1/22/2016 7:39:28 PM Steamworks Init 1/22/2016 7:39:28 PM Steamworks IsRunning: True 1/22/2016 7:39:28 PM GameInit (0 - 1/22/2016 7:39:28 PM) 1/22/2016 7:39:30 PM GameInit (1 - 1/22/2016 7:39:30 PM) 1/22/2016 7:39:30 PM Version: 1.001 1/22/2016 7:39:30 PM sound file count: 509 1/22/2016 7:39:30 PM sound loading finished 1/22/2016 7:39:30 PM GameInit (2 - 1/22/2016 7:39:30 PM) 1/22/2016 7:39:34 PM GameInit (3 - 1/22/2016 7:39:34 PM) 1/22/2016 8:33:20 PM Steamworks Init 1/22/2016 8:33:20 PM Steamworks IsRunning: True 1/22/2016 8:33:20 PM GameInit (0 - 1/22/2016 8:33:20 PM) 1/22/2016 8:33:21 PM GameInit (1 - 1/22/2016 8:33:21 PM) 1/22/2016 8:33:21 PM Version: 1.002 1/22/2016 8:33:21 PM sound file count: 509 1/22/2016 8:33:21 PM sound loading finished 1/22/2016 8:33:21 PM GameInit (2 - 1/22/2016 8:33:21 PM) 1/22/2016 8:33:26 PM GameInit (3 - 1/22/2016 8:33:26 PM) 1/22/2016 9:11:42 PM Steamworks Init 1/22/2016 9:11:42 PM Steamworks IsRunning: True 1/22/2016 9:11:42 PM GameInit (0 - 1/22/2016 9:11:42 PM) 1/22/2016 9:11:43 PM GameInit (1 - 1/22/2016 9:11:43 PM) 1/22/2016 9:11:43 PM Version: 1.002 1/22/2016 9:11:43 PM sound file count: 509 1/22/2016 9:11:43 PM sound loading finished 1/22/2016 9:11:43 PM GameInit (2 - 1/22/2016 9:11:43 PM) 1/22/2016 9:11:48 PM GameInit (3 - 1/22/2016 9:11:48 PM) 1/22/2016 9:14:05 PM Steamworks Init 1/22/2016 9:14:05 PM Steamworks IsRunning: True 1/22/2016 9:14:05 PM GameInit (0 - 1/22/2016 9:14:05 PM) 1/22/2016 9:14:06 PM GameInit (1 - 1/22/2016 9:14:06 PM) 1/22/2016 9:14:06 PM Version: 1.002 1/22/2016 9:14:06 PM sound file count: 509 1/22/2016 9:14:06 PM sound loading finished 1/22/2016 9:14:06 PM GameInit (2 - 1/22/2016 9:14:06 PM) 1/22/2016 9:14:10 PM GameInit (3 - 1/22/2016 9:14:10 PM) 1/22/2016 9:16:27 PM Steamworks Init 1/22/2016 9:16:27 PM Steamworks IsRunning: True 1/22/2016 9:16:27 PM GameInit (0 - 1/22/2016 9:16:27 PM) 1/22/2016 9:16:28 PM GameInit (1 - 1/22/2016 9:16:28 PM) 1/22/2016 9:16:28 PM Version: 1.002 1/22/2016 9:16:28 PM sound file count: 509 1/22/2016 9:16:28 PM sound loading finished 1/22/2016 9:16:28 PM GameInit (2 - 1/22/2016 9:16:28 PM) 1/22/2016 9:16:33 PM GameInit (3 - 1/22/2016 9:16:33 PM) 1/22/2016 9:17:12 PM Steamworks Init 1/22/2016 9:17:12 PM Steamworks IsRunning: True 1/22/2016 9:17:12 PM GameInit (0 - 1/22/2016 9:17:12 PM) 1/22/2016 9:17:13 PM GameInit (1 - 1/22/2016 9:17:13 PM) 1/22/2016 9:17:13 PM Version: 1.002 1/22/2016 9:17:13 PM sound file count: 509 1/22/2016 9:17:13 PM sound loading finished 1/22/2016 9:17:13 PM GameInit (2 - 1/22/2016 9:17:13 PM) 1/22/2016 9:17:17 PM GameInit (3 - 1/22/2016 9:17:17 PM) 1/22/2016 9:20:46 PM Steamworks Init 1/22/2016 9:20:46 PM Steamworks IsRunning: True 1/22/2016 9:20:46 PM GameInit (0 - 1/22/2016 9:20:46 PM) 1/22/2016 9:20:47 PM GameInit (1 - 1/22/2016 9:20:47 PM) 1/22/2016 9:20:47 PM Version: 1.002 1/22/2016 9:20:47 PM sound file count: 509 1/22/2016 9:20:47 PM sound loading finished 1/22/2016 9:20:47 PM GameInit (2 - 1/22/2016 9:20:47 PM) 1/22/2016 9:20:51 PM GameInit (3 - 1/22/2016 9:20:51 PM) 1/22/2016 9:23:51 PM Steamworks Init 1/22/2016 9:23:51 PM Steamworks IsRunning: True 1/22/2016 9:23:51 PM GameInit (0 - 1/22/2016 9:23:51 PM) 1/22/2016 9:23:52 PM GameInit (1 - 1/22/2016 9:23:52 PM) 1/22/2016 9:23:52 PM Version: 1.003 1/22/2016 9:23:52 PM sound file count: 509 1/22/2016 9:23:52 PM sound loading finished 1/22/2016 9:23:52 PM GameInit (2 - 1/22/2016 9:23:52 PM) 1/22/2016 9:23:57 PM GameInit (3 - 1/22/2016 9:23:57 PM) 1/22/2016 9:25:39 PM Steamworks Init 1/22/2016 9:25:39 PM Steamworks IsRunning: True 1/22/2016 9:25:39 PM GameInit (0 - 1/22/2016 9:25:39 PM) 1/22/2016 9:25:40 PM GameInit (1 - 1/22/2016 9:25:40 PM) 1/22/2016 9:25:40 PM Version: 1.003 1/22/2016 9:25:40 PM sound file count: 509 1/22/2016 9:25:40 PM sound loading finished 1/22/2016 9:25:40 PM GameInit (2 - 1/22/2016 9:25:40 PM) 1/22/2016 9:25:45 PM GameInit (3 - 1/22/2016 9:25:45 PM) 1/24/2016 10:42:41 AM Steamworks Init 1/24/2016 10:42:41 AM Steamworks IsRunning: True 1/24/2016 10:42:41 AM GameInit (0 - 1/24/2016 10:42:41 AM) 1/24/2016 10:42:48 AM GameInit (1 - 1/24/2016 10:42:48 AM) 1/24/2016 10:42:49 AM Version: 1.004 1/24/2016 10:42:49 AM sound file count: 509 1/24/2016 10:42:49 AM sound loading finished 1/24/2016 10:42:49 AM GameInit (2 - 1/24/2016 10:42:49 AM) 1/24/2016 10:42:59 AM GameInit (3 - 1/24/2016 10:42:59 AM) 1/24/2016 11:30:35 AM Steamworks Init 1/24/2016 11:30:35 AM Steamworks IsRunning: True 1/24/2016 11:30:35 AM GameInit (0 - 1/24/2016 11:30:35 AM) 1/24/2016 11:30:37 AM GameInit (1 - 1/24/2016 11:30:37 AM) 1/24/2016 11:30:37 AM Version: 1.004 1/24/2016 11:30:37 AM sound file count: 509 1/24/2016 11:30:37 AM sound loading finished 1/24/2016 11:30:37 AM GameInit (2 - 1/24/2016 11:30:37 AM) 1/24/2016 11:30:41 AM GameInit (3 - 1/24/2016 11:30:41 AM) 1/25/2016 5:58:00 PM Steamworks Init 1/25/2016 5:58:00 PM Steamworks IsRunning: True 1/25/2016 5:58:00 PM GameInit (0 - 1/25/2016 5:58:00 PM) 1/25/2016 5:58:04 PM GameInit (1 - 1/25/2016 5:58:04 PM) 1/25/2016 5:58:04 PM Version: 1.005 1/25/2016 5:58:04 PM sound file count: 509 1/25/2016 5:58:04 PM sound loading finished 1/25/2016 5:58:04 PM GameInit (2 - 1/25/2016 5:58:04 PM) 1/25/2016 5:58:08 PM GameInit (3 - 1/25/2016 5:58:08 PM) 1/30/2016 3:45:17 PM Steamworks Init 1/30/2016 3:45:17 PM Steamworks IsRunning: True 1/30/2016 3:45:17 PM GameInit (0 - 1/30/2016 3:45:17 PM) 1/30/2016 3:45:26 PM GameInit (1 - 1/30/2016 3:45:26 PM) 1/30/2016 3:45:27 PM Version: 1.009 1/30/2016 3:45:28 PM sound file count: 509 1/30/2016 3:45:28 PM sound loading finished 1/30/2016 3:45:28 PM GameInit (2 - 1/30/2016 3:45:28 PM) 1/30/2016 3:45:37 PM GameInit (3 - 1/30/2016 3:45:37 PM) 1/30/2016 4:06:36 PM Steamworks Init 1/30/2016 4:06:36 PM Steamworks IsRunning: True 1/30/2016 4:06:36 PM GameInit (0 - 1/30/2016 4:06:36 PM) 1/30/2016 4:06:39 PM GameInit (1 - 1/30/2016 4:06:39 PM) 1/30/2016 4:06:39 PM Version: 1.010 1/30/2016 4:06:39 PM sound file count: 509 1/30/2016 4:06:39 PM sound loading finished 1/30/2016 4:06:39 PM GameInit (2 - 1/30/2016 4:06:39 PM) 1/30/2016 4:06:44 PM GameInit (3 - 1/30/2016 4:06:44 PM) 1/30/2016 8:36:59 PM Steamworks Init 1/30/2016 8:36:59 PM Steamworks IsRunning: True 1/30/2016 8:36:59 PM GameInit (0 - 1/30/2016 8:36:59 PM) 1/30/2016 8:37:01 PM GameInit (1 - 1/30/2016 8:37:01 PM) 1/30/2016 8:37:01 PM Version: 1.010 1/30/2016 8:37:01 PM sound file count: 509 1/30/2016 8:37:01 PM sound loading finished 1/30/2016 8:37:01 PM GameInit (2 - 1/30/2016 8:37:01 PM) 1/30/2016 8:37:06 PM GameInit (3 - 1/30/2016 8:37:06 PM) 2/2/2016 9:44:35 PM Steamworks Init 2/2/2016 9:44:35 PM Steamworks IsRunning: True 2/2/2016 9:44:35 PM GameInit (0 - 2/2/2016 9:44:35 PM) 2/2/2016 9:44:39 PM GameInit (1 - 2/2/2016 9:44:38 PM) 2/2/2016 9:44:39 PM Version: 1.012 2/2/2016 9:44:39 PM sound file count: 509 2/2/2016 9:44:39 PM sound loading finished 2/2/2016 9:44:39 PM GameInit (2 - 2/2/2016 9:44:39 PM) 2/2/2016 9:44:47 PM GameInit (3 - 2/2/2016 9:44:47 PM) 2/2/2016 9:54:18 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/2/2016 9:54:18 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/3/2016 5:42:43 PM Steamworks Init 2/3/2016 5:42:43 PM Steamworks IsRunning: True 2/3/2016 5:42:43 PM GameInit (0 - 2/3/2016 5:42:43 PM) 2/3/2016 5:42:46 PM GameInit (1 - 2/3/2016 5:42:46 PM) 2/3/2016 5:42:47 PM Version: 1.012 2/3/2016 5:42:47 PM sound file count: 509 2/3/2016 5:42:47 PM sound loading finished 2/3/2016 5:42:47 PM GameInit (2 - 2/3/2016 5:42:47 PM) 2/3/2016 5:42:49 PM GameInit (3 - 2/3/2016 5:42:49 PM) 2/3/2016 5:45:00 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/3/2016 5:45:00 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/3/2016 8:36:00 PM Steamworks Init 2/3/2016 8:36:00 PM Steamworks IsRunning: True 2/3/2016 8:36:00 PM GameInit (0 - 2/3/2016 8:36:00 PM) 2/3/2016 8:36:01 PM GameInit (1 - 2/3/2016 8:36:01 PM) 2/3/2016 8:36:01 PM Version: 1.012 2/3/2016 8:36:01 PM sound file count: 509 2/3/2016 8:36:01 PM sound loading finished 2/3/2016 8:36:01 PM GameInit (2 - 2/3/2016 8:36:01 PM) 2/3/2016 8:36:06 PM GameInit (3 - 2/3/2016 8:36:06 PM) 2/3/2016 8:48:18 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/3/2016 8:48:18 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/4/2016 6:59:04 PM Steamworks Init 2/4/2016 6:59:04 PM Steamworks IsRunning: True 2/4/2016 6:59:04 PM GameInit (0 - 2/4/2016 6:59:04 PM) 2/4/2016 6:59:06 PM GameInit (1 - 2/4/2016 6:59:06 PM) 2/4/2016 6:59:06 PM Version: 1.012 2/4/2016 6:59:06 PM sound file count: 509 2/4/2016 6:59:06 PM sound loading finished 2/4/2016 6:59:06 PM GameInit (2 - 2/4/2016 6:59:06 PM) 2/4/2016 6:59:08 PM GameInit (3 - 2/4/2016 6:59:08 PM) 2/4/2016 7:55:37 PM Steamworks Init 2/4/2016 7:55:37 PM Steamworks IsRunning: True 2/4/2016 7:55:37 PM GameInit (0 - 2/4/2016 7:55:37 PM) 2/4/2016 7:55:38 PM GameInit (1 - 2/4/2016 7:55:38 PM) 2/4/2016 7:55:38 PM Version: 1.012 2/4/2016 7:55:38 PM sound file count: 509 2/4/2016 7:55:38 PM sound loading finished 2/4/2016 7:55:38 PM GameInit (2 - 2/4/2016 7:55:38 PM) 2/4/2016 7:55:43 PM GameInit (3 - 2/4/2016 7:55:43 PM) 2/4/2016 8:35:45 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/4/2016 8:35:45 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/5/2016 11:10:38 PM Steamworks Init 2/5/2016 11:10:38 PM Steamworks IsRunning: True 2/5/2016 11:10:38 PM GameInit (0 - 2/5/2016 11:10:38 PM) 2/5/2016 11:10:41 PM GameInit (1 - 2/5/2016 11:10:41 PM) 2/5/2016 11:10:41 PM Version: 1.012 2/5/2016 11:10:41 PM sound file count: 509 2/5/2016 11:10:41 PM sound loading finished 2/5/2016 11:10:41 PM GameInit (2 - 2/5/2016 11:10:41 PM) 2/5/2016 11:10:51 PM GameInit (3 - 2/5/2016 11:10:51 PM) 2/5/2016 11:24:58 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/5/2016 11:24:58 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/6/2016 2:54:29 PM Steamworks Init 2/6/2016 2:54:30 PM Steamworks IsRunning: True 2/6/2016 2:54:30 PM GameInit (0 - 2/6/2016 2:54:30 PM) 2/6/2016 2:54:31 PM GameInit (1 - 2/6/2016 2:54:31 PM) 2/6/2016 2:54:31 PM Version: 1.012 2/6/2016 2:54:31 PM sound file count: 509 2/6/2016 2:54:31 PM sound loading finished 2/6/2016 2:54:31 PM GameInit (2 - 2/6/2016 2:54:31 PM) 2/6/2016 2:54:33 PM GameInit (3 - 2/6/2016 2:54:33 PM) 2/6/2016 3:03:24 PM Steamworks Init 2/6/2016 3:03:24 PM Steamworks IsRunning: True 2/6/2016 3:03:24 PM GameInit (0 - 2/6/2016 3:03:24 PM) 2/6/2016 3:03:25 PM GameInit (1 - 2/6/2016 3:03:25 PM) 2/6/2016 3:03:25 PM Version: 1.012 2/6/2016 3:03:25 PM sound file count: 509 2/6/2016 3:03:25 PM sound loading finished 2/6/2016 3:03:25 PM GameInit (2 - 2/6/2016 3:03:25 PM) 2/6/2016 3:03:30 PM GameInit (3 - 2/6/2016 3:03:30 PM) 2/6/2016 4:56:37 PM Steamworks Init 2/6/2016 4:56:37 PM Steamworks IsRunning: True 2/6/2016 4:56:37 PM GameInit (0 - 2/6/2016 4:56:37 PM) 2/6/2016 4:56:38 PM GameInit (1 - 2/6/2016 4:56:38 PM) 2/6/2016 4:56:39 PM Version: 1.012 2/6/2016 4:56:39 PM sound file count: 509 2/6/2016 4:56:39 PM sound loading finished 2/6/2016 4:56:39 PM GameInit (2 - 2/6/2016 4:56:39 PM) 2/6/2016 4:56:43 PM GameInit (3 - 2/6/2016 4:56:43 PM) 2/7/2016 7:24:03 PM Steamworks Init 2/7/2016 7:24:03 PM Steamworks IsRunning: True 2/7/2016 7:24:03 PM GameInit (0 - 2/7/2016 7:24:03 PM) 2/7/2016 7:24:06 PM GameInit (1 - 2/7/2016 7:24:06 PM) 2/7/2016 7:24:06 PM Version: 1.012 2/7/2016 7:24:06 PM sound file count: 509 2/7/2016 7:24:07 PM sound loading finished 2/7/2016 7:24:07 PM GameInit (2 - 2/7/2016 7:24:07 PM) 2/7/2016 7:24:16 PM GameInit (3 - 2/7/2016 7:24:16 PM) 2/7/2016 11:15:59 PM Steamworks Init 2/7/2016 11:15:59 PM Steamworks IsRunning: True 2/7/2016 11:16:00 PM GameInit (0 - 2/7/2016 11:16:00 PM) 2/7/2016 11:16:01 PM GameInit (1 - 2/7/2016 11:16:01 PM) 2/7/2016 11:16:01 PM Version: 1.012 2/7/2016 11:16:01 PM sound file count: 509 2/7/2016 11:16:01 PM sound loading finished 2/7/2016 11:16:01 PM GameInit (2 - 2/7/2016 11:16:01 PM) 2/7/2016 11:16:03 PM GameInit (3 - 2/7/2016 11:16:03 PM) 2/9/2016 7:01:37 PM Steamworks Init 2/9/2016 7:01:37 PM Steamworks IsRunning: True 2/9/2016 7:01:37 PM GameInit (0 - 2/9/2016 7:01:37 PM) 2/9/2016 7:01:41 PM GameInit (1 - 2/9/2016 7:01:41 PM) 2/9/2016 7:01:41 PM Version: 1.012 2/9/2016 7:01:42 PM sound file count: 509 2/9/2016 7:01:42 PM sound loading finished 2/9/2016 7:01:42 PM GameInit (2 - 2/9/2016 7:01:42 PM) 2/9/2016 7:01:52 PM GameInit (3 - 2/9/2016 7:01:52 PM) 2/9/2016 8:50:55 PM Steamworks Init 2/9/2016 8:50:55 PM Steamworks IsRunning: True 2/9/2016 8:50:55 PM GameInit (0 - 2/9/2016 8:50:55 PM) 2/9/2016 8:50:57 PM GameInit (1 - 2/9/2016 8:50:57 PM) 2/9/2016 8:50:57 PM Version: 1.012 2/9/2016 8:50:57 PM sound file count: 509 2/9/2016 8:50:57 PM sound loading finished 2/9/2016 8:50:57 PM GameInit (2 - 2/9/2016 8:50:57 PM) 2/9/2016 8:51:01 PM GameInit (3 - 2/9/2016 8:51:01 PM) 2/9/2016 9:20:03 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/9/2016 9:20:03 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/10/2016 3:32:11 PM Steamworks Init 2/10/2016 3:32:11 PM Steamworks IsRunning: True 2/10/2016 3:32:11 PM GameInit (0 - 2/10/2016 3:32:11 PM) 2/10/2016 3:32:13 PM GameInit (1 - 2/10/2016 3:32:13 PM) 2/10/2016 3:32:13 PM Version: 1.013 2/10/2016 3:32:13 PM sound file count: 509 2/10/2016 3:32:13 PM sound loading finished 2/10/2016 3:32:13 PM GameInit (2 - 2/10/2016 3:32:13 PM) 2/10/2016 3:32:15 PM GameInit (3 - 2/10/2016 3:32:15 PM) 2/10/2016 3:57:50 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/10/2016 3:57:50 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/10/2016 10:15:02 PM Steamworks Init 2/10/2016 10:15:02 PM Steamworks IsRunning: True 2/10/2016 10:15:02 PM GameInit (0 - 2/10/2016 10:15:02 PM) 2/10/2016 10:15:05 PM GameInit (1 - 2/10/2016 10:15:05 PM) 2/10/2016 10:15:05 PM Version: 1.013 2/10/2016 10:15:05 PM sound file count: 509 2/10/2016 10:15:05 PM sound loading finished 2/10/2016 10:15:05 PM GameInit (2 - 2/10/2016 10:15:05 PM) 2/10/2016 10:15:07 PM GameInit (3 - 2/10/2016 10:15:07 PM) 2/10/2016 10:32:12 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/10/2016 10:32:12 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/10/2016 10:33:03 PM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_02_10_22_33_03.save 2/11/2016 6:11:17 PM Steamworks Init 2/11/2016 6:11:17 PM Steamworks IsRunning: True 2/11/2016 6:11:17 PM GameInit (0 - 2/11/2016 6:11:17 PM) 2/11/2016 6:11:19 PM GameInit (1 - 2/11/2016 6:11:19 PM) 2/11/2016 6:11:19 PM Version: 1.013 2/11/2016 6:11:20 PM sound file count: 509 2/11/2016 6:11:20 PM sound loading finished 2/11/2016 6:11:20 PM GameInit (2 - 2/11/2016 6:11:20 PM) 2/11/2016 6:11:22 PM GameInit (3 - 2/11/2016 6:11:22 PM) 2/11/2016 6:47:59 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/11/2016 6:47:59 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/12/2016 4:18:59 PM Steamworks Init 2/12/2016 4:18:59 PM Steamworks IsRunning: True 2/12/2016 4:18:59 PM GameInit (0 - 2/12/2016 4:18:59 PM) 2/12/2016 4:19:00 PM GameInit (1 - 2/12/2016 4:19:00 PM) 2/12/2016 4:19:01 PM Version: 1.013 2/12/2016 4:19:01 PM sound file count: 509 2/12/2016 4:19:01 PM sound loading finished 2/12/2016 4:19:01 PM GameInit (2 - 2/12/2016 4:19:01 PM) 2/12/2016 4:19:03 PM GameInit (3 - 2/12/2016 4:19:03 PM) 2/12/2016 4:33:36 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/12/2016 4:33:36 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/12/2016 5:36:06 PM Steamworks Init 2/12/2016 5:36:06 PM Steamworks IsRunning: True 2/12/2016 5:36:06 PM GameInit (0 - 2/12/2016 5:36:06 PM) 2/12/2016 5:36:08 PM GameInit (1 - 2/12/2016 5:36:08 PM) 2/12/2016 5:36:08 PM Version: 1.013 2/12/2016 5:36:08 PM sound file count: 509 2/12/2016 5:36:08 PM sound loading finished 2/12/2016 5:36:08 PM GameInit (2 - 2/12/2016 5:36:08 PM) 2/12/2016 5:36:13 PM GameInit (3 - 2/12/2016 5:36:13 PM) 2/12/2016 5:57:13 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/12/2016 5:57:13 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/12/2016 7:21:40 PM Steamworks Init 2/12/2016 7:21:40 PM Steamworks IsRunning: True 2/12/2016 7:21:40 PM GameInit (0 - 2/12/2016 7:21:40 PM) 2/12/2016 7:21:42 PM GameInit (1 - 2/12/2016 7:21:42 PM) 2/12/2016 7:21:42 PM Version: 1.013 2/12/2016 7:21:42 PM sound file count: 509 2/12/2016 7:21:42 PM sound loading finished 2/12/2016 7:21:42 PM GameInit (2 - 2/12/2016 7:21:42 PM) 2/12/2016 7:21:46 PM GameInit (3 - 2/12/2016 7:21:46 PM) 2/13/2016 1:04:56 PM Steamworks Init 2/13/2016 1:04:56 PM Steamworks IsRunning: True 2/13/2016 1:04:57 PM GameInit (0 - 2/13/2016 1:04:57 PM) 2/13/2016 1:04:58 PM GameInit (1 - 2/13/2016 1:04:58 PM) 2/13/2016 1:04:58 PM Version: 1.013 2/13/2016 1:04:58 PM sound file count: 509 2/13/2016 1:04:58 PM sound loading finished 2/13/2016 1:04:58 PM GameInit (2 - 2/13/2016 1:04:58 PM) 2/13/2016 1:05:00 PM GameInit (3 - 2/13/2016 1:05:00 PM) 2/13/2016 5:08:51 PM Steamworks Init 2/13/2016 5:08:51 PM Steamworks IsRunning: True 2/13/2016 5:08:51 PM GameInit (0 - 2/13/2016 5:08:51 PM) 2/13/2016 5:08:53 PM GameInit (1 - 2/13/2016 5:08:53 PM) 2/13/2016 5:08:53 PM Version: 1.013 2/13/2016 5:08:53 PM sound file count: 509 2/13/2016 5:08:53 PM sound loading finished 2/13/2016 5:08:53 PM GameInit (2 - 2/13/2016 5:08:53 PM) 2/13/2016 5:08:57 PM GameInit (3 - 2/13/2016 5:08:57 PM) 2/13/2016 5:26:07 PM Steamworks Init 2/13/2016 5:26:07 PM Steamworks IsRunning: True 2/13/2016 5:26:07 PM GameInit (0 - 2/13/2016 5:26:07 PM) 2/13/2016 5:26:09 PM GameInit (1 - 2/13/2016 5:26:09 PM) 2/13/2016 5:26:09 PM Version: 1.013 2/13/2016 5:26:09 PM sound file count: 509 2/13/2016 5:26:09 PM sound loading finished 2/13/2016 5:26:09 PM GameInit (2 - 2/13/2016 5:26:09 PM) 2/13/2016 5:26:13 PM GameInit (3 - 2/13/2016 5:26:13 PM) 2/13/2016 5:33:02 PM Steamworks Init 2/13/2016 5:33:02 PM Steamworks IsRunning: True 2/13/2016 5:33:02 PM GameInit (0 - 2/13/2016 5:33:02 PM) 2/13/2016 5:33:04 PM GameInit (1 - 2/13/2016 5:33:04 PM) 2/13/2016 5:33:04 PM Version: 1.013 2/13/2016 5:33:04 PM sound file count: 509 2/13/2016 5:33:04 PM sound loading finished 2/13/2016 5:33:04 PM GameInit (2 - 2/13/2016 5:33:04 PM) 2/13/2016 5:33:08 PM GameInit (3 - 2/13/2016 5:33:08 PM) 2/13/2016 6:25:03 PM Steamworks Init 2/13/2016 6:25:03 PM Steamworks IsRunning: True 2/13/2016 6:25:03 PM GameInit (0 - 2/13/2016 6:25:03 PM) 2/13/2016 6:25:05 PM GameInit (1 - 2/13/2016 6:25:05 PM) 2/13/2016 6:25:05 PM Version: 1.013 2/13/2016 6:25:05 PM sound file count: 509 2/13/2016 6:25:05 PM sound loading finished 2/13/2016 6:25:05 PM GameInit (2 - 2/13/2016 6:25:05 PM) 2/13/2016 6:25:10 PM GameInit (3 - 2/13/2016 6:25:10 PM) 2/13/2016 9:20:05 PM Steamworks Init 2/13/2016 9:20:05 PM Steamworks IsRunning: True 2/13/2016 9:20:05 PM GameInit (0 - 2/13/2016 9:20:05 PM) 2/13/2016 9:20:07 PM GameInit (1 - 2/13/2016 9:20:07 PM) 2/13/2016 9:20:07 PM Version: 1.013 2/13/2016 9:20:07 PM sound file count: 509 2/13/2016 9:20:07 PM sound loading finished 2/13/2016 9:20:07 PM GameInit (2 - 2/13/2016 9:20:07 PM) 2/13/2016 9:20:11 PM GameInit (3 - 2/13/2016 9:20:11 PM) 2/13/2016 11:26:40 PM Steamworks Init 2/13/2016 11:26:40 PM Steamworks IsRunning: True 2/13/2016 11:26:40 PM GameInit (0 - 2/13/2016 11:26:40 PM) 2/13/2016 11:26:42 PM GameInit (1 - 2/13/2016 11:26:42 PM) 2/13/2016 11:26:42 PM Version: 1.013 2/13/2016 11:26:42 PM sound file count: 509 2/13/2016 11:26:42 PM sound loading finished 2/13/2016 11:26:42 PM GameInit (2 - 2/13/2016 11:26:42 PM) 2/13/2016 11:26:46 PM GameInit (3 - 2/13/2016 11:26:46 PM) 2/13/2016 11:33:41 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/13/2016 11:33:41 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/14/2016 12:14:12 PM Steamworks Init 2/14/2016 12:14:12 PM Steamworks IsRunning: True 2/14/2016 12:14:12 PM GameInit (0 - 2/14/2016 12:14:12 PM) 2/14/2016 12:14:14 PM GameInit (1 - 2/14/2016 12:14:14 PM) 2/14/2016 12:14:14 PM Version: 1.013 2/14/2016 12:14:14 PM sound file count: 509 2/14/2016 12:14:14 PM sound loading finished 2/14/2016 12:14:14 PM GameInit (2 - 2/14/2016 12:14:14 PM) 2/14/2016 12:14:16 PM GameInit (3 - 2/14/2016 12:14:16 PM) 2/14/2016 12:27:21 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/14/2016 12:27:21 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/14/2016 6:44:07 PM Steamworks Init 2/14/2016 6:44:07 PM Steamworks IsRunning: True 2/14/2016 6:44:07 PM GameInit (0 - 2/14/2016 6:44:07 PM) 2/14/2016 6:44:09 PM GameInit (1 - 2/14/2016 6:44:09 PM) 2/14/2016 6:44:09 PM Version: 1.013 2/14/2016 6:44:09 PM sound file count: 509 2/14/2016 6:44:09 PM sound loading finished 2/14/2016 6:44:09 PM GameInit (2 - 2/14/2016 6:44:09 PM) 2/14/2016 6:44:13 PM GameInit (3 - 2/14/2016 6:44:13 PM) 2/14/2016 6:47:00 PM Steamworks Init 2/14/2016 6:47:00 PM Steamworks IsRunning: True 2/14/2016 6:47:00 PM GameInit (0 - 2/14/2016 6:47:00 PM) 2/14/2016 6:47:02 PM GameInit (1 - 2/14/2016 6:47:02 PM) 2/14/2016 6:47:02 PM Version: 1.013 2/14/2016 6:47:02 PM sound file count: 509 2/14/2016 6:47:02 PM sound loading finished 2/14/2016 6:47:02 PM GameInit (2 - 2/14/2016 6:47:02 PM) 2/14/2016 6:47:06 PM GameInit (3 - 2/14/2016 6:47:06 PM) 2/14/2016 7:41:51 PM Steamworks Init 2/14/2016 7:41:51 PM Steamworks IsRunning: True 2/14/2016 7:41:51 PM GameInit (0 - 2/14/2016 7:41:51 PM) 2/14/2016 7:41:52 PM GameInit (1 - 2/14/2016 7:41:52 PM) 2/14/2016 7:41:52 PM Version: 1.013 2/14/2016 7:41:52 PM sound file count: 509 2/14/2016 7:41:52 PM sound loading finished 2/14/2016 7:41:52 PM GameInit (2 - 2/14/2016 7:41:52 PM) 2/14/2016 7:41:57 PM GameInit (3 - 2/14/2016 7:41:57 PM) 2/14/2016 9:38:57 PM Steamworks Init 2/14/2016 9:38:57 PM Steamworks IsRunning: True 2/14/2016 9:38:57 PM GameInit (0 - 2/14/2016 9:38:57 PM) 2/14/2016 9:38:58 PM GameInit (1 - 2/14/2016 9:38:58 PM) 2/14/2016 9:38:58 PM Version: 1.013 2/14/2016 9:38:58 PM sound file count: 509 2/14/2016 9:38:58 PM sound loading finished 2/14/2016 9:38:58 PM GameInit (2 - 2/14/2016 9:38:58 PM) 2/14/2016 9:39:03 PM GameInit (3 - 2/14/2016 9:39:03 PM) 2/15/2016 2:08:50 PM Steamworks Init 2/15/2016 2:08:50 PM Steamworks IsRunning: True 2/15/2016 2:08:50 PM GameInit (0 - 2/15/2016 2:08:50 PM) 2/15/2016 2:08:52 PM GameInit (1 - 2/15/2016 2:08:52 PM) 2/15/2016 2:08:52 PM Version: 1.013 2/15/2016 2:08:52 PM sound file count: 509 2/15/2016 2:08:52 PM sound loading finished 2/15/2016 2:08:52 PM GameInit (2 - 2/15/2016 2:08:52 PM) 2/15/2016 2:09:02 PM GameInit (3 - 2/15/2016 2:09:02 PM) 2/15/2016 2:33:00 PM Steamworks Init 2/15/2016 2:33:00 PM Steamworks IsRunning: True 2/15/2016 2:33:00 PM GameInit (0 - 2/15/2016 2:33:00 PM) 2/15/2016 2:33:02 PM GameInit (1 - 2/15/2016 2:33:02 PM) 2/15/2016 2:33:02 PM Version: 1.013 2/15/2016 2:33:02 PM sound file count: 509 2/15/2016 2:33:02 PM sound loading finished 2/15/2016 2:33:02 PM GameInit (2 - 2/15/2016 2:33:02 PM) 2/15/2016 2:33:06 PM GameInit (3 - 2/15/2016 2:33:06 PM) 2/15/2016 3:19:48 PM Steamworks Init 2/15/2016 3:19:48 PM Steamworks IsRunning: True 2/15/2016 3:19:48 PM GameInit (0 - 2/15/2016 3:19:48 PM) 2/15/2016 3:19:49 PM GameInit (1 - 2/15/2016 3:19:49 PM) 2/15/2016 3:19:49 PM Version: 1.013 2/15/2016 3:19:49 PM sound file count: 509 2/15/2016 3:19:49 PM sound loading finished 2/15/2016 3:19:49 PM GameInit (2 - 2/15/2016 3:19:49 PM) 2/15/2016 3:19:54 PM GameInit (3 - 2/15/2016 3:19:54 PM) 2/15/2016 8:17:33 PM Steamworks Init 2/15/2016 8:17:33 PM Steamworks IsRunning: True 2/15/2016 8:17:33 PM GameInit (0 - 2/15/2016 8:17:33 PM) 2/15/2016 8:17:35 PM GameInit (1 - 2/15/2016 8:17:35 PM) 2/15/2016 8:17:35 PM Version: 1.013 2/15/2016 8:17:35 PM sound file count: 509 2/15/2016 8:17:35 PM sound loading finished 2/15/2016 8:17:35 PM GameInit (2 - 2/15/2016 8:17:35 PM) 2/15/2016 8:17:40 PM GameInit (3 - 2/15/2016 8:17:40 PM) 2/15/2016 8:19:18 PM Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+<>c__DisplayClass660_0.b__0(System.Object ) 2/15/2016 8:47:38 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/15/2016 8:47:38 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/15/2016 11:11:22 PM Steamworks Init 2/15/2016 11:11:22 PM Steamworks IsRunning: True 2/15/2016 11:11:22 PM GameInit (0 - 2/15/2016 11:11:22 PM) 2/15/2016 11:11:23 PM GameInit (1 - 2/15/2016 11:11:23 PM) 2/15/2016 11:11:23 PM Version: 1.013 2/15/2016 11:11:23 PM sound file count: 509 2/15/2016 11:11:23 PM sound loading finished 2/15/2016 11:11:23 PM GameInit (2 - 2/15/2016 11:11:23 PM) 2/15/2016 11:11:28 PM GameInit (3 - 2/15/2016 11:11:28 PM) 2/16/2016 7:00:48 PM Steamworks Init 2/16/2016 7:00:48 PM Steamworks IsRunning: True 2/16/2016 7:00:48 PM GameInit (0 - 2/16/2016 7:00:48 PM) 2/16/2016 7:00:50 PM GameInit (1 - 2/16/2016 7:00:50 PM) 2/16/2016 7:00:50 PM Version: 1.013 2/16/2016 7:00:50 PM sound file count: 509 2/16/2016 7:00:50 PM sound loading finished 2/16/2016 7:00:50 PM GameInit (2 - 2/16/2016 7:00:50 PM) 2/16/2016 7:00:52 PM GameInit (3 - 2/16/2016 7:00:52 PM) 2/17/2016 6:36:57 PM Steamworks Init 2/17/2016 6:36:57 PM Steamworks IsRunning: True 2/17/2016 6:36:57 PM GameInit (0 - 2/17/2016 6:36:57 PM) 2/17/2016 6:36:59 PM GameInit (1 - 2/17/2016 6:36:59 PM) 2/17/2016 6:37:00 PM Version: 1.013 2/17/2016 6:37:00 PM sound file count: 509 2/17/2016 6:37:00 PM sound loading finished 2/17/2016 6:37:00 PM GameInit (2 - 2/17/2016 6:37:00 PM) 2/17/2016 6:37:12 PM GameInit (3 - 2/17/2016 6:37:12 PM) 2/17/2016 7:19:59 PM Steamworks Init 2/17/2016 7:19:59 PM Steamworks IsRunning: True 2/17/2016 7:19:59 PM GameInit (0 - 2/17/2016 7:19:59 PM) 2/17/2016 7:20:01 PM GameInit (1 - 2/17/2016 7:20:01 PM) 2/17/2016 7:20:01 PM Version: 1.013 2/17/2016 7:20:01 PM sound file count: 509 2/17/2016 7:20:01 PM sound loading finished 2/17/2016 7:20:01 PM GameInit (2 - 2/17/2016 7:20:01 PM) 2/17/2016 7:20:05 PM GameInit (3 - 2/17/2016 7:20:05 PM) 2/17/2016 7:48:33 PM Steamworks Init 2/17/2016 7:48:33 PM Steamworks IsRunning: True 2/17/2016 7:48:33 PM GameInit (0 - 2/17/2016 7:48:33 PM) 2/17/2016 7:48:35 PM GameInit (1 - 2/17/2016 7:48:35 PM) 2/17/2016 7:48:35 PM Version: 1.013 2/17/2016 7:48:35 PM sound file count: 509 2/17/2016 7:48:35 PM sound loading finished 2/17/2016 7:48:35 PM GameInit (2 - 2/17/2016 7:48:35 PM) 2/17/2016 7:48:39 PM GameInit (3 - 2/17/2016 7:48:39 PM) 2/17/2016 7:53:12 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/17/2016 7:53:12 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/17/2016 10:54:32 PM Steamworks Init 2/17/2016 10:54:32 PM Steamworks IsRunning: True 2/17/2016 10:54:32 PM GameInit (0 - 2/17/2016 10:54:32 PM) 2/17/2016 10:54:33 PM GameInit (1 - 2/17/2016 10:54:33 PM) 2/17/2016 10:54:33 PM Version: 1.013 2/17/2016 10:54:33 PM sound file count: 509 2/17/2016 10:54:33 PM sound loading finished 2/17/2016 10:54:33 PM GameInit (2 - 2/17/2016 10:54:33 PM) 2/17/2016 10:54:38 PM GameInit (3 - 2/17/2016 10:54:38 PM) 2/17/2016 11:08:19 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/17/2016 11:08:19 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/18/2016 9:36:08 AM Steamworks Init 2/18/2016 9:36:08 AM Steamworks IsRunning: True 2/18/2016 9:36:08 AM GameInit (0 - 2/18/2016 9:36:08 AM) 2/18/2016 9:36:10 AM GameInit (1 - 2/18/2016 9:36:10 AM) 2/18/2016 9:36:10 AM Version: 1.013 2/18/2016 9:36:10 AM sound file count: 509 2/18/2016 9:36:10 AM sound loading finished 2/18/2016 9:36:10 AM GameInit (2 - 2/18/2016 9:36:10 AM) 2/18/2016 9:36:12 AM GameInit (3 - 2/18/2016 9:36:12 AM) 2/18/2016 12:01:12 PM Steamworks Init 2/18/2016 12:01:12 PM Steamworks IsRunning: True 2/18/2016 12:01:13 PM GameInit (0 - 2/18/2016 12:01:13 PM) 2/18/2016 12:01:14 PM GameInit (1 - 2/18/2016 12:01:14 PM) 2/18/2016 12:01:14 PM Version: 1.013 2/18/2016 12:01:14 PM sound file count: 509 2/18/2016 12:01:14 PM sound loading finished 2/18/2016 12:01:14 PM GameInit (2 - 2/18/2016 12:01:14 PM) 2/18/2016 12:01:19 PM GameInit (3 - 2/18/2016 12:01:19 PM) 2/18/2016 12:20:58 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/18/2016 12:20:58 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/18/2016 1:38:36 PM Steamworks Init 2/18/2016 1:38:36 PM Steamworks IsRunning: True 2/18/2016 1:38:36 PM GameInit (0 - 2/18/2016 1:38:36 PM) 2/18/2016 1:38:38 PM GameInit (1 - 2/18/2016 1:38:38 PM) 2/18/2016 1:38:38 PM Version: 1.013 2/18/2016 1:38:38 PM sound file count: 509 2/18/2016 1:38:38 PM sound loading finished 2/18/2016 1:38:38 PM GameInit (2 - 2/18/2016 1:38:38 PM) 2/18/2016 1:38:42 PM GameInit (3 - 2/18/2016 1:38:42 PM) 2/18/2016 1:53:10 PM Steamworks Init 2/18/2016 1:53:10 PM Steamworks IsRunning: True 2/18/2016 1:53:10 PM GameInit (0 - 2/18/2016 1:53:10 PM) 2/18/2016 1:53:12 PM GameInit (1 - 2/18/2016 1:53:12 PM) 2/18/2016 1:53:12 PM Version: 1.013 2/18/2016 1:53:12 PM sound file count: 509 2/18/2016 1:53:12 PM sound loading finished 2/18/2016 1:53:12 PM GameInit (2 - 2/18/2016 1:53:12 PM) 2/18/2016 1:53:16 PM GameInit (3 - 2/18/2016 1:53:16 PM) 2/18/2016 4:23:17 PM Steamworks Init 2/18/2016 4:23:17 PM Steamworks IsRunning: True 2/18/2016 4:23:17 PM GameInit (0 - 2/18/2016 4:23:17 PM) 2/18/2016 4:23:19 PM GameInit (1 - 2/18/2016 4:23:19 PM) 2/18/2016 4:23:19 PM Version: 1.013 2/18/2016 4:23:19 PM sound file count: 509 2/18/2016 4:23:19 PM sound loading finished 2/18/2016 4:23:19 PM GameInit (2 - 2/18/2016 4:23:19 PM) 2/18/2016 4:23:23 PM GameInit (3 - 2/18/2016 4:23:23 PM) 2/18/2016 6:24:46 PM Steamworks Init 2/18/2016 6:24:46 PM Steamworks IsRunning: True 2/18/2016 6:24:46 PM GameInit (0 - 2/18/2016 6:24:46 PM) 2/18/2016 6:24:47 PM GameInit (1 - 2/18/2016 6:24:47 PM) 2/18/2016 6:24:47 PM Version: 1.013 2/18/2016 6:24:47 PM sound file count: 509 2/18/2016 6:24:47 PM sound loading finished 2/18/2016 6:24:47 PM GameInit (2 - 2/18/2016 6:24:47 PM) 2/18/2016 6:24:52 PM GameInit (3 - 2/18/2016 6:24:52 PM) 2/18/2016 6:48:12 PM Steamworks Init 2/18/2016 6:48:12 PM Steamworks IsRunning: True 2/18/2016 6:48:12 PM GameInit (0 - 2/18/2016 6:48:12 PM) 2/18/2016 6:48:14 PM GameInit (1 - 2/18/2016 6:48:14 PM) 2/18/2016 6:48:14 PM Version: 1.013 2/18/2016 6:48:14 PM sound file count: 509 2/18/2016 6:48:14 PM sound loading finished 2/18/2016 6:48:14 PM GameInit (2 - 2/18/2016 6:48:14 PM) 2/18/2016 6:48:18 PM GameInit (3 - 2/18/2016 6:48:18 PM) 2/18/2016 6:57:08 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/18/2016 6:57:08 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/19/2016 6:28:14 PM Steamworks Init 2/19/2016 6:28:14 PM Steamworks IsRunning: True 2/19/2016 6:28:14 PM GameInit (0 - 2/19/2016 6:28:14 PM) 2/19/2016 6:28:16 PM GameInit (1 - 2/19/2016 6:28:16 PM) 2/19/2016 6:28:16 PM Version: 1.014 2/19/2016 6:28:16 PM sound file count: 509 2/19/2016 6:28:16 PM sound loading finished 2/19/2016 6:28:16 PM GameInit (2 - 2/19/2016 6:28:16 PM) 2/19/2016 6:28:26 PM GameInit (3 - 2/19/2016 6:28:26 PM) 2/19/2016 6:34:16 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/19/2016 6:34:16 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/19/2016 7:22:03 PM Steamworks Init 2/19/2016 7:22:03 PM Steamworks IsRunning: True 2/19/2016 7:22:03 PM GameInit (0 - 2/19/2016 7:22:03 PM) 2/19/2016 7:22:05 PM GameInit (1 - 2/19/2016 7:22:05 PM) 2/19/2016 7:22:05 PM Version: 1.014 2/19/2016 7:22:05 PM sound file count: 509 2/19/2016 7:22:05 PM sound loading finished 2/19/2016 7:22:05 PM GameInit (2 - 2/19/2016 7:22:05 PM) 2/19/2016 7:22:09 PM GameInit (3 - 2/19/2016 7:22:09 PM) 2/20/2016 2:00:01 PM Steamworks Init 2/20/2016 2:00:01 PM Steamworks IsRunning: True 2/20/2016 2:00:01 PM GameInit (0 - 2/20/2016 2:00:01 PM) 2/20/2016 2:00:02 PM GameInit (1 - 2/20/2016 2:00:02 PM) 2/20/2016 2:00:02 PM Version: 1.014 2/20/2016 2:00:02 PM sound file count: 509 2/20/2016 2:00:02 PM sound loading finished 2/20/2016 2:00:02 PM GameInit (2 - 2/20/2016 2:00:02 PM) 2/20/2016 2:00:04 PM GameInit (3 - 2/20/2016 2:00:04 PM) 2/20/2016 2:10:02 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/20/2016 2:10:02 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/20/2016 4:33:10 PM Steamworks Init 2/20/2016 4:33:10 PM Steamworks IsRunning: True 2/20/2016 4:33:10 PM GameInit (0 - 2/20/2016 4:33:10 PM) 2/20/2016 4:33:12 PM GameInit (1 - 2/20/2016 4:33:12 PM) 2/20/2016 4:33:12 PM Version: 1.014 2/20/2016 4:33:12 PM sound file count: 509 2/20/2016 4:33:12 PM sound loading finished 2/20/2016 4:33:12 PM GameInit (2 - 2/20/2016 4:33:12 PM) 2/20/2016 4:33:16 PM GameInit (3 - 2/20/2016 4:33:16 PM) 2/20/2016 4:37:28 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/20/2016 4:37:28 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/20/2016 9:22:56 PM Steamworks Init 2/20/2016 9:22:56 PM Steamworks IsRunning: True 2/20/2016 9:22:56 PM GameInit (0 - 2/20/2016 9:22:56 PM) 2/20/2016 9:22:57 PM GameInit (1 - 2/20/2016 9:22:57 PM) 2/20/2016 9:22:57 PM Version: 1.014 2/20/2016 9:22:57 PM sound file count: 509 2/20/2016 9:22:57 PM sound loading finished 2/20/2016 9:22:57 PM GameInit (2 - 2/20/2016 9:22:57 PM) 2/20/2016 9:23:02 PM GameInit (3 - 2/20/2016 9:23:02 PM) 2/20/2016 9:31:13 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/20/2016 9:31:13 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/22/2016 4:12:38 PM Steamworks Init 2/22/2016 4:12:38 PM Steamworks IsRunning: True 2/22/2016 4:12:39 PM GameInit (0 - 2/22/2016 4:12:39 PM) 2/22/2016 4:12:40 PM GameInit (1 - 2/22/2016 4:12:40 PM) 2/22/2016 4:12:40 PM Version: 1.014 2/22/2016 4:12:41 PM sound file count: 509 2/22/2016 4:12:41 PM sound loading finished 2/22/2016 4:12:41 PM GameInit (2 - 2/22/2016 4:12:41 PM) 2/22/2016 4:12:50 PM GameInit (3 - 2/22/2016 4:12:50 PM) 2/22/2016 5:38:02 PM Steamworks Init 2/22/2016 5:38:02 PM Steamworks IsRunning: True 2/22/2016 5:38:02 PM GameInit (0 - 2/22/2016 5:38:02 PM) 2/22/2016 5:38:04 PM GameInit (1 - 2/22/2016 5:38:04 PM) 2/22/2016 5:38:04 PM Version: 1.014 2/22/2016 5:38:04 PM sound file count: 509 2/22/2016 5:38:04 PM sound loading finished 2/22/2016 5:38:04 PM GameInit (2 - 2/22/2016 5:38:04 PM) 2/22/2016 5:38:08 PM GameInit (3 - 2/22/2016 5:38:08 PM) 2/22/2016 7:38:16 PM Steamworks Init 2/22/2016 7:38:16 PM Steamworks IsRunning: True 2/22/2016 7:38:16 PM GameInit (0 - 2/22/2016 7:38:16 PM) 2/22/2016 7:38:18 PM GameInit (1 - 2/22/2016 7:38:18 PM) 2/22/2016 7:38:18 PM Version: 1.014 2/22/2016 7:38:18 PM sound file count: 509 2/22/2016 7:38:18 PM sound loading finished 2/22/2016 7:38:18 PM GameInit (2 - 2/22/2016 7:38:18 PM) 2/22/2016 7:38:22 PM GameInit (3 - 2/22/2016 7:38:22 PM) 2/22/2016 7:53:52 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/22/2016 7:53:52 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/22/2016 8:50:43 PM Steamworks Init 2/22/2016 8:50:43 PM Steamworks IsRunning: True 2/22/2016 8:50:43 PM GameInit (0 - 2/22/2016 8:50:43 PM) 2/22/2016 8:50:45 PM GameInit (1 - 2/22/2016 8:50:45 PM) 2/22/2016 8:50:45 PM Version: 1.014 2/22/2016 8:50:45 PM sound file count: 509 2/22/2016 8:50:45 PM sound loading finished 2/22/2016 8:50:45 PM GameInit (2 - 2/22/2016 8:50:45 PM) 2/22/2016 8:50:49 PM GameInit (3 - 2/22/2016 8:50:49 PM) 2/22/2016 9:05:31 PM Steamworks Init 2/22/2016 9:05:31 PM Steamworks IsRunning: True 2/22/2016 9:05:31 PM GameInit (0 - 2/22/2016 9:05:31 PM) 2/22/2016 9:05:33 PM GameInit (1 - 2/22/2016 9:05:33 PM) 2/22/2016 9:05:33 PM Version: 1.014 2/22/2016 9:05:33 PM sound file count: 509 2/22/2016 9:05:33 PM sound loading finished 2/22/2016 9:05:33 PM GameInit (2 - 2/22/2016 9:05:33 PM) 2/22/2016 9:05:37 PM GameInit (3 - 2/22/2016 9:05:37 PM) 2/22/2016 9:05:41 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerRex' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/22/2016 9:06:12 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerRex' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/22/2016 9:14:12 PM Steamworks Init 2/22/2016 9:14:12 PM Steamworks IsRunning: True 2/22/2016 9:14:12 PM GameInit (0 - 2/22/2016 9:14:12 PM) 2/22/2016 9:14:14 PM GameInit (1 - 2/22/2016 9:14:14 PM) 2/22/2016 9:14:14 PM Version: 1.014 2/22/2016 9:14:14 PM sound file count: 509 2/22/2016 9:14:14 PM sound loading finished 2/22/2016 9:14:14 PM GameInit (2 - 2/22/2016 9:14:14 PM) 2/22/2016 9:14:18 PM GameInit (3 - 2/22/2016 9:14:18 PM) 2/22/2016 9:14:20 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerRex' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/22/2016 9:15:01 PM Steamworks Init 2/22/2016 9:15:01 PM Steamworks IsRunning: True 2/22/2016 9:15:01 PM GameInit (0 - 2/22/2016 9:15:01 PM) 2/22/2016 9:15:02 PM GameInit (1 - 2/22/2016 9:15:02 PM) 2/22/2016 9:15:02 PM Version: 1.014 2/22/2016 9:15:02 PM sound file count: 509 2/22/2016 9:15:02 PM sound loading finished 2/22/2016 9:15:02 PM GameInit (2 - 2/22/2016 9:15:02 PM) 2/22/2016 9:15:07 PM GameInit (3 - 2/22/2016 9:15:07 PM) 2/22/2016 9:15:08 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerRex' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/22/2016 9:15:39 PM Steamworks Init 2/22/2016 9:15:39 PM Steamworks IsRunning: True 2/22/2016 9:15:39 PM GameInit (0 - 2/22/2016 9:15:39 PM) 2/22/2016 9:15:41 PM GameInit (1 - 2/22/2016 9:15:41 PM) 2/22/2016 9:15:41 PM Version: 1.014 2/22/2016 9:15:41 PM sound file count: 509 2/22/2016 9:15:41 PM sound loading finished 2/22/2016 9:15:41 PM GameInit (2 - 2/22/2016 9:15:41 PM) 2/22/2016 9:15:45 PM GameInit (3 - 2/22/2016 9:15:45 PM) 2/22/2016 9:16:21 PM Steamworks Init 2/22/2016 9:16:21 PM Steamworks IsRunning: True 2/22/2016 9:16:21 PM GameInit (0 - 2/22/2016 9:16:21 PM) 2/22/2016 9:16:23 PM GameInit (1 - 2/22/2016 9:16:23 PM) 2/22/2016 9:16:23 PM Version: 1.014 2/22/2016 9:16:23 PM sound file count: 509 2/22/2016 9:16:23 PM sound loading finished 2/22/2016 9:16:23 PM GameInit (2 - 2/22/2016 9:16:23 PM) 2/22/2016 9:16:27 PM GameInit (3 - 2/22/2016 9:16:27 PM) 2/22/2016 9:16:32 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerRex' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/22/2016 9:17:09 PM Steamworks Init 2/22/2016 9:17:09 PM Steamworks IsRunning: True 2/22/2016 9:17:09 PM GameInit (0 - 2/22/2016 9:17:09 PM) 2/22/2016 9:17:11 PM GameInit (1 - 2/22/2016 9:17:11 PM) 2/22/2016 9:17:11 PM Version: 1.014 2/22/2016 9:17:11 PM sound file count: 509 2/22/2016 9:17:11 PM sound loading finished 2/22/2016 9:17:11 PM GameInit (2 - 2/22/2016 9:17:11 PM) 2/22/2016 9:17:15 PM GameInit (3 - 2/22/2016 9:17:15 PM) 2/22/2016 9:17:39 PM Steamworks Init 2/22/2016 9:17:39 PM Steamworks IsRunning: True 2/22/2016 9:17:39 PM GameInit (0 - 2/22/2016 9:17:39 PM) 2/22/2016 9:17:41 PM GameInit (1 - 2/22/2016 9:17:41 PM) 2/22/2016 9:17:41 PM Version: 1.014 2/22/2016 9:17:41 PM sound file count: 509 2/22/2016 9:17:41 PM sound loading finished 2/22/2016 9:17:41 PM GameInit (2 - 2/22/2016 9:17:41 PM) 2/22/2016 9:17:45 PM GameInit (3 - 2/22/2016 9:17:45 PM) 2/22/2016 9:18:28 PM Steamworks Init 2/22/2016 9:18:28 PM Steamworks IsRunning: True 2/22/2016 9:18:28 PM GameInit (0 - 2/22/2016 9:18:28 PM) 2/22/2016 9:18:29 PM GameInit (1 - 2/22/2016 9:18:29 PM) 2/22/2016 9:18:29 PM Version: 1.014 2/22/2016 9:18:29 PM sound file count: 509 2/22/2016 9:18:29 PM sound loading finished 2/22/2016 9:18:29 PM GameInit (2 - 2/22/2016 9:18:29 PM) 2/22/2016 9:18:34 PM GameInit (3 - 2/22/2016 9:18:34 PM) 2/22/2016 9:26:26 PM Steamworks Init 2/22/2016 9:26:26 PM Steamworks IsRunning: True 2/22/2016 9:26:26 PM GameInit (0 - 2/22/2016 9:26:26 PM) 2/22/2016 9:26:27 PM GameInit (1 - 2/22/2016 9:26:27 PM) 2/22/2016 9:26:27 PM Version: 1.014 2/22/2016 9:26:27 PM sound file count: 509 2/22/2016 9:26:27 PM sound loading finished 2/22/2016 9:26:27 PM GameInit (2 - 2/22/2016 9:26:27 PM) 2/22/2016 9:26:32 PM GameInit (3 - 2/22/2016 9:26:32 PM) 2/22/2016 9:26:34 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerRex' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/22/2016 9:27:18 PM Steamworks Init 2/22/2016 9:27:18 PM Steamworks IsRunning: True 2/22/2016 9:27:18 PM GameInit (0 - 2/22/2016 9:27:18 PM) 2/22/2016 9:27:19 PM GameInit (1 - 2/22/2016 9:27:19 PM) 2/22/2016 9:27:19 PM Version: 1.014 2/22/2016 9:27:19 PM sound file count: 509 2/22/2016 9:27:19 PM sound loading finished 2/22/2016 9:27:19 PM GameInit (2 - 2/22/2016 9:27:19 PM) 2/22/2016 9:27:24 PM GameInit (3 - 2/22/2016 9:27:24 PM) 2/22/2016 9:28:38 PM Steamworks Init 2/22/2016 9:28:38 PM Steamworks IsRunning: True 2/22/2016 9:28:38 PM GameInit (0 - 2/22/2016 9:28:38 PM) 2/22/2016 9:28:40 PM GameInit (1 - 2/22/2016 9:28:40 PM) 2/22/2016 9:28:40 PM Version: 1.014 2/22/2016 9:28:40 PM sound file count: 509 2/22/2016 9:28:40 PM sound loading finished 2/22/2016 9:28:40 PM GameInit (2 - 2/22/2016 9:28:40 PM) 2/22/2016 9:28:44 PM GameInit (3 - 2/22/2016 9:28:44 PM) 2/22/2016 9:29:28 PM Steamworks Init 2/22/2016 9:29:28 PM Steamworks IsRunning: True 2/22/2016 9:29:28 PM GameInit (0 - 2/22/2016 9:29:28 PM) 2/22/2016 9:29:29 PM GameInit (1 - 2/22/2016 9:29:29 PM) 2/22/2016 9:29:29 PM Version: 1.014 2/22/2016 9:29:29 PM sound file count: 509 2/22/2016 9:29:29 PM sound loading finished 2/22/2016 9:29:29 PM GameInit (2 - 2/22/2016 9:29:29 PM) 2/22/2016 9:29:34 PM GameInit (3 - 2/22/2016 9:29:34 PM) 2/22/2016 9:29:36 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerRex' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at GameEntity.DeserializeFrom (.CombatEncounter Combat, .CombatSide Side, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at CombatEncounter.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Room.DeserializeFrom (.Floor ForFloor, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Floor.DeserializeFrom (.Dungeon ForDungeon, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Dungeon.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/22/2016 9:29:40 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerRex' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at GameEntity.DeserializeFrom (.CombatEncounter Combat, .CombatSide Side, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at CombatEncounter.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Room.DeserializeFrom (.Floor ForFloor, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Floor.DeserializeFrom (.Dungeon ForDungeon, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at Dungeon.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/22/2016 9:31:19 PM Steamworks Init 2/22/2016 9:31:19 PM Steamworks IsRunning: True 2/22/2016 9:31:19 PM GameInit (0 - 2/22/2016 9:31:19 PM) 2/22/2016 9:31:21 PM GameInit (1 - 2/22/2016 9:31:21 PM) 2/22/2016 9:31:21 PM Version: 1.014 2/22/2016 9:31:21 PM sound file count: 509 2/22/2016 9:31:21 PM sound loading finished 2/22/2016 9:31:21 PM GameInit (2 - 2/22/2016 9:31:21 PM) 2/22/2016 9:31:25 PM GameInit (3 - 2/22/2016 9:31:25 PM) 2/22/2016 9:47:56 PM Steamworks Init 2/22/2016 9:47:56 PM Steamworks IsRunning: True 2/22/2016 9:47:56 PM GameInit (0 - 2/22/2016 9:47:56 PM) 2/22/2016 9:47:58 PM GameInit (1 - 2/22/2016 9:47:58 PM) 2/22/2016 9:47:58 PM Version: 1.014 2/22/2016 9:47:58 PM sound file count: 509 2/22/2016 9:47:58 PM sound loading finished 2/22/2016 9:47:58 PM GameInit (2 - 2/22/2016 9:47:58 PM) 2/22/2016 9:48:02 PM GameInit (3 - 2/22/2016 9:48:02 PM) 2/22/2016 9:48:46 PM Steamworks Init 2/22/2016 9:48:46 PM Steamworks IsRunning: True 2/22/2016 9:48:46 PM GameInit (0 - 2/22/2016 9:48:46 PM) 2/22/2016 9:48:48 PM GameInit (1 - 2/22/2016 9:48:48 PM) 2/22/2016 9:48:48 PM Version: 1.014 2/22/2016 9:48:48 PM sound file count: 509 2/22/2016 9:48:48 PM sound loading finished 2/22/2016 9:48:48 PM GameInit (2 - 2/22/2016 9:48:48 PM) 2/22/2016 9:48:52 PM GameInit (3 - 2/22/2016 9:48:52 PM) 2/22/2016 9:49:48 PM Steamworks Init 2/22/2016 9:49:48 PM Steamworks IsRunning: True 2/22/2016 9:49:48 PM GameInit (0 - 2/22/2016 9:49:48 PM) 2/22/2016 9:49:50 PM GameInit (1 - 2/22/2016 9:49:50 PM) 2/22/2016 9:49:50 PM Version: 1.014 2/22/2016 9:49:50 PM sound file count: 509 2/22/2016 9:49:50 PM sound loading finished 2/22/2016 9:49:50 PM GameInit (2 - 2/22/2016 9:49:50 PM) 2/22/2016 9:49:54 PM GameInit (3 - 2/22/2016 9:49:54 PM) 2/22/2016 10:30:53 PM Steamworks Init 2/22/2016 10:30:53 PM Steamworks IsRunning: True 2/22/2016 10:30:53 PM GameInit (0 - 2/22/2016 10:30:53 PM) 2/22/2016 10:30:55 PM GameInit (1 - 2/22/2016 10:30:55 PM) 2/22/2016 10:30:55 PM Version: 1.014 2/22/2016 10:30:55 PM sound file count: 509 2/22/2016 10:30:55 PM sound loading finished 2/22/2016 10:30:55 PM GameInit (2 - 2/22/2016 10:30:55 PM) 2/22/2016 10:30:59 PM GameInit (3 - 2/22/2016 10:30:59 PM) 2/23/2016 9:59:24 AM Steamworks Init 2/23/2016 9:59:24 AM Steamworks IsRunning: True 2/23/2016 9:59:25 AM GameInit (0 - 2/23/2016 9:59:25 AM) 2/23/2016 9:59:26 AM GameInit (1 - 2/23/2016 9:59:26 AM) 2/23/2016 9:59:26 AM Version: 1.014 2/23/2016 9:59:26 AM sound file count: 509 2/23/2016 9:59:26 AM sound loading finished 2/23/2016 9:59:26 AM GameInit (2 - 2/23/2016 9:59:26 AM) 2/23/2016 9:59:28 AM GameInit (3 - 2/23/2016 9:59:28 AM) 2/23/2016 7:28:06 PM Steamworks Init 2/23/2016 7:28:06 PM Steamworks IsRunning: True 2/23/2016 7:28:06 PM GameInit (0 - 2/23/2016 7:28:06 PM) 2/23/2016 7:28:08 PM GameInit (1 - 2/23/2016 7:28:08 PM) 2/23/2016 7:28:08 PM Version: 1.014 2/23/2016 7:28:08 PM sound file count: 509 2/23/2016 7:28:08 PM sound loading finished 2/23/2016 7:28:08 PM GameInit (2 - 2/23/2016 7:28:08 PM) 2/23/2016 7:28:12 PM GameInit (3 - 2/23/2016 7:28:12 PM) 2/23/2016 7:37:12 PM Steamworks Init 2/23/2016 7:37:12 PM Steamworks IsRunning: True 2/23/2016 7:37:12 PM GameInit (0 - 2/23/2016 7:37:12 PM) 2/23/2016 7:37:14 PM GameInit (1 - 2/23/2016 7:37:14 PM) 2/23/2016 7:37:14 PM Version: 1.014 2/23/2016 7:37:14 PM sound file count: 509 2/23/2016 7:37:14 PM sound loading finished 2/23/2016 7:37:14 PM GameInit (2 - 2/23/2016 7:37:14 PM) 2/23/2016 7:37:18 PM GameInit (3 - 2/23/2016 7:37:18 PM) 2/23/2016 7:51:52 PM Steamworks Init 2/23/2016 7:51:52 PM Steamworks IsRunning: True 2/23/2016 7:51:52 PM GameInit (0 - 2/23/2016 7:51:52 PM) 2/23/2016 7:51:53 PM GameInit (1 - 2/23/2016 7:51:53 PM) 2/23/2016 7:51:53 PM Version: 1.014 2/23/2016 7:51:53 PM sound file count: 509 2/23/2016 7:51:53 PM sound loading finished 2/23/2016 7:51:53 PM GameInit (2 - 2/23/2016 7:51:53 PM) 2/23/2016 7:51:58 PM GameInit (3 - 2/23/2016 7:51:58 PM) 2/23/2016 8:49:49 PM Steamworks Init 2/23/2016 8:49:49 PM Steamworks IsRunning: True 2/23/2016 8:49:49 PM GameInit (0 - 2/23/2016 8:49:49 PM) 2/23/2016 8:49:50 PM GameInit (1 - 2/23/2016 8:49:50 PM) 2/23/2016 8:49:50 PM Version: 1.014 2/23/2016 8:49:50 PM sound file count: 509 2/23/2016 8:49:51 PM sound loading finished 2/23/2016 8:49:51 PM GameInit (2 - 2/23/2016 8:49:51 PM) 2/23/2016 8:49:55 PM GameInit (3 - 2/23/2016 8:49:55 PM) 2/23/2016 10:35:34 PM Steamworks Init 2/23/2016 10:35:34 PM Steamworks IsRunning: True 2/23/2016 10:35:34 PM GameInit (0 - 2/23/2016 10:35:34 PM) 2/23/2016 10:35:36 PM GameInit (1 - 2/23/2016 10:35:36 PM) 2/23/2016 10:35:36 PM Version: 1.014 2/23/2016 10:35:36 PM sound file count: 509 2/23/2016 10:35:37 PM sound loading finished 2/23/2016 10:35:37 PM GameInit (2 - 2/23/2016 10:35:37 PM) 2/23/2016 10:35:41 PM GameInit (3 - 2/23/2016 10:35:41 PM) 2/23/2016 10:47:17 PM Steamworks Init 2/23/2016 10:47:17 PM Steamworks IsRunning: True 2/23/2016 10:47:17 PM GameInit (0 - 2/23/2016 10:47:17 PM) 2/23/2016 10:47:18 PM GameInit (1 - 2/23/2016 10:47:18 PM) 2/23/2016 10:47:18 PM Version: 1.014 2/23/2016 10:47:19 PM sound file count: 509 2/23/2016 10:47:19 PM sound loading finished 2/23/2016 10:47:19 PM GameInit (2 - 2/23/2016 10:47:19 PM) 2/23/2016 10:47:23 PM GameInit (3 - 2/23/2016 10:47:23 PM) 2/24/2016 2:42:21 PM Steamworks Init 2/24/2016 2:42:21 PM Steamworks IsRunning: True 2/24/2016 2:42:21 PM GameInit (0 - 2/24/2016 2:42:21 PM) 2/24/2016 2:42:22 PM GameInit (1 - 2/24/2016 2:42:22 PM) 2/24/2016 2:42:23 PM Version: 1.014 2/24/2016 2:42:23 PM sound file count: 509 2/24/2016 2:42:23 PM sound loading finished 2/24/2016 2:42:23 PM GameInit (2 - 2/24/2016 2:42:23 PM) 2/24/2016 2:42:24 PM GameInit (3 - 2/24/2016 2:42:24 PM) 2/24/2016 2:51:35 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/24/2016 2:51:35 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/24/2016 2:55:31 PM Steamworks Init 2/24/2016 2:55:31 PM Steamworks IsRunning: True 2/24/2016 2:55:31 PM GameInit (0 - 2/24/2016 2:55:31 PM) 2/24/2016 2:55:32 PM GameInit (1 - 2/24/2016 2:55:32 PM) 2/24/2016 2:55:32 PM Version: 1.014 2/24/2016 2:55:32 PM sound file count: 509 2/24/2016 2:55:32 PM sound loading finished 2/24/2016 2:55:32 PM GameInit (2 - 2/24/2016 2:55:32 PM) 2/24/2016 2:55:37 PM GameInit (3 - 2/24/2016 2:55:37 PM) 2/24/2016 3:20:03 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/24/2016 3:20:03 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/24/2016 3:23:19 PM Steamworks Init 2/24/2016 3:23:19 PM Steamworks IsRunning: True 2/24/2016 3:23:19 PM GameInit (0 - 2/24/2016 3:23:19 PM) 2/24/2016 3:23:20 PM GameInit (1 - 2/24/2016 3:23:20 PM) 2/24/2016 3:23:20 PM Version: 1.014 2/24/2016 3:23:20 PM sound file count: 509 2/24/2016 3:23:20 PM sound loading finished 2/24/2016 3:23:20 PM GameInit (2 - 2/24/2016 3:23:20 PM) 2/24/2016 3:23:25 PM GameInit (3 - 2/24/2016 3:23:25 PM) 2/24/2016 3:24:13 PM Steamworks Init 2/24/2016 3:24:13 PM Steamworks IsRunning: True 2/24/2016 3:24:13 PM GameInit (0 - 2/24/2016 3:24:13 PM) 2/24/2016 3:24:14 PM GameInit (1 - 2/24/2016 3:24:14 PM) 2/24/2016 3:24:14 PM Version: 1.014 2/24/2016 3:24:14 PM sound file count: 509 2/24/2016 3:24:14 PM sound loading finished 2/24/2016 3:24:14 PM GameInit (2 - 2/24/2016 3:24:14 PM) 2/24/2016 3:24:19 PM GameInit (3 - 2/24/2016 3:24:19 PM) 2/24/2016 6:11:28 PM Steamworks Init 2/24/2016 6:11:28 PM Steamworks IsRunning: True 2/24/2016 6:11:28 PM GameInit (0 - 2/24/2016 6:11:28 PM) 2/24/2016 6:11:29 PM GameInit (1 - 2/24/2016 6:11:29 PM) 2/24/2016 6:11:29 PM Version: 1.014 2/24/2016 6:11:29 PM sound file count: 509 2/24/2016 6:11:29 PM sound loading finished 2/24/2016 6:11:29 PM GameInit (2 - 2/24/2016 6:11:29 PM) 2/24/2016 6:11:34 PM GameInit (3 - 2/24/2016 6:11:34 PM) 2/24/2016 10:06:06 PM Steamworks Init 2/24/2016 10:06:06 PM Steamworks IsRunning: True 2/24/2016 10:06:06 PM GameInit (0 - 2/24/2016 10:06:06 PM) 2/24/2016 10:06:07 PM GameInit (1 - 2/24/2016 10:06:07 PM) 2/24/2016 10:06:07 PM Version: 1.014 2/24/2016 10:06:07 PM sound file count: 509 2/24/2016 10:06:07 PM sound loading finished 2/24/2016 10:06:07 PM GameInit (2 - 2/24/2016 10:06:07 PM) 2/24/2016 10:06:12 PM GameInit (3 - 2/24/2016 10:06:12 PM) 2/24/2016 10:28:50 PM Steamworks Init 2/24/2016 10:28:50 PM Steamworks IsRunning: True 2/24/2016 10:28:50 PM GameInit (0 - 2/24/2016 10:28:50 PM) 2/24/2016 10:28:52 PM GameInit (1 - 2/24/2016 10:28:52 PM) 2/24/2016 10:28:52 PM Version: 1.014 2/24/2016 10:28:52 PM sound file count: 509 2/24/2016 10:28:52 PM sound loading finished 2/24/2016 10:28:52 PM GameInit (2 - 2/24/2016 10:28:52 PM) 2/24/2016 10:28:56 PM GameInit (3 - 2/24/2016 10:28:56 PM) 2/24/2016 11:03:59 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/24/2016 11:03:59 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/25/2016 4:42:57 PM Steamworks Init 2/25/2016 4:42:57 PM Steamworks IsRunning: True 2/25/2016 4:42:57 PM GameInit (0 - 2/25/2016 4:42:57 PM) 2/25/2016 4:42:59 PM GameInit (1 - 2/25/2016 4:42:59 PM) 2/25/2016 4:42:59 PM Version: 1.015 2/25/2016 4:42:59 PM sound file count: 537 2/25/2016 4:42:59 PM sound loading finished 2/25/2016 4:42:59 PM GameInit (2 - 2/25/2016 4:42:59 PM) 2/25/2016 4:43:01 PM GameInit (3 - 2/25/2016 4:43:01 PM) 2/25/2016 4:52:13 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/25/2016 4:52:13 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/25/2016 5:50:39 PM Steamworks Init 2/25/2016 5:50:39 PM Steamworks IsRunning: True 2/25/2016 5:50:39 PM GameInit (0 - 2/25/2016 5:50:39 PM) 2/25/2016 5:50:41 PM GameInit (1 - 2/25/2016 5:50:41 PM) 2/25/2016 5:50:41 PM Version: 1.015 2/25/2016 5:50:41 PM sound file count: 537 2/25/2016 5:50:41 PM sound loading finished 2/25/2016 5:50:41 PM GameInit (2 - 2/25/2016 5:50:41 PM) 2/25/2016 5:50:45 PM GameInit (3 - 2/25/2016 5:50:45 PM) 2/25/2016 6:58:37 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/25/2016 6:58:37 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/25/2016 9:20:56 PM Steamworks Init 2/25/2016 9:20:56 PM Steamworks IsRunning: True 2/25/2016 9:20:56 PM GameInit (0 - 2/25/2016 9:20:56 PM) 2/25/2016 9:20:58 PM GameInit (1 - 2/25/2016 9:20:58 PM) 2/25/2016 9:20:58 PM Version: 1.015 2/25/2016 9:20:58 PM sound file count: 537 2/25/2016 9:20:58 PM sound loading finished 2/25/2016 9:20:58 PM GameInit (2 - 2/25/2016 9:20:58 PM) 2/25/2016 9:21:02 PM GameInit (3 - 2/25/2016 9:21:02 PM) 2/25/2016 9:32:10 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/25/2016 9:32:10 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/26/2016 10:35:29 PM Steamworks Init 2/26/2016 10:35:29 PM Steamworks IsRunning: True 2/26/2016 10:35:29 PM GameInit (0 - 2/26/2016 10:35:29 PM) 2/26/2016 10:35:32 PM GameInit (1 - 2/26/2016 10:35:32 PM) 2/26/2016 10:35:32 PM Version: 1.015 2/26/2016 10:35:32 PM sound file count: 537 2/26/2016 10:35:32 PM sound loading finished 2/26/2016 10:35:32 PM GameInit (2 - 2/26/2016 10:35:32 PM) 2/26/2016 10:35:45 PM GameInit (3 - 2/26/2016 10:35:45 PM) 2/26/2016 10:40:40 PM Steamworks Init 2/26/2016 10:40:40 PM Steamworks IsRunning: True 2/26/2016 10:40:40 PM GameInit (0 - 2/26/2016 10:40:40 PM) 2/26/2016 10:40:42 PM GameInit (1 - 2/26/2016 10:40:42 PM) 2/26/2016 10:40:42 PM Version: 1.015 2/26/2016 10:40:42 PM sound file count: 537 2/26/2016 10:40:42 PM sound loading finished 2/26/2016 10:40:42 PM GameInit (2 - 2/26/2016 10:40:42 PM) 2/26/2016 10:40:47 PM GameInit (3 - 2/26/2016 10:40:47 PM) 2/26/2016 10:42:42 PM Steamworks Init 2/26/2016 10:42:42 PM Steamworks IsRunning: True 2/26/2016 10:42:42 PM GameInit (0 - 2/26/2016 10:42:42 PM) 2/26/2016 10:42:44 PM GameInit (1 - 2/26/2016 10:42:44 PM) 2/26/2016 10:42:44 PM Version: 1.015 2/26/2016 10:42:44 PM sound file count: 537 2/26/2016 10:42:44 PM sound loading finished 2/26/2016 10:42:44 PM GameInit (2 - 2/26/2016 10:42:44 PM) 2/26/2016 10:42:48 PM GameInit (3 - 2/26/2016 10:42:48 PM) 2/26/2016 10:44:58 PM Steamworks Init 2/26/2016 10:44:58 PM Steamworks IsRunning: True 2/26/2016 10:44:58 PM GameInit (0 - 2/26/2016 10:44:58 PM) 2/26/2016 10:45:00 PM GameInit (1 - 2/26/2016 10:45:00 PM) 2/26/2016 10:45:00 PM Version: 1.015 2/26/2016 10:45:00 PM sound file count: 537 2/26/2016 10:45:00 PM sound loading finished 2/26/2016 10:45:00 PM GameInit (2 - 2/26/2016 10:45:00 PM) 2/26/2016 10:45:05 PM GameInit (3 - 2/26/2016 10:45:05 PM) 2/26/2016 10:52:38 PM Steamworks Init 2/26/2016 10:52:38 PM Steamworks IsRunning: True 2/26/2016 10:52:38 PM GameInit (0 - 2/26/2016 10:52:38 PM) 2/26/2016 10:52:40 PM GameInit (1 - 2/26/2016 10:52:40 PM) 2/26/2016 10:52:40 PM Version: 1.015 2/26/2016 10:52:40 PM sound file count: 537 2/26/2016 10:52:40 PM sound loading finished 2/26/2016 10:52:40 PM GameInit (2 - 2/26/2016 10:52:40 PM) 2/26/2016 10:52:44 PM GameInit (3 - 2/26/2016 10:52:44 PM) 2/26/2016 11:12:57 PM Steamworks Init 2/26/2016 11:12:57 PM Steamworks IsRunning: True 2/26/2016 11:12:57 PM GameInit (0 - 2/26/2016 11:12:57 PM) 2/26/2016 11:12:58 PM GameInit (1 - 2/26/2016 11:12:58 PM) 2/26/2016 11:12:58 PM Version: 1.015 2/26/2016 11:12:58 PM sound file count: 537 2/26/2016 11:12:58 PM sound loading finished 2/26/2016 11:12:58 PM GameInit (2 - 2/26/2016 11:12:58 PM) 2/26/2016 11:13:03 PM GameInit (3 - 2/26/2016 11:13:03 PM) 2/27/2016 2:05:49 PM Steamworks Init 2/27/2016 2:05:49 PM Steamworks IsRunning: True 2/27/2016 2:05:49 PM GameInit (0 - 2/27/2016 2:05:49 PM) 2/27/2016 2:05:51 PM GameInit (1 - 2/27/2016 2:05:51 PM) 2/27/2016 2:05:51 PM Version: 1.015 2/27/2016 2:05:51 PM sound file count: 537 2/27/2016 2:05:51 PM sound loading finished 2/27/2016 2:05:51 PM GameInit (2 - 2/27/2016 2:05:51 PM) 2/27/2016 2:05:53 PM GameInit (3 - 2/27/2016 2:05:53 PM) 2/27/2016 2:07:42 PM Steamworks Init 2/27/2016 2:07:42 PM Steamworks IsRunning: True 2/27/2016 2:07:42 PM GameInit (0 - 2/27/2016 2:07:42 PM) 2/27/2016 2:07:43 PM GameInit (1 - 2/27/2016 2:07:43 PM) 2/27/2016 2:07:43 PM Version: 1.015 2/27/2016 2:07:44 PM sound file count: 537 2/27/2016 2:07:44 PM sound loading finished 2/27/2016 2:07:44 PM GameInit (2 - 2/27/2016 2:07:44 PM) 2/27/2016 2:07:48 PM GameInit (3 - 2/27/2016 2:07:48 PM) 2/27/2016 4:45:31 PM Steamworks Init 2/27/2016 4:45:31 PM Steamworks IsRunning: True 2/27/2016 4:45:31 PM GameInit (0 - 2/27/2016 4:45:31 PM) 2/27/2016 4:45:33 PM GameInit (1 - 2/27/2016 4:45:33 PM) 2/27/2016 4:45:33 PM Version: 1.015 2/27/2016 4:45:33 PM sound file count: 537 2/27/2016 4:45:33 PM sound loading finished 2/27/2016 4:45:33 PM GameInit (2 - 2/27/2016 4:45:33 PM) 2/27/2016 4:45:37 PM GameInit (3 - 2/27/2016 4:45:37 PM) 2/27/2016 4:54:12 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/27/2016 4:54:12 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/27/2016 7:14:44 PM Steamworks Init 2/27/2016 7:14:44 PM Steamworks IsRunning: True 2/27/2016 7:14:44 PM GameInit (0 - 2/27/2016 7:14:44 PM) 2/27/2016 7:14:45 PM GameInit (1 - 2/27/2016 7:14:45 PM) 2/27/2016 7:14:45 PM Version: 1.015 2/27/2016 7:14:45 PM sound file count: 537 2/27/2016 7:14:45 PM sound loading finished 2/27/2016 7:14:45 PM GameInit (2 - 2/27/2016 7:14:45 PM) 2/27/2016 7:14:50 PM GameInit (3 - 2/27/2016 7:14:50 PM) 2/27/2016 7:22:31 PM Steamworks Init 2/27/2016 7:22:31 PM Steamworks IsRunning: True 2/27/2016 7:22:32 PM GameInit (0 - 2/27/2016 7:22:32 PM) 2/27/2016 7:22:33 PM GameInit (1 - 2/27/2016 7:22:33 PM) 2/27/2016 7:22:33 PM Version: 1.015 2/27/2016 7:22:33 PM sound file count: 537 2/27/2016 7:22:33 PM sound loading finished 2/27/2016 7:22:33 PM GameInit (2 - 2/27/2016 7:22:33 PM) 2/27/2016 7:22:38 PM GameInit (3 - 2/27/2016 7:22:38 PM) 2/27/2016 7:29:15 PM Steamworks Init 2/27/2016 7:29:15 PM Steamworks IsRunning: True 2/27/2016 7:29:15 PM GameInit (0 - 2/27/2016 7:29:15 PM) 2/27/2016 7:29:17 PM GameInit (1 - 2/27/2016 7:29:17 PM) 2/27/2016 7:29:17 PM Version: 1.015 2/27/2016 7:29:17 PM sound file count: 537 2/27/2016 7:29:17 PM sound loading finished 2/27/2016 7:29:17 PM GameInit (2 - 2/27/2016 7:29:17 PM) 2/27/2016 7:29:21 PM GameInit (3 - 2/27/2016 7:29:21 PM) 2/27/2016 8:35:31 PM Steamworks Init 2/27/2016 8:35:31 PM Steamworks IsRunning: True 2/27/2016 8:35:31 PM GameInit (0 - 2/27/2016 8:35:31 PM) 2/27/2016 8:35:33 PM GameInit (1 - 2/27/2016 8:35:33 PM) 2/27/2016 8:35:33 PM Version: 1.015 2/27/2016 8:35:33 PM sound file count: 537 2/27/2016 8:35:33 PM sound loading finished 2/27/2016 8:35:33 PM GameInit (2 - 2/27/2016 8:35:33 PM) 2/27/2016 8:35:38 PM GameInit (3 - 2/27/2016 8:35:38 PM) 2/27/2016 8:37:32 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/27/2016 8:37:32 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/27/2016 10:00:32 PM Steamworks Init 2/27/2016 10:00:32 PM Steamworks IsRunning: True 2/27/2016 10:00:32 PM GameInit (0 - 2/27/2016 10:00:32 PM) 2/27/2016 10:00:34 PM GameInit (1 - 2/27/2016 10:00:34 PM) 2/27/2016 10:00:34 PM Version: 1.015 2/27/2016 10:00:34 PM sound file count: 537 2/27/2016 10:00:34 PM sound loading finished 2/27/2016 10:00:34 PM GameInit (2 - 2/27/2016 10:00:34 PM) 2/27/2016 10:00:39 PM GameInit (3 - 2/27/2016 10:00:39 PM) 2/28/2016 11:47:39 AM Steamworks Init 2/28/2016 11:47:39 AM Steamworks IsRunning: True 2/28/2016 11:47:39 AM GameInit (0 - 2/28/2016 11:47:39 AM) 2/28/2016 11:47:41 AM GameInit (1 - 2/28/2016 11:47:41 AM) 2/28/2016 11:47:41 AM Version: 1.015 2/28/2016 11:47:41 AM sound file count: 537 2/28/2016 11:47:41 AM sound loading finished 2/28/2016 11:47:41 AM GameInit (2 - 2/28/2016 11:47:41 AM) 2/28/2016 11:47:54 AM GameInit (3 - 2/28/2016 11:47:54 AM) 2/28/2016 11:50:18 AM Steamworks Init 2/28/2016 11:50:18 AM Steamworks IsRunning: True 2/28/2016 11:50:18 AM GameInit (0 - 2/28/2016 11:50:18 AM) 2/28/2016 11:50:20 AM GameInit (1 - 2/28/2016 11:50:20 AM) 2/28/2016 11:50:20 AM Version: 1.015 2/28/2016 11:50:20 AM sound file count: 537 2/28/2016 11:50:20 AM sound loading finished 2/28/2016 11:50:20 AM GameInit (2 - 2/28/2016 11:50:20 AM) 2/28/2016 11:50:24 AM GameInit (3 - 2/28/2016 11:50:24 AM) 2/28/2016 11:53:36 AM Steamworks Init 2/28/2016 11:53:36 AM Steamworks IsRunning: True 2/28/2016 11:53:37 AM GameInit (0 - 2/28/2016 11:53:37 AM) 2/28/2016 11:53:38 AM GameInit (1 - 2/28/2016 11:53:38 AM) 2/28/2016 11:53:38 AM Version: 1.015 2/28/2016 11:53:38 AM sound file count: 537 2/28/2016 11:53:38 AM sound loading finished 2/28/2016 11:53:38 AM GameInit (2 - 2/28/2016 11:53:38 AM) 2/28/2016 11:53:43 AM GameInit (3 - 2/28/2016 11:53:43 AM) 2/28/2016 2:14:23 PM Steamworks Init 2/28/2016 2:14:23 PM Steamworks IsRunning: True 2/28/2016 2:14:23 PM GameInit (0 - 2/28/2016 2:14:23 PM) 2/28/2016 2:14:24 PM GameInit (1 - 2/28/2016 2:14:24 PM) 2/28/2016 2:14:24 PM Version: 1.015 2/28/2016 2:14:24 PM sound file count: 537 2/28/2016 2:14:25 PM sound loading finished 2/28/2016 2:14:25 PM GameInit (2 - 2/28/2016 2:14:25 PM) 2/28/2016 2:14:29 PM GameInit (3 - 2/28/2016 2:14:29 PM) 2/28/2016 2:28:06 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/28/2016 2:28:06 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/28/2016 4:06:15 PM Steamworks Init 2/28/2016 4:06:15 PM Steamworks IsRunning: True 2/28/2016 4:06:16 PM GameInit (0 - 2/28/2016 4:06:16 PM) 2/28/2016 4:06:17 PM GameInit (1 - 2/28/2016 4:06:17 PM) 2/28/2016 4:06:17 PM Version: 1.015 2/28/2016 4:06:17 PM sound file count: 537 2/28/2016 4:06:17 PM sound loading finished 2/28/2016 4:06:17 PM GameInit (2 - 2/28/2016 4:06:17 PM) 2/28/2016 4:06:22 PM GameInit (3 - 2/28/2016 4:06:22 PM) 2/28/2016 4:33:01 PM Steamworks Init 2/28/2016 4:33:01 PM Steamworks IsRunning: True 2/28/2016 4:33:01 PM GameInit (0 - 2/28/2016 4:33:01 PM) 2/28/2016 4:33:03 PM GameInit (1 - 2/28/2016 4:33:03 PM) 2/28/2016 4:33:03 PM Version: 1.015 2/28/2016 4:33:03 PM sound file count: 537 2/28/2016 4:33:03 PM sound loading finished 2/28/2016 4:33:03 PM GameInit (2 - 2/28/2016 4:33:03 PM) 2/28/2016 4:33:08 PM GameInit (3 - 2/28/2016 4:33:08 PM) 2/28/2016 4:39:43 PM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 2/28/2016 4:39:43 PM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 3/3/2016 5:50:50 PM Steamworks Init 3/3/2016 5:50:50 PM Steamworks IsRunning: True 3/3/2016 5:50:50 PM GameInit (0 - 3/3/2016 5:50:50 PM) 3/3/2016 5:50:53 PM GameInit (1 - 3/3/2016 5:50:53 PM) 3/3/2016 5:50:53 PM Version: 1.015 3/3/2016 5:50:53 PM sound file count: 537 3/3/2016 5:50:53 PM sound loading finished 3/3/2016 5:50:53 PM GameInit (2 - 3/3/2016 5:50:53 PM) 3/3/2016 5:51:05 PM GameInit (3 - 3/3/2016 5:51:05 PM) 3/6/2016 11:05:14 AM Steamworks Init 3/6/2016 11:05:14 AM Steamworks IsRunning: True 3/6/2016 11:05:15 AM GameInit (0 - 3/6/2016 11:05:15 AM) 3/6/2016 11:05:21 AM GameInit (1 - 3/6/2016 11:05:21 AM) 3/6/2016 11:05:21 AM Version: 1.015 3/6/2016 11:05:23 AM sound file count: 537 3/6/2016 11:05:23 AM sound loading finished 3/6/2016 11:05:23 AM GameInit (2 - 3/6/2016 11:05:23 AM) 3/6/2016 11:05:37 AM GameInit (3 - 3/6/2016 11:05:37 AM) 3/6/2016 11:10:37 AM ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 3/6/2016 11:10:37 AM ErrorsReportedByEngine: ----------- Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType ) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType) at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream) at Game+d__214.MoveNext() 3/8/2016 11:44:31 PM Steamworks Init 3/8/2016 11:44:31 PM Steamworks IsRunning: True 3/8/2016 11:44:31 PM GameInit (0 - 3/8/2016 11:44:31 PM) 3/8/2016 11:44:33 PM GameInit (1 - 3/8/2016 11:44:33 PM) 3/8/2016 11:44:33 PM Version: 1.016 3/8/2016 11:44:33 PM sound file count: 558 3/8/2016 11:44:37 PM sound loading finished 3/8/2016 11:44:37 PM GameInit (2 - 3/8/2016 11:44:37 PM) 3/8/2016 11:44:42 PM GameInit (3 - 3/8/2016 11:44:42 PM) 3/9/2016 8:58:42 PM Steamworks Init 3/9/2016 8:58:42 PM Steamworks IsRunning: True 3/9/2016 8:58:42 PM GameInit (0 - 3/9/2016 8:58:42 PM) 3/9/2016 8:58:44 PM GameInit (1 - 3/9/2016 8:58:44 PM) 3/9/2016 8:58:44 PM Version: 1.016 3/9/2016 8:58:45 PM sound file count: 558 3/9/2016 8:58:45 PM sound loading finished 3/9/2016 8:58:45 PM GameInit (2 - 3/9/2016 8:58:45 PM) 3/9/2016 8:58:47 PM GameInit (3 - 3/9/2016 8:58:47 PM) 3/9/2016 9:40:25 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/Items/DeepEchoStrike2.ogg does not exist! 3/9/2016 9:40:25 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/WeaponHits/MissileHit3.ogg does not exist! 3/9/2016 11:15:33 PM Steamworks Init 3/9/2016 11:15:33 PM Steamworks IsRunning: True 3/9/2016 11:15:33 PM GameInit (0 - 3/9/2016 11:15:33 PM) 3/9/2016 11:15:35 PM GameInit (1 - 3/9/2016 11:15:35 PM) 3/9/2016 11:15:35 PM Version: 1.016 3/9/2016 11:15:35 PM sound file count: 558 3/9/2016 11:15:35 PM sound loading finished 3/9/2016 11:15:35 PM GameInit (2 - 3/9/2016 11:15:35 PM) 3/9/2016 11:15:40 PM GameInit (3 - 3/9/2016 11:15:40 PM) 3/9/2016 11:17:47 PM Steamworks Init 3/9/2016 11:17:47 PM Steamworks IsRunning: True 3/9/2016 11:17:47 PM GameInit (0 - 3/9/2016 11:17:47 PM) 3/9/2016 11:17:49 PM GameInit (1 - 3/9/2016 11:17:49 PM) 3/9/2016 11:17:49 PM Version: 1.016 3/9/2016 11:17:49 PM sound file count: 558 3/9/2016 11:17:49 PM sound loading finished 3/9/2016 11:17:49 PM GameInit (2 - 3/9/2016 11:17:49 PM) 3/9/2016 11:17:54 PM GameInit (3 - 3/9/2016 11:17:54 PM) 3/10/2016 12:33:57 AM Steamworks Init 3/10/2016 12:33:57 AM Steamworks IsRunning: True 3/10/2016 12:33:58 AM GameInit (0 - 3/10/2016 12:33:58 AM) 3/10/2016 12:33:59 AM GameInit (1 - 3/10/2016 12:33:59 AM) 3/10/2016 12:33:59 AM Version: 1.016 3/10/2016 12:33:59 AM sound file count: 558 3/10/2016 12:33:59 AM sound loading finished 3/10/2016 12:33:59 AM GameInit (2 - 3/10/2016 12:33:59 AM) 3/10/2016 12:34:04 AM GameInit (3 - 3/10/2016 12:34:04 AM) 3/10/2016 6:31:12 PM Steamworks Init 3/10/2016 6:31:12 PM Steamworks IsRunning: True 3/10/2016 6:31:13 PM GameInit (0 - 3/10/2016 6:31:13 PM) 3/10/2016 6:31:17 PM GameInit (1 - 3/10/2016 6:31:17 PM) 3/10/2016 6:31:17 PM Version: 1.016 3/10/2016 6:31:18 PM sound file count: 558 3/10/2016 6:31:18 PM sound loading finished 3/10/2016 6:31:18 PM GameInit (2 - 3/10/2016 6:31:18 PM) 3/10/2016 6:31:20 PM GameInit (3 - 3/10/2016 6:31:20 PM) 3/10/2016 6:34:20 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/ItemCategories/MysteriousCircuitNegative12.ogg does not exist! 3/10/2016 6:51:18 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/WeaponHits/MainMissileHit2.ogg does not exist! 3/11/2016 7:25:35 PM Steamworks Init 3/11/2016 7:25:35 PM Steamworks IsRunning: True 3/11/2016 7:25:35 PM GameInit (0 - 3/11/2016 7:25:35 PM) 3/11/2016 7:25:38 PM GameInit (1 - 3/11/2016 7:25:38 PM) 3/11/2016 7:25:38 PM Version: 1.016 3/11/2016 7:25:38 PM sound file count: 558 3/11/2016 7:25:39 PM sound loading finished 3/11/2016 7:25:39 PM GameInit (2 - 3/11/2016 7:25:39 PM) 3/11/2016 7:25:41 PM GameInit (3 - 3/11/2016 7:25:41 PM) 3/11/2016 8:05:41 PM Steamworks Init 3/11/2016 8:05:41 PM Steamworks IsRunning: True 3/11/2016 8:05:41 PM GameInit (0 - 3/11/2016 8:05:41 PM) 3/11/2016 8:05:42 PM GameInit (1 - 3/11/2016 8:05:42 PM) 3/11/2016 8:05:42 PM Version: 1.016 3/11/2016 8:05:43 PM sound file count: 558 3/11/2016 8:05:43 PM sound loading finished 3/11/2016 8:05:43 PM GameInit (2 - 3/11/2016 8:05:43 PM) 3/11/2016 8:05:47 PM GameInit (3 - 3/11/2016 8:05:47 PM) 3/11/2016 8:14:07 PM Steamworks Init 3/11/2016 8:14:07 PM Steamworks IsRunning: True 3/11/2016 8:14:07 PM GameInit (0 - 3/11/2016 8:14:07 PM) 3/11/2016 8:14:09 PM GameInit (1 - 3/11/2016 8:14:09 PM) 3/11/2016 8:14:09 PM Version: 1.016 3/11/2016 8:14:09 PM sound file count: 558 3/11/2016 8:14:09 PM sound loading finished 3/11/2016 8:14:09 PM GameInit (2 - 3/11/2016 8:14:09 PM) 3/11/2016 8:14:14 PM GameInit (3 - 3/11/2016 8:14:14 PM) 3/11/2016 9:16:07 PM Steamworks Init 3/11/2016 9:16:07 PM Steamworks IsRunning: True 3/11/2016 9:16:07 PM GameInit (0 - 3/11/2016 9:16:07 PM) 3/11/2016 9:16:09 PM GameInit (1 - 3/11/2016 9:16:09 PM) 3/11/2016 9:16:09 PM Version: 1.016 3/11/2016 9:16:09 PM sound file count: 558 3/11/2016 9:16:09 PM sound loading finished 3/11/2016 9:16:09 PM GameInit (2 - 3/11/2016 9:16:09 PM) 3/11/2016 9:16:14 PM GameInit (3 - 3/11/2016 9:16:14 PM) 3/11/2016 11:09:56 PM Steamworks Init 3/11/2016 11:09:56 PM Steamworks IsRunning: True 3/11/2016 11:09:56 PM GameInit (0 - 3/11/2016 11:09:56 PM) 3/11/2016 11:09:58 PM GameInit (1 - 3/11/2016 11:09:58 PM) 3/11/2016 11:09:58 PM Version: 1.016 3/11/2016 11:09:58 PM sound file count: 558 3/11/2016 11:09:58 PM sound loading finished 3/11/2016 11:09:58 PM GameInit (2 - 3/11/2016 11:09:58 PM) 3/11/2016 11:10:03 PM GameInit (3 - 3/11/2016 11:10:03 PM) 3/11/2016 11:16:06 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/ItemCategories/MysteriousCircuitNegative11.ogg does not exist! 3/11/2016 11:46:58 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/AnyWeapons/AllianceWimpyLaser2.ogg does not exist! 3/12/2016 9:48:55 AM Steamworks Init 3/12/2016 9:48:55 AM Steamworks IsRunning: True 3/12/2016 9:48:55 AM GameInit (0 - 3/12/2016 9:48:55 AM) 3/12/2016 9:48:58 AM GameInit (1 - 3/12/2016 9:48:58 AM) 3/12/2016 9:48:58 AM Version: 1.016 3/12/2016 9:48:58 AM sound file count: 558 3/12/2016 9:48:59 AM sound loading finished 3/12/2016 9:48:59 AM GameInit (2 - 3/12/2016 9:48:59 AM) 3/12/2016 9:49:00 AM GameInit (3 - 3/12/2016 9:49:00 AM) 3/12/2016 11:22:00 AM Steamworks Init 3/12/2016 11:22:00 AM Steamworks IsRunning: True 3/12/2016 11:22:00 AM GameInit (0 - 3/12/2016 11:22:00 AM) 3/12/2016 11:22:02 AM GameInit (1 - 3/12/2016 11:22:02 AM) 3/12/2016 11:22:02 AM Version: 1.016 3/12/2016 11:22:02 AM sound file count: 558 3/12/2016 11:22:02 AM sound loading finished 3/12/2016 11:22:02 AM GameInit (2 - 3/12/2016 11:22:02 AM) 3/12/2016 11:22:07 AM GameInit (3 - 3/12/2016 11:22:07 AM) 3/12/2016 11:27:29 AM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/AnyWeapons/AllianceWimpyLaser2.ogg does not exist! 3/12/2016 12:45:34 PM Steamworks Init 3/12/2016 12:45:34 PM Steamworks IsRunning: True 3/12/2016 12:45:34 PM GameInit (0 - 3/12/2016 12:45:34 PM) 3/12/2016 12:45:36 PM GameInit (1 - 3/12/2016 12:45:36 PM) 3/12/2016 12:45:36 PM Version: 1.016 3/12/2016 12:45:36 PM sound file count: 558 3/12/2016 12:45:36 PM sound loading finished 3/12/2016 12:45:36 PM GameInit (2 - 3/12/2016 12:45:36 PM) 3/12/2016 12:45:40 PM GameInit (3 - 3/12/2016 12:45:40 PM) 3/12/2016 12:56:53 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/AnyWeapons/AllianceWimpyLaser2.ogg does not exist! 3/12/2016 1:10:22 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/Items/DeepEchoStrike2.ogg does not exist! 3/12/2016 1:10:23 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/WeaponHits/MissileHit3.ogg does not exist! 3/12/2016 4:21:17 PM Steamworks Init 3/12/2016 4:21:17 PM Steamworks IsRunning: True 3/12/2016 4:21:17 PM GameInit (0 - 3/12/2016 4:21:17 PM) 3/12/2016 4:21:19 PM GameInit (1 - 3/12/2016 4:21:19 PM) 3/12/2016 4:21:19 PM Version: 1.016 3/12/2016 4:21:19 PM sound file count: 558 3/12/2016 4:21:19 PM sound loading finished 3/12/2016 4:21:19 PM GameInit (2 - 3/12/2016 4:21:19 PM) 3/12/2016 4:21:24 PM GameInit (3 - 3/12/2016 4:21:24 PM) 3/12/2016 4:32:17 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/AnyWeapons/AllianceWimpyLaser2.ogg does not exist! 3/12/2016 5:16:12 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/Items/DeepEchoStrike2.ogg does not exist! 3/12/2016 5:16:13 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/WeaponHits/MissileHit3.ogg does not exist! 3/12/2016 5:21:52 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/WeaponHits/MainMissileHit1.ogg does not exist! 3/12/2016 5:29:28 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/ItemCategories/MysteriousCircuitNegative12.ogg does not exist! 3/12/2016 5:33:35 PM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_03_12_17_33_34.save 3/12/2016 5:40:01 PM Steamworks Init 3/12/2016 5:40:01 PM Steamworks IsRunning: True 3/12/2016 5:40:01 PM GameInit (0 - 3/12/2016 5:40:01 PM) 3/12/2016 5:40:03 PM GameInit (1 - 3/12/2016 5:40:03 PM) 3/12/2016 5:40:03 PM Version: 1.016 3/12/2016 5:40:03 PM sound file count: 558 3/12/2016 5:40:03 PM sound loading finished 3/12/2016 5:40:03 PM GameInit (2 - 3/12/2016 5:40:03 PM) 3/12/2016 5:40:08 PM GameInit (3 - 3/12/2016 5:40:08 PM) 3/12/2016 6:57:04 PM Steamworks Init 3/12/2016 6:57:04 PM Steamworks IsRunning: True 3/12/2016 6:57:04 PM GameInit (0 - 3/12/2016 6:57:04 PM) 3/12/2016 6:57:06 PM GameInit (1 - 3/12/2016 6:57:06 PM) 3/12/2016 6:57:06 PM Version: 1.016 3/12/2016 6:57:06 PM sound file count: 558 3/12/2016 6:57:06 PM sound loading finished 3/12/2016 6:57:06 PM GameInit (2 - 3/12/2016 6:57:06 PM) 3/12/2016 6:57:11 PM GameInit (3 - 3/12/2016 6:57:11 PM) 3/12/2016 7:33:35 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/TrailerBoom4.ogg does not exist! 3/12/2016 10:59:38 PM Steamworks Init 3/12/2016 10:59:38 PM Steamworks IsRunning: True 3/12/2016 10:59:38 PM GameInit (0 - 3/12/2016 10:59:38 PM) 3/12/2016 10:59:39 PM GameInit (1 - 3/12/2016 10:59:39 PM) 3/12/2016 10:59:39 PM Version: 1.016 3/12/2016 10:59:39 PM sound file count: 558 3/12/2016 10:59:39 PM sound loading finished 3/12/2016 10:59:39 PM GameInit (2 - 3/12/2016 10:59:39 PM) 3/12/2016 10:59:44 PM GameInit (3 - 3/12/2016 10:59:44 PM) 3/12/2016 11:44:29 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/Items/Two Thud1.ogg does not exist! 3/12/2016 11:44:55 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/TrailerBoom1.ogg does not exist! 3/12/2016 11:44:59 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/TrailerBoom2.ogg does not exist! 3/14/2016 7:00:32 PM Steamworks Init 3/14/2016 7:00:32 PM Steamworks IsRunning: True 3/14/2016 7:00:32 PM GameInit (0 - 3/14/2016 7:00:32 PM) 3/14/2016 7:00:39 PM GameInit (1 - 3/14/2016 7:00:39 PM) 3/14/2016 7:00:39 PM Version: 1.016 3/14/2016 7:00:40 PM sound file count: 558 3/14/2016 7:00:48 PM sound loading finished 3/14/2016 7:00:48 PM GameInit (2 - 3/14/2016 7:00:48 PM) 3/14/2016 7:00:53 PM GameInit (3 - 3/14/2016 7:00:53 PM) 3/22/2016 4:50:49 PM Steamworks Init 3/22/2016 4:50:49 PM Steamworks IsRunning: True 3/22/2016 4:50:49 PM GameInit (0 - 3/22/2016 4:50:49 PM) 3/22/2016 4:50:56 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 4:50:56 PM GameInit (1 - 3/22/2016 4:50:56 PM) 3/22/2016 4:50:56 PM Version: 1.017 3/22/2016 4:50:58 PM sound file count: 597 3/22/2016 4:51:06 PM sound loading finished 3/22/2016 4:51:06 PM GameInit (2 - 3/22/2016 4:51:06 PM) 3/22/2016 4:51:12 PM GameInit (3 - 3/22/2016 4:51:12 PM) 3/22/2016 4:53:43 PM Steamworks Init 3/22/2016 4:53:43 PM Steamworks IsRunning: True 3/22/2016 4:53:43 PM GameInit (0 - 3/22/2016 4:53:43 PM) 3/22/2016 4:53:45 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 4:53:45 PM GameInit (1 - 3/22/2016 4:53:45 PM) 3/22/2016 4:53:45 PM Version: 1.017 3/22/2016 4:53:45 PM sound file count: 597 3/22/2016 4:53:45 PM sound loading finished 3/22/2016 4:53:45 PM GameInit (2 - 3/22/2016 4:53:45 PM) 3/22/2016 4:53:50 PM GameInit (3 - 3/22/2016 4:53:50 PM) 3/22/2016 5:11:27 PM Steamworks Init 3/22/2016 5:11:27 PM Steamworks IsRunning: True 3/22/2016 5:11:27 PM GameInit (0 - 3/22/2016 5:11:27 PM) 3/22/2016 5:11:30 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 5:11:30 PM GameInit (1 - 3/22/2016 5:11:30 PM) 3/22/2016 5:11:30 PM Version: 1.017 3/22/2016 5:11:30 PM sound file count: 597 3/22/2016 5:11:30 PM sound loading finished 3/22/2016 5:11:30 PM GameInit (2 - 3/22/2016 5:11:30 PM) 3/22/2016 5:11:32 PM GameInit (3 - 3/22/2016 5:11:32 PM) 3/22/2016 5:12:30 PM Steamworks Init 3/22/2016 5:12:30 PM Steamworks IsRunning: True 3/22/2016 5:12:30 PM GameInit (0 - 3/22/2016 5:12:30 PM) 3/22/2016 5:12:32 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 5:12:32 PM GameInit (1 - 3/22/2016 5:12:32 PM) 3/22/2016 5:12:32 PM Version: 1.017 3/22/2016 5:12:32 PM sound file count: 597 3/22/2016 5:12:32 PM sound loading finished 3/22/2016 5:12:32 PM GameInit (2 - 3/22/2016 5:12:32 PM) 3/22/2016 5:12:37 PM GameInit (3 - 3/22/2016 5:12:37 PM) 3/22/2016 5:14:04 PM Steamworks Init 3/22/2016 5:14:04 PM Steamworks IsRunning: True 3/22/2016 5:14:04 PM GameInit (0 - 3/22/2016 5:14:04 PM) 3/22/2016 5:14:07 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 5:14:07 PM GameInit (1 - 3/22/2016 5:14:07 PM) 3/22/2016 5:14:07 PM Version: 1.017 3/22/2016 5:14:07 PM sound file count: 597 3/22/2016 5:14:08 PM sound loading finished 3/22/2016 5:14:08 PM GameInit (2 - 3/22/2016 5:14:08 PM) 3/22/2016 5:14:10 PM GameInit (3 - 3/22/2016 5:14:10 PM) 3/22/2016 5:21:07 PM Steamworks Init 3/22/2016 5:21:07 PM Steamworks IsRunning: True 3/22/2016 5:21:07 PM GameInit (0 - 3/22/2016 5:21:07 PM) 3/22/2016 5:21:11 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 5:21:11 PM GameInit (1 - 3/22/2016 5:21:11 PM) 3/22/2016 5:21:11 PM Version: 1.017 3/22/2016 5:21:11 PM sound file count: 597 3/22/2016 5:21:11 PM sound loading finished 3/22/2016 5:21:11 PM GameInit (2 - 3/22/2016 5:21:11 PM) 3/22/2016 5:21:13 PM GameInit (3 - 3/22/2016 5:21:13 PM) 3/22/2016 5:23:07 PM Steamworks Init 3/22/2016 5:23:07 PM Steamworks IsRunning: True 3/22/2016 5:23:07 PM GameInit (0 - 3/22/2016 5:23:07 PM) 3/22/2016 5:23:10 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 5:23:10 PM GameInit (1 - 3/22/2016 5:23:10 PM) 3/22/2016 5:23:10 PM Version: 1.017 3/22/2016 5:23:10 PM sound file count: 597 3/22/2016 5:23:10 PM sound loading finished 3/22/2016 5:23:10 PM GameInit (2 - 3/22/2016 5:23:10 PM) 3/22/2016 5:23:12 PM GameInit (3 - 3/22/2016 5:23:12 PM) 3/22/2016 6:13:44 PM Steamworks Init 3/22/2016 6:13:44 PM Steamworks IsRunning: True 3/22/2016 6:13:44 PM GameInit (0 - 3/22/2016 6:13:44 PM) 3/22/2016 6:13:46 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 6:13:46 PM GameInit (1 - 3/22/2016 6:13:46 PM) 3/22/2016 6:13:46 PM Version: 1.017 3/22/2016 6:13:46 PM sound file count: 597 3/22/2016 6:13:46 PM sound loading finished 3/22/2016 6:13:46 PM GameInit (2 - 3/22/2016 6:13:46 PM) 3/22/2016 6:13:51 PM GameInit (3 - 3/22/2016 6:13:51 PM) 3/22/2016 6:14:16 PM Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+<>c__DisplayClass660_0.b__0(System.Object ) 3/22/2016 6:14:19 PM Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+<>c__DisplayClass660_0.b__0(System.Object ) 3/22/2016 10:07:30 PM Steamworks Init 3/22/2016 10:07:30 PM Steamworks IsRunning: True 3/22/2016 10:07:30 PM GameInit (0 - 3/22/2016 10:07:30 PM) 3/22/2016 10:07:32 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 10:07:32 PM GameInit (1 - 3/22/2016 10:07:32 PM) 3/22/2016 10:07:33 PM Version: 1.017 3/22/2016 10:07:33 PM sound file count: 597 3/22/2016 10:07:33 PM sound loading finished 3/22/2016 10:07:33 PM GameInit (2 - 3/22/2016 10:07:33 PM) 3/22/2016 10:07:38 PM GameInit (3 - 3/22/2016 10:07:38 PM) 3/22/2016 11:07:30 PM Steamworks Init 3/22/2016 11:07:30 PM Steamworks IsRunning: True 3/22/2016 11:07:30 PM GameInit (0 - 3/22/2016 11:07:30 PM) 3/22/2016 11:07:32 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/22/2016 11:07:32 PM GameInit (1 - 3/22/2016 11:07:32 PM) 3/22/2016 11:07:32 PM Version: 1.017 3/22/2016 11:07:32 PM sound file count: 597 3/22/2016 11:07:32 PM sound loading finished 3/22/2016 11:07:32 PM GameInit (2 - 3/22/2016 11:07:32 PM) 3/22/2016 11:07:37 PM GameInit (3 - 3/22/2016 11:07:37 PM) 3/24/2016 4:10:10 PM Steamworks Init 3/24/2016 4:10:10 PM Steamworks IsRunning: True 3/24/2016 4:10:10 PM GameInit (0 - 3/24/2016 4:10:10 PM) 3/24/2016 4:10:16 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/24/2016 4:10:17 PM GameInit (1 - 3/24/2016 4:10:17 PM) 3/24/2016 4:10:17 PM Version: 1.017 3/24/2016 4:10:18 PM sound file count: 597 3/24/2016 4:10:18 PM sound loading finished 3/24/2016 4:10:18 PM GameInit (2 - 3/24/2016 4:10:18 PM) 3/24/2016 4:10:20 PM GameInit (3 - 3/24/2016 4:10:20 PM) 3/24/2016 4:11:56 PM Steamworks Init 3/24/2016 4:11:56 PM Steamworks IsRunning: True 3/24/2016 4:11:56 PM GameInit (0 - 3/24/2016 4:11:56 PM) 3/24/2016 4:11:58 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: CardinalLargePurpleNonSim 3/24/2016 4:11:58 PM GameInit (1 - 3/24/2016 4:11:58 PM) 3/24/2016 4:11:58 PM Version: 1.017 3/24/2016 4:11:58 PM sound file count: 597 3/24/2016 4:11:58 PM sound loading finished 3/24/2016 4:11:58 PM GameInit (2 - 3/24/2016 4:11:58 PM) 3/24/2016 4:12:03 PM GameInit (3 - 3/24/2016 4:12:03 PM) 3/24/2016 4:12:38 PM Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+<>c__DisplayClass660_0.b__0(System.Object ) 3/28/2016 6:06:00 PM Steamworks Init 3/28/2016 6:06:00 PM Steamworks IsRunning: True 3/28/2016 6:06:00 PM GameInit (0 - 3/28/2016 6:06:00 PM) 3/28/2016 6:06:05 PM GameInit (1 - 3/28/2016 6:06:05 PM) 3/28/2016 6:06:05 PM Version: 1.018 3/28/2016 6:06:05 PM sound file count: 614 3/28/2016 6:06:13 PM sound loading finished 3/28/2016 6:06:13 PM GameInit (2 - 3/28/2016 6:06:13 PM) 3/28/2016 6:06:19 PM GameInit (3 - 3/28/2016 6:06:19 PM) 3/28/2016 6:22:29 PM Steamworks Init 3/28/2016 6:22:29 PM Steamworks IsRunning: True 3/28/2016 6:22:29 PM GameInit (0 - 3/28/2016 6:22:29 PM) 3/28/2016 6:22:30 PM GameInit (1 - 3/28/2016 6:22:30 PM) 3/28/2016 6:22:30 PM Version: 1.018 3/28/2016 6:22:30 PM sound file count: 614 3/28/2016 6:22:31 PM sound loading finished 3/28/2016 6:22:31 PM GameInit (2 - 3/28/2016 6:22:31 PM) 3/28/2016 6:22:36 PM GameInit (3 - 3/28/2016 6:22:36 PM) 3/28/2016 6:31:02 PM Steamworks Init 3/28/2016 6:31:02 PM Steamworks IsRunning: True 3/28/2016 6:31:02 PM GameInit (0 - 3/28/2016 6:31:02 PM) 3/28/2016 6:31:03 PM GameInit (1 - 3/28/2016 6:31:03 PM) 3/28/2016 6:31:03 PM Version: 1.018 3/28/2016 6:31:03 PM sound file count: 614 3/28/2016 6:31:04 PM sound loading finished 3/28/2016 6:31:04 PM GameInit (2 - 3/28/2016 6:31:04 PM) 3/28/2016 6:31:09 PM GameInit (3 - 3/28/2016 6:31:09 PM) 3/29/2016 3:06:43 PM Steamworks Init 3/29/2016 3:06:43 PM Steamworks IsRunning: True 3/29/2016 3:06:43 PM GameInit (0 - 3/29/2016 3:06:43 PM) 3/29/2016 3:06:46 PM GameInit (1 - 3/29/2016 3:06:46 PM) 3/29/2016 3:06:46 PM Version: 1.018 3/29/2016 3:06:47 PM sound file count: 614 3/29/2016 3:06:47 PM sound loading finished 3/29/2016 3:06:47 PM GameInit (2 - 3/29/2016 3:06:47 PM) 3/29/2016 3:06:50 PM GameInit (3 - 3/29/2016 3:06:50 PM) 3/29/2016 3:26:32 PM Steamworks Init 3/29/2016 3:26:32 PM Steamworks IsRunning: True 3/29/2016 3:26:32 PM GameInit (0 - 3/29/2016 3:26:32 PM) 3/29/2016 3:26:34 PM GameInit (1 - 3/29/2016 3:26:34 PM) 3/29/2016 3:26:34 PM Version: 1.018 3/29/2016 3:26:34 PM sound file count: 614 3/29/2016 3:26:34 PM sound loading finished 3/29/2016 3:26:34 PM GameInit (2 - 3/29/2016 3:26:34 PM) 3/29/2016 3:26:39 PM GameInit (3 - 3/29/2016 3:26:39 PM) 3/31/2016 5:59:35 PM Steamworks Init 3/31/2016 5:59:35 PM Steamworks IsRunning: True 3/31/2016 5:59:35 PM GameInit (0 - 3/31/2016 5:59:35 PM) 3/31/2016 5:59:43 PM GameInit (1 - 3/31/2016 5:59:43 PM) 3/31/2016 5:59:44 PM Version: 1.018 3/31/2016 5:59:44 PM sound file count: 614 3/31/2016 5:59:45 PM sound loading finished 3/31/2016 5:59:45 PM GameInit (2 - 3/31/2016 5:59:45 PM) 3/31/2016 5:59:47 PM GameInit (3 - 3/31/2016 5:59:47 PM) 3/31/2016 6:25:26 PM Steamworks Init 3/31/2016 6:25:26 PM Steamworks IsRunning: True 3/31/2016 6:25:26 PM GameInit (0 - 3/31/2016 6:25:26 PM) 3/31/2016 6:25:28 PM GameInit (1 - 3/31/2016 6:25:28 PM) 3/31/2016 6:25:28 PM Version: 1.018 3/31/2016 6:25:28 PM sound file count: 614 3/31/2016 6:25:28 PM sound loading finished 3/31/2016 6:25:28 PM GameInit (2 - 3/31/2016 6:25:28 PM) 3/31/2016 6:25:33 PM GameInit (3 - 3/31/2016 6:25:33 PM) 3/31/2016 7:38:49 PM Steamworks Init 3/31/2016 7:38:49 PM Steamworks IsRunning: True 3/31/2016 7:38:49 PM GameInit (0 - 3/31/2016 7:38:49 PM) 3/31/2016 7:38:51 PM GameInit (1 - 3/31/2016 7:38:51 PM) 3/31/2016 7:38:51 PM Version: 1.018 3/31/2016 7:38:51 PM sound file count: 614 3/31/2016 7:38:51 PM sound loading finished 3/31/2016 7:38:51 PM GameInit (2 - 3/31/2016 7:38:51 PM) 3/31/2016 7:38:56 PM GameInit (3 - 3/31/2016 7:38:56 PM) 3/31/2016 8:21:12 PM Steamworks Init 3/31/2016 8:21:12 PM Steamworks IsRunning: True 3/31/2016 8:21:12 PM GameInit (0 - 3/31/2016 8:21:12 PM) 3/31/2016 8:21:14 PM GameInit (1 - 3/31/2016 8:21:14 PM) 3/31/2016 8:21:14 PM Version: 1.018 3/31/2016 8:21:14 PM sound file count: 614 3/31/2016 8:21:14 PM sound loading finished 3/31/2016 8:21:14 PM GameInit (2 - 3/31/2016 8:21:14 PM) 3/31/2016 8:21:19 PM GameInit (3 - 3/31/2016 8:21:19 PM) 4/2/2016 5:04:48 PM Steamworks Init 4/2/2016 5:04:48 PM Steamworks IsRunning: True 4/2/2016 5:04:48 PM GameInit (0 - 4/2/2016 5:04:48 PM) 4/2/2016 5:04:54 PM GameInit (1 - 4/2/2016 5:04:54 PM) 4/2/2016 5:04:55 PM Version: 1.018 4/2/2016 5:04:55 PM sound file count: 614 4/2/2016 5:04:55 PM sound loading finished 4/2/2016 5:04:55 PM GameInit (2 - 4/2/2016 5:04:55 PM) 4/2/2016 5:04:57 PM GameInit (3 - 4/2/2016 5:04:57 PM) 4/2/2016 5:40:24 PM Steamworks Init 4/2/2016 5:40:24 PM Steamworks IsRunning: True 4/2/2016 5:40:24 PM GameInit (0 - 4/2/2016 5:40:24 PM) 4/2/2016 5:40:26 PM GameInit (1 - 4/2/2016 5:40:26 PM) 4/2/2016 5:40:26 PM Version: 1.018 4/2/2016 5:40:26 PM sound file count: 614 4/2/2016 5:40:26 PM sound loading finished 4/2/2016 5:40:26 PM GameInit (2 - 4/2/2016 5:40:26 PM) 4/2/2016 5:40:31 PM GameInit (3 - 4/2/2016 5:40:31 PM) 4/2/2016 6:40:45 PM Steamworks Init 4/2/2016 6:40:45 PM Steamworks IsRunning: True 4/2/2016 6:40:45 PM GameInit (0 - 4/2/2016 6:40:45 PM) 4/2/2016 6:40:46 PM GameInit (1 - 4/2/2016 6:40:46 PM) 4/2/2016 6:40:46 PM Version: 1.018 4/2/2016 6:40:46 PM sound file count: 614 4/2/2016 6:40:47 PM sound loading finished 4/2/2016 6:40:47 PM GameInit (2 - 4/2/2016 6:40:47 PM) 4/2/2016 6:40:52 PM GameInit (3 - 4/2/2016 6:40:52 PM) 4/2/2016 6:57:45 PM C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Sounds/AnyWeapon/Boomstick2.ogg does not exist! 4/2/2016 10:01:06 PM Steamworks Init 4/2/2016 10:01:06 PM Steamworks IsRunning: True 4/2/2016 10:01:06 PM GameInit (0 - 4/2/2016 10:01:06 PM) 4/2/2016 10:01:08 PM GameInit (1 - 4/2/2016 10:01:08 PM) 4/2/2016 10:01:08 PM Version: 1.018 4/2/2016 10:01:08 PM sound file count: 614 4/2/2016 10:01:08 PM sound loading finished 4/2/2016 10:01:08 PM GameInit (2 - 4/2/2016 10:01:08 PM) 4/2/2016 10:01:13 PM GameInit (3 - 4/2/2016 10:01:13 PM) 4/2/2016 11:09:26 PM Steamworks Init 4/2/2016 11:09:26 PM Steamworks IsRunning: True 4/2/2016 11:09:26 PM GameInit (0 - 4/2/2016 11:09:26 PM) 4/2/2016 11:09:28 PM GameInit (1 - 4/2/2016 11:09:28 PM) 4/2/2016 11:09:28 PM Version: 1.018 4/2/2016 11:09:28 PM sound file count: 614 4/2/2016 11:09:28 PM sound loading finished 4/2/2016 11:09:28 PM GameInit (2 - 4/2/2016 11:09:28 PM) 4/2/2016 11:09:33 PM GameInit (3 - 4/2/2016 11:09:33 PM) 4/23/2016 3:33:43 PM Steamworks Init 4/23/2016 3:33:43 PM Steamworks IsRunning: True 4/23/2016 3:33:43 PM GameInit (0 - 4/23/2016 3:33:43 PM) 4/23/2016 3:33:50 PM GameInit (1 - 4/23/2016 3:33:50 PM) 4/23/2016 3:33:50 PM Version: 1.018 4/23/2016 3:33:50 PM sound file count: 614 4/23/2016 3:33:51 PM sound loading finished 4/23/2016 3:33:51 PM GameInit (2 - 4/23/2016 3:33:51 PM) 4/23/2016 3:33:56 PM GameInit (3 - 4/23/2016 3:33:56 PM) 5/6/2016 4:36:45 PM Steamworks Init 5/6/2016 4:36:45 PM Steamworks IsRunning: True 5/6/2016 4:36:46 PM GameInit (0 - 5/6/2016 4:36:46 PM) 5/6/2016 4:36:52 PM GameInit (1 - 5/6/2016 4:36:52 PM) 5/6/2016 4:36:52 PM Version: 1.100 5/6/2016 4:36:52 PM sound file count: 656 5/6/2016 4:37:01 PM sound loading finished 5/6/2016 4:37:01 PM GameInit (2 - 5/6/2016 4:37:01 PM) 5/6/2016 4:37:07 PM GameInit (3 - 5/6/2016 4:37:07 PM) 5/6/2016 4:37:22 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/6/2016 4:38:06 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/6/2016 4:43:26 PM Steamworks Init 5/6/2016 4:43:26 PM Steamworks IsRunning: True 5/6/2016 4:43:26 PM GameInit (0 - 5/6/2016 4:43:26 PM) 5/6/2016 4:43:30 PM GameInit (1 - 5/6/2016 4:43:30 PM) 5/6/2016 4:43:30 PM Version: 1.100 5/6/2016 4:43:30 PM sound file count: 656 5/6/2016 4:43:31 PM sound loading finished 5/6/2016 4:43:31 PM GameInit (2 - 5/6/2016 4:43:31 PM) 5/6/2016 4:43:33 PM GameInit (3 - 5/6/2016 4:43:33 PM) 5/6/2016 4:44:02 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/7/2016 1:25:57 PM Steamworks Init 5/7/2016 1:25:57 PM Steamworks IsRunning: True 5/7/2016 1:25:58 PM GameInit (0 - 5/7/2016 1:25:58 PM) 5/7/2016 1:26:07 PM GameInit (1 - 5/7/2016 1:26:07 PM) 5/7/2016 1:26:08 PM Version: 1.101 5/7/2016 1:26:08 PM sound file count: 656 5/7/2016 1:26:17 PM sound loading finished 5/7/2016 1:26:17 PM GameInit (2 - 5/7/2016 1:26:17 PM) 5/7/2016 1:26:24 PM GameInit (3 - 5/7/2016 1:26:24 PM) 5/7/2016 1:27:03 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/7/2016 1:27:15 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2016 9:17:47 PM Steamworks Init 5/8/2016 9:17:47 PM Steamworks IsRunning: True 5/8/2016 9:17:47 PM GameInit (0 - 5/8/2016 9:17:47 PM) 5/8/2016 9:17:58 PM GameInit (1 - 5/8/2016 9:17:58 PM) 5/8/2016 9:17:59 PM Version: 1.101 5/8/2016 9:17:59 PM sound file count: 656 5/8/2016 9:18:07 PM sound loading finished 5/8/2016 9:18:07 PM GameInit (2 - 5/8/2016 9:18:07 PM) 5/8/2016 9:18:14 PM GameInit (3 - 5/8/2016 9:18:14 PM) 5/8/2016 9:18:32 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2016 9:18:40 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/13/2016 5:07:11 PM Steamworks Init 5/13/2016 5:07:11 PM Steamworks IsRunning: True 5/13/2016 5:07:11 PM GameInit (0 - 5/13/2016 5:07:11 PM) 5/13/2016 5:07:20 PM GameInit (1 - 5/13/2016 5:07:20 PM) 5/13/2016 5:07:21 PM Version: 1.101 5/13/2016 5:07:22 PM sound file count: 656 5/13/2016 5:07:31 PM sound loading finished 5/13/2016 5:07:31 PM GameInit (2 - 5/13/2016 5:07:31 PM) 5/13/2016 5:07:36 PM GameInit (3 - 5/13/2016 5:07:36 PM) 5/13/2016 5:07:59 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/13/2016 5:12:33 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/13/2016 6:59:15 PM Steamworks Init 5/13/2016 6:59:15 PM Steamworks IsRunning: True 5/13/2016 6:59:15 PM GameInit (0 - 5/13/2016 6:59:15 PM) 5/13/2016 6:59:17 PM GameInit (1 - 5/13/2016 6:59:17 PM) 5/13/2016 6:59:17 PM Version: 1.101 5/13/2016 6:59:17 PM sound file count: 656 5/13/2016 6:59:17 PM sound loading finished 5/13/2016 6:59:17 PM GameInit (2 - 5/13/2016 6:59:17 PM) 5/13/2016 6:59:23 PM GameInit (3 - 5/13/2016 6:59:23 PM) 5/13/2016 8:17:52 PM Steamworks Init 5/13/2016 8:17:52 PM Steamworks IsRunning: True 5/13/2016 8:17:52 PM GameInit (0 - 5/13/2016 8:17:52 PM) 5/13/2016 8:17:55 PM GameInit (1 - 5/13/2016 8:17:55 PM) 5/13/2016 8:17:55 PM Version: 1.101 5/13/2016 8:17:55 PM sound file count: 656 5/13/2016 8:17:55 PM sound loading finished 5/13/2016 8:17:55 PM GameInit (2 - 5/13/2016 8:17:55 PM) 5/13/2016 8:18:01 PM GameInit (3 - 5/13/2016 8:18:01 PM) 5/13/2016 9:11:37 PM Steamworks Init 5/13/2016 9:11:37 PM Steamworks IsRunning: True 5/13/2016 9:11:37 PM GameInit (0 - 5/13/2016 9:11:37 PM) 5/13/2016 9:11:39 PM GameInit (1 - 5/13/2016 9:11:39 PM) 5/13/2016 9:11:39 PM Version: 1.101 5/13/2016 9:11:39 PM sound file count: 656 5/13/2016 9:11:39 PM sound loading finished 5/13/2016 9:11:39 PM GameInit (2 - 5/13/2016 9:11:39 PM) 5/13/2016 9:11:45 PM GameInit (3 - 5/13/2016 9:11:45 PM) 5/13/2016 10:31:58 PM Steamworks Init 5/13/2016 10:31:58 PM Steamworks IsRunning: True 5/13/2016 10:31:58 PM GameInit (0 - 5/13/2016 10:31:58 PM) 5/13/2016 10:32:01 PM GameInit (1 - 5/13/2016 10:32:01 PM) 5/13/2016 10:32:01 PM Version: 1.101 5/13/2016 10:32:01 PM sound file count: 656 5/13/2016 10:32:01 PM sound loading finished 5/13/2016 10:32:01 PM GameInit (2 - 5/13/2016 10:32:01 PM) 5/13/2016 10:32:06 PM GameInit (3 - 5/13/2016 10:32:06 PM) 5/13/2016 11:13:38 PM Steamworks Init 5/13/2016 11:13:38 PM Steamworks IsRunning: True 5/13/2016 11:13:38 PM GameInit (0 - 5/13/2016 11:13:38 PM) 5/13/2016 11:13:40 PM GameInit (1 - 5/13/2016 11:13:40 PM) 5/13/2016 11:13:40 PM Version: 1.101 5/13/2016 11:13:40 PM sound file count: 656 5/13/2016 11:13:40 PM sound loading finished 5/13/2016 11:13:40 PM GameInit (2 - 5/13/2016 11:13:40 PM) 5/13/2016 11:13:46 PM GameInit (3 - 5/13/2016 11:13:46 PM) 5/13/2016 11:13:51 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/13/2016 11:23:46 PM Steamworks Init 5/13/2016 11:23:46 PM Steamworks IsRunning: True 5/13/2016 11:23:46 PM GameInit (0 - 5/13/2016 11:23:46 PM) 5/13/2016 11:23:49 PM GameInit (1 - 5/13/2016 11:23:49 PM) 5/13/2016 11:23:49 PM Version: 1.101 5/13/2016 11:23:49 PM sound file count: 656 5/13/2016 11:23:50 PM sound loading finished 5/13/2016 11:23:50 PM GameInit (2 - 5/13/2016 11:23:50 PM) 5/13/2016 11:23:52 PM GameInit (3 - 5/13/2016 11:23:52 PM) 5/13/2016 11:24:25 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerAmmo_RepulsiveHornetMine' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/14/2016 9:40:55 AM Steamworks Init 5/14/2016 9:40:55 AM Steamworks IsRunning: True 5/14/2016 9:40:56 AM GameInit (0 - 5/14/2016 9:40:56 AM) 5/14/2016 9:41:00 AM GameInit (1 - 5/14/2016 9:41:00 AM) 5/14/2016 9:41:01 AM Version: 1.101 5/14/2016 9:41:01 AM sound file count: 656 5/14/2016 9:41:01 AM sound loading finished 5/14/2016 9:41:01 AM GameInit (2 - 5/14/2016 9:41:01 AM) 5/14/2016 9:41:03 AM GameInit (3 - 5/14/2016 9:41:03 AM) 5/14/2016 3:07:06 PM Steamworks Init 5/14/2016 3:07:06 PM Steamworks IsRunning: True 5/14/2016 3:07:06 PM GameInit (0 - 5/14/2016 3:07:06 PM) 5/14/2016 3:07:08 PM GameInit (1 - 5/14/2016 3:07:08 PM) 5/14/2016 3:07:08 PM Version: 1.101 5/14/2016 3:07:08 PM sound file count: 656 5/14/2016 3:07:09 PM sound loading finished 5/14/2016 3:07:09 PM GameInit (2 - 5/14/2016 3:07:09 PM) 5/14/2016 3:07:14 PM GameInit (3 - 5/14/2016 3:07:14 PM) 5/14/2016 3:59:02 PM Steamworks Init 5/14/2016 3:59:03 PM Steamworks IsRunning: True 5/14/2016 3:59:03 PM GameInit (0 - 5/14/2016 3:59:03 PM) 5/14/2016 3:59:05 PM GameInit (1 - 5/14/2016 3:59:05 PM) 5/14/2016 3:59:05 PM Version: 1.101 5/14/2016 3:59:05 PM sound file count: 656 5/14/2016 3:59:05 PM sound loading finished 5/14/2016 3:59:05 PM GameInit (2 - 5/14/2016 3:59:05 PM) 5/14/2016 3:59:11 PM GameInit (3 - 5/14/2016 3:59:11 PM) 5/14/2016 6:52:13 PM Steamworks Init 5/14/2016 6:52:13 PM Steamworks IsRunning: True 5/14/2016 6:52:13 PM GameInit (0 - 5/14/2016 6:52:13 PM) 5/14/2016 6:52:16 PM GameInit (1 - 5/14/2016 6:52:16 PM) 5/14/2016 6:52:16 PM Version: 1.101 5/14/2016 6:52:16 PM sound file count: 656 5/14/2016 6:52:16 PM sound loading finished 5/14/2016 6:52:16 PM GameInit (2 - 5/14/2016 6:52:16 PM) 5/14/2016 6:52:21 PM GameInit (3 - 5/14/2016 6:52:21 PM) 5/14/2016 8:36:00 PM Steamworks Init 5/14/2016 8:36:00 PM Steamworks IsRunning: True 5/14/2016 8:36:00 PM GameInit (0 - 5/14/2016 8:36:00 PM) 5/14/2016 8:36:02 PM GameInit (1 - 5/14/2016 8:36:02 PM) 5/14/2016 8:36:02 PM Version: 1.101 5/14/2016 8:36:02 PM sound file count: 656 5/14/2016 8:36:02 PM sound loading finished 5/14/2016 8:36:02 PM GameInit (2 - 5/14/2016 8:36:02 PM) 5/14/2016 8:36:08 PM GameInit (3 - 5/14/2016 8:36:08 PM) 5/14/2016 9:43:26 PM Steamworks Init 5/14/2016 9:43:26 PM Steamworks IsRunning: True 5/14/2016 9:43:26 PM GameInit (0 - 5/14/2016 9:43:26 PM) 5/14/2016 9:43:28 PM GameInit (1 - 5/14/2016 9:43:28 PM) 5/14/2016 9:43:28 PM Version: 1.101 5/14/2016 9:43:28 PM sound file count: 656 5/14/2016 9:43:28 PM sound loading finished 5/14/2016 9:43:28 PM GameInit (2 - 5/14/2016 9:43:28 PM) 5/14/2016 9:43:34 PM GameInit (3 - 5/14/2016 9:43:34 PM) 5/14/2016 11:18:40 PM Steamworks Init 5/14/2016 11:18:40 PM Steamworks IsRunning: True 5/14/2016 11:18:40 PM GameInit (0 - 5/14/2016 11:18:40 PM) 5/14/2016 11:18:43 PM GameInit (1 - 5/14/2016 11:18:43 PM) 5/14/2016 11:18:43 PM Version: 1.101 5/14/2016 11:18:43 PM sound file count: 656 5/14/2016 11:18:43 PM sound loading finished 5/14/2016 11:18:43 PM GameInit (2 - 5/14/2016 11:18:43 PM) 5/14/2016 11:18:49 PM GameInit (3 - 5/14/2016 11:18:49 PM) 5/15/2016 10:41:24 AM Steamworks Init 5/15/2016 10:41:24 AM Steamworks IsRunning: True 5/15/2016 10:41:25 AM GameInit (0 - 5/15/2016 10:41:25 AM) 5/15/2016 10:41:27 AM GameInit (1 - 5/15/2016 10:41:27 AM) 5/15/2016 10:41:27 AM Version: 1.101 5/15/2016 10:41:27 AM sound file count: 656 5/15/2016 10:41:27 AM sound loading finished 5/15/2016 10:41:27 AM GameInit (2 - 5/15/2016 10:41:27 AM) 5/15/2016 10:41:33 AM GameInit (3 - 5/15/2016 10:41:33 AM) 5/15/2016 7:37:42 PM Steamworks Init 5/15/2016 7:37:42 PM Steamworks IsRunning: True 5/15/2016 7:37:42 PM GameInit (0 - 5/15/2016 7:37:42 PM) 5/15/2016 7:37:45 PM GameInit (1 - 5/15/2016 7:37:45 PM) 5/15/2016 7:37:45 PM Version: 1.101 5/15/2016 7:37:45 PM sound file count: 656 5/15/2016 7:37:45 PM sound loading finished 5/15/2016 7:37:45 PM GameInit (2 - 5/15/2016 7:37:45 PM) 5/15/2016 7:37:51 PM GameInit (3 - 5/15/2016 7:37:51 PM) 5/16/2016 6:13:54 PM Steamworks Init 5/16/2016 6:13:54 PM Steamworks IsRunning: True 5/16/2016 6:13:54 PM GameInit (0 - 5/16/2016 6:13:54 PM) 5/16/2016 6:13:58 PM Errors in reading GameEntityTypeDataTable internal name 'PlayerAmmo_RepulsiveHornetMine' occured more than once 5/16/2016 6:13:58 PM GameInit (1 - 5/16/2016 6:13:58 PM) 5/16/2016 6:13:58 PM Version: 1.101 5/16/2016 6:13:58 PM sound file count: 656 5/16/2016 6:13:58 PM sound loading finished 5/16/2016 6:13:58 PM GameInit (2 - 5/16/2016 6:13:58 PM) 5/16/2016 6:14:04 PM GameInit (3 - 5/16/2016 6:14:04 PM) 5/16/2016 6:15:05 PM Steamworks Init 5/16/2016 6:15:05 PM Steamworks IsRunning: True 5/16/2016 6:15:05 PM GameInit (0 - 5/16/2016 6:15:05 PM) 5/16/2016 6:15:07 PM GameInit (1 - 5/16/2016 6:15:07 PM) 5/16/2016 6:15:07 PM Version: 1.101 5/16/2016 6:15:08 PM sound file count: 656 5/16/2016 6:15:08 PM sound loading finished 5/16/2016 6:15:08 PM GameInit (2 - 5/16/2016 6:15:08 PM) 5/16/2016 6:15:13 PM GameInit (3 - 5/16/2016 6:15:13 PM) 5/16/2016 9:27:09 PM Steamworks Init 5/16/2016 9:27:09 PM Steamworks IsRunning: True 5/16/2016 9:27:09 PM GameInit (0 - 5/16/2016 9:27:09 PM) 5/16/2016 9:27:12 PM GameInit (1 - 5/16/2016 9:27:12 PM) 5/16/2016 9:27:12 PM Version: 1.101 5/16/2016 9:27:12 PM sound file count: 656 5/16/2016 9:27:12 PM sound loading finished 5/16/2016 9:27:12 PM GameInit (2 - 5/16/2016 9:27:12 PM) 5/16/2016 9:27:18 PM GameInit (3 - 5/16/2016 9:27:18 PM) 5/18/2016 8:53:29 PM Steamworks Init 5/18/2016 8:53:29 PM Steamworks IsRunning: True 5/18/2016 8:53:29 PM GameInit (0 - 5/18/2016 8:53:29 PM) 5/18/2016 8:53:37 PM GameInit (1 - 5/18/2016 8:53:37 PM) 5/18/2016 8:53:37 PM Version: 1.101 5/18/2016 8:53:38 PM sound file count: 656 5/18/2016 8:53:45 PM sound loading finished 5/18/2016 8:53:45 PM GameInit (2 - 5/18/2016 8:53:45 PM) 5/18/2016 8:53:51 PM GameInit (3 - 5/18/2016 8:53:51 PM) 5/18/2016 10:15:43 PM Steamworks Init 5/18/2016 10:15:43 PM Steamworks IsRunning: True 5/18/2016 10:15:43 PM GameInit (0 - 5/18/2016 10:15:43 PM) 5/18/2016 10:15:46 PM GameInit (1 - 5/18/2016 10:15:46 PM) 5/18/2016 10:15:46 PM Version: 1.101 5/18/2016 10:15:46 PM sound file count: 656 5/18/2016 10:15:46 PM sound loading finished 5/18/2016 10:15:46 PM GameInit (2 - 5/18/2016 10:15:46 PM) 5/18/2016 10:15:52 PM GameInit (3 - 5/18/2016 10:15:52 PM) 5/19/2016 10:20:34 AM Steamworks Init 5/19/2016 10:20:35 AM Steamworks IsRunning: True 5/19/2016 10:20:35 AM GameInit (0 - 5/19/2016 10:20:35 AM) 5/19/2016 10:20:38 AM GameInit (1 - 5/19/2016 10:20:38 AM) 5/19/2016 10:20:38 AM Version: 1.101 5/19/2016 10:20:38 AM sound file count: 656 5/19/2016 10:20:38 AM sound loading finished 5/19/2016 10:20:38 AM GameInit (2 - 5/19/2016 10:20:38 AM) 5/19/2016 10:20:44 AM GameInit (3 - 5/19/2016 10:20:44 AM) 5/19/2016 10:57:02 AM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_05_19_10_57_01.save 5/19/2016 2:41:01 PM Steamworks Init 5/19/2016 2:41:01 PM Steamworks IsRunning: True 5/19/2016 2:41:01 PM GameInit (0 - 5/19/2016 2:41:01 PM) 5/19/2016 2:41:04 PM GameInit (1 - 5/19/2016 2:41:04 PM) 5/19/2016 2:41:04 PM Version: 1.101 5/19/2016 2:41:04 PM sound file count: 656 5/19/2016 2:41:04 PM sound loading finished 5/19/2016 2:41:04 PM GameInit (2 - 5/19/2016 2:41:04 PM) 5/19/2016 2:41:10 PM GameInit (3 - 5/19/2016 2:41:10 PM) 5/19/2016 6:48:31 PM Steamworks Init 5/19/2016 6:48:31 PM Steamworks IsRunning: True 5/19/2016 6:48:31 PM GameInit (0 - 5/19/2016 6:48:31 PM) 5/19/2016 6:48:34 PM GameInit (1 - 5/19/2016 6:48:34 PM) 5/19/2016 6:48:34 PM Version: 1.101 5/19/2016 6:48:34 PM sound file count: 656 5/19/2016 6:48:34 PM sound loading finished 5/19/2016 6:48:34 PM GameInit (2 - 5/19/2016 6:48:34 PM) 5/19/2016 6:48:40 PM GameInit (3 - 5/19/2016 6:48:40 PM) 5/20/2016 8:30:31 PM Steamworks Init 5/20/2016 8:30:31 PM Steamworks IsRunning: True 5/20/2016 8:30:31 PM GameInit (0 - 5/20/2016 8:30:31 PM) 5/20/2016 8:30:36 PM GameInit (1 - 5/20/2016 8:30:36 PM) 5/20/2016 8:30:36 PM Version: 1.101 5/20/2016 8:30:36 PM sound file count: 656 5/20/2016 8:30:36 PM sound loading finished 5/20/2016 8:30:36 PM GameInit (2 - 5/20/2016 8:30:36 PM) 5/20/2016 8:30:41 PM GameInit (3 - 5/20/2016 8:30:41 PM) 5/20/2016 10:18:51 PM Steamworks Init 5/20/2016 10:18:51 PM Steamworks IsRunning: True 5/20/2016 10:18:51 PM GameInit (0 - 5/20/2016 10:18:51 PM) 5/20/2016 10:18:53 PM GameInit (1 - 5/20/2016 10:18:53 PM) 5/20/2016 10:18:53 PM Version: 1.101 5/20/2016 10:18:53 PM sound file count: 656 5/20/2016 10:18:53 PM sound loading finished 5/20/2016 10:18:53 PM GameInit (2 - 5/20/2016 10:18:53 PM) 5/20/2016 10:18:59 PM GameInit (3 - 5/20/2016 10:18:59 PM) 5/21/2016 8:50:50 AM Steamworks Init 5/21/2016 8:50:50 AM Steamworks IsRunning: True 5/21/2016 8:50:50 AM GameInit (0 - 5/21/2016 8:50:50 AM) 5/21/2016 8:50:54 AM GameInit (1 - 5/21/2016 8:50:54 AM) 5/21/2016 8:50:54 AM Version: 1.101 5/21/2016 8:50:54 AM sound file count: 656 5/21/2016 8:50:54 AM sound loading finished 5/21/2016 8:50:54 AM GameInit (2 - 5/21/2016 8:50:54 AM) 5/21/2016 8:50:59 AM GameInit (3 - 5/21/2016 8:50:59 AM) 5/22/2016 7:55:11 PM Steamworks Init 5/22/2016 7:55:11 PM Steamworks IsRunning: True 5/22/2016 7:55:11 PM GameInit (0 - 5/22/2016 7:55:11 PM) 5/22/2016 7:55:17 PM GameInit (1 - 5/22/2016 7:55:17 PM) 5/22/2016 7:55:17 PM Version: 1.101 5/22/2016 7:55:17 PM sound file count: 656 5/22/2016 7:55:18 PM sound loading finished 5/22/2016 7:55:18 PM GameInit (2 - 5/22/2016 7:55:18 PM) 5/22/2016 7:55:19 PM GameInit (3 - 5/22/2016 7:55:19 PM) 5/22/2016 9:53:40 PM Steamworks Init 5/22/2016 9:53:40 PM Steamworks IsRunning: True 5/22/2016 9:53:40 PM GameInit (0 - 5/22/2016 9:53:40 PM) 5/22/2016 9:53:43 PM GameInit (1 - 5/22/2016 9:53:43 PM) 5/22/2016 9:53:43 PM Version: 1.101 5/22/2016 9:53:43 PM sound file count: 656 5/22/2016 9:53:43 PM sound loading finished 5/22/2016 9:53:43 PM GameInit (2 - 5/22/2016 9:53:43 PM) 5/22/2016 9:53:49 PM GameInit (3 - 5/22/2016 9:53:49 PM) 5/23/2016 5:07:59 PM Steamworks Init 5/23/2016 5:07:59 PM Steamworks IsRunning: True 5/23/2016 5:07:59 PM GameInit (0 - 5/23/2016 5:07:59 PM) 5/23/2016 5:08:03 PM GameInit (1 - 5/23/2016 5:08:03 PM) 5/23/2016 5:08:03 PM Version: 1.101 5/23/2016 5:08:03 PM sound file count: 656 5/23/2016 5:08:04 PM sound loading finished 5/23/2016 5:08:04 PM GameInit (2 - 5/23/2016 5:08:04 PM) 5/23/2016 5:08:05 PM GameInit (3 - 5/23/2016 5:08:05 PM) 5/23/2016 7:15:38 PM Steamworks Init 5/23/2016 7:15:38 PM Steamworks IsRunning: True 5/23/2016 7:15:38 PM GameInit (0 - 5/23/2016 7:15:38 PM) 5/23/2016 7:15:40 PM GameInit (1 - 5/23/2016 7:15:40 PM) 5/23/2016 7:15:40 PM Version: 1.101 5/23/2016 7:15:40 PM sound file count: 656 5/23/2016 7:15:40 PM sound loading finished 5/23/2016 7:15:40 PM GameInit (2 - 5/23/2016 7:15:40 PM) 5/23/2016 7:15:46 PM GameInit (3 - 5/23/2016 7:15:46 PM) 5/23/2016 9:15:47 PM Steamworks Init 5/23/2016 9:15:47 PM Steamworks IsRunning: True 5/23/2016 9:15:47 PM GameInit (0 - 5/23/2016 9:15:47 PM) 5/23/2016 9:15:49 PM GameInit (1 - 5/23/2016 9:15:49 PM) 5/23/2016 9:15:50 PM Version: 1.101 5/23/2016 9:15:50 PM sound file count: 656 5/23/2016 9:15:50 PM sound loading finished 5/23/2016 9:15:50 PM GameInit (2 - 5/23/2016 9:15:50 PM) 5/23/2016 9:15:55 PM GameInit (3 - 5/23/2016 9:15:55 PM) 5/24/2016 9:17:46 PM Steamworks Init 5/24/2016 9:17:46 PM Steamworks IsRunning: True 5/24/2016 9:17:47 PM GameInit (0 - 5/24/2016 9:17:47 PM) 5/24/2016 9:17:51 PM GameInit (1 - 5/24/2016 9:17:51 PM) 5/24/2016 9:17:51 PM Version: 1.101 5/24/2016 9:17:52 PM sound file count: 656 5/24/2016 9:17:52 PM sound loading finished 5/24/2016 9:17:52 PM GameInit (2 - 5/24/2016 9:17:52 PM) 5/24/2016 9:17:54 PM GameInit (3 - 5/24/2016 9:17:54 PM) 5/24/2016 9:55:44 PM Steamworks Init 5/24/2016 9:55:44 PM Steamworks IsRunning: True 5/24/2016 9:55:44 PM GameInit (0 - 5/24/2016 9:55:44 PM) 5/24/2016 9:55:46 PM GameInit (1 - 5/24/2016 9:55:46 PM) 5/24/2016 9:55:46 PM Version: 1.101 5/24/2016 9:55:46 PM sound file count: 656 5/24/2016 9:55:46 PM sound loading finished 5/24/2016 9:55:46 PM GameInit (2 - 5/24/2016 9:55:46 PM) 5/24/2016 9:55:52 PM GameInit (3 - 5/24/2016 9:55:52 PM) 5/26/2016 8:30:36 AM Steamworks Init 5/26/2016 8:30:36 AM Steamworks IsRunning: True 5/26/2016 8:30:36 AM GameInit (0 - 5/26/2016 8:30:36 AM) 5/26/2016 8:30:45 AM GameInit (1 - 5/26/2016 8:30:45 AM) 5/26/2016 8:30:45 AM Version: 1.101 5/26/2016 8:30:46 AM sound file count: 656 5/26/2016 8:30:53 AM sound loading finished 5/26/2016 8:30:53 AM GameInit (2 - 5/26/2016 8:30:53 AM) 5/26/2016 8:30:59 AM GameInit (3 - 5/26/2016 8:30:59 AM) 5/27/2016 6:43:58 PM Steamworks Init 5/27/2016 6:43:58 PM Steamworks IsRunning: True 5/27/2016 6:43:58 PM GameInit (0 - 5/27/2016 6:43:58 PM) 5/27/2016 6:44:07 PM GameInit (1 - 5/27/2016 6:44:07 PM) 5/27/2016 6:44:08 PM Version: 1.101 5/27/2016 6:44:09 PM sound file count: 656 5/27/2016 6:44:16 PM sound loading finished 5/27/2016 6:44:16 PM GameInit (2 - 5/27/2016 6:44:16 PM) 5/27/2016 6:44:21 PM GameInit (3 - 5/27/2016 6:44:21 PM) 5/27/2016 8:20:15 PM Steamworks Init 5/27/2016 8:20:15 PM Steamworks IsRunning: True 5/27/2016 8:20:15 PM GameInit (0 - 5/27/2016 8:20:15 PM) 5/27/2016 8:20:18 PM GameInit (1 - 5/27/2016 8:20:18 PM) 5/27/2016 8:20:18 PM Version: 1.101 5/27/2016 8:20:18 PM sound file count: 656 5/27/2016 8:20:18 PM sound loading finished 5/27/2016 8:20:18 PM GameInit (2 - 5/27/2016 8:20:18 PM) 5/27/2016 8:20:23 PM GameInit (3 - 5/27/2016 8:20:23 PM) 5/27/2016 9:44:11 PM Steamworks Init 5/27/2016 9:44:11 PM Steamworks IsRunning: True 5/27/2016 9:44:11 PM GameInit (0 - 5/27/2016 9:44:11 PM) 5/27/2016 9:44:13 PM GameInit (1 - 5/27/2016 9:44:13 PM) 5/27/2016 9:44:13 PM Version: 1.101 5/27/2016 9:44:13 PM sound file count: 656 5/27/2016 9:44:13 PM sound loading finished 5/27/2016 9:44:13 PM GameInit (2 - 5/27/2016 9:44:13 PM) 5/27/2016 9:44:19 PM GameInit (3 - 5/27/2016 9:44:19 PM) 5/27/2016 10:22:35 PM Steamworks Init 5/27/2016 10:22:35 PM Steamworks IsRunning: True 5/27/2016 10:22:35 PM GameInit (0 - 5/27/2016 10:22:35 PM) 5/27/2016 10:22:37 PM GameInit (1 - 5/27/2016 10:22:37 PM) 5/27/2016 10:22:38 PM Version: 1.101 5/27/2016 10:22:38 PM sound file count: 656 5/27/2016 10:22:38 PM sound loading finished 5/27/2016 10:22:38 PM GameInit (2 - 5/27/2016 10:22:38 PM) 5/27/2016 10:22:43 PM GameInit (3 - 5/27/2016 10:22:43 PM) 5/28/2016 9:02:04 AM Steamworks Init 5/28/2016 9:02:04 AM Steamworks IsRunning: True 5/28/2016 9:02:05 AM GameInit (0 - 5/28/2016 9:02:05 AM) 5/28/2016 9:02:09 AM GameInit (1 - 5/28/2016 9:02:09 AM) 5/28/2016 9:02:10 AM Version: 1.101 5/28/2016 9:02:10 AM sound file count: 656 5/28/2016 9:02:10 AM sound loading finished 5/28/2016 9:02:10 AM GameInit (2 - 5/28/2016 9:02:10 AM) 5/28/2016 9:02:12 AM GameInit (3 - 5/28/2016 9:02:12 AM) 5/28/2016 9:43:56 AM Steamworks Init 5/28/2016 9:43:56 AM Steamworks IsRunning: True 5/28/2016 9:43:56 AM GameInit (0 - 5/28/2016 9:43:56 AM) 5/28/2016 9:43:59 AM GameInit (1 - 5/28/2016 9:43:59 AM) 5/28/2016 9:43:59 AM Version: 1.101 5/28/2016 9:43:59 AM sound file count: 656 5/28/2016 9:43:59 AM sound loading finished 5/28/2016 9:43:59 AM GameInit (2 - 5/28/2016 9:43:59 AM) 5/28/2016 9:44:05 AM GameInit (3 - 5/28/2016 9:44:05 AM) 5/28/2016 10:33:16 AM Steamworks Init 5/28/2016 10:33:16 AM Steamworks IsRunning: True 5/28/2016 10:33:16 AM GameInit (0 - 5/28/2016 10:33:16 AM) 5/28/2016 10:33:19 AM GameInit (1 - 5/28/2016 10:33:19 AM) 5/28/2016 10:33:19 AM Version: 1.101 5/28/2016 10:33:19 AM sound file count: 656 5/28/2016 10:33:19 AM sound loading finished 5/28/2016 10:33:19 AM GameInit (2 - 5/28/2016 10:33:19 AM) 5/28/2016 10:33:25 AM GameInit (3 - 5/28/2016 10:33:25 AM) 6/3/2016 9:12:13 PM Steamworks Init 6/3/2016 9:12:13 PM Steamworks IsRunning: True 6/3/2016 9:12:13 PM GameInit (0 - 6/3/2016 9:12:13 PM) 6/3/2016 9:12:21 PM GameInit (1 - 6/3/2016 9:12:21 PM) 6/3/2016 9:12:22 PM Version: 1.101 6/3/2016 9:12:23 PM sound file count: 656 6/3/2016 9:12:23 PM sound loading finished 6/3/2016 9:12:23 PM GameInit (2 - 6/3/2016 9:12:23 PM) 6/3/2016 9:12:29 PM GameInit (3 - 6/3/2016 9:12:29 PM) 6/3/2016 9:14:45 PM Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+<>c__DisplayClass660_0.b__0(System.Object ) 6/3/2016 11:10:28 PM Steamworks Init 6/3/2016 11:10:28 PM Steamworks IsRunning: True 6/3/2016 11:10:28 PM GameInit (0 - 6/3/2016 11:10:28 PM) 6/3/2016 11:10:30 PM GameInit (1 - 6/3/2016 11:10:30 PM) 6/3/2016 11:10:30 PM Version: 1.101 6/3/2016 11:10:30 PM sound file count: 656 6/3/2016 11:10:30 PM sound loading finished 6/3/2016 11:10:30 PM GameInit (2 - 6/3/2016 11:10:30 PM) 6/3/2016 11:10:36 PM GameInit (3 - 6/3/2016 11:10:36 PM) 6/4/2016 10:04:11 AM Steamworks Init 6/4/2016 10:04:11 AM Steamworks IsRunning: True 6/4/2016 10:04:11 AM GameInit (0 - 6/4/2016 10:04:11 AM) 6/4/2016 10:04:16 AM GameInit (1 - 6/4/2016 10:04:16 AM) 6/4/2016 10:04:17 AM Version: 1.101 6/4/2016 10:04:17 AM sound file count: 656 6/4/2016 10:04:17 AM sound loading finished 6/4/2016 10:04:17 AM GameInit (2 - 6/4/2016 10:04:17 AM) 6/4/2016 10:04:19 AM GameInit (3 - 6/4/2016 10:04:19 AM) 6/4/2016 10:51:35 AM Steamworks Init 6/4/2016 10:51:35 AM Steamworks IsRunning: True 6/4/2016 10:51:35 AM GameInit (0 - 6/4/2016 10:51:35 AM) 6/4/2016 10:51:38 AM GameInit (1 - 6/4/2016 10:51:38 AM) 6/4/2016 10:51:38 AM Version: 1.101 6/4/2016 10:51:38 AM sound file count: 656 6/4/2016 10:51:38 AM sound loading finished 6/4/2016 10:51:38 AM GameInit (2 - 6/4/2016 10:51:38 AM) 6/4/2016 10:51:43 AM GameInit (3 - 6/4/2016 10:51:43 AM) 7/3/2016 5:59:18 PM Steamworks Init 7/3/2016 5:59:18 PM Steamworks IsRunning: True 7/3/2016 5:59:18 PM GameInit (0 - 7/3/2016 5:59:18 PM) 7/3/2016 5:59:29 PM GameInit (1 - 7/3/2016 5:59:29 PM) 7/3/2016 5:59:29 PM Version: 1.101 7/3/2016 5:59:30 PM sound file count: 656 7/3/2016 5:59:40 PM sound loading finished 7/3/2016 5:59:40 PM GameInit (2 - 7/3/2016 5:59:40 PM) 7/3/2016 5:59:46 PM GameInit (3 - 7/3/2016 5:59:46 PM) 7/8/2016 7:56:42 PM Steamworks Init 7/8/2016 7:56:42 PM Steamworks IsRunning: True 7/8/2016 7:56:42 PM GameInit (0 - 7/8/2016 7:56:42 PM) 7/8/2016 7:56:52 PM GameInit (1 - 7/8/2016 7:56:52 PM) 7/8/2016 7:56:52 PM Version: 1.101 7/8/2016 7:56:53 PM sound file count: 656 7/8/2016 7:56:54 PM sound loading finished 7/8/2016 7:56:54 PM GameInit (2 - 7/8/2016 7:56:54 PM) 7/8/2016 7:56:55 PM GameInit (3 - 7/8/2016 7:56:55 PM) 7/9/2016 11:06:22 AM Steamworks Init 7/9/2016 11:06:22 AM Steamworks IsRunning: True 7/9/2016 11:06:22 AM GameInit (0 - 7/9/2016 11:06:22 AM) 7/9/2016 11:06:27 AM GameInit (1 - 7/9/2016 11:06:27 AM) 7/9/2016 11:06:28 AM Version: 1.101 7/9/2016 11:06:28 AM sound file count: 656 7/9/2016 11:06:29 AM sound loading finished 7/9/2016 11:06:29 AM GameInit (2 - 7/9/2016 11:06:29 AM) 7/9/2016 11:06:30 AM GameInit (3 - 7/9/2016 11:06:30 AM) 7/9/2016 12:32:33 PM Steamworks Init 7/9/2016 12:32:33 PM Steamworks IsRunning: True 7/9/2016 12:32:33 PM GameInit (0 - 7/9/2016 12:32:33 PM) 7/9/2016 12:32:35 PM GameInit (1 - 7/9/2016 12:32:35 PM) 7/9/2016 12:32:35 PM Version: 1.101 7/9/2016 12:32:35 PM sound file count: 656 7/9/2016 12:32:35 PM sound loading finished 7/9/2016 12:32:35 PM GameInit (2 - 7/9/2016 12:32:35 PM) 7/9/2016 12:32:41 PM GameInit (3 - 7/9/2016 12:32:41 PM) 7/9/2016 9:33:46 PM Steamworks Init 7/9/2016 9:33:46 PM Steamworks IsRunning: True 7/9/2016 9:33:46 PM GameInit (0 - 7/9/2016 9:33:46 PM) 7/9/2016 9:33:48 PM GameInit (1 - 7/9/2016 9:33:48 PM) 7/9/2016 9:33:48 PM Version: 1.101 7/9/2016 9:33:48 PM sound file count: 656 7/9/2016 9:33:48 PM sound loading finished 7/9/2016 9:33:48 PM GameInit (2 - 7/9/2016 9:33:48 PM) 7/9/2016 9:33:54 PM GameInit (3 - 7/9/2016 9:33:54 PM) 7/9/2016 9:41:23 PM Steamworks Init 7/9/2016 9:41:23 PM Steamworks IsRunning: True 7/9/2016 9:41:23 PM GameInit (0 - 7/9/2016 9:41:23 PM) 7/9/2016 9:41:26 PM GameInit (1 - 7/9/2016 9:41:26 PM) 7/9/2016 9:41:26 PM Version: 1.101 7/9/2016 9:41:26 PM sound file count: 656 7/9/2016 9:41:26 PM sound loading finished 7/9/2016 9:41:26 PM GameInit (2 - 7/9/2016 9:41:26 PM) 7/9/2016 9:41:32 PM GameInit (3 - 7/9/2016 9:41:32 PM) 7/9/2016 10:48:44 PM Steamworks Init 7/9/2016 10:48:44 PM Steamworks IsRunning: True 7/9/2016 10:48:44 PM GameInit (0 - 7/9/2016 10:48:44 PM) 7/9/2016 10:48:46 PM Errors in reading GameEntityTypeDataTable Cannot parse 'True' as bool 7/9/2016 10:48:46 PM GameInit (1 - 7/9/2016 10:48:46 PM) 7/9/2016 10:48:46 PM Version: 1.101 7/9/2016 10:48:47 PM sound file count: 656 7/9/2016 10:48:47 PM sound loading finished 7/9/2016 10:48:47 PM GameInit (2 - 7/9/2016 10:48:47 PM) 7/9/2016 10:48:52 PM GameInit (3 - 7/9/2016 10:48:52 PM) 7/9/2016 10:49:40 PM Steamworks Init 7/9/2016 10:49:40 PM Steamworks IsRunning: True 7/9/2016 10:49:41 PM GameInit (0 - 7/9/2016 10:49:41 PM) 7/9/2016 10:49:43 PM Errors in reading GameEntityTypeDataTable Cannot parse 'False' as bool 7/9/2016 10:49:43 PM GameInit (1 - 7/9/2016 10:49:43 PM) 7/9/2016 10:49:43 PM Version: 1.101 7/9/2016 10:49:43 PM sound file count: 656 7/9/2016 10:49:43 PM sound loading finished 7/9/2016 10:49:43 PM GameInit (2 - 7/9/2016 10:49:43 PM) 7/9/2016 10:49:49 PM GameInit (3 - 7/9/2016 10:49:49 PM) 7/9/2016 10:51:01 PM Steamworks Init 7/9/2016 10:51:01 PM Steamworks IsRunning: True 7/9/2016 10:51:01 PM GameInit (0 - 7/9/2016 10:51:01 PM) 7/9/2016 10:51:03 PM GameInit (1 - 7/9/2016 10:51:03 PM) 7/9/2016 10:51:03 PM Version: 1.101 7/9/2016 10:51:03 PM sound file count: 656 7/9/2016 10:51:03 PM sound loading finished 7/9/2016 10:51:03 PM GameInit (2 - 7/9/2016 10:51:03 PM) 7/9/2016 10:51:09 PM GameInit (3 - 7/9/2016 10:51:09 PM) 7/9/2016 11:38:43 PM Steamworks Init 7/9/2016 11:38:43 PM Steamworks IsRunning: True 7/9/2016 11:38:43 PM GameInit (0 - 7/9/2016 11:38:43 PM) 7/9/2016 11:38:45 PM GameInit (1 - 7/9/2016 11:38:45 PM) 7/9/2016 11:38:45 PM Version: 1.101 7/9/2016 11:38:45 PM sound file count: 656 7/9/2016 11:38:46 PM sound loading finished 7/9/2016 11:38:46 PM GameInit (2 - 7/9/2016 11:38:46 PM) 7/9/2016 11:38:51 PM GameInit (3 - 7/9/2016 11:38:51 PM) 7/10/2016 10:46:04 AM Steamworks Init 7/10/2016 10:46:04 AM Steamworks IsRunning: True 7/10/2016 10:46:04 AM GameInit (0 - 7/10/2016 10:46:04 AM) 7/10/2016 10:46:08 AM GameInit (1 - 7/10/2016 10:46:08 AM) 7/10/2016 10:46:08 AM Version: 1.101 7/10/2016 10:46:09 AM sound file count: 656 7/10/2016 10:46:18 AM sound loading finished 7/10/2016 10:46:18 AM GameInit (2 - 7/10/2016 10:46:18 AM) 7/10/2016 10:46:23 AM GameInit (3 - 7/10/2016 10:46:23 AM) 7/10/2016 12:00:02 PM Steamworks Init 7/10/2016 12:00:02 PM Steamworks IsRunning: True 7/10/2016 12:00:02 PM GameInit (0 - 7/10/2016 12:00:02 PM) 7/10/2016 12:00:05 PM GameInit (1 - 7/10/2016 12:00:05 PM) 7/10/2016 12:00:05 PM Version: 1.101 7/10/2016 12:00:05 PM sound file count: 656 7/10/2016 12:00:05 PM sound loading finished 7/10/2016 12:00:05 PM GameInit (2 - 7/10/2016 12:00:05 PM) 7/10/2016 12:00:10 PM GameInit (3 - 7/10/2016 12:00:10 PM) 7/10/2016 9:45:22 PM Steamworks Init 7/10/2016 9:45:22 PM Steamworks IsRunning: True 7/10/2016 9:45:22 PM GameInit (0 - 7/10/2016 9:45:22 PM) 7/10/2016 9:45:25 PM GameInit (1 - 7/10/2016 9:45:25 PM) 7/10/2016 9:45:25 PM Version: 1.101 7/10/2016 9:45:25 PM sound file count: 656 7/10/2016 9:45:25 PM sound loading finished 7/10/2016 9:45:25 PM GameInit (2 - 7/10/2016 9:45:25 PM) 7/10/2016 9:45:27 PM GameInit (3 - 7/10/2016 9:45:27 PM) 7/10/2016 9:54:52 PM Steamworks Init 7/10/2016 9:54:52 PM Steamworks IsRunning: True 7/10/2016 9:54:52 PM GameInit (0 - 7/10/2016 9:54:52 PM) 7/10/2016 9:54:54 PM GameInit (1 - 7/10/2016 9:54:54 PM) 7/10/2016 9:54:54 PM Version: 1.101 7/10/2016 9:54:54 PM sound file count: 656 7/10/2016 9:54:55 PM sound loading finished 7/10/2016 9:54:55 PM GameInit (2 - 7/10/2016 9:54:55 PM) 7/10/2016 9:55:00 PM GameInit (3 - 7/10/2016 9:55:00 PM) 7/11/2016 9:40:24 PM Steamworks Init 7/11/2016 9:40:24 PM Steamworks IsRunning: True 7/11/2016 9:40:24 PM GameInit (0 - 7/11/2016 9:40:24 PM) 7/11/2016 9:40:28 PM GameInit (1 - 7/11/2016 9:40:28 PM) 7/11/2016 9:40:28 PM Version: 1.101 7/11/2016 9:40:28 PM sound file count: 656 7/11/2016 9:40:28 PM sound loading finished 7/11/2016 9:40:28 PM GameInit (2 - 7/11/2016 9:40:28 PM) 7/11/2016 9:40:30 PM GameInit (3 - 7/11/2016 9:40:30 PM) 7/12/2016 4:43:50 PM Steamworks Init 7/12/2016 4:43:50 PM Steamworks IsRunning: True 7/12/2016 4:43:50 PM GameInit (0 - 7/12/2016 4:43:50 PM) 7/12/2016 4:43:54 PM GameInit (1 - 7/12/2016 4:43:54 PM) 7/12/2016 4:43:54 PM Version: 1.101 7/12/2016 4:43:54 PM sound file count: 656 7/12/2016 4:43:55 PM sound loading finished 7/12/2016 4:43:55 PM GameInit (2 - 7/12/2016 4:43:55 PM) 7/12/2016 4:43:57 PM GameInit (3 - 7/12/2016 4:43:57 PM) 7/12/2016 4:56:29 PM Steamworks Init 7/12/2016 4:56:29 PM Steamworks IsRunning: True 7/12/2016 4:56:29 PM GameInit (0 - 7/12/2016 4:56:29 PM) 7/12/2016 4:56:31 PM GameInit (1 - 7/12/2016 4:56:31 PM) 7/12/2016 4:56:31 PM Version: 1.101 7/12/2016 4:56:31 PM sound file count: 656 7/12/2016 4:56:31 PM sound loading finished 7/12/2016 4:56:31 PM GameInit (2 - 7/12/2016 4:56:31 PM) 7/12/2016 4:56:37 PM GameInit (3 - 7/12/2016 4:56:37 PM) 7/12/2016 5:50:34 PM Steamworks Init 7/12/2016 5:50:34 PM Steamworks IsRunning: True 7/12/2016 5:50:34 PM GameInit (0 - 7/12/2016 5:50:34 PM) 7/12/2016 5:50:37 PM GameInit (1 - 7/12/2016 5:50:37 PM) 7/12/2016 5:50:37 PM Version: 1.101 7/12/2016 5:50:37 PM sound file count: 656 7/12/2016 5:50:37 PM sound loading finished 7/12/2016 5:50:37 PM GameInit (2 - 7/12/2016 5:50:37 PM) 7/12/2016 5:50:43 PM GameInit (3 - 7/12/2016 5:50:43 PM) 7/12/2016 6:08:47 PM Steamworks Init 7/12/2016 6:08:47 PM Steamworks IsRunning: True 7/12/2016 6:08:47 PM GameInit (0 - 7/12/2016 6:08:47 PM) 7/12/2016 6:08:49 PM GameInit (1 - 7/12/2016 6:08:49 PM) 7/12/2016 6:08:49 PM Version: 1.101 7/12/2016 6:08:49 PM sound file count: 656 7/12/2016 6:08:49 PM sound loading finished 7/12/2016 6:08:49 PM GameInit (2 - 7/12/2016 6:08:49 PM) 7/12/2016 6:08:55 PM GameInit (3 - 7/12/2016 6:08:55 PM) 7/12/2016 9:40:45 PM Steamworks Init 7/12/2016 9:40:45 PM Steamworks IsRunning: True 7/12/2016 9:40:45 PM GameInit (0 - 7/12/2016 9:40:45 PM) 7/12/2016 9:40:48 PM GameInit (1 - 7/12/2016 9:40:48 PM) 7/12/2016 9:40:48 PM Version: 1.101 7/12/2016 9:40:48 PM sound file count: 656 7/12/2016 9:40:48 PM sound loading finished 7/12/2016 9:40:48 PM GameInit (2 - 7/12/2016 9:40:48 PM) 7/12/2016 9:40:54 PM GameInit (3 - 7/12/2016 9:40:54 PM) 7/12/2016 9:48:11 PM Steamworks Init 7/12/2016 9:48:11 PM Steamworks IsRunning: True 7/12/2016 9:48:12 PM GameInit (0 - 7/12/2016 9:48:12 PM) 7/12/2016 9:48:14 PM GameInit (1 - 7/12/2016 9:48:14 PM) 7/12/2016 9:48:14 PM Version: 1.101 7/12/2016 9:48:14 PM sound file count: 656 7/12/2016 9:48:14 PM sound loading finished 7/12/2016 9:48:14 PM GameInit (2 - 7/12/2016 9:48:14 PM) 7/12/2016 9:48:20 PM GameInit (3 - 7/12/2016 9:48:20 PM) 7/12/2016 10:13:04 PM Steamworks Init 7/12/2016 10:13:04 PM Steamworks IsRunning: True 7/12/2016 10:13:04 PM GameInit (0 - 7/12/2016 10:13:04 PM) 7/12/2016 10:13:07 PM GameInit (1 - 7/12/2016 10:13:07 PM) 7/12/2016 10:13:07 PM Version: 1.101 7/12/2016 10:13:07 PM sound file count: 656 7/12/2016 10:13:07 PM sound loading finished 7/12/2016 10:13:07 PM GameInit (2 - 7/12/2016 10:13:07 PM) 7/12/2016 10:13:12 PM GameInit (3 - 7/12/2016 10:13:12 PM) 7/12/2016 10:13:53 PM Steamworks Init 7/12/2016 10:13:53 PM Steamworks IsRunning: True 7/12/2016 10:13:53 PM GameInit (0 - 7/12/2016 10:13:53 PM) 7/12/2016 10:13:55 PM Errors in reading GameEntityTypeDataTable Cannot parse 'True' as bool Cannot parse 'True' as bool 7/12/2016 10:13:55 PM GameInit (1 - 7/12/2016 10:13:55 PM) 7/12/2016 10:13:55 PM Version: 1.101 7/12/2016 10:13:55 PM sound file count: 656 7/12/2016 10:13:55 PM sound loading finished 7/12/2016 10:13:55 PM GameInit (2 - 7/12/2016 10:13:55 PM) 7/12/2016 10:14:01 PM GameInit (3 - 7/12/2016 10:14:01 PM) 7/12/2016 10:14:43 PM Steamworks Init 7/12/2016 10:14:43 PM Steamworks IsRunning: True 7/12/2016 10:14:43 PM GameInit (0 - 7/12/2016 10:14:43 PM) 7/12/2016 10:14:46 PM GameInit (1 - 7/12/2016 10:14:46 PM) 7/12/2016 10:14:46 PM Version: 1.101 7/12/2016 10:14:46 PM sound file count: 656 7/12/2016 10:14:46 PM sound loading finished 7/12/2016 10:14:46 PM GameInit (2 - 7/12/2016 10:14:46 PM) 7/12/2016 10:14:51 PM GameInit (3 - 7/12/2016 10:14:51 PM) 7/12/2016 10:20:08 PM Steamworks Init 7/12/2016 10:20:08 PM Steamworks IsRunning: True 7/12/2016 10:20:08 PM GameInit (0 - 7/12/2016 10:20:08 PM) 7/12/2016 10:20:10 PM GameInit (1 - 7/12/2016 10:20:10 PM) 7/12/2016 10:20:11 PM Version: 1.101 7/12/2016 10:20:11 PM sound file count: 656 7/12/2016 10:20:11 PM sound loading finished 7/12/2016 10:20:11 PM GameInit (2 - 7/12/2016 10:20:11 PM) 7/12/2016 10:20:16 PM GameInit (3 - 7/12/2016 10:20:16 PM) 7/13/2016 10:20:05 PM Steamworks Init 7/13/2016 10:20:05 PM Steamworks IsRunning: True 7/13/2016 10:20:05 PM GameInit (0 - 7/13/2016 10:20:05 PM) 7/13/2016 10:20:10 PM GameInit (1 - 7/13/2016 10:20:10 PM) 7/13/2016 10:20:11 PM Version: 1.101 7/13/2016 10:20:11 PM sound file count: 656 7/13/2016 10:20:11 PM sound loading finished 7/13/2016 10:20:11 PM GameInit (2 - 7/13/2016 10:20:11 PM) 7/13/2016 10:20:13 PM GameInit (3 - 7/13/2016 10:20:13 PM) 7/14/2016 6:44:26 PM Steamworks Init 7/14/2016 6:44:26 PM Steamworks IsRunning: True 7/14/2016 6:44:26 PM GameInit (0 - 7/14/2016 6:44:26 PM) 7/14/2016 6:44:30 PM GameInit (1 - 7/14/2016 6:44:30 PM) 7/14/2016 6:44:31 PM Version: 1.101 7/14/2016 6:44:31 PM sound file count: 656 7/14/2016 6:44:31 PM sound loading finished 7/14/2016 6:44:31 PM GameInit (2 - 7/14/2016 6:44:31 PM) 7/14/2016 6:44:33 PM GameInit (3 - 7/14/2016 6:44:33 PM) 7/14/2016 8:25:01 PM Steamworks Init 7/14/2016 8:25:01 PM Steamworks IsRunning: True 7/14/2016 8:25:01 PM GameInit (0 - 7/14/2016 8:25:01 PM) 7/14/2016 8:25:04 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: Small Energy Tank 7/14/2016 8:25:04 PM GameInit (1 - 7/14/2016 8:25:04 PM) 7/14/2016 8:25:04 PM Version: 1.101 7/14/2016 8:25:04 PM sound file count: 656 7/14/2016 8:25:04 PM sound loading finished 7/14/2016 8:25:04 PM GameInit (2 - 7/14/2016 8:25:04 PM) 7/14/2016 8:25:09 PM GameInit (3 - 7/14/2016 8:25:09 PM) 7/14/2016 8:27:14 PM Steamworks Init 7/14/2016 8:27:14 PM Steamworks IsRunning: True 7/14/2016 8:27:14 PM GameInit (0 - 7/14/2016 8:27:14 PM) 7/14/2016 8:27:17 PM GameInit (1 - 7/14/2016 8:27:17 PM) 7/14/2016 8:27:17 PM Version: 1.101 7/14/2016 8:27:17 PM sound file count: 656 7/14/2016 8:27:17 PM sound loading finished 7/14/2016 8:27:17 PM GameInit (2 - 7/14/2016 8:27:17 PM) 7/14/2016 8:27:23 PM GameInit (3 - 7/14/2016 8:27:23 PM) 7/14/2016 8:50:38 PM Steamworks Init 7/14/2016 8:50:38 PM Steamworks IsRunning: True 7/14/2016 8:50:38 PM GameInit (0 - 7/14/2016 8:50:38 PM) 7/14/2016 8:50:41 PM GameInit (1 - 7/14/2016 8:50:41 PM) 7/14/2016 8:50:41 PM Version: 1.101 7/14/2016 8:50:41 PM sound file count: 656 7/14/2016 8:50:41 PM sound loading finished 7/14/2016 8:50:41 PM GameInit (2 - 7/14/2016 8:50:41 PM) 7/14/2016 8:50:46 PM GameInit (3 - 7/14/2016 8:50:46 PM) 7/15/2016 5:55:25 PM Steamworks Init 7/15/2016 5:55:25 PM Steamworks IsRunning: True 7/15/2016 5:55:25 PM GameInit (0 - 7/15/2016 5:55:25 PM) 7/15/2016 5:55:30 PM GameInit (1 - 7/15/2016 5:55:30 PM) 7/15/2016 5:55:30 PM Version: 1.101 7/15/2016 5:55:30 PM sound file count: 656 7/15/2016 5:55:30 PM sound loading finished 7/15/2016 5:55:30 PM GameInit (2 - 7/15/2016 5:55:30 PM) 7/15/2016 5:55:32 PM GameInit (3 - 7/15/2016 5:55:32 PM) 7/15/2016 8:26:49 PM Steamworks Init 7/15/2016 8:26:49 PM Steamworks IsRunning: True 7/15/2016 8:26:49 PM GameInit (0 - 7/15/2016 8:26:49 PM) 7/15/2016 8:26:51 PM GameInit (1 - 7/15/2016 8:26:51 PM) 7/15/2016 8:26:51 PM Version: 1.101 7/15/2016 8:26:51 PM sound file count: 656 7/15/2016 8:26:51 PM sound loading finished 7/15/2016 8:26:51 PM GameInit (2 - 7/15/2016 8:26:51 PM) 7/15/2016 8:26:57 PM GameInit (3 - 7/15/2016 8:26:57 PM) 7/15/2016 10:15:10 PM Steamworks Init 7/15/2016 10:15:10 PM Steamworks IsRunning: True 7/15/2016 10:15:10 PM GameInit (0 - 7/15/2016 10:15:10 PM) 7/15/2016 10:15:13 PM GameInit (1 - 7/15/2016 10:15:13 PM) 7/15/2016 10:15:13 PM Version: 1.101 7/15/2016 10:15:13 PM sound file count: 656 7/15/2016 10:15:13 PM sound loading finished 7/15/2016 10:15:13 PM GameInit (2 - 7/15/2016 10:15:13 PM) 7/15/2016 10:15:18 PM GameInit (3 - 7/15/2016 10:15:18 PM) 7/15/2016 10:27:57 PM Steamworks Init 7/15/2016 10:27:57 PM Steamworks IsRunning: True 7/15/2016 10:27:57 PM GameInit (0 - 7/15/2016 10:27:57 PM) 7/15/2016 10:27:59 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: Berserker 7/15/2016 10:27:59 PM GameInit (1 - 7/15/2016 10:27:59 PM) 7/15/2016 10:27:59 PM Version: 1.101 7/15/2016 10:27:59 PM sound file count: 656 7/15/2016 10:27:59 PM sound loading finished 7/15/2016 10:27:59 PM GameInit (2 - 7/15/2016 10:27:59 PM) 7/15/2016 10:28:05 PM GameInit (3 - 7/15/2016 10:28:05 PM) 7/15/2016 10:31:18 PM Steamworks Init 7/15/2016 10:31:18 PM Steamworks IsRunning: True 7/15/2016 10:31:18 PM GameInit (0 - 7/15/2016 10:31:18 PM) 7/15/2016 10:31:20 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: Berserker 7/15/2016 10:31:21 PM GameInit (1 - 7/15/2016 10:31:21 PM) 7/15/2016 10:31:21 PM Version: 1.101 7/15/2016 10:31:21 PM sound file count: 656 7/15/2016 10:31:21 PM sound loading finished 7/15/2016 10:31:21 PM GameInit (2 - 7/15/2016 10:31:21 PM) 7/15/2016 10:31:26 PM GameInit (3 - 7/15/2016 10:31:26 PM) 7/15/2016 10:32:04 PM Steamworks Init 7/15/2016 10:32:04 PM Steamworks IsRunning: True 7/15/2016 10:32:04 PM GameInit (0 - 7/15/2016 10:32:04 PM) 7/15/2016 10:32:07 PM GameInit (1 - 7/15/2016 10:32:07 PM) 7/15/2016 10:32:07 PM Version: 1.101 7/15/2016 10:32:07 PM sound file count: 656 7/15/2016 10:32:07 PM sound loading finished 7/15/2016 10:32:07 PM GameInit (2 - 7/15/2016 10:32:07 PM) 7/15/2016 10:32:13 PM GameInit (3 - 7/15/2016 10:32:13 PM) 7/16/2016 10:47:00 AM Steamworks Init 7/16/2016 10:47:00 AM Steamworks IsRunning: True 7/16/2016 10:47:00 AM GameInit (0 - 7/16/2016 10:47:00 AM) 7/16/2016 10:47:04 AM GameInit (1 - 7/16/2016 10:47:04 AM) 7/16/2016 10:47:04 AM Version: 1.101 7/16/2016 10:47:04 AM sound file count: 656 7/16/2016 10:47:05 AM sound loading finished 7/16/2016 10:47:05 AM GameInit (2 - 7/16/2016 10:47:05 AM) 7/16/2016 10:47:06 AM GameInit (3 - 7/16/2016 10:47:06 AM) 7/16/2016 5:54:16 PM Steamworks Init 7/16/2016 5:54:16 PM Steamworks IsRunning: True 7/16/2016 5:54:16 PM GameInit (0 - 7/16/2016 5:54:16 PM) 7/16/2016 5:54:20 PM GameInit (1 - 7/16/2016 5:54:20 PM) 7/16/2016 5:54:20 PM Version: 1.101 7/16/2016 5:54:20 PM sound file count: 656 7/16/2016 5:54:21 PM sound loading finished 7/16/2016 5:54:21 PM GameInit (2 - 7/16/2016 5:54:21 PM) 7/16/2016 5:54:22 PM GameInit (3 - 7/16/2016 5:54:22 PM) 7/16/2016 9:10:25 PM Steamworks Init 7/16/2016 9:10:25 PM Steamworks IsRunning: True 7/16/2016 9:10:25 PM GameInit (0 - 7/16/2016 9:10:25 PM) 7/16/2016 9:10:28 PM GameInit (1 - 7/16/2016 9:10:28 PM) 7/16/2016 9:10:28 PM Version: 1.101 7/16/2016 9:10:28 PM sound file count: 656 7/16/2016 9:10:28 PM sound loading finished 7/16/2016 9:10:28 PM GameInit (2 - 7/16/2016 9:10:28 PM) 7/16/2016 9:10:34 PM GameInit (3 - 7/16/2016 9:10:34 PM) 7/16/2016 9:18:00 PM Steamworks Init 7/16/2016 9:18:00 PM Steamworks IsRunning: True 7/16/2016 9:18:00 PM GameInit (0 - 7/16/2016 9:18:00 PM) 7/16/2016 9:18:02 PM GameInit (1 - 7/16/2016 9:18:02 PM) 7/16/2016 9:18:02 PM Version: 1.101 7/16/2016 9:18:02 PM sound file count: 656 7/16/2016 9:18:02 PM sound loading finished 7/16/2016 9:18:02 PM GameInit (2 - 7/16/2016 9:18:02 PM) 7/16/2016 9:18:08 PM GameInit (3 - 7/16/2016 9:18:08 PM) 7/16/2016 9:34:32 PM Steamworks Init 7/16/2016 9:34:32 PM Steamworks IsRunning: True 7/16/2016 9:34:32 PM GameInit (0 - 7/16/2016 9:34:32 PM) 7/16/2016 9:34:35 PM GameInit (1 - 7/16/2016 9:34:35 PM) 7/16/2016 9:34:35 PM Version: 1.101 7/16/2016 9:34:35 PM sound file count: 656 7/16/2016 9:34:35 PM sound loading finished 7/16/2016 9:34:35 PM GameInit (2 - 7/16/2016 9:34:35 PM) 7/16/2016 9:34:41 PM GameInit (3 - 7/16/2016 9:34:41 PM) 7/16/2016 9:36:13 PM Steamworks Init 7/16/2016 9:36:13 PM Steamworks IsRunning: True 7/16/2016 9:36:13 PM GameInit (0 - 7/16/2016 9:36:13 PM) 7/16/2016 9:36:15 PM GameInit (1 - 7/16/2016 9:36:15 PM) 7/16/2016 9:36:15 PM Version: 1.101 7/16/2016 9:36:15 PM sound file count: 656 7/16/2016 9:36:16 PM sound loading finished 7/16/2016 9:36:16 PM GameInit (2 - 7/16/2016 9:36:16 PM) 7/16/2016 9:36:21 PM GameInit (3 - 7/16/2016 9:36:21 PM) 7/16/2016 9:52:06 PM Steamworks Init 7/16/2016 9:52:06 PM Steamworks IsRunning: True 7/16/2016 9:52:06 PM GameInit (0 - 7/16/2016 9:52:06 PM) 7/16/2016 9:52:08 PM GameInit (1 - 7/16/2016 9:52:08 PM) 7/16/2016 9:52:08 PM Version: 1.101 7/16/2016 9:52:08 PM sound file count: 656 7/16/2016 9:52:08 PM sound loading finished 7/16/2016 9:52:08 PM GameInit (2 - 7/16/2016 9:52:08 PM) 7/16/2016 9:52:14 PM GameInit (3 - 7/16/2016 9:52:14 PM) 7/16/2016 9:54:53 PM Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+<>c__DisplayClass660_0.b__0(System.Object ) 7/16/2016 9:56:35 PM Steamworks Init 7/16/2016 9:56:35 PM Steamworks IsRunning: True 7/16/2016 9:56:35 PM GameInit (0 - 7/16/2016 9:56:35 PM) 7/16/2016 9:56:37 PM GameInit (1 - 7/16/2016 9:56:37 PM) 7/16/2016 9:56:37 PM Version: 1.101 7/16/2016 9:56:37 PM sound file count: 656 7/16/2016 9:56:38 PM sound loading finished 7/16/2016 9:56:38 PM GameInit (2 - 7/16/2016 9:56:38 PM) 7/16/2016 9:56:43 PM GameInit (3 - 7/16/2016 9:56:43 PM) 7/17/2016 12:40:28 PM Steamworks Init 7/17/2016 12:40:28 PM Steamworks IsRunning: True 7/17/2016 12:40:28 PM GameInit (0 - 7/17/2016 12:40:28 PM) 7/17/2016 12:40:31 PM GameInit (1 - 7/17/2016 12:40:31 PM) 7/17/2016 12:40:32 PM Version: 1.101 7/17/2016 12:40:32 PM sound file count: 656 7/17/2016 12:40:32 PM sound loading finished 7/17/2016 12:40:32 PM GameInit (2 - 7/17/2016 12:40:32 PM) 7/17/2016 12:40:34 PM GameInit (3 - 7/17/2016 12:40:34 PM) 7/17/2016 2:23:59 PM Steamworks Init 7/17/2016 2:23:59 PM Steamworks IsRunning: True 7/17/2016 2:23:59 PM GameInit (0 - 7/17/2016 2:23:59 PM) 7/17/2016 2:24:01 PM GameInit (1 - 7/17/2016 2:24:01 PM) 7/17/2016 2:24:01 PM Version: 1.101 7/17/2016 2:24:02 PM sound file count: 656 7/17/2016 2:24:02 PM sound loading finished 7/17/2016 2:24:02 PM GameInit (2 - 7/17/2016 2:24:02 PM) 7/17/2016 2:24:07 PM GameInit (3 - 7/17/2016 2:24:07 PM) 7/17/2016 5:22:54 PM Steamworks Init 7/17/2016 5:22:54 PM Steamworks IsRunning: True 7/17/2016 5:22:54 PM GameInit (0 - 7/17/2016 5:22:54 PM) 7/17/2016 5:22:56 PM GameInit (1 - 7/17/2016 5:22:56 PM) 7/17/2016 5:22:56 PM Version: 1.101 7/17/2016 5:22:57 PM sound file count: 656 7/17/2016 5:22:57 PM sound loading finished 7/17/2016 5:22:57 PM GameInit (2 - 7/17/2016 5:22:57 PM) 7/17/2016 5:23:02 PM GameInit (3 - 7/17/2016 5:23:02 PM) 7/17/2016 8:07:39 PM Steamworks Init 7/17/2016 8:07:39 PM Steamworks IsRunning: True 7/17/2016 8:07:40 PM GameInit (0 - 7/17/2016 8:07:40 PM) 7/17/2016 8:07:42 PM GameInit (1 - 7/17/2016 8:07:42 PM) 7/17/2016 8:07:42 PM Version: 1.101 7/17/2016 8:07:42 PM sound file count: 656 7/17/2016 8:07:42 PM sound loading finished 7/17/2016 8:07:42 PM GameInit (2 - 7/17/2016 8:07:42 PM) 7/17/2016 8:07:48 PM GameInit (3 - 7/17/2016 8:07:48 PM) 7/17/2016 9:51:11 PM Steamworks Init 7/17/2016 9:51:11 PM Steamworks IsRunning: True 7/17/2016 9:51:11 PM GameInit (0 - 7/17/2016 9:51:11 PM) 7/17/2016 9:51:14 PM GameInit (1 - 7/17/2016 9:51:14 PM) 7/17/2016 9:51:14 PM Version: 1.101 7/17/2016 9:51:14 PM sound file count: 656 7/17/2016 9:51:14 PM sound loading finished 7/17/2016 9:51:14 PM GameInit (2 - 7/17/2016 9:51:14 PM) 7/17/2016 9:51:19 PM GameInit (3 - 7/17/2016 9:51:19 PM) 7/18/2016 6:00:46 PM Steamworks Init 7/18/2016 6:00:46 PM Steamworks IsRunning: True 7/18/2016 6:00:47 PM GameInit (0 - 7/18/2016 6:00:47 PM) 7/18/2016 6:00:51 PM GameInit (1 - 7/18/2016 6:00:51 PM) 7/18/2016 6:00:51 PM Version: 1.101 7/18/2016 6:00:51 PM sound file count: 656 7/18/2016 6:01:01 PM sound loading finished 7/18/2016 6:01:01 PM GameInit (2 - 7/18/2016 6:01:01 PM) 7/18/2016 6:01:07 PM GameInit (3 - 7/18/2016 6:01:07 PM) 7/18/2016 8:33:46 PM Steamworks Init 7/18/2016 8:33:46 PM Steamworks IsRunning: True 7/18/2016 8:33:46 PM GameInit (0 - 7/18/2016 8:33:46 PM) 7/18/2016 8:33:49 PM GameInit (1 - 7/18/2016 8:33:49 PM) 7/18/2016 8:33:49 PM Version: 1.101 7/18/2016 8:33:49 PM sound file count: 656 7/18/2016 8:33:49 PM sound loading finished 7/18/2016 8:33:49 PM GameInit (2 - 7/18/2016 8:33:49 PM) 7/18/2016 8:33:54 PM GameInit (3 - 7/18/2016 8:33:54 PM) 7/18/2016 8:39:09 PM Steamworks Init 7/18/2016 8:39:09 PM Steamworks IsRunning: True 7/18/2016 8:39:09 PM GameInit (0 - 7/18/2016 8:39:09 PM) 7/18/2016 8:39:11 PM GameInit (1 - 7/18/2016 8:39:11 PM) 7/18/2016 8:39:11 PM Version: 1.101 7/18/2016 8:39:11 PM sound file count: 656 7/18/2016 8:39:11 PM sound loading finished 7/18/2016 8:39:11 PM GameInit (2 - 7/18/2016 8:39:11 PM) 7/18/2016 8:39:17 PM GameInit (3 - 7/18/2016 8:39:17 PM) 7/18/2016 8:42:33 PM Steamworks Init 7/18/2016 8:42:33 PM Steamworks IsRunning: True 7/18/2016 8:42:33 PM GameInit (0 - 7/18/2016 8:42:33 PM) 7/18/2016 8:42:35 PM GameInit (1 - 7/18/2016 8:42:35 PM) 7/18/2016 8:42:35 PM Version: 1.101 7/18/2016 8:42:35 PM sound file count: 656 7/18/2016 8:42:35 PM sound loading finished 7/18/2016 8:42:35 PM GameInit (2 - 7/18/2016 8:42:35 PM) 7/18/2016 8:42:41 PM GameInit (3 - 7/18/2016 8:42:41 PM) 7/18/2016 10:05:34 PM Steamworks Init 7/18/2016 10:05:34 PM Steamworks IsRunning: True 7/18/2016 10:05:34 PM GameInit (0 - 7/18/2016 10:05:34 PM) 7/18/2016 10:05:36 PM GameInit (1 - 7/18/2016 10:05:36 PM) 7/18/2016 10:05:36 PM Version: 1.101 7/18/2016 10:05:36 PM sound file count: 656 7/18/2016 10:05:36 PM sound loading finished 7/18/2016 10:05:36 PM GameInit (2 - 7/18/2016 10:05:36 PM) 7/18/2016 10:05:42 PM GameInit (3 - 7/18/2016 10:05:42 PM) 7/18/2016 10:09:57 PM Steamworks Init 7/18/2016 10:09:57 PM Steamworks IsRunning: True 7/18/2016 10:09:57 PM GameInit (0 - 7/18/2016 10:09:57 PM) 7/18/2016 10:09:59 PM GameInit (1 - 7/18/2016 10:09:59 PM) 7/18/2016 10:09:59 PM Version: 1.101 7/18/2016 10:09:59 PM sound file count: 656 7/18/2016 10:09:59 PM sound loading finished 7/18/2016 10:09:59 PM GameInit (2 - 7/18/2016 10:09:59 PM) 7/18/2016 10:10:05 PM GameInit (3 - 7/18/2016 10:10:05 PM) 7/18/2016 10:19:39 PM Steamworks Init 7/18/2016 10:19:39 PM Steamworks IsRunning: True 7/18/2016 10:19:40 PM GameInit (0 - 7/18/2016 10:19:40 PM) 7/18/2016 10:19:42 PM GameInit (1 - 7/18/2016 10:19:42 PM) 7/18/2016 10:19:42 PM Version: 1.101 7/18/2016 10:19:42 PM sound file count: 656 7/18/2016 10:19:42 PM sound loading finished 7/18/2016 10:19:42 PM GameInit (2 - 7/18/2016 10:19:42 PM) 7/18/2016 10:19:48 PM GameInit (3 - 7/18/2016 10:19:48 PM) 7/19/2016 8:59:13 PM Steamworks Init 7/19/2016 8:59:13 PM Steamworks IsRunning: True 7/19/2016 8:59:13 PM GameInit (0 - 7/19/2016 8:59:13 PM) 7/19/2016 8:59:17 PM GameInit (1 - 7/19/2016 8:59:17 PM) 7/19/2016 8:59:17 PM Version: 1.101 7/19/2016 8:59:17 PM sound file count: 656 7/19/2016 8:59:17 PM sound loading finished 7/19/2016 8:59:17 PM GameInit (2 - 7/19/2016 8:59:17 PM) 7/19/2016 8:59:18 PM GameInit (3 - 7/19/2016 8:59:18 PM) 7/19/2016 10:07:35 PM Steamworks Init 7/19/2016 10:07:35 PM Steamworks IsRunning: True 7/19/2016 10:07:35 PM GameInit (0 - 7/19/2016 10:07:35 PM) 7/19/2016 10:07:37 PM GameInit (1 - 7/19/2016 10:07:37 PM) 7/19/2016 10:07:37 PM Version: 1.101 7/19/2016 10:07:37 PM sound file count: 656 7/19/2016 10:07:37 PM sound loading finished 7/19/2016 10:07:37 PM GameInit (2 - 7/19/2016 10:07:37 PM) 7/19/2016 10:07:43 PM GameInit (3 - 7/19/2016 10:07:43 PM) 7/20/2016 7:09:49 PM Steamworks Init 7/20/2016 7:09:49 PM Steamworks IsRunning: True 7/20/2016 7:09:49 PM GameInit (0 - 7/20/2016 7:09:49 PM) 7/20/2016 7:09:52 PM GameInit (1 - 7/20/2016 7:09:52 PM) 7/20/2016 7:09:53 PM Version: 1.101 7/20/2016 7:09:53 PM sound file count: 656 7/20/2016 7:09:53 PM sound loading finished 7/20/2016 7:09:53 PM GameInit (2 - 7/20/2016 7:09:53 PM) 7/20/2016 7:09:55 PM GameInit (3 - 7/20/2016 7:09:55 PM) 7/21/2016 7:25:42 PM Steamworks Init 7/21/2016 7:25:42 PM Steamworks IsRunning: True 7/21/2016 7:25:42 PM GameInit (0 - 7/21/2016 7:25:42 PM) 7/21/2016 7:25:46 PM GameInit (1 - 7/21/2016 7:25:46 PM) 7/21/2016 7:25:46 PM Version: 1.101 7/21/2016 7:25:46 PM sound file count: 656 7/21/2016 7:25:47 PM sound loading finished 7/21/2016 7:25:47 PM GameInit (2 - 7/21/2016 7:25:47 PM) 7/21/2016 7:25:48 PM GameInit (3 - 7/21/2016 7:25:48 PM) 7/21/2016 7:45:12 PM Steamworks Init 7/21/2016 7:45:12 PM Steamworks IsRunning: True 7/21/2016 7:45:12 PM GameInit (0 - 7/21/2016 7:45:12 PM) 7/21/2016 7:45:14 PM GameInit (1 - 7/21/2016 7:45:14 PM) 7/21/2016 7:45:14 PM Version: 1.101 7/21/2016 7:45:14 PM sound file count: 656 7/21/2016 7:45:14 PM sound loading finished 7/21/2016 7:45:14 PM GameInit (2 - 7/21/2016 7:45:14 PM) 7/21/2016 7:45:20 PM GameInit (3 - 7/21/2016 7:45:20 PM) 7/21/2016 8:43:17 PM Steamworks Init 7/21/2016 8:43:17 PM Steamworks IsRunning: True 7/21/2016 8:43:17 PM GameInit (0 - 7/21/2016 8:43:17 PM) 7/21/2016 8:43:20 PM GameInit (1 - 7/21/2016 8:43:20 PM) 7/21/2016 8:43:20 PM Version: 1.101 7/21/2016 8:43:20 PM sound file count: 656 7/21/2016 8:43:20 PM sound loading finished 7/21/2016 8:43:20 PM GameInit (2 - 7/21/2016 8:43:20 PM) 7/21/2016 8:43:25 PM GameInit (3 - 7/21/2016 8:43:25 PM) 7/21/2016 9:46:01 PM Steamworks Init 7/21/2016 9:46:01 PM Steamworks IsRunning: True 7/21/2016 9:46:02 PM GameInit (0 - 7/21/2016 9:46:02 PM) 7/21/2016 9:46:04 PM GameInit (1 - 7/21/2016 9:46:04 PM) 7/21/2016 9:46:04 PM Version: 1.101 7/21/2016 9:46:04 PM sound file count: 656 7/21/2016 9:46:04 PM sound loading finished 7/21/2016 9:46:04 PM GameInit (2 - 7/21/2016 9:46:04 PM) 7/21/2016 9:46:10 PM GameInit (3 - 7/21/2016 9:46:10 PM) 7/22/2016 6:13:40 PM Steamworks Init 7/22/2016 6:13:40 PM Steamworks IsRunning: True 7/22/2016 6:13:40 PM GameInit (0 - 7/22/2016 6:13:40 PM) 7/22/2016 6:13:44 PM GameInit (1 - 7/22/2016 6:13:44 PM) 7/22/2016 6:13:45 PM Version: 1.101 7/22/2016 6:13:45 PM sound file count: 656 7/22/2016 6:13:45 PM sound loading finished 7/22/2016 6:13:45 PM GameInit (2 - 7/22/2016 6:13:45 PM) 7/22/2016 6:13:47 PM GameInit (3 - 7/22/2016 6:13:47 PM) 7/22/2016 6:15:53 PM Steamworks Init 7/22/2016 6:15:53 PM Steamworks IsRunning: True 7/22/2016 6:15:53 PM GameInit (0 - 7/22/2016 6:15:53 PM) 7/22/2016 6:15:56 PM GameInit (1 - 7/22/2016 6:15:56 PM) 7/22/2016 6:15:56 PM Version: 1.101 7/22/2016 6:15:56 PM sound file count: 656 7/22/2016 6:15:56 PM sound loading finished 7/22/2016 6:15:56 PM GameInit (2 - 7/22/2016 6:15:56 PM) 7/22/2016 6:16:02 PM GameInit (3 - 7/22/2016 6:16:02 PM) 7/22/2016 7:31:24 PM Steamworks Init 7/22/2016 7:31:24 PM Steamworks IsRunning: True 7/22/2016 7:31:24 PM GameInit (0 - 7/22/2016 7:31:24 PM) 7/22/2016 7:31:27 PM GameInit (1 - 7/22/2016 7:31:27 PM) 7/22/2016 7:31:27 PM Version: 1.101 7/22/2016 7:31:27 PM sound file count: 656 7/22/2016 7:31:27 PM sound loading finished 7/22/2016 7:31:27 PM GameInit (2 - 7/22/2016 7:31:27 PM) 7/22/2016 7:31:33 PM GameInit (3 - 7/22/2016 7:31:33 PM) 7/22/2016 8:31:21 PM Steamworks Init 7/22/2016 8:31:21 PM Steamworks IsRunning: True 7/22/2016 8:31:21 PM GameInit (0 - 7/22/2016 8:31:21 PM) 7/22/2016 8:31:24 PM GameInit (1 - 7/22/2016 8:31:24 PM) 7/22/2016 8:31:24 PM Version: 1.101 7/22/2016 8:31:24 PM sound file count: 656 7/22/2016 8:31:24 PM sound loading finished 7/22/2016 8:31:24 PM GameInit (2 - 7/22/2016 8:31:24 PM) 7/22/2016 8:31:30 PM GameInit (3 - 7/22/2016 8:31:30 PM) 7/22/2016 9:27:14 PM Steamworks Init 7/22/2016 9:27:14 PM Steamworks IsRunning: True 7/22/2016 9:27:14 PM GameInit (0 - 7/22/2016 9:27:14 PM) 7/22/2016 9:27:16 PM GameInit (1 - 7/22/2016 9:27:16 PM) 7/22/2016 9:27:16 PM Version: 1.101 7/22/2016 9:27:16 PM sound file count: 656 7/22/2016 9:27:16 PM sound loading finished 7/22/2016 9:27:16 PM GameInit (2 - 7/22/2016 9:27:16 PM) 7/22/2016 9:27:22 PM GameInit (3 - 7/22/2016 9:27:22 PM) 7/23/2016 7:45:04 AM Steamworks Init 7/23/2016 7:45:04 AM Steamworks IsRunning: True 7/23/2016 7:45:04 AM GameInit (0 - 7/23/2016 7:45:04 AM) 7/23/2016 7:45:09 AM GameInit (1 - 7/23/2016 7:45:09 AM) 7/23/2016 7:45:09 AM Version: 1.101 7/23/2016 7:45:09 AM sound file count: 656 7/23/2016 7:45:09 AM sound loading finished 7/23/2016 7:45:09 AM GameInit (2 - 7/23/2016 7:45:09 AM) 7/23/2016 7:45:12 AM GameInit (3 - 7/23/2016 7:45:12 AM) 7/23/2016 10:50:50 AM Steamworks Init 7/23/2016 10:50:50 AM Steamworks IsRunning: True 7/23/2016 10:50:50 AM GameInit (0 - 7/23/2016 10:50:50 AM) 7/23/2016 10:50:53 AM GameInit (1 - 7/23/2016 10:50:53 AM) 7/23/2016 10:50:53 AM Version: 1.101 7/23/2016 10:50:53 AM sound file count: 656 7/23/2016 10:50:53 AM sound loading finished 7/23/2016 10:50:53 AM GameInit (2 - 7/23/2016 10:50:53 AM) 7/23/2016 10:50:58 AM GameInit (3 - 7/23/2016 10:50:58 AM) 7/23/2016 1:17:48 PM Steamworks Init 7/23/2016 1:17:48 PM Steamworks IsRunning: True 7/23/2016 1:17:48 PM GameInit (0 - 7/23/2016 1:17:48 PM) 7/23/2016 1:17:51 PM GameInit (1 - 7/23/2016 1:17:51 PM) 7/23/2016 1:17:51 PM Version: 1.101 7/23/2016 1:17:51 PM sound file count: 656 7/23/2016 1:17:51 PM sound loading finished 7/23/2016 1:17:51 PM GameInit (2 - 7/23/2016 1:17:51 PM) 7/23/2016 1:17:56 PM GameInit (3 - 7/23/2016 1:17:56 PM) 7/23/2016 4:10:15 PM Steamworks Init 7/23/2016 4:10:15 PM Steamworks IsRunning: True 7/23/2016 4:10:15 PM GameInit (0 - 7/23/2016 4:10:15 PM) 7/23/2016 4:10:17 PM GameInit (1 - 7/23/2016 4:10:17 PM) 7/23/2016 4:10:17 PM Version: 1.101 7/23/2016 4:10:17 PM sound file count: 656 7/23/2016 4:10:17 PM sound loading finished 7/23/2016 4:10:17 PM GameInit (2 - 7/23/2016 4:10:17 PM) 7/23/2016 4:10:23 PM GameInit (3 - 7/23/2016 4:10:23 PM) 7/23/2016 4:19:42 PM Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+<>c__DisplayClass660_0.b__0(System.Object ) 7/23/2016 7:32:37 PM Steamworks Init 7/23/2016 7:32:37 PM Steamworks IsRunning: True 7/23/2016 7:32:37 PM GameInit (0 - 7/23/2016 7:32:37 PM) 7/23/2016 7:32:39 PM GameInit (1 - 7/23/2016 7:32:39 PM) 7/23/2016 7:32:39 PM Version: 1.101 7/23/2016 7:32:39 PM sound file count: 656 7/23/2016 7:32:39 PM sound loading finished 7/23/2016 7:32:39 PM GameInit (2 - 7/23/2016 7:32:39 PM) 7/23/2016 7:32:45 PM GameInit (3 - 7/23/2016 7:32:45 PM) 7/24/2016 10:40:44 AM Steamworks Init 7/24/2016 10:40:44 AM Steamworks IsRunning: True 7/24/2016 10:40:44 AM GameInit (0 - 7/24/2016 10:40:44 AM) 7/24/2016 10:40:48 AM GameInit (1 - 7/24/2016 10:40:48 AM) 7/24/2016 10:40:49 AM Version: 1.101 7/24/2016 10:40:49 AM sound file count: 656 7/24/2016 10:40:58 AM sound loading finished 7/24/2016 10:40:58 AM GameInit (2 - 7/24/2016 10:40:58 AM) 7/24/2016 10:41:03 AM GameInit (3 - 7/24/2016 10:41:03 AM) 7/24/2016 1:04:05 PM Steamworks Init 7/24/2016 1:04:05 PM Steamworks IsRunning: True 7/24/2016 1:04:05 PM GameInit (0 - 7/24/2016 1:04:05 PM) 7/24/2016 1:04:08 PM GameInit (1 - 7/24/2016 1:04:08 PM) 7/24/2016 1:04:08 PM Version: 1.101 7/24/2016 1:04:08 PM sound file count: 656 7/24/2016 1:04:08 PM sound loading finished 7/24/2016 1:04:08 PM GameInit (2 - 7/24/2016 1:04:08 PM) 7/24/2016 1:04:13 PM GameInit (3 - 7/24/2016 1:04:13 PM) 7/24/2016 2:11:28 PM Steamworks Init 7/24/2016 2:11:28 PM Steamworks IsRunning: True 7/24/2016 2:11:28 PM GameInit (0 - 7/24/2016 2:11:28 PM) 7/24/2016 2:11:30 PM GameInit (1 - 7/24/2016 2:11:30 PM) 7/24/2016 2:11:30 PM Version: 1.101 7/24/2016 2:11:30 PM sound file count: 656 7/24/2016 2:11:30 PM sound loading finished 7/24/2016 2:11:30 PM GameInit (2 - 7/24/2016 2:11:30 PM) 7/24/2016 2:11:36 PM GameInit (3 - 7/24/2016 2:11:36 PM) 7/24/2016 3:18:48 PM Steamworks Init 7/24/2016 3:18:48 PM Steamworks IsRunning: True 7/24/2016 3:18:48 PM GameInit (0 - 7/24/2016 3:18:48 PM) 7/24/2016 3:18:51 PM GameInit (1 - 7/24/2016 3:18:51 PM) 7/24/2016 3:18:51 PM Version: 1.101 7/24/2016 3:18:51 PM sound file count: 656 7/24/2016 3:18:51 PM sound loading finished 7/24/2016 3:18:51 PM GameInit (2 - 7/24/2016 3:18:51 PM) 7/24/2016 3:18:56 PM GameInit (3 - 7/24/2016 3:18:56 PM) 7/24/2016 3:38:00 PM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_07_24_15_37_59.save 7/24/2016 8:40:30 PM Steamworks Init 7/24/2016 8:40:30 PM Steamworks IsRunning: True 7/24/2016 8:40:30 PM GameInit (0 - 7/24/2016 8:40:30 PM) 7/24/2016 8:40:33 PM GameInit (1 - 7/24/2016 8:40:33 PM) 7/24/2016 8:40:33 PM Version: 1.101 7/24/2016 8:40:33 PM sound file count: 656 7/24/2016 8:40:33 PM sound loading finished 7/24/2016 8:40:33 PM GameInit (2 - 7/24/2016 8:40:33 PM) 7/24/2016 8:40:38 PM GameInit (3 - 7/24/2016 8:40:38 PM) 8/5/2016 5:54:32 PM Steamworks Init 8/5/2016 5:54:32 PM Steamworks IsRunning: True 8/5/2016 5:54:33 PM GameInit (0 - 8/5/2016 5:54:33 PM) 8/5/2016 5:54:35 PM GameInit (1 - 8/5/2016 5:54:35 PM) 8/5/2016 5:54:35 PM Version: 1.500 8/5/2016 5:54:35 PM sound file count: 793 8/5/2016 5:54:35 PM sound loading finished 8/5/2016 5:54:35 PM GameInit (2 - 8/5/2016 5:54:35 PM) 8/5/2016 5:54:43 PM GameInit (3 - 8/5/2016 5:54:43 PM) 8/5/2016 5:54:54 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'SurvivalPack' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 8/5/2016 5:55:13 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'SurvivalPack' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 8/5/2016 5:55:31 PM Steamworks Init 8/5/2016 5:55:31 PM Steamworks IsRunning: True 8/5/2016 5:55:31 PM GameInit (0 - 8/5/2016 5:55:31 PM) 8/5/2016 5:55:34 PM GameInit (1 - 8/5/2016 5:55:34 PM) 8/5/2016 5:55:34 PM Version: 1.500 8/5/2016 5:55:34 PM sound file count: 793 8/5/2016 5:55:34 PM sound loading finished 8/5/2016 5:55:34 PM GameInit (2 - 8/5/2016 5:55:34 PM) 8/5/2016 5:55:41 PM GameInit (3 - 8/5/2016 5:55:41 PM) 8/5/2016 5:55:44 PM Exception occurred during world deserialization:DynamicTableRowNotFoundException Error: tried to deserialize 'GameEntityTypeData' with InternalName 'SurvivalPack' but that's nowhere to be found in the data files. Will now log details in WorldDeserializationErrors.txt at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 8/5/2016 7:35:43 PM Steamworks Init 8/5/2016 7:35:43 PM Steamworks IsRunning: True 8/5/2016 7:35:44 PM GameInit (0 - 8/5/2016 7:35:44 PM) 8/5/2016 7:35:46 PM GameInit (1 - 8/5/2016 7:35:46 PM) 8/5/2016 7:35:46 PM Version: 1.500 8/5/2016 7:35:46 PM sound file count: 793 8/5/2016 7:35:46 PM sound loading finished 8/5/2016 7:35:46 PM GameInit (2 - 8/5/2016 7:35:46 PM) 8/5/2016 7:35:54 PM GameInit (3 - 8/5/2016 7:35:54 PM) 8/5/2016 9:17:50 PM Steamworks Init 8/5/2016 9:17:50 PM Steamworks IsRunning: True 8/5/2016 9:17:50 PM GameInit (0 - 8/5/2016 9:17:50 PM) 8/5/2016 9:17:53 PM GameInit (1 - 8/5/2016 9:17:53 PM) 8/5/2016 9:17:53 PM Version: 1.500 8/5/2016 9:17:53 PM sound file count: 793 8/5/2016 9:17:53 PM sound loading finished 8/5/2016 9:17:53 PM GameInit (2 - 8/5/2016 9:17:53 PM) 8/5/2016 9:18:00 PM GameInit (3 - 8/5/2016 9:18:00 PM) 8/6/2016 9:54:12 AM Steamworks Init 8/6/2016 9:54:12 AM Steamworks IsRunning: True 8/6/2016 9:54:12 AM GameInit (0 - 8/6/2016 9:54:12 AM) 8/6/2016 9:54:20 AM GameInit (1 - 8/6/2016 9:54:20 AM) 8/6/2016 9:54:21 AM Version: 1.500 8/6/2016 9:54:21 AM sound file count: 793 8/6/2016 9:54:31 AM sound loading finished 8/6/2016 9:54:31 AM GameInit (2 - 8/6/2016 9:54:31 AM) 8/6/2016 9:54:39 AM GameInit (3 - 8/6/2016 9:54:39 AM) 8/6/2016 9:56:23 AM Steamworks Init 8/6/2016 9:56:23 AM Steamworks IsRunning: True 8/6/2016 9:56:23 AM GameInit (0 - 8/6/2016 9:56:23 AM) 8/6/2016 9:56:25 AM GameInit (1 - 8/6/2016 9:56:25 AM) 8/6/2016 9:56:25 AM Version: 1.500 8/6/2016 9:56:25 AM sound file count: 793 8/6/2016 9:56:26 AM sound loading finished 8/6/2016 9:56:26 AM GameInit (2 - 8/6/2016 9:56:26 AM) 8/6/2016 9:56:33 AM GameInit (3 - 8/6/2016 9:56:33 AM) 8/6/2016 10:55:34 AM Steamworks Init 8/6/2016 10:55:34 AM Steamworks IsRunning: True 8/6/2016 10:55:34 AM GameInit (0 - 8/6/2016 10:55:34 AM) 8/6/2016 10:55:37 AM GameInit (1 - 8/6/2016 10:55:37 AM) 8/6/2016 10:55:37 AM Version: 1.501 8/6/2016 10:55:37 AM sound file count: 793 8/6/2016 10:55:37 AM sound loading finished 8/6/2016 10:55:37 AM GameInit (2 - 8/6/2016 10:55:37 AM) 8/6/2016 10:55:44 AM GameInit (3 - 8/6/2016 10:55:44 AM) 8/6/2016 1:02:54 PM Steamworks Init 8/6/2016 1:02:54 PM Steamworks IsRunning: True 8/6/2016 1:02:54 PM GameInit (0 - 8/6/2016 1:02:54 PM) 8/6/2016 1:02:57 PM GameInit (1 - 8/6/2016 1:02:57 PM) 8/6/2016 1:02:57 PM Version: 1.501 8/6/2016 1:02:57 PM sound file count: 793 8/6/2016 1:02:57 PM sound loading finished 8/6/2016 1:02:57 PM GameInit (2 - 8/6/2016 1:02:57 PM) 8/6/2016 1:03:04 PM GameInit (3 - 8/6/2016 1:03:04 PM) 8/6/2016 1:16:00 PM Steamworks Init 8/6/2016 1:16:00 PM Steamworks IsRunning: True 8/6/2016 1:16:00 PM GameInit (0 - 8/6/2016 1:16:00 PM) 8/6/2016 1:16:02 PM GameInit (1 - 8/6/2016 1:16:02 PM) 8/6/2016 1:16:02 PM Version: 1.501 8/6/2016 1:16:02 PM sound file count: 793 8/6/2016 1:16:03 PM sound loading finished 8/6/2016 1:16:03 PM GameInit (2 - 8/6/2016 1:16:03 PM) 8/6/2016 1:16:10 PM GameInit (3 - 8/6/2016 1:16:10 PM) 8/6/2016 3:06:22 PM Steamworks Init 8/6/2016 3:06:22 PM Steamworks IsRunning: True 8/6/2016 3:06:22 PM GameInit (0 - 8/6/2016 3:06:22 PM) 8/6/2016 3:06:25 PM GameInit (1 - 8/6/2016 3:06:25 PM) 8/6/2016 3:06:25 PM Version: 1.501 8/6/2016 3:06:25 PM sound file count: 793 8/6/2016 3:06:25 PM sound loading finished 8/6/2016 3:06:25 PM GameInit (2 - 8/6/2016 3:06:25 PM) 8/6/2016 3:06:32 PM GameInit (3 - 8/6/2016 3:06:32 PM) 8/6/2016 4:10:48 PM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_08_06_16_10_47.save 8/6/2016 5:11:49 PM Steamworks Init 8/6/2016 5:11:49 PM Steamworks IsRunning: True 8/6/2016 5:11:49 PM GameInit (0 - 8/6/2016 5:11:49 PM) 8/6/2016 5:11:51 PM GameInit (1 - 8/6/2016 5:11:51 PM) 8/6/2016 5:11:51 PM Version: 1.501 8/6/2016 5:11:51 PM sound file count: 793 8/6/2016 5:11:51 PM sound loading finished 8/6/2016 5:11:51 PM GameInit (2 - 8/6/2016 5:11:51 PM) 8/6/2016 5:11:59 PM GameInit (3 - 8/6/2016 5:11:59 PM) 8/6/2016 5:27:29 PM Steamworks Init 8/6/2016 5:27:29 PM Steamworks IsRunning: True 8/6/2016 5:27:29 PM GameInit (0 - 8/6/2016 5:27:29 PM) 8/6/2016 5:27:32 PM GameInit (1 - 8/6/2016 5:27:32 PM) 8/6/2016 5:27:32 PM Version: 1.501 8/6/2016 5:27:32 PM sound file count: 793 8/6/2016 5:27:32 PM sound loading finished 8/6/2016 5:27:32 PM GameInit (2 - 8/6/2016 5:27:32 PM) 8/6/2016 5:27:39 PM GameInit (3 - 8/6/2016 5:27:39 PM) 8/6/2016 10:34:24 PM Steamworks Init 8/6/2016 10:34:24 PM Steamworks IsRunning: True 8/6/2016 10:34:24 PM GameInit (0 - 8/6/2016 10:34:24 PM) 8/6/2016 10:34:27 PM GameInit (1 - 8/6/2016 10:34:27 PM) 8/6/2016 10:34:27 PM Version: 1.501 8/6/2016 10:34:27 PM sound file count: 793 8/6/2016 10:34:27 PM sound loading finished 8/6/2016 10:34:27 PM GameInit (2 - 8/6/2016 10:34:27 PM) 8/6/2016 10:34:34 PM GameInit (3 - 8/6/2016 10:34:34 PM) 8/6/2016 10:38:17 PM Steamworks Init 8/6/2016 10:38:17 PM Steamworks IsRunning: True 8/6/2016 10:38:17 PM GameInit (0 - 8/6/2016 10:38:17 PM) 8/6/2016 10:38:20 PM GameInit (1 - 8/6/2016 10:38:20 PM) 8/6/2016 10:38:20 PM Version: 1.501 8/6/2016 10:38:20 PM sound file count: 793 8/6/2016 10:38:20 PM sound loading finished 8/6/2016 10:38:20 PM GameInit (2 - 8/6/2016 10:38:20 PM) 8/6/2016 10:38:27 PM GameInit (3 - 8/6/2016 10:38:27 PM) 8/6/2016 10:45:05 PM Steamworks Init 8/6/2016 10:45:05 PM Steamworks IsRunning: True 8/6/2016 10:45:05 PM GameInit (0 - 8/6/2016 10:45:05 PM) 8/6/2016 10:45:08 PM GameInit (1 - 8/6/2016 10:45:08 PM) 8/6/2016 10:45:08 PM Version: 1.501 8/6/2016 10:45:08 PM sound file count: 793 8/6/2016 10:45:08 PM sound loading finished 8/6/2016 10:45:08 PM GameInit (2 - 8/6/2016 10:45:08 PM) 8/6/2016 10:45:15 PM GameInit (3 - 8/6/2016 10:45:15 PM) 8/7/2016 3:55:27 PM Steamworks Init 8/7/2016 3:55:27 PM Steamworks IsRunning: True 8/7/2016 3:55:27 PM GameInit (0 - 8/7/2016 3:55:27 PM) 8/7/2016 3:55:39 PM GameInit (1 - 8/7/2016 3:55:39 PM) 8/7/2016 3:55:40 PM Version: 1.501 8/7/2016 3:55:40 PM sound file count: 793 8/7/2016 3:55:52 PM sound loading finished 8/7/2016 3:55:52 PM GameInit (2 - 8/7/2016 3:55:52 PM) 8/7/2016 3:55:59 PM GameInit (3 - 8/7/2016 3:55:59 PM) 8/7/2016 8:18:49 PM Steamworks Init 8/7/2016 8:18:49 PM Steamworks IsRunning: True 8/7/2016 8:18:49 PM GameInit (0 - 8/7/2016 8:18:49 PM) 8/7/2016 8:18:54 PM GameInit (1 - 8/7/2016 8:18:54 PM) 8/7/2016 8:18:54 PM Version: 1.501 8/7/2016 8:18:54 PM sound file count: 793 8/7/2016 8:18:54 PM sound loading finished 8/7/2016 8:18:55 PM GameInit (2 - 8/7/2016 8:18:55 PM) 8/7/2016 8:18:57 PM GameInit (3 - 8/7/2016 8:18:57 PM) 8/9/2016 7:36:36 PM Steamworks Init 8/9/2016 7:36:36 PM Steamworks IsRunning: True 8/9/2016 7:36:37 PM GameInit (0 - 8/9/2016 7:36:37 PM) 8/9/2016 7:36:47 PM GameInit (1 - 8/9/2016 7:36:47 PM) 8/9/2016 7:36:47 PM Version: 1.501 8/9/2016 7:36:48 PM sound file count: 793 8/9/2016 7:36:59 PM sound loading finished 8/9/2016 7:36:59 PM GameInit (2 - 8/9/2016 7:36:59 PM) 8/9/2016 7:37:06 PM GameInit (3 - 8/9/2016 7:37:06 PM) 8/9/2016 7:38:40 PM Steamworks Init 8/9/2016 7:38:40 PM Steamworks IsRunning: True 8/9/2016 7:38:40 PM GameInit (0 - 8/9/2016 7:38:40 PM) 8/9/2016 7:38:43 PM GameInit (1 - 8/9/2016 7:38:43 PM) 8/9/2016 7:38:43 PM Version: 1.501 8/9/2016 7:38:43 PM sound file count: 793 8/9/2016 7:38:43 PM sound loading finished 8/9/2016 7:38:43 PM GameInit (2 - 8/9/2016 7:38:43 PM) 8/9/2016 7:38:50 PM GameInit (3 - 8/9/2016 7:38:50 PM) 8/9/2016 10:23:52 PM Steamworks Init 8/9/2016 10:23:52 PM Steamworks IsRunning: True 8/9/2016 10:23:52 PM GameInit (0 - 8/9/2016 10:23:52 PM) 8/9/2016 10:23:54 PM GameInit (1 - 8/9/2016 10:23:54 PM) 8/9/2016 10:23:54 PM Version: 1.501 8/9/2016 10:23:54 PM sound file count: 793 8/9/2016 10:23:54 PM sound loading finished 8/9/2016 10:23:54 PM GameInit (2 - 8/9/2016 10:23:54 PM) 8/9/2016 10:24:02 PM GameInit (3 - 8/9/2016 10:24:02 PM) 8/10/2016 8:37:04 PM Steamworks Init 8/10/2016 8:37:04 PM Steamworks IsRunning: True 8/10/2016 8:37:04 PM GameInit (0 - 8/10/2016 8:37:04 PM) 8/10/2016 8:37:09 PM GameInit (1 - 8/10/2016 8:37:09 PM) 8/10/2016 8:37:10 PM Version: 1.501 8/10/2016 8:37:10 PM sound file count: 793 8/10/2016 8:37:10 PM sound loading finished 8/10/2016 8:37:10 PM GameInit (2 - 8/10/2016 8:37:10 PM) 8/10/2016 8:37:13 PM GameInit (3 - 8/10/2016 8:37:13 PM) 8/12/2016 4:38:45 PM Steamworks Init 8/12/2016 4:38:46 PM Steamworks IsRunning: True 8/12/2016 4:38:46 PM GameInit (0 - 8/12/2016 4:38:46 PM) 8/12/2016 4:39:02 PM GameInit (1 - 8/12/2016 4:39:02 PM) 8/12/2016 4:39:03 PM Version: 1.501 8/12/2016 4:39:03 PM sound file count: 793 8/12/2016 4:39:14 PM sound loading finished 8/12/2016 4:39:14 PM GameInit (2 - 8/12/2016 4:39:14 PM) 8/12/2016 4:39:22 PM GameInit (3 - 8/12/2016 4:39:22 PM) 8/12/2016 9:10:02 PM Steamworks Init 8/12/2016 9:10:02 PM Steamworks IsRunning: True 8/12/2016 9:10:02 PM GameInit (0 - 8/12/2016 9:10:02 PM) 8/12/2016 9:10:05 PM GameInit (1 - 8/12/2016 9:10:05 PM) 8/12/2016 9:10:05 PM Version: 1.501 8/12/2016 9:10:05 PM sound file count: 793 8/12/2016 9:10:05 PM sound loading finished 8/12/2016 9:10:05 PM GameInit (2 - 8/12/2016 9:10:05 PM) 8/12/2016 9:10:13 PM GameInit (3 - 8/12/2016 9:10:13 PM) 8/13/2016 10:43:02 AM Steamworks Init 8/13/2016 10:43:02 AM Steamworks IsRunning: True 8/13/2016 10:43:02 AM GameInit (0 - 8/13/2016 10:43:02 AM) 8/13/2016 10:43:07 AM GameInit (1 - 8/13/2016 10:43:07 AM) 8/13/2016 10:43:08 AM Version: 1.501 8/13/2016 10:43:08 AM sound file count: 793 8/13/2016 10:43:18 AM sound loading finished 8/13/2016 10:43:18 AM GameInit (2 - 8/13/2016 10:43:18 AM) 8/13/2016 10:43:25 AM GameInit (3 - 8/13/2016 10:43:25 AM) 8/13/2016 2:41:51 PM Steamworks Init 8/13/2016 2:41:51 PM Steamworks IsRunning: True 8/13/2016 2:41:51 PM GameInit (0 - 8/13/2016 2:41:51 PM) 8/13/2016 2:41:54 PM GameInit (1 - 8/13/2016 2:41:54 PM) 8/13/2016 2:41:54 PM Version: 1.501 8/13/2016 2:41:54 PM sound file count: 793 8/13/2016 2:41:54 PM sound loading finished 8/13/2016 2:41:54 PM GameInit (2 - 8/13/2016 2:41:54 PM) 8/13/2016 2:42:01 PM GameInit (3 - 8/13/2016 2:42:01 PM) 8/13/2016 4:01:30 PM Steamworks Init 8/13/2016 4:01:30 PM Steamworks IsRunning: True 8/13/2016 4:01:30 PM GameInit (0 - 8/13/2016 4:01:30 PM) 8/13/2016 4:01:33 PM GameInit (1 - 8/13/2016 4:01:33 PM) 8/13/2016 4:01:33 PM Version: 1.501 8/13/2016 4:01:33 PM sound file count: 793 8/13/2016 4:01:33 PM sound loading finished 8/13/2016 4:01:33 PM GameInit (2 - 8/13/2016 4:01:33 PM) 8/13/2016 4:01:40 PM GameInit (3 - 8/13/2016 4:01:40 PM) 8/13/2016 7:37:17 PM Steamworks Init 8/13/2016 7:37:17 PM Steamworks IsRunning: True 8/13/2016 7:37:17 PM GameInit (0 - 8/13/2016 7:37:17 PM) 8/13/2016 7:37:19 PM GameInit (1 - 8/13/2016 7:37:19 PM) 8/13/2016 7:37:19 PM Version: 1.501 8/13/2016 7:37:19 PM sound file count: 793 8/13/2016 7:37:20 PM sound loading finished 8/13/2016 7:37:20 PM GameInit (2 - 8/13/2016 7:37:20 PM) 8/13/2016 7:37:27 PM GameInit (3 - 8/13/2016 7:37:27 PM) 8/13/2016 8:12:15 PM Steamworks Init 8/13/2016 8:12:15 PM Steamworks IsRunning: True 8/13/2016 8:12:15 PM GameInit (0 - 8/13/2016 8:12:15 PM) 8/13/2016 8:12:16 PM ArcenXML::ArcenLoadRootElement(), error opening file C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/Dayton_PlayerAmmoSystems.xml:System.Xml.XmlException: a name did not start with a legal character 60 (<) file:///C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/Dayton_PlayerAmmoSystems.xml Line 464, position 139. at Mono.Xml2.XmlTextReader.ReadName (System.String& prefix, System.String& localName) [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadAttributes (Boolean isXmlDecl) [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadStartTag () [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0 at System.Xml.XmlTextReader.Read () [0x00000] in :0 at Mono.Xml.EntityResolvingXmlReader.Read () [0x00000] in :0 at Mono.Xml.Schema.XsdValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.String filename) [0x00000] in :0 at ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenXML.ArcenLoadRootElement(System.String Filepath) at ArcenXML.ImportIntoDynamicTable(.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) at ArcenXML.ImportIntoDynamicTable_XMLDirectory(.ArcenDynamicTable`1 Table, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse) at ArcenDynamicTable`1.Initialize(Boolean IsPostInitReParse) at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 8/13/2016 8:12:17 PM Errors in reading EntitySystemTypeDataTable Error in ArcenXML.ImportIntoDynamicTable while reading C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/Dayton_PlayerAmmoSystems.xml: System.ArgumentNullException: Argument cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 8/13/2016 8:12:18 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: PlayerAmmo_NarcoStinger PlayerAmmo_TwinMachineguns PlayerAmmo_Kunai PlayerAmmo_PrecisionRailgun PlayerAmmo_RainCannon PlayerAmmo_GuardianBlaster PlayerAmmo_STG4377 PlayerAmmo_SpineBallista PlayerAmmo_AcidicMaw PlayerAmmo_BatteringRam PlayerAmmo_BoomerangNeedler PlayerAmmo_Caliburn PlayerAmmo_CombatShield PlayerAmmo_ComboBreaker PlayerAmmo_Corona PlayerAmmo_DarkBargain PlayerAmmo_DecimatingPower PlayerAmmo_Deleter PlayerAmmo_DetonatingRose PlayerAmmo_DiamondDrill PlayerAmmo_Disruptor PlayerAmmo_FencingNeedle PlayerAmmo_GoldenMissileLauncher PlayerAmmo_Grapeshot PlayerAmmo_GravityCannon PlayerAmmo_GuardianBlade PlayerAmmo_HolyFire PlayerAmmo_HornetMine PlayerAmmo_HunterKiller PlayerAmmo_Lasso PlayerAmmo_MagneticForce PlayerAmmo_MLRS PlayerAmmo_NapalmStrike PlayerAmmo_OrbitalStrike PlayerAmmo_PhantomBullet PlayerAmmo_PressureShotgun PlayerAmmo_PurifyingNova PlayerAmmo_RamLauncher PlayerAmmo_RiotSuppressor PlayerAmmo_SerratedSpineLauncher PlayerAmmo_SplitfireCannon PlayerAmmo_StormBlaster PlayerAmmo_TorpedoCannon PlayerAmmo_VampiricClaw PlayerAmmo_VenomousStinger PlayerAmmo_ViperStrike PlayerAmmo_BladeModule PlayerAmmo_CorrosiveModule PlayerAmmo_CryofreezeModule PlayerAmmo_DestructionModule PlayerAmmo_DroneModule PlayerAmmo_EnergyShieldModule PlayerAmmo_FTLModule PlayerAmmo_HardeningModule PlayerAmmo_IncinerationModule PlayerAmmo_PhaseModule PlayerAmmo_RailgunModule PlayerAmmo_ReactiveBlastModule PlayerAmmo_RecoveryModule PlayerAmmo_RevengeModule PlayerAmmo_ShelteringModule 8/13/2016 8:12:18 PM GameInit (1 - 8/13/2016 8:12:18 PM) 8/13/2016 8:12:18 PM Version: 1.501 8/13/2016 8:12:18 PM sound file count: 793 8/13/2016 8:12:18 PM sound loading finished 8/13/2016 8:12:18 PM GameInit (2 - 8/13/2016 8:12:18 PM) 8/13/2016 8:12:25 PM GameInit (3 - 8/13/2016 8:12:25 PM) 8/13/2016 8:13:28 PM Steamworks Init 8/13/2016 8:13:28 PM Steamworks IsRunning: True 8/13/2016 8:13:28 PM GameInit (0 - 8/13/2016 8:13:28 PM) 8/13/2016 8:13:30 PM GameInit (1 - 8/13/2016 8:13:30 PM) 8/13/2016 8:13:30 PM Version: 1.501 8/13/2016 8:13:30 PM sound file count: 793 8/13/2016 8:13:30 PM sound loading finished 8/13/2016 8:13:30 PM GameInit (2 - 8/13/2016 8:13:30 PM) 8/13/2016 8:13:38 PM GameInit (3 - 8/13/2016 8:13:38 PM) 8/13/2016 8:14:26 PM Steamworks Init 8/13/2016 8:14:26 PM Steamworks IsRunning: True 8/13/2016 8:14:26 PM GameInit (0 - 8/13/2016 8:14:26 PM) 8/13/2016 8:14:29 PM GameInit (1 - 8/13/2016 8:14:29 PM) 8/13/2016 8:14:29 PM Version: 1.501 8/13/2016 8:14:29 PM sound file count: 793 8/13/2016 8:14:29 PM sound loading finished 8/13/2016 8:14:29 PM GameInit (2 - 8/13/2016 8:14:29 PM) 8/13/2016 8:14:36 PM GameInit (3 - 8/13/2016 8:14:36 PM) 8/13/2016 8:24:48 PM Steamworks Init 8/13/2016 8:24:48 PM Steamworks IsRunning: True 8/13/2016 8:24:48 PM GameInit (0 - 8/13/2016 8:24:48 PM) 8/13/2016 8:24:51 PM GameInit (1 - 8/13/2016 8:24:51 PM) 8/13/2016 8:24:51 PM Version: 1.501 8/13/2016 8:24:51 PM sound file count: 793 8/13/2016 8:24:51 PM sound loading finished 8/13/2016 8:24:51 PM GameInit (2 - 8/13/2016 8:24:51 PM) 8/13/2016 8:24:58 PM GameInit (3 - 8/13/2016 8:24:58 PM) 8/14/2016 9:51:15 AM Steamworks Init 8/14/2016 9:51:15 AM Steamworks IsRunning: True 8/14/2016 9:51:15 AM GameInit (0 - 8/14/2016 9:51:15 AM) 8/14/2016 9:51:22 AM GameInit (1 - 8/14/2016 9:51:22 AM) 8/14/2016 9:51:23 AM Version: 1.501 8/14/2016 9:51:23 AM sound file count: 793 8/14/2016 9:51:34 AM sound loading finished 8/14/2016 9:51:34 AM GameInit (2 - 8/14/2016 9:51:34 AM) 8/14/2016 9:51:41 AM GameInit (3 - 8/14/2016 9:51:41 AM) 8/14/2016 10:44:03 AM Steamworks Init 8/14/2016 10:44:03 AM Steamworks IsRunning: True 8/14/2016 10:44:03 AM GameInit (0 - 8/14/2016 10:44:03 AM) 8/14/2016 10:44:06 AM GameInit (1 - 8/14/2016 10:44:06 AM) 8/14/2016 10:44:06 AM Version: 1.501 8/14/2016 10:44:06 AM sound file count: 793 8/14/2016 10:44:06 AM sound loading finished 8/14/2016 10:44:06 AM GameInit (2 - 8/14/2016 10:44:06 AM) 8/14/2016 10:44:13 AM GameInit (3 - 8/14/2016 10:44:13 AM) 8/14/2016 2:58:12 PM Steamworks Init 8/14/2016 2:58:12 PM Steamworks IsRunning: True 8/14/2016 2:58:13 PM GameInit (0 - 8/14/2016 2:58:13 PM) 8/14/2016 2:58:15 PM GameInit (1 - 8/14/2016 2:58:15 PM) 8/14/2016 2:58:15 PM Version: 1.501 8/14/2016 2:58:15 PM sound file count: 793 8/14/2016 2:58:15 PM sound loading finished 8/14/2016 2:58:15 PM GameInit (2 - 8/14/2016 2:58:15 PM) 8/14/2016 2:58:22 PM GameInit (3 - 8/14/2016 2:58:22 PM) 8/14/2016 4:39:51 PM Steamworks Init 8/14/2016 4:39:51 PM Steamworks IsRunning: True 8/14/2016 4:39:51 PM GameInit (0 - 8/14/2016 4:39:51 PM) 8/14/2016 4:39:54 PM GameInit (1 - 8/14/2016 4:39:54 PM) 8/14/2016 4:39:54 PM Version: 1.501 8/14/2016 4:39:54 PM sound file count: 793 8/14/2016 4:39:54 PM sound loading finished 8/14/2016 4:39:54 PM GameInit (2 - 8/14/2016 4:39:54 PM) 8/14/2016 4:40:01 PM GameInit (3 - 8/14/2016 4:40:01 PM) 8/14/2016 8:01:19 PM Steamworks Init 8/14/2016 8:01:19 PM Steamworks IsRunning: True 8/14/2016 8:01:19 PM GameInit (0 - 8/14/2016 8:01:19 PM) 8/14/2016 8:01:22 PM GameInit (1 - 8/14/2016 8:01:22 PM) 8/14/2016 8:01:22 PM Version: 1.501 8/14/2016 8:01:22 PM sound file count: 793 8/14/2016 8:01:22 PM sound loading finished 8/14/2016 8:01:22 PM GameInit (2 - 8/14/2016 8:01:22 PM) 8/14/2016 8:01:29 PM GameInit (3 - 8/14/2016 8:01:29 PM) 8/20/2016 10:40:07 AM Steamworks Init 8/20/2016 10:40:07 AM Steamworks IsRunning: True 8/20/2016 10:40:07 AM GameInit (0 - 8/20/2016 10:40:07 AM) 8/20/2016 10:40:15 AM GameInit (1 - 8/20/2016 10:40:15 AM) 8/20/2016 10:40:16 AM Version: 1.501 8/20/2016 10:40:16 AM sound file count: 793 8/20/2016 10:40:27 AM sound loading finished 8/20/2016 10:40:27 AM GameInit (2 - 8/20/2016 10:40:27 AM) 8/20/2016 10:40:34 AM GameInit (3 - 8/20/2016 10:40:34 AM) 8/21/2016 2:29:32 PM Steamworks Init 8/21/2016 2:29:32 PM Steamworks IsRunning: True 8/21/2016 2:29:32 PM GameInit (0 - 8/21/2016 2:29:32 PM) 8/21/2016 2:29:42 PM GameInit (1 - 8/21/2016 2:29:42 PM) 8/21/2016 2:29:42 PM Version: 1.501 8/21/2016 2:29:43 PM sound file count: 793 8/21/2016 2:29:56 PM sound loading finished 8/21/2016 2:29:56 PM GameInit (2 - 8/21/2016 2:29:56 PM) 8/21/2016 2:30:04 PM GameInit (3 - 8/21/2016 2:30:04 PM) 8/27/2016 9:01:53 PM Steamworks Init 8/27/2016 9:01:53 PM Steamworks IsRunning: True 8/27/2016 9:01:53 PM GameInit (0 - 8/27/2016 9:01:53 PM) 8/27/2016 9:02:04 PM GameInit (1 - 8/27/2016 9:02:04 PM) 8/27/2016 9:02:04 PM Version: 1.501 8/27/2016 9:02:05 PM sound file count: 793 8/27/2016 9:02:15 PM sound loading finished 8/27/2016 9:02:15 PM GameInit (2 - 8/27/2016 9:02:15 PM) 8/27/2016 9:02:23 PM GameInit (3 - 8/27/2016 9:02:23 PM) 8/29/2016 8:37:35 PM Steamworks Init 8/29/2016 8:37:35 PM Steamworks IsRunning: True 8/29/2016 8:37:35 PM GameInit (0 - 8/29/2016 8:37:35 PM) 8/29/2016 8:37:44 PM GameInit (1 - 8/29/2016 8:37:44 PM) 8/29/2016 8:37:45 PM Version: 1.501 8/29/2016 8:37:46 PM sound file count: 793 8/29/2016 8:37:59 PM sound loading finished 8/29/2016 8:37:59 PM GameInit (2 - 8/29/2016 8:37:59 PM) 8/29/2016 8:38:06 PM GameInit (3 - 8/29/2016 8:38:06 PM) 8/29/2016 8:42:28 PM Steamworks Init 8/29/2016 8:42:28 PM Steamworks IsRunning: True 8/29/2016 8:42:28 PM GameInit (0 - 8/29/2016 8:42:28 PM) 8/29/2016 8:42:31 PM GameInit (1 - 8/29/2016 8:42:31 PM) 8/29/2016 8:42:31 PM Version: 1.501 8/29/2016 8:42:31 PM sound file count: 793 8/29/2016 8:42:31 PM sound loading finished 8/29/2016 8:42:31 PM GameInit (2 - 8/29/2016 8:42:31 PM) 8/29/2016 8:42:38 PM GameInit (3 - 8/29/2016 8:42:38 PM) 8/29/2016 8:51:37 PM Steamworks Init 8/29/2016 8:51:37 PM Steamworks IsRunning: True 8/29/2016 8:51:37 PM GameInit (0 - 8/29/2016 8:51:37 PM) 8/29/2016 8:51:40 PM GameInit (1 - 8/29/2016 8:51:40 PM) 8/29/2016 8:51:40 PM Version: 1.501 8/29/2016 8:51:40 PM sound file count: 793 8/29/2016 8:51:40 PM sound loading finished 8/29/2016 8:51:40 PM GameInit (2 - 8/29/2016 8:51:40 PM) 8/29/2016 8:51:47 PM GameInit (3 - 8/29/2016 8:51:47 PM) 9/1/2016 8:52:33 PM Steamworks Init 9/1/2016 8:52:33 PM Steamworks IsRunning: True 9/1/2016 8:52:33 PM GameInit (0 - 9/1/2016 8:52:33 PM) 9/1/2016 8:52:43 PM GameInit (1 - 9/1/2016 8:52:43 PM) 9/1/2016 8:52:43 PM Version: 1.501 9/1/2016 8:52:44 PM sound file count: 793 9/1/2016 8:52:56 PM sound loading finished 9/1/2016 8:52:56 PM GameInit (2 - 9/1/2016 8:52:56 PM) 9/1/2016 8:53:03 PM GameInit (3 - 9/1/2016 8:53:03 PM) 9/1/2016 11:00:19 PM Steamworks Init 9/1/2016 11:00:19 PM Steamworks IsRunning: True 9/1/2016 11:00:19 PM GameInit (0 - 9/1/2016 11:00:19 PM) 9/1/2016 11:00:22 PM GameInit (1 - 9/1/2016 11:00:22 PM) 9/1/2016 11:00:22 PM Version: 1.501 9/1/2016 11:00:22 PM sound file count: 793 9/1/2016 11:00:22 PM sound loading finished 9/1/2016 11:00:22 PM GameInit (2 - 9/1/2016 11:00:22 PM) 9/1/2016 11:00:30 PM GameInit (3 - 9/1/2016 11:00:30 PM) 9/1/2016 11:01:52 PM Steamworks Init 9/1/2016 11:01:52 PM Steamworks IsRunning: True 9/1/2016 11:01:52 PM GameInit (0 - 9/1/2016 11:01:52 PM) 9/1/2016 11:01:55 PM GameInit (1 - 9/1/2016 11:01:55 PM) 9/1/2016 11:01:55 PM Version: 1.501 9/1/2016 11:01:55 PM sound file count: 793 9/1/2016 11:01:55 PM sound loading finished 9/1/2016 11:01:55 PM GameInit (2 - 9/1/2016 11:01:55 PM) 9/1/2016 11:02:02 PM GameInit (3 - 9/1/2016 11:02:02 PM) 9/1/2016 11:06:38 PM Steamworks Init 9/1/2016 11:06:38 PM Steamworks IsRunning: True 9/1/2016 11:06:38 PM GameInit (0 - 9/1/2016 11:06:38 PM) 9/1/2016 11:06:41 PM GameInit (1 - 9/1/2016 11:06:41 PM) 9/1/2016 11:06:41 PM Version: 1.501 9/1/2016 11:06:41 PM sound file count: 793 9/1/2016 11:06:41 PM sound loading finished 9/1/2016 11:06:41 PM GameInit (2 - 9/1/2016 11:06:41 PM) 9/1/2016 11:06:49 PM GameInit (3 - 9/1/2016 11:06:49 PM) 9/2/2016 6:19:07 PM Steamworks Init 9/2/2016 6:19:07 PM Steamworks IsRunning: True 9/2/2016 6:19:07 PM GameInit (0 - 9/2/2016 6:19:07 PM) 9/2/2016 6:19:13 PM GameInit (1 - 9/2/2016 6:19:13 PM) 9/2/2016 6:19:13 PM Version: 1.501 9/2/2016 6:19:14 PM sound file count: 793 9/2/2016 6:19:14 PM sound loading finished 9/2/2016 6:19:14 PM GameInit (2 - 9/2/2016 6:19:14 PM) 9/2/2016 6:19:16 PM GameInit (3 - 9/2/2016 6:19:16 PM) 9/2/2016 7:54:19 PM Steamworks Init 9/2/2016 7:54:19 PM Steamworks IsRunning: True 9/2/2016 7:54:20 PM GameInit (0 - 9/2/2016 7:54:20 PM) 9/2/2016 7:54:22 PM GameInit (1 - 9/2/2016 7:54:22 PM) 9/2/2016 7:54:22 PM Version: 1.501 9/2/2016 7:54:22 PM sound file count: 793 9/2/2016 7:54:22 PM sound loading finished 9/2/2016 7:54:22 PM GameInit (2 - 9/2/2016 7:54:22 PM) 9/2/2016 7:54:30 PM GameInit (3 - 9/2/2016 7:54:30 PM) 9/3/2016 12:40:34 PM Steamworks Init 9/3/2016 12:40:34 PM Steamworks IsRunning: True 9/3/2016 12:40:34 PM GameInit (0 - 9/3/2016 12:40:34 PM) 9/3/2016 12:40:46 PM GameInit (1 - 9/3/2016 12:40:46 PM) 9/3/2016 12:40:47 PM Version: 1.501 9/3/2016 12:40:47 PM sound file count: 793 9/3/2016 12:40:58 PM sound loading finished 9/3/2016 12:40:58 PM GameInit (2 - 9/3/2016 12:40:58 PM) 9/3/2016 12:41:06 PM GameInit (3 - 9/3/2016 12:41:06 PM) 9/3/2016 11:31:48 PM Steamworks Init 9/3/2016 11:31:48 PM Steamworks IsRunning: True 9/3/2016 11:31:48 PM GameInit (0 - 9/3/2016 11:31:48 PM) 9/3/2016 11:31:51 PM GameInit (1 - 9/3/2016 11:31:51 PM) 9/3/2016 11:31:51 PM Version: 1.501 9/3/2016 11:31:51 PM sound file count: 793 9/3/2016 11:31:51 PM sound loading finished 9/3/2016 11:31:51 PM GameInit (2 - 9/3/2016 11:31:51 PM) 9/3/2016 11:31:59 PM GameInit (3 - 9/3/2016 11:31:59 PM) 9/3/2016 11:33:24 PM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_09_03_23_33_23.save 9/4/2016 9:22:46 AM Steamworks Init 9/4/2016 9:22:46 AM Steamworks IsRunning: True 9/4/2016 9:22:46 AM GameInit (0 - 9/4/2016 9:22:46 AM) 9/4/2016 9:22:53 AM GameInit (1 - 9/4/2016 9:22:53 AM) 9/4/2016 9:22:54 AM Version: 1.501 9/4/2016 9:22:54 AM sound file count: 793 9/4/2016 9:23:04 AM sound loading finished 9/4/2016 9:23:04 AM GameInit (2 - 9/4/2016 9:23:04 AM) 9/4/2016 9:23:12 AM GameInit (3 - 9/4/2016 9:23:12 AM) 9/8/2016 9:29:55 PM Steamworks Init 9/8/2016 9:29:55 PM Steamworks IsRunning: True 9/8/2016 9:29:55 PM GameInit (0 - 9/8/2016 9:29:55 PM) 9/8/2016 9:30:05 PM GameInit (1 - 9/8/2016 9:30:05 PM) 9/8/2016 9:30:06 PM Version: 1.501 9/8/2016 9:30:07 PM sound file count: 793 9/8/2016 9:30:21 PM sound loading finished 9/8/2016 9:30:21 PM GameInit (2 - 9/8/2016 9:30:21 PM) 9/8/2016 9:30:28 PM GameInit (3 - 9/8/2016 9:30:28 PM) 9/9/2016 9:31:51 PM Steamworks Init 9/9/2016 9:31:51 PM Steamworks IsRunning: True 9/9/2016 9:31:52 PM GameInit (0 - 9/9/2016 9:31:52 PM) 9/9/2016 9:31:57 PM GameInit (1 - 9/9/2016 9:31:57 PM) 9/9/2016 9:31:57 PM Version: 1.501 9/9/2016 9:31:57 PM sound file count: 793 9/9/2016 9:31:57 PM sound loading finished 9/9/2016 9:31:57 PM GameInit (2 - 9/9/2016 9:31:57 PM) 9/9/2016 9:32:00 PM GameInit (3 - 9/9/2016 9:31:59 PM) 9/10/2016 1:50:45 PM Steamworks Init 9/10/2016 1:50:45 PM Steamworks IsRunning: True 9/10/2016 1:50:45 PM GameInit (0 - 9/10/2016 1:50:45 PM) 9/10/2016 1:50:51 PM GameInit (1 - 9/10/2016 1:50:51 PM) 9/10/2016 1:50:52 PM Version: 1.501 9/10/2016 1:50:52 PM sound file count: 793 9/10/2016 1:50:53 PM sound loading finished 9/10/2016 1:50:53 PM GameInit (2 - 9/10/2016 1:50:53 PM) 9/10/2016 1:50:55 PM GameInit (3 - 9/10/2016 1:50:55 PM) 9/10/2016 8:57:20 PM Steamworks Init 9/10/2016 8:57:20 PM Steamworks IsRunning: True 9/10/2016 8:57:20 PM GameInit (0 - 9/10/2016 8:57:20 PM) 9/10/2016 8:57:23 PM GameInit (1 - 9/10/2016 8:57:23 PM) 9/10/2016 8:57:23 PM Version: 1.501 9/10/2016 8:57:23 PM sound file count: 793 9/10/2016 8:57:23 PM sound loading finished 9/10/2016 8:57:23 PM GameInit (2 - 9/10/2016 8:57:23 PM) 9/10/2016 8:57:31 PM GameInit (3 - 9/10/2016 8:57:31 PM) 9/10/2016 8:59:04 PM Steamworks Init 9/10/2016 8:59:04 PM Steamworks IsRunning: True 9/10/2016 8:59:04 PM GameInit (0 - 9/10/2016 8:59:04 PM) 9/10/2016 8:59:07 PM GameInit (1 - 9/10/2016 8:59:07 PM) 9/10/2016 8:59:07 PM Version: 1.501 9/10/2016 8:59:07 PM sound file count: 793 9/10/2016 8:59:07 PM sound loading finished 9/10/2016 8:59:07 PM GameInit (2 - 9/10/2016 8:59:07 PM) 9/10/2016 8:59:14 PM GameInit (3 - 9/10/2016 8:59:14 PM) 9/10/2016 10:00:08 PM Steamworks Init 9/10/2016 10:00:08 PM Steamworks IsRunning: True 9/10/2016 10:00:08 PM GameInit (0 - 9/10/2016 10:00:08 PM) 9/10/2016 10:00:11 PM GameInit (1 - 9/10/2016 10:00:11 PM) 9/10/2016 10:00:11 PM Version: 1.501 9/10/2016 10:00:11 PM sound file count: 793 9/10/2016 10:00:11 PM sound loading finished 9/10/2016 10:00:11 PM GameInit (2 - 9/10/2016 10:00:11 PM) 9/10/2016 10:00:14 PM GameInit (3 - 9/10/2016 10:00:14 PM) 9/10/2016 10:00:15 PM ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 9/10/2016 10:00:18 PM ErrorsReportedByEngine: ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 9/11/2016 1:02:31 PM Steamworks Init 9/11/2016 1:02:32 PM Steamworks IsRunning: True 9/11/2016 1:02:32 PM GameInit (0 - 9/11/2016 1:02:32 PM) 9/11/2016 1:02:37 PM GameInit (1 - 9/11/2016 1:02:37 PM) 9/11/2016 1:02:38 PM Version: 1.501 9/11/2016 1:02:38 PM sound file count: 793 9/11/2016 1:02:38 PM sound loading finished 9/11/2016 1:02:38 PM GameInit (2 - 9/11/2016 1:02:38 PM) 9/11/2016 1:02:41 PM GameInit (3 - 9/11/2016 1:02:41 PM) 9/11/2016 5:49:00 PM Steamworks Init 9/11/2016 5:49:00 PM Steamworks IsRunning: True 9/11/2016 5:49:00 PM GameInit (0 - 9/11/2016 5:49:00 PM) 9/11/2016 5:49:03 PM GameInit (1 - 9/11/2016 5:49:03 PM) 9/11/2016 5:49:03 PM Version: 1.501 9/11/2016 5:49:03 PM sound file count: 793 9/11/2016 5:49:03 PM sound loading finished 9/11/2016 5:49:04 PM GameInit (2 - 9/11/2016 5:49:04 PM) 9/11/2016 5:49:11 PM GameInit (3 - 9/11/2016 5:49:11 PM) 9/11/2016 8:08:20 PM Steamworks Init 9/11/2016 8:08:20 PM Steamworks IsRunning: True 9/11/2016 8:08:20 PM GameInit (0 - 9/11/2016 8:08:20 PM) 9/11/2016 8:08:23 PM GameInit (1 - 9/11/2016 8:08:23 PM) 9/11/2016 8:08:23 PM Version: 1.501 9/11/2016 8:08:23 PM sound file count: 793 9/11/2016 8:08:23 PM sound loading finished 9/11/2016 8:08:23 PM GameInit (2 - 9/11/2016 8:08:23 PM) 9/11/2016 8:08:30 PM GameInit (3 - 9/11/2016 8:08:30 PM) 9/11/2016 9:02:16 PM Steamworks Init 9/11/2016 9:02:16 PM Steamworks IsRunning: True 9/11/2016 9:02:16 PM GameInit (0 - 9/11/2016 9:02:16 PM) 9/11/2016 9:02:19 PM GameInit (1 - 9/11/2016 9:02:19 PM) 9/11/2016 9:02:19 PM Version: 1.501 9/11/2016 9:02:19 PM sound file count: 793 9/11/2016 9:02:19 PM sound loading finished 9/11/2016 9:02:19 PM GameInit (2 - 9/11/2016 9:02:19 PM) 9/11/2016 9:02:26 PM GameInit (3 - 9/11/2016 9:02:26 PM) 9/20/2016 5:38:22 PM Steamworks Init 9/20/2016 5:38:22 PM Steamworks IsRunning: True 9/20/2016 5:38:23 PM GameInit (0 - 9/20/2016 5:38:23 PM) 9/20/2016 5:38:34 PM GameInit (1 - 9/20/2016 5:38:34 PM) 9/20/2016 5:38:34 PM Version: 1.501 9/20/2016 5:38:35 PM sound file count: 793 9/20/2016 5:38:47 PM sound loading finished 9/20/2016 5:38:47 PM GameInit (2 - 9/20/2016 5:38:47 PM) 9/20/2016 5:38:54 PM GameInit (3 - 9/20/2016 5:38:54 PM) 9/22/2016 10:03:00 PM Steamworks Init 9/22/2016 10:03:00 PM Steamworks IsRunning: True 9/22/2016 10:03:00 PM GameInit (0 - 9/22/2016 10:03:00 PM) 9/22/2016 10:03:09 PM GameInit (1 - 9/22/2016 10:03:09 PM) 9/22/2016 10:03:09 PM Version: 1.501 9/22/2016 10:03:10 PM sound file count: 793 9/22/2016 10:03:21 PM sound loading finished 9/22/2016 10:03:21 PM GameInit (2 - 9/22/2016 10:03:21 PM) 9/22/2016 10:03:28 PM GameInit (3 - 9/22/2016 10:03:28 PM) 9/23/2016 7:51:47 PM Steamworks Init 9/23/2016 7:51:47 PM Steamworks IsRunning: True 9/23/2016 7:51:47 PM GameInit (0 - 9/23/2016 7:51:47 PM) 9/23/2016 7:51:53 PM GameInit (1 - 9/23/2016 7:51:53 PM) 9/23/2016 7:51:54 PM Version: 1.501 9/23/2016 7:51:55 PM sound file count: 793 9/23/2016 7:51:55 PM sound loading finished 9/23/2016 7:51:55 PM GameInit (2 - 9/23/2016 7:51:55 PM) 9/23/2016 7:51:57 PM GameInit (3 - 9/23/2016 7:51:57 PM) 9/23/2016 9:00:08 PM Steamworks Init 9/23/2016 9:00:08 PM Steamworks IsRunning: True 9/23/2016 9:00:08 PM GameInit (0 - 9/23/2016 9:00:08 PM) 9/23/2016 9:00:11 PM GameInit (1 - 9/23/2016 9:00:11 PM) 9/23/2016 9:00:11 PM Version: 1.501 9/23/2016 9:00:11 PM sound file count: 793 9/23/2016 9:00:11 PM sound loading finished 9/23/2016 9:00:11 PM GameInit (2 - 9/23/2016 9:00:11 PM) 9/23/2016 9:00:18 PM GameInit (3 - 9/23/2016 9:00:18 PM) 9/23/2016 9:49:22 PM Steamworks Init 9/23/2016 9:49:22 PM Steamworks IsRunning: True 9/23/2016 9:49:22 PM GameInit (0 - 9/23/2016 9:49:22 PM) 9/23/2016 9:49:24 PM GameInit (1 - 9/23/2016 9:49:24 PM) 9/23/2016 9:49:24 PM Version: 1.501 9/23/2016 9:49:24 PM sound file count: 793 9/23/2016 9:49:25 PM sound loading finished 9/23/2016 9:49:25 PM GameInit (2 - 9/23/2016 9:49:25 PM) 9/23/2016 9:49:32 PM GameInit (3 - 9/23/2016 9:49:32 PM) 9/24/2016 8:49:06 AM Steamworks Init 9/24/2016 8:49:06 AM Steamworks IsRunning: True 9/24/2016 8:49:06 AM GameInit (0 - 9/24/2016 8:49:06 AM) 9/24/2016 8:49:12 AM GameInit (1 - 9/24/2016 8:49:12 AM) 9/24/2016 8:49:12 AM Version: 1.501 9/24/2016 8:49:13 AM sound file count: 793 9/24/2016 8:49:13 AM sound loading finished 9/24/2016 8:49:13 AM GameInit (2 - 9/24/2016 8:49:13 AM) 9/24/2016 8:49:15 AM GameInit (3 - 9/24/2016 8:49:15 AM) 9/25/2016 4:19:48 PM Steamworks Init 9/25/2016 4:19:48 PM Steamworks IsRunning: True 9/25/2016 4:19:48 PM GameInit (0 - 9/25/2016 4:19:48 PM) 9/25/2016 4:19:58 PM GameInit (1 - 9/25/2016 4:19:58 PM) 9/25/2016 4:19:58 PM Version: 1.501 9/25/2016 4:19:59 PM sound file count: 793 9/25/2016 4:20:10 PM sound loading finished 9/25/2016 4:20:10 PM GameInit (2 - 9/25/2016 4:20:10 PM) 9/25/2016 4:20:17 PM GameInit (3 - 9/25/2016 4:20:17 PM) 9/25/2016 8:33:19 PM Steamworks Init 9/25/2016 8:33:19 PM Steamworks IsRunning: True 9/25/2016 8:33:19 PM GameInit (0 - 9/25/2016 8:33:19 PM) 9/25/2016 8:33:22 PM GameInit (1 - 9/25/2016 8:33:22 PM) 9/25/2016 8:33:22 PM Version: 1.501 9/25/2016 8:33:22 PM sound file count: 793 9/25/2016 8:33:22 PM sound loading finished 9/25/2016 8:33:22 PM GameInit (2 - 9/25/2016 8:33:22 PM) 9/25/2016 8:33:30 PM GameInit (3 - 9/25/2016 8:33:30 PM) 9/26/2016 8:44:24 PM Steamworks Init 9/26/2016 8:44:24 PM Steamworks IsRunning: True 9/26/2016 8:44:24 PM GameInit (0 - 9/26/2016 8:44:24 PM) 9/26/2016 8:44:30 PM GameInit (1 - 9/26/2016 8:44:30 PM) 9/26/2016 8:44:31 PM Version: 1.501 9/26/2016 8:44:31 PM sound file count: 793 9/26/2016 8:44:31 PM sound loading finished 9/26/2016 8:44:31 PM GameInit (2 - 9/26/2016 8:44:31 PM) 9/26/2016 8:44:33 PM GameInit (3 - 9/26/2016 8:44:33 PM) 9/26/2016 8:44:43 PM ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 9/26/2016 8:44:44 PM ErrorsReportedByEngine: ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 9/26/2016 8:47:35 PM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_09_26_20_47_35.save 9/26/2016 8:48:14 PM Steamworks Init 9/26/2016 8:48:14 PM Steamworks IsRunning: True 9/26/2016 8:48:14 PM GameInit (0 - 9/26/2016 8:48:14 PM) 9/26/2016 8:48:17 PM GameInit (1 - 9/26/2016 8:48:17 PM) 9/26/2016 8:48:17 PM Version: 1.501 9/26/2016 8:48:17 PM sound file count: 793 9/26/2016 8:48:17 PM sound loading finished 9/26/2016 8:48:17 PM GameInit (2 - 9/26/2016 8:48:17 PM) 9/26/2016 8:48:24 PM GameInit (3 - 9/26/2016 8:48:24 PM) 9/27/2016 7:34:08 PM Steamworks Init 9/27/2016 7:34:08 PM Steamworks IsRunning: True 9/27/2016 7:34:08 PM GameInit (0 - 9/27/2016 7:34:08 PM) 9/27/2016 7:34:14 PM GameInit (1 - 9/27/2016 7:34:14 PM) 9/27/2016 7:34:14 PM Version: 1.501 9/27/2016 7:34:15 PM sound file count: 793 9/27/2016 7:34:15 PM sound loading finished 9/27/2016 7:34:15 PM GameInit (2 - 9/27/2016 7:34:15 PM) 9/27/2016 7:34:18 PM GameInit (3 - 9/27/2016 7:34:18 PM) 9/27/2016 7:34:52 PM ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 9/27/2016 7:34:52 PM ErrorsReportedByEngine: ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 9/27/2016 7:36:58 PM Steamworks Init 9/27/2016 7:36:58 PM Steamworks IsRunning: True 9/27/2016 7:36:58 PM GameInit (0 - 9/27/2016 7:36:58 PM) 9/27/2016 7:37:01 PM GameInit (1 - 9/27/2016 7:37:01 PM) 9/27/2016 7:37:01 PM Version: 1.501 9/27/2016 7:37:01 PM sound file count: 793 9/27/2016 7:37:01 PM sound loading finished 9/27/2016 7:37:01 PM GameInit (2 - 9/27/2016 7:37:01 PM) 9/27/2016 7:37:08 PM GameInit (3 - 9/27/2016 7:37:08 PM) 9/28/2016 9:30:53 PM Steamworks Init 9/28/2016 9:30:53 PM Steamworks IsRunning: True 9/28/2016 9:30:53 PM GameInit (0 - 9/28/2016 9:30:53 PM) 9/28/2016 9:30:59 PM GameInit (1 - 9/28/2016 9:30:59 PM) 9/28/2016 9:30:59 PM Version: 1.501 9/28/2016 9:31:00 PM sound file count: 793 9/28/2016 9:31:00 PM sound loading finished 9/28/2016 9:31:00 PM GameInit (2 - 9/28/2016 9:31:00 PM) 9/28/2016 9:31:02 PM GameInit (3 - 9/28/2016 9:31:02 PM) 10/1/2016 4:16:31 PM Steamworks Init 10/1/2016 4:16:31 PM Steamworks IsRunning: True 10/1/2016 4:16:31 PM GameInit (0 - 10/1/2016 4:16:31 PM) 10/1/2016 4:16:39 PM GameInit (1 - 10/1/2016 4:16:39 PM) 10/1/2016 4:16:39 PM Version: 1.501 10/1/2016 4:16:39 PM sound file count: 793 10/1/2016 4:16:50 PM sound loading finished 10/1/2016 4:16:50 PM GameInit (2 - 10/1/2016 4:16:50 PM) 10/1/2016 4:16:57 PM GameInit (3 - 10/1/2016 4:16:57 PM) 10/1/2016 4:32:48 PM Steamworks Init 10/1/2016 4:32:48 PM Steamworks IsRunning: True 10/1/2016 4:32:48 PM GameInit (0 - 10/1/2016 4:32:48 PM) 10/1/2016 4:32:50 PM GameInit (1 - 10/1/2016 4:32:50 PM) 10/1/2016 4:32:50 PM Version: 1.501 10/1/2016 4:32:50 PM sound file count: 793 10/1/2016 4:32:51 PM sound loading finished 10/1/2016 4:32:51 PM GameInit (2 - 10/1/2016 4:32:51 PM) 10/1/2016 4:32:58 PM GameInit (3 - 10/1/2016 4:32:58 PM) 10/1/2016 5:50:31 PM Steamworks Init 10/1/2016 5:50:31 PM Steamworks IsRunning: True 10/1/2016 5:50:31 PM GameInit (0 - 10/1/2016 5:50:31 PM) 10/1/2016 5:50:34 PM GameInit (1 - 10/1/2016 5:50:34 PM) 10/1/2016 5:50:34 PM Version: 1.501 10/1/2016 5:50:34 PM sound file count: 793 10/1/2016 5:50:34 PM sound loading finished 10/1/2016 5:50:34 PM GameInit (2 - 10/1/2016 5:50:34 PM) 10/1/2016 5:50:41 PM GameInit (3 - 10/1/2016 5:50:41 PM) 10/1/2016 5:53:09 PM Steamworks Init 10/1/2016 5:53:09 PM Steamworks IsRunning: True 10/1/2016 5:53:09 PM GameInit (0 - 10/1/2016 5:53:09 PM) 10/1/2016 5:53:11 PM GameInit (1 - 10/1/2016 5:53:11 PM) 10/1/2016 5:53:11 PM Version: 1.501 10/1/2016 5:53:11 PM sound file count: 793 10/1/2016 5:53:11 PM sound loading finished 10/1/2016 5:53:11 PM GameInit (2 - 10/1/2016 5:53:11 PM) 10/1/2016 5:53:19 PM GameInit (3 - 10/1/2016 5:53:19 PM) 10/1/2016 6:04:56 PM Steamworks Init 10/1/2016 6:04:56 PM Steamworks IsRunning: True 10/1/2016 6:04:56 PM GameInit (0 - 10/1/2016 6:04:56 PM) 10/1/2016 6:04:58 PM GameInit (1 - 10/1/2016 6:04:58 PM) 10/1/2016 6:04:58 PM Version: 1.501 10/1/2016 6:04:58 PM sound file count: 793 10/1/2016 6:04:58 PM sound loading finished 10/1/2016 6:04:58 PM GameInit (2 - 10/1/2016 6:04:58 PM) 10/1/2016 6:05:06 PM GameInit (3 - 10/1/2016 6:05:06 PM) 10/1/2016 6:12:53 PM Steamworks Init 10/1/2016 6:12:53 PM Steamworks IsRunning: True 10/1/2016 6:12:53 PM GameInit (0 - 10/1/2016 6:12:53 PM) 10/1/2016 6:12:56 PM GameInit (1 - 10/1/2016 6:12:56 PM) 10/1/2016 6:12:56 PM Version: 1.501 10/1/2016 6:12:56 PM sound file count: 793 10/1/2016 6:12:56 PM sound loading finished 10/1/2016 6:12:56 PM GameInit (2 - 10/1/2016 6:12:56 PM) 10/1/2016 6:13:03 PM GameInit (3 - 10/1/2016 6:13:03 PM) 10/1/2016 8:10:29 PM Steamworks Init 10/1/2016 8:10:29 PM Steamworks IsRunning: True 10/1/2016 8:10:29 PM GameInit (0 - 10/1/2016 8:10:29 PM) 10/1/2016 8:10:31 PM GameInit (1 - 10/1/2016 8:10:31 PM) 10/1/2016 8:10:31 PM Version: 1.501 10/1/2016 8:10:31 PM sound file count: 793 10/1/2016 8:10:32 PM sound loading finished 10/1/2016 8:10:32 PM GameInit (2 - 10/1/2016 8:10:32 PM) 10/1/2016 8:10:39 PM GameInit (3 - 10/1/2016 8:10:39 PM) 10/1/2016 8:49:27 PM Steamworks Init 10/1/2016 8:49:27 PM Steamworks IsRunning: True 10/1/2016 8:49:27 PM GameInit (0 - 10/1/2016 8:49:27 PM) 10/1/2016 8:49:29 PM GameInit (1 - 10/1/2016 8:49:29 PM) 10/1/2016 8:49:29 PM Version: 1.501 10/1/2016 8:49:29 PM sound file count: 793 10/1/2016 8:49:29 PM sound loading finished 10/1/2016 8:49:29 PM GameInit (2 - 10/1/2016 8:49:29 PM) 10/1/2016 8:49:37 PM GameInit (3 - 10/1/2016 8:49:37 PM) 10/1/2016 10:05:14 PM Steamworks Init 10/1/2016 10:05:14 PM Steamworks IsRunning: True 10/1/2016 10:05:14 PM GameInit (0 - 10/1/2016 10:05:14 PM) 10/1/2016 10:05:16 PM GameInit (1 - 10/1/2016 10:05:16 PM) 10/1/2016 10:05:17 PM Version: 1.501 10/1/2016 10:05:17 PM sound file count: 793 10/1/2016 10:05:17 PM sound loading finished 10/1/2016 10:05:17 PM GameInit (2 - 10/1/2016 10:05:17 PM) 10/1/2016 10:05:24 PM GameInit (3 - 10/1/2016 10:05:24 PM) 10/2/2016 1:59:44 PM Steamworks Init 10/2/2016 1:59:44 PM Steamworks IsRunning: True 10/2/2016 1:59:44 PM GameInit (0 - 10/2/2016 1:59:44 PM) 10/2/2016 1:59:47 PM GameInit (1 - 10/2/2016 1:59:47 PM) 10/2/2016 1:59:47 PM Version: 1.501 10/2/2016 1:59:47 PM sound file count: 793 10/2/2016 1:59:47 PM sound loading finished 10/2/2016 1:59:47 PM GameInit (2 - 10/2/2016 1:59:47 PM) 10/2/2016 1:59:54 PM GameInit (3 - 10/2/2016 1:59:54 PM) 10/2/2016 3:52:58 PM Steamworks Init 10/2/2016 3:52:58 PM Steamworks IsRunning: True 10/2/2016 3:52:58 PM GameInit (0 - 10/2/2016 3:52:58 PM) 10/2/2016 3:53:01 PM GameInit (1 - 10/2/2016 3:53:01 PM) 10/2/2016 3:53:01 PM Version: 1.501 10/2/2016 3:53:01 PM sound file count: 793 10/2/2016 3:53:01 PM sound loading finished 10/2/2016 3:53:01 PM GameInit (2 - 10/2/2016 3:53:01 PM) 10/2/2016 3:53:08 PM GameInit (3 - 10/2/2016 3:53:08 PM) 10/2/2016 4:37:11 PM Steamworks Init 10/2/2016 4:37:11 PM Steamworks IsRunning: True 10/2/2016 4:37:11 PM GameInit (0 - 10/2/2016 4:37:11 PM) 10/2/2016 4:37:14 PM GameInit (1 - 10/2/2016 4:37:14 PM) 10/2/2016 4:37:14 PM Version: 1.501 10/2/2016 4:37:14 PM sound file count: 793 10/2/2016 4:37:14 PM sound loading finished 10/2/2016 4:37:14 PM GameInit (2 - 10/2/2016 4:37:14 PM) 10/2/2016 4:37:21 PM GameInit (3 - 10/2/2016 4:37:21 PM) 10/2/2016 4:52:25 PM Steamworks Init 10/2/2016 4:52:25 PM Steamworks IsRunning: True 10/2/2016 4:52:25 PM GameInit (0 - 10/2/2016 4:52:25 PM) 10/2/2016 4:52:27 PM GameInit (1 - 10/2/2016 4:52:27 PM) 10/2/2016 4:52:27 PM Version: 1.501 10/2/2016 4:52:27 PM sound file count: 793 10/2/2016 4:52:27 PM sound loading finished 10/2/2016 4:52:27 PM GameInit (2 - 10/2/2016 4:52:27 PM) 10/2/2016 4:52:35 PM GameInit (3 - 10/2/2016 4:52:35 PM) 10/2/2016 9:49:35 PM Steamworks Init 10/2/2016 9:49:35 PM Steamworks IsRunning: True 10/2/2016 9:49:36 PM GameInit (0 - 10/2/2016 9:49:36 PM) 10/2/2016 9:49:43 PM GameInit (1 - 10/2/2016 9:49:43 PM) 10/2/2016 9:49:43 PM Version: 1.501 10/2/2016 9:49:43 PM sound file count: 793 10/2/2016 9:49:54 PM sound loading finished 10/2/2016 9:49:54 PM GameInit (2 - 10/2/2016 9:49:54 PM) 10/2/2016 9:50:02 PM GameInit (3 - 10/2/2016 9:50:02 PM) 10/3/2016 6:06:50 PM Steamworks Init 10/3/2016 6:06:50 PM Steamworks IsRunning: True 10/3/2016 6:06:50 PM GameInit (0 - 10/3/2016 6:06:50 PM) 10/3/2016 6:06:55 PM GameInit (1 - 10/3/2016 6:06:55 PM) 10/3/2016 6:06:55 PM Version: 1.501 10/3/2016 6:06:55 PM sound file count: 793 10/3/2016 6:06:56 PM sound loading finished 10/3/2016 6:06:56 PM GameInit (2 - 10/3/2016 6:06:56 PM) 10/3/2016 6:06:58 PM GameInit (3 - 10/3/2016 6:06:58 PM) 10/3/2016 9:38:23 PM Steamworks Init 10/3/2016 9:38:23 PM Steamworks IsRunning: True 10/3/2016 9:38:23 PM GameInit (0 - 10/3/2016 9:38:23 PM) 10/3/2016 9:38:26 PM GameInit (1 - 10/3/2016 9:38:26 PM) 10/3/2016 9:38:26 PM Version: 1.501 10/3/2016 9:38:26 PM sound file count: 793 10/3/2016 9:38:26 PM sound loading finished 10/3/2016 9:38:26 PM GameInit (2 - 10/3/2016 9:38:26 PM) 10/3/2016 9:38:33 PM GameInit (3 - 10/3/2016 9:38:33 PM) 10/4/2016 8:10:29 PM Steamworks Init 10/4/2016 8:10:29 PM Steamworks IsRunning: True 10/4/2016 8:10:29 PM GameInit (0 - 10/4/2016 8:10:29 PM) 10/4/2016 8:10:34 PM GameInit (1 - 10/4/2016 8:10:34 PM) 10/4/2016 8:10:35 PM Version: 1.501 10/4/2016 8:10:35 PM sound file count: 793 10/4/2016 8:10:35 PM sound loading finished 10/4/2016 8:10:35 PM GameInit (2 - 10/4/2016 8:10:35 PM) 10/4/2016 8:10:37 PM GameInit (3 - 10/4/2016 8:10:37 PM) 10/6/2016 8:39:15 AM Steamworks Init 10/6/2016 8:39:15 AM Steamworks IsRunning: True 10/6/2016 8:39:15 AM GameInit (0 - 10/6/2016 8:39:15 AM) 10/6/2016 8:39:23 AM GameInit (1 - 10/6/2016 8:39:23 AM) 10/6/2016 8:39:23 AM Version: 1.501 10/6/2016 8:39:24 AM sound file count: 793 10/6/2016 8:39:35 AM sound loading finished 10/6/2016 8:39:35 AM GameInit (2 - 10/6/2016 8:39:35 AM) 10/6/2016 8:39:42 AM GameInit (3 - 10/6/2016 8:39:42 AM) 10/7/2016 5:40:42 PM Steamworks Init 10/7/2016 5:40:42 PM Steamworks IsRunning: True 10/7/2016 5:40:42 PM GameInit (0 - 10/7/2016 5:40:42 PM) 10/7/2016 5:40:50 PM GameInit (1 - 10/7/2016 5:40:50 PM) 10/7/2016 5:40:51 PM Version: 1.501 10/7/2016 5:40:52 PM sound file count: 793 10/7/2016 5:41:02 PM sound loading finished 10/7/2016 5:41:02 PM GameInit (2 - 10/7/2016 5:41:02 PM) 10/7/2016 5:41:10 PM GameInit (3 - 10/7/2016 5:41:10 PM) 10/7/2016 5:45:15 PM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_10_07_17_45_15.save 10/7/2016 9:33:33 PM Steamworks Init 10/7/2016 9:33:33 PM Steamworks IsRunning: True 10/7/2016 9:33:33 PM GameInit (0 - 10/7/2016 9:33:33 PM) 10/7/2016 9:33:35 PM GameInit (1 - 10/7/2016 9:33:35 PM) 10/7/2016 9:33:36 PM Version: 1.501 10/7/2016 9:33:36 PM sound file count: 793 10/7/2016 9:33:36 PM sound loading finished 10/7/2016 9:33:36 PM GameInit (2 - 10/7/2016 9:33:36 PM) 10/7/2016 9:33:43 PM GameInit (3 - 10/7/2016 9:33:43 PM) 10/7/2016 9:50:09 PM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_10_07_21_50_09.save 10/8/2016 10:23:11 AM Steamworks Init 10/8/2016 10:23:11 AM Steamworks IsRunning: True 10/8/2016 10:23:11 AM GameInit (0 - 10/8/2016 10:23:11 AM) 10/8/2016 10:23:17 AM GameInit (1 - 10/8/2016 10:23:17 AM) 10/8/2016 10:23:18 AM Version: 1.501 10/8/2016 10:23:18 AM sound file count: 793 10/8/2016 10:23:19 AM sound loading finished 10/8/2016 10:23:19 AM GameInit (2 - 10/8/2016 10:23:19 AM) 10/8/2016 10:23:21 AM GameInit (3 - 10/8/2016 10:23:21 AM) 10/8/2016 11:25:09 AM Steamworks Init 10/8/2016 11:25:09 AM Steamworks IsRunning: True 10/8/2016 11:25:09 AM GameInit (0 - 10/8/2016 11:25:09 AM) 10/8/2016 11:25:12 AM GameInit (1 - 10/8/2016 11:25:12 AM) 10/8/2016 11:25:12 AM Version: 1.501 10/8/2016 11:25:12 AM sound file count: 793 10/8/2016 11:25:12 AM sound loading finished 10/8/2016 11:25:12 AM GameInit (2 - 10/8/2016 11:25:12 AM) 10/8/2016 11:25:19 AM GameInit (3 - 10/8/2016 11:25:19 AM) 10/8/2016 8:51:08 PM Steamworks Init 10/8/2016 8:51:08 PM Steamworks IsRunning: True 10/8/2016 8:51:09 PM GameInit (0 - 10/8/2016 8:51:09 PM) 10/8/2016 8:51:15 PM GameInit (1 - 10/8/2016 8:51:15 PM) 10/8/2016 8:51:15 PM Version: 1.501 10/8/2016 8:51:16 PM sound file count: 793 10/8/2016 8:51:17 PM sound loading finished 10/8/2016 8:51:17 PM GameInit (2 - 10/8/2016 8:51:17 PM) 10/8/2016 8:51:19 PM GameInit (3 - 10/8/2016 8:51:19 PM) 10/8/2016 9:34:51 PM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_10_08_21_34_50.save 10/9/2016 11:59:40 PM Steamworks Init 10/9/2016 11:59:40 PM Steamworks IsRunning: True 10/9/2016 11:59:40 PM GameInit (0 - 10/9/2016 11:59:40 PM) 10/9/2016 11:59:51 PM GameInit (1 - 10/9/2016 11:59:51 PM) 10/9/2016 11:59:52 PM Version: 1.501 10/9/2016 11:59:53 PM sound file count: 793 10/10/2016 12:00:05 AM sound loading finished 10/10/2016 12:00:05 AM GameInit (2 - 10/10/2016 12:00:05 AM) 10/10/2016 12:00:13 AM GameInit (3 - 10/10/2016 12:00:13 AM) 10/10/2016 12:06:52 AM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_10_10_00_06_51.save 10/10/2016 12:08:34 AM Steamworks Init 10/10/2016 12:08:34 AM Steamworks IsRunning: True 10/10/2016 12:08:34 AM GameInit (0 - 10/10/2016 12:08:34 AM) 10/10/2016 12:08:37 AM GameInit (1 - 10/10/2016 12:08:37 AM) 10/10/2016 12:08:37 AM Version: 1.501 10/10/2016 12:08:37 AM sound file count: 793 10/10/2016 12:08:37 AM sound loading finished 10/10/2016 12:08:37 AM GameInit (2 - 10/10/2016 12:08:37 AM) 10/10/2016 12:08:44 AM GameInit (3 - 10/10/2016 12:08:44 AM) 10/17/2016 7:04:35 PM Steamworks Init 10/17/2016 7:04:35 PM Steamworks IsRunning: True 10/17/2016 7:04:36 PM GameInit (0 - 10/17/2016 7:04:36 PM) 10/17/2016 7:04:47 PM GameInit (1 - 10/17/2016 7:04:47 PM) 10/17/2016 7:04:48 PM Version: 1.501 10/17/2016 7:04:49 PM sound file count: 793 10/17/2016 7:04:49 PM sound loading finished 10/17/2016 7:04:49 PM GameInit (2 - 10/17/2016 7:04:49 PM) 10/17/2016 7:05:10 PM GameInit (3 - 10/17/2016 7:05:10 PM) 10/17/2016 8:30:23 PM Steamworks Init 10/17/2016 8:30:23 PM Steamworks IsRunning: True 10/17/2016 8:30:23 PM GameInit (0 - 10/17/2016 8:30:23 PM) 10/17/2016 8:30:25 PM GameInit (1 - 10/17/2016 8:30:25 PM) 10/17/2016 8:30:25 PM Version: 1.501 10/17/2016 8:30:25 PM sound file count: 793 10/17/2016 8:30:25 PM sound loading finished 10/17/2016 8:30:25 PM GameInit (2 - 10/17/2016 8:30:25 PM) 10/17/2016 8:30:33 PM GameInit (3 - 10/17/2016 8:30:33 PM) 10/17/2016 10:04:27 PM Steamworks Init 10/17/2016 10:04:27 PM Steamworks IsRunning: True 10/17/2016 10:04:27 PM GameInit (0 - 10/17/2016 10:04:27 PM) 10/17/2016 10:04:30 PM GameInit (1 - 10/17/2016 10:04:30 PM) 10/17/2016 10:04:30 PM Version: 1.501 10/17/2016 10:04:30 PM sound file count: 793 10/17/2016 10:04:30 PM sound loading finished 10/17/2016 10:04:30 PM GameInit (2 - 10/17/2016 10:04:30 PM) 10/17/2016 10:04:37 PM GameInit (3 - 10/17/2016 10:04:37 PM) 10/18/2016 5:52:45 PM Steamworks Init 10/18/2016 5:52:45 PM Steamworks IsRunning: True 10/18/2016 5:52:45 PM GameInit (0 - 10/18/2016 5:52:45 PM) 10/18/2016 5:52:51 PM GameInit (1 - 10/18/2016 5:52:51 PM) 10/18/2016 5:52:52 PM Version: 1.501 10/18/2016 5:52:52 PM sound file count: 793 10/18/2016 5:52:53 PM sound loading finished 10/18/2016 5:52:53 PM GameInit (2 - 10/18/2016 5:52:53 PM) 10/18/2016 5:52:55 PM GameInit (3 - 10/18/2016 5:52:55 PM) 10/18/2016 5:53:04 PM ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 10/18/2016 5:53:06 PM ErrorsReportedByEngine: ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 10/18/2016 6:04:27 PM Steamworks Init 10/18/2016 6:04:27 PM Steamworks IsRunning: True 10/18/2016 6:04:27 PM GameInit (0 - 10/18/2016 6:04:27 PM) 10/18/2016 6:04:30 PM GameInit (1 - 10/18/2016 6:04:30 PM) 10/18/2016 6:04:30 PM Version: 1.501 10/18/2016 6:04:30 PM sound file count: 793 10/18/2016 6:04:30 PM sound loading finished 10/18/2016 6:04:30 PM GameInit (2 - 10/18/2016 6:04:30 PM) 10/18/2016 6:04:37 PM GameInit (3 - 10/18/2016 6:04:37 PM) 10/18/2016 7:31:19 PM Steamworks Init 10/18/2016 7:31:19 PM Steamworks IsRunning: True 10/18/2016 7:31:19 PM GameInit (0 - 10/18/2016 7:31:19 PM) 10/18/2016 7:31:22 PM GameInit (1 - 10/18/2016 7:31:22 PM) 10/18/2016 7:31:22 PM Version: 1.501 10/18/2016 7:31:22 PM sound file count: 793 10/18/2016 7:31:22 PM sound loading finished 10/18/2016 7:31:22 PM GameInit (2 - 10/18/2016 7:31:22 PM) 10/18/2016 7:31:30 PM GameInit (3 - 10/18/2016 7:31:30 PM) 10/18/2016 7:31:35 PM ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 10/18/2016 7:31:35 PM ErrorsReportedByEngine: ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 10/18/2016 7:33:57 PM Steamworks Init 10/18/2016 7:33:57 PM Steamworks IsRunning: True 10/18/2016 7:33:57 PM GameInit (0 - 10/18/2016 7:33:57 PM) 10/18/2016 7:34:00 PM GameInit (1 - 10/18/2016 7:34:00 PM) 10/18/2016 7:34:00 PM Version: 1.501 10/18/2016 7:34:00 PM sound file count: 793 10/18/2016 7:34:00 PM sound loading finished 10/18/2016 7:34:00 PM GameInit (2 - 10/18/2016 7:34:00 PM) 10/18/2016 7:34:07 PM GameInit (3 - 10/18/2016 7:34:07 PM) 10/18/2016 9:33:18 PM Steamworks Init 10/18/2016 9:33:18 PM Steamworks IsRunning: True 10/18/2016 9:33:18 PM GameInit (0 - 10/18/2016 9:33:18 PM) 10/18/2016 9:33:21 PM GameInit (1 - 10/18/2016 9:33:21 PM) 10/18/2016 9:33:21 PM Version: 1.501 10/18/2016 9:33:21 PM sound file count: 793 10/18/2016 9:33:21 PM sound loading finished 10/18/2016 9:33:21 PM GameInit (2 - 10/18/2016 9:33:21 PM) 10/18/2016 9:33:28 PM GameInit (3 - 10/18/2016 9:33:28 PM) 10/19/2016 9:12:47 PM Steamworks Init 10/19/2016 9:12:47 PM Steamworks IsRunning: True 10/19/2016 9:12:47 PM GameInit (0 - 10/19/2016 9:12:47 PM) 10/19/2016 9:12:52 PM GameInit (1 - 10/19/2016 9:12:52 PM) 10/19/2016 9:12:53 PM Version: 1.501 10/19/2016 9:12:53 PM sound file count: 793 10/19/2016 9:12:53 PM sound loading finished 10/19/2016 9:12:53 PM GameInit (2 - 10/19/2016 9:12:53 PM) 10/19/2016 9:12:56 PM GameInit (3 - 10/19/2016 9:12:56 PM) 10/19/2016 9:13:45 PM Steamworks Init 10/19/2016 9:13:45 PM Steamworks IsRunning: True 10/19/2016 9:13:45 PM GameInit (0 - 10/19/2016 9:13:45 PM) 10/19/2016 9:13:48 PM GameInit (1 - 10/19/2016 9:13:48 PM) 10/19/2016 9:13:48 PM Version: 1.501 10/19/2016 9:13:48 PM sound file count: 793 10/19/2016 9:13:48 PM sound loading finished 10/19/2016 9:13:48 PM GameInit (2 - 10/19/2016 9:13:48 PM) 10/19/2016 9:13:55 PM GameInit (3 - 10/19/2016 9:13:55 PM) 10/30/2016 2:18:43 PM Steamworks Init 10/30/2016 2:18:43 PM Steamworks IsRunning: True 10/30/2016 2:18:44 PM GameInit (0 - 10/30/2016 2:18:44 PM) 10/30/2016 2:18:53 PM GameInit (1 - 10/30/2016 2:18:53 PM) 10/30/2016 2:18:54 PM Version: 1.501 10/30/2016 2:18:55 PM sound file count: 793 10/30/2016 2:19:07 PM sound loading finished 10/30/2016 2:19:07 PM GameInit (2 - 10/30/2016 2:19:07 PM) 10/30/2016 2:19:15 PM GameInit (3 - 10/30/2016 2:19:15 PM) 11/4/2016 9:33:29 PM Steamworks Init 11/4/2016 9:33:29 PM Steamworks IsRunning: True 11/4/2016 9:33:29 PM GameInit (0 - 11/4/2016 9:33:29 PM) 11/4/2016 9:33:35 PM Errors in reading GameEntityTypeDataTable internal name 'PlayerStandard' occured more than once 11/4/2016 9:33:35 PM GameInit (1 - 11/4/2016 9:33:35 PM) 11/4/2016 9:33:35 PM Version: 1.501 11/4/2016 9:33:37 PM sound file count: 793 11/4/2016 9:33:48 PM sound loading finished 11/4/2016 9:33:49 PM GameInit (2 - 11/4/2016 9:33:49 PM) 11/4/2016 9:33:56 PM GameInit (3 - 11/4/2016 9:33:56 PM) 11/4/2016 9:36:20 PM Steamworks Init 11/4/2016 9:36:20 PM Steamworks IsRunning: True 11/4/2016 9:37:27 PM Steamworks Init 11/4/2016 9:37:27 PM Steamworks IsRunning: True 11/4/2016 9:37:27 PM GameInit (0 - 11/4/2016 9:37:27 PM) 11/4/2016 9:37:30 PM GameInit (1 - 11/4/2016 9:37:30 PM) 11/4/2016 9:37:30 PM Version: 1.501 11/4/2016 9:37:30 PM sound file count: 793 11/4/2016 9:37:30 PM sound loading finished 11/4/2016 9:37:30 PM GameInit (2 - 11/4/2016 9:37:30 PM) 11/4/2016 9:37:37 PM GameInit (3 - 11/4/2016 9:37:37 PM) 11/4/2016 9:43:05 PM Steamworks Init 11/4/2016 9:43:05 PM Steamworks IsRunning: True 11/4/2016 9:43:05 PM GameInit (0 - 11/4/2016 9:43:05 PM) 11/4/2016 9:43:07 PM GameInit (1 - 11/4/2016 9:43:07 PM) 11/4/2016 9:43:07 PM Version: 1.501 11/4/2016 9:43:07 PM sound file count: 793 11/4/2016 9:43:07 PM sound loading finished 11/4/2016 9:43:07 PM GameInit (2 - 11/4/2016 9:43:07 PM) 11/4/2016 9:43:15 PM GameInit (3 - 11/4/2016 9:43:15 PM) 11/4/2016 10:03:09 PM Steamworks Init 11/4/2016 10:03:09 PM Steamworks IsRunning: True 11/4/2016 10:03:09 PM GameInit (0 - 11/4/2016 10:03:09 PM) 11/4/2016 10:03:12 PM GameInit (1 - 11/4/2016 10:03:12 PM) 11/4/2016 10:03:12 PM Version: 1.501 11/4/2016 10:03:12 PM sound file count: 793 11/4/2016 10:03:12 PM sound loading finished 11/4/2016 10:03:12 PM GameInit (2 - 11/4/2016 10:03:12 PM) 11/4/2016 10:03:20 PM GameInit (3 - 11/4/2016 10:03:20 PM) 11/4/2016 10:11:54 PM Steamworks Init 11/4/2016 10:11:54 PM Steamworks IsRunning: True 11/4/2016 10:11:54 PM GameInit (0 - 11/4/2016 10:11:54 PM) 11/4/2016 10:11:57 PM GameInit (1 - 11/4/2016 10:11:57 PM) 11/4/2016 10:11:57 PM Version: 1.501 11/4/2016 10:11:57 PM sound file count: 793 11/4/2016 10:11:57 PM sound loading finished 11/4/2016 10:11:57 PM GameInit (2 - 11/4/2016 10:11:57 PM) 11/4/2016 10:12:04 PM GameInit (3 - 11/4/2016 10:12:04 PM) 11/4/2016 10:32:57 PM Steamworks Init 11/4/2016 10:32:57 PM Steamworks IsRunning: True 11/4/2016 10:32:57 PM GameInit (0 - 11/4/2016 10:32:57 PM) 11/4/2016 10:33:00 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: PlayerAmmo_Sys_Player_Main_Blunderbuss 11/4/2016 10:33:00 PM GameInit (1 - 11/4/2016 10:33:00 PM) 11/4/2016 10:33:00 PM Version: 1.501 11/4/2016 10:33:00 PM sound file count: 793 11/4/2016 10:33:00 PM sound loading finished 11/4/2016 10:33:00 PM GameInit (2 - 11/4/2016 10:33:00 PM) 11/4/2016 10:33:07 PM GameInit (3 - 11/4/2016 10:33:07 PM) 11/4/2016 10:34:38 PM Steamworks Init 11/4/2016 10:34:38 PM Steamworks IsRunning: True 11/4/2016 10:34:38 PM GameInit (0 - 11/4/2016 10:34:38 PM) 11/4/2016 10:34:40 PM GameInit (1 - 11/4/2016 10:34:40 PM) 11/4/2016 10:34:40 PM Version: 1.501 11/4/2016 10:34:40 PM sound file count: 793 11/4/2016 10:34:41 PM sound loading finished 11/4/2016 10:34:41 PM GameInit (2 - 11/4/2016 10:34:41 PM) 11/4/2016 10:34:48 PM GameInit (3 - 11/4/2016 10:34:48 PM) 11/4/2016 10:42:44 PM Steamworks Init 11/4/2016 10:42:44 PM Steamworks IsRunning: True 11/4/2016 10:42:44 PM GameInit (0 - 11/4/2016 10:42:44 PM) 11/4/2016 10:42:47 PM GameInit (1 - 11/4/2016 10:42:47 PM) 11/4/2016 10:42:47 PM Version: 1.501 11/4/2016 10:42:47 PM sound file count: 793 11/4/2016 10:42:47 PM sound loading finished 11/4/2016 10:42:47 PM GameInit (2 - 11/4/2016 10:42:47 PM) 11/4/2016 10:42:54 PM GameInit (3 - 11/4/2016 10:42:54 PM) 11/5/2016 11:17:35 AM Steamworks Init 11/5/2016 11:17:35 AM Steamworks IsRunning: True 11/5/2016 11:17:35 AM GameInit (0 - 11/5/2016 11:17:35 AM) 11/5/2016 11:17:41 AM GameInit (1 - 11/5/2016 11:17:41 AM) 11/5/2016 11:17:41 AM Version: 1.501 11/5/2016 11:17:41 AM sound file count: 793 11/5/2016 11:17:42 AM sound loading finished 11/5/2016 11:17:42 AM GameInit (2 - 11/5/2016 11:17:42 AM) 11/5/2016 11:17:44 AM GameInit (3 - 11/5/2016 11:17:44 AM) 11/5/2016 11:22:39 AM Steamworks Init 11/5/2016 11:22:39 AM Steamworks IsRunning: True 11/5/2016 11:22:39 AM GameInit (0 - 11/5/2016 11:22:39 AM) 11/5/2016 11:22:42 AM GameInit (1 - 11/5/2016 11:22:42 AM) 11/5/2016 11:22:42 AM Version: 1.501 11/5/2016 11:22:42 AM sound file count: 793 11/5/2016 11:22:42 AM sound loading finished 11/5/2016 11:22:42 AM GameInit (2 - 11/5/2016 11:22:42 AM) 11/5/2016 11:22:49 AM GameInit (3 - 11/5/2016 11:22:49 AM) 11/5/2016 11:33:18 AM Steamworks Init 11/5/2016 11:33:18 AM Steamworks IsRunning: True 11/5/2016 11:33:18 AM GameInit (0 - 11/5/2016 11:33:18 AM) 11/5/2016 11:33:21 AM GameInit (1 - 11/5/2016 11:33:21 AM) 11/5/2016 11:33:21 AM Version: 1.501 11/5/2016 11:33:21 AM sound file count: 793 11/5/2016 11:33:21 AM sound loading finished 11/5/2016 11:33:21 AM GameInit (2 - 11/5/2016 11:33:21 AM) 11/5/2016 11:33:28 AM GameInit (3 - 11/5/2016 11:33:28 AM) 11/5/2016 11:55:16 AM Steamworks Init 11/5/2016 11:55:16 AM Steamworks IsRunning: True 11/5/2016 11:55:16 AM GameInit (0 - 11/5/2016 11:55:16 AM) 11/5/2016 11:55:18 AM GameInit (1 - 11/5/2016 11:55:18 AM) 11/5/2016 11:55:18 AM Version: 1.501 11/5/2016 11:55:18 AM sound file count: 793 11/5/2016 11:55:19 AM sound loading finished 11/5/2016 11:55:19 AM GameInit (2 - 11/5/2016 11:55:19 AM) 11/5/2016 11:55:26 AM GameInit (3 - 11/5/2016 11:55:26 AM) 11/5/2016 12:02:40 PM Steamworks Init 11/5/2016 12:02:40 PM Steamworks IsRunning: True 11/5/2016 12:02:40 PM GameInit (0 - 11/5/2016 12:02:40 PM) 11/5/2016 12:02:43 PM GameInit (1 - 11/5/2016 12:02:43 PM) 11/5/2016 12:02:43 PM Version: 1.501 11/5/2016 12:02:43 PM sound file count: 793 11/5/2016 12:02:43 PM sound loading finished 11/5/2016 12:02:43 PM GameInit (2 - 11/5/2016 12:02:43 PM) 11/5/2016 12:02:50 PM GameInit (3 - 11/5/2016 12:02:50 PM) 11/5/2016 3:01:08 PM Steamworks Init 11/5/2016 3:01:08 PM Steamworks IsRunning: True 11/5/2016 3:01:08 PM GameInit (0 - 11/5/2016 3:01:08 PM) 11/5/2016 3:01:10 PM GameInit (1 - 11/5/2016 3:01:10 PM) 11/5/2016 3:01:10 PM Version: 1.501 11/5/2016 3:01:10 PM sound file count: 793 11/5/2016 3:01:11 PM sound loading finished 11/5/2016 3:01:11 PM GameInit (2 - 11/5/2016 3:01:11 PM) 11/5/2016 3:01:18 PM GameInit (3 - 11/5/2016 3:01:18 PM) 11/5/2016 4:32:56 PM Steamworks Init 11/5/2016 4:32:56 PM Steamworks IsRunning: True 11/5/2016 4:32:56 PM GameInit (0 - 11/5/2016 4:32:56 PM) 11/5/2016 4:32:59 PM GameInit (1 - 11/5/2016 4:32:59 PM) 11/5/2016 4:32:59 PM Version: 1.501 11/5/2016 4:32:59 PM sound file count: 793 11/5/2016 4:32:59 PM sound loading finished 11/5/2016 4:32:59 PM GameInit (2 - 11/5/2016 4:32:59 PM) 11/5/2016 4:33:06 PM GameInit (3 - 11/5/2016 4:33:06 PM) 11/5/2016 4:44:41 PM Steamworks Init 11/5/2016 4:44:41 PM Steamworks IsRunning: True 11/5/2016 4:44:41 PM GameInit (0 - 11/5/2016 4:44:41 PM) 11/5/2016 4:44:44 PM GameInit (1 - 11/5/2016 4:44:44 PM) 11/5/2016 4:44:44 PM Version: 1.501 11/5/2016 4:44:44 PM sound file count: 793 11/5/2016 4:44:44 PM sound loading finished 11/5/2016 4:44:44 PM GameInit (2 - 11/5/2016 4:44:44 PM) 11/5/2016 4:44:51 PM GameInit (3 - 11/5/2016 4:44:51 PM) 11/5/2016 6:37:27 PM Steamworks Init 11/5/2016 6:37:27 PM Steamworks IsRunning: True 11/5/2016 6:37:27 PM GameInit (0 - 11/5/2016 6:37:27 PM) 11/5/2016 6:37:30 PM GameInit (1 - 11/5/2016 6:37:30 PM) 11/5/2016 6:37:30 PM Version: 1.501 11/5/2016 6:37:30 PM sound file count: 793 11/5/2016 6:37:30 PM sound loading finished 11/5/2016 6:37:30 PM GameInit (2 - 11/5/2016 6:37:30 PM) 11/5/2016 6:37:37 PM GameInit (3 - 11/5/2016 6:37:37 PM) 11/6/2016 9:31:27 AM Steamworks Init 11/6/2016 9:31:27 AM Steamworks IsRunning: True 11/6/2016 9:31:27 AM GameInit (0 - 11/6/2016 9:31:27 AM) 11/6/2016 9:31:35 AM GameInit (1 - 11/6/2016 9:31:35 AM) 11/6/2016 9:31:35 AM Version: 1.501 11/6/2016 9:31:35 AM sound file count: 793 11/6/2016 9:31:45 AM sound loading finished 11/6/2016 9:31:45 AM GameInit (2 - 11/6/2016 9:31:45 AM) 11/6/2016 9:31:52 AM GameInit (3 - 11/6/2016 9:31:52 AM) 11/6/2016 10:53:41 AM Steamworks Init 11/6/2016 10:53:41 AM Steamworks IsRunning: True 11/6/2016 10:53:41 AM GameInit (0 - 11/6/2016 10:53:41 AM) 11/6/2016 10:53:44 AM GameInit (1 - 11/6/2016 10:53:44 AM) 11/6/2016 10:53:44 AM Version: 1.501 11/6/2016 10:53:44 AM sound file count: 793 11/6/2016 10:53:44 AM sound loading finished 11/6/2016 10:53:44 AM GameInit (2 - 11/6/2016 10:53:44 AM) 11/6/2016 10:53:51 AM GameInit (3 - 11/6/2016 10:53:51 AM) 11/6/2016 10:54:07 AM Steamworks Init 11/6/2016 10:54:07 AM Steamworks IsRunning: True 11/6/2016 10:54:07 AM GameInit (0 - 11/6/2016 10:54:07 AM) 11/6/2016 10:54:09 AM GameInit (1 - 11/6/2016 10:54:09 AM) 11/6/2016 10:54:09 AM Version: 1.501 11/6/2016 10:54:09 AM sound file count: 793 11/6/2016 10:54:10 AM sound loading finished 11/6/2016 10:54:10 AM GameInit (2 - 11/6/2016 10:54:10 AM) 11/6/2016 10:54:17 AM GameInit (3 - 11/6/2016 10:54:17 AM) 11/6/2016 12:54:09 PM Steamworks Init 11/6/2016 12:54:09 PM Steamworks IsRunning: True 11/6/2016 12:54:09 PM GameInit (0 - 11/6/2016 12:54:09 PM) 11/6/2016 12:54:11 PM GameInit (1 - 11/6/2016 12:54:11 PM) 11/6/2016 12:54:11 PM Version: 1.501 11/6/2016 12:54:11 PM sound file count: 793 11/6/2016 12:54:11 PM sound loading finished 11/6/2016 12:54:11 PM GameInit (2 - 11/6/2016 12:54:11 PM) 11/6/2016 12:54:19 PM GameInit (3 - 11/6/2016 12:54:19 PM) 11/6/2016 12:56:33 PM Steamworks Init 11/6/2016 12:56:33 PM Steamworks IsRunning: True 11/6/2016 12:56:33 PM GameInit (0 - 11/6/2016 12:56:33 PM) 11/6/2016 12:56:36 PM GameInit (1 - 11/6/2016 12:56:36 PM) 11/6/2016 12:56:36 PM Version: 1.501 11/6/2016 12:56:36 PM sound file count: 793 11/6/2016 12:56:36 PM sound loading finished 11/6/2016 12:56:36 PM GameInit (2 - 11/6/2016 12:56:36 PM) 11/6/2016 12:56:43 PM GameInit (3 - 11/6/2016 12:56:43 PM) 11/6/2016 1:40:08 PM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_11_06_13_40_08.save 11/6/2016 1:46:50 PM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_11_06_13_46_50.save 11/6/2016 1:50:10 PM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2016_11_06_13_50_09.save 11/6/2016 1:52:28 PM Steamworks Init 11/6/2016 1:52:28 PM Steamworks IsRunning: True 11/6/2016 1:52:28 PM GameInit (0 - 11/6/2016 1:52:28 PM) 11/6/2016 1:52:31 PM GameInit (1 - 11/6/2016 1:52:31 PM) 11/6/2016 1:52:31 PM Version: 1.501 11/6/2016 1:52:31 PM sound file count: 793 11/6/2016 1:52:31 PM sound loading finished 11/6/2016 1:52:31 PM GameInit (2 - 11/6/2016 1:52:31 PM) 11/6/2016 1:52:38 PM GameInit (3 - 11/6/2016 1:52:38 PM) 11/7/2016 8:05:07 PM Steamworks Init 11/7/2016 8:05:07 PM Steamworks IsRunning: True 11/7/2016 8:05:07 PM GameInit (0 - 11/7/2016 8:05:07 PM) 11/7/2016 8:05:16 PM GameInit (1 - 11/7/2016 8:05:16 PM) 11/7/2016 8:05:17 PM Version: 1.501 11/7/2016 8:05:17 PM sound file count: 793 11/7/2016 8:05:28 PM sound loading finished 11/7/2016 8:05:28 PM GameInit (2 - 11/7/2016 8:05:28 PM) 11/7/2016 8:05:35 PM GameInit (3 - 11/7/2016 8:05:35 PM) 11/8/2016 8:50:25 PM Steamworks Init 11/8/2016 8:50:25 PM Steamworks IsRunning: True 11/8/2016 8:50:25 PM GameInit (0 - 11/8/2016 8:50:25 PM) 11/8/2016 8:50:34 PM GameInit (1 - 11/8/2016 8:50:34 PM) 11/8/2016 8:50:34 PM Version: 1.501 11/8/2016 8:50:35 PM sound file count: 793 11/8/2016 8:50:35 PM sound loading finished 11/8/2016 8:50:35 PM GameInit (2 - 11/8/2016 8:50:35 PM) 11/8/2016 8:50:43 PM GameInit (3 - 11/8/2016 8:50:43 PM) 11/10/2016 8:06:20 PM Steamworks Init 11/10/2016 8:06:20 PM Steamworks IsRunning: True 11/10/2016 8:06:20 PM GameInit (0 - 11/10/2016 8:06:20 PM) 11/10/2016 8:06:28 PM GameInit (1 - 11/10/2016 8:06:28 PM) 11/10/2016 8:06:28 PM Version: 1.501 11/10/2016 8:06:29 PM sound file count: 793 11/10/2016 8:06:29 PM sound loading finished 11/10/2016 8:06:29 PM GameInit (2 - 11/10/2016 8:06:29 PM) 11/10/2016 8:06:31 PM GameInit (3 - 11/10/2016 8:06:31 PM) 11/10/2016 9:48:19 PM Steamworks Init 11/10/2016 9:48:19 PM Steamworks IsRunning: True 11/10/2016 9:48:19 PM GameInit (0 - 11/10/2016 9:48:19 PM) 11/10/2016 9:48:21 PM GameInit (1 - 11/10/2016 9:48:21 PM) 11/10/2016 9:48:21 PM Version: 1.501 11/10/2016 9:48:21 PM sound file count: 793 11/10/2016 9:48:21 PM sound loading finished 11/10/2016 9:48:21 PM GameInit (2 - 11/10/2016 9:48:21 PM) 11/10/2016 9:48:29 PM GameInit (3 - 11/10/2016 9:48:29 PM) 11/11/2016 8:36:40 PM Steamworks Init 11/11/2016 8:36:40 PM Steamworks IsRunning: True 11/11/2016 8:36:40 PM GameInit (0 - 11/11/2016 8:36:40 PM) 11/11/2016 8:36:44 PM GameInit (1 - 11/11/2016 8:36:44 PM) 11/11/2016 8:36:45 PM Version: 1.502 11/11/2016 8:36:45 PM sound file count: 856 11/11/2016 8:36:45 PM sound loading finished 11/11/2016 8:36:45 PM GameInit (2 - 11/11/2016 8:36:45 PM) 11/11/2016 8:36:48 PM GameInit (3 - 11/11/2016 8:36:48 PM) 11/11/2016 8:39:17 PM Steamworks Init 11/11/2016 8:39:17 PM Steamworks IsRunning: True 11/11/2016 8:39:17 PM GameInit (0 - 11/11/2016 8:39:17 PM) 11/11/2016 8:39:20 PM GameInit (1 - 11/11/2016 8:39:20 PM) 11/11/2016 8:39:20 PM Version: 1.502 11/11/2016 8:39:20 PM sound file count: 856 11/11/2016 8:39:20 PM sound loading finished 11/11/2016 8:39:20 PM GameInit (2 - 11/11/2016 8:39:20 PM) 11/11/2016 8:39:28 PM GameInit (3 - 11/11/2016 8:39:28 PM) 11/11/2016 9:27:24 PM Steamworks Init 11/11/2016 9:27:24 PM Steamworks IsRunning: True 11/11/2016 9:27:24 PM GameInit (0 - 11/11/2016 9:27:24 PM) 11/11/2016 9:27:27 PM GameInit (1 - 11/11/2016 9:27:27 PM) 11/11/2016 9:27:27 PM Version: 1.502 11/11/2016 9:27:27 PM sound file count: 856 11/11/2016 9:27:27 PM sound loading finished 11/11/2016 9:27:27 PM GameInit (2 - 11/11/2016 9:27:27 PM) 11/11/2016 9:27:35 PM GameInit (3 - 11/11/2016 9:27:35 PM) 11/12/2016 8:44:51 AM Steamworks Init 11/12/2016 8:44:51 AM Steamworks IsRunning: True 11/12/2016 8:44:51 AM GameInit (0 - 11/12/2016 8:44:51 AM) 11/12/2016 8:44:57 AM GameInit (1 - 11/12/2016 8:44:57 AM) 11/12/2016 8:44:57 AM Version: 1.502 11/12/2016 8:44:58 AM sound file count: 856 11/12/2016 8:45:02 AM sound loading finished 11/12/2016 8:45:02 AM GameInit (2 - 11/12/2016 8:45:02 AM) 11/12/2016 8:45:06 AM GameInit (3 - 11/12/2016 8:45:06 AM) 11/12/2016 8:47:12 AM Steamworks Init 11/12/2016 8:47:12 AM Steamworks IsRunning: True 11/12/2016 8:47:12 AM GameInit (0 - 11/12/2016 8:47:12 AM) 11/12/2016 8:47:14 AM GameInit (1 - 11/12/2016 8:47:14 AM) 11/12/2016 8:47:14 AM Version: 1.502 11/12/2016 8:47:15 AM sound file count: 856 11/12/2016 8:47:15 AM sound loading finished 11/12/2016 8:47:15 AM GameInit (2 - 11/12/2016 8:47:15 AM) 11/12/2016 8:47:23 AM GameInit (3 - 11/12/2016 8:47:23 AM) 11/12/2016 10:04:59 AM Steamworks Init 11/12/2016 10:04:59 AM Steamworks IsRunning: True 11/12/2016 10:04:59 AM GameInit (0 - 11/12/2016 10:04:59 AM) 11/12/2016 10:05:02 AM GameInit (1 - 11/12/2016 10:05:02 AM) 11/12/2016 10:05:02 AM Version: 1.502 11/12/2016 10:05:02 AM sound file count: 856 11/12/2016 10:05:02 AM sound loading finished 11/12/2016 10:05:02 AM GameInit (2 - 11/12/2016 10:05:02 AM) 11/12/2016 10:05:10 AM GameInit (3 - 11/12/2016 10:05:10 AM) 11/12/2016 1:11:13 PM Steamworks Init 11/12/2016 1:11:13 PM Steamworks IsRunning: True 11/12/2016 1:11:13 PM GameInit (0 - 11/12/2016 1:11:13 PM) 11/12/2016 1:11:16 PM GameInit (1 - 11/12/2016 1:11:16 PM) 11/12/2016 1:11:16 PM Version: 1.502 11/12/2016 1:11:16 PM sound file count: 856 11/12/2016 1:11:16 PM sound loading finished 11/12/2016 1:11:16 PM GameInit (2 - 11/12/2016 1:11:16 PM) 11/12/2016 1:11:25 PM GameInit (3 - 11/12/2016 1:11:25 PM) 11/12/2016 1:11:25 PM ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 11/12/2016 1:11:25 PM ErrorsReportedByEngine: ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 11/12/2016 1:11:57 PM Steamworks Init 11/12/2016 1:11:57 PM Steamworks IsRunning: True 11/12/2016 1:11:57 PM GameInit (0 - 11/12/2016 1:11:57 PM) 11/12/2016 1:12:00 PM GameInit (1 - 11/12/2016 1:12:00 PM) 11/12/2016 1:12:00 PM Version: 1.502 11/12/2016 1:12:00 PM sound file count: 856 11/12/2016 1:12:00 PM sound loading finished 11/12/2016 1:12:00 PM GameInit (2 - 11/12/2016 1:12:00 PM) 11/12/2016 1:12:08 PM GameInit (3 - 11/12/2016 1:12:08 PM) 11/13/2016 7:46:46 PM Steamworks Init 11/13/2016 7:46:46 PM Steamworks IsRunning: True 11/13/2016 7:46:46 PM GameInit (0 - 11/13/2016 7:46:46 PM) 11/13/2016 7:46:53 PM GameInit (1 - 11/13/2016 7:46:53 PM) 11/13/2016 7:46:54 PM Version: 1.502 11/13/2016 7:46:54 PM sound file count: 856 11/13/2016 7:47:08 PM sound loading finished 11/13/2016 7:47:08 PM GameInit (2 - 11/13/2016 7:47:08 PM) 11/13/2016 7:47:15 PM GameInit (3 - 11/13/2016 7:47:15 PM) 11/13/2016 7:47:44 PM Steamworks Init 11/13/2016 7:47:44 PM Steamworks IsRunning: True 11/13/2016 7:47:44 PM GameInit (0 - 11/13/2016 7:47:44 PM) 11/13/2016 7:47:47 PM GameInit (1 - 11/13/2016 7:47:47 PM) 11/13/2016 7:47:47 PM Version: 1.502 11/13/2016 7:47:47 PM sound file count: 856 11/13/2016 7:47:47 PM sound loading finished 11/13/2016 7:47:47 PM GameInit (2 - 11/13/2016 7:47:47 PM) 11/13/2016 7:47:55 PM GameInit (3 - 11/13/2016 7:47:55 PM) 11/13/2016 9:44:25 PM Steamworks Init 11/13/2016 9:44:25 PM Steamworks IsRunning: True 11/13/2016 9:44:25 PM GameInit (0 - 11/13/2016 9:44:25 PM) 11/13/2016 9:44:28 PM GameInit (1 - 11/13/2016 9:44:28 PM) 11/13/2016 9:44:28 PM Version: 1.502 11/13/2016 9:44:28 PM sound file count: 856 11/13/2016 9:44:28 PM sound loading finished 11/13/2016 9:44:28 PM GameInit (2 - 11/13/2016 9:44:28 PM) 11/13/2016 9:44:36 PM GameInit (3 - 11/13/2016 9:44:36 PM) 11/14/2016 5:39:39 PM Steamworks Init 11/14/2016 5:39:39 PM Steamworks IsRunning: True 11/14/2016 5:39:39 PM GameInit (0 - 11/14/2016 5:39:39 PM) 11/14/2016 5:39:45 PM GameInit (1 - 11/14/2016 5:39:45 PM) 11/14/2016 5:39:45 PM Version: 1.502 11/14/2016 5:39:45 PM sound file count: 856 11/14/2016 5:39:46 PM sound loading finished 11/14/2016 5:39:46 PM GameInit (2 - 11/14/2016 5:39:46 PM) 11/14/2016 5:39:48 PM GameInit (3 - 11/14/2016 5:39:48 PM) 11/14/2016 5:42:54 PM Steamworks Init 11/14/2016 5:42:54 PM Steamworks IsRunning: True 11/14/2016 5:42:54 PM GameInit (0 - 11/14/2016 5:42:54 PM) 11/14/2016 5:42:57 PM GameInit (1 - 11/14/2016 5:42:57 PM) 11/14/2016 5:42:57 PM Version: 1.502 11/14/2016 5:42:57 PM sound file count: 856 11/14/2016 5:42:57 PM sound loading finished 11/14/2016 5:42:57 PM GameInit (2 - 11/14/2016 5:42:57 PM) 11/14/2016 5:43:05 PM GameInit (3 - 11/14/2016 5:43:05 PM) 11/14/2016 7:18:28 PM Steamworks Init 11/14/2016 7:18:28 PM Steamworks IsRunning: True 11/14/2016 7:18:28 PM GameInit (0 - 11/14/2016 7:18:28 PM) 11/14/2016 7:18:31 PM GameInit (1 - 11/14/2016 7:18:31 PM) 11/14/2016 7:18:31 PM Version: 1.502 11/14/2016 7:18:31 PM sound file count: 856 11/14/2016 7:18:31 PM sound loading finished 11/14/2016 7:18:31 PM GameInit (2 - 11/14/2016 7:18:31 PM) 11/14/2016 7:18:39 PM GameInit (3 - 11/14/2016 7:18:39 PM) 11/15/2016 7:07:33 PM Steamworks Init 11/15/2016 7:07:33 PM Steamworks IsRunning: True 11/15/2016 7:07:33 PM GameInit (0 - 11/15/2016 7:07:33 PM) 11/15/2016 7:07:38 PM GameInit (1 - 11/15/2016 7:07:38 PM) 11/15/2016 7:07:39 PM Version: 1.502 11/15/2016 7:07:39 PM sound file count: 856 11/15/2016 7:07:39 PM sound loading finished 11/15/2016 7:07:39 PM GameInit (2 - 11/15/2016 7:07:39 PM) 11/15/2016 7:07:42 PM GameInit (3 - 11/15/2016 7:07:42 PM) 11/17/2016 8:59:41 PM Steamworks Init 11/17/2016 8:59:41 PM Steamworks IsRunning: True 11/17/2016 8:59:42 PM GameInit (0 - 11/17/2016 8:59:42 PM) 11/17/2016 8:59:54 PM GameInit (1 - 11/17/2016 8:59:54 PM) 11/17/2016 8:59:55 PM Version: 1.502 11/17/2016 8:59:56 PM sound file count: 856 11/17/2016 9:00:07 PM sound loading finished 11/17/2016 9:00:07 PM GameInit (2 - 11/17/2016 9:00:07 PM) 11/17/2016 9:00:15 PM GameInit (3 - 11/17/2016 9:00:15 PM) 11/19/2016 9:53:11 AM Steamworks Init 11/19/2016 9:53:11 AM Steamworks IsRunning: True 11/19/2016 9:53:11 AM GameInit (0 - 11/19/2016 9:53:11 AM) 11/19/2016 9:53:23 AM GameInit (1 - 11/19/2016 9:53:23 AM) 11/19/2016 9:53:23 AM Version: 1.502 11/19/2016 9:53:24 AM sound file count: 856 11/19/2016 9:53:37 AM sound loading finished 11/19/2016 9:53:37 AM GameInit (2 - 11/19/2016 9:53:37 AM) 11/19/2016 9:53:44 AM GameInit (3 - 11/19/2016 9:53:44 AM) 11/19/2016 12:02:37 PM Steamworks Init 11/19/2016 12:02:37 PM Steamworks IsRunning: True 11/19/2016 12:02:37 PM GameInit (0 - 11/19/2016 12:02:37 PM) 11/19/2016 12:02:40 PM GameInit (1 - 11/19/2016 12:02:40 PM) 11/19/2016 12:02:40 PM Version: 1.502 11/19/2016 12:02:40 PM sound file count: 856 11/19/2016 12:02:40 PM sound loading finished 11/19/2016 12:02:40 PM GameInit (2 - 11/19/2016 12:02:40 PM) 11/19/2016 12:02:48 PM GameInit (3 - 11/19/2016 12:02:48 PM) 11/19/2016 2:51:55 PM Steamworks Init 11/19/2016 2:51:55 PM Steamworks IsRunning: True 11/19/2016 2:51:55 PM GameInit (0 - 11/19/2016 2:51:55 PM) 11/19/2016 2:51:58 PM GameInit (1 - 11/19/2016 2:51:58 PM) 11/19/2016 2:51:58 PM Version: 1.502 11/19/2016 2:51:58 PM sound file count: 856 11/19/2016 2:51:58 PM sound loading finished 11/19/2016 2:51:58 PM GameInit (2 - 11/19/2016 2:51:58 PM) 11/19/2016 2:52:06 PM GameInit (3 - 11/19/2016 2:52:06 PM) 11/19/2016 5:37:46 PM Steamworks Init 11/19/2016 5:37:46 PM Steamworks IsRunning: True 11/19/2016 5:37:46 PM GameInit (0 - 11/19/2016 5:37:46 PM) 11/19/2016 5:37:49 PM GameInit (1 - 11/19/2016 5:37:49 PM) 11/19/2016 5:37:49 PM Version: 1.502 11/19/2016 5:37:49 PM sound file count: 856 11/19/2016 5:37:49 PM sound loading finished 11/19/2016 5:37:49 PM GameInit (2 - 11/19/2016 5:37:49 PM) 11/19/2016 5:37:57 PM GameInit (3 - 11/19/2016 5:37:57 PM) 11/20/2016 8:29:48 AM Steamworks Init 11/20/2016 8:29:48 AM Steamworks IsRunning: True 11/20/2016 8:29:48 AM GameInit (0 - 11/20/2016 8:29:48 AM) 11/20/2016 8:29:56 AM GameInit (1 - 11/20/2016 8:29:56 AM) 11/20/2016 8:29:56 AM Version: 1.502 11/20/2016 8:29:57 AM sound file count: 856 11/20/2016 8:30:08 AM sound loading finished 11/20/2016 8:30:08 AM GameInit (2 - 11/20/2016 8:30:08 AM) 11/20/2016 8:30:16 AM GameInit (3 - 11/20/2016 8:30:16 AM) 11/20/2016 10:55:20 AM Steamworks Init 11/20/2016 10:55:20 AM Steamworks IsRunning: True 11/20/2016 10:55:20 AM GameInit (0 - 11/20/2016 10:55:20 AM) 11/20/2016 10:55:23 AM GameInit (1 - 11/20/2016 10:55:23 AM) 11/20/2016 10:55:23 AM Version: 1.502 11/20/2016 10:55:23 AM sound file count: 856 11/20/2016 10:55:23 AM sound loading finished 11/20/2016 10:55:23 AM GameInit (2 - 11/20/2016 10:55:23 AM) 11/20/2016 10:55:31 AM GameInit (3 - 11/20/2016 10:55:31 AM) 11/24/2016 5:52:44 PM Steamworks Init 11/24/2016 5:52:44 PM Steamworks IsRunning: True 11/24/2016 5:52:44 PM GameInit (0 - 11/24/2016 5:52:44 PM) 11/24/2016 5:52:56 PM GameInit (1 - 11/24/2016 5:52:56 PM) 11/24/2016 5:52:57 PM Version: 1.502 11/24/2016 5:52:58 PM sound file count: 856 11/24/2016 5:53:09 PM sound loading finished 11/24/2016 5:53:09 PM GameInit (2 - 11/24/2016 5:53:09 PM) 11/24/2016 5:53:17 PM GameInit (3 - 11/24/2016 5:53:17 PM) 12/2/2016 8:03:17 PM Steamworks Init 12/2/2016 8:03:17 PM Steamworks IsRunning: True 12/2/2016 8:03:17 PM GameInit (0 - 12/2/2016 8:03:17 PM) 12/2/2016 8:03:30 PM GameInit (1 - 12/2/2016 8:03:30 PM) 12/2/2016 8:03:31 PM Version: 1.502 12/2/2016 8:03:32 PM sound file count: 856 12/2/2016 8:03:44 PM sound loading finished 12/2/2016 8:03:44 PM GameInit (2 - 12/2/2016 8:03:44 PM) 12/2/2016 8:03:52 PM GameInit (3 - 12/2/2016 8:03:52 PM) 12/2/2016 9:15:07 PM Steamworks Init 12/2/2016 9:15:07 PM Steamworks IsRunning: True 12/2/2016 9:15:07 PM GameInit (0 - 12/2/2016 9:15:07 PM) 12/2/2016 9:15:10 PM GameInit (1 - 12/2/2016 9:15:10 PM) 12/2/2016 9:15:10 PM Version: 1.502 12/2/2016 9:15:10 PM sound file count: 856 12/2/2016 9:15:10 PM sound loading finished 12/2/2016 9:15:10 PM GameInit (2 - 12/2/2016 9:15:10 PM) 12/2/2016 9:15:18 PM GameInit (3 - 12/2/2016 9:15:18 PM) 12/4/2016 9:08:47 AM Steamworks Init 12/4/2016 9:08:47 AM Steamworks IsRunning: True 12/4/2016 9:08:47 AM GameInit (0 - 12/4/2016 9:08:47 AM) 12/4/2016 9:08:54 AM GameInit (1 - 12/4/2016 9:08:54 AM) 12/4/2016 9:08:54 AM Version: 1.502 12/4/2016 9:08:55 AM sound file count: 856 12/4/2016 9:08:55 AM sound loading finished 12/4/2016 9:08:55 AM GameInit (2 - 12/4/2016 9:08:55 AM) 12/4/2016 9:08:58 AM GameInit (3 - 12/4/2016 9:08:58 AM) 12/4/2016 9:09:31 AM ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 12/4/2016 9:09:31 AM ErrorsReportedByEngine: ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 12/4/2016 9:09:53 AM Steamworks Init 12/4/2016 9:09:53 AM Steamworks IsRunning: True 12/4/2016 9:09:53 AM GameInit (0 - 12/4/2016 9:09:53 AM) 12/4/2016 9:09:56 AM GameInit (1 - 12/4/2016 9:09:56 AM) 12/4/2016 9:09:56 AM Version: 1.502 12/4/2016 9:09:56 AM sound file count: 856 12/4/2016 9:09:56 AM sound loading finished 12/4/2016 9:09:56 AM GameInit (2 - 12/4/2016 9:09:56 AM) 12/4/2016 9:10:04 AM GameInit (3 - 12/4/2016 9:10:04 AM) 12/4/2016 12:13:06 PM Steamworks Init 12/4/2016 12:13:06 PM Steamworks IsRunning: True 12/4/2016 12:13:06 PM GameInit (0 - 12/4/2016 12:13:06 PM) 12/4/2016 12:13:09 PM GameInit (1 - 12/4/2016 12:13:09 PM) 12/4/2016 12:13:09 PM Version: 1.502 12/4/2016 12:13:09 PM sound file count: 856 12/4/2016 12:13:09 PM sound loading finished 12/4/2016 12:13:09 PM GameInit (2 - 12/4/2016 12:13:09 PM) 12/4/2016 12:13:17 PM GameInit (3 - 12/4/2016 12:13:17 PM) 12/4/2016 3:09:35 PM Steamworks Init 12/4/2016 3:09:35 PM Steamworks IsRunning: True 12/4/2016 3:09:35 PM GameInit (0 - 12/4/2016 3:09:35 PM) 12/4/2016 3:09:38 PM GameInit (1 - 12/4/2016 3:09:38 PM) 12/4/2016 3:09:38 PM Version: 1.502 12/4/2016 3:09:38 PM sound file count: 856 12/4/2016 3:09:38 PM sound loading finished 12/4/2016 3:09:38 PM GameInit (2 - 12/4/2016 3:09:38 PM) 12/4/2016 3:09:46 PM GameInit (3 - 12/4/2016 3:09:46 PM) 12/4/2016 3:34:06 PM Steamworks Init 12/4/2016 3:34:06 PM Steamworks IsRunning: True 12/4/2016 3:34:06 PM GameInit (0 - 12/4/2016 3:34:06 PM) 12/4/2016 3:34:09 PM GameInit (1 - 12/4/2016 3:34:09 PM) 12/4/2016 3:34:09 PM Version: 1.502 12/4/2016 3:34:09 PM sound file count: 856 12/4/2016 3:34:09 PM sound loading finished 12/4/2016 3:34:09 PM GameInit (2 - 12/4/2016 3:34:09 PM) 12/4/2016 3:34:17 PM GameInit (3 - 12/4/2016 3:34:17 PM) 12/4/2016 5:38:01 PM Steamworks Init 12/4/2016 5:38:01 PM Steamworks IsRunning: True 12/4/2016 5:38:01 PM GameInit (0 - 12/4/2016 5:38:01 PM) 12/4/2016 5:38:04 PM GameInit (1 - 12/4/2016 5:38:04 PM) 12/4/2016 5:38:04 PM Version: 1.502 12/4/2016 5:38:04 PM sound file count: 856 12/4/2016 5:38:04 PM sound loading finished 12/4/2016 5:38:04 PM GameInit (2 - 12/4/2016 5:38:04 PM) 12/4/2016 5:38:12 PM GameInit (3 - 12/4/2016 5:38:12 PM) 12/4/2016 9:49:59 PM Steamworks Init 12/4/2016 9:49:59 PM Steamworks IsRunning: True 12/4/2016 9:49:59 PM GameInit (0 - 12/4/2016 9:49:59 PM) 12/4/2016 9:50:02 PM GameInit (1 - 12/4/2016 9:50:02 PM) 12/4/2016 9:50:02 PM Version: 1.502 12/4/2016 9:50:02 PM sound file count: 856 12/4/2016 9:50:02 PM sound loading finished 12/4/2016 9:50:02 PM GameInit (2 - 12/4/2016 9:50:02 PM) 12/4/2016 9:50:10 PM GameInit (3 - 12/4/2016 9:50:10 PM) 12/10/2016 3:27:33 PM Steamworks Init 12/10/2016 3:27:33 PM Steamworks IsRunning: True 12/10/2016 3:27:33 PM GameInit (0 - 12/10/2016 3:27:33 PM) 12/10/2016 3:27:44 PM GameInit (1 - 12/10/2016 3:27:44 PM) 12/10/2016 3:27:45 PM Version: 1.502 12/10/2016 3:27:46 PM sound file count: 856 12/10/2016 3:27:58 PM sound loading finished 12/10/2016 3:27:58 PM GameInit (2 - 12/10/2016 3:27:58 PM) 12/10/2016 3:28:07 PM GameInit (3 - 12/10/2016 3:28:07 PM) 12/10/2016 10:37:27 PM Steamworks Init 12/10/2016 10:37:27 PM Steamworks IsRunning: True 12/10/2016 10:37:27 PM GameInit (0 - 12/10/2016 10:37:27 PM) 12/10/2016 10:37:30 PM GameInit (1 - 12/10/2016 10:37:30 PM) 12/10/2016 10:37:30 PM Version: 1.502 12/10/2016 10:37:30 PM sound file count: 856 12/10/2016 10:37:30 PM sound loading finished 12/10/2016 10:37:30 PM GameInit (2 - 12/10/2016 10:37:30 PM) 12/10/2016 10:37:38 PM GameInit (3 - 12/10/2016 10:37:38 PM) 12/11/2016 9:35:19 PM Steamworks Init 12/11/2016 9:35:19 PM Steamworks IsRunning: True 12/11/2016 9:35:19 PM GameInit (0 - 12/11/2016 9:35:19 PM) 12/11/2016 9:35:24 PM GameInit (1 - 12/11/2016 9:35:24 PM) 12/11/2016 9:35:24 PM Version: 1.502 12/11/2016 9:35:25 PM sound file count: 856 12/11/2016 9:35:25 PM sound loading finished 12/11/2016 9:35:25 PM GameInit (2 - 12/11/2016 9:35:25 PM) 12/11/2016 9:35:27 PM GameInit (3 - 12/11/2016 9:35:27 PM) 12/11/2016 9:35:55 PM ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 12/11/2016 9:35:55 PM ErrorsReportedByEngine: ----------- Trying to reload asset from disk that is not stored on disk Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 12/11/2016 9:36:14 PM Steamworks Init 12/11/2016 9:36:14 PM Steamworks IsRunning: True 12/11/2016 9:36:14 PM GameInit (0 - 12/11/2016 9:36:14 PM) 12/11/2016 9:36:17 PM GameInit (1 - 12/11/2016 9:36:17 PM) 12/11/2016 9:36:17 PM Version: 1.502 12/11/2016 9:36:17 PM sound file count: 856 12/11/2016 9:36:17 PM sound loading finished 12/11/2016 9:36:17 PM GameInit (2 - 12/11/2016 9:36:17 PM) 12/11/2016 9:36:25 PM GameInit (3 - 12/11/2016 9:36:25 PM) 12/17/2016 9:35:36 AM Steamworks Init 12/17/2016 9:35:36 AM Steamworks IsRunning: True 12/17/2016 9:35:37 AM GameInit (0 - 12/17/2016 9:35:37 AM) 12/17/2016 9:35:48 AM GameInit (1 - 12/17/2016 9:35:48 AM) 12/17/2016 9:35:49 AM Version: 1.502 12/17/2016 9:35:50 AM sound file count: 856 12/17/2016 9:36:06 AM sound loading finished 12/17/2016 9:36:06 AM GameInit (2 - 12/17/2016 9:36:06 AM) 12/17/2016 9:36:14 AM GameInit (3 - 12/17/2016 9:36:14 AM) 12/21/2016 5:11:23 PM Steamworks Init 12/21/2016 5:11:23 PM Steamworks IsRunning: True 12/21/2016 5:11:23 PM GameInit (0 - 12/21/2016 5:11:23 PM) 12/21/2016 5:11:31 PM GameInit (1 - 12/21/2016 5:11:31 PM) 12/21/2016 5:11:31 PM Version: 1.503 12/21/2016 5:11:31 PM sound file count: 875 12/21/2016 5:11:46 PM sound loading finished 12/21/2016 5:11:46 PM GameInit (2 - 12/21/2016 5:11:46 PM) 12/21/2016 5:11:54 PM GameInit (3 - 12/21/2016 5:11:54 PM) 12/21/2016 6:11:59 PM Steamworks Init 12/21/2016 6:11:59 PM Steamworks IsRunning: True 12/21/2016 6:11:59 PM GameInit (0 - 12/21/2016 6:11:59 PM) 12/21/2016 6:12:02 PM GameInit (1 - 12/21/2016 6:12:02 PM) 12/21/2016 6:12:02 PM Version: 1.503 12/21/2016 6:12:02 PM sound file count: 875 12/21/2016 6:12:02 PM sound loading finished 12/21/2016 6:12:02 PM GameInit (2 - 12/21/2016 6:12:02 PM) 12/21/2016 6:12:10 PM GameInit (3 - 12/21/2016 6:12:10 PM) 12/21/2016 6:16:51 PM Steamworks Init 12/21/2016 6:16:51 PM Steamworks IsRunning: True 12/21/2016 6:16:51 PM GameInit (0 - 12/21/2016 6:16:51 PM) 12/21/2016 6:16:54 PM GameInit (1 - 12/21/2016 6:16:54 PM) 12/21/2016 6:16:54 PM Version: 1.503 12/21/2016 6:16:54 PM sound file count: 875 12/21/2016 6:16:54 PM sound loading finished 12/21/2016 6:16:54 PM GameInit (2 - 12/21/2016 6:16:54 PM) 12/21/2016 6:17:02 PM GameInit (3 - 12/21/2016 6:17:02 PM) 12/21/2016 6:18:44 PM Steamworks Init 12/21/2016 6:18:44 PM Steamworks IsRunning: True 12/21/2016 6:18:44 PM GameInit (0 - 12/21/2016 6:18:44 PM) 12/21/2016 6:18:47 PM GameInit (1 - 12/21/2016 6:18:47 PM) 12/21/2016 6:18:47 PM Version: 1.503 12/21/2016 6:18:47 PM sound file count: 875 12/21/2016 6:18:47 PM sound loading finished 12/21/2016 6:18:47 PM GameInit (2 - 12/21/2016 6:18:47 PM) 12/21/2016 6:18:55 PM GameInit (3 - 12/21/2016 6:18:55 PM) 12/21/2016 6:19:28 PM Steamworks Init 12/21/2016 6:19:28 PM Steamworks IsRunning: True 12/21/2016 6:19:28 PM GameInit (0 - 12/21/2016 6:19:28 PM) 12/21/2016 6:19:31 PM GameInit (1 - 12/21/2016 6:19:31 PM) 12/21/2016 6:19:31 PM Version: 1.503 12/21/2016 6:19:31 PM sound file count: 875 12/21/2016 6:19:31 PM sound loading finished 12/21/2016 6:19:31 PM GameInit (2 - 12/21/2016 6:19:31 PM) 12/21/2016 6:19:39 PM GameInit (3 - 12/21/2016 6:19:39 PM) 12/21/2016 6:22:01 PM Steamworks Init 12/21/2016 6:22:01 PM Steamworks IsRunning: True 12/21/2016 6:22:01 PM GameInit (0 - 12/21/2016 6:22:01 PM) 12/21/2016 6:22:04 PM GameInit (1 - 12/21/2016 6:22:04 PM) 12/21/2016 6:22:04 PM Version: 1.503 12/21/2016 6:22:04 PM sound file count: 875 12/21/2016 6:22:04 PM sound loading finished 12/21/2016 6:22:04 PM GameInit (2 - 12/21/2016 6:22:04 PM) 12/21/2016 6:22:12 PM GameInit (3 - 12/21/2016 6:22:12 PM) 12/21/2016 7:04:56 PM Steamworks Init 12/21/2016 7:04:56 PM Steamworks IsRunning: True 12/21/2016 7:04:56 PM GameInit (0 - 12/21/2016 7:04:56 PM) 12/21/2016 7:04:58 PM GameInit (1 - 12/21/2016 7:04:58 PM) 12/21/2016 7:04:58 PM Version: 1.503 12/21/2016 7:04:58 PM sound file count: 875 12/21/2016 7:04:59 PM sound loading finished 12/21/2016 7:04:59 PM GameInit (2 - 12/21/2016 7:04:59 PM) 12/21/2016 7:05:07 PM GameInit (3 - 12/21/2016 7:05:07 PM) 12/24/2016 8:03:31 PM Steamworks Init 12/24/2016 8:03:31 PM Steamworks IsRunning: True 12/24/2016 8:03:31 PM GameInit (0 - 12/24/2016 8:03:31 PM) 12/24/2016 8:03:39 PM GameInit (1 - 12/24/2016 8:03:39 PM) 12/24/2016 8:03:40 PM Version: 1.503 12/24/2016 8:03:41 PM sound file count: 875 12/24/2016 8:03:54 PM sound loading finished 12/24/2016 8:03:54 PM GameInit (2 - 12/24/2016 8:03:54 PM) 12/24/2016 8:04:02 PM GameInit (3 - 12/24/2016 8:04:02 PM) 12/24/2016 9:42:54 PM Steamworks Init 12/24/2016 9:42:54 PM Steamworks IsRunning: True 12/24/2016 9:42:54 PM GameInit (0 - 12/24/2016 9:42:54 PM) 12/24/2016 9:42:57 PM GameInit (1 - 12/24/2016 9:42:57 PM) 12/24/2016 9:42:57 PM Version: 1.503 12/24/2016 9:42:57 PM sound file count: 875 12/24/2016 9:42:57 PM sound loading finished 12/24/2016 9:42:57 PM GameInit (2 - 12/24/2016 9:42:57 PM) 12/24/2016 9:43:06 PM GameInit (3 - 12/24/2016 9:43:06 PM) 1/2/2017 7:39:29 PM Steamworks Init 1/2/2017 7:39:29 PM Steamworks IsRunning: True 1/2/2017 7:39:29 PM GameInit (0 - 1/2/2017 7:39:29 PM) 1/2/2017 7:39:37 PM GameInit (1 - 1/2/2017 7:39:37 PM) 1/2/2017 7:39:37 PM Version: 1.504 1/2/2017 7:39:37 PM sound file count: 875 1/2/2017 7:39:54 PM sound loading finished 1/2/2017 7:39:54 PM GameInit (2 - 1/2/2017 7:39:54 PM) 1/2/2017 7:40:02 PM GameInit (3 - 1/2/2017 7:40:02 PM) 1/2/2017 7:47:46 PM Steamworks Init 1/2/2017 7:47:46 PM Steamworks IsRunning: True 1/2/2017 7:47:46 PM GameInit (0 - 1/2/2017 7:47:46 PM) 1/2/2017 7:47:49 PM GameInit (1 - 1/2/2017 7:47:49 PM) 1/2/2017 7:47:49 PM Version: 1.504 1/2/2017 7:47:49 PM sound file count: 875 1/2/2017 7:47:49 PM sound loading finished 1/2/2017 7:47:49 PM GameInit (2 - 1/2/2017 7:47:49 PM) 1/2/2017 7:47:57 PM GameInit (3 - 1/2/2017 7:47:57 PM) 1/3/2017 12:08:31 PM Steamworks Init 1/3/2017 12:08:32 PM Steamworks IsRunning: True 1/3/2017 12:08:32 PM GameInit (0 - 1/3/2017 12:08:32 PM) 1/3/2017 12:08:39 PM GameInit (1 - 1/3/2017 12:08:39 PM) 1/3/2017 12:08:40 PM Version: 1.505 1/3/2017 12:08:40 PM sound file count: 875 1/3/2017 12:08:56 PM sound loading finished 1/3/2017 12:08:56 PM GameInit (2 - 1/3/2017 12:08:56 PM) 1/3/2017 12:09:04 PM GameInit (3 - 1/3/2017 12:09:04 PM) 1/4/2017 8:22:23 PM Steamworks Init 1/4/2017 8:22:23 PM Steamworks IsRunning: True 1/4/2017 8:22:23 PM GameInit (0 - 1/4/2017 8:22:23 PM) 1/4/2017 8:22:31 PM GameInit (1 - 1/4/2017 8:22:31 PM) 1/4/2017 8:22:31 PM Version: 1.506 1/4/2017 8:22:31 PM sound file count: 875 1/4/2017 8:22:47 PM sound loading finished 1/4/2017 8:22:47 PM GameInit (2 - 1/4/2017 8:22:47 PM) 1/4/2017 8:22:55 PM GameInit (3 - 1/4/2017 8:22:55 PM) 1/4/2017 8:23:41 PM Steamworks Init 1/4/2017 8:23:41 PM Steamworks IsRunning: True 1/4/2017 8:23:41 PM GameInit (0 - 1/4/2017 8:23:41 PM) 1/4/2017 8:23:44 PM GameInit (1 - 1/4/2017 8:23:44 PM) 1/4/2017 8:23:44 PM Version: 1.506 1/4/2017 8:23:44 PM sound file count: 875 1/4/2017 8:23:44 PM sound loading finished 1/4/2017 8:23:44 PM GameInit (2 - 1/4/2017 8:23:44 PM) 1/4/2017 8:23:52 PM GameInit (3 - 1/4/2017 8:23:52 PM) 1/5/2017 11:20:05 AM Steamworks Init 1/5/2017 11:20:05 AM Steamworks IsRunning: True 1/5/2017 11:20:05 AM GameInit (0 - 1/5/2017 11:20:05 AM) 1/5/2017 11:20:11 AM GameInit (1 - 1/5/2017 11:20:11 AM) 1/5/2017 11:20:12 AM Version: 1.506 1/5/2017 11:20:12 AM sound file count: 875 1/5/2017 11:20:12 AM sound loading finished 1/5/2017 11:20:12 AM GameInit (2 - 1/5/2017 11:20:12 AM) 1/5/2017 11:20:15 AM GameInit (3 - 1/5/2017 11:20:15 AM) 1/5/2017 12:57:48 PM Steamworks Init 1/5/2017 12:57:48 PM Steamworks IsRunning: True 1/5/2017 12:57:49 PM GameInit (0 - 1/5/2017 12:57:49 PM) 1/5/2017 12:57:51 PM GameInit (1 - 1/5/2017 12:57:51 PM) 1/5/2017 12:57:51 PM Version: 1.506 1/5/2017 12:57:51 PM sound file count: 875 1/5/2017 12:57:51 PM sound loading finished 1/5/2017 12:57:51 PM GameInit (2 - 1/5/2017 12:57:51 PM) 1/5/2017 12:58:00 PM GameInit (3 - 1/5/2017 12:58:00 PM) 1/5/2017 2:32:46 PM Steamworks Init 1/5/2017 2:32:46 PM Steamworks IsRunning: True 1/5/2017 2:32:46 PM GameInit (0 - 1/5/2017 2:32:46 PM) 1/5/2017 2:32:48 PM GameInit (1 - 1/5/2017 2:32:48 PM) 1/5/2017 2:32:48 PM Version: 1.506 1/5/2017 2:32:48 PM sound file count: 875 1/5/2017 2:32:49 PM sound loading finished 1/5/2017 2:32:49 PM GameInit (2 - 1/5/2017 2:32:49 PM) 1/5/2017 2:32:57 PM GameInit (3 - 1/5/2017 2:32:57 PM) 1/5/2017 8:10:58 PM Steamworks Init 1/5/2017 8:10:58 PM Steamworks IsRunning: True 1/5/2017 8:10:58 PM GameInit (0 - 1/5/2017 8:10:58 PM) 1/5/2017 8:11:04 PM GameInit (1 - 1/5/2017 8:11:04 PM) 1/5/2017 8:11:04 PM Version: 1.506 1/5/2017 8:11:04 PM sound file count: 875 1/5/2017 8:11:04 PM sound loading finished 1/5/2017 8:11:04 PM GameInit (2 - 1/5/2017 8:11:04 PM) 1/5/2017 8:11:07 PM GameInit (3 - 1/5/2017 8:11:07 PM) 1/6/2017 10:19:57 AM Steamworks Init 1/6/2017 10:19:57 AM Steamworks IsRunning: True 1/6/2017 10:19:57 AM GameInit (0 - 1/6/2017 10:19:57 AM) 1/6/2017 10:20:04 AM GameInit (1 - 1/6/2017 10:20:04 AM) 1/6/2017 10:20:04 AM Version: 1.506 1/6/2017 10:20:05 AM sound file count: 875 1/6/2017 10:20:05 AM sound loading finished 1/6/2017 10:20:05 AM GameInit (2 - 1/6/2017 10:20:05 AM) 1/6/2017 10:20:08 AM GameInit (3 - 1/6/2017 10:20:08 AM) 1/6/2017 3:51:53 PM Steamworks Init 1/6/2017 3:51:53 PM Steamworks IsRunning: True 1/6/2017 3:51:54 PM GameInit (0 - 1/6/2017 3:51:54 PM) 1/6/2017 3:51:56 PM GameInit (1 - 1/6/2017 3:51:56 PM) 1/6/2017 3:51:56 PM Version: 1.506 1/6/2017 3:51:56 PM sound file count: 875 1/6/2017 3:51:56 PM sound loading finished 1/6/2017 3:51:56 PM GameInit (2 - 1/6/2017 3:51:56 PM) 1/6/2017 3:52:05 PM GameInit (3 - 1/6/2017 3:52:05 PM) 1/6/2017 5:09:03 PM Steamworks Init 1/6/2017 5:09:03 PM Steamworks IsRunning: True 1/6/2017 5:09:03 PM GameInit (0 - 1/6/2017 5:09:03 PM) 1/6/2017 5:09:06 PM GameInit (1 - 1/6/2017 5:09:06 PM) 1/6/2017 5:09:06 PM Version: 1.506 1/6/2017 5:09:06 PM sound file count: 875 1/6/2017 5:09:06 PM sound loading finished 1/6/2017 5:09:06 PM GameInit (2 - 1/6/2017 5:09:06 PM) 1/6/2017 5:09:14 PM GameInit (3 - 1/6/2017 5:09:14 PM) 1/6/2017 6:16:15 PM Steamworks Init 1/6/2017 6:16:15 PM Steamworks IsRunning: True 1/6/2017 6:16:15 PM GameInit (0 - 1/6/2017 6:16:15 PM) 1/6/2017 6:16:18 PM GameInit (1 - 1/6/2017 6:16:18 PM) 1/6/2017 6:16:18 PM Version: 1.506 1/6/2017 6:16:18 PM sound file count: 875 1/6/2017 6:16:18 PM sound loading finished 1/6/2017 6:16:18 PM GameInit (2 - 1/6/2017 6:16:18 PM) 1/6/2017 6:16:26 PM GameInit (3 - 1/6/2017 6:16:26 PM) 1/6/2017 9:03:47 PM Steamworks Init 1/6/2017 9:03:47 PM Steamworks IsRunning: True 1/6/2017 9:03:47 PM GameInit (0 - 1/6/2017 9:03:47 PM) 1/6/2017 9:03:50 PM GameInit (1 - 1/6/2017 9:03:50 PM) 1/6/2017 9:03:50 PM Version: 1.506 1/6/2017 9:03:50 PM sound file count: 875 1/6/2017 9:03:50 PM sound loading finished 1/6/2017 9:03:50 PM GameInit (2 - 1/6/2017 9:03:50 PM) 1/6/2017 9:03:58 PM GameInit (3 - 1/6/2017 9:03:58 PM) 1/6/2017 10:37:19 PM Steamworks Init 1/6/2017 10:37:19 PM Steamworks IsRunning: True 1/6/2017 10:37:19 PM GameInit (0 - 1/6/2017 10:37:19 PM) 1/6/2017 10:37:22 PM GameInit (1 - 1/6/2017 10:37:22 PM) 1/6/2017 10:37:22 PM Version: 1.506 1/6/2017 10:37:22 PM sound file count: 875 1/6/2017 10:37:22 PM sound loading finished 1/6/2017 10:37:22 PM GameInit (2 - 1/6/2017 10:37:22 PM) 1/6/2017 10:37:30 PM GameInit (3 - 1/6/2017 10:37:30 PM) 1/6/2017 11:24:21 PM Steamworks Init 1/6/2017 11:24:21 PM Steamworks IsRunning: True 1/6/2017 11:24:21 PM GameInit (0 - 1/6/2017 11:24:21 PM) 1/6/2017 11:24:24 PM GameInit (1 - 1/6/2017 11:24:24 PM) 1/6/2017 11:24:24 PM Version: 1.506 1/6/2017 11:24:24 PM sound file count: 875 1/6/2017 11:24:24 PM sound loading finished 1/6/2017 11:24:24 PM GameInit (2 - 1/6/2017 11:24:24 PM) 1/6/2017 11:24:32 PM GameInit (3 - 1/6/2017 11:24:32 PM) 1/7/2017 10:18:24 AM Steamworks Init 1/7/2017 10:18:24 AM Steamworks IsRunning: False 1/7/2017 10:18:24 AM GameInit (0 - 1/7/2017 10:18:24 AM) 1/7/2017 10:18:27 AM GameInit (1 - 1/7/2017 10:18:27 AM) 1/7/2017 10:18:27 AM Version: 1.506 1/7/2017 10:18:27 AM sound file count: 875 1/7/2017 10:18:27 AM sound loading finished 1/7/2017 10:18:27 AM GameInit (2 - 1/7/2017 10:18:27 AM) 1/7/2017 10:18:36 AM GameInit (3 - 1/7/2017 10:18:36 AM) 1/7/2017 8:50:44 PM Steamworks Init 1/7/2017 8:50:44 PM Steamworks IsRunning: True 1/7/2017 8:50:44 PM GameInit (0 - 1/7/2017 8:50:44 PM) 1/7/2017 8:50:48 PM GameInit (1 - 1/7/2017 8:50:48 PM) 1/7/2017 8:50:48 PM Version: 1.506 1/7/2017 8:50:49 PM sound file count: 875 1/7/2017 8:51:00 PM sound loading finished 1/7/2017 8:51:00 PM GameInit (2 - 1/7/2017 8:51:00 PM) 1/7/2017 8:51:09 PM GameInit (3 - 1/7/2017 8:51:09 PM) 1/8/2017 10:45:06 AM Steamworks Init 1/8/2017 10:45:06 AM Steamworks IsRunning: True 1/8/2017 10:45:06 AM GameInit (0 - 1/8/2017 10:45:06 AM) 1/8/2017 10:45:09 AM GameInit (1 - 1/8/2017 10:45:09 AM) 1/8/2017 10:45:10 AM Version: 1.506 1/8/2017 10:45:10 AM sound file count: 875 1/8/2017 10:45:10 AM sound loading finished 1/8/2017 10:45:10 AM GameInit (2 - 1/8/2017 10:45:10 AM) 1/8/2017 10:45:13 AM GameInit (3 - 1/8/2017 10:45:13 AM) 1/8/2017 10:46:03 AM Steamworks Init 1/8/2017 10:46:03 AM Steamworks IsRunning: True 1/8/2017 10:46:03 AM GameInit (0 - 1/8/2017 10:46:03 AM) 1/8/2017 10:46:06 AM GameInit (1 - 1/8/2017 10:46:06 AM) 1/8/2017 10:46:06 AM Version: 1.506 1/8/2017 10:46:06 AM sound file count: 875 1/8/2017 10:46:06 AM sound loading finished 1/8/2017 10:46:06 AM GameInit (2 - 1/8/2017 10:46:06 AM) 1/8/2017 10:46:14 AM GameInit (3 - 1/8/2017 10:46:14 AM) 1/8/2017 12:19:43 PM Steamworks Init 1/8/2017 12:19:43 PM Steamworks IsRunning: True 1/8/2017 12:19:43 PM GameInit (0 - 1/8/2017 12:19:43 PM) 1/8/2017 12:19:46 PM GameInit (1 - 1/8/2017 12:19:46 PM) 1/8/2017 12:19:46 PM Version: 1.506 1/8/2017 12:19:46 PM sound file count: 875 1/8/2017 12:19:46 PM sound loading finished 1/8/2017 12:19:46 PM GameInit (2 - 1/8/2017 12:19:46 PM) 1/8/2017 12:19:54 PM GameInit (3 - 1/8/2017 12:19:54 PM) 1/8/2017 1:35:31 PM Steamworks Init 1/8/2017 1:35:31 PM Steamworks IsRunning: True 1/8/2017 1:35:31 PM GameInit (0 - 1/8/2017 1:35:31 PM) 1/8/2017 1:35:34 PM GameInit (1 - 1/8/2017 1:35:34 PM) 1/8/2017 1:35:34 PM Version: 1.506 1/8/2017 1:35:34 PM sound file count: 875 1/8/2017 1:35:34 PM sound loading finished 1/8/2017 1:35:34 PM GameInit (2 - 1/8/2017 1:35:34 PM) 1/8/2017 1:35:42 PM GameInit (3 - 1/8/2017 1:35:42 PM) 1/8/2017 2:37:11 PM Steamworks Init 1/8/2017 2:37:11 PM Steamworks IsRunning: True 1/8/2017 2:37:11 PM GameInit (0 - 1/8/2017 2:37:11 PM) 1/8/2017 2:37:13 PM GameInit (1 - 1/8/2017 2:37:13 PM) 1/8/2017 2:37:13 PM Version: 1.506 1/8/2017 2:37:13 PM sound file count: 875 1/8/2017 2:37:13 PM sound loading finished 1/8/2017 2:37:14 PM GameInit (2 - 1/8/2017 2:37:14 PM) 1/8/2017 2:37:22 PM GameInit (3 - 1/8/2017 2:37:22 PM) 1/8/2017 3:17:03 PM Steamworks Init 1/8/2017 3:17:03 PM Steamworks IsRunning: True 1/8/2017 3:17:03 PM GameInit (0 - 1/8/2017 3:17:03 PM) 1/8/2017 3:17:06 PM GameInit (1 - 1/8/2017 3:17:06 PM) 1/8/2017 3:17:06 PM Version: 1.506 1/8/2017 3:17:06 PM sound file count: 875 1/8/2017 3:17:06 PM sound loading finished 1/8/2017 3:17:06 PM GameInit (2 - 1/8/2017 3:17:06 PM) 1/8/2017 3:17:14 PM GameInit (3 - 1/8/2017 3:17:14 PM) 1/8/2017 6:58:31 PM Steamworks Init 1/8/2017 6:58:31 PM Steamworks IsRunning: True 1/8/2017 6:58:31 PM GameInit (0 - 1/8/2017 6:58:31 PM) 1/8/2017 6:58:39 PM GameInit (1 - 1/8/2017 6:58:39 PM) 1/8/2017 6:58:40 PM Version: 1.506 1/8/2017 6:58:40 PM sound file count: 875 1/8/2017 6:58:54 PM sound loading finished 1/8/2017 6:58:54 PM GameInit (2 - 1/8/2017 6:58:54 PM) 1/8/2017 6:59:02 PM GameInit (3 - 1/8/2017 6:59:02 PM) 1/10/2017 9:44:04 PM Steamworks Init 1/10/2017 9:44:04 PM Steamworks IsRunning: True 1/10/2017 9:44:04 PM GameInit (0 - 1/10/2017 9:44:04 PM) 1/10/2017 9:44:07 PM GameInit (1 - 1/10/2017 9:44:07 PM) 1/10/2017 9:44:08 PM Version: 1.507 1/10/2017 9:44:08 PM sound file count: 875 1/10/2017 9:44:08 PM sound loading finished 1/10/2017 9:44:08 PM GameInit (2 - 1/10/2017 9:44:08 PM) 1/10/2017 9:44:10 PM GameInit (3 - 1/10/2017 9:44:10 PM) 1/10/2017 10:40:32 PM Steamworks Init 1/10/2017 10:40:32 PM Steamworks IsRunning: False 1/10/2017 10:40:32 PM GameInit (0 - 1/10/2017 10:40:32 PM) 1/10/2017 10:40:35 PM GameInit (1 - 1/10/2017 10:40:35 PM) 1/10/2017 10:40:35 PM Version: 1.507 1/10/2017 10:40:35 PM sound file count: 875 1/10/2017 10:40:35 PM sound loading finished 1/10/2017 10:40:35 PM GameInit (2 - 1/10/2017 10:40:35 PM) 1/10/2017 10:40:43 PM GameInit (3 - 1/10/2017 10:40:43 PM) 1/10/2017 10:42:35 PM Steamworks Init 1/10/2017 10:42:35 PM Steamworks IsRunning: False 1/10/2017 10:42:35 PM GameInit (0 - 1/10/2017 10:42:35 PM) 1/10/2017 10:42:38 PM GameInit (1 - 1/10/2017 10:42:38 PM) 1/10/2017 10:42:38 PM Version: 1.507 1/10/2017 10:42:38 PM sound file count: 875 1/10/2017 10:42:38 PM sound loading finished 1/10/2017 10:42:38 PM GameInit (2 - 1/10/2017 10:42:38 PM) 1/10/2017 10:42:46 PM GameInit (3 - 1/10/2017 10:42:46 PM) 1/11/2017 6:25:42 PM Steamworks Init 1/11/2017 6:25:42 PM Steamworks IsRunning: True 1/11/2017 6:25:42 PM GameInit (0 - 1/11/2017 6:25:42 PM) 1/11/2017 6:25:46 PM GameInit (1 - 1/11/2017 6:25:46 PM) 1/11/2017 6:25:46 PM Version: 1.507 1/11/2017 6:25:47 PM sound file count: 875 1/11/2017 6:25:59 PM sound loading finished 1/11/2017 6:25:59 PM GameInit (2 - 1/11/2017 6:25:59 PM) 1/11/2017 6:26:07 PM GameInit (3 - 1/11/2017 6:26:07 PM) 1/11/2017 9:14:46 PM Steamworks Init 1/11/2017 9:14:46 PM Steamworks IsRunning: True 1/11/2017 9:14:46 PM GameInit (0 - 1/11/2017 9:14:46 PM) 1/11/2017 9:14:49 PM GameInit (1 - 1/11/2017 9:14:49 PM) 1/11/2017 9:14:49 PM Version: 1.507 1/11/2017 9:14:49 PM sound file count: 875 1/11/2017 9:14:49 PM sound loading finished 1/11/2017 9:14:49 PM GameInit (2 - 1/11/2017 9:14:49 PM) 1/11/2017 9:14:57 PM GameInit (3 - 1/11/2017 9:14:57 PM) 1/11/2017 9:15:13 PM Steamworks Init 1/11/2017 9:15:13 PM Steamworks IsRunning: True 1/11/2017 9:15:13 PM GameInit (0 - 1/11/2017 9:15:13 PM) 1/11/2017 9:15:16 PM GameInit (1 - 1/11/2017 9:15:16 PM) 1/11/2017 9:15:16 PM Version: 1.507 1/11/2017 9:15:16 PM sound file count: 875 1/11/2017 9:15:16 PM sound loading finished 1/11/2017 9:15:16 PM GameInit (2 - 1/11/2017 9:15:16 PM) 1/11/2017 9:15:24 PM GameInit (3 - 1/11/2017 9:15:24 PM) 1/12/2017 8:42:47 PM Steamworks Init 1/12/2017 8:42:47 PM Steamworks IsRunning: True 1/12/2017 8:42:47 PM GameInit (0 - 1/12/2017 8:42:47 PM) 1/12/2017 8:42:50 PM GameInit (1 - 1/12/2017 8:42:50 PM) 1/12/2017 8:42:50 PM Version: 1.507 1/12/2017 8:42:51 PM sound file count: 875 1/12/2017 8:42:51 PM sound loading finished 1/12/2017 8:42:51 PM GameInit (2 - 1/12/2017 8:42:51 PM) 1/12/2017 8:42:54 PM GameInit (3 - 1/12/2017 8:42:54 PM) 1/12/2017 9:43:04 PM Steamworks Init 1/12/2017 9:43:04 PM Steamworks IsRunning: True 1/12/2017 9:43:04 PM GameInit (0 - 1/12/2017 9:43:04 PM) 1/12/2017 9:43:07 PM GameInit (1 - 1/12/2017 9:43:07 PM) 1/12/2017 9:43:07 PM Version: 1.507 1/12/2017 9:43:07 PM sound file count: 875 1/12/2017 9:43:07 PM sound loading finished 1/12/2017 9:43:07 PM GameInit (2 - 1/12/2017 9:43:07 PM) 1/12/2017 9:43:15 PM GameInit (3 - 1/12/2017 9:43:15 PM) 1/13/2017 7:02:14 PM Steamworks Init 1/13/2017 7:02:14 PM Steamworks IsRunning: True 1/13/2017 7:02:14 PM GameInit (0 - 1/13/2017 7:02:14 PM) 1/13/2017 7:02:18 PM GameInit (1 - 1/13/2017 7:02:18 PM) 1/13/2017 7:02:18 PM Version: 1.507 1/13/2017 7:02:18 PM sound file count: 875 1/13/2017 7:02:18 PM sound loading finished 1/13/2017 7:02:18 PM GameInit (2 - 1/13/2017 7:02:18 PM) 1/13/2017 7:02:20 PM GameInit (3 - 1/13/2017 7:02:20 PM) 1/18/2017 8:28:30 PM Steamworks Init 1/18/2017 8:28:30 PM Steamworks IsRunning: True 1/18/2017 8:28:30 PM GameInit (0 - 1/18/2017 8:28:30 PM) 1/18/2017 8:28:38 PM GameInit (1 - 1/18/2017 8:28:38 PM) 1/18/2017 8:28:38 PM Version: 1.507 1/18/2017 8:28:39 PM sound file count: 875 1/18/2017 8:28:45 PM sound loading finished 1/18/2017 8:28:45 PM GameInit (2 - 1/18/2017 8:28:45 PM) 1/18/2017 8:29:01 PM GameInit (3 - 1/18/2017 8:29:01 PM) 1/18/2017 8:45:24 PM Steamworks Init 1/18/2017 8:45:24 PM Steamworks IsRunning: True 1/18/2017 8:45:24 PM GameInit (0 - 1/18/2017 8:45:24 PM) 1/18/2017 8:45:27 PM GameInit (1 - 1/18/2017 8:45:27 PM) 1/18/2017 8:45:27 PM Version: 1.507 1/18/2017 8:45:27 PM sound file count: 875 1/18/2017 8:45:27 PM sound loading finished 1/18/2017 8:45:27 PM GameInit (2 - 1/18/2017 8:45:27 PM) 1/18/2017 8:45:35 PM GameInit (3 - 1/18/2017 8:45:35 PM) 1/18/2017 9:02:26 PM Steamworks Init 1/18/2017 9:02:26 PM Steamworks IsRunning: True 1/18/2017 9:02:26 PM GameInit (0 - 1/18/2017 9:02:26 PM) 1/18/2017 9:02:29 PM GameInit (1 - 1/18/2017 9:02:29 PM) 1/18/2017 9:02:29 PM Version: 1.507 1/18/2017 9:02:29 PM sound file count: 875 1/18/2017 9:02:29 PM sound loading finished 1/18/2017 9:02:29 PM GameInit (2 - 1/18/2017 9:02:29 PM) 1/18/2017 9:02:37 PM GameInit (3 - 1/18/2017 9:02:37 PM) 1/20/2017 7:55:27 PM Steamworks Init 1/20/2017 7:55:27 PM Steamworks IsRunning: True 1/20/2017 7:55:27 PM GameInit (0 - 1/20/2017 7:55:27 PM) 1/20/2017 7:55:37 PM GameInit (1 - 1/20/2017 7:55:37 PM) 1/20/2017 7:55:37 PM Version: 1.507 1/20/2017 7:55:38 PM sound file count: 875 1/20/2017 7:55:50 PM sound loading finished 1/20/2017 7:55:50 PM GameInit (2 - 1/20/2017 7:55:50 PM) 1/20/2017 7:55:58 PM GameInit (3 - 1/20/2017 7:55:58 PM) 1/20/2017 8:17:28 PM Steamworks Init 1/20/2017 8:17:28 PM Steamworks IsRunning: True 1/20/2017 8:17:28 PM GameInit (0 - 1/20/2017 8:17:28 PM) 1/20/2017 8:17:31 PM GameInit (1 - 1/20/2017 8:17:31 PM) 1/20/2017 8:17:31 PM Version: 1.507 1/20/2017 8:17:31 PM sound file count: 875 1/20/2017 8:17:31 PM sound loading finished 1/20/2017 8:17:31 PM GameInit (2 - 1/20/2017 8:17:31 PM) 1/20/2017 8:17:40 PM GameInit (3 - 1/20/2017 8:17:40 PM) 1/21/2017 10:55:19 AM Steamworks Init 1/21/2017 10:55:19 AM Steamworks IsRunning: True 1/21/2017 10:55:20 AM GameInit (0 - 1/21/2017 10:55:20 AM) 1/21/2017 10:55:25 AM GameInit (1 - 1/21/2017 10:55:25 AM) 1/21/2017 10:55:25 AM Version: 1.507 1/21/2017 10:55:25 AM sound file count: 875 1/21/2017 10:55:26 AM sound loading finished 1/21/2017 10:55:26 AM GameInit (2 - 1/21/2017 10:55:26 AM) 1/21/2017 10:55:29 AM GameInit (3 - 1/21/2017 10:55:29 AM) 1/21/2017 10:37:26 PM Steamworks Init 1/21/2017 10:37:26 PM Steamworks IsRunning: True 1/21/2017 10:37:26 PM GameInit (0 - 1/21/2017 10:37:26 PM) 1/21/2017 10:37:30 PM GameInit (1 - 1/21/2017 10:37:30 PM) 1/21/2017 10:37:31 PM Version: 1.507 1/21/2017 10:37:32 PM sound file count: 875 1/21/2017 10:37:32 PM sound loading finished 1/21/2017 10:37:32 PM GameInit (2 - 1/21/2017 10:37:32 PM) 1/21/2017 10:37:35 PM GameInit (3 - 1/21/2017 10:37:35 PM) 1/21/2017 11:51:33 PM Steamworks Init 1/21/2017 11:51:33 PM Steamworks IsRunning: True 1/21/2017 11:51:33 PM GameInit (0 - 1/21/2017 11:51:33 PM) 1/21/2017 11:51:36 PM GameInit (1 - 1/21/2017 11:51:36 PM) 1/21/2017 11:51:36 PM Version: 1.507 1/21/2017 11:51:36 PM sound file count: 875 1/21/2017 11:51:36 PM sound loading finished 1/21/2017 11:51:36 PM GameInit (2 - 1/21/2017 11:51:36 PM) 1/21/2017 11:51:44 PM GameInit (3 - 1/21/2017 11:51:44 PM) 1/22/2017 12:05:49 AM Steamworks Init 1/22/2017 12:05:49 AM Steamworks IsRunning: True 1/22/2017 12:05:49 AM GameInit (0 - 1/22/2017 12:05:49 AM) 1/22/2017 12:05:52 AM GameInit (1 - 1/22/2017 12:05:52 AM) 1/22/2017 12:05:52 AM Version: 1.507 1/22/2017 12:05:52 AM sound file count: 875 1/22/2017 12:05:52 AM sound loading finished 1/22/2017 12:05:52 AM GameInit (2 - 1/22/2017 12:05:52 AM) 1/22/2017 12:06:00 AM GameInit (3 - 1/22/2017 12:06:00 AM) 1/22/2017 8:57:58 AM Steamworks Init 1/22/2017 8:57:58 AM Steamworks IsRunning: True 1/22/2017 8:57:58 AM GameInit (0 - 1/22/2017 8:57:58 AM) 1/22/2017 8:58:03 AM GameInit (1 - 1/22/2017 8:58:03 AM) 1/22/2017 8:58:04 AM Version: 1.507 1/22/2017 8:58:04 AM sound file count: 875 1/22/2017 8:58:05 AM sound loading finished 1/22/2017 8:58:05 AM GameInit (2 - 1/22/2017 8:58:05 AM) 1/22/2017 8:58:07 AM GameInit (3 - 1/22/2017 8:58:07 AM) 1/22/2017 10:01:26 AM Steamworks Init 1/22/2017 10:01:26 AM Steamworks IsRunning: True 1/22/2017 10:01:26 AM GameInit (0 - 1/22/2017 10:01:26 AM) 1/22/2017 10:01:29 AM GameInit (1 - 1/22/2017 10:01:29 AM) 1/22/2017 10:01:29 AM Version: 1.507 1/22/2017 10:01:29 AM sound file count: 875 1/22/2017 10:01:29 AM sound loading finished 1/22/2017 10:01:29 AM GameInit (2 - 1/22/2017 10:01:29 AM) 1/22/2017 10:01:37 AM GameInit (3 - 1/22/2017 10:01:37 AM) 1/22/2017 12:49:28 PM Steamworks Init 1/22/2017 12:49:28 PM Steamworks IsRunning: True 1/22/2017 12:49:28 PM GameInit (0 - 1/22/2017 12:49:28 PM) 1/22/2017 12:49:31 PM GameInit (1 - 1/22/2017 12:49:31 PM) 1/22/2017 12:49:31 PM Version: 1.507 1/22/2017 12:49:31 PM sound file count: 875 1/22/2017 12:49:31 PM sound loading finished 1/22/2017 12:49:31 PM GameInit (2 - 1/22/2017 12:49:31 PM) 1/22/2017 12:49:40 PM GameInit (3 - 1/22/2017 12:49:40 PM) 1/22/2017 12:53:32 PM Steamworks Init 1/22/2017 12:53:32 PM Steamworks IsRunning: True 1/22/2017 12:53:32 PM GameInit (0 - 1/22/2017 12:53:32 PM) 1/22/2017 12:53:35 PM GameInit (1 - 1/22/2017 12:53:35 PM) 1/22/2017 12:53:35 PM Version: 1.507 1/22/2017 12:53:35 PM sound file count: 875 1/22/2017 12:53:35 PM sound loading finished 1/22/2017 12:53:35 PM GameInit (2 - 1/22/2017 12:53:35 PM) 1/22/2017 12:53:43 PM GameInit (3 - 1/22/2017 12:53:43 PM) 1/22/2017 1:11:34 PM Steamworks Init 1/22/2017 1:11:34 PM Steamworks IsRunning: True 1/22/2017 1:11:34 PM GameInit (0 - 1/22/2017 1:11:34 PM) 1/22/2017 1:11:37 PM GameInit (1 - 1/22/2017 1:11:37 PM) 1/22/2017 1:11:37 PM Version: 1.507 1/22/2017 1:11:37 PM sound file count: 875 1/22/2017 1:11:37 PM sound loading finished 1/22/2017 1:11:37 PM GameInit (2 - 1/22/2017 1:11:37 PM) 1/22/2017 1:11:46 PM GameInit (3 - 1/22/2017 1:11:46 PM) 1/22/2017 1:16:34 PM Steamworks Init 1/22/2017 1:16:34 PM Steamworks IsRunning: True 1/22/2017 1:16:34 PM GameInit (0 - 1/22/2017 1:16:34 PM) 1/22/2017 1:16:37 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: PlayerAmmo_Grapeshot 1/22/2017 1:16:37 PM GameInit (1 - 1/22/2017 1:16:37 PM) 1/22/2017 1:16:37 PM Version: 1.507 1/22/2017 1:16:37 PM sound file count: 875 1/22/2017 1:16:37 PM sound loading finished 1/22/2017 1:16:37 PM GameInit (2 - 1/22/2017 1:16:37 PM) 1/22/2017 1:16:45 PM GameInit (3 - 1/22/2017 1:16:45 PM) 1/22/2017 1:17:14 PM Steamworks Init 1/22/2017 1:17:14 PM Steamworks IsRunning: True 1/22/2017 1:17:14 PM GameInit (0 - 1/22/2017 1:17:14 PM) 1/22/2017 1:17:17 PM GameInit (1 - 1/22/2017 1:17:17 PM) 1/22/2017 1:17:17 PM Version: 1.507 1/22/2017 1:17:17 PM sound file count: 875 1/22/2017 1:17:17 PM sound loading finished 1/22/2017 1:17:17 PM GameInit (2 - 1/22/2017 1:17:17 PM) 1/22/2017 1:17:25 PM GameInit (3 - 1/22/2017 1:17:25 PM) 1/22/2017 2:06:51 PM Steamworks Init 1/22/2017 2:06:51 PM Steamworks IsRunning: True 1/22/2017 2:06:51 PM GameInit (0 - 1/22/2017 2:06:51 PM) 1/22/2017 2:06:54 PM GameInit (1 - 1/22/2017 2:06:54 PM) 1/22/2017 2:06:54 PM Version: 1.507 1/22/2017 2:06:54 PM sound file count: 875 1/22/2017 2:06:54 PM sound loading finished 1/22/2017 2:06:54 PM GameInit (2 - 1/22/2017 2:06:54 PM) 1/22/2017 2:07:02 PM GameInit (3 - 1/22/2017 2:07:02 PM) 1/22/2017 4:04:45 PM Steamworks Init 1/22/2017 4:04:45 PM Steamworks IsRunning: True 1/22/2017 4:04:45 PM GameInit (0 - 1/22/2017 4:04:45 PM) 1/22/2017 4:04:48 PM GameInit (1 - 1/22/2017 4:04:48 PM) 1/22/2017 4:04:48 PM Version: 1.507 1/22/2017 4:04:48 PM sound file count: 875 1/22/2017 4:04:48 PM sound loading finished 1/22/2017 4:04:48 PM GameInit (2 - 1/22/2017 4:04:48 PM) 1/22/2017 4:04:56 PM GameInit (3 - 1/22/2017 4:04:56 PM) 1/22/2017 7:20:36 PM Steamworks Init 1/22/2017 7:20:36 PM Steamworks IsRunning: True 1/22/2017 7:20:36 PM GameInit (0 - 1/22/2017 7:20:36 PM) 1/22/2017 7:20:40 PM GameInit (1 - 1/22/2017 7:20:40 PM) 1/22/2017 7:20:40 PM Version: 1.507 1/22/2017 7:20:40 PM sound file count: 875 1/22/2017 7:20:41 PM sound loading finished 1/22/2017 7:20:41 PM GameInit (2 - 1/22/2017 7:20:41 PM) 1/22/2017 7:20:46 PM GameInit (3 - 1/22/2017 7:20:46 PM) 1/24/2017 7:34:31 PM Steamworks Init 1/24/2017 7:34:31 PM Steamworks IsRunning: True 1/24/2017 7:34:31 PM GameInit (0 - 1/24/2017 7:34:31 PM) 1/24/2017 7:34:42 PM GameInit (1 - 1/24/2017 7:34:42 PM) 1/24/2017 7:34:43 PM Version: 1.507 1/24/2017 7:34:44 PM sound file count: 875 1/24/2017 7:34:57 PM sound loading finished 1/24/2017 7:34:58 PM GameInit (2 - 1/24/2017 7:34:58 PM) 1/24/2017 7:35:06 PM GameInit (3 - 1/24/2017 7:35:06 PM) 1/24/2017 7:39:19 PM Steamworks Init 1/24/2017 7:39:19 PM Steamworks IsRunning: True 1/24/2017 7:39:19 PM GameInit (0 - 1/24/2017 7:39:19 PM) 1/24/2017 7:39:22 PM GameInit (1 - 1/24/2017 7:39:22 PM) 1/24/2017 7:39:22 PM Version: 1.507 1/24/2017 7:39:22 PM sound file count: 875 1/24/2017 7:39:22 PM sound loading finished 1/24/2017 7:39:22 PM GameInit (2 - 1/24/2017 7:39:22 PM) 1/24/2017 7:39:31 PM GameInit (3 - 1/24/2017 7:39:31 PM) 1/24/2017 7:51:44 PM Steamworks Init 1/24/2017 7:51:45 PM Steamworks IsRunning: True 1/24/2017 7:51:45 PM GameInit (0 - 1/24/2017 7:51:45 PM) 1/24/2017 7:51:48 PM GameInit (1 - 1/24/2017 7:51:48 PM) 1/24/2017 7:51:48 PM Version: 1.507 1/24/2017 7:51:48 PM sound file count: 875 1/24/2017 7:51:48 PM sound loading finished 1/24/2017 7:51:48 PM GameInit (2 - 1/24/2017 7:51:48 PM) 1/24/2017 7:51:56 PM GameInit (3 - 1/24/2017 7:51:56 PM) 1/24/2017 8:31:55 PM Steamworks Init 1/24/2017 8:31:55 PM Steamworks IsRunning: True 1/24/2017 8:31:55 PM GameInit (0 - 1/24/2017 8:31:55 PM) 1/24/2017 8:31:58 PM GameInit (1 - 1/24/2017 8:31:58 PM) 1/24/2017 8:31:58 PM Version: 1.507 1/24/2017 8:31:58 PM sound file count: 875 1/24/2017 8:31:58 PM sound loading finished 1/24/2017 8:31:58 PM GameInit (2 - 1/24/2017 8:31:58 PM) 1/24/2017 8:32:06 PM GameInit (3 - 1/24/2017 8:32:06 PM) 1/24/2017 8:36:23 PM Steamworks Init 1/24/2017 8:36:23 PM Steamworks IsRunning: True 1/24/2017 8:36:23 PM GameInit (0 - 1/24/2017 8:36:23 PM) 1/24/2017 8:36:26 PM GameInit (1 - 1/24/2017 8:36:26 PM) 1/24/2017 8:36:26 PM Version: 1.507 1/24/2017 8:36:26 PM sound file count: 875 1/24/2017 8:36:26 PM sound loading finished 1/24/2017 8:36:26 PM GameInit (2 - 1/24/2017 8:36:26 PM) 1/24/2017 8:36:34 PM GameInit (3 - 1/24/2017 8:36:34 PM) 1/24/2017 9:10:58 PM Steamworks Init 1/24/2017 9:10:58 PM Steamworks IsRunning: True 1/24/2017 9:10:59 PM GameInit (0 - 1/24/2017 9:10:59 PM) 1/24/2017 9:11:01 PM GameInit (1 - 1/24/2017 9:11:01 PM) 1/24/2017 9:11:01 PM Version: 1.507 1/24/2017 9:11:01 PM sound file count: 875 1/24/2017 9:11:01 PM sound loading finished 1/24/2017 9:11:01 PM GameInit (2 - 1/24/2017 9:11:01 PM) 1/24/2017 9:11:10 PM GameInit (3 - 1/24/2017 9:11:10 PM) 1/26/2017 7:58:15 PM Steamworks Init 1/26/2017 7:58:15 PM Steamworks IsRunning: True 1/26/2017 7:58:15 PM GameInit (0 - 1/26/2017 7:58:15 PM) 1/26/2017 7:58:22 PM GameInit (1 - 1/26/2017 7:58:22 PM) 1/26/2017 7:58:23 PM Version: 1.507 1/26/2017 7:58:23 PM sound file count: 875 1/26/2017 7:58:36 PM sound loading finished 1/26/2017 7:58:36 PM GameInit (2 - 1/26/2017 7:58:36 PM) 1/26/2017 7:58:44 PM GameInit (3 - 1/26/2017 7:58:44 PM) 1/26/2017 10:10:09 PM Steamworks Init 1/26/2017 10:10:09 PM Steamworks IsRunning: True 1/26/2017 10:10:09 PM GameInit (0 - 1/26/2017 10:10:09 PM) 1/26/2017 10:10:12 PM GameInit (1 - 1/26/2017 10:10:12 PM) 1/26/2017 10:10:12 PM Version: 1.507 1/26/2017 10:10:12 PM sound file count: 875 1/26/2017 10:10:12 PM sound loading finished 1/26/2017 10:10:12 PM GameInit (2 - 1/26/2017 10:10:12 PM) 1/26/2017 10:10:20 PM GameInit (3 - 1/26/2017 10:10:20 PM) 1/27/2017 5:30:00 PM Steamworks Init 1/27/2017 5:30:00 PM Steamworks IsRunning: True 1/27/2017 5:30:00 PM GameInit (0 - 1/27/2017 5:30:00 PM) 1/27/2017 5:30:05 PM GameInit (1 - 1/27/2017 5:30:05 PM) 1/27/2017 5:30:06 PM Version: 1.507 1/27/2017 5:30:06 PM sound file count: 875 1/27/2017 5:30:06 PM sound loading finished 1/27/2017 5:30:06 PM GameInit (2 - 1/27/2017 5:30:06 PM) 1/27/2017 5:30:09 PM GameInit (3 - 1/27/2017 5:30:09 PM) 1/30/2017 8:51:01 PM Steamworks Init 1/30/2017 8:51:01 PM Steamworks IsRunning: True 1/30/2017 8:51:02 PM GameInit (0 - 1/30/2017 8:51:02 PM) 1/30/2017 8:51:09 PM GameInit (1 - 1/30/2017 8:51:09 PM) 1/30/2017 8:51:10 PM Version: 1.507 1/30/2017 8:51:11 PM sound file count: 875 1/30/2017 8:51:24 PM sound loading finished 1/30/2017 8:51:24 PM GameInit (2 - 1/30/2017 8:51:24 PM) 1/30/2017 8:51:32 PM GameInit (3 - 1/30/2017 8:51:32 PM) 1/30/2017 11:19:32 PM Steamworks Init 1/30/2017 11:19:32 PM Steamworks IsRunning: True 1/30/2017 11:19:32 PM GameInit (0 - 1/30/2017 11:19:32 PM) 1/30/2017 11:19:35 PM GameInit (1 - 1/30/2017 11:19:35 PM) 1/30/2017 11:19:35 PM Version: 1.507 1/30/2017 11:19:35 PM sound file count: 875 1/30/2017 11:19:35 PM sound loading finished 1/30/2017 11:19:35 PM GameInit (2 - 1/30/2017 11:19:35 PM) 1/30/2017 11:19:43 PM GameInit (3 - 1/30/2017 11:19:43 PM) 2/1/2017 7:43:45 PM Steamworks Init 2/1/2017 7:43:45 PM Steamworks IsRunning: True 2/1/2017 7:43:45 PM GameInit (0 - 2/1/2017 7:43:45 PM) 2/1/2017 7:43:53 PM GameInit (1 - 2/1/2017 7:43:53 PM) 2/1/2017 7:43:54 PM Version: 1.507 2/1/2017 7:43:54 PM sound file count: 875 2/1/2017 7:43:59 PM sound loading finished 2/1/2017 7:43:59 PM GameInit (2 - 2/1/2017 7:43:59 PM) 2/1/2017 7:44:04 PM GameInit (3 - 2/1/2017 7:44:04 PM) 2/1/2017 9:06:07 PM Steamworks Init 2/1/2017 9:06:07 PM Steamworks IsRunning: True 2/1/2017 9:06:07 PM GameInit (0 - 2/1/2017 9:06:07 PM) 2/1/2017 9:06:10 PM GameInit (1 - 2/1/2017 9:06:10 PM) 2/1/2017 9:06:10 PM Version: 1.507 2/1/2017 9:06:10 PM sound file count: 875 2/1/2017 9:06:10 PM sound loading finished 2/1/2017 9:06:10 PM GameInit (2 - 2/1/2017 9:06:10 PM) 2/1/2017 9:06:19 PM GameInit (3 - 2/1/2017 9:06:19 PM) 2/2/2017 7:53:42 PM Steamworks Init 2/2/2017 7:53:42 PM Steamworks IsRunning: True 2/2/2017 7:53:42 PM GameInit (0 - 2/2/2017 7:53:42 PM) 2/2/2017 7:53:48 PM GameInit (1 - 2/2/2017 7:53:48 PM) 2/2/2017 7:53:49 PM Version: 1.507 2/2/2017 7:53:50 PM sound file count: 875 2/2/2017 7:53:50 PM sound loading finished 2/2/2017 7:53:50 PM GameInit (2 - 2/2/2017 7:53:50 PM) 2/2/2017 7:53:52 PM GameInit (3 - 2/2/2017 7:53:52 PM) 2/2/2017 8:22:32 PM Steamworks Init 2/2/2017 8:22:32 PM Steamworks IsRunning: True 2/2/2017 8:22:32 PM GameInit (0 - 2/2/2017 8:22:32 PM) 2/2/2017 8:22:35 PM GameInit (1 - 2/2/2017 8:22:35 PM) 2/2/2017 8:22:35 PM Version: 1.507 2/2/2017 8:22:35 PM sound file count: 875 2/2/2017 8:22:35 PM sound loading finished 2/2/2017 8:22:35 PM GameInit (2 - 2/2/2017 8:22:35 PM) 2/2/2017 8:22:43 PM GameInit (3 - 2/2/2017 8:22:43 PM) 2/2/2017 8:27:14 PM Steamworks Init 2/2/2017 8:27:14 PM Steamworks IsRunning: True 2/2/2017 8:27:14 PM GameInit (0 - 2/2/2017 8:27:14 PM) 2/2/2017 8:27:17 PM GameInit (1 - 2/2/2017 8:27:17 PM) 2/2/2017 8:27:17 PM Version: 1.507 2/2/2017 8:27:17 PM sound file count: 875 2/2/2017 8:27:17 PM sound loading finished 2/2/2017 8:27:17 PM GameInit (2 - 2/2/2017 8:27:17 PM) 2/2/2017 8:27:25 PM GameInit (3 - 2/2/2017 8:27:25 PM) 2/2/2017 8:31:05 PM Steamworks Init 2/2/2017 8:31:05 PM Steamworks IsRunning: True 2/2/2017 8:31:05 PM GameInit (0 - 2/2/2017 8:31:05 PM) 2/2/2017 8:31:08 PM GameInit (1 - 2/2/2017 8:31:08 PM) 2/2/2017 8:31:08 PM Version: 1.507 2/2/2017 8:31:08 PM sound file count: 875 2/2/2017 8:31:08 PM sound loading finished 2/2/2017 8:31:08 PM GameInit (2 - 2/2/2017 8:31:08 PM) 2/2/2017 8:31:16 PM GameInit (3 - 2/2/2017 8:31:16 PM) 2/2/2017 9:02:57 PM Steamworks Init 2/2/2017 9:02:57 PM Steamworks IsRunning: True 2/2/2017 9:02:57 PM GameInit (0 - 2/2/2017 9:02:57 PM) 2/2/2017 9:03:00 PM GameInit (1 - 2/2/2017 9:03:00 PM) 2/2/2017 9:03:00 PM Version: 1.507 2/2/2017 9:03:00 PM sound file count: 875 2/2/2017 9:03:00 PM sound loading finished 2/2/2017 9:03:00 PM GameInit (2 - 2/2/2017 9:03:00 PM) 2/2/2017 9:03:08 PM GameInit (3 - 2/2/2017 9:03:08 PM) 2/4/2017 10:30:48 AM Steamworks Init 2/4/2017 10:30:48 AM Steamworks IsRunning: True 2/4/2017 10:30:48 AM GameInit (0 - 2/4/2017 10:30:48 AM) 2/4/2017 10:31:00 AM GameInit (1 - 2/4/2017 10:31:00 AM) 2/4/2017 10:31:01 AM Version: 1.507 2/4/2017 10:31:02 AM sound file count: 875 2/4/2017 10:31:17 AM sound loading finished 2/4/2017 10:31:17 AM GameInit (2 - 2/4/2017 10:31:17 AM) 2/4/2017 10:31:25 AM GameInit (3 - 2/4/2017 10:31:25 AM) 2/5/2017 10:03:37 AM Steamworks Init 2/5/2017 10:03:37 AM Steamworks IsRunning: True 2/5/2017 10:03:37 AM GameInit (0 - 2/5/2017 10:03:37 AM) 2/5/2017 10:03:42 AM GameInit (1 - 2/5/2017 10:03:42 AM) 2/5/2017 10:03:43 AM Version: 1.507 2/5/2017 10:03:43 AM sound file count: 875 2/5/2017 10:03:44 AM sound loading finished 2/5/2017 10:03:44 AM GameInit (2 - 2/5/2017 10:03:44 AM) 2/5/2017 10:03:46 AM GameInit (3 - 2/5/2017 10:03:46 AM) 2/5/2017 10:26:55 AM Steamworks Init 2/5/2017 10:26:55 AM Steamworks IsRunning: True 2/5/2017 10:26:55 AM GameInit (0 - 2/5/2017 10:26:55 AM) 2/5/2017 10:26:58 AM GameInit (1 - 2/5/2017 10:26:58 AM) 2/5/2017 10:26:58 AM Version: 1.507 2/5/2017 10:26:58 AM sound file count: 875 2/5/2017 10:26:58 AM sound loading finished 2/5/2017 10:26:58 AM GameInit (2 - 2/5/2017 10:26:58 AM) 2/5/2017 10:27:06 AM GameInit (3 - 2/5/2017 10:27:06 AM) 2/5/2017 10:37:14 AM Steamworks Init 2/5/2017 10:37:14 AM Steamworks IsRunning: True 2/5/2017 10:37:14 AM GameInit (0 - 2/5/2017 10:37:14 AM) 2/5/2017 10:37:17 AM GameInit (1 - 2/5/2017 10:37:17 AM) 2/5/2017 10:37:17 AM Version: 1.507 2/5/2017 10:37:17 AM sound file count: 875 2/5/2017 10:37:17 AM sound loading finished 2/5/2017 10:37:17 AM GameInit (2 - 2/5/2017 10:37:17 AM) 2/5/2017 10:37:25 AM GameInit (3 - 2/5/2017 10:37:25 AM) 2/5/2017 10:37:44 AM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2017_02_05_10_37_43.save 2/5/2017 11:03:50 AM Steamworks Init 2/5/2017 11:03:50 AM Steamworks IsRunning: True 2/5/2017 11:03:50 AM GameInit (0 - 2/5/2017 11:03:50 AM) 2/5/2017 11:03:53 AM GameInit (1 - 2/5/2017 11:03:53 AM) 2/5/2017 11:03:53 AM Version: 1.507 2/5/2017 11:03:53 AM sound file count: 875 2/5/2017 11:03:53 AM sound loading finished 2/5/2017 11:03:53 AM GameInit (2 - 2/5/2017 11:03:53 AM) 2/5/2017 11:04:01 AM GameInit (3 - 2/5/2017 11:04:01 AM) 2/5/2017 12:35:05 PM Steamworks Init 2/5/2017 12:35:05 PM Steamworks IsRunning: True 2/5/2017 12:35:05 PM GameInit (0 - 2/5/2017 12:35:05 PM) 2/5/2017 12:35:08 PM GameInit (1 - 2/5/2017 12:35:08 PM) 2/5/2017 12:35:08 PM Version: 1.507 2/5/2017 12:35:08 PM sound file count: 875 2/5/2017 12:35:08 PM sound loading finished 2/5/2017 12:35:08 PM GameInit (2 - 2/5/2017 12:35:08 PM) 2/5/2017 12:35:16 PM GameInit (3 - 2/5/2017 12:35:16 PM) 2/5/2017 1:46:29 PM Steamworks Init 2/5/2017 1:46:29 PM Steamworks IsRunning: True 2/5/2017 1:46:29 PM GameInit (0 - 2/5/2017 1:46:29 PM) 2/5/2017 1:46:32 PM GameInit (1 - 2/5/2017 1:46:32 PM) 2/5/2017 1:46:32 PM Version: 1.507 2/5/2017 1:46:32 PM sound file count: 875 2/5/2017 1:46:32 PM sound loading finished 2/5/2017 1:46:32 PM GameInit (2 - 2/5/2017 1:46:32 PM) 2/5/2017 1:46:40 PM GameInit (3 - 2/5/2017 1:46:40 PM) 2/5/2017 10:16:37 PM Steamworks Init 2/5/2017 10:16:37 PM Steamworks IsRunning: True 2/5/2017 10:16:37 PM GameInit (0 - 2/5/2017 10:16:37 PM) 2/5/2017 10:16:40 PM GameInit (1 - 2/5/2017 10:16:40 PM) 2/5/2017 10:16:40 PM Version: 1.507 2/5/2017 10:16:40 PM sound file count: 875 2/5/2017 10:16:40 PM sound loading finished 2/5/2017 10:16:40 PM GameInit (2 - 2/5/2017 10:16:40 PM) 2/5/2017 10:16:48 PM GameInit (3 - 2/5/2017 10:16:48 PM) 2/6/2017 10:00:25 PM Steamworks Init 2/6/2017 10:00:25 PM Steamworks IsRunning: True 2/6/2017 10:03:42 PM Steamworks Init 2/6/2017 10:03:42 PM Steamworks IsRunning: True 2/6/2017 10:03:42 PM GameInit (0 - 2/6/2017 10:03:42 PM) 2/6/2017 10:03:49 PM GameInit (1 - 2/6/2017 10:03:49 PM) 2/6/2017 10:03:50 PM Version: 1.507 2/6/2017 10:03:50 PM sound file count: 875 2/6/2017 10:04:04 PM sound loading finished 2/6/2017 10:04:04 PM GameInit (2 - 2/6/2017 10:04:04 PM) 2/6/2017 10:04:12 PM GameInit (3 - 2/6/2017 10:04:12 PM) 2/7/2017 7:21:12 PM Steamworks Init 2/7/2017 7:21:12 PM Steamworks IsRunning: True 2/7/2017 7:21:12 PM GameInit (0 - 2/7/2017 7:21:12 PM) 2/7/2017 7:21:18 PM GameInit (1 - 2/7/2017 7:21:18 PM) 2/7/2017 7:21:19 PM Version: 1.507 2/7/2017 7:21:19 PM sound file count: 875 2/7/2017 7:21:20 PM sound loading finished 2/7/2017 7:21:20 PM GameInit (2 - 2/7/2017 7:21:20 PM) 2/7/2017 7:21:22 PM GameInit (3 - 2/7/2017 7:21:22 PM) 2/7/2017 7:29:07 PM Steamworks Init 2/7/2017 7:29:07 PM Steamworks IsRunning: True 2/7/2017 7:29:07 PM GameInit (0 - 2/7/2017 7:29:07 PM) 2/7/2017 7:29:09 PM GameInit (1 - 2/7/2017 7:29:09 PM) 2/7/2017 7:29:09 PM Version: 1.507 2/7/2017 7:29:09 PM sound file count: 875 2/7/2017 7:29:09 PM sound loading finished 2/7/2017 7:29:09 PM GameInit (2 - 2/7/2017 7:29:09 PM) 2/7/2017 7:29:18 PM GameInit (3 - 2/7/2017 7:29:18 PM) 2/7/2017 7:36:08 PM Steamworks Init 2/7/2017 7:36:08 PM Steamworks IsRunning: True 2/7/2017 7:36:08 PM GameInit (0 - 2/7/2017 7:36:08 PM) 2/7/2017 7:36:10 PM GameInit (1 - 2/7/2017 7:36:10 PM) 2/7/2017 7:36:10 PM Version: 1.507 2/7/2017 7:36:10 PM sound file count: 875 2/7/2017 7:36:11 PM sound loading finished 2/7/2017 7:36:11 PM GameInit (2 - 2/7/2017 7:36:11 PM) 2/7/2017 7:36:19 PM GameInit (3 - 2/7/2017 7:36:19 PM) 2/7/2017 9:27:26 PM Steamworks Init 2/7/2017 9:27:26 PM Steamworks IsRunning: True 2/7/2017 9:27:26 PM GameInit (0 - 2/7/2017 9:27:26 PM) 2/7/2017 9:27:29 PM GameInit (1 - 2/7/2017 9:27:29 PM) 2/7/2017 9:27:29 PM Version: 1.507 2/7/2017 9:27:29 PM sound file count: 875 2/7/2017 9:27:29 PM sound loading finished 2/7/2017 9:27:29 PM GameInit (2 - 2/7/2017 9:27:29 PM) 2/7/2017 9:27:38 PM GameInit (3 - 2/7/2017 9:27:38 PM) 2/8/2017 6:14:51 PM Steamworks Init 2/8/2017 6:14:51 PM Steamworks IsRunning: True 2/8/2017 6:14:51 PM GameInit (0 - 2/8/2017 6:14:51 PM) 2/8/2017 6:14:57 PM GameInit (1 - 2/8/2017 6:14:57 PM) 2/8/2017 6:14:57 PM Version: 1.507 2/8/2017 6:14:58 PM sound file count: 875 2/8/2017 6:14:58 PM sound loading finished 2/8/2017 6:14:58 PM GameInit (2 - 2/8/2017 6:14:58 PM) 2/8/2017 6:15:01 PM GameInit (3 - 2/8/2017 6:15:01 PM) 3/29/2017 11:18:11 AM Steamworks Init 3/29/2017 11:18:11 AM Steamworks IsRunning: True 3/29/2017 11:18:11 AM GameInit (0 - 3/29/2017 11:18:11 AM) 3/29/2017 11:18:22 AM Error: table 'ParticlePatternDataTable' does not have data for the following rows, which were referenced somewhere: BulletExpireSmall 3/29/2017 11:18:22 AM GameInit (1 - 3/29/2017 11:18:22 AM) 3/29/2017 11:18:22 AM Version: 1.507 3/29/2017 11:18:23 AM sound file count: 875 3/29/2017 11:18:37 AM sound loading finished 3/29/2017 11:18:37 AM GameInit (2 - 3/29/2017 11:18:37 AM) 3/29/2017 11:18:45 AM GameInit (3 - 3/29/2017 11:18:45 AM) 3/29/2017 11:18:55 AM File Images/Shots/OnFloor/ToxicSludgeIonCyan does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2017 11:18:55 AM File Images/Shots/OnFloor/ToxicSludgeBlue does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2017 11:19:01 AM File Images/Shots/Larger/FourNeedlesLargeHorizontalBlue does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2017 11:19:02 AM File Images/Shots/Larger/FourNeedlesLargeHorizontalBurningRed does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2017 11:19:02 AM File Images/Shots/Larger/FourNeedlesLargeHorizontalEmblazonedYellow does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2017 11:19:02 AM File Images/Shots/Larger/FourNeedlesLargeHorizontalGreen does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2017 11:19:02 AM File Images/Shots/Larger/FourNeedlesLargeHorizontalPink does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2017 11:19:02 AM File Images/Shots/Larger/FourNeedlesLargeHorizontalPurple does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2017 11:19:03 AM File Images/Shots/ShotAcid does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2017 11:19:57 AM Steamworks Init 3/29/2017 11:19:57 AM Steamworks IsRunning: True 3/29/2017 11:19:57 AM GameInit (0 - 3/29/2017 11:19:57 AM) 3/29/2017 11:20:00 AM GameInit (1 - 3/29/2017 11:20:00 AM) 3/29/2017 11:20:00 AM Version: 1.507 3/29/2017 11:20:00 AM sound file count: 875 3/29/2017 11:20:00 AM sound loading finished 3/29/2017 11:20:00 AM GameInit (2 - 3/29/2017 11:20:00 AM) 3/29/2017 11:20:09 AM GameInit (3 - 3/29/2017 11:20:09 AM) 3/29/2017 3:49:49 PM Steamworks Init 3/29/2017 3:49:49 PM Steamworks IsRunning: True 3/29/2017 3:49:49 PM GameInit (0 - 3/29/2017 3:49:49 PM) 3/29/2017 3:49:52 PM GameInit (1 - 3/29/2017 3:49:52 PM) 3/29/2017 3:49:52 PM Version: 1.507 3/29/2017 3:49:52 PM sound file count: 875 3/29/2017 3:49:52 PM sound loading finished 3/29/2017 3:49:52 PM GameInit (2 - 3/29/2017 3:49:52 PM) 3/29/2017 3:50:00 PM GameInit (3 - 3/29/2017 3:50:00 PM) 3/29/2017 5:38:19 PM Steamworks Init 3/29/2017 5:38:19 PM Steamworks IsRunning: True 3/29/2017 5:38:19 PM GameInit (0 - 3/29/2017 5:38:19 PM) 3/29/2017 5:38:23 PM GameInit (1 - 3/29/2017 5:38:23 PM) 3/29/2017 5:38:23 PM Version: 1.507 3/29/2017 5:38:23 PM sound file count: 875 3/29/2017 5:38:23 PM sound loading finished 3/29/2017 5:38:23 PM GameInit (2 - 3/29/2017 5:38:23 PM) 3/29/2017 5:38:31 PM GameInit (3 - 3/29/2017 5:38:31 PM) 3/29/2017 8:35:31 PM Steamworks Init 3/29/2017 8:35:31 PM Steamworks IsRunning: True 3/29/2017 8:35:31 PM GameInit (0 - 3/29/2017 8:35:31 PM) 3/29/2017 8:35:34 PM GameInit (1 - 3/29/2017 8:35:34 PM) 3/29/2017 8:35:34 PM Version: 1.507 3/29/2017 8:35:34 PM sound file count: 875 3/29/2017 8:35:34 PM sound loading finished 3/29/2017 8:35:34 PM GameInit (2 - 3/29/2017 8:35:34 PM) 3/29/2017 8:35:42 PM GameInit (3 - 3/29/2017 8:35:42 PM) 3/29/2017 9:53:07 PM Steamworks Init 3/29/2017 9:53:07 PM Steamworks IsRunning: True 3/29/2017 9:53:07 PM GameInit (0 - 3/29/2017 9:53:07 PM) 3/29/2017 9:53:10 PM ArcenDynamicTable.GetRowByName() called with null or empty name at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDynamicTable`1.GetRowByName(System.String Name, Boolean CreateIfNotPresent, Expansion ForExpansion) at ArcenXMLElement.FillList(System.String AttributeName, .ArcenDynamicTable`1 Table, System.Collections.Generic.List`1 ItemToFill, Boolean ComplainIfEmpty, Expansion ForExpansion) at GameEntityTypeDataTable.NodeProcessor(.ArcenXMLElement Data, .GameEntityTypeData TypeDataObject, Boolean IsPostInitReParse) at ArcenXML.ImportIntoDynamicTable(.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) at ArcenXML.ImportIntoDynamicTable_XMLDirectory(.ArcenDynamicTable`1 Table, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse) at ArcenDynamicTable`1.Initialize(Boolean IsPostInitReParse) at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2017 9:53:11 PM GameInit (1 - 3/29/2017 9:53:11 PM) 3/29/2017 9:53:12 PM Version: 1.507 3/29/2017 9:53:12 PM sound file count: 875 3/29/2017 9:53:12 PM sound loading finished 3/29/2017 9:53:12 PM GameInit (2 - 3/29/2017 9:53:12 PM) 3/29/2017 9:53:20 PM GameInit (3 - 3/29/2017 9:53:20 PM) 3/29/2017 9:54:44 PM Steamworks Init 3/29/2017 9:54:44 PM Steamworks IsRunning: True 3/29/2017 9:54:44 PM GameInit (0 - 3/29/2017 9:54:44 PM) 3/29/2017 9:54:46 PM ArcenDynamicTable.GetRowByName() called with null or empty name at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDynamicTable`1.GetRowByName(System.String Name, Boolean CreateIfNotPresent, Expansion ForExpansion) at ArcenXMLElement.FillList(System.String AttributeName, .ArcenDynamicTable`1 Table, System.Collections.Generic.List`1 ItemToFill, Boolean ComplainIfEmpty, Expansion ForExpansion) at GameEntityTypeDataTable.NodeProcessor(.ArcenXMLElement Data, .GameEntityTypeData TypeDataObject, Boolean IsPostInitReParse) at ArcenXML.ImportIntoDynamicTable(.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) at ArcenXML.ImportIntoDynamicTable_XMLDirectory(.ArcenDynamicTable`1 Table, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse) at ArcenDynamicTable`1.Initialize(Boolean IsPostInitReParse) at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/29/2017 9:54:47 PM GameInit (1 - 3/29/2017 9:54:47 PM) 3/29/2017 9:54:47 PM Version: 1.507 3/29/2017 9:54:47 PM sound file count: 875 3/29/2017 9:54:47 PM sound loading finished 3/29/2017 9:54:47 PM GameInit (2 - 3/29/2017 9:54:47 PM) 3/29/2017 9:54:56 PM GameInit (3 - 3/29/2017 9:54:56 PM) 3/29/2017 9:56:39 PM Steamworks Init 3/29/2017 9:56:39 PM Steamworks IsRunning: True 3/29/2017 9:56:39 PM GameInit (0 - 3/29/2017 9:56:39 PM) 3/29/2017 9:56:42 PM GameInit (1 - 3/29/2017 9:56:42 PM) 3/29/2017 9:56:42 PM Version: 1.507 3/29/2017 9:56:42 PM sound file count: 875 3/29/2017 9:56:42 PM sound loading finished 3/29/2017 9:56:42 PM GameInit (2 - 3/29/2017 9:56:42 PM) 3/29/2017 9:56:51 PM GameInit (3 - 3/29/2017 9:56:51 PM) 3/29/2017 9:59:17 PM Steamworks Init 3/29/2017 9:59:17 PM Steamworks IsRunning: True 3/29/2017 9:59:17 PM GameInit (0 - 3/29/2017 9:59:17 PM) 3/29/2017 9:59:20 PM GameInit (1 - 3/29/2017 9:59:20 PM) 3/29/2017 9:59:20 PM Version: 1.507 3/29/2017 9:59:20 PM sound file count: 875 3/29/2017 9:59:20 PM sound loading finished 3/29/2017 9:59:20 PM GameInit (2 - 3/29/2017 9:59:20 PM) 3/29/2017 9:59:29 PM GameInit (3 - 3/29/2017 9:59:29 PM) 3/29/2017 10:00:05 PM Steamworks Init 3/29/2017 10:00:05 PM Steamworks IsRunning: True 3/29/2017 10:00:05 PM GameInit (0 - 3/29/2017 10:00:05 PM) 3/29/2017 10:00:07 PM GameInit (1 - 3/29/2017 10:00:07 PM) 3/29/2017 10:00:07 PM Version: 1.507 3/29/2017 10:00:07 PM sound file count: 875 3/29/2017 10:00:08 PM sound loading finished 3/29/2017 10:00:08 PM GameInit (2 - 3/29/2017 10:00:08 PM) 3/29/2017 10:00:16 PM GameInit (3 - 3/29/2017 10:00:16 PM) 3/29/2017 10:21:27 PM Steamworks Init 3/29/2017 10:21:27 PM Steamworks IsRunning: True 3/29/2017 10:21:27 PM GameInit (0 - 3/29/2017 10:21:27 PM) 3/29/2017 10:21:30 PM GameInit (1 - 3/29/2017 10:21:30 PM) 3/29/2017 10:21:30 PM Version: 1.507 3/29/2017 10:21:30 PM sound file count: 875 3/29/2017 10:21:30 PM sound loading finished 3/29/2017 10:21:30 PM GameInit (2 - 3/29/2017 10:21:30 PM) 3/29/2017 10:21:39 PM GameInit (3 - 3/29/2017 10:21:39 PM) 3/29/2017 10:28:49 PM Steamworks Init 3/29/2017 10:28:49 PM Steamworks IsRunning: True 3/29/2017 10:28:49 PM GameInit (0 - 3/29/2017 10:28:49 PM) 3/29/2017 10:28:52 PM GameInit (1 - 3/29/2017 10:28:52 PM) 3/29/2017 10:28:52 PM Version: 1.507 3/29/2017 10:28:52 PM sound file count: 875 3/29/2017 10:28:52 PM sound loading finished 3/29/2017 10:28:52 PM GameInit (2 - 3/29/2017 10:28:52 PM) 3/29/2017 10:29:00 PM GameInit (3 - 3/29/2017 10:29:00 PM) 3/29/2017 10:30:30 PM Steamworks Init 3/29/2017 10:30:30 PM Steamworks IsRunning: True 3/29/2017 10:30:31 PM GameInit (0 - 3/29/2017 10:30:31 PM) 3/29/2017 10:30:34 PM GameInit (1 - 3/29/2017 10:30:34 PM) 3/29/2017 10:30:34 PM Version: 1.507 3/29/2017 10:30:34 PM sound file count: 875 3/29/2017 10:30:34 PM sound loading finished 3/29/2017 10:30:34 PM GameInit (2 - 3/29/2017 10:30:34 PM) 3/29/2017 10:30:42 PM GameInit (3 - 3/29/2017 10:30:42 PM) 3/31/2017 7:27:00 PM Steamworks Init 3/31/2017 7:27:00 PM Steamworks IsRunning: True 3/31/2017 7:27:00 PM GameInit (0 - 3/31/2017 7:27:00 PM) 3/31/2017 7:27:06 PM GameInit (1 - 3/31/2017 7:27:06 PM) 3/31/2017 7:27:07 PM Version: 1.507 3/31/2017 7:27:07 PM sound file count: 875 3/31/2017 7:27:24 PM sound loading finished 3/31/2017 7:27:24 PM GameInit (2 - 3/31/2017 7:27:24 PM) 3/31/2017 7:27:32 PM GameInit (3 - 3/31/2017 7:27:32 PM) 3/31/2017 9:17:42 PM Steamworks Init 3/31/2017 9:17:42 PM Steamworks IsRunning: True 3/31/2017 9:17:42 PM GameInit (0 - 3/31/2017 9:17:42 PM) 3/31/2017 9:17:45 PM GameInit (1 - 3/31/2017 9:17:45 PM) 3/31/2017 9:17:45 PM Version: 1.507 3/31/2017 9:17:45 PM sound file count: 875 3/31/2017 9:17:45 PM sound loading finished 3/31/2017 9:17:45 PM GameInit (2 - 3/31/2017 9:17:45 PM) 3/31/2017 9:17:54 PM GameInit (3 - 3/31/2017 9:17:54 PM) 3/31/2017 9:38:25 PM Steamworks Init 3/31/2017 9:38:25 PM Steamworks IsRunning: True 3/31/2017 9:38:26 PM GameInit (0 - 3/31/2017 9:38:26 PM) 3/31/2017 9:38:29 PM GameInit (1 - 3/31/2017 9:38:29 PM) 3/31/2017 9:38:29 PM Version: 1.507 3/31/2017 9:38:29 PM sound file count: 875 3/31/2017 9:38:29 PM sound loading finished 3/31/2017 9:38:29 PM GameInit (2 - 3/31/2017 9:38:29 PM) 3/31/2017 9:38:37 PM GameInit (3 - 3/31/2017 9:38:37 PM) 4/2/2017 2:50:08 PM Steamworks Init 4/2/2017 2:50:08 PM Steamworks IsRunning: True 4/2/2017 2:50:08 PM GameInit (0 - 4/2/2017 2:50:08 PM) 4/2/2017 2:50:19 PM GameInit (1 - 4/2/2017 2:50:19 PM) 4/2/2017 2:50:20 PM Version: 1.507 4/2/2017 2:50:21 PM sound file count: 875 4/2/2017 2:50:22 PM sound loading finished 4/2/2017 2:50:22 PM GameInit (2 - 4/2/2017 2:50:22 PM) 4/2/2017 2:50:25 PM GameInit (3 - 4/2/2017 2:50:25 PM) 4/2/2017 3:10:25 PM Steamworks Init 4/2/2017 3:10:25 PM Steamworks IsRunning: True 4/2/2017 3:10:26 PM GameInit (0 - 4/2/2017 3:10:26 PM) 4/2/2017 3:10:29 PM GameInit (1 - 4/2/2017 3:10:29 PM) 4/2/2017 3:10:29 PM Version: 1.507 4/2/2017 3:10:29 PM sound file count: 875 4/2/2017 3:10:29 PM sound loading finished 4/2/2017 3:10:29 PM GameInit (2 - 4/2/2017 3:10:29 PM) 4/2/2017 3:10:37 PM GameInit (3 - 4/2/2017 3:10:37 PM) 4/2/2017 10:29:56 PM Steamworks Init 4/2/2017 10:29:56 PM Steamworks IsRunning: True 4/2/2017 10:29:57 PM GameInit (0 - 4/2/2017 10:29:57 PM) 4/2/2017 10:30:02 PM GameInit (1 - 4/2/2017 10:30:02 PM) 4/2/2017 10:30:02 PM Version: 1.507 4/2/2017 10:30:02 PM sound file count: 875 4/2/2017 10:30:02 PM sound loading finished 4/2/2017 10:30:02 PM GameInit (2 - 4/2/2017 10:30:02 PM) 4/2/2017 10:30:07 PM GameInit (3 - 4/2/2017 10:30:07 PM) 4/5/2017 8:42:28 PM Steamworks Init 4/5/2017 8:42:28 PM Steamworks IsRunning: True 4/5/2017 8:42:28 PM GameInit (0 - 4/5/2017 8:42:28 PM) 4/5/2017 8:42:39 PM GameInit (1 - 4/5/2017 8:42:39 PM) 4/5/2017 8:42:39 PM Version: 1.507 4/5/2017 8:42:40 PM sound file count: 875 4/5/2017 8:42:53 PM sound loading finished 4/5/2017 8:42:53 PM GameInit (2 - 4/5/2017 8:42:53 PM) 4/5/2017 8:43:01 PM GameInit (3 - 4/5/2017 8:43:01 PM) 4/9/2017 4:27:21 PM Steamworks Init 4/9/2017 4:27:21 PM Steamworks IsRunning: True 4/9/2017 4:27:21 PM GameInit (0 - 4/9/2017 4:27:21 PM) 4/9/2017 4:27:27 PM GameInit (1 - 4/9/2017 4:27:27 PM) 4/9/2017 4:27:27 PM Version: 1.507 4/9/2017 4:27:27 PM sound file count: 875 4/9/2017 4:27:27 PM sound loading finished 4/9/2017 4:27:27 PM GameInit (2 - 4/9/2017 4:27:27 PM) 4/9/2017 4:27:39 PM GameInit (3 - 4/9/2017 4:27:39 PM) 4/9/2017 5:08:02 PM Steamworks Init 4/9/2017 5:08:02 PM Steamworks IsRunning: True 4/9/2017 5:08:02 PM GameInit (0 - 4/9/2017 5:08:02 PM) 4/9/2017 5:08:05 PM GameInit (1 - 4/9/2017 5:08:05 PM) 4/9/2017 5:08:05 PM Version: 1.507 4/9/2017 5:08:05 PM sound file count: 875 4/9/2017 5:08:05 PM sound loading finished 4/9/2017 5:08:05 PM GameInit (2 - 4/9/2017 5:08:05 PM) 4/9/2017 5:08:14 PM GameInit (3 - 4/9/2017 5:08:14 PM) 4/9/2017 8:38:11 PM Steamworks Init 4/9/2017 8:38:11 PM Steamworks IsRunning: True 4/9/2017 8:38:11 PM GameInit (0 - 4/9/2017 8:38:11 PM) 4/9/2017 8:38:14 PM GameInit (1 - 4/9/2017 8:38:14 PM) 4/9/2017 8:38:14 PM Version: 1.507 4/9/2017 8:38:14 PM sound file count: 875 4/9/2017 8:38:14 PM sound loading finished 4/9/2017 8:38:14 PM GameInit (2 - 4/9/2017 8:38:14 PM) 4/9/2017 8:38:22 PM GameInit (3 - 4/9/2017 8:38:22 PM) 4/9/2017 9:49:37 PM Steamworks Init 4/9/2017 9:49:37 PM Steamworks IsRunning: True 4/9/2017 9:49:37 PM GameInit (0 - 4/9/2017 9:49:37 PM) 4/9/2017 9:49:40 PM GameInit (1 - 4/9/2017 9:49:40 PM) 4/9/2017 9:49:40 PM Version: 1.507 4/9/2017 9:49:40 PM sound file count: 875 4/9/2017 9:49:40 PM sound loading finished 4/9/2017 9:49:40 PM GameInit (2 - 4/9/2017 9:49:40 PM) 4/9/2017 9:49:48 PM GameInit (3 - 4/9/2017 9:49:48 PM) 4/10/2017 5:44:22 PM Steamworks Init 4/10/2017 5:44:22 PM Steamworks IsRunning: True 4/10/2017 5:44:22 PM GameInit (0 - 4/10/2017 5:44:22 PM) 4/10/2017 5:44:29 PM GameInit (1 - 4/10/2017 5:44:29 PM) 4/10/2017 5:44:29 PM Version: 1.507 4/10/2017 5:44:30 PM sound file count: 875 4/10/2017 5:44:30 PM sound loading finished 4/10/2017 5:44:30 PM GameInit (2 - 4/10/2017 5:44:30 PM) 4/10/2017 5:44:33 PM GameInit (3 - 4/10/2017 5:44:33 PM) 4/10/2017 8:03:00 PM Steamworks Init 4/10/2017 8:03:00 PM Steamworks IsRunning: True 4/10/2017 8:03:00 PM GameInit (0 - 4/10/2017 8:03:00 PM) 4/10/2017 8:03:03 PM GameInit (1 - 4/10/2017 8:03:03 PM) 4/10/2017 8:03:03 PM Version: 1.507 4/10/2017 8:03:03 PM sound file count: 875 4/10/2017 8:03:03 PM sound loading finished 4/10/2017 8:03:03 PM GameInit (2 - 4/10/2017 8:03:03 PM) 4/10/2017 8:03:11 PM GameInit (3 - 4/10/2017 8:03:11 PM) 4/14/2017 7:20:48 PM Steamworks Init 4/14/2017 7:20:48 PM Steamworks IsRunning: True 4/14/2017 7:20:48 PM GameInit (0 - 4/14/2017 7:20:48 PM) 4/14/2017 7:20:56 PM GameInit (1 - 4/14/2017 7:20:56 PM) 4/14/2017 7:20:57 PM Version: 1.507 4/14/2017 7:20:58 PM sound file count: 875 4/14/2017 7:21:12 PM sound loading finished 4/14/2017 7:21:12 PM GameInit (2 - 4/14/2017 7:21:12 PM) 4/14/2017 7:21:20 PM GameInit (3 - 4/14/2017 7:21:20 PM) 4/14/2017 9:04:31 PM Steamworks Init 4/14/2017 9:04:31 PM Steamworks IsRunning: True 4/14/2017 9:04:31 PM GameInit (0 - 4/14/2017 9:04:31 PM) 4/14/2017 9:04:34 PM GameInit (1 - 4/14/2017 9:04:34 PM) 4/14/2017 9:04:34 PM Version: 1.507 4/14/2017 9:04:34 PM sound file count: 875 4/14/2017 9:04:34 PM sound loading finished 4/14/2017 9:04:34 PM GameInit (2 - 4/14/2017 9:04:34 PM) 4/14/2017 9:04:42 PM GameInit (3 - 4/14/2017 9:04:42 PM) 4/15/2017 11:13:45 AM Steamworks Init 4/15/2017 11:13:45 AM Steamworks IsRunning: True 4/15/2017 11:13:45 AM GameInit (0 - 4/15/2017 11:13:45 AM) 4/15/2017 11:13:50 AM GameInit (1 - 4/15/2017 11:13:50 AM) 4/15/2017 11:13:51 AM Version: 1.507 4/15/2017 11:13:51 AM sound file count: 875 4/15/2017 11:13:52 AM sound loading finished 4/15/2017 11:13:52 AM GameInit (2 - 4/15/2017 11:13:52 AM) 4/15/2017 11:13:54 AM GameInit (3 - 4/15/2017 11:13:54 AM) 4/15/2017 12:28:52 PM Steamworks Init 4/15/2017 12:28:52 PM Steamworks IsRunning: True 4/15/2017 12:28:53 PM GameInit (0 - 4/15/2017 12:28:53 PM) 4/15/2017 12:28:56 PM GameInit (1 - 4/15/2017 12:28:56 PM) 4/15/2017 12:28:56 PM Version: 1.507 4/15/2017 12:28:56 PM sound file count: 875 4/15/2017 12:28:56 PM sound loading finished 4/15/2017 12:28:56 PM GameInit (2 - 4/15/2017 12:28:56 PM) 4/15/2017 12:29:04 PM GameInit (3 - 4/15/2017 12:29:04 PM) 4/15/2017 2:00:09 PM Steamworks Init 4/15/2017 2:00:09 PM Steamworks IsRunning: True 4/15/2017 2:00:09 PM GameInit (0 - 4/15/2017 2:00:09 PM) 4/15/2017 2:00:12 PM GameInit (1 - 4/15/2017 2:00:12 PM) 4/15/2017 2:00:12 PM Version: 1.507 4/15/2017 2:00:12 PM sound file count: 875 4/15/2017 2:00:12 PM sound loading finished 4/15/2017 2:00:12 PM GameInit (2 - 4/15/2017 2:00:12 PM) 4/15/2017 2:00:20 PM GameInit (3 - 4/15/2017 2:00:20 PM) 4/15/2017 3:39:21 PM Steamworks Init 4/15/2017 3:39:21 PM Steamworks IsRunning: True 4/15/2017 3:39:21 PM GameInit (0 - 4/15/2017 3:39:21 PM) 4/15/2017 3:39:24 PM GameInit (1 - 4/15/2017 3:39:24 PM) 4/15/2017 3:39:24 PM Version: 1.507 4/15/2017 3:39:24 PM sound file count: 875 4/15/2017 3:39:24 PM sound loading finished 4/15/2017 3:39:24 PM GameInit (2 - 4/15/2017 3:39:24 PM) 4/15/2017 3:39:32 PM GameInit (3 - 4/15/2017 3:39:32 PM) 4/15/2017 4:01:05 PM Steamworks Init 4/15/2017 4:01:05 PM Steamworks IsRunning: True 4/15/2017 4:01:05 PM GameInit (0 - 4/15/2017 4:01:05 PM) 4/15/2017 4:01:08 PM GameInit (1 - 4/15/2017 4:01:08 PM) 4/15/2017 4:01:08 PM Version: 1.507 4/15/2017 4:01:08 PM sound file count: 875 4/15/2017 4:01:08 PM sound loading finished 4/15/2017 4:01:08 PM GameInit (2 - 4/15/2017 4:01:08 PM) 4/15/2017 4:01:16 PM GameInit (3 - 4/15/2017 4:01:16 PM) 4/16/2017 12:29:28 AM Steamworks Init 4/16/2017 12:29:28 AM Steamworks IsRunning: True 4/16/2017 12:29:28 AM GameInit (0 - 4/16/2017 12:29:28 AM) 4/16/2017 12:29:37 AM GameInit (1 - 4/16/2017 12:29:37 AM) 4/16/2017 12:29:38 AM Version: 1.507 4/16/2017 12:29:38 AM sound file count: 875 4/16/2017 12:29:52 AM sound loading finished 4/16/2017 12:29:52 AM GameInit (2 - 4/16/2017 12:29:52 AM) 4/16/2017 12:30:01 AM GameInit (3 - 4/16/2017 12:30:01 AM) 4/16/2017 11:50:02 AM Steamworks Init 4/16/2017 11:50:02 AM Steamworks IsRunning: True 4/16/2017 11:50:02 AM GameInit (0 - 4/16/2017 11:50:02 AM) 4/16/2017 11:50:07 AM GameInit (1 - 4/16/2017 11:50:07 AM) 4/16/2017 11:50:08 AM Version: 1.507 4/16/2017 11:50:08 AM sound file count: 875 4/16/2017 11:50:08 AM sound loading finished 4/16/2017 11:50:08 AM GameInit (2 - 4/16/2017 11:50:08 AM) 4/16/2017 11:50:11 AM GameInit (3 - 4/16/2017 11:50:11 AM) 4/16/2017 3:02:48 PM Steamworks Init 4/16/2017 3:02:48 PM Steamworks IsRunning: True 4/16/2017 3:02:48 PM GameInit (0 - 4/16/2017 3:02:48 PM) 4/16/2017 3:02:51 PM GameInit (1 - 4/16/2017 3:02:51 PM) 4/16/2017 3:02:51 PM Version: 1.507 4/16/2017 3:02:51 PM sound file count: 875 4/16/2017 3:02:51 PM sound loading finished 4/16/2017 3:02:51 PM GameInit (2 - 4/16/2017 3:02:51 PM) 4/16/2017 3:03:00 PM GameInit (3 - 4/16/2017 3:03:00 PM) 4/16/2017 9:44:31 PM Steamworks Init 4/16/2017 9:44:31 PM Steamworks IsRunning: True 4/16/2017 9:44:31 PM GameInit (0 - 4/16/2017 9:44:31 PM) 4/16/2017 9:44:38 PM GameInit (1 - 4/16/2017 9:44:38 PM) 4/16/2017 9:44:39 PM Version: 1.507 4/16/2017 9:44:39 PM sound file count: 875 4/16/2017 9:44:44 PM sound loading finished 4/16/2017 9:44:53 PM GameInit (2 - 4/16/2017 9:44:53 PM) 4/16/2017 9:45:01 PM GameInit (3 - 4/16/2017 9:45:01 PM) 4/16/2017 10:41:15 PM Steamworks Init 4/16/2017 10:41:15 PM Steamworks IsRunning: True 4/16/2017 10:41:15 PM GameInit (0 - 4/16/2017 10:41:15 PM) 4/16/2017 10:41:19 PM GameInit (1 - 4/16/2017 10:41:19 PM) 4/16/2017 10:41:20 PM Version: 1.507 4/16/2017 10:41:20 PM sound file count: 875 4/16/2017 10:41:20 PM sound loading finished 4/16/2017 10:41:20 PM GameInit (2 - 4/16/2017 10:41:20 PM) 4/16/2017 10:41:23 PM GameInit (3 - 4/16/2017 10:41:23 PM) 4/17/2017 7:09:56 PM Steamworks Init 4/17/2017 7:09:56 PM Steamworks IsRunning: True 4/17/2017 7:09:56 PM GameInit (0 - 4/17/2017 7:09:56 PM) 4/17/2017 7:10:01 PM GameInit (1 - 4/17/2017 7:10:01 PM) 4/17/2017 7:10:02 PM Version: 1.507 4/17/2017 7:10:02 PM sound file count: 875 4/17/2017 7:10:02 PM sound loading finished 4/17/2017 7:10:02 PM GameInit (2 - 4/17/2017 7:10:02 PM) 4/17/2017 7:10:05 PM GameInit (3 - 4/17/2017 7:10:05 PM) 4/18/2017 7:41:45 PM Steamworks Init 4/18/2017 7:41:45 PM Steamworks IsRunning: True 4/18/2017 7:41:45 PM GameInit (0 - 4/18/2017 7:41:45 PM) 4/18/2017 7:41:57 PM GameInit (1 - 4/18/2017 7:41:57 PM) 4/18/2017 7:41:58 PM Version: 1.507 4/18/2017 7:41:59 PM sound file count: 875 4/18/2017 7:42:00 PM sound loading finished 4/18/2017 7:42:00 PM GameInit (2 - 4/18/2017 7:42:00 PM) 4/18/2017 7:42:03 PM GameInit (3 - 4/18/2017 7:42:03 PM) 4/18/2017 9:10:06 PM Steamworks Init 4/18/2017 9:10:06 PM Steamworks IsRunning: True 4/18/2017 9:10:06 PM GameInit (0 - 4/18/2017 9:10:06 PM) 4/18/2017 9:10:09 PM GameInit (1 - 4/18/2017 9:10:09 PM) 4/18/2017 9:10:09 PM Version: 1.507 4/18/2017 9:10:09 PM sound file count: 875 4/18/2017 9:10:09 PM sound loading finished 4/18/2017 9:10:09 PM GameInit (2 - 4/18/2017 9:10:09 PM) 4/18/2017 9:10:17 PM GameInit (3 - 4/18/2017 9:10:17 PM) 4/19/2017 9:24:36 PM Steamworks Init 4/19/2017 9:24:36 PM Steamworks IsRunning: True 4/19/2017 9:24:36 PM GameInit (0 - 4/19/2017 9:24:36 PM) 4/19/2017 9:24:40 PM GameInit (1 - 4/19/2017 9:24:40 PM) 4/19/2017 9:24:41 PM Version: 1.507 4/19/2017 9:24:42 PM sound file count: 875 4/19/2017 9:24:42 PM sound loading finished 4/19/2017 9:24:42 PM GameInit (2 - 4/19/2017 9:24:42 PM) 4/19/2017 9:24:44 PM GameInit (3 - 4/19/2017 9:24:44 PM) 4/21/2017 8:18:45 PM Steamworks Init 4/21/2017 8:18:45 PM Steamworks IsRunning: True 4/21/2017 8:18:45 PM GameInit (0 - 4/21/2017 8:18:45 PM) 4/21/2017 8:18:51 PM GameInit (1 - 4/21/2017 8:18:51 PM) 4/21/2017 8:18:52 PM Version: 1.507 4/21/2017 8:18:52 PM sound file count: 875 4/21/2017 8:18:52 PM sound loading finished 4/21/2017 8:18:52 PM GameInit (2 - 4/21/2017 8:18:52 PM) 4/21/2017 8:18:55 PM GameInit (3 - 4/21/2017 8:18:55 PM) 4/28/2017 9:29:36 PM Steamworks Init 4/28/2017 9:29:36 PM Steamworks IsRunning: True 4/28/2017 9:29:37 PM GameInit (0 - 4/28/2017 9:29:37 PM) 4/28/2017 9:29:46 PM GameInit (1 - 4/28/2017 9:29:46 PM) 4/28/2017 9:29:46 PM Version: 1.507 4/28/2017 9:29:47 PM sound file count: 875 4/28/2017 9:30:02 PM sound loading finished 4/28/2017 9:30:02 PM GameInit (2 - 4/28/2017 9:30:02 PM) 4/28/2017 9:30:10 PM GameInit (3 - 4/28/2017 9:30:10 PM) 4/29/2017 1:04:07 AM Steamworks Init 4/29/2017 1:04:07 AM Steamworks IsRunning: True 4/29/2017 1:04:08 AM GameInit (0 - 4/29/2017 1:04:08 AM) 4/29/2017 1:04:10 AM GameInit (1 - 4/29/2017 1:04:10 AM) 4/29/2017 1:04:10 AM Version: 1.507 4/29/2017 1:04:10 AM sound file count: 875 4/29/2017 1:04:11 AM sound loading finished 4/29/2017 1:04:11 AM GameInit (2 - 4/29/2017 1:04:11 AM) 4/29/2017 1:04:19 AM GameInit (3 - 4/29/2017 1:04:19 AM) 4/29/2017 1:05:55 AM Steamworks Init 4/29/2017 1:05:55 AM Steamworks IsRunning: True 4/29/2017 1:05:55 AM GameInit (0 - 4/29/2017 1:05:55 AM) 4/29/2017 1:05:58 AM GameInit (1 - 4/29/2017 1:05:58 AM) 4/29/2017 1:05:58 AM Version: 1.507 4/29/2017 1:05:58 AM sound file count: 875 4/29/2017 1:05:58 AM sound loading finished 4/29/2017 1:05:58 AM GameInit (2 - 4/29/2017 1:05:58 AM) 4/29/2017 1:06:06 AM GameInit (3 - 4/29/2017 1:06:06 AM) 4/30/2017 4:19:54 PM Steamworks Init 4/30/2017 4:19:54 PM Steamworks IsRunning: True 4/30/2017 4:19:55 PM GameInit (0 - 4/30/2017 4:19:55 PM) 4/30/2017 4:20:04 PM GameInit (1 - 4/30/2017 4:20:04 PM) 4/30/2017 4:20:05 PM Version: 1.507 4/30/2017 4:20:06 PM sound file count: 875 4/30/2017 4:20:20 PM sound loading finished 4/30/2017 4:20:20 PM GameInit (2 - 4/30/2017 4:20:20 PM) 4/30/2017 4:20:28 PM GameInit (3 - 4/30/2017 4:20:28 PM) 4/30/2017 6:10:39 PM Steamworks Init 4/30/2017 6:10:39 PM Steamworks IsRunning: True 4/30/2017 6:10:39 PM GameInit (0 - 4/30/2017 6:10:39 PM) 4/30/2017 6:10:42 PM GameInit (1 - 4/30/2017 6:10:42 PM) 4/30/2017 6:10:42 PM Version: 1.507 4/30/2017 6:10:42 PM sound file count: 875 4/30/2017 6:10:43 PM sound loading finished 4/30/2017 6:10:43 PM GameInit (2 - 4/30/2017 6:10:43 PM) 4/30/2017 6:10:51 PM GameInit (3 - 4/30/2017 6:10:51 PM) 4/30/2017 7:48:22 PM Steamworks Init 4/30/2017 7:48:22 PM Steamworks IsRunning: True 4/30/2017 7:48:22 PM GameInit (0 - 4/30/2017 7:48:22 PM) 4/30/2017 7:48:25 PM GameInit (1 - 4/30/2017 7:48:25 PM) 4/30/2017 7:48:25 PM Version: 1.507 4/30/2017 7:48:25 PM sound file count: 875 4/30/2017 7:48:25 PM sound loading finished 4/30/2017 7:48:25 PM GameInit (2 - 4/30/2017 7:48:25 PM) 4/30/2017 7:48:33 PM GameInit (3 - 4/30/2017 7:48:33 PM) 4/30/2017 7:48:52 PM Steamworks Init 4/30/2017 7:48:52 PM Steamworks IsRunning: True 4/30/2017 7:48:52 PM GameInit (0 - 4/30/2017 7:48:52 PM) 4/30/2017 7:48:54 PM GameInit (1 - 4/30/2017 7:48:54 PM) 4/30/2017 7:48:54 PM Version: 1.507 4/30/2017 7:48:54 PM sound file count: 875 4/30/2017 7:48:55 PM sound loading finished 4/30/2017 7:48:55 PM GameInit (2 - 4/30/2017 7:48:55 PM) 4/30/2017 7:49:03 PM GameInit (3 - 4/30/2017 7:49:03 PM) 4/30/2017 10:08:44 PM Steamworks Init 4/30/2017 10:08:44 PM Steamworks IsRunning: True 4/30/2017 10:08:44 PM GameInit (0 - 4/30/2017 10:08:44 PM) 4/30/2017 10:08:48 PM GameInit (1 - 4/30/2017 10:08:48 PM) 4/30/2017 10:08:48 PM Version: 1.507 4/30/2017 10:08:48 PM sound file count: 875 4/30/2017 10:08:48 PM sound loading finished 4/30/2017 10:08:48 PM GameInit (2 - 4/30/2017 10:08:48 PM) 4/30/2017 10:08:57 PM GameInit (3 - 4/30/2017 10:08:57 PM) 5/4/2017 10:10:13 PM Steamworks Init 5/4/2017 10:10:13 PM Steamworks IsRunning: True 5/4/2017 10:10:13 PM GameInit (0 - 5/4/2017 10:10:13 PM) 5/4/2017 10:10:23 PM GameInit (1 - 5/4/2017 10:10:23 PM) 5/4/2017 10:10:23 PM Version: 1.507 5/4/2017 10:10:24 PM sound file count: 875 5/4/2017 10:10:38 PM sound loading finished 5/4/2017 10:10:38 PM GameInit (2 - 5/4/2017 10:10:38 PM) 5/4/2017 10:10:46 PM GameInit (3 - 5/4/2017 10:10:46 PM) 5/6/2017 7:08:59 PM Steamworks Init 5/6/2017 7:08:59 PM Steamworks IsRunning: True 5/6/2017 7:09:00 PM GameInit (0 - 5/6/2017 7:09:00 PM) 5/6/2017 7:09:05 PM GameInit (1 - 5/6/2017 7:09:05 PM) 5/6/2017 7:09:05 PM Version: 1.507 5/6/2017 7:09:05 PM sound file count: 875 5/6/2017 7:09:05 PM sound loading finished 5/6/2017 7:09:05 PM GameInit (2 - 5/6/2017 7:09:05 PM) 5/6/2017 7:09:08 PM GameInit (3 - 5/6/2017 7:09:08 PM) 5/7/2017 3:20:45 PM Steamworks Init 5/7/2017 3:20:45 PM Steamworks IsRunning: True 5/7/2017 3:20:45 PM GameInit (0 - 5/7/2017 3:20:45 PM) 5/7/2017 3:20:52 PM GameInit (1 - 5/7/2017 3:20:52 PM) 5/7/2017 3:20:52 PM Version: 1.507 5/7/2017 3:20:53 PM sound file count: 875 5/7/2017 3:20:53 PM sound loading finished 5/7/2017 3:20:53 PM GameInit (2 - 5/7/2017 3:20:53 PM) 5/7/2017 3:20:56 PM GameInit (3 - 5/7/2017 3:20:56 PM) 5/27/2017 11:45:50 AM Steamworks Init 5/27/2017 11:45:50 AM Steamworks IsRunning: True 5/27/2017 11:45:51 AM GameInit (0 - 5/27/2017 11:45:51 AM) 5/27/2017 11:46:04 AM GameInit (1 - 5/27/2017 11:46:04 AM) 5/27/2017 11:46:05 AM Version: 1.507 5/27/2017 11:46:05 AM sound file count: 875 5/27/2017 11:46:19 AM sound loading finished 5/27/2017 11:46:19 AM GameInit (2 - 5/27/2017 11:46:19 AM) 5/27/2017 11:46:27 AM GameInit (3 - 5/27/2017 11:46:27 AM) 5/27/2017 12:08:28 PM Steamworks Init 5/27/2017 12:08:28 PM Steamworks IsRunning: True 5/27/2017 12:08:28 PM GameInit (0 - 5/27/2017 12:08:28 PM) 5/27/2017 12:08:31 PM GameInit (1 - 5/27/2017 12:08:31 PM) 5/27/2017 12:08:31 PM Version: 1.507 5/27/2017 12:08:31 PM sound file count: 875 5/27/2017 12:08:31 PM sound loading finished 5/27/2017 12:08:31 PM GameInit (2 - 5/27/2017 12:08:31 PM) 5/27/2017 12:08:40 PM GameInit (3 - 5/27/2017 12:08:40 PM) 5/27/2017 12:24:41 PM Steamworks Init 5/27/2017 12:24:41 PM Steamworks IsRunning: True 5/27/2017 12:24:41 PM GameInit (0 - 5/27/2017 12:24:41 PM) 5/27/2017 12:24:44 PM GameInit (1 - 5/27/2017 12:24:44 PM) 5/27/2017 12:24:44 PM Version: 1.507 5/27/2017 12:24:44 PM sound file count: 875 5/27/2017 12:24:44 PM sound loading finished 5/27/2017 12:24:44 PM GameInit (2 - 5/27/2017 12:24:44 PM) 5/27/2017 12:24:52 PM GameInit (3 - 5/27/2017 12:24:52 PM) 5/27/2017 12:26:27 PM Steamworks Init 5/27/2017 12:26:27 PM Steamworks IsRunning: True 5/27/2017 12:26:27 PM GameInit (0 - 5/27/2017 12:26:27 PM) 5/27/2017 12:26:30 PM GameInit (1 - 5/27/2017 12:26:30 PM) 5/27/2017 12:26:30 PM Version: 1.507 5/27/2017 12:26:30 PM sound file count: 875 5/27/2017 12:26:30 PM sound loading finished 5/27/2017 12:26:30 PM GameInit (2 - 5/27/2017 12:26:30 PM) 5/27/2017 12:26:38 PM GameInit (3 - 5/27/2017 12:26:38 PM) 5/27/2017 12:46:52 PM Steamworks Init 5/27/2017 12:46:52 PM Steamworks IsRunning: True 5/27/2017 12:46:52 PM GameInit (0 - 5/27/2017 12:46:52 PM) 5/27/2017 12:46:55 PM GameInit (1 - 5/27/2017 12:46:55 PM) 5/27/2017 12:46:55 PM Version: 1.507 5/27/2017 12:46:55 PM sound file count: 875 5/27/2017 12:46:55 PM sound loading finished 5/27/2017 12:46:55 PM GameInit (2 - 5/27/2017 12:46:55 PM) 5/27/2017 12:47:03 PM GameInit (3 - 5/27/2017 12:47:03 PM) 5/27/2017 1:02:40 PM Steamworks Init 5/27/2017 1:02:40 PM Steamworks IsRunning: True 5/27/2017 1:02:40 PM GameInit (0 - 5/27/2017 1:02:40 PM) 5/27/2017 1:02:43 PM GameInit (1 - 5/27/2017 1:02:43 PM) 5/27/2017 1:02:43 PM Version: 1.507 5/27/2017 1:02:43 PM sound file count: 875 5/27/2017 1:02:43 PM sound loading finished 5/27/2017 1:02:43 PM GameInit (2 - 5/27/2017 1:02:43 PM) 5/27/2017 1:02:51 PM GameInit (3 - 5/27/2017 1:02:51 PM) 5/27/2017 3:02:59 PM Steamworks Init 5/27/2017 3:02:59 PM Steamworks IsRunning: True 5/27/2017 3:02:59 PM GameInit (0 - 5/27/2017 3:02:59 PM) 5/27/2017 3:03:02 PM GameInit (1 - 5/27/2017 3:03:02 PM) 5/27/2017 3:03:02 PM Version: 1.507 5/27/2017 3:03:02 PM sound file count: 875 5/27/2017 3:03:02 PM sound loading finished 5/27/2017 3:03:02 PM GameInit (2 - 5/27/2017 3:03:02 PM) 5/27/2017 3:03:10 PM GameInit (3 - 5/27/2017 3:03:10 PM) 5/27/2017 3:47:10 PM Steamworks Init 5/27/2017 3:47:10 PM Steamworks IsRunning: True 5/27/2017 3:47:11 PM GameInit (0 - 5/27/2017 3:47:11 PM) 5/27/2017 3:47:13 PM GameInit (1 - 5/27/2017 3:47:13 PM) 5/27/2017 3:47:13 PM Version: 1.507 5/27/2017 3:47:13 PM sound file count: 875 5/27/2017 3:47:13 PM sound loading finished 5/27/2017 3:47:13 PM GameInit (2 - 5/27/2017 3:47:13 PM) 5/27/2017 3:47:22 PM GameInit (3 - 5/27/2017 3:47:22 PM) 5/27/2017 4:02:08 PM Steamworks Init 5/27/2017 4:02:08 PM Steamworks IsRunning: True 5/27/2017 4:02:08 PM GameInit (0 - 5/27/2017 4:02:08 PM) 5/27/2017 4:02:10 PM GameInit (1 - 5/27/2017 4:02:10 PM) 5/27/2017 4:02:10 PM Version: 1.507 5/27/2017 4:02:10 PM sound file count: 875 5/27/2017 4:02:11 PM sound loading finished 5/27/2017 4:02:11 PM GameInit (2 - 5/27/2017 4:02:11 PM) 5/27/2017 4:02:19 PM GameInit (3 - 5/27/2017 4:02:19 PM) 5/27/2017 10:24:09 PM Steamworks Init 5/27/2017 10:24:09 PM Steamworks IsRunning: True 5/27/2017 10:24:09 PM GameInit (0 - 5/27/2017 10:24:09 PM) 5/27/2017 10:24:16 PM GameInit (1 - 5/27/2017 10:24:16 PM) 5/27/2017 10:24:16 PM Version: 1.507 5/27/2017 10:24:18 PM sound file count: 875 5/27/2017 10:24:18 PM sound loading finished 5/27/2017 10:24:18 PM GameInit (2 - 5/27/2017 10:24:18 PM) 5/27/2017 10:24:20 PM GameInit (3 - 5/27/2017 10:24:20 PM) 5/28/2017 10:29:17 AM Steamworks Init 5/28/2017 10:29:17 AM Steamworks IsRunning: True 5/28/2017 10:29:17 AM GameInit (0 - 5/28/2017 10:29:17 AM) 5/28/2017 10:29:25 AM GameInit (1 - 5/28/2017 10:29:25 AM) 5/28/2017 10:29:26 AM Version: 1.507 5/28/2017 10:29:26 AM sound file count: 875 5/28/2017 10:29:40 AM sound loading finished 5/28/2017 10:29:40 AM GameInit (2 - 5/28/2017 10:29:40 AM) 5/28/2017 10:29:50 AM GameInit (3 - 5/28/2017 10:29:50 AM) 5/28/2017 6:02:14 PM Steamworks Init 5/28/2017 6:02:14 PM Steamworks IsRunning: True 5/28/2017 6:02:14 PM GameInit (0 - 5/28/2017 6:02:14 PM) 5/28/2017 6:02:19 PM GameInit (1 - 5/28/2017 6:02:19 PM) 5/28/2017 6:02:20 PM Version: 1.507 5/28/2017 6:02:21 PM sound file count: 875 5/28/2017 6:02:21 PM sound loading finished 5/28/2017 6:02:21 PM GameInit (2 - 5/28/2017 6:02:21 PM) 5/28/2017 6:02:23 PM GameInit (3 - 5/28/2017 6:02:23 PM) 5/28/2017 7:13:58 PM Steamworks Init 5/28/2017 7:13:58 PM Steamworks IsRunning: True 5/28/2017 7:13:58 PM GameInit (0 - 5/28/2017 7:13:58 PM) 5/28/2017 7:14:00 PM GameInit (1 - 5/28/2017 7:14:00 PM) 5/28/2017 7:14:00 PM Version: 1.507 5/28/2017 7:14:00 PM sound file count: 875 5/28/2017 7:14:01 PM sound loading finished 5/28/2017 7:14:01 PM GameInit (2 - 5/28/2017 7:14:01 PM) 5/28/2017 7:14:09 PM GameInit (3 - 5/28/2017 7:14:09 PM) 5/29/2017 7:25:38 PM Steamworks Init 5/29/2017 7:25:38 PM Steamworks IsRunning: True 5/29/2017 7:25:38 PM GameInit (0 - 5/29/2017 7:25:38 PM) 5/29/2017 7:25:44 PM GameInit (1 - 5/29/2017 7:25:44 PM) 5/29/2017 7:25:44 PM Version: 1.507 5/29/2017 7:25:44 PM sound file count: 875 5/29/2017 7:25:44 PM sound loading finished 5/29/2017 7:25:50 PM GameInit (2 - 5/29/2017 7:25:50 PM) 5/29/2017 7:25:51 PM GameInit (3 - 5/29/2017 7:25:51 PM) 5/29/2017 8:12:11 PM Steamworks Init 5/29/2017 8:12:11 PM Steamworks IsRunning: True 5/29/2017 8:12:11 PM GameInit (0 - 5/29/2017 8:12:11 PM) 5/29/2017 8:12:14 PM GameInit (1 - 5/29/2017 8:12:14 PM) 5/29/2017 8:12:14 PM Version: 1.507 5/29/2017 8:12:14 PM sound file count: 875 5/29/2017 8:12:14 PM sound loading finished 5/29/2017 8:12:14 PM GameInit (2 - 5/29/2017 8:12:14 PM) 5/29/2017 8:12:22 PM GameInit (3 - 5/29/2017 8:12:22 PM) 5/31/2017 5:02:43 PM Steamworks Init 5/31/2017 5:02:43 PM Steamworks IsRunning: True 5/31/2017 5:02:43 PM GameInit (0 - 5/31/2017 5:02:43 PM) 5/31/2017 5:02:49 PM GameInit (1 - 5/31/2017 5:02:49 PM) 5/31/2017 5:02:49 PM Version: 1.507 5/31/2017 5:02:49 PM sound file count: 875 5/31/2017 5:02:49 PM sound loading finished 5/31/2017 5:02:49 PM GameInit (2 - 5/31/2017 5:02:49 PM) 5/31/2017 5:02:52 PM GameInit (3 - 5/31/2017 5:02:52 PM) 5/31/2017 8:40:54 PM Steamworks Init 5/31/2017 8:40:54 PM Steamworks IsRunning: True 5/31/2017 8:40:54 PM GameInit (0 - 5/31/2017 8:40:54 PM) 5/31/2017 8:40:57 PM GameInit (1 - 5/31/2017 8:40:57 PM) 5/31/2017 8:40:57 PM Version: 1.507 5/31/2017 8:40:57 PM sound file count: 875 5/31/2017 8:40:57 PM sound loading finished 5/31/2017 8:40:57 PM GameInit (2 - 5/31/2017 8:40:57 PM) 5/31/2017 8:41:05 PM GameInit (3 - 5/31/2017 8:41:05 PM) 6/2/2017 5:44:30 PM Steamworks Init 6/2/2017 5:44:30 PM Steamworks IsRunning: True 6/2/2017 5:44:30 PM GameInit (0 - 6/2/2017 5:44:30 PM) 6/2/2017 5:44:37 PM GameInit (1 - 6/2/2017 5:44:37 PM) 6/2/2017 5:44:38 PM Version: 1.507 6/2/2017 5:44:38 PM sound file count: 875 6/2/2017 5:44:43 PM sound loading finished 6/2/2017 5:44:43 PM GameInit (2 - 6/2/2017 5:44:43 PM) 6/2/2017 5:44:48 PM GameInit (3 - 6/2/2017 5:44:48 PM) 6/20/2017 9:25:36 PM Steamworks Init 6/20/2017 9:25:36 PM Steamworks IsRunning: True 6/20/2017 9:25:36 PM GameInit (0 - 6/20/2017 9:25:36 PM) 6/20/2017 9:25:42 PM GameInit (1 - 6/20/2017 9:25:42 PM) 6/20/2017 9:25:43 PM Version: 1.507 6/20/2017 9:25:43 PM sound file count: 875 6/20/2017 9:25:43 PM sound loading finished 6/20/2017 9:25:43 PM GameInit (2 - 6/20/2017 9:25:43 PM) 6/20/2017 9:25:46 PM GameInit (3 - 6/20/2017 9:25:46 PM) 6/21/2017 8:02:30 PM Steamworks Init 6/21/2017 8:02:30 PM Steamworks IsRunning: True 6/21/2017 8:02:30 PM GameInit (0 - 6/21/2017 8:02:30 PM) 6/21/2017 8:02:40 PM GameInit (1 - 6/21/2017 8:02:40 PM) 6/21/2017 8:02:41 PM Version: 1.507 6/21/2017 8:02:42 PM sound file count: 875 6/21/2017 8:02:42 PM sound loading finished 6/21/2017 8:02:42 PM GameInit (2 - 6/21/2017 8:02:42 PM) 6/21/2017 8:02:45 PM GameInit (3 - 6/21/2017 8:02:45 PM) 6/22/2017 8:47:00 PM Steamworks Init 6/22/2017 8:47:00 PM Steamworks IsRunning: True 6/22/2017 8:47:00 PM GameInit (0 - 6/22/2017 8:47:00 PM) 6/22/2017 8:47:06 PM GameInit (1 - 6/22/2017 8:47:06 PM) 6/22/2017 8:47:07 PM Version: 1.507 6/22/2017 8:47:07 PM sound file count: 875 6/22/2017 8:47:07 PM sound loading finished 6/22/2017 8:47:07 PM GameInit (2 - 6/22/2017 8:47:07 PM) 6/22/2017 8:47:10 PM GameInit (3 - 6/22/2017 8:47:10 PM) 7/2/2017 8:16:15 PM Steamworks Init 7/2/2017 8:16:15 PM Steamworks IsRunning: True 7/2/2017 8:16:16 PM GameInit (0 - 7/2/2017 8:16:16 PM) 7/2/2017 8:16:23 PM GameInit (1 - 7/2/2017 8:16:23 PM) 7/2/2017 8:16:24 PM Version: 1.507 7/2/2017 8:16:24 PM sound file count: 875 7/2/2017 8:16:25 PM sound loading finished 7/2/2017 8:16:25 PM GameInit (2 - 7/2/2017 8:16:25 PM) 7/2/2017 8:16:27 PM GameInit (3 - 7/2/2017 8:16:27 PM) 7/2/2017 8:18:26 PM Steamworks Init 7/2/2017 8:18:26 PM Steamworks IsRunning: True 7/2/2017 8:18:26 PM GameInit (0 - 7/2/2017 8:18:26 PM) 7/2/2017 8:18:29 PM GameInit (1 - 7/2/2017 8:18:29 PM) 7/2/2017 8:18:29 PM Version: 1.507 7/2/2017 8:18:29 PM sound file count: 875 7/2/2017 8:18:29 PM sound loading finished 7/2/2017 8:18:29 PM GameInit (2 - 7/2/2017 8:18:29 PM) 7/2/2017 8:18:37 PM GameInit (3 - 7/2/2017 8:18:37 PM) 7/12/2017 8:10:59 PM Steamworks Init 7/12/2017 8:10:59 PM Steamworks IsRunning: True 7/12/2017 8:10:59 PM GameInit (0 - 7/12/2017 8:10:59 PM) 7/12/2017 8:11:05 PM GameInit (1 - 7/12/2017 8:11:05 PM) 7/12/2017 8:11:05 PM Version: 1.507 7/12/2017 8:11:05 PM sound file count: 875 7/12/2017 8:11:06 PM sound loading finished 7/12/2017 8:11:06 PM GameInit (2 - 7/12/2017 8:11:06 PM) 7/12/2017 8:11:30 PM GameInit (3 - 7/12/2017 8:11:30 PM) 7/13/2017 9:28:33 PM Steamworks Init 7/13/2017 9:28:33 PM Steamworks IsRunning: True 7/13/2017 9:28:33 PM GameInit (0 - 7/13/2017 9:28:33 PM) 7/13/2017 9:28:37 PM ArcenXML::ArcenLoadRootElement(), error opening file C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/CMP_PlayerSystems.xml:System.Xml.XmlException: Attribute name and qualified name must be identical. file:///C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/CMP_PlayerSystems.xml Line 28, position 3. at Mono.Xml2.XmlTextReader.ReadStartTag () [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0 at System.Xml.XmlTextReader.Read () [0x00000] in :0 at Mono.Xml.EntityResolvingXmlReader.Read () [0x00000] in :0 at Mono.Xml.Schema.XsdValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.String filename) [0x00000] in :0 at ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenXML.ArcenLoadRootElement(System.String Filepath) at ArcenXML.ImportIntoDynamicTable(.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) at ArcenXML.ImportIntoDynamicTable_XMLDirectory(.ArcenDynamicTable`1 Table, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse) at ArcenDynamicTable`1.Initialize(Boolean IsPostInitReParse) at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 7/13/2017 9:28:38 PM Errors in reading EntitySystemTypeDataTable Error in ArcenXML.ImportIntoDynamicTable while reading C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/CMP_PlayerSystems.xml: System.ArgumentNullException: Argument cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 7/13/2017 9:28:40 PM Errors in reading GameEntityTypeDataTable Cannot parse 'False' as bool 7/13/2017 9:28:40 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: PlayerDirected_DeepBlueMinigun PlayerDirected_MissileLauncher SprintWindSystem PlayerDirected_BasicMinigun PlayerDirected_FastMinigun PlayerDirected_MagneticMissileLauncher PlayerDirected_HugeMissileLauncher PlayerAmmo_RepulsiveHornetMineStart PlayerDirected_FlameTankGun PlayerDirected_LowRangeMinigun Sys_Player_Main_Chaos Sys_Player_Main_SalvoMinigun Sys_Player_Main_LuckyMinigun Sys_Player_Main_BounceBlaster DeepBlue_Familiar 7/13/2017 9:28:40 PM GameInit (1 - 7/13/2017 9:28:40 PM) 7/13/2017 9:28:41 PM Version: 1.507 7/13/2017 9:28:41 PM sound file count: 875 7/13/2017 9:28:41 PM sound loading finished 7/13/2017 9:28:41 PM GameInit (2 - 7/13/2017 9:28:41 PM) 7/13/2017 9:28:43 PM GameInit (3 - 7/13/2017 9:28:43 PM) 7/13/2017 9:31:09 PM Steamworks Init 7/13/2017 9:31:09 PM Steamworks IsRunning: True 7/13/2017 9:31:09 PM GameInit (0 - 7/13/2017 9:31:09 PM) 7/13/2017 9:31:10 PM ArcenXML::ArcenLoadRootElement(), error opening file C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/CMP_PlayerSystems.xml:System.Xml.XmlException: Attribute name and qualified name must be identical. file:///C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/CMP_PlayerSystems.xml Line 27, position 3. at Mono.Xml2.XmlTextReader.ReadStartTag () [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0 at System.Xml.XmlTextReader.Read () [0x00000] in :0 at Mono.Xml.EntityResolvingXmlReader.Read () [0x00000] in :0 at Mono.Xml.Schema.XsdValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.String filename) [0x00000] in :0 at ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenXML.ArcenLoadRootElement(System.String Filepath) at ArcenXML.ImportIntoDynamicTable(.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) at ArcenXML.ImportIntoDynamicTable_XMLDirectory(.ArcenDynamicTable`1 Table, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse) at ArcenDynamicTable`1.Initialize(Boolean IsPostInitReParse) at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 7/13/2017 9:31:10 PM Errors in reading EntitySystemTypeDataTable Error in ArcenXML.ImportIntoDynamicTable while reading C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/CMP_PlayerSystems.xml: System.ArgumentNullException: Argument cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 7/13/2017 9:31:12 PM Errors in reading GameEntityTypeDataTable Cannot parse 'False' as bool 7/13/2017 9:31:12 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: PlayerDirected_DeepBlueMinigun PlayerDirected_MissileLauncher SprintWindSystem PlayerDirected_BasicMinigun PlayerDirected_FastMinigun PlayerDirected_MagneticMissileLauncher PlayerDirected_HugeMissileLauncher PlayerAmmo_RepulsiveHornetMineStart PlayerDirected_FlameTankGun PlayerDirected_LowRangeMinigun Sys_Player_Main_Chaos Sys_Player_Main_SalvoMinigun Sys_Player_Main_LuckyMinigun Sys_Player_Main_BounceBlaster DeepBlue_Familiar 7/13/2017 9:31:12 PM GameInit (1 - 7/13/2017 9:31:12 PM) 7/13/2017 9:31:12 PM Version: 1.507 7/13/2017 9:31:12 PM sound file count: 875 7/13/2017 9:31:12 PM sound loading finished 7/13/2017 9:31:12 PM GameInit (2 - 7/13/2017 9:31:12 PM) 7/13/2017 9:31:20 PM GameInit (3 - 7/13/2017 9:31:20 PM) 7/13/2017 9:32:06 PM Steamworks Init 7/13/2017 9:32:06 PM Steamworks IsRunning: True 7/13/2017 9:32:06 PM GameInit (0 - 7/13/2017 9:32:06 PM) 7/13/2017 9:32:07 PM ArcenXML::ArcenLoadRootElement(), error opening file C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/CMP_PlayerSystems.xml:System.Xml.XmlException: Attribute name and qualified name must be identical. file:///C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/CMP_PlayerSystems.xml Line 27, position 3. at Mono.Xml2.XmlTextReader.ReadStartTag () [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0 at System.Xml.XmlTextReader.Read () [0x00000] in :0 at Mono.Xml.EntityResolvingXmlReader.Read () [0x00000] in :0 at Mono.Xml.Schema.XsdValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.String filename) [0x00000] in :0 at ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenXML.ArcenLoadRootElement(System.String Filepath) at ArcenXML.ImportIntoDynamicTable(.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) at ArcenXML.ImportIntoDynamicTable_XMLDirectory(.ArcenDynamicTable`1 Table, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse) at ArcenDynamicTable`1.Initialize(Boolean IsPostInitReParse) at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 7/13/2017 9:32:07 PM Errors in reading EntitySystemTypeDataTable Error in ArcenXML.ImportIntoDynamicTable while reading C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/CMP_PlayerSystems.xml: System.ArgumentNullException: Argument cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 7/13/2017 9:32:08 PM Errors in reading GameEntityTypeDataTable Cannot parse 'False' as bool 7/13/2017 9:32:08 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: PlayerDirected_DeepBlueMinigun PlayerDirected_MissileLauncher SprintWindSystem PlayerDirected_BasicMinigun PlayerDirected_FastMinigun PlayerDirected_MagneticMissileLauncher PlayerDirected_HugeMissileLauncher PlayerAmmo_RepulsiveHornetMineStart PlayerDirected_FlameTankGun PlayerDirected_LowRangeMinigun Sys_Player_Main_Chaos Sys_Player_Main_SalvoMinigun Sys_Player_Main_LuckyMinigun Sys_Player_Main_BounceBlaster DeepBlue_Familiar 7/13/2017 9:32:09 PM GameInit (1 - 7/13/2017 9:32:09 PM) 7/13/2017 9:32:09 PM Version: 1.507 7/13/2017 9:32:09 PM sound file count: 875 7/13/2017 9:32:09 PM sound loading finished 7/13/2017 9:32:09 PM GameInit (2 - 7/13/2017 9:32:09 PM) 7/13/2017 9:32:17 PM GameInit (3 - 7/13/2017 9:32:17 PM) 7/13/2017 9:33:56 PM Steamworks Init 7/13/2017 9:33:56 PM Steamworks IsRunning: True 7/13/2017 9:33:56 PM GameInit (0 - 7/13/2017 9:33:56 PM) 7/13/2017 9:33:57 PM ArcenXML::ArcenLoadRootElement(), error opening file C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/CMP_PlayerSystems.xml:System.Xml.XmlException: Attribute name and qualified name must be identical. file:///C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/CMP_PlayerSystems.xml Line 27, position 3. at Mono.Xml2.XmlTextReader.ReadStartTag () [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0 at System.Xml.XmlTextReader.Read () [0x00000] in :0 at Mono.Xml.EntityResolvingXmlReader.Read () [0x00000] in :0 at Mono.Xml.Schema.XsdValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlValidatingReader.Read () [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.String filename) [0x00000] in :0 at ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenXML.ArcenLoadRootElement(System.String Filepath) at ArcenXML.ImportIntoDynamicTable(.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) at ArcenXML.ImportIntoDynamicTable_XMLDirectory(.ArcenDynamicTable`1 Table, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse) at ArcenDynamicTable`1.Initialize(Boolean IsPostInitReParse) at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 7/13/2017 9:33:58 PM Errors in reading EntitySystemTypeDataTable Error in ArcenXML.ImportIntoDynamicTable while reading C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Configuration/EntitySystem/CMP_PlayerSystems.xml: System.ArgumentNullException: Argument cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00000] in :0 at ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00000] in :0 at ArcenXML.ImportIntoDynamicTable[EntitySystemTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse, Expansion ForExpansion) [0x00000] in :0 7/13/2017 9:33:59 PM Errors in reading GameEntityTypeDataTable Cannot parse 'False' as bool 7/13/2017 9:33:59 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: PlayerDirected_DeepBlueMinigun PlayerDirected_MissileLauncher SprintWindSystem PlayerDirected_BasicMinigun PlayerDirected_FastMinigun PlayerDirected_MagneticMissileLauncher PlayerDirected_HugeMissileLauncher PlayerAmmo_RepulsiveHornetMineStart PlayerDirected_FlameTankGun PlayerDirected_LowRangeMinigun Sys_Player_Main_Chaos Sys_Player_Main_SalvoMinigun Sys_Player_Main_LuckyMinigun Sys_Player_Main_BounceBlaster DeepBlue_Familiar 7/13/2017 9:33:59 PM GameInit (1 - 7/13/2017 9:33:59 PM) 7/13/2017 9:33:59 PM Version: 1.507 7/13/2017 9:33:59 PM sound file count: 875 7/13/2017 9:33:59 PM sound loading finished 7/13/2017 9:33:59 PM GameInit (2 - 7/13/2017 9:33:59 PM) 7/13/2017 9:34:08 PM GameInit (3 - 7/13/2017 9:34:08 PM) 7/13/2017 9:35:38 PM Steamworks Init 7/13/2017 9:35:38 PM Steamworks IsRunning: True 7/13/2017 9:35:38 PM GameInit (0 - 7/13/2017 9:35:38 PM) 7/13/2017 9:35:41 PM Errors in reading GameEntityTypeDataTable Cannot parse 'False' as bool 7/13/2017 9:35:41 PM GameInit (1 - 7/13/2017 9:35:41 PM) 7/13/2017 9:35:41 PM Version: 1.507 7/13/2017 9:35:41 PM sound file count: 875 7/13/2017 9:35:42 PM sound loading finished 7/13/2017 9:35:42 PM GameInit (2 - 7/13/2017 9:35:42 PM) 7/13/2017 9:35:50 PM GameInit (3 - 7/13/2017 9:35:50 PM) 7/13/2017 9:36:18 PM Steamworks Init 7/13/2017 9:36:18 PM Steamworks IsRunning: True 7/13/2017 9:36:18 PM GameInit (0 - 7/13/2017 9:36:18 PM) 7/13/2017 9:36:21 PM Errors in reading GameEntityTypeDataTable Cannot parse 'False' as bool 7/13/2017 9:36:21 PM GameInit (1 - 7/13/2017 9:36:21 PM) 7/13/2017 9:36:21 PM Version: 1.507 7/13/2017 9:36:21 PM sound file count: 875 7/13/2017 9:36:22 PM sound loading finished 7/13/2017 9:36:22 PM GameInit (2 - 7/13/2017 9:36:22 PM) 7/13/2017 9:36:30 PM GameInit (3 - 7/13/2017 9:36:30 PM) 7/13/2017 9:37:24 PM Steamworks Init 7/13/2017 9:37:24 PM Steamworks IsRunning: True 7/13/2017 9:37:24 PM GameInit (0 - 7/13/2017 9:37:24 PM) 7/13/2017 9:37:26 PM Errors in reading EntitySystemTypeDataTable Unknown SystemSlotType 'uses_special_slot'' (SpiderPurple) 'PlayerDirected_BasicMinigun' has invalid 'SystemSlotType' in attribute 'uses_special_slot' 7/13/2017 9:37:27 PM Errors in reading GameEntityTypeDataTable Cannot parse 'False' as bool 7/13/2017 9:37:27 PM GameInit (1 - 7/13/2017 9:37:27 PM) 7/13/2017 9:37:27 PM Version: 1.507 7/13/2017 9:37:27 PM sound file count: 875 7/13/2017 9:37:28 PM sound loading finished 7/13/2017 9:37:28 PM GameInit (2 - 7/13/2017 9:37:28 PM) 7/13/2017 9:37:36 PM GameInit (3 - 7/13/2017 9:37:36 PM) 7/13/2017 9:41:32 PM Steamworks Init 7/13/2017 9:41:32 PM Steamworks IsRunning: True 7/13/2017 9:41:32 PM GameInit (0 - 7/13/2017 9:41:32 PM) 7/13/2017 9:41:34 PM Errors in reading GameEntityTypeDataTable Cannot parse 'False' as bool 7/13/2017 9:41:35 PM GameInit (1 - 7/13/2017 9:41:35 PM) 7/13/2017 9:41:35 PM Version: 1.507 7/13/2017 9:41:35 PM sound file count: 875 7/13/2017 9:41:35 PM sound loading finished 7/13/2017 9:41:35 PM GameInit (2 - 7/13/2017 9:41:35 PM) 7/13/2017 9:41:43 PM GameInit (3 - 7/13/2017 9:41:43 PM) 7/13/2017 9:43:01 PM Steamworks Init 7/13/2017 9:43:01 PM Steamworks IsRunning: True 7/13/2017 9:43:01 PM GameInit (0 - 7/13/2017 9:43:01 PM) 7/13/2017 9:43:04 PM Errors in reading GameEntityTypeDataTable Cannot parse 'False' as bool 7/13/2017 9:43:04 PM GameInit (1 - 7/13/2017 9:43:04 PM) 7/13/2017 9:43:04 PM Version: 1.507 7/13/2017 9:43:04 PM sound file count: 875 7/13/2017 9:43:04 PM sound loading finished 7/13/2017 9:43:04 PM GameInit (2 - 7/13/2017 9:43:04 PM) 7/13/2017 9:43:13 PM GameInit (3 - 7/13/2017 9:43:13 PM) 7/13/2017 10:10:04 PM Steamworks Init 7/13/2017 10:10:04 PM Steamworks IsRunning: True 7/13/2017 10:10:04 PM GameInit (0 - 7/13/2017 10:10:04 PM) 7/13/2017 10:10:07 PM Errors in reading GameEntityTypeDataTable Cannot parse 'False' as bool 7/13/2017 10:10:07 PM GameInit (1 - 7/13/2017 10:10:07 PM) 7/13/2017 10:10:07 PM Version: 1.507 7/13/2017 10:10:07 PM sound file count: 875 7/13/2017 10:10:07 PM sound loading finished 7/13/2017 10:10:07 PM GameInit (2 - 7/13/2017 10:10:07 PM) 7/13/2017 10:10:15 PM GameInit (3 - 7/13/2017 10:10:15 PM) 7/13/2017 10:11:41 PM Steamworks Init 7/13/2017 10:11:41 PM Steamworks IsRunning: True 7/13/2017 10:11:41 PM GameInit (0 - 7/13/2017 10:11:41 PM) 7/13/2017 10:11:44 PM GameInit (1 - 7/13/2017 10:11:44 PM) 7/13/2017 10:11:44 PM Version: 1.507 7/13/2017 10:11:44 PM sound file count: 875 7/13/2017 10:11:44 PM sound loading finished 7/13/2017 10:11:44 PM GameInit (2 - 7/13/2017 10:11:44 PM) 7/13/2017 10:11:52 PM GameInit (3 - 7/13/2017 10:11:52 PM) 7/14/2017 5:45:59 PM Steamworks Init 7/14/2017 5:45:59 PM Steamworks IsRunning: True 7/14/2017 5:45:59 PM GameInit (0 - 7/14/2017 5:45:59 PM) 7/14/2017 5:46:05 PM GameInit (1 - 7/14/2017 5:46:05 PM) 7/14/2017 5:46:06 PM Version: 1.507 7/14/2017 5:46:06 PM sound file count: 875 7/14/2017 5:46:06 PM sound loading finished 7/14/2017 5:46:06 PM GameInit (2 - 7/14/2017 5:46:06 PM) 7/14/2017 5:46:09 PM GameInit (3 - 7/14/2017 5:46:09 PM) 7/14/2017 7:13:07 PM Steamworks Init 7/14/2017 7:13:07 PM Steamworks IsRunning: True 7/14/2017 7:13:07 PM GameInit (0 - 7/14/2017 7:13:07 PM) 7/14/2017 7:13:11 PM GameInit (1 - 7/14/2017 7:13:11 PM) 7/14/2017 7:13:11 PM Version: 1.507 7/14/2017 7:13:11 PM sound file count: 875 7/14/2017 7:13:11 PM sound loading finished 7/14/2017 7:13:11 PM GameInit (2 - 7/14/2017 7:13:11 PM) 7/14/2017 7:13:20 PM GameInit (3 - 7/14/2017 7:13:20 PM) 7/14/2017 10:23:56 PM Steamworks Init 7/14/2017 10:23:56 PM Steamworks IsRunning: True 7/14/2017 10:23:56 PM GameInit (0 - 7/14/2017 10:23:56 PM) 7/14/2017 10:23:59 PM GameInit (1 - 7/14/2017 10:23:59 PM) 7/14/2017 10:23:59 PM Version: 1.507 7/14/2017 10:23:59 PM sound file count: 875 7/14/2017 10:24:00 PM sound loading finished 7/14/2017 10:24:00 PM GameInit (2 - 7/14/2017 10:24:00 PM) 7/14/2017 10:24:08 PM GameInit (3 - 7/14/2017 10:24:08 PM) 7/14/2017 10:32:29 PM Steamworks Init 7/14/2017 10:32:29 PM Steamworks IsRunning: True 7/14/2017 10:32:29 PM GameInit (0 - 7/14/2017 10:32:29 PM) 7/14/2017 10:32:32 PM GameInit (1 - 7/14/2017 10:32:32 PM) 7/14/2017 10:32:32 PM Version: 1.507 7/14/2017 10:32:32 PM sound file count: 875 7/14/2017 10:32:32 PM sound loading finished 7/14/2017 10:32:32 PM GameInit (2 - 7/14/2017 10:32:32 PM) 7/14/2017 10:32:40 PM GameInit (3 - 7/14/2017 10:32:40 PM) 7/15/2017 12:18:27 PM Steamworks Init 7/15/2017 12:18:27 PM Steamworks IsRunning: True 7/15/2017 12:18:27 PM GameInit (0 - 7/15/2017 12:18:27 PM) 7/15/2017 12:18:32 PM GameInit (1 - 7/15/2017 12:18:32 PM) 7/15/2017 12:18:33 PM Version: 1.507 7/15/2017 12:18:33 PM sound file count: 875 7/15/2017 12:18:33 PM sound loading finished 7/15/2017 12:18:33 PM GameInit (2 - 7/15/2017 12:18:33 PM) 7/15/2017 12:18:36 PM GameInit (3 - 7/15/2017 12:18:36 PM) 7/15/2017 12:24:24 PM Steamworks Init 7/15/2017 12:24:24 PM Steamworks IsRunning: True 7/15/2017 12:24:25 PM GameInit (0 - 7/15/2017 12:24:25 PM) 7/15/2017 12:24:27 PM GameInit (1 - 7/15/2017 12:24:27 PM) 7/15/2017 12:24:27 PM Version: 1.507 7/15/2017 12:24:28 PM sound file count: 875 7/15/2017 12:24:28 PM sound loading finished 7/15/2017 12:24:28 PM GameInit (2 - 7/15/2017 12:24:28 PM) 7/15/2017 12:24:36 PM GameInit (3 - 7/15/2017 12:24:36 PM) 7/15/2017 2:11:49 PM Steamworks Init 7/15/2017 2:11:49 PM Steamworks IsRunning: True 7/15/2017 2:11:49 PM GameInit (0 - 7/15/2017 2:11:49 PM) 7/15/2017 2:11:52 PM GameInit (1 - 7/15/2017 2:11:52 PM) 7/15/2017 2:11:52 PM Version: 1.507 7/15/2017 2:11:52 PM sound file count: 875 7/15/2017 2:11:52 PM sound loading finished 7/15/2017 2:11:52 PM GameInit (2 - 7/15/2017 2:11:52 PM) 7/15/2017 2:12:00 PM GameInit (3 - 7/15/2017 2:12:00 PM) 7/15/2017 2:36:51 PM Steamworks Init 7/15/2017 2:36:51 PM Steamworks IsRunning: True 7/15/2017 2:36:51 PM GameInit (0 - 7/15/2017 2:36:51 PM) 7/15/2017 2:36:54 PM GameInit (1 - 7/15/2017 2:36:54 PM) 7/15/2017 2:36:54 PM Version: 1.507 7/15/2017 2:36:54 PM sound file count: 875 7/15/2017 2:36:54 PM sound loading finished 7/15/2017 2:36:54 PM GameInit (2 - 7/15/2017 2:36:54 PM) 7/15/2017 2:37:02 PM GameInit (3 - 7/15/2017 2:37:02 PM) 7/15/2017 3:25:58 PM Steamworks Init 7/15/2017 3:25:58 PM Steamworks IsRunning: True 7/15/2017 3:25:58 PM GameInit (0 - 7/15/2017 3:25:58 PM) 7/15/2017 3:26:00 PM GameInit (1 - 7/15/2017 3:26:00 PM) 7/15/2017 3:26:00 PM Version: 1.507 7/15/2017 3:26:00 PM sound file count: 875 7/15/2017 3:26:01 PM sound loading finished 7/15/2017 3:26:01 PM GameInit (2 - 7/15/2017 3:26:01 PM) 7/15/2017 3:26:09 PM GameInit (3 - 7/15/2017 3:26:09 PM) 7/15/2017 6:55:33 PM Steamworks Init 7/15/2017 6:55:33 PM Steamworks IsRunning: True 7/15/2017 6:55:34 PM GameInit (0 - 7/15/2017 6:55:34 PM) 7/15/2017 6:55:40 PM GameInit (1 - 7/15/2017 6:55:40 PM) 7/15/2017 6:55:40 PM Version: 1.507 7/15/2017 6:55:40 PM sound file count: 875 7/15/2017 6:55:41 PM sound loading finished 7/15/2017 6:55:41 PM GameInit (2 - 7/15/2017 6:55:41 PM) 7/15/2017 6:55:43 PM GameInit (3 - 7/15/2017 6:55:43 PM) 7/16/2017 9:37:15 AM Steamworks Init 7/16/2017 9:37:15 AM Steamworks IsRunning: True 7/16/2017 9:37:16 AM GameInit (0 - 7/16/2017 9:37:16 AM) 7/16/2017 9:37:22 AM GameInit (1 - 7/16/2017 9:37:22 AM) 7/16/2017 9:37:23 AM Version: 1.507 7/16/2017 9:37:23 AM sound file count: 875 7/16/2017 9:37:23 AM sound loading finished 7/16/2017 9:37:23 AM GameInit (2 - 7/16/2017 9:37:23 AM) 7/16/2017 9:37:26 AM GameInit (3 - 7/16/2017 9:37:26 AM) 7/16/2017 9:07:52 PM Steamworks Init 7/16/2017 9:07:52 PM Steamworks IsRunning: True 7/16/2017 9:07:52 PM GameInit (0 - 7/16/2017 9:07:52 PM) 7/16/2017 9:07:57 PM GameInit (1 - 7/16/2017 9:07:57 PM) 7/16/2017 9:07:57 PM Version: 1.507 7/16/2017 9:07:57 PM sound file count: 875 7/16/2017 9:07:58 PM sound loading finished 7/16/2017 9:07:58 PM GameInit (2 - 7/16/2017 9:07:58 PM) 7/16/2017 9:08:00 PM GameInit (3 - 7/16/2017 9:08:00 PM) 7/17/2017 8:24:23 PM Steamworks Init 7/17/2017 8:24:23 PM Steamworks IsRunning: True 7/17/2017 8:24:23 PM GameInit (0 - 7/17/2017 8:24:23 PM) 7/17/2017 8:24:32 PM GameInit (1 - 7/17/2017 8:24:32 PM) 7/17/2017 8:24:33 PM Version: 1.507 7/17/2017 8:24:33 PM sound file count: 875 7/17/2017 8:24:48 PM sound loading finished 7/17/2017 8:24:48 PM GameInit (2 - 7/17/2017 8:24:48 PM) 7/17/2017 8:24:56 PM GameInit (3 - 7/17/2017 8:24:56 PM) 7/18/2017 9:28:42 PM Steamworks Init 7/18/2017 9:28:42 PM Steamworks IsRunning: True 7/18/2017 9:28:43 PM GameInit (0 - 7/18/2017 9:28:43 PM) 7/18/2017 9:28:48 PM GameInit (1 - 7/18/2017 9:28:48 PM) 7/18/2017 9:28:49 PM Version: 1.507 7/18/2017 9:28:49 PM sound file count: 875 7/18/2017 9:28:49 PM sound loading finished 7/18/2017 9:28:49 PM GameInit (2 - 7/18/2017 9:28:49 PM) 7/18/2017 9:28:52 PM GameInit (3 - 7/18/2017 9:28:52 PM) 7/19/2017 6:27:38 PM Steamworks Init 7/19/2017 6:27:38 PM Steamworks IsRunning: True 7/19/2017 6:27:38 PM GameInit (0 - 7/19/2017 6:27:38 PM) 7/19/2017 6:27:44 PM GameInit (1 - 7/19/2017 6:27:44 PM) 7/19/2017 6:27:45 PM Version: 1.507 7/19/2017 6:27:45 PM sound file count: 875 7/19/2017 6:27:46 PM sound loading finished 7/19/2017 6:27:46 PM GameInit (2 - 7/19/2017 6:27:46 PM) 7/19/2017 6:27:48 PM GameInit (3 - 7/19/2017 6:27:48 PM) 7/19/2017 6:56:35 PM Steamworks Init 7/19/2017 6:56:35 PM Steamworks IsRunning: True 7/19/2017 6:56:35 PM GameInit (0 - 7/19/2017 6:56:35 PM) 7/19/2017 6:56:38 PM GameInit (1 - 7/19/2017 6:56:38 PM) 7/19/2017 6:56:39 PM Version: 1.507 7/19/2017 6:56:39 PM sound file count: 875 7/19/2017 6:56:39 PM sound loading finished 7/19/2017 6:56:39 PM GameInit (2 - 7/19/2017 6:56:39 PM) 7/19/2017 6:56:47 PM GameInit (3 - 7/19/2017 6:56:47 PM) 7/20/2017 7:16:30 PM Steamworks Init 7/20/2017 7:16:30 PM Steamworks IsRunning: True 7/20/2017 7:16:30 PM GameInit (0 - 7/20/2017 7:16:30 PM) 7/20/2017 7:16:37 PM GameInit (1 - 7/20/2017 7:16:37 PM) 7/20/2017 7:16:37 PM Version: 1.507 7/20/2017 7:16:37 PM sound file count: 875 7/20/2017 7:16:38 PM sound loading finished 7/20/2017 7:16:38 PM GameInit (2 - 7/20/2017 7:16:38 PM) 7/20/2017 7:16:40 PM GameInit (3 - 7/20/2017 7:16:40 PM) 7/22/2017 7:54:08 PM Steamworks Init 7/22/2017 7:54:08 PM Steamworks IsRunning: True 7/22/2017 7:54:08 PM GameInit (0 - 7/22/2017 7:54:08 PM) 7/22/2017 7:54:18 PM GameInit (1 - 7/22/2017 7:54:18 PM) 7/22/2017 7:54:18 PM Version: 1.507 7/22/2017 7:54:19 PM sound file count: 875 7/22/2017 7:54:36 PM sound loading finished 7/22/2017 7:54:36 PM GameInit (2 - 7/22/2017 7:54:36 PM) 7/22/2017 7:54:44 PM GameInit (3 - 7/22/2017 7:54:44 PM) 7/23/2017 1:42:27 PM Steamworks Init 7/23/2017 1:42:27 PM Steamworks IsRunning: True 7/23/2017 1:42:27 PM GameInit (0 - 7/23/2017 1:42:27 PM) 7/23/2017 1:42:35 PM GameInit (1 - 7/23/2017 1:42:35 PM) 7/23/2017 1:42:36 PM Version: 1.507 7/23/2017 1:42:36 PM sound file count: 875 7/23/2017 1:42:55 PM sound loading finished 7/23/2017 1:42:55 PM GameInit (2 - 7/23/2017 1:42:55 PM) 7/23/2017 1:43:03 PM GameInit (3 - 7/23/2017 1:43:03 PM) 7/23/2017 1:45:02 PM Steamworks Init 7/23/2017 1:45:02 PM Steamworks IsRunning: True 7/23/2017 1:45:02 PM GameInit (0 - 7/23/2017 1:45:02 PM) 7/23/2017 1:45:05 PM GameInit (1 - 7/23/2017 1:45:05 PM) 7/23/2017 1:45:05 PM Version: 1.507 7/23/2017 1:45:05 PM sound file count: 875 7/23/2017 1:45:05 PM sound loading finished 7/23/2017 1:45:05 PM GameInit (2 - 7/23/2017 1:45:05 PM) 7/23/2017 1:45:13 PM GameInit (3 - 7/23/2017 1:45:13 PM) 7/23/2017 4:55:42 PM Steamworks Init 7/23/2017 4:55:42 PM Steamworks IsRunning: True 7/23/2017 4:55:42 PM GameInit (0 - 7/23/2017 4:55:42 PM) 7/23/2017 4:55:45 PM GameInit (1 - 7/23/2017 4:55:45 PM) 7/23/2017 4:55:45 PM Version: 1.507 7/23/2017 4:55:45 PM sound file count: 875 7/23/2017 4:55:45 PM sound loading finished 7/23/2017 4:55:45 PM GameInit (2 - 7/23/2017 4:55:45 PM) 7/23/2017 4:55:53 PM GameInit (3 - 7/23/2017 4:55:53 PM) 7/23/2017 6:54:03 PM Steamworks Init 7/23/2017 6:54:03 PM Steamworks IsRunning: True 7/23/2017 6:54:03 PM GameInit (0 - 7/23/2017 6:54:03 PM) 7/23/2017 6:54:06 PM GameInit (1 - 7/23/2017 6:54:06 PM) 7/23/2017 6:54:06 PM Version: 1.507 7/23/2017 6:54:06 PM sound file count: 875 7/23/2017 6:54:06 PM sound loading finished 7/23/2017 6:54:06 PM GameInit (2 - 7/23/2017 6:54:06 PM) 7/23/2017 6:54:15 PM GameInit (3 - 7/23/2017 6:54:15 PM) 7/24/2017 9:36:07 AM Steamworks Init 7/24/2017 9:36:07 AM Steamworks IsRunning: True 7/24/2017 9:36:07 AM GameInit (0 - 7/24/2017 9:36:07 AM) 7/24/2017 9:36:13 AM GameInit (1 - 7/24/2017 9:36:13 AM) 7/24/2017 9:36:14 AM Version: 1.507 7/24/2017 9:36:14 AM sound file count: 875 7/24/2017 9:36:14 AM sound loading finished 7/24/2017 9:36:14 AM GameInit (2 - 7/24/2017 9:36:14 AM) 7/24/2017 9:36:16 AM GameInit (3 - 7/24/2017 9:36:16 AM) 8/1/2017 1:39:54 AM Steamworks Init 8/1/2017 1:39:54 AM Steamworks IsRunning: True 8/1/2017 1:39:54 AM GameInit (0 - 8/1/2017 1:39:54 AM) 8/1/2017 1:40:03 AM GameInit (1 - 8/1/2017 1:40:03 AM) 8/1/2017 1:40:04 AM Version: 1.507 8/1/2017 1:40:04 AM sound file count: 875 8/1/2017 1:40:05 AM sound loading finished 8/1/2017 1:40:05 AM GameInit (2 - 8/1/2017 1:40:05 AM) 8/1/2017 1:40:28 AM GameInit (3 - 8/1/2017 1:40:28 AM) 8/1/2017 2:58:37 PM Steamworks Init 8/1/2017 2:58:37 PM Steamworks IsRunning: True 8/1/2017 2:58:37 PM GameInit (0 - 8/1/2017 2:58:37 PM) 8/1/2017 2:58:44 PM GameInit (1 - 8/1/2017 2:58:44 PM) 8/1/2017 2:58:44 PM Version: 1.507 8/1/2017 2:58:45 PM sound file count: 875 8/1/2017 2:58:45 PM sound loading finished 8/1/2017 2:58:45 PM GameInit (2 - 8/1/2017 2:58:45 PM) 8/1/2017 2:58:48 PM GameInit (3 - 8/1/2017 2:58:48 PM) 8/1/2017 5:27:42 PM Steamworks Init 8/1/2017 5:27:42 PM Steamworks IsRunning: True 8/1/2017 5:27:43 PM GameInit (0 - 8/1/2017 5:27:43 PM) 8/1/2017 5:27:45 PM GameInit (1 - 8/1/2017 5:27:45 PM) 8/1/2017 5:27:45 PM Version: 1.507 8/1/2017 5:27:46 PM sound file count: 875 8/1/2017 5:27:46 PM sound loading finished 8/1/2017 5:27:46 PM GameInit (2 - 8/1/2017 5:27:46 PM) 8/1/2017 5:27:54 PM GameInit (3 - 8/1/2017 5:27:54 PM) 8/2/2017 4:15:27 PM Steamworks Init 8/2/2017 4:15:27 PM Steamworks IsRunning: True 8/2/2017 4:15:27 PM GameInit (0 - 8/2/2017 4:15:27 PM) 8/2/2017 4:15:36 PM GameInit (1 - 8/2/2017 4:15:36 PM) 8/2/2017 4:15:37 PM Version: 1.507 8/2/2017 4:15:37 PM sound file count: 875 8/2/2017 4:15:50 PM sound loading finished 8/2/2017 4:15:50 PM GameInit (2 - 8/2/2017 4:15:50 PM) 8/2/2017 4:15:59 PM GameInit (3 - 8/2/2017 4:15:59 PM) 8/2/2017 4:17:21 PM Steamworks Init 8/2/2017 4:17:21 PM Steamworks IsRunning: True 8/2/2017 4:17:21 PM GameInit (0 - 8/2/2017 4:17:21 PM) 8/2/2017 4:17:24 PM GameInit (1 - 8/2/2017 4:17:24 PM) 8/2/2017 4:17:24 PM Version: 1.507 8/2/2017 4:17:24 PM sound file count: 875 8/2/2017 4:17:24 PM sound loading finished 8/2/2017 4:17:24 PM GameInit (2 - 8/2/2017 4:17:24 PM) 8/2/2017 4:17:33 PM GameInit (3 - 8/2/2017 4:17:33 PM) 8/2/2017 8:46:38 PM Steamworks Init 8/2/2017 8:46:38 PM Steamworks IsRunning: True 8/2/2017 8:46:38 PM GameInit (0 - 8/2/2017 8:46:38 PM) 8/2/2017 8:46:41 PM GameInit (1 - 8/2/2017 8:46:41 PM) 8/2/2017 8:46:41 PM Version: 1.507 8/2/2017 8:46:41 PM sound file count: 875 8/2/2017 8:46:41 PM sound loading finished 8/2/2017 8:46:41 PM GameInit (2 - 8/2/2017 8:46:41 PM) 8/2/2017 8:46:50 PM GameInit (3 - 8/2/2017 8:46:50 PM) 8/2/2017 10:27:38 PM Steamworks Init 8/2/2017 10:27:38 PM Steamworks IsRunning: True 8/2/2017 10:27:38 PM GameInit (0 - 8/2/2017 10:27:38 PM) 8/2/2017 10:27:41 PM GameInit (1 - 8/2/2017 10:27:41 PM) 8/2/2017 10:27:41 PM Version: 1.507 8/2/2017 10:27:41 PM sound file count: 875 8/2/2017 10:27:41 PM sound loading finished 8/2/2017 10:27:41 PM GameInit (2 - 8/2/2017 10:27:41 PM) 8/2/2017 10:27:49 PM GameInit (3 - 8/2/2017 10:27:49 PM) 8/3/2017 11:26:24 AM Steamworks Init 8/3/2017 11:26:24 AM Steamworks IsRunning: True 8/3/2017 11:26:24 AM GameInit (0 - 8/3/2017 11:26:24 AM) 8/3/2017 11:26:36 AM GameInit (1 - 8/3/2017 11:26:36 AM) 8/3/2017 11:26:37 AM Version: 1.507 8/3/2017 11:26:38 AM sound file count: 875 8/3/2017 11:26:55 AM sound loading finished 8/3/2017 11:26:55 AM GameInit (2 - 8/3/2017 11:26:55 AM) 8/3/2017 11:27:03 AM GameInit (3 - 8/3/2017 11:27:03 AM) 8/3/2017 11:43:03 AM Steamworks Init 8/3/2017 11:43:03 AM Steamworks IsRunning: True 8/3/2017 11:43:03 AM GameInit (0 - 8/3/2017 11:43:03 AM) 8/3/2017 11:43:06 AM GameInit (1 - 8/3/2017 11:43:06 AM) 8/3/2017 11:43:06 AM Version: 1.507 8/3/2017 11:43:06 AM sound file count: 875 8/3/2017 11:43:06 AM sound loading finished 8/3/2017 11:43:06 AM GameInit (2 - 8/3/2017 11:43:06 AM) 8/3/2017 11:43:14 AM GameInit (3 - 8/3/2017 11:43:14 AM) 8/3/2017 12:29:15 PM Steamworks Init 8/3/2017 12:29:15 PM Steamworks IsRunning: True 8/3/2017 12:29:15 PM GameInit (0 - 8/3/2017 12:29:15 PM) 8/3/2017 12:29:18 PM GameInit (1 - 8/3/2017 12:29:18 PM) 8/3/2017 12:29:18 PM Version: 1.507 8/3/2017 12:29:18 PM sound file count: 875 8/3/2017 12:29:18 PM sound loading finished 8/3/2017 12:29:18 PM GameInit (2 - 8/3/2017 12:29:18 PM) 8/3/2017 12:29:26 PM GameInit (3 - 8/3/2017 12:29:26 PM) 8/3/2017 3:07:49 PM Steamworks Init 8/3/2017 3:07:50 PM Steamworks IsRunning: True 8/3/2017 3:07:50 PM GameInit (0 - 8/3/2017 3:07:50 PM) 8/3/2017 3:07:52 PM GameInit (1 - 8/3/2017 3:07:52 PM) 8/3/2017 3:07:53 PM Version: 1.507 8/3/2017 3:07:53 PM sound file count: 875 8/3/2017 3:07:53 PM sound loading finished 8/3/2017 3:07:53 PM GameInit (2 - 8/3/2017 3:07:53 PM) 8/3/2017 3:08:01 PM GameInit (3 - 8/3/2017 3:08:01 PM) 8/13/2017 10:45:13 AM Steamworks Init 8/13/2017 10:45:13 AM Steamworks IsRunning: True 8/13/2017 10:45:13 AM GameInit (0 - 8/13/2017 10:45:13 AM) 8/13/2017 10:45:26 AM GameInit (1 - 8/13/2017 10:45:26 AM) 8/13/2017 10:45:27 AM Version: 1.507 8/13/2017 10:45:28 AM sound file count: 875 8/13/2017 10:45:29 AM sound loading finished 8/13/2017 10:45:29 AM GameInit (2 - 8/13/2017 10:45:29 AM) 8/13/2017 10:45:36 AM GameInit (3 - 8/13/2017 10:45:36 AM) 8/19/2017 5:46:33 PM Steamworks Init 8/19/2017 5:46:33 PM Steamworks IsRunning: False 8/19/2017 5:46:33 PM GameInit (0 - 8/19/2017 5:46:33 PM) 8/19/2017 5:46:45 PM GameInit (1 - 8/19/2017 5:46:45 PM) 8/19/2017 5:46:46 PM Version: 1.507 8/19/2017 5:46:47 PM sound file count: 875 8/19/2017 5:47:00 PM sound loading finished 8/19/2017 5:47:00 PM GameInit (2 - 8/19/2017 5:47:00 PM) 8/19/2017 5:47:09 PM GameInit (3 - 8/19/2017 5:47:09 PM) 9/14/2017 5:28:10 PM Steamworks Init 9/14/2017 5:28:10 PM Steamworks IsRunning: True 9/14/2017 5:28:10 PM GameInit (0 - 9/14/2017 5:28:10 PM) 9/14/2017 5:28:19 PM GameInit (1 - 9/14/2017 5:28:19 PM) 9/14/2017 5:28:19 PM Version: 1.507 9/14/2017 5:28:20 PM sound file count: 875 9/14/2017 5:28:24 PM sound loading finished 9/14/2017 5:28:24 PM GameInit (2 - 9/14/2017 5:28:24 PM) 9/14/2017 5:28:29 PM GameInit (3 - 9/14/2017 5:28:29 PM) 9/14/2017 5:39:27 PM Steamworks Init 9/14/2017 5:39:27 PM Steamworks IsRunning: True 9/14/2017 5:39:27 PM GameInit (0 - 9/14/2017 5:39:27 PM) 9/14/2017 5:39:30 PM GameInit (1 - 9/14/2017 5:39:30 PM) 9/14/2017 5:39:30 PM Version: 1.507 9/14/2017 5:39:30 PM sound file count: 875 9/14/2017 5:39:31 PM sound loading finished 9/14/2017 5:39:31 PM GameInit (2 - 9/14/2017 5:39:31 PM) 9/14/2017 5:39:39 PM GameInit (3 - 9/14/2017 5:39:39 PM) 10/1/2017 9:42:10 AM Steamworks Init 10/1/2017 9:42:10 AM Steamworks IsRunning: True 10/1/2017 9:42:10 AM GameInit (0 - 10/1/2017 9:42:10 AM) 10/1/2017 9:42:20 AM GameInit (1 - 10/1/2017 9:42:20 AM) 10/1/2017 9:42:21 AM Version: 1.507 10/1/2017 9:42:21 AM sound file count: 875 10/1/2017 9:42:39 AM sound loading finished 10/1/2017 9:42:39 AM GameInit (2 - 10/1/2017 9:42:39 AM) 10/1/2017 9:42:47 AM GameInit (3 - 10/1/2017 9:42:47 AM) 10/1/2017 9:45:22 AM Steamworks Init 10/1/2017 9:45:22 AM Steamworks IsRunning: True 10/1/2017 9:45:22 AM GameInit (0 - 10/1/2017 9:45:22 AM) 10/1/2017 9:45:25 AM GameInit (1 - 10/1/2017 9:45:25 AM) 10/1/2017 9:45:25 AM Version: 1.507 10/1/2017 9:45:26 AM sound file count: 875 10/1/2017 9:45:26 AM sound loading finished 10/1/2017 9:45:26 AM GameInit (2 - 10/1/2017 9:45:26 AM) 10/1/2017 9:45:34 AM GameInit (3 - 10/1/2017 9:45:34 AM) 10/1/2017 10:29:10 AM Steamworks Init 10/1/2017 10:29:10 AM Steamworks IsRunning: True 10/1/2017 10:29:10 AM GameInit (0 - 10/1/2017 10:29:10 AM) 10/1/2017 10:29:13 AM GameInit (1 - 10/1/2017 10:29:13 AM) 10/1/2017 10:29:13 AM Version: 1.507 10/1/2017 10:29:13 AM sound file count: 875 10/1/2017 10:29:14 AM sound loading finished 10/1/2017 10:29:14 AM GameInit (2 - 10/1/2017 10:29:14 AM) 10/1/2017 10:29:22 AM GameInit (3 - 10/1/2017 10:29:22 AM) 10/1/2017 1:35:52 PM Steamworks Init 10/1/2017 1:35:52 PM Steamworks IsRunning: True 10/1/2017 1:35:52 PM GameInit (0 - 10/1/2017 1:35:52 PM) 10/1/2017 1:35:55 PM GameInit (1 - 10/1/2017 1:35:55 PM) 10/1/2017 1:35:55 PM Version: 1.507 10/1/2017 1:35:55 PM sound file count: 875 10/1/2017 1:35:55 PM sound loading finished 10/1/2017 1:35:55 PM GameInit (2 - 10/1/2017 1:35:55 PM) 10/1/2017 1:36:04 PM GameInit (3 - 10/1/2017 1:36:04 PM) 10/1/2017 1:51:25 PM Steamworks Init 10/1/2017 1:51:25 PM Steamworks IsRunning: True 10/1/2017 1:51:25 PM GameInit (0 - 10/1/2017 1:51:25 PM) 10/1/2017 1:51:28 PM GameInit (1 - 10/1/2017 1:51:28 PM) 10/1/2017 1:51:28 PM Version: 1.507 10/1/2017 1:51:28 PM sound file count: 875 10/1/2017 1:51:28 PM sound loading finished 10/1/2017 1:51:28 PM GameInit (2 - 10/1/2017 1:51:28 PM) 10/1/2017 1:51:36 PM GameInit (3 - 10/1/2017 1:51:36 PM) 10/1/2017 3:28:48 PM Steamworks Init 10/1/2017 3:28:48 PM Steamworks IsRunning: True 10/1/2017 3:28:48 PM GameInit (0 - 10/1/2017 3:28:48 PM) 10/1/2017 3:28:51 PM GameInit (1 - 10/1/2017 3:28:51 PM) 10/1/2017 3:28:51 PM Version: 1.507 10/1/2017 3:28:51 PM sound file count: 875 10/1/2017 3:28:51 PM sound loading finished 10/1/2017 3:28:51 PM GameInit (2 - 10/1/2017 3:28:51 PM) 10/1/2017 3:28:59 PM GameInit (3 - 10/1/2017 3:28:59 PM) 10/1/2017 5:39:25 PM Steamworks Init 10/1/2017 5:39:25 PM Steamworks IsRunning: True 10/1/2017 5:39:25 PM GameInit (0 - 10/1/2017 5:39:25 PM) 10/1/2017 5:39:28 PM GameInit (1 - 10/1/2017 5:39:28 PM) 10/1/2017 5:39:28 PM Version: 1.507 10/1/2017 5:39:28 PM sound file count: 875 10/1/2017 5:39:28 PM sound loading finished 10/1/2017 5:39:28 PM GameInit (2 - 10/1/2017 5:39:28 PM) 10/1/2017 5:39:37 PM GameInit (3 - 10/1/2017 5:39:37 PM) 10/3/2017 7:39:11 PM Steamworks Init 10/3/2017 7:39:11 PM Steamworks IsRunning: True 10/3/2017 7:39:12 PM GameInit (0 - 10/3/2017 7:39:12 PM) 10/3/2017 7:39:25 PM GameInit (1 - 10/3/2017 7:39:25 PM) 10/3/2017 7:39:25 PM Version: 1.507 10/3/2017 7:39:26 PM sound file count: 875 10/3/2017 7:39:27 PM sound loading finished 10/3/2017 7:39:27 PM GameInit (2 - 10/3/2017 7:39:27 PM) 10/3/2017 7:39:29 PM GameInit (3 - 10/3/2017 7:39:29 PM) 10/3/2017 8:32:35 PM Steamworks Init 10/3/2017 8:32:35 PM Steamworks IsRunning: True 10/3/2017 8:32:35 PM GameInit (0 - 10/3/2017 8:32:35 PM) 10/3/2017 8:32:42 PM GameInit (1 - 10/3/2017 8:32:42 PM) 10/3/2017 8:32:42 PM Version: 1.507 10/3/2017 8:32:43 PM sound file count: 875 10/3/2017 8:32:44 PM sound loading finished 10/3/2017 8:32:44 PM GameInit (2 - 10/3/2017 8:32:44 PM) 10/3/2017 8:32:47 PM GameInit (3 - 10/3/2017 8:32:47 PM) 10/9/2017 9:02:37 PM Steamworks Init 10/9/2017 9:02:37 PM Steamworks IsRunning: True 10/9/2017 9:02:37 PM GameInit (0 - 10/9/2017 9:02:37 PM) 10/9/2017 9:02:47 PM GameInit (1 - 10/9/2017 9:02:47 PM) 10/9/2017 9:02:48 PM Version: 1.507 10/9/2017 9:02:48 PM sound file count: 875 10/9/2017 9:03:04 PM sound loading finished 10/9/2017 9:03:04 PM GameInit (2 - 10/9/2017 9:03:04 PM) 10/9/2017 9:03:12 PM GameInit (3 - 10/9/2017 9:03:12 PM) 10/9/2017 10:28:28 PM Steamworks Init 10/9/2017 10:28:28 PM Steamworks IsRunning: True 10/9/2017 10:28:28 PM GameInit (0 - 10/9/2017 10:28:28 PM) 10/9/2017 10:28:31 PM GameInit (1 - 10/9/2017 10:28:31 PM) 10/9/2017 10:28:31 PM Version: 1.507 10/9/2017 10:28:31 PM sound file count: 875 10/9/2017 10:28:31 PM sound loading finished 10/9/2017 10:28:31 PM GameInit (2 - 10/9/2017 10:28:31 PM) 10/9/2017 10:28:40 PM GameInit (3 - 10/9/2017 10:28:40 PM) 10/9/2017 10:34:34 PM Steamworks Init 10/9/2017 10:34:34 PM Steamworks IsRunning: True 10/9/2017 10:34:34 PM GameInit (0 - 10/9/2017 10:34:34 PM) 10/9/2017 10:34:37 PM GameInit (1 - 10/9/2017 10:34:37 PM) 10/9/2017 10:34:37 PM Version: 1.507 10/9/2017 10:34:37 PM sound file count: 875 10/9/2017 10:34:37 PM sound loading finished 10/9/2017 10:34:37 PM GameInit (2 - 10/9/2017 10:34:37 PM) 10/9/2017 10:34:46 PM GameInit (3 - 10/9/2017 10:34:46 PM) 10/11/2017 9:33:36 PM Steamworks Init 10/11/2017 9:33:36 PM Steamworks IsRunning: True 10/11/2017 9:33:36 PM GameInit (0 - 10/11/2017 9:33:36 PM) 10/11/2017 9:33:45 PM GameInit (1 - 10/11/2017 9:33:45 PM) 10/11/2017 9:33:46 PM Version: 1.507 10/11/2017 9:33:46 PM sound file count: 875 10/11/2017 9:33:47 PM sound loading finished 10/11/2017 9:33:47 PM GameInit (2 - 10/11/2017 9:33:47 PM) 10/11/2017 9:33:50 PM GameInit (3 - 10/11/2017 9:33:50 PM) 11/12/2017 6:22:49 PM Steamworks Init 11/12/2017 6:22:49 PM Steamworks IsRunning: True 11/12/2017 6:22:49 PM GameInit (0 - 11/12/2017 6:22:49 PM) 11/12/2017 6:22:56 PM GameInit (1 - 11/12/2017 6:22:56 PM) 11/12/2017 6:22:57 PM Version: 1.507 11/12/2017 6:22:57 PM sound file count: 875 11/12/2017 6:23:14 PM sound loading finished 11/12/2017 6:23:14 PM GameInit (2 - 11/12/2017 6:23:14 PM) 11/12/2017 6:23:22 PM GameInit (3 - 11/12/2017 6:23:22 PM) 11/12/2017 7:01:22 PM Steamworks Init 11/12/2017 7:01:22 PM Steamworks IsRunning: True 11/12/2017 7:01:22 PM GameInit (0 - 11/12/2017 7:01:22 PM) 11/12/2017 7:01:25 PM GameInit (1 - 11/12/2017 7:01:25 PM) 11/12/2017 7:01:25 PM Version: 1.507 11/12/2017 7:01:25 PM sound file count: 875 11/12/2017 7:01:25 PM sound loading finished 11/12/2017 7:01:25 PM GameInit (2 - 11/12/2017 7:01:25 PM) 11/12/2017 7:01:34 PM GameInit (3 - 11/12/2017 7:01:34 PM) 11/12/2017 7:31:50 PM Steamworks Init 11/12/2017 7:31:50 PM Steamworks IsRunning: True 11/12/2017 7:31:50 PM GameInit (0 - 11/12/2017 7:31:50 PM) 11/12/2017 7:31:53 PM GameInit (1 - 11/12/2017 7:31:53 PM) 11/12/2017 7:31:53 PM Version: 1.507 11/12/2017 7:31:53 PM sound file count: 875 11/12/2017 7:31:53 PM sound loading finished 11/12/2017 7:31:53 PM GameInit (2 - 11/12/2017 7:31:53 PM) 11/12/2017 7:32:01 PM GameInit (3 - 11/12/2017 7:32:01 PM) 11/24/2017 7:25:18 PM Steamworks Init 11/24/2017 7:25:18 PM Steamworks IsRunning: True 11/24/2017 7:25:19 PM GameInit (0 - 11/24/2017 7:25:19 PM) 11/24/2017 7:25:31 PM GameInit (1 - 11/24/2017 7:25:31 PM) 11/24/2017 7:25:31 PM Version: 1.507 11/24/2017 7:25:32 PM sound file count: 875 11/24/2017 7:25:44 PM sound loading finished 11/24/2017 7:25:44 PM GameInit (2 - 11/24/2017 7:25:44 PM) 11/24/2017 7:25:52 PM GameInit (3 - 11/24/2017 7:25:52 PM) 11/27/2017 7:26:06 AM Steamworks Init 11/27/2017 7:26:06 AM Steamworks IsRunning: True 11/27/2017 7:26:07 AM GameInit (0 - 11/27/2017 7:26:07 AM) 11/27/2017 7:26:17 AM GameInit (1 - 11/27/2017 7:26:17 AM) 11/27/2017 7:26:18 AM Version: 1.507 11/27/2017 7:26:18 AM sound file count: 875 11/27/2017 7:26:31 AM sound loading finished 11/27/2017 7:26:31 AM GameInit (2 - 11/27/2017 7:26:31 AM) 11/27/2017 7:26:40 AM GameInit (3 - 11/27/2017 7:26:40 AM) 12/3/2017 9:42:50 AM Steamworks Init 12/3/2017 9:42:50 AM Steamworks IsRunning: True 12/3/2017 9:42:50 AM GameInit (0 - 12/3/2017 9:42:50 AM) 12/3/2017 9:43:03 AM GameInit (1 - 12/3/2017 9:43:03 AM) 12/3/2017 9:43:04 AM Version: 1.507 12/3/2017 9:43:05 AM sound file count: 875 12/3/2017 9:43:18 AM sound loading finished 12/3/2017 9:43:18 AM GameInit (2 - 12/3/2017 9:43:18 AM) 12/3/2017 9:43:27 AM GameInit (3 - 12/3/2017 9:43:27 AM) 12/6/2017 7:40:36 PM Steamworks Init 12/6/2017 7:40:36 PM Steamworks IsRunning: True 12/6/2017 7:40:36 PM GameInit (0 - 12/6/2017 7:40:36 PM) 12/6/2017 7:40:45 PM GameInit (1 - 12/6/2017 7:40:45 PM) 12/6/2017 7:40:46 PM Version: 1.507 12/6/2017 7:40:46 PM sound file count: 875 12/6/2017 7:40:46 PM sound loading finished 12/6/2017 7:40:46 PM GameInit (2 - 12/6/2017 7:40:46 PM) 12/6/2017 7:40:49 PM GameInit (3 - 12/6/2017 7:40:49 PM) 12/6/2017 7:49:55 PM Steamworks Init 12/6/2017 7:49:55 PM Steamworks IsRunning: True 12/6/2017 7:49:55 PM GameInit (0 - 12/6/2017 7:49:55 PM) 12/6/2017 7:49:58 PM Errors in reading GameEntityTypeDataTable internal name 'PlayerAlpha' occured more than once internal name 'PlayerPenumbra' occured more than once 12/6/2017 7:49:58 PM Error: achievement 'X1_PerfectClearBoss_Meridian' could not find entity data for 'Meridian' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 7:49:58 PM Error: achievement 'X1_PerfectClearBoss_Rive' could not find entity data for 'Rive' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 7:49:58 PM Error: achievement 'X1_PerfectClearBoss_CircuitRondure' could not find entity data for 'CircuitRondure' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 7:49:58 PM Error: achievement 'X1_PerfectClearBoss_Pandemonium' could not find entity data for 'Pandemonium' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 7:49:58 PM Error: achievement 'X1_PerfectClearBoss_Ent_Enemy_Reanimator' could not find entity data for 'Ent_Enemy_Reanimator' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 7:49:58 PM Error: achievement 'X1_PerfectClearBoss_Recast' could not find entity data for 'Recast' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 7:49:58 PM Error: achievement 'X1_PerfectClearBoss_Nova' could not find entity data for 'Nova' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 7:49:58 PM Error: achievement 'X1_PerfectClearBoss_CarrionEngine' could not find entity data for 'CarrionEngine' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 7:49:58 PM Error: achievement 'X1_PerfectClearBoss_Javelin' could not find entity data for 'Javelin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 7:49:58 PM Error: achievement 'X1_KillFinalBossWithMech_Zephyr' could not find entity data for 'PlayerZephyr' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 7:49:58 PM Error: achievement 'X1_KillFinalBossWithMech_Warhog' could not find entity data for 'PlayerWarhog' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 7:49:58 PM Error: achievement 'X1_KillFinalBossWithMech_Paladin' could not find entity data for 'PlayerPaladin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 7:49:58 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Zephyr' could not find entity data for 'PlayerZephyr' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 7:49:58 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Warhog' could not find entity data for 'PlayerWarhog' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 7:49:58 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Paladin' could not find entity data for 'PlayerPaladin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 7:49:58 PM Error: table 'NonSimEffectTypeDataTable' does not have data for the following rows, which were referenced somewhere: SimpleExplosion3LightBlue SimpleExplosion3Golden SimpleExplosion3Red SimpleExplosion3Green SimpleExplosion3Purple SimpleExplosion3Pink 12/6/2017 7:49:58 PM Error: table 'BulletPatternDataTable' does not have data for the following rows, which were referenced somewhere: EnergyChargeEffect MonoTurretFlamethrowerPattern BiTurretFlamethrowerPattern Pat_Player_EvasionUnit 12/6/2017 7:49:58 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: EnemiesElectrified Sys_Player_Missile_SmokeBomb 12/6/2017 7:49:58 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: NonSimSmoke NonSimSpearWind NonSimDashWind NonSimInvincibilityLightning NonSimAlphaSluggerMuzzleFlashAdditive Ent_Player_Upgrade_EnergyShardRefiner_Pickup 12/6/2017 7:49:58 PM GameInit (1 - 12/6/2017 7:49:58 PM) 12/6/2017 7:49:59 PM Version: 1.700 12/6/2017 7:49:59 PM SoundsFromMods sound file count: 0 12/6/2017 7:49:59 PM SoundsFromMods sound loading finished 12/6/2017 7:49:59 PM GameInit (2 - 12/6/2017 7:49:59 PM) 12/6/2017 7:49:59 PM GameInit (3 - 12/6/2017 7:49:59 PM) 12/6/2017 8:12:41 PM Steamworks Init 12/6/2017 8:12:41 PM Steamworks IsRunning: True 12/6/2017 8:12:41 PM GameInit (0 - 12/6/2017 8:12:41 PM) 12/6/2017 8:12:44 PM Errors in reading GameEntityTypeDataTable internal name 'PlayerAlpha' occured more than once internal name 'PlayerPenumbra' occured more than once 12/6/2017 8:12:44 PM Error: achievement 'X1_PerfectClearBoss_Meridian' could not find entity data for 'Meridian' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:12:44 PM Error: achievement 'X1_PerfectClearBoss_Rive' could not find entity data for 'Rive' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:12:44 PM Error: achievement 'X1_PerfectClearBoss_CircuitRondure' could not find entity data for 'CircuitRondure' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:12:44 PM Error: achievement 'X1_PerfectClearBoss_Pandemonium' could not find entity data for 'Pandemonium' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:12:44 PM Error: achievement 'X1_PerfectClearBoss_Ent_Enemy_Reanimator' could not find entity data for 'Ent_Enemy_Reanimator' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:12:44 PM Error: achievement 'X1_PerfectClearBoss_Recast' could not find entity data for 'Recast' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:12:44 PM Error: achievement 'X1_PerfectClearBoss_Nova' could not find entity data for 'Nova' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:12:44 PM Error: achievement 'X1_PerfectClearBoss_CarrionEngine' could not find entity data for 'CarrionEngine' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:12:44 PM Error: achievement 'X1_PerfectClearBoss_Javelin' could not find entity data for 'Javelin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:12:44 PM Error: achievement 'X1_KillFinalBossWithMech_Zephyr' could not find entity data for 'PlayerZephyr' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:12:44 PM Error: achievement 'X1_KillFinalBossWithMech_Warhog' could not find entity data for 'PlayerWarhog' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:12:44 PM Error: achievement 'X1_KillFinalBossWithMech_Paladin' could not find entity data for 'PlayerPaladin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:12:44 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Zephyr' could not find entity data for 'PlayerZephyr' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:12:44 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Warhog' could not find entity data for 'PlayerWarhog' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:12:44 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Paladin' could not find entity data for 'PlayerPaladin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:12:44 PM Error: table 'NonSimEffectTypeDataTable' does not have data for the following rows, which were referenced somewhere: SimpleExplosion3LightBlue SimpleExplosion3Golden SimpleExplosion3Red SimpleExplosion3Green SimpleExplosion3Purple SimpleExplosion3Pink 12/6/2017 8:12:44 PM Error: table 'BulletPatternDataTable' does not have data for the following rows, which were referenced somewhere: EnergyChargeEffect MonoTurretFlamethrowerPattern BiTurretFlamethrowerPattern Pat_Player_EvasionUnit 12/6/2017 8:12:44 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: EnemiesElectrified Sys_Player_Missile_SmokeBomb 12/6/2017 8:12:44 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: NonSimSmoke NonSimSpearWind NonSimDashWind NonSimInvincibilityLightning NonSimAlphaSluggerMuzzleFlashAdditive Ent_Player_Upgrade_EnergyShardRefiner_Pickup 12/6/2017 8:12:44 PM GameInit (1 - 12/6/2017 8:12:44 PM) 12/6/2017 8:12:44 PM Version: 1.700 12/6/2017 8:12:44 PM SoundsFromMods sound file count: 0 12/6/2017 8:12:44 PM SoundsFromMods sound loading finished 12/6/2017 8:12:44 PM GameInit (2 - 12/6/2017 8:12:44 PM) 12/6/2017 8:12:45 PM GameInit (3 - 12/6/2017 8:12:45 PM) 12/6/2017 8:21:36 PM Steamworks Init 12/6/2017 8:21:36 PM Steamworks IsRunning: True 12/6/2017 8:21:36 PM GameInit (0 - 12/6/2017 8:21:36 PM) 12/6/2017 8:21:39 PM Errors in reading GameEntityTypeDataTable internal name 'PlayerAlpha' occured more than once internal name 'PlayerPenumbra' occured more than once 12/6/2017 8:21:39 PM Error: achievement 'X1_PerfectClearBoss_Meridian' could not find entity data for 'Meridian' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:21:39 PM Error: achievement 'X1_PerfectClearBoss_Rive' could not find entity data for 'Rive' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:21:39 PM Error: achievement 'X1_PerfectClearBoss_CircuitRondure' could not find entity data for 'CircuitRondure' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:21:39 PM Error: achievement 'X1_PerfectClearBoss_Pandemonium' could not find entity data for 'Pandemonium' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:21:39 PM Error: achievement 'X1_PerfectClearBoss_Ent_Enemy_Reanimator' could not find entity data for 'Ent_Enemy_Reanimator' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:21:39 PM Error: achievement 'X1_PerfectClearBoss_Recast' could not find entity data for 'Recast' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:21:39 PM Error: achievement 'X1_PerfectClearBoss_Nova' could not find entity data for 'Nova' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:21:39 PM Error: achievement 'X1_PerfectClearBoss_CarrionEngine' could not find entity data for 'CarrionEngine' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:21:39 PM Error: achievement 'X1_PerfectClearBoss_Javelin' could not find entity data for 'Javelin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:21:39 PM Error: achievement 'X1_KillFinalBossWithMech_Zephyr' could not find entity data for 'PlayerZephyr' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:21:39 PM Error: achievement 'X1_KillFinalBossWithMech_Warhog' could not find entity data for 'PlayerWarhog' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:21:39 PM Error: achievement 'X1_KillFinalBossWithMech_Paladin' could not find entity data for 'PlayerPaladin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:21:39 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Zephyr' could not find entity data for 'PlayerZephyr' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:21:39 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Warhog' could not find entity data for 'PlayerWarhog' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:21:39 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Paladin' could not find entity data for 'PlayerPaladin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:21:39 PM Error: table 'NonSimEffectTypeDataTable' does not have data for the following rows, which were referenced somewhere: SimpleExplosion3LightBlue SimpleExplosion3Golden SimpleExplosion3Red SimpleExplosion3Green SimpleExplosion3Purple SimpleExplosion3Pink 12/6/2017 8:21:39 PM Error: table 'BulletPatternDataTable' does not have data for the following rows, which were referenced somewhere: EnergyChargeEffect MonoTurretFlamethrowerPattern BiTurretFlamethrowerPattern Pat_Player_EvasionUnit 12/6/2017 8:21:39 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: EnemiesElectrified Sys_Player_Missile_SmokeBomb 12/6/2017 8:21:39 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: NonSimSmoke NonSimSpearWind NonSimDashWind NonSimInvincibilityLightning NonSimAlphaSluggerMuzzleFlashAdditive Ent_Player_Upgrade_EnergyShardRefiner_Pickup 12/6/2017 8:21:40 PM GameInit (1 - 12/6/2017 8:21:40 PM) 12/6/2017 8:21:40 PM Version: 1.700 12/6/2017 8:21:40 PM SoundsFromMods sound file count: 0 12/6/2017 8:21:40 PM SoundsFromMods sound loading finished 12/6/2017 8:21:40 PM GameInit (2 - 12/6/2017 8:21:40 PM) 12/6/2017 8:21:40 PM GameInit (3 - 12/6/2017 8:21:40 PM) 12/6/2017 8:30:03 PM Steamworks Init 12/6/2017 8:30:03 PM Steamworks IsRunning: True 12/6/2017 8:30:04 PM GameInit (0 - 12/6/2017 8:30:04 PM) 12/6/2017 8:30:07 PM Error: achievement 'X1_PerfectClearBoss_Meridian' could not find entity data for 'Meridian' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:30:07 PM Error: achievement 'X1_PerfectClearBoss_Rive' could not find entity data for 'Rive' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:30:07 PM Error: achievement 'X1_PerfectClearBoss_CircuitRondure' could not find entity data for 'CircuitRondure' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:30:07 PM Error: achievement 'X1_PerfectClearBoss_Pandemonium' could not find entity data for 'Pandemonium' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:30:07 PM Error: achievement 'X1_PerfectClearBoss_Ent_Enemy_Reanimator' could not find entity data for 'Ent_Enemy_Reanimator' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:30:07 PM Error: achievement 'X1_PerfectClearBoss_Recast' could not find entity data for 'Recast' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:30:07 PM Error: achievement 'X1_PerfectClearBoss_Nova' could not find entity data for 'Nova' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:30:07 PM Error: achievement 'X1_PerfectClearBoss_CarrionEngine' could not find entity data for 'CarrionEngine' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:30:07 PM Error: achievement 'X1_PerfectClearBoss_Javelin' could not find entity data for 'Javelin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:30:07 PM Error: achievement 'X1_KillFinalBossWithMech_Zephyr' could not find entity data for 'PlayerZephyr' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:30:07 PM Error: achievement 'X1_KillFinalBossWithMech_Warhog' could not find entity data for 'PlayerWarhog' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:30:07 PM Error: achievement 'X1_KillFinalBossWithMech_Paladin' could not find entity data for 'PlayerPaladin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:30:07 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Zephyr' could not find entity data for 'PlayerZephyr' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:30:07 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Warhog' could not find entity data for 'PlayerWarhog' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:30:07 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Paladin' could not find entity data for 'PlayerPaladin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:30:07 PM Error: table 'NonSimEffectTypeDataTable' does not have data for the following rows, which were referenced somewhere: SimpleExplosion3LightBlue SimpleExplosion3Golden SimpleExplosion3Red SimpleExplosion3Green SimpleExplosion3Purple SimpleExplosion3Pink 12/6/2017 8:30:07 PM Error: table 'BulletPatternDataTable' does not have data for the following rows, which were referenced somewhere: EnergyChargeEffect MonoTurretFlamethrowerPattern BiTurretFlamethrowerPattern Pat_Player_EvasionUnit 12/6/2017 8:30:07 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: EnemiesElectrified Sys_Player_Missile_SmokeBomb 12/6/2017 8:30:07 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: NonSimSmoke NonSimSpearWind NonSimDashWind NonSimInvincibilityLightning NonSimAlphaSluggerMuzzleFlashAdditive Ent_Player_Upgrade_EnergyShardRefiner_Pickup 12/6/2017 8:30:07 PM GameInit (1 - 12/6/2017 8:30:07 PM) 12/6/2017 8:30:07 PM Version: 1.700 12/6/2017 8:30:07 PM SoundsFromMods sound file count: 0 12/6/2017 8:30:07 PM SoundsFromMods sound loading finished 12/6/2017 8:30:07 PM GameInit (2 - 12/6/2017 8:30:07 PM) 12/6/2017 8:30:07 PM GameInit (3 - 12/6/2017 8:30:07 PM) 12/6/2017 8:33:52 PM Steamworks Init 12/6/2017 8:33:52 PM Steamworks IsRunning: True 12/6/2017 8:33:52 PM GameInit (0 - 12/6/2017 8:33:52 PM) 12/6/2017 8:33:55 PM Error: achievement 'X1_PerfectClearBoss_Meridian' could not find entity data for 'Meridian' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:33:55 PM Error: achievement 'X1_PerfectClearBoss_Rive' could not find entity data for 'Rive' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:33:55 PM Error: achievement 'X1_PerfectClearBoss_CircuitRondure' could not find entity data for 'CircuitRondure' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:33:55 PM Error: achievement 'X1_PerfectClearBoss_Pandemonium' could not find entity data for 'Pandemonium' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:33:55 PM Error: achievement 'X1_PerfectClearBoss_Ent_Enemy_Reanimator' could not find entity data for 'Ent_Enemy_Reanimator' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:33:55 PM Error: achievement 'X1_PerfectClearBoss_Recast' could not find entity data for 'Recast' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:33:55 PM Error: achievement 'X1_PerfectClearBoss_Nova' could not find entity data for 'Nova' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:33:55 PM Error: achievement 'X1_PerfectClearBoss_CarrionEngine' could not find entity data for 'CarrionEngine' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:33:55 PM Error: achievement 'X1_PerfectClearBoss_Javelin' could not find entity data for 'Javelin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:33:55 PM Error: achievement 'X1_KillFinalBossWithMech_Zephyr' could not find entity data for 'PlayerZephyr' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:33:55 PM Error: achievement 'X1_KillFinalBossWithMech_Warhog' could not find entity data for 'PlayerWarhog' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:33:55 PM Error: achievement 'X1_KillFinalBossWithMech_Paladin' could not find entity data for 'PlayerPaladin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:33:55 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Zephyr' could not find entity data for 'PlayerZephyr' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:33:55 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Warhog' could not find entity data for 'PlayerWarhog' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:33:55 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Paladin' could not find entity data for 'PlayerPaladin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/6/2017 8:33:55 PM Error: table 'NonSimEffectTypeDataTable' does not have data for the following rows, which were referenced somewhere: SimpleExplosion3LightBlue SimpleExplosion3Golden SimpleExplosion3Red SimpleExplosion3Green SimpleExplosion3Purple SimpleExplosion3Pink 12/6/2017 8:33:55 PM Error: table 'BulletPatternDataTable' does not have data for the following rows, which were referenced somewhere: EnergyChargeEffect MonoTurretFlamethrowerPattern BiTurretFlamethrowerPattern Pat_Player_EvasionUnit 12/6/2017 8:33:55 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: EnemiesElectrified Sys_Player_Missile_SmokeBomb 12/6/2017 8:33:55 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: NonSimSmoke NonSimSpearWind NonSimDashWind NonSimInvincibilityLightning NonSimAlphaSluggerMuzzleFlashAdditive Ent_Player_Upgrade_EnergyShardRefiner_Pickup 12/6/2017 8:33:56 PM GameInit (1 - 12/6/2017 8:33:56 PM) 12/6/2017 8:33:56 PM Version: 1.700 12/6/2017 8:33:56 PM SoundsFromMods sound file count: 0 12/6/2017 8:33:56 PM SoundsFromMods sound loading finished 12/6/2017 8:33:56 PM GameInit (2 - 12/6/2017 8:33:56 PM) 12/6/2017 8:33:56 PM GameInit (3 - 12/6/2017 8:33:56 PM) 12/7/2017 7:49:32 AM Steamworks Init 12/7/2017 7:49:32 AM Steamworks IsRunning: True 12/7/2017 7:49:33 AM GameInit (0 - 12/7/2017 7:49:33 AM) 12/7/2017 7:49:41 AM Error: achievement 'X1_PerfectClearBoss_Meridian' could not find entity data for 'Meridian' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:49:41 AM Error: achievement 'X1_PerfectClearBoss_Rive' could not find entity data for 'Rive' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:49:41 AM Error: achievement 'X1_PerfectClearBoss_CircuitRondure' could not find entity data for 'CircuitRondure' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:49:41 AM Error: achievement 'X1_PerfectClearBoss_Pandemonium' could not find entity data for 'Pandemonium' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:49:41 AM Error: achievement 'X1_PerfectClearBoss_Ent_Enemy_Reanimator' could not find entity data for 'Ent_Enemy_Reanimator' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:49:41 AM Error: achievement 'X1_PerfectClearBoss_Recast' could not find entity data for 'Recast' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:49:41 AM Error: achievement 'X1_PerfectClearBoss_Nova' could not find entity data for 'Nova' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:49:41 AM Error: achievement 'X1_PerfectClearBoss_CarrionEngine' could not find entity data for 'CarrionEngine' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:49:41 AM Error: achievement 'X1_PerfectClearBoss_Javelin' could not find entity data for 'Javelin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:49:41 AM Error: achievement 'X1_KillFinalBossWithMech_Zephyr' could not find entity data for 'PlayerZephyr' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:49:41 AM Error: achievement 'X1_KillFinalBossWithMech_Warhog' could not find entity data for 'PlayerWarhog' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:49:41 AM Error: achievement 'X1_KillFinalBossWithMech_Paladin' could not find entity data for 'PlayerPaladin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:49:41 AM Error: achievement 'X1_KillSuperFinalBossWithMech_Zephyr' could not find entity data for 'PlayerZephyr' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:49:41 AM Error: achievement 'X1_KillSuperFinalBossWithMech_Warhog' could not find entity data for 'PlayerWarhog' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:49:41 AM Error: achievement 'X1_KillSuperFinalBossWithMech_Paladin' could not find entity data for 'PlayerPaladin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:49:41 AM Error: table 'NonSimEffectTypeDataTable' does not have data for the following rows, which were referenced somewhere: SimpleExplosion3LightBlue SimpleExplosion3Golden SimpleExplosion3Red SimpleExplosion3Green SimpleExplosion3Purple SimpleExplosion3Pink 12/7/2017 7:49:41 AM Error: table 'BulletPatternDataTable' does not have data for the following rows, which were referenced somewhere: EnergyChargeEffect MonoTurretFlamethrowerPattern BiTurretFlamethrowerPattern Pat_Player_EvasionUnit 12/7/2017 7:49:41 AM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: EnemiesElectrified Sys_Player_Missile_SmokeBomb 12/7/2017 7:49:41 AM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: NonSimSmoke NonSimSpearWind NonSimDashWind NonSimInvincibilityLightning NonSimAlphaSluggerMuzzleFlashAdditive Ent_Player_Upgrade_EnergyShardRefiner_Pickup 12/7/2017 7:49:41 AM GameInit (1 - 12/7/2017 7:49:41 AM) 12/7/2017 7:49:43 AM Version: 1.700 12/7/2017 7:49:43 AM SoundsFromMods sound file count: 0 12/7/2017 7:49:43 AM SoundsFromMods sound loading finished 12/7/2017 7:49:43 AM GameInit (2 - 12/7/2017 7:49:43 AM) 12/7/2017 7:49:45 AM GameInit (3 - 12/7/2017 7:49:45 AM) 12/7/2017 7:26:16 PM Steamworks Init 12/7/2017 7:26:16 PM Steamworks IsRunning: True 12/7/2017 7:26:16 PM GameInit (0 - 12/7/2017 7:26:16 PM) 12/7/2017 7:26:22 PM Error: achievement 'X1_PerfectClearBoss_Meridian' could not find entity data for 'Meridian' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:26:22 PM Error: achievement 'X1_PerfectClearBoss_Rive' could not find entity data for 'Rive' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:26:22 PM Error: achievement 'X1_PerfectClearBoss_CircuitRondure' could not find entity data for 'CircuitRondure' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:26:22 PM Error: achievement 'X1_PerfectClearBoss_Pandemonium' could not find entity data for 'Pandemonium' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:26:22 PM Error: achievement 'X1_PerfectClearBoss_Ent_Enemy_Reanimator' could not find entity data for 'Ent_Enemy_Reanimator' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:26:22 PM Error: achievement 'X1_PerfectClearBoss_Recast' could not find entity data for 'Recast' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:26:22 PM Error: achievement 'X1_PerfectClearBoss_Nova' could not find entity data for 'Nova' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:26:22 PM Error: achievement 'X1_PerfectClearBoss_CarrionEngine' could not find entity data for 'CarrionEngine' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:26:22 PM Error: achievement 'X1_PerfectClearBoss_Javelin' could not find entity data for 'Javelin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:26:22 PM Error: achievement 'X1_KillFinalBossWithMech_Zephyr' could not find entity data for 'PlayerZephyr' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:26:22 PM Error: achievement 'X1_KillFinalBossWithMech_Warhog' could not find entity data for 'PlayerWarhog' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:26:22 PM Error: achievement 'X1_KillFinalBossWithMech_Paladin' could not find entity data for 'PlayerPaladin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:26:22 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Zephyr' could not find entity data for 'PlayerZephyr' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:26:22 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Warhog' could not find entity data for 'PlayerWarhog' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:26:22 PM Error: achievement 'X1_KillSuperFinalBossWithMech_Paladin' could not find entity data for 'PlayerPaladin' at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at Achievement..ctor(AchievementType Type) at Achievement.Initialize() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 12/7/2017 7:26:22 PM Error: table 'NonSimEffectTypeDataTable' does not have data for the following rows, which were referenced somewhere: SimpleExplosion3LightBlue SimpleExplosion3Golden SimpleExplosion3Red SimpleExplosion3Green SimpleExplosion3Purple SimpleExplosion3Pink 12/7/2017 7:26:22 PM Error: table 'BulletPatternDataTable' does not have data for the following rows, which were referenced somewhere: EnergyChargeEffect MonoTurretFlamethrowerPattern BiTurretFlamethrowerPattern Pat_Player_EvasionUnit 12/7/2017 7:26:22 PM Error: table 'EntitySystemTypeDataTable' does not have data for the following rows, which were referenced somewhere: EnemiesElectrified Sys_Player_Missile_SmokeBomb 12/7/2017 7:26:22 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: NonSimSmoke NonSimSpearWind NonSimDashWind NonSimInvincibilityLightning NonSimAlphaSluggerMuzzleFlashAdditive Ent_Player_Upgrade_EnergyShardRefiner_Pickup 12/7/2017 7:26:22 PM GameInit (1 - 12/7/2017 7:26:22 PM) 12/7/2017 7:26:24 PM Version: 1.700 12/7/2017 7:26:24 PM SoundsFromMods sound file count: 0 12/7/2017 7:26:24 PM SoundsFromMods sound loading finished 12/7/2017 7:26:24 PM GameInit (2 - 12/7/2017 7:26:24 PM) 12/7/2017 7:26:26 PM GameInit (3 - 12/7/2017 7:26:26 PM) 12/8/2017 8:11:00 PM Steamworks Init 12/8/2017 8:11:00 PM Steamworks IsRunning: True 12/8/2017 8:11:01 PM GameInit (0 - 12/8/2017 8:11:01 PM) 12/8/2017 8:11:06 PM GameInit (1 - 12/8/2017 8:11:06 PM) 12/8/2017 8:11:08 PM Version: 1.701 12/8/2017 8:11:09 PM SoundsFromMods sound file count: 1 12/8/2017 8:11:09 PM SoundsFromMods sound loading finished 12/8/2017 8:11:09 PM GameInit (2 - 12/8/2017 8:11:09 PM) 12/8/2017 8:11:10 PM GameInit (3 - 12/8/2017 8:11:10 PM) 12/8/2017 9:14:49 PM Steamworks Init 12/8/2017 9:14:49 PM Steamworks IsRunning: True 12/8/2017 9:14:49 PM GameInit (0 - 12/8/2017 9:14:49 PM) 12/8/2017 9:14:55 PM GameInit (1 - 12/8/2017 9:14:55 PM) 12/8/2017 9:14:57 PM Version: 1.701 12/8/2017 9:14:57 PM SoundsFromMods sound file count: 1 12/8/2017 9:14:57 PM SoundsFromMods sound loading finished 12/8/2017 9:14:57 PM GameInit (2 - 12/8/2017 9:14:57 PM) 12/8/2017 9:14:59 PM GameInit (3 - 12/8/2017 9:14:59 PM) 12/8/2017 9:18:32 PM Steamworks Init 12/8/2017 9:18:33 PM Steamworks IsRunning: True 12/8/2017 9:18:33 PM GameInit (0 - 12/8/2017 9:18:33 PM) 12/8/2017 9:18:39 PM GameInit (1 - 12/8/2017 9:18:39 PM) 12/8/2017 9:18:41 PM Version: 1.701 12/8/2017 9:18:41 PM SoundsFromMods sound file count: 1 12/8/2017 9:18:41 PM SoundsFromMods sound loading finished 12/8/2017 9:18:41 PM GameInit (2 - 12/8/2017 9:18:41 PM) 12/8/2017 9:18:42 PM GameInit (3 - 12/8/2017 9:18:42 PM) 12/10/2017 5:04:06 PM Steamworks Init 12/10/2017 5:04:06 PM Steamworks IsRunning: True 12/10/2017 5:04:06 PM GameInit (0 - 12/10/2017 5:04:06 PM) 12/10/2017 5:04:12 PM GameInit (1 - 12/10/2017 5:04:12 PM) 12/10/2017 5:04:14 PM Version: 1.702 12/10/2017 5:04:14 PM SoundsFromMods sound file count: 1 12/10/2017 5:04:14 PM SoundsFromMods sound loading finished 12/10/2017 5:04:14 PM GameInit (2 - 12/10/2017 5:04:14 PM) 12/10/2017 5:04:16 PM GameInit (3 - 12/10/2017 5:04:16 PM) 12/10/2017 5:26:46 PM Steamworks Init 12/10/2017 5:26:46 PM Steamworks IsRunning: True 12/10/2017 5:26:46 PM GameInit (0 - 12/10/2017 5:26:46 PM) 12/10/2017 5:26:49 PM GameInit (1 - 12/10/2017 5:26:49 PM) 12/10/2017 5:26:50 PM Version: 1.702 12/10/2017 5:26:50 PM SoundsFromMods sound file count: 1 12/10/2017 5:26:50 PM SoundsFromMods sound loading finished 12/10/2017 5:26:50 PM GameInit (2 - 12/10/2017 5:26:50 PM) 12/10/2017 5:26:50 PM GameInit (3 - 12/10/2017 5:26:50 PM) 12/11/2017 5:31:39 PM Steamworks Init 12/11/2017 5:31:39 PM Steamworks IsRunning: True 12/11/2017 5:31:39 PM GameInit (0 - 12/11/2017 5:31:39 PM) 12/11/2017 5:31:46 PM GameInit (1 - 12/11/2017 5:31:46 PM) 12/11/2017 5:31:48 PM Version: 1.702 12/11/2017 5:31:48 PM SoundsFromMods sound file count: 1 12/11/2017 5:31:48 PM SoundsFromMods sound loading finished 12/11/2017 5:31:48 PM GameInit (2 - 12/11/2017 5:31:48 PM) 12/11/2017 5:31:50 PM GameInit (3 - 12/11/2017 5:31:50 PM) 12/11/2017 7:56:48 PM Steamworks Init 12/11/2017 7:56:48 PM Steamworks IsRunning: True 12/11/2017 7:56:49 PM GameInit (0 - 12/11/2017 7:56:49 PM) 12/11/2017 7:56:52 PM GameInit (1 - 12/11/2017 7:56:52 PM) 12/11/2017 7:56:52 PM Version: 1.702 12/11/2017 7:56:52 PM SoundsFromMods sound file count: 1 12/11/2017 7:56:52 PM SoundsFromMods sound loading finished 12/11/2017 7:56:52 PM GameInit (2 - 12/11/2017 7:56:52 PM) 12/11/2017 7:56:52 PM GameInit (3 - 12/11/2017 7:56:52 PM) 12/15/2017 8:18:18 PM Steamworks Init 12/15/2017 8:18:18 PM Steamworks IsRunning: True 12/15/2017 8:18:18 PM GameInit (0 - 12/15/2017 8:18:18 PM) 12/15/2017 8:18:27 PM GameInit (1 - 12/15/2017 8:18:27 PM) 12/15/2017 8:18:29 PM Version: 1.703 12/15/2017 8:18:29 PM SoundsFromMods sound file count: 1 12/15/2017 8:18:29 PM SoundsFromMods sound loading finished 12/15/2017 8:18:29 PM GameInit (2 - 12/15/2017 8:18:29 PM) 12/15/2017 8:18:31 PM GameInit (3 - 12/15/2017 8:18:31 PM) 12/15/2017 8:37:03 PM Bug Report Save Successfully Saved To C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Save/ForBugReports/ForBugReport_2017_12_15_20_37_03.save 12/15/2017 8:41:24 PM Steamworks Init 12/15/2017 8:41:24 PM Steamworks IsRunning: True 12/15/2017 8:41:24 PM GameInit (0 - 12/15/2017 8:41:24 PM) 12/15/2017 8:41:28 PM GameInit (1 - 12/15/2017 8:41:28 PM) 12/15/2017 8:41:28 PM Version: 1.703 12/15/2017 8:41:28 PM SoundsFromMods sound file count: 1 12/15/2017 8:41:28 PM SoundsFromMods sound loading finished 12/15/2017 8:41:28 PM GameInit (2 - 12/15/2017 8:41:28 PM) 12/15/2017 8:41:28 PM GameInit (3 - 12/15/2017 8:41:28 PM) 12/17/2017 4:38:09 PM Steamworks Init 12/17/2017 4:38:09 PM Steamworks IsRunning: True 12/17/2017 4:38:10 PM GameInit (0 - 12/17/2017 4:38:10 PM) 12/17/2017 4:38:20 PM GameInit (1 - 12/17/2017 4:38:20 PM) 12/17/2017 4:38:22 PM Version: 1.704 12/17/2017 4:38:22 PM SoundsFromMods sound file count: 1 12/17/2017 4:38:22 PM SoundsFromMods sound loading finished 12/17/2017 4:38:22 PM GameInit (2 - 12/17/2017 4:38:22 PM) 12/17/2017 4:38:24 PM GameInit (3 - 12/17/2017 4:38:24 PM) 12/17/2017 4:50:32 PM Steamworks Init 12/17/2017 4:50:32 PM Steamworks IsRunning: True 12/17/2017 4:50:32 PM GameInit (0 - 12/17/2017 4:50:32 PM) 12/17/2017 4:50:35 PM GameInit (1 - 12/17/2017 4:50:35 PM) 12/17/2017 4:50:35 PM Version: 1.704 12/17/2017 4:50:35 PM SoundsFromMods sound file count: 1 12/17/2017 4:50:35 PM SoundsFromMods sound loading finished 12/17/2017 4:50:35 PM GameInit (2 - 12/17/2017 4:50:35 PM) 12/17/2017 4:50:35 PM GameInit (3 - 12/17/2017 4:50:35 PM) 12/17/2017 6:33:35 PM Steamworks Init 12/17/2017 6:33:35 PM Steamworks IsRunning: True 12/17/2017 6:33:35 PM GameInit (0 - 12/17/2017 6:33:35 PM) 12/17/2017 6:33:39 PM GameInit (1 - 12/17/2017 6:33:39 PM) 12/17/2017 6:33:39 PM Version: 1.704 12/17/2017 6:33:39 PM SoundsFromMods sound file count: 1 12/17/2017 6:33:39 PM SoundsFromMods sound loading finished 12/17/2017 6:33:39 PM GameInit (2 - 12/17/2017 6:33:39 PM) 12/17/2017 6:33:39 PM GameInit (3 - 12/17/2017 6:33:39 PM) 12/18/2017 7:35:45 PM Steamworks Init 12/18/2017 7:35:45 PM Steamworks IsRunning: True 12/18/2017 7:35:45 PM GameInit (0 - 12/18/2017 7:35:45 PM) 12/18/2017 7:35:52 PM GameInit (1 - 12/18/2017 7:35:52 PM) 12/18/2017 7:35:54 PM Version: 1.704 12/18/2017 7:35:54 PM SoundsFromMods sound file count: 1 12/18/2017 7:35:54 PM SoundsFromMods sound loading finished 12/18/2017 7:35:54 PM GameInit (2 - 12/18/2017 7:35:54 PM) 12/18/2017 7:35:56 PM GameInit (3 - 12/18/2017 7:35:56 PM) 12/18/2017 7:54:51 PM Steamworks Init 12/18/2017 7:54:51 PM Steamworks IsRunning: True 12/18/2017 7:54:52 PM GameInit (0 - 12/18/2017 7:54:52 PM) 12/18/2017 7:54:55 PM GameInit (1 - 12/18/2017 7:54:55 PM) 12/18/2017 7:54:55 PM Version: 1.704 12/18/2017 7:54:55 PM SoundsFromMods sound file count: 1 12/18/2017 7:54:55 PM SoundsFromMods sound loading finished 12/18/2017 7:54:55 PM GameInit (2 - 12/18/2017 7:54:55 PM) 12/18/2017 7:54:55 PM GameInit (3 - 12/18/2017 7:54:55 PM) 12/19/2017 5:59:08 PM Steamworks Init 12/19/2017 5:59:08 PM Steamworks IsRunning: True 12/19/2017 5:59:08 PM GameInit (0 - 12/19/2017 5:59:08 PM) 12/19/2017 5:59:14 PM GameInit (1 - 12/19/2017 5:59:14 PM) 12/19/2017 5:59:16 PM Version: 1.750 12/19/2017 5:59:16 PM SoundsFromMods sound file count: 1 12/19/2017 5:59:16 PM SoundsFromMods sound loading finished 12/19/2017 5:59:16 PM GameInit (2 - 12/19/2017 5:59:16 PM) 12/19/2017 5:59:19 PM GameInit (3 - 12/19/2017 5:59:19 PM) 12/19/2017 6:01:54 PM Steamworks Init 12/19/2017 6:01:54 PM Steamworks IsRunning: True 12/19/2017 6:01:55 PM GameInit (0 - 12/19/2017 6:01:55 PM) 12/19/2017 6:01:58 PM GameInit (1 - 12/19/2017 6:01:58 PM) 12/19/2017 6:01:58 PM Version: 1.750 12/19/2017 6:01:58 PM SoundsFromMods sound file count: 1 12/19/2017 6:01:58 PM SoundsFromMods sound loading finished 12/19/2017 6:01:58 PM GameInit (2 - 12/19/2017 6:01:58 PM) 12/19/2017 6:01:58 PM GameInit (3 - 12/19/2017 6:01:58 PM) 1/22/2018 6:29:30 PM Steamworks Init 1/22/2018 6:29:30 PM Steamworks IsRunning: True 1/22/2018 6:29:31 PM GameInit (0 - 1/22/2018 6:29:31 PM) 1/22/2018 6:29:40 PM Errors in reading GameEntityTypeDataTable boss 'TriLeaderBlue' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Miniboss/CMP_MinibossBasic.txt boss 'HunterWhite' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Miniboss/CMP_MinibossHunter1.txt boss 'HunterGreen' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/MinibossLarge/CMP_MinibossLargeHunter2.txt boss 'HunterRed' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/MinibossLarge/CMP_MinibossLargeHunter3.txt boss 'ReaperRed' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/MinibossMedium/CMP_MinibossMediumReaper1.txt boss 'ReaperGreen' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/MinibossMedium/CMP_MinibossMediumReaper1.txt boss 'ParagonWhite' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Miniboss/CMP_MinibossBasic.txt boss 'BastilleGreen' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/MinibossLarge/CMP_MinibossLargeBastille1.txt boss 'ArcorisRedBlue' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Miniboss/CMP_MinibossArcoris1.txt boss 'ArcorisOrangeTeal' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/MinibossMedium/CMP_MinibossMediumArcoris2.txt boss 'ArcorisRedYellow' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/MinibossLarge/CMP_MinibossLargeArcoris3.txt boss 'Mission' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_MissionImpossible.txt boss 'Bubble' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_RunAway.txt boss 'BubbleMinion' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_RunAway.txt boss 'DanceMaster' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_DanceFloor.txt boss 'Swordlord' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_Arena2.txt boss 'NorthBrain' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_LaserBrain.txt boss 'SouthBrain' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_LaserBrain.txt boss 'MazeBomb' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_MazeOne.txt boss 'MazeBomb' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_MazeTwo.txt boss 'WorldEnder' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_EndOfTheWorld.txt boss 'Hacker' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_Possession.txt boss 'NorthSun' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_TwinSuns.txt boss 'SouthSun' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_TwinSuns.txt boss 'CondemnedHunter' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_HuntersGround.txt boss 'CondemnedHunterMinion' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_HuntersGround.txt boss 'SouthWaveRider' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_WaterYouDoing.txt boss 'NorthWaveRider' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_WaterYouDoing.txt boss 'Pincer' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_Pincer.txt boss 'TightSqueeze' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_Cramped.txt boss 'SpikySurprise' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Condemned/Dayton_SpikePit.txt boss 'CrystalMother' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Large/CMP_BossEdgedSquare.txt boss 'Battleswarm' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Large/CMP_BossEdgedSquare.txt boss 'WallMaster' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/CMP_LeftHorseshoe.txt boss 'WallMasterV2' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/CMP_LeftHorseshoe.txt boss 'Mirror' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/CMP_LeftHorseshoe.txt boss 'MirrorStage2' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/CMP_LeftHorseshoe.txt boss 'MirrorV2' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/CMP_LeftHorseshoe.txt boss 'MirrorV2Stage2' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/CMP_LeftHorseshoe.txt boss 'Backfire' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/CMP_LeftHorseshoe.txt boss 'Backfire2' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/CMP_LeftHorseshoe.txt boss 'ShrapnelRose' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/CMP_LeftHorseshoeNoFlanks.txt boss 'ShrapnelRose2' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/CMP_LeftHorseshoeNoFlanks.txt boss 'LadyStaccato' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Large/CMP_BossEdgedSquare.txt boss 'Labyrinth' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Large/Misery_BossMobileLarge.txt boss 'Aggressor' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/CMP_LeftHorseshoeNoFlanks.txt boss 'TheWarden' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Square/Misery_FinalBoss.txt boss 'Terminus' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_TallFromSouth/Misery_TrueFinalBoss.txt boss 'Terminus2' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_TallFromSouth/Misery_TrueFinalBoss.txt boss 'Centrifuge' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Square/Misery_Square.txt boss 'Vestige' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/CMP_LeftHorseshoeNoFlanks.txt boss 'Vestige2' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/CMP_LeftHorseshoeNoFlanks.txt boss 'VestigeTest' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/CMP_LeftHorseshoeNoFlanks.txt boss 'Fusillade' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Square/Misery_Square.txt boss 'Fusillade2' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Square/Misery_Square.txt boss 'Fusillade3' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Square/Misery_Square.txt boss 'Aberration' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/CMP_LeftHorseshoeNoFlanks.txt boss 'Aberration2' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/CMP_LeftHorseshoeNoFlanks.txt boss 'Periphery' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Rectangle/CMP_BossNoWindows.txt boss 'Periphery2' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Rectangle/CMP_BossNoWindows.txt boss 'Chain' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Rectangle/CMP_BossNoWindows.txt boss 'MetalLegion' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Rectangle/CMP_BossNoWindows.txt boss 'MetalLegion2' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Rectangle/CMP_BossNoWindows.txt boss 'Condemned' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/CMP_LeftHorseshoe.txt boss 'Chagrin' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/BossRAltered.txt boss 'Chagrin2' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/BossRAltered.txt boss 'Chagrin3' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/BossRAltered.txt boss 'Chagrin4' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/BossRAltered.txt boss 'Chagrin5' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/BossRAltered.txt boss 'Chagrin6' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/BossRAltered.txt boss 'Chagrin7' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/BossRAltered.txt boss 'Sunder' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Square/Misery_Square.txt boss 'Sunder2' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Square/Misery_Square.txt boss 'Largesse' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/BossRAltered.txt boss 'Largesse2' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/BossRAltered.txt boss 'Largesse3' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_RectEdged/BossRAltered.txt boss 'Valor' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Square/Misery_Valor.txt boss 'Valor2' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Square/Misery_Square.txt boss 'Palisade' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Square/Misery_FinalBoss.txt boss 'Sentinel' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Square/Misery_FinalBoss.txt boss 'Invader' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Large/Pt_BossSpaceInvader4.txt boss 'InvaderBoss' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/Boss_Large/Pt_BossSpaceInvader4.txt boss 'Ent_Miniboss_Train' referenced non-existent room script C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Rooms/MinibossMedium/PT_Train.txt 1/22/2018 6:29:40 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: NonSimCompassLargeRedHot NonSimMediWellPulseEffect 1/22/2018 6:29:40 PM GameInit (1 - 1/22/2018 6:29:40 PM) 1/22/2018 6:29:42 PM Version: 1.990 1/22/2018 6:29:42 PM SoundsFromMods sound file count: 1 1/22/2018 6:29:42 PM SoundsFromMods sound loading finished 1/22/2018 6:29:42 PM GameInit (2 - 1/22/2018 6:29:42 PM) 1/22/2018 6:29:44 PM GameInit (3 - 1/22/2018 6:29:44 PM) 1/22/2018 6:31:08 PM Error: unable to generate workable floorplan for floor 0, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex, SpecialFloorType specialFloorType) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+c__AnonStorey6.<>m__0(System.Object ) 1/22/2018 6:31:10 PM Error: unable to generate workable floorplan for floor 0, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex, SpecialFloorType specialFloorType) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+c__AnonStorey6.<>m__0(System.Object ) 1/22/2018 6:31:13 PM Error: unable to generate workable floorplan for floor 0, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex, SpecialFloorType specialFloorType) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+c__AnonStorey6.<>m__0(System.Object ) 1/22/2018 6:31:15 PM Error: unable to generate workable floorplan for floor 0, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex, SpecialFloorType specialFloorType) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+c__AnonStorey6.<>m__0(System.Object ) 1/22/2018 6:31:18 PM Error: unable to generate workable floorplan for floor 0, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex, SpecialFloorType specialFloorType) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+c__AnonStorey6.<>m__0(System.Object ) 1/22/2018 6:31:20 PM Error: unable to generate workable floorplan for floor 0, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex, SpecialFloorType specialFloorType) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+c__AnonStorey6.<>m__0(System.Object ) 1/22/2018 6:31:23 PM Error: unable to generate workable floorplan for floor 0, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex, SpecialFloorType specialFloorType) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+c__AnonStorey6.<>m__0(System.Object ) 1/22/2018 6:31:25 PM Error: unable to generate workable floorplan for floor 0, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex, SpecialFloorType specialFloorType) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+c__AnonStorey6.<>m__0(System.Object ) 1/22/2018 6:31:28 PM Error: unable to generate workable floorplan for floor 0, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex, SpecialFloorType specialFloorType) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+c__AnonStorey6.<>m__0(System.Object ) 1/22/2018 6:31:30 PM Error: unable to generate workable floorplan for floor 0, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex, SpecialFloorType specialFloorType) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+c__AnonStorey6.<>m__0(System.Object ) 1/22/2018 6:31:33 PM Error: unable to generate workable floorplan for floor 0, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex, SpecialFloorType specialFloorType) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+c__AnonStorey6.<>m__0(System.Object ) 1/22/2018 6:31:35 PM Error: unable to generate workable floorplan for floor 0, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex, SpecialFloorType specialFloorType) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+c__AnonStorey6.<>m__0(System.Object ) 1/22/2018 6:31:37 PM Error: unable to generate workable floorplan for floor 0, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex, SpecialFloorType specialFloorType) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+c__AnonStorey6.<>m__0(System.Object ) 1/22/2018 6:31:40 PM Error: unable to generate workable floorplan for floor 0, floorgen spec and/or implementation needs modification at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex, SpecialFloorType specialFloorType) at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) at Mapgen.WorkThreadOnly_GenerateNewRun() at Game.WorkThreadOnly_StartNewRun() at Game+c__AnonStorey6.<>m__0(System.Object ) 1/22/2018 6:31:40 PM System.Threading.ThreadAbortException: Thread was being aborted at (wrapper managed-to-native) object:__icall_wrapper_mono_thread_force_interruption_checkpoint () at (wrapper managed-to-native) object:__icall_wrapper_mono_thread_interruption_checkpoint () at (wrapper managed-to-native) System.Threading.Thread:Abort_internal (object) at System.Threading.Thread.Abort () [0x00000] in :0 at Game.WorkThreadOnly_SetProgress (WorkThreadProgressType progressType, Int32 progress) [0x00000] in :0 at Dungeon.Create (DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random) [0x00000] in :0 at Mapgen.WorkThreadOnly_GenerateNewRun () [0x00000] in :0 at Game.WorkThreadOnly_StartNewRun () [0x00000] in :0 1/22/2018 7:04:03 PM Steamworks Init 1/22/2018 7:04:03 PM Steamworks IsRunning: True 1/22/2018 7:04:03 PM GameInit (0 - 1/22/2018 7:04:03 PM) 1/22/2018 7:04:06 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: NonSimCompassLargeRedHot NonSimMediWellPulseEffect 1/22/2018 7:04:07 PM GameInit (1 - 1/22/2018 7:04:07 PM) 1/22/2018 7:04:07 PM Version: 1.990 1/22/2018 7:04:07 PM SoundsFromMods sound file count: 1 1/22/2018 7:04:07 PM SoundsFromMods sound loading finished 1/22/2018 7:04:07 PM GameInit (2 - 1/22/2018 7:04:07 PM) 1/22/2018 7:04:07 PM GameInit (3 - 1/22/2018 7:04:07 PM) 1/22/2018 7:05:03 PM Steamworks Init 1/22/2018 7:05:03 PM Steamworks IsRunning: True 1/22/2018 7:05:03 PM GameInit (0 - 1/22/2018 7:05:03 PM) 1/22/2018 7:05:06 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: NonSimCompassLargeRedHot NonSimMediWellPulseEffect 1/22/2018 7:05:06 PM GameInit (1 - 1/22/2018 7:05:06 PM) 1/22/2018 7:05:06 PM Version: 1.990 1/22/2018 7:05:06 PM SoundsFromMods sound file count: 1 1/22/2018 7:05:06 PM SoundsFromMods sound loading finished 1/22/2018 7:05:06 PM GameInit (2 - 1/22/2018 7:05:06 PM) 1/22/2018 7:05:07 PM GameInit (3 - 1/22/2018 7:05:07 PM) 1/22/2018 9:36:27 PM Steamworks Init 1/22/2018 9:36:27 PM Steamworks IsRunning: True 1/22/2018 9:36:27 PM GameInit (0 - 1/22/2018 9:36:27 PM) 1/22/2018 9:36:33 PM GameInit (1 - 1/22/2018 9:36:33 PM) 1/22/2018 9:36:35 PM Version: 1.990 1/22/2018 9:36:35 PM SoundsFromMods sound file count: 1 1/22/2018 9:36:35 PM SoundsFromMods sound loading finished 1/22/2018 9:36:35 PM GameInit (2 - 1/22/2018 9:36:35 PM) 1/22/2018 9:36:38 PM GameInit (3 - 1/22/2018 9:36:38 PM) 1/22/2018 9:37:44 PM Steamworks Init 1/22/2018 9:37:44 PM Steamworks IsRunning: True 1/22/2018 9:37:45 PM GameInit (0 - 1/22/2018 9:37:45 PM) 1/22/2018 9:37:48 PM GameInit (1 - 1/22/2018 9:37:48 PM) 1/22/2018 9:37:48 PM Version: 1.990 1/22/2018 9:37:48 PM SoundsFromMods sound file count: 1 1/22/2018 9:37:48 PM SoundsFromMods sound loading finished 1/22/2018 9:37:48 PM GameInit (2 - 1/22/2018 9:37:48 PM) 1/22/2018 9:37:48 PM GameInit (3 - 1/22/2018 9:37:48 PM) 1/25/2018 9:45:08 PM Steamworks Init 1/25/2018 9:45:08 PM Steamworks IsRunning: True 1/25/2018 9:45:08 PM GameInit (0 - 1/25/2018 9:45:08 PM) 1/25/2018 9:45:16 PM GameInit (1 - 1/25/2018 9:45:16 PM) 1/25/2018 9:45:18 PM Version: 2.000 1/25/2018 9:45:18 PM SoundsFromMods sound file count: 1 1/25/2018 9:45:18 PM SoundsFromMods sound loading finished 1/25/2018 9:45:18 PM GameInit (2 - 1/25/2018 9:45:18 PM) 1/25/2018 9:45:20 PM GameInit (3 - 1/25/2018 9:45:20 PM) 1/25/2018 9:47:48 PM Gold floor on floor 3 1/25/2018 9:49:40 PM Gold floor on floor 2 1/25/2018 9:49:40 PM Gold floor on floor 5 1/25/2018 9:49:40 PM Gold floor on floor 6 1/25/2018 9:49:41 PM Gold floor on floor 7 1/26/2018 8:06:39 PM Steamworks Init 1/26/2018 8:06:39 PM Steamworks IsRunning: True 1/26/2018 8:06:40 PM GameInit (0 - 1/26/2018 8:06:40 PM) 1/26/2018 8:06:51 PM GameInit (1 - 1/26/2018 8:06:51 PM) 1/26/2018 8:06:55 PM Version: 2.000 1/26/2018 8:06:55 PM SoundsFromMods sound file count: 1 1/26/2018 8:06:55 PM SoundsFromMods sound loading finished 1/26/2018 8:06:55 PM GameInit (2 - 1/26/2018 8:06:55 PM) 1/26/2018 8:06:57 PM GameInit (3 - 1/26/2018 8:06:57 PM) 1/26/2018 8:10:48 PM Gold floor on floor 3 1/26/2018 8:10:48 PM Gold floor on floor 4 1/26/2018 8:10:48 PM Gold floor on floor 5 1/26/2018 8:12:17 PM Gold floor on floor 7 1/26/2018 8:26:56 PM Gold floor on floor 4 1/26/2018 10:09:03 PM Steamworks Init 1/26/2018 10:09:03 PM Steamworks IsRunning: True 1/26/2018 10:09:03 PM GameInit (0 - 1/26/2018 10:09:03 PM) 1/26/2018 10:09:11 PM GameInit (1 - 1/26/2018 10:09:11 PM) 1/26/2018 10:09:16 PM Version: 2.000 1/26/2018 10:09:16 PM SoundsFromMods sound file count: 1 1/26/2018 10:09:16 PM SoundsFromMods sound loading finished 1/26/2018 10:09:16 PM GameInit (2 - 1/26/2018 10:09:16 PM) 1/26/2018 10:09:18 PM GameInit (3 - 1/26/2018 10:09:18 PM) 1/26/2018 10:35:24 PM Steamworks Init 1/26/2018 10:35:24 PM Steamworks IsRunning: True 1/26/2018 10:35:24 PM GameInit (0 - 1/26/2018 10:35:24 PM) 1/26/2018 10:35:29 PM GameInit (1 - 1/26/2018 10:35:29 PM) 1/26/2018 10:35:30 PM Version: 2.000 1/26/2018 10:35:30 PM SoundsFromMods sound file count: 1 1/26/2018 10:35:30 PM SoundsFromMods sound loading finished 1/26/2018 10:35:30 PM GameInit (2 - 1/26/2018 10:35:30 PM) 1/26/2018 10:35:31 PM GameInit (3 - 1/26/2018 10:35:31 PM) 1/26/2018 10:36:49 PM Gold floor on floor 2 1/26/2018 10:36:49 PM Gold floor on floor 6 1/27/2018 12:17:49 PM Steamworks Init 1/27/2018 12:17:49 PM Steamworks IsRunning: True 1/27/2018 12:17:49 PM GameInit (0 - 1/27/2018 12:17:49 PM) 1/27/2018 12:17:58 PM GameInit (1 - 1/27/2018 12:17:58 PM) 1/27/2018 12:18:03 PM Version: 2.000 1/27/2018 12:18:03 PM SoundsFromMods sound file count: 1 1/27/2018 12:18:03 PM SoundsFromMods sound loading finished 1/27/2018 12:18:03 PM GameInit (2 - 1/27/2018 12:18:03 PM) 1/27/2018 12:18:05 PM GameInit (3 - 1/27/2018 12:18:05 PM) 1/28/2018 10:45:16 AM Steamworks Init 1/28/2018 10:45:16 AM Steamworks IsRunning: True 1/28/2018 10:45:17 AM GameInit (0 - 1/28/2018 10:45:17 AM) 1/28/2018 10:45:25 AM GameInit (1 - 1/28/2018 10:45:25 AM) 1/28/2018 10:45:30 AM Version: 2.000 1/28/2018 10:45:30 AM SoundsFromMods sound file count: 1 1/28/2018 10:45:30 AM SoundsFromMods sound loading finished 1/28/2018 10:45:30 AM GameInit (2 - 1/28/2018 10:45:30 AM) 1/28/2018 10:45:32 AM GameInit (3 - 1/28/2018 10:45:32 AM) 1/28/2018 11:13:10 AM Steamworks Init 1/28/2018 11:13:10 AM Steamworks IsRunning: True 1/28/2018 11:13:11 AM GameInit (0 - 1/28/2018 11:13:11 AM) 1/28/2018 11:13:15 AM GameInit (1 - 1/28/2018 11:13:15 AM) 1/28/2018 11:13:17 AM Version: 2.000 1/28/2018 11:13:17 AM SoundsFromMods sound file count: 1 1/28/2018 11:13:17 AM SoundsFromMods sound loading finished 1/28/2018 11:13:17 AM GameInit (2 - 1/28/2018 11:13:17 AM) 1/28/2018 11:13:17 AM GameInit (3 - 1/28/2018 11:13:17 AM) 1/28/2018 11:14:54 AM Gold floor on floor 2 1/28/2018 1:06:38 PM Steamworks Init 1/28/2018 1:06:38 PM Steamworks IsRunning: True 1/28/2018 1:06:39 PM GameInit (0 - 1/28/2018 1:06:39 PM) 1/28/2018 1:06:43 PM GameInit (1 - 1/28/2018 1:06:43 PM) 1/28/2018 1:06:45 PM Version: 2.000 1/28/2018 1:06:45 PM SoundsFromMods sound file count: 1 1/28/2018 1:06:45 PM SoundsFromMods sound loading finished 1/28/2018 1:06:45 PM GameInit (2 - 1/28/2018 1:06:45 PM) 1/28/2018 1:06:45 PM GameInit (3 - 1/28/2018 1:06:45 PM) 1/28/2018 9:21:35 PM Steamworks Init 1/28/2018 9:21:35 PM Steamworks IsRunning: True 1/28/2018 9:21:35 PM GameInit (0 - 1/28/2018 9:21:35 PM) 1/28/2018 9:21:41 PM GameInit (1 - 1/28/2018 9:21:41 PM) 1/28/2018 9:21:44 PM Version: 2.000 1/28/2018 9:21:44 PM SoundsFromMods sound file count: 1 1/28/2018 9:21:44 PM SoundsFromMods sound loading finished 1/28/2018 9:21:44 PM GameInit (2 - 1/28/2018 9:21:44 PM) 1/28/2018 9:21:44 PM GameInit (3 - 1/28/2018 9:21:44 PM) 1/28/2018 9:23:36 PM Gold floor on floor 3 1/28/2018 9:23:37 PM Gold floor on floor 5 1/29/2018 7:11:37 PM Steamworks Init 1/29/2018 7:11:37 PM Steamworks IsRunning: True 1/29/2018 7:11:37 PM GameInit (0 - 1/29/2018 7:11:37 PM) 1/29/2018 7:11:46 PM GameInit (1 - 1/29/2018 7:11:46 PM) 1/29/2018 7:11:50 PM Version: 2.000 1/29/2018 7:11:50 PM SoundsFromMods sound file count: 1 1/29/2018 7:11:50 PM SoundsFromMods sound loading finished 1/29/2018 7:11:50 PM GameInit (2 - 1/29/2018 7:11:50 PM) 1/29/2018 7:11:52 PM GameInit (3 - 1/29/2018 7:11:52 PM) 1/29/2018 7:13:48 PM Gold floor on floor 3 1/29/2018 7:13:48 PM Gold floor on floor 4 1/29/2018 7:13:48 PM Gold floor on floor 5 1/29/2018 7:13:48 PM Gold floor on floor 6 1/29/2018 7:13:48 PM Gold floor on floor 7 1/29/2018 7:18:20 PM Gold floor on floor 3 1/29/2018 7:18:21 PM Gold floor on floor 7 1/29/2018 9:39:32 PM Steamworks Init 1/29/2018 9:39:32 PM Steamworks IsRunning: True 1/29/2018 9:39:32 PM GameInit (0 - 1/29/2018 9:39:32 PM) 1/29/2018 9:39:36 PM GameInit (1 - 1/29/2018 9:39:36 PM) 1/29/2018 9:39:38 PM Version: 2.000 1/29/2018 9:39:38 PM SoundsFromMods sound file count: 1 1/29/2018 9:39:38 PM SoundsFromMods sound loading finished 1/29/2018 9:39:38 PM GameInit (2 - 1/29/2018 9:39:38 PM) 1/29/2018 9:39:38 PM GameInit (3 - 1/29/2018 9:39:38 PM) 1/30/2018 7:26:51 PM Steamworks Init 1/30/2018 7:26:51 PM Steamworks IsRunning: True 1/30/2018 7:26:52 PM GameInit (0 - 1/30/2018 7:26:52 PM) 1/30/2018 7:27:00 PM GameInit (1 - 1/30/2018 7:27:00 PM) 1/30/2018 7:27:04 PM Version: 2.000 1/30/2018 7:27:04 PM SoundsFromMods sound file count: 1 1/30/2018 7:27:04 PM SoundsFromMods sound loading finished 1/30/2018 7:27:04 PM GameInit (2 - 1/30/2018 7:27:04 PM) 1/30/2018 7:27:06 PM GameInit (3 - 1/30/2018 7:27:06 PM) 1/31/2018 8:55:07 PM Steamworks Init 1/31/2018 8:55:07 PM Steamworks IsRunning: True 1/31/2018 8:55:08 PM GameInit (0 - 1/31/2018 8:55:08 PM) 1/31/2018 8:55:15 PM GameInit (1 - 1/31/2018 8:55:15 PM) 1/31/2018 8:55:20 PM Version: 2.000 1/31/2018 8:55:20 PM SoundsFromMods sound file count: 1 1/31/2018 8:55:20 PM SoundsFromMods sound loading finished 1/31/2018 8:55:20 PM GameInit (2 - 1/31/2018 8:55:20 PM) 1/31/2018 8:55:22 PM GameInit (3 - 1/31/2018 8:55:22 PM) 1/31/2018 9:25:51 PM Gold floor on floor 3 1/31/2018 9:25:51 PM Gold floor on floor 5 1/31/2018 9:25:52 PM Gold floor on floor 6 1/31/2018 9:25:53 PM Gold floor on floor 7 2/1/2018 7:48:16 PM Steamworks Init 2/1/2018 7:48:16 PM Steamworks IsRunning: True 2/1/2018 7:48:17 PM GameInit (0 - 2/1/2018 7:48:17 PM) 2/1/2018 7:48:29 PM GameInit (1 - 2/1/2018 7:48:29 PM) 2/1/2018 7:48:34 PM Version: 2.000 2/1/2018 7:48:34 PM SoundsFromMods sound file count: 1 2/1/2018 7:48:34 PM SoundsFromMods sound loading finished 2/1/2018 7:48:34 PM GameInit (2 - 2/1/2018 7:48:34 PM) 2/1/2018 7:48:36 PM GameInit (3 - 2/1/2018 7:48:36 PM) 2/5/2018 8:47:30 PM Steamworks Init 2/5/2018 8:47:30 PM Steamworks IsRunning: True 2/5/2018 8:47:31 PM GameInit (0 - 2/5/2018 8:47:31 PM) 2/5/2018 8:47:44 PM GameInit (1 - 2/5/2018 8:47:44 PM) 2/5/2018 8:47:48 PM Version: 2.000 2/5/2018 8:47:48 PM SoundsFromMods sound file count: 1 2/5/2018 8:47:48 PM SoundsFromMods sound loading finished 2/5/2018 8:47:48 PM GameInit (2 - 2/5/2018 8:47:48 PM) 2/5/2018 8:47:50 PM GameInit (3 - 2/5/2018 8:47:50 PM) 2/5/2018 9:02:20 PM Steamworks Init 2/5/2018 9:02:20 PM Steamworks IsRunning: True 2/5/2018 9:02:21 PM GameInit (0 - 2/5/2018 9:02:21 PM) 2/5/2018 9:02:28 PM GameInit (1 - 2/5/2018 9:02:28 PM) 2/5/2018 9:02:32 PM Version: 2.000 2/5/2018 9:02:32 PM SoundsFromMods sound file count: 1 2/5/2018 9:02:32 PM SoundsFromMods sound loading finished 2/5/2018 9:02:32 PM GameInit (2 - 2/5/2018 9:02:32 PM) 2/5/2018 9:02:34 PM GameInit (3 - 2/5/2018 9:02:34 PM) 2/6/2018 7:02:34 PM Steamworks Init 2/6/2018 7:02:34 PM Steamworks IsRunning: True 2/6/2018 7:02:34 PM GameInit (0 - 2/6/2018 7:02:34 PM) 2/6/2018 7:02:46 PM GameInit (1 - 2/6/2018 7:02:46 PM) 2/6/2018 7:02:50 PM Version: 2.000 2/6/2018 7:02:50 PM SoundsFromMods sound file count: 1 2/6/2018 7:02:50 PM SoundsFromMods sound loading finished 2/6/2018 7:02:50 PM GameInit (2 - 2/6/2018 7:02:50 PM) 2/6/2018 7:02:53 PM GameInit (3 - 2/6/2018 7:02:53 PM) 2/6/2018 7:04:22 PM Gold floor on floor 4 2/9/2018 6:18:33 PM Steamworks Init 2/9/2018 6:18:33 PM Steamworks IsRunning: True 2/9/2018 6:18:34 PM GameInit (0 - 2/9/2018 6:18:34 PM) 2/9/2018 6:18:51 PM GameInit (1 - 2/9/2018 6:18:51 PM) 2/9/2018 6:18:56 PM Version: 2.001 2/9/2018 6:18:56 PM SoundsFromMods sound file count: 1 2/9/2018 6:18:56 PM SoundsFromMods sound loading finished 2/9/2018 6:18:56 PM GameInit (2 - 2/9/2018 6:18:56 PM) 2/9/2018 6:18:58 PM GameInit (3 - 2/9/2018 6:18:58 PM) 2/9/2018 6:21:19 PM Steamworks Init 2/9/2018 6:21:19 PM Steamworks IsRunning: True 2/9/2018 6:21:19 PM GameInit (0 - 2/9/2018 6:21:19 PM) 2/9/2018 6:21:24 PM GameInit (1 - 2/9/2018 6:21:24 PM) 2/9/2018 6:21:26 PM Version: 2.001 2/9/2018 6:21:26 PM SoundsFromMods sound file count: 1 2/9/2018 6:21:26 PM SoundsFromMods sound loading finished 2/9/2018 6:21:26 PM GameInit (2 - 2/9/2018 6:21:26 PM) 2/9/2018 6:21:26 PM GameInit (3 - 2/9/2018 6:21:26 PM) 2/9/2018 6:27:19 PM Gold floor on floor 2 2/9/2018 6:27:20 PM Gold floor on floor 3 2/9/2018 8:47:05 PM Steamworks Init 2/9/2018 8:47:05 PM Steamworks IsRunning: True 2/9/2018 8:47:05 PM GameInit (0 - 2/9/2018 8:47:05 PM) 2/9/2018 8:47:09 PM GameInit (1 - 2/9/2018 8:47:09 PM) 2/9/2018 8:47:11 PM Version: 2.001 2/9/2018 8:47:11 PM SoundsFromMods sound file count: 1 2/9/2018 8:47:11 PM SoundsFromMods sound loading finished 2/9/2018 8:47:11 PM GameInit (2 - 2/9/2018 8:47:11 PM) 2/9/2018 8:47:11 PM GameInit (3 - 2/9/2018 8:47:11 PM) 2/9/2018 9:05:51 PM Gold floor on floor 3 2/9/2018 9:44:42 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at CombatEncounter.ClearAllModifiersOfProbationType (EntityModifierProbationType probation) [0x00000] in :0 at GameEntity.TakeHealing (Int32 Healing) [0x00000] in :0 at GameEntityTypeData.DoPickup (Boolean IsFromPerkSelection, .GameEntity PickupEntityOrNull) [0x00000] in :0 at GameEntity.DoPickup () [0x00000] in :0 at GameEntity+c__AnonStoreyE.<>m__0 (.GameEntity entity) [0x00000] in :0 at PartitionedSpace+Partition.DoForEntities (GameEntityCategorySet CategorySet, .ProcessorDelegate Processor) [0x00000] in :0 at GameEntity.CheckForCollisionWithImmobile (Vector2 newLocation, Boolean IsEntityReallyTouchingThisNow, .RoomTile& TileCollidedWithIfAny, .EightDirection& CollisionDirection, System.Boolean& DidOverridingRelocation, System.Boolean& DidWarpPad) [0x00000] in :0 at GameEntity.InnerPrecheckProposedShipMove (System.Double& actualDX, System.Double& actualDY, UnityEngine.Vector2& newLocation) [0x00000] in :0 at GameEntity.Helper_DoActualMoveWithPrecheck (Single EffectiveDeltaTime, Double actualDX, Double actualDY, Double actualAngle) [0x00000] in :0 at GameEntity.Inner_DoFlockBasedMovement (Single EffectiveDeltaTime) [0x00000] in :0 at GameEntity.DoEntityStepLogic_Ship (Single EffectiveDeltaTime_Base) [0x00000] in :0 at CombatEncounter+c__AnonStorey2.<>m__1 (.GameEntity entity) [0x00000] in :0 at CombatSide.DoForEntities (GameEntityCategorySet Set, .ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter+c__AnonStorey7.<>m__0 (.CombatSide side) [0x00000] in :0 at CombatEncounter.DoForSides (.ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter.DoForEntities (GameEntityCategorySet Set, .ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at CombatEncounter.ClearAllModifiersOfProbationType (EntityModifierProbationType probation) [0x00000] in :0 at GameEntity.TakeHealing (Int32 Healing) [0x00000] in :0 at GameEntityTypeData.DoPickup (Boolean IsFromPerkSelection, .GameEntity PickupEntityOrNull) [0x00000] in :0 at GameEntity.DoPickup () [0x00000] in :0 at GameEntity+c__AnonStoreyE.<>m__0 (.GameEntity entity) [0x00000] in :0 at PartitionedSpace+Partition.DoForEntities (GameEntityCategorySet CategorySet, .ProcessorDelegate Processor) [0x00000] in :0 at GameEntity.CheckForCollisionWithImmobile (Vector2 newLocation, Boolean IsEntityReallyTouchingThisNow, .RoomTile& TileCollidedWithIfAny, .EightDirection& CollisionDirection, System.Boolean& DidOverridingRelocation, System.Boolean& DidWarpPad) [0x00000] in :0 at GameEntity.InnerPrecheckProposedShipMove (System.Double& actualDX, System.Double& actualDY, UnityEngine.Vector2& newLocation) [0x00000] in :0 at GameEntity.Helper_DoActualMoveWithPrecheck (Single EffectiveDeltaTime, Double actualDX, Double actualDY, Double actualAngle) [0x00000] in :0 at GameEntity.Inner_DoFlockBasedMovement (Single EffectiveDeltaTime) [0x00000] in :0 at GameEntity.DoEntityStepLogic_Ship (Single EffectiveDeltaTime_Base) [0x00000] in :0 at CombatEncounter+c__AnonStorey2.<>m__1 (.GameEntity entity) [0x00000] in :0 at CombatSide.DoForEntities (GameEntityCategorySet Set, .ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter+c__AnonStorey7.<>m__0 (.CombatSide side) [0x00000] in :0 at CombatEncounter.DoForSides (.ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter.DoForEntities (GameEntityCategorySet Set, .ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/9/2018 9:44:42 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at CombatEncounter.ClearAllModifiersOfProbationType (EntityModifierProbationType probation) [0x00000] in :0 at GameEntity.TakeHealing (Int32 Healing) [0x00000] in :0 at GameEntityTypeData.DoPickup (Boolean IsFromPerkSelection, .GameEntity PickupEntityOrNull) [0x00000] in :0 at GameEntity.DoPickup () [0x00000] in :0 at GameEntity+c__AnonStoreyE.<>m__0 (.GameEntity entity) [0x00000] in :0 at PartitionedSpace+Partition.DoForEntities (GameEntityCategorySet CategorySet, .ProcessorDelegate Processor) [0x00000] in :0 at GameEntity.CheckForCollisionWithImmobile (Vector2 newLocation, Boolean IsEntityReallyTouchingThisNow, .RoomTile& TileCollidedWithIfAny, .EightDirection& CollisionDirection, System.Boolean& DidOverridingRelocation, System.Boolean& DidWarpPad) [0x00000] in :0 at GameEntity.InnerPrecheckProposedShipMove (System.Double& actualDX, System.Double& actualDY, UnityEngine.Vector2& newLocation) [0x00000] in :0 at GameEntity.Helper_DoActualMoveWithPrecheck (Single EffectiveDeltaTime, Double actualDX, Double actualDY, Double actualAngle) [0x00000] in :0 at GameEntity.Inner_DoFlockBasedMovement (Single EffectiveDeltaTime) [0x00000] in :0 at GameEntity.DoEntityStepLogic_Ship (Single EffectiveDeltaTime_Base) [0x00000] in :0 at CombatEncounter+c__AnonStorey2.<>m__1 (.GameEntity entity) [0x00000] in :0 at CombatSide.DoForEntities (GameEntityCategorySet Set, .ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter+c__AnonStorey7.<>m__0 (.CombatSide side) [0x00000] in :0 at CombatEncounter.DoForSides (.ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter.DoForEntities (GameEntityCategorySet Set, .ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at CombatEncounter.ClearAllModifiersOfProbationType (EntityModifierProbationType probation) [0x00000] in :0 at GameEntity.TakeHealing (Int32 Healing) [0x00000] in :0 at GameEntityTypeData.DoPickup (Boolean IsFromPerkSelection, .GameEntity PickupEntityOrNull) [0x00000] in :0 at GameEntity.DoPickup () [0x00000] in :0 at GameEntity+c__AnonStoreyE.<>m__0 (.GameEntity entity) [0x00000] in :0 at PartitionedSpace+Partition.DoForEntities (GameEntityCategorySet CategorySet, .ProcessorDelegate Processor) [0x00000] in :0 at GameEntity.CheckForCollisionWithImmobile (Vector2 newLocation, Boolean IsEntityReallyTouchingThisNow, .RoomTile& TileCollidedWithIfAny, .EightDirection& CollisionDirection, System.Boolean& DidOverridingRelocation, System.Boolean& DidWarpPad) [0x00000] in :0 at GameEntity.InnerPrecheckProposedShipMove (System.Double& actualDX, System.Double& actualDY, UnityEngine.Vector2& newLocation) [0x00000] in :0 at GameEntity.Helper_DoActualMoveWithPrecheck (Single EffectiveDeltaTime, Double actualDX, Double actualDY, Double actualAngle) [0x00000] in :0 at GameEntity.Inner_DoFlockBasedMovement (Single EffectiveDeltaTime) [0x00000] in :0 at GameEntity.DoEntityStepLogic_Ship (Single EffectiveDeltaTime_Base) [0x00000] in :0 at CombatEncounter+c__AnonStorey2.<>m__1 (.GameEntity entity) [0x00000] in :0 at CombatSide.DoForEntities (GameEntityCategorySet Set, .ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter+c__AnonStorey7.<>m__0 (.CombatSide side) [0x00000] in :0 at CombatEncounter.DoForSides (.ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter.DoForEntities (GameEntityCategorySet Set, .ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/10/2018 10:46:48 AM Steamworks Init 2/10/2018 10:46:48 AM Steamworks IsRunning: True 2/10/2018 10:46:49 AM GameInit (0 - 2/10/2018 10:46:49 AM) 2/10/2018 10:46:56 AM GameInit (1 - 2/10/2018 10:46:56 AM) 2/10/2018 10:47:00 AM Version: 2.001 2/10/2018 10:47:00 AM SoundsFromMods sound file count: 1 2/10/2018 10:47:00 AM SoundsFromMods sound loading finished 2/10/2018 10:47:00 AM GameInit (2 - 2/10/2018 10:47:00 AM) 2/10/2018 10:47:02 AM GameInit (3 - 2/10/2018 10:47:02 AM) 2/11/2018 10:14:33 AM Steamworks Init 2/11/2018 10:14:33 AM Steamworks IsRunning: True 2/11/2018 10:14:33 AM GameInit (0 - 2/11/2018 10:14:33 AM) 2/11/2018 10:14:42 AM GameInit (1 - 2/11/2018 10:14:42 AM) 2/11/2018 10:14:46 AM Version: 2.001 2/11/2018 10:14:46 AM SoundsFromMods sound file count: 1 2/11/2018 10:14:46 AM SoundsFromMods sound loading finished 2/11/2018 10:14:46 AM GameInit (2 - 2/11/2018 10:14:46 AM) 2/11/2018 10:14:49 AM GameInit (3 - 2/11/2018 10:14:49 AM) 2/11/2018 10:16:11 AM Gold floor on floor 5 2/11/2018 10:45:29 AM Gold floor on floor 2 2/11/2018 10:45:29 AM Gold floor on floor 4 2/11/2018 10:45:30 AM Gold floor on floor 5 2/11/2018 11:11:55 AM Steamworks Init 2/11/2018 11:11:55 AM Steamworks IsRunning: True 2/11/2018 11:11:55 AM GameInit (0 - 2/11/2018 11:11:55 AM) 2/11/2018 11:12:00 AM GameInit (1 - 2/11/2018 11:12:00 AM) 2/11/2018 11:12:02 AM Version: 2.001 2/11/2018 11:12:02 AM SoundsFromMods sound file count: 1 2/11/2018 11:12:02 AM SoundsFromMods sound loading finished 2/11/2018 11:12:02 AM GameInit (2 - 2/11/2018 11:12:02 AM) 2/11/2018 11:12:02 AM GameInit (3 - 2/11/2018 11:12:02 AM) 2/16/2018 10:01:12 PM Steamworks Init 2/16/2018 10:01:12 PM Steamworks IsRunning: True 2/16/2018 10:01:12 PM GameInit (0 - 2/16/2018 10:01:12 PM) 2/16/2018 10:01:24 PM GameInit (1 - 2/16/2018 10:01:24 PM) 2/16/2018 10:01:28 PM Version: 2.002 2/16/2018 10:01:28 PM SoundsFromMods sound file count: 1 2/16/2018 10:01:28 PM SoundsFromMods sound loading finished 2/16/2018 10:01:28 PM GameInit (2 - 2/16/2018 10:01:28 PM) 2/16/2018 10:01:30 PM GameInit (3 - 2/16/2018 10:01:30 PM) 2/16/2018 10:04:29 PM Gold floor on floor 2 2/16/2018 10:04:29 PM Gold floor on floor 3 2/16/2018 10:04:30 PM Gold floor on floor 4 2/16/2018 10:04:32 PM Gold floor on floor 6 2/17/2018 8:56:17 AM Steamworks Init 2/17/2018 8:56:17 AM Steamworks IsRunning: True 2/17/2018 8:56:18 AM GameInit (0 - 2/17/2018 8:56:18 AM) 2/17/2018 8:56:27 AM GameInit (1 - 2/17/2018 8:56:27 AM) 2/17/2018 8:56:32 AM Version: 2.002 2/17/2018 8:56:32 AM SoundsFromMods sound file count: 1 2/17/2018 8:56:32 AM SoundsFromMods sound loading finished 2/17/2018 8:56:32 AM GameInit (2 - 2/17/2018 8:56:32 AM) 2/17/2018 8:56:34 AM GameInit (3 - 2/17/2018 8:56:34 AM) 2/17/2018 10:11:31 AM Steamworks Init 2/17/2018 10:11:31 AM Steamworks IsRunning: True 2/17/2018 10:11:32 AM GameInit (0 - 2/17/2018 10:11:32 AM) 2/17/2018 10:11:36 AM GameInit (1 - 2/17/2018 10:11:36 AM) 2/17/2018 10:11:38 AM Version: 2.002 2/17/2018 10:11:38 AM SoundsFromMods sound file count: 1 2/17/2018 10:11:38 AM SoundsFromMods sound loading finished 2/17/2018 10:11:38 AM GameInit (2 - 2/17/2018 10:11:38 AM) 2/17/2018 10:11:38 AM GameInit (3 - 2/17/2018 10:11:38 AM) 2/17/2018 10:12:24 AM Steamworks Init 2/17/2018 10:12:24 AM Steamworks IsRunning: True 2/17/2018 10:12:24 AM GameInit (0 - 2/17/2018 10:12:24 AM) 2/17/2018 10:12:29 AM GameInit (1 - 2/17/2018 10:12:29 AM) 2/17/2018 10:12:31 AM Version: 2.002 2/17/2018 10:12:31 AM SoundsFromMods sound file count: 1 2/17/2018 10:12:31 AM SoundsFromMods sound loading finished 2/17/2018 10:12:31 AM GameInit (2 - 2/17/2018 10:12:31 AM) 2/17/2018 10:12:31 AM GameInit (3 - 2/17/2018 10:12:31 AM) 2/17/2018 10:14:28 AM Gold floor on floor 7 2/17/2018 11:21:50 AM Steamworks Init 2/17/2018 11:21:50 AM Steamworks IsRunning: True 2/17/2018 11:21:51 AM GameInit (0 - 2/17/2018 11:21:51 AM) 2/17/2018 11:21:55 AM GameInit (1 - 2/17/2018 11:21:55 AM) 2/17/2018 11:21:57 AM Version: 2.002 2/17/2018 11:21:57 AM SoundsFromMods sound file count: 1 2/17/2018 11:21:57 AM SoundsFromMods sound loading finished 2/17/2018 11:21:57 AM GameInit (2 - 2/17/2018 11:21:57 AM) 2/17/2018 11:21:57 AM GameInit (3 - 2/17/2018 11:21:57 AM) 2/17/2018 3:49:45 PM Steamworks Init 2/17/2018 3:49:45 PM Steamworks IsRunning: True 2/17/2018 3:49:45 PM GameInit (0 - 2/17/2018 3:49:45 PM) 2/17/2018 3:49:50 PM GameInit (1 - 2/17/2018 3:49:50 PM) 2/17/2018 3:49:51 PM Version: 2.002 2/17/2018 3:49:51 PM SoundsFromMods sound file count: 1 2/17/2018 3:49:51 PM SoundsFromMods sound loading finished 2/17/2018 3:49:51 PM GameInit (2 - 2/17/2018 3:49:51 PM) 2/17/2018 3:49:52 PM GameInit (3 - 2/17/2018 3:49:52 PM) 2/17/2018 3:50:25 PM Gold floor on floor 3 2/17/2018 3:50:25 PM Gold floor on floor 4 2/17/2018 3:50:25 PM Gold floor on floor 5 2/17/2018 3:50:26 PM Gold floor on floor 6 2/17/2018 7:16:21 PM Steamworks Init 2/17/2018 7:16:21 PM Steamworks IsRunning: True 2/17/2018 7:16:21 PM GameInit (0 - 2/17/2018 7:16:21 PM) 2/17/2018 7:16:25 PM GameInit (1 - 2/17/2018 7:16:25 PM) 2/17/2018 7:16:27 PM Version: 2.002 2/17/2018 7:16:27 PM SoundsFromMods sound file count: 1 2/17/2018 7:16:27 PM SoundsFromMods sound loading finished 2/17/2018 7:16:27 PM GameInit (2 - 2/17/2018 7:16:27 PM) 2/17/2018 7:16:28 PM GameInit (3 - 2/17/2018 7:16:28 PM) 2/17/2018 7:50:08 PM Steamworks Init 2/17/2018 7:50:08 PM Steamworks IsRunning: True 2/17/2018 7:50:08 PM GameInit (0 - 2/17/2018 7:50:08 PM) 2/17/2018 7:50:12 PM GameInit (1 - 2/17/2018 7:50:12 PM) 2/17/2018 7:50:14 PM Version: 2.002 2/17/2018 7:50:14 PM SoundsFromMods sound file count: 1 2/17/2018 7:50:14 PM SoundsFromMods sound loading finished 2/17/2018 7:50:14 PM GameInit (2 - 2/17/2018 7:50:14 PM) 2/17/2018 7:50:14 PM GameInit (3 - 2/17/2018 7:50:14 PM) 2/17/2018 9:05:29 PM Steamworks Init 2/17/2018 9:05:29 PM Steamworks IsRunning: True 2/17/2018 9:05:29 PM GameInit (0 - 2/17/2018 9:05:29 PM) 2/17/2018 9:05:34 PM GameInit (1 - 2/17/2018 9:05:34 PM) 2/17/2018 9:05:35 PM Version: 2.002 2/17/2018 9:05:35 PM SoundsFromMods sound file count: 1 2/17/2018 9:05:35 PM SoundsFromMods sound loading finished 2/17/2018 9:05:35 PM GameInit (2 - 2/17/2018 9:05:35 PM) 2/17/2018 9:05:36 PM GameInit (3 - 2/17/2018 9:05:36 PM) 2/17/2018 9:07:14 PM Gold floor on floor 2 2/17/2018 9:07:14 PM Gold floor on floor 5 2/17/2018 9:07:15 PM Gold floor on floor 7 2/17/2018 9:13:24 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.ChangeInventory (InventoryItemType ItemType, Single Delta, ExperiencePointChangeCause Cause) [0x00000] in :0 at Effect.Execute (EffectContext Context, .MersenneTwister Random) [0x00000] in :0 at EffectTypeData.ExecuteEffectList (System.Collections.Generic.List`1 EffectList, EffectTiming Timing, EffectContext Context, .MersenneTwister Random) [0x00000] in :0 at World.SwitchToRoom (.Room newRoom, Vector2 spawnPoint, Boolean CopyStuffFromOldPlayerEntity) [0x00000] in :0 at World.SwitchToFloor (.Floor newFloor) [0x00000] in :0 at World.SwitchToNextFloor () [0x00000] in :0 at GameEntity+<>c__DisplayClass211_1.b__0 (PotentialRoomConnection connection) [0x00000] in :0 at Room.DoForDoors (.PotentialRoomConnectionProcessorDelegate ProcessorDelegate) [0x00000] in :0 at GameEntity.Helper_DoActualMoveWithPrecheck (Single EffectiveDeltaTime, Double actualDX, Double actualDY, Double actualAngle) [0x00000] in :0 at GameEntity.Inner_DoFlockBasedMovement (Single EffectiveDeltaTime) [0x00000] in :0 at GameEntity.DoEntityStepLogic_Ship (Single EffectiveDeltaTime_Base) [0x00000] in :0 at CombatEncounter+<>c__DisplayClass40_0.b__5 (.GameEntity entity) [0x00000] in :0 at CombatSide.DoForEntities (GameEntityCategorySet Set, .ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter+<>c__DisplayClass50_0.b__0 (.CombatSide side) [0x00000] in :0 at CombatEncounter.DoForSides (.ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter.DoForEntities (GameEntityCategorySet Set, .ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.ChangeInventory (InventoryItemType ItemType, Single Delta, ExperiencePointChangeCause Cause) [0x00000] in :0 at Effect.Execute (EffectContext Context, .MersenneTwister Random) [0x00000] in :0 at EffectTypeData.ExecuteEffectList (System.Collections.Generic.List`1 EffectList, EffectTiming Timing, EffectContext Context, .MersenneTwister Random) [0x00000] in :0 at World.SwitchToRoom (.Room newRoom, Vector2 spawnPoint, Boolean CopyStuffFromOldPlayerEntity) [0x00000] in :0 at World.SwitchToFloor (.Floor newFloor) [0x00000] in :0 at World.SwitchToNextFloor () [0x00000] in :0 at GameEntity+<>c__DisplayClass211_1.b__0 (PotentialRoomConnection connection) [0x00000] in :0 at Room.DoForDoors (.PotentialRoomConnectionProcessorDelegate ProcessorDelegate) [0x00000] in :0 at GameEntity.Helper_DoActualMoveWithPrecheck (Single EffectiveDeltaTime, Double actualDX, Double actualDY, Double actualAngle) [0x00000] in :0 at GameEntity.Inner_DoFlockBasedMovement (Single EffectiveDeltaTime) [0x00000] in :0 at GameEntity.DoEntityStepLogic_Ship (Single EffectiveDeltaTime_Base) [0x00000] in :0 at CombatEncounter+<>c__DisplayClass40_0.b__5 (.GameEntity entity) [0x00000] in :0 at CombatSide.DoForEntities (GameEntityCategorySet Set, .ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter+<>c__DisplayClass50_0.b__0 (.CombatSide side) [0x00000] in :0 at CombatEncounter.DoForSides (.ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter.DoForEntities (GameEntityCategorySet Set, .ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/17/2018 9:13:24 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.ChangeInventory (InventoryItemType ItemType, Single Delta, ExperiencePointChangeCause Cause) [0x00000] in :0 at Effect.Execute (EffectContext Context, .MersenneTwister Random) [0x00000] in :0 at EffectTypeData.ExecuteEffectList (System.Collections.Generic.List`1 EffectList, EffectTiming Timing, EffectContext Context, .MersenneTwister Random) [0x00000] in :0 at World.SwitchToRoom (.Room newRoom, Vector2 spawnPoint, Boolean CopyStuffFromOldPlayerEntity) [0x00000] in :0 at World.SwitchToFloor (.Floor newFloor) [0x00000] in :0 at World.SwitchToNextFloor () [0x00000] in :0 at GameEntity+<>c__DisplayClass211_1.b__0 (PotentialRoomConnection connection) [0x00000] in :0 at Room.DoForDoors (.PotentialRoomConnectionProcessorDelegate ProcessorDelegate) [0x00000] in :0 at GameEntity.Helper_DoActualMoveWithPrecheck (Single EffectiveDeltaTime, Double actualDX, Double actualDY, Double actualAngle) [0x00000] in :0 at GameEntity.Inner_DoFlockBasedMovement (Single EffectiveDeltaTime) [0x00000] in :0 at GameEntity.DoEntityStepLogic_Ship (Single EffectiveDeltaTime_Base) [0x00000] in :0 at CombatEncounter+<>c__DisplayClass40_0.b__5 (.GameEntity entity) [0x00000] in :0 at CombatSide.DoForEntities (GameEntityCategorySet Set, .ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter+<>c__DisplayClass50_0.b__0 (.CombatSide side) [0x00000] in :0 at CombatEncounter.DoForSides (.ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter.DoForEntities (GameEntityCategorySet Set, .ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.ChangeInventory (InventoryItemType ItemType, Single Delta, ExperiencePointChangeCause Cause) [0x00000] in :0 at Effect.Execute (EffectContext Context, .MersenneTwister Random) [0x00000] in :0 at EffectTypeData.ExecuteEffectList (System.Collections.Generic.List`1 EffectList, EffectTiming Timing, EffectContext Context, .MersenneTwister Random) [0x00000] in :0 at World.SwitchToRoom (.Room newRoom, Vector2 spawnPoint, Boolean CopyStuffFromOldPlayerEntity) [0x00000] in :0 at World.SwitchToFloor (.Floor newFloor) [0x00000] in :0 at World.SwitchToNextFloor () [0x00000] in :0 at GameEntity+<>c__DisplayClass211_1.b__0 (PotentialRoomConnection connection) [0x00000] in :0 at Room.DoForDoors (.PotentialRoomConnectionProcessorDelegate ProcessorDelegate) [0x00000] in :0 at GameEntity.Helper_DoActualMoveWithPrecheck (Single EffectiveDeltaTime, Double actualDX, Double actualDY, Double actualAngle) [0x00000] in :0 at GameEntity.Inner_DoFlockBasedMovement (Single EffectiveDeltaTime) [0x00000] in :0 at GameEntity.DoEntityStepLogic_Ship (Single EffectiveDeltaTime_Base) [0x00000] in :0 at CombatEncounter+<>c__DisplayClass40_0.b__5 (.GameEntity entity) [0x00000] in :0 at CombatSide.DoForEntities (GameEntityCategorySet Set, .ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter+<>c__DisplayClass50_0.b__0 (.CombatSide side) [0x00000] in :0 at CombatEncounter.DoForSides (.ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter.DoForEntities (GameEntityCategorySet Set, .ProcessorDelegate Processor) [0x00000] in :0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime, Boolean IsFirstLoop) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/17/2018 9:15:09 PM Bind:OpenMenu_UKB3 Source:Keyboard System.NullReferenceException: Object reference not set to an instance of an object at MainHUD.RenderMinimap (.HUDScreenZoneData ZoneCache, Boolean IsFullscreen) [0x00000] in :0 at EscapeMenu.PopulateMapData () [0x00000] in :0 at EscapeMenu.Show () [0x00000] in :0 at Game.OnKeyDownFirst (KeyBind Bind, InputSource Source) [0x00000] in :0 2/17/2018 9:15:13 PM Bind:OpenMenu_UKB3 Source:Keyboard System.NullReferenceException: Object reference not set to an instance of an object at MainHUD.RenderMinimap (.HUDScreenZoneData ZoneCache, Boolean IsFullscreen) [0x00000] in :0 at EscapeMenu.PopulateMapData () [0x00000] in :0 at EscapeMenu.Show () [0x00000] in :0 at Game.OnKeyDownFirst (KeyBind Bind, InputSource Source) [0x00000] in :0 2/17/2018 9:15:19 PM Bind:OpenMenu_UKB3 Source:Keyboard System.NullReferenceException: Object reference not set to an instance of an object at MainHUD.RenderMinimap (.HUDScreenZoneData ZoneCache, Boolean IsFullscreen) [0x00000] in :0 at EscapeMenu.PopulateMapData () [0x00000] in :0 at EscapeMenu.Show () [0x00000] in :0 at Game.OnKeyDownFirst (KeyBind Bind, InputSource Source) [0x00000] in :0 2/17/2018 9:15:29 PM ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: World.ExitDungeonToSpace () NewRunWindow.InnerDoStartNewWorldOKLogic () NewRunWindow.NewGameAdvancedStart_OK (ClickType Click) NewRunWindow.HandleStartClick () NewRunWindow.b__23_5 (.ArcenMouseInput Input) ArcenRawGUIManager.LetZonesProcessMouseInput (.ArcenMouseInput MouseInput) Game.CheckMouseListenersFromUpdate () ArcenMouseInput.UpdateMouseDataFromCheckInput () Game.CheckMouseInput () ArcenMainCameraImplementations.MainUpdateLogic () MainCameraLogic.Update () at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 2/17/2018 9:15:29 PM ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: World.ExitDungeonToSpace () NewRunWindow.InnerDoStartNewWorldOKLogic () NewRunWindow.NewGameAdvancedStart_OK (ClickType Click) NewRunWindow.HandleStartClick () NewRunWindow.b__23_5 (.ArcenMouseInput Input) ArcenRawGUIManager.LetZonesProcessMouseInput (.ArcenMouseInput MouseInput) Game.CheckMouseListenersFromUpdate () ArcenMouseInput.UpdateMouseDataFromCheckInput () Game.CheckMouseInput () ArcenMainCameraImplementations.MainUpdateLogic () MainCameraLogic.Update () at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 2/17/2018 9:19:18 PM Steamworks Init 2/17/2018 9:19:18 PM Steamworks IsRunning: True 2/17/2018 9:19:18 PM GameInit (0 - 2/17/2018 9:19:18 PM) 2/17/2018 9:19:23 PM GameInit (1 - 2/17/2018 9:19:23 PM) 2/17/2018 9:19:25 PM Version: 2.002 2/17/2018 9:19:25 PM SoundsFromMods sound file count: 1 2/17/2018 9:19:25 PM SoundsFromMods sound loading finished 2/17/2018 9:19:25 PM GameInit (2 - 2/17/2018 9:19:25 PM) 2/17/2018 9:19:25 PM GameInit (3 - 2/17/2018 9:19:25 PM) 2/17/2018 9:19:39 PM Exception occurred during world deserialization:NullReferenceException Object reference not set to an instance of an object Will now log details in WorldDeserializationErrors.txt at World.CheckForSettingUpSpecialObjectAnimators () [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/17/2018 9:19:39 PM We're on a roll today. Exception occurred during logging exception during world deserialization:ArgumentOutOfRangeException at System.String.Substring (Int32 startIndex, Int32 length) [0x00000] in :0 at ArcenDeserializationBuffer.DebugOnly_GetContentsStartingFromIndexToCurrentIndex (Int32 Index) [0x00000] in :0 at World.LoadWorldExceptionHandling (System.Exception e) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/17/2018 9:20:24 PM Exception occurred during world deserialization:NullReferenceException Object reference not set to an instance of an object Will now log details in WorldDeserializationErrors.txt at World.CheckForSettingUpSpecialObjectAnimators () [0x00000] in :0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in :0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in :0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/17/2018 9:20:24 PM We're on a roll today. Exception occurred during logging exception during world deserialization:ArgumentOutOfRangeException at System.String.Substring (Int32 startIndex, Int32 length) [0x00000] in :0 at ArcenDeserializationBuffer.DebugOnly_GetContentsStartingFromIndexToCurrentIndex (Int32 Index) [0x00000] in :0 at World.LoadWorldExceptionHandling (System.Exception e) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/19/2018 5:55:11 PM Steamworks Init 2/19/2018 5:55:11 PM Steamworks IsRunning: True 2/19/2018 5:55:11 PM GameInit (0 - 2/19/2018 5:55:11 PM) 2/19/2018 5:55:23 PM GameInit (1 - 2/19/2018 5:55:23 PM) 2/19/2018 5:55:27 PM Version: 2.003 2/19/2018 5:55:27 PM SoundsFromMods sound file count: 1 2/19/2018 5:55:27 PM SoundsFromMods sound loading finished 2/19/2018 5:55:27 PM GameInit (2 - 2/19/2018 5:55:27 PM) 2/19/2018 5:55:29 PM GameInit (3 - 2/19/2018 5:55:29 PM) 2/19/2018 5:57:08 PM Gold floor on floor 4 2/19/2018 5:57:09 PM Gold floor on floor 6 2/19/2018 7:30:01 PM Steamworks Init 2/19/2018 7:30:01 PM Steamworks IsRunning: True 2/19/2018 7:30:01 PM GameInit (0 - 2/19/2018 7:30:01 PM) 2/19/2018 7:30:06 PM GameInit (1 - 2/19/2018 7:30:06 PM) 2/19/2018 7:30:08 PM Version: 2.003 2/19/2018 7:30:08 PM SoundsFromMods sound file count: 1 2/19/2018 7:30:08 PM SoundsFromMods sound loading finished 2/19/2018 7:30:08 PM GameInit (2 - 2/19/2018 7:30:08 PM) 2/19/2018 7:30:08 PM GameInit (3 - 2/19/2018 7:30:08 PM) 2/21/2018 8:12:42 PM Steamworks Init 2/21/2018 8:12:42 PM Steamworks IsRunning: True 2/21/2018 8:12:42 PM GameInit (0 - 2/21/2018 8:12:42 PM) 2/21/2018 8:12:54 PM GameInit (1 - 2/21/2018 8:12:54 PM) 2/21/2018 8:12:59 PM Version: 2.003 2/21/2018 8:12:59 PM SoundsFromMods sound file count: 1 2/21/2018 8:12:59 PM SoundsFromMods sound loading finished 2/21/2018 8:12:59 PM GameInit (2 - 2/21/2018 8:12:59 PM) 2/21/2018 8:13:01 PM GameInit (3 - 2/21/2018 8:13:01 PM) 2/21/2018 10:08:00 PM Steamworks Init 2/21/2018 10:08:00 PM Steamworks IsRunning: True 2/21/2018 10:08:00 PM GameInit (0 - 2/21/2018 10:08:00 PM) 2/21/2018 10:08:05 PM GameInit (1 - 2/21/2018 10:08:05 PM) 2/21/2018 10:08:07 PM Version: 2.003 2/21/2018 10:08:07 PM SoundsFromMods sound file count: 1 2/21/2018 10:08:07 PM SoundsFromMods sound loading finished 2/21/2018 10:08:07 PM GameInit (2 - 2/21/2018 10:08:07 PM) 2/21/2018 10:08:07 PM GameInit (3 - 2/21/2018 10:08:07 PM) 2/23/2018 8:37:55 PM Steamworks Init 2/23/2018 8:37:55 PM Steamworks IsRunning: True 2/23/2018 8:37:55 PM GameInit (0 - 2/23/2018 8:37:55 PM) 2/23/2018 8:38:04 PM GameInit (1 - 2/23/2018 8:38:04 PM) 2/23/2018 8:38:08 PM Version: 2.003 2/23/2018 8:38:08 PM SoundsFromMods sound file count: 1 2/23/2018 8:38:08 PM SoundsFromMods sound loading finished 2/23/2018 8:38:08 PM GameInit (2 - 2/23/2018 8:38:08 PM) 2/23/2018 8:38:10 PM GameInit (3 - 2/23/2018 8:38:10 PM) 2/24/2018 8:20:39 AM Steamworks Init 2/24/2018 8:20:39 AM Steamworks IsRunning: True 2/24/2018 8:20:40 AM GameInit (0 - 2/24/2018 8:20:40 AM) 2/24/2018 8:20:49 AM GameInit (1 - 2/24/2018 8:20:49 AM) 2/24/2018 8:20:54 AM Version: 2.003 2/24/2018 8:20:54 AM SoundsFromMods sound file count: 1 2/24/2018 8:20:54 AM SoundsFromMods sound loading finished 2/24/2018 8:20:54 AM GameInit (2 - 2/24/2018 8:20:54 AM) 2/24/2018 8:20:56 AM GameInit (3 - 2/24/2018 8:20:56 AM) 2/24/2018 8:22:26 AM Gold floor on floor 5 2/24/2018 8:22:26 AM Gold floor on floor 6 2/24/2018 10:40:55 AM Steamworks Init 2/24/2018 10:40:55 AM Steamworks IsRunning: True 2/24/2018 10:40:55 AM GameInit (0 - 2/24/2018 10:40:55 AM) 2/24/2018 10:41:00 AM GameInit (1 - 2/24/2018 10:41:00 AM) 2/24/2018 10:41:02 AM Version: 2.003 2/24/2018 10:41:02 AM SoundsFromMods sound file count: 1 2/24/2018 10:41:02 AM SoundsFromMods sound loading finished 2/24/2018 10:41:02 AM GameInit (2 - 2/24/2018 10:41:02 AM) 2/24/2018 10:41:02 AM GameInit (3 - 2/24/2018 10:41:02 AM) 2/24/2018 4:17:44 PM Steamworks Init 2/24/2018 4:17:44 PM Steamworks IsRunning: True 2/24/2018 4:17:45 PM GameInit (0 - 2/24/2018 4:17:45 PM) 2/24/2018 4:17:49 PM GameInit (1 - 2/24/2018 4:17:49 PM) 2/24/2018 4:17:51 PM Version: 2.003 2/24/2018 4:17:51 PM SoundsFromMods sound file count: 1 2/24/2018 4:17:51 PM SoundsFromMods sound loading finished 2/24/2018 4:17:51 PM GameInit (2 - 2/24/2018 4:17:51 PM) 2/24/2018 4:17:52 PM GameInit (3 - 2/24/2018 4:17:52 PM) 2/24/2018 4:17:54 PM System.IO.FileNotFoundException: Could not find file "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Shots\AnimatedShots\ThreeRingsRotatedSmallLavaOrangeAnim.png". File name: 'C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Shots\AnimatedShots\ThreeRingsRotatedSmallLavaOrangeAnim.png' at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 2/24/2018 4:17:54 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Shots/AnimatedShots/ThreeRingsRotatedSmallLavaOrangeAnim.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/24/2018 4:19:29 PM Steamworks Init 2/24/2018 4:19:29 PM Steamworks IsRunning: True 2/24/2018 4:19:29 PM GameInit (0 - 2/24/2018 4:19:29 PM) 2/24/2018 4:19:34 PM GameInit (1 - 2/24/2018 4:19:34 PM) 2/24/2018 4:19:36 PM Version: 2.003 2/24/2018 4:19:36 PM SoundsFromMods sound file count: 1 2/24/2018 4:19:36 PM SoundsFromMods sound loading finished 2/24/2018 4:19:36 PM GameInit (2 - 2/24/2018 4:19:36 PM) 2/24/2018 4:19:36 PM GameInit (3 - 2/24/2018 4:19:36 PM) 2/24/2018 9:44:22 PM Steamworks Init 2/24/2018 9:44:22 PM Steamworks IsRunning: True 2/24/2018 9:44:23 PM GameInit (0 - 2/24/2018 9:44:23 PM) 2/24/2018 9:44:32 PM GameInit (1 - 2/24/2018 9:44:32 PM) 2/24/2018 9:44:36 PM Version: 2.003 2/24/2018 9:44:36 PM SoundsFromMods sound file count: 1 2/24/2018 9:44:36 PM SoundsFromMods sound loading finished 2/24/2018 9:44:36 PM GameInit (2 - 2/24/2018 9:44:36 PM) 2/24/2018 9:44:39 PM GameInit (3 - 2/24/2018 9:44:39 PM) 3/1/2018 8:24:48 PM Steamworks Init 3/1/2018 8:24:48 PM Steamworks IsRunning: True 3/1/2018 8:24:48 PM GameInit (0 - 3/1/2018 8:24:48 PM) 3/1/2018 8:25:00 PM GameInit (1 - 3/1/2018 8:25:00 PM) 3/1/2018 8:25:04 PM Version: 2.003 3/1/2018 8:25:04 PM SoundsFromMods sound file count: 1 3/1/2018 8:25:04 PM SoundsFromMods sound loading finished 3/1/2018 8:25:04 PM GameInit (2 - 3/1/2018 8:25:04 PM) 3/1/2018 8:25:07 PM GameInit (3 - 3/1/2018 8:25:07 PM) 3/1/2018 8:27:54 PM Gold floor on floor 3 3/3/2018 9:58:41 PM Steamworks Init 3/3/2018 9:58:41 PM Steamworks IsRunning: True 3/3/2018 9:58:42 PM GameInit (0 - 3/3/2018 9:58:42 PM) 3/3/2018 9:58:56 PM GameInit (1 - 3/3/2018 9:58:56 PM) 3/3/2018 9:59:00 PM Version: 2.003 3/3/2018 9:59:00 PM SoundsFromMods sound file count: 1 3/3/2018 9:59:00 PM SoundsFromMods sound loading finished 3/3/2018 9:59:00 PM GameInit (2 - 3/3/2018 9:59:00 PM) 3/3/2018 9:59:02 PM GameInit (3 - 3/3/2018 9:59:02 PM) 3/3/2018 10:00:10 PM Gold floor on floor 7 3/3/2018 10:00:31 PM Gold floor on floor 4 3/3/2018 10:00:32 PM Gold floor on floor 6 3/4/2018 11:20:57 AM Steamworks Init 3/4/2018 11:20:57 AM Steamworks IsRunning: True 3/4/2018 11:20:58 AM GameInit (0 - 3/4/2018 11:20:58 AM) 3/4/2018 11:21:10 AM GameInit (1 - 3/4/2018 11:21:10 AM) 3/4/2018 11:21:15 AM Version: 2.003 3/4/2018 11:21:15 AM SoundsFromMods sound file count: 1 3/4/2018 11:21:15 AM SoundsFromMods sound loading finished 3/4/2018 11:21:15 AM GameInit (2 - 3/4/2018 11:21:15 AM) 3/4/2018 11:21:17 AM GameInit (3 - 3/4/2018 11:21:17 AM) 3/4/2018 11:28:12 AM Gold floor on floor 5 3/4/2018 11:28:30 AM Gold floor on floor 2 3/4/2018 11:28:30 AM Gold floor on floor 4 3/4/2018 11:28:48 AM Gold floor on floor 3 3/4/2018 11:29:14 AM Gold floor on floor 3 3/4/2018 11:29:14 AM Gold floor on floor 4 3/4/2018 11:29:14 AM Gold floor on floor 5 3/4/2018 11:29:34 AM Gold floor on floor 2 3/4/2018 11:29:34 AM Gold floor on floor 4 3/4/2018 11:29:34 AM Gold floor on floor 5 3/4/2018 11:35:55 AM Gold floor on floor 5 3/4/2018 11:38:51 AM Gold floor on floor 5 3/4/2018 1:08:00 PM Steamworks Init 3/4/2018 1:08:00 PM Steamworks IsRunning: True 3/4/2018 1:08:01 PM GameInit (0 - 3/4/2018 1:08:01 PM) 3/4/2018 1:08:05 PM GameInit (1 - 3/4/2018 1:08:05 PM) 3/4/2018 1:08:07 PM Version: 2.003 3/4/2018 1:08:07 PM SoundsFromMods sound file count: 1 3/4/2018 1:08:07 PM SoundsFromMods sound loading finished 3/4/2018 1:08:07 PM GameInit (2 - 3/4/2018 1:08:07 PM) 3/4/2018 1:08:07 PM GameInit (3 - 3/4/2018 1:08:07 PM) 3/4/2018 1:17:48 PM Gold floor on floor 3 3/4/2018 1:44:10 PM Gold floor on floor 3 3/4/2018 1:56:00 PM Steamworks Init 3/4/2018 1:56:00 PM Steamworks IsRunning: True 3/4/2018 1:56:01 PM GameInit (0 - 3/4/2018 1:56:01 PM) 3/4/2018 1:56:06 PM GameInit (1 - 3/4/2018 1:56:06 PM) 3/4/2018 1:56:08 PM Version: 2.003 3/4/2018 1:56:08 PM SoundsFromMods sound file count: 1 3/4/2018 1:56:08 PM SoundsFromMods sound loading finished 3/4/2018 1:56:08 PM GameInit (2 - 3/4/2018 1:56:08 PM) 3/4/2018 1:56:08 PM GameInit (3 - 3/4/2018 1:56:08 PM) 3/4/2018 1:56:25 PM Gold floor on floor 3 3/4/2018 3:06:57 PM Steamworks Init 3/4/2018 3:06:57 PM Steamworks IsRunning: True 3/4/2018 3:06:58 PM GameInit (0 - 3/4/2018 3:06:58 PM) 3/4/2018 3:07:03 PM GameInit (1 - 3/4/2018 3:07:03 PM) 3/4/2018 3:07:05 PM Version: 2.003 3/4/2018 3:07:05 PM SoundsFromMods sound file count: 1 3/4/2018 3:07:05 PM SoundsFromMods sound loading finished 3/4/2018 3:07:05 PM GameInit (2 - 3/4/2018 3:07:05 PM) 3/4/2018 3:07:05 PM GameInit (3 - 3/4/2018 3:07:05 PM) 3/4/2018 3:10:04 PM Gold floor on floor 2 3/4/2018 4:30:29 PM Steamworks Init 3/4/2018 4:30:29 PM Steamworks IsRunning: True 3/4/2018 4:30:29 PM GameInit (0 - 3/4/2018 4:30:29 PM) 3/4/2018 4:30:33 PM GameInit (1 - 3/4/2018 4:30:33 PM) 3/4/2018 4:30:35 PM Version: 2.003 3/4/2018 4:30:35 PM SoundsFromMods sound file count: 1 3/4/2018 4:30:35 PM SoundsFromMods sound loading finished 3/4/2018 4:30:35 PM GameInit (2 - 3/4/2018 4:30:35 PM) 3/4/2018 4:30:36 PM GameInit (3 - 3/4/2018 4:30:36 PM) 3/4/2018 7:19:40 PM Steamworks Init 3/4/2018 7:19:40 PM Steamworks IsRunning: True 3/4/2018 7:19:40 PM GameInit (0 - 3/4/2018 7:19:40 PM) 3/4/2018 7:19:45 PM GameInit (1 - 3/4/2018 7:19:45 PM) 3/4/2018 7:19:47 PM Version: 2.003 3/4/2018 7:19:47 PM SoundsFromMods sound file count: 1 3/4/2018 7:19:47 PM SoundsFromMods sound loading finished 3/4/2018 7:19:47 PM GameInit (2 - 3/4/2018 7:19:47 PM) 3/4/2018 7:19:47 PM GameInit (3 - 3/4/2018 7:19:47 PM) 3/4/2018 8:44:13 PM Steamworks Init 3/4/2018 8:44:13 PM Steamworks IsRunning: True 3/4/2018 8:44:14 PM GameInit (0 - 3/4/2018 8:44:14 PM) 3/4/2018 8:44:18 PM GameInit (1 - 3/4/2018 8:44:18 PM) 3/4/2018 8:44:20 PM Version: 2.003 3/4/2018 8:44:20 PM SoundsFromMods sound file count: 1 3/4/2018 8:44:20 PM SoundsFromMods sound loading finished 3/4/2018 8:44:20 PM GameInit (2 - 3/4/2018 8:44:20 PM) 3/4/2018 8:44:20 PM GameInit (3 - 3/4/2018 8:44:20 PM) 3/4/2018 8:44:44 PM Gold floor on floor 3 3/5/2018 7:09:44 AM Steamworks Init 3/5/2018 7:09:44 AM Steamworks IsRunning: True 3/5/2018 7:09:45 AM GameInit (0 - 3/5/2018 7:09:45 AM) 3/5/2018 7:09:53 AM GameInit (1 - 3/5/2018 7:09:53 AM) 3/5/2018 7:09:57 AM Version: 2.003 3/5/2018 7:09:57 AM SoundsFromMods sound file count: 1 3/5/2018 7:09:57 AM SoundsFromMods sound loading finished 3/5/2018 7:09:57 AM GameInit (2 - 3/5/2018 7:09:57 AM) 3/5/2018 7:09:59 AM GameInit (3 - 3/5/2018 7:09:59 AM) 3/6/2018 9:20:15 PM Steamworks Init 3/6/2018 9:20:15 PM Steamworks IsRunning: True 3/6/2018 9:20:15 PM GameInit (0 - 3/6/2018 9:20:15 PM) 3/6/2018 9:20:23 PM GameInit (1 - 3/6/2018 9:20:23 PM) 3/6/2018 9:20:27 PM Version: 2.003 3/6/2018 9:20:27 PM SoundsFromMods sound file count: 1 3/6/2018 9:20:27 PM SoundsFromMods sound loading finished 3/6/2018 9:20:27 PM GameInit (2 - 3/6/2018 9:20:27 PM) 3/6/2018 9:20:29 PM GameInit (3 - 3/6/2018 9:20:29 PM) 3/6/2018 9:27:56 PM Gold floor on floor 4 3/6/2018 9:27:57 PM Gold floor on floor 7 3/6/2018 9:36:03 PM Steamworks Init 3/6/2018 9:36:03 PM Steamworks IsRunning: True 3/6/2018 9:36:03 PM GameInit (0 - 3/6/2018 9:36:03 PM) 3/6/2018 9:36:07 PM GameInit (1 - 3/6/2018 9:36:07 PM) 3/6/2018 9:36:09 PM Version: 2.003 3/6/2018 9:36:09 PM SoundsFromMods sound file count: 1 3/6/2018 9:36:09 PM SoundsFromMods sound loading finished 3/6/2018 9:36:09 PM GameInit (2 - 3/6/2018 9:36:09 PM) 3/6/2018 9:36:10 PM GameInit (3 - 3/6/2018 9:36:10 PM) 3/8/2018 9:35:40 PM Steamworks Init 3/8/2018 9:35:40 PM Steamworks IsRunning: True 3/8/2018 9:35:40 PM GameInit (0 - 3/8/2018 9:35:40 PM) 3/8/2018 9:35:48 PM GameInit (1 - 3/8/2018 9:35:48 PM) 3/8/2018 9:35:51 PM Version: 2.003 3/8/2018 9:35:51 PM SoundsFromMods sound file count: 1 3/8/2018 9:35:51 PM SoundsFromMods sound loading finished 3/8/2018 9:35:51 PM GameInit (2 - 3/8/2018 9:35:51 PM) 3/8/2018 9:35:53 PM GameInit (3 - 3/8/2018 9:35:53 PM) 3/8/2018 9:39:25 PM Gold floor on floor 4 3/8/2018 9:39:26 PM Gold floor on floor 6 3/15/2018 8:08:04 PM Steamworks Init 3/15/2018 8:08:04 PM Steamworks IsRunning: True 3/15/2018 8:08:05 PM GameInit (0 - 3/15/2018 8:08:05 PM) 3/15/2018 8:08:16 PM GameInit (1 - 3/15/2018 8:08:16 PM) 3/15/2018 8:08:21 PM Version: 2.003 3/15/2018 8:08:21 PM SoundsFromMods sound file count: 1 3/15/2018 8:08:21 PM SoundsFromMods sound loading finished 3/15/2018 8:08:21 PM GameInit (2 - 3/15/2018 8:08:21 PM) 3/15/2018 8:08:23 PM GameInit (3 - 3/15/2018 8:08:23 PM) 3/15/2018 8:11:25 PM Steamworks Init 3/15/2018 8:11:25 PM Steamworks IsRunning: True 3/15/2018 8:11:25 PM GameInit (0 - 3/15/2018 8:11:25 PM) 3/15/2018 8:11:30 PM GameInit (1 - 3/15/2018 8:11:30 PM) 3/15/2018 8:11:30 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\SmartModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:30 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/SmartModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM Version: 2.003 3/15/2018 8:11:32 PM SoundsFromMods sound file count: 1 3/15/2018 8:11:32 PM SoundsFromMods sound loading finished 3/15/2018 8:11:32 PM GameInit (2 - 3/15/2018 8:11:32 PM) 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\MinerLauncher.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/MinerLauncher.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\TripleMissileLauncher.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/TripleMissileLauncher.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\BigHomingMissileLauncher.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/BigHomingMissileLauncher.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\HomingMultiMiniMissileLauncher.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/HomingMultiMiniMissileLauncher.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\X4Burstomatic.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/X4Burstomatic.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\RelentlessInterceptor.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/RelentlessInterceptor.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\Stomper.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/Stomper.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\Warhog.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/Warhog.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\SolarFlareGun.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/SolarFlareGun.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\PlasmaShotgun.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/PlasmaShotgun.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\ScourgeSpread.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/ScourgeSpread.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\RapidPeltPistol.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/RapidPeltPistol.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\SkyHammer.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/SkyHammer.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\BAB200.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/BAB200.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\FirstBlood.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/FirstBlood.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\TimeMaster.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/TimeMaster.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\TimeApprentice.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/TimeApprentice.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\RepulsionField.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/RepulsionField.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\FlameMaster.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/FlameMaster.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\FlameApprentice.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/FlameApprentice.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\MasterOfAllTrades.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/MasterOfAllTrades.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\JackOfAllTrades.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/JackOfAllTrades.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupExtraHealthShard.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupExtraHealthShard.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\ExtraHealthShardRefiner.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/ExtraHealthShardRefiner.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\EnergeticOverload.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/EnergeticOverload.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\Resupply.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/Resupply.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\Rally.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/Rally.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\FightOrFlight.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/FightOrFlight.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\AllInTheWrist.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/AllInTheWrist.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\BloodyRage.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/BloodyRage.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\BigGameHunter.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/BigGameHunter.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\AnEyeForAnEye.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/AnEyeForAnEye.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\Indomitable.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/Indomitable.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\Haste.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/Haste.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\AdvancedWarheads.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/AdvancedWarheads.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\EnhancedWarheads.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/EnhancedWarheads.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\ImprovedWarheads.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/ImprovedWarheads.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\BossTracker.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/BossTracker.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\RetailTherapy.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/RetailTherapy.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\LootSense.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/LootSense.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\EnergyTransfer.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/EnergyTransfer.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\DefenseOrbital.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/DefenseOrbital.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\EnergyOrbital.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/EnergyOrbital.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\PowerOrbital.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/PowerOrbital.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\GreaterEnergize.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/GreaterEnergize.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\ShardSplitter.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/ShardSplitter.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\MissileSalvager.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/MissileSalvager.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\BrutalDeluxe.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/BrutalDeluxe.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\LargeMissilePack.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/LargeMissilePack.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\LargeEnergyTank.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/LargeEnergyTank.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\SavingsInterest.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/SavingsInterest.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\HumbleMissileLauncher.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/HumbleMissileLauncher.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\Contrishooter.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/Contrishooter.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\HumbleMinigun.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/HumbleMinigun.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\HumbleBundleLarge.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/HumbleBundleLarge.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\HumbleBundleMedium.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/HumbleBundleMedium.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\HumbleBundleSmall.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/HumbleBundleSmall.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\AlternateDeality.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/AlternateDeality.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\HumbleEnergyDrink2.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/HumbleEnergyDrink2.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\HumbleRepairPutty.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/HumbleRepairPutty.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\CreditToEnergy.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/CreditToEnergy.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\EnergyToMissile.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/EnergyToMissile.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\CreditToMissile.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/CreditToMissile.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM Directory 'C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/MysteriousCircuits' not found. ------------- at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in :0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in :0 at Game.ContinueInitializeGame () [0x00000] in :0 3/15/2018 8:11:32 PM GameInit (3 - 3/15/2018 8:11:32 PM) 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupHealth_Dict.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupHealth_Dict.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\SurvivalPack.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/SurvivalPack.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\APhasingGrace.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/APhasingGrace.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\MagicMissileBox.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/MagicMissileBox.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\DeadEyeModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/DeadEyeModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\LorentzFactor.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/LorentzFactor.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\Overcritical.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/Overcritical.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\Photoelectric.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/Photoelectric.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\SkeletonKeycard.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/SkeletonKeycard.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\Explodifier.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/Explodifier.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\GrinAndBearIt.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/GrinAndBearIt.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\NaniteHull.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/NaniteHull.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\HumbleVoucher.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/HumbleVoucher.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\CouponCutter.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/CouponCutter.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\ChaoticConversion.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/ChaoticConversion.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\HotRod.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/HotRod.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\RevengeRam.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/RevengeRam.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\MagneticOffense.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/MagneticOffense.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\MagneticDefense.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/MagneticDefense.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\BigLeakyBattery.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/BigLeakyBattery.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\PowerPrioritization.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/PowerPrioritization.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\AntiqueHull.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/AntiqueHull.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\LivingHull.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/LivingHull.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\LimiterRemoval.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/LimiterRemoval.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\spacedandy.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/spacedandy.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\RepoVan.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/RepoVan.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\Harmony.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/Harmony.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\ConductiveHull.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/ConductiveHull.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\VigilantHull.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/VigilantHull.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\BatteryHarvester.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/BatteryHarvester.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\ScrapCollector.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/ScrapCollector.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\Antimatter.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/Antimatter.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\HeatVents.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/HeatVents.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\SpireKnowledge.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/SpireKnowledge.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\MapOfTheStars.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/MapOfTheStars.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\Glassbreaker.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/Glassbreaker.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\LargeAndInCharge.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/LargeAndInCharge.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\CompactMolecules.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/CompactMolecules.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\ManifoldMunitions.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/ManifoldMunitions.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\MoreMunitions.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/MoreMunitions.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\ArmsRace.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/ArmsRace.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\Destiny.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/Destiny.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\SupremeCommander.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/SupremeCommander.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\EveryShotCounts.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/EveryShotCounts.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\TurtleShell.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/TurtleShell.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\DivinePurpose.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/DivinePurpose.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\SalvosUponSalvos.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/SalvosUponSalvos.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\MakeItRain.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/MakeItRain.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\HeavyPayload.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/HeavyPayload.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\SniperProtocol.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/SniperProtocol.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\AngerProtocol.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/AngerProtocol.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\Supercharged.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/Supercharged.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\WeightOptimization.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/WeightOptimization.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\NeutroniumHull.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/NeutroniumHull.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\DilithiumPowerCell.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/DilithiumPowerCell.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\DurableCells.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/DurableCells.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\2020Vision.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/2020Vision.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\ExtraEfficientContributor.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/ExtraEfficientContributor.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\EfficientContributor.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/EfficientContributor.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\WishingForMoreWishes.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/WishingForMoreWishes.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\Energize.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/Energize.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\Berserker.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/Berserker.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\OutToLunch.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/OutToLunch.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\SecretShopper.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/SecretShopper.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\AmazingLooter.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/AmazingLooter.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\Impatience.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/Impatience.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\GreaterCritter.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/GreaterCritter.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\LesserCritter.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/LesserCritter.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\Keymaster.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/Keymaster.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\Keyprentice.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/Keyprentice.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\MajorCoinage.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/MajorCoinage.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\HappyFace.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/HappyFace.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\Brutal.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/Brutal.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\Brute.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/Brute.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\Lootmaster.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/Lootmaster.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\GreaterResistance.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/GreaterResistance.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\LesserResistance.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/LesserResistance.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\SecondChance.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/SecondChance.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\Heavyweight.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/Heavyweight.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\VindictiveResponse.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/VindictiveResponse.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\Overkiller.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/Overkiller.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\CompassMaster.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/CompassMaster.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\MapMaster.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/MapMaster.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\TrapMaster.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/TrapMaster.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\EnormousBullets.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/EnormousBullets.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\FatBullets.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/FatBullets.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\BountyHunter.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/BountyHunter.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\Bloodlust.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/Bloodlust.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\MajorShield.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/MajorShield.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\LargeHullReinforcements.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/LargeHullReinforcements.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\MediumHullReinforcements.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/MediumHullReinforcements.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\SmallHullReinforcements.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/SmallHullReinforcements.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\MediumMissilePack.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/MediumMissilePack.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\SmallMissilePack.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/SmallMissilePack.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\MediumEnergyTank.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/MediumEnergyTank.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Perks\SmallEnergyTank.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Perks/SmallEnergyTank.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\BSS165.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/BSS165.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Probation\Suicidal.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Probation/Suicidal.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Probation\MyClique.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Probation/MyClique.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Probation\Cheapskate.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Probation/Cheapskate.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Probation\Looter.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Probation/Looter.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Probation\Puzzlemaster.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Probation/Puzzlemaster.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Probation\BigSpender.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Probation/BigSpender.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Probation\Pauper.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Probation/Pauper.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Probation\Asceticism.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Probation/Asceticism.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Probation\ContinuedPerfection.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Probation/ContinuedPerfection.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Probation\MedicalLeave.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Probation/MedicalLeave.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Probation\OneHanded.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Probation/OneHanded.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Probation\Disarmament.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Probation/Disarmament.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Probation\RushHour.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Probation/RushHour.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\ShieldTransfer.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/ShieldTransfer.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\StatAltering\HardenedFieldEmitter.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/StatAltering/HardenedFieldEmitter.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\ShieldTech.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/ShieldTech.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\RocketMan.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/RocketMan.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\Punishment.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/Punishment.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\Peacetime.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/Peacetime.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\MedicalEmergency.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/MedicalEmergency.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\Masochism.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/Masochism.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\ShelteringModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/ShelteringModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\PlasmaPunisherModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/PlasmaPunisherModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\RevengeModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/RevengeModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\RecoveryModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/RecoveryModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\TelekineticRepulsorModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/TelekineticRepulsorModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\ReactiveBlastModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/ReactiveBlastModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\RailgunModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/RailgunModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\PhaseModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/PhaseModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\IncinerationModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/IncinerationModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\HardeningModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/HardeningModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\FTLModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/FTLModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\EnergyShieldModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/EnergyShieldModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\DroneModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/DroneModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\DestructionModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/DestructionModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\CryofreezeModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/CryofreezeModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\CorrosiveModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/CorrosiveModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Modules\BladeModule.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Modules/BladeModule.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\ViperStrike.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/ViperStrike.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\VenomousStinger.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/VenomousStinger.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\VampiricClaw.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/VampiricClaw.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\TwinMachineguns.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/TwinMachineguns.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\TurboBlaster.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/TurboBlaster.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\Translocator.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/Translocator.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\TorpedoCannon.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/TorpedoCannon.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\StormBlaster.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/StormBlaster.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\STG4377.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/STG4377.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\SplitfireCannon.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/SplitfireCannon.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\SplinterCannon.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/SplinterCannon.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\SpineBallista.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/SpineBallista.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\SmartGun.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/SmartGun.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\SerratedSpineLauncher.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/SerratedSpineLauncher.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\RiotSuppressor.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/RiotSuppressor.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\RamLauncher.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/RamLauncher.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\RainCannon.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/RainCannon.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\RailGun.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/RailGun.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\PurifyingNova.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/PurifyingNova.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\PressureShotgun.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/PressureShotgun.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\PrecisionRailgun.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/PrecisionRailgun.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\PoisonedKnife.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/PoisonedKnife.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\PhaserGun.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/PhaserGun.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\PhaseBlade.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/PhaseBlade.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\PhantomBullet.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/PhantomBullet.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\OrbitalStrike.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/OrbitalStrike.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\NarcoStinger.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/NarcoStinger.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\NapalmStrike.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/NapalmStrike.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\MLRS.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/MLRS.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\MagneticForce.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/MagneticForce.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\EtherealLance.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/EtherealLance.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\Kunai.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/Kunai.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\HunterKiller.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/HunterKiller.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\HornetNest.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/HornetNest.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\HolyFire.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/HolyFire.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\GuardianGun.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/GuardianGun.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\GuardianBlaster.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/GuardianBlaster.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\GuardianBlade.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/GuardianBlade.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\GrenadeLauncher.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/GrenadeLauncher.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\GravityCannon.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/GravityCannon.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\Grapeshot.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/Grapeshot.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\GoldenMissileLauncher.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/GoldenMissileLauncher.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\FragmentCannon.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/FragmentCannon.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\FencingNeedle.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/FencingNeedle.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\Disruptor.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/Disruptor.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\DiamondDrill.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/DiamondDrill.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\DetonatingRose.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/DetonatingRose.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\Deleter.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/Deleter.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\DecimatingPower.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/DecimatingPower.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\DarkBargain.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/DarkBargain.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\Corona.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/Corona.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\ComboBreaker.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/ComboBreaker.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\CombatShield.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/CombatShield.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\ClusterLauncher.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/ClusterLauncher.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\Caliburn.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/Caliburn.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\BoomerangNeedler.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/BoomerangNeedler.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\BatteringRam.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/BatteringRam.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\AcidicMaw.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/AcidicMaw.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\EnergizedGlassHull.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/EnergizedGlassHull.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Incredibilities\HighSpeedDanger.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Incredibilities/HighSpeedDanger.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Incredibilities\Lilliputians.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Incredibilities/Lilliputians.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Incredibilities\HugeCrowds.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Incredibilities/HugeCrowds.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Incredibilities\Confidence.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Incredibilities/Confidence.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Incredibilities\Jaywalker.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Incredibilities/Jaywalker.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Incredibilities\MagneticPersonality.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Incredibilities/MagneticPersonality.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Incredibilities\TheOne.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Incredibilities/TheOne.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Incredibilities\Minimalist.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Incredibilities/Minimalist.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Incredibilities\ConsumateConsumer.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Incredibilities/ConsumateConsumer.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Incredibilities\LifeHarvester.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Incredibilities/LifeHarvester.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Incredibilities\RiskyAssassin.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Incredibilities/RiskyAssassin.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\BloodAvenger.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/BloodAvenger.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\TimeFreeze.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/TimeFreeze.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\HydrationDrink.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/HydrationDrink.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\CircuitCache.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/CircuitCache.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\TimeMachine.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/TimeMachine.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\AnomalyDetector.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/AnomalyDetector.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\FourthDimension.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/FourthDimension.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\BossTracker.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/BossTracker.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\WormholeJourney.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/WormholeJourney.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\GuidetotheGalaxy.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/GuidetotheGalaxy.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\MiniatureBlackHole.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/MiniatureBlackHole.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\TacticalNuke.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/TacticalNuke.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\TacticalEMP.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/TacticalEMP.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\ScrapShield.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/ScrapShield.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\BeamingProbe.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/BeamingProbe.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\IncineratorProbe.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/IncineratorProbe.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\OneWayBarricade.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/OneWayBarricade.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\OrbitingBattleStation.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/OrbitingBattleStation.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\NaniteLeeches.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/NaniteLeeches.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\MysteriousCircuits\1.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/MysteriousCircuits/1.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\CodeOverdrive.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/CodeOverdrive.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\CodeDestroy.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/CodeDestroy.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\CodeDefend.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/CodeDefend.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\CodeAnnihilate.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/CodeAnnihilate.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Consumbables\ImperialTab.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Consumbables/ImperialTab.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupSparePartsLarge.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupSparePartsLarge.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\CheapShop\VelocityEnhancer.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/CheapShop/VelocityEnhancer.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\CheapShop\TinyDamageBoost.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/CheapShop/TinyDamageBoost.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\CheapShop\TinyEnergyBoost.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/CheapShop/TinyEnergyBoost.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupHealthShard.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupHealthShard.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupMissile4.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupMissile4.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupMissile2.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupMissile2.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupExperiencePoint3.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupExperiencePoint3.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupExperiencePoint2.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupExperiencePoint2.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupExperiencePoint.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupExperiencePoint.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupHealth3.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupHealth3.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupHealth2.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupHealth2.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupHealth.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupHealth.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupCredits10.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupCredits10.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupCredits3.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupCredits3.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:32 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupCredits1.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:32 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupCredits1.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:33 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\SmokeBomb.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:33 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/SmokeBomb.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:33 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\EvasionUnitPickup.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:33 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/EvasionUnitPickup.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:33 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\ShurikenShotPickup.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:33 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/ShurikenShotPickup.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:33 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\AlphaSluggerPickup.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:33 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/AlphaSluggerPickup.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:33 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\AlphaRayPickup.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:33 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/AlphaRayPickup.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:33 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\BounceBlaster.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:33 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/BounceBlaster.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:33 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\GoldenMinigun.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:33 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/GoldenMinigun.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:33 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\Incinerator.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:33 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/Incinerator.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:33 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PlayerBasic\PlayerDirected_BasicMinigun.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:33 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PlayerBasic/PlayerDirected_BasicMinigun.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:33 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\HornetMine.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:33 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/HornetMine.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:33 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PlayerBasic\PlayerDirected_MissileLauncher.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:33 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PlayerBasic/PlayerDirected_MissileLauncher.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:33 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\SpreadShot.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:33 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/SpreadShot.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:36 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\MinibotSchematics.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:36 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/MinibotSchematics.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:36 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Guns\PlayerBasicGun.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:36 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Guns/PlayerBasicGun.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:36 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\Oddities\BulletReclaiming.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:36 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/Oddities/BulletReclaiming.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:37 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupExperiencePoint_Dict.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:37 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupExperiencePoint_Dict.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:37 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupHealthShard_Dict.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:37 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupHealthShard_Dict.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:37 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupCredits1_Dict.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:37 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupCredits1_Dict.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:37 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupMissile1.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:37 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupMissile1.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/15/2018 8:11:37 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Jeux\Steam\steamapps\common\Starward Rogue\RuntimeData\Images\Items\PickupKeycard.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in :0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in :0 at GameImage.ForceImmediateLoadNotAsync () [0x00000] in :0 3/15/2018 8:11:37 PM Null fileBytes when loading NotAsync C:/Jeux/Steam/steamapps/common/Starward Rogue/RuntimeData/Images/Items/PickupKeycard.png at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at GameImage.ForceImmediateLoadNotAsync() at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 3/17/2018 11:51:13 AM Steamworks Init 3/17/2018 11:51:13 AM Steamworks IsRunning: True 3/17/2018 11:51:14 AM GameInit (0 - 3/17/2018 11:51:14 AM) 3/17/2018 11:51:27 AM GameInit (1 - 3/17/2018 11:51:27 AM) 3/17/2018 11:51:32 AM Version: 2.003 3/17/2018 11:51:32 AM SoundsFromMods sound file count: 1 3/17/2018 11:51:32 AM SoundsFromMods sound loading finished 3/17/2018 11:51:32 AM GameInit (2 - 3/17/2018 11:51:32 AM) 3/17/2018 11:51:34 AM GameInit (3 - 3/17/2018 11:51:34 AM) 3/17/2018 11:54:03 AM Gold floor on floor 3 3/17/2018 11:54:06 AM Gold floor on floor 6 3/17/2018 11:54:06 AM Gold floor on floor 7 3/17/2018 12:01:53 PM Gold floor on floor 4 3/17/2018 12:03:15 PM Gold floor on floor 2 3/17/2018 12:03:15 PM Gold floor on floor 3 3/17/2018 12:03:15 PM Gold floor on floor 5 3/25/2018 11:16:07 AM Steamworks Init 3/25/2018 11:16:07 AM Steamworks IsRunning: True 3/25/2018 11:16:07 AM GameInit (0 - 3/25/2018 11:16:07 AM) 3/25/2018 11:16:23 AM GameInit (1 - 3/25/2018 11:16:23 AM) 3/25/2018 11:16:27 AM Version: 2.003 3/25/2018 11:16:27 AM SoundsFromMods sound file count: 1 3/25/2018 11:16:27 AM SoundsFromMods sound loading finished 3/25/2018 11:16:27 AM GameInit (2 - 3/25/2018 11:16:27 AM) 3/25/2018 11:16:29 AM GameInit (3 - 3/25/2018 11:16:29 AM) 3/25/2018 11:37:06 AM Steamworks Init 3/25/2018 11:37:06 AM Steamworks IsRunning: True 3/25/2018 11:37:06 AM GameInit (0 - 3/25/2018 11:37:06 AM) 3/25/2018 11:37:10 AM GameInit (1 - 3/25/2018 11:37:10 AM) 3/25/2018 11:37:12 AM Version: 2.003 3/25/2018 11:37:12 AM SoundsFromMods sound file count: 1 3/25/2018 11:37:12 AM SoundsFromMods sound loading finished 3/25/2018 11:37:12 AM GameInit (2 - 3/25/2018 11:37:12 AM) 3/25/2018 11:37:13 AM GameInit (3 - 3/25/2018 11:37:13 AM) 3/25/2018 11:46:08 AM Steamworks Init 3/25/2018 11:46:08 AM Steamworks IsRunning: True 3/25/2018 11:46:08 AM GameInit (0 - 3/25/2018 11:46:08 AM) 3/25/2018 11:46:13 AM GameInit (1 - 3/25/2018 11:46:13 AM) 3/25/2018 11:46:14 AM Version: 2.003 3/25/2018 11:46:14 AM SoundsFromMods sound file count: 1 3/25/2018 11:46:14 AM SoundsFromMods sound loading finished 3/25/2018 11:46:14 AM GameInit (2 - 3/25/2018 11:46:14 AM) 3/25/2018 11:46:15 AM GameInit (3 - 3/25/2018 11:46:15 AM) 3/25/2018 12:05:34 PM Steamworks Init 3/25/2018 12:05:34 PM Steamworks IsRunning: True 3/25/2018 12:05:34 PM GameInit (0 - 3/25/2018 12:05:34 PM) 3/25/2018 12:05:39 PM GameInit (1 - 3/25/2018 12:05:39 PM) 3/25/2018 12:05:40 PM Version: 2.003 3/25/2018 12:05:40 PM SoundsFromMods sound file count: 1 3/25/2018 12:05:40 PM SoundsFromMods sound loading finished 3/25/2018 12:05:40 PM GameInit (2 - 3/25/2018 12:05:40 PM) 3/25/2018 12:05:41 PM GameInit (3 - 3/25/2018 12:05:41 PM) 3/25/2018 12:08:59 PM Steamworks Init 3/25/2018 12:08:59 PM Steamworks IsRunning: True 3/25/2018 12:09:00 PM GameInit (0 - 3/25/2018 12:09:00 PM) 3/25/2018 12:09:04 PM GameInit (1 - 3/25/2018 12:09:04 PM) 3/25/2018 12:09:06 PM Version: 2.003 3/25/2018 12:09:06 PM SoundsFromMods sound file count: 1 3/25/2018 12:09:06 PM SoundsFromMods sound loading finished 3/25/2018 12:09:06 PM GameInit (2 - 3/25/2018 12:09:06 PM) 3/25/2018 12:09:06 PM GameInit (3 - 3/25/2018 12:09:06 PM) 3/25/2018 12:10:05 PM Steamworks Init 3/25/2018 12:10:05 PM Steamworks IsRunning: True 3/25/2018 12:10:05 PM GameInit (0 - 3/25/2018 12:10:05 PM) 3/25/2018 12:10:10 PM GameInit (1 - 3/25/2018 12:10:10 PM) 3/25/2018 12:10:12 PM Version: 2.003 3/25/2018 12:10:12 PM SoundsFromMods sound file count: 1 3/25/2018 12:10:12 PM SoundsFromMods sound loading finished 3/25/2018 12:10:12 PM GameInit (2 - 3/25/2018 12:10:12 PM) 3/25/2018 12:10:12 PM GameInit (3 - 3/25/2018 12:10:12 PM) 3/28/2018 10:31:01 AM Steamworks Init 3/28/2018 10:31:01 AM Steamworks IsRunning: True 3/28/2018 10:31:01 AM GameInit (0 - 3/28/2018 10:31:01 AM) 3/28/2018 10:31:14 AM GameInit (1 - 3/28/2018 10:31:14 AM) 3/28/2018 10:31:18 AM Version: 2.003 3/28/2018 10:31:18 AM SoundsFromMods sound file count: 1 3/28/2018 10:31:18 AM SoundsFromMods sound loading finished 3/28/2018 10:31:18 AM GameInit (2 - 3/28/2018 10:31:18 AM) 3/28/2018 10:31:21 AM GameInit (3 - 3/28/2018 10:31:21 AM) 3/29/2018 5:35:41 PM Steamworks Init 3/29/2018 5:35:41 PM Steamworks IsRunning: True 3/29/2018 5:35:42 PM GameInit (0 - 3/29/2018 5:35:42 PM) 3/29/2018 5:35:51 PM GameInit (1 - 3/29/2018 5:35:51 PM) 3/29/2018 5:35:55 PM Version: 2.003 3/29/2018 5:35:55 PM SoundsFromMods sound file count: 1 3/29/2018 5:35:55 PM SoundsFromMods sound loading finished 3/29/2018 5:35:55 PM GameInit (2 - 3/29/2018 5:35:55 PM) 3/29/2018 5:35:57 PM GameInit (3 - 3/29/2018 5:35:57 PM) 4/2/2018 1:52:20 PM Steamworks Init 4/2/2018 1:52:20 PM Steamworks IsRunning: True 4/2/2018 1:52:21 PM GameInit (0 - 4/2/2018 1:52:21 PM) 4/2/2018 1:52:29 PM GameInit (1 - 4/2/2018 1:52:29 PM) 4/2/2018 1:52:34 PM Version: 2.003 4/2/2018 1:52:34 PM SoundsFromMods sound file count: 1 4/2/2018 1:52:34 PM SoundsFromMods sound loading finished 4/2/2018 1:52:34 PM GameInit (2 - 4/2/2018 1:52:34 PM) 4/2/2018 1:52:36 PM GameInit (3 - 4/2/2018 1:52:36 PM) 4/2/2018 2:13:56 PM Steamworks Init 4/2/2018 2:13:56 PM Steamworks IsRunning: True 4/2/2018 2:13:56 PM GameInit (0 - 4/2/2018 2:13:56 PM) 4/2/2018 2:14:01 PM GameInit (1 - 4/2/2018 2:14:01 PM) 4/2/2018 2:14:03 PM Version: 2.003 4/2/2018 2:14:03 PM SoundsFromMods sound file count: 1 4/2/2018 2:14:03 PM SoundsFromMods sound loading finished 4/2/2018 2:14:03 PM GameInit (2 - 4/2/2018 2:14:03 PM) 4/2/2018 2:14:03 PM GameInit (3 - 4/2/2018 2:14:03 PM) 4/24/2018 7:51:40 PM Steamworks Init 4/24/2018 7:51:40 PM Steamworks IsRunning: True 4/24/2018 7:51:41 PM GameInit (0 - 4/24/2018 7:51:41 PM) 4/24/2018 7:52:00 PM GameInit (1 - 4/24/2018 7:52:00 PM) 4/24/2018 7:52:04 PM Version: 2.003 4/24/2018 7:52:04 PM SoundsFromMods sound file count: 1 4/24/2018 7:52:04 PM SoundsFromMods sound loading finished 4/24/2018 7:52:04 PM GameInit (2 - 4/24/2018 7:52:04 PM) 4/24/2018 7:52:07 PM GameInit (3 - 4/24/2018 7:52:07 PM) 4/24/2018 7:53:30 PM Gold floor on floor 4 4/24/2018 7:57:20 PM Gold floor on floor 2 4/24/2018 7:57:21 PM Gold floor on floor 5 4/24/2018 7:57:35 PM Gold floor on floor 3 4/24/2018 7:57:36 PM Gold floor on floor 7 4/24/2018 8:01:47 PM Steamworks Init 4/24/2018 8:01:47 PM Steamworks IsRunning: True 4/24/2018 8:01:47 PM GameInit (0 - 4/24/2018 8:01:47 PM) 4/24/2018 8:01:51 PM GameInit (1 - 4/24/2018 8:01:51 PM) 4/24/2018 8:01:53 PM Version: 2.003 4/24/2018 8:01:53 PM SoundsFromMods sound file count: 1 4/24/2018 8:01:53 PM SoundsFromMods sound loading finished 4/24/2018 8:01:53 PM GameInit (2 - 4/24/2018 8:01:53 PM) 4/24/2018 8:01:53 PM GameInit (3 - 4/24/2018 8:01:53 PM) 4/24/2018 8:02:13 PM Gold floor on floor 6 4/24/2018 8:02:14 PM Gold floor on floor 7 5/3/2018 3:27:38 PM Steamworks Init 5/3/2018 3:27:38 PM Steamworks IsRunning: True 5/3/2018 3:27:39 PM GameInit (0 - 5/3/2018 3:27:39 PM) 5/3/2018 3:27:57 PM GameInit (1 - 5/3/2018 3:27:57 PM) 5/3/2018 3:28:01 PM Version: 2.003 5/3/2018 3:28:01 PM SoundsFromMods sound file count: 1 5/3/2018 3:28:01 PM SoundsFromMods sound loading finished 5/3/2018 3:28:01 PM GameInit (2 - 5/3/2018 3:28:01 PM) 5/3/2018 3:28:03 PM GameInit (3 - 5/3/2018 3:28:03 PM) 5/14/2018 12:15:29 PM Steamworks Init 5/14/2018 12:15:29 PM Steamworks IsRunning: True 5/14/2018 12:15:29 PM GameInit (0 - 5/14/2018 12:15:29 PM) 5/14/2018 12:15:42 PM GameInit (1 - 5/14/2018 12:15:42 PM) 5/14/2018 12:15:46 PM Version: 2.003 5/14/2018 12:15:46 PM SoundsFromMods sound file count: 1 5/14/2018 12:15:46 PM SoundsFromMods sound loading finished 5/14/2018 12:15:46 PM GameInit (2 - 5/14/2018 12:15:46 PM) 5/14/2018 12:15:48 PM GameInit (3 - 5/14/2018 12:15:48 PM) 5/14/2018 12:17:11 PM Gold floor on floor 2 5/14/2018 12:17:12 PM Gold floor on floor 5 5/14/2018 12:17:54 PM Gold floor on floor 5 5/14/2018 12:23:00 PM Steamworks Init 5/14/2018 12:23:00 PM Steamworks IsRunning: True 5/14/2018 12:23:00 PM GameInit (0 - 5/14/2018 12:23:00 PM) 5/14/2018 12:23:05 PM GameInit (1 - 5/14/2018 12:23:05 PM) 5/14/2018 12:23:07 PM Version: 2.003 5/14/2018 12:23:07 PM SoundsFromMods sound file count: 1 5/14/2018 12:23:07 PM SoundsFromMods sound loading finished 5/14/2018 12:23:07 PM GameInit (2 - 5/14/2018 12:23:07 PM) 5/14/2018 12:23:07 PM GameInit (3 - 5/14/2018 12:23:07 PM) 5/14/2018 12:23:30 PM Gold floor on floor 3 5/14/2018 12:23:30 PM Gold floor on floor 4 5/14/2018 12:23:56 PM Gold floor on floor 4 5/14/2018 12:23:56 PM Gold floor on floor 5 5/29/2018 11:26:05 AM Steamworks Init 5/29/2018 11:26:05 AM Steamworks IsRunning: True 5/29/2018 11:26:06 AM GameInit (0 - 5/29/2018 11:26:06 AM) 5/29/2018 11:26:23 AM GameInit (1 - 5/29/2018 11:26:23 AM) 5/29/2018 11:26:27 AM Version: 2.003 5/29/2018 11:26:27 AM SoundsFromMods sound file count: 1 5/29/2018 11:26:27 AM SoundsFromMods sound loading finished 5/29/2018 11:26:27 AM GameInit (2 - 5/29/2018 11:26:27 AM) 5/29/2018 11:26:29 AM GameInit (3 - 5/29/2018 11:26:29 AM) 5/29/2018 11:41:06 AM Steamworks Init 5/29/2018 11:41:06 AM Steamworks IsRunning: True 5/29/2018 11:41:06 AM GameInit (0 - 5/29/2018 11:41:06 AM) 5/29/2018 11:41:11 AM GameInit (1 - 5/29/2018 11:41:11 AM) 5/29/2018 11:41:13 AM Version: 2.003 5/29/2018 11:41:13 AM SoundsFromMods sound file count: 1 5/29/2018 11:41:13 AM SoundsFromMods sound loading finished 5/29/2018 11:41:13 AM GameInit (2 - 5/29/2018 11:41:13 AM) 5/29/2018 11:41:14 AM GameInit (3 - 5/29/2018 11:41:14 AM) 5/29/2018 10:11:09 PM Steamworks Init 5/29/2018 10:11:09 PM Steamworks IsRunning: True 5/29/2018 10:11:09 PM GameInit (0 - 5/29/2018 10:11:09 PM) 5/29/2018 10:11:20 PM GameInit (1 - 5/29/2018 10:11:20 PM) 5/29/2018 10:11:24 PM Version: 2.003 5/29/2018 10:11:24 PM SoundsFromMods sound file count: 1 5/29/2018 10:11:24 PM SoundsFromMods sound loading finished 5/29/2018 10:11:24 PM GameInit (2 - 5/29/2018 10:11:24 PM) 5/29/2018 10:11:26 PM GameInit (3 - 5/29/2018 10:11:26 PM) 5/29/2018 10:13:13 PM Gold floor on floor 3 5/29/2018 10:13:14 PM Gold floor on floor 6 5/29/2018 10:13:14 PM Gold floor on floor 7 5/29/2018 10:13:34 PM Gold floor on floor 2 5/29/2018 10:13:34 PM Gold floor on floor 3 5/29/2018 10:13:34 PM Gold floor on floor 4 5/29/2018 10:13:35 PM Gold floor on floor 6 5/29/2018 10:13:35 PM Gold floor on floor 7 5/29/2018 10:13:50 PM Gold floor on floor 5 5/29/2018 10:13:50 PM Gold floor on floor 6 5/29/2018 10:13:50 PM Gold floor on floor 7 5/29/2018 10:14:16 PM Gold floor on floor 3 5/29/2018 10:14:16 PM Gold floor on floor 6 6/5/2018 5:34:34 PM Steamworks Init 6/5/2018 5:34:34 PM Steamworks IsRunning: True 6/5/2018 5:34:35 PM GameInit (0 - 6/5/2018 5:34:35 PM) 6/5/2018 5:34:45 PM GameInit (1 - 6/5/2018 5:34:45 PM) 6/5/2018 5:34:50 PM Version: 2.004 6/5/2018 5:34:50 PM SoundsFromMods sound file count: 1 6/5/2018 5:34:50 PM SoundsFromMods sound loading finished 6/5/2018 5:34:50 PM GameInit (2 - 6/5/2018 5:34:50 PM) 6/5/2018 5:34:52 PM GameInit (3 - 6/5/2018 5:34:52 PM) 6/5/2018 5:36:33 PM Gold floor on floor 2 6/5/2018 8:00:05 PM Steamworks Init 6/5/2018 8:00:05 PM Steamworks IsRunning: True 6/5/2018 8:00:06 PM GameInit (0 - 6/5/2018 8:00:06 PM) 6/5/2018 8:00:13 PM GameInit (1 - 6/5/2018 8:00:13 PM) 6/5/2018 8:00:17 PM Version: 2.004 6/5/2018 8:00:17 PM SoundsFromMods sound file count: 1 6/5/2018 8:00:17 PM SoundsFromMods sound loading finished 6/5/2018 8:00:17 PM GameInit (2 - 6/5/2018 8:00:17 PM) 6/5/2018 8:00:19 PM GameInit (3 - 6/5/2018 8:00:19 PM) 6/6/2018 10:54:45 AM Steamworks Init 6/6/2018 10:54:45 AM Steamworks IsRunning: True 6/6/2018 10:54:46 AM GameInit (0 - 6/6/2018 10:54:46 AM) 6/6/2018 10:54:56 AM GameInit (1 - 6/6/2018 10:54:56 AM) 6/6/2018 10:55:00 AM Version: 2.004 6/6/2018 10:55:00 AM SoundsFromMods sound file count: 1 6/6/2018 10:55:00 AM SoundsFromMods sound loading finished 6/6/2018 10:55:00 AM GameInit (2 - 6/6/2018 10:55:00 AM) 6/6/2018 10:55:02 AM GameInit (3 - 6/6/2018 10:55:02 AM) 6/6/2018 10:57:07 AM Gold floor on floor 3 6/6/2018 10:57:07 AM Gold floor on floor 4 6/6/2018 10:57:07 AM Gold floor on floor 5 6/6/2018 10:57:08 AM Gold floor on floor 6 6/6/2018 12:33:26 PM Steamworks Init 6/6/2018 12:33:26 PM Steamworks IsRunning: True 6/6/2018 12:33:26 PM GameInit (0 - 6/6/2018 12:33:26 PM) 6/6/2018 12:33:31 PM GameInit (1 - 6/6/2018 12:33:31 PM) 6/6/2018 12:33:33 PM Version: 2.004 6/6/2018 12:33:33 PM SoundsFromMods sound file count: 1 6/6/2018 12:33:33 PM SoundsFromMods sound loading finished 6/6/2018 12:33:33 PM GameInit (2 - 6/6/2018 12:33:33 PM) 6/6/2018 12:33:33 PM GameInit (3 - 6/6/2018 12:33:33 PM) 6/6/2018 10:39:00 PM Steamworks Init 6/6/2018 10:39:00 PM Steamworks IsRunning: True 6/6/2018 10:39:01 PM GameInit (0 - 6/6/2018 10:39:01 PM) 6/6/2018 10:39:07 PM GameInit (1 - 6/6/2018 10:39:07 PM) 6/6/2018 10:39:10 PM Version: 2.004 6/6/2018 10:39:10 PM SoundsFromMods sound file count: 1 6/6/2018 10:39:10 PM SoundsFromMods sound loading finished 6/6/2018 10:39:10 PM GameInit (2 - 6/6/2018 10:39:10 PM) 6/6/2018 10:39:11 PM GameInit (3 - 6/6/2018 10:39:11 PM) 6/19/2018 11:47:36 AM Steamworks Init 6/19/2018 11:47:36 AM Steamworks IsRunning: True 6/19/2018 11:47:37 AM GameInit (0 - 6/19/2018 11:47:37 AM) 6/19/2018 11:47:45 AM GameInit (1 - 6/19/2018 11:47:45 AM) 6/19/2018 11:47:49 AM Version: 2.004 6/19/2018 11:47:49 AM SoundsFromMods sound file count: 1 6/19/2018 11:47:49 AM SoundsFromMods sound loading finished 6/19/2018 11:47:49 AM GameInit (2 - 6/19/2018 11:47:49 AM) 6/19/2018 11:47:51 AM GameInit (3 - 6/19/2018 11:47:51 AM) 6/30/2018 3:06:58 PM Steamworks Init 6/30/2018 3:06:58 PM Steamworks IsRunning: True 6/30/2018 3:06:59 PM GameInit (0 - 6/30/2018 3:06:59 PM) 6/30/2018 3:07:12 PM GameInit (1 - 6/30/2018 3:07:12 PM) 6/30/2018 3:07:16 PM Version: 2.004 6/30/2018 3:07:16 PM SoundsFromMods sound file count: 1 6/30/2018 3:07:16 PM SoundsFromMods sound loading finished 6/30/2018 3:07:16 PM GameInit (2 - 6/30/2018 3:07:16 PM) 6/30/2018 3:07:17 PM GameInit (3 - 6/30/2018 3:07:17 PM) 6/30/2018 3:09:46 PM Gold floor on floor 3 6/30/2018 3:09:47 PM Gold floor on floor 5 6/30/2018 3:11:24 PM Steamworks Init 6/30/2018 3:11:24 PM Steamworks IsRunning: True 6/30/2018 3:11:24 PM GameInit (0 - 6/30/2018 3:11:24 PM) 6/30/2018 3:11:32 PM GameInit (1 - 6/30/2018 3:11:32 PM) 6/30/2018 3:11:36 PM Version: 2.004 6/30/2018 3:11:36 PM SoundsFromMods sound file count: 1 6/30/2018 3:11:36 PM SoundsFromMods sound loading finished 6/30/2018 3:11:36 PM GameInit (2 - 6/30/2018 3:11:36 PM) 6/30/2018 3:11:38 PM GameInit (3 - 6/30/2018 3:11:38 PM) 6/30/2018 11:15:09 PM Steamworks Init 6/30/2018 11:15:09 PM Steamworks IsRunning: True 6/30/2018 11:15:10 PM GameInit (0 - 6/30/2018 11:15:10 PM) 6/30/2018 11:15:26 PM GameInit (1 - 6/30/2018 11:15:26 PM) 6/30/2018 11:15:30 PM Version: 2.004 6/30/2018 11:15:30 PM SoundsFromMods sound file count: 1 6/30/2018 11:15:30 PM SoundsFromMods sound loading finished 6/30/2018 11:15:30 PM GameInit (2 - 6/30/2018 11:15:30 PM) 6/30/2018 11:15:32 PM GameInit (3 - 6/30/2018 11:15:32 PM) 6/30/2018 11:16:41 PM Gold floor on floor 2 6/30/2018 11:16:41 PM Gold floor on floor 3 6/30/2018 11:16:41 PM Gold floor on floor 4 6/30/2018 11:16:42 PM Gold floor on floor 5 6/30/2018 11:19:54 PM Steamworks Init 6/30/2018 11:19:54 PM Steamworks IsRunning: True 6/30/2018 11:19:56 PM GameInit (0 - 6/30/2018 11:19:56 PM) 6/30/2018 11:20:00 PM GameInit (1 - 6/30/2018 11:20:00 PM) 6/30/2018 11:20:02 PM Version: 2.004 6/30/2018 11:20:02 PM SoundsFromMods sound file count: 1 6/30/2018 11:20:02 PM SoundsFromMods sound loading finished 6/30/2018 11:20:02 PM GameInit (2 - 6/30/2018 11:20:02 PM) 6/30/2018 11:20:02 PM GameInit (3 - 6/30/2018 11:20:02 PM) 6/30/2018 11:22:28 PM Steamworks Init 6/30/2018 11:22:28 PM Steamworks IsRunning: True 6/30/2018 11:22:29 PM GameInit (0 - 6/30/2018 11:22:29 PM) 6/30/2018 11:22:33 PM GameInit (1 - 6/30/2018 11:22:33 PM) 6/30/2018 11:22:35 PM Version: 2.004 6/30/2018 11:22:35 PM SoundsFromMods sound file count: 1 6/30/2018 11:22:35 PM SoundsFromMods sound loading finished 6/30/2018 11:22:35 PM GameInit (2 - 6/30/2018 11:22:35 PM) 6/30/2018 11:22:35 PM GameInit (3 - 6/30/2018 11:22:35 PM) 6/30/2018 11:23:04 PM Gold floor on floor 6 6/30/2018 11:23:04 PM Gold floor on floor 7 6/30/2018 11:23:18 PM Gold floor on floor 5 6/30/2018 11:23:21 PM Gold floor on floor 7 7/1/2018 2:25:19 PM Steamworks Init 7/1/2018 2:25:19 PM Steamworks IsRunning: True 7/1/2018 2:25:20 PM GameInit (0 - 7/1/2018 2:25:20 PM) 7/1/2018 2:25:41 PM GameInit (1 - 7/1/2018 2:25:41 PM) 7/1/2018 2:25:46 PM Version: 2.004 7/1/2018 2:25:46 PM SoundsFromMods sound file count: 1 7/1/2018 2:25:46 PM SoundsFromMods sound loading finished 7/1/2018 2:25:46 PM GameInit (2 - 7/1/2018 2:25:46 PM) 7/1/2018 2:25:48 PM GameInit (3 - 7/1/2018 2:25:48 PM) 7/1/2018 2:27:23 PM Gold floor on floor 6 7/1/2018 2:28:26 PM Steamworks Init 7/1/2018 2:28:26 PM Steamworks IsRunning: True 7/1/2018 2:28:26 PM GameInit (0 - 7/1/2018 2:28:26 PM) 7/1/2018 2:28:30 PM GameInit (1 - 7/1/2018 2:28:30 PM) 7/1/2018 2:28:32 PM Version: 2.004 7/1/2018 2:28:32 PM SoundsFromMods sound file count: 1 7/1/2018 2:28:32 PM SoundsFromMods sound loading finished 7/1/2018 2:28:32 PM GameInit (2 - 7/1/2018 2:28:32 PM) 7/1/2018 2:28:32 PM GameInit (3 - 7/1/2018 2:28:32 PM) 7/9/2018 7:05:48 PM Steamworks Init 7/9/2018 7:05:48 PM Steamworks IsRunning: True 7/9/2018 7:05:49 PM GameInit (0 - 7/9/2018 7:05:49 PM) 7/9/2018 7:05:58 PM GameInit (1 - 7/9/2018 7:05:58 PM) 7/9/2018 7:06:02 PM Version: 2.004 7/9/2018 7:06:02 PM SoundsFromMods sound file count: 1 7/9/2018 7:06:02 PM SoundsFromMods sound loading finished 7/9/2018 7:06:02 PM GameInit (2 - 7/9/2018 7:06:02 PM) 7/9/2018 7:06:04 PM GameInit (3 - 7/9/2018 7:06:04 PM) 7/9/2018 7:33:38 PM Steamworks Init 7/9/2018 7:33:38 PM Steamworks IsRunning: True 7/9/2018 7:33:38 PM GameInit (0 - 7/9/2018 7:33:38 PM) 7/9/2018 7:33:42 PM GameInit (1 - 7/9/2018 7:33:42 PM) 7/9/2018 7:33:44 PM Version: 2.004 7/9/2018 7:33:44 PM SoundsFromMods sound file count: 1 7/9/2018 7:33:44 PM SoundsFromMods sound loading finished 7/9/2018 7:33:44 PM GameInit (2 - 7/9/2018 7:33:44 PM) 7/9/2018 7:33:44 PM GameInit (3 - 7/9/2018 7:33:44 PM) 7/9/2018 7:34:06 PM Gold floor on floor 4 7/9/2018 7:35:04 PM Gold floor on floor 4 7/9/2018 7:36:33 PM Steamworks Init 7/9/2018 7:36:33 PM Steamworks IsRunning: True 7/9/2018 7:36:33 PM GameInit (0 - 7/9/2018 7:36:33 PM) 7/9/2018 7:36:38 PM GameInit (1 - 7/9/2018 7:36:38 PM) 7/9/2018 7:36:40 PM Version: 2.004 7/9/2018 7:36:40 PM SoundsFromMods sound file count: 1 7/9/2018 7:36:40 PM SoundsFromMods sound loading finished 7/9/2018 7:36:40 PM GameInit (2 - 7/9/2018 7:36:40 PM) 7/9/2018 7:36:40 PM GameInit (3 - 7/9/2018 7:36:40 PM) 7/12/2018 3:18:09 AM Steamworks Init 7/12/2018 3:18:09 AM Steamworks IsRunning: True 7/12/2018 3:18:10 AM GameInit (0 - 7/12/2018 3:18:10 AM) 7/12/2018 3:18:21 AM GameInit (1 - 7/12/2018 3:18:21 AM) 7/12/2018 3:18:25 AM Version: 2.004 7/12/2018 3:18:25 AM SoundsFromMods sound file count: 1 7/12/2018 3:18:25 AM SoundsFromMods sound loading finished 7/12/2018 3:18:25 AM GameInit (2 - 7/12/2018 3:18:25 AM) 7/12/2018 3:18:27 AM GameInit (3 - 7/12/2018 3:18:27 AM) 7/12/2018 3:20:11 AM Steamworks Init 7/12/2018 3:20:11 AM Steamworks IsRunning: True 7/12/2018 3:20:11 AM GameInit (0 - 7/12/2018 3:20:11 AM) 7/12/2018 3:20:16 AM GameInit (1 - 7/12/2018 3:20:16 AM) 7/12/2018 3:20:18 AM Version: 2.004 7/12/2018 3:20:18 AM SoundsFromMods sound file count: 1 7/12/2018 3:20:18 AM SoundsFromMods sound loading finished 7/12/2018 3:20:18 AM GameInit (2 - 7/12/2018 3:20:18 AM) 7/12/2018 3:20:18 AM GameInit (3 - 7/12/2018 3:20:18 AM) 7/12/2018 3:21:25 AM Gold floor on floor 2 7/12/2018 3:21:25 AM Gold floor on floor 3 7/25/2018 1:45:21 PM Steamworks Init 7/25/2018 1:45:21 PM Steamworks IsRunning: True 7/25/2018 1:45:22 PM GameInit (0 - 7/25/2018 1:45:22 PM) 7/25/2018 1:45:37 PM GameInit (1 - 7/25/2018 1:45:37 PM) 7/25/2018 1:45:41 PM Version: 2.004 7/25/2018 1:45:41 PM SoundsFromMods sound file count: 1 7/25/2018 1:45:41 PM SoundsFromMods sound loading finished 7/25/2018 1:45:41 PM GameInit (2 - 7/25/2018 1:45:41 PM) 7/25/2018 1:45:44 PM GameInit (3 - 7/25/2018 1:45:44 PM) 7/25/2018 1:51:56 PM Gold floor on floor 3 7/25/2018 1:51:56 PM Gold floor on floor 5 7/25/2018 2:08:51 PM Steamworks Init 7/25/2018 2:08:51 PM Steamworks IsRunning: True 7/25/2018 2:08:52 PM GameInit (0 - 7/25/2018 2:08:52 PM) 7/25/2018 2:09:20 PM GameInit (1 - 7/25/2018 2:09:20 PM) 7/25/2018 2:09:24 PM Version: 2.004 7/25/2018 2:09:24 PM SoundsFromMods sound file count: 1 7/25/2018 2:09:24 PM SoundsFromMods sound loading finished 7/25/2018 2:09:24 PM GameInit (2 - 7/25/2018 2:09:24 PM) 7/25/2018 2:09:26 PM GameInit (3 - 7/25/2018 2:09:26 PM) 7/25/2018 2:12:17 PM Steamworks Init 7/25/2018 2:12:17 PM Steamworks IsRunning: True 7/25/2018 2:12:18 PM GameInit (0 - 7/25/2018 2:12:18 PM) 7/25/2018 2:12:22 PM GameInit (1 - 7/25/2018 2:12:22 PM) 7/25/2018 2:12:24 PM Version: 2.004 7/25/2018 2:12:24 PM SoundsFromMods sound file count: 1 7/25/2018 2:12:24 PM SoundsFromMods sound loading finished 7/25/2018 2:12:24 PM GameInit (2 - 7/25/2018 2:12:24 PM) 7/25/2018 2:12:25 PM GameInit (3 - 7/25/2018 2:12:25 PM) 7/25/2018 2:13:48 PM Gold floor on floor 5 7/25/2018 2:13:48 PM Gold floor on floor 6 7/25/2018 2:17:52 PM Gold floor on floor 7 7/30/2018 9:51:09 PM Steamworks Init 7/30/2018 9:51:10 PM Steamworks IsRunning: True 7/30/2018 9:51:10 PM GameInit (0 - 7/30/2018 9:51:10 PM) 7/30/2018 9:51:26 PM GameInit (1 - 7/30/2018 9:51:26 PM) 7/30/2018 9:51:30 PM Version: 2.004 7/30/2018 9:51:30 PM SoundsFromMods sound file count: 1 7/30/2018 9:51:30 PM SoundsFromMods sound loading finished 7/30/2018 9:51:30 PM GameInit (2 - 7/30/2018 9:51:30 PM) 7/30/2018 9:51:32 PM GameInit (3 - 7/30/2018 9:51:32 PM) 7/30/2018 9:53:51 PM Gold floor on floor 2 7/30/2018 9:53:54 PM Gold floor on floor 4 7/30/2018 9:53:54 PM Gold floor on floor 5 7/30/2018 10:51:26 PM Steamworks Init 7/30/2018 10:51:26 PM Steamworks IsRunning: True 7/30/2018 10:51:26 PM GameInit (0 - 7/30/2018 10:51:26 PM) 7/30/2018 10:51:30 PM GameInit (1 - 7/30/2018 10:51:30 PM) 7/30/2018 10:51:32 PM Version: 2.004 7/30/2018 10:51:32 PM SoundsFromMods sound file count: 1 7/30/2018 10:51:32 PM SoundsFromMods sound loading finished 7/30/2018 10:51:32 PM GameInit (2 - 7/30/2018 10:51:32 PM) 7/30/2018 10:51:33 PM GameInit (3 - 7/30/2018 10:51:33 PM) 8/1/2018 4:06:13 PM Steamworks Init 8/1/2018 4:06:13 PM Steamworks IsRunning: True 8/1/2018 4:06:14 PM GameInit (0 - 8/1/2018 4:06:14 PM) 8/1/2018 4:06:31 PM GameInit (1 - 8/1/2018 4:06:31 PM) 8/1/2018 4:06:35 PM Version: 2.004 8/1/2018 4:06:35 PM SoundsFromMods sound file count: 1 8/1/2018 4:06:35 PM SoundsFromMods sound loading finished 8/1/2018 4:06:35 PM GameInit (2 - 8/1/2018 4:06:35 PM) 8/1/2018 4:06:37 PM GameInit (3 - 8/1/2018 4:06:37 PM) 8/1/2018 4:10:51 PM Steamworks Init 8/1/2018 4:10:51 PM Steamworks IsRunning: True 8/1/2018 4:10:51 PM GameInit (0 - 8/1/2018 4:10:51 PM) 8/1/2018 4:10:56 PM GameInit (1 - 8/1/2018 4:10:56 PM) 8/1/2018 4:10:58 PM Version: 2.004 8/1/2018 4:10:58 PM SoundsFromMods sound file count: 1 8/1/2018 4:10:58 PM SoundsFromMods sound loading finished 8/1/2018 4:10:58 PM GameInit (2 - 8/1/2018 4:10:58 PM) 8/1/2018 4:10:58 PM GameInit (3 - 8/1/2018 4:10:58 PM) 8/1/2018 4:11:33 PM Gold floor on floor 4 8/1/2018 4:11:34 PM Gold floor on floor 5 8/1/2018 4:14:44 PM Gold floor on floor 3 8/1/2018 4:14:44 PM Gold floor on floor 4 8/1/2018 4:14:45 PM Gold floor on floor 6 8/1/2018 4:36:22 PM Gold floor on floor 4 8/1/2018 4:36:24 PM Gold floor on floor 6 8/1/2018 5:08:12 PM Steamworks Init 8/1/2018 5:08:12 PM Steamworks IsRunning: True 8/1/2018 5:08:12 PM GameInit (0 - 8/1/2018 5:08:12 PM) 8/1/2018 5:08:17 PM GameInit (1 - 8/1/2018 5:08:17 PM) 8/1/2018 5:08:19 PM Version: 2.004 8/1/2018 5:08:19 PM SoundsFromMods sound file count: 1 8/1/2018 5:08:19 PM SoundsFromMods sound loading finished 8/1/2018 5:08:19 PM GameInit (2 - 8/1/2018 5:08:19 PM) 8/1/2018 5:08:19 PM GameInit (3 - 8/1/2018 5:08:19 PM) 9/8/2018 3:21:34 PM Steamworks Init 9/8/2018 3:21:34 PM Steamworks IsRunning: True 9/8/2018 3:21:35 PM GameInit (0 - 9/8/2018 3:21:35 PM) 9/8/2018 3:21:49 PM GameInit (1 - 9/8/2018 3:21:49 PM) 9/8/2018 3:21:53 PM Version: 2.004 9/8/2018 3:21:53 PM SoundsFromMods sound file count: 1 9/8/2018 3:21:53 PM SoundsFromMods sound loading finished 9/8/2018 3:21:53 PM GameInit (2 - 9/8/2018 3:21:53 PM) 9/8/2018 3:21:56 PM GameInit (3 - 9/8/2018 3:21:56 PM) 9/8/2018 3:23:40 PM Gold floor on floor 5 9/8/2018 3:29:55 PM Gold floor on floor 2 9/8/2018 3:29:55 PM Gold floor on floor 3 9/8/2018 3:29:55 PM Gold floor on floor 4 9/8/2018 3:29:56 PM Gold floor on floor 5 9/16/2018 11:49:11 AM Steamworks Init 9/16/2018 11:49:11 AM Steamworks IsRunning: True 9/16/2018 11:49:11 AM GameInit (0 - 9/16/2018 11:49:11 AM) 9/16/2018 11:49:28 AM GameInit (1 - 9/16/2018 11:49:28 AM) 9/16/2018 11:49:32 AM Version: 2.004 9/16/2018 11:49:32 AM SoundsFromMods sound file count: 1 9/16/2018 11:49:32 AM SoundsFromMods sound loading finished 9/16/2018 11:49:32 AM GameInit (2 - 9/16/2018 11:49:32 AM) 9/16/2018 11:49:34 AM GameInit (3 - 9/16/2018 11:49:34 AM) 9/16/2018 11:51:21 AM Gold floor on floor 2 10/15/2018 6:59:25 PM Steamworks Init 10/15/2018 6:59:25 PM Steamworks IsRunning: True 10/15/2018 6:59:25 PM GameInit (0 - 10/15/2018 6:59:25 PM) 10/15/2018 6:59:38 PM GameInit (1 - 10/15/2018 6:59:38 PM) 10/15/2018 6:59:40 PM Version: 2.500 10/15/2018 6:59:40 PM SoundsFromMods sound file count: 0 10/15/2018 6:59:40 PM SoundsFromMods sound loading finished 10/15/2018 6:59:40 PM GameInit (2 - 10/15/2018 6:59:40 PM) 10/15/2018 6:59:42 PM GameInit (3 - 10/15/2018 6:59:42 PM) 10/15/2018 7:01:11 PM Gold floor on floor 2 10/15/2018 7:01:12 PM Gold floor on floor 4 10/15/2018 7:16:08 PM Steamworks Init 10/15/2018 7:16:08 PM Steamworks IsRunning: True 10/15/2018 7:16:09 PM GameInit (0 - 10/15/2018 7:16:09 PM) 10/15/2018 7:16:14 PM GameInit (1 - 10/15/2018 7:16:14 PM) 10/15/2018 7:16:14 PM Version: 2.500 10/15/2018 7:16:14 PM SoundsFromMods sound file count: 0 10/15/2018 7:16:14 PM SoundsFromMods sound loading finished 10/15/2018 7:16:14 PM GameInit (2 - 10/15/2018 7:16:14 PM) 10/15/2018 7:16:15 PM GameInit (3 - 10/15/2018 7:16:15 PM) 10/15/2018 7:16:40 PM Gold floor on floor 5 10/15/2018 7:16:40 PM Gold floor on floor 6 10/15/2018 7:28:22 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 7056016B with 16 alignment. MemoryLabel: NewDelete Allocation happend at: Line:803 in Memory overview [ ALLOC_DEFAULT ] used: 275117978B | peak: 0B | reserved: 278607762B [ ALLOC_TEMP_JOB ] used: 1059944B | peak: 0B | reserved: 2097152B [ ALLOC_TEMP_BACKGROUND_JOB ] used: 0B | peak: 0B | reserved: 1048576B [ ALLOC_GFX ] used: 1044569360B | peak: 0B | reserved: 1053009664B [ ALLOC_CACHEOBJECTS ] used: 601552B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 32768B | peak: 0B | reserved: 3244032B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 10/15/2018 7:28:22 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 7056016B with 16 alignment. MemoryLabel: NewDelete Allocation happend at: Line:803 in Memory overview [ ALLOC_DEFAULT ] used: 275117978B | peak: 0B | reserved: 278607762B [ ALLOC_TEMP_JOB ] used: 1059944B | peak: 0B | reserved: 2097152B [ ALLOC_TEMP_BACKGROUND_JOB ] used: 0B | peak: 0B | reserved: 1048576B [ ALLOC_GFX ] used: 1044569360B | peak: 0B | reserved: 1053009664B [ ALLOC_CACHEOBJECTS ] used: 601552B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 32768B | peak: 0B | reserved: 3244032B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 10/15/2018 7:31:26 PM Steamworks Init 10/15/2018 7:31:26 PM Steamworks IsRunning: True 10/15/2018 7:31:26 PM GameInit (0 - 10/15/2018 7:31:26 PM) 10/15/2018 7:31:31 PM GameInit (1 - 10/15/2018 7:31:31 PM) 10/15/2018 7:31:32 PM Version: 2.500 10/15/2018 7:31:32 PM SoundsFromMods sound file count: 0 10/15/2018 7:31:32 PM SoundsFromMods sound loading finished 10/15/2018 7:31:32 PM GameInit (2 - 10/15/2018 7:31:32 PM) 10/15/2018 7:31:33 PM GameInit (3 - 10/15/2018 7:31:33 PM) 10/15/2018 7:33:54 PM Gold floor on floor 2 10/15/2018 7:33:54 PM Gold floor on floor 3 10/15/2018 7:33:54 PM Gold floor on floor 5 10/15/2018 7:38:13 PM ----------- Could not allocate memory: System out of memory! Trying to allocate: 7056016B with 16 alignment. MemoryLabel: NewDelete Allocation happend at: Line:803 in Memory overview [ ALLOC_DEFAULT ] used: 277201962B | peak: 0B | reserved: 284274082B [ ALLOC_TEMP_JOB ] used: 605395B | peak: 0B | reserved: 2097152B [ ALLOC_TEMP_BACKGROUND_JOB ] used: 0B | peak: 0B | reserved: 1048576B [ ALLOC_GFX ] used: 1039580816B | peak: 0B | reserved: 1052519168B [ ALLOC_CACHEOBJECTS ] used: 603472B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 32768B | peak: 0B | reserved: 3244032B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 10/15/2018 7:38:13 PM ErrorsReportedByEngine: ----------- Could not allocate memory: System out of memory! Trying to allocate: 7056016B with 16 alignment. MemoryLabel: NewDelete Allocation happend at: Line:803 in Memory overview [ ALLOC_DEFAULT ] used: 277201962B | peak: 0B | reserved: 284274082B [ ALLOC_TEMP_JOB ] used: 605395B | peak: 0B | reserved: 2097152B [ ALLOC_TEMP_BACKGROUND_JOB ] used: 0B | peak: 0B | reserved: 1048576B [ ALLOC_GFX ] used: 1039580816B | peak: 0B | reserved: 1052519168B [ ALLOC_CACHEOBJECTS ] used: 603472B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 32768B | peak: 0B | reserved: 3244032B Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 10/15/2018 7:38:38 PM Steamworks Init 10/15/2018 7:38:38 PM Steamworks IsRunning: True 10/15/2018 7:38:38 PM GameInit (0 - 10/15/2018 7:38:38 PM) 10/15/2018 7:38:43 PM GameInit (1 - 10/15/2018 7:38:43 PM) 10/15/2018 7:38:43 PM Version: 2.500 10/15/2018 7:38:43 PM SoundsFromMods sound file count: 0 10/15/2018 7:38:43 PM SoundsFromMods sound loading finished 10/15/2018 7:38:43 PM GameInit (2 - 10/15/2018 7:38:43 PM) 10/15/2018 7:38:44 PM GameInit (3 - 10/15/2018 7:38:44 PM)