10/9/2018 6:46:49 PM Current directory used: D:/Arcen/AIWar2/ Process Count = 0 so PlayerDataDirectory used: D:/Arcen/AIWar2/PlayerData/ 10/9/2018 6:46:49 PM No resolution change was required. 10/9/2018 6:46:49 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/9/2018 6:46:49 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/9/2018 6:46:53 PM ArcenAssetBundleCache.InstantiatedObjects: 768 10/9/2018 6:46:54 PM Game Version: 0.781 graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 391.35 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: GeForce GTX 750 Ti/PCIe/SSE2 graphicsDeviceID: 4992 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 391.35 graphicsMemorySize: 1968 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz processorCount: 4 processorFrequency: 3193 systemMemorySize: 8144 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/9/2018 6:46:54 PM 6.1 seconds total load time. SetDirectoriesToBeUsed (1.2s) Calculate FInt Sqrt Arrays (0.3s) LoadFinalSFXStuff (0.3s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.6s) SurrogateTableTable (0.4s) 10/9/2018 6:46:54 PM Hello Steam user 'RocketAssistedPuffin' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/9/2018 6:48:32 PM Successfully opened host socket 10/9/2018 6:50:43 PM AI Spending 116.25 on SpecialForces at 4011 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 6:51:14 PM AI Spending 116.25 on SpecialForces at 4042 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 6:51:45 PM AI Spending 116.25 on SpecialForces at 4073 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 6:52:21 PM AI Spending 116.25 on SpecialForces at 4104 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 6:52:52 PM AI Spending 116.25 on SpecialForces at 4135 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 6:53:23 PM AI Spending 116.25 on SpecialForces at 4166 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 6:54:16 PM No resolution change was required. 10/9/2018 6:54:16 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/9/2018 6:54:16 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/9/2018 6:54:23 PM AI Spending 116.25 on SpecialForces at 4197 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 6:54:54 PM AI Spending 116.25 on SpecialForces at 4228 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 6:55:25 PM AI Spending 116.25 on SpecialForces at 4259 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 6:55:35 PM AI spending 3151.86938476563 on Wave at 4269. Next spend attempt at 4869Planning a wave with budget 3151 isReconquestWave: False targetFaction: default onlyAttackIfStrongEnough False Sending wave at 5169 (interval 900 current time 4269) and gving 600 seconds of advanced warning Finding target planet Determine wave type spawning a direct wave Finding wave composition Selecting composition for wavePlanned wave: AI Wave with 242 Raider squads (4840 ships) spawning on Malin from warp gate on Iger in 15m 0s advance warning to give 600. strength of wave 3146 AI PlanWave ends 10/9/2018 6:55:35 PM AI PerSecond trace ends 10/9/2018 6:55:56 PM AI Spending 116.25 on SpecialForces at 4290 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 6:56:39 PM AI Spending 116.25 on SpecialForces at 4321 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 6:57:44 PM AI Spending 228.636962890625 on Reinforcement at 4347 since we are over the spend threshold of 225 AI PerSecond trace ends 10/9/2018 6:57:49 PM AI Spending 116.25 on SpecialForces at 4352 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 6:58:21 PM AI Spending 116.25 on SpecialForces at 4383 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 6:58:52 PM AI Spending 116.25 on SpecialForces at 4414 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 6:59:06 PM AI Spending 229.050048828125 on Reinforcement at 4428 since we are over the spend threshold of 225 AI PerSecond trace ends 10/9/2018 6:59:23 PM AI Spending 116.25 on SpecialForces at 4445 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:00:03 PM AI Spending 116.25 on SpecialForces at 4476 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:00:34 PM AI Spending 116.25 on SpecialForces at 4507 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:00:35 PM AI Spending 225.346923828125 on Reinforcement at 4508 since we are over the spend threshold of 225 AI PerSecond trace ends 10/9/2018 7:01:05 PM AI Spending 116.25 on SpecialForces at 4538 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:01:36 PM AI Spending 116.25 on SpecialForces at 4569 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:01:56 PM AI Spending 225.760009765625 on Reinforcement at 4589 since we are over the spend threshold of 225 AI PerSecond trace ends 10/9/2018 7:02:07 PM AI Spending 116.25 on SpecialForces at 4600 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:02:38 PM AI Spending 116.25 on SpecialForces at 4631 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:03:09 PM AI Spending 116.25 on SpecialForces at 4662 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:03:17 PM AI Spending 226.173095703125 on Reinforcement at 4670 since we are over the spend threshold of 225 AI PerSecond trace ends 10/9/2018 7:03:40 PM AI Spending 116.25 on SpecialForces at 4693 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:04:11 PM AI Spending 116.25 on SpecialForces at 4724 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:04:25 PM Planning a wave with budget 471 isReconquestWave: False targetFaction: default onlyAttackIfStrongEnough False Sending wave at 5638 (interval 900 current time 4738) and gving 600 seconds of advanced warning Finding wave composition Selecting composition for wavePlanned wave: AI Wave with 12 Spider squads (240 ships), 7 MLRS Corvette squads (21 ships), 8 Raider squads (160 ships), 7 Armor Ship squads (84 ships) to specific location right now (hacking wave) advance warning to give 600. strength of wave 471 AI PlanWave ends 10/9/2018 7:04:38 PM AI Spending 226.586181640625 on Reinforcement at 4751 since we are over the spend threshold of 225 AI PerSecond trace ends 10/9/2018 7:04:42 PM AI Spending 116.25 on SpecialForces at 4755 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:04:55 PM Planning a wave with budget 471 isReconquestWave: False targetFaction: default onlyAttackIfStrongEnough False Sending wave at 5668 (interval 900 current time 4768) and gving 600 seconds of advanced warning Finding wave composition Selecting composition for wavePlanned wave: AI Wave with 5 MLRS Corvette squads (15 ships), 10 Armor Ship squads (120 ships), 8 Raider squads (160 ships), 8 Spider squads (160 ships) to specific location right now (hacking wave) advance warning to give 600. strength of wave 471 AI PlanWave ends 10/9/2018 7:05:13 PM AI Spending 116.25 on SpecialForces at 4786 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:05:25 PM Planning a wave with budget 471 isReconquestWave: False targetFaction: default onlyAttackIfStrongEnough False Sending wave at 5698 (interval 900 current time 4798) and gving 600 seconds of advanced warning Finding wave composition Selecting composition for wavePlanned wave: AI Wave with 31 MLRS Corvette squads (93 ships) to specific location right now (hacking wave) advance warning to give 600. strength of wave 465 AI PlanWave ends 10/9/2018 7:05:44 PM AI Spending 116.25 on SpecialForces at 4817 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:05:55 PM Planning a wave with budget 471 isReconquestWave: False targetFaction: default onlyAttackIfStrongEnough False Sending wave at 5728 (interval 900 current time 4828) and gving 600 seconds of advanced warning Finding wave composition Selecting composition for wavePlanned wave: AI Wave with 10 Armor Ship squads (120 ships), 7 Spider squads (140 ships), 9 MLRS Corvette squads (27 ships), 4 Raider squads (80 ships) to specific location right now (hacking wave) advance warning to give 600. strength of wave 470 AI PlanWave ends 10/9/2018 7:05:59 PM AI Spending 226.999267578125 on Reinforcement at 4832 since we are over the spend threshold of 225 AI PerSecond trace ends 10/9/2018 7:06:15 PM AI Spending 116.25 on SpecialForces at 4848 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:06:25 PM Planning a wave with budget 471 isReconquestWave: False targetFaction: default onlyAttackIfStrongEnough False Sending wave at 5758 (interval 900 current time 4858) and gving 600 seconds of advanced warning Finding wave composition Selecting composition for wavePlanned wave: AI Wave with 11 Spider squads (220 ships), 4 MLRS Corvette squads (12 ships), 7 Raider squads (140 ships), 10 Armor Ship squads (120 ships) to specific location right now (hacking wave) advance warning to give 600. strength of wave 470 AI PlanWave ends 10/9/2018 7:06:37 PM AI spending 3733.84790039063 on Wave at 4870. Next spend attempt at 5470Planning a wave with budget 3733 isReconquestWave: False targetFaction: default onlyAttackIfStrongEnough False Sending wave at 5770 (interval 900 current time 4870) and gving 600 seconds of advanced warning Finding target planet Determine wave type spawning a direct waveFinding wave composition Selecting composition for wavePlanned wave: AI Wave with 22 Armor Ship squads (264 ships), 14 Spider squads (280 ships), 2 Tractor Guardian squads (2 ships), 27 Raider squads (540 ships), 14 MLRS Corvette squads (42 ships), 1 Fortified Tesla Guardian squads (1 ships) spawning on Ekrhi from warp gate on Bloch in 15m 0s advance warning to give 600. strength of wave 2289 AI PlanWave ends 10/9/2018 7:06:37 PM AI PerSecond trace ends 10/9/2018 7:06:46 PM AI Spending 116.25 on SpecialForces at 4879 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:06:55 PM Planning a wave with budget 471 isReconquestWave: False targetFaction: default onlyAttackIfStrongEnough False Sending wave at 5788 (interval 900 current time 4888) and gving 600 seconds of advanced warning Finding wave composition Selecting composition for wavePlanned wave: AI Wave with 16 Raider squads (320 ships), 11 MLRS Corvette squads (33 ships), 10 Spider squads (200 ships) to specific location right now (hacking wave) advance warning to give 600. strength of wave 463 AI PlanWave ends 10/9/2018 7:07:15 PM B 10/9/2018 7:07:17 PM AI Spending 116.25 on SpecialForces at 4910 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:08:41 PM AI Spending 116.25 on SpecialForces at 4941 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:09:12 PM AI Spending 116.25 on SpecialForces at 4972 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:09:43 PM AI Spending 116.25 on SpecialForces at 5003 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:12:16 PM AI Spending 116.25 on SpecialForces at 5034 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:12:47 PM AI Spending 116.25 on SpecialForces at 5065 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:13:18 PM AI Spending 116.25 on SpecialForces at 5096 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:13:50 PM AI Spending 116.25 on SpecialForces at 5127 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:15:34 PM AI Spending 116.25 on SpecialForces at 5158 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:16:05 PM AI Spending 116.25 on SpecialForces at 5189 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:16:36 PM AI Spending 116.25 on SpecialForces at 5220 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:17:11 PM AI Spending 116.25 on SpecialForces at 5251 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:17:42 PM AI Spending 116.25 on SpecialForces at 5282 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:18:19 PM AI Spending 116.25 on SpecialForces at 5313 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:19:03 PM AI Spending 116.25 on SpecialForces at 5344 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:19:34 PM AI Spending 116.25 on SpecialForces at 5375 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:20:05 PM AI Spending 116.25 on SpecialForces at 5406 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:20:36 PM AI Spending 116.25 on SpecialForces at 5437 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:21:07 PM AI Spending 116.25 on SpecialForces at 5468 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:21:10 PM AI spending 4547.57641601563 on Wave at 5471. Next spend attempt at 6071Planning a wave with budget 4547 isReconquestWave: False targetFaction: default onlyAttackIfStrongEnough False Sending wave at 6371 (interval 900 current time 5471) and gving 600 seconds of advanced warning Finding target planet Determine wave type spawning a direct waveFinding wave composition Selecting composition for wavePlanned wave: AI Wave with 3 Gravity Guardian squads (3 ships), 2 Pike Guardian squads (2 ships), 25 Raider squads (500 ships) spawning on Dilawa from warp gate on Dunkels in 15m 0s advance warning to give 600. strength of wave 1652 AI PlanWave ends 10/9/2018 7:21:10 PM AI PerSecond trace ends 10/9/2018 7:21:38 PM AI Spending 116.25 on SpecialForces at 5499 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:22:38 PM AI Spending 116.25 on SpecialForces at 5530 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:23:21 PM AI Spending 116.25 on SpecialForces at 5561 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:23:52 PM AI Spending 116.25 on SpecialForces at 5592 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:25:17 PM AI Spending 116.25 on SpecialForces at 5623 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:25:48 PM AI Spending 116.25 on SpecialForces at 5654 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:26:19 PM AI Spending 116.25 on SpecialForces at 5685 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:26:50 PM AI Spending 116.25 on SpecialForces at 5716 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:27:21 PM AI Spending 116.25 on SpecialForces at 5747 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:27:52 PM AI Spending 116.25 on SpecialForces at 5778 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:28:23 PM AI Spending 116.25 on SpecialForces at 5809 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:28:54 PM AI Spending 116.25 on SpecialForces at 5840 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:29:42 PM AI Spending 116.25 on SpecialForces at 5871 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:30:13 PM AI Spending 116.25 on SpecialForces at 5902 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:30:25 PM AI Spending 225.739501953125 on Reinforcement at 5914 since we are over the spend threshold of 225 AI PerSecond trace ends 10/9/2018 7:30:51 PM AI Spending 116.25 on SpecialForces at 5933 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:31:36 PM AI Spending 116.25 on SpecialForces at 5964 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:32:07 PM AI Spending 116.25 on SpecialForces at 5995 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:32:38 PM AI Spending 116.25 on SpecialForces at 6026 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:33:09 PM AI Spending 116.25 on SpecialForces at 6057 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:33:25 PM AI spending 3152.30493164063 on Wave at 6072. Next spend attempt at 6672Planning a wave with budget 3152 isReconquestWave: False targetFaction: default onlyAttackIfStrongEnough False Sending wave at 6972 (interval 900 current time 6072) and gving 600 seconds of advanced warning Finding target planet Determine wave type spawning a direct waveFinding wave composition Selecting composition for wavePlanned wave: AI Wave with 1 Vampire Guardian squads (1 ships), 1 Concussion Guardian squads (1 ships), 1 Nucleophilic Guardian squads (1 ships), 17 Spider squads (340 ships), 16 Raider squads (320 ships), 9 MLRS Corvette squads (27 ships) spawning on Malin from warp gate on Harmony in 15m 0s advance warning to give 600. strength of wave 1436 AI PlanWave ends 10/9/2018 7:33:25 PM AI PerSecond trace ends 10/9/2018 7:33:57 PM AI Spending 116.25 on SpecialForces at 6088 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:34:28 PM AI Spending 116.25 on SpecialForces at 6119 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:34:59 PM AI Spending 116.25 on SpecialForces at 6150 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:35:30 PM AI Spending 116.25 on SpecialForces at 6181 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:36:01 PM AI Spending 116.25 on SpecialForces at 6212 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:36:32 PM AI Spending 116.25 on SpecialForces at 6243 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:37:03 PM AI Spending 116.25 on SpecialForces at 6274 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:37:38 PM AI Spending 116.25 on SpecialForces at 6305 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:38:09 PM AI Spending 116.25 on SpecialForces at 6336 since we are over the spend threshold of 113 AI PerSecond trace ends 10/9/2018 7:38:44 PM AI Spending 162.75 on SpecialForces at 6371 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:39:15 PM AI Spending 162.75 on SpecialForces at 6402 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:39:46 PM AI Spending 162.75 on SpecialForces at 6433 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:40:17 PM AI Spending 162.75 on SpecialForces at 6464 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:40:48 PM AI Spending 162.75 on SpecialForces at 6495 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:41:19 PM AI Spending 162.75 on SpecialForces at 6526 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:41:50 PM AI Spending 162.75 on SpecialForces at 6557 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:42:21 PM AI Spending 162.75 on SpecialForces at 6588 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:42:52 PM AI Spending 162.75 on SpecialForces at 6619 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:43:23 PM AI Spending 162.75 on SpecialForces at 6650 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:43:46 PM AI spending 3685.50390625 on Wave at 6673. Next spend attempt at 7273Planning a wave with budget 3685 isReconquestWave: False targetFaction: default onlyAttackIfStrongEnough False Sending wave at 7692 (interval 1019 current time 6673) and gving 600 seconds of advanced warning Finding target planet Determine wave type spawning a direct waveFinding wave composition Selecting composition for wavePlanned wave: AI Wave with 3 Pike Guardian squads (3 ships), 36 MLRS Corvette squads (108 ships), 1 Tritium Sniper Guardian squads (1 ships) spawning on Mote from warp gate on Covenant in 16m 59s advance warning to give 600. strength of wave 1554 AI PlanWave ends 10/9/2018 7:43:46 PM AI PerSecond trace ends 10/9/2018 7:43:54 PM AI Spending 162.75 on SpecialForces at 6681 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:44:25 PM AI Spending 162.75 on SpecialForces at 6712 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:44:56 PM AI Spending 162.75 on SpecialForces at 6743 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:45:27 PM AI Spending 162.75 on SpecialForces at 6774 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:45:58 PM AI Spending 162.75 on SpecialForces at 6805 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:46:29 PM AI Spending 162.75 on SpecialForces at 6836 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:47:00 PM AI Spending 162.75 on SpecialForces at 6867 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:47:31 PM AI Spending 162.75 on SpecialForces at 6898 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:48:02 PM AI Spending 162.75 on SpecialForces at 6929 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:48:34 PM AI Spending 162.75 on SpecialForces at 6960 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:49:05 PM AI Spending 162.75 on SpecialForces at 6991 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:49:36 PM AI Spending 162.75 on SpecialForces at 7022 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:50:07 PM AI Spending 162.75 on SpecialForces at 7053 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:50:38 PM AI Spending 162.75 on SpecialForces at 7084 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:51:09 PM AI Spending 162.75 on SpecialForces at 7115 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:51:40 PM AI Spending 162.75 on SpecialForces at 7146 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:52:11 PM AI Spending 162.75 on SpecialForces at 7177 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:52:36 PM AI spending 13574.0141601563 on CPA at 7202. Next spend attempt at 14402 AI PerSecond trace ends 10/9/2018 7:52:42 PM AI Spending 162.75 on SpecialForces at 7208 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:53:13 PM AI Spending 162.75 on SpecialForces at 7239 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:53:44 PM AI Spending 162.75 on SpecialForces at 7270 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:53:48 PM AI spending 4144.85083007813 on Wave at 7274. Next spend attempt at 7874Planning a wave with budget 4144 isReconquestWave: False targetFaction: default onlyAttackIfStrongEnough False Sending wave at 8293 (interval 1019 current time 7274) and gving 600 seconds of advanced warning Finding target planet Determine wave type spawning a direct waveFinding wave composition Selecting composition for wavePlanned wave: AI Wave with 14 Raider squads (280 ships), 3 Tritium Sniper Guardian squads (3 ships), 22 Spider squads (440 ships), 25 MLRS Corvette squads (75 ships), 2 Grenade Launcher Guardian squads (2 ships), 27 Armor Ship squads (324 ships) spawning on Malin from warp gate on Abyormen in 16m 59s advance warning to give 600. strength of wave 2514 AI PlanWave ends 10/9/2018 7:53:48 PM AI PerSecond trace ends 10/9/2018 7:54:15 PM AI Spending 162.75 on SpecialForces at 7301 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:54:46 PM AI Spending 162.75 on SpecialForces at 7332 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:55:17 PM AI Spending 162.75 on SpecialForces at 7363 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:55:48 PM AI Spending 162.75 on SpecialForces at 7394 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:56:19 PM AI Spending 162.75 on SpecialForces at 7425 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:56:50 PM AI Spending 162.75 on SpecialForces at 7456 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:57:21 PM AI Spending 162.75 on SpecialForces at 7487 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:58:55 PM AI Spending 162.75 on SpecialForces at 7518 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:59:26 PM AI Spending 162.75 on SpecialForces at 7549 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 7:59:58 PM AI Spending 162.75 on SpecialForces at 7580 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 8:00:29 PM AI Spending 162.75 on SpecialForces at 7611 since we are over the spend threshold of 158 AI PerSecond trace ends 10/9/2018 8:01:35 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/9/2018 8:35:45 PM Current directory used: D:/Arcen/AIWar2/ Process Count = 0 so PlayerDataDirectory used: D:/Arcen/AIWar2/PlayerData/ 10/9/2018 8:35:45 PM No resolution change was required. 10/9/2018 8:35:45 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/9/2018 8:35:45 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/9/2018 8:35:50 PM ArcenAssetBundleCache.InstantiatedObjects: 768 10/9/2018 8:35:50 PM Game Version: 0.781 graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 391.35 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: GeForce GTX 750 Ti/PCIe/SSE2 graphicsDeviceID: 4992 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 391.35 graphicsMemorySize: 1968 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz processorCount: 4 processorFrequency: 3193 systemMemorySize: 8144 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/9/2018 8:35:50 PM 6.4 seconds total load time. SetDirectoriesToBeUsed (1.2s) Calculate FInt Sqrt Arrays (0.3s) LoadFinalSFXStuff (0.3s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 10/9/2018 8:35:50 PM Hello Steam user 'RocketAssistedPuffin' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/9/2018 8:36:24 PM Successfully opened host socket 10/9/2018 8:36:49 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/9/2018 8:36:49 PM Successfully opened host socket 10/9/2018 8:37:18 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/9/2018 8:37:18 PM Successfully opened host socket 10/9/2018 8:37:48 PM PLAYER DISCONNECTED 0.0.0.0=>0