Mono path[0] = 'c:/program files (x86)/steam/steamapps/common/ai war fleet command/AIWar_Data/Managed' Mono path[1] = 'c:/program files (x86)/steam/steamapps/common/ai war fleet command/AIWar_Data/Mono' Direct3D: Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1063] Renderer: ATI Radeon HD 5800 Series Vendor: ATI VRAM: 1024 MB Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1 Initializing (RawInput). Input initialized. desktop: 2048x1152 60Hz; virtual: 2048x1152 at 0,0 Non platform assembly: data-0A150048 (this message is harmless) Non platform assembly: data-0A580020 (this message is harmless) Non platform assembly: data-040F5F38 (this message is harmless) Non platform assembly: data-0410DFC0 (this message is harmless) Non platform assembly: data-0A400020 (this message is harmless) Non platform assembly: data-0413F378 (this message is harmless) Non platform assembly: data-04146E00 (this message is harmless) Non platform assembly: data-0A1B3FA8 (this message is harmless) Non platform assembly: data-0A1DDFC0 (this message is harmless) Non platform assembly: data-0A1EE1D0 (this message is harmless) Platform assembly: c:\program files (x86)\steam\steamapps\common\ai war fleet command\AIWar_Data\Managed\I18N.dll (this message is harmless) Platform assembly: c:\program files (x86)\steam\steamapps\common\ai war fleet command\AIWar_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: c:\program files (x86)\steam\steamapps\common\ai war fleet command\AIWar_Data\Managed\I18N.dll (this message is harmless) Platform assembly: c:\program files (x86)\steam\steamapps\common\ai war fleet command\AIWar_Data\Managed\System.dll (this message is harmless) Platform assembly: c:\program files (x86)\steam\steamapps\common\ai war fleet command\AIWar_Data\Managed\System.Xml.dll (this message is harmless) GameInit (0 - 2/22/2011 8:11:42 PM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (1 - 2/22/2011 8:11:42 PM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (2 - 2/22/2011 8:11:42 PM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (3 - 2/22/2011 8:11:42 PM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (4 - 2/22/2011 8:11:42 PM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (5 - 2/22/2011 8:11:42 PM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)