11/23/2019 6:47:41 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:42 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:43 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:44 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:45 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:46 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:47 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:48 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:49 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:50 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:51 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:52 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:53 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:54 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:55 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:56 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:57 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:58 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:47:59 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:00 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:01 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:02 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:03 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:04 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:05 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:06 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:07 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:08 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:09 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:10 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:11 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:12 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:13 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:14 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:15 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:16 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:17 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:18 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:18 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:18 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:19 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:19 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:19 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:19 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:19 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:20 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:21 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:22 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:23 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:24 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:25 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:26 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:27 PM Nanocaust.findHumanKing: No human king found, but game has not been won! At least one Sim-Step has happened since the King died at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing (Arcen.AIW2.Core.Faction faction) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.NonSim_PopulateCostToPlanet (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] lookup) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSimStepLogic_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 6:48:29 PM Start Generate Partial Map with Concentric and seed 836866972 and planet count 250 and 17 factions 11/23/2019 6:48:29 PM World Created, Launching Server 11/23/2019 6:48:38 PM Start Generate Partial Map with Concentric and seed 224388082 and planet count 250 and 17 factions 11/23/2019 6:48:38 PM Generate Partial Map Complete 11/23/2019 6:48:41 PM Start Generate Partial Map with Concentric and seed 414497759 and planet count 250 and 17 factions 11/23/2019 6:48:41 PM Generate Partial Map Complete 11/23/2019 6:48:43 PM Start Generate Partial Map with Concentric and seed 799480065 and planet count 250 and 17 factions 11/23/2019 6:48:43 PM Generate Partial Map Complete 11/23/2019 6:48:48 PM Start Generate Partial Map with Concentric and seed 235438367 and planet count 250 and 17 factions 11/23/2019 6:48:48 PM Generate Partial Map Complete 11/23/2019 6:48:50 PM Start Generate Partial Map with Concentric and seed 231922032 and planet count 250 and 17 factions 11/23/2019 6:48:50 PM Generate Partial Map Complete 11/23/2019 6:48:52 PM Start Generate Partial Map with Concentric and seed 257694330 and planet count 250 and 17 factions 11/23/2019 6:48:52 PM Generate Partial Map Complete 11/23/2019 6:48:54 PM Start Generate Partial Map with Concentric and seed 210872713 and planet count 250 and 17 factions 11/23/2019 6:48:55 PM Generate Partial Map Complete 11/23/2019 6:48:57 PM Start Generate Partial Map with Concentric and seed 128151033 and planet count 250 and 17 factions 11/23/2019 6:48:57 PM Generate Partial Map Complete 11/23/2019 6:48:59 PM Start Generate Partial Map with Concentric and seed 584693637 and planet count 250 and 17 factions 11/23/2019 6:48:59 PM Generate Partial Map Complete 11/23/2019 6:49:01 PM Start Generate Partial Map with Concentric and seed 566353054 and planet count 250 and 17 factions 11/23/2019 6:49:01 PM Generate Partial Map Complete 11/23/2019 6:49:03 PM Start Generate Partial Map with Concentric and seed 630342901 and planet count 250 and 17 factions 11/23/2019 6:49:03 PM Generate Partial Map Complete 11/23/2019 6:49:06 PM Start Generate Partial Map with Concentric and seed 682055404 and planet count 250 and 17 factions 11/23/2019 6:49:06 PM Generate Partial Map Complete 11/23/2019 6:49:09 PM Start Generate Partial Map with Concentric and seed 681853858 and planet count 250 and 17 factions 11/23/2019 6:49:09 PM Generate Partial Map Complete 11/23/2019 6:49:11 PM Start Generate Partial Map with Concentric and seed 560939138 and planet count 250 and 17 factions 11/23/2019 6:49:11 PM Generate Partial Map Complete 11/23/2019 6:49:13 PM Start Generate Partial Map with Concentric and seed 395853117 and planet count 250 and 17 factions 11/23/2019 6:49:13 PM Generate Partial Map Complete 11/23/2019 6:49:15 PM Start Generate Partial Map with Concentric and seed 410437542 and planet count 250 and 17 factions 11/23/2019 6:49:15 PM Generate Partial Map Complete 11/23/2019 6:49:16 PM Start Generate Partial Map with Concentric and seed 329434178 and planet count 250 and 17 factions 11/23/2019 6:49:16 PM Generate Partial Map Complete 11/23/2019 6:49:18 PM Start Generate Partial Map with Concentric and seed 169099225 and planet count 250 and 17 factions 11/23/2019 6:49:18 PM Generate Partial Map Complete 11/23/2019 6:49:20 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 17 factions 11/23/2019 6:49:20 PM Generate Partial Map Complete 11/23/2019 7:08:46 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 17 factions 11/23/2019 7:08:46 PM Generate Partial Map Complete 11/23/2019 7:09:57 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:09:57 PM Generate Partial Map Complete 11/23/2019 7:10:04 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:10:04 PM Generate Partial Map Complete 11/23/2019 7:10:11 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:10:11 PM Generate Partial Map Complete 11/23/2019 7:10:51 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:10:51 PM Generate Partial Map Complete 11/23/2019 7:11:04 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:11:04 PM Generate Partial Map Complete 11/23/2019 7:11:28 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:11:28 PM Generate Partial Map Complete 11/23/2019 7:11:55 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:11:55 PM Generate Partial Map Complete 11/23/2019 7:12:14 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:12:14 PM Generate Partial Map Complete 11/23/2019 7:12:30 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:12:30 PM Generate Partial Map Complete 11/23/2019 7:12:37 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:12:37 PM Generate Partial Map Complete 11/23/2019 7:14:00 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:14:01 PM Generate Partial Map Complete 11/23/2019 7:14:13 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:14:13 PM Generate Partial Map Complete 11/23/2019 7:14:44 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:14:44 PM Generate Partial Map Complete 11/23/2019 7:14:57 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:14:58 PM Generate Partial Map Complete 11/23/2019 7:15:16 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:15:16 PM Generate Partial Map Complete 11/23/2019 7:15:36 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:15:36 PM Generate Partial Map Complete 11/23/2019 7:15:55 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:15:55 PM Generate Partial Map Complete 11/23/2019 7:16:56 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:16:56 PM Generate Partial Map Complete 11/23/2019 7:21:16 PM Start Generate FULL Map with Concentric and seed 293010501 and planet count 250 and 33 factions 11/23/2019 7:21:16 PM Generate FULL Map Complete 11/23/2019 7:46:37 PM No resolution change was required. 11/23/2019 7:46:37 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/23/2019 7:46:37 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/23/2019 7:47:23 PM No resolution change was required. 11/23/2019 7:47:23 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/23/2019 7:47:23 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/23/2019 9:00:43 PM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/23/2019 9:11:04 PM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/23/2019 9:24:41 PM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/23/2019 9:39:22 PM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/23/2019 9:42:18 PM GAAAH! We have a command we need to execute during frame 81522 but it's already frame 81523 GameCommand Details:SetPlanetViewedByPlayerAccount ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:81522 RelatedFactionIndex:-1 RelatedIntegers(1): RelatedIntegers2(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 9:42:18 PM GAAAH! We have a command we need to execute during frame 81522 but it's already frame 81523 GameCommand Details:DecollideUnits_MoveManyToMany ToBeQueued:False RelatedEntityIDs(122): RelatedPoints(122): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:81522 RelatedFactionIndex:-1 RelatedIntegers(122): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 9:42:18 PM GAAAH! We have a command we need to execute during frame 81522 but it's already frame 81523 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(1): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:81522 RelatedFactionIndex:-1 RelatedIntegers(2): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 9:42:18 PM GAAAH! We have a command we need to execute during frame 81522 but it's already frame 81523 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:81522 RelatedFactionIndex:-1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 9:42:18 PM GAAAH! We have a command we need to execute during frame 81522 but it's already frame 81523 GameCommand Details:SetTargetList ToBeQueued:False RelatedEntityIDs(500): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:81522 RelatedFactionIndex:-1 RelatedIntegers(500): RelatedIntegers2(500): RelatedIntegers4(2864): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 9:42:18 PM GAAAH! We have a command we need to execute during frame 81522 but it's already frame 81523 GameCommand Details:SetFRDTarget ToBeQueued:False RelatedEntityIDs(202): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:81522 RelatedFactionIndex:-1 RelatedIntegers(202): RelatedIntegers2(202): RelatedIntegers4(202): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 9:45:06 PM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/23/2019 9:46:28 PM No resolution change was required. 11/23/2019 9:46:28 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/23/2019 9:46:28 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/23/2019 9:49:54 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'metalFlowContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x000c9] in <4bece5f7101e43e79616ae116f8610e5>:0 11/23/2019 10:00:52 PM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/23/2019 10:01:59 PM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/23/2019 10:44:34 PM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/23/2019 11:13:40 PM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/23/2019 11:18:16 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER Create_Attack 8 122 0 0 AttackerLogic_Combat 765 1914 0 0 AttackerLogic 193 498 0 0 ReevaluateUnitOrders 1761 4578 0 0 b__1 13 82 0 0 DoForEntities 70 296 0 0 DoForEntities 31 162 0 0 DoWorldStepLogic_FromSimBGThread 1332 4610 0 0 Execute 182 554 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.Core.EntityOrder.Create_Attack (Arcen.AIW2.Core.GameEntity_Squad ForSquad, System.Int32 RelatedEntityID, System.Boolean shouldOverrideBehavior, Arcen.AIW2.Core.OrderSource Source) [0x00008] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.AttackerLogic_Combat (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity, Arcen.AIW2.Core.EntityOrder order, Arcen.AIW2.Core.GameEntity_Squad guarded, System.Boolean AllowOverridingHumanOrders) [0x002fd] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.AttackerLogic (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity, Arcen.AIW2.Core.EntityOrder order, Arcen.AIW2.Core.GameEntity_Squad guarded, System.Boolean AllowOverridingHumanOrders) [0x000c1] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.ReevaluateUnitOrders (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity) [0x006e1] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__1 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x0000d] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00046] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00534] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x000b6] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 11:18:16 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER Create_Attack 8 122 0 0 AttackerLogic_Combat 765 1914 0 0 AttackerLogic 193 498 0 0 ReevaluateUnitOrders 1761 4578 0 0 b__1 13 82 0 0 DoForEntities 70 296 0 0 DoForEntities 31 162 0 0 DoWorldStepLogic_FromSimBGThread 1332 4610 0 0 Execute 182 554 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.Core.EntityOrder.Create_Attack (Arcen.AIW2.Core.GameEntity_Squad ForSquad, System.Int32 RelatedEntityID, System.Boolean shouldOverrideBehavior, Arcen.AIW2.Core.OrderSource Source) [0x00008] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.AttackerLogic_Combat (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity, Arcen.AIW2.Core.EntityOrder order, Arcen.AIW2.Core.GameEntity_Squad guarded, System.Boolean AllowOverridingHumanOrders) [0x002fd] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.AttackerLogic (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity, Arcen.AIW2.Core.EntityOrder order, Arcen.AIW2.Core.GameEntity_Squad guarded, System.Boolean AllowOverridingHumanOrders) [0x000c1] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.ReevaluateUnitOrders (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity) [0x006e1] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.World_AIW2+<>c__DisplayClass117_0.b__1 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x0000d] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00046] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00534] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x000b6] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/23/2019 11:20:11 PM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:DecollideUnits_MoveManyToMany ToBeQueued:False RelatedEntityIDs(1): RelatedPoints(1): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetTargetList ToBeQueued:False RelatedEntityIDs(500): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(500): RelatedIntegers2(500): RelatedIntegers4(1221): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetFRDTarget ToBeQueued:False RelatedEntityIDs(354): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(354): RelatedIntegers2(354): RelatedIntegers4(354): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False RelatedEntityIDs(4): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:4 RelatedFactionIndex:-1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(120): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(240): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(7): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(14): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(2): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(4): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(462): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(2): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(16): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(2): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(10): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(20): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(3): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(6): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(2): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(4): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(1): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(2): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:MoveManyToOnePoint ToBeQueued:False RelatedEntityIDs(728): RelatedPoints(1): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(9): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(18): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(1): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(2): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(4): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(8): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(53): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(106): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(2): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(2): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(216): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(1): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(2): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(4): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(8): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(2): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(4): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:MoveManyToOnePoint ToBeQueued:False RelatedEntityIDs(5): RelatedPoints(1): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(16): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(2): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(8): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(2): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(4): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(8): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(2): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(4): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(23): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(46): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(114): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(228): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(348): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(7): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWormholePath ToBeQueued:False RelatedEntityIDs(57): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetWaiting ToBeQueued:False RelatedEntityIDs(114): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 RelatedIntegers(1): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:SetBehavior ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedMagnitude:1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:21:47 PM GAAAH! We have a command we need to execute during frame 134654 but it's already frame 134655 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:134654 RelatedFactionIndex:-1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:23:21 PM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/23/2019 11:31:39 PM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/23/2019 11:43:15 PM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/23/2019 11:52:43 PM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/23/2019 11:55:45 PM GAAAH! We have a command we need to execute during frame 149725 but it's already frame 149726 GameCommand Details:DecollideUnits_MoveManyToMany ToBeQueued:False RelatedEntityIDs(100): RelatedPoints(100): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:149725 RelatedFactionIndex:-1 RelatedIntegers(100): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:55:45 PM GAAAH! We have a command we need to execute during frame 149725 but it's already frame 149726 GameCommand Details:SetTargetList ToBeQueued:False RelatedEntityIDs(499): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:149725 RelatedFactionIndex:-1 RelatedIntegers(499): RelatedIntegers2(499): RelatedIntegers4(2740): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:55:45 PM GAAAH! We have a command we need to execute during frame 149725 but it's already frame 149726 GameCommand Details:SetFRDTarget ToBeQueued:False RelatedEntityIDs(500): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:149725 RelatedFactionIndex:-1 RelatedIntegers(500): RelatedIntegers2(500): RelatedIntegers4(500): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/23/2019 11:59:10 PM No resolution change was required. 11/23/2019 11:59:10 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/23/2019 11:59:10 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/24/2019 12:03:37 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 12:05:57 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 12:12:06 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 12:15:08 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 12:18:38 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 12:21:33 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 12:22:35 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 12:22:51 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 12:24:11 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 12:24:31 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 12:27:27 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 12:31:10 AM GAAAH! We have a command we need to execute during frame 160883 but it's already frame 160884 GameCommand Details:DecollideUnits_MoveManyToMany ToBeQueued:False RelatedEntityIDs(133): RelatedPoints(133): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:160883 RelatedFactionIndex:-1 RelatedIntegers(133): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/24/2019 12:31:10 AM GAAAH! We have a command we need to execute during frame 160883 but it's already frame 160884 GameCommand Details:DecollideUnits_MoveManyToMany ToBeQueued:False RelatedEntityIDs(2): RelatedPoints(2): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:160883 RelatedFactionIndex:-1 RelatedIntegers(2): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/24/2019 12:31:10 AM GAAAH! We have a command we need to execute during frame 160883 but it's already frame 160884 GameCommand Details:DecollideUnits_MoveManyToMany ToBeQueued:False RelatedEntityIDs(161): RelatedPoints(161): FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:0 ExecuteOnFrameNumber:160883 RelatedFactionIndex:-1 RelatedIntegers(161): at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/24/2019 12:34:59 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 12:48:41 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 12:49:35 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 12:52:10 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 12:52:12 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 12:52:52 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 12:54:54 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/24/2019 6:20:53 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 11/24/2019 6:20:53 PM Boot up FleetOS (0.2212s) 11/24/2019 6:20:53 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8014 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3500 systemMemorySize: 32706 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/24/2019 6:20:53 PM Check System Logs For Rogue Intelligence (0.0200s) 11/24/2019 6:20:53 PM Game Version: 1.010 11/24/2019 6:20:53 PM Eject Trash Into Hyperspace (0.0571s) 11/24/2019 6:20:53 PM Expansions: The Spire Rises (NOT INSTALLED) 11/24/2019 6:20:53 PM Check For Extra Modules (0.0080s) 11/24/2019 6:20:53 PM Bring Cloaking Systems Online (0.0100s) 11/24/2019 6:20:53 PM Remembering Alamo (0.0100s) 11/24/2019 6:20:53 PM Generating Framerates (0.0050s) 11/24/2019 6:20:53 PM Recalculate Speed Of Light (0.0190s) 11/24/2019 6:20:53 PM Check Nearby Stellar Masses (0.0190s) 11/24/2019 6:20:53 PM No resolution change was required. 11/24/2019 6:20:53 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/24/2019 6:20:53 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/24/2019 6:20:53 PM Refresh Optical Lensing (0.0120s) 11/24/2019 6:20:53 PM Revise Fundamental Physical Laws (0.0210s) 11/24/2019 6:20:53 PM Boot Audio Comms (0.0090s) 11/24/2019 6:20:53 PM Establish Individual Audio Links (0.0170s) 11/24/2019 6:20:54 PM Prepare Explosions and Crackles (0.2963s) 11/24/2019 6:20:54 PM Optimize Comfort On Command Decks (0.0601s) 11/24/2019 6:20:54 PM Calculate Odds Of Success (0.0290s) 11/24/2019 6:20:54 PM Briefly Panic (0.1241s) 11/24/2019 6:20:54 PM Install Confidence Routines (0.1652s) 11/24/2019 6:20:54 PM Bring Commander Interface Online (0.0621s) 11/24/2019 6:20:54 PM Motivate All Crews (0.0210s) 11/24/2019 6:20:54 PM Externalizing Patterns (0.0120s) 11/24/2019 6:20:54 PM Disengaging Constants (0.0230s) 11/24/2019 6:20:54 PM Late Axionic Computations (0.0350s) 11/24/2019 6:20:54 PM Thinking Of Advice (0.0050s) 11/24/2019 6:20:54 PM Degaussing Advice (0.0100s) 11/24/2019 6:20:54 PM Naming All Known Planets (0.0050s) 11/24/2019 6:20:54 PM Remembering Speeds (0.0070s) 11/24/2019 6:20:54 PM Prioritizing Targets (0.0090s) 11/24/2019 6:20:54 PM Rebooting Sensor Arrays (0.0170s) 11/24/2019 6:20:54 PM Unloading Prismatic Grid (0.0160s) 11/24/2019 6:20:54 PM Thinking Of Objectives (0.0170s) 11/24/2019 6:20:54 PM Re-Aligning Objectives (0.0170s) 11/24/2019 6:20:54 PM Inhibiting Visual Scans (0.0190s) 11/24/2019 6:20:54 PM Synthesizing Vocals (0.0150s) 11/24/2019 6:20:54 PM Ventilating Scenarios (0.0160s) 11/24/2019 6:20:54 PM Decontaminating Targeting Systems (0.0170s) 11/24/2019 6:20:54 PM Ejecting Tactical Core (0.0170s) 11/24/2019 6:20:54 PM Calibrating Formations (0.0160s) 11/24/2019 6:20:54 PM Intercepting Galactic Maps (0.0170s) 11/24/2019 6:20:55 PM Sterilizing Test Chamber (0.0180s) 11/24/2019 6:20:55 PM Faction Diagnostics (0.0190s) 11/24/2019 6:20:55 PM Buffering Hackers (0.0180s) 11/24/2019 6:20:55 PM Inverting Death (0.0120s) 11/24/2019 6:20:55 PM Linear Field Variance (0.0651s) 11/24/2019 6:20:55 PM Charging Marks (0.0060s) 11/24/2019 6:20:55 PM Range Manifolds (0.0060s) 11/24/2019 6:20:55 PM Purging ROFs (0.0070s) 11/24/2019 6:20:55 PM Manipulating Speeds (0.0070s) 11/24/2019 6:20:55 PM Detecting Projectiles (0.0080s) 11/24/2019 6:20:55 PM Grouping Flow Fields (0.0180s) 11/24/2019 6:20:55 PM Modulating Flow Field Groups (0.0180s) 11/24/2019 6:20:55 PM Designing Fleets (0.0190s) 11/24/2019 6:20:55 PM Thinking Of Technologies (0.0120s) 11/24/2019 6:20:55 PM Categorizing Starboard Sensors (0.0180s) 11/24/2019 6:20:55 PM Injecting Galactic Variables (0.0180s) 11/24/2019 6:20:55 PM Discharging Colored Ions (0.0260s) 11/24/2019 6:20:55 PM Replicating Ion Colors (0.0050s) 11/24/2019 6:20:55 PM Investigating Starfields (0.1642s) 11/24/2019 6:20:55 PM Combing Distant Planets (0.4955s) 11/24/2019 6:20:55 PM Investigating Map Signatures (0.0100s) 11/24/2019 6:20:55 PM Collating Solar Systems (0.0070s) 11/24/2019 6:20:55 PM Categorizing All Planets (0.0040s) 11/24/2019 6:20:55 PM Organizing Commands (0.0140s) 11/24/2019 6:20:55 PM Calculating Firing Cones (0.0050s) 11/24/2019 6:20:56 PM Ejecting Ship Parts Into Space (0.3754s) 11/24/2019 6:20:57 PM Smooth All Plasma Cells (1.6005s) 11/24/2019 6:20:57 PM Issuing Orders (0.0060s) 11/24/2019 6:20:57 PM Augmenting Infusers (0.0170s) 11/24/2019 6:20:58 PM Infusing (0.0260s) 11/24/2019 6:20:58 PM Post-Proton Surge (0.0070s) 11/24/2019 6:20:58 PM Calibrate Weapons Arrays (0.0240s) 11/24/2019 6:20:58 PM Stimulate Modulation (0.0190s) 11/24/2019 6:20:58 PM ArcenAssetBundleCache.InstantiatedObjects: 805 11/24/2019 6:20:58 PM Load Surrogates (0.7567s) 11/24/2019 6:20:58 PM Load Historical Documents (0.0030s) 11/24/2019 6:20:58 PM 5.3 seconds total load time. Prepare Explosions and Crackles (0.3s) Combing Distant Planets (0.5s) Ejecting Ship Parts Into Space (0.4s) Smooth All Plasma Cells (1.6s) Load Surrogates (0.8s) 11/24/2019 6:20:58 PM Hello Steam user 'Deo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/24/2019 6:22:27 PM Start Generate Partial Map with Concentric and seed 293010501 and planet count 250 and 17 factions 11/24/2019 6:22:27 PM World Created, Launching Server 11/24/2019 6:22:27 PM Successfully opened host socket 11/24/2019 6:22:32 PM Start Generate Partial Map with Concentric and seed 409083114 and planet count 250 and 17 factions 11/24/2019 6:22:32 PM Generate Partial Map Complete 11/24/2019 6:22:57 PM Start Generate Partial Map with Concentric and seed 308590061 and planet count 250 and 17 factions 11/24/2019 6:22:57 PM Generate Partial Map Complete 11/24/2019 6:23:01 PM Start Generate Partial Map with Concentric and seed 214821811 and planet count 250 and 17 factions 11/24/2019 6:23:01 PM Generate Partial Map Complete 11/24/2019 6:23:04 PM Start Generate Partial Map with Concentric and seed 628731934 and planet count 250 and 17 factions 11/24/2019 6:23:04 PM Generate Partial Map Complete 11/24/2019 6:23:09 PM Start Generate Partial Map with Concentric and seed 731252803 and planet count 250 and 17 factions 11/24/2019 6:23:09 PM Generate Partial Map Complete 11/24/2019 6:23:15 PM Start Generate Partial Map with Concentric and seed 704212371 and planet count 250 and 17 factions 11/24/2019 6:23:15 PM Generate Partial Map Complete 11/24/2019 6:23:20 PM Start Generate Partial Map with Concentric and seed 147345758 and planet count 250 and 17 factions 11/24/2019 6:23:20 PM Generate Partial Map Complete 11/24/2019 6:23:37 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 17 factions 11/24/2019 6:23:37 PM Generate Partial Map Complete 11/24/2019 6:27:34 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 17 factions 11/24/2019 6:27:34 PM Generate Partial Map Complete 11/24/2019 6:27:40 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 17 factions 11/24/2019 6:27:40 PM Generate Partial Map Complete 11/24/2019 6:28:36 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 18 factions 11/24/2019 6:28:36 PM Generate Partial Map Complete 11/24/2019 6:28:52 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 19 factions 11/24/2019 6:28:52 PM Generate Partial Map Complete 11/24/2019 6:29:16 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 20 factions 11/24/2019 6:29:16 PM Generate Partial Map Complete 11/24/2019 6:29:25 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 20 factions 11/24/2019 6:29:25 PM Generate Partial Map Complete 11/24/2019 6:29:48 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 20 factions 11/24/2019 6:29:48 PM Generate Partial Map Complete 11/24/2019 6:30:07 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 20 factions 11/24/2019 6:30:07 PM Generate Partial Map Complete 11/24/2019 6:30:29 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 21 factions 11/24/2019 6:30:29 PM Generate Partial Map Complete 11/24/2019 6:30:49 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 21 factions 11/24/2019 6:30:49 PM Generate Partial Map Complete 11/24/2019 6:31:09 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 22 factions 11/24/2019 6:31:09 PM Generate Partial Map Complete 11/24/2019 6:31:48 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 26 factions 11/24/2019 6:31:48 PM Generate Partial Map Complete 11/24/2019 6:32:57 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 27 factions 11/24/2019 6:32:57 PM Generate Partial Map Complete 11/24/2019 6:33:07 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 28 factions 11/24/2019 6:33:07 PM Generate Partial Map Complete 11/24/2019 6:33:12 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 28 factions 11/24/2019 6:33:12 PM Generate Partial Map Complete 11/24/2019 6:33:30 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 29 factions 11/24/2019 6:33:30 PM Generate Partial Map Complete 11/24/2019 6:34:09 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 29 factions 11/24/2019 6:34:09 PM Generate Partial Map Complete 11/24/2019 6:34:12 PM Start Generate FULL Map with Snake and seed 147345758 and planet count 160 and 29 factions 11/24/2019 6:34:12 PM Generate FULL Map Complete 11/24/2019 6:35:37 PM No resolution change was required. 11/24/2019 6:35:37 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/24/2019 6:35:37 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/24/2019 6:38:56 PM No resolution change was required. 11/24/2019 6:38:56 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/24/2019 6:38:56 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/24/2019 6:38:56 PM Galaxy Option Change Requested: 'AIWar2GalaxySettingChanged_Int': GameCommand Details:DuringGameOnly_RequestGalaxySettingChanges RelatedFactionIndex:-1 RelatedString:AIWar2GalaxySettingChanged_Int RelatedString2:StackingCutoffNPCs RelatedIntegers(1): 200 11/24/2019 6:38:56 PM Galaxy Option Change Requested: 'AIWar2GalaxySettingChanged_Int': GameCommand Details:DuringGameOnly_RequestGalaxySettingChanges RelatedFactionIndex:-1 RelatedString:AIWar2GalaxySettingChanged_Int RelatedString2:StackingCutoffPlayers RelatedIntegers(1): 90 11/24/2019 7:55:09 PM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <4bece5f7101e43e79616ae116f8610e5>:0 in StartReconquestDefenseSeeding 11/24/2019 8:33:47 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/24/2019 8:33:49 PM Successfully opened host socket 11/24/2019 8:33:49 PM OnLoad: Fixed positions of 0 ship(s), 42 shot(s), 0 other/wormhole(s). 11/24/2019 8:33:59 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/24/2019 8:34:00 PM Successfully opened host socket 11/24/2019 8:34:00 PM OnLoad: Fixed positions of 0 ship(s), 2 shot(s), 0 other/wormhole(s). 11/24/2019 10:35:06 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.ClearForReturningToPool () [0x004d6] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.GameEntity_Squad.ReturnToPool () [0x00001] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.UnregisterEntity (Arcen.AIW2.Core.GameEntity_Squad Entity) [0x00013] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.GameEntity_Squad.OnlyInMapgenOrInActuallyGettingRidOfEntities_ImmediatelyRemoveFromSim (Arcen.AIW2.Core.InstancedRendererDeactivationReason Reason) [0x00035] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.EntityCollection.Dismantle (System.Boolean ForceImmediateVisualRemoval) [0x0026e] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.Faction.Dismantle (System.Boolean ForceImmediateVisualRemoval) [0x00001] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.ResetForNewMapGeneration (Arcen.AIW2.Core.Tutorial TutOrNullToUse) [0x0003d] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.Engine_AIW2.QuitGameAndGoBackToMainMenu () [0x0001a] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x003af] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x0022b] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00372] in :0 Stack Trace: at Arcen.AIW2.Core.GameEntity_Squad.ClearForReturningToPool () [0x004d6] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.GameEntity_Squad.ReturnToPool () [0x00001] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.UnregisterEntity (Arcen.AIW2.Core.GameEntity_Squad Entity) [0x00013] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.GameEntity_Squad.OnlyInMapgenOrInActuallyGettingRidOfEntities_ImmediatelyRemoveFromSim (Arcen.AIW2.Core.InstancedRendererDeactivationReason Reason) [0x00035] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.EntityCollection.Dismantle (System.Boolean ForceImmediateVisualRemoval) [0x0026e] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.Faction.Dismantle (System.Boolean ForceImmediateVisualRemoval) [0x00001] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.ResetForNewMapGeneration (Arcen.AIW2.Core.Tutorial TutOrNullToUse) [0x0003d] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.Engine_AIW2.QuitGameAndGoBackToMainMenu () [0x0001a] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x003af] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x0022b] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00372] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/24/2019 10:35:06 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.ClearForReturningToPool () [0x004d6] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.GameEntity_Squad.ReturnToPool () [0x00001] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.UnregisterEntity (Arcen.AIW2.Core.GameEntity_Squad Entity) [0x00013] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.GameEntity_Squad.OnlyInMapgenOrInActuallyGettingRidOfEntities_ImmediatelyRemoveFromSim (Arcen.AIW2.Core.InstancedRendererDeactivationReason Reason) [0x00035] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.EntityCollection.Dismantle (System.Boolean ForceImmediateVisualRemoval) [0x0026e] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.Faction.Dismantle (System.Boolean ForceImmediateVisualRemoval) [0x00001] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.ResetForNewMapGeneration (Arcen.AIW2.Core.Tutorial TutOrNullToUse) [0x0003d] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.Engine_AIW2.QuitGameAndGoBackToMainMenu () [0x0001a] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x003af] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x0022b] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00372] in :0 Stack Trace: at Arcen.AIW2.Core.GameEntity_Squad.ClearForReturningToPool () [0x004d6] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.GameEntity_Squad.ReturnToPool () [0x00001] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.UnregisterEntity (Arcen.AIW2.Core.GameEntity_Squad Entity) [0x00013] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.GameEntity_Squad.OnlyInMapgenOrInActuallyGettingRidOfEntities_ImmediatelyRemoveFromSim (Arcen.AIW2.Core.InstancedRendererDeactivationReason Reason) [0x00035] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.EntityCollection.Dismantle (System.Boolean ForceImmediateVisualRemoval) [0x0026e] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.Faction.Dismantle (System.Boolean ForceImmediateVisualRemoval) [0x00001] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.World_AIW2.ResetForNewMapGeneration (Arcen.AIW2.Core.Tutorial TutOrNullToUse) [0x0003d] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.Core.Engine_AIW2.QuitGameAndGoBackToMainMenu () [0x0001a] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x003af] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x0022b] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00372] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/24/2019 10:35:09 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/24/2019 10:35:09 PM Successfully opened host socket 11/24/2019 10:35:09 PM OnLoad: Fixed positions of 0 ship(s), 6 shot(s), 0 other/wormhole(s). 11/24/2019 11:00:45 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/24/2019 11:00:45 PM Successfully opened host socket 11/24/2019 11:00:45 PM OnLoad: Fixed positions of 0 ship(s), 25 shot(s), 0 other/wormhole(s). 11/24/2019 11:01:01 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/24/2019 11:01:02 PM Successfully opened host socket 11/24/2019 11:37:15 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/24/2019 11:37:15 PM Successfully opened host socket 11/24/2019 11:37:15 PM OnLoad: Fixed positions of 0 ship(s), 8 shot(s), 0 other/wormhole(s). 11/24/2019 11:37:43 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/24/2019 11:37:44 PM Successfully opened host socket 11/24/2019 11:37:44 PM OnLoad: Fixed positions of 0 ship(s), 6 shot(s), 0 other/wormhole(s). 11/24/2019 11:40:34 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/24/2019 11:40:34 PM Successfully opened host socket 11/24/2019 11:40:34 PM OnLoad: Fixed positions of 0 ship(s), 6 shot(s), 0 other/wormhole(s). 11/24/2019 11:49:01 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/24/2019 11:49:01 PM Successfully opened host socket 11/24/2019 11:49:01 PM OnLoad: Fixed positions of 0 ship(s), 3 shot(s), 0 other/wormhole(s). 11/25/2019 12:00:00 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:00:01 AM Successfully opened host socket 11/25/2019 12:00:01 AM OnLoad: Fixed positions of 0 ship(s), 5 shot(s), 0 other/wormhole(s). 11/25/2019 12:04:23 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:04:24 AM Successfully opened host socket 11/25/2019 12:04:24 AM OnLoad: Fixed positions of 0 ship(s), 5 shot(s), 0 other/wormhole(s). 11/25/2019 12:09:16 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:09:16 AM Successfully opened host socket 11/25/2019 12:09:16 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:11:11 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:11:11 AM Successfully opened host socket 11/25/2019 12:11:11 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:12:34 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:12:35 AM Successfully opened host socket 11/25/2019 12:12:35 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:13:52 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:13:52 AM Successfully opened host socket 11/25/2019 12:13:52 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:15:34 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:15:35 AM Successfully opened host socket 11/25/2019 12:15:35 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:15:45 AM Thread 'specialFactionContext_492_HunterFleet' is in state Background after 250 seconds, so killing it now 11/25/2019 12:15:45 AM Exception in Independent AI Fleet SubType stage 86 System.Threading.ThreadAbortException at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_object_new_specific(intptr) at Arcen.Universal.ArcenSparseLookup`2[K,T].AddPair (K Key, T Item) [0x0002a] in :0 at Arcen.Universal.ArcenSparseLookup`2[K,T].SetItemForKey (K Key, T Item) [0x00014] in :0 at Arcen.Universal.ArcenSparseLookup`2[K,T].set_Item (K key, T value) [0x00001] in :0 at Arcen.Universal.ArcenPathfinder`1[N].FindPath (N Origin, N Target, System.Int32 NeedToGetWithinXRangeOfTarget, System.Int32 RequiresNoMoreThanXRangeFromOrigin, System.Boolean DoDebugLog) [0x00498] in :0 at Arcen.AIW2.External.SpecialFaction_HunterFleet.FindPath (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.Planet Origin, Arcen.AIW2.Core.Planet Target, Arcen.AIW2.Core.ArcenSimContext Context) [0x0003a] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.Faction.FindPath (Arcen.AIW2.Core.Planet origin, Arcen.AIW2.Core.Planet destination, Arcen.AIW2.Core.ArcenSimContext Context) [0x00001] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.IndependentAIFleetSubType+<>c__DisplayClass42_1.b__3 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00499] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00037] in <67852055e54f4f6686fe43e7eb173e52>:0 at Arcen.AIW2.External.IndependentAIFleetSubType.DoLongRangePlanning (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x004b4] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.IndependentAIFleetSubType.DoLongRangePlanning (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_HunterFleet.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <4bece5f7101e43e79616ae116f8610e5>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 11/25/2019 12:15:45 AM specialFactionContext_492_HunterFleet Error: System.Threading.ThreadAbortException at Arcen.AIW2.External.IndependentAIFleetSubType.DoLongRangePlanning (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00abd] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFaction_HunterFleet.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <4bece5f7101e43e79616ae116f8610e5>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00044] in <4bece5f7101e43e79616ae116f8610e5>:0 11/25/2019 12:17:10 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:17:10 AM Successfully opened host socket 11/25/2019 12:17:10 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:17:57 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:17:57 AM Successfully opened host socket 11/25/2019 12:17:57 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:18:11 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:18:11 AM Successfully opened host socket 11/25/2019 12:18:11 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:18:23 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:18:23 AM Successfully opened host socket 11/25/2019 12:18:23 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:18:34 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:18:35 AM Successfully opened host socket 11/25/2019 12:18:35 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:18:45 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:18:45 AM Successfully opened host socket 11/25/2019 12:18:45 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:18:53 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:18:53 AM Successfully opened host socket 11/25/2019 12:18:53 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:19:05 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:19:05 AM Successfully opened host socket 11/25/2019 12:19:05 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:19:20 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:19:20 AM Successfully opened host socket 11/25/2019 12:19:20 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:19:31 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:19:31 AM Successfully opened host socket 11/25/2019 12:19:31 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:19:39 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:19:39 AM Successfully opened host socket 11/25/2019 12:19:39 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:19:47 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:19:48 AM Successfully opened host socket 11/25/2019 12:19:48 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:19:56 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:19:56 AM Successfully opened host socket 11/25/2019 12:19:56 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:20:28 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:20:28 AM Successfully opened host socket 11/25/2019 12:20:28 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:20:35 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:20:36 AM Successfully opened host socket 11/25/2019 12:20:36 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:20:45 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:20:45 AM Successfully opened host socket 11/25/2019 12:20:45 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:20:54 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:20:55 AM Successfully opened host socket 11/25/2019 12:20:55 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:21:04 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:21:04 AM Successfully opened host socket 11/25/2019 12:21:04 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:21:12 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:21:13 AM Successfully opened host socket 11/25/2019 12:21:13 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:21:21 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:21:21 AM Successfully opened host socket 11/25/2019 12:21:21 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:21:28 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/25/2019 12:21:29 AM Successfully opened host socket 11/25/2019 12:21:29 AM OnLoad: Fixed positions of 0 ship(s), 10 shot(s), 0 other/wormhole(s). 11/25/2019 12:21:37 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/5/2019 11:36:27 PM Current directory used: K:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: K:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 12/5/2019 11:36:27 PM Boot up FleetOS (0.2292s) 12/5/2019 11:36:27 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8014 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3500 systemMemorySize: 32706 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/5/2019 11:36:27 PM Check System Logs For Rogue Intelligence (0.0220s) 12/5/2019 11:36:27 PM Game Version: 1.011 12/5/2019 11:36:27 PM Eject Trash Into Hyperspace (0.0671s) 12/5/2019 11:36:27 PM Expansions: The Spire Rises (NOT INSTALLED) 12/5/2019 11:36:27 PM Check For Extra Modules (0.0070s) 12/5/2019 11:36:27 PM Bring Cloaking Systems Online (0.0110s) 12/5/2019 11:36:27 PM Remembering Alamo (0.0110s) 12/5/2019 11:36:27 PM Generating Framerates (0.0050s) 12/5/2019 11:36:27 PM Recalculate Speed Of Light (0.0180s) 12/5/2019 11:36:27 PM Check Nearby Stellar Masses (0.0190s) 12/5/2019 11:36:27 PM No resolution change was required. 12/5/2019 11:36:27 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/5/2019 11:36:27 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/5/2019 11:36:27 PM Refresh Optical Lensing (0.0110s) 12/5/2019 11:36:27 PM Revise Fundamental Physical Laws (0.0210s) 12/5/2019 11:36:27 PM Boot Audio Comms (0.0090s) 12/5/2019 11:36:27 PM Establish Individual Audio Links (0.0180s) 12/5/2019 11:36:27 PM Prepare Explosions and Crackles (0.2953s) 12/5/2019 11:36:27 PM Optimize Comfort On Command Decks (0.1221s) 12/5/2019 11:36:27 PM Calculate Odds Of Success (0.0300s) 12/5/2019 11:36:27 PM Briefly Panic (0.1271s) 12/5/2019 11:36:28 PM Install Confidence Routines (0.1682s) 12/5/2019 11:36:28 PM Bring Commander Interface Online (0.0631s) 12/5/2019 11:36:28 PM Motivate All Crews (0.0220s) 12/5/2019 11:36:28 PM Externalizing Patterns (0.0090s) 12/5/2019 11:36:28 PM Disengaging Constants (0.0240s) 12/5/2019 11:36:28 PM Late Axionic Computations (0.0551s) 12/5/2019 11:36:28 PM Thinking Of Advice (0.0050s) 12/5/2019 11:36:28 PM Degaussing Advice (0.0110s) 12/5/2019 11:36:28 PM Naming All Known Planets (0.0040s) 12/5/2019 11:36:28 PM Remembering Speeds (0.0080s) 12/5/2019 11:36:28 PM Prioritizing Targets (0.0070s) 12/5/2019 11:36:28 PM Rebooting Sensor Arrays (0.0130s) 12/5/2019 11:36:28 PM Unloading Prismatic Grid (0.0160s) 12/5/2019 11:36:28 PM Thinking Of Objectives (0.0170s) 12/5/2019 11:36:28 PM Re-Aligning Objectives (0.0170s) 12/5/2019 11:36:28 PM Inhibiting Visual Scans (0.0180s) 12/5/2019 11:36:28 PM Synthesizing Vocals (0.0150s) 12/5/2019 11:36:28 PM Ventilating Scenarios (0.0170s) 12/5/2019 11:36:28 PM Decontaminating Targeting Systems (0.0160s) 12/5/2019 11:36:28 PM Ejecting Tactical Core (0.0170s) 12/5/2019 11:36:28 PM Calibrating Formations (0.0160s) 12/5/2019 11:36:28 PM Intercepting Galactic Maps (0.0180s) 12/5/2019 11:36:28 PM Sterilizing Test Chamber (0.0180s) 12/5/2019 11:36:28 PM Faction Diagnostics (0.0180s) 12/5/2019 11:36:28 PM Buffering Hackers (0.0180s) 12/5/2019 11:36:28 PM Inverting Death (0.0120s) 12/5/2019 11:36:28 PM Linear Field Variance (0.0681s) 12/5/2019 11:36:28 PM Charging Marks (0.0060s) 12/5/2019 11:36:28 PM Range Manifolds (0.0070s) 12/5/2019 11:36:28 PM Purging ROFs (0.0060s) 12/5/2019 11:36:28 PM Manipulating Speeds (0.0080s) 12/5/2019 11:36:28 PM Detecting Projectiles (0.0060s) 12/5/2019 11:36:28 PM Grouping Flow Fields (0.0150s) 12/5/2019 11:36:28 PM Modulating Flow Field Groups (0.0200s) 12/5/2019 11:36:28 PM Designing Fleets (0.0200s) 12/5/2019 11:36:28 PM Thinking Of Technologies (0.0110s) 12/5/2019 11:36:28 PM Categorizing Starboard Sensors (0.0150s) 12/5/2019 11:36:28 PM Injecting Galactic Variables (0.0200s) 12/5/2019 11:36:28 PM Discharging Colored Ions (0.0270s) 12/5/2019 11:36:28 PM Replicating Ion Colors (0.0050s) 12/5/2019 11:36:28 PM Investigating Starfields (0.2833s) 12/5/2019 11:36:29 PM Scouring Distant Planets (0.9299s) 12/5/2019 11:36:29 PM Investigating Map Signatures (0.0090s) 12/5/2019 11:36:29 PM Collating Solar Systems (0.0060s) 12/5/2019 11:36:29 PM Categorizing All Planets (0.0050s) 12/5/2019 11:36:29 PM Organizing Commands (0.0150s) 12/5/2019 11:36:29 PM Calculating Firing Cones (0.0040s) 12/5/2019 11:36:30 PM Offending Sentient Ship Parts (0.4034s) 12/5/2019 11:36:32 PM Discharging Static (2.1921s) 12/5/2019 11:36:32 PM Issuing Orders (0.0040s) 12/5/2019 11:36:32 PM Augmenting Infusers (0.0070s) 12/5/2019 11:36:32 PM Infusing (0.0170s) 12/5/2019 11:36:32 PM Post-Proton Surge (0.0040s) 12/5/2019 11:36:32 PM Calibrate Weapons Arrays (0.0140s) 12/5/2019 11:36:32 PM Stimulate Modulation (0.0140s) 12/5/2019 11:36:32 PM ArcenAssetBundleCache.InstantiatedObjects: 805 12/5/2019 11:36:33 PM Load Surrogates (0.7928s) 12/5/2019 11:36:33 PM Load Historical Documents (0.0030s) 12/5/2019 11:36:33 PM 6.6 seconds total load time. Prepare Explosions and Crackles (0.3s) Investigating Starfields (0.3s) Scouring Distant Planets (0.9s) Offending Sentient Ship Parts (0.4s) Discharging Static (2.2s) Load Surrogates (0.8s) 12/5/2019 11:36:33 PM Hello Steam user 'Deo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 12/5/2019 11:36:40 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 17 factions 12/5/2019 11:36:40 PM World Created, Launching Server 12/5/2019 11:36:40 PM Successfully opened host socket 12/5/2019 11:37:00 PM Start Generate Partial Map with Snake and seed 78677063 and planet count 160 and 17 factions 12/5/2019 11:37:00 PM Generate Partial Map Complete 12/5/2019 11:38:49 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/7/2019 9:09:55 PM Current directory used: K:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: K:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 12/7/2019 9:09:55 PM Boot up FleetOS (0.2472s) 12/7/2019 9:09:55 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8014 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3500 systemMemorySize: 32706 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/7/2019 9:09:55 PM Check System Logs For Rogue Intelligence (0.0320s) 12/7/2019 9:09:55 PM Game Version: 1.013 12/7/2019 9:09:55 PM Eject Trash Into Hyperspace (0.0781s) 12/7/2019 9:09:55 PM Expansions: The Spire Rises (NOT INSTALLED) 12/7/2019 9:09:55 PM Check For Extra Modules (0.0100s) 12/7/2019 9:09:55 PM Bring Cloaking Systems Online (0.0160s) 12/7/2019 9:09:55 PM Remembering Alamo (0.0140s) 12/7/2019 9:09:55 PM Generating Framerates (0.0050s) 12/7/2019 9:09:56 PM Recalculate Speed Of Light (0.0140s) 12/7/2019 9:09:56 PM Check Nearby Stellar Masses (0.0180s) 12/7/2019 9:09:56 PM No resolution change was required. 12/7/2019 9:09:56 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/7/2019 9:09:56 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/7/2019 9:09:56 PM Refresh Optical Lensing (0.0130s) 12/7/2019 9:09:56 PM Revise Fundamental Physical Laws (0.0200s) 12/7/2019 9:09:56 PM Boot Audio Comms (0.0090s) 12/7/2019 9:09:56 PM Establish Individual Audio Links (0.0150s) 12/7/2019 9:09:56 PM Prepare Explosions and Crackles (0.3794s) 12/7/2019 9:09:56 PM Optimize Comfort On Command Decks (0.0601s) 12/7/2019 9:09:56 PM Calculate Odds Of Success (0.0280s) 12/7/2019 9:09:56 PM Briefly Panic (0.1511s) 12/7/2019 9:09:56 PM Install Confidence Routines (0.1952s) 12/7/2019 9:09:56 PM Bring Commander Interface Online (0.0781s) 12/7/2019 9:09:57 PM Motivate All Crews (0.0340s) 12/7/2019 9:09:57 PM Externalizing Patterns (0.0130s) 12/7/2019 9:09:57 PM Disengaging Constants (0.0280s) 12/7/2019 9:09:57 PM Late Axionic Computations (0.3103s) 12/7/2019 9:09:57 PM Connecting to Fleet Command (0.0060s) 12/7/2019 9:09:57 PM Thinking Of Advice (0.0060s) 12/7/2019 9:09:57 PM Degaussing Advice (0.0110s) 12/7/2019 9:09:57 PM Naming All Known Planets (0.0060s) 12/7/2019 9:09:57 PM Remembering Speeds (0.0080s) 12/7/2019 9:09:57 PM Prioritizing Targets (0.0170s) 12/7/2019 9:09:57 PM Rebooting Sensor Arrays (0.0170s) 12/7/2019 9:09:57 PM Unloading Prismatic Grid (0.0160s) 12/7/2019 9:09:57 PM Thinking Of Objectives (0.0150s) 12/7/2019 9:09:57 PM Re-Aligning Objectives (0.0180s) 12/7/2019 9:09:57 PM Inhibiting Visual Scans (0.2152s) 12/7/2019 9:09:57 PM Synthesizing Vocals (0.0060s) 12/7/2019 9:09:57 PM Ventilating Scenarios (0.0060s) 12/7/2019 9:09:57 PM Decontaminating Targeting Systems (0.0070s) 12/7/2019 9:09:57 PM Ejecting Tactical Core (0.0080s) 12/7/2019 9:09:57 PM Calibrating Formations (0.0080s) 12/7/2019 9:09:57 PM Intercepting Galactic Maps (0.0170s) 12/7/2019 9:09:57 PM Sterilizing Test Chamber (0.0180s) 12/7/2019 9:09:57 PM Faction Diagnostics (0.0180s) 12/7/2019 9:09:57 PM Buffering Hackers (0.0190s) 12/7/2019 9:09:57 PM Inverting Death (0.0110s) 12/7/2019 9:09:57 PM Linear Field Variance (0.0691s) 12/7/2019 9:09:57 PM Charging Marks (0.0060s) 12/7/2019 9:09:57 PM Range Manifolds (0.0060s) 12/7/2019 9:09:57 PM Purging ROFs (0.0070s) 12/7/2019 9:09:57 PM Manipulating Speeds (0.0080s) 12/7/2019 9:09:57 PM Detecting Projectiles (0.0060s) 12/7/2019 9:09:57 PM Grouping Flow Fields (0.0150s) 12/7/2019 9:09:57 PM Modulating Flow Field Groups (0.0180s) 12/7/2019 9:09:57 PM Designing Fleets (0.0210s) 12/7/2019 9:09:57 PM Thinking Of Technologies (0.0110s) 12/7/2019 9:09:57 PM Categorizing Starboard Sensors (0.0150s) 12/7/2019 9:09:58 PM Injecting Galactic Variables (0.0200s) 12/7/2019 9:09:58 PM Discharging Colored Ions (0.0310s) 12/7/2019 9:09:58 PM Replicating Ion Colors (0.0050s) 12/7/2019 9:09:58 PM Investigating Starfields (0.1642s) 12/7/2019 9:09:58 PM Dissolving Distant Planets (0.5035s) 12/7/2019 9:09:58 PM Investigating Map Signatures (0.0140s) 12/7/2019 9:09:58 PM Collating Solar Systems (0.0070s) 12/7/2019 9:09:58 PM Categorizing All Planets (0.0050s) 12/7/2019 9:09:58 PM Organizing Commands (0.0170s) 12/7/2019 9:09:58 PM Calculating Firing Cones (0.0040s) 12/7/2019 9:09:59 PM Scrapping Extra Ship Parts (0.4354s) 12/7/2019 9:10:00 PM Upgrade Blast Capacity (1.5825s) 12/7/2019 9:10:00 PM Issuing Orders (0.0110s) 12/7/2019 9:10:00 PM Augmenting Infusers (0.0180s) 12/7/2019 9:10:00 PM Infusing (0.0280s) 12/7/2019 9:10:00 PM Post-Proton Surge (0.0040s) 12/7/2019 9:10:00 PM Calibrate Weapons Arrays (0.0240s) 12/7/2019 9:10:00 PM Stimulate Modulation (0.0200s) 12/7/2019 9:10:00 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/7/2019 9:10:01 PM Load Surrogates (0.7868s) 12/7/2019 9:10:01 PM Load Historical Documents (0.0030s) 12/7/2019 9:10:01 PM 6.1 seconds total load time. Prepare Explosions and Crackles (0.4s) Late Axionic Computations (0.3s) Dissolving Distant Planets (0.5s) Scrapping Extra Ship Parts (0.4s) Upgrade Blast Capacity (1.6s) Load Surrogates (0.8s) 12/7/2019 9:10:01 PM Hello Steam user 'Deo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <79f0f0634e3e4ea995d5a19b55e1c75e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <79f0f0634e3e4ea995d5a19b55e1c75e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <79f0f0634e3e4ea995d5a19b55e1c75e>:0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 12/7/2019 9:13:50 PM Start Generate Partial Map with Snake and seed 147345758 and planet count 160 and 17 factions 12/7/2019 9:13:50 PM World Created, Launching Server 12/7/2019 9:13:50 PM Successfully opened host socket 12/7/2019 9:14:02 PM Start Generate Partial Map with Snake and seed 520306811 and planet count 160 and 17 factions 12/7/2019 9:14:02 PM Generate Partial Map Complete 12/7/2019 9:14:05 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 17 factions 12/7/2019 9:14:05 PM Generate Partial Map Complete 12/7/2019 9:35:36 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 25 factions 12/7/2019 9:35:36 PM Generate Partial Map Complete 12/7/2019 9:35:45 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 25 factions 12/7/2019 9:35:45 PM Generate Partial Map Complete 12/7/2019 9:35:53 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 25 factions 12/7/2019 9:35:53 PM Generate Partial Map Complete 12/7/2019 9:38:09 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 28 factions 12/7/2019 9:38:09 PM Generate Partial Map Complete 12/7/2019 9:38:14 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 28 factions 12/7/2019 9:38:14 PM Generate Partial Map Complete 12/7/2019 9:38:24 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 28 factions 12/7/2019 9:38:24 PM Generate Partial Map Complete 12/7/2019 9:38:37 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 28 factions 12/7/2019 9:38:37 PM Generate Partial Map Complete 12/7/2019 9:38:49 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 28 factions 12/7/2019 9:38:49 PM Generate Partial Map Complete 12/7/2019 9:39:12 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 29 factions 12/7/2019 9:39:12 PM Generate Partial Map Complete 12/7/2019 9:39:41 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 29 factions 12/7/2019 9:39:41 PM Generate Partial Map Complete 12/7/2019 9:39:50 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 29 factions 12/7/2019 9:39:50 PM Generate Partial Map Complete 12/7/2019 9:39:56 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 29 factions 12/7/2019 9:39:56 PM Generate Partial Map Complete 12/7/2019 9:40:16 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 30 factions 12/7/2019 9:40:16 PM Generate Partial Map Complete 12/7/2019 9:40:32 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 30 factions 12/7/2019 9:40:32 PM Generate Partial Map Complete 12/7/2019 9:40:52 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 32 factions 12/7/2019 9:40:52 PM Generate Partial Map Complete 12/7/2019 9:41:09 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 32 factions 12/7/2019 9:41:09 PM Generate Partial Map Complete 12/7/2019 9:41:26 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 32 factions 12/7/2019 9:41:26 PM Generate Partial Map Complete 12/7/2019 9:41:47 PM Start Generate Partial Map with Snake and seed 114520465 and planet count 160 and 33 factions 12/7/2019 9:41:47 PM Generate Partial Map Complete 12/7/2019 10:26:14 PM Start Generate FULL Map with Snake and seed 114520465 and planet count 160 and 33 factions 12/7/2019 10:26:14 PM Generate FULL Map Complete 12/7/2019 10:26:36 PM No resolution change was required. 12/7/2019 10:26:36 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/7/2019 10:26:36 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/7/2019 11:50:43 PM No resolution change was required. 12/7/2019 11:50:43 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/7/2019 11:50:43 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/7/2019 11:50:58 PM No resolution change was required. 12/7/2019 11:50:58 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/7/2019 11:50:58 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/7/2019 11:51:05 PM No resolution change was required. 12/7/2019 11:51:05 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/7/2019 11:51:05 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/8/2019 12:45:52 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in :0 in StartReconquestDefenseSeeding 12/8/2019 12:50:12 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in :0 in StartReconquestDefenseSeeding 12/8/2019 12:59:13 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in :0 in StartReconquestDefenseSeeding 12/8/2019 1:01:15 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in :0 in StartReconquestDefenseSeeding 12/8/2019 1:08:49 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in :0 in StartReconquestDefenseSeeding 12/8/2019 1:11:46 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in :0 in StartReconquestDefenseSeeding 12/8/2019 1:18:28 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/8/2019 11:19:22 AM Current directory used: K:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: K:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 12/8/2019 11:19:22 AM Boot up FleetOS (0.2582s) 12/8/2019 11:19:22 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8014 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3500 systemMemorySize: 32706 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/8/2019 11:19:22 AM Check System Logs For Rogue Intelligence (0.0290s) 12/8/2019 11:19:22 AM Game Version: 1.013 12/8/2019 11:19:22 AM Eject Trash Into Hyperspace (0.0761s) 12/8/2019 11:19:22 AM Expansions: The Spire Rises (NOT INSTALLED) 12/8/2019 11:19:22 AM Check For Extra Modules (0.0230s) 12/8/2019 11:19:22 AM Bring Cloaking Systems Online (0.0150s) 12/8/2019 11:19:22 AM Remembering Alamo (0.0140s) 12/8/2019 11:19:22 AM Generating Framerates (0.0040s) 12/8/2019 11:19:22 AM Recalculate Speed Of Light (0.0130s) 12/8/2019 11:19:22 AM Check Nearby Stellar Masses (0.0220s) 12/8/2019 11:19:22 AM No resolution change was required. 12/8/2019 11:19:22 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/8/2019 11:19:22 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/8/2019 11:19:22 AM Refresh Optical Lensing (0.0160s) 12/8/2019 11:19:22 AM Revise Fundamental Physical Laws (0.0210s) 12/8/2019 11:19:22 AM Boot Audio Comms (0.0090s) 12/8/2019 11:19:22 AM Establish Individual Audio Links (0.0090s) 12/8/2019 11:19:22 AM Prepare Explosions and Crackles (0.3764s) 12/8/2019 11:19:22 AM Optimize Comfort On Command Decks (0.0731s) 12/8/2019 11:19:22 AM Calculate Odds Of Success (0.0631s) 12/8/2019 11:19:23 AM Briefly Panic (0.1832s) 12/8/2019 11:19:23 AM Install Confidence Routines (0.1962s) 12/8/2019 11:19:23 AM Bring Commander Interface Online (0.0751s) 12/8/2019 11:19:23 AM Motivate All Crews (0.0300s) 12/8/2019 11:19:23 AM Externalizing Patterns (0.0110s) 12/8/2019 11:19:23 AM Disengaging Constants (0.0220s) 12/8/2019 11:19:23 AM Late Axionic Computations (0.0400s) 12/8/2019 11:19:23 AM Connecting to Fleet Command (0.0050s) 12/8/2019 11:19:23 AM Thinking Of Advice (0.0070s) 12/8/2019 11:19:23 AM Degaussing Advice (0.0100s) 12/8/2019 11:19:23 AM Naming All Known Planets (0.0050s) 12/8/2019 11:19:23 AM Remembering Speeds (0.0070s) 12/8/2019 11:19:23 AM Prioritizing Targets (0.0070s) 12/8/2019 11:19:23 AM Rebooting Sensor Arrays (0.0150s) 12/8/2019 11:19:23 AM Unloading Prismatic Grid (0.0170s) 12/8/2019 11:19:23 AM Thinking Of Objectives (0.0170s) 12/8/2019 11:19:23 AM Re-Aligning Objectives (0.0170s) 12/8/2019 11:19:23 AM Inhibiting Visual Scans (0.0190s) 12/8/2019 11:19:23 AM Synthesizing Vocals (0.0140s) 12/8/2019 11:19:23 AM Ventilating Scenarios (0.0170s) 12/8/2019 11:19:23 AM Decontaminating Targeting Systems (0.0170s) 12/8/2019 11:19:23 AM Ejecting Tactical Core (0.0170s) 12/8/2019 11:19:23 AM Calibrating Formations (0.0160s) 12/8/2019 11:19:23 AM Intercepting Galactic Maps (0.0170s) 12/8/2019 11:19:23 AM Sterilizing Test Chamber (0.0190s) 12/8/2019 11:19:23 AM Faction Diagnostics (0.0180s) 12/8/2019 11:19:23 AM Buffering Hackers (0.0190s) 12/8/2019 11:19:23 AM Inverting Death (0.0110s) 12/8/2019 11:19:23 AM Linear Field Variance (0.0671s) 12/8/2019 11:19:23 AM Charging Marks (0.0060s) 12/8/2019 11:19:23 AM Range Manifolds (0.0070s) 12/8/2019 11:19:23 AM Purging ROFs (0.0070s) 12/8/2019 11:19:23 AM Manipulating Speeds (0.0080s) 12/8/2019 11:19:23 AM Detecting Projectiles (0.0060s) 12/8/2019 11:19:23 AM Grouping Flow Fields (0.0140s) 12/8/2019 11:19:23 AM Modulating Flow Field Groups (0.0200s) 12/8/2019 11:19:23 AM Designing Fleets (0.0200s) 12/8/2019 11:19:23 AM Thinking Of Technologies (0.0110s) 12/8/2019 11:19:23 AM Categorizing Starboard Sensors (0.0160s) 12/8/2019 11:19:24 AM Injecting Galactic Variables (0.0190s) 12/8/2019 11:19:24 AM Discharging Colored Ions (0.0300s) 12/8/2019 11:19:24 AM Replicating Ion Colors (0.0050s) 12/8/2019 11:19:24 AM Investigating Starfields (0.1592s) 12/8/2019 11:19:24 AM Mopping Up Distant Planets (0.4845s) 12/8/2019 11:19:24 AM Investigating Map Signatures (0.0100s) 12/8/2019 11:19:24 AM Collating Solar Systems (0.0070s) 12/8/2019 11:19:24 AM Categorizing All Planets (0.0040s) 12/8/2019 11:19:24 AM Organizing Commands (0.0160s) 12/8/2019 11:19:24 AM Calculating Firing Cones (0.0040s) 12/8/2019 11:19:25 AM Scrapping Extra Ship Parts (0.3914s) 12/8/2019 11:19:26 AM Restrain Self From Stating The Odds (1.5785s) 12/8/2019 11:19:26 AM Issuing Orders (0.0070s) 12/8/2019 11:19:26 AM Augmenting Infusers (0.0170s) 12/8/2019 11:19:26 AM Infusing (0.0280s) 12/8/2019 11:19:26 AM Post-Proton Surge (0.0050s) 12/8/2019 11:19:26 AM Calibrate Weapons Arrays (0.0240s) 12/8/2019 11:19:26 AM Stimulate Modulation (0.0190s) 12/8/2019 11:19:26 AM ArcenAssetBundleCache.InstantiatedObjects: 856 12/8/2019 11:19:27 AM Load Surrogates (0.7848s) 12/8/2019 11:19:27 AM Load Historical Documents (0.0050s) 12/8/2019 11:19:27 AM 5.7 seconds total load time. Boot up FleetOS (0.3s) Prepare Explosions and Crackles (0.4s) Mopping Up Distant Planets (0.5s) Scrapping Extra Ship Parts (0.4s) Restrain Self From Stating The Odds (1.6s) Load Surrogates (0.8s) 12/8/2019 11:19:27 AM Hello Steam user 'Deo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <79f0f0634e3e4ea995d5a19b55e1c75e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <79f0f0634e3e4ea995d5a19b55e1c75e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <79f0f0634e3e4ea995d5a19b55e1c75e>:0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 12/8/2019 11:19:36 AM Successfully opened host socket 12/8/2019 11:19:42 AM Thread 'specialFactionContext_3_HunterFleet' is in state Background after 250 seconds, so killing it now 12/8/2019 11:19:42 AM Exception in Independent AI Fleet SubType stage 86 System.Threading.ThreadAbortException at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_object_new_specific(intptr) at Arcen.Universal.ArcenSparseLookup`2[K,T].AddPair (K Key, T Item) [0x0002a] in <79f0f0634e3e4ea995d5a19b55e1c75e>:0 at Arcen.Universal.ArcenSparseLookup`2[K,T].SetItemForKey (K Key, T Item) [0x00014] in <79f0f0634e3e4ea995d5a19b55e1c75e>:0 at Arcen.Universal.ArcenSparseLookup`2[K,T].set_Item (K key, T value) [0x00001] in <79f0f0634e3e4ea995d5a19b55e1c75e>:0 at Arcen.Universal.ArcenPathfinder`1[N].FindPath (N Origin, N Target, System.Int32 NeedToGetWithinXRangeOfTarget, System.Int32 RequiresNoMoreThanXRangeFromOrigin, System.Boolean DoDebugLog) [0x00498] in <79f0f0634e3e4ea995d5a19b55e1c75e>:0 at Arcen.AIW2.External.SpecialFaction_HunterFleet.FindPath (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.Planet Origin, Arcen.AIW2.Core.Planet Target, Arcen.AIW2.Core.ArcenSimContext Context) [0x0003a] in :0 at Arcen.AIW2.Core.Faction.FindPath (Arcen.AIW2.Core.Planet origin, Arcen.AIW2.Core.Planet destination, Arcen.AIW2.Core.ArcenSimContext Context) [0x00001] in <133f4d13ea604510b756d450d05d173c>:0 at Arcen.AIW2.External.IndependentAIFleetSubType+<>c__DisplayClass42_1.b__3 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00499] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00037] in <133f4d13ea604510b756d450d05d173c>:0 at Arcen.AIW2.External.IndependentAIFleetSubType.DoLongRangePlanning (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x004b4] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <79f0f0634e3e4ea995d5a19b55e1c75e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <79f0f0634e3e4ea995d5a19b55e1c75e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <79f0f0634e3e4ea995d5a19b55e1c75e>:0 at Arcen.AIW2.External.IndependentAIFleetSubType.DoLongRangePlanning (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_HunterFleet.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in :0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 12/8/2019 11:19:42 AM specialFactionContext_3_HunterFleet Error: System.Threading.ThreadAbortException at Arcen.AIW2.External.IndependentAIFleetSubType.DoLongRangePlanning (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00abd] in :0 at Arcen.AIW2.External.SpecialFaction_HunterFleet.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in :0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00044] in :0