12/20/2018 9:55:53 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/20/2018 9:55:54 AM No resolution change was required. 12/20/2018 9:55:54 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/20/2018 9:55:54 AM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/20/2018 9:56:13 AM ArcenAssetBundleCache.InstantiatedObjects: 771 12/20/2018 9:56:13 AM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/20/2018 9:56:13 AM 21.3 seconds total load time. SetDirectoriesToBeUsed (0.7s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (9.9s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.8s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (4.5s) SurrogateTableTable (0.9s) 12/20/2018 9:56:14 AM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/20/2018 9:56:21 AM Successfully opened host socket 12/20/2018 9:56:58 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/20/2018 9:56:58 AM Generate Map with type X and seed 503472857 12/20/2018 9:56:58 AM World Created, Launching Server 12/20/2018 9:56:58 AM Successfully opened host socket 12/20/2018 9:57:04 AM Generate Map with type X and seed 503472857 12/20/2018 9:57:04 AM Generate Map Complete 12/20/2018 9:57:07 AM Generate Map with type X and seed 503472857 12/20/2018 9:57:07 AM Generate Map Complete 12/20/2018 10:03:35 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/20/2018 10:05:14 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/20/2018 10:05:15 AM No resolution change was required. 12/20/2018 10:05:15 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/20/2018 10:05:15 AM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/20/2018 10:05:34 AM ArcenAssetBundleCache.InstantiatedObjects: 771 12/20/2018 10:05:35 AM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/20/2018 10:05:35 AM 21.9 seconds total load time. SetDirectoriesToBeUsed (0.7s) Calculate FInt Sqrt Arrays (0.5s) ExternalCoreConstants (0.4s) LoadFinalSFXStuff (10.0s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) InputActionTypeDataTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.9s) GameEntityTypeDataTable.InitVisualBits (3.5s) SurrogateTableTable (0.9s) 12/20/2018 10:05:35 AM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/20/2018 10:05:46 AM Successfully opened host socket 12/20/2018 10:07:03 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/20/2018 10:07:03 AM Successfully opened host socket 12/20/2018 10:07:42 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/20/2018 10:07:42 AM Successfully opened host socket 12/20/2018 10:12:45 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 12:03:17 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2018 12:03:21 AM No resolution change was required. 12/21/2018 12:03:21 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2018 12:03:21 AM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/21/2018 12:04:17 AM ArcenAssetBundleCache.InstantiatedObjects: 771 12/21/2018 12:04:18 AM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2018 12:04:18 AM 61.6 seconds total load time. SetDirectoriesToBeUsed (1.2s) Calculate FInt Sqrt Arrays (0.5s) Language.Initialize (2.1s) PresentationLayer.LoadVisualConstants_Early (0.5s) LoadFinalSFXStuff (14.8s) ExternalIconDictionaryTable (1.6s) ArcenUIPrefabTable (2.5s) ArcenUI.Instance.InitializeOnceOnly (0.3s) InputActionTypeDataTable (0.6s) ExternalConstants (0.3s) PresentationLayer.LoadVisualConstants_Late (0.4s) GameSpeedTypeTable (0.4s) EntityLineTypeTable (0.3s) SpaceboxDefinitionTable (1.3s) PlanetDefinitionTable (4.6s) GameEntityTypeDataTable.Initialize (4.6s) GameEntityTypeDataTable.InitVisualBits (20.3s) SurrogateTableTable (1.4s) 12/21/2018 12:04:19 AM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/21/2018 12:04:35 AM Successfully opened host socket 12/21/2018 12:05:49 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 12:05:49 AM Successfully opened host socket 12/21/2018 12:05:56 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 12:06:33 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2018 12:06:35 AM No resolution change was required. 12/21/2018 12:06:35 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2018 12:06:35 AM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/21/2018 12:06:54 AM ArcenAssetBundleCache.InstantiatedObjects: 771 12/21/2018 12:06:55 AM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2018 12:06:55 AM 22.3 seconds total load time. SetDirectoriesToBeUsed (0.8s) Calculate FInt Sqrt Arrays (0.6s) Language.Initialize (0.3s) LoadFinalSFXStuff (10.2s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.4s) ArcenUI.Instance.InitializeOnceOnly (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.9s) GameEntityTypeDataTable.InitVisualBits (3.4s) SurrogateTableTable (0.9s) 12/21/2018 12:06:55 AM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/21/2018 12:07:00 AM Successfully opened host socket 12/21/2018 12:10:05 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 12:10:06 AM Successfully opened host socket 12/21/2018 12:14:00 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 12:14:00 AM Successfully opened host socket 12/21/2018 12:14:38 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 12:26:34 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2018 12:26:35 AM No resolution change was required. 12/21/2018 12:26:35 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2018 12:26:35 AM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/21/2018 12:26:56 AM ArcenAssetBundleCache.InstantiatedObjects: 771 12/21/2018 12:26:57 AM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2018 12:26:57 AM 23.5 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (0.5s) ExternalCoreConstants (0.3s) LoadFinalSFXStuff (9.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.9s) GameEntityTypeDataTable.InitVisualBits (5.0s) SurrogateTableTable (1.4s) 12/21/2018 12:26:58 AM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/21/2018 2:11:42 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2018 2:11:43 PM No resolution change was required. 12/21/2018 2:11:43 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2018 2:11:43 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/21/2018 2:12:21 PM ArcenAssetBundleCache.InstantiatedObjects: 771 12/21/2018 2:12:22 PM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2018 2:12:22 PM 40.0 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.0s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) PlanetDefinitionTable (1.0s) GameEntityTypeDataTable.Initialize (3.2s) GameEntityTypeDataTable.InitVisualBits (19.7s) SurrogateTableTable (1.4s) 12/21/2018 2:12:23 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/21/2018 5:37:53 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2018 5:37:54 PM No resolution change was required. 12/21/2018 5:37:54 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2018 5:37:54 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/21/2018 5:38:19 PM ArcenAssetBundleCache.InstantiatedObjects: 771 12/21/2018 5:38:20 PM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2018 5:38:20 PM 27.9 seconds total load time. SetDirectoriesToBeUsed (0.7s) Calculate FInt Sqrt Arrays (0.4s) Language.Initialize (0.3s) LoadFinalSFXStuff (12.8s) ExternalIconDictionaryTable (0.5s) ArcenUIPrefabTable (0.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) PlanetDefinitionTable (0.8s) GameEntityTypeDataTable.Initialize (0.8s) GameEntityTypeDataTable.InitVisualBits (6.8s) SurrogateTableTable (0.8s) 12/21/2018 5:38:20 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/21/2018 5:38:39 PM Generate Map with type X and seed 503472857 12/21/2018 5:38:39 PM World Created, Launching Server 12/21/2018 5:38:39 PM Successfully opened host socket 12/21/2018 5:38:44 PM Generate Map with type X and seed 503472857 12/21/2018 5:38:44 PM Generate Map Complete 12/21/2018 5:38:46 PM Generate Map with type X and seed 503472857 12/21/2018 5:38:47 PM Generate Map Complete 12/21/2018 5:38:54 PM Generate Map with type X and seed 503472857 12/21/2018 5:38:54 PM Generate Map Complete 12/21/2018 5:38:56 PM Generate Map with type X and seed 503472857 12/21/2018 5:38:56 PM Generate Map Complete 12/21/2018 5:38:59 PM Generate Map with type X and seed 503472857 12/21/2018 5:38:59 PM Generate Map Complete 12/21/2018 5:39:30 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 5:39:30 PM Generate Map with type X and seed 503472857 12/21/2018 5:39:30 PM World Created, Launching Server 12/21/2018 5:39:30 PM Successfully opened host socket 12/21/2018 5:39:32 PM Generate Map with type X and seed 503472857 12/21/2018 5:39:33 PM Generate Map Complete 12/21/2018 5:39:34 PM Generate Map with type X and seed 503472857 12/21/2018 5:39:34 PM Generate Map Complete 12/21/2018 5:39:38 PM Generate Map with type X and seed 503472857 12/21/2018 5:39:38 PM Generate Map Complete 12/21/2018 5:39:40 PM Generate Map with type X and seed 503472857 12/21/2018 5:39:40 PM Generate Map Complete 12/21/2018 5:39:42 PM Generate Map with type X and seed 503472857 12/21/2018 5:39:42 PM Generate Map Complete 12/21/2018 5:40:09 PM Generate Map with type X and seed 503472857 12/21/2018 5:40:09 PM Generate Map Complete 12/21/2018 5:42:13 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 5:44:39 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2018 5:44:40 PM No resolution change was required. 12/21/2018 5:44:40 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2018 5:44:41 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/21/2018 5:44:59 PM ArcenAssetBundleCache.InstantiatedObjects: 771 12/21/2018 5:45:00 PM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2018 5:45:00 PM 20.9 seconds total load time. SetDirectoriesToBeUsed (0.7s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (9.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.8s) GameEntityTypeDataTable.Initialize (0.8s) GameEntityTypeDataTable.InitVisualBits (3.5s) SurrogateTableTable (0.8s) 12/21/2018 5:45:00 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/21/2018 6:29:17 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2018 6:29:18 PM No resolution change was required. 12/21/2018 6:29:18 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2018 6:29:18 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/21/2018 6:29:36 PM ArcenAssetBundleCache.InstantiatedObjects: 771 12/21/2018 6:29:37 PM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2018 6:29:37 PM 20.9 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (9.2s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.8s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (5.1s) SurrogateTableTable (0.9s) 12/21/2018 6:29:37 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/21/2018 6:29:56 PM Successfully opened host socket 12/21/2018 6:36:35 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 6:36:35 PM Generate Map with type X and seed 503472857 12/21/2018 6:36:35 PM World Created, Launching Server 12/21/2018 6:36:35 PM Successfully opened host socket 12/21/2018 6:36:38 PM Generate Map with type X and seed 503472857 12/21/2018 6:36:38 PM Generate Map Complete 12/21/2018 6:36:40 PM Generate Map with type X and seed 503472857 12/21/2018 6:36:40 PM Generate Map Complete 12/21/2018 6:36:46 PM Generate Map with type X and seed 503472857 12/21/2018 6:36:46 PM Generate Map Complete 12/21/2018 6:36:50 PM Generate Map with type X and seed 503472857 12/21/2018 6:36:50 PM Generate Map Complete 12/21/2018 6:37:54 PM Generate Map with type X and seed 503472857 12/21/2018 6:37:54 PM Generate Map Complete 12/21/2018 6:38:03 PM Generate Map with type X and seed 503472857 12/21/2018 6:38:03 PM Generate Map Complete 12/21/2018 6:38:10 PM Generate Map with type Octopus and seed 503472857 12/21/2018 6:38:10 PM Generate Map Complete 12/21/2018 6:38:18 PM Generate Map with type Snake and seed 503472857 12/21/2018 6:38:18 PM Generate Map Complete 12/21/2018 6:38:23 PM Generate Map with type D18Swirl and seed 503472857 12/21/2018 6:38:23 PM Welcome to the D18 Swirl generator 12/21/2018 6:38:23 PM Generate Map Complete 12/21/2018 6:38:30 PM Generate Map with type Snake and seed 503472857 12/21/2018 6:38:30 PM Generate Map Complete 12/21/2018 6:38:33 PM Generate Map with type Snake and seed 503472857 12/21/2018 6:38:33 PM Generate Map Complete 12/21/2018 6:38:36 PM Generate Map with type Snake and seed 503472857 12/21/2018 6:38:36 PM Generate Map Complete 12/21/2018 6:38:42 PM Generate Map with type Snake and seed 503472857 12/21/2018 6:38:42 PM Generate Map Complete 12/21/2018 6:39:01 PM Generate Map with type Snake and seed 503472857 12/21/2018 6:39:01 PM Generate Map Complete 12/21/2018 6:39:03 PM Generate Map with type Snake and seed 503472857 12/21/2018 6:39:03 PM Generate Map Complete 12/21/2018 6:46:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 6:46:40 PM Successfully opened host socket 12/21/2018 6:48:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 6:50:46 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2018 6:50:47 PM No resolution change was required. 12/21/2018 6:50:47 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2018 6:50:47 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/21/2018 6:51:05 PM ArcenAssetBundleCache.InstantiatedObjects: 771 12/21/2018 6:51:06 PM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2018 6:51:06 PM 21.0 seconds total load time. SetDirectoriesToBeUsed (0.7s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (10.1s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.8s) GameEntityTypeDataTable.Initialize (0.7s) GameEntityTypeDataTable.InitVisualBits (3.4s) SurrogateTableTable (0.9s) 12/21/2018 6:51:06 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/21/2018 6:51:48 PM Successfully opened host socket 12/21/2018 6:52:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 6:52:38 PM Successfully opened host socket 12/21/2018 6:53:47 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/20/2019 5:32:37 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/20/2019 5:32:39 PM No resolution change was required. 1/20/2019 5:32:39 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/20/2019 5:32:39 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 1/20/2019 5:33:46 PM ArcenAssetBundleCache.InstantiatedObjects: 771 1/20/2019 5:33:47 PM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/20/2019 5:33:47 PM 71.6 seconds total load time. SetDirectoriesToBeUsed (1.3s) Calculate FInt Sqrt Arrays (0.5s) Language.Initialize (1.2s) PresentationLayer.LoadVisualConstants_Early (0.5s) LoadFinalSFXStuff (15.4s) ExternalIconDictionaryTable (1.6s) ArcenUIPrefabTable (2.7s) ArcenUI.Instance.InitializeOnceOnly (0.3s) InputActionTypeDataTable (0.3s) PresentationLayer.LoadVisualConstants_Late (0.4s) GameSpeedTypeTable (0.3s) SpaceboxDefinitionTable (3.8s) PlanetDefinitionTable (2.5s) GameEntityTypeDataTable.Initialize (4.6s) GameEntityTypeDataTable.InitVisualBits (31.1s) SurrogateTableTable (1.6s) 1/20/2019 5:33:48 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 1/20/2019 5:34:37 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:34:37 PM World Created, Launching Server 1/20/2019 5:34:37 PM Successfully opened host socket 1/20/2019 5:34:44 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/20/2019 5:34:44 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:34:44 PM World Created, Launching Server 1/20/2019 5:34:44 PM Successfully opened host socket 1/20/2019 5:34:55 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:34:55 PM Generate Map Complete 1/20/2019 5:35:01 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:35:01 PM Generate Map Complete 1/20/2019 5:35:02 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:35:02 PM Generate Map Complete 1/20/2019 5:35:04 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:35:04 PM Generate Map Complete 1/20/2019 5:35:10 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:35:10 PM Generate Map Complete 1/20/2019 5:35:12 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:35:13 PM Generate Map Complete 1/20/2019 5:35:52 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:35:53 PM Generate Map Complete 1/20/2019 5:35:55 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:35:55 PM Generate Map Complete 1/20/2019 5:35:59 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:35:59 PM Generate Map Complete 1/20/2019 5:41:31 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/25/2019 6:36:28 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/25/2019 6:36:30 PM No resolution change was required. 1/25/2019 6:36:30 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/25/2019 6:36:30 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 1/25/2019 6:37:30 PM ArcenAssetBundleCache.InstantiatedObjects: 777 1/25/2019 6:37:31 PM Game Version: 0.810 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/25/2019 6:37:31 PM 64.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) Language.Initialize (0.7s) PresentationLayer.LoadVisualConstants_Early (0.8s) LoadFinalSFXStuff (18.0s) ExternalIconDictionaryTable (1.4s) ArcenUIPrefabTable (2.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) InputActionTypeDataTable (0.4s) ExternalConstants (0.3s) PresentationLayer.LoadVisualConstants_Late (0.3s) GameSpeedTypeTable (0.3s) SpaceboxDefinitionTable (2.2s) PlanetDefinitionTable (4.3s) GameEntityTypeDataTable.Initialize (3.8s) GameEntityTypeDataTable.InitVisualBits (22.7s) SurrogateTableTable (1.6s) 1/25/2019 6:37:32 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 1/25/2019 6:37:39 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:37:39 PM World Created, Launching Server 1/25/2019 6:37:39 PM Successfully opened host socket 1/25/2019 6:37:50 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/25/2019 6:37:50 PM Successfully opened host socket 1/25/2019 6:39:20 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/25/2019 6:39:20 PM Successfully opened host socket 1/25/2019 6:48:56 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/25/2019 6:48:57 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:48:57 PM World Created, Launching Server 1/25/2019 6:48:57 PM Successfully opened host socket 1/25/2019 6:49:02 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:49:03 PM Generate Map Complete 1/25/2019 6:49:05 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:49:05 PM Generate Map Complete 1/25/2019 6:49:07 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:49:08 PM Generate Map Complete 1/25/2019 6:49:32 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:49:32 PM Generate Map Complete 1/25/2019 6:49:33 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:49:33 PM Generate Map Complete 1/25/2019 6:49:47 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:49:47 PM Generate Map Complete 1/25/2019 6:50:23 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:50:23 PM Generate Map Complete 1/25/2019 6:50:27 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:50:27 PM Generate Map Complete 1/25/2019 6:50:29 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:50:29 PM Generate Map Complete 1/25/2019 6:50:31 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:50:31 PM Generate Map Complete 1/25/2019 6:50:36 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:50:36 PM Generate Map Complete 1/25/2019 6:50:39 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:50:39 PM Generate Map Complete 1/25/2019 6:57:16 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:27:19 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/26/2019 11:27:22 PM No resolution change was required. 1/26/2019 11:27:22 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/26/2019 11:27:22 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 1/26/2019 11:28:21 PM ArcenAssetBundleCache.InstantiatedObjects: 777 1/26/2019 11:28:22 PM Game Version: 0.810 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/26/2019 11:28:22 PM 64.6 seconds total load time. SetDirectoriesToBeUsed (1.3s) Calculate FInt Sqrt Arrays (0.5s) Language.Initialize (1.8s) PresentationLayer.LoadVisualConstants_Early (0.5s) ExternalCoreConstants (0.3s) LoadFinalSFXStuff (13.6s) ExternalIconDictionaryTable (1.5s) ArcenUIPrefabTable (2.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) InputActionTypeDataTable (0.4s) ExternalConstants (0.3s) PresentationLayer.LoadVisualConstants_Late (0.4s) GameSpeedTypeTable (0.3s) SpaceboxDefinitionTable (1.4s) PlanetDefinitionTable (4.6s) GameEntityTypeDataTable.Initialize (5.2s) GameEntityTypeDataTable.InitVisualBits (24.3s) SurrogateTableTable (1.6s) 1/26/2019 11:28:24 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 1/26/2019 11:29:03 PM Successfully opened host socket 1/26/2019 11:34:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:37:47 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/26/2019 11:37:48 PM No resolution change was required. 1/26/2019 11:37:48 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/26/2019 11:37:48 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 1/26/2019 11:38:11 PM ArcenAssetBundleCache.InstantiatedObjects: 777 1/26/2019 11:38:12 PM Game Version: 0.810 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/26/2019 11:38:12 PM 25.9 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (0.5s) PresentationLayer.LoadVisualConstants_Early (0.6s) LoadFinalSFXStuff (13.6s) ExternalIconDictionaryTable (0.8s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.8s) GameEntityTypeDataTable.InitVisualBits (3.6s) SurrogateTableTable (1.0s) 1/26/2019 11:38:12 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 1/26/2019 11:38:27 PM Generate Map with type Snake and seed 503472857 1/26/2019 11:38:27 PM World Created, Launching Server 1/26/2019 11:38:28 PM Successfully opened host socket 1/26/2019 11:38:34 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:38:34 PM Successfully opened host socket 1/26/2019 11:38:58 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:38:58 PM Successfully opened host socket 1/26/2019 11:39:10 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:39:10 PM Successfully opened host socket 1/26/2019 11:39:52 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:39:52 PM Successfully opened host socket 1/26/2019 11:43:00 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:43:00 PM Successfully opened host socket 1/26/2019 11:48:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:48:57 PM Successfully opened host socket 1/26/2019 11:49:07 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:49:07 PM Successfully opened host socket 1/26/2019 11:49:35 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:49:36 PM Successfully opened host socket 1/26/2019 11:50:07 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:52:49 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/26/2019 11:52:51 PM No resolution change was required. 1/26/2019 11:52:51 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/26/2019 11:52:51 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 1/26/2019 11:53:18 PM ArcenAssetBundleCache.InstantiatedObjects: 777 1/26/2019 11:53:19 PM Game Version: 0.810 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/26/2019 11:53:19 PM 30.1 seconds total load time. SetDirectoriesToBeUsed (0.7s) Calculate FInt Sqrt Arrays (0.5s) PresentationLayer.LoadVisualConstants_Early (0.5s) LoadFinalSFXStuff (13.5s) ExternalIconDictionaryTable (0.7s) ArcenUIPrefabTable (1.9s) ArcenUI.Instance.InitializeOnceOnly (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (3.5s) GameEntityTypeDataTable.InitVisualBits (3.7s) SurrogateTableTable (0.9s) 1/26/2019 11:53:19 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 1/26/2019 11:53:33 PM Successfully opened host socket 1/27/2019 12:03:01 AM PLAYER DISCONNECTED 0.0.0.0=>0 1/27/2019 12:03:01 AM Successfully opened host socket 1/27/2019 12:03:03 AM Fleet 73 has an unknown target. This is indicative of a bug of some sort. Deleting that fleet 1/27/2019 12:03:03 AM Fleet 51 has an unknown target. This is indicative of a bug of some sort. Deleting that fleet 1/27/2019 12:03:03 AM Fleet 50 has an unknown target. This is indicative of a bug of some sort. Deleting that fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 51 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 73 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 51 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 73 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 51 detaching from unknown fleet 1/27/2019 12:09:10 AM PLAYER DISCONNECTED 0.0.0.0=>0 1/27/2019 12:09:10 AM Successfully opened host socket 1/27/2019 12:09:13 AM Fleet 83 has an unknown target. This is indicative of a bug of some sort. Deleting that fleet 1/27/2019 12:09:13 AM Fleet 79 has an unknown target. This is indicative of a bug of some sort. Deleting that fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 83 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 79 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 79 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 79 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 83 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 83 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 83 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 79 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 79 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 79 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 79 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 83 detaching from unknown fleet 1/27/2019 12:11:43 AM PLAYER DISCONNECTED 0.0.0.0=>0