018 6:38:55 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:38:55 PM Generate Map Complete 9/6/2018 6:38:56 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:38:56 PM Generate Map Complete 9/6/2018 6:38:59 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:38:59 PM Generate Map Complete 9/6/2018 6:39:02 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:39:02 PM Generate Map Complete 9/6/2018 6:39:09 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:39:09 PM Generate Map Complete 9/6/2018 6:39:24 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:39:24 PM Generate Map Complete 9/6/2018 6:39:36 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:39:36 PM Generate Map Complete 9/6/2018 6:39:42 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:39:42 PM Generate Map Complete 9/6/2018 6:40:01 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:40:02 PM Generate Map Complete 9/6/2018 6:40:25 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:40:26 PM Generate Map Complete 9/6/2018 6:40:32 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:40:32 PM Generate Map Complete 9/6/2018 6:44:46 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:44:46 PM Generate Map Complete 9/6/2018 6:44:51 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:44:51 PM Generate Map Complete 9/6/2018 6:45:15 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:45:15 PM Generate Map Complete 9/6/2018 6:45:24 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:45:24 PM Generate Map Complete 9/6/2018 6:45:30 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:45:31 PM Generate Map Complete 9/6/2018 6:45:33 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:45:33 PM Generate Map Complete 9/6/2018 6:45:47 PM Generate Map with type Realistic and seed 765189173 9/6/2018 6:45:47 PM Generate Map Complete 9/6/2018 6:56:01 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 6:56:30 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 6:56:30 PM No resolution change was required. 9/6/2018 6:56:30 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 6:56:30 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 6:56:40 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 6:56:40 PM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 6:56:40 PM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 6:56:40 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 6:57:09 PM Successfully opened host socket 9/6/2018 6:57:33 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 7:25:29 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 7:25:30 PM No resolution change was required. 9/6/2018 7:25:30 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 7:25:30 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 7:25:39 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 7:25:40 PM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 7:25:40 PM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 7:25:40 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 7:25:45 PM Successfully opened host socket 9/6/2018 7:26:32 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 7:28:49 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 7:28:50 PM No resolution change was required. 9/6/2018 7:28:50 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 7:28:50 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 7:29:00 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 7:29:00 PM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 7:29:00 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.3s) 9/6/2018 7:29:00 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 7:29:07 PM Successfully opened host socket 9/6/2018 7:29:35 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 7:31:23 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 7:31:23 PM No resolution change was required. 9/6/2018 7:31:23 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 7:31:23 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 7:31:33 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 7:31:33 PM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 7:31:33 PM 11.4 seconds total load time. SetDirectoriesToBeUsed (1.0s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 7:31:33 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 7:31:56 PM Successfully opened host socket 9/6/2018 7:32:18 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 7:34:03 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 7:34:03 PM No resolution change was required. 9/6/2018 7:34:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 7:34:03 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 7:34:13 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 7:34:13 PM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 7:34:13 PM 11.4 seconds total load time. SetDirectoriesToBeUsed (1.0s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 7:34:13 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 7:34:19 PM Successfully opened host socket 9/6/2018 7:34:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 7:35:27 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 7:35:28 PM No resolution change was required. 9/6/2018 7:35:28 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 7:35:28 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 7:35:38 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 7:35:38 PM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 7:35:38 PM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.5s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 7:35:38 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 7:35:48 PM Successfully opened host socket 9/6/2018 7:36:25 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 7:37:07 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 7:37:08 PM No resolution change was required. 9/6/2018 7:37:08 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 7:37:08 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 7:37:18 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 7:37:18 PM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 7:37:18 PM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 7:37:18 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 7:37:28 PM Successfully opened host socket 9/6/2018 7:50:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 7:56:15 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/6/2018 7:56:16 PM No resolution change was required. 9/6/2018 7:56:16 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/6/2018 7:56:16 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/6/2018 7:56:25 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/6/2018 7:56:25 PM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/6/2018 7:56:25 PM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/6/2018 7:56:26 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/6/2018 7:56:32 PM Successfully opened host socket 9/6/2018 8:01:54 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'specialFactionContext_11_ZenithTrader' in state Background, WaitSleepJoin 9/6/2018 8:01:54 PM Clearing world, so killing thread 'specialFactionContext_12_ZenithDysonSphere' in state Background, WaitSleepJoin 9/6/2018 8:01:59 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 8:01:59 PM Successfully opened host socket 9/6/2018 8:08:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'specialFactionContext_15_AI' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'specialFactionContext_16_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'specialFactionContext_17_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'specialFactionContext_21_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'specialFactionContext_22_Instigators' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'specialFactionContext_23_Mercenary' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'specialFactionContext_24_ZenithTrader' in state Background, WaitSleepJoin 9/6/2018 8:08:29 PM Clearing world, so killing thread 'specialFactionContext_25_ZenithDysonSphere' in state Background, WaitSleepJoin 9/6/2018 8:08:43 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 8:08:43 PM Successfully opened host socket 9/6/2018 8:31:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'specialFactionContext_28_AI' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'specialFactionContext_29_AISpecialForces' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'specialFactionContext_30_HunterFleet' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'specialFactionContext_34_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'specialFactionContext_35_Instigators' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'specialFactionContext_36_Mercenary' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'specialFactionContext_37_ZenithTrader' in state Background, WaitSleepJoin 9/6/2018 8:31:46 PM Clearing world, so killing thread 'specialFactionContext_38_ZenithDysonSphere' in state Background, WaitSleepJoin 9/6/2018 8:31:53 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 8:31:53 PM Successfully opened host socket 9/6/2018 8:31:56 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 8:31:56 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 8:31:56 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 8:31:56 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 8:31:56 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 8:31:56 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 8:31:56 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 8:31:56 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 8:31:56 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 8:31:56 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 8:31:56 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 8:31:56 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 8:31:56 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 8:31:59 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 8:31:59 PM Successfully opened host socket 9/6/2018 8:32:02 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 8:32:02 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/6/2018 8:32:02 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/6/2018 8:32:02 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/6/2018 8:32:02 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/6/2018 8:32:02 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/6/2018 8:32:02 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/6/2018 8:32:02 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/6/2018 8:32:02 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/6/2018 8:32:02 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/6/2018 8:32:02 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/6/2018 8:32:02 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/6/2018 8:32:02 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/6/2018 8:32:06 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/6/2018 8:32:06 PM Successfully opened host socket 9/6/2018 8:32:47 PM BUG: ship killed is not part of target squad. squad 712 Raptor shipid 20101 in squad Raptor 711 9/6/2018 9:20:12 PM MINOR BUG: ship killed is already on Dying list. squad 391809 VampireClaw 9/6/2018 9:29:06 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 12:23:21 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 12:23:22 AM No resolution change was required. 9/7/2018 12:23:22 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 12:23:22 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 12:23:30 AM Could not find asset bundle 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GlobalBundles/aiwar2goodiebox' at location: 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GlobalBundles/aiwar2goodiebox' or 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AssetBundles_Win/aiwar2goodiebox' 9/7/2018 12:23:30 AM ----------- ArgumentException: The Object you want to instantiate is null. Stack Trace: UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) (at :0) UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) (at :0) UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent) (at :0) Arcen.AIW2.Core.ArcenGameObjectResourcePool.MakeSurePoolHasAtLeast (System.Int32 Count, System.String OverridingName) (at :0) Arcen.AIW2.Core.ArcenGameObjectResourcePool..ctor (Arcen.Universal.ArcenAssetBundlePath Filename, Arcen.AIW2.Core.ArcenGameObjectResourcePool+ParentType Parent, Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData, System.Int32 MakeSurePoolHas, System.String OverridingName) (at :0) Arcen.AIW2.Core.ExternalConstants.LoadDefaultPools () (at :0) Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () (at :0) Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () (at :0) Arcen.AIW2.Core.GameEntityTypeDataTable+c__Iterator0.MoveNext () (at :0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0) at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 9/7/2018 12:23:30 AM ErrorsReportedByEngine: ----------- ArgumentException: The Object you want to instantiate is null. Stack Trace: UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) (at :0) UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) (at :0) UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent) (at :0) Arcen.AIW2.Core.ArcenGameObjectResourcePool.MakeSurePoolHasAtLeast (System.Int32 Count, System.String OverridingName) (at :0) Arcen.AIW2.Core.ArcenGameObjectResourcePool..ctor (Arcen.Universal.ArcenAssetBundlePath Filename, Arcen.AIW2.Core.ArcenGameObjectResourcePool+ParentType Parent, Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData, System.Int32 MakeSurePoolHas, System.String OverridingName) (at :0) Arcen.AIW2.Core.ExternalConstants.LoadDefaultPools () (at :0) Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () (at :0) Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () (at :0) Arcen.AIW2.Core.GameEntityTypeDataTable+c__Iterator0.MoveNext () (at :0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0) at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 9/7/2018 12:24:10 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 12:24:10 AM No resolution change was required. 9/7/2018 12:24:10 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 12:24:10 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 12:24:19 AM Could not find asset bundle 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GlobalBundles/aiwar2goodiebox' at location: 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GlobalBundles/aiwar2goodiebox' or 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AssetBundles_Win/aiwar2goodiebox' 9/7/2018 12:24:19 AM ----------- ArgumentException: The Object you want to instantiate is null. Stack Trace: UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) (at :0) UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) (at :0) UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent) (at :0) Arcen.AIW2.Core.ArcenGameObjectResourcePool.MakeSurePoolHasAtLeast (System.Int32 Count, System.String OverridingName) (at :0) Arcen.AIW2.Core.ArcenGameObjectResourcePool..ctor (Arcen.Universal.ArcenAssetBundlePath Filename, Arcen.AIW2.Core.ArcenGameObjectResourcePool+ParentType Parent, Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData, System.Int32 MakeSurePoolHas, System.String OverridingName) (at :0) Arcen.AIW2.Core.ExternalConstants.LoadDefaultPools () (at :0) Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () (at :0) Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () (at :0) Arcen.AIW2.Core.GameEntityTypeDataTable+c__Iterator0.MoveNext () (at :0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0) at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 9/7/2018 12:24:19 AM ErrorsReportedByEngine: ----------- ArgumentException: The Object you want to instantiate is null. Stack Trace: UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) (at :0) UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) (at :0) UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent) (at :0) Arcen.AIW2.Core.ArcenGameObjectResourcePool.MakeSurePoolHasAtLeast (System.Int32 Count, System.String OverridingName) (at :0) Arcen.AIW2.Core.ArcenGameObjectResourcePool..ctor (Arcen.Universal.ArcenAssetBundlePath Filename, Arcen.AIW2.Core.ArcenGameObjectResourcePool+ParentType Parent, Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData, System.Int32 MakeSurePoolHas, System.String OverridingName) (at :0) Arcen.AIW2.Core.ExternalConstants.LoadDefaultPools () (at :0) Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () (at :0) Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () (at :0) Arcen.AIW2.Core.GameEntityTypeDataTable+c__Iterator0.MoveNext () (at :0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0) at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 9/7/2018 12:29:21 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 12:29:22 AM No resolution change was required. 9/7/2018 12:29:22 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 12:29:22 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 12:29:32 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 12:29:32 AM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 12:29:32 AM 12.0 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.5s) GameEntityTypeDataTable.InitVisualBits (1.6s) SurrogateTableTable (0.3s) 9/7/2018 12:29:32 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 12:31:17 AM Successfully opened host socket 9/7/2018 12:35:00 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'specialFactionContext_11_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 12:35:00 AM Clearing world, so killing thread 'specialFactionContext_12_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 12:35:10 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 12:35:10 AM Successfully opened host socket 9/7/2018 12:36:59 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'specialFactionContext_15_AI' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'specialFactionContext_16_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'specialFactionContext_17_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'specialFactionContext_21_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'specialFactionContext_22_Instigators' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'specialFactionContext_23_Mercenary' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'specialFactionContext_24_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 12:36:59 AM Clearing world, so killing thread 'specialFactionContext_25_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 12:37:00 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 1:57:10 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 1:57:11 AM No resolution change was required. 9/7/2018 1:57:11 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 1:57:11 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 1:57:21 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 1:57:21 AM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 1:57:21 AM 11.8 seconds total load time. SetDirectoriesToBeUsed (1.0s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.4s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 1:57:21 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 1:57:32 AM Successfully opened host socket 9/7/2018 1:57:47 AM No resolution change was required. 9/7/2018 1:57:47 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 1:57:47 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 2:07:02 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:07:02 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 2:07:02 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:07:02 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 2:07:02 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 2:07:02 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 2:07:02 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 2:07:02 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 2:07:02 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 2:07:02 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 2:07:02 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 2:07:02 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 2:07:02 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:07:02 AM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/7/2018 2:07:02 AM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 2:07:03 AM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 2:07:03 AM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 2:07:03 AM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/7/2018 2:07:03 AM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/7/2018 2:07:03 AM Clearing world, so killing thread 'specialFactionContext_11_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 2:07:03 AM Clearing world, so killing thread 'specialFactionContext_12_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 2:07:06 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 2:07:06 AM Successfully opened host socket 9/7/2018 2:13:59 AM MINOR BUG: ship killed is already on Dying list. squad 557 VampireClaw 9/7/2018 2:34:21 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'specialFactionContext_15_AI' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'specialFactionContext_16_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'specialFactionContext_17_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'specialFactionContext_21_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'specialFactionContext_22_Instigators' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'specialFactionContext_23_Mercenary' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'specialFactionContext_24_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 2:34:21 AM Clearing world, so killing thread 'specialFactionContext_25_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 2:34:28 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 2:34:28 AM Successfully opened host socket 9/7/2018 2:37:07 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'specialFactionContext_28_AI' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'specialFactionContext_29_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'specialFactionContext_30_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'specialFactionContext_34_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'specialFactionContext_35_Instigators' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'specialFactionContext_36_Mercenary' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'specialFactionContext_37_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 2:37:07 AM Clearing world, so killing thread 'specialFactionContext_38_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 2:37:11 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 2:37:11 AM Successfully opened host socket 9/7/2018 2:44:47 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'specialFactionContext_41_AI' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'specialFactionContext_42_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'specialFactionContext_43_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'specialFactionContext_47_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'specialFactionContext_48_Instigators' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'specialFactionContext_49_Mercenary' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'specialFactionContext_50_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 2:44:47 AM Clearing world, so killing thread 'specialFactionContext_51_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 2:45:01 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 2:45:01 AM Successfully opened host socket 9/7/2018 2:54:01 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'specialFactionContext_54_AI' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'specialFactionContext_55_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'specialFactionContext_56_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'specialFactionContext_60_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'specialFactionContext_61_Instigators' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'specialFactionContext_62_Mercenary' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'specialFactionContext_63_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 2:54:01 AM Clearing world, so killing thread 'specialFactionContext_64_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 2:54:06 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 2:54:06 AM Generate Map with type Realistic and seed 765189173 9/7/2018 2:54:06 AM World Created, Launching Server 9/7/2018 2:54:07 AM Successfully opened host socket 9/7/2018 2:54:16 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 2:54:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:54:16 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 2:54:16 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:54:16 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 2:54:16 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 2:54:16 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 2:54:16 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 2:54:16 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 2:54:16 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 2:54:16 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 2:54:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 2:54:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:54:16 AM Clearing world, so killing thread 'specialFactionContext_68_AI' in state Background, WaitSleepJoin 9/7/2018 2:54:16 AM Clearing world, so killing thread 'specialFactionContext_69_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 2:54:16 AM Clearing world, so killing thread 'specialFactionContext_70_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 2:54:16 AM Clearing world, so killing thread 'specialFactionContext_74_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 2:54:18 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 2:54:18 AM Generate Map with type Realistic and seed 765189173 9/7/2018 2:54:18 AM World Created, Launching Server 9/7/2018 2:54:18 AM Successfully opened host socket 9/7/2018 2:54:27 AM Generate Map with type Realistic and seed 765189173 9/7/2018 2:54:28 AM Generate Map Complete 9/7/2018 2:55:03 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'specialFactionContext_90_AI' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'specialFactionContext_91_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'specialFactionContext_92_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'specialFactionContext_96_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'specialFactionContext_97_Instigators' in state Background, WaitSleepJoin 9/7/2018 2:55:03 AM Clearing world, so killing thread 'specialFactionContext_98_Mercenary' in state Background, WaitSleepJoin 9/7/2018 2:55:05 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 2:55:05 AM Generate Map with type Realistic and seed 765189173 9/7/2018 2:55:05 AM World Created, Launching Server 9/7/2018 2:55:05 AM Successfully opened host socket 9/7/2018 2:55:31 AM Generate Map with type Realistic and seed 765189173 9/7/2018 2:55:31 AM Generate Map Complete 9/7/2018 2:55:50 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'specialFactionContext_112_AI' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'specialFactionContext_113_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'specialFactionContext_114_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'specialFactionContext_118_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'specialFactionContext_119_Instigators' in state Background, WaitSleepJoin 9/7/2018 2:55:50 AM Clearing world, so killing thread 'specialFactionContext_120_Mercenary' in state Background, WaitSleepJoin 9/7/2018 2:57:32 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 2:57:32 AM Generate Map with type Realistic and seed 765189173 9/7/2018 2:57:32 AM World Created, Launching Server 9/7/2018 2:57:32 AM Successfully opened host socket 9/7/2018 2:57:37 AM Generate Map with type Realistic and seed 759207326 9/7/2018 2:57:37 AM Generate Map Complete 9/7/2018 2:57:37 AM Generate Map with type Realistic and seed 549732018 9/7/2018 2:57:38 AM Generate Map Complete 9/7/2018 2:57:38 AM Generate Map with type Realistic and seed 233066051 9/7/2018 2:57:38 AM Generate Map Complete 9/7/2018 2:57:38 AM Generate Map with type Realistic and seed 599723340 9/7/2018 2:57:38 AM Generate Map Complete 9/7/2018 2:57:39 AM Generate Map with type Realistic and seed 96426037 9/7/2018 2:57:39 AM Generate Map Complete 9/7/2018 2:57:39 AM Generate Map with type Realistic and seed 901163232 9/7/2018 2:57:39 AM Generate Map Complete 9/7/2018 2:57:39 AM Generate Map with type Realistic and seed 173157849 9/7/2018 2:57:39 AM Generate Map Complete 9/7/2018 2:57:40 AM Generate Map with type Realistic and seed 202016895 9/7/2018 2:57:40 AM Generate Map Complete 9/7/2018 2:57:40 AM Generate Map with type Realistic and seed 721921755 9/7/2018 2:57:40 AM Generate Map Complete 9/7/2018 2:57:41 AM Generate Map with type Realistic and seed 721921755 9/7/2018 2:57:41 AM Generate Map Complete 9/7/2018 2:57:57 AM Generate Map with type Realistic and seed 721921755 9/7/2018 2:57:57 AM Generate Map Complete 9/7/2018 2:58:02 AM Generate Map with type Realistic and seed 721921755 9/7/2018 2:58:03 AM Generate Map Complete 9/7/2018 2:58:11 AM Generate Map with type Realistic and seed 721921755 9/7/2018 2:58:11 AM Generate Map Complete 9/7/2018 2:58:21 AM Generate Map with type Realistic and seed 721921755 9/7/2018 2:58:22 AM Generate Map Complete 9/7/2018 2:58:32 AM Generate Map with type Realistic and seed 721921755 9/7/2018 2:58:32 AM Generate Map Complete 9/7/2018 2:58:35 AM Generate Map with type Realistic and seed 721921755 9/7/2018 2:58:36 AM Generate Map Complete 9/7/2018 2:58:42 AM Generate Map with type Realistic and seed 721921755 9/7/2018 2:58:42 AM Generate Map Complete 9/7/2018 2:58:51 AM Generate Map with type Realistic and seed 721921755 9/7/2018 2:58:51 AM Generate Map Complete 9/7/2018 2:58:55 AM Generate Map with type Realistic and seed 721921755 9/7/2018 2:58:56 AM Generate Map Complete 9/7/2018 2:58:58 AM Generate Map with type Realistic and seed 721921755 9/7/2018 2:58:59 AM Generate Map Complete 9/7/2018 2:59:02 AM Generate Map with type Realistic and seed 721921755 9/7/2018 2:59:02 AM Generate Map Complete 9/7/2018 2:59:09 AM Generate Map with type Realistic and seed 721921755 9/7/2018 2:59:09 AM Generate Map Complete 9/7/2018 2:59:34 AM Generate Map with type Realistic and seed 721921755 9/7/2018 2:59:34 AM Generate Map Complete 9/7/2018 3:33:15 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 3:34:04 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 3:34:05 AM No resolution change was required. 9/7/2018 3:34:05 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 3:34:05 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 3:34:15 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 3:34:15 AM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 3:34:15 AM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.8s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 3:34:15 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 3:34:29 AM Successfully opened host socket 9/7/2018 3:34:40 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:34:40 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 3:34:40 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:34:40 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 3:34:40 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 3:34:40 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 3:34:40 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 3:34:40 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 3:34:40 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 3:34:40 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 3:34:40 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 3:34:40 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 3:34:40 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:34:53 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 3:34:53 AM Successfully opened host socket 9/7/2018 3:34:59 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 3:36:02 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 3:36:03 AM No resolution change was required. 9/7/2018 3:36:03 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 3:36:03 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 3:36:13 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 3:36:13 AM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 3:36:13 AM 11.3 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.5s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 3:36:13 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 3:40:19 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 3:40:20 AM No resolution change was required. 9/7/2018 3:40:20 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 3:40:20 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 3:40:30 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 3:40:30 AM Game Version: 0.766 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 3:40:30 AM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 3:40:30 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 3:48:47 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 3:48:48 AM No resolution change was required. 9/7/2018 3:48:48 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 3:48:48 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 3:48:58 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 3:48:58 AM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 3:48:58 AM 11.6 seconds total load time. SetDirectoriesToBeUsed (0.8s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.5s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 3:48:58 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 3:49:12 AM Successfully opened host socket 9/7/2018 3:51:31 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/7/2018 3:51:31 AM Clearing world, so killing thread 'specialFactionContext_11_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 3:51:37 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 3:51:37 AM Successfully opened host socket 9/7/2018 3:53:44 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'specialFactionContext_14_AI' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'specialFactionContext_15_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'specialFactionContext_16_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'specialFactionContext_20_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'specialFactionContext_21_Instigators' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'specialFactionContext_22_Mercenary' in state Background, WaitSleepJoin 9/7/2018 3:53:44 AM Clearing world, so killing thread 'specialFactionContext_23_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 3:53:53 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 3:53:53 AM Successfully opened host socket 9/7/2018 3:55:17 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'specialFactionContext_26_AI' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'specialFactionContext_27_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'specialFactionContext_28_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'specialFactionContext_32_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'specialFactionContext_33_Instigators' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'specialFactionContext_34_Mercenary' in state Background, WaitSleepJoin 9/7/2018 3:55:17 AM Clearing world, so killing thread 'specialFactionContext_35_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 3:55:31 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 3:55:31 AM Successfully opened host socket 9/7/2018 3:56:21 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'specialFactionContext_38_AI' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'specialFactionContext_39_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'specialFactionContext_40_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'specialFactionContext_44_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'specialFactionContext_45_Instigators' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'specialFactionContext_46_Mercenary' in state Background, WaitSleepJoin 9/7/2018 3:56:21 AM Clearing world, so killing thread 'specialFactionContext_47_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 3:56:24 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 3:56:24 AM Generate Map with type Realistic and seed 721921755 9/7/2018 3:56:24 AM World Created, Launching Server 9/7/2018 3:56:24 AM Successfully opened host socket 9/7/2018 3:56:25 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 3:56:26 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 3:56:26 AM Generate Map with type Realistic and seed 721921755 9/7/2018 3:56:26 AM World Created, Launching Server 9/7/2018 3:56:26 AM Successfully opened host socket 9/7/2018 3:56:38 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 3:56:38 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:56:38 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 3:56:38 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:56:38 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 3:56:38 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 3:56:38 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 3:56:38 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 3:56:38 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 3:56:38 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 3:56:38 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 3:56:38 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 3:56:38 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:56:38 AM Clearing world, so killing thread 'specialFactionContext_62_AI' in state Background, WaitSleepJoin 9/7/2018 3:56:38 AM Clearing world, so killing thread 'specialFactionContext_63_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 3:56:38 AM Clearing world, so killing thread 'specialFactionContext_64_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 3:56:38 AM Clearing world, so killing thread 'specialFactionContext_68_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 3:56:43 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 3:56:43 AM Generate Map with type Realistic and seed 721921755 9/7/2018 3:56:43 AM World Created, Launching Server 9/7/2018 3:56:43 AM Successfully opened host socket 9/7/2018 3:56:59 AM Generate Map with type Realistic and seed 721921755 9/7/2018 3:56:59 AM Generate Map Complete 9/7/2018 3:57:04 AM Generate Map with type Realistic and seed 721921755 9/7/2018 3:57:04 AM Generate Map Complete 9/7/2018 3:57:06 AM Generate Map with type Realistic and seed 721921755 9/7/2018 3:57:07 AM Generate Map Complete 9/7/2018 3:57:09 AM Generate Map with type Realistic and seed 721921755 9/7/2018 3:57:09 AM Generate Map Complete 9/7/2018 4:00:50 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'specialFactionContext_117_AI' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'specialFactionContext_118_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'specialFactionContext_119_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'specialFactionContext_123_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'specialFactionContext_124_Instigators' in state Background, WaitSleepJoin 9/7/2018 4:00:50 AM Clearing world, so killing thread 'specialFactionContext_125_Mercenary' in state Background, WaitSleepJoin 9/7/2018 4:06:10 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:06:10 AM Successfully opened host socket 9/7/2018 4:06:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:06:16 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:06:16 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:06:16 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:06:16 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:06:16 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:06:16 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:06:16 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:06:16 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:06:16 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:06:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:06:16 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:06:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:06:25 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:06:25 AM Successfully opened host socket 9/7/2018 4:08:47 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'specialFactionContext_139_AI' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'specialFactionContext_140_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'specialFactionContext_141_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'specialFactionContext_145_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'specialFactionContext_146_Instigators' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'specialFactionContext_147_Mercenary' in state Background, WaitSleepJoin 9/7/2018 4:08:47 AM Clearing world, so killing thread 'specialFactionContext_148_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:09:13 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:09:14 AM Successfully opened host socket 9/7/2018 4:10:43 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'specialFactionContext_151_AI' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'specialFactionContext_152_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'specialFactionContext_153_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'specialFactionContext_157_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'specialFactionContext_158_Instigators' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'specialFactionContext_159_Mercenary' in state Background, WaitSleepJoin 9/7/2018 4:10:43 AM Clearing world, so killing thread 'specialFactionContext_160_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:12:40 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:12:40 AM Generate Map with type Realistic and seed 721921755 9/7/2018 4:12:40 AM World Created, Launching Server 9/7/2018 4:12:40 AM Successfully opened host socket 9/7/2018 4:13:07 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:13:13 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:13:13 AM Successfully opened host socket 9/7/2018 4:14:33 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'specialFactionContext_174_AI' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'specialFactionContext_175_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'specialFactionContext_176_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'specialFactionContext_180_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'specialFactionContext_181_Instigators' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'specialFactionContext_182_Mercenary' in state Background, WaitSleepJoin 9/7/2018 4:14:33 AM Clearing world, so killing thread 'specialFactionContext_183_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:19:39 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:20:17 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 4:20:18 AM No resolution change was required. 9/7/2018 4:20:18 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 4:20:18 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 4:20:28 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 4:20:28 AM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 4:20:28 AM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 4:20:28 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 4:20:33 AM Generate Map with type Realistic and seed 721921755 9/7/2018 4:20:33 AM World Created, Launching Server 9/7/2018 4:20:34 AM Successfully opened host socket 9/7/2018 4:21:08 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:21:08 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:21:08 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:21:08 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:21:08 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:21:08 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:21:08 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:21:09 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:21:09 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:21:09 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:21:09 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:21:09 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:21:09 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:21:09 AM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 9/7/2018 4:21:09 AM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 4:21:09 AM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 4:21:09 AM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:21:09 AM Clearing world, so killing thread 'specialFactionContext_10_Instigators' in state Background, WaitSleepJoin 9/7/2018 4:21:09 AM Clearing world, so killing thread 'specialFactionContext_11_Mercenary' in state Background, WaitSleepJoin 9/7/2018 4:21:10 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:21:10 AM Generate Map with type Realistic and seed 721921755 9/7/2018 4:21:10 AM World Created, Launching Server 9/7/2018 4:21:11 AM Successfully opened host socket 9/7/2018 4:21:13 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:21:28 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:21:28 AM Successfully opened host socket 9/7/2018 4:23:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'specialFactionContext_24_AI' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'specialFactionContext_25_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'specialFactionContext_26_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'specialFactionContext_30_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'specialFactionContext_31_Instigators' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'specialFactionContext_32_Mercenary' in state Background, WaitSleepJoin 9/7/2018 4:23:16 AM Clearing world, so killing thread 'specialFactionContext_33_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:25:53 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 9:49:59 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 9:49:59 AM No resolution change was required. 9/7/2018 9:49:59 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 9:49:59 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 9:50:12 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 9:50:12 AM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 9:50:12 AM 14.0 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.6s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.3s) 9/7/2018 9:50:12 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 9:50:31 AM Generate Map with type Realistic and seed 721921755 9/7/2018 9:50:31 AM World Created, Launching Server 9/7/2018 9:50:32 AM Successfully opened host socket 9/7/2018 9:55:31 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'specialFactionContext_10_Instigators' in state Background, WaitSleepJoin 9/7/2018 9:55:31 AM Clearing world, so killing thread 'specialFactionContext_11_Mercenary' in state Background, WaitSleepJoin 9/7/2018 9:55:36 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 9:55:37 AM Successfully opened host socket 9/7/2018 9:56:26 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'specialFactionContext_13_AI' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'specialFactionContext_14_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'specialFactionContext_15_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'specialFactionContext_19_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'specialFactionContext_20_Instigators' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'specialFactionContext_21_Mercenary' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'specialFactionContext_22_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 9:56:26 AM Clearing world, so killing thread 'specialFactionContext_23_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 9:56:48 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 9:58:14 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 9:58:15 AM No resolution change was required. 9/7/2018 9:58:15 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 9:58:15 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 9:58:25 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 9:58:25 AM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 9:58:25 AM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 9:58:25 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 9:59:05 AM Successfully opened host socket 9/7/2018 9:59:13 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 9:59:13 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 9:59:13 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 9:59:13 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 9:59:13 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 9:59:13 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 9:59:13 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 9:59:13 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 9:59:13 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 9:59:13 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 9:59:13 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 9:59:13 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 9:59:13 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 9:59:17 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 9:59:17 AM Generate Map with type Realistic and seed 721921755 9/7/2018 9:59:17 AM World Created, Launching Server 9/7/2018 9:59:17 AM Successfully opened host socket 9/7/2018 9:59:19 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 9:59:23 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 9:59:23 AM Successfully opened host socket 9/7/2018 10:00:11 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'specialFactionContext_26_AI' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'specialFactionContext_27_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'specialFactionContext_28_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'specialFactionContext_32_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'specialFactionContext_33_Instigators' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'specialFactionContext_34_Mercenary' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'specialFactionContext_35_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 10:00:11 AM Clearing world, so killing thread 'specialFactionContext_36_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 10:00:26 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 10:00:26 AM Successfully opened host socket 9/7/2018 10:03:08 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'specialFactionContext_39_AI' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'specialFactionContext_40_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'specialFactionContext_41_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'specialFactionContext_45_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'specialFactionContext_46_Instigators' in state Background, WaitSleepJoin 9/7/2018 10:03:08 AM Clearing world, so killing thread 'specialFactionContext_47_Mercenary' in state Background, WaitSleepJoin 9/7/2018 10:03:12 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 10:03:13 AM Successfully opened host socket 9/7/2018 10:05:10 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:05:10 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 10:05:10 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:05:10 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 10:05:10 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 10:05:10 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 10:05:10 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 10:05:10 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 10:05:10 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 10:05:10 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 10:05:10 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 10:05:10 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 10:05:10 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:05:10 AM Clearing world, so killing thread 'specialFactionContext_50_AI' in state Background, WaitSleepJoin 9/7/2018 10:05:10 AM Clearing world, so killing thread 'specialFactionContext_51_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 10:05:10 AM Clearing world, so killing thread 'specialFactionContext_52_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 10:05:10 AM Clearing world, so killing thread 'specialFactionContext_56_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 10:05:10 AM Clearing world, so killing thread 'specialFactionContext_57_Instigators' in state Background, WaitSleepJoin 9/7/2018 10:05:11 AM Clearing world, so killing thread 'specialFactionContext_58_Mercenary' in state Background, WaitSleepJoin 9/7/2018 10:05:20 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 10:05:20 AM Successfully opened host socket 9/7/2018 10:06:30 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'specialFactionContext_61_AI' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'specialFactionContext_62_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'specialFactionContext_63_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'specialFactionContext_67_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'specialFactionContext_68_Instigators' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'specialFactionContext_69_Mercenary' in state Background, WaitSleepJoin 9/7/2018 10:06:30 AM Clearing world, so killing thread 'specialFactionContext_70_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 10:07:32 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 10:07:32 AM Successfully opened host socket 9/7/2018 10:07:43 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:07:43 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 10:07:43 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:07:43 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 10:07:43 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 10:07:43 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 10:07:43 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 10:07:43 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 10:07:43 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 10:07:43 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 10:07:43 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 10:07:43 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 10:07:43 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:07:48 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 10:07:48 AM Successfully opened host socket 9/7/2018 10:12:43 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'specialFactionContext_84_AI' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'specialFactionContext_85_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'specialFactionContext_86_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'specialFactionContext_90_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'specialFactionContext_91_Instigators' in state Background, WaitSleepJoin 9/7/2018 10:12:43 AM Clearing world, so killing thread 'specialFactionContext_92_Mercenary' in state Background, WaitSleepJoin 9/7/2018 10:14:34 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 10:14:34 AM Successfully opened host socket 9/7/2018 10:14:37 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:14:37 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 10:14:38 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:14:38 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 10:14:38 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 10:14:38 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 10:14:38 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 10:14:38 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 10:14:38 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 10:14:38 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 10:14:38 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 10:14:38 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 10:14:38 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:14:43 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 10:14:43 AM Successfully opened host socket 9/7/2018 10:24:20 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'specialFactionContext_106_AI' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'specialFactionContext_107_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'specialFactionContext_108_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'specialFactionContext_112_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'specialFactionContext_113_Instigators' in state Background, WaitSleepJoin 9/7/2018 10:24:20 AM Clearing world, so killing thread 'specialFactionContext_114_Mercenary' in state Background, WaitSleepJoin 9/7/2018 10:24:26 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 10:24:26 AM Successfully opened host socket 9/7/2018 10:44:39 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'specialFactionContext_117_AI' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'specialFactionContext_118_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'specialFactionContext_119_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'specialFactionContext_123_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'specialFactionContext_124_Instigators' in state Background, WaitSleepJoin 9/7/2018 10:44:39 AM Clearing world, so killing thread 'specialFactionContext_125_Mercenary' in state Background, WaitSleepJoin 9/7/2018 10:44:51 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 10:44:51 AM Successfully opened host socket 9/7/2018 10:45:02 AM No resolution change was required. 9/7/2018 10:45:02 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 10:45:02 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 10:45:35 AM No resolution change was required. 9/7/2018 10:45:35 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 10:45:35 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 10:45:37 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 11:36:12 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 11:36:12 AM No resolution change was required. 9/7/2018 11:36:12 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 11:36:12 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 11:36:22 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 11:36:22 AM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 11:36:22 AM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.4s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 11:36:23 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 11:36:38 AM Successfully opened host socket 9/7/2018 11:37:20 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 3:02:12 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 3:02:13 PM No resolution change was required. 9/7/2018 3:02:13 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 3:02:13 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 3:02:22 PM ----------- Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! Stack Trace: Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) (at :0) Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) (at :0) Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) (at :0) Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () (at <6797a987fa9e4ed9accbc03529a23bd4>:0) Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () (at <6797a987fa9e4ed9accbc03529a23bd4>:0) Arcen.AIW2.Core.GameEntityTypeDataTable+c__Iterator0.MoveNext () (at <6797a987fa9e4ed9accbc03529a23bd4>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0) at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 9/7/2018 3:02:22 PM ErrorsReportedByEngine: ----------- Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! Stack Trace: Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) (at :0) Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) (at :0) Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) (at :0) Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () (at <6797a987fa9e4ed9accbc03529a23bd4>:0) Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () (at <6797a987fa9e4ed9accbc03529a23bd4>:0) Arcen.AIW2.Core.GameEntityTypeDataTable+c__Iterator0.MoveNext () (at <6797a987fa9e4ed9accbc03529a23bd4>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0) at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 9/7/2018 3:02:38 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 3:02:39 PM No resolution change was required. 9/7/2018 3:02:39 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 3:02:39 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 3:02:49 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 3:02:49 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 3:02:49 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (0.4s) Calculate FInt Sqrt Arrays (0.6s) Language.Initialize (0.3s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 3:02:49 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 3:07:15 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 3:07:16 PM No resolution change was required. 9/7/2018 3:07:16 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 3:07:16 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 3:07:23 PM Could not find asset bundle 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GlobalBundles/aiw2_effects' at location: 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GlobalBundles/aiw2_effects' or 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AssetBundles_Win/aiw2_effects' 9/7/2018 3:07:23 PM Could not load YouLoseObject for ExternalVisualConstants definition from resources path: 'assets/effects/youlosedisplay.prefab' in bundle 'aiw2_effects' 9/7/2018 3:07:26 PM ArcenAssetBundleCache.InstantiatedObjects: 613 9/7/2018 3:07:26 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 3:07:26 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (0.3s) Calculate FInt Sqrt Arrays (0.4s) Language.Initialize (0.6s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 3:07:26 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 3:07:26 PM ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () (at <123f4b05d67d4c96aa1623eb172585de>:0) ArcenMainGameVisuals.Update () (at :0) at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 9/7/2018 3:07:26 PM ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () (at <123f4b05d67d4c96aa1623eb172585de>:0) ArcenMainGameVisuals.Update () (at :0) at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 9/7/2018 3:12:26 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 3:12:27 PM No resolution change was required. 9/7/2018 3:12:27 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 3:12:27 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 3:12:37 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 3:12:37 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 3:12:37 PM 11.7 seconds total load time. SetDirectoriesToBeUsed (0.8s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.4s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 3:12:37 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 3:22:24 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 3:22:25 PM No resolution change was required. 9/7/2018 3:22:25 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 3:22:25 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 3:22:34 PM Failed to load GameObject 'Assets/VisualShotsAndLines/Shots/SimpleBulletsBySpeed/fireball.prefab' from bundle 'aiwar2goodiebox' 9/7/2018 3:22:35 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 3:22:35 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 3:22:35 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (0.3s) Calculate FInt Sqrt Arrays (0.5s) Language.Initialize (0.5s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 3:22:35 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 3:22:40 PM Generate Map with type Realistic and seed 721921755 9/7/2018 3:22:40 PM World Created, Launching Server 9/7/2018 3:22:40 PM Successfully opened host socket 9/7/2018 3:22:50 PM Generate Map with type Realistic and seed 721921755 9/7/2018 3:22:50 PM Generate Map Complete 9/7/2018 3:23:02 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'specialFactionContext_14_AI' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'specialFactionContext_15_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'specialFactionContext_16_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'specialFactionContext_20_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'specialFactionContext_21_Instigators' in state Background, WaitSleepJoin 9/7/2018 3:23:02 PM Clearing world, so killing thread 'specialFactionContext_22_Mercenary' in state Background, WaitSleepJoin 9/7/2018 3:23:06 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 3:23:06 PM Generate Map with type Realistic and seed 721921755 9/7/2018 3:23:06 PM World Created, Launching Server 9/7/2018 3:23:06 PM Successfully opened host socket 9/7/2018 3:23:18 PM Generate Map with type Realistic and seed 721921755 9/7/2018 3:23:18 PM Generate Map Complete 9/7/2018 3:24:26 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 3:25:31 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 3:25:32 PM No resolution change was required. 9/7/2018 3:25:32 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 3:25:32 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 3:25:42 PM Failed to load GameObject 'Assets/VisualShotsAndLines/Shots/SimpleBulletsBySpeed/fireball.prefab' from bundle 'aiwar2goodiebox' 9/7/2018 3:25:42 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 3:25:42 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 3:25:42 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (0.3s) Calculate FInt Sqrt Arrays (0.4s) Language.Initialize (0.6s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 3:25:42 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 3:25:45 PM Generate Map with type Realistic and seed 721921755 9/7/2018 3:25:45 PM World Created, Launching Server 9/7/2018 3:25:45 PM Successfully opened host socket 9/7/2018 3:26:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 3:29:30 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 3:29:30 PM No resolution change was required. 9/7/2018 3:29:30 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 3:29:30 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 3:29:40 PM Failed to load GameObject 'assets/VisualShotsAndLines/Shots/SimpleBulletsBySpeed/fireball.prefab' from bundle 'aiwar2goodiebox' 9/7/2018 3:29:40 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 3:29:40 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 3:29:40 PM 10.5 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 3:29:40 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 3:29:49 PM Generate Map with type Realistic and seed 721921755 9/7/2018 3:29:49 PM World Created, Launching Server 9/7/2018 3:29:49 PM Successfully opened host socket 9/7/2018 3:29:57 PM Generate Map with type Realistic and seed 721921755 9/7/2018 3:29:57 PM Generate Map Complete 9/7/2018 3:30:52 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 3:34:25 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 3:34:26 PM No resolution change was required. 9/7/2018 3:34:26 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 3:34:26 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 3:34:35 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 3:34:36 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 3:34:36 PM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.4s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 3:34:36 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 3:34:40 PM Generate Map with type Realistic and seed 721921755 9/7/2018 3:34:40 PM World Created, Launching Server 9/7/2018 3:34:41 PM Successfully opened host socket 9/7/2018 3:35:58 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 3:36:48 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 3:36:49 PM No resolution change was required. 9/7/2018 3:36:49 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 3:36:49 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 3:37:01 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 3:37:01 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 3:37:01 PM 14.0 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.6s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.3s) 9/7/2018 3:37:01 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 3:37:05 PM Generate Map with type Realistic and seed 721921755 9/7/2018 3:37:05 PM World Created, Launching Server 9/7/2018 3:37:05 PM Successfully opened host socket 9/7/2018 3:38:04 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'specialFactionContext_10_Instigators' in state Background, WaitSleepJoin 9/7/2018 3:38:04 PM Clearing world, so killing thread 'specialFactionContext_11_Mercenary' in state Background, WaitSleepJoin 9/7/2018 3:38:10 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 3:38:10 PM Generate Map with type Realistic and seed 721921755 9/7/2018 3:38:10 PM World Created, Launching Server 9/7/2018 3:38:10 PM Successfully opened host socket 9/7/2018 3:38:28 PM Generate Map with type Realistic and seed 721921755 9/7/2018 3:38:28 PM Generate Map Complete 9/7/2018 3:40:14 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'specialFactionContext_25_AI' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'specialFactionContext_26_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'specialFactionContext_27_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'specialFactionContext_31_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'specialFactionContext_32_Instigators' in state Background, WaitSleepJoin 9/7/2018 3:40:14 PM Clearing world, so killing thread 'specialFactionContext_33_Mercenary' in state Background, WaitSleepJoin 9/7/2018 3:40:15 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 3:45:09 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 3:45:10 PM No resolution change was required. 9/7/2018 3:45:10 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 3:45:10 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 3:45:20 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 3:45:20 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 3:45:20 PM 11.9 seconds total load time. SetDirectoriesToBeUsed (0.8s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.5s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.5s) SurrogateTableTable (0.3s) 9/7/2018 3:45:20 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 3:46:12 PM Generate Map with type Realistic and seed 721921755 9/7/2018 3:46:12 PM World Created, Launching Server 9/7/2018 3:46:12 PM Successfully opened host socket 9/7/2018 3:46:14 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 3:46:15 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:38:07 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 4:38:08 PM No resolution change was required. 9/7/2018 4:38:08 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 4:38:08 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 4:38:20 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 4:38:21 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 4:38:21 PM 14.1 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.3s) 9/7/2018 4:38:21 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 4:38:54 PM Successfully opened host socket 9/7/2018 4:41:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'specialFactionContext_11_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 4:41:23 PM Clearing world, so killing thread 'specialFactionContext_12_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:41:37 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:41:38 PM Successfully opened host socket 9/7/2018 4:42:34 PM BUG: ship killed is not part of target squad. squad 2204 Raider shipid 14985 in squad Raider 2190 9/7/2018 4:42:47 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'specialFactionContext_15_AI' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'specialFactionContext_16_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'specialFactionContext_17_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'specialFactionContext_21_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'specialFactionContext_22_Instigators' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'specialFactionContext_23_Mercenary' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'specialFactionContext_24_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 4:42:47 PM Clearing world, so killing thread 'specialFactionContext_25_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:42:54 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:42:54 PM Successfully opened host socket 9/7/2018 4:43:19 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'specialFactionContext_28_AI' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'specialFactionContext_29_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'specialFactionContext_30_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'specialFactionContext_34_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'specialFactionContext_35_Instigators' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'specialFactionContext_36_Mercenary' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'specialFactionContext_37_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 4:43:19 PM Clearing world, so killing thread 'specialFactionContext_38_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:43:25 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:43:25 PM Successfully opened host socket 9/7/2018 4:43:42 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:43:42 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:43:42 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:43:42 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:43:42 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:43:42 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:43:42 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:43:42 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:43:42 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:43:42 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:43:42 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:43:42 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:43:42 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:43:47 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:43:47 PM Successfully opened host socket 9/7/2018 4:43:52 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:43:52 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:43:52 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:43:52 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:43:52 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:43:52 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:43:52 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:43:52 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:43:52 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:43:52 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:43:52 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:43:52 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:43:52 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:47:45 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:47:45 PM Successfully opened host socket 9/7/2018 4:48:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:48:27 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:48:27 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:48:27 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:48:27 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:48:27 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:48:27 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:48:27 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:48:28 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:48:28 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:48:28 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:48:28 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:48:28 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:48:28 PM Clearing world, so killing thread 'specialFactionContext_67_AI' in state Background, WaitSleepJoin 9/7/2018 4:48:28 PM Clearing world, so killing thread 'specialFactionContext_68_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 4:48:28 PM Clearing world, so killing thread 'specialFactionContext_69_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 4:48:28 PM Clearing world, so killing thread 'specialFactionContext_73_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:48:28 PM Clearing world, so killing thread 'specialFactionContext_74_Instigators' in state Background, WaitSleepJoin 9/7/2018 4:48:28 PM Clearing world, so killing thread 'specialFactionContext_75_Mercenary' in state Background, WaitSleepJoin 9/7/2018 4:48:28 PM Clearing world, so killing thread 'specialFactionContext_76_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 4:48:28 PM Clearing world, so killing thread 'specialFactionContext_77_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:48:34 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:48:34 PM Successfully opened host socket 9/7/2018 4:49:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:49:40 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:49:40 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:49:40 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:49:40 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:49:40 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:49:40 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:49:40 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:49:40 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:49:40 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:49:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:49:40 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:49:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:49:40 PM Clearing world, so killing thread 'specialFactionContext_80_AI' in state Background, WaitSleepJoin 9/7/2018 4:49:40 PM Clearing world, so killing thread 'specialFactionContext_81_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 4:49:40 PM Clearing world, so killing thread 'specialFactionContext_82_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 4:49:40 PM Clearing world, so killing thread 'specialFactionContext_86_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:49:41 PM Clearing world, so killing thread 'specialFactionContext_87_Instigators' in state Background, WaitSleepJoin 9/7/2018 4:49:41 PM Clearing world, so killing thread 'specialFactionContext_88_Mercenary' in state Background, WaitSleepJoin 9/7/2018 4:49:41 PM Clearing world, so killing thread 'specialFactionContext_89_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 4:49:41 PM Clearing world, so killing thread 'specialFactionContext_90_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:49:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:49:46 PM Successfully opened host socket 9/7/2018 4:49:59 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'specialFactionContext_93_AI' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'specialFactionContext_94_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'specialFactionContext_95_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'specialFactionContext_99_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'specialFactionContext_100_Instigators' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'specialFactionContext_101_Mercenary' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'specialFactionContext_102_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 4:49:59 PM Clearing world, so killing thread 'specialFactionContext_103_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:50:05 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:50:05 PM Successfully opened host socket 9/7/2018 4:50:25 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'specialFactionContext_106_AI' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'specialFactionContext_107_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'specialFactionContext_108_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'specialFactionContext_112_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'specialFactionContext_113_Instigators' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'specialFactionContext_114_Mercenary' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'specialFactionContext_115_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 4:50:25 PM Clearing world, so killing thread 'specialFactionContext_116_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:50:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:50:38 PM Successfully opened host socket 9/7/2018 4:50:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:50:41 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:50:41 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:50:41 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:50:41 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:50:41 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:50:41 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:50:41 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:50:41 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:50:41 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:50:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:50:41 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:50:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:54:00 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 4:54:00 PM Successfully opened host socket 9/7/2018 4:55:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'specialFactionContext_132_AI' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'specialFactionContext_133_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'specialFactionContext_134_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'specialFactionContext_138_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'specialFactionContext_139_Instigators' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'specialFactionContext_140_Mercenary' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'specialFactionContext_141_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 4:55:16 PM Clearing world, so killing thread 'specialFactionContext_142_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 5:00:05 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 5:36:52 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 5:36:52 PM No resolution change was required. 9/7/2018 5:36:52 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 5:36:52 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 5:37:02 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 5:37:02 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 5:37:02 PM 11.5 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 5:37:03 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 5:39:37 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 5:39:38 PM No resolution change was required. 9/7/2018 5:39:38 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 5:39:38 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 5:39:48 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 5:39:48 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 5:39:48 PM 11.5 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 5:39:48 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 5:39:55 PM Successfully opened host socket 9/7/2018 5:40:00 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 5:40:00 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 5:40:00 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 5:40:00 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 5:40:00 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 5:40:00 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 5:40:00 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 5:40:00 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 5:40:00 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 5:40:00 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 5:40:00 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 5:40:00 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 5:40:00 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 5:40:04 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 5:40:04 PM Successfully opened host socket 9/7/2018 5:40:49 PM BUG: ship killed is not part of target squad. squad 740 Raider shipid 5034 in squad Raider 665 9/7/2018 5:41:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'specialFactionContext_15_AI' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'specialFactionContext_16_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'specialFactionContext_17_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'specialFactionContext_21_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'specialFactionContext_22_Instigators' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'specialFactionContext_23_Mercenary' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'specialFactionContext_24_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 5:41:33 PM Clearing world, so killing thread 'specialFactionContext_25_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 5:41:58 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 5:42:24 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 5:42:25 PM No resolution change was required. 9/7/2018 5:42:25 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 5:42:25 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 5:42:35 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 5:42:35 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 5:42:35 PM 11.5 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.5s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 5:42:35 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 5:43:09 PM Successfully opened host socket 9/7/2018 5:43:53 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 5:46:56 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 5:46:57 PM No resolution change was required. 9/7/2018 5:46:57 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 5:46:57 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 5:47:07 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 5:47:07 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 5:47:07 PM 11.3 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (0.6s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 5:47:07 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 5:47:42 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 5:47:43 PM No resolution change was required. 9/7/2018 5:47:43 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 5:47:43 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 5:47:53 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 5:47:53 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 5:47:53 PM 11.2 seconds total load time. SetDirectoriesToBeUsed (0.3s) Calculate FInt Sqrt Arrays (0.6s) Language.Initialize (0.3s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.3s) 9/7/2018 5:47:53 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 5:48:16 PM Successfully opened host socket 9/7/2018 5:50:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'specialFactionContext_11_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 5:50:45 PM Clearing world, so killing thread 'specialFactionContext_12_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 5:53:09 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 5:53:09 PM Successfully opened host socket 9/7/2018 5:54:22 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 5:54:22 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 5:54:22 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 5:54:22 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 5:54:22 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 5:54:22 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 5:54:22 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 5:54:22 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 5:54:22 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 5:54:22 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 5:54:22 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 5:54:22 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 5:54:22 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 5:54:22 PM Clearing world, so killing thread 'specialFactionContext_15_AI' in state Background, WaitSleepJoin 9/7/2018 5:54:22 PM Clearing world, so killing thread 'specialFactionContext_16_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 5:54:22 PM Clearing world, so killing thread 'specialFactionContext_17_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 5:54:22 PM Clearing world, so killing thread 'specialFactionContext_21_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 5:54:22 PM Clearing world, so killing thread 'specialFactionContext_22_Instigators' in state Background, WaitSleepJoin 9/7/2018 5:54:23 PM Clearing world, so killing thread 'specialFactionContext_23_Mercenary' in state Background, WaitSleepJoin 9/7/2018 5:54:23 PM Clearing world, so killing thread 'specialFactionContext_24_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 5:54:23 PM Clearing world, so killing thread 'specialFactionContext_25_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 5:56:27 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 5:56:27 PM Successfully opened host socket 9/7/2018 5:59:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'specialFactionContext_28_AI' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'specialFactionContext_29_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'specialFactionContext_30_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'specialFactionContext_34_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'specialFactionContext_35_Instigators' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'specialFactionContext_36_Mercenary' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'specialFactionContext_37_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 5:59:07 PM Clearing world, so killing thread 'specialFactionContext_38_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 5:59:09 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 5:59:09 PM Generate Map with type Realistic and seed 721921755 9/7/2018 5:59:09 PM World Created, Launching Server 9/7/2018 5:59:09 PM Successfully opened host socket 9/7/2018 5:59:11 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 5:59:19 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 5:59:19 PM Successfully opened host socket 9/7/2018 6:01:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'specialFactionContext_52_AI' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'specialFactionContext_53_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'specialFactionContext_54_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'specialFactionContext_58_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'specialFactionContext_59_Instigators' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM Clearing world, so killing thread 'specialFactionContext_60_Mercenary' in state Background, WaitSleepJoin 9/7/2018 6:01:45 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 7:51:45 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 7:51:46 PM No resolution change was required. 9/7/2018 7:51:46 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 7:51:46 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 7:51:55 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 7:51:56 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 7:51:56 PM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 7:51:56 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 7:52:06 PM Successfully opened host socket 9/7/2018 7:56:39 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'specialFactionContext_11_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 7:56:39 PM Clearing world, so killing thread 'specialFactionContext_12_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 7:56:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 7:56:46 PM Successfully opened host socket 9/7/2018 8:27:15 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 8:27:16 PM No resolution change was required. 9/7/2018 8:27:16 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 8:27:16 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 8:27:28 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 8:27:28 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 8:27:28 PM 14.0 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.6s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.3s) 9/7/2018 8:27:28 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 8:27:56 PM Generate Map with type Realistic and seed 721921755 9/7/2018 8:27:56 PM World Created, Launching Server 9/7/2018 8:27:57 PM Successfully opened host socket 9/7/2018 8:28:12 PM Generate Map with type Realistic and seed 721921755 9/7/2018 8:28:12 PM Generate Map Complete 9/7/2018 8:28:16 PM Generate Map with type Realistic and seed 721921755 9/7/2018 8:28:17 PM Generate Map Complete 9/7/2018 8:28:43 PM Generate Map with type Realistic and seed 721921755 9/7/2018 8:28:43 PM Generate Map Complete 9/7/2018 8:29:03 PM Generate Map with type Realistic and seed 721921755 9/7/2018 8:29:04 PM Generate Map Complete 9/7/2018 8:29:32 PM Generate Map with type Realistic and seed 721921755 9/7/2018 8:29:32 PM Generate Map Complete 9/7/2018 8:29:37 PM Generate Map with type Realistic and seed 721921755 9/7/2018 8:29:38 PM Generate Map Complete 9/7/2018 8:29:41 PM Generate Map with type Realistic and seed 721921755 9/7/2018 8:29:41 PM Generate Map Complete 9/7/2018 8:29:48 PM Generate Map with type Realistic and seed 721921755 9/7/2018 8:29:49 PM Generate Map Complete 9/7/2018 8:29:55 PM Generate Map with type Realistic and seed 721921755 9/7/2018 8:29:55 PM Generate Map Complete 9/7/2018 8:30:00 PM Generate Map with type Realistic and seed 721921755 9/7/2018 8:30:00 PM Generate Map Complete 9/7/2018 8:30:10 PM Generate Map with type Realistic and seed 721921755 9/7/2018 8:30:11 PM Generate Map Complete 9/7/2018 8:30:19 PM Generate Map with type Realistic and seed 721921755 9/7/2018 8:30:19 PM Generate Map Complete 9/7/2018 8:30:22 PM Generate Map with type Realistic and seed 721921755 9/7/2018 8:30:23 PM Generate Map Complete 9/7/2018 8:34:15 PM No resolution change was required. 9/7/2018 8:34:15 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 8:34:15 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 8:35:44 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'specialFactionContext_147_AI' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'specialFactionContext_148_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'specialFactionContext_149_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'specialFactionContext_153_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'specialFactionContext_154_Instigators' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'specialFactionContext_155_Mercenary' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'specialFactionContext_156_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 8:35:44 PM Clearing world, so killing thread 'specialFactionContext_157_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 8:35:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 9:32:10 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 9:32:11 PM No resolution change was required. 9/7/2018 9:32:11 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 9:32:11 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 9:32:21 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 9:32:21 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 9:32:21 PM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 9:32:21 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 9:32:36 PM Successfully opened host socket 9/7/2018 10:02:00 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'specialFactionContext_11_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 10:02:00 PM Clearing world, so killing thread 'specialFactionContext_12_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 10:02:03 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 10:02:03 PM Generate Map with type Realistic and seed 721921755 9/7/2018 10:02:03 PM World Created, Launching Server 9/7/2018 10:02:03 PM Successfully opened host socket 9/7/2018 10:03:47 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 10:04:22 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 10:04:23 PM No resolution change was required. 9/7/2018 10:04:23 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 10:04:23 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 10:04:33 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 10:04:33 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 10:04:33 PM 11.6 seconds total load time. SetDirectoriesToBeUsed (1.0s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.5s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 10:04:33 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 10:04:44 PM Successfully opened host socket 9/7/2018 10:08:18 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 10:09:34 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 10:09:35 PM No resolution change was required. 9/7/2018 10:09:35 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 10:09:35 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 10:09:47 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 10:09:47 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 10:09:47 PM 13.9 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (6.6s) ExternalIconDictionaryTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.3s) 9/7/2018 10:09:47 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 10:09:54 PM Successfully opened host socket 9/7/2018 10:10:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'specialFactionContext_11_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 10:10:43 PM Clearing world, so killing thread 'specialFactionContext_12_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 10:11:06 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 10:11:06 PM Generate Map with type Realistic and seed 721921755 9/7/2018 10:11:06 PM World Created, Launching Server 9/7/2018 10:11:07 PM Successfully opened host socket 9/7/2018 10:11:14 PM Generate Map with type Realistic and seed 721921755 9/7/2018 10:11:14 PM Generate Map Complete 9/7/2018 10:11:18 PM Generate Map with type Realistic and seed 721921755 9/7/2018 10:11:18 PM Generate Map Complete 9/7/2018 10:11:21 PM Generate Map with type Realistic and seed 721921755 9/7/2018 10:11:21 PM Generate Map Complete 9/7/2018 10:11:24 PM Generate Map with type Realistic and seed 721921755 9/7/2018 10:11:24 PM Generate Map Complete 9/7/2018 10:11:26 PM Generate Map with type Realistic and seed 721921755 9/7/2018 10:11:26 PM Generate Map Complete 9/7/2018 10:11:32 PM Generate Map with type Realistic and seed 721921755 9/7/2018 10:11:32 PM Generate Map Complete 9/7/2018 10:11:43 PM Generate Map with type Realistic and seed 721921755 9/7/2018 10:11:43 PM Generate Map Complete 9/7/2018 10:12:07 PM Generate Map with type Realistic and seed 721921755 9/7/2018 10:12:08 PM Generate Map Complete 9/7/2018 10:12:09 PM Generate Map with type Realistic and seed 721921755 9/7/2018 10:12:10 PM Generate Map Complete 9/7/2018 10:12:21 PM Generate Map with type Realistic and seed 721921755 9/7/2018 10:12:21 PM Generate Map Complete 9/7/2018 10:12:25 PM Generate Map with type Realistic and seed 721921755 9/7/2018 10:12:25 PM Generate Map Complete 9/7/2018 10:15:28 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 10:21:08 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 10:21:09 PM No resolution change was required. 9/7/2018 10:21:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 10:21:09 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 10:21:19 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 10:21:19 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 10:21:19 PM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.8s) Calculate FInt Sqrt Arrays (0.6s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 10:21:19 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 10:21:28 PM Successfully opened host socket 9/7/2018 10:22:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'specialFactionContext_11_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 10:22:26 PM Clearing world, so killing thread 'specialFactionContext_12_ZenithTrader' in state Background, WaitSleepJoin 9/7/2018 10:22:30 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 10:22:30 PM Generate Map with type Realistic and seed 721921755 9/7/2018 10:22:30 PM World Created, Launching Server 9/7/2018 10:22:30 PM Successfully opened host socket 9/7/2018 10:22:33 PM Generate Map with type Realistic and seed 721921755 9/7/2018 10:22:34 PM Generate Map Complete 9/7/2018 10:22:36 PM Generate Map with type Realistic and seed 721921755 9/7/2018 10:22:36 PM Generate Map Complete 9/7/2018 10:22:48 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'specialFactionContext_38_AI' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'specialFactionContext_39_AISpecialForces' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'specialFactionContext_40_HunterFleet' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'specialFactionContext_44_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'specialFactionContext_45_Instigators' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'specialFactionContext_46_Mercenary' in state Background, WaitSleepJoin 9/7/2018 10:22:48 PM Clearing world, so killing thread 'specialFactionContext_47_ZenithDysonSphere' in state Background, WaitSleepJoin 9/7/2018 10:23:03 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 10:23:03 PM Successfully opened host socket 9/7/2018 10:23:21 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:23:21 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/7/2018 10:23:21 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:23:21 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/7/2018 10:23:21 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/7/2018 10:23:21 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/7/2018 10:23:21 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/7/2018 10:23:21 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/7/2018 10:23:21 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/7/2018 10:23:21 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/7/2018 10:23:21 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/7/2018 10:23:21 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/7/2018 10:23:21 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/7/2018 10:27:49 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 10:27:49 PM Successfully opened host socket 9/7/2018 10:52:57 PM MINOR BUG: ship killed is already on Dying list. squad 236852 VampireClaw 9/7/2018 10:53:01 PM MINOR BUG: ship killed is already on Dying list. squad 236805 VampireClaw 9/7/2018 11:06:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 11:30:10 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 11:30:11 PM No resolution change was required. 9/7/2018 11:30:11 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 11:30:11 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 11:30:21 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 11:30:21 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 11:30:21 PM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.4s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 11:30:21 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 11:30:32 PM Successfully opened host socket 9/7/2018 11:30:41 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/7/2018 11:54:50 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/7/2018 11:54:50 PM No resolution change was required. 9/7/2018 11:54:50 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/7/2018 11:54:50 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/7/2018 11:55:00 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/7/2018 11:55:00 PM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/7/2018 11:55:00 PM 11.5 seconds total load time. SetDirectoriesToBeUsed (1.0s) Calculate FInt Sqrt Arrays (0.3s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/7/2018 11:55:00 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/7/2018 11:55:06 PM Successfully opened host socket 9/7/2018 11:59:30 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 2:26:32 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/8/2018 2:26:33 AM No resolution change was required. 9/8/2018 2:26:33 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/8/2018 2:26:33 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/8/2018 2:26:43 AM ArcenAssetBundleCache.InstantiatedObjects: 622 9/8/2018 2:26:43 AM Game Version: 0.767 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/8/2018 2:26:43 AM 11.5 seconds total load time. SetDirectoriesToBeUsed (0.3s) Language.Initialize (0.6s) LoadFinalSFXStuff (6.4s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.5s) SurrogateTableTable (0.3s) 9/8/2018 2:26:43 AM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/8/2018 2:28:13 AM Successfully opened host socket 9/8/2018 2:30:54 AM MINOR BUG: ship killed is already on Dying list. squad 2101 VampireClaw 9/8/2018 2:44:27 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'specialFactionContext_11_ZenithTrader' in state Background, WaitSleepJoin 9/8/2018 2:44:27 AM Clearing world, so killing thread 'specialFactionContext_12_ZenithDysonSphere' in state Background, WaitSleepJoin 9/8/2018 2:44:31 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 2:44:31 AM Successfully opened host socket 9/8/2018 3:22:08 AM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 12:09:20 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/8/2018 12:09:21 PM No resolution change was required. 9/8/2018 12:09:21 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/8/2018 12:09:21 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/8/2018 12:09:33 PM ArcenAssetBundleCache.InstantiatedObjects: 625 9/8/2018 12:09:33 PM Game Version: 0.768 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/8/2018 12:09:33 PM 13.9 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.7s) ExternalIconDictionaryTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.3s) 9/8/2018 12:09:33 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/8/2018 12:16:36 PM Successfully opened host socket 9/8/2018 12:19:10 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'specialFactionContext_11_ZenithTrader' in state Background, WaitSleepJoin 9/8/2018 12:19:10 PM Clearing world, so killing thread 'specialFactionContext_12_ZenithDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:19:11 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 12:33:26 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/8/2018 12:33:27 PM No resolution change was required. 9/8/2018 12:33:27 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/8/2018 12:33:27 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/8/2018 12:33:37 PM ArcenAssetBundleCache.InstantiatedObjects: 625 9/8/2018 12:33:37 PM Game Version: 0.768 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/8/2018 12:33:37 PM 11.9 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.5s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/8/2018 12:33:37 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/8/2018 12:33:49 PM Successfully opened host socket 9/8/2018 12:34:37 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin 9/8/2018 12:34:37 PM Clearing world, so killing thread 'specialFactionContext_11_ZenithDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:34:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 12:34:40 PM Successfully opened host socket 9/8/2018 12:35:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'specialFactionContext_14_AI' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'specialFactionContext_15_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'specialFactionContext_16_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'specialFactionContext_20_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'specialFactionContext_21_Instigators' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'specialFactionContext_22_Mercenary' in state Background, WaitSleepJoin 9/8/2018 12:35:46 PM Clearing world, so killing thread 'specialFactionContext_23_ZenithDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:36:00 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 12:36:00 PM Successfully opened host socket 9/8/2018 12:37:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'specialFactionContext_26_AI' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'specialFactionContext_27_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'specialFactionContext_28_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'specialFactionContext_32_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'specialFactionContext_33_Instigators' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'specialFactionContext_34_Mercenary' in state Background, WaitSleepJoin 9/8/2018 12:37:36 PM Clearing world, so killing thread 'specialFactionContext_35_ZenithDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:37:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 12:37:40 PM Successfully opened host socket 9/8/2018 12:39:30 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'specialFactionContext_38_AI' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'specialFactionContext_39_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'specialFactionContext_40_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'specialFactionContext_44_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'specialFactionContext_45_Instigators' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'specialFactionContext_46_Mercenary' in state Background, WaitSleepJoin 9/8/2018 12:39:30 PM Clearing world, so killing thread 'specialFactionContext_47_ZenithDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:39:36 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 12:39:37 PM Successfully opened host socket 9/8/2018 12:42:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'specialFactionContext_50_AI' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'specialFactionContext_51_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'specialFactionContext_52_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'specialFactionContext_56_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'specialFactionContext_57_Instigators' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'specialFactionContext_58_Mercenary' in state Background, WaitSleepJoin 9/8/2018 12:42:18 PM Clearing world, so killing thread 'specialFactionContext_59_ZenithDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:42:23 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 12:42:23 PM Successfully opened host socket 9/8/2018 12:45:25 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'specialFactionContext_62_AI' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'specialFactionContext_63_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'specialFactionContext_64_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'specialFactionContext_68_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'specialFactionContext_69_Instigators' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'specialFactionContext_70_Mercenary' in state Background, WaitSleepJoin 9/8/2018 12:45:25 PM Clearing world, so killing thread 'specialFactionContext_71_ZenithDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:45:37 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 12:45:37 PM Successfully opened host socket 9/8/2018 12:47:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'specialFactionContext_74_AI' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'specialFactionContext_75_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'specialFactionContext_76_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'specialFactionContext_80_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'specialFactionContext_81_Instigators' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'specialFactionContext_82_Mercenary' in state Background, WaitSleepJoin 9/8/2018 12:47:36 PM Clearing world, so killing thread 'specialFactionContext_83_ZenithDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:47:45 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 12:47:45 PM Successfully opened host socket 9/8/2018 12:49:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'specialFactionContext_86_AI' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'specialFactionContext_87_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'specialFactionContext_88_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'specialFactionContext_92_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'specialFactionContext_93_Instigators' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'specialFactionContext_94_Mercenary' in state Background, WaitSleepJoin 9/8/2018 12:49:07 PM Clearing world, so killing thread 'specialFactionContext_95_ZenithDysonSphere' in state Background, WaitSleepJoin 9/8/2018 12:50:26 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 12:50:26 PM Successfully opened host socket 9/8/2018 1:01:32 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'specialFactionContext_98_AI' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'specialFactionContext_99_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'specialFactionContext_100_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'specialFactionContext_104_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'specialFactionContext_105_Instigators' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'specialFactionContext_106_Mercenary' in state Background, WaitSleepJoin 9/8/2018 1:01:32 PM Clearing world, so killing thread 'specialFactionContext_107_ZenithDysonSphere' in state Background, WaitSleepJoin 9/8/2018 1:01:35 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 1:01:35 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:01:35 PM World Created, Launching Server 9/8/2018 1:01:35 PM Successfully opened host socket 9/8/2018 1:02:34 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'specialFactionContext_111_AI' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'specialFactionContext_112_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'specialFactionContext_113_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'specialFactionContext_117_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'specialFactionContext_118_Instigators' in state Background, WaitSleepJoin 9/8/2018 1:02:34 PM Clearing world, so killing thread 'specialFactionContext_119_Mercenary' in state Background, WaitSleepJoin 9/8/2018 1:02:39 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 1:02:39 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:02:39 PM World Created, Launching Server 9/8/2018 1:02:40 PM Successfully opened host socket 9/8/2018 1:02:45 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:02:46 PM Generate Map Complete 9/8/2018 1:02:50 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:02:51 PM Generate Map Complete 9/8/2018 1:02:54 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:02:54 PM Generate Map Complete 9/8/2018 1:07:31 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'specialFactionContext_155_AI' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'specialFactionContext_156_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'specialFactionContext_157_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'specialFactionContext_161_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'specialFactionContext_162_Instigators' in state Background, WaitSleepJoin 9/8/2018 1:07:31 PM Clearing world, so killing thread 'specialFactionContext_163_Mercenary' in state Background, WaitSleepJoin 9/8/2018 1:07:39 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 1:07:39 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:07:39 PM World Created, Launching Server 9/8/2018 1:07:39 PM Successfully opened host socket 9/8/2018 1:07:43 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 1:07:48 PM No resolution change was required. 9/8/2018 1:07:48 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/8/2018 1:07:48 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/8/2018 1:08:37 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 1:08:37 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:08:37 PM World Created, Launching Server 9/8/2018 1:08:38 PM Successfully opened host socket 9/8/2018 1:08:47 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:08:47 PM Generate Map Complete 9/8/2018 1:08:50 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:08:50 PM Generate Map Complete 9/8/2018 1:08:52 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:08:52 PM Generate Map Complete 9/8/2018 1:13:45 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'specialFactionContext_210_AI' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'specialFactionContext_211_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'specialFactionContext_212_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'specialFactionContext_216_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'specialFactionContext_217_Instigators' in state Background, WaitSleepJoin 9/8/2018 1:13:45 PM Clearing world, so killing thread 'specialFactionContext_218_Mercenary' in state Background, WaitSleepJoin 9/8/2018 1:13:47 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 1:13:47 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:13:47 PM World Created, Launching Server 9/8/2018 1:13:47 PM Successfully opened host socket 9/8/2018 1:13:52 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:13:52 PM Generate Map Complete 9/8/2018 1:13:54 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:13:55 PM Generate Map Complete 9/8/2018 1:13:57 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:13:57 PM Generate Map Complete 9/8/2018 1:17:33 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'specialFactionContext_254_AI' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'specialFactionContext_255_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'specialFactionContext_256_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'specialFactionContext_260_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'specialFactionContext_261_Instigators' in state Background, WaitSleepJoin 9/8/2018 1:17:33 PM Clearing world, so killing thread 'specialFactionContext_262_Mercenary' in state Background, WaitSleepJoin 9/8/2018 1:17:39 PM No resolution change was required. 9/8/2018 1:17:39 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/8/2018 1:17:39 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/8/2018 1:22:21 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 1:22:21 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:22:21 PM World Created, Launching Server 9/8/2018 1:22:21 PM Successfully opened host socket 9/8/2018 1:22:24 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 1:22:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 1:22:29 PM Successfully opened host socket 9/8/2018 1:24:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'specialFactionContext_275_AI' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'specialFactionContext_276_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'specialFactionContext_277_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'specialFactionContext_281_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'specialFactionContext_282_Instigators' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'specialFactionContext_283_Mercenary' in state Background, WaitSleepJoin 9/8/2018 1:24:29 PM Clearing world, so killing thread 'specialFactionContext_284_ZenithDysonSphere' in state Background, WaitSleepJoin 9/8/2018 1:24:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 1:24:40 PM Successfully opened host socket 9/8/2018 1:25:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:25:20 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 1:25:20 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:25:20 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 1:25:20 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 1:25:20 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 1:25:20 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 1:25:20 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 1:25:20 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 1:25:20 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 1:25:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 1:25:20 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 1:25:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:25:20 PM Clearing world, so killing thread 'specialFactionContext_287_AI' in state Background, WaitSleepJoin 9/8/2018 1:25:20 PM Clearing world, so killing thread 'specialFactionContext_288_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 1:25:20 PM Clearing world, so killing thread 'specialFactionContext_289_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 1:25:20 PM Clearing world, so killing thread 'specialFactionContext_293_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 1:25:21 PM Clearing world, so killing thread 'specialFactionContext_294_Instigators' in state Background, WaitSleepJoin 9/8/2018 1:25:21 PM Clearing world, so killing thread 'specialFactionContext_295_Mercenary' in state Background, WaitSleepJoin 9/8/2018 1:25:21 PM Clearing world, so killing thread 'specialFactionContext_296_ZenithDysonSphere' in state Background, WaitSleepJoin 9/8/2018 1:38:51 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 1:38:51 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:38:51 PM World Created, Launching Server 9/8/2018 1:38:51 PM Successfully opened host socket 9/8/2018 1:38:55 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:38:55 PM Generate Map Complete 9/8/2018 1:38:58 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:38:58 PM Generate Map Complete 9/8/2018 1:40:24 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'specialFactionContext_322_AI' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'specialFactionContext_323_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'specialFactionContext_324_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'specialFactionContext_328_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'specialFactionContext_329_Instigators' in state Background, WaitSleepJoin 9/8/2018 1:40:24 PM Clearing world, so killing thread 'specialFactionContext_330_Mercenary' in state Background, WaitSleepJoin 9/8/2018 1:40:26 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 1:40:26 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:40:26 PM World Created, Launching Server 9/8/2018 1:40:26 PM Successfully opened host socket 9/8/2018 1:40:30 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:40:30 PM Generate Map Complete 9/8/2018 1:40:33 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:40:33 PM Generate Map Complete 9/8/2018 1:40:36 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:40:36 PM Generate Map Complete 9/8/2018 1:42:22 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'specialFactionContext_366_AI' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'specialFactionContext_367_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'specialFactionContext_368_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'specialFactionContext_372_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'specialFactionContext_373_Instigators' in state Background, WaitSleepJoin 9/8/2018 1:42:22 PM Clearing world, so killing thread 'specialFactionContext_374_Mercenary' in state Background, WaitSleepJoin 9/8/2018 1:51:31 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 1:51:31 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:51:31 PM World Created, Launching Server 9/8/2018 1:51:31 PM Successfully opened host socket 9/8/2018 1:51:37 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:51:37 PM Generate Map Complete 9/8/2018 1:51:40 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:51:40 PM Generate Map Complete 9/8/2018 1:51:42 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:51:43 PM Generate Map Complete 9/8/2018 1:53:13 PM No resolution change was required. 9/8/2018 1:53:13 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/8/2018 1:53:13 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/8/2018 1:55:35 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 1:55:35 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:55:35 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 1:55:35 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:55:35 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 1:55:35 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 1:55:35 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 1:55:35 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 1:55:35 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 1:55:35 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 1:55:35 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 1:55:35 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 1:55:35 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:55:35 PM Clearing world, so killing thread 'specialFactionContext_410_AI' in state Background, WaitSleepJoin 9/8/2018 1:55:35 PM Clearing world, so killing thread 'specialFactionContext_411_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 1:55:36 PM Clearing world, so killing thread 'specialFactionContext_412_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 1:55:36 PM Clearing world, so killing thread 'specialFactionContext_416_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 1:55:36 PM Clearing world, so killing thread 'specialFactionContext_417_Instigators' in state Background, WaitSleepJoin 9/8/2018 1:55:36 PM Clearing world, so killing thread 'specialFactionContext_418_Mercenary' in state Background, WaitSleepJoin 9/8/2018 1:55:42 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 1:55:42 PM Successfully opened host socket 9/8/2018 1:55:44 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:55:44 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 1:55:44 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:55:44 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 1:55:44 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 1:55:44 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 1:55:44 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 1:55:44 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 1:55:44 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 1:55:44 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 1:55:44 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 1:55:44 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 1:55:44 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:55:49 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 1:55:49 PM Successfully opened host socket 9/8/2018 1:57:50 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'specialFactionContext_431_AI' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'specialFactionContext_432_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'specialFactionContext_433_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'specialFactionContext_437_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'specialFactionContext_438_Instigators' in state Background, WaitSleepJoin 9/8/2018 1:57:50 PM Clearing world, so killing thread 'specialFactionContext_439_Mercenary' in state Background, WaitSleepJoin 9/8/2018 1:57:52 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 1:57:52 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:57:52 PM World Created, Launching Server 9/8/2018 1:57:52 PM Successfully opened host socket 9/8/2018 1:57:57 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:57:58 PM Generate Map Complete 9/8/2018 1:58:00 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:58:00 PM Generate Map Complete 9/8/2018 1:58:02 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:58:02 PM Generate Map Complete 9/8/2018 1:59:13 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'specialFactionContext_476_AI' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'specialFactionContext_477_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'specialFactionContext_478_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'specialFactionContext_482_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'specialFactionContext_483_Instigators' in state Background, WaitSleepJoin 9/8/2018 1:59:13 PM Clearing world, so killing thread 'specialFactionContext_484_Mercenary' in state Background, WaitSleepJoin 9/8/2018 1:59:23 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 1:59:23 PM Successfully opened host socket 9/8/2018 1:59:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'specialFactionContext_486_AI' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'specialFactionContext_487_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'specialFactionContext_488_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'specialFactionContext_492_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'specialFactionContext_493_Instigators' in state Background, WaitSleepJoin 9/8/2018 1:59:38 PM Clearing world, so killing thread 'specialFactionContext_494_Mercenary' in state Background, WaitSleepJoin 9/8/2018 1:59:39 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 1:59:39 PM Generate Map with type Realistic and seed 721921755 9/8/2018 1:59:39 PM World Created, Launching Server 9/8/2018 1:59:40 PM Successfully opened host socket 9/8/2018 1:59:42 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 1:59:50 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 1:59:50 PM Successfully opened host socket 9/8/2018 2:01:53 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'specialFactionContext_508_AI' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'specialFactionContext_509_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'specialFactionContext_510_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'specialFactionContext_514_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'specialFactionContext_515_Instigators' in state Background, WaitSleepJoin 9/8/2018 2:01:53 PM Clearing world, so killing thread 'specialFactionContext_516_Mercenary' in state Background, WaitSleepJoin 9/8/2018 2:02:08 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 2:02:08 PM Successfully opened host socket 9/8/2018 2:02:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'specialFactionContext_519_AI' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'specialFactionContext_520_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'specialFactionContext_521_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'specialFactionContext_525_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'specialFactionContext_526_Instigators' in state Background, WaitSleepJoin 9/8/2018 2:02:40 PM Clearing world, so killing thread 'specialFactionContext_527_Mercenary' in state Background, WaitSleepJoin 9/8/2018 2:05:02 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 2:05:03 PM Successfully opened host socket 9/8/2018 2:05:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'specialFactionContext_530_AI' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'specialFactionContext_531_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'specialFactionContext_532_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'specialFactionContext_536_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'specialFactionContext_537_Instigators' in state Background, WaitSleepJoin 9/8/2018 2:05:18 PM Clearing world, so killing thread 'specialFactionContext_538_Mercenary' in state Background, WaitSleepJoin 9/8/2018 2:05:26 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 2:05:26 PM Successfully opened host socket 9/8/2018 2:05:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'specialFactionContext_541_AI' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'specialFactionContext_542_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'specialFactionContext_543_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'specialFactionContext_547_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'specialFactionContext_548_Instigators' in state Background, WaitSleepJoin 9/8/2018 2:05:46 PM Clearing world, so killing thread 'specialFactionContext_549_Mercenary' in state Background, WaitSleepJoin 9/8/2018 2:05:55 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 2:05:55 PM Successfully opened host socket 9/8/2018 2:13:41 PM No resolution change was required. 9/8/2018 2:13:41 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/8/2018 2:13:41 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/8/2018 2:14:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'specialFactionContext_552_AI' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'specialFactionContext_553_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'specialFactionContext_554_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'specialFactionContext_558_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'specialFactionContext_559_Instigators' in state Background, WaitSleepJoin 9/8/2018 2:14:16 PM Clearing world, so killing thread 'specialFactionContext_560_Mercenary' in state Background, WaitSleepJoin 9/8/2018 2:14:23 PM No resolution change was required. 9/8/2018 2:14:23 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/8/2018 2:14:23 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/8/2018 2:14:25 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 2:14:25 PM Generate Map with type Realistic and seed 721921755 9/8/2018 2:14:25 PM World Created, Launching Server 9/8/2018 2:14:25 PM Successfully opened host socket 9/8/2018 2:14:26 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 2:14:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 2:14:29 PM Successfully opened host socket 9/8/2018 2:14:35 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:14:35 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 2:14:35 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:14:35 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 2:14:35 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 2:14:35 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 2:14:35 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 2:14:35 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 2:14:35 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 2:14:35 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 2:14:35 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 2:14:35 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 2:14:35 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:14:39 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 2:14:39 PM Successfully opened host socket 9/8/2018 2:15:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'specialFactionContext_585_AI' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'specialFactionContext_586_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'specialFactionContext_587_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'specialFactionContext_591_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'specialFactionContext_592_Instigators' in state Background, WaitSleepJoin 9/8/2018 2:15:20 PM Clearing world, so killing thread 'specialFactionContext_593_Mercenary' in state Background, WaitSleepJoin 9/8/2018 2:15:22 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 2:15:22 PM Generate Map with type Realistic and seed 721921755 9/8/2018 2:15:22 PM World Created, Launching Server 9/8/2018 2:15:22 PM Successfully opened host socket 9/8/2018 2:15:26 PM Generate Map with type Realistic and seed 721921755 9/8/2018 2:15:26 PM Generate Map Complete 9/8/2018 2:15:28 PM Generate Map with type Realistic and seed 721921755 9/8/2018 2:15:29 PM Generate Map Complete 9/8/2018 2:15:31 PM Generate Map with type Realistic and seed 721921755 9/8/2018 2:15:32 PM Generate Map Complete 9/8/2018 2:17:11 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'specialFactionContext_630_AI' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'specialFactionContext_631_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'specialFactionContext_632_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'specialFactionContext_636_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'specialFactionContext_637_Instigators' in state Background, WaitSleepJoin 9/8/2018 2:17:11 PM Clearing world, so killing thread 'specialFactionContext_638_Mercenary' in state Background, WaitSleepJoin 9/8/2018 2:17:15 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 2:17:15 PM Successfully opened host socket 9/8/2018 2:18:30 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'specialFactionContext_640_AI' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'specialFactionContext_641_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'specialFactionContext_642_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'specialFactionContext_646_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'specialFactionContext_647_Instigators' in state Background, WaitSleepJoin 9/8/2018 2:18:30 PM Clearing world, so killing thread 'specialFactionContext_648_Mercenary' in state Background, WaitSleepJoin 9/8/2018 2:22:13 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 2:22:13 PM Successfully opened host socket 9/8/2018 2:23:39 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'specialFactionContext_651_AI' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'specialFactionContext_652_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'specialFactionContext_653_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'specialFactionContext_657_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'specialFactionContext_658_Instigators' in state Background, WaitSleepJoin 9/8/2018 2:23:39 PM Clearing world, so killing thread 'specialFactionContext_659_Mercenary' in state Background, WaitSleepJoin 9/8/2018 2:23:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 2:23:57 PM Successfully opened host socket 9/8/2018 2:26:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'specialFactionContext_662_AI' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'specialFactionContext_663_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'specialFactionContext_664_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'specialFactionContext_668_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'specialFactionContext_669_Instigators' in state Background, WaitSleepJoin 9/8/2018 2:26:23 PM Clearing world, so killing thread 'specialFactionContext_670_Mercenary' in state Background, WaitSleepJoin 9/8/2018 2:26:33 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 2:26:33 PM Generate Map with type Realistic and seed 721921755 9/8/2018 2:26:33 PM World Created, Launching Server 9/8/2018 2:26:33 PM Successfully opened host socket 9/8/2018 2:26:45 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 2:26:52 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/8/2018 2:26:53 PM No resolution change was required. 9/8/2018 2:26:53 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/8/2018 2:26:53 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/8/2018 2:27:03 PM ArcenAssetBundleCache.InstantiatedObjects: 625 9/8/2018 2:27:03 PM Game Version: 0.768 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/8/2018 2:27:03 PM 11.5 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/8/2018 2:27:03 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/8/2018 2:27:08 PM Generate Map with type Realistic and seed 721921755 9/8/2018 2:27:08 PM World Created, Launching Server 9/8/2018 2:27:09 PM Successfully opened host socket 9/8/2018 2:27:19 PM Generate Map with type Realistic and seed 721921755 9/8/2018 2:27:19 PM Generate Map Complete 9/8/2018 2:27:24 PM Generate Map with type Realistic and seed 721921755 9/8/2018 2:27:25 PM Generate Map Complete 9/8/2018 2:27:31 PM Generate Map with type Realistic and seed 721921755 9/8/2018 2:27:31 PM Generate Map Complete 9/8/2018 2:28:02 PM Generate Map with type Realistic and seed 721921755 9/8/2018 2:28:02 PM Generate Map Complete 9/8/2018 2:30:25 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 2:30:45 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/8/2018 2:30:46 PM No resolution change was required. 9/8/2018 2:30:46 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/8/2018 2:30:46 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/8/2018 2:30:56 PM ArcenAssetBundleCache.InstantiatedObjects: 625 9/8/2018 2:30:56 PM Game Version: 0.768 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8137 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz processorCount: 6 processorFrequency: 2808 systemMemorySize: 16306 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/8/2018 2:30:56 PM 11.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (6.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.3s) 9/8/2018 2:30:56 PM Hello Steam user 'HeartHunter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/8/2018 2:31:01 PM No resolution change was required. 9/8/2018 2:31:01 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/8/2018 2:31:01 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/8/2018 2:31:08 PM No resolution change was required. 9/8/2018 2:31:08 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/8/2018 2:31:08 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 9/8/2018 2:31:14 PM Successfully opened host socket 9/8/2018 2:32:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin 9/8/2018 2:32:13 PM Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin