10/15/2018 10:47:26 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/15/2018 10:47:26 PM Resolution changed to windowed 1000x600 10/15/2018 10:47:26 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/15/2018 10:47:26 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/15/2018 10:47:52 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/15/2018 10:47:52 PM Game Version: 0.800 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/15/2018 10:47:52 PM 26.5 seconds total load time. SetDirectoriesToBeUsed (0.3s) Calculate FInt Sqrt Arrays (0.3s) LoadFinalSFXStuff (7.5s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (16.2s) SurrogateTableTable (0.4s) 10/15/2018 10:47:52 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/15/2018 10:49:08 PM Resolution changed to windowed 1000x600 10/15/2018 10:49:08 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/15/2018 10:49:08 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/15/2018 10:49:19 PM Resolution changed to windowed 1000x600 10/15/2018 10:49:19 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/15/2018 10:49:19 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/15/2018 10:49:32 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/15/2018 10:49:34 PM Resolution changed to windowed 1000x600 10/15/2018 10:49:34 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/15/2018 10:49:34 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/15/2018 10:49:44 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/15/2018 10:49:44 PM Game Version: 0.800 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/15/2018 10:49:44 PM 12.2 seconds total load time. PresentationLayer.LoadVisualConstants_Early (0.7s) LoadFinalSFXStuff (7.3s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.4s) 10/15/2018 10:49:45 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/15/2018 10:50:09 PM Resolution changed to fullscreen 1080x1920 10/15/2018 10:50:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/15/2018 10:50:09 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/15/2018 10:50:32 PM Generate Map with type Tutorial_01 and seed 123456 10/15/2018 10:50:32 PM World Created, Launching Server 10/15/2018 10:50:32 PM Successfully opened host socket 10/15/2018 11:20:17 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/15/2018 11:43:24 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/15/2018 11:43:24 PM No resolution change was required. 10/15/2018 11:43:24 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/15/2018 11:43:24 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/15/2018 11:43:35 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/15/2018 11:43:35 PM Game Version: 0.801 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/15/2018 11:43:35 PM 12.3 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (7.3s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.4s) 10/15/2018 11:43:35 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/15/2018 11:43:40 PM Generate Map with type Realistic and seed 634788444 10/15/2018 11:43:40 PM World Created, Launching Server 10/15/2018 11:43:41 PM Successfully opened host socket 10/15/2018 11:44:05 PM Generate Map with type Realistic and seed 634788444 10/15/2018 11:44:05 PM Generate Map Complete 10/15/2018 11:44:07 PM Generate Map with type Clusters and seed 634788444 10/15/2018 11:44:07 PM Generate Map Complete 10/15/2018 11:44:15 PM Generate Map with type Clusters and seed 90198028 10/15/2018 11:44:15 PM Generate Map Complete 10/15/2018 11:44:31 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/15/2018 11:48:55 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/15/2018 11:48:55 PM No resolution change was required. 10/15/2018 11:48:55 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/15/2018 11:48:55 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/15/2018 11:49:05 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/15/2018 11:49:06 PM Game Version: 0.801 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/15/2018 11:49:06 PM 12.3 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (7.4s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.4s) 10/15/2018 11:49:06 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/15/2018 11:49:10 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:49:10 PM World Created, Launching Server 10/15/2018 11:49:10 PM Successfully opened host socket 10/15/2018 11:49:22 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:49:23 PM Generate Map Complete 10/15/2018 11:49:30 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:49:31 PM Generate Map Complete 10/15/2018 11:49:35 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:49:36 PM Generate Map Complete 10/15/2018 11:50:04 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:50:04 PM Generate Map Complete 10/15/2018 11:50:16 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:50:17 PM Generate Map Complete 10/15/2018 11:51:02 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:51:02 PM Generate Map Complete 10/15/2018 11:51:11 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:51:12 PM Generate Map Complete 10/15/2018 11:51:15 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:51:15 PM Generate Map Complete 10/15/2018 11:51:17 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:51:18 PM Generate Map Complete 10/15/2018 11:51:25 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:51:26 PM Generate Map Complete 10/15/2018 11:51:55 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:51:56 PM Generate Map Complete 10/15/2018 11:52:12 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:52:12 PM Generate Map Complete 10/15/2018 11:52:59 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 6:19:48 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 6:19:49 PM No resolution change was required. 10/16/2018 6:19:49 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 6:19:49 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 6:20:26 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 6:20:26 PM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 6:20:26 PM 39.2 seconds total load time. SetDirectoriesToBeUsed (1.4s) Calculate FInt Sqrt Arrays (0.3s) LoadFinalSFXStuff (9.5s) ExternalIconDictionaryTable (0.8s) ArcenUIPrefabTable (1.5s) SpaceboxDefinitionTable (0.8s) PlanetDefinitionTable (3.0s) GameEntityTypeDataTable.Initialize (2.9s) GameEntityTypeDataTable.InitVisualBits (15.6s) SurrogateTableTable (0.8s) 10/16/2018 6:20:26 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 6:21:01 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:21:01 PM World Created, Launching Server 10/16/2018 6:21:01 PM Successfully opened host socket 10/16/2018 6:22:00 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:22:01 PM Generate Map Complete 10/16/2018 6:22:04 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:22:04 PM Generate Map Complete 10/16/2018 6:22:10 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:22:10 PM Generate Map Complete 10/16/2018 6:22:13 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:22:14 PM Generate Map Complete 10/16/2018 6:22:16 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:22:17 PM Generate Map Complete 10/16/2018 6:22:20 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:22:21 PM Generate Map Complete 10/16/2018 6:22:50 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:22:51 PM Generate Map Complete 10/16/2018 6:22:58 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:22:59 PM Generate Map Complete 10/16/2018 6:23:17 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:23:18 PM Generate Map Complete 10/16/2018 6:23:33 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:23:33 PM Generate Map Complete 10/16/2018 6:23:56 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:23:56 PM Generate Map Complete 10/16/2018 6:24:02 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:24:02 PM Generate Map Complete 10/16/2018 6:24:24 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:24:24 PM Generate Map Complete 10/16/2018 6:24:27 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:24:27 PM Generate Map Complete 10/16/2018 6:24:32 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:24:32 PM ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at :0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:24:32 PM ErrorsReportedByEngine: ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at :0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:25:01 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:25:11 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:25:18 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:25:41 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:26:10 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:26:34 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:26:48 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 6:29:37 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 6:29:37 PM No resolution change was required. 10/16/2018 6:29:37 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 6:29:37 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 6:29:47 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 6:29:48 PM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 6:29:48 PM 12.3 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (7.3s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.4s) 10/16/2018 6:29:48 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 6:29:51 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:29:51 PM World Created, Launching Server 10/16/2018 6:29:51 PM Successfully opened host socket 10/16/2018 6:29:58 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:29:59 PM Generate Map Complete 10/16/2018 6:30:01 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:01 PM Generate Map Complete 10/16/2018 6:30:03 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:03 PM Generate Map Complete 10/16/2018 6:30:05 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:05 PM Generate Map Complete 10/16/2018 6:30:11 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:12 PM Generate Map Complete 10/16/2018 6:30:14 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:14 PM Generate Map Complete 10/16/2018 6:30:16 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:16 PM Generate Map Complete 10/16/2018 6:30:18 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:19 PM Generate Map Complete 10/16/2018 6:30:20 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:21 PM Generate Map Complete 10/16/2018 6:30:22 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:23 PM Generate Map Complete 10/16/2018 6:30:24 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:25 PM Generate Map Complete 10/16/2018 6:30:30 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:31 PM Generate Map Complete 10/16/2018 6:30:33 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:33 PM Generate Map Complete 10/16/2018 6:30:38 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:38 PM Generate Map Complete 10/16/2018 6:30:47 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:48 PM Generate Map Complete 10/16/2018 6:30:49 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:30:49 PM ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at :0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:30:49 PM ErrorsReportedByEngine: ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at :0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:31:10 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:31:11 PM Generate Map Complete 10/16/2018 6:31:14 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:31:26 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:31:32 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 6:31:42 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 6:31:43 PM No resolution change was required. 10/16/2018 6:31:43 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 6:31:43 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 6:31:53 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 6:31:53 PM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 6:31:53 PM 12.2 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (7.3s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.4s) 10/16/2018 6:31:53 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 6:31:56 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:31:56 PM World Created, Launching Server 10/16/2018 6:31:57 PM Successfully opened host socket 10/16/2018 6:32:01 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:01 PM Generate Map Complete 10/16/2018 6:32:04 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:05 PM Generate Map Complete 10/16/2018 6:32:15 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:15 PM Generate Map Complete 10/16/2018 6:32:17 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:17 PM Generate Map Complete 10/16/2018 6:32:21 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:22 PM Generate Map Complete 10/16/2018 6:32:24 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:24 PM Generate Map Complete 10/16/2018 6:32:31 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:31 PM Generate Map Complete 10/16/2018 6:32:35 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:35 PM Generate Map Complete 10/16/2018 6:32:46 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:46 PM Generate Map Complete 10/16/2018 6:32:52 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:52 PM Generate Map Complete 10/16/2018 6:32:55 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:55 PM Generate Map Complete 10/16/2018 6:33:18 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:33:18 PM Generate Map Complete 10/16/2018 6:33:21 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:33:21 PM Generate Map Complete 10/16/2018 6:33:31 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:33:31 PM Generate Map Complete 10/16/2018 6:33:42 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:33:42 PM Generate Map Complete 10/16/2018 6:33:45 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:33:45 PM Generate Map Complete 10/16/2018 6:33:55 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:33:55 PM Generate Map Complete 10/16/2018 6:33:58 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:33:59 PM Generate Map Complete 10/16/2018 6:34:05 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:34:05 PM Generate Map Complete 10/16/2018 6:34:08 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:34:08 PM Generate Map Complete 10/16/2018 6:34:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 6:35:23 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 6:35:24 PM No resolution change was required. 10/16/2018 6:35:24 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 6:35:24 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 6:35:34 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 6:35:34 PM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 6:35:34 PM 12.2 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (7.3s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.4s) 10/16/2018 6:35:35 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 6:35:39 PM Generate Map with type Realistic and seed 986162232 10/16/2018 6:35:39 PM World Created, Launching Server 10/16/2018 6:35:39 PM Successfully opened host socket 10/16/2018 6:36:26 PM Generate Map with type Realistic and seed 986162232 10/16/2018 6:36:26 PM Generate Map Complete 10/16/2018 6:36:29 PM Generate Map with type Realistic and seed 986162232 10/16/2018 6:36:29 PM Generate Map Complete 10/16/2018 6:36:31 PM Generate Map with type Realistic and seed 986162232 10/16/2018 6:36:31 PM Generate Map Complete 10/16/2018 6:36:40 PM Generate Map with type Realistic and seed 986162232 10/16/2018 6:36:41 PM Generate Map Complete 10/16/2018 6:36:42 PM ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at :0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:36:42 PM ErrorsReportedByEngine: ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at :0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:37:04 PM Generate Map with type Realistic and seed 986162232 10/16/2018 6:37:05 PM Generate Map Complete 10/16/2018 6:37:30 PM Generate Map with type Realistic and seed 986162232 10/16/2018 6:37:31 PM Generate Map Complete 10/16/2018 6:37:40 PM Generate Map with type Realistic and seed 986162232 10/16/2018 6:37:40 PM Generate Map Complete 10/16/2018 6:37:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 6:37:57 PM Generate Map with type Realistic and seed 663196322 10/16/2018 6:37:57 PM World Created, Launching Server 10/16/2018 6:37:57 PM Successfully opened host socket 10/16/2018 6:38:03 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 6:38:21 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 6:38:22 PM No resolution change was required. 10/16/2018 6:38:22 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 6:38:22 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 6:38:32 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 6:38:32 PM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 6:38:32 PM 12.2 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (7.3s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.4s) 10/16/2018 6:38:32 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 6:38:35 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:38:35 PM World Created, Launching Server 10/16/2018 6:38:36 PM Successfully opened host socket 10/16/2018 6:38:42 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:38:42 PM Generate Map Complete 10/16/2018 6:38:44 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:38:44 PM Generate Map Complete 10/16/2018 6:38:47 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:38:48 PM Generate Map Complete 10/16/2018 6:38:55 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:38:56 PM Generate Map Complete 10/16/2018 6:38:57 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:38:58 PM Generate Map Complete 10/16/2018 6:39:00 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:39:00 PM Generate Map Complete 10/16/2018 6:39:07 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:39:07 PM Generate Map Complete 10/16/2018 6:39:10 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:39:11 PM Generate Map Complete 10/16/2018 6:39:12 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:39:13 PM Generate Map Complete 10/16/2018 6:39:15 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:39:16 PM Generate Map Complete 10/16/2018 6:39:18 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:39:18 PM Generate Map Complete 10/16/2018 6:39:22 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:39:23 PM Generate Map Complete 10/16/2018 6:39:34 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:39:34 PM ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at :0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:39:34 PM ErrorsReportedByEngine: ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at :0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:40:26 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 8:12:45 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 8:12:45 PM No resolution change was required. 10/16/2018 8:12:45 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 8:12:45 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 8:12:55 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 8:12:56 PM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 8:12:56 PM 12.2 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (7.2s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.4s) 10/16/2018 8:12:56 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 8:12:59 PM Generate Map with type Realistic and seed 569685963 10/16/2018 8:12:59 PM World Created, Launching Server 10/16/2018 8:13:00 PM Successfully opened host socket 10/16/2018 8:13:06 PM Generate Map with type Realistic and seed 569685963 10/16/2018 8:13:06 PM Generate Map Complete 10/16/2018 8:13:08 PM Generate Map with type Realistic and seed 569685963 10/16/2018 8:13:09 PM Generate Map Complete 10/16/2018 8:13:10 PM Generate Map with type Realistic and seed 569685963 10/16/2018 8:13:11 PM Generate Map Complete 10/16/2018 8:13:12 PM Generate Map with type Realistic and seed 569685963 10/16/2018 8:13:12 PM Generate Map Complete 10/16/2018 8:13:53 PM Generate Map with type Realistic and seed 569685963 10/16/2018 8:13:53 PM Generate Map Complete 10/16/2018 8:13:56 PM Generate Map with type Realistic and seed 569685963 10/16/2018 8:13:57 PM Generate Map Complete 10/16/2018 8:14:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 8:25:28 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 8:25:28 PM No resolution change was required. 10/16/2018 8:25:28 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 8:25:28 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 8:25:39 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 8:25:39 PM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 8:25:39 PM 12.3 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (7.3s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.4s) 10/16/2018 8:25:39 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 8:25:46 PM Generate Map with type Realistic and seed 913870810 10/16/2018 8:25:46 PM World Created, Launching Server 10/16/2018 8:25:47 PM Successfully opened host socket 10/16/2018 8:26:11 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 10:29:06 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 10:29:06 PM No resolution change was required. 10/16/2018 10:29:06 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 10:29:06 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 10:29:17 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 10:29:17 PM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 10:29:17 PM 12.8 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (7.3s) PlanetDefinitionTable (0.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.7s) 10/16/2018 10:29:17 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 10:30:36 PM Generate Map with type Realistic and seed 538625208 10/16/2018 10:30:36 PM World Created, Launching Server 10/16/2018 10:30:37 PM Successfully opened host socket 10/16/2018 10:30:43 PM Generate Map with type Realistic and seed 538625208 10/16/2018 10:30:43 PM Generate Map Complete 10/16/2018 10:30:46 PM Generate Map with type Realistic and seed 538625208 10/16/2018 10:30:46 PM Generate Map Complete 10/16/2018 10:30:48 PM Generate Map with type Realistic and seed 538625208 10/16/2018 10:30:49 PM Generate Map Complete 10/16/2018 10:31:05 PM Generate Map with type Realistic and seed 538625208 10/16/2018 10:31:05 PM Generate Map Complete 10/16/2018 10:31:09 PM Generate Map with type Realistic and seed 538625208 10/16/2018 10:31:09 PM Generate Map Complete 10/16/2018 10:31:12 PM Generate Map with type Realistic and seed 538625208 10/16/2018 10:31:12 PM Generate Map Complete 10/16/2018 10:31:24 PM Generate Map with type Realistic and seed 538625208 10/16/2018 10:31:25 PM Generate Map Complete 10/16/2018 10:31:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 10:31:38 PM Generate Map with type Tutorial_01 and seed 123456 10/16/2018 10:31:38 PM World Created, Launching Server 10/16/2018 10:31:38 PM Successfully opened host socket 10/16/2018 10:33:32 PM No resolution change was required. 10/16/2018 10:33:32 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 10:33:32 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 10:33:45 PM No resolution change was required. 10/16/2018 10:33:45 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 10:33:45 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 10:34:14 PM No resolution change was required. 10/16/2018 10:34:14 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 10:34:14 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 10:34:20 PM No resolution change was required. 10/16/2018 10:34:20 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 10:34:20 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 10:42:52 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 Stack Trace: at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 10:42:52 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 Stack Trace: at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 10:44:53 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 10:44:53 PM Generate Map with type Tutorial_01 and seed 123456 10/16/2018 10:44:53 PM World Created, Launching Server 10/16/2018 10:44:53 PM Successfully opened host socket 10/16/2018 10:45:04 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 Stack Trace: at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 10:45:04 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 Stack Trace: at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 10:45:31 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 10:45:31 PM Generate Map with type Tutorial_01 and seed 123456 10/16/2018 10:45:31 PM World Created, Launching Server 10/16/2018 10:45:31 PM Successfully opened host socket 10/16/2018 10:45:48 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 Stack Trace: at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 10:45:48 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 Stack Trace: at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 10:46:05 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 10:46:05 PM Generate Map with type Tutorial_01 and seed 123456 10/16/2018 10:46:05 PM World Created, Launching Server 10/16/2018 10:46:05 PM Successfully opened host socket 10/16/2018 10:56:04 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 11:02:03 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 11:02:04 PM No resolution change was required. 10/16/2018 11:02:04 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 11:02:04 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 11:02:42 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 11:02:42 PM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 11:02:42 PM 40.2 seconds total load time. SetDirectoriesToBeUsed (1.4s) Calculate FInt Sqrt Arrays (0.3s) LoadFinalSFXStuff (10.5s) ExternalIconDictionaryTable (0.9s) ArcenUIPrefabTable (1.3s) InputActionTypeDataTable (0.3s) SpaceboxDefinitionTable (0.8s) PlanetDefinitionTable (3.2s) GameEntityTypeDataTable.Initialize (2.9s) GameEntityTypeDataTable.InitVisualBits (15.2s) SurrogateTableTable (0.9s) 10/16/2018 11:02:42 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:02:56 PM Successfully opened host socket 10/16/2018 11:02:56 PM Generate Map with type Realistic and seed 205509691 10/16/2018 11:02:56 PM Generate Map Complete 10/16/2018 11:03:08 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 11:03:08 PM Successfully opened host socket 10/16/2018 11:03:15 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 11:03:15 PM Generate Map with type Tutorial_01 and seed 123456 10/16/2018 11:03:15 PM World Created, Launching Server 10/16/2018 11:03:15 PM Successfully opened host socket 10/16/2018 11:03:23 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 Stack Trace: at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:03:23 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 Stack Trace: at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:03:27 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 11:03:27 PM Successfully opened host socket 10/16/2018 11:03:43 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 11:03:43 PM Generate Map with type Tutorial_01 and seed 123456 10/16/2018 11:03:43 PM World Created, Launching Server 10/16/2018 11:03:43 PM Successfully opened host socket 10/16/2018 11:09:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 11:16:38 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 11:16:39 PM No resolution change was required. 10/16/2018 11:16:39 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 11:16:39 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 11:16:49 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 11:16:50 PM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 11:16:50 PM 12.5 seconds total load time. SetDirectoriesToBeUsed (1.2s) Calculate FInt Sqrt Arrays (0.3s) LoadFinalSFXStuff (7.4s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.4s) 10/16/2018 11:16:50 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:16:54 PM Generate Map with type Tutorial_01 and seed 123456 10/16/2018 11:16:54 PM World Created, Launching Server 10/16/2018 11:16:54 PM Successfully opened host socket 10/16/2018 11:17:02 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 Stack Trace: at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:02 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 Stack Trace: at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:02 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 78 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:02 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 79 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 80 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 81 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 82 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 83 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 84 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 86 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 87 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 88 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 89 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 90 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 91 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 92 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 94 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 95 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 96 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 97 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 98 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 99 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:05 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 100 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:05 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 102 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:05 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 103 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:05 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 104 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:05 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 105 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:05 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 106 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:05 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 107 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:05 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 108 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:06 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 110 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:06 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 111 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:06 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 112 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:06 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 113 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:06 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 114 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:06 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 115 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:06 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 116 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:06 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 118 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:06 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 119 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 120 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 121 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 122 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 123 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 124 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 126 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 127 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 128 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 129 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 130 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 131 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 132 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 134 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 135 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 136 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 137 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 138 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 139 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:09 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 140 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:09 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 142 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:09 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 143 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:09 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 144 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:09 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 145 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:09 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 146 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:09 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 147 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:09 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 148 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:10 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 150 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:10 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 151 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:10 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 152 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:10 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 153 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:10 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 154 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:10 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 155 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:10 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 156 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:10 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 158 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:10 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 159 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 160 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 161 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 162 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 163 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 164 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 166 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 167 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 168 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 169 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 170 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 171 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 172 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 174 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 175 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 176 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 177 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 178 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 179 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:13 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 180 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:13 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 182 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:13 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 183 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:13 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 184 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:13 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 185 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:13 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 186 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:13 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 187 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:13 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 188 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 190 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 191 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 192 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 193 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 194 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 195 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 196 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 198 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 199 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 200 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 201 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 202 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 203 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 204 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 206 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 207 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 208 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 209 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:16 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 210 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:16 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 211 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:16 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 212 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:16 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 214 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:16 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 215 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:16 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 216 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:16 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 217 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:16 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 218 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:16 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 219 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:17 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 220 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:17 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 222 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:17 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 223 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:17 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 224 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:17 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 225 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:17 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 226 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:17 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 227 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:17 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 228 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:18 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 230 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:18 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 231 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:18 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 232 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:18 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 233 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:18 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 234 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:18 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 235 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:18 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 236 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:18 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 238 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:18 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 239 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:19 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 240 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:19 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 241 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:19 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 242 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:19 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 243 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:19 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 244 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:19 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 246 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:19 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 247 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:19 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 248 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:19 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 249 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:20 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 250 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:20 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 251 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:20 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 252 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:20 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 254 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:20 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 255 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:20 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 256 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:20 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 257 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:20 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 258 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:20 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 259 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:21 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 260 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:21 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 262 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:21 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 263 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:21 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 264 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:21 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 265 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:21 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 266 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:21 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 267 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:21 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 268 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:22 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 270 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:22 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 271 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:22 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 272 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:22 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 273 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:22 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 274 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:22 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 275 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:22 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 276 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:22 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 278 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:22 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 279 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:23 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 280 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:23 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 281 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:23 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 282 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:23 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 283 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:23 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 284 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:23 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 286 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:23 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 287 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:23 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 288 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:23 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 289 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:24 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 290 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:24 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 291 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:24 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 292 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:24 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 294 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:24 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 295 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:24 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 296 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:24 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 297 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:24 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 298 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:24 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 299 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:25 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 300 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:25 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 302 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:25 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 303 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:25 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 304 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:25 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 305 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:25 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 306 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:25 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 307 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:25 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 308 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:26 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 310 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:26 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 311 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:26 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 312 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:26 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 313 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:26 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 314 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:26 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 315 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:26 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 316 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:26 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 318 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:26 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 319 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:27 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 320 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:27 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 321 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:27 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 322 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:27 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 323 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:27 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 324 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:27 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 326 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:27 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 327 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:27 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 328 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:27 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 329 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:28 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 330 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:28 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 331 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:28 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 332 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:28 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 334 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:28 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 335 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:28 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 336 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:28 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 337 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:28 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 338 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:28 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 339 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:29 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 340 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:29 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 342 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:29 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 343 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:29 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 344 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:29 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 345 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:29 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 346 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:29 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 347 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:29 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 348 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:30 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 350 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:30 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 351 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:30 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 352 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:30 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 353 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:30 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 354 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:30 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 355 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:30 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 356 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:30 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 358 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:30 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 359 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 360 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 361 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 362 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 363 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 364 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 366 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 367 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 368 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 369 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 370 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 371 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 372 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 374 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 375 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 376 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 377 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 378 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 379 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 380 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 382 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 383 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 384 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 385 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 386 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 387 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 388 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 390 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 391 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 392 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 393 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 394 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 395 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 396 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 398 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 399 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 400 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 401 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 402 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 403 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 404 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 406 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 407 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 408 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 409 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 410 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 411 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 412 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 414 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 415 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 416 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 417 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 418 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:37 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 419 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:37 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 420 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:37 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 422 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:37 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 423 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:37 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 424 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:37 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 425 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:37 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 426 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:37 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 427 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:37 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 428 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:38 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 430 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:38 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 431 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:38 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 432 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:38 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 433 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:38 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 434 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:38 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 435 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:38 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 436 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:38 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 438 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:39 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 439 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:39 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 440 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:39 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 441 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:39 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 442 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:39 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 443 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:39 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 444 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:39 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 446 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:39 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 447 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:39 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 448 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:39 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 449 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:40 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 450 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:40 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 451 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:40 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 452 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:40 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 454 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:40 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 455 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:40 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 456 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:40 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 457 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:40 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 458 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:40 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 459 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:41 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 460 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:41 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 462 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:41 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 463 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:41 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 464 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:41 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 465 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:41 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 466 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:41 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 467 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:41 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 468 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:42 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 470 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:42 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 471 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:42 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 472 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:42 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 473 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:42 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 474 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:42 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 475 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:42 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 476 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:42 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 478 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:42 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 479 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:43 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 480 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:43 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 481 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:43 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 482 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:43 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 483 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:43 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 484 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:43 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 486 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:43 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 487 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:43 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 488 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:43 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 489 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:44 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 490 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:44 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 491 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:44 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 492 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:44 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 494 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:44 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 495 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:44 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 496 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:44 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 497 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:44 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 498 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:45 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 499 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:45 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 500 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:45 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 502 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:45 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 503 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:45 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 504 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:45 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 505 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:45 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 506 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:45 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 507 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:45 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 508 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:46 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 510 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:46 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 511 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:46 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 512 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:46 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 513 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:46 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 514 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:46 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 515 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:46 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 516 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:46 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 518 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:47 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 519 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:47 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 520 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:47 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 521 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:47 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 522 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:47 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 523 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:47 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 524 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:47 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 526 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:47 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 527 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:47 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 528 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:48 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 529 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:48 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 530 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:48 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 531 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:48 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 532 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:48 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 534 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:48 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 535 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:48 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 536 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:48 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 537 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:48 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 538 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:48 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 539 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:49 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 540 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:49 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 542 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:49 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 543 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:49 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 544 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:49 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 545 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:49 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 546 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:49 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 547 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:49 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 548 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:50 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 550 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:50 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 551 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:50 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 552 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:50 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 553 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:50 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 554 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:50 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 555 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:50 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 556 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:50 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 558 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:50 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 559 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:51 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 560 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:51 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 561 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:51 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 562 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:51 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 563 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:51 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 564 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:51 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 566 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:51 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 567 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:51 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 568 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:52 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 569 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:52 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 570 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:52 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 571 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:52 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 572 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:52 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 574 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:52 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 575 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:52 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 576 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:52 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 577 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:52 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 578 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:53 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 579 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:53 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 580 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:53 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 582 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:53 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 583 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:53 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 584 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:53 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 585 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:53 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 586 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:53 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 587 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:53 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 588 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:54 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 590 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:54 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 591 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:54 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 592 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:54 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 593 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:54 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 594 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:54 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 595 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:54 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 596 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:54 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 598 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:55 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 599 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:55 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 600 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:55 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 601 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:55 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 602 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:55 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 603 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:55 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 604 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:55 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 606 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:55 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 607 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:55 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 608 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:56 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 609 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:56 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 610 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:56 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 611 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:56 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 612 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:56 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 614 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:56 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 615 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:56 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 616 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:56 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 617 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:56 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 618 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:57 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 619 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:57 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 620 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:57 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 622 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:57 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 623 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:57 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 624 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:57 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 625 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:57 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 626 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:57 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 627 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:57 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 628 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:58 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 630 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:58 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 631 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:58 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 632 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:58 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 633 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:58 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 634 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:58 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 635 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:58 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 636 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:58 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 638 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:58 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 639 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:59 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 640 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:59 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 641 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:59 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 642 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:59 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 643 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:59 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 644 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:59 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 646 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:59 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 647 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:17:59 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 648 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:00 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 649 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:00 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 650 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:00 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 651 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:00 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 652 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:00 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 654 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:00 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 655 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:00 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 656 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:00 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 657 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:00 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 658 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:01 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 659 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:01 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 660 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:01 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 662 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:01 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 663 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:01 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 664 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:01 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 665 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:01 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 666 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:01 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 667 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:01 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 668 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:02 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 670 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:02 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 671 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:02 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 672 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:02 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 673 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:02 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 674 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:02 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 675 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:02 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 676 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:02 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 678 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 679 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 680 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 681 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 682 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 683 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 684 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 686 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 687 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:03 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 688 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 689 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 690 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 691 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 692 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 694 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 695 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 696 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 697 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:04 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 698 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:05 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 699 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:05 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 700 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:05 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 702 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:05 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 703 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:05 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 704 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:05 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 705 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:05 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 706 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:05 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 707 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:05 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 708 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:06 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 710 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:06 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 711 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:06 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 712 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:06 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 713 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:06 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 714 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:06 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 715 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:06 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 716 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:06 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 718 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 719 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 720 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 721 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 722 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 723 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 724 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 726 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 727 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:07 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 728 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 729 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 730 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 731 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 732 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 734 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 735 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 736 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 737 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 738 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:08 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 739 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:09 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 740 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:09 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 742 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:09 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 743 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:09 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 744 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:09 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 745 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:09 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 746 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:09 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 747 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:09 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 748 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:10 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 750 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:10 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 751 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:10 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 752 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:10 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 753 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:10 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 754 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:10 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 755 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:10 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 756 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:10 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 758 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 759 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 760 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 761 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 762 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 763 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 764 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 766 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 767 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:11 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 768 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 769 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 770 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 771 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 772 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 774 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 775 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 776 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 777 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:12 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 778 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:13 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 779 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:13 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 780 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:13 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 782 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:13 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 783 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:13 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 784 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:13 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 785 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:13 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 786 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:13 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 787 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:13 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 788 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 790 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 791 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 792 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 793 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 794 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 795 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 796 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 798 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 799 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 800 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 801 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 802 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 803 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 804 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 806 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 807 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 808 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:16 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 809 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:18:16 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 11:19:44 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 11:19:45 PM No resolution change was required. 10/16/2018 11:19:45 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 11:19:45 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 11:19:55 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 11:19:55 PM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 11:19:55 PM 12.2 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (7.3s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.4s) 10/16/2018 11:19:56 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:20:01 PM Generate Map with type Tutorial_01 and seed 123456 10/16/2018 11:20:01 PM World Created, Launching Server 10/16/2018 11:20:01 PM Successfully opened host socket 10/16/2018 11:20:13 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 11:20:13 PM Generate Map with type Tutorial_01 and seed 123456 10/16/2018 11:20:13 PM World Created, Launching Server 10/16/2018 11:20:13 PM Successfully opened host socket 10/16/2018 11:20:24 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 11:20:24 PM Generate Map with type Tutorial_01 and seed 123456 10/16/2018 11:20:24 PM World Created, Launching Server 10/16/2018 11:20:24 PM Successfully opened host socket 10/16/2018 11:20:29 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 Stack Trace: at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:20:29 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 Stack Trace: at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:20:43 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 11:20:43 PM Generate Map with type Tutorial_01 and seed 123456 10/16/2018 11:20:43 PM World Created, Launching Server 10/16/2018 11:20:43 PM Successfully opened host socket 10/16/2018 11:20:53 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 Stack Trace: at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:20:53 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 Stack Trace: at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:21:14 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 Stack Trace: at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:21:14 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 Stack Trace: at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00052] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00026] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000f4] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004c5] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001cc] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:21:14 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 310 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:21:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 311 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 11:21:15 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 312 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedIntegers4:0 RelatedBools:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0