1/9/2020 12:25:57 AM Current directory used: F:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/Steam/steamapps/common/AI War 2/PlayerData/ 1/9/2020 12:25:57 AM Boot up FleetOS (0.2284s) 1/9/2020 12:25:57 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 16339 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/9/2020 12:25:57 AM Check System Logs For Rogue Intelligence (0.0349s) 1/9/2020 12:25:57 AM Game Version: 1.104 1/9/2020 12:25:57 AM Eject Trash Into Hyperspace (0.0698s) 1/9/2020 12:25:58 AM Expansions: The Spire Rises (NOT INSTALLED) 1/9/2020 12:25:58 AM Check For Extra Modules (0.0150s) 1/9/2020 12:25:58 AM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/9/2020 12:25:58 AM Bring Cloaking Systems Online (0.0199s) 1/9/2020 12:25:58 AM Remembering Alamo (0.0150s) 1/9/2020 12:25:58 AM Generating Framerates (0.0070s) 1/9/2020 12:25:58 AM Recalculate Speed Of Light (0.0150s) 1/9/2020 12:25:58 AM Check Nearby Stellar Masses (0.0170s) 1/9/2020 12:25:58 AM No resolution change was required. 1/9/2020 12:25:58 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/9/2020 12:25:58 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/9/2020 12:25:58 AM Refresh Optical Lensing (0.0259s) 1/9/2020 12:25:58 AM Revise Fundamental Physical Laws (0.0249s) 1/9/2020 12:25:58 AM Boot Audio Comms (0.0100s) 1/9/2020 12:25:58 AM Establish Individual Audio Links (0.0120s) 1/9/2020 12:25:58 AM Prepare Explosions and Crackles (0.1616s) 1/9/2020 12:25:58 AM Optimize Comfort On Command Decks (0.0648s) 1/9/2020 12:25:58 AM Calculate Odds Of Success (0.0848s) 1/9/2020 12:25:58 AM Briefly Panic (0.1632s) 1/9/2020 12:25:58 AM Install Confidence Routines (0.1755s) 1/9/2020 12:25:58 AM Bring Commander Interface Online (0.0868s) 1/9/2020 12:25:58 AM Motivate All Crews (0.0289s) 1/9/2020 12:25:58 AM Externalizing Patterns (0.0130s) 1/9/2020 12:25:58 AM Disengaging Constants (0.0279s) 1/9/2020 12:25:59 AM Late Axionic Computations (0.0444s) 1/9/2020 12:25:59 AM Connecting to Fleet Command (0.0100s) 1/9/2020 12:25:59 AM Thinking Of Advice (0.0090s) 1/9/2020 12:25:59 AM Degaussing Advice (0.0140s) 1/9/2020 12:25:59 AM Naming All Known Planets (0.0090s) 1/9/2020 12:25:59 AM Remembering Speeds (0.0100s) 1/9/2020 12:25:59 AM Prioritizing Targets (0.0100s) 1/9/2020 12:25:59 AM Rebooting Sensor Arrays (0.0085s) 1/9/2020 12:25:59 AM Unloading Prismatic Grid (0.0100s) 1/9/2020 12:25:59 AM Thinking Of Objectives (0.0100s) 1/9/2020 12:25:59 AM Re-Aligning Objectives (0.0090s) 1/9/2020 12:25:59 AM Inhibiting Visual Scans (0.0130s) 1/9/2020 12:25:59 AM Synthesizing Vocals (0.0090s) 1/9/2020 12:25:59 AM Ventilating Scenarios (0.0090s) 1/9/2020 12:25:59 AM Decontaminating Targeting Systems (0.0090s) 1/9/2020 12:25:59 AM Ejecting Tactical Core (0.0100s) 1/9/2020 12:25:59 AM Calibrating Formations (0.0090s) 1/9/2020 12:25:59 AM Intercepting Galactic Maps (0.0090s) 1/9/2020 12:25:59 AM Sterilizing Test Chamber (0.0115s) 1/9/2020 12:25:59 AM Faction Diagnostics (0.0130s) 1/9/2020 12:25:59 AM Buffering Hackers (0.0140s) 1/9/2020 12:25:59 AM Inverting Death (0.0100s) 1/9/2020 12:25:59 AM Linear Field Variance (0.0519s) 1/9/2020 12:25:59 AM Charging Marks (0.0090s) 1/9/2020 12:25:59 AM Guarding The Posts (0.0100s) 1/9/2020 12:25:59 AM Range Manifolds (0.0080s) 1/9/2020 12:25:59 AM Purging ROFs (0.0090s) 1/9/2020 12:25:59 AM Manipulating Speeds (0.0090s) 1/9/2020 12:25:59 AM Detecting Projectiles (0.0090s) 1/9/2020 12:25:59 AM Grouping Flow Fields (0.0080s) 1/9/2020 12:25:59 AM Modulating Flow Field Groups (0.0130s) 1/9/2020 12:25:59 AM Designing Fleets (0.0170s) 1/9/2020 12:25:59 AM Thinking Of Technologies (0.0090s) 1/9/2020 12:25:59 AM Categorizing Starboard Sensors (0.0090s) 1/9/2020 12:25:59 AM Injecting Galactic Variables (0.0110s) 1/9/2020 12:25:59 AM Discharging Colored Ions (0.0209s) 1/9/2020 12:25:59 AM Replicating Ion Colors (0.0090s) 1/9/2020 12:25:59 AM Investigating Starfields (0.1626s) 1/9/2020 12:26:00 AM Cleaning Distant Planets (0.4318s) 1/9/2020 12:26:00 AM Investigating Map Signatures (0.0219s) 1/9/2020 12:26:00 AM Collating Solar Systems (0.0100s) 1/9/2020 12:26:00 AM Categorizing All Planets (0.0070s) 1/9/2020 12:26:00 AM Organizing Commands (0.0150s) 1/9/2020 12:26:00 AM Calculating Firing Cones (0.0080s) 1/9/2020 12:26:00 AM Divulge Ship Part Schematics To Enemy (0.3865s) 1/9/2020 12:26:01 AM Planetary Collision Avoidance (1.3195s) 1/9/2020 12:26:01 AM Issuing Orders (0.0145s) 1/9/2020 12:26:01 AM Augmenting Infusers (0.0080s) 1/9/2020 12:26:01 AM Infusing (0.0180s) 1/9/2020 12:26:01 AM Post-Proton Surge (0.0080s) 1/9/2020 12:26:01 AM Calibrate Weapons Arrays (0.0219s) 1/9/2020 12:26:01 AM Stimulate Modulation (0.0170s) 1/9/2020 12:26:01 AM ArcenAssetBundleCache.InstantiatedObjects: 856 1/9/2020 12:26:02 AM Load Surrogates (0.7839s) 1/9/2020 12:26:02 AM Load Historical Documents (0.0060s) 1/9/2020 12:26:02 AM 5.0 seconds total load time. Cleaning Distant Planets (0.4s) Divulge Ship Part Schematics To Enemy (0.4s) Planetary Collision Avoidance (1.3s) Load Surrogates (0.8s) 1/9/2020 12:26:02 AM Hello Steam user 'Eppiox' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 1/9/2020 12:26:16 AM Successfully opened host socket 1/9/2020 12:26:16 AM OnLoad: Detected 5 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 5 shipsNotFixedByType: WarSieger x5 1/9/2020 12:26:16 AM OnLoad: Detected an excess of AI turrets in a savegame older than 1.026, so removed 1365 out of 1694 of them. 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:17 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:26:31 AM Skipped log Achievement To Steam Lots Of Metal because we think it's already there. 1/9/2020 12:26:31 AM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 1/9/2020 12:26:31 AM Skipped log Achievement To Steam Kills: Warrior because we think it's already there. 1/9/2020 12:26:31 AM Skipped log Achievement To Steam Kills: Merciless because we think it's already there. 1/9/2020 12:26:31 AM Skipped log Achievement To Steam Kills: Xenocidal because we think it's already there. 1/9/2020 12:26:31 AM Skipped log Achievement To Steam Losses: In The Midst Of A Cold, Dark Winter because we think it's already there. 1/9/2020 12:26:31 AM Skipped log Achievement To Steam Losses: For The Greater Good because we think it's already there. 1/9/2020 12:26:31 AM Skipped log Achievement To Steam Losses: What Have We Done because we think it's already there. 1/9/2020 12:26:31 AM Skipped log Achievement To Steam The Real Bloodbath because we think it's already there. 1/9/2020 12:26:31 AM Skipped log Achievement To Steam Getting Into This: 5 Hour Campaign because we think it's already there. 1/9/2020 12:26:31 AM Skipped log Achievement To Steam Nearing The End? 10 Hour Campaign because we think it's already there. 1/9/2020 12:26:31 AM Skipped log Achievement To Steam Snap Out of It! because we think it's already there. 1/9/2020 12:26:31 AM Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there. 1/9/2020 12:26:32 AM BUG: Could not find a wormhole between Balta and Jurafsky for CombatEngineer in SetWormholePath::Execute 1/9/2020 12:26:32 AM BUG: Could not find a wormhole between Balta and Jurafsky for CombatEngineer in SetWormholePath::Execute 1/9/2020 12:26:46 AM BUG: Could not find a wormhole between Gropp and Tichy for Velociraptor in SetWormholePath::Execute 1/9/2020 12:26:46 AM BUG: Could not find a wormhole between Gropp and Tichy for Velociraptor in SetWormholePath::Execute 1/9/2020 12:26:46 AM BUG: Could not find a wormhole between Gropp and Tichy for Velociraptor in SetWormholePath::Execute 1/9/2020 12:26:46 AM BUG: Could not find a wormhole between Gropp and Tichy for Velociraptor in SetWormholePath::Execute 1/9/2020 12:26:46 AM BUG: Could not find a wormhole between Balta and Tichy for Velociraptor in SetWormholePath::Execute 1/9/2020 12:26:46 AM BUG: Could not find a wormhole between Balta and Tichy for Velociraptor in SetWormholePath::Execute 1/9/2020 12:27:01 AM PLAYER DISCONNECTED 0.0.0.0=>0 1/9/2020 12:34:12 AM Current directory used: F:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/Steam/steamapps/common/AI War 2/PlayerData/ 1/9/2020 12:34:12 AM Boot up FleetOS (0.2463s) 1/9/2020 12:34:12 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 16339 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/9/2020 12:34:12 AM Check System Logs For Rogue Intelligence (0.0329s) 1/9/2020 12:34:12 AM Game Version: 1.104 1/9/2020 12:34:12 AM Eject Trash Into Hyperspace (0.0748s) 1/9/2020 12:34:12 AM Expansions: The Spire Rises (NOT INSTALLED) 1/9/2020 12:34:12 AM Check For Extra Modules (0.0180s) 1/9/2020 12:34:12 AM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/9/2020 12:34:12 AM Bring Cloaking Systems Online (0.0229s) 1/9/2020 12:34:12 AM Remembering Alamo (0.0150s) 1/9/2020 12:34:12 AM Generating Framerates (0.0090s) 1/9/2020 12:34:12 AM Recalculate Speed Of Light (0.0180s) 1/9/2020 12:34:12 AM Check Nearby Stellar Masses (0.0219s) 1/9/2020 12:34:12 AM No resolution change was required. 1/9/2020 12:34:12 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/9/2020 12:34:12 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/9/2020 12:34:12 AM Refresh Optical Lensing (0.0369s) 1/9/2020 12:34:12 AM Revise Fundamental Physical Laws (0.0249s) 1/9/2020 12:34:12 AM Boot Audio Comms (0.0150s) 1/9/2020 12:34:12 AM Establish Individual Audio Links (0.0140s) 1/9/2020 12:34:13 AM Prepare Explosions and Crackles (0.2465s) 1/9/2020 12:34:13 AM Optimize Comfort On Command Decks (0.0860s) 1/9/2020 12:34:13 AM Calculate Odds Of Success (0.0520s) 1/9/2020 12:34:13 AM Briefly Panic (0.1722s) 1/9/2020 12:34:13 AM Install Confidence Routines (0.1775s) 1/9/2020 12:34:13 AM Bring Commander Interface Online (0.0818s) 1/9/2020 12:34:13 AM Motivate All Crews (0.0279s) 1/9/2020 12:34:13 AM Externalizing Patterns (0.0130s) 1/9/2020 12:34:13 AM Disengaging Constants (0.0289s) 1/9/2020 12:34:13 AM Late Axionic Computations (0.0479s) 1/9/2020 12:34:13 AM Connecting to Fleet Command (0.0100s) 1/9/2020 12:34:13 AM Thinking Of Advice (0.0090s) 1/9/2020 12:34:13 AM Degaussing Advice (0.0150s) 1/9/2020 12:34:13 AM Naming All Known Planets (0.0090s) 1/9/2020 12:34:13 AM Remembering Speeds (0.0090s) 1/9/2020 12:34:13 AM Prioritizing Targets (0.0110s) 1/9/2020 12:34:13 AM Rebooting Sensor Arrays (0.0080s) 1/9/2020 12:34:13 AM Unloading Prismatic Grid (0.0110s) 1/9/2020 12:34:13 AM Thinking Of Objectives (0.0090s) 1/9/2020 12:34:13 AM Re-Aligning Objectives (0.0100s) 1/9/2020 12:34:13 AM Inhibiting Visual Scans (0.0155s) 1/9/2020 12:34:13 AM Synthesizing Vocals (0.0090s) 1/9/2020 12:34:13 AM Ventilating Scenarios (0.0090s) 1/9/2020 12:34:13 AM Decontaminating Targeting Systems (0.0100s) 1/9/2020 12:34:13 AM Ejecting Tactical Core (0.0100s) 1/9/2020 12:34:13 AM Calibrating Formations (0.0100s) 1/9/2020 12:34:13 AM Intercepting Galactic Maps (0.0090s) 1/9/2020 12:34:13 AM Sterilizing Test Chamber (0.0100s) 1/9/2020 12:34:13 AM Faction Diagnostics (0.0130s) 1/9/2020 12:34:13 AM Buffering Hackers (0.0140s) 1/9/2020 12:34:13 AM Inverting Death (0.0090s) 1/9/2020 12:34:13 AM Linear Field Variance (0.0549s) 1/9/2020 12:34:13 AM Charging Marks (0.0110s) 1/9/2020 12:34:13 AM Guarding The Posts (0.0120s) 1/9/2020 12:34:14 AM Range Manifolds (0.0100s) 1/9/2020 12:34:14 AM Purging ROFs (0.0100s) 1/9/2020 12:34:14 AM Manipulating Speeds (0.0110s) 1/9/2020 12:34:14 AM Detecting Projectiles (0.0090s) 1/9/2020 12:34:14 AM Grouping Flow Fields (0.0130s) 1/9/2020 12:34:14 AM Modulating Flow Field Groups (0.0150s) 1/9/2020 12:34:14 AM Designing Fleets (0.0180s) 1/9/2020 12:34:14 AM Thinking Of Technologies (0.0100s) 1/9/2020 12:34:14 AM Categorizing Starboard Sensors (0.0090s) 1/9/2020 12:34:14 AM Injecting Galactic Variables (0.0120s) 1/9/2020 12:34:14 AM Discharging Colored Ions (0.0209s) 1/9/2020 12:34:14 AM Replicating Ion Colors (0.0080s) 1/9/2020 12:34:14 AM Investigating Starfields (0.1685s) 1/9/2020 12:34:14 AM Verifying Distant Planets (0.4508s) 1/9/2020 12:34:14 AM Investigating Map Signatures (0.0249s) 1/9/2020 12:34:14 AM Collating Solar Systems (0.0120s) 1/9/2020 12:34:14 AM Categorizing All Planets (0.0070s) 1/9/2020 12:34:14 AM Organizing Commands (0.0160s) 1/9/2020 12:34:14 AM Calculating Firing Cones (0.0080s) 1/9/2020 12:34:15 AM Violating Ship Part Bylaws (0.4214s) 1/9/2020 12:34:16 AM Harvesting Magnetic Monopoles (1.3783s) 1/9/2020 12:34:16 AM Issuing Orders (0.0150s) 1/9/2020 12:34:16 AM Augmenting Infusers (0.0110s) 1/9/2020 12:34:16 AM Infusing (0.0180s) 1/9/2020 12:34:16 AM Post-Proton Surge (0.0070s) 1/9/2020 12:34:16 AM Calibrate Weapons Arrays (0.0209s) 1/9/2020 12:34:16 AM Stimulate Modulation (0.0170s) 1/9/2020 12:34:16 AM ArcenAssetBundleCache.InstantiatedObjects: 856 1/9/2020 12:34:17 AM Load Surrogates (0.7994s) 1/9/2020 12:34:17 AM Load Historical Documents (0.0070s) 1/9/2020 12:34:17 AM 5.3 seconds total load time. Verifying Distant Planets (0.5s) Violating Ship Part Bylaws (0.4s) Harvesting Magnetic Monopoles (1.4s) Load Surrogates (0.8s) 1/9/2020 12:34:17 AM Hello Steam user 'Eppiox' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 1/9/2020 12:34:25 AM Successfully opened host socket 1/9/2020 12:34:25 AM OnLoad: Detected 5 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 5 shipsNotFixedByType: WarSieger x5 1/9/2020 12:34:25 AM OnLoad: Detected an excess of AI turrets in a savegame older than 1.026, so removed 1365 out of 1694 of them. 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderFusionBomber of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:26 AM FleetMembership was null on unit 20000001 of type MarauderVWing of faction Marauders 20 of type SpecialFaction 1/9/2020 12:34:38 AM Skipped log Achievement To Steam Lots Of Metal because we think it's already there. 1/9/2020 12:34:38 AM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 1/9/2020 12:34:38 AM Skipped log Achievement To Steam Kills: Warrior because we think it's already there. 1/9/2020 12:34:38 AM Skipped log Achievement To Steam Kills: Merciless because we think it's already there. 1/9/2020 12:34:38 AM Skipped log Achievement To Steam Kills: Xenocidal because we think it's already there. 1/9/2020 12:34:38 AM Skipped log Achievement To Steam Losses: In The Midst Of A Cold, Dark Winter because we think it's already there. 1/9/2020 12:34:38 AM Skipped log Achievement To Steam Losses: For The Greater Good because we think it's already there. 1/9/2020 12:34:38 AM Skipped log Achievement To Steam Losses: What Have We Done because we think it's already there. 1/9/2020 12:34:38 AM Skipped log Achievement To Steam The Real Bloodbath because we think it's already there. 1/9/2020 12:34:38 AM Skipped log Achievement To Steam Getting Into This: 5 Hour Campaign because we think it's already there. 1/9/2020 12:34:38 AM Skipped log Achievement To Steam Nearing The End? 10 Hour Campaign because we think it's already there. 1/9/2020 12:34:38 AM Skipped log Achievement To Steam Snap Out of It! because we think it's already there. 1/9/2020 12:34:38 AM Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there. 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Gropp and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Gropp and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Gropp and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:38 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Bastille and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Guha and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Hori and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Hori and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Hori and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Hori and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Hori and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Hori and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Hori and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Hori and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Hori and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Hori and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Hori and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:34:39 AM BUG: Could not find a wormhole between Hori and Jurafsky for AutoBomb in SetWormholePath::Execute 1/9/2020 12:37:03 AM PLAYER DISCONNECTED 0.0.0.0=>0