2/7/2020 12:42:35 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 12:42:35 AM Boot up FleetOS (0.4620s) 2/7/2020 12:42:35 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 12:42:35 AM Check System Logs For Rogue Intelligence (0.0400s) 2/7/2020 12:42:35 AM Game Version: 1.323 2/7/2020 12:42:35 AM Eject Trash Into Hyperspace (0.1000s) 2/7/2020 12:42:35 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 12:42:35 AM Check For Extra Modules (0.0110s) 2/7/2020 12:42:35 AM Installed Mods: GalacticConquest (10000) 2/7/2020 12:42:35 AM Bring Cloaking Systems Online (0.0160s) 2/7/2020 12:42:35 AM Remembering Alamo (0.0220s) 2/7/2020 12:42:35 AM Generating Framerates (0.0060s) 2/7/2020 12:42:35 AM Recalculate Speed Of Light (0.0190s) 2/7/2020 12:42:35 AM Optimize Comfort On Command Decks (0.0240s) 2/7/2020 12:42:35 AM Check Nearby Stellar Masses (0.0290s) 2/7/2020 12:42:35 AM No resolution change was required. 2/7/2020 12:42:35 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 12:42:35 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 12:42:35 AM Refresh Optical Lensing (0.0120s) 2/7/2020 12:42:35 AM Revise Fundamental Physical Laws (0.0310s) 2/7/2020 12:42:35 AM Boot Audio Comms (0.0130s) 2/7/2020 12:42:35 AM Establish Individual Audio Links (0.0150s) 2/7/2020 12:42:35 AM Prepare Explosions and Crackles (0.3000s) 2/7/2020 12:42:35 AM Calculate Odds Of Success (0.1330s) 2/7/2020 12:42:36 AM Failed to load GameObject 'assets/arcenui/_customuis/modaldualtextboxwindow.prefab' from bundle 'arcenui' 2/7/2020 12:42:36 AM Briefly Panic (0.4190s) 2/7/2020 12:42:36 AM Install Confidence Routines (0.3610s) 2/7/2020 12:42:36 AM Bring Commander Interface Online (0.1220s) 2/7/2020 12:42:36 AM Motivate All Crews (0.0410s) 2/7/2020 12:42:36 AM Externalizing Patterns (0.0150s) 2/7/2020 12:42:36 AM Disengaging Constants (0.0370s) 2/7/2020 12:42:36 AM Late Axionic Computations (0.0770s) 2/7/2020 12:42:36 AM Connecting to Fleet Command (0.0090s) 2/7/2020 12:42:37 AM Thinking Of Advice (0.0110s) 2/7/2020 12:42:37 AM Degaussing Advice (0.0200s) 2/7/2020 12:42:37 AM Naming All Known Planets (0.0060s) 2/7/2020 12:42:37 AM Remembering Speeds (0.0150s) 2/7/2020 12:42:37 AM Prioritizing Targets (0.0130s) 2/7/2020 12:42:37 AM Rebooting Sensor Arrays (0.0130s) 2/7/2020 12:42:37 AM Unloading Prismatic Grid (0.0140s) 2/7/2020 12:42:37 AM Thinking Of Objectives (0.0130s) 2/7/2020 12:42:37 AM Re-Aligning Objectives (0.0140s) 2/7/2020 12:42:37 AM Inhibiting Visual Scans (0.0180s) 2/7/2020 12:42:37 AM Synthesizing Vocals (0.0080s) 2/7/2020 12:42:37 AM Ventilating Scenarios (0.0140s) 2/7/2020 12:42:37 AM Decontaminating Targeting Systems (0.0130s) 2/7/2020 12:42:37 AM Ejecting Tactical Core (0.0140s) 2/7/2020 12:42:37 AM Calibrating Formations (0.0120s) 2/7/2020 12:42:37 AM Intercepting Galactic Maps (0.0140s) 2/7/2020 12:42:37 AM Sterilizing Test Chamber (0.0170s) 2/7/2020 12:42:37 AM Faction Diagnostics (0.0180s) 2/7/2020 12:42:37 AM Buffering Hackers (0.0220s) 2/7/2020 12:42:37 AM Inverting Death (0.0100s) 2/7/2020 12:42:37 AM Linear Field Variance (0.1000s) 2/7/2020 12:42:37 AM Charging Marks (0.0100s) 2/7/2020 12:42:37 AM Guarding The Posts (0.0150s) 2/7/2020 12:42:37 AM Range Manifolds (0.0090s) 2/7/2020 12:42:37 AM Purging ROFs (0.0130s) 2/7/2020 12:42:37 AM Manipulating Speeds (0.0170s) 2/7/2020 12:42:37 AM Detecting Projectiles (0.0100s) 2/7/2020 12:42:37 AM Grouping Flow Fields (0.0150s) 2/7/2020 12:42:37 AM Modulating Flow Field Groups (0.0210s) 2/7/2020 12:42:37 AM Designing Fleets (0.0230s) 2/7/2020 12:42:37 AM Thinking Of Technologies (0.0100s) 2/7/2020 12:42:37 AM Categorizing Starboard Sensors (0.0100s) 2/7/2020 12:42:37 AM Injecting Galactic Variables (0.0200s) 2/7/2020 12:42:37 AM Discharging Colored Ions (0.0370s) 2/7/2020 12:42:37 AM Replicating Ion Colors (0.0080s) 2/7/2020 12:42:37 AM Brandishing Starfields (0.3210s) 2/7/2020 12:42:39 AM Reconstituting Distant Planets (1.2291s) 2/7/2020 12:42:39 AM Investigating Map Signatures (0.0270s) 2/7/2020 12:42:39 AM Collating Solar Systems (0.0130s) 2/7/2020 12:42:39 AM Categorizing All Planets (0.0080s) 2/7/2020 12:42:39 AM Organizing Commands (0.0290s) 2/7/2020 12:42:39 AM Calculating Firing Cones (0.0080s) 2/7/2020 12:42:40 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 12:42:40 AM Holding Ship Parts For Comfort (1.1061s) 2/7/2020 12:42:41 AM Errors on SpireLostFrigateLance : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Missing material on renderer for ship: SpireCapital1_Frigate_Derelict at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Missing material on renderer for ship: SpireCapital1_Frigate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Errors on SpireLostFrigateLaser : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Errors on SpireLostFrigateRailcannon : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Errors on DysonSphereGolem : Missing material on renderer! Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Missing material on renderer for ship: DysonWarpGate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Missing material on renderer for ship: DysonWarpGate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Errors on AntagonizedDysonSphereGolem : Missing material on renderer! Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Errors on DysonSentinel : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Missing material on renderer for ship: DysonSentinel at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Errors on GuardDysonSentinel : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Errors on DysonDefender : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Missing material on renderer for ship: DysonDefender at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Errors on GuardDysonDefender : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Errors on DysonBulwark : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Missing material on renderer for ship: DysonBulwark at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Errors on DysonBastion : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Missing material on renderer for ship: DysonBastion at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Errors on WarpGate : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Missing material on renderer for ship: AIWarpGate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Errors on ExogalacticWormhole : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:41 AM Missing material on renderer for ship: ExoGalacticWormhole at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:42 AM Errors on SpireArchive : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:42 AM Missing material on renderer for ship: Spire Habitation Complex at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:43 AM Errors on ReinforcementWarpGate : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:42:43 AM Collecting Solar Wind (3.2442s) 2/7/2020 12:42:43 AM Issuing Orders (0.0130s) 2/7/2020 12:42:43 AM Augmenting Infusers (0.0140s) 2/7/2020 12:42:43 AM Infusing (0.0350s) 2/7/2020 12:42:43 AM Post-Proton Surge (0.0090s) 2/7/2020 12:42:43 AM Calibrate Weapons Arrays (0.0260s) 2/7/2020 12:42:43 AM Stimulate Modulation (0.0380s) 2/7/2020 12:42:43 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 12:42:43 AM ArcenAssetBundleCache.InstantiatedObjects: 866 2/7/2020 12:42:45 AM Load Surrogates (1.6601s) 2/7/2020 12:42:45 AM Load Historical Documents (0.0170s) 2/7/2020 12:42:45 AM 10.7 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Brandishing Starfields (0.3s) Reconstituting Distant Planets (1.2s) Holding Ship Parts For Comfort (1.1s) Collecting Solar Wind (3.2s) Load Surrogates (1.7s) 2/7/2020 12:42:45 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 12:42:52 AM Start Generate Partial Map with Clusters and seed 30672443 and planet count 200 and 17 factions 2/7/2020 12:42:52 AM World Created, Launching Server 2/7/2020 12:42:52 AM Successfully opened host socket 2/7/2020 12:42:54 AM Start Generate FULL Map with Clusters and seed 30672443 and planet count 200 and 17 factions 2/7/2020 12:42:54 AM Generate FULL Map Complete 2/7/2020 12:43:20 AM ----------- ArgumentNullException: Value cannot be null. Parameter name: material Stack Trace: UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, System.Int32 submeshIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, System.Int32 count, UnityEngine.MaterialPropertyBlock properties, UnityEngine.Rendering.ShadowCastingMode castShadows, System.Boolean receiveShadows, System.Int32 layer, UnityEngine.Camera camera, UnityEngine.Rendering.LightProbeUsage lightProbeUsage, UnityEngine.LightProbeProxyVolume lightProbeProxyVolume) (at :0) UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, System.Int32 submeshIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, System.Int32 count, UnityEngine.MaterialPropertyBlock properties, UnityEngine.Rendering.ShadowCastingMode castShadows, System.Boolean receiveShadows, System.Int32 layer, UnityEngine.Camera camera, UnityEngine.Rendering.LightProbeUsage lightProbeUsage) (at :0) Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer+RenderStatusRenderer.Render () (at <6523429d4ca54ea1a34ee5d5e01a7114>:0) Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.Render () (at <6523429d4ca54ea1a34ee5d5e01a7114>:0) Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.RenderAll () (at <6523429d4ca54ea1a34ee5d5e01a7114>:0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () (at <6523429d4ca54ea1a34ee5d5e01a7114>:0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () (at <6523429d4ca54ea1a34ee5d5e01a7114>:0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () (at <6523429d4ca54ea1a34ee5d5e01a7114>:0) ArcenMainGameVisuals.Update () (at :0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 2/7/2020 12:43:20 AM ErrorsReportedByEngine: ----------- ArgumentNullException: Value cannot be null. Parameter name: material Stack Trace: UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, System.Int32 submeshIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, System.Int32 count, UnityEngine.MaterialPropertyBlock properties, UnityEngine.Rendering.ShadowCastingMode castShadows, System.Boolean receiveShadows, System.Int32 layer, UnityEngine.Camera camera, UnityEngine.Rendering.LightProbeUsage lightProbeUsage, UnityEngine.LightProbeProxyVolume lightProbeProxyVolume) (at :0) UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, System.Int32 submeshIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, System.Int32 count, UnityEngine.MaterialPropertyBlock properties, UnityEngine.Rendering.ShadowCastingMode castShadows, System.Boolean receiveShadows, System.Int32 layer, UnityEngine.Camera camera, UnityEngine.Rendering.LightProbeUsage lightProbeUsage) (at :0) Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer+RenderStatusRenderer.Render () (at <6523429d4ca54ea1a34ee5d5e01a7114>:0) Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.Render () (at <6523429d4ca54ea1a34ee5d5e01a7114>:0) Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.RenderAll () (at <6523429d4ca54ea1a34ee5d5e01a7114>:0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () (at <6523429d4ca54ea1a34ee5d5e01a7114>:0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () (at <6523429d4ca54ea1a34ee5d5e01a7114>:0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () (at <6523429d4ca54ea1a34ee5d5e01a7114>:0) ArcenMainGameVisuals.Update () (at :0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 2/7/2020 12:43:28 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 12:43:46 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 12:43:46 AM Boot up FleetOS (0.4890s) 2/7/2020 12:43:46 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 12:43:46 AM Check System Logs For Rogue Intelligence (0.0420s) 2/7/2020 12:43:46 AM Game Version: 1.323 2/7/2020 12:43:46 AM Eject Trash Into Hyperspace (0.1220s) 2/7/2020 12:43:46 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 12:43:46 AM Check For Extra Modules (0.0090s) 2/7/2020 12:43:46 AM Bring Cloaking Systems Online (0.0160s) 2/7/2020 12:43:46 AM Remembering Alamo (0.0190s) 2/7/2020 12:43:46 AM Generating Framerates (0.0070s) 2/7/2020 12:43:46 AM Recalculate Speed Of Light (0.0220s) 2/7/2020 12:43:46 AM Optimize Comfort On Command Decks (0.0290s) 2/7/2020 12:43:46 AM Check Nearby Stellar Masses (0.0310s) 2/7/2020 12:43:46 AM No resolution change was required. 2/7/2020 12:43:46 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 12:43:46 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 12:43:46 AM Refresh Optical Lensing (0.0130s) 2/7/2020 12:43:46 AM Revise Fundamental Physical Laws (0.0280s) 2/7/2020 12:43:46 AM Boot Audio Comms (0.0120s) 2/7/2020 12:43:46 AM Establish Individual Audio Links (0.0210s) 2/7/2020 12:43:46 AM Prepare Explosions and Crackles (0.3040s) 2/7/2020 12:43:46 AM Calculate Odds Of Success (0.1510s) 2/7/2020 12:43:47 AM Failed to load GameObject 'assets/arcenui/_customuis/modaldualtextboxwindow.prefab' from bundle 'arcenui' 2/7/2020 12:43:47 AM Briefly Panic (0.3670s) 2/7/2020 12:43:47 AM Install Confidence Routines (0.3440s) 2/7/2020 12:43:47 AM Bring Commander Interface Online (0.1370s) 2/7/2020 12:43:47 AM Motivate All Crews (0.0440s) 2/7/2020 12:43:47 AM Externalizing Patterns (0.0150s) 2/7/2020 12:43:47 AM Disengaging Constants (0.0350s) 2/7/2020 12:43:47 AM Late Axionic Computations (0.0850s) 2/7/2020 12:43:47 AM Connecting to Fleet Command (0.0080s) 2/7/2020 12:43:47 AM Thinking Of Advice (0.0120s) 2/7/2020 12:43:47 AM Degaussing Advice (0.0200s) 2/7/2020 12:43:47 AM Naming All Known Planets (0.0070s) 2/7/2020 12:43:48 AM Remembering Speeds (0.0140s) 2/7/2020 12:43:48 AM Prioritizing Targets (0.0130s) 2/7/2020 12:43:48 AM Rebooting Sensor Arrays (0.0140s) 2/7/2020 12:43:48 AM Unloading Prismatic Grid (0.0130s) 2/7/2020 12:43:48 AM Thinking Of Objectives (0.0130s) 2/7/2020 12:43:48 AM Re-Aligning Objectives (0.0140s) 2/7/2020 12:43:48 AM Inhibiting Visual Scans (0.0180s) 2/7/2020 12:43:48 AM Synthesizing Vocals (0.0090s) 2/7/2020 12:43:48 AM Ventilating Scenarios (0.0130s) 2/7/2020 12:43:48 AM Decontaminating Targeting Systems (0.0130s) 2/7/2020 12:43:48 AM Ejecting Tactical Core (0.0150s) 2/7/2020 12:43:48 AM Calibrating Formations (0.0130s) 2/7/2020 12:43:48 AM Intercepting Galactic Maps (0.0130s) 2/7/2020 12:43:48 AM Sterilizing Test Chamber (0.0160s) 2/7/2020 12:43:48 AM Faction Diagnostics (0.0210s) 2/7/2020 12:43:48 AM Buffering Hackers (0.0190s) 2/7/2020 12:43:48 AM Inverting Death (0.0110s) 2/7/2020 12:43:48 AM Linear Field Variance (0.0970s) 2/7/2020 12:43:48 AM Charging Marks (0.0100s) 2/7/2020 12:43:48 AM Guarding The Posts (0.0150s) 2/7/2020 12:43:48 AM Range Manifolds (0.0090s) 2/7/2020 12:43:48 AM Purging ROFs (0.0140s) 2/7/2020 12:43:48 AM Manipulating Speeds (0.0140s) 2/7/2020 12:43:48 AM Detecting Projectiles (0.0130s) 2/7/2020 12:43:48 AM Grouping Flow Fields (0.0140s) 2/7/2020 12:43:48 AM Modulating Flow Field Groups (0.0220s) 2/7/2020 12:43:48 AM Designing Fleets (0.0220s) 2/7/2020 12:43:48 AM Thinking Of Technologies (0.0090s) 2/7/2020 12:43:48 AM Categorizing Starboard Sensors (0.0110s) 2/7/2020 12:43:48 AM Injecting Galactic Variables (0.0180s) 2/7/2020 12:43:48 AM Discharging Colored Ions (0.0390s) 2/7/2020 12:43:48 AM Replicating Ion Colors (0.0090s) 2/7/2020 12:43:48 AM Underestimating Starfields (0.3340s) 2/7/2020 12:43:50 AM Resizing Distant Planets (1.2431s) 2/7/2020 12:43:50 AM Investigating Map Signatures (0.0220s) 2/7/2020 12:43:50 AM Collating Solar Systems (0.0090s) 2/7/2020 12:43:50 AM Categorizing All Planets (0.0120s) 2/7/2020 12:43:50 AM Organizing Commands (0.0310s) 2/7/2020 12:43:50 AM Calculating Firing Cones (0.0060s) 2/7/2020 12:43:51 AM Finding Old Ship Parts (1.0161s) 2/7/2020 12:43:52 AM Errors on SpireLostFrigateLance : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Missing material on renderer for ship: SpireCapital1_Frigate_Derelict at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Missing material on renderer for ship: SpireCapital1_Frigate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Errors on SpireLostFrigateLaser : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Errors on SpireLostFrigateRailcannon : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Errors on DysonSphereGolem : Missing material on renderer! Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Missing material on renderer for ship: DysonWarpGate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Missing material on renderer for ship: DysonWarpGate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Errors on AntagonizedDysonSphereGolem : Missing material on renderer! Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Errors on DysonSentinel : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Missing material on renderer for ship: DysonSentinel at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Errors on GuardDysonSentinel : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Errors on DysonDefender : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Missing material on renderer for ship: DysonDefender at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Errors on GuardDysonDefender : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Errors on DysonBulwark : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Missing material on renderer for ship: DysonBulwark at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Errors on DysonBastion : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Missing material on renderer for ship: DysonBastion at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Errors on WarpGate : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Missing material on renderer for ship: AIWarpGate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Errors on ExogalacticWormhole : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Missing material on renderer for ship: ExoGalacticWormhole at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Errors on SpireArchive : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:52 AM Missing material on renderer for ship: Spire Habitation Complex at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:43:54 AM Gathering Nuclear Power (3.0932s) 2/7/2020 12:43:54 AM Issuing Orders (0.0060s) 2/7/2020 12:43:54 AM Augmenting Infusers (0.0140s) 2/7/2020 12:43:54 AM Infusing (0.0310s) 2/7/2020 12:43:54 AM Post-Proton Surge (0.0070s) 2/7/2020 12:43:54 AM Calibrate Weapons Arrays (0.0250s) 2/7/2020 12:43:54 AM Stimulate Modulation (0.0340s) 2/7/2020 12:43:54 AM ArcenAssetBundleCache.InstantiatedObjects: 861 2/7/2020 12:43:55 AM Load Surrogates (1.5611s) 2/7/2020 12:43:56 AM Load Historical Documents (0.0170s) 2/7/2020 12:43:56 AM 10.4 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Underestimating Starfields (0.3s) Resizing Distant Planets (1.2s) Finding Old Ship Parts (1.0s) Gathering Nuclear Power (3.1s) Load Surrogates (1.6s) 2/7/2020 12:43:56 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 12:46:05 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 12:46:05 AM Boot up FleetOS (0.4710s) 2/7/2020 12:46:05 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 12:46:05 AM Check System Logs For Rogue Intelligence (0.0400s) 2/7/2020 12:46:05 AM Game Version: 1.323 2/7/2020 12:46:05 AM Eject Trash Into Hyperspace (0.1000s) 2/7/2020 12:46:05 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 12:46:05 AM Check For Extra Modules (0.0110s) 2/7/2020 12:46:05 AM Bring Cloaking Systems Online (0.0150s) 2/7/2020 12:46:05 AM Remembering Alamo (0.0200s) 2/7/2020 12:46:05 AM Generating Framerates (0.0060s) 2/7/2020 12:46:05 AM Recalculate Speed Of Light (0.0250s) 2/7/2020 12:46:05 AM Optimize Comfort On Command Decks (0.0210s) 2/7/2020 12:46:05 AM Check Nearby Stellar Masses (0.0300s) 2/7/2020 12:46:05 AM No resolution change was required. 2/7/2020 12:46:05 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 12:46:05 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 12:46:05 AM Refresh Optical Lensing (0.0150s) 2/7/2020 12:46:05 AM Revise Fundamental Physical Laws (0.0360s) 2/7/2020 12:46:05 AM Boot Audio Comms (0.0140s) 2/7/2020 12:46:05 AM Establish Individual Audio Links (0.0160s) 2/7/2020 12:46:05 AM Prepare Explosions and Crackles (0.3010s) 2/7/2020 12:46:06 AM Calculate Odds Of Success (0.3910s) 2/7/2020 12:46:06 AM Failed to load GameObject 'assets/arcenui/_customuis/modaldualtextboxwindow.prefab' from bundle 'arcenui' 2/7/2020 12:46:06 AM Briefly Panic (0.6210s) 2/7/2020 12:46:07 AM Install Confidence Routines (0.3230s) 2/7/2020 12:46:07 AM Bring Commander Interface Online (0.1240s) 2/7/2020 12:46:07 AM Motivate All Crews (0.0410s) 2/7/2020 12:46:07 AM Externalizing Patterns (0.0180s) 2/7/2020 12:46:07 AM Disengaging Constants (0.0410s) 2/7/2020 12:46:07 AM Late Axionic Computations (0.1590s) 2/7/2020 12:46:07 AM Connecting to Fleet Command (0.0090s) 2/7/2020 12:46:07 AM Thinking Of Advice (0.0110s) 2/7/2020 12:46:07 AM Degaussing Advice (0.0220s) 2/7/2020 12:46:07 AM Naming All Known Planets (0.0060s) 2/7/2020 12:46:07 AM Remembering Speeds (0.0150s) 2/7/2020 12:46:07 AM Prioritizing Targets (0.0120s) 2/7/2020 12:46:07 AM Rebooting Sensor Arrays (0.0140s) 2/7/2020 12:46:07 AM Unloading Prismatic Grid (0.0130s) 2/7/2020 12:46:07 AM Thinking Of Objectives (0.0130s) 2/7/2020 12:46:07 AM Re-Aligning Objectives (0.0140s) 2/7/2020 12:46:07 AM Inhibiting Visual Scans (0.0180s) 2/7/2020 12:46:07 AM Synthesizing Vocals (0.0100s) 2/7/2020 12:46:07 AM Ventilating Scenarios (0.0130s) 2/7/2020 12:46:07 AM Decontaminating Targeting Systems (0.0120s) 2/7/2020 12:46:07 AM Ejecting Tactical Core (0.0140s) 2/7/2020 12:46:07 AM Calibrating Formations (0.0130s) 2/7/2020 12:46:07 AM Intercepting Galactic Maps (0.0160s) 2/7/2020 12:46:07 AM Sterilizing Test Chamber (0.0150s) 2/7/2020 12:46:07 AM Faction Diagnostics (0.0170s) 2/7/2020 12:46:07 AM Buffering Hackers (0.0160s) 2/7/2020 12:46:07 AM Inverting Death (0.0080s) 2/7/2020 12:46:07 AM Linear Field Variance (0.1020s) 2/7/2020 12:46:08 AM Charging Marks (0.0150s) 2/7/2020 12:46:08 AM Guarding The Posts (0.0180s) 2/7/2020 12:46:08 AM Range Manifolds (0.0090s) 2/7/2020 12:46:08 AM Purging ROFs (0.0150s) 2/7/2020 12:46:08 AM Manipulating Speeds (0.0150s) 2/7/2020 12:46:08 AM Detecting Projectiles (0.0120s) 2/7/2020 12:46:08 AM Grouping Flow Fields (0.0140s) 2/7/2020 12:46:08 AM Modulating Flow Field Groups (0.0290s) 2/7/2020 12:46:08 AM Designing Fleets (0.0380s) 2/7/2020 12:46:08 AM Thinking Of Technologies (0.0150s) 2/7/2020 12:46:08 AM Categorizing Starboard Sensors (0.0140s) 2/7/2020 12:46:08 AM Injecting Galactic Variables (0.0170s) 2/7/2020 12:46:08 AM Discharging Colored Ions (0.0380s) 2/7/2020 12:46:08 AM Replicating Ion Colors (0.0100s) 2/7/2020 12:46:09 AM Fearing Starfields (0.9551s) 2/7/2020 12:46:12 AM Crawling Distant Planets (3.2552s) 2/7/2020 12:46:12 AM Investigating Map Signatures (0.0440s) 2/7/2020 12:46:12 AM Collating Solar Systems (0.0180s) 2/7/2020 12:46:12 AM Categorizing All Planets (0.0050s) 2/7/2020 12:46:12 AM Organizing Commands (0.0350s) 2/7/2020 12:46:12 AM Calculating Firing Cones (0.0070s) 2/7/2020 12:46:13 AM Ejecting Ship Parts Into Space (1.2041s) 2/7/2020 12:46:15 AM Errors on SpireLostFrigateLance : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:15 AM Missing material on renderer for ship: SpireCapital1_Frigate_Derelict at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:15 AM Missing material on renderer for ship: SpireCapital1_Frigate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:15 AM Errors on SpireLostFrigateLaser : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:15 AM Errors on SpireLostFrigateRailcannon : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Errors on DysonSphereGolem : Missing material on renderer! Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Missing material on renderer for ship: DysonWarpGate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Missing material on renderer for ship: DysonWarpGate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Errors on AntagonizedDysonSphereGolem : Missing material on renderer! Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Errors on DysonSentinel : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Missing material on renderer for ship: DysonSentinel at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Errors on GuardDysonSentinel : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Errors on DysonDefender : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Missing material on renderer for ship: DysonDefender at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Errors on GuardDysonDefender : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Errors on DysonBulwark : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Missing material on renderer for ship: DysonBulwark at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Errors on DysonBastion : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Missing material on renderer for ship: DysonBastion at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Errors on WarpGate : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Missing material on renderer for ship: AIWarpGate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Errors on ExogalacticWormhole : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Missing material on renderer for ship: ExoGalacticWormhole at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Errors on SpireArchive : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:16 AM Missing material on renderer for ship: Spire Habitation Complex at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 12:46:20 AM Restrain Self From Stating The Odds (6.4704s) 2/7/2020 12:46:20 AM Issuing Orders (0.0090s) 2/7/2020 12:46:20 AM Augmenting Infusers (0.0150s) 2/7/2020 12:46:20 AM Infusing (0.0300s) 2/7/2020 12:46:20 AM Post-Proton Surge (0.0090s) 2/7/2020 12:46:20 AM Calibrate Weapons Arrays (0.0250s) 2/7/2020 12:46:20 AM Stimulate Modulation (0.0340s) 2/7/2020 12:46:20 AM ArcenAssetBundleCache.InstantiatedObjects: 861 2/7/2020 12:46:21 AM Load Surrogates (1.5821s) 2/7/2020 12:46:21 AM Load Historical Documents (0.0080s) 2/7/2020 12:46:21 AM 17.2 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.3s) Fearing Starfields (1.0s) Crawling Distant Planets (3.3s) Ejecting Ship Parts Into Space (1.2s) Restrain Self From Stating The Odds (6.5s) Load Surrogates (1.6s) 2/7/2020 12:46:22 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 12:46:29 AM Start Generate Partial Map with Clusters and seed 30672443 and planet count 200 and 17 factions 2/7/2020 12:46:29 AM World Created, Launching Server 2/7/2020 12:46:30 AM Successfully opened host socket 2/7/2020 12:46:32 AM Start Generate FULL Map with Clusters and seed 30672443 and planet count 200 and 17 factions 2/7/2020 12:46:32 AM Generate FULL Map Complete 2/7/2020 12:46:37 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 3:43:25 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 3:43:25 AM Boot up FleetOS (0.5030s) 2/7/2020 3:43:25 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 3:43:25 AM Check System Logs For Rogue Intelligence (0.0400s) 2/7/2020 3:43:25 AM Game Version: 1.323 2/7/2020 3:43:25 AM Eject Trash Into Hyperspace (0.1470s) 2/7/2020 3:43:25 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 3:43:25 AM Check For Extra Modules (0.0110s) 2/7/2020 3:43:25 AM Bring Cloaking Systems Online (0.0150s) 2/7/2020 3:43:25 AM Remembering Alamo (0.0230s) 2/7/2020 3:43:25 AM Generating Framerates (0.0090s) 2/7/2020 3:43:25 AM Recalculate Speed Of Light (0.0290s) 2/7/2020 3:43:25 AM Optimize Comfort On Command Decks (0.0230s) 2/7/2020 3:43:25 AM Check Nearby Stellar Masses (0.0310s) 2/7/2020 3:43:25 AM No resolution change was required. 2/7/2020 3:43:25 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 3:43:25 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 3:43:25 AM Refresh Optical Lensing (0.0120s) 2/7/2020 3:43:25 AM Revise Fundamental Physical Laws (0.0940s) 2/7/2020 3:43:25 AM Boot Audio Comms (0.0130s) 2/7/2020 3:43:25 AM Establish Individual Audio Links (0.0200s) 2/7/2020 3:43:26 AM Prepare Explosions and Crackles (0.3190s) 2/7/2020 3:43:26 AM Calculate Odds Of Success (0.4990s) 2/7/2020 3:43:27 AM Failed to load GameObject 'assets/arcenui/_customuis/modaldualtextboxwindow.prefab' from bundle 'arcenui' 2/7/2020 3:43:27 AM Briefly Panic (0.5730s) 2/7/2020 3:43:27 AM Install Confidence Routines (0.3410s) 2/7/2020 3:43:27 AM Bring Commander Interface Online (0.1340s) 2/7/2020 3:43:27 AM Motivate All Crews (0.0450s) 2/7/2020 3:43:27 AM Externalizing Patterns (0.0190s) 2/7/2020 3:43:27 AM Disengaging Constants (0.0910s) 2/7/2020 3:43:28 AM Late Axionic Computations (0.1790s) 2/7/2020 3:43:28 AM Connecting to Fleet Command (0.0090s) 2/7/2020 3:43:28 AM Thinking Of Advice (0.0130s) 2/7/2020 3:43:28 AM Degaussing Advice (0.0500s) 2/7/2020 3:43:28 AM Naming All Known Planets (0.0070s) 2/7/2020 3:43:28 AM Remembering Speeds (0.0150s) 2/7/2020 3:43:28 AM Prioritizing Targets (0.0140s) 2/7/2020 3:43:28 AM Rebooting Sensor Arrays (0.0140s) 2/7/2020 3:43:28 AM Unloading Prismatic Grid (0.0110s) 2/7/2020 3:43:28 AM Thinking Of Objectives (0.0130s) 2/7/2020 3:43:28 AM Re-Aligning Objectives (0.0150s) 2/7/2020 3:43:28 AM Inhibiting Visual Scans (0.0480s) 2/7/2020 3:43:28 AM Synthesizing Vocals (0.0090s) 2/7/2020 3:43:28 AM Ventilating Scenarios (0.0130s) 2/7/2020 3:43:28 AM Decontaminating Targeting Systems (0.0130s) 2/7/2020 3:43:28 AM Ejecting Tactical Core (0.0140s) 2/7/2020 3:43:28 AM Calibrating Formations (0.0120s) 2/7/2020 3:43:28 AM Intercepting Galactic Maps (0.0160s) 2/7/2020 3:43:28 AM Sterilizing Test Chamber (0.0150s) 2/7/2020 3:43:28 AM Faction Diagnostics (0.0210s) 2/7/2020 3:43:28 AM Buffering Hackers (0.0260s) 2/7/2020 3:43:28 AM Inverting Death (0.0110s) 2/7/2020 3:43:28 AM Linear Field Variance (0.1010s) 2/7/2020 3:43:28 AM Charging Marks (0.0120s) 2/7/2020 3:43:28 AM Guarding The Posts (0.0230s) 2/7/2020 3:43:28 AM Range Manifolds (0.0100s) 2/7/2020 3:43:28 AM Purging ROFs (0.0130s) 2/7/2020 3:43:28 AM Manipulating Speeds (0.0150s) 2/7/2020 3:43:28 AM Detecting Projectiles (0.0110s) 2/7/2020 3:43:28 AM Grouping Flow Fields (0.0150s) 2/7/2020 3:43:28 AM Modulating Flow Field Groups (0.0240s) 2/7/2020 3:43:28 AM Designing Fleets (0.0600s) 2/7/2020 3:43:28 AM Thinking Of Technologies (0.0120s) 2/7/2020 3:43:28 AM Categorizing Starboard Sensors (0.0100s) 2/7/2020 3:43:28 AM Injecting Galactic Variables (0.0210s) 2/7/2020 3:43:28 AM Discharging Colored Ions (0.0370s) 2/7/2020 3:43:28 AM Replicating Ion Colors (0.0110s) 2/7/2020 3:43:29 AM Miming Starfields (0.9351s) 2/7/2020 3:43:33 AM Screening Distant Planets (3.4382s) 2/7/2020 3:43:33 AM Investigating Map Signatures (0.0350s) 2/7/2020 3:43:33 AM Collating Solar Systems (0.0520s) 2/7/2020 3:43:33 AM Categorizing All Planets (0.0060s) 2/7/2020 3:43:33 AM Organizing Commands (0.0330s) 2/7/2020 3:43:33 AM Calculating Firing Cones (0.0060s) 2/7/2020 3:43:34 AM Fumbling With Ship Parts (1.2951s) 2/7/2020 3:43:36 AM Errors on SpireLostFrigateLance : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:36 AM Missing material on renderer for ship: SpireCapital1_Frigate_Derelict at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:36 AM Missing material on renderer for ship: SpireCapital1_Frigate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:36 AM Errors on SpireLostFrigateLaser : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:36 AM Errors on SpireLostFrigateRailcannon : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Errors on DysonSphereGolem : Missing material on renderer! Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Missing material on renderer for ship: DysonWarpGate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Missing material on renderer for ship: DysonWarpGate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Errors on AntagonizedDysonSphereGolem : Missing material on renderer! Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Errors on DysonSentinel : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Missing material on renderer for ship: DysonSentinel at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Errors on GuardDysonSentinel : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Errors on DysonDefender : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Missing material on renderer for ship: DysonDefender at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Errors on GuardDysonDefender : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Errors on DysonBulwark : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Missing material on renderer for ship: DysonBulwark at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Errors on DysonBastion : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Missing material on renderer for ship: DysonBastion at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Errors on WarpGate : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Missing material on renderer for ship: AIWarpGate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Errors on ExogalacticWormhole : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Missing material on renderer for ship: ExoGalacticWormhole at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Errors on SpireArchive : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:37 AM Missing material on renderer for ship: Spire Habitation Complex at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:43:41 AM Flex All Capacitors (6.6594s) 2/7/2020 3:43:41 AM Issuing Orders (0.0070s) 2/7/2020 3:43:41 AM Augmenting Infusers (0.0290s) 2/7/2020 3:43:41 AM Infusing (0.0900s) 2/7/2020 3:43:41 AM Post-Proton Surge (0.0070s) 2/7/2020 3:43:41 AM Calibrate Weapons Arrays (0.0260s) 2/7/2020 3:43:41 AM Stimulate Modulation (0.0310s) 2/7/2020 3:43:41 AM ArcenAssetBundleCache.InstantiatedObjects: 861 2/7/2020 3:43:43 AM Load Surrogates (1.7661s) 2/7/2020 3:43:43 AM Load Historical Documents (0.0070s) 2/7/2020 3:43:43 AM 18.3 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.5s) Briefly Panic (0.6s) Install Confidence Routines (0.3s) Miming Starfields (0.9s) Screening Distant Planets (3.4s) Fumbling With Ship Parts (1.3s) Flex All Capacitors (6.7s) Load Surrogates (1.8s) 2/7/2020 3:43:44 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 3:43:50 AM Start Generate Partial Map with Clusters and seed 30672443 and planet count 200 and 17 factions 2/7/2020 3:43:50 AM World Created, Launching Server 2/7/2020 3:43:51 AM Successfully opened host socket 2/7/2020 3:43:52 AM Start Generate FULL Map with Clusters and seed 30672443 and planet count 200 and 17 factions 2/7/2020 3:43:53 AM Generate FULL Map Complete 2/7/2020 3:44:03 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 3:44:16 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 3:44:16 AM Boot up FleetOS (0.4610s) 2/7/2020 3:44:16 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 3:44:16 AM Check System Logs For Rogue Intelligence (0.0400s) 2/7/2020 3:44:16 AM Game Version: 1.323 2/7/2020 3:44:16 AM Eject Trash Into Hyperspace (0.1010s) 2/7/2020 3:44:16 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 3:44:16 AM Check For Extra Modules (0.0110s) 2/7/2020 3:44:16 AM Installed Mods: GalacticConquest (10000) 2/7/2020 3:44:16 AM Bring Cloaking Systems Online (0.0170s) 2/7/2020 3:44:16 AM Remembering Alamo (0.0240s) 2/7/2020 3:44:16 AM Generating Framerates (0.0100s) 2/7/2020 3:44:16 AM Recalculate Speed Of Light (0.0230s) 2/7/2020 3:44:16 AM Optimize Comfort On Command Decks (0.0320s) 2/7/2020 3:44:16 AM Check Nearby Stellar Masses (0.0310s) 2/7/2020 3:44:16 AM No resolution change was required. 2/7/2020 3:44:16 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 3:44:16 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 3:44:16 AM Refresh Optical Lensing (0.0120s) 2/7/2020 3:44:17 AM Revise Fundamental Physical Laws (0.0380s) 2/7/2020 3:44:17 AM Boot Audio Comms (0.0130s) 2/7/2020 3:44:17 AM Establish Individual Audio Links (0.0160s) 2/7/2020 3:44:17 AM Prepare Explosions and Crackles (0.3000s) 2/7/2020 3:44:17 AM Calculate Odds Of Success (0.4260s) 2/7/2020 3:44:18 AM Failed to load GameObject 'assets/arcenui/_customuis/modaldualtextboxwindow.prefab' from bundle 'arcenui' 2/7/2020 3:44:18 AM Briefly Panic (0.4830s) 2/7/2020 3:44:18 AM Install Confidence Routines (0.3290s) 2/7/2020 3:44:18 AM Bring Commander Interface Online (0.1230s) 2/7/2020 3:44:18 AM Motivate All Crews (0.0440s) 2/7/2020 3:44:18 AM Externalizing Patterns (0.0170s) 2/7/2020 3:44:18 AM Disengaging Constants (0.0500s) 2/7/2020 3:44:18 AM Late Axionic Computations (0.1480s) 2/7/2020 3:44:18 AM Connecting to Fleet Command (0.0110s) 2/7/2020 3:44:18 AM Thinking Of Advice (0.0090s) 2/7/2020 3:44:19 AM Degaussing Advice (0.0240s) 2/7/2020 3:44:19 AM Naming All Known Planets (0.0070s) 2/7/2020 3:44:19 AM Remembering Speeds (0.0140s) 2/7/2020 3:44:19 AM Prioritizing Targets (0.0150s) 2/7/2020 3:44:19 AM Rebooting Sensor Arrays (0.0110s) 2/7/2020 3:44:19 AM Unloading Prismatic Grid (0.0140s) 2/7/2020 3:44:19 AM Thinking Of Objectives (0.0130s) 2/7/2020 3:44:19 AM Re-Aligning Objectives (0.0140s) 2/7/2020 3:44:19 AM Inhibiting Visual Scans (0.0190s) 2/7/2020 3:44:19 AM Synthesizing Vocals (0.0080s) 2/7/2020 3:44:19 AM Ventilating Scenarios (0.0130s) 2/7/2020 3:44:19 AM Decontaminating Targeting Systems (0.0140s) 2/7/2020 3:44:19 AM Ejecting Tactical Core (0.0140s) 2/7/2020 3:44:19 AM Calibrating Formations (0.0120s) 2/7/2020 3:44:19 AM Intercepting Galactic Maps (0.0160s) 2/7/2020 3:44:19 AM Sterilizing Test Chamber (0.0170s) 2/7/2020 3:44:19 AM Faction Diagnostics (0.0160s) 2/7/2020 3:44:19 AM Buffering Hackers (0.0220s) 2/7/2020 3:44:19 AM Inverting Death (0.0100s) 2/7/2020 3:44:19 AM Linear Field Variance (0.0940s) 2/7/2020 3:44:19 AM Charging Marks (0.0130s) 2/7/2020 3:44:19 AM Guarding The Posts (0.0140s) 2/7/2020 3:44:19 AM Range Manifolds (0.0100s) 2/7/2020 3:44:19 AM Purging ROFs (0.0120s) 2/7/2020 3:44:19 AM Manipulating Speeds (0.0150s) 2/7/2020 3:44:19 AM Detecting Projectiles (0.0110s) 2/7/2020 3:44:19 AM Grouping Flow Fields (0.0150s) 2/7/2020 3:44:19 AM Modulating Flow Field Groups (0.0220s) 2/7/2020 3:44:19 AM Errors in reading FleetDesignTemplateTable NewMix: Unknown Arcen.AIW2.Core.FleetDesignLogic 'design_logic'' (TestNewMobilesA) NewMix: has invalid 'FleetDesignLogic' in attribute design_logic NewMix: has missing, invalid, or default 'FleetDesignLogic' in attribute design_logic HasAttribute: True Node-Text: 2/7/2020 3:44:19 AM Designing Fleets (0.0400s) 2/7/2020 3:44:19 AM Thinking Of Technologies (0.0120s) 2/7/2020 3:44:19 AM Categorizing Starboard Sensors (0.0100s) 2/7/2020 3:44:19 AM Injecting Galactic Variables (0.0280s) 2/7/2020 3:44:19 AM Discharging Colored Ions (0.0340s) 2/7/2020 3:44:19 AM Replicating Ion Colors (0.0090s) 2/7/2020 3:44:20 AM Medicating Starfields (0.8550s) 2/7/2020 3:44:23 AM Fondly Remembering Distant Planets (3.2002s) 2/7/2020 3:44:23 AM Investigating Map Signatures (0.0350s) 2/7/2020 3:44:23 AM Collating Solar Systems (0.0130s) 2/7/2020 3:44:23 AM Categorizing All Planets (0.0160s) 2/7/2020 3:44:23 AM Organizing Commands (0.0370s) 2/7/2020 3:44:23 AM Calculating Firing Cones (0.0060s) 2/7/2020 3:44:24 AM Found null FleetDesignTemplate for VWing: fleet_membership TestNewMobilesA 2/7/2020 3:44:24 AM Found null FleetDesignTemplate for FusionBomber: fleet_membership TestNewMobilesA 2/7/2020 3:44:24 AM Found null FleetDesignTemplate for ConcussionCorvette: fleet_membership TestNewMobilesA 2/7/2020 3:44:25 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 3:44:25 AM Errors in reading GameEntityTypeDataTable NewFleetTransportFlagship: Unknown Arcen.AIW2.Core.FleetDesignLogic 'fleet_design_logic_i_grant_one_from'' (TestNewMobilesA) NewFleetTransportFlagship: has invalid 'FleetDesignLogic' in attribute fleet_design_logic_i_grant_one_from 2/7/2020 3:44:25 AM Declaring Ship Parts At Customs (1.4201s) 2/7/2020 3:44:26 AM Errors on SpireLostFrigateLance : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:26 AM Missing material on renderer for ship: SpireCapital1_Frigate_Derelict at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:26 AM Missing material on renderer for ship: SpireCapital1_Frigate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:26 AM Errors on SpireLostFrigateLaser : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:26 AM Errors on SpireLostFrigateRailcannon : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Errors on DysonSphereGolem : Missing material on renderer! Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Missing material on renderer for ship: DysonWarpGate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Missing material on renderer for ship: DysonWarpGate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Errors on AntagonizedDysonSphereGolem : Missing material on renderer! Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Errors on DysonSentinel : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Missing material on renderer for ship: DysonSentinel at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Errors on GuardDysonSentinel : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Errors on DysonDefender : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Missing material on renderer for ship: DysonDefender at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Errors on GuardDysonDefender : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Errors on DysonBulwark : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Missing material on renderer for ship: DysonBulwark at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Errors on DysonBastion : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Missing material on renderer for ship: DysonBastion at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Errors on WarpGate : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Missing material on renderer for ship: AIWarpGate at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Errors on ExogalacticWormhole : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Missing material on renderer for ship: ExoGalacticWormhole at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Errors on SpireArchive : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:27 AM Missing material on renderer for ship: Spire Habitation Complex at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer..ctor (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.ShipInstanceRenderer.GetShipInstanceRendererByName (Arcen.AIW2.Core.GameEntityTypeData CurrentRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in <6523429d4ca54ea1a34ee5d5e01a7114>:0 at PresentationLayer_AIW2.GetOrCreateNewInstancedRenderer (Arcen.AIW2.Core.GameEntityTypeData FirstRelatedEntityType, Arcen.Universal.ArcenAssetBundlePath PathOfPrototype, Arcen.AIW2.Core.IArcenGameObjectResourcePoolable Prototype) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:31 AM Errors on ReinforcementWarpGate : Missing material on renderer! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenVisualSolomeshShip.DoErrorCheckInner (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at ArcenVisualSolomeshShip.DoPrototypeOnlyPreprocessing (Arcen.AIW2.Core.GameEntityTypeData RelatedTypeData) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <81ef7d9b358d405ba3a1605b9a7061fb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 3:44:31 AM Computing Last Digit of PI (6.2854s) 2/7/2020 3:44:31 AM Issuing Orders (0.0110s) 2/7/2020 3:44:31 AM Augmenting Infusers (0.0140s) 2/7/2020 3:44:31 AM Infusing (0.0330s) 2/7/2020 3:44:31 AM Post-Proton Surge (0.0060s) 2/7/2020 3:44:31 AM Calibrate Weapons Arrays (0.0280s) 2/7/2020 3:44:31 AM Stimulate Modulation (0.0360s) 2/7/2020 3:44:31 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 3:44:31 AM ArcenAssetBundleCache.InstantiatedObjects: 866 2/7/2020 3:44:33 AM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 2/7/2020 3:44:33 AM Load Surrogates (1.8721s) 2/7/2020 3:44:33 AM Load Historical Documents (0.0060s) 2/7/2020 3:44:33 AM 17.3 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Medicating Starfields (0.9s) Fondly Remembering Distant Planets (3.2s) Declaring Ship Parts At Customs (1.4s) Computing Last Digit of PI (6.3s) Load Surrogates (1.9s) 2/7/2020 3:44:34 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5936e260e15841139e6d642d69f7211d>:0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 11:03:54 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 11:03:54 AM Boot up FleetOS (0.4580s) 2/7/2020 11:03:54 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 11:03:54 AM Check System Logs For Rogue Intelligence (0.0380s) 2/7/2020 11:03:54 AM Game Version: 1.324 2/7/2020 11:03:54 AM Eject Trash Into Hyperspace (0.1090s) 2/7/2020 11:03:54 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 11:03:54 AM Check For Extra Modules (0.0120s) 2/7/2020 11:03:55 AM Installed Mods: GalacticConquest (10000) 2/7/2020 11:03:55 AM Bring Cloaking Systems Online (0.0210s) 2/7/2020 11:03:55 AM Remembering Alamo (0.0220s) 2/7/2020 11:03:55 AM Generating Framerates (0.0070s) 2/7/2020 11:03:55 AM Recalculate Speed Of Light (0.0220s) 2/7/2020 11:03:55 AM Optimize Comfort On Command Decks (0.0200s) 2/7/2020 11:03:55 AM Check Nearby Stellar Masses (0.0250s) 2/7/2020 11:03:55 AM No resolution change was required. 2/7/2020 11:03:55 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 11:03:55 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 11:03:55 AM Refresh Optical Lensing (0.0090s) 2/7/2020 11:03:55 AM Revise Fundamental Physical Laws (0.0280s) 2/7/2020 11:03:55 AM Boot Audio Comms (0.0130s) 2/7/2020 11:03:55 AM Establish Individual Audio Links (0.0140s) 2/7/2020 11:03:55 AM Prepare Explosions and Crackles (0.2980s) 2/7/2020 11:03:55 AM Calculate Odds Of Success (0.3880s) 2/7/2020 11:03:56 AM Briefly Panic (0.4120s) 2/7/2020 11:03:56 AM Install Confidence Routines (0.3670s) 2/7/2020 11:03:56 AM Bring Commander Interface Online (0.1210s) 2/7/2020 11:03:56 AM Motivate All Crews (0.0430s) 2/7/2020 11:03:56 AM Externalizing Patterns (0.0160s) 2/7/2020 11:03:56 AM Disengaging Constants (0.0440s) 2/7/2020 11:03:56 AM Late Axionic Computations (0.0860s) 2/7/2020 11:03:56 AM Connecting to Fleet Command (0.0110s) 2/7/2020 11:03:56 AM Thinking Of Advice (0.0110s) 2/7/2020 11:03:56 AM Degaussing Advice (0.0230s) 2/7/2020 11:03:56 AM Naming All Known Planets (0.0050s) 2/7/2020 11:03:57 AM Remembering Speeds (0.0150s) 2/7/2020 11:03:57 AM Prioritizing Targets (0.0130s) 2/7/2020 11:03:57 AM Rebooting Sensor Arrays (0.0140s) 2/7/2020 11:03:57 AM Unloading Prismatic Grid (0.0120s) 2/7/2020 11:03:57 AM Thinking Of Objectives (0.0130s) 2/7/2020 11:03:57 AM Re-Aligning Objectives (0.0150s) 2/7/2020 11:03:57 AM Inhibiting Visual Scans (0.0180s) 2/7/2020 11:03:57 AM Synthesizing Vocals (0.0090s) 2/7/2020 11:03:57 AM Ventilating Scenarios (0.0130s) 2/7/2020 11:03:57 AM Decontaminating Targeting Systems (0.0140s) 2/7/2020 11:03:57 AM Ejecting Tactical Core (0.0140s) 2/7/2020 11:03:57 AM Calibrating Formations (0.0140s) 2/7/2020 11:03:57 AM Intercepting Galactic Maps (0.0130s) 2/7/2020 11:03:57 AM Sterilizing Test Chamber (0.0160s) 2/7/2020 11:03:57 AM Faction Diagnostics (0.0170s) 2/7/2020 11:03:57 AM Buffering Hackers (0.0190s) 2/7/2020 11:03:57 AM Inverting Death (0.0090s) 2/7/2020 11:03:57 AM Linear Field Variance (0.0980s) 2/7/2020 11:03:57 AM Charging Marks (0.0120s) 2/7/2020 11:03:57 AM Guarding The Posts (0.0110s) 2/7/2020 11:03:57 AM Range Manifolds (0.0110s) 2/7/2020 11:03:57 AM Purging ROFs (0.0130s) 2/7/2020 11:03:57 AM Manipulating Speeds (0.0150s) 2/7/2020 11:03:57 AM Detecting Projectiles (0.0120s) 2/7/2020 11:03:57 AM Grouping Flow Fields (0.0150s) 2/7/2020 11:03:57 AM Modulating Flow Field Groups (0.0220s) 2/7/2020 11:03:57 AM Designing Fleets (0.0280s) 2/7/2020 11:03:57 AM Thinking Of Technologies (0.0100s) 2/7/2020 11:03:57 AM Categorizing Starboard Sensors (0.0110s) 2/7/2020 11:03:57 AM Injecting Galactic Variables (0.0180s) 2/7/2020 11:03:57 AM Discharging Colored Ions (0.0370s) 2/7/2020 11:03:57 AM Replicating Ion Colors (0.0080s) 2/7/2020 11:03:58 AM Listening To Starfields (0.9191s) 2/7/2020 11:04:01 AM Milking Distant Planets (3.5062s) 2/7/2020 11:04:02 AM Investigating Map Signatures (0.2170s) 2/7/2020 11:04:02 AM Collating Solar Systems (0.0360s) 2/7/2020 11:04:02 AM Categorizing All Planets (0.0080s) 2/7/2020 11:04:02 AM Organizing Commands (0.0630s) 2/7/2020 11:04:02 AM Calculating Firing Cones (0.0190s) 2/7/2020 11:04:03 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 11:04:03 AM Developing New Ship Parts (1.1071s) 2/7/2020 11:04:08 AM Fiddle With Inertial Dampers (5.1303s) 2/7/2020 11:04:08 AM Issuing Orders (0.0140s) 2/7/2020 11:04:08 AM Augmenting Infusers (0.0150s) 2/7/2020 11:04:08 AM Infusing (0.0310s) 2/7/2020 11:04:08 AM Post-Proton Surge (0.0090s) 2/7/2020 11:04:08 AM Calibrate Weapons Arrays (0.0260s) 2/7/2020 11:04:08 AM Stimulate Modulation (0.0360s) 2/7/2020 11:04:08 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 11:04:08 AM ArcenAssetBundleCache.InstantiatedObjects: 866 2/7/2020 11:04:10 AM Load Surrogates (1.7001s) 2/7/2020 11:04:10 AM Load Historical Documents (0.0040s) 2/7/2020 11:04:10 AM 16.0 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Listening To Starfields (0.9s) Milking Distant Planets (3.5s) Developing New Ship Parts (1.1s) Fiddle With Inertial Dampers (5.1s) Load Surrogates (1.7s) 2/7/2020 11:04:11 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 11:04:13 AM Start Generate Partial Map with Clusters and seed 30672443 and planet count 200 and 19 factions 2/7/2020 11:04:13 AM World Created, Launching Server 2/7/2020 11:04:13 AM Successfully opened host socket 2/7/2020 11:04:54 AM Start Generate FULL Map with Clusters and seed 30672443 and planet count 200 and 19 factions 2/7/2020 11:04:56 AM Generate FULL Map Complete 2/7/2020 11:07:11 AM Start Generate Partial Map with Clusters and seed 30672443 and planet count 200 and 19 factions 2/7/2020 11:07:11 AM World Created, Launching Server 2/7/2020 11:07:19 AM Start Generate Partial Map with Clusters and seed 252150433 and planet count 200 and 19 factions 2/7/2020 11:07:19 AM Generate Partial Map Complete 2/7/2020 11:07:21 AM Start Generate FULL Map with Clusters and seed 252150433 and planet count 200 and 19 factions 2/7/2020 11:07:21 AM Generate FULL Map Complete 2/7/2020 11:08:30 AM Start Generate Partial Map with Clusters and seed 252150433 and planet count 200 and 19 factions 2/7/2020 11:08:30 AM World Created, Launching Server 2/7/2020 11:08:42 AM Start Generate Partial Map with Clusters and seed 252150433 and planet count 200 and 19 factions 2/7/2020 11:08:42 AM World Created, Launching Server 2/7/2020 11:08:46 AM Start Generate Partial Map with Clusters and seed 252150433 and planet count 200 and 19 factions 2/7/2020 11:08:46 AM Generate Partial Map Complete 2/7/2020 11:08:47 AM Start Generate Partial Map with Clusters and seed 352221225 and planet count 200 and 19 factions 2/7/2020 11:08:47 AM Generate Partial Map Complete 2/7/2020 11:08:49 AM Start Generate FULL Map with Clusters and seed 352221225 and planet count 200 and 19 factions 2/7/2020 11:08:49 AM Generate FULL Map Complete 2/7/2020 11:09:56 AM Start Generate Partial Map with Clusters and seed 352221225 and planet count 200 and 19 factions 2/7/2020 11:09:56 AM World Created, Launching Server 2/7/2020 11:09:59 AM Start Generate Partial Map with Clusters and seed 86393175 and planet count 200 and 19 factions 2/7/2020 11:09:59 AM Generate Partial Map Complete 2/7/2020 11:10:00 AM Start Generate FULL Map with Clusters and seed 86393175 and planet count 200 and 19 factions 2/7/2020 11:10:01 AM Generate FULL Map Complete 2/7/2020 11:12:12 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 11:14:17 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 11:14:17 AM Boot up FleetOS (0.4480s) 2/7/2020 11:14:17 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 11:14:17 AM Check System Logs For Rogue Intelligence (0.0430s) 2/7/2020 11:14:17 AM Game Version: 1.324 2/7/2020 11:14:17 AM Eject Trash Into Hyperspace (0.1000s) 2/7/2020 11:14:17 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 11:14:17 AM Check For Extra Modules (0.0090s) 2/7/2020 11:14:17 AM Installed Mods: GalacticConquest (10000) 2/7/2020 11:14:17 AM Bring Cloaking Systems Online (0.0180s) 2/7/2020 11:14:17 AM Remembering Alamo (0.0220s) 2/7/2020 11:14:17 AM Generating Framerates (0.0080s) 2/7/2020 11:14:17 AM Recalculate Speed Of Light (0.0230s) 2/7/2020 11:14:17 AM Optimize Comfort On Command Decks (0.0230s) 2/7/2020 11:14:17 AM Check Nearby Stellar Masses (0.0240s) 2/7/2020 11:14:17 AM No resolution change was required. 2/7/2020 11:14:17 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 11:14:17 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 11:14:17 AM Refresh Optical Lensing (0.0100s) 2/7/2020 11:14:17 AM Revise Fundamental Physical Laws (0.0430s) 2/7/2020 11:14:17 AM Boot Audio Comms (0.0150s) 2/7/2020 11:14:17 AM Establish Individual Audio Links (0.0180s) 2/7/2020 11:14:18 AM Prepare Explosions and Crackles (0.3000s) 2/7/2020 11:14:18 AM Calculate Odds Of Success (0.4290s) 2/7/2020 11:14:18 AM Briefly Panic (0.4770s) 2/7/2020 11:14:19 AM Install Confidence Routines (0.3420s) 2/7/2020 11:14:19 AM Bring Commander Interface Online (0.1240s) 2/7/2020 11:14:19 AM Motivate All Crews (0.0410s) 2/7/2020 11:14:19 AM Externalizing Patterns (0.0160s) 2/7/2020 11:14:19 AM Disengaging Constants (0.0420s) 2/7/2020 11:14:19 AM Late Axionic Computations (0.1450s) 2/7/2020 11:14:19 AM Connecting to Fleet Command (0.0090s) 2/7/2020 11:14:19 AM Thinking Of Advice (0.0120s) 2/7/2020 11:14:19 AM Degaussing Advice (0.0220s) 2/7/2020 11:14:19 AM Naming All Known Planets (0.0060s) 2/7/2020 11:14:19 AM Remembering Speeds (0.0170s) 2/7/2020 11:14:19 AM Prioritizing Targets (0.0110s) 2/7/2020 11:14:19 AM Rebooting Sensor Arrays (0.0130s) 2/7/2020 11:14:19 AM Unloading Prismatic Grid (0.0140s) 2/7/2020 11:14:19 AM Thinking Of Objectives (0.0120s) 2/7/2020 11:14:19 AM Re-Aligning Objectives (0.0150s) 2/7/2020 11:14:19 AM Inhibiting Visual Scans (0.0180s) 2/7/2020 11:14:19 AM Synthesizing Vocals (0.0100s) 2/7/2020 11:14:19 AM Ventilating Scenarios (0.0110s) 2/7/2020 11:14:19 AM Decontaminating Targeting Systems (0.0140s) 2/7/2020 11:14:19 AM Ejecting Tactical Core (0.0130s) 2/7/2020 11:14:19 AM Calibrating Formations (0.0120s) 2/7/2020 11:14:19 AM Intercepting Galactic Maps (0.0150s) 2/7/2020 11:14:19 AM Sterilizing Test Chamber (0.0160s) 2/7/2020 11:14:19 AM Faction Diagnostics (0.0180s) 2/7/2020 11:14:19 AM Buffering Hackers (0.0210s) 2/7/2020 11:14:19 AM Inverting Death (0.0090s) 2/7/2020 11:14:20 AM Linear Field Variance (0.0930s) 2/7/2020 11:14:20 AM Charging Marks (0.0120s) 2/7/2020 11:14:20 AM Guarding The Posts (0.0100s) 2/7/2020 11:14:20 AM Range Manifolds (0.0120s) 2/7/2020 11:14:20 AM Purging ROFs (0.0130s) 2/7/2020 11:14:20 AM Manipulating Speeds (0.0140s) 2/7/2020 11:14:20 AM Detecting Projectiles (0.0140s) 2/7/2020 11:14:20 AM Grouping Flow Fields (0.0130s) 2/7/2020 11:14:20 AM Modulating Flow Field Groups (0.0210s) 2/7/2020 11:14:20 AM Designing Fleets (0.0300s) 2/7/2020 11:14:20 AM Thinking Of Technologies (0.0100s) 2/7/2020 11:14:20 AM Categorizing Starboard Sensors (0.0110s) 2/7/2020 11:14:20 AM Injecting Galactic Variables (0.0180s) 2/7/2020 11:14:20 AM Discharging Colored Ions (0.0410s) 2/7/2020 11:14:20 AM Replicating Ion Colors (0.0090s) 2/7/2020 11:14:21 AM Taunting Starfields (0.8640s) 2/7/2020 11:14:24 AM Resizing Distant Planets (3.1992s) 2/7/2020 11:14:24 AM Investigating Map Signatures (0.0210s) 2/7/2020 11:14:24 AM Collating Solar Systems (0.0090s) 2/7/2020 11:14:24 AM Categorizing All Planets (0.0110s) 2/7/2020 11:14:24 AM Organizing Commands (0.0290s) 2/7/2020 11:14:24 AM Calculating Firing Cones (0.0060s) 2/7/2020 11:14:25 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 11:14:25 AM Breaking In New Ship Parts (1.3041s) 2/7/2020 11:14:31 AM Feeding Random Generator Monkeys (6.0733s) 2/7/2020 11:14:31 AM Issuing Orders (0.0130s) 2/7/2020 11:14:31 AM Augmenting Infusers (0.0140s) 2/7/2020 11:14:31 AM Infusing (0.0340s) 2/7/2020 11:14:31 AM Post-Proton Surge (0.0060s) 2/7/2020 11:14:31 AM Calibrate Weapons Arrays (0.0430s) 2/7/2020 11:14:31 AM Stimulate Modulation (0.0350s) 2/7/2020 11:14:32 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 11:14:32 AM ArcenAssetBundleCache.InstantiatedObjects: 866 2/7/2020 11:14:33 AM Load Surrogates (1.7261s) 2/7/2020 11:14:33 AM Load Historical Documents (0.0040s) 2/7/2020 11:14:33 AM 16.7 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Taunting Starfields (0.9s) Resizing Distant Planets (3.2s) Breaking In New Ship Parts (1.3s) Feeding Random Generator Monkeys (6.1s) Load Surrogates (1.7s) 2/7/2020 11:14:34 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 11:14:38 AM Start Generate Partial Map with Clusters and seed 86393175 and planet count 200 and 19 factions 2/7/2020 11:14:38 AM World Created, Launching Server 2/7/2020 11:14:39 AM Successfully opened host socket 2/7/2020 11:14:40 AM Start Generate FULL Map with Clusters and seed 86393175 and planet count 200 and 19 factions 2/7/2020 11:14:41 AM Generate FULL Map Complete 2/7/2020 11:15:29 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 7:53:09 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 7:53:09 PM Boot up FleetOS (0.5070s) 2/7/2020 7:53:09 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 7:53:09 PM Check System Logs For Rogue Intelligence (0.0530s) 2/7/2020 7:53:09 PM Game Version: 1.324 2/7/2020 7:53:09 PM Eject Trash Into Hyperspace (0.1180s) 2/7/2020 7:53:09 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 7:53:09 PM Check For Extra Modules (0.0100s) 2/7/2020 7:53:09 PM Installed Mods: GalacticConquest (10000) 2/7/2020 7:53:09 PM Bring Cloaking Systems Online (0.0180s) 2/7/2020 7:53:09 PM Remembering Alamo (0.0250s) 2/7/2020 7:53:09 PM Generating Framerates (0.0060s) 2/7/2020 7:53:09 PM Recalculate Speed Of Light (0.0220s) 2/7/2020 7:53:09 PM Optimize Comfort On Command Decks (0.0220s) 2/7/2020 7:53:09 PM Check Nearby Stellar Masses (0.0270s) 2/7/2020 7:53:09 PM No resolution change was required. 2/7/2020 7:53:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 7:53:09 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 7:53:09 PM Refresh Optical Lensing (0.0130s) 2/7/2020 7:53:09 PM Revise Fundamental Physical Laws (0.0470s) 2/7/2020 7:53:09 PM Boot Audio Comms (0.0650s) 2/7/2020 7:53:09 PM Establish Individual Audio Links (0.0150s) 2/7/2020 7:53:09 PM Prepare Explosions and Crackles (0.2980s) 2/7/2020 7:53:10 PM Calculate Odds Of Success (0.4290s) 2/7/2020 7:53:10 PM Briefly Panic (0.5760s) 2/7/2020 7:53:11 PM Install Confidence Routines (0.3510s) 2/7/2020 7:53:11 PM Bring Commander Interface Online (0.1250s) 2/7/2020 7:53:11 PM Motivate All Crews (0.0400s) 2/7/2020 7:53:11 PM Externalizing Patterns (0.0170s) 2/7/2020 7:53:11 PM Disengaging Constants (0.0430s) 2/7/2020 7:53:11 PM Late Axionic Computations (0.1600s) 2/7/2020 7:53:11 PM Connecting to Fleet Command (0.0090s) 2/7/2020 7:53:11 PM Thinking Of Advice (0.0110s) 2/7/2020 7:53:11 PM Degaussing Advice (0.0240s) 2/7/2020 7:53:11 PM Naming All Known Planets (0.0060s) 2/7/2020 7:53:11 PM Remembering Speeds (0.0150s) 2/7/2020 7:53:11 PM Prioritizing Targets (0.0130s) 2/7/2020 7:53:11 PM Rebooting Sensor Arrays (0.0150s) 2/7/2020 7:53:11 PM Unloading Prismatic Grid (0.0170s) 2/7/2020 7:53:11 PM Thinking Of Objectives (0.0100s) 2/7/2020 7:53:11 PM Re-Aligning Objectives (0.0150s) 2/7/2020 7:53:11 PM Inhibiting Visual Scans (0.0180s) 2/7/2020 7:53:11 PM Synthesizing Vocals (0.0100s) 2/7/2020 7:53:11 PM Ventilating Scenarios (0.0110s) 2/7/2020 7:53:11 PM Decontaminating Targeting Systems (0.0150s) 2/7/2020 7:53:11 PM Ejecting Tactical Core (0.0130s) 2/7/2020 7:53:11 PM Calibrating Formations (0.0130s) 2/7/2020 7:53:11 PM Intercepting Galactic Maps (0.0130s) 2/7/2020 7:53:11 PM Sterilizing Test Chamber (0.0160s) 2/7/2020 7:53:11 PM Faction Diagnostics (0.0180s) 2/7/2020 7:53:11 PM Buffering Hackers (0.0210s) 2/7/2020 7:53:11 PM Inverting Death (0.0120s) 2/7/2020 7:53:11 PM Linear Field Variance (0.1080s) 2/7/2020 7:53:12 PM Charging Marks (0.0170s) 2/7/2020 7:53:12 PM Guarding The Posts (0.0130s) 2/7/2020 7:53:12 PM Range Manifolds (0.0110s) 2/7/2020 7:53:12 PM Purging ROFs (0.0140s) 2/7/2020 7:53:12 PM Manipulating Speeds (0.0130s) 2/7/2020 7:53:12 PM Detecting Projectiles (0.0120s) 2/7/2020 7:53:12 PM Grouping Flow Fields (0.0150s) 2/7/2020 7:53:12 PM Modulating Flow Field Groups (0.0250s) 2/7/2020 7:53:12 PM Designing Fleets (0.0270s) 2/7/2020 7:53:12 PM Thinking Of Technologies (0.0120s) 2/7/2020 7:53:12 PM Categorizing Starboard Sensors (0.0100s) 2/7/2020 7:53:12 PM Injecting Galactic Variables (0.0180s) 2/7/2020 7:53:12 PM Discharging Colored Ions (0.0370s) 2/7/2020 7:53:12 PM Replicating Ion Colors (0.0090s) 2/7/2020 7:53:13 PM Surrounding Starfields (0.8841s) 2/7/2020 7:53:16 PM Resizing Distant Planets (3.3552s) 2/7/2020 7:53:16 PM Investigating Map Signatures (0.0250s) 2/7/2020 7:53:16 PM Collating Solar Systems (0.0110s) 2/7/2020 7:53:16 PM Categorizing All Planets (0.0100s) 2/7/2020 7:53:16 PM Organizing Commands (0.0310s) 2/7/2020 7:53:16 PM Calculating Firing Cones (0.0080s) 2/7/2020 7:53:17 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 7:53:17 PM Errors in reading GameEntityTypeDataTable ConstructorCheat: has missing, invalid, or default 'GameEntityCategory' in attribute category HasAttribute: False Node-Text: ConstructorCheat: has missing FInt in attribute size_scale MetabolizingBomber: has missing, invalid, or default 'GameEntityCategory' in attribute category HasAttribute: False Node-Text: MetabolizingBomber: has missing FInt in attribute size_scale MetabolizingBomber.MetabolizingBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: MetabolizingBomber.MetabolizingBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: 2/7/2020 7:53:17 PM Splitting Ship Parts Into Smaller Parts (1.3201s) 2/7/2020 7:53:24 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in :0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:53:24 PM PrototypeObject failed to load for 'ConstructorCheat' faction 'NaturalObject' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:53:24 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in :0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:53:24 PM PrototypeObject failed to load for 'ConstructorCheat' faction 'Player' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:53:24 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in :0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:53:24 PM PrototypeObject failed to load for 'ConstructorCheat' faction 'AI' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:53:24 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in :0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:53:24 PM PrototypeObject failed to load for 'ConstructorCheat' faction 'SpecialFaction' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:53:24 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in :0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:53:24 PM PrototypeObject failed to load for 'MetabolizingBomber' faction 'NaturalObject' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:53:24 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in :0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:53:24 PM PrototypeObject failed to load for 'MetabolizingBomber' faction 'Player' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:53:24 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in :0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:53:24 PM PrototypeObject failed to load for 'MetabolizingBomber' faction 'AI' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:53:24 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in :0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:53:24 PM PrototypeObject failed to load for 'MetabolizingBomber' faction 'SpecialFaction' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:53:24 PM Collecting Solar Wind (6.4514s) 2/7/2020 7:53:24 PM Issuing Orders (0.0140s) 2/7/2020 7:53:24 PM Augmenting Infusers (0.0140s) 2/7/2020 7:53:24 PM Infusing (0.0330s) 2/7/2020 7:53:24 PM Post-Proton Surge (0.0070s) 2/7/2020 7:53:24 PM Calibrate Weapons Arrays (0.0470s) 2/7/2020 7:53:24 PM Stimulate Modulation (0.0350s) 2/7/2020 7:53:24 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 7:53:24 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 7:53:26 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 2/7/2020 7:53:26 PM Load Surrogates (1.7291s) 2/7/2020 7:53:26 PM Load Historical Documents (0.0050s) 2/7/2020 7:53:26 PM 17.6 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.4s) Surrounding Starfields (0.9s) Resizing Distant Planets (3.4s) Splitting Ship Parts Into Smaller Parts (1.3s) Collecting Solar Wind (6.5s) Load Surrogates (1.7s) 2/7/2020 7:53:26 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 7:57:28 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 7:57:28 PM Boot up FleetOS (0.4760s) 2/7/2020 7:57:28 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 7:57:28 PM Check System Logs For Rogue Intelligence (0.0380s) 2/7/2020 7:57:28 PM Game Version: 1.324 2/7/2020 7:57:28 PM Eject Trash Into Hyperspace (0.1010s) 2/7/2020 7:57:28 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 7:57:28 PM Check For Extra Modules (0.0120s) 2/7/2020 7:57:28 PM Installed Mods: GalacticConquest (10000) 2/7/2020 7:57:28 PM Bring Cloaking Systems Online (0.0210s) 2/7/2020 7:57:28 PM Remembering Alamo (0.0190s) 2/7/2020 7:57:28 PM Generating Framerates (0.0070s) 2/7/2020 7:57:28 PM Recalculate Speed Of Light (0.0200s) 2/7/2020 7:57:28 PM Optimize Comfort On Command Decks (0.0210s) 2/7/2020 7:57:28 PM Check Nearby Stellar Masses (0.0280s) 2/7/2020 7:57:28 PM No resolution change was required. 2/7/2020 7:57:28 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 7:57:28 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 7:57:28 PM Refresh Optical Lensing (0.0100s) 2/7/2020 7:57:28 PM Revise Fundamental Physical Laws (0.0290s) 2/7/2020 7:57:28 PM Boot Audio Comms (0.0120s) 2/7/2020 7:57:28 PM Establish Individual Audio Links (0.0140s) 2/7/2020 7:57:29 PM Prepare Explosions and Crackles (0.3000s) 2/7/2020 7:57:29 PM Calculate Odds Of Success (0.1360s) 2/7/2020 7:57:29 PM Briefly Panic (0.3890s) 2/7/2020 7:57:29 PM Install Confidence Routines (0.3320s) 2/7/2020 7:57:30 PM Bring Commander Interface Online (0.1350s) 2/7/2020 7:57:30 PM Motivate All Crews (0.0400s) 2/7/2020 7:57:30 PM Externalizing Patterns (0.0150s) 2/7/2020 7:57:30 PM Disengaging Constants (0.0400s) 2/7/2020 7:57:30 PM Late Axionic Computations (0.0830s) 2/7/2020 7:57:30 PM Connecting to Fleet Command (0.0140s) 2/7/2020 7:57:30 PM Thinking Of Advice (0.0100s) 2/7/2020 7:57:30 PM Degaussing Advice (0.0210s) 2/7/2020 7:57:30 PM Naming All Known Planets (0.0090s) 2/7/2020 7:57:30 PM Remembering Speeds (0.0150s) 2/7/2020 7:57:30 PM Prioritizing Targets (0.0150s) 2/7/2020 7:57:30 PM Rebooting Sensor Arrays (0.0100s) 2/7/2020 7:57:30 PM Unloading Prismatic Grid (0.0130s) 2/7/2020 7:57:30 PM Thinking Of Objectives (0.0130s) 2/7/2020 7:57:30 PM Re-Aligning Objectives (0.0140s) 2/7/2020 7:57:30 PM Inhibiting Visual Scans (0.0180s) 2/7/2020 7:57:30 PM Synthesizing Vocals (0.0080s) 2/7/2020 7:57:30 PM Ventilating Scenarios (0.0150s) 2/7/2020 7:57:30 PM Decontaminating Targeting Systems (0.0130s) 2/7/2020 7:57:30 PM Ejecting Tactical Core (0.0130s) 2/7/2020 7:57:30 PM Calibrating Formations (0.0130s) 2/7/2020 7:57:30 PM Intercepting Galactic Maps (0.0160s) 2/7/2020 7:57:30 PM Sterilizing Test Chamber (0.0150s) 2/7/2020 7:57:30 PM Faction Diagnostics (0.0160s) 2/7/2020 7:57:30 PM Buffering Hackers (0.0200s) 2/7/2020 7:57:30 PM Inverting Death (0.0110s) 2/7/2020 7:57:30 PM Linear Field Variance (0.0980s) 2/7/2020 7:57:30 PM Charging Marks (0.0130s) 2/7/2020 7:57:30 PM Guarding The Posts (0.0130s) 2/7/2020 7:57:30 PM Range Manifolds (0.0130s) 2/7/2020 7:57:30 PM Purging ROFs (0.0110s) 2/7/2020 7:57:30 PM Manipulating Speeds (0.0140s) 2/7/2020 7:57:30 PM Detecting Projectiles (0.0110s) 2/7/2020 7:57:30 PM Grouping Flow Fields (0.0160s) 2/7/2020 7:57:30 PM Modulating Flow Field Groups (0.0200s) 2/7/2020 7:57:30 PM Designing Fleets (0.0240s) 2/7/2020 7:57:30 PM Thinking Of Technologies (0.0100s) 2/7/2020 7:57:30 PM Categorizing Starboard Sensors (0.0100s) 2/7/2020 7:57:30 PM Injecting Galactic Variables (0.0180s) 2/7/2020 7:57:30 PM Discharging Colored Ions (0.0340s) 2/7/2020 7:57:30 PM Replicating Ion Colors (0.0080s) 2/7/2020 7:57:31 PM Viewing Starfields (0.3170s) 2/7/2020 7:57:32 PM Digitising Distant Planets (1.2211s) 2/7/2020 7:57:32 PM Investigating Map Signatures (0.0220s) 2/7/2020 7:57:32 PM Collating Solar Systems (0.0100s) 2/7/2020 7:57:32 PM Categorizing All Planets (0.0100s) 2/7/2020 7:57:32 PM Organizing Commands (0.0290s) 2/7/2020 7:57:32 PM Calculating Firing Cones (0.0070s) 2/7/2020 7:57:33 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 7:57:33 PM Errors in reading GameEntityTypeDataTable ConstructorCheat: has missing, invalid, or default 'GameEntityCategory' in attribute category HasAttribute: False Node-Text: ConstructorCheat: has missing FInt in attribute size_scale 2/7/2020 7:57:33 PM Kicking Ship Parts Down Elevator Shaft (1.1171s) 2/7/2020 7:57:36 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in :0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:57:36 PM PrototypeObject failed to load for 'ConstructorCheat' faction 'NaturalObject' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:57:36 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in :0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:57:36 PM PrototypeObject failed to load for 'ConstructorCheat' faction 'Player' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:57:36 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in :0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:57:36 PM PrototypeObject failed to load for 'ConstructorCheat' faction 'AI' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:57:36 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in :0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:57:36 PM PrototypeObject failed to load for 'ConstructorCheat' faction 'SpecialFaction' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 7:57:36 PM Upgrade /dev/null (3.1142s) 2/7/2020 7:57:36 PM Issuing Orders (0.0140s) 2/7/2020 7:57:36 PM Augmenting Infusers (0.0150s) 2/7/2020 7:57:36 PM Infusing (0.0290s) 2/7/2020 7:57:36 PM Post-Proton Surge (0.0090s) 2/7/2020 7:57:36 PM Calibrate Weapons Arrays (0.0380s) 2/7/2020 7:57:36 PM Stimulate Modulation (0.0370s) 2/7/2020 7:57:36 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 7:57:36 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 7:57:38 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 2/7/2020 7:57:38 PM Load Surrogates (1.6881s) 2/7/2020 7:57:38 PM Load Historical Documents (0.0170s) 2/7/2020 7:57:38 PM 10.6 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Viewing Starfields (0.3s) Digitising Distant Planets (1.2s) Kicking Ship Parts Down Elevator Shaft (1.1s) Upgrade /dev/null (3.1s) Load Surrogates (1.7s) 2/7/2020 7:57:38 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 8:01:38 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 8:01:38 PM Boot up FleetOS (0.4860s) 2/7/2020 8:01:38 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 8:01:38 PM Check System Logs For Rogue Intelligence (0.0360s) 2/7/2020 8:01:38 PM Game Version: 1.324 2/7/2020 8:01:38 PM Eject Trash Into Hyperspace (0.0990s) 2/7/2020 8:01:38 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 8:01:38 PM Check For Extra Modules (0.0140s) 2/7/2020 8:01:38 PM Installed Mods: GalacticConquest (10000) 2/7/2020 8:01:38 PM Bring Cloaking Systems Online (0.0220s) 2/7/2020 8:01:38 PM Remembering Alamo (0.0210s) 2/7/2020 8:01:38 PM Generating Framerates (0.0080s) 2/7/2020 8:01:38 PM Recalculate Speed Of Light (0.0210s) 2/7/2020 8:01:38 PM Optimize Comfort On Command Decks (0.0200s) 2/7/2020 8:01:38 PM Check Nearby Stellar Masses (0.0280s) 2/7/2020 8:01:38 PM No resolution change was required. 2/7/2020 8:01:38 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 8:01:38 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 8:01:38 PM Refresh Optical Lensing (0.0100s) 2/7/2020 8:01:38 PM Revise Fundamental Physical Laws (0.0300s) 2/7/2020 8:01:38 PM Boot Audio Comms (0.0130s) 2/7/2020 8:01:38 PM Establish Individual Audio Links (0.0160s) 2/7/2020 8:01:39 PM Prepare Explosions and Crackles (0.3030s) 2/7/2020 8:01:39 PM Calculate Odds Of Success (0.1250s) 2/7/2020 8:01:39 PM Briefly Panic (0.3520s) 2/7/2020 8:01:39 PM Install Confidence Routines (0.3390s) 2/7/2020 8:01:40 PM Bring Commander Interface Online (0.1280s) 2/7/2020 8:01:40 PM Motivate All Crews (0.0460s) 2/7/2020 8:01:40 PM Externalizing Patterns (0.0150s) 2/7/2020 8:01:40 PM Disengaging Constants (0.0370s) 2/7/2020 8:01:40 PM Late Axionic Computations (0.0760s) 2/7/2020 8:01:40 PM Connecting to Fleet Command (0.0090s) 2/7/2020 8:01:40 PM Thinking Of Advice (0.0110s) 2/7/2020 8:01:40 PM Degaussing Advice (0.0200s) 2/7/2020 8:01:40 PM Naming All Known Planets (0.0080s) 2/7/2020 8:01:40 PM Remembering Speeds (0.0130s) 2/7/2020 8:01:40 PM Prioritizing Targets (0.0130s) 2/7/2020 8:01:40 PM Rebooting Sensor Arrays (0.0130s) 2/7/2020 8:01:40 PM Unloading Prismatic Grid (0.0130s) 2/7/2020 8:01:40 PM Thinking Of Objectives (0.0130s) 2/7/2020 8:01:40 PM Re-Aligning Objectives (0.0140s) 2/7/2020 8:01:40 PM Inhibiting Visual Scans (0.0180s) 2/7/2020 8:01:40 PM Synthesizing Vocals (0.0100s) 2/7/2020 8:01:40 PM Ventilating Scenarios (0.0120s) 2/7/2020 8:01:40 PM Decontaminating Targeting Systems (0.0140s) 2/7/2020 8:01:40 PM Ejecting Tactical Core (0.0130s) 2/7/2020 8:01:40 PM Calibrating Formations (0.0150s) 2/7/2020 8:01:40 PM Intercepting Galactic Maps (0.0140s) 2/7/2020 8:01:40 PM Sterilizing Test Chamber (0.0170s) 2/7/2020 8:01:40 PM Faction Diagnostics (0.0170s) 2/7/2020 8:01:40 PM Buffering Hackers (0.0210s) 2/7/2020 8:01:40 PM Inverting Death (0.0090s) 2/7/2020 8:01:40 PM Linear Field Variance (0.0920s) 2/7/2020 8:01:40 PM Charging Marks (0.0130s) 2/7/2020 8:01:40 PM Guarding The Posts (0.0110s) 2/7/2020 8:01:40 PM Range Manifolds (0.0120s) 2/7/2020 8:01:40 PM Purging ROFs (0.0130s) 2/7/2020 8:01:40 PM Manipulating Speeds (0.0140s) 2/7/2020 8:01:40 PM Detecting Projectiles (0.0130s) 2/7/2020 8:01:40 PM Grouping Flow Fields (0.0140s) 2/7/2020 8:01:40 PM Modulating Flow Field Groups (0.0230s) 2/7/2020 8:01:40 PM Designing Fleets (0.0250s) 2/7/2020 8:01:40 PM Thinking Of Technologies (0.0100s) 2/7/2020 8:01:40 PM Categorizing Starboard Sensors (0.0100s) 2/7/2020 8:01:40 PM Injecting Galactic Variables (0.0180s) 2/7/2020 8:01:40 PM Discharging Colored Ions (0.0420s) 2/7/2020 8:01:40 PM Replicating Ion Colors (0.0110s) 2/7/2020 8:01:41 PM Weepinig Over Starfields (0.3180s) 2/7/2020 8:01:42 PM Destroying Distant Planets (1.2141s) 2/7/2020 8:01:42 PM Investigating Map Signatures (0.0220s) 2/7/2020 8:01:42 PM Collating Solar Systems (0.0090s) 2/7/2020 8:01:42 PM Categorizing All Planets (0.0110s) 2/7/2020 8:01:42 PM Organizing Commands (0.0290s) 2/7/2020 8:01:42 PM Calculating Firing Cones (0.0080s) 2/7/2020 8:01:43 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 8:01:43 PM Developing New Ship Parts (1.0691s) 2/7/2020 8:01:46 PM Breaking Nuclear Bonds (3.1132s) 2/7/2020 8:01:46 PM Issuing Orders (0.0140s) 2/7/2020 8:01:46 PM Augmenting Infusers (0.0140s) 2/7/2020 8:01:46 PM Infusing (0.0310s) 2/7/2020 8:01:46 PM Post-Proton Surge (0.0090s) 2/7/2020 8:01:46 PM Calibrate Weapons Arrays (0.0360s) 2/7/2020 8:01:46 PM Stimulate Modulation (0.0380s) 2/7/2020 8:01:46 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 8:01:46 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 8:01:48 PM Load Surrogates (1.6811s) 2/7/2020 8:01:48 PM Load Historical Documents (0.0170s) 2/7/2020 8:01:48 PM 10.5 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Weepinig Over Starfields (0.3s) Destroying Distant Planets (1.2s) Developing New Ship Parts (1.1s) Breaking Nuclear Bonds (3.1s) Load Surrogates (1.7s) 2/7/2020 8:01:48 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 8:01:52 PM Start Generate Partial Map with Clusters and seed 86393175 and planet count 200 and 19 factions 2/7/2020 8:01:52 PM World Created, Launching Server 2/7/2020 8:01:53 PM Successfully opened host socket 2/7/2020 8:01:56 PM Start Generate FULL Map with Clusters and seed 86393175 and planet count 200 and 19 factions 2/7/2020 8:01:56 PM Generate FULL Map Complete 2/7/2020 8:10:11 PM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/7/2020 8:10:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 8:10:19 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 8:10:19 PM Boot up FleetOS (0.4620s) 2/7/2020 8:10:19 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 8:10:19 PM Check System Logs For Rogue Intelligence (0.0410s) 2/7/2020 8:10:19 PM Game Version: 1.324 2/7/2020 8:10:19 PM Eject Trash Into Hyperspace (0.0980s) 2/7/2020 8:10:19 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 8:10:19 PM Check For Extra Modules (0.0110s) 2/7/2020 8:10:19 PM Installed Mods: GalacticConquest (10000) 2/7/2020 8:10:19 PM Bring Cloaking Systems Online (0.0170s) 2/7/2020 8:10:19 PM Remembering Alamo (0.0190s) 2/7/2020 8:10:19 PM Generating Framerates (0.0070s) 2/7/2020 8:10:19 PM Recalculate Speed Of Light (0.0190s) 2/7/2020 8:10:19 PM Optimize Comfort On Command Decks (0.0230s) 2/7/2020 8:10:19 PM Check Nearby Stellar Masses (0.0270s) 2/7/2020 8:10:19 PM No resolution change was required. 2/7/2020 8:10:19 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 8:10:19 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 8:10:19 PM Refresh Optical Lensing (0.0100s) 2/7/2020 8:10:19 PM Revise Fundamental Physical Laws (0.0350s) 2/7/2020 8:10:19 PM Boot Audio Comms (0.0120s) 2/7/2020 8:10:19 PM Establish Individual Audio Links (0.0160s) 2/7/2020 8:10:19 PM Prepare Explosions and Crackles (0.2990s) 2/7/2020 8:10:20 PM Calculate Odds Of Success (0.1330s) 2/7/2020 8:10:20 PM Briefly Panic (0.4180s) 2/7/2020 8:10:20 PM Install Confidence Routines (0.3780s) 2/7/2020 8:10:21 PM Bring Commander Interface Online (0.1250s) 2/7/2020 8:10:21 PM Motivate All Crews (0.0450s) 2/7/2020 8:10:21 PM Externalizing Patterns (0.0170s) 2/7/2020 8:10:21 PM Disengaging Constants (0.0370s) 2/7/2020 8:10:21 PM Late Axionic Computations (0.0800s) 2/7/2020 8:10:21 PM Connecting to Fleet Command (0.0090s) 2/7/2020 8:10:21 PM Thinking Of Advice (0.0110s) 2/7/2020 8:10:21 PM Degaussing Advice (0.0210s) 2/7/2020 8:10:21 PM Naming All Known Planets (0.0060s) 2/7/2020 8:10:21 PM Remembering Speeds (0.0140s) 2/7/2020 8:10:21 PM Prioritizing Targets (0.0130s) 2/7/2020 8:10:21 PM Rebooting Sensor Arrays (0.0140s) 2/7/2020 8:10:21 PM Unloading Prismatic Grid (0.0140s) 2/7/2020 8:10:21 PM Thinking Of Objectives (0.0120s) 2/7/2020 8:10:21 PM Re-Aligning Objectives (0.0170s) 2/7/2020 8:10:21 PM Inhibiting Visual Scans (0.0150s) 2/7/2020 8:10:21 PM Synthesizing Vocals (0.0090s) 2/7/2020 8:10:21 PM Ventilating Scenarios (0.0130s) 2/7/2020 8:10:21 PM Decontaminating Targeting Systems (0.0140s) 2/7/2020 8:10:21 PM Ejecting Tactical Core (0.0130s) 2/7/2020 8:10:21 PM Calibrating Formations (0.0130s) 2/7/2020 8:10:21 PM Intercepting Galactic Maps (0.0140s) 2/7/2020 8:10:21 PM Sterilizing Test Chamber (0.0160s) 2/7/2020 8:10:21 PM Faction Diagnostics (0.0230s) 2/7/2020 8:10:21 PM Buffering Hackers (0.0190s) 2/7/2020 8:10:21 PM Inverting Death (0.0110s) 2/7/2020 8:10:21 PM Linear Field Variance (0.0930s) 2/7/2020 8:10:21 PM Charging Marks (0.0130s) 2/7/2020 8:10:21 PM Guarding The Posts (0.0110s) 2/7/2020 8:10:21 PM Range Manifolds (0.0110s) 2/7/2020 8:10:21 PM Purging ROFs (0.0130s) 2/7/2020 8:10:21 PM Manipulating Speeds (0.0170s) 2/7/2020 8:10:21 PM Detecting Projectiles (0.0100s) 2/7/2020 8:10:21 PM Grouping Flow Fields (0.0140s) 2/7/2020 8:10:21 PM Modulating Flow Field Groups (0.0240s) 2/7/2020 8:10:21 PM Designing Fleets (0.0250s) 2/7/2020 8:10:21 PM Thinking Of Technologies (0.0120s) 2/7/2020 8:10:21 PM Categorizing Starboard Sensors (0.0090s) 2/7/2020 8:10:21 PM Injecting Galactic Variables (0.0180s) 2/7/2020 8:10:21 PM Discharging Colored Ions (0.0370s) 2/7/2020 8:10:21 PM Replicating Ion Colors (0.0100s) 2/7/2020 8:10:22 PM Burying Starfields (0.3200s) 2/7/2020 8:10:23 PM Ejecting Distant Planets (1.2491s) 2/7/2020 8:10:23 PM Investigating Map Signatures (0.0320s) 2/7/2020 8:10:23 PM Collating Solar Systems (0.0090s) 2/7/2020 8:10:23 PM Categorizing All Planets (0.0100s) 2/7/2020 8:10:23 PM Organizing Commands (0.0300s) 2/7/2020 8:10:23 PM Calculating Firing Cones (0.0060s) 2/7/2020 8:10:24 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 8:10:24 PM Remembering Lost Ship Parts (1.1101s) 2/7/2020 8:10:27 PM Discharging Static (3.0132s) 2/7/2020 8:10:27 PM Issuing Orders (0.0140s) 2/7/2020 8:10:27 PM Augmenting Infusers (0.0150s) 2/7/2020 8:10:27 PM Infusing (0.0300s) 2/7/2020 8:10:27 PM Post-Proton Surge (0.0060s) 2/7/2020 8:10:27 PM Calibrate Weapons Arrays (0.0260s) 2/7/2020 8:10:27 PM Stimulate Modulation (0.0340s) 2/7/2020 8:10:27 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 8:10:27 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 8:10:29 PM Load Surrogates (1.7371s) 2/7/2020 8:10:29 PM Load Historical Documents (0.0160s) 2/7/2020 8:10:29 PM 10.6 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Burying Starfields (0.3s) Ejecting Distant Planets (1.2s) Remembering Lost Ship Parts (1.1s) Discharging Static (3.0s) Load Surrogates (1.7s) 2/7/2020 8:10:29 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 8:10:33 PM Successfully opened host socket 2/7/2020 8:12:45 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 8:12:55 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 8:12:55 PM Boot up FleetOS (0.4510s) 2/7/2020 8:12:55 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 8:12:55 PM Check System Logs For Rogue Intelligence (0.0380s) 2/7/2020 8:12:55 PM Game Version: 1.324 2/7/2020 8:12:55 PM Eject Trash Into Hyperspace (0.0990s) 2/7/2020 8:12:55 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 8:12:55 PM Check For Extra Modules (0.0100s) 2/7/2020 8:12:55 PM Installed Mods: GalacticConquest (10000) 2/7/2020 8:12:55 PM Bring Cloaking Systems Online (0.0150s) 2/7/2020 8:12:55 PM Remembering Alamo (0.0190s) 2/7/2020 8:12:55 PM Generating Framerates (0.0090s) 2/7/2020 8:12:55 PM Recalculate Speed Of Light (0.0230s) 2/7/2020 8:12:55 PM Optimize Comfort On Command Decks (0.0200s) 2/7/2020 8:12:55 PM Check Nearby Stellar Masses (0.0270s) 2/7/2020 8:12:55 PM No resolution change was required. 2/7/2020 8:12:55 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 8:12:55 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 8:12:55 PM Refresh Optical Lensing (0.0100s) 2/7/2020 8:12:55 PM Revise Fundamental Physical Laws (0.0280s) 2/7/2020 8:12:55 PM Boot Audio Comms (0.0110s) 2/7/2020 8:12:55 PM Establish Individual Audio Links (0.0150s) 2/7/2020 8:12:55 PM Prepare Explosions and Crackles (0.2980s) 2/7/2020 8:12:55 PM Calculate Odds Of Success (0.1350s) 2/7/2020 8:12:56 PM Briefly Panic (0.4110s) 2/7/2020 8:12:56 PM Install Confidence Routines (0.3660s) 2/7/2020 8:12:56 PM Bring Commander Interface Online (0.1370s) 2/7/2020 8:12:56 PM Motivate All Crews (0.0400s) 2/7/2020 8:12:56 PM Externalizing Patterns (0.0150s) 2/7/2020 8:12:56 PM Disengaging Constants (0.0380s) 2/7/2020 8:12:56 PM Late Axionic Computations (0.0800s) 2/7/2020 8:12:56 PM Connecting to Fleet Command (0.0090s) 2/7/2020 8:12:56 PM Thinking Of Advice (0.0110s) 2/7/2020 8:12:57 PM Degaussing Advice (0.0200s) 2/7/2020 8:12:57 PM Naming All Known Planets (0.0060s) 2/7/2020 8:12:57 PM Remembering Speeds (0.0150s) 2/7/2020 8:12:57 PM Prioritizing Targets (0.0130s) 2/7/2020 8:12:57 PM Rebooting Sensor Arrays (0.0130s) 2/7/2020 8:12:57 PM Unloading Prismatic Grid (0.0130s) 2/7/2020 8:12:57 PM Thinking Of Objectives (0.0140s) 2/7/2020 8:12:57 PM Re-Aligning Objectives (0.0140s) 2/7/2020 8:12:57 PM Inhibiting Visual Scans (0.0190s) 2/7/2020 8:12:57 PM Synthesizing Vocals (0.0080s) 2/7/2020 8:12:57 PM Ventilating Scenarios (0.0130s) 2/7/2020 8:12:57 PM Decontaminating Targeting Systems (0.0140s) 2/7/2020 8:12:57 PM Ejecting Tactical Core (0.0140s) 2/7/2020 8:12:57 PM Calibrating Formations (0.0120s) 2/7/2020 8:12:57 PM Intercepting Galactic Maps (0.0150s) 2/7/2020 8:12:57 PM Sterilizing Test Chamber (0.0160s) 2/7/2020 8:12:57 PM Faction Diagnostics (0.0190s) 2/7/2020 8:12:57 PM Buffering Hackers (0.0220s) 2/7/2020 8:12:57 PM Inverting Death (0.0120s) 2/7/2020 8:12:57 PM Linear Field Variance (0.0940s) 2/7/2020 8:12:57 PM Charging Marks (0.0130s) 2/7/2020 8:12:57 PM Guarding The Posts (0.0110s) 2/7/2020 8:12:57 PM Range Manifolds (0.0110s) 2/7/2020 8:12:57 PM Purging ROFs (0.0130s) 2/7/2020 8:12:57 PM Manipulating Speeds (0.0150s) 2/7/2020 8:12:57 PM Detecting Projectiles (0.0110s) 2/7/2020 8:12:57 PM Grouping Flow Fields (0.0160s) 2/7/2020 8:12:57 PM Modulating Flow Field Groups (0.0210s) 2/7/2020 8:12:57 PM Designing Fleets (0.0250s) 2/7/2020 8:12:57 PM Thinking Of Technologies (0.0100s) 2/7/2020 8:12:57 PM Categorizing Starboard Sensors (0.0120s) 2/7/2020 8:12:57 PM Injecting Galactic Variables (0.0170s) 2/7/2020 8:12:57 PM Discharging Colored Ions (0.0360s) 2/7/2020 8:12:57 PM Replicating Ion Colors (0.0100s) 2/7/2020 8:12:57 PM Medicating Starfields (0.3410s) 2/7/2020 8:12:59 PM Verifying Distant Planets (1.2371s) 2/7/2020 8:12:59 PM Investigating Map Signatures (0.0230s) 2/7/2020 8:12:59 PM Collating Solar Systems (0.0090s) 2/7/2020 8:12:59 PM Categorizing All Planets (0.0110s) 2/7/2020 8:12:59 PM Organizing Commands (0.0290s) 2/7/2020 8:12:59 PM Calculating Firing Cones (0.0050s) 2/7/2020 8:13:00 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 8:13:00 PM Kicking Ship Parts Down Elevator Shaft (1.1481s) 2/7/2020 8:13:03 PM Discharging Static (2.9902s) 2/7/2020 8:13:03 PM Issuing Orders (0.0140s) 2/7/2020 8:13:03 PM Augmenting Infusers (0.0140s) 2/7/2020 8:13:03 PM Infusing (0.0310s) 2/7/2020 8:13:03 PM Post-Proton Surge (0.0060s) 2/7/2020 8:13:03 PM Calibrate Weapons Arrays (0.0280s) 2/7/2020 8:13:03 PM Stimulate Modulation (0.0380s) 2/7/2020 8:13:03 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 8:13:03 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 8:13:05 PM Load Surrogates (1.7221s) 2/7/2020 8:13:05 PM Load Historical Documents (0.0170s) 2/7/2020 8:13:05 PM 10.6 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Medicating Starfields (0.3s) Verifying Distant Planets (1.2s) Kicking Ship Parts Down Elevator Shaft (1.1s) Discharging Static (3.0s) Load Surrogates (1.7s) 2/7/2020 8:13:05 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 8:13:09 PM Successfully opened host socket 2/7/2020 8:13:19 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 8:14:02 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 8:14:02 PM Boot up FleetOS (0.4370s) 2/7/2020 8:14:02 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 8:14:02 PM Check System Logs For Rogue Intelligence (0.0380s) 2/7/2020 8:14:02 PM Game Version: 1.324 2/7/2020 8:14:02 PM Eject Trash Into Hyperspace (0.1010s) 2/7/2020 8:14:02 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 8:14:02 PM Check For Extra Modules (0.0110s) 2/7/2020 8:14:02 PM Installed Mods: GalacticConquest (10000) 2/7/2020 8:14:02 PM Bring Cloaking Systems Online (0.0170s) 2/7/2020 8:14:02 PM Remembering Alamo (0.0180s) 2/7/2020 8:14:02 PM Generating Framerates (0.0060s) 2/7/2020 8:14:02 PM Recalculate Speed Of Light (0.0250s) 2/7/2020 8:14:02 PM Optimize Comfort On Command Decks (0.0220s) 2/7/2020 8:14:02 PM Check Nearby Stellar Masses (0.0310s) 2/7/2020 8:14:02 PM No resolution change was required. 2/7/2020 8:14:02 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 8:14:02 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 8:14:02 PM Refresh Optical Lensing (0.0100s) 2/7/2020 8:14:02 PM Revise Fundamental Physical Laws (0.0310s) 2/7/2020 8:14:02 PM Boot Audio Comms (0.0120s) 2/7/2020 8:14:02 PM Establish Individual Audio Links (0.0150s) 2/7/2020 8:14:02 PM Prepare Explosions and Crackles (0.3020s) 2/7/2020 8:14:02 PM Calculate Odds Of Success (0.1310s) 2/7/2020 8:14:03 PM Briefly Panic (0.4050s) 2/7/2020 8:14:03 PM Install Confidence Routines (0.3920s) 2/7/2020 8:14:03 PM Bring Commander Interface Online (0.1290s) 2/7/2020 8:14:03 PM Motivate All Crews (0.0430s) 2/7/2020 8:14:03 PM Externalizing Patterns (0.0190s) 2/7/2020 8:14:03 PM Disengaging Constants (0.0430s) 2/7/2020 8:14:03 PM Late Axionic Computations (0.0960s) 2/7/2020 8:14:03 PM Connecting to Fleet Command (0.0100s) 2/7/2020 8:14:03 PM Thinking Of Advice (0.0110s) 2/7/2020 8:14:03 PM Degaussing Advice (0.0190s) 2/7/2020 8:14:03 PM Naming All Known Planets (0.0070s) 2/7/2020 8:14:04 PM Remembering Speeds (0.0140s) 2/7/2020 8:14:04 PM Prioritizing Targets (0.0130s) 2/7/2020 8:14:04 PM Rebooting Sensor Arrays (0.0130s) 2/7/2020 8:14:04 PM Unloading Prismatic Grid (0.0140s) 2/7/2020 8:14:04 PM Thinking Of Objectives (0.0130s) 2/7/2020 8:14:04 PM Re-Aligning Objectives (0.0140s) 2/7/2020 8:14:04 PM Inhibiting Visual Scans (0.0180s) 2/7/2020 8:14:04 PM Synthesizing Vocals (0.0090s) 2/7/2020 8:14:04 PM Ventilating Scenarios (0.0130s) 2/7/2020 8:14:04 PM Decontaminating Targeting Systems (0.0130s) 2/7/2020 8:14:04 PM Ejecting Tactical Core (0.0140s) 2/7/2020 8:14:04 PM Calibrating Formations (0.0120s) 2/7/2020 8:14:04 PM Intercepting Galactic Maps (0.0150s) 2/7/2020 8:14:04 PM Sterilizing Test Chamber (0.0160s) 2/7/2020 8:14:04 PM Faction Diagnostics (0.0170s) 2/7/2020 8:14:04 PM Buffering Hackers (0.0200s) 2/7/2020 8:14:04 PM Inverting Death (0.0090s) 2/7/2020 8:14:04 PM Linear Field Variance (0.1000s) 2/7/2020 8:14:04 PM Charging Marks (0.0160s) 2/7/2020 8:14:04 PM Guarding The Posts (0.0120s) 2/7/2020 8:14:04 PM Range Manifolds (0.0120s) 2/7/2020 8:14:04 PM Purging ROFs (0.0130s) 2/7/2020 8:14:04 PM Manipulating Speeds (0.0170s) 2/7/2020 8:14:04 PM Detecting Projectiles (0.0110s) 2/7/2020 8:14:04 PM Grouping Flow Fields (0.0140s) 2/7/2020 8:14:04 PM Modulating Flow Field Groups (0.0270s) 2/7/2020 8:14:04 PM Designing Fleets (0.0260s) 2/7/2020 8:14:04 PM Thinking Of Technologies (0.0110s) 2/7/2020 8:14:04 PM Categorizing Starboard Sensors (0.0100s) 2/7/2020 8:14:04 PM Injecting Galactic Variables (0.0170s) 2/7/2020 8:14:04 PM Discharging Colored Ions (0.0350s) 2/7/2020 8:14:04 PM Replicating Ion Colors (0.0090s) 2/7/2020 8:14:04 PM Viewing Starfields (0.3280s) 2/7/2020 8:14:06 PM Milking Distant Planets (1.2541s) 2/7/2020 8:14:06 PM Investigating Map Signatures (0.0260s) 2/7/2020 8:14:06 PM Collating Solar Systems (0.0120s) 2/7/2020 8:14:06 PM Categorizing All Planets (0.0100s) 2/7/2020 8:14:06 PM Organizing Commands (0.0300s) 2/7/2020 8:14:06 PM Calculating Firing Cones (0.0090s) 2/7/2020 8:14:07 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 8:14:07 PM Demoting Insubordinate Ship Parts (1.1661s) 2/7/2020 8:14:10 PM Destroying Nanotech Chamber (3.0162s) 2/7/2020 8:14:10 PM Issuing Orders (0.0140s) 2/7/2020 8:14:10 PM Augmenting Infusers (0.0140s) 2/7/2020 8:14:10 PM Infusing (0.0310s) 2/7/2020 8:14:10 PM Post-Proton Surge (0.0070s) 2/7/2020 8:14:10 PM Calibrate Weapons Arrays (0.0280s) 2/7/2020 8:14:10 PM Stimulate Modulation (0.0370s) 2/7/2020 8:14:10 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 8:14:10 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 8:14:12 PM Load Surrogates (1.7321s) 2/7/2020 8:14:12 PM Load Historical Documents (0.0170s) 2/7/2020 8:14:12 PM 10.7 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Viewing Starfields (0.3s) Milking Distant Planets (1.3s) Demoting Insubordinate Ship Parts (1.2s) Destroying Nanotech Chamber (3.0s) Load Surrogates (1.7s) 2/7/2020 8:14:12 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 8:14:16 PM Successfully opened host socket 2/7/2020 8:15:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 8:15:22 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 8:15:22 PM Boot up FleetOS (0.4780s) 2/7/2020 8:15:22 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 8:15:22 PM Check System Logs For Rogue Intelligence (0.0520s) 2/7/2020 8:15:22 PM Game Version: 1.324 2/7/2020 8:15:22 PM Eject Trash Into Hyperspace (0.0980s) 2/7/2020 8:15:22 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 8:15:22 PM Check For Extra Modules (0.0090s) 2/7/2020 8:15:22 PM Installed Mods: GalacticConquest (10000) 2/7/2020 8:15:22 PM Bring Cloaking Systems Online (0.0160s) 2/7/2020 8:15:22 PM Remembering Alamo (0.0190s) 2/7/2020 8:15:22 PM Generating Framerates (0.0060s) 2/7/2020 8:15:22 PM Recalculate Speed Of Light (0.0220s) 2/7/2020 8:15:22 PM Optimize Comfort On Command Decks (0.0210s) 2/7/2020 8:15:22 PM Check Nearby Stellar Masses (0.0260s) 2/7/2020 8:15:22 PM No resolution change was required. 2/7/2020 8:15:22 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 8:15:22 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 8:15:22 PM Refresh Optical Lensing (0.0140s) 2/7/2020 8:15:22 PM Revise Fundamental Physical Laws (0.0280s) 2/7/2020 8:15:22 PM Boot Audio Comms (0.0120s) 2/7/2020 8:15:22 PM Establish Individual Audio Links (0.0150s) 2/7/2020 8:15:22 PM Prepare Explosions and Crackles (0.3020s) 2/7/2020 8:15:22 PM Calculate Odds Of Success (0.1410s) 2/7/2020 8:15:23 PM Briefly Panic (0.3890s) 2/7/2020 8:15:23 PM Install Confidence Routines (0.3740s) 2/7/2020 8:15:23 PM Bring Commander Interface Online (0.1330s) 2/7/2020 8:15:23 PM Motivate All Crews (0.0420s) 2/7/2020 8:15:23 PM Externalizing Patterns (0.0160s) 2/7/2020 8:15:23 PM Disengaging Constants (0.0400s) 2/7/2020 8:15:23 PM Late Axionic Computations (0.1000s) 2/7/2020 8:15:23 PM Connecting to Fleet Command (0.0090s) 2/7/2020 8:15:23 PM Thinking Of Advice (0.0110s) 2/7/2020 8:15:24 PM Degaussing Advice (0.0200s) 2/7/2020 8:15:24 PM Naming All Known Planets (0.0060s) 2/7/2020 8:15:24 PM Remembering Speeds (0.0150s) 2/7/2020 8:15:24 PM Prioritizing Targets (0.0120s) 2/7/2020 8:15:24 PM Rebooting Sensor Arrays (0.0140s) 2/7/2020 8:15:24 PM Unloading Prismatic Grid (0.0130s) 2/7/2020 8:15:24 PM Thinking Of Objectives (0.0140s) 2/7/2020 8:15:24 PM Re-Aligning Objectives (0.0140s) 2/7/2020 8:15:24 PM Inhibiting Visual Scans (0.0170s) 2/7/2020 8:15:24 PM Synthesizing Vocals (0.0090s) 2/7/2020 8:15:24 PM Ventilating Scenarios (0.0140s) 2/7/2020 8:15:24 PM Decontaminating Targeting Systems (0.0130s) 2/7/2020 8:15:24 PM Ejecting Tactical Core (0.0140s) 2/7/2020 8:15:24 PM Calibrating Formations (0.0120s) 2/7/2020 8:15:24 PM Intercepting Galactic Maps (0.0140s) 2/7/2020 8:15:24 PM Sterilizing Test Chamber (0.0160s) 2/7/2020 8:15:24 PM Faction Diagnostics (0.0180s) 2/7/2020 8:15:24 PM Buffering Hackers (0.0200s) 2/7/2020 8:15:24 PM Inverting Death (0.0090s) 2/7/2020 8:15:24 PM Linear Field Variance (0.1000s) 2/7/2020 8:15:24 PM Charging Marks (0.0130s) 2/7/2020 8:15:24 PM Guarding The Posts (0.0110s) 2/7/2020 8:15:24 PM Range Manifolds (0.0120s) 2/7/2020 8:15:24 PM Purging ROFs (0.0120s) 2/7/2020 8:15:24 PM Manipulating Speeds (0.0180s) 2/7/2020 8:15:24 PM Detecting Projectiles (0.0110s) 2/7/2020 8:15:24 PM Grouping Flow Fields (0.0120s) 2/7/2020 8:15:24 PM Modulating Flow Field Groups (0.0210s) 2/7/2020 8:15:24 PM Designing Fleets (0.0230s) 2/7/2020 8:15:24 PM Thinking Of Technologies (0.0100s) 2/7/2020 8:15:24 PM Categorizing Starboard Sensors (0.0110s) 2/7/2020 8:15:24 PM Injecting Galactic Variables (0.0180s) 2/7/2020 8:15:24 PM Discharging Colored Ions (0.0370s) 2/7/2020 8:15:24 PM Replicating Ion Colors (0.0100s) 2/7/2020 8:15:24 PM Cooking Starfields (0.3270s) 2/7/2020 8:15:26 PM Scouring Distant Planets (1.2581s) 2/7/2020 8:15:26 PM Investigating Map Signatures (0.0240s) 2/7/2020 8:15:26 PM Collating Solar Systems (0.0090s) 2/7/2020 8:15:26 PM Categorizing All Planets (0.0120s) 2/7/2020 8:15:26 PM Organizing Commands (0.0290s) 2/7/2020 8:15:26 PM Calculating Firing Cones (0.0050s) 2/7/2020 8:15:27 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 8:15:27 PM Violating Ship Part Bylaws (1.1411s) 2/7/2020 8:15:30 PM Detecting Power Spikes (3.0312s) 2/7/2020 8:15:30 PM Issuing Orders (0.0150s) 2/7/2020 8:15:30 PM Augmenting Infusers (0.0150s) 2/7/2020 8:15:30 PM Infusing (0.0310s) 2/7/2020 8:15:30 PM Post-Proton Surge (0.0080s) 2/7/2020 8:15:30 PM Calibrate Weapons Arrays (0.0270s) 2/7/2020 8:15:30 PM Stimulate Modulation (0.0360s) 2/7/2020 8:15:30 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 8:15:30 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 8:15:32 PM Load Surrogates (1.7221s) 2/7/2020 8:15:32 PM Load Historical Documents (0.0160s) 2/7/2020 8:15:32 PM 10.7 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Cooking Starfields (0.3s) Scouring Distant Planets (1.3s) Violating Ship Part Bylaws (1.1s) Detecting Power Spikes (3.0s) Load Surrogates (1.7s) 2/7/2020 8:15:32 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 8:15:55 PM Successfully opened host socket 2/7/2020 8:16:30 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 8:17:38 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 8:17:38 PM Boot up FleetOS (0.4710s) 2/7/2020 8:17:38 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 8:17:38 PM Check System Logs For Rogue Intelligence (0.0410s) 2/7/2020 8:17:38 PM Game Version: 1.324 2/7/2020 8:17:38 PM Eject Trash Into Hyperspace (0.1020s) 2/7/2020 8:17:38 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 8:17:38 PM Check For Extra Modules (0.0130s) 2/7/2020 8:17:38 PM Installed Mods: GalacticConquest (10000) 2/7/2020 8:17:38 PM Bring Cloaking Systems Online (0.0200s) 2/7/2020 8:17:38 PM Remembering Alamo (0.0220s) 2/7/2020 8:17:38 PM Generating Framerates (0.0080s) 2/7/2020 8:17:38 PM Recalculate Speed Of Light (0.0210s) 2/7/2020 8:17:38 PM Optimize Comfort On Command Decks (0.0220s) 2/7/2020 8:17:38 PM Check Nearby Stellar Masses (0.0270s) 2/7/2020 8:17:38 PM No resolution change was required. 2/7/2020 8:17:38 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 8:17:38 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 8:17:38 PM Refresh Optical Lensing (0.0130s) 2/7/2020 8:17:38 PM Revise Fundamental Physical Laws (0.0330s) 2/7/2020 8:17:38 PM Boot Audio Comms (0.0120s) 2/7/2020 8:17:38 PM Establish Individual Audio Links (0.0150s) 2/7/2020 8:17:38 PM Prepare Explosions and Crackles (0.3090s) 2/7/2020 8:17:38 PM Calculate Odds Of Success (0.1600s) 2/7/2020 8:17:39 PM Briefly Panic (0.3940s) 2/7/2020 8:17:39 PM Install Confidence Routines (0.3700s) 2/7/2020 8:17:39 PM Bring Commander Interface Online (0.1230s) 2/7/2020 8:17:39 PM Motivate All Crews (0.0400s) 2/7/2020 8:17:39 PM Externalizing Patterns (0.0170s) 2/7/2020 8:17:39 PM Disengaging Constants (0.0380s) 2/7/2020 8:17:39 PM Late Axionic Computations (0.0780s) 2/7/2020 8:17:39 PM Connecting to Fleet Command (0.0080s) 2/7/2020 8:17:39 PM Thinking Of Advice (0.0120s) 2/7/2020 8:17:39 PM Degaussing Advice (0.0200s) 2/7/2020 8:17:39 PM Naming All Known Planets (0.0060s) 2/7/2020 8:17:39 PM Remembering Speeds (0.0150s) 2/7/2020 8:17:40 PM Prioritizing Targets (0.0120s) 2/7/2020 8:17:40 PM Rebooting Sensor Arrays (0.0140s) 2/7/2020 8:17:40 PM Unloading Prismatic Grid (0.0130s) 2/7/2020 8:17:40 PM Thinking Of Objectives (0.0140s) 2/7/2020 8:17:40 PM Re-Aligning Objectives (0.0140s) 2/7/2020 8:17:40 PM Inhibiting Visual Scans (0.0200s) 2/7/2020 8:17:40 PM Synthesizing Vocals (0.0170s) 2/7/2020 8:17:40 PM Ventilating Scenarios (0.0100s) 2/7/2020 8:17:40 PM Decontaminating Targeting Systems (0.0120s) 2/7/2020 8:17:40 PM Ejecting Tactical Core (0.0130s) 2/7/2020 8:17:40 PM Calibrating Formations (0.0140s) 2/7/2020 8:17:40 PM Intercepting Galactic Maps (0.0140s) 2/7/2020 8:17:40 PM Sterilizing Test Chamber (0.0150s) 2/7/2020 8:17:40 PM Faction Diagnostics (0.0180s) 2/7/2020 8:17:40 PM Buffering Hackers (0.0210s) 2/7/2020 8:17:40 PM Inverting Death (0.0100s) 2/7/2020 8:17:40 PM Linear Field Variance (0.0960s) 2/7/2020 8:17:40 PM Charging Marks (0.0130s) 2/7/2020 8:17:40 PM Guarding The Posts (0.0120s) 2/7/2020 8:17:40 PM Range Manifolds (0.0110s) 2/7/2020 8:17:40 PM Purging ROFs (0.0120s) 2/7/2020 8:17:40 PM Manipulating Speeds (0.0150s) 2/7/2020 8:17:40 PM Detecting Projectiles (0.0120s) 2/7/2020 8:17:40 PM Grouping Flow Fields (0.0140s) 2/7/2020 8:17:40 PM Modulating Flow Field Groups (0.0230s) 2/7/2020 8:17:40 PM Designing Fleets (0.0240s) 2/7/2020 8:17:40 PM Thinking Of Technologies (0.0120s) 2/7/2020 8:17:40 PM Categorizing Starboard Sensors (0.0110s) 2/7/2020 8:17:40 PM Injecting Galactic Variables (0.0180s) 2/7/2020 8:17:40 PM Discharging Colored Ions (0.0370s) 2/7/2020 8:17:40 PM Replicating Ion Colors (0.0100s) 2/7/2020 8:17:40 PM Propping Up Starfields (0.3290s) 2/7/2020 8:17:42 PM Screening Distant Planets (1.2681s) 2/7/2020 8:17:42 PM Investigating Map Signatures (0.0210s) 2/7/2020 8:17:42 PM Collating Solar Systems (0.0090s) 2/7/2020 8:17:42 PM Categorizing All Planets (0.0120s) 2/7/2020 8:17:42 PM Organizing Commands (0.0280s) 2/7/2020 8:17:42 PM Calculating Firing Cones (0.0080s) 2/7/2020 8:17:43 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 8:17:43 PM Discontinue Your Favorite Ship Parts (1.1191s) 2/7/2020 8:17:46 PM Submitting Paperwork To High Command (3.0632s) 2/7/2020 8:17:46 PM Issuing Orders (0.0150s) 2/7/2020 8:17:46 PM Augmenting Infusers (0.0130s) 2/7/2020 8:17:46 PM Infusing (0.0310s) 2/7/2020 8:17:46 PM Post-Proton Surge (0.0060s) 2/7/2020 8:17:46 PM Calibrate Weapons Arrays (0.0280s) 2/7/2020 8:17:46 PM Stimulate Modulation (0.0350s) 2/7/2020 8:17:46 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 8:17:46 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 8:17:48 PM Load Surrogates (1.7161s) 2/7/2020 8:17:48 PM Load Historical Documents (0.0160s) 2/7/2020 8:17:48 PM 10.7 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Propping Up Starfields (0.3s) Screening Distant Planets (1.3s) Discontinue Your Favorite Ship Parts (1.1s) Submitting Paperwork To High Command (3.1s) Load Surrogates (1.7s) 2/7/2020 8:17:48 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 8:17:51 PM Successfully opened host socket 2/7/2020 8:18:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 11:01:19 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 11:01:19 PM Boot up FleetOS (0.4800s) 2/7/2020 11:01:19 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 11:01:19 PM Check System Logs For Rogue Intelligence (0.0360s) 2/7/2020 11:01:19 PM Game Version: 1.324 2/7/2020 11:01:19 PM Eject Trash Into Hyperspace (0.1100s) 2/7/2020 11:01:19 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 11:01:19 PM Check For Extra Modules (0.0140s) 2/7/2020 11:01:19 PM Installed Mods: GalacticConquest (10000) 2/7/2020 11:01:19 PM Bring Cloaking Systems Online (0.0230s) 2/7/2020 11:01:19 PM Remembering Alamo (0.0220s) 2/7/2020 11:01:19 PM Generating Framerates (0.0100s) 2/7/2020 11:01:19 PM Recalculate Speed Of Light (0.0240s) 2/7/2020 11:01:19 PM Optimize Comfort On Command Decks (0.0220s) 2/7/2020 11:01:19 PM Check Nearby Stellar Masses (0.0270s) 2/7/2020 11:01:19 PM No resolution change was required. 2/7/2020 11:01:19 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 11:01:19 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 11:01:19 PM Refresh Optical Lensing (0.0110s) 2/7/2020 11:01:19 PM Revise Fundamental Physical Laws (0.0440s) 2/7/2020 11:01:19 PM Boot Audio Comms (0.0130s) 2/7/2020 11:01:19 PM Establish Individual Audio Links (0.0140s) 2/7/2020 11:01:19 PM Prepare Explosions and Crackles (0.3070s) 2/7/2020 11:01:20 PM Calculate Odds Of Success (0.4400s) 2/7/2020 11:01:20 PM Briefly Panic (0.5620s) 2/7/2020 11:01:21 PM Install Confidence Routines (0.3280s) 2/7/2020 11:01:21 PM Bring Commander Interface Online (0.1230s) 2/7/2020 11:01:21 PM Motivate All Crews (0.0440s) 2/7/2020 11:01:21 PM Externalizing Patterns (0.0160s) 2/7/2020 11:01:21 PM Disengaging Constants (0.0440s) 2/7/2020 11:01:21 PM Late Axionic Computations (0.1700s) 2/7/2020 11:01:21 PM Connecting to Fleet Command (0.0100s) 2/7/2020 11:01:21 PM Thinking Of Advice (0.0100s) 2/7/2020 11:01:21 PM Degaussing Advice (0.0230s) 2/7/2020 11:01:21 PM Naming All Known Planets (0.0070s) 2/7/2020 11:01:21 PM Remembering Speeds (0.0150s) 2/7/2020 11:01:21 PM Prioritizing Targets (0.0120s) 2/7/2020 11:01:21 PM Rebooting Sensor Arrays (0.0130s) 2/7/2020 11:01:21 PM Unloading Prismatic Grid (0.0130s) 2/7/2020 11:01:21 PM Thinking Of Objectives (0.0140s) 2/7/2020 11:01:21 PM Re-Aligning Objectives (0.0140s) 2/7/2020 11:01:21 PM Inhibiting Visual Scans (0.0200s) 2/7/2020 11:01:21 PM Synthesizing Vocals (0.0080s) 2/7/2020 11:01:21 PM Ventilating Scenarios (0.0130s) 2/7/2020 11:01:21 PM Decontaminating Targeting Systems (0.0140s) 2/7/2020 11:01:21 PM Ejecting Tactical Core (0.0130s) 2/7/2020 11:01:21 PM Calibrating Formations (0.0120s) 2/7/2020 11:01:21 PM Intercepting Galactic Maps (0.0150s) 2/7/2020 11:01:21 PM Sterilizing Test Chamber (0.0160s) 2/7/2020 11:01:21 PM Faction Diagnostics (0.0180s) 2/7/2020 11:01:21 PM Buffering Hackers (0.0190s) 2/7/2020 11:01:21 PM Inverting Death (0.0080s) 2/7/2020 11:01:22 PM Linear Field Variance (0.0980s) 2/7/2020 11:01:22 PM Charging Marks (0.0120s) 2/7/2020 11:01:22 PM Guarding The Posts (0.0120s) 2/7/2020 11:01:22 PM Range Manifolds (0.0120s) 2/7/2020 11:01:22 PM Purging ROFs (0.0120s) 2/7/2020 11:01:22 PM Manipulating Speeds (0.0150s) 2/7/2020 11:01:22 PM Detecting Projectiles (0.0110s) 2/7/2020 11:01:22 PM Grouping Flow Fields (0.0160s) 2/7/2020 11:01:22 PM Modulating Flow Field Groups (0.0220s) 2/7/2020 11:01:22 PM Designing Fleets (0.0290s) 2/7/2020 11:01:22 PM Thinking Of Technologies (0.0110s) 2/7/2020 11:01:22 PM Categorizing Starboard Sensors (0.0110s) 2/7/2020 11:01:22 PM Injecting Galactic Variables (0.0180s) 2/7/2020 11:01:22 PM Discharging Colored Ions (0.0390s) 2/7/2020 11:01:22 PM Replicating Ion Colors (0.0090s) 2/7/2020 11:01:23 PM Challenging Starfields (0.9131s) 2/7/2020 11:01:26 PM Destroying Distant Planets (3.2792s) 2/7/2020 11:01:26 PM Investigating Map Signatures (0.0330s) 2/7/2020 11:01:26 PM Collating Solar Systems (0.0100s) 2/7/2020 11:01:26 PM Categorizing All Planets (0.0150s) 2/7/2020 11:01:26 PM Organizing Commands (0.0260s) 2/7/2020 11:01:26 PM Calculating Firing Cones (0.0090s) 2/7/2020 11:01:27 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 11:01:27 PM Errors in reading GameEntityTypeDataTable MetabolizingSuppressor.MetabolizingSuppressor_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: MetabolizingSuppressor.MetabolizingSuppressor_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: MetabolizingIonDisruptor.MetabolizingIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: MetabolizingIonDisruptor.MetabolizingIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: 2/7/2020 11:01:27 PM Kicking Ship Parts Down Elevator Shaft (1.2641s) 2/7/2020 11:01:34 PM Remote Probe Programmed To Replicate (6.5314s) 2/7/2020 11:01:34 PM Issuing Orders (0.0140s) 2/7/2020 11:01:34 PM Augmenting Infusers (0.0150s) 2/7/2020 11:01:34 PM Infusing (0.0320s) 2/7/2020 11:01:34 PM Post-Proton Surge (0.0080s) 2/7/2020 11:01:34 PM Calibrate Weapons Arrays (0.0560s) 2/7/2020 11:01:34 PM Stimulate Modulation (0.0410s) 2/7/2020 11:01:34 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 11:01:34 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 11:01:36 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 2/7/2020 11:01:36 PM Load Surrogates (1.7601s) 2/7/2020 11:01:36 PM Load Historical Documents (0.0040s) 2/7/2020 11:01:36 PM 17.5 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.3s) Challenging Starfields (0.9s) Destroying Distant Planets (3.3s) Kicking Ship Parts Down Elevator Shaft (1.3s) Remote Probe Programmed To Replicate (6.5s) Load Surrogates (1.8s) 2/7/2020 11:01:37 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 11:03:15 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 11:03:15 PM Boot up FleetOS (0.5030s) 2/7/2020 11:03:15 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 11:03:15 PM Check System Logs For Rogue Intelligence (0.0380s) 2/7/2020 11:03:15 PM Game Version: 1.324 2/7/2020 11:03:15 PM Eject Trash Into Hyperspace (0.1030s) 2/7/2020 11:03:15 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 11:03:15 PM Check For Extra Modules (0.0100s) 2/7/2020 11:03:15 PM Installed Mods: GalacticConquest (10000) 2/7/2020 11:03:15 PM Bring Cloaking Systems Online (0.0160s) 2/7/2020 11:03:15 PM Remembering Alamo (0.0180s) 2/7/2020 11:03:15 PM Generating Framerates (0.0090s) 2/7/2020 11:03:15 PM Recalculate Speed Of Light (0.0220s) 2/7/2020 11:03:16 PM Optimize Comfort On Command Decks (0.0220s) 2/7/2020 11:03:16 PM Check Nearby Stellar Masses (0.0340s) 2/7/2020 11:03:16 PM No resolution change was required. 2/7/2020 11:03:16 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 11:03:16 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 11:03:16 PM Refresh Optical Lensing (0.0130s) 2/7/2020 11:03:16 PM Revise Fundamental Physical Laws (0.0480s) 2/7/2020 11:03:16 PM Boot Audio Comms (0.0120s) 2/7/2020 11:03:16 PM Establish Individual Audio Links (0.0160s) 2/7/2020 11:03:16 PM Prepare Explosions and Crackles (0.3000s) 2/7/2020 11:03:16 PM Calculate Odds Of Success (0.3850s) 2/7/2020 11:03:17 PM Briefly Panic (0.5100s) 2/7/2020 11:03:17 PM Install Confidence Routines (0.3390s) 2/7/2020 11:03:17 PM Bring Commander Interface Online (0.1250s) 2/7/2020 11:03:17 PM Motivate All Crews (0.0430s) 2/7/2020 11:03:17 PM Externalizing Patterns (0.0180s) 2/7/2020 11:03:17 PM Disengaging Constants (0.0450s) 2/7/2020 11:03:18 PM Late Axionic Computations (0.1460s) 2/7/2020 11:03:18 PM Connecting to Fleet Command (0.0150s) 2/7/2020 11:03:18 PM Thinking Of Advice (0.0120s) 2/7/2020 11:03:18 PM Degaussing Advice (0.0200s) 2/7/2020 11:03:18 PM Naming All Known Planets (0.0090s) 2/7/2020 11:03:18 PM Remembering Speeds (0.0130s) 2/7/2020 11:03:18 PM Prioritizing Targets (0.0130s) 2/7/2020 11:03:18 PM Rebooting Sensor Arrays (0.0130s) 2/7/2020 11:03:18 PM Unloading Prismatic Grid (0.0150s) 2/7/2020 11:03:18 PM Thinking Of Objectives (0.0110s) 2/7/2020 11:03:18 PM Re-Aligning Objectives (0.0140s) 2/7/2020 11:03:18 PM Inhibiting Visual Scans (0.0180s) 2/7/2020 11:03:18 PM Synthesizing Vocals (0.0090s) 2/7/2020 11:03:18 PM Ventilating Scenarios (0.0120s) 2/7/2020 11:03:18 PM Decontaminating Targeting Systems (0.0140s) 2/7/2020 11:03:18 PM Ejecting Tactical Core (0.0140s) 2/7/2020 11:03:18 PM Calibrating Formations (0.0130s) 2/7/2020 11:03:18 PM Intercepting Galactic Maps (0.0150s) 2/7/2020 11:03:18 PM Sterilizing Test Chamber (0.0150s) 2/7/2020 11:03:18 PM Faction Diagnostics (0.0180s) 2/7/2020 11:03:18 PM Buffering Hackers (0.0240s) 2/7/2020 11:03:18 PM Inverting Death (0.0090s) 2/7/2020 11:03:18 PM Linear Field Variance (0.0970s) 2/7/2020 11:03:18 PM Charging Marks (0.0110s) 2/7/2020 11:03:18 PM Guarding The Posts (0.0120s) 2/7/2020 11:03:18 PM Range Manifolds (0.0110s) 2/7/2020 11:03:18 PM Purging ROFs (0.0130s) 2/7/2020 11:03:18 PM Manipulating Speeds (0.0160s) 2/7/2020 11:03:18 PM Detecting Projectiles (0.0110s) 2/7/2020 11:03:18 PM Grouping Flow Fields (0.0150s) 2/7/2020 11:03:18 PM Modulating Flow Field Groups (0.0240s) 2/7/2020 11:03:18 PM Designing Fleets (0.0290s) 2/7/2020 11:03:18 PM Thinking Of Technologies (0.0110s) 2/7/2020 11:03:18 PM Categorizing Starboard Sensors (0.0110s) 2/7/2020 11:03:18 PM Injecting Galactic Variables (0.0200s) 2/7/2020 11:03:18 PM Discharging Colored Ions (0.0430s) 2/7/2020 11:03:18 PM Replicating Ion Colors (0.0090s) 2/7/2020 11:03:19 PM Hoping Starfields Are Nice (0.4700s) 2/7/2020 11:03:21 PM Combing Distant Planets (2.6592s) 2/7/2020 11:03:21 PM Investigating Map Signatures (0.0230s) 2/7/2020 11:03:21 PM Collating Solar Systems (0.0090s) 2/7/2020 11:03:21 PM Categorizing All Planets (0.0110s) 2/7/2020 11:03:21 PM Organizing Commands (0.0320s) 2/7/2020 11:03:21 PM Calculating Firing Cones (0.0080s) 2/7/2020 11:03:23 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 11:03:23 PM Errors in reading GameEntityTypeDataTable MetabolizingSuppressor.MetabolizingSuppressor_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: MetabolizingSuppressor.MetabolizingSuppressor_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: MetabolizingIonDisruptor.MetabolizingIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: MetabolizingIonDisruptor.MetabolizingIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: 2/7/2020 11:03:23 PM Scrapping Extra Ship Parts (1.2921s) 2/7/2020 11:03:29 PM Inhibiting Isotope Emitters (6.3414s) 2/7/2020 11:03:29 PM Issuing Orders (0.0130s) 2/7/2020 11:03:29 PM Augmenting Infusers (0.0140s) 2/7/2020 11:03:29 PM Infusing (0.0330s) 2/7/2020 11:03:29 PM Post-Proton Surge (0.0070s) 2/7/2020 11:03:29 PM Calibrate Weapons Arrays (0.0290s) 2/7/2020 11:03:29 PM Stimulate Modulation (0.0360s) 2/7/2020 11:03:29 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 11:03:29 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 11:03:31 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 2/7/2020 11:03:31 PM Load Surrogates (1.7711s) 2/7/2020 11:03:31 PM Load Historical Documents (0.0080s) 2/7/2020 11:03:31 PM 16.2 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Hoping Starfields Are Nice (0.5s) Combing Distant Planets (2.7s) Scrapping Extra Ship Parts (1.3s) Inhibiting Isotope Emitters (6.3s) Load Surrogates (1.8s) 2/7/2020 11:03:32 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 11:10:40 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 11:10:40 PM Boot up FleetOS (0.4510s) 2/7/2020 11:10:40 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 11:10:40 PM Check System Logs For Rogue Intelligence (0.0380s) 2/7/2020 11:10:40 PM Game Version: 1.324 2/7/2020 11:10:40 PM Eject Trash Into Hyperspace (0.0990s) 2/7/2020 11:10:40 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 11:10:40 PM Check For Extra Modules (0.0080s) 2/7/2020 11:10:40 PM Installed Mods: GalacticConquest (10000) 2/7/2020 11:10:40 PM Bring Cloaking Systems Online (0.0160s) 2/7/2020 11:10:40 PM Remembering Alamo (0.0180s) 2/7/2020 11:10:40 PM Generating Framerates (0.0060s) 2/7/2020 11:10:40 PM Recalculate Speed Of Light (0.0220s) 2/7/2020 11:10:40 PM Optimize Comfort On Command Decks (0.0210s) 2/7/2020 11:10:40 PM Check Nearby Stellar Masses (0.0280s) 2/7/2020 11:10:40 PM No resolution change was required. 2/7/2020 11:10:40 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 11:10:40 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 11:10:40 PM Refresh Optical Lensing (0.0090s) 2/7/2020 11:10:40 PM Revise Fundamental Physical Laws (0.0380s) 2/7/2020 11:10:40 PM Boot Audio Comms (0.0140s) 2/7/2020 11:10:40 PM Establish Individual Audio Links (0.0130s) 2/7/2020 11:10:41 PM Prepare Explosions and Crackles (0.2990s) 2/7/2020 11:10:41 PM Calculate Odds Of Success (0.3840s) 2/7/2020 11:10:41 PM Briefly Panic (0.5300s) 2/7/2020 11:10:42 PM Install Confidence Routines (0.3600s) 2/7/2020 11:10:42 PM Bring Commander Interface Online (0.1240s) 2/7/2020 11:10:42 PM Motivate All Crews (0.0420s) 2/7/2020 11:10:42 PM Externalizing Patterns (0.0180s) 2/7/2020 11:10:42 PM Disengaging Constants (0.0380s) 2/7/2020 11:10:42 PM Late Axionic Computations (0.1550s) 2/7/2020 11:10:42 PM Connecting to Fleet Command (0.0080s) 2/7/2020 11:10:42 PM Thinking Of Advice (0.0120s) 2/7/2020 11:10:42 PM Degaussing Advice (0.0200s) 2/7/2020 11:10:42 PM Naming All Known Planets (0.0060s) 2/7/2020 11:10:42 PM Remembering Speeds (0.0140s) 2/7/2020 11:10:42 PM Prioritizing Targets (0.0130s) 2/7/2020 11:10:42 PM Rebooting Sensor Arrays (0.0130s) 2/7/2020 11:10:42 PM Unloading Prismatic Grid (0.0130s) 2/7/2020 11:10:42 PM Thinking Of Objectives (0.0150s) 2/7/2020 11:10:42 PM Re-Aligning Objectives (0.0150s) 2/7/2020 11:10:42 PM Inhibiting Visual Scans (0.0180s) 2/7/2020 11:10:42 PM Synthesizing Vocals (0.0090s) 2/7/2020 11:10:42 PM Ventilating Scenarios (0.0130s) 2/7/2020 11:10:42 PM Decontaminating Targeting Systems (0.0140s) 2/7/2020 11:10:42 PM Ejecting Tactical Core (0.0130s) 2/7/2020 11:10:42 PM Calibrating Formations (0.0110s) 2/7/2020 11:10:42 PM Intercepting Galactic Maps (0.0160s) 2/7/2020 11:10:42 PM Sterilizing Test Chamber (0.0160s) 2/7/2020 11:10:42 PM Faction Diagnostics (0.0180s) 2/7/2020 11:10:42 PM Buffering Hackers (0.0200s) 2/7/2020 11:10:42 PM Inverting Death (0.0090s) 2/7/2020 11:10:43 PM Linear Field Variance (0.0970s) 2/7/2020 11:10:43 PM Charging Marks (0.0110s) 2/7/2020 11:10:43 PM Guarding The Posts (0.0110s) 2/7/2020 11:10:43 PM Range Manifolds (0.0120s) 2/7/2020 11:10:43 PM Purging ROFs (0.0120s) 2/7/2020 11:10:43 PM Manipulating Speeds (0.0150s) 2/7/2020 11:10:43 PM Detecting Projectiles (0.0120s) 2/7/2020 11:10:43 PM Grouping Flow Fields (0.0150s) 2/7/2020 11:10:43 PM Modulating Flow Field Groups (0.0220s) 2/7/2020 11:10:43 PM Designing Fleets (0.0260s) 2/7/2020 11:10:43 PM Thinking Of Technologies (0.0110s) 2/7/2020 11:10:43 PM Categorizing Starboard Sensors (0.0120s) 2/7/2020 11:10:43 PM Injecting Galactic Variables (0.0180s) 2/7/2020 11:10:43 PM Discharging Colored Ions (0.0490s) 2/7/2020 11:10:43 PM Replicating Ion Colors (0.0140s) 2/7/2020 11:10:43 PM Fearing Starfields (0.4370s) 2/7/2020 11:10:46 PM Pillaging Distant Planets (3.0572s) 2/7/2020 11:10:46 PM Investigating Map Signatures (0.0220s) 2/7/2020 11:10:46 PM Collating Solar Systems (0.0110s) 2/7/2020 11:10:46 PM Categorizing All Planets (0.0110s) 2/7/2020 11:10:46 PM Organizing Commands (0.0290s) 2/7/2020 11:10:46 PM Calculating Firing Cones (0.0070s) 2/7/2020 11:10:48 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 11:10:48 PM Declaring Ship Part Sovereignty (1.2671s) 2/7/2020 11:10:54 PM Re-Scan For Hostile Intelligences (6.1674s) 2/7/2020 11:10:54 PM Issuing Orders (0.0140s) 2/7/2020 11:10:54 PM Augmenting Infusers (0.0150s) 2/7/2020 11:10:54 PM Infusing (0.0320s) 2/7/2020 11:10:54 PM Post-Proton Surge (0.0060s) 2/7/2020 11:10:54 PM Calibrate Weapons Arrays (0.0390s) 2/7/2020 11:10:54 PM Stimulate Modulation (0.0350s) 2/7/2020 11:10:54 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 11:10:54 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 11:10:56 PM Load Surrogates (1.7241s) 2/7/2020 11:10:56 PM Load Historical Documents (0.0040s) 2/7/2020 11:10:56 PM 16.2 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Fearing Starfields (0.4s) Pillaging Distant Planets (3.1s) Declaring Ship Part Sovereignty (1.3s) Re-Scan For Hostile Intelligences (6.2s) Load Surrogates (1.7s) 2/7/2020 11:10:56 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 11:10:59 PM Successfully opened host socket 2/7/2020 11:13:44 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 11:16:33 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 11:16:33 PM Boot up FleetOS (0.4510s) 2/7/2020 11:16:33 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 11:16:33 PM Check System Logs For Rogue Intelligence (0.0370s) 2/7/2020 11:16:33 PM Game Version: 1.324 2/7/2020 11:16:33 PM Eject Trash Into Hyperspace (0.0960s) 2/7/2020 11:16:33 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 11:16:33 PM Check For Extra Modules (0.0110s) 2/7/2020 11:16:33 PM Installed Mods: GalacticConquest (10000) 2/7/2020 11:16:33 PM Bring Cloaking Systems Online (0.0160s) 2/7/2020 11:16:33 PM Remembering Alamo (0.0180s) 2/7/2020 11:16:33 PM Generating Framerates (0.0060s) 2/7/2020 11:16:33 PM Recalculate Speed Of Light (0.0210s) 2/7/2020 11:16:33 PM Optimize Comfort On Command Decks (0.0330s) 2/7/2020 11:16:33 PM Check Nearby Stellar Masses (0.0240s) 2/7/2020 11:16:33 PM No resolution change was required. 2/7/2020 11:16:33 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 11:16:33 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 11:16:33 PM Refresh Optical Lensing (0.0100s) 2/7/2020 11:16:33 PM Revise Fundamental Physical Laws (0.0380s) 2/7/2020 11:16:33 PM Boot Audio Comms (0.0120s) 2/7/2020 11:16:33 PM Establish Individual Audio Links (0.0150s) 2/7/2020 11:16:34 PM Prepare Explosions and Crackles (0.2980s) 2/7/2020 11:16:34 PM Calculate Odds Of Success (0.3870s) 2/7/2020 11:16:35 PM Briefly Panic (0.4570s) 2/7/2020 11:16:35 PM Install Confidence Routines (0.3370s) 2/7/2020 11:16:35 PM Bring Commander Interface Online (0.1350s) 2/7/2020 11:16:35 PM Motivate All Crews (0.0480s) 2/7/2020 11:16:35 PM Externalizing Patterns (0.0180s) 2/7/2020 11:16:35 PM Disengaging Constants (0.0500s) 2/7/2020 11:16:35 PM Late Axionic Computations (0.1540s) 2/7/2020 11:16:35 PM Connecting to Fleet Command (0.0100s) 2/7/2020 11:16:35 PM Thinking Of Advice (0.0110s) 2/7/2020 11:16:35 PM Degaussing Advice (0.0230s) 2/7/2020 11:16:35 PM Naming All Known Planets (0.0080s) 2/7/2020 11:16:35 PM Remembering Speeds (0.0130s) 2/7/2020 11:16:35 PM Prioritizing Targets (0.0130s) 2/7/2020 11:16:35 PM Rebooting Sensor Arrays (0.0140s) 2/7/2020 11:16:35 PM Unloading Prismatic Grid (0.0130s) 2/7/2020 11:16:35 PM Thinking Of Objectives (0.0130s) 2/7/2020 11:16:35 PM Re-Aligning Objectives (0.0140s) 2/7/2020 11:16:36 PM Inhibiting Visual Scans (0.0190s) 2/7/2020 11:16:36 PM Synthesizing Vocals (0.0090s) 2/7/2020 11:16:36 PM Ventilating Scenarios (0.0120s) 2/7/2020 11:16:36 PM Decontaminating Targeting Systems (0.0130s) 2/7/2020 11:16:36 PM Ejecting Tactical Core (0.0160s) 2/7/2020 11:16:36 PM Calibrating Formations (0.0100s) 2/7/2020 11:16:36 PM Intercepting Galactic Maps (0.0140s) 2/7/2020 11:16:36 PM Sterilizing Test Chamber (0.0160s) 2/7/2020 11:16:36 PM Faction Diagnostics (0.0200s) 2/7/2020 11:16:36 PM Buffering Hackers (0.0230s) 2/7/2020 11:16:36 PM Inverting Death (0.0100s) 2/7/2020 11:16:36 PM Linear Field Variance (0.1000s) 2/7/2020 11:16:36 PM Charging Marks (0.0110s) 2/7/2020 11:16:36 PM Guarding The Posts (0.0110s) 2/7/2020 11:16:36 PM Range Manifolds (0.0120s) 2/7/2020 11:16:36 PM Purging ROFs (0.0130s) 2/7/2020 11:16:36 PM Manipulating Speeds (0.0140s) 2/7/2020 11:16:36 PM Detecting Projectiles (0.0120s) 2/7/2020 11:16:36 PM Grouping Flow Fields (0.0140s) 2/7/2020 11:16:36 PM Modulating Flow Field Groups (0.0220s) 2/7/2020 11:16:36 PM Designing Fleets (0.0280s) 2/7/2020 11:16:36 PM Thinking Of Technologies (0.0110s) 2/7/2020 11:16:36 PM Categorizing Starboard Sensors (0.0100s) 2/7/2020 11:16:36 PM Injecting Galactic Variables (0.0180s) 2/7/2020 11:16:36 PM Discharging Colored Ions (0.0400s) 2/7/2020 11:16:36 PM Replicating Ion Colors (0.0100s) 2/7/2020 11:16:37 PM Sucking In Starfields (0.8550s) 2/7/2020 11:16:40 PM Reconstituting Distant Planets (3.2292s) 2/7/2020 11:16:40 PM Investigating Map Signatures (0.0230s) 2/7/2020 11:16:40 PM Collating Solar Systems (0.0100s) 2/7/2020 11:16:40 PM Categorizing All Planets (0.0100s) 2/7/2020 11:16:40 PM Organizing Commands (0.0300s) 2/7/2020 11:16:40 PM Calculating Firing Cones (0.0060s) 2/7/2020 11:16:41 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 11:16:41 PM Finding Old Ship Parts (1.2591s) 2/7/2020 11:16:48 PM Accounting For Decay (6.4014s) 2/7/2020 11:16:48 PM Issuing Orders (0.0130s) 2/7/2020 11:16:48 PM Augmenting Infusers (0.0150s) 2/7/2020 11:16:48 PM Infusing (0.0350s) 2/7/2020 11:16:48 PM Post-Proton Surge (0.0070s) 2/7/2020 11:16:48 PM Calibrate Weapons Arrays (0.4840s) 2/7/2020 11:16:48 PM Stimulate Modulation (0.0380s) 2/7/2020 11:16:49 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 11:16:49 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 11:16:50 PM Load Surrogates (1.8021s) 2/7/2020 11:16:50 PM Load Historical Documents (0.0060s) 2/7/2020 11:16:50 PM 17.5 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Sucking In Starfields (0.9s) Reconstituting Distant Planets (3.2s) Finding Old Ship Parts (1.3s) Accounting For Decay (6.4s) Calibrate Weapons Arrays (0.5s) Load Surrogates (1.8s) 2/7/2020 11:16:51 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 11:16:57 PM Successfully opened host socket 2/7/2020 11:33:13 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 11:33:20 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 11:33:20 PM Boot up FleetOS (0.4580s) 2/7/2020 11:33:20 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 11:33:20 PM Check System Logs For Rogue Intelligence (0.0400s) 2/7/2020 11:33:20 PM Game Version: 1.324 2/7/2020 11:33:20 PM Eject Trash Into Hyperspace (0.0990s) 2/7/2020 11:33:20 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 11:33:20 PM Check For Extra Modules (0.0110s) 2/7/2020 11:33:20 PM Installed Mods: GalacticConquest (10000) 2/7/2020 11:33:20 PM Bring Cloaking Systems Online (0.0150s) 2/7/2020 11:33:20 PM Remembering Alamo (0.0210s) 2/7/2020 11:33:20 PM Generating Framerates (0.0080s) 2/7/2020 11:33:20 PM Recalculate Speed Of Light (0.0240s) 2/7/2020 11:33:20 PM Optimize Comfort On Command Decks (0.0240s) 2/7/2020 11:33:20 PM Check Nearby Stellar Masses (0.0260s) 2/7/2020 11:33:20 PM No resolution change was required. 2/7/2020 11:33:20 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 11:33:20 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 11:33:20 PM Refresh Optical Lensing (0.0090s) 2/7/2020 11:33:20 PM Revise Fundamental Physical Laws (0.0410s) 2/7/2020 11:33:20 PM Boot Audio Comms (0.0120s) 2/7/2020 11:33:20 PM Establish Individual Audio Links (0.0170s) 2/7/2020 11:33:21 PM Prepare Explosions and Crackles (0.2980s) 2/7/2020 11:33:21 PM Calculate Odds Of Success (0.4010s) 2/7/2020 11:33:22 PM Briefly Panic (0.4920s) 2/7/2020 11:33:22 PM Install Confidence Routines (0.3360s) 2/7/2020 11:33:22 PM Bring Commander Interface Online (0.1200s) 2/7/2020 11:33:22 PM Motivate All Crews (0.0460s) 2/7/2020 11:33:22 PM Externalizing Patterns (0.0180s) 2/7/2020 11:33:22 PM Disengaging Constants (0.0470s) 2/7/2020 11:33:22 PM Late Axionic Computations (0.1510s) 2/7/2020 11:33:22 PM Connecting to Fleet Command (0.0090s) 2/7/2020 11:33:22 PM Thinking Of Advice (0.0120s) 2/7/2020 11:33:22 PM Degaussing Advice (0.0220s) 2/7/2020 11:33:22 PM Naming All Known Planets (0.0060s) 2/7/2020 11:33:22 PM Remembering Speeds (0.0150s) 2/7/2020 11:33:22 PM Prioritizing Targets (0.0120s) 2/7/2020 11:33:22 PM Rebooting Sensor Arrays (0.0140s) 2/7/2020 11:33:22 PM Unloading Prismatic Grid (0.0130s) 2/7/2020 11:33:23 PM Thinking Of Objectives (0.0140s) 2/7/2020 11:33:23 PM Re-Aligning Objectives (0.0130s) 2/7/2020 11:33:23 PM Inhibiting Visual Scans (0.0190s) 2/7/2020 11:33:23 PM Synthesizing Vocals (0.0090s) 2/7/2020 11:33:23 PM Ventilating Scenarios (0.0140s) 2/7/2020 11:33:23 PM Decontaminating Targeting Systems (0.0120s) 2/7/2020 11:33:23 PM Ejecting Tactical Core (0.0140s) 2/7/2020 11:33:23 PM Calibrating Formations (0.0120s) 2/7/2020 11:33:23 PM Intercepting Galactic Maps (0.0160s) 2/7/2020 11:33:23 PM Sterilizing Test Chamber (0.0140s) 2/7/2020 11:33:23 PM Faction Diagnostics (0.0180s) 2/7/2020 11:33:23 PM Buffering Hackers (0.0200s) 2/7/2020 11:33:23 PM Inverting Death (0.0090s) 2/7/2020 11:33:23 PM Linear Field Variance (0.0950s) 2/7/2020 11:33:23 PM Charging Marks (0.0130s) 2/7/2020 11:33:23 PM Guarding The Posts (0.0110s) 2/7/2020 11:33:23 PM Range Manifolds (0.0120s) 2/7/2020 11:33:23 PM Purging ROFs (0.0120s) 2/7/2020 11:33:23 PM Manipulating Speeds (0.0160s) 2/7/2020 11:33:23 PM Detecting Projectiles (0.0110s) 2/7/2020 11:33:23 PM Grouping Flow Fields (0.0140s) 2/7/2020 11:33:23 PM Modulating Flow Field Groups (0.0210s) 2/7/2020 11:33:23 PM Designing Fleets (0.0270s) 2/7/2020 11:33:23 PM Thinking Of Technologies (0.0100s) 2/7/2020 11:33:23 PM Categorizing Starboard Sensors (0.0110s) 2/7/2020 11:33:23 PM Injecting Galactic Variables (0.0180s) 2/7/2020 11:33:23 PM Discharging Colored Ions (0.0340s) 2/7/2020 11:33:23 PM Replicating Ion Colors (0.0100s) 2/7/2020 11:33:24 PM Investigating Starfields (0.8510s) 2/7/2020 11:33:27 PM Pinpointing Distant Planets (3.2202s) 2/7/2020 11:33:27 PM Investigating Map Signatures (0.0320s) 2/7/2020 11:33:27 PM Collating Solar Systems (0.0090s) 2/7/2020 11:33:27 PM Categorizing All Planets (0.0120s) 2/7/2020 11:33:27 PM Organizing Commands (0.0280s) 2/7/2020 11:33:27 PM Calculating Firing Cones (0.0060s) 2/7/2020 11:33:28 PM ArcenXML::ArcenLoadRootElement(), error opening file F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/KDL_Ships_PlayerStructures.xml:System.Xml.XmlException: 'destroys_self_until_not_over_ship_cap_if_planetary_command' is a duplicate attribute name. Line 344, position 59. at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0 at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String arg, System.Int32 lineNo, System.Int32 linePos) [0x00016] in :0 at System.Xml.XmlTextReaderImpl.AttributeDuplCheck () [0x00094] in :0 at System.Xml.XmlTextReaderImpl.ParseAttributes () [0x004a2] in :0 at System.Xml.XmlTextReaderImpl.ParseElement () [0x001df] in :0 at System.Xml.XmlTextReaderImpl.ParseElementContent () [0x0016f] in :0 at System.Xml.XmlTextReaderImpl.Read () [0x00085] in :0 at System.Xml.XmlLoader.LoadNode (System.Boolean skipOverWhitespace) [0x0025b] in :0 at System.Xml.XmlLoader.LoadDocSequence (System.Xml.XmlDocument parentDoc) [0x0001b] in :0 at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000b4] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in :0 at System.Xml.XmlDocument.Load (System.String filename) [0x00013] in :0 at Arcen.Universal.ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00025] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00000] in :0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in :0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in :0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in :0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/7/2020 11:33:28 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 11:33:28 PM Errors in reading GameEntityTypeDataTable Error in ArcenXML.ImportIntoDynamicTable while reading F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/KDL_Ships_PlayerStructures.xml: System.ArgumentNullException: Value cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00001] in :0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00023] in :0 at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00001] in :0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00023] in :0 2/7/2020 11:33:28 PM Demoting Insubordinate Ship Parts (1.2801s) 2/7/2020 11:33:35 PM Accounting For Decay (6.1634s) 2/7/2020 11:33:35 PM Issuing Orders (0.0140s) 2/7/2020 11:33:35 PM Augmenting Infusers (0.0140s) 2/7/2020 11:33:35 PM Infusing (0.0330s) 2/7/2020 11:33:35 PM Post-Proton Surge (0.0060s) 2/7/2020 11:33:35 PM Calibrate Weapons Arrays (0.0300s) 2/7/2020 11:33:35 PM Stimulate Modulation (0.0350s) 2/7/2020 11:33:35 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 11:33:35 PM ArcenAssetBundleCache.InstantiatedObjects: 864 2/7/2020 11:33:36 PM Load Surrogates (1.7121s) 2/7/2020 11:33:36 PM Load Historical Documents (0.0030s) 2/7/2020 11:33:36 PM 16.8 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Investigating Starfields (0.9s) Pinpointing Distant Planets (3.2s) Demoting Insubordinate Ship Parts (1.3s) Accounting For Decay (6.2s) Load Surrogates (1.7s) 2/7/2020 11:33:37 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 11:35:01 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 11:35:01 PM Boot up FleetOS (0.4460s) 2/7/2020 11:35:01 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 11:35:01 PM Check System Logs For Rogue Intelligence (0.0380s) 2/7/2020 11:35:02 PM Game Version: 1.324 2/7/2020 11:35:02 PM Eject Trash Into Hyperspace (0.1000s) 2/7/2020 11:35:02 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 11:35:02 PM Check For Extra Modules (0.0110s) 2/7/2020 11:35:02 PM Installed Mods: GalacticConquest (10000) 2/7/2020 11:35:02 PM Bring Cloaking Systems Online (0.0170s) 2/7/2020 11:35:02 PM Remembering Alamo (0.0190s) 2/7/2020 11:35:02 PM Generating Framerates (0.0060s) 2/7/2020 11:35:02 PM Recalculate Speed Of Light (0.0220s) 2/7/2020 11:35:02 PM Optimize Comfort On Command Decks (0.0230s) 2/7/2020 11:35:02 PM Check Nearby Stellar Masses (0.0320s) 2/7/2020 11:35:02 PM No resolution change was required. 2/7/2020 11:35:02 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 11:35:02 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 11:35:02 PM Refresh Optical Lensing (0.0120s) 2/7/2020 11:35:02 PM Revise Fundamental Physical Laws (0.0400s) 2/7/2020 11:35:02 PM Boot Audio Comms (0.0130s) 2/7/2020 11:35:02 PM Establish Individual Audio Links (0.0140s) 2/7/2020 11:35:02 PM Prepare Explosions and Crackles (0.2990s) 2/7/2020 11:35:02 PM Calculate Odds Of Success (0.3880s) 2/7/2020 11:35:03 PM Briefly Panic (0.5150s) 2/7/2020 11:35:03 PM Install Confidence Routines (0.3510s) 2/7/2020 11:35:03 PM Bring Commander Interface Online (0.1410s) 2/7/2020 11:35:04 PM Motivate All Crews (0.0440s) 2/7/2020 11:35:04 PM Externalizing Patterns (0.0160s) 2/7/2020 11:35:04 PM Disengaging Constants (0.0420s) 2/7/2020 11:35:04 PM Late Axionic Computations (0.1530s) 2/7/2020 11:35:04 PM Connecting to Fleet Command (0.0110s) 2/7/2020 11:35:04 PM Thinking Of Advice (0.0100s) 2/7/2020 11:35:04 PM Degaussing Advice (0.0220s) 2/7/2020 11:35:04 PM Naming All Known Planets (0.0070s) 2/7/2020 11:35:04 PM Remembering Speeds (0.0130s) 2/7/2020 11:35:04 PM Prioritizing Targets (0.0130s) 2/7/2020 11:35:04 PM Rebooting Sensor Arrays (0.0140s) 2/7/2020 11:35:04 PM Unloading Prismatic Grid (0.0130s) 2/7/2020 11:35:04 PM Thinking Of Objectives (0.0130s) 2/7/2020 11:35:04 PM Re-Aligning Objectives (0.0140s) 2/7/2020 11:35:04 PM Inhibiting Visual Scans (0.0180s) 2/7/2020 11:35:04 PM Synthesizing Vocals (0.0090s) 2/7/2020 11:35:04 PM Ventilating Scenarios (0.0130s) 2/7/2020 11:35:04 PM Decontaminating Targeting Systems (0.0140s) 2/7/2020 11:35:04 PM Ejecting Tactical Core (0.0130s) 2/7/2020 11:35:04 PM Calibrating Formations (0.0130s) 2/7/2020 11:35:04 PM Intercepting Galactic Maps (0.0140s) 2/7/2020 11:35:04 PM Sterilizing Test Chamber (0.0150s) 2/7/2020 11:35:04 PM Faction Diagnostics (0.0220s) 2/7/2020 11:35:04 PM Buffering Hackers (0.0230s) 2/7/2020 11:35:04 PM Inverting Death (0.0130s) 2/7/2020 11:35:04 PM Linear Field Variance (0.0960s) 2/7/2020 11:35:04 PM Charging Marks (0.0130s) 2/7/2020 11:35:04 PM Guarding The Posts (0.0110s) 2/7/2020 11:35:04 PM Range Manifolds (0.0120s) 2/7/2020 11:35:04 PM Purging ROFs (0.0130s) 2/7/2020 11:35:04 PM Manipulating Speeds (0.0140s) 2/7/2020 11:35:04 PM Detecting Projectiles (0.0110s) 2/7/2020 11:35:04 PM Grouping Flow Fields (0.0150s) 2/7/2020 11:35:04 PM Modulating Flow Field Groups (0.0210s) 2/7/2020 11:35:04 PM Designing Fleets (0.0240s) 2/7/2020 11:35:04 PM Thinking Of Technologies (0.0100s) 2/7/2020 11:35:04 PM Categorizing Starboard Sensors (0.0110s) 2/7/2020 11:35:04 PM Injecting Galactic Variables (0.0170s) 2/7/2020 11:35:04 PM Discharging Colored Ions (0.0380s) 2/7/2020 11:35:04 PM Replicating Ion Colors (0.0090s) 2/7/2020 11:35:05 PM Miming Starfields (0.5990s) 2/7/2020 11:35:08 PM Gazing At Distant Planets (2.8952s) 2/7/2020 11:35:08 PM Investigating Map Signatures (0.0250s) 2/7/2020 11:35:08 PM Collating Solar Systems (0.0100s) 2/7/2020 11:35:08 PM Categorizing All Planets (0.0130s) 2/7/2020 11:35:08 PM Organizing Commands (0.0270s) 2/7/2020 11:35:08 PM Calculating Firing Cones (0.0050s) 2/7/2020 11:35:09 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 11:35:09 PM Fumbling With Ship Parts (1.2931s) 2/7/2020 11:35:15 PM Detecting Microfractures (6.1834s) 2/7/2020 11:35:15 PM Issuing Orders (0.0150s) 2/7/2020 11:35:15 PM Augmenting Infusers (0.0140s) 2/7/2020 11:35:15 PM Infusing (0.0320s) 2/7/2020 11:35:15 PM Post-Proton Surge (0.0090s) 2/7/2020 11:35:16 PM Calibrate Weapons Arrays (0.0270s) 2/7/2020 11:35:16 PM Stimulate Modulation (0.0360s) 2/7/2020 11:35:16 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 11:35:16 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 11:35:17 PM Load Surrogates (1.7621s) 2/7/2020 11:35:17 PM Load Historical Documents (0.0050s) 2/7/2020 11:35:17 PM 16.3 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Miming Starfields (0.6s) Gazing At Distant Planets (2.9s) Fumbling With Ship Parts (1.3s) Detecting Microfractures (6.2s) Load Surrogates (1.8s) 2/7/2020 11:35:18 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 11:35:24 PM Successfully opened host socket 2/7/2020 11:35:24 PM OnLoad: Detected 350 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 350 shipsNotFixedByType: Drone VWing x50 DroneFusionBomber x50 Drone Vanguard x50 DroneAblativeGatling x50 Drone MLRS x50 Drone Raider x50 DroneStingray x50 2/7/2020 11:35:50 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 11:39:18 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 11:39:18 PM Boot up FleetOS (0.4660s) 2/7/2020 11:39:18 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 11:39:18 PM Check System Logs For Rogue Intelligence (0.0370s) 2/7/2020 11:39:18 PM Game Version: 1.324 2/7/2020 11:39:18 PM Eject Trash Into Hyperspace (0.0990s) 2/7/2020 11:39:18 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 11:39:18 PM Check For Extra Modules (0.0110s) 2/7/2020 11:39:18 PM Installed Mods: GalacticConquest (10000) 2/7/2020 11:39:18 PM Bring Cloaking Systems Online (0.0160s) 2/7/2020 11:39:18 PM Remembering Alamo (0.0190s) 2/7/2020 11:39:18 PM Generating Framerates (0.0060s) 2/7/2020 11:39:18 PM Recalculate Speed Of Light (0.0210s) 2/7/2020 11:39:18 PM Optimize Comfort On Command Decks (0.0210s) 2/7/2020 11:39:18 PM Check Nearby Stellar Masses (0.0250s) 2/7/2020 11:39:18 PM No resolution change was required. 2/7/2020 11:39:18 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 11:39:18 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 11:39:18 PM Refresh Optical Lensing (0.0090s) 2/7/2020 11:39:18 PM Revise Fundamental Physical Laws (0.0420s) 2/7/2020 11:39:18 PM Boot Audio Comms (0.0110s) 2/7/2020 11:39:18 PM Establish Individual Audio Links (0.0150s) 2/7/2020 11:39:18 PM Prepare Explosions and Crackles (0.3010s) 2/7/2020 11:39:19 PM Calculate Odds Of Success (0.3900s) 2/7/2020 11:39:19 PM Briefly Panic (0.4680s) 2/7/2020 11:39:19 PM Install Confidence Routines (0.3880s) 2/7/2020 11:39:20 PM Bring Commander Interface Online (0.1400s) 2/7/2020 11:39:20 PM Motivate All Crews (0.0450s) 2/7/2020 11:39:20 PM Externalizing Patterns (0.0180s) 2/7/2020 11:39:20 PM Disengaging Constants (0.0440s) 2/7/2020 11:39:20 PM Late Axionic Computations (0.1440s) 2/7/2020 11:39:20 PM Connecting to Fleet Command (0.0090s) 2/7/2020 11:39:20 PM Thinking Of Advice (0.0110s) 2/7/2020 11:39:20 PM Degaussing Advice (0.0230s) 2/7/2020 11:39:20 PM Naming All Known Planets (0.0060s) 2/7/2020 11:39:20 PM Remembering Speeds (0.0150s) 2/7/2020 11:39:20 PM Prioritizing Targets (0.0120s) 2/7/2020 11:39:20 PM Rebooting Sensor Arrays (0.0140s) 2/7/2020 11:39:20 PM Unloading Prismatic Grid (0.0130s) 2/7/2020 11:39:20 PM Thinking Of Objectives (0.0140s) 2/7/2020 11:39:20 PM Re-Aligning Objectives (0.0130s) 2/7/2020 11:39:20 PM Inhibiting Visual Scans (0.0200s) 2/7/2020 11:39:20 PM Synthesizing Vocals (0.0080s) 2/7/2020 11:39:20 PM Ventilating Scenarios (0.0120s) 2/7/2020 11:39:20 PM Decontaminating Targeting Systems (0.0140s) 2/7/2020 11:39:20 PM Ejecting Tactical Core (0.0140s) 2/7/2020 11:39:20 PM Calibrating Formations (0.0120s) 2/7/2020 11:39:20 PM Intercepting Galactic Maps (0.0150s) 2/7/2020 11:39:20 PM Sterilizing Test Chamber (0.0150s) 2/7/2020 11:39:20 PM Faction Diagnostics (0.0180s) 2/7/2020 11:39:20 PM Buffering Hackers (0.0190s) 2/7/2020 11:39:20 PM Inverting Death (0.0100s) 2/7/2020 11:39:20 PM Linear Field Variance (0.0900s) 2/7/2020 11:39:20 PM Charging Marks (0.0110s) 2/7/2020 11:39:20 PM Guarding The Posts (0.0120s) 2/7/2020 11:39:20 PM Range Manifolds (0.0110s) 2/7/2020 11:39:20 PM Purging ROFs (0.0130s) 2/7/2020 11:39:20 PM Manipulating Speeds (0.0150s) 2/7/2020 11:39:20 PM Detecting Projectiles (0.0110s) 2/7/2020 11:39:20 PM Grouping Flow Fields (0.0150s) 2/7/2020 11:39:20 PM Modulating Flow Field Groups (0.0210s) 2/7/2020 11:39:20 PM Designing Fleets (0.0260s) 2/7/2020 11:39:20 PM Thinking Of Technologies (0.0100s) 2/7/2020 11:39:20 PM Categorizing Starboard Sensors (0.0110s) 2/7/2020 11:39:20 PM Injecting Galactic Variables (0.0180s) 2/7/2020 11:39:20 PM Discharging Colored Ions (0.0400s) 2/7/2020 11:39:20 PM Replicating Ion Colors (0.0090s) 2/7/2020 11:39:21 PM Digging Up Starfields (0.8610s) 2/7/2020 11:39:25 PM Scanning Distant Planets (3.2502s) 2/7/2020 11:39:25 PM Investigating Map Signatures (0.0220s) 2/7/2020 11:39:25 PM Collating Solar Systems (0.0100s) 2/7/2020 11:39:25 PM Categorizing All Planets (0.0090s) 2/7/2020 11:39:25 PM Organizing Commands (0.0350s) 2/7/2020 11:39:25 PM Calculating Firing Cones (0.0060s) 2/7/2020 11:39:26 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 11:39:26 PM Fumbling With Ship Parts (1.3111s) 2/7/2020 11:39:32 PM Designing Antimatter Grid (6.2914s) 2/7/2020 11:39:32 PM Issuing Orders (0.0150s) 2/7/2020 11:39:32 PM Augmenting Infusers (0.0140s) 2/7/2020 11:39:32 PM Infusing (0.0340s) 2/7/2020 11:39:32 PM Post-Proton Surge (0.0090s) 2/7/2020 11:39:32 PM Calibrate Weapons Arrays (0.0280s) 2/7/2020 11:39:32 PM Stimulate Modulation (0.0370s) 2/7/2020 11:39:33 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 11:39:33 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 11:39:34 PM Load Surrogates (1.7951s) 2/7/2020 11:39:34 PM Load Historical Documents (0.0050s) 2/7/2020 11:39:34 PM 17.1 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Digging Up Starfields (0.9s) Scanning Distant Planets (3.3s) Fumbling With Ship Parts (1.3s) Designing Antimatter Grid (6.3s) Load Surrogates (1.8s) 2/7/2020 11:39:35 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 11:39:39 PM Successfully opened host socket 2/7/2020 11:39:39 PM OnLoad: Detected 350 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 350 shipsNotFixedByType: Drone VWing x50 DroneFusionBomber x50 Drone Vanguard x50 DroneAblativeGatling x50 Drone MLRS x50 Drone Raider x50 DroneStingray x50 2/7/2020 11:40:17 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 11:40:32 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 11:40:32 PM Boot up FleetOS (0.4440s) 2/7/2020 11:40:32 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 11:40:32 PM Check System Logs For Rogue Intelligence (0.0390s) 2/7/2020 11:40:32 PM Game Version: 1.324 2/7/2020 11:40:32 PM Eject Trash Into Hyperspace (0.0990s) 2/7/2020 11:40:32 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 11:40:32 PM Check For Extra Modules (0.0100s) 2/7/2020 11:40:32 PM Installed Mods: GalacticConquest (10000) 2/7/2020 11:40:32 PM Bring Cloaking Systems Online (0.0160s) 2/7/2020 11:40:32 PM Remembering Alamo (0.0190s) 2/7/2020 11:40:32 PM Generating Framerates (0.0080s) 2/7/2020 11:40:32 PM Recalculate Speed Of Light (0.0220s) 2/7/2020 11:40:32 PM Optimize Comfort On Command Decks (0.0210s) 2/7/2020 11:40:32 PM Check Nearby Stellar Masses (0.0320s) 2/7/2020 11:40:32 PM No resolution change was required. 2/7/2020 11:40:32 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 11:40:32 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 11:40:32 PM Refresh Optical Lensing (0.0130s) 2/7/2020 11:40:32 PM Revise Fundamental Physical Laws (0.0400s) 2/7/2020 11:40:32 PM Boot Audio Comms (0.0110s) 2/7/2020 11:40:32 PM Establish Individual Audio Links (0.0150s) 2/7/2020 11:40:32 PM Prepare Explosions and Crackles (0.2990s) 2/7/2020 11:40:33 PM Calculate Odds Of Success (0.3840s) 2/7/2020 11:40:33 PM Briefly Panic (0.4850s) 2/7/2020 11:40:34 PM Install Confidence Routines (0.3620s) 2/7/2020 11:40:34 PM Bring Commander Interface Online (0.1250s) 2/7/2020 11:40:34 PM Motivate All Crews (0.0420s) 2/7/2020 11:40:34 PM Externalizing Patterns (0.0160s) 2/7/2020 11:40:34 PM Disengaging Constants (0.0450s) 2/7/2020 11:40:34 PM Late Axionic Computations (0.1460s) 2/7/2020 11:40:34 PM Connecting to Fleet Command (0.0100s) 2/7/2020 11:40:34 PM Thinking Of Advice (0.0100s) 2/7/2020 11:40:34 PM Degaussing Advice (0.0240s) 2/7/2020 11:40:34 PM Naming All Known Planets (0.0070s) 2/7/2020 11:40:34 PM Remembering Speeds (0.0140s) 2/7/2020 11:40:34 PM Prioritizing Targets (0.0160s) 2/7/2020 11:40:34 PM Rebooting Sensor Arrays (0.0100s) 2/7/2020 11:40:34 PM Unloading Prismatic Grid (0.0140s) 2/7/2020 11:40:34 PM Thinking Of Objectives (0.0130s) 2/7/2020 11:40:34 PM Re-Aligning Objectives (0.0150s) 2/7/2020 11:40:34 PM Inhibiting Visual Scans (0.0170s) 2/7/2020 11:40:34 PM Synthesizing Vocals (0.0090s) 2/7/2020 11:40:34 PM Ventilating Scenarios (0.0130s) 2/7/2020 11:40:34 PM Decontaminating Targeting Systems (0.0130s) 2/7/2020 11:40:34 PM Ejecting Tactical Core (0.0150s) 2/7/2020 11:40:34 PM Calibrating Formations (0.0110s) 2/7/2020 11:40:34 PM Intercepting Galactic Maps (0.0220s) 2/7/2020 11:40:34 PM Sterilizing Test Chamber (0.0120s) 2/7/2020 11:40:34 PM Faction Diagnostics (0.0190s) 2/7/2020 11:40:34 PM Buffering Hackers (0.0210s) 2/7/2020 11:40:34 PM Inverting Death (0.0100s) 2/7/2020 11:40:34 PM Linear Field Variance (0.1000s) 2/7/2020 11:40:34 PM Charging Marks (0.0120s) 2/7/2020 11:40:34 PM Guarding The Posts (0.0110s) 2/7/2020 11:40:34 PM Range Manifolds (0.0120s) 2/7/2020 11:40:34 PM Purging ROFs (0.0120s) 2/7/2020 11:40:35 PM Manipulating Speeds (0.0150s) 2/7/2020 11:40:35 PM Detecting Projectiles (0.0110s) 2/7/2020 11:40:35 PM Grouping Flow Fields (0.0150s) 2/7/2020 11:40:35 PM Modulating Flow Field Groups (0.0220s) 2/7/2020 11:40:35 PM Designing Fleets (0.0270s) 2/7/2020 11:40:35 PM Thinking Of Technologies (0.0100s) 2/7/2020 11:40:35 PM Categorizing Starboard Sensors (0.0110s) 2/7/2020 11:40:35 PM Injecting Galactic Variables (0.0180s) 2/7/2020 11:40:35 PM Discharging Colored Ions (0.0400s) 2/7/2020 11:40:35 PM Replicating Ion Colors (0.0110s) 2/7/2020 11:40:36 PM Grappling Starfields (0.8550s) 2/7/2020 11:40:39 PM Browsing Distant Planets (3.2372s) 2/7/2020 11:40:39 PM Investigating Map Signatures (0.0220s) 2/7/2020 11:40:39 PM Collating Solar Systems (0.0090s) 2/7/2020 11:40:39 PM Categorizing All Planets (0.0110s) 2/7/2020 11:40:39 PM Organizing Commands (0.0280s) 2/7/2020 11:40:39 PM Calculating Firing Cones (0.0060s) 2/7/2020 11:40:40 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 11:40:40 PM Declaring Ship Parts At Customs (1.2751s) 2/7/2020 11:40:46 PM Recording Result: 42 (6.2494s) 2/7/2020 11:40:46 PM Issuing Orders (0.0140s) 2/7/2020 11:40:46 PM Augmenting Infusers (0.0150s) 2/7/2020 11:40:46 PM Infusing (0.0340s) 2/7/2020 11:40:46 PM Post-Proton Surge (0.0070s) 2/7/2020 11:40:46 PM Calibrate Weapons Arrays (0.0430s) 2/7/2020 11:40:47 PM Stimulate Modulation (0.0400s) 2/7/2020 11:40:47 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 11:40:47 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 11:40:48 PM Load Surrogates (1.7741s) 2/7/2020 11:40:48 PM Load Historical Documents (0.0060s) 2/7/2020 11:40:48 PM 17.0 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Grappling Starfields (0.9s) Browsing Distant Planets (3.2s) Declaring Ship Parts At Customs (1.3s) Recording Result: 42 (6.2s) Load Surrogates (1.8s) 2/7/2020 11:40:49 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 11:40:51 PM Successfully opened host socket 2/7/2020 11:40:51 PM OnLoad: Detected 350 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 350 shipsNotFixedByType: Drone VWing x50 DroneFusionBomber x50 Drone Vanguard x50 DroneAblativeGatling x50 Drone MLRS x50 Drone Raider x50 DroneStingray x50 2/7/2020 11:41:39 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 11:42:26 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 11:42:26 PM Boot up FleetOS (0.4820s) 2/7/2020 11:42:26 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 11:42:26 PM Check System Logs For Rogue Intelligence (0.0730s) 2/7/2020 11:42:26 PM Game Version: 1.324 2/7/2020 11:42:26 PM Eject Trash Into Hyperspace (0.1110s) 2/7/2020 11:42:26 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 11:42:26 PM Check For Extra Modules (0.0090s) 2/7/2020 11:42:26 PM Installed Mods: GalacticConquest (10000) 2/7/2020 11:42:26 PM Bring Cloaking Systems Online (0.0180s) 2/7/2020 11:42:26 PM Remembering Alamo (0.0220s) 2/7/2020 11:42:26 PM Generating Framerates (0.0070s) 2/7/2020 11:42:26 PM Recalculate Speed Of Light (0.0260s) 2/7/2020 11:42:26 PM Optimize Comfort On Command Decks (0.0210s) 2/7/2020 11:42:26 PM Check Nearby Stellar Masses (0.0260s) 2/7/2020 11:42:26 PM No resolution change was required. 2/7/2020 11:42:26 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 11:42:26 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 11:42:26 PM Refresh Optical Lensing (0.0110s) 2/7/2020 11:42:26 PM Revise Fundamental Physical Laws (0.0460s) 2/7/2020 11:42:26 PM Boot Audio Comms (0.0120s) 2/7/2020 11:42:26 PM Establish Individual Audio Links (0.0160s) 2/7/2020 11:42:27 PM Prepare Explosions and Crackles (0.2980s) 2/7/2020 11:42:27 PM Calculate Odds Of Success (0.3980s) 2/7/2020 11:42:28 PM Briefly Panic (0.5050s) 2/7/2020 11:42:28 PM Install Confidence Routines (0.3340s) 2/7/2020 11:42:28 PM Bring Commander Interface Online (0.1680s) 2/7/2020 11:42:28 PM Motivate All Crews (0.0410s) 2/7/2020 11:42:28 PM Externalizing Patterns (0.0160s) 2/7/2020 11:42:28 PM Disengaging Constants (0.0440s) 2/7/2020 11:42:28 PM Late Axionic Computations (0.1480s) 2/7/2020 11:42:28 PM Connecting to Fleet Command (0.0100s) 2/7/2020 11:42:28 PM Thinking Of Advice (0.0110s) 2/7/2020 11:42:28 PM Degaussing Advice (0.0230s) 2/7/2020 11:42:28 PM Naming All Known Planets (0.0060s) 2/7/2020 11:42:28 PM Remembering Speeds (0.0140s) 2/7/2020 11:42:28 PM Prioritizing Targets (0.0150s) 2/7/2020 11:42:28 PM Rebooting Sensor Arrays (0.0120s) 2/7/2020 11:42:28 PM Unloading Prismatic Grid (0.0130s) 2/7/2020 11:42:28 PM Thinking Of Objectives (0.0130s) 2/7/2020 11:42:28 PM Re-Aligning Objectives (0.0140s) 2/7/2020 11:42:28 PM Inhibiting Visual Scans (0.0220s) 2/7/2020 11:42:28 PM Synthesizing Vocals (0.0080s) 2/7/2020 11:42:28 PM Ventilating Scenarios (0.0130s) 2/7/2020 11:42:28 PM Decontaminating Targeting Systems (0.0140s) 2/7/2020 11:42:28 PM Ejecting Tactical Core (0.0130s) 2/7/2020 11:42:28 PM Calibrating Formations (0.0130s) 2/7/2020 11:42:29 PM Intercepting Galactic Maps (0.0140s) 2/7/2020 11:42:29 PM Sterilizing Test Chamber (0.0150s) 2/7/2020 11:42:29 PM Faction Diagnostics (0.0190s) 2/7/2020 11:42:29 PM Buffering Hackers (0.0190s) 2/7/2020 11:42:29 PM Inverting Death (0.0090s) 2/7/2020 11:42:29 PM Linear Field Variance (0.0930s) 2/7/2020 11:42:29 PM Charging Marks (0.0110s) 2/7/2020 11:42:29 PM Guarding The Posts (0.0110s) 2/7/2020 11:42:29 PM Range Manifolds (0.0140s) 2/7/2020 11:42:29 PM Purging ROFs (0.0100s) 2/7/2020 11:42:29 PM Manipulating Speeds (0.0150s) 2/7/2020 11:42:29 PM Detecting Projectiles (0.0130s) 2/7/2020 11:42:29 PM Grouping Flow Fields (0.0130s) 2/7/2020 11:42:29 PM Modulating Flow Field Groups (0.0220s) 2/7/2020 11:42:29 PM Designing Fleets (0.0290s) 2/7/2020 11:42:29 PM Thinking Of Technologies (0.0100s) 2/7/2020 11:42:29 PM Categorizing Starboard Sensors (0.0130s) 2/7/2020 11:42:29 PM Injecting Galactic Variables (0.0160s) 2/7/2020 11:42:29 PM Discharging Colored Ions (0.0450s) 2/7/2020 11:42:29 PM Replicating Ion Colors (0.0110s) 2/7/2020 11:42:30 PM Cooking Starfields (0.8670s) 2/7/2020 11:42:33 PM Resizing Distant Planets (3.2822s) 2/7/2020 11:42:33 PM Investigating Map Signatures (0.0280s) 2/7/2020 11:42:33 PM Collating Solar Systems (0.0090s) 2/7/2020 11:42:33 PM Categorizing All Planets (0.0100s) 2/7/2020 11:42:33 PM Organizing Commands (0.0320s) 2/7/2020 11:42:33 PM Calculating Firing Cones (0.0080s) 2/7/2020 11:42:34 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 11:42:34 PM Maliciously Weakening Ship Parts (1.2931s) 2/7/2020 11:42:41 PM Reassembling All Ships (6.2714s) 2/7/2020 11:42:41 PM Issuing Orders (0.0140s) 2/7/2020 11:42:41 PM Augmenting Infusers (0.0150s) 2/7/2020 11:42:41 PM Infusing (0.0330s) 2/7/2020 11:42:41 PM Post-Proton Surge (0.0070s) 2/7/2020 11:42:41 PM Calibrate Weapons Arrays (0.0280s) 2/7/2020 11:42:41 PM Stimulate Modulation (0.0370s) 2/7/2020 11:42:41 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 11:42:41 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 11:42:43 PM Load Surrogates (1.7481s) 2/7/2020 11:42:43 PM Load Historical Documents (0.0040s) 2/7/2020 11:42:43 PM 17.1 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Cooking Starfields (0.9s) Resizing Distant Planets (3.3s) Maliciously Weakening Ship Parts (1.3s) Reassembling All Ships (6.3s) Load Surrogates (1.7s) 2/7/2020 11:42:43 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 11:42:47 PM Successfully opened host socket 2/7/2020 11:42:47 PM OnLoad: Detected 350 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 350 shipsNotFixedByType: Drone VWing x50 DroneFusionBomber x50 Drone Vanguard x50 DroneAblativeGatling x50 Drone MLRS x50 Drone Raider x50 DroneStingray x50 2/7/2020 11:43:48 PM Start Generate Partial Map with Clusters and seed 86393175 and planet count 200 and 19 factions 2/7/2020 11:43:48 PM World Created, Launching Server 2/7/2020 11:43:52 PM Start Generate FULL Map with Clusters and seed 86393175 and planet count 200 and 19 factions 2/7/2020 11:43:52 PM Generate FULL Map Complete 2/7/2020 11:46:36 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 11:47:34 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 11:47:34 PM Boot up FleetOS (0.4650s) 2/7/2020 11:47:34 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 11:47:34 PM Check System Logs For Rogue Intelligence (0.0400s) 2/7/2020 11:47:34 PM Game Version: 1.324 2/7/2020 11:47:34 PM Eject Trash Into Hyperspace (0.1020s) 2/7/2020 11:47:34 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 11:47:34 PM Check For Extra Modules (0.0100s) 2/7/2020 11:47:34 PM Installed Mods: GalacticConquest (10000) 2/7/2020 11:47:34 PM Bring Cloaking Systems Online (0.0170s) 2/7/2020 11:47:34 PM Remembering Alamo (0.0210s) 2/7/2020 11:47:34 PM Generating Framerates (0.0070s) 2/7/2020 11:47:34 PM Recalculate Speed Of Light (0.0210s) 2/7/2020 11:47:34 PM Optimize Comfort On Command Decks (0.0210s) 2/7/2020 11:47:34 PM Check Nearby Stellar Masses (0.0260s) 2/7/2020 11:47:34 PM No resolution change was required. 2/7/2020 11:47:34 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 11:47:34 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 11:47:34 PM Refresh Optical Lensing (0.0100s) 2/7/2020 11:47:34 PM Revise Fundamental Physical Laws (0.0440s) 2/7/2020 11:47:34 PM Boot Audio Comms (0.0110s) 2/7/2020 11:47:34 PM Establish Individual Audio Links (0.0160s) 2/7/2020 11:47:34 PM Prepare Explosions and Crackles (0.3070s) 2/7/2020 11:47:35 PM Calculate Odds Of Success (0.4210s) 2/7/2020 11:47:35 PM Briefly Panic (0.4880s) 2/7/2020 11:47:35 PM Install Confidence Routines (0.3740s) 2/7/2020 11:47:36 PM Bring Commander Interface Online (0.1240s) 2/7/2020 11:47:36 PM Motivate All Crews (0.0410s) 2/7/2020 11:47:36 PM Externalizing Patterns (0.0160s) 2/7/2020 11:47:36 PM Disengaging Constants (0.0420s) 2/7/2020 11:47:36 PM Late Axionic Computations (0.1450s) 2/7/2020 11:47:36 PM Connecting to Fleet Command (0.0130s) 2/7/2020 11:47:36 PM Thinking Of Advice (0.0090s) 2/7/2020 11:47:36 PM Degaussing Advice (0.0230s) 2/7/2020 11:47:36 PM Naming All Known Planets (0.0070s) 2/7/2020 11:47:36 PM Remembering Speeds (0.0140s) 2/7/2020 11:47:36 PM Prioritizing Targets (0.0130s) 2/7/2020 11:47:36 PM Rebooting Sensor Arrays (0.0130s) 2/7/2020 11:47:36 PM Unloading Prismatic Grid (0.0130s) 2/7/2020 11:47:36 PM Thinking Of Objectives (0.0130s) 2/7/2020 11:47:36 PM Re-Aligning Objectives (0.0140s) 2/7/2020 11:47:36 PM Inhibiting Visual Scans (0.0200s) 2/7/2020 11:47:36 PM Synthesizing Vocals (0.0080s) 2/7/2020 11:47:36 PM Ventilating Scenarios (0.0120s) 2/7/2020 11:47:36 PM Decontaminating Targeting Systems (0.0150s) 2/7/2020 11:47:36 PM Ejecting Tactical Core (0.0130s) 2/7/2020 11:47:36 PM Calibrating Formations (0.0120s) 2/7/2020 11:47:36 PM Intercepting Galactic Maps (0.0150s) 2/7/2020 11:47:36 PM Sterilizing Test Chamber (0.0160s) 2/7/2020 11:47:36 PM Faction Diagnostics (0.0190s) 2/7/2020 11:47:36 PM Buffering Hackers (0.0190s) 2/7/2020 11:47:36 PM Inverting Death (0.0110s) 2/7/2020 11:47:36 PM Linear Field Variance (0.0920s) 2/7/2020 11:47:36 PM Charging Marks (0.0130s) 2/7/2020 11:47:36 PM Guarding The Posts (0.0100s) 2/7/2020 11:47:36 PM Range Manifolds (0.0110s) 2/7/2020 11:47:36 PM Purging ROFs (0.0130s) 2/7/2020 11:47:36 PM Manipulating Speeds (0.0140s) 2/7/2020 11:47:36 PM Detecting Projectiles (0.0110s) 2/7/2020 11:47:36 PM Grouping Flow Fields (0.0160s) 2/7/2020 11:47:36 PM Modulating Flow Field Groups (0.0250s) 2/7/2020 11:47:36 PM Designing Fleets (0.0270s) 2/7/2020 11:47:36 PM Thinking Of Technologies (0.0100s) 2/7/2020 11:47:36 PM Categorizing Starboard Sensors (0.0110s) 2/7/2020 11:47:36 PM Injecting Galactic Variables (0.0180s) 2/7/2020 11:47:36 PM Discharging Colored Ions (0.0370s) 2/7/2020 11:47:36 PM Replicating Ion Colors (0.0100s) 2/7/2020 11:47:37 PM Investigating Starfields (0.8600s) 2/7/2020 11:47:41 PM Gazing At Distant Planets (3.2582s) 2/7/2020 11:47:41 PM Investigating Map Signatures (0.0300s) 2/7/2020 11:47:41 PM Collating Solar Systems (0.0120s) 2/7/2020 11:47:41 PM Categorizing All Planets (0.0100s) 2/7/2020 11:47:41 PM Organizing Commands (0.0350s) 2/7/2020 11:47:41 PM Calculating Firing Cones (0.0070s) 2/7/2020 11:47:42 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 11:47:42 PM Fumbling With Ship Parts (1.3311s) 2/7/2020 11:47:48 PM Investigating Meaning Of Life (6.3444s) 2/7/2020 11:47:48 PM Issuing Orders (0.0150s) 2/7/2020 11:47:48 PM Augmenting Infusers (0.0160s) 2/7/2020 11:47:48 PM Infusing (0.0360s) 2/7/2020 11:47:48 PM Post-Proton Surge (0.0070s) 2/7/2020 11:47:49 PM Calibrate Weapons Arrays (0.0810s) 2/7/2020 11:47:49 PM Stimulate Modulation (0.0380s) 2/7/2020 11:47:49 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 11:47:49 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 11:47:50 PM Load Surrogates (1.7781s) 2/7/2020 11:47:50 PM Load Historical Documents (0.0040s) 2/7/2020 11:47:50 PM 17.3 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Investigating Starfields (0.9s) Gazing At Distant Planets (3.3s) Fumbling With Ship Parts (1.3s) Investigating Meaning Of Life (6.3s) Load Surrogates (1.8s) 2/7/2020 11:47:51 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 11:47:58 PM Successfully opened host socket 2/7/2020 11:47:58 PM OnLoad: Detected 350 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 350 shipsNotFixedByType: Drone VWing x50 DroneFusionBomber x50 Drone Vanguard x50 DroneAblativeGatling x50 Drone MLRS x50 Drone Raider x50 DroneStingray x50 2/7/2020 11:48:43 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 11:50:34 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 11:50:34 PM Boot up FleetOS (0.4830s) 2/7/2020 11:50:34 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 11:50:34 PM Check System Logs For Rogue Intelligence (0.0380s) 2/7/2020 11:50:34 PM Game Version: 1.324 2/7/2020 11:50:34 PM Eject Trash Into Hyperspace (0.0970s) 2/7/2020 11:50:34 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 11:50:34 PM Check For Extra Modules (0.0090s) 2/7/2020 11:50:34 PM Installed Mods: GalacticConquest (10000) 2/7/2020 11:50:34 PM Bring Cloaking Systems Online (0.0160s) 2/7/2020 11:50:34 PM Remembering Alamo (0.0200s) 2/7/2020 11:50:34 PM Generating Framerates (0.0080s) 2/7/2020 11:50:34 PM Recalculate Speed Of Light (0.0230s) 2/7/2020 11:50:34 PM Optimize Comfort On Command Decks (0.0210s) 2/7/2020 11:50:34 PM Check Nearby Stellar Masses (0.0260s) 2/7/2020 11:50:34 PM No resolution change was required. 2/7/2020 11:50:34 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 11:50:34 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 11:50:34 PM Refresh Optical Lensing (0.0100s) 2/7/2020 11:50:34 PM Revise Fundamental Physical Laws (0.0410s) 2/7/2020 11:50:34 PM Boot Audio Comms (0.0110s) 2/7/2020 11:50:34 PM Establish Individual Audio Links (0.0150s) 2/7/2020 11:50:34 PM Prepare Explosions and Crackles (0.3020s) 2/7/2020 11:50:35 PM Calculate Odds Of Success (0.3900s) 2/7/2020 11:50:35 PM Briefly Panic (0.4710s) 2/7/2020 11:50:35 PM Install Confidence Routines (0.3330s) 2/7/2020 11:50:36 PM Bring Commander Interface Online (0.1190s) 2/7/2020 11:50:36 PM Motivate All Crews (0.0400s) 2/7/2020 11:50:36 PM Externalizing Patterns (0.0150s) 2/7/2020 11:50:36 PM Disengaging Constants (0.0420s) 2/7/2020 11:50:36 PM Late Axionic Computations (0.1430s) 2/7/2020 11:50:36 PM Connecting to Fleet Command (0.0100s) 2/7/2020 11:50:36 PM Thinking Of Advice (0.0100s) 2/7/2020 11:50:36 PM Degaussing Advice (0.0230s) 2/7/2020 11:50:36 PM Naming All Known Planets (0.0060s) 2/7/2020 11:50:36 PM Remembering Speeds (0.0140s) 2/7/2020 11:50:36 PM Prioritizing Targets (0.0130s) 2/7/2020 11:50:36 PM Rebooting Sensor Arrays (0.0130s) 2/7/2020 11:50:36 PM Unloading Prismatic Grid (0.0130s) 2/7/2020 11:50:36 PM Thinking Of Objectives (0.0140s) 2/7/2020 11:50:36 PM Re-Aligning Objectives (0.0160s) 2/7/2020 11:50:36 PM Inhibiting Visual Scans (0.0170s) 2/7/2020 11:50:36 PM Synthesizing Vocals (0.0080s) 2/7/2020 11:50:36 PM Ventilating Scenarios (0.0130s) 2/7/2020 11:50:36 PM Decontaminating Targeting Systems (0.0130s) 2/7/2020 11:50:36 PM Ejecting Tactical Core (0.0140s) 2/7/2020 11:50:36 PM Calibrating Formations (0.0130s) 2/7/2020 11:50:36 PM Intercepting Galactic Maps (0.0140s) 2/7/2020 11:50:36 PM Sterilizing Test Chamber (0.0160s) 2/7/2020 11:50:36 PM Faction Diagnostics (0.0180s) 2/7/2020 11:50:36 PM Buffering Hackers (0.0250s) 2/7/2020 11:50:36 PM Inverting Death (0.0100s) 2/7/2020 11:50:36 PM Linear Field Variance (0.0930s) 2/7/2020 11:50:36 PM Charging Marks (0.0130s) 2/7/2020 11:50:36 PM Guarding The Posts (0.0120s) 2/7/2020 11:50:36 PM Range Manifolds (0.0110s) 2/7/2020 11:50:36 PM Purging ROFs (0.0120s) 2/7/2020 11:50:36 PM Manipulating Speeds (0.0150s) 2/7/2020 11:50:36 PM Detecting Projectiles (0.0120s) 2/7/2020 11:50:36 PM Grouping Flow Fields (0.0140s) 2/7/2020 11:50:36 PM Modulating Flow Field Groups (0.0210s) 2/7/2020 11:50:36 PM Designing Fleets (0.0270s) 2/7/2020 11:50:36 PM Thinking Of Technologies (0.0100s) 2/7/2020 11:50:36 PM Categorizing Starboard Sensors (0.0110s) 2/7/2020 11:50:36 PM Injecting Galactic Variables (0.0170s) 2/7/2020 11:50:36 PM Discharging Colored Ions (0.0350s) 2/7/2020 11:50:36 PM Replicating Ion Colors (0.0100s) 2/7/2020 11:50:37 PM Digging Up Starfields (0.8500s) 2/7/2020 11:50:40 PM Digitising Distant Planets (3.2052s) 2/7/2020 11:50:41 PM Investigating Map Signatures (0.0250s) 2/7/2020 11:50:41 PM Collating Solar Systems (0.0100s) 2/7/2020 11:50:41 PM Categorizing All Planets (0.0090s) 2/7/2020 11:50:41 PM Organizing Commands (0.0310s) 2/7/2020 11:50:41 PM Calculating Firing Cones (0.0050s) 2/7/2020 11:50:42 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 11:50:42 PM Fumbling With Ship Parts (1.2901s) 2/7/2020 11:50:48 PM Download Extra RAM (6.2184s) 2/7/2020 11:50:48 PM Issuing Orders (0.0140s) 2/7/2020 11:50:48 PM Augmenting Infusers (0.0140s) 2/7/2020 11:50:48 PM Infusing (0.0330s) 2/7/2020 11:50:48 PM Post-Proton Surge (0.0050s) 2/7/2020 11:50:48 PM Calibrate Weapons Arrays (0.0390s) 2/7/2020 11:50:48 PM Stimulate Modulation (0.0350s) 2/7/2020 11:50:48 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 11:50:48 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 11:50:50 PM Load Surrogates (1.7381s) 2/7/2020 11:50:50 PM Load Historical Documents (0.0050s) 2/7/2020 11:50:50 PM 16.8 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Digging Up Starfields (0.9s) Digitising Distant Planets (3.2s) Fumbling With Ship Parts (1.3s) Download Extra RAM (6.2s) Load Surrogates (1.7s) 2/7/2020 11:50:51 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 11:50:53 PM Successfully opened host socket 2/7/2020 11:50:53 PM OnLoad: Detected 350 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 350 shipsNotFixedByType: Drone VWing x50 DroneFusionBomber x50 Drone Vanguard x50 DroneAblativeGatling x50 Drone MLRS x50 Drone Raider x50 DroneStingray x50 2/7/2020 11:51:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/7/2020 11:54:53 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/7/2020 11:54:53 PM Boot up FleetOS (0.4550s) 2/7/2020 11:54:53 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/7/2020 11:54:53 PM Check System Logs For Rogue Intelligence (0.0370s) 2/7/2020 11:54:53 PM Game Version: 1.324 2/7/2020 11:54:53 PM Eject Trash Into Hyperspace (0.0970s) 2/7/2020 11:54:53 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/7/2020 11:54:53 PM Check For Extra Modules (0.0110s) 2/7/2020 11:54:53 PM Installed Mods: GalacticConquest (10000) 2/7/2020 11:54:53 PM Bring Cloaking Systems Online (0.0160s) 2/7/2020 11:54:53 PM Remembering Alamo (0.0180s) 2/7/2020 11:54:53 PM Generating Framerates (0.0070s) 2/7/2020 11:54:53 PM Recalculate Speed Of Light (0.0210s) 2/7/2020 11:54:53 PM Optimize Comfort On Command Decks (0.0210s) 2/7/2020 11:54:53 PM Check Nearby Stellar Masses (0.0250s) 2/7/2020 11:54:53 PM No resolution change was required. 2/7/2020 11:54:53 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/7/2020 11:54:53 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/7/2020 11:54:53 PM Refresh Optical Lensing (0.0120s) 2/7/2020 11:54:53 PM Revise Fundamental Physical Laws (0.0430s) 2/7/2020 11:54:53 PM Boot Audio Comms (0.0120s) 2/7/2020 11:54:53 PM Establish Individual Audio Links (0.0150s) 2/7/2020 11:54:54 PM Prepare Explosions and Crackles (0.3000s) 2/7/2020 11:54:54 PM Calculate Odds Of Success (0.3840s) 2/7/2020 11:54:55 PM Briefly Panic (0.4800s) 2/7/2020 11:54:55 PM Install Confidence Routines (0.3610s) 2/7/2020 11:54:55 PM Bring Commander Interface Online (0.1210s) 2/7/2020 11:54:55 PM Motivate All Crews (0.0400s) 2/7/2020 11:54:55 PM Externalizing Patterns (0.0160s) 2/7/2020 11:54:55 PM Disengaging Constants (0.0430s) 2/7/2020 11:54:55 PM Late Axionic Computations (0.1440s) 2/7/2020 11:54:55 PM Connecting to Fleet Command (0.0100s) 2/7/2020 11:54:55 PM Thinking Of Advice (0.0110s) 2/7/2020 11:54:55 PM Degaussing Advice (0.0220s) 2/7/2020 11:54:55 PM Naming All Known Planets (0.0060s) 2/7/2020 11:54:55 PM Remembering Speeds (0.0150s) 2/7/2020 11:54:55 PM Prioritizing Targets (0.0120s) 2/7/2020 11:54:55 PM Rebooting Sensor Arrays (0.0140s) 2/7/2020 11:54:55 PM Unloading Prismatic Grid (0.0130s) 2/7/2020 11:54:55 PM Thinking Of Objectives (0.0150s) 2/7/2020 11:54:55 PM Re-Aligning Objectives (0.0140s) 2/7/2020 11:54:55 PM Inhibiting Visual Scans (0.0170s) 2/7/2020 11:54:55 PM Synthesizing Vocals (0.0100s) 2/7/2020 11:54:55 PM Ventilating Scenarios (0.0110s) 2/7/2020 11:54:55 PM Decontaminating Targeting Systems (0.0140s) 2/7/2020 11:54:55 PM Ejecting Tactical Core (0.0140s) 2/7/2020 11:54:56 PM Calibrating Formations (0.0140s) 2/7/2020 11:54:56 PM Intercepting Galactic Maps (0.0140s) 2/7/2020 11:54:56 PM Sterilizing Test Chamber (0.0140s) 2/7/2020 11:54:56 PM Faction Diagnostics (0.0180s) 2/7/2020 11:54:56 PM Buffering Hackers (0.0190s) 2/7/2020 11:54:56 PM Inverting Death (0.0090s) 2/7/2020 11:54:56 PM Linear Field Variance (0.0950s) 2/7/2020 11:54:56 PM Charging Marks (0.0110s) 2/7/2020 11:54:56 PM Guarding The Posts (0.0120s) 2/7/2020 11:54:56 PM Range Manifolds (0.0100s) 2/7/2020 11:54:56 PM Purging ROFs (0.0140s) 2/7/2020 11:54:56 PM Manipulating Speeds (0.0140s) 2/7/2020 11:54:56 PM Detecting Projectiles (0.0130s) 2/7/2020 11:54:56 PM Grouping Flow Fields (0.0140s) 2/7/2020 11:54:56 PM Modulating Flow Field Groups (0.0210s) 2/7/2020 11:54:56 PM Designing Fleets (0.0270s) 2/7/2020 11:54:56 PM Thinking Of Technologies (0.0120s) 2/7/2020 11:54:56 PM Categorizing Starboard Sensors (0.0100s) 2/7/2020 11:54:56 PM Injecting Galactic Variables (0.0180s) 2/7/2020 11:54:56 PM Discharging Colored Ions (0.0390s) 2/7/2020 11:54:56 PM Replicating Ion Colors (0.0100s) 2/7/2020 11:54:57 PM Miming Starfields (0.8700s) 2/7/2020 11:55:00 PM Browsing Distant Planets (3.2952s) 2/7/2020 11:55:00 PM Investigating Map Signatures (0.0260s) 2/7/2020 11:55:00 PM Collating Solar Systems (0.0100s) 2/7/2020 11:55:00 PM Categorizing All Planets (0.0090s) 2/7/2020 11:55:00 PM Organizing Commands (0.0330s) 2/7/2020 11:55:00 PM Calculating Firing Cones (0.0050s) 2/7/2020 11:55:01 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/7/2020 11:55:01 PM Developing New Ship Parts (1.3041s) 2/7/2020 11:55:08 PM Install Replacement Weapons (6.3524s) 2/7/2020 11:55:08 PM Issuing Orders (0.0120s) 2/7/2020 11:55:08 PM Augmenting Infusers (0.0140s) 2/7/2020 11:55:08 PM Infusing (0.0330s) 2/7/2020 11:55:08 PM Post-Proton Surge (0.0070s) 2/7/2020 11:55:08 PM Calibrate Weapons Arrays (0.0720s) 2/7/2020 11:55:08 PM Stimulate Modulation (0.0350s) 2/7/2020 11:55:08 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/7/2020 11:55:08 PM ArcenAssetBundleCache.InstantiatedObjects: 868 2/7/2020 11:55:10 PM Load Surrogates (1.7761s) 2/7/2020 11:55:10 PM Load Historical Documents (0.0040s) 2/7/2020 11:55:10 PM 17.2 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Miming Starfields (0.9s) Browsing Distant Planets (3.3s) Developing New Ship Parts (1.3s) Install Replacement Weapons (6.4s) Load Surrogates (1.8s) 2/7/2020 11:55:10 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/7/2020 11:55:31 PM Successfully opened host socket 2/7/2020 11:55:31 PM OnLoad: Detected 350 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 350 shipsNotFixedByType: Drone VWing x50 DroneFusionBomber x50 Drone Vanguard x50 DroneAblativeGatling x50 Drone MLRS x50 Drone Raider x50 DroneStingray x50 2/8/2020 12:00:43 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 12:02:59 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 12:02:59 AM Boot up FleetOS (0.4740s) 2/8/2020 12:02:59 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 12:02:59 AM Check System Logs For Rogue Intelligence (0.0420s) 2/8/2020 12:02:59 AM Game Version: 1.324 2/8/2020 12:02:59 AM Eject Trash Into Hyperspace (0.0980s) 2/8/2020 12:02:59 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 12:02:59 AM Check For Extra Modules (0.0120s) 2/8/2020 12:02:59 AM Installed Mods: GalacticConquest (10000) 2/8/2020 12:02:59 AM Bring Cloaking Systems Online (0.0180s) 2/8/2020 12:02:59 AM Remembering Alamo (0.0180s) 2/8/2020 12:02:59 AM Generating Framerates (0.0060s) 2/8/2020 12:02:59 AM Recalculate Speed Of Light (0.0210s) 2/8/2020 12:02:59 AM Optimize Comfort On Command Decks (0.0200s) 2/8/2020 12:02:59 AM Check Nearby Stellar Masses (0.0250s) 2/8/2020 12:02:59 AM No resolution change was required. 2/8/2020 12:02:59 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 12:02:59 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 12:02:59 AM Refresh Optical Lensing (0.0120s) 2/8/2020 12:02:59 AM Revise Fundamental Physical Laws (0.0420s) 2/8/2020 12:02:59 AM Boot Audio Comms (0.0120s) 2/8/2020 12:02:59 AM Establish Individual Audio Links (0.0150s) 2/8/2020 12:02:59 AM Prepare Explosions and Crackles (0.2980s) 2/8/2020 12:03:00 AM Calculate Odds Of Success (0.4070s) 2/8/2020 12:03:00 AM Briefly Panic (0.4570s) 2/8/2020 12:03:01 AM Install Confidence Routines (0.3520s) 2/8/2020 12:03:01 AM Bring Commander Interface Online (0.1390s) 2/8/2020 12:03:01 AM Motivate All Crews (0.0440s) 2/8/2020 12:03:01 AM Externalizing Patterns (0.0250s) 2/8/2020 12:03:01 AM Disengaging Constants (0.0520s) 2/8/2020 12:03:01 AM Late Axionic Computations (0.1470s) 2/8/2020 12:03:01 AM Connecting to Fleet Command (0.0120s) 2/8/2020 12:03:01 AM Thinking Of Advice (0.0110s) 2/8/2020 12:03:01 AM Degaussing Advice (0.0240s) 2/8/2020 12:03:01 AM Naming All Known Planets (0.0070s) 2/8/2020 12:03:01 AM Remembering Speeds (0.0140s) 2/8/2020 12:03:01 AM Prioritizing Targets (0.0130s) 2/8/2020 12:03:01 AM Rebooting Sensor Arrays (0.0140s) 2/8/2020 12:03:01 AM Unloading Prismatic Grid (0.0120s) 2/8/2020 12:03:01 AM Thinking Of Objectives (0.0130s) 2/8/2020 12:03:01 AM Re-Aligning Objectives (0.0140s) 2/8/2020 12:03:01 AM Inhibiting Visual Scans (0.0180s) 2/8/2020 12:03:01 AM Synthesizing Vocals (0.0090s) 2/8/2020 12:03:01 AM Ventilating Scenarios (0.0150s) 2/8/2020 12:03:01 AM Decontaminating Targeting Systems (0.0130s) 2/8/2020 12:03:01 AM Ejecting Tactical Core (0.0120s) 2/8/2020 12:03:01 AM Calibrating Formations (0.0130s) 2/8/2020 12:03:01 AM Intercepting Galactic Maps (0.0160s) 2/8/2020 12:03:01 AM Sterilizing Test Chamber (0.0140s) 2/8/2020 12:03:01 AM Faction Diagnostics (0.0180s) 2/8/2020 12:03:01 AM Buffering Hackers (0.0200s) 2/8/2020 12:03:01 AM Inverting Death (0.0100s) 2/8/2020 12:03:02 AM Linear Field Variance (0.1060s) 2/8/2020 12:03:02 AM Charging Marks (0.0140s) 2/8/2020 12:03:02 AM Guarding The Posts (0.0100s) 2/8/2020 12:03:02 AM Range Manifolds (0.0120s) 2/8/2020 12:03:02 AM Purging ROFs (0.0140s) 2/8/2020 12:03:02 AM Manipulating Speeds (0.0130s) 2/8/2020 12:03:02 AM Detecting Projectiles (0.0160s) 2/8/2020 12:03:02 AM Grouping Flow Fields (0.0110s) 2/8/2020 12:03:02 AM Modulating Flow Field Groups (0.0200s) 2/8/2020 12:03:02 AM Designing Fleets (0.0310s) 2/8/2020 12:03:02 AM Thinking Of Technologies (0.0110s) 2/8/2020 12:03:02 AM Categorizing Starboard Sensors (0.0110s) 2/8/2020 12:03:02 AM Injecting Galactic Variables (0.0180s) 2/8/2020 12:03:02 AM Discharging Colored Ions (0.0370s) 2/8/2020 12:03:02 AM Replicating Ion Colors (0.0100s) 2/8/2020 12:03:03 AM Gesticulating Starfields (0.8680s) 2/8/2020 12:03:06 AM Combing Distant Planets (3.3322s) 2/8/2020 12:03:06 AM Investigating Map Signatures (0.0250s) 2/8/2020 12:03:06 AM Collating Solar Systems (0.0110s) 2/8/2020 12:03:06 AM Categorizing All Planets (0.0110s) 2/8/2020 12:03:06 AM Organizing Commands (0.0340s) 2/8/2020 12:03:06 AM Calculating Firing Cones (0.0080s) 2/8/2020 12:03:08 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 12:03:08 AM Demoting Insubordinate Ship Parts (1.6061s) 2/8/2020 12:03:14 AM Submitting Paperwork To High Command (6.4754s) 2/8/2020 12:03:14 AM Issuing Orders (0.0140s) 2/8/2020 12:03:14 AM Augmenting Infusers (0.0150s) 2/8/2020 12:03:14 AM Infusing (0.0320s) 2/8/2020 12:03:14 AM Post-Proton Surge (0.0070s) 2/8/2020 12:03:14 AM Calibrate Weapons Arrays (0.0300s) 2/8/2020 12:03:14 AM Stimulate Modulation (0.0350s) 2/8/2020 12:03:14 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 12:03:14 AM ArcenAssetBundleCache.InstantiatedObjects: 868 2/8/2020 12:03:16 AM Load Surrogates (1.7511s) 2/8/2020 12:03:16 AM Load Historical Documents (0.0040s) 2/8/2020 12:03:16 AM 17.6 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Gesticulating Starfields (0.9s) Combing Distant Planets (3.3s) Demoting Insubordinate Ship Parts (1.6s) Submitting Paperwork To High Command (6.5s) Load Surrogates (1.8s) 2/8/2020 12:03:17 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 12:03:38 AM Successfully opened host socket 2/8/2020 12:03:38 AM OnLoad: Detected 350 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 350 shipsNotFixedByType: Drone VWing x50 DroneFusionBomber x50 Drone Vanguard x50 DroneAblativeGatling x50 Drone MLRS x50 Drone Raider x50 DroneStingray x50 2/8/2020 12:25:58 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 12:26:05 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 12:26:05 AM Boot up FleetOS (0.4550s) 2/8/2020 12:26:05 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 12:26:05 AM Check System Logs For Rogue Intelligence (0.0410s) 2/8/2020 12:26:05 AM Game Version: 1.324 2/8/2020 12:26:05 AM Eject Trash Into Hyperspace (0.0980s) 2/8/2020 12:26:05 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 12:26:05 AM Check For Extra Modules (0.0120s) 2/8/2020 12:26:05 AM Installed Mods: GalacticConquest (10000) 2/8/2020 12:26:05 AM Bring Cloaking Systems Online (0.0170s) 2/8/2020 12:26:05 AM Remembering Alamo (0.0180s) 2/8/2020 12:26:05 AM Generating Framerates (0.0090s) 2/8/2020 12:26:05 AM Recalculate Speed Of Light (0.0210s) 2/8/2020 12:26:05 AM Optimize Comfort On Command Decks (0.0200s) 2/8/2020 12:26:05 AM Check Nearby Stellar Masses (0.0250s) 2/8/2020 12:26:05 AM No resolution change was required. 2/8/2020 12:26:05 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 12:26:05 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 12:26:05 AM Refresh Optical Lensing (0.0110s) 2/8/2020 12:26:05 AM Revise Fundamental Physical Laws (0.0430s) 2/8/2020 12:26:05 AM Boot Audio Comms (0.0110s) 2/8/2020 12:26:05 AM Establish Individual Audio Links (0.0170s) 2/8/2020 12:26:05 AM Prepare Explosions and Crackles (0.3000s) 2/8/2020 12:26:06 AM Calculate Odds Of Success (0.4230s) 2/8/2020 12:26:06 AM Briefly Panic (0.4760s) 2/8/2020 12:26:07 AM Install Confidence Routines (0.3280s) 2/8/2020 12:26:07 AM Bring Commander Interface Online (0.1320s) 2/8/2020 12:26:07 AM Motivate All Crews (0.0460s) 2/8/2020 12:26:07 AM Externalizing Patterns (0.0180s) 2/8/2020 12:26:07 AM Disengaging Constants (0.0420s) 2/8/2020 12:26:07 AM Late Axionic Computations (0.1470s) 2/8/2020 12:26:07 AM Connecting to Fleet Command (0.0090s) 2/8/2020 12:26:07 AM Thinking Of Advice (0.0120s) 2/8/2020 12:26:07 AM Degaussing Advice (0.0230s) 2/8/2020 12:26:07 AM Naming All Known Planets (0.0060s) 2/8/2020 12:26:07 AM Remembering Speeds (0.0150s) 2/8/2020 12:26:07 AM Prioritizing Targets (0.0120s) 2/8/2020 12:26:07 AM Rebooting Sensor Arrays (0.0140s) 2/8/2020 12:26:07 AM Unloading Prismatic Grid (0.0130s) 2/8/2020 12:26:07 AM Thinking Of Objectives (0.0130s) 2/8/2020 12:26:07 AM Re-Aligning Objectives (0.0140s) 2/8/2020 12:26:07 AM Inhibiting Visual Scans (0.0200s) 2/8/2020 12:26:07 AM Synthesizing Vocals (0.0070s) 2/8/2020 12:26:07 AM Ventilating Scenarios (0.0130s) 2/8/2020 12:26:07 AM Decontaminating Targeting Systems (0.0130s) 2/8/2020 12:26:07 AM Ejecting Tactical Core (0.0150s) 2/8/2020 12:26:07 AM Calibrating Formations (0.0120s) 2/8/2020 12:26:07 AM Intercepting Galactic Maps (0.0140s) 2/8/2020 12:26:07 AM Sterilizing Test Chamber (0.0160s) 2/8/2020 12:26:07 AM Faction Diagnostics (0.0200s) 2/8/2020 12:26:07 AM Buffering Hackers (0.0190s) 2/8/2020 12:26:07 AM Inverting Death (0.0090s) 2/8/2020 12:26:07 AM Linear Field Variance (0.0930s) 2/8/2020 12:26:07 AM Charging Marks (0.0190s) 2/8/2020 12:26:07 AM Guarding The Posts (0.0090s) 2/8/2020 12:26:07 AM Range Manifolds (0.0110s) 2/8/2020 12:26:08 AM Purging ROFs (0.0130s) 2/8/2020 12:26:08 AM Manipulating Speeds (0.0150s) 2/8/2020 12:26:08 AM Detecting Projectiles (0.0110s) 2/8/2020 12:26:08 AM Grouping Flow Fields (0.0160s) 2/8/2020 12:26:08 AM Modulating Flow Field Groups (0.0210s) 2/8/2020 12:26:08 AM Designing Fleets (0.0270s) 2/8/2020 12:26:08 AM Thinking Of Technologies (0.0100s) 2/8/2020 12:26:08 AM Categorizing Starboard Sensors (0.0130s) 2/8/2020 12:26:08 AM Injecting Galactic Variables (0.0170s) 2/8/2020 12:26:08 AM Discharging Colored Ions (0.0400s) 2/8/2020 12:26:08 AM Replicating Ion Colors (0.0090s) 2/8/2020 12:26:09 AM Wishing On Starfields (0.8650s) 2/8/2020 12:26:12 AM Scouring Distant Planets (3.2222s) 2/8/2020 12:26:12 AM Investigating Map Signatures (0.0330s) 2/8/2020 12:26:12 AM Collating Solar Systems (0.0120s) 2/8/2020 12:26:12 AM Categorizing All Planets (0.0090s) 2/8/2020 12:26:12 AM Organizing Commands (0.0320s) 2/8/2020 12:26:12 AM Calculating Firing Cones (0.0080s) 2/8/2020 12:26:13 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 12:26:13 AM Declaring Ship Parts At Customs (1.2991s) 2/8/2020 12:26:20 AM Irradiating Low-Ranking Crew (6.3864s) 2/8/2020 12:26:20 AM Issuing Orders (0.0140s) 2/8/2020 12:26:20 AM Augmenting Infusers (0.0150s) 2/8/2020 12:26:20 AM Infusing (0.0310s) 2/8/2020 12:26:20 AM Post-Proton Surge (0.0070s) 2/8/2020 12:26:20 AM Calibrate Weapons Arrays (0.0260s) 2/8/2020 12:26:20 AM Stimulate Modulation (0.0370s) 2/8/2020 12:26:20 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 12:26:20 AM ArcenAssetBundleCache.InstantiatedObjects: 868 2/8/2020 12:26:21 AM Load Surrogates (1.7661s) 2/8/2020 12:26:21 AM Load Historical Documents (0.0040s) 2/8/2020 12:26:21 AM 17.1 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Wishing On Starfields (0.9s) Scouring Distant Planets (3.2s) Declaring Ship Parts At Customs (1.3s) Irradiating Low-Ranking Crew (6.4s) Load Surrogates (1.8s) 2/8/2020 12:26:22 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 12:26:25 AM Successfully opened host socket 2/8/2020 12:28:56 AM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/8/2020 12:28:58 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 12:29:05 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 12:29:05 AM Boot up FleetOS (0.4500s) 2/8/2020 12:29:05 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 12:29:05 AM Check System Logs For Rogue Intelligence (0.0400s) 2/8/2020 12:29:05 AM Game Version: 1.324 2/8/2020 12:29:05 AM Eject Trash Into Hyperspace (0.1020s) 2/8/2020 12:29:05 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 12:29:05 AM Check For Extra Modules (0.0110s) 2/8/2020 12:29:05 AM Installed Mods: GalacticConquest (10000) 2/8/2020 12:29:05 AM Bring Cloaking Systems Online (0.0160s) 2/8/2020 12:29:06 AM Remembering Alamo (0.0180s) 2/8/2020 12:29:06 AM Generating Framerates (0.0060s) 2/8/2020 12:29:06 AM Recalculate Speed Of Light (0.1120s) 2/8/2020 12:29:06 AM Optimize Comfort On Command Decks (0.0220s) 2/8/2020 12:29:06 AM Check Nearby Stellar Masses (0.0250s) 2/8/2020 12:29:06 AM No resolution change was required. 2/8/2020 12:29:06 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 12:29:06 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 12:29:06 AM Refresh Optical Lensing (0.0100s) 2/8/2020 12:29:06 AM Revise Fundamental Physical Laws (0.0410s) 2/8/2020 12:29:06 AM Boot Audio Comms (0.0120s) 2/8/2020 12:29:06 AM Establish Individual Audio Links (0.0150s) 2/8/2020 12:29:06 AM Prepare Explosions and Crackles (0.2980s) 2/8/2020 12:29:06 AM Calculate Odds Of Success (0.4340s) 2/8/2020 12:29:07 AM Briefly Panic (0.4680s) 2/8/2020 12:29:07 AM Install Confidence Routines (0.3150s) 2/8/2020 12:29:07 AM Bring Commander Interface Online (0.1490s) 2/8/2020 12:29:07 AM Motivate All Crews (0.0400s) 2/8/2020 12:29:07 AM Externalizing Patterns (0.0150s) 2/8/2020 12:29:08 AM Disengaging Constants (0.0470s) 2/8/2020 12:29:08 AM Late Axionic Computations (0.1440s) 2/8/2020 12:29:08 AM Connecting to Fleet Command (0.0090s) 2/8/2020 12:29:08 AM Thinking Of Advice (0.0110s) 2/8/2020 12:29:08 AM Degaussing Advice (0.0220s) 2/8/2020 12:29:08 AM Naming All Known Planets (0.0060s) 2/8/2020 12:29:08 AM Remembering Speeds (0.0150s) 2/8/2020 12:29:08 AM Prioritizing Targets (0.0130s) 2/8/2020 12:29:08 AM Rebooting Sensor Arrays (0.0130s) 2/8/2020 12:29:08 AM Unloading Prismatic Grid (0.0130s) 2/8/2020 12:29:08 AM Thinking Of Objectives (0.0130s) 2/8/2020 12:29:08 AM Re-Aligning Objectives (0.0150s) 2/8/2020 12:29:08 AM Inhibiting Visual Scans (0.0180s) 2/8/2020 12:29:08 AM Synthesizing Vocals (0.0090s) 2/8/2020 12:29:08 AM Ventilating Scenarios (0.0120s) 2/8/2020 12:29:08 AM Decontaminating Targeting Systems (0.0140s) 2/8/2020 12:29:08 AM Ejecting Tactical Core (0.0130s) 2/8/2020 12:29:08 AM Calibrating Formations (0.0130s) 2/8/2020 12:29:08 AM Intercepting Galactic Maps (0.0140s) 2/8/2020 12:29:08 AM Sterilizing Test Chamber (0.0160s) 2/8/2020 12:29:08 AM Faction Diagnostics (0.0180s) 2/8/2020 12:29:08 AM Buffering Hackers (0.0210s) 2/8/2020 12:29:08 AM Inverting Death (0.0090s) 2/8/2020 12:29:08 AM Linear Field Variance (0.0940s) 2/8/2020 12:29:08 AM Charging Marks (0.0100s) 2/8/2020 12:29:08 AM Guarding The Posts (0.0120s) 2/8/2020 12:29:08 AM Range Manifolds (0.0110s) 2/8/2020 12:29:08 AM Purging ROFs (0.0130s) 2/8/2020 12:29:08 AM Manipulating Speeds (0.0150s) 2/8/2020 12:29:08 AM Detecting Projectiles (0.0110s) 2/8/2020 12:29:08 AM Grouping Flow Fields (0.0150s) 2/8/2020 12:29:08 AM Modulating Flow Field Groups (0.0220s) 2/8/2020 12:29:08 AM Designing Fleets (0.0280s) 2/8/2020 12:29:08 AM Thinking Of Technologies (0.0100s) 2/8/2020 12:29:08 AM Categorizing Starboard Sensors (0.0110s) 2/8/2020 12:29:08 AM Injecting Galactic Variables (0.0180s) 2/8/2020 12:29:08 AM Discharging Colored Ions (0.0410s) 2/8/2020 12:29:08 AM Replicating Ion Colors (0.0100s) 2/8/2020 12:29:09 AM Weepinig Over Starfields (0.8530s) 2/8/2020 12:29:12 AM Digitising Distant Planets (3.2402s) 2/8/2020 12:29:12 AM Investigating Map Signatures (0.0230s) 2/8/2020 12:29:12 AM Collating Solar Systems (0.0090s) 2/8/2020 12:29:12 AM Categorizing All Planets (0.0100s) 2/8/2020 12:29:12 AM Organizing Commands (0.0300s) 2/8/2020 12:29:12 AM Calculating Firing Cones (0.0060s) 2/8/2020 12:29:14 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 12:29:14 AM Finding Old Ship Parts (1.2641s) 2/8/2020 12:29:20 AM Fiddle With Inertial Dampers (6.2744s) 2/8/2020 12:29:20 AM Issuing Orders (0.0140s) 2/8/2020 12:29:20 AM Augmenting Infusers (0.0150s) 2/8/2020 12:29:20 AM Infusing (0.0320s) 2/8/2020 12:29:20 AM Post-Proton Surge (0.0080s) 2/8/2020 12:29:20 AM Calibrate Weapons Arrays (0.0430s) 2/8/2020 12:29:20 AM Stimulate Modulation (0.0370s) 2/8/2020 12:29:20 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 12:29:20 AM ArcenAssetBundleCache.InstantiatedObjects: 868 2/8/2020 12:29:22 AM Load Surrogates (1.7381s) 2/8/2020 12:29:22 AM Load Historical Documents (0.0050s) 2/8/2020 12:29:22 AM 17.0 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Weepinig Over Starfields (0.9s) Digitising Distant Planets (3.2s) Finding Old Ship Parts (1.3s) Fiddle With Inertial Dampers (6.3s) Load Surrogates (1.7s) 2/8/2020 12:29:23 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 12:29:25 AM Successfully opened host socket 2/8/2020 12:30:09 AM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/8/2020 12:30:09 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 12:30:16 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 12:30:16 AM Boot up FleetOS (0.4590s) 2/8/2020 12:30:16 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 12:30:16 AM Check System Logs For Rogue Intelligence (0.0380s) 2/8/2020 12:30:16 AM Game Version: 1.324 2/8/2020 12:30:16 AM Eject Trash Into Hyperspace (0.0980s) 2/8/2020 12:30:16 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 12:30:16 AM Check For Extra Modules (0.0120s) 2/8/2020 12:30:16 AM Installed Mods: GalacticConquest (10000) 2/8/2020 12:30:16 AM Bring Cloaking Systems Online (0.0200s) 2/8/2020 12:30:16 AM Remembering Alamo (0.0230s) 2/8/2020 12:30:16 AM Generating Framerates (0.0060s) 2/8/2020 12:30:16 AM Recalculate Speed Of Light (0.0220s) 2/8/2020 12:30:16 AM Optimize Comfort On Command Decks (0.0280s) 2/8/2020 12:30:16 AM Check Nearby Stellar Masses (0.0330s) 2/8/2020 12:30:16 AM No resolution change was required. 2/8/2020 12:30:16 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 12:30:16 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 12:30:16 AM Refresh Optical Lensing (0.0100s) 2/8/2020 12:30:17 AM Revise Fundamental Physical Laws (0.0420s) 2/8/2020 12:30:17 AM Boot Audio Comms (0.0130s) 2/8/2020 12:30:17 AM Establish Individual Audio Links (0.0150s) 2/8/2020 12:30:17 AM Prepare Explosions and Crackles (0.2980s) 2/8/2020 12:30:17 AM Calculate Odds Of Success (0.4350s) 2/8/2020 12:30:18 AM Briefly Panic (0.5450s) 2/8/2020 12:30:18 AM Install Confidence Routines (0.3260s) 2/8/2020 12:30:18 AM Bring Commander Interface Online (0.1240s) 2/8/2020 12:30:18 AM Motivate All Crews (0.0400s) 2/8/2020 12:30:18 AM Externalizing Patterns (0.0170s) 2/8/2020 12:30:18 AM Disengaging Constants (0.0420s) 2/8/2020 12:30:19 AM Late Axionic Computations (0.1450s) 2/8/2020 12:30:19 AM Connecting to Fleet Command (0.0100s) 2/8/2020 12:30:19 AM Thinking Of Advice (0.0110s) 2/8/2020 12:30:19 AM Degaussing Advice (0.0240s) 2/8/2020 12:30:19 AM Naming All Known Planets (0.0060s) 2/8/2020 12:30:19 AM Remembering Speeds (0.0150s) 2/8/2020 12:30:19 AM Prioritizing Targets (0.0130s) 2/8/2020 12:30:19 AM Rebooting Sensor Arrays (0.0130s) 2/8/2020 12:30:19 AM Unloading Prismatic Grid (0.0140s) 2/8/2020 12:30:19 AM Thinking Of Objectives (0.0130s) 2/8/2020 12:30:19 AM Re-Aligning Objectives (0.0130s) 2/8/2020 12:30:19 AM Inhibiting Visual Scans (0.0190s) 2/8/2020 12:30:19 AM Synthesizing Vocals (0.0090s) 2/8/2020 12:30:19 AM Ventilating Scenarios (0.0120s) 2/8/2020 12:30:19 AM Decontaminating Targeting Systems (0.0150s) 2/8/2020 12:30:19 AM Ejecting Tactical Core (0.0160s) 2/8/2020 12:30:19 AM Calibrating Formations (0.0090s) 2/8/2020 12:30:19 AM Intercepting Galactic Maps (0.0150s) 2/8/2020 12:30:19 AM Sterilizing Test Chamber (0.0150s) 2/8/2020 12:30:19 AM Faction Diagnostics (0.0190s) 2/8/2020 12:30:19 AM Buffering Hackers (0.0200s) 2/8/2020 12:30:19 AM Inverting Death (0.0090s) 2/8/2020 12:30:19 AM Linear Field Variance (0.0960s) 2/8/2020 12:30:19 AM Charging Marks (0.0150s) 2/8/2020 12:30:19 AM Guarding The Posts (0.0110s) 2/8/2020 12:30:19 AM Range Manifolds (0.0110s) 2/8/2020 12:30:19 AM Purging ROFs (0.0130s) 2/8/2020 12:30:19 AM Manipulating Speeds (0.0150s) 2/8/2020 12:30:19 AM Detecting Projectiles (0.0120s) 2/8/2020 12:30:19 AM Grouping Flow Fields (0.0140s) 2/8/2020 12:30:19 AM Modulating Flow Field Groups (0.0210s) 2/8/2020 12:30:19 AM Designing Fleets (0.0270s) 2/8/2020 12:30:19 AM Thinking Of Technologies (0.0100s) 2/8/2020 12:30:19 AM Categorizing Starboard Sensors (0.0120s) 2/8/2020 12:30:19 AM Injecting Galactic Variables (0.0170s) 2/8/2020 12:30:19 AM Discharging Colored Ions (0.0350s) 2/8/2020 12:30:19 AM Replicating Ion Colors (0.0070s) 2/8/2020 12:30:20 AM Ignoring Starfields (0.8620s) 2/8/2020 12:30:23 AM Reconstituting Distant Planets (3.2682s) 2/8/2020 12:30:23 AM Investigating Map Signatures (0.0280s) 2/8/2020 12:30:23 AM Collating Solar Systems (0.0350s) 2/8/2020 12:30:23 AM Categorizing All Planets (0.0060s) 2/8/2020 12:30:23 AM Organizing Commands (0.0290s) 2/8/2020 12:30:23 AM Calculating Firing Cones (0.0070s) 2/8/2020 12:30:25 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 12:30:25 AM Declaring Ship Part Sovereignty (1.3211s) 2/8/2020 12:30:31 AM Gathering Nuclear Power (6.3364s) 2/8/2020 12:30:31 AM Issuing Orders (0.0140s) 2/8/2020 12:30:31 AM Augmenting Infusers (0.0140s) 2/8/2020 12:30:31 AM Infusing (0.0350s) 2/8/2020 12:30:31 AM Post-Proton Surge (0.0080s) 2/8/2020 12:30:31 AM Calibrate Weapons Arrays (0.0290s) 2/8/2020 12:30:31 AM Stimulate Modulation (0.0360s) 2/8/2020 12:30:31 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 12:30:31 AM ArcenAssetBundleCache.InstantiatedObjects: 868 2/8/2020 12:30:33 AM Load Surrogates (1.7391s) 2/8/2020 12:30:33 AM Load Historical Documents (0.0040s) 2/8/2020 12:30:33 AM 17.2 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Ignoring Starfields (0.9s) Reconstituting Distant Planets (3.3s) Declaring Ship Part Sovereignty (1.3s) Gathering Nuclear Power (6.3s) Load Surrogates (1.7s) 2/8/2020 12:30:34 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 12:30:36 AM Successfully opened host socket 2/8/2020 12:31:24 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 12:32:17 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 12:32:17 AM Boot up FleetOS (0.4550s) 2/8/2020 12:32:17 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 12:32:17 AM Check System Logs For Rogue Intelligence (0.0450s) 2/8/2020 12:32:17 AM Game Version: 1.324 2/8/2020 12:32:17 AM Eject Trash Into Hyperspace (0.1030s) 2/8/2020 12:32:17 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 12:32:17 AM Check For Extra Modules (0.0090s) 2/8/2020 12:32:17 AM Installed Mods: GalacticConquest (10000) 2/8/2020 12:32:17 AM Bring Cloaking Systems Online (0.0170s) 2/8/2020 12:32:17 AM Remembering Alamo (0.0190s) 2/8/2020 12:32:17 AM Generating Framerates (0.0070s) 2/8/2020 12:32:17 AM Recalculate Speed Of Light (0.0220s) 2/8/2020 12:32:17 AM Optimize Comfort On Command Decks (0.0390s) 2/8/2020 12:32:17 AM Check Nearby Stellar Masses (0.0260s) 2/8/2020 12:32:17 AM No resolution change was required. 2/8/2020 12:32:17 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 12:32:17 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 12:32:17 AM Refresh Optical Lensing (0.0100s) 2/8/2020 12:32:17 AM Revise Fundamental Physical Laws (0.0420s) 2/8/2020 12:32:17 AM Boot Audio Comms (0.0110s) 2/8/2020 12:32:17 AM Establish Individual Audio Links (0.0150s) 2/8/2020 12:32:18 AM Prepare Explosions and Crackles (0.3000s) 2/8/2020 12:32:18 AM Calculate Odds Of Success (0.4220s) 2/8/2020 12:32:19 AM Briefly Panic (0.4700s) 2/8/2020 12:32:19 AM Install Confidence Routines (0.3470s) 2/8/2020 12:32:19 AM Bring Commander Interface Online (0.1290s) 2/8/2020 12:32:19 AM Motivate All Crews (0.0480s) 2/8/2020 12:32:19 AM Externalizing Patterns (0.0190s) 2/8/2020 12:32:19 AM Disengaging Constants (0.0450s) 2/8/2020 12:32:19 AM Late Axionic Computations (0.1450s) 2/8/2020 12:32:19 AM Connecting to Fleet Command (0.0100s) 2/8/2020 12:32:19 AM Thinking Of Advice (0.0110s) 2/8/2020 12:32:19 AM Degaussing Advice (0.0240s) 2/8/2020 12:32:19 AM Naming All Known Planets (0.0070s) 2/8/2020 12:32:19 AM Remembering Speeds (0.0130s) 2/8/2020 12:32:19 AM Prioritizing Targets (0.0130s) 2/8/2020 12:32:19 AM Rebooting Sensor Arrays (0.0140s) 2/8/2020 12:32:19 AM Unloading Prismatic Grid (0.0130s) 2/8/2020 12:32:19 AM Thinking Of Objectives (0.0130s) 2/8/2020 12:32:20 AM Re-Aligning Objectives (0.0150s) 2/8/2020 12:32:20 AM Inhibiting Visual Scans (0.0170s) 2/8/2020 12:32:20 AM Synthesizing Vocals (0.0090s) 2/8/2020 12:32:20 AM Ventilating Scenarios (0.0130s) 2/8/2020 12:32:20 AM Decontaminating Targeting Systems (0.0140s) 2/8/2020 12:32:20 AM Ejecting Tactical Core (0.0130s) 2/8/2020 12:32:20 AM Calibrating Formations (0.0130s) 2/8/2020 12:32:20 AM Intercepting Galactic Maps (0.0170s) 2/8/2020 12:32:20 AM Sterilizing Test Chamber (0.0160s) 2/8/2020 12:32:20 AM Faction Diagnostics (0.0180s) 2/8/2020 12:32:20 AM Buffering Hackers (0.0220s) 2/8/2020 12:32:20 AM Inverting Death (0.0100s) 2/8/2020 12:32:20 AM Linear Field Variance (0.0960s) 2/8/2020 12:32:20 AM Charging Marks (0.0120s) 2/8/2020 12:32:20 AM Guarding The Posts (0.0110s) 2/8/2020 12:32:20 AM Range Manifolds (0.0110s) 2/8/2020 12:32:20 AM Purging ROFs (0.0140s) 2/8/2020 12:32:20 AM Manipulating Speeds (0.0160s) 2/8/2020 12:32:20 AM Detecting Projectiles (0.0110s) 2/8/2020 12:32:20 AM Grouping Flow Fields (0.0160s) 2/8/2020 12:32:20 AM Modulating Flow Field Groups (0.0210s) 2/8/2020 12:32:20 AM Designing Fleets (0.0310s) 2/8/2020 12:32:20 AM Thinking Of Technologies (0.0120s) 2/8/2020 12:32:20 AM Categorizing Starboard Sensors (0.0110s) 2/8/2020 12:32:20 AM Injecting Galactic Variables (0.0160s) 2/8/2020 12:32:20 AM Discharging Colored Ions (0.0410s) 2/8/2020 12:32:20 AM Replicating Ion Colors (0.0100s) 2/8/2020 12:32:21 AM Blowing Out Starfields (0.8580s) 2/8/2020 12:32:24 AM Discovering Distant Planets (3.2412s) 2/8/2020 12:32:24 AM Investigating Map Signatures (0.0220s) 2/8/2020 12:32:24 AM Collating Solar Systems (0.0100s) 2/8/2020 12:32:24 AM Categorizing All Planets (0.0100s) 2/8/2020 12:32:24 AM Organizing Commands (0.0290s) 2/8/2020 12:32:24 AM Calculating Firing Cones (0.0080s) 2/8/2020 12:32:25 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 12:32:25 AM Ruining Perfectly Good Ship Parts (1.2721s) 2/8/2020 12:32:32 AM Investigate Tachyons (6.3444s) 2/8/2020 12:32:32 AM Issuing Orders (0.0140s) 2/8/2020 12:32:32 AM Augmenting Infusers (0.0160s) 2/8/2020 12:32:32 AM Infusing (0.0330s) 2/8/2020 12:32:32 AM Post-Proton Surge (0.0090s) 2/8/2020 12:32:32 AM Calibrate Weapons Arrays (0.0430s) 2/8/2020 12:32:32 AM Stimulate Modulation (0.0370s) 2/8/2020 12:32:32 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 12:32:32 AM ArcenAssetBundleCache.InstantiatedObjects: 868 2/8/2020 12:32:34 AM Load Surrogates (1.7511s) 2/8/2020 12:32:34 AM Load Historical Documents (0.0040s) 2/8/2020 12:32:34 AM 17.1 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Blowing Out Starfields (0.9s) Discovering Distant Planets (3.2s) Ruining Perfectly Good Ship Parts (1.3s) Investigate Tachyons (6.3s) Load Surrogates (1.8s) 2/8/2020 12:32:34 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 12:32:37 AM Successfully opened host socket 2/8/2020 12:33:44 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 12:33:52 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 12:33:52 AM Boot up FleetOS (0.4520s) 2/8/2020 12:33:52 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 12:33:52 AM Check System Logs For Rogue Intelligence (0.0370s) 2/8/2020 12:33:52 AM Game Version: 1.324 2/8/2020 12:33:52 AM Eject Trash Into Hyperspace (0.0990s) 2/8/2020 12:33:52 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 12:33:52 AM Check For Extra Modules (0.0120s) 2/8/2020 12:33:52 AM Installed Mods: GalacticConquest (10000) 2/8/2020 12:33:52 AM Bring Cloaking Systems Online (0.0170s) 2/8/2020 12:33:52 AM Remembering Alamo (0.0200s) 2/8/2020 12:33:52 AM Generating Framerates (0.0090s) 2/8/2020 12:33:52 AM Recalculate Speed Of Light (0.0210s) 2/8/2020 12:33:52 AM Optimize Comfort On Command Decks (0.0210s) 2/8/2020 12:33:52 AM Check Nearby Stellar Masses (0.0340s) 2/8/2020 12:33:52 AM No resolution change was required. 2/8/2020 12:33:52 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 12:33:52 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 12:33:52 AM Refresh Optical Lensing (0.0130s) 2/8/2020 12:33:52 AM Revise Fundamental Physical Laws (0.0410s) 2/8/2020 12:33:52 AM Boot Audio Comms (0.0120s) 2/8/2020 12:33:52 AM Establish Individual Audio Links (0.0150s) 2/8/2020 12:33:53 AM Prepare Explosions and Crackles (0.3010s) 2/8/2020 12:33:53 AM Calculate Odds Of Success (0.4120s) 2/8/2020 12:33:53 AM Briefly Panic (0.4810s) 2/8/2020 12:33:54 AM Install Confidence Routines (0.3320s) 2/8/2020 12:33:54 AM Bring Commander Interface Online (0.1230s) 2/8/2020 12:33:54 AM Motivate All Crews (0.0430s) 2/8/2020 12:33:54 AM Externalizing Patterns (0.0190s) 2/8/2020 12:33:54 AM Disengaging Constants (0.0420s) 2/8/2020 12:33:54 AM Late Axionic Computations (0.1420s) 2/8/2020 12:33:54 AM Connecting to Fleet Command (0.0090s) 2/8/2020 12:33:54 AM Thinking Of Advice (0.0110s) 2/8/2020 12:33:54 AM Degaussing Advice (0.0240s) 2/8/2020 12:33:54 AM Naming All Known Planets (0.0060s) 2/8/2020 12:33:54 AM Remembering Speeds (0.0150s) 2/8/2020 12:33:54 AM Prioritizing Targets (0.0120s) 2/8/2020 12:33:54 AM Rebooting Sensor Arrays (0.0140s) 2/8/2020 12:33:54 AM Unloading Prismatic Grid (0.0130s) 2/8/2020 12:33:54 AM Thinking Of Objectives (0.0130s) 2/8/2020 12:33:54 AM Re-Aligning Objectives (0.0140s) 2/8/2020 12:33:54 AM Inhibiting Visual Scans (0.0190s) 2/8/2020 12:33:54 AM Synthesizing Vocals (0.0100s) 2/8/2020 12:33:54 AM Ventilating Scenarios (0.0110s) 2/8/2020 12:33:54 AM Decontaminating Targeting Systems (0.0130s) 2/8/2020 12:33:54 AM Ejecting Tactical Core (0.0140s) 2/8/2020 12:33:54 AM Calibrating Formations (0.0130s) 2/8/2020 12:33:54 AM Intercepting Galactic Maps (0.0140s) 2/8/2020 12:33:54 AM Sterilizing Test Chamber (0.0160s) 2/8/2020 12:33:54 AM Faction Diagnostics (0.0180s) 2/8/2020 12:33:54 AM Buffering Hackers (0.0230s) 2/8/2020 12:33:54 AM Inverting Death (0.0150s) 2/8/2020 12:33:55 AM Linear Field Variance (0.0920s) 2/8/2020 12:33:55 AM Charging Marks (0.0130s) 2/8/2020 12:33:55 AM Guarding The Posts (0.0110s) 2/8/2020 12:33:55 AM Range Manifolds (0.0120s) 2/8/2020 12:33:55 AM Purging ROFs (0.0120s) 2/8/2020 12:33:55 AM Manipulating Speeds (0.0150s) 2/8/2020 12:33:55 AM Detecting Projectiles (0.0120s) 2/8/2020 12:33:55 AM Grouping Flow Fields (0.0150s) 2/8/2020 12:33:55 AM Modulating Flow Field Groups (0.0210s) 2/8/2020 12:33:55 AM Designing Fleets (0.0270s) 2/8/2020 12:33:55 AM Thinking Of Technologies (0.0110s) 2/8/2020 12:33:55 AM Categorizing Starboard Sensors (0.0110s) 2/8/2020 12:33:55 AM Injecting Galactic Variables (0.0180s) 2/8/2020 12:33:55 AM Discharging Colored Ions (0.0350s) 2/8/2020 12:33:55 AM Replicating Ion Colors (0.0110s) 2/8/2020 12:33:56 AM Sucking In Starfields (0.8490s) 2/8/2020 12:33:59 AM Mapping Distant Planets (3.2372s) 2/8/2020 12:33:59 AM Investigating Map Signatures (0.0230s) 2/8/2020 12:33:59 AM Collating Solar Systems (0.0090s) 2/8/2020 12:33:59 AM Categorizing All Planets (0.0100s) 2/8/2020 12:33:59 AM Organizing Commands (0.0330s) 2/8/2020 12:33:59 AM Calculating Firing Cones (0.0080s) 2/8/2020 12:34:00 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 12:34:00 AM Fumbling With Ship Parts (1.2881s) 2/8/2020 12:34:07 AM Replicating Terminal (6.2704s) 2/8/2020 12:34:07 AM Issuing Orders (0.0150s) 2/8/2020 12:34:07 AM Augmenting Infusers (0.0140s) 2/8/2020 12:34:07 AM Infusing (0.0330s) 2/8/2020 12:34:07 AM Post-Proton Surge (0.0060s) 2/8/2020 12:34:07 AM Calibrate Weapons Arrays (0.0310s) 2/8/2020 12:34:07 AM Stimulate Modulation (0.0390s) 2/8/2020 12:34:07 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 12:34:07 AM ArcenAssetBundleCache.InstantiatedObjects: 868 2/8/2020 12:34:08 AM Load Surrogates (1.7421s) 2/8/2020 12:34:08 AM Load Historical Documents (0.0060s) 2/8/2020 12:34:08 AM 16.9 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Sucking In Starfields (0.8s) Mapping Distant Planets (3.2s) Fumbling With Ship Parts (1.3s) Replicating Terminal (6.3s) Load Surrogates (1.7s) 2/8/2020 12:34:09 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 12:34:12 AM Successfully opened host socket 2/8/2020 12:34:28 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 12:36:00 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 12:36:00 AM Boot up FleetOS (0.4820s) 2/8/2020 12:36:00 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 12:36:00 AM Check System Logs For Rogue Intelligence (0.0400s) 2/8/2020 12:36:00 AM Game Version: 1.324 2/8/2020 12:36:00 AM Eject Trash Into Hyperspace (0.1050s) 2/8/2020 12:36:00 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 12:36:00 AM Check For Extra Modules (0.0130s) 2/8/2020 12:36:00 AM Installed Mods: GalacticConquest (10000) 2/8/2020 12:36:00 AM Bring Cloaking Systems Online (0.0190s) 2/8/2020 12:36:00 AM Remembering Alamo (0.0260s) 2/8/2020 12:36:00 AM Generating Framerates (0.0820s) 2/8/2020 12:36:01 AM Recalculate Speed Of Light (0.0220s) 2/8/2020 12:36:01 AM Optimize Comfort On Command Decks (0.0210s) 2/8/2020 12:36:01 AM Check Nearby Stellar Masses (0.0270s) 2/8/2020 12:36:01 AM No resolution change was required. 2/8/2020 12:36:01 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 12:36:01 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 12:36:01 AM Refresh Optical Lensing (0.0110s) 2/8/2020 12:36:01 AM Revise Fundamental Physical Laws (0.0420s) 2/8/2020 12:36:01 AM Boot Audio Comms (0.0120s) 2/8/2020 12:36:01 AM Establish Individual Audio Links (0.0140s) 2/8/2020 12:36:01 AM Prepare Explosions and Crackles (0.2990s) 2/8/2020 12:36:01 AM Calculate Odds Of Success (0.4090s) 2/8/2020 12:36:02 AM Briefly Panic (0.4470s) 2/8/2020 12:36:02 AM Install Confidence Routines (0.3510s) 2/8/2020 12:36:02 AM Bring Commander Interface Online (0.1260s) 2/8/2020 12:36:02 AM Motivate All Crews (0.0560s) 2/8/2020 12:36:02 AM Externalizing Patterns (0.0160s) 2/8/2020 12:36:02 AM Disengaging Constants (0.0470s) 2/8/2020 12:36:03 AM Late Axionic Computations (0.1440s) 2/8/2020 12:36:03 AM Connecting to Fleet Command (0.0080s) 2/8/2020 12:36:03 AM Thinking Of Advice (0.0120s) 2/8/2020 12:36:03 AM Degaussing Advice (0.0230s) 2/8/2020 12:36:03 AM Naming All Known Planets (0.0060s) 2/8/2020 12:36:03 AM Remembering Speeds (0.0190s) 2/8/2020 12:36:03 AM Prioritizing Targets (0.0150s) 2/8/2020 12:36:03 AM Rebooting Sensor Arrays (0.0080s) 2/8/2020 12:36:03 AM Unloading Prismatic Grid (0.0120s) 2/8/2020 12:36:03 AM Thinking Of Objectives (0.0140s) 2/8/2020 12:36:03 AM Re-Aligning Objectives (0.0160s) 2/8/2020 12:36:03 AM Inhibiting Visual Scans (0.0160s) 2/8/2020 12:36:03 AM Synthesizing Vocals (0.0090s) 2/8/2020 12:36:03 AM Ventilating Scenarios (0.0140s) 2/8/2020 12:36:03 AM Decontaminating Targeting Systems (0.0140s) 2/8/2020 12:36:03 AM Ejecting Tactical Core (0.0120s) 2/8/2020 12:36:03 AM Calibrating Formations (0.0120s) 2/8/2020 12:36:03 AM Intercepting Galactic Maps (0.0160s) 2/8/2020 12:36:03 AM Sterilizing Test Chamber (0.0150s) 2/8/2020 12:36:03 AM Faction Diagnostics (0.0200s) 2/8/2020 12:36:03 AM Buffering Hackers (0.0190s) 2/8/2020 12:36:03 AM Inverting Death (0.0090s) 2/8/2020 12:36:03 AM Linear Field Variance (0.0930s) 2/8/2020 12:36:03 AM Charging Marks (0.0110s) 2/8/2020 12:36:03 AM Guarding The Posts (0.0110s) 2/8/2020 12:36:03 AM Range Manifolds (0.0120s) 2/8/2020 12:36:03 AM Purging ROFs (0.0120s) 2/8/2020 12:36:03 AM Manipulating Speeds (0.0150s) 2/8/2020 12:36:03 AM Detecting Projectiles (0.0120s) 2/8/2020 12:36:03 AM Grouping Flow Fields (0.0150s) 2/8/2020 12:36:03 AM Modulating Flow Field Groups (0.0210s) 2/8/2020 12:36:03 AM Designing Fleets (0.0290s) 2/8/2020 12:36:03 AM Thinking Of Technologies (0.0110s) 2/8/2020 12:36:03 AM Categorizing Starboard Sensors (0.0100s) 2/8/2020 12:36:03 AM Injecting Galactic Variables (0.0180s) 2/8/2020 12:36:03 AM Discharging Colored Ions (0.0410s) 2/8/2020 12:36:03 AM Replicating Ion Colors (0.0110s) 2/8/2020 12:36:04 AM Hoping Starfields Are Nice (0.8610s) 2/8/2020 12:36:07 AM Gazing At Distant Planets (3.2742s) 2/8/2020 12:36:07 AM Investigating Map Signatures (0.0220s) 2/8/2020 12:36:07 AM Collating Solar Systems (0.0090s) 2/8/2020 12:36:07 AM Categorizing All Planets (0.0100s) 2/8/2020 12:36:07 AM Organizing Commands (0.0320s) 2/8/2020 12:36:07 AM Calculating Firing Cones (0.0060s) 2/8/2020 12:36:09 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 12:36:09 AM Divulge Ship Part Schematics To Enemy (1.2661s) 2/8/2020 12:36:15 AM Ejecting Data Cores (6.3104s) 2/8/2020 12:36:15 AM Issuing Orders (0.0140s) 2/8/2020 12:36:15 AM Augmenting Infusers (0.0150s) 2/8/2020 12:36:15 AM Infusing (0.0310s) 2/8/2020 12:36:15 AM Post-Proton Surge (0.0070s) 2/8/2020 12:36:15 AM Calibrate Weapons Arrays (0.0420s) 2/8/2020 12:36:15 AM Stimulate Modulation (0.0360s) 2/8/2020 12:36:15 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 12:36:15 AM ArcenAssetBundleCache.InstantiatedObjects: 868 2/8/2020 12:36:17 AM Load Surrogates (1.7621s) 2/8/2020 12:36:17 AM Load Historical Documents (0.0100s) 2/8/2020 12:36:17 AM 17.1 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Hoping Starfields Are Nice (0.9s) Gazing At Distant Planets (3.3s) Divulge Ship Part Schematics To Enemy (1.3s) Ejecting Data Cores (6.3s) Load Surrogates (1.8s) 2/8/2020 12:36:17 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 12:36:20 AM Successfully opened host socket 2/8/2020 12:36:45 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 12:39:07 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 12:39:07 AM Boot up FleetOS (0.4600s) 2/8/2020 12:39:07 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 12:39:07 AM Check System Logs For Rogue Intelligence (0.0390s) 2/8/2020 12:39:07 AM Game Version: 1.324 2/8/2020 12:39:07 AM Eject Trash Into Hyperspace (0.0990s) 2/8/2020 12:39:07 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 12:39:07 AM Check For Extra Modules (0.0100s) 2/8/2020 12:39:07 AM Installed Mods: GalacticConquest (10000) 2/8/2020 12:39:07 AM Bring Cloaking Systems Online (0.0170s) 2/8/2020 12:39:07 AM Remembering Alamo (0.0190s) 2/8/2020 12:39:07 AM Generating Framerates (0.0080s) 2/8/2020 12:39:07 AM Recalculate Speed Of Light (0.0210s) 2/8/2020 12:39:08 AM Optimize Comfort On Command Decks (0.1030s) 2/8/2020 12:39:08 AM Check Nearby Stellar Masses (0.0260s) 2/8/2020 12:39:08 AM No resolution change was required. 2/8/2020 12:39:08 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 12:39:08 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 12:39:08 AM Refresh Optical Lensing (0.0090s) 2/8/2020 12:39:08 AM Revise Fundamental Physical Laws (0.0430s) 2/8/2020 12:39:08 AM Boot Audio Comms (0.0120s) 2/8/2020 12:39:08 AM Establish Individual Audio Links (0.0160s) 2/8/2020 12:39:08 AM Prepare Explosions and Crackles (0.3010s) 2/8/2020 12:39:08 AM Calculate Odds Of Success (0.3940s) 2/8/2020 12:39:09 AM Briefly Panic (0.4720s) 2/8/2020 12:39:09 AM Install Confidence Routines (0.3730s) 2/8/2020 12:39:09 AM Bring Commander Interface Online (0.1300s) 2/8/2020 12:39:09 AM Motivate All Crews (0.0430s) 2/8/2020 12:39:09 AM Externalizing Patterns (0.0150s) 2/8/2020 12:39:09 AM Disengaging Constants (0.0470s) 2/8/2020 12:39:10 AM Late Axionic Computations (0.1430s) 2/8/2020 12:39:10 AM Connecting to Fleet Command (0.0090s) 2/8/2020 12:39:10 AM Thinking Of Advice (0.0110s) 2/8/2020 12:39:10 AM Degaussing Advice (0.0260s) 2/8/2020 12:39:10 AM Naming All Known Planets (0.0060s) 2/8/2020 12:39:10 AM Remembering Speeds (0.0140s) 2/8/2020 12:39:10 AM Prioritizing Targets (0.0150s) 2/8/2020 12:39:10 AM Rebooting Sensor Arrays (0.0120s) 2/8/2020 12:39:10 AM Unloading Prismatic Grid (0.0130s) 2/8/2020 12:39:10 AM Thinking Of Objectives (0.0130s) 2/8/2020 12:39:10 AM Re-Aligning Objectives (0.0150s) 2/8/2020 12:39:10 AM Inhibiting Visual Scans (0.0170s) 2/8/2020 12:39:10 AM Synthesizing Vocals (0.0090s) 2/8/2020 12:39:10 AM Ventilating Scenarios (0.0130s) 2/8/2020 12:39:10 AM Decontaminating Targeting Systems (0.0140s) 2/8/2020 12:39:10 AM Ejecting Tactical Core (0.0140s) 2/8/2020 12:39:10 AM Calibrating Formations (0.0120s) 2/8/2020 12:39:10 AM Intercepting Galactic Maps (0.0140s) 2/8/2020 12:39:10 AM Sterilizing Test Chamber (0.0160s) 2/8/2020 12:39:10 AM Faction Diagnostics (0.0190s) 2/8/2020 12:39:10 AM Buffering Hackers (0.0220s) 2/8/2020 12:39:10 AM Inverting Death (0.0110s) 2/8/2020 12:39:10 AM Linear Field Variance (0.1360s) 2/8/2020 12:39:10 AM Charging Marks (0.0150s) 2/8/2020 12:39:10 AM Guarding The Posts (0.0130s) 2/8/2020 12:39:10 AM Range Manifolds (0.0100s) 2/8/2020 12:39:10 AM Purging ROFs (0.0140s) 2/8/2020 12:39:10 AM Manipulating Speeds (0.0150s) 2/8/2020 12:39:10 AM Detecting Projectiles (0.0100s) 2/8/2020 12:39:10 AM Grouping Flow Fields (0.0160s) 2/8/2020 12:39:10 AM Modulating Flow Field Groups (0.0200s) 2/8/2020 12:39:10 AM Designing Fleets (0.0280s) 2/8/2020 12:39:10 AM Thinking Of Technologies (0.0110s) 2/8/2020 12:39:10 AM Categorizing Starboard Sensors (0.0110s) 2/8/2020 12:39:10 AM Injecting Galactic Variables (0.0180s) 2/8/2020 12:39:10 AM Discharging Colored Ions (0.0350s) 2/8/2020 12:39:10 AM Replicating Ion Colors (0.0080s) 2/8/2020 12:39:11 AM Sweet-Talking Starfields (0.8580s) 2/8/2020 12:39:15 AM Scanning Distant Planets (3.4362s) 2/8/2020 12:39:15 AM Investigating Map Signatures (0.0370s) 2/8/2020 12:39:15 AM Collating Solar Systems (0.0110s) 2/8/2020 12:39:15 AM Categorizing All Planets (0.0080s) 2/8/2020 12:39:15 AM Organizing Commands (0.0300s) 2/8/2020 12:39:15 AM Calculating Firing Cones (0.0060s) 2/8/2020 12:39:16 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 12:39:16 AM Disassembling And Reassembling Ship Parts (1.3051s) 2/8/2020 12:39:22 AM Detecting Antimatter (6.2854s) 2/8/2020 12:39:22 AM Issuing Orders (0.0150s) 2/8/2020 12:39:22 AM Augmenting Infusers (0.0140s) 2/8/2020 12:39:22 AM Infusing (0.0320s) 2/8/2020 12:39:22 AM Post-Proton Surge (0.0080s) 2/8/2020 12:39:22 AM Calibrate Weapons Arrays (0.0260s) 2/8/2020 12:39:22 AM Stimulate Modulation (0.0340s) 2/8/2020 12:39:22 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 12:39:22 AM ArcenAssetBundleCache.InstantiatedObjects: 868 2/8/2020 12:39:24 AM Load Surrogates (1.7341s) 2/8/2020 12:39:24 AM Load Historical Documents (0.0040s) 2/8/2020 12:39:24 AM 17.3 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Sweet-Talking Starfields (0.9s) Scanning Distant Planets (3.4s) Disassembling And Reassembling Ship Parts (1.3s) Detecting Antimatter (6.3s) Load Surrogates (1.7s) 2/8/2020 12:39:25 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 12:39:28 AM Successfully opened host socket 2/8/2020 12:40:53 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 12:49:13 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 12:49:13 AM Boot up FleetOS (0.4680s) 2/8/2020 12:49:13 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 12:49:13 AM Check System Logs For Rogue Intelligence (0.0360s) 2/8/2020 12:49:13 AM Game Version: 1.324 2/8/2020 12:49:13 AM Eject Trash Into Hyperspace (0.0980s) 2/8/2020 12:49:13 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 12:49:13 AM Check For Extra Modules (0.0090s) 2/8/2020 12:49:13 AM Installed Mods: GalacticConquest (10000) 2/8/2020 12:49:13 AM Bring Cloaking Systems Online (0.0160s) 2/8/2020 12:49:13 AM Remembering Alamo (0.0200s) 2/8/2020 12:49:13 AM Generating Framerates (0.0080s) 2/8/2020 12:49:13 AM Recalculate Speed Of Light (0.0220s) 2/8/2020 12:49:13 AM Optimize Comfort On Command Decks (0.0200s) 2/8/2020 12:49:13 AM Check Nearby Stellar Masses (0.0250s) 2/8/2020 12:49:13 AM No resolution change was required. 2/8/2020 12:49:13 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 12:49:13 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 12:49:13 AM Refresh Optical Lensing (0.0100s) 2/8/2020 12:49:13 AM Revise Fundamental Physical Laws (0.0420s) 2/8/2020 12:49:13 AM Boot Audio Comms (0.0110s) 2/8/2020 12:49:13 AM Establish Individual Audio Links (0.0160s) 2/8/2020 12:49:13 AM Prepare Explosions and Crackles (0.3010s) 2/8/2020 12:49:14 AM Calculate Odds Of Success (0.3980s) 2/8/2020 12:49:14 AM Briefly Panic (0.5240s) 2/8/2020 12:49:15 AM Install Confidence Routines (0.3820s) 2/8/2020 12:49:15 AM Bring Commander Interface Online (0.1230s) 2/8/2020 12:49:15 AM Motivate All Crews (0.0430s) 2/8/2020 12:49:15 AM Externalizing Patterns (0.0170s) 2/8/2020 12:49:15 AM Disengaging Constants (0.0470s) 2/8/2020 12:49:15 AM Late Axionic Computations (0.1450s) 2/8/2020 12:49:15 AM Connecting to Fleet Command (0.0110s) 2/8/2020 12:49:15 AM Thinking Of Advice (0.0110s) 2/8/2020 12:49:15 AM Degaussing Advice (0.0240s) 2/8/2020 12:49:15 AM Naming All Known Planets (0.0060s) 2/8/2020 12:49:15 AM Remembering Speeds (0.0150s) 2/8/2020 12:49:15 AM Prioritizing Targets (0.0130s) 2/8/2020 12:49:15 AM Rebooting Sensor Arrays (0.0140s) 2/8/2020 12:49:15 AM Unloading Prismatic Grid (0.0120s) 2/8/2020 12:49:15 AM Thinking Of Objectives (0.0130s) 2/8/2020 12:49:15 AM Re-Aligning Objectives (0.0140s) 2/8/2020 12:49:15 AM Inhibiting Visual Scans (0.0210s) 2/8/2020 12:49:15 AM Synthesizing Vocals (0.0070s) 2/8/2020 12:49:15 AM Ventilating Scenarios (0.0130s) 2/8/2020 12:49:15 AM Decontaminating Targeting Systems (0.0130s) 2/8/2020 12:49:15 AM Ejecting Tactical Core (0.0170s) 2/8/2020 12:49:15 AM Calibrating Formations (0.0100s) 2/8/2020 12:49:15 AM Intercepting Galactic Maps (0.0140s) 2/8/2020 12:49:15 AM Sterilizing Test Chamber (0.0160s) 2/8/2020 12:49:15 AM Faction Diagnostics (0.0200s) 2/8/2020 12:49:15 AM Buffering Hackers (0.0190s) 2/8/2020 12:49:15 AM Inverting Death (0.0090s) 2/8/2020 12:49:16 AM Linear Field Variance (0.1000s) 2/8/2020 12:49:16 AM Charging Marks (0.0160s) 2/8/2020 12:49:16 AM Guarding The Posts (0.0130s) 2/8/2020 12:49:16 AM Range Manifolds (0.0100s) 2/8/2020 12:49:16 AM Purging ROFs (0.0130s) 2/8/2020 12:49:16 AM Manipulating Speeds (0.0140s) 2/8/2020 12:49:16 AM Detecting Projectiles (0.0120s) 2/8/2020 12:49:16 AM Grouping Flow Fields (0.0150s) 2/8/2020 12:49:16 AM Modulating Flow Field Groups (0.0260s) 2/8/2020 12:49:16 AM Designing Fleets (0.0280s) 2/8/2020 12:49:16 AM Thinking Of Technologies (0.0120s) 2/8/2020 12:49:16 AM Categorizing Starboard Sensors (0.0100s) 2/8/2020 12:49:16 AM Injecting Galactic Variables (0.0180s) 2/8/2020 12:49:16 AM Discharging Colored Ions (0.0360s) 2/8/2020 12:49:16 AM Replicating Ion Colors (0.0080s) 2/8/2020 12:49:17 AM Cleansing Starfields (0.8620s) 2/8/2020 12:49:20 AM Destroying Distant Planets (3.3292s) 2/8/2020 12:49:20 AM Investigating Map Signatures (0.0300s) 2/8/2020 12:49:20 AM Collating Solar Systems (0.0140s) 2/8/2020 12:49:20 AM Categorizing All Planets (0.0110s) 2/8/2020 12:49:20 AM Organizing Commands (0.0300s) 2/8/2020 12:49:20 AM Calculating Firing Cones (0.0060s) 2/8/2020 12:49:21 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 12:49:21 AM Jailbreaking Favorite Ship Parts (1.3001s) 2/8/2020 12:49:28 AM Break Target Into Component Compounds (6.3084s) 2/8/2020 12:49:28 AM Issuing Orders (0.0120s) 2/8/2020 12:49:28 AM Augmenting Infusers (0.0150s) 2/8/2020 12:49:28 AM Infusing (0.0340s) 2/8/2020 12:49:28 AM Post-Proton Surge (0.0080s) 2/8/2020 12:49:28 AM Calibrate Weapons Arrays (0.0280s) 2/8/2020 12:49:28 AM Stimulate Modulation (0.0350s) 2/8/2020 12:49:28 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 12:49:28 AM ArcenAssetBundleCache.InstantiatedObjects: 868 2/8/2020 12:49:30 AM Load Surrogates (1.7581s) 2/8/2020 12:49:30 AM Load Historical Documents (0.0050s) 2/8/2020 12:49:30 AM 17.2 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Cleansing Starfields (0.9s) Destroying Distant Planets (3.3s) Jailbreaking Favorite Ship Parts (1.3s) Break Target Into Component Compounds (6.3s) Load Surrogates (1.8s) 2/8/2020 12:49:30 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 12:49:33 AM Successfully opened host socket 2/8/2020 12:50:16 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 12:50:23 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 12:50:23 AM Boot up FleetOS (0.4540s) 2/8/2020 12:50:23 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 12:50:23 AM Check System Logs For Rogue Intelligence (0.0470s) 2/8/2020 12:50:24 AM Game Version: 1.324 2/8/2020 12:50:24 AM Eject Trash Into Hyperspace (0.0990s) 2/8/2020 12:50:24 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 12:50:24 AM Check For Extra Modules (0.0090s) 2/8/2020 12:50:24 AM Installed Mods: GalacticConquest (10000) 2/8/2020 12:50:24 AM Bring Cloaking Systems Online (0.0170s) 2/8/2020 12:50:24 AM Remembering Alamo (0.0190s) 2/8/2020 12:50:24 AM Generating Framerates (0.0070s) 2/8/2020 12:50:24 AM Recalculate Speed Of Light (0.0220s) 2/8/2020 12:50:24 AM Optimize Comfort On Command Decks (0.0210s) 2/8/2020 12:50:24 AM Check Nearby Stellar Masses (0.0320s) 2/8/2020 12:50:24 AM No resolution change was required. 2/8/2020 12:50:24 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 12:50:24 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 12:50:24 AM Refresh Optical Lensing (0.0140s) 2/8/2020 12:50:24 AM Revise Fundamental Physical Laws (0.0400s) 2/8/2020 12:50:24 AM Boot Audio Comms (0.0120s) 2/8/2020 12:50:24 AM Establish Individual Audio Links (0.0140s) 2/8/2020 12:50:24 AM Prepare Explosions and Crackles (0.2990s) 2/8/2020 12:50:25 AM Calculate Odds Of Success (0.4320s) 2/8/2020 12:50:25 AM Briefly Panic (0.5200s) 2/8/2020 12:50:25 AM Install Confidence Routines (0.3250s) 2/8/2020 12:50:26 AM Bring Commander Interface Online (0.1280s) 2/8/2020 12:50:26 AM Motivate All Crews (0.0430s) 2/8/2020 12:50:26 AM Externalizing Patterns (0.0160s) 2/8/2020 12:50:26 AM Disengaging Constants (0.0460s) 2/8/2020 12:50:26 AM Late Axionic Computations (0.1480s) 2/8/2020 12:50:26 AM Connecting to Fleet Command (0.0100s) 2/8/2020 12:50:26 AM Thinking Of Advice (0.0100s) 2/8/2020 12:50:26 AM Degaussing Advice (0.0230s) 2/8/2020 12:50:26 AM Naming All Known Planets (0.0060s) 2/8/2020 12:50:26 AM Remembering Speeds (0.0150s) 2/8/2020 12:50:26 AM Prioritizing Targets (0.0120s) 2/8/2020 12:50:26 AM Rebooting Sensor Arrays (0.0140s) 2/8/2020 12:50:26 AM Unloading Prismatic Grid (0.0130s) 2/8/2020 12:50:26 AM Thinking Of Objectives (0.0130s) 2/8/2020 12:50:26 AM Re-Aligning Objectives (0.0140s) 2/8/2020 12:50:26 AM Inhibiting Visual Scans (0.0180s) 2/8/2020 12:50:26 AM Synthesizing Vocals (0.0100s) 2/8/2020 12:50:26 AM Ventilating Scenarios (0.0120s) 2/8/2020 12:50:26 AM Decontaminating Targeting Systems (0.0130s) 2/8/2020 12:50:26 AM Ejecting Tactical Core (0.0140s) 2/8/2020 12:50:26 AM Calibrating Formations (0.0130s) 2/8/2020 12:50:26 AM Intercepting Galactic Maps (0.0140s) 2/8/2020 12:50:26 AM Sterilizing Test Chamber (0.0170s) 2/8/2020 12:50:26 AM Faction Diagnostics (0.0180s) 2/8/2020 12:50:26 AM Buffering Hackers (0.0210s) 2/8/2020 12:50:26 AM Inverting Death (0.0090s) 2/8/2020 12:50:26 AM Linear Field Variance (0.0940s) 2/8/2020 12:50:26 AM Charging Marks (0.0110s) 2/8/2020 12:50:26 AM Guarding The Posts (0.0110s) 2/8/2020 12:50:26 AM Range Manifolds (0.0110s) 2/8/2020 12:50:26 AM Purging ROFs (0.0130s) 2/8/2020 12:50:26 AM Manipulating Speeds (0.0150s) 2/8/2020 12:50:26 AM Detecting Projectiles (0.0120s) 2/8/2020 12:50:26 AM Grouping Flow Fields (0.0140s) 2/8/2020 12:50:26 AM Modulating Flow Field Groups (0.0220s) 2/8/2020 12:50:26 AM Designing Fleets (0.0280s) 2/8/2020 12:50:26 AM Thinking Of Technologies (0.0100s) 2/8/2020 12:50:26 AM Categorizing Starboard Sensors (0.0110s) 2/8/2020 12:50:26 AM Injecting Galactic Variables (0.0180s) 2/8/2020 12:50:26 AM Discharging Colored Ions (0.0400s) 2/8/2020 12:50:26 AM Replicating Ion Colors (0.0090s) 2/8/2020 12:50:27 AM Brandishing Starfields (0.8700s) 2/8/2020 12:50:30 AM Pinpointing Distant Planets (3.2342s) 2/8/2020 12:50:30 AM Investigating Map Signatures (0.0230s) 2/8/2020 12:50:31 AM Collating Solar Systems (0.0090s) 2/8/2020 12:50:31 AM Categorizing All Planets (0.0100s) 2/8/2020 12:50:31 AM Organizing Commands (0.0320s) 2/8/2020 12:50:31 AM Calculating Firing Cones (0.0060s) 2/8/2020 12:50:32 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 12:50:32 AM Remembering Lost Ship Parts (1.2681s) 2/8/2020 12:50:38 AM EXTERMINATE! EXTERMINATE! (6.4024s) 2/8/2020 12:50:38 AM Issuing Orders (0.0140s) 2/8/2020 12:50:38 AM Augmenting Infusers (0.0140s) 2/8/2020 12:50:38 AM Infusing (0.0320s) 2/8/2020 12:50:38 AM Post-Proton Surge (0.0070s) 2/8/2020 12:50:38 AM Calibrate Weapons Arrays (0.0280s) 2/8/2020 12:50:38 AM Stimulate Modulation (0.0380s) 2/8/2020 12:50:38 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 12:50:38 AM ArcenAssetBundleCache.InstantiatedObjects: 868 2/8/2020 12:50:40 AM Load Surrogates (1.7391s) 2/8/2020 12:50:40 AM Load Historical Documents (0.0040s) 2/8/2020 12:50:40 AM 17.1 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Brandishing Starfields (0.9s) Pinpointing Distant Planets (3.2s) Remembering Lost Ship Parts (1.3s) EXTERMINATE! EXTERMINATE! (6.4s) Load Surrogates (1.7s) 2/8/2020 12:50:41 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 12:50:44 AM Successfully opened host socket 2/8/2020 12:52:28 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 1:07:34 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 1:07:34 AM Boot up FleetOS (0.4400s) 2/8/2020 1:07:34 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 1:07:34 AM Check System Logs For Rogue Intelligence (0.0410s) 2/8/2020 1:07:35 AM Game Version: 1.324 2/8/2020 1:07:35 AM Eject Trash Into Hyperspace (0.1000s) 2/8/2020 1:07:35 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 1:07:35 AM Check For Extra Modules (0.0110s) 2/8/2020 1:07:35 AM Installed Mods: GalacticConquest (10000) 2/8/2020 1:07:35 AM Bring Cloaking Systems Online (0.0170s) 2/8/2020 1:07:35 AM Remembering Alamo (0.0190s) 2/8/2020 1:07:35 AM Generating Framerates (0.0060s) 2/8/2020 1:07:35 AM Recalculate Speed Of Light (0.0220s) 2/8/2020 1:07:35 AM Optimize Comfort On Command Decks (0.0210s) 2/8/2020 1:07:35 AM Check Nearby Stellar Masses (0.0240s) 2/8/2020 1:07:35 AM No resolution change was required. 2/8/2020 1:07:35 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 1:07:35 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 1:07:35 AM Refresh Optical Lensing (0.0100s) 2/8/2020 1:07:35 AM Revise Fundamental Physical Laws (0.0420s) 2/8/2020 1:07:35 AM Boot Audio Comms (0.0120s) 2/8/2020 1:07:35 AM Establish Individual Audio Links (0.0140s) 2/8/2020 1:07:35 AM Prepare Explosions and Crackles (0.3000s) 2/8/2020 1:07:35 AM Calculate Odds Of Success (0.3890s) 2/8/2020 1:07:36 AM Briefly Panic (0.5070s) 2/8/2020 1:07:36 AM Install Confidence Routines (0.3340s) 2/8/2020 1:07:36 AM Bring Commander Interface Online (0.1370s) 2/8/2020 1:07:37 AM Motivate All Crews (0.0450s) 2/8/2020 1:07:37 AM Externalizing Patterns (0.0170s) 2/8/2020 1:07:37 AM Disengaging Constants (0.0450s) 2/8/2020 1:07:37 AM Late Axionic Computations (0.1460s) 2/8/2020 1:07:37 AM Connecting to Fleet Command (0.0100s) 2/8/2020 1:07:37 AM Thinking Of Advice (0.0110s) 2/8/2020 1:07:37 AM Degaussing Advice (0.0230s) 2/8/2020 1:07:37 AM Naming All Known Planets (0.0070s) 2/8/2020 1:07:37 AM Remembering Speeds (0.0150s) 2/8/2020 1:07:37 AM Prioritizing Targets (0.0130s) 2/8/2020 1:07:37 AM Rebooting Sensor Arrays (0.0130s) 2/8/2020 1:07:37 AM Unloading Prismatic Grid (0.0130s) 2/8/2020 1:07:37 AM Thinking Of Objectives (0.0130s) 2/8/2020 1:07:37 AM Re-Aligning Objectives (0.0140s) 2/8/2020 1:07:37 AM Inhibiting Visual Scans (0.0200s) 2/8/2020 1:07:37 AM Synthesizing Vocals (0.0080s) 2/8/2020 1:07:37 AM Ventilating Scenarios (0.0130s) 2/8/2020 1:07:37 AM Decontaminating Targeting Systems (0.0130s) 2/8/2020 1:07:37 AM Ejecting Tactical Core (0.0140s) 2/8/2020 1:07:37 AM Calibrating Formations (0.0120s) 2/8/2020 1:07:37 AM Intercepting Galactic Maps (0.0170s) 2/8/2020 1:07:37 AM Sterilizing Test Chamber (0.0130s) 2/8/2020 1:07:37 AM Faction Diagnostics (0.0190s) 2/8/2020 1:07:37 AM Buffering Hackers (0.0240s) 2/8/2020 1:07:37 AM Inverting Death (0.0110s) 2/8/2020 1:07:37 AM Linear Field Variance (0.0950s) 2/8/2020 1:07:37 AM Charging Marks (0.0120s) 2/8/2020 1:07:37 AM Guarding The Posts (0.0110s) 2/8/2020 1:07:37 AM Range Manifolds (0.0130s) 2/8/2020 1:07:37 AM Purging ROFs (0.0120s) 2/8/2020 1:07:37 AM Manipulating Speeds (0.0150s) 2/8/2020 1:07:37 AM Detecting Projectiles (0.0110s) 2/8/2020 1:07:37 AM Grouping Flow Fields (0.0140s) 2/8/2020 1:07:37 AM Modulating Flow Field Groups (0.0240s) 2/8/2020 1:07:37 AM Designing Fleets (0.0270s) 2/8/2020 1:07:37 AM Thinking Of Technologies (0.0110s) 2/8/2020 1:07:37 AM Categorizing Starboard Sensors (0.0110s) 2/8/2020 1:07:37 AM Injecting Galactic Variables (0.0190s) 2/8/2020 1:07:37 AM Discharging Colored Ions (0.0400s) 2/8/2020 1:07:37 AM Replicating Ion Colors (0.0100s) 2/8/2020 1:07:38 AM Cleansing Starfields (0.8771s) 2/8/2020 1:07:42 AM Pinpointing Distant Planets (3.3362s) 2/8/2020 1:07:42 AM Investigating Map Signatures (0.0270s) 2/8/2020 1:07:42 AM Collating Solar Systems (0.0090s) 2/8/2020 1:07:42 AM Categorizing All Planets (0.0120s) 2/8/2020 1:07:42 AM Organizing Commands (0.0280s) 2/8/2020 1:07:42 AM Calculating Firing Cones (0.0080s) 2/8/2020 1:07:43 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 1:07:43 AM Breaking In New Ship Parts (1.3671s) 2/8/2020 1:07:50 AM Flex All Capacitors (6.6294s) 2/8/2020 1:07:50 AM Issuing Orders (0.0150s) 2/8/2020 1:07:50 AM Augmenting Infusers (0.0140s) 2/8/2020 1:07:50 AM Infusing (0.0330s) 2/8/2020 1:07:50 AM Post-Proton Surge (0.0070s) 2/8/2020 1:07:50 AM Calibrate Weapons Arrays (0.0300s) 2/8/2020 1:07:50 AM Stimulate Modulation (0.0350s) 2/8/2020 1:07:50 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 1:07:50 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 1:07:52 AM Load Surrogates (1.7541s) 2/8/2020 1:07:52 AM Load Historical Documents (0.0050s) 2/8/2020 1:07:52 AM 17.5 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Cleansing Starfields (0.9s) Pinpointing Distant Planets (3.3s) Breaking In New Ship Parts (1.4s) Flex All Capacitors (6.6s) Load Surrogates (1.8s) 2/8/2020 1:07:52 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 1:08:17 AM Successfully opened host socket 2/8/2020 1:12:02 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 1:12:09 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 1:12:09 AM Boot up FleetOS (0.4520s) 2/8/2020 1:12:09 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 1:12:09 AM Check System Logs For Rogue Intelligence (0.0390s) 2/8/2020 1:12:10 AM Game Version: 1.324 2/8/2020 1:12:10 AM Eject Trash Into Hyperspace (0.0980s) 2/8/2020 1:12:10 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 1:12:10 AM Check For Extra Modules (0.0090s) 2/8/2020 1:12:10 AM Installed Mods: GalacticConquest (10000) 2/8/2020 1:12:10 AM Bring Cloaking Systems Online (0.0160s) 2/8/2020 1:12:10 AM Remembering Alamo (0.0180s) 2/8/2020 1:12:10 AM Generating Framerates (0.0060s) 2/8/2020 1:12:10 AM Recalculate Speed Of Light (0.0210s) 2/8/2020 1:12:10 AM Optimize Comfort On Command Decks (0.0210s) 2/8/2020 1:12:10 AM Check Nearby Stellar Masses (0.0300s) 2/8/2020 1:12:10 AM No resolution change was required. 2/8/2020 1:12:10 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 1:12:10 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 1:12:10 AM Refresh Optical Lensing (0.0090s) 2/8/2020 1:12:10 AM Revise Fundamental Physical Laws (0.0390s) 2/8/2020 1:12:10 AM Boot Audio Comms (0.0120s) 2/8/2020 1:12:10 AM Establish Individual Audio Links (0.0140s) 2/8/2020 1:12:10 AM Prepare Explosions and Crackles (0.2990s) 2/8/2020 1:12:10 AM Calculate Odds Of Success (0.4310s) 2/8/2020 1:12:11 AM Briefly Panic (0.5020s) 2/8/2020 1:12:11 AM Install Confidence Routines (0.3360s) 2/8/2020 1:12:11 AM Bring Commander Interface Online (0.1230s) 2/8/2020 1:12:11 AM Motivate All Crews (0.0430s) 2/8/2020 1:12:12 AM Externalizing Patterns (0.0160s) 2/8/2020 1:12:12 AM Disengaging Constants (0.0450s) 2/8/2020 1:12:12 AM Late Axionic Computations (0.1420s) 2/8/2020 1:12:12 AM Connecting to Fleet Command (0.0100s) 2/8/2020 1:12:12 AM Thinking Of Advice (0.0100s) 2/8/2020 1:12:12 AM Degaussing Advice (0.0230s) 2/8/2020 1:12:12 AM Naming All Known Planets (0.0060s) 2/8/2020 1:12:12 AM Remembering Speeds (0.0150s) 2/8/2020 1:12:12 AM Prioritizing Targets (0.0130s) 2/8/2020 1:12:12 AM Rebooting Sensor Arrays (0.0130s) 2/8/2020 1:12:12 AM Unloading Prismatic Grid (0.0140s) 2/8/2020 1:12:12 AM Thinking Of Objectives (0.0120s) 2/8/2020 1:12:12 AM Re-Aligning Objectives (0.0150s) 2/8/2020 1:12:12 AM Inhibiting Visual Scans (0.0180s) 2/8/2020 1:12:12 AM Synthesizing Vocals (0.0090s) 2/8/2020 1:12:12 AM Ventilating Scenarios (0.0130s) 2/8/2020 1:12:12 AM Decontaminating Targeting Systems (0.0130s) 2/8/2020 1:12:12 AM Ejecting Tactical Core (0.0140s) 2/8/2020 1:12:12 AM Calibrating Formations (0.0120s) 2/8/2020 1:12:12 AM Intercepting Galactic Maps (0.0150s) 2/8/2020 1:12:12 AM Sterilizing Test Chamber (0.0150s) 2/8/2020 1:12:12 AM Faction Diagnostics (0.0210s) 2/8/2020 1:12:12 AM Buffering Hackers (0.0240s) 2/8/2020 1:12:12 AM Inverting Death (0.0100s) 2/8/2020 1:12:12 AM Linear Field Variance (0.0990s) 2/8/2020 1:12:12 AM Charging Marks (0.0130s) 2/8/2020 1:12:12 AM Guarding The Posts (0.0110s) 2/8/2020 1:12:12 AM Range Manifolds (0.0110s) 2/8/2020 1:12:12 AM Purging ROFs (0.0130s) 2/8/2020 1:12:12 AM Manipulating Speeds (0.0150s) 2/8/2020 1:12:12 AM Detecting Projectiles (0.0110s) 2/8/2020 1:12:12 AM Grouping Flow Fields (0.0150s) 2/8/2020 1:12:12 AM Modulating Flow Field Groups (0.0210s) 2/8/2020 1:12:12 AM Designing Fleets (0.0270s) 2/8/2020 1:12:12 AM Thinking Of Technologies (0.0100s) 2/8/2020 1:12:12 AM Categorizing Starboard Sensors (0.0110s) 2/8/2020 1:12:12 AM Injecting Galactic Variables (0.0180s) 2/8/2020 1:12:12 AM Discharging Colored Ions (0.0330s) 2/8/2020 1:12:12 AM Replicating Ion Colors (0.0080s) 2/8/2020 1:12:13 AM Ignoring Starfields (0.8530s) 2/8/2020 1:12:16 AM Resizing Distant Planets (3.2542s) 2/8/2020 1:12:16 AM Investigating Map Signatures (0.0240s) 2/8/2020 1:12:16 AM Collating Solar Systems (0.0090s) 2/8/2020 1:12:16 AM Categorizing All Planets (0.0110s) 2/8/2020 1:12:16 AM Organizing Commands (0.0290s) 2/8/2020 1:12:16 AM Calculating Firing Cones (0.0070s) 2/8/2020 1:12:18 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 1:12:18 AM Remembering Lost Ship Parts (1.2891s) 2/8/2020 1:12:24 AM Routing Emergency Power (6.3844s) 2/8/2020 1:12:24 AM Issuing Orders (0.0150s) 2/8/2020 1:12:24 AM Augmenting Infusers (0.0150s) 2/8/2020 1:12:24 AM Infusing (0.0330s) 2/8/2020 1:12:24 AM Post-Proton Surge (0.0070s) 2/8/2020 1:12:24 AM Calibrate Weapons Arrays (0.0420s) 2/8/2020 1:12:24 AM Stimulate Modulation (0.0350s) 2/8/2020 1:12:24 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 1:12:24 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 1:12:26 AM Load Surrogates (1.8061s) 2/8/2020 1:12:26 AM Load Historical Documents (0.0040s) 2/8/2020 1:12:26 AM 17.2 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Ignoring Starfields (0.9s) Resizing Distant Planets (3.3s) Remembering Lost Ship Parts (1.3s) Routing Emergency Power (6.4s) Load Surrogates (1.8s) 2/8/2020 1:12:27 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 1:12:30 AM Successfully opened host socket 2/8/2020 1:13:18 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 1:13:25 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 1:13:25 AM Boot up FleetOS (0.4530s) 2/8/2020 1:13:25 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 1:13:25 AM Check System Logs For Rogue Intelligence (0.0400s) 2/8/2020 1:13:25 AM Game Version: 1.324 2/8/2020 1:13:25 AM Eject Trash Into Hyperspace (0.1030s) 2/8/2020 1:13:25 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 1:13:25 AM Check For Extra Modules (0.0120s) 2/8/2020 1:13:25 AM Installed Mods: GalacticConquest (10000) 2/8/2020 1:13:25 AM Bring Cloaking Systems Online (0.0200s) 2/8/2020 1:13:25 AM Remembering Alamo (0.0210s) 2/8/2020 1:13:25 AM Generating Framerates (0.0070s) 2/8/2020 1:13:25 AM Recalculate Speed Of Light (0.0220s) 2/8/2020 1:13:25 AM Optimize Comfort On Command Decks (0.0210s) 2/8/2020 1:13:25 AM Check Nearby Stellar Masses (0.0330s) 2/8/2020 1:13:25 AM No resolution change was required. 2/8/2020 1:13:25 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 1:13:25 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 1:13:25 AM Refresh Optical Lensing (0.0110s) 2/8/2020 1:13:25 AM Revise Fundamental Physical Laws (0.0400s) 2/8/2020 1:13:25 AM Boot Audio Comms (0.0140s) 2/8/2020 1:13:25 AM Establish Individual Audio Links (0.0150s) 2/8/2020 1:13:25 AM Prepare Explosions and Crackles (0.3010s) 2/8/2020 1:13:26 AM Calculate Odds Of Success (0.4260s) 2/8/2020 1:13:26 AM Briefly Panic (0.4790s) 2/8/2020 1:13:26 AM Install Confidence Routines (0.3390s) 2/8/2020 1:13:27 AM Bring Commander Interface Online (0.1210s) 2/8/2020 1:13:27 AM Motivate All Crews (0.0410s) 2/8/2020 1:13:27 AM Externalizing Patterns (0.0160s) 2/8/2020 1:13:27 AM Disengaging Constants (0.0420s) 2/8/2020 1:13:27 AM Late Axionic Computations (0.1450s) 2/8/2020 1:13:27 AM Connecting to Fleet Command (0.0110s) 2/8/2020 1:13:27 AM Thinking Of Advice (0.0110s) 2/8/2020 1:13:27 AM Degaussing Advice (0.0230s) 2/8/2020 1:13:27 AM Naming All Known Planets (0.0060s) 2/8/2020 1:13:27 AM Remembering Speeds (0.0150s) 2/8/2020 1:13:27 AM Prioritizing Targets (0.0130s) 2/8/2020 1:13:27 AM Rebooting Sensor Arrays (0.0130s) 2/8/2020 1:13:27 AM Unloading Prismatic Grid (0.0150s) 2/8/2020 1:13:27 AM Thinking Of Objectives (0.0130s) 2/8/2020 1:13:27 AM Re-Aligning Objectives (0.0120s) 2/8/2020 1:13:27 AM Inhibiting Visual Scans (0.0190s) 2/8/2020 1:13:27 AM Synthesizing Vocals (0.0090s) 2/8/2020 1:13:27 AM Ventilating Scenarios (0.0110s) 2/8/2020 1:13:27 AM Decontaminating Targeting Systems (0.0160s) 2/8/2020 1:13:27 AM Ejecting Tactical Core (0.0140s) 2/8/2020 1:13:27 AM Calibrating Formations (0.0110s) 2/8/2020 1:13:27 AM Intercepting Galactic Maps (0.0170s) 2/8/2020 1:13:27 AM Sterilizing Test Chamber (0.0150s) 2/8/2020 1:13:27 AM Faction Diagnostics (0.0180s) 2/8/2020 1:13:27 AM Buffering Hackers (0.0220s) 2/8/2020 1:13:27 AM Inverting Death (0.0100s) 2/8/2020 1:13:27 AM Linear Field Variance (0.1010s) 2/8/2020 1:13:27 AM Charging Marks (0.0130s) 2/8/2020 1:13:27 AM Guarding The Posts (0.0120s) 2/8/2020 1:13:27 AM Range Manifolds (0.0110s) 2/8/2020 1:13:27 AM Purging ROFs (0.0140s) 2/8/2020 1:13:27 AM Manipulating Speeds (0.0140s) 2/8/2020 1:13:27 AM Detecting Projectiles (0.0110s) 2/8/2020 1:13:27 AM Grouping Flow Fields (0.0160s) 2/8/2020 1:13:27 AM Modulating Flow Field Groups (0.0210s) 2/8/2020 1:13:27 AM Designing Fleets (0.0260s) 2/8/2020 1:13:27 AM Thinking Of Technologies (0.0120s) 2/8/2020 1:13:27 AM Categorizing Starboard Sensors (0.0100s) 2/8/2020 1:13:27 AM Injecting Galactic Variables (0.0190s) 2/8/2020 1:13:27 AM Discharging Colored Ions (0.0390s) 2/8/2020 1:13:27 AM Replicating Ion Colors (0.0100s) 2/8/2020 1:13:28 AM Wishing On Starfields (0.8751s) 2/8/2020 1:13:32 AM Browsing Distant Planets (3.2482s) 2/8/2020 1:13:32 AM Investigating Map Signatures (0.0290s) 2/8/2020 1:13:32 AM Collating Solar Systems (0.0090s) 2/8/2020 1:13:32 AM Categorizing All Planets (0.0100s) 2/8/2020 1:13:32 AM Organizing Commands (0.0310s) 2/8/2020 1:13:32 AM Calculating Firing Cones (0.0050s) 2/8/2020 1:13:33 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 1:13:33 AM Discontinue Your Favorite Ship Parts (1.2591s) 2/8/2020 1:13:39 AM Download Extra RAM (6.3584s) 2/8/2020 1:13:39 AM Issuing Orders (0.0140s) 2/8/2020 1:13:39 AM Augmenting Infusers (0.0150s) 2/8/2020 1:13:39 AM Infusing (0.0320s) 2/8/2020 1:13:39 AM Post-Proton Surge (0.0070s) 2/8/2020 1:13:39 AM Calibrate Weapons Arrays (0.0370s) 2/8/2020 1:13:39 AM Stimulate Modulation (0.0380s) 2/8/2020 1:13:40 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 1:13:40 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 1:13:41 AM Load Surrogates (1.7621s) 2/8/2020 1:13:41 AM Load Historical Documents (0.0100s) 2/8/2020 1:13:41 AM 17.1 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Wishing On Starfields (0.9s) Browsing Distant Planets (3.2s) Discontinue Your Favorite Ship Parts (1.3s) Download Extra RAM (6.4s) Load Surrogates (1.8s) 2/8/2020 1:13:42 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 1:13:44 AM Successfully opened host socket 2/8/2020 1:14:37 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 1:14:47 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 1:14:47 AM Boot up FleetOS (0.4470s) 2/8/2020 1:14:47 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 1:14:47 AM Check System Logs For Rogue Intelligence (0.0370s) 2/8/2020 1:14:47 AM Game Version: 1.324 2/8/2020 1:14:47 AM Eject Trash Into Hyperspace (0.0990s) 2/8/2020 1:14:47 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 1:14:47 AM Check For Extra Modules (0.0110s) 2/8/2020 1:14:47 AM Installed Mods: GalacticConquest (10000) 2/8/2020 1:14:47 AM Bring Cloaking Systems Online (0.0200s) 2/8/2020 1:14:48 AM Remembering Alamo (0.0200s) 2/8/2020 1:14:48 AM Generating Framerates (0.0060s) 2/8/2020 1:14:48 AM Recalculate Speed Of Light (0.0230s) 2/8/2020 1:14:48 AM Optimize Comfort On Command Decks (0.0200s) 2/8/2020 1:14:48 AM Check Nearby Stellar Masses (0.0360s) 2/8/2020 1:14:48 AM No resolution change was required. 2/8/2020 1:14:48 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 1:14:48 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 1:14:48 AM Refresh Optical Lensing (0.0100s) 2/8/2020 1:14:48 AM Revise Fundamental Physical Laws (0.0830s) 2/8/2020 1:14:48 AM Boot Audio Comms (0.0130s) 2/8/2020 1:14:48 AM Establish Individual Audio Links (0.0160s) 2/8/2020 1:14:48 AM Prepare Explosions and Crackles (0.2980s) 2/8/2020 1:14:48 AM Calculate Odds Of Success (0.4330s) 2/8/2020 1:14:49 AM Briefly Panic (0.4460s) 2/8/2020 1:14:49 AM Install Confidence Routines (0.3690s) 2/8/2020 1:14:49 AM Bring Commander Interface Online (0.1230s) 2/8/2020 1:14:49 AM Motivate All Crews (0.0410s) 2/8/2020 1:14:49 AM Externalizing Patterns (0.0160s) 2/8/2020 1:14:49 AM Disengaging Constants (0.0440s) 2/8/2020 1:14:50 AM Late Axionic Computations (0.1590s) 2/8/2020 1:14:50 AM Connecting to Fleet Command (0.0100s) 2/8/2020 1:14:50 AM Thinking Of Advice (0.0110s) 2/8/2020 1:14:50 AM Degaussing Advice (0.0240s) 2/8/2020 1:14:50 AM Naming All Known Planets (0.0080s) 2/8/2020 1:14:50 AM Remembering Speeds (0.0130s) 2/8/2020 1:14:50 AM Prioritizing Targets (0.0140s) 2/8/2020 1:14:50 AM Rebooting Sensor Arrays (0.0130s) 2/8/2020 1:14:50 AM Unloading Prismatic Grid (0.0130s) 2/8/2020 1:14:50 AM Thinking Of Objectives (0.0140s) 2/8/2020 1:14:50 AM Re-Aligning Objectives (0.0140s) 2/8/2020 1:14:50 AM Inhibiting Visual Scans (0.0180s) 2/8/2020 1:14:50 AM Synthesizing Vocals (0.0100s) 2/8/2020 1:14:50 AM Ventilating Scenarios (0.0120s) 2/8/2020 1:14:50 AM Decontaminating Targeting Systems (0.0140s) 2/8/2020 1:14:50 AM Ejecting Tactical Core (0.0140s) 2/8/2020 1:14:50 AM Calibrating Formations (0.0130s) 2/8/2020 1:14:50 AM Intercepting Galactic Maps (0.0130s) 2/8/2020 1:14:50 AM Sterilizing Test Chamber (0.0170s) 2/8/2020 1:14:50 AM Faction Diagnostics (0.0190s) 2/8/2020 1:14:50 AM Buffering Hackers (0.0200s) 2/8/2020 1:14:50 AM Inverting Death (0.0110s) 2/8/2020 1:14:50 AM Linear Field Variance (0.0900s) 2/8/2020 1:14:50 AM Charging Marks (0.0110s) 2/8/2020 1:14:50 AM Guarding The Posts (0.0140s) 2/8/2020 1:14:50 AM Range Manifolds (0.0110s) 2/8/2020 1:14:50 AM Purging ROFs (0.0130s) 2/8/2020 1:14:50 AM Manipulating Speeds (0.0140s) 2/8/2020 1:14:50 AM Detecting Projectiles (0.0120s) 2/8/2020 1:14:50 AM Grouping Flow Fields (0.0150s) 2/8/2020 1:14:50 AM Modulating Flow Field Groups (0.0200s) 2/8/2020 1:14:50 AM Designing Fleets (0.0290s) 2/8/2020 1:14:50 AM Thinking Of Technologies (0.0140s) 2/8/2020 1:14:50 AM Categorizing Starboard Sensors (0.0110s) 2/8/2020 1:14:50 AM Injecting Galactic Variables (0.0170s) 2/8/2020 1:14:50 AM Discharging Colored Ions (0.0450s) 2/8/2020 1:14:50 AM Replicating Ion Colors (0.0130s) 2/8/2020 1:14:51 AM Pining For Starfields (0.8620s) 2/8/2020 1:14:54 AM Crawling Distant Planets (3.2812s) 2/8/2020 1:14:54 AM Investigating Map Signatures (0.0280s) 2/8/2020 1:14:54 AM Collating Solar Systems (0.0100s) 2/8/2020 1:14:54 AM Categorizing All Planets (0.0110s) 2/8/2020 1:14:55 AM Organizing Commands (0.0300s) 2/8/2020 1:14:55 AM Calculating Firing Cones (0.0070s) 2/8/2020 1:14:56 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 1:14:56 AM Finding Old Ship Parts (1.2901s) 2/8/2020 1:15:02 AM Discharging Static (6.3804s) 2/8/2020 1:15:02 AM Issuing Orders (0.0140s) 2/8/2020 1:15:02 AM Augmenting Infusers (0.0150s) 2/8/2020 1:15:02 AM Infusing (0.0320s) 2/8/2020 1:15:02 AM Post-Proton Surge (0.0070s) 2/8/2020 1:15:02 AM Calibrate Weapons Arrays (0.0490s) 2/8/2020 1:15:02 AM Stimulate Modulation (0.0360s) 2/8/2020 1:15:02 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 1:15:02 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 1:15:04 AM Load Surrogates (1.8301s) 2/8/2020 1:15:04 AM Load Historical Documents (0.0060s) 2/8/2020 1:15:04 AM 17.3 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Pining For Starfields (0.9s) Crawling Distant Planets (3.3s) Finding Old Ship Parts (1.3s) Discharging Static (6.4s) Load Surrogates (1.8s) 2/8/2020 1:15:10 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 1:15:13 AM Successfully opened host socket 2/8/2020 1:15:51 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 1:15:58 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 1:15:58 AM Boot up FleetOS (0.4540s) 2/8/2020 1:15:58 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 1:15:58 AM Check System Logs For Rogue Intelligence (0.0390s) 2/8/2020 1:15:58 AM Game Version: 1.324 2/8/2020 1:15:58 AM Eject Trash Into Hyperspace (0.0950s) 2/8/2020 1:15:58 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 1:15:58 AM Check For Extra Modules (0.0100s) 2/8/2020 1:15:58 AM Installed Mods: GalacticConquest (10000) 2/8/2020 1:15:58 AM Bring Cloaking Systems Online (0.0160s) 2/8/2020 1:15:58 AM Remembering Alamo (0.0180s) 2/8/2020 1:15:58 AM Generating Framerates (0.0090s) 2/8/2020 1:15:58 AM Recalculate Speed Of Light (0.0210s) 2/8/2020 1:15:58 AM Optimize Comfort On Command Decks (0.0220s) 2/8/2020 1:15:58 AM Check Nearby Stellar Masses (0.0290s) 2/8/2020 1:15:58 AM No resolution change was required. 2/8/2020 1:15:58 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 1:15:58 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 1:15:58 AM Refresh Optical Lensing (0.0110s) 2/8/2020 1:15:58 AM Revise Fundamental Physical Laws (0.0450s) 2/8/2020 1:15:58 AM Boot Audio Comms (0.0150s) 2/8/2020 1:15:58 AM Establish Individual Audio Links (0.0150s) 2/8/2020 1:15:59 AM Prepare Explosions and Crackles (0.2990s) 2/8/2020 1:15:59 AM Calculate Odds Of Success (0.4200s) 2/8/2020 1:16:00 AM Briefly Panic (0.5250s) 2/8/2020 1:16:00 AM Install Confidence Routines (0.3330s) 2/8/2020 1:16:00 AM Bring Commander Interface Online (0.1290s) 2/8/2020 1:16:00 AM Motivate All Crews (0.0410s) 2/8/2020 1:16:00 AM Externalizing Patterns (0.0170s) 2/8/2020 1:16:00 AM Disengaging Constants (0.0420s) 2/8/2020 1:16:00 AM Late Axionic Computations (0.1480s) 2/8/2020 1:16:00 AM Connecting to Fleet Command (0.0100s) 2/8/2020 1:16:00 AM Thinking Of Advice (0.0140s) 2/8/2020 1:16:00 AM Degaussing Advice (0.0210s) 2/8/2020 1:16:00 AM Naming All Known Planets (0.0080s) 2/8/2020 1:16:00 AM Remembering Speeds (0.0140s) 2/8/2020 1:16:00 AM Prioritizing Targets (0.0130s) 2/8/2020 1:16:00 AM Rebooting Sensor Arrays (0.0130s) 2/8/2020 1:16:00 AM Unloading Prismatic Grid (0.0130s) 2/8/2020 1:16:00 AM Thinking Of Objectives (0.0140s) 2/8/2020 1:16:00 AM Re-Aligning Objectives (0.0130s) 2/8/2020 1:16:00 AM Inhibiting Visual Scans (0.0190s) 2/8/2020 1:16:00 AM Synthesizing Vocals (0.0090s) 2/8/2020 1:16:00 AM Ventilating Scenarios (0.0120s) 2/8/2020 1:16:00 AM Decontaminating Targeting Systems (0.0140s) 2/8/2020 1:16:00 AM Ejecting Tactical Core (0.0140s) 2/8/2020 1:16:00 AM Calibrating Formations (0.0120s) 2/8/2020 1:16:00 AM Intercepting Galactic Maps (0.0140s) 2/8/2020 1:16:00 AM Sterilizing Test Chamber (0.0180s) 2/8/2020 1:16:01 AM Faction Diagnostics (0.0170s) 2/8/2020 1:16:01 AM Buffering Hackers (0.0210s) 2/8/2020 1:16:01 AM Inverting Death (0.0110s) 2/8/2020 1:16:01 AM Linear Field Variance (0.0920s) 2/8/2020 1:16:01 AM Charging Marks (0.0100s) 2/8/2020 1:16:01 AM Guarding The Posts (0.0150s) 2/8/2020 1:16:01 AM Range Manifolds (0.0090s) 2/8/2020 1:16:01 AM Purging ROFs (0.0140s) 2/8/2020 1:16:01 AM Manipulating Speeds (0.0140s) 2/8/2020 1:16:01 AM Detecting Projectiles (0.0120s) 2/8/2020 1:16:01 AM Grouping Flow Fields (0.0140s) 2/8/2020 1:16:01 AM Modulating Flow Field Groups (0.0230s) 2/8/2020 1:16:01 AM Designing Fleets (0.0290s) 2/8/2020 1:16:01 AM Thinking Of Technologies (0.0120s) 2/8/2020 1:16:01 AM Categorizing Starboard Sensors (0.0090s) 2/8/2020 1:16:01 AM Injecting Galactic Variables (0.0190s) 2/8/2020 1:16:01 AM Discharging Colored Ions (0.0410s) 2/8/2020 1:16:01 AM Replicating Ion Colors (0.0110s) 2/8/2020 1:16:02 AM Sucking In Starfields (0.8540s) 2/8/2020 1:16:05 AM Pinpointing Distant Planets (3.2962s) 2/8/2020 1:16:05 AM Investigating Map Signatures (0.0280s) 2/8/2020 1:16:05 AM Collating Solar Systems (0.0090s) 2/8/2020 1:16:05 AM Categorizing All Planets (0.0120s) 2/8/2020 1:16:05 AM Organizing Commands (0.0280s) 2/8/2020 1:16:05 AM Calculating Firing Cones (0.0070s) 2/8/2020 1:16:06 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 1:16:06 AM Holding Ship Parts For Comfort (1.2861s) 2/8/2020 1:16:13 AM Feeding Random Generator Monkeys (6.4214s) 2/8/2020 1:16:13 AM Issuing Orders (0.0160s) 2/8/2020 1:16:13 AM Augmenting Infusers (0.0150s) 2/8/2020 1:16:13 AM Infusing (0.0300s) 2/8/2020 1:16:13 AM Post-Proton Surge (0.0080s) 2/8/2020 1:16:13 AM Calibrate Weapons Arrays (0.0420s) 2/8/2020 1:16:13 AM Stimulate Modulation (0.0350s) 2/8/2020 1:16:13 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 1:16:13 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 1:16:15 AM Load Surrogates (1.7341s) 2/8/2020 1:16:15 AM Load Historical Documents (0.0040s) 2/8/2020 1:16:15 AM 17.2 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Sucking In Starfields (0.9s) Pinpointing Distant Planets (3.3s) Holding Ship Parts For Comfort (1.3s) Feeding Random Generator Monkeys (6.4s) Load Surrogates (1.7s) 2/8/2020 1:16:15 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 1:16:18 AM Successfully opened host socket 2/8/2020 1:17:05 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 1:17:17 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 1:17:17 AM Boot up FleetOS (0.4560s) 2/8/2020 1:17:17 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 1:17:17 AM Check System Logs For Rogue Intelligence (0.0430s) 2/8/2020 1:17:17 AM Game Version: 1.324 2/8/2020 1:17:17 AM Eject Trash Into Hyperspace (0.0970s) 2/8/2020 1:17:17 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 1:17:17 AM Check For Extra Modules (0.0090s) 2/8/2020 1:17:17 AM Installed Mods: GalacticConquest (10000) 2/8/2020 1:17:17 AM Bring Cloaking Systems Online (0.0160s) 2/8/2020 1:17:18 AM Remembering Alamo (0.0190s) 2/8/2020 1:17:18 AM Generating Framerates (0.0070s) 2/8/2020 1:17:18 AM Recalculate Speed Of Light (0.0220s) 2/8/2020 1:17:18 AM Optimize Comfort On Command Decks (0.0210s) 2/8/2020 1:17:18 AM Check Nearby Stellar Masses (0.0270s) 2/8/2020 1:17:18 AM No resolution change was required. 2/8/2020 1:17:18 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 1:17:18 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 1:17:18 AM Refresh Optical Lensing (0.0110s) 2/8/2020 1:17:18 AM Revise Fundamental Physical Laws (0.0470s) 2/8/2020 1:17:18 AM Boot Audio Comms (0.0120s) 2/8/2020 1:17:18 AM Establish Individual Audio Links (0.0140s) 2/8/2020 1:17:18 AM Prepare Explosions and Crackles (0.3010s) 2/8/2020 1:17:18 AM Calculate Odds Of Success (0.4310s) 2/8/2020 1:17:19 AM Briefly Panic (0.4670s) 2/8/2020 1:17:19 AM Install Confidence Routines (0.3290s) 2/8/2020 1:17:19 AM Bring Commander Interface Online (0.1310s) 2/8/2020 1:17:19 AM Motivate All Crews (0.0520s) 2/8/2020 1:17:19 AM Externalizing Patterns (0.0200s) 2/8/2020 1:17:19 AM Disengaging Constants (0.0530s) 2/8/2020 1:17:20 AM Late Axionic Computations (0.1490s) 2/8/2020 1:17:20 AM Connecting to Fleet Command (0.0090s) 2/8/2020 1:17:20 AM Thinking Of Advice (0.0110s) 2/8/2020 1:17:20 AM Degaussing Advice (0.0240s) 2/8/2020 1:17:20 AM Naming All Known Planets (0.0070s) 2/8/2020 1:17:20 AM Remembering Speeds (0.0140s) 2/8/2020 1:17:20 AM Prioritizing Targets (0.0130s) 2/8/2020 1:17:20 AM Rebooting Sensor Arrays (0.0140s) 2/8/2020 1:17:20 AM Unloading Prismatic Grid (0.0120s) 2/8/2020 1:17:20 AM Thinking Of Objectives (0.0140s) 2/8/2020 1:17:20 AM Re-Aligning Objectives (0.0130s) 2/8/2020 1:17:20 AM Inhibiting Visual Scans (0.0210s) 2/8/2020 1:17:20 AM Synthesizing Vocals (0.0080s) 2/8/2020 1:17:20 AM Ventilating Scenarios (0.0130s) 2/8/2020 1:17:20 AM Decontaminating Targeting Systems (0.0140s) 2/8/2020 1:17:20 AM Ejecting Tactical Core (0.0130s) 2/8/2020 1:17:20 AM Calibrating Formations (0.0120s) 2/8/2020 1:17:20 AM Intercepting Galactic Maps (0.0150s) 2/8/2020 1:17:20 AM Sterilizing Test Chamber (0.0160s) 2/8/2020 1:17:20 AM Faction Diagnostics (0.0190s) 2/8/2020 1:17:20 AM Buffering Hackers (0.0190s) 2/8/2020 1:17:20 AM Inverting Death (0.0090s) 2/8/2020 1:17:20 AM Linear Field Variance (0.1090s) 2/8/2020 1:17:20 AM Charging Marks (0.0110s) 2/8/2020 1:17:20 AM Guarding The Posts (0.0110s) 2/8/2020 1:17:20 AM Range Manifolds (0.0120s) 2/8/2020 1:17:20 AM Purging ROFs (0.0130s) 2/8/2020 1:17:20 AM Manipulating Speeds (0.0140s) 2/8/2020 1:17:20 AM Detecting Projectiles (0.0120s) 2/8/2020 1:17:20 AM Grouping Flow Fields (0.0150s) 2/8/2020 1:17:20 AM Modulating Flow Field Groups (0.0220s) 2/8/2020 1:17:20 AM Designing Fleets (0.0280s) 2/8/2020 1:17:20 AM Thinking Of Technologies (0.0100s) 2/8/2020 1:17:20 AM Categorizing Starboard Sensors (0.0120s) 2/8/2020 1:17:20 AM Injecting Galactic Variables (0.0180s) 2/8/2020 1:17:20 AM Discharging Colored Ions (0.0400s) 2/8/2020 1:17:20 AM Replicating Ion Colors (0.0100s) 2/8/2020 1:17:21 AM Viewing Starfields (0.8690s) 2/8/2020 1:17:24 AM Milking Distant Planets (3.2362s) 2/8/2020 1:17:24 AM Investigating Map Signatures (0.0230s) 2/8/2020 1:17:24 AM Collating Solar Systems (0.0120s) 2/8/2020 1:17:24 AM Categorizing All Planets (0.0090s) 2/8/2020 1:17:24 AM Organizing Commands (0.0300s) 2/8/2020 1:17:24 AM Calculating Firing Cones (0.0070s) 2/8/2020 1:17:26 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 1:17:26 AM Breaking In New Ship Parts (1.2851s) 2/8/2020 1:17:32 AM Breaking Nuclear Bonds (6.4114s) 2/8/2020 1:17:32 AM Issuing Orders (0.0140s) 2/8/2020 1:17:32 AM Augmenting Infusers (0.0140s) 2/8/2020 1:17:32 AM Infusing (0.0330s) 2/8/2020 1:17:32 AM Post-Proton Surge (0.0070s) 2/8/2020 1:17:32 AM Calibrate Weapons Arrays (0.0420s) 2/8/2020 1:17:32 AM Stimulate Modulation (0.0350s) 2/8/2020 1:17:32 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 1:17:32 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 1:17:34 AM Load Surrogates (1.7741s) 2/8/2020 1:17:34 AM Load Historical Documents (0.0050s) 2/8/2020 1:17:34 AM 17.2 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Viewing Starfields (0.9s) Milking Distant Planets (3.2s) Breaking In New Ship Parts (1.3s) Breaking Nuclear Bonds (6.4s) Load Surrogates (1.8s) 2/8/2020 1:17:35 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 1:17:37 AM Successfully opened host socket 2/8/2020 1:30:15 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 3:28:23 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 3:28:23 AM Boot up FleetOS (0.4820s) 2/8/2020 3:28:23 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 3:28:23 AM Check System Logs For Rogue Intelligence (0.0360s) 2/8/2020 3:28:23 AM Game Version: 1.324 2/8/2020 3:28:23 AM Eject Trash Into Hyperspace (0.1010s) 2/8/2020 3:28:23 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 3:28:23 AM Check For Extra Modules (0.0100s) 2/8/2020 3:28:24 AM Installed Mods: GalacticConquest (10000) 2/8/2020 3:28:24 AM Bring Cloaking Systems Online (0.0170s) 2/8/2020 3:28:24 AM Remembering Alamo (0.0190s) 2/8/2020 3:28:24 AM Generating Framerates (0.0070s) 2/8/2020 3:28:24 AM Recalculate Speed Of Light (0.0230s) 2/8/2020 3:28:24 AM Optimize Comfort On Command Decks (0.0240s) 2/8/2020 3:28:24 AM Check Nearby Stellar Masses (0.0260s) 2/8/2020 3:28:24 AM No resolution change was required. 2/8/2020 3:28:24 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 3:28:24 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 3:28:24 AM Refresh Optical Lensing (0.0120s) 2/8/2020 3:28:24 AM Revise Fundamental Physical Laws (0.0420s) 2/8/2020 3:28:24 AM Boot Audio Comms (0.0110s) 2/8/2020 3:28:24 AM Establish Individual Audio Links (0.0160s) 2/8/2020 3:28:24 AM Prepare Explosions and Crackles (0.2990s) 2/8/2020 3:28:24 AM Calculate Odds Of Success (0.4320s) 2/8/2020 3:28:25 AM Briefly Panic (0.5860s) 2/8/2020 3:28:25 AM Install Confidence Routines (0.3430s) 2/8/2020 3:28:26 AM Bring Commander Interface Online (0.1710s) 2/8/2020 3:28:26 AM Motivate All Crews (0.0430s) 2/8/2020 3:28:26 AM Externalizing Patterns (0.0150s) 2/8/2020 3:28:26 AM Disengaging Constants (0.0540s) 2/8/2020 3:28:26 AM Late Axionic Computations (0.1570s) 2/8/2020 3:28:26 AM Connecting to Fleet Command (0.0090s) 2/8/2020 3:28:26 AM Thinking Of Advice (0.0120s) 2/8/2020 3:28:26 AM Degaussing Advice (0.0190s) 2/8/2020 3:28:26 AM Naming All Known Planets (0.0070s) 2/8/2020 3:28:26 AM Remembering Speeds (0.0150s) 2/8/2020 3:28:26 AM Prioritizing Targets (0.0140s) 2/8/2020 3:28:26 AM Rebooting Sensor Arrays (0.0120s) 2/8/2020 3:28:26 AM Unloading Prismatic Grid (0.0140s) 2/8/2020 3:28:26 AM Thinking Of Objectives (0.0140s) 2/8/2020 3:28:26 AM Re-Aligning Objectives (0.0120s) 2/8/2020 3:28:26 AM Inhibiting Visual Scans (0.0190s) 2/8/2020 3:28:26 AM Synthesizing Vocals (0.0080s) 2/8/2020 3:28:26 AM Ventilating Scenarios (0.0140s) 2/8/2020 3:28:26 AM Decontaminating Targeting Systems (0.0130s) 2/8/2020 3:28:26 AM Ejecting Tactical Core (0.0140s) 2/8/2020 3:28:26 AM Calibrating Formations (0.0120s) 2/8/2020 3:28:26 AM Intercepting Galactic Maps (0.0140s) 2/8/2020 3:28:26 AM Sterilizing Test Chamber (0.0160s) 2/8/2020 3:28:26 AM Faction Diagnostics (0.0190s) 2/8/2020 3:28:26 AM Buffering Hackers (0.0190s) 2/8/2020 3:28:26 AM Inverting Death (0.0090s) 2/8/2020 3:28:26 AM Linear Field Variance (0.0940s) 2/8/2020 3:28:26 AM Charging Marks (0.0130s) 2/8/2020 3:28:26 AM Guarding The Posts (0.0120s) 2/8/2020 3:28:26 AM Range Manifolds (0.0120s) 2/8/2020 3:28:26 AM Purging ROFs (0.0120s) 2/8/2020 3:28:26 AM Manipulating Speeds (0.0140s) 2/8/2020 3:28:26 AM Detecting Projectiles (0.0120s) 2/8/2020 3:28:26 AM Grouping Flow Fields (0.0150s) 2/8/2020 3:28:26 AM Modulating Flow Field Groups (0.0210s) 2/8/2020 3:28:26 AM Designing Fleets (0.0240s) 2/8/2020 3:28:26 AM Thinking Of Technologies (0.0100s) 2/8/2020 3:28:26 AM Categorizing Starboard Sensors (0.0110s) 2/8/2020 3:28:26 AM Injecting Galactic Variables (0.0180s) 2/8/2020 3:28:26 AM Discharging Colored Ions (0.0350s) 2/8/2020 3:28:26 AM Replicating Ion Colors (0.0080s) 2/8/2020 3:28:27 AM Hoping Starfields Are Nice (0.9011s) 2/8/2020 3:28:31 AM Detecting Distant Planets (3.4232s) 2/8/2020 3:28:31 AM Investigating Map Signatures (0.0350s) 2/8/2020 3:28:31 AM Collating Solar Systems (0.0130s) 2/8/2020 3:28:31 AM Categorizing All Planets (0.0060s) 2/8/2020 3:28:31 AM Organizing Commands (0.0300s) 2/8/2020 3:28:31 AM Calculating Firing Cones (0.0060s) 2/8/2020 3:28:32 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 3:28:32 AM Ruining Perfectly Good Ship Parts (1.3791s) 2/8/2020 3:28:39 AM Download Extra RAM (6.6304s) 2/8/2020 3:28:39 AM Issuing Orders (0.0140s) 2/8/2020 3:28:39 AM Augmenting Infusers (0.0140s) 2/8/2020 3:28:39 AM Infusing (0.0330s) 2/8/2020 3:28:39 AM Post-Proton Surge (0.0070s) 2/8/2020 3:28:39 AM Calibrate Weapons Arrays (0.0290s) 2/8/2020 3:28:39 AM Stimulate Modulation (0.0370s) 2/8/2020 3:28:39 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 3:28:39 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 3:28:41 AM Load Surrogates (1.7911s) 2/8/2020 3:28:41 AM Load Historical Documents (0.0060s) 2/8/2020 3:28:41 AM 17.9 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.3s) Hoping Starfields Are Nice (0.9s) Detecting Distant Planets (3.4s) Ruining Perfectly Good Ship Parts (1.4s) Download Extra RAM (6.6s) Load Surrogates (1.8s) 2/8/2020 3:28:41 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 3:28:48 AM Start Generate Partial Map with Clusters and seed 86393175 and planet count 200 and 19 factions 2/8/2020 3:28:48 AM World Created, Launching Server 2/8/2020 3:28:48 AM Successfully opened host socket 2/8/2020 3:28:50 AM Start Generate FULL Map with Clusters and seed 86393175 and planet count 200 and 19 factions 2/8/2020 3:28:50 AM Generate FULL Map Complete 2/8/2020 3:44:27 AM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/8/2020 3:44:28 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 3:44:36 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 3:44:36 AM Boot up FleetOS (0.4530s) 2/8/2020 3:44:36 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 3:44:36 AM Check System Logs For Rogue Intelligence (0.0370s) 2/8/2020 3:44:36 AM Game Version: 1.324 2/8/2020 3:44:36 AM Eject Trash Into Hyperspace (0.0980s) 2/8/2020 3:44:36 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 3:44:36 AM Check For Extra Modules (0.0110s) 2/8/2020 3:44:36 AM Installed Mods: GalacticConquest (10000) 2/8/2020 3:44:36 AM Bring Cloaking Systems Online (0.0180s) 2/8/2020 3:44:36 AM Remembering Alamo (0.0190s) 2/8/2020 3:44:36 AM Generating Framerates (0.0070s) 2/8/2020 3:44:36 AM Recalculate Speed Of Light (0.0230s) 2/8/2020 3:44:36 AM Optimize Comfort On Command Decks (0.0220s) 2/8/2020 3:44:36 AM Check Nearby Stellar Masses (0.0270s) 2/8/2020 3:44:36 AM No resolution change was required. 2/8/2020 3:44:36 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 3:44:36 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 3:44:36 AM Refresh Optical Lensing (0.0130s) 2/8/2020 3:44:36 AM Revise Fundamental Physical Laws (0.0440s) 2/8/2020 3:44:36 AM Boot Audio Comms (0.0130s) 2/8/2020 3:44:36 AM Establish Individual Audio Links (0.0150s) 2/8/2020 3:44:36 AM Prepare Explosions and Crackles (0.2980s) 2/8/2020 3:44:37 AM Calculate Odds Of Success (0.4080s) 2/8/2020 3:44:37 AM Briefly Panic (0.5520s) 2/8/2020 3:44:38 AM Install Confidence Routines (0.3490s) 2/8/2020 3:44:38 AM Bring Commander Interface Online (0.1300s) 2/8/2020 3:44:38 AM Motivate All Crews (0.0420s) 2/8/2020 3:44:38 AM Externalizing Patterns (0.0160s) 2/8/2020 3:44:38 AM Disengaging Constants (0.0440s) 2/8/2020 3:44:38 AM Late Axionic Computations (0.1510s) 2/8/2020 3:44:38 AM Connecting to Fleet Command (0.0090s) 2/8/2020 3:44:38 AM Thinking Of Advice (0.0120s) 2/8/2020 3:44:38 AM Degaussing Advice (0.0240s) 2/8/2020 3:44:38 AM Naming All Known Planets (0.0070s) 2/8/2020 3:44:38 AM Remembering Speeds (0.0140s) 2/8/2020 3:44:38 AM Prioritizing Targets (0.0120s) 2/8/2020 3:44:38 AM Rebooting Sensor Arrays (0.0140s) 2/8/2020 3:44:38 AM Unloading Prismatic Grid (0.0130s) 2/8/2020 3:44:38 AM Thinking Of Objectives (0.0130s) 2/8/2020 3:44:38 AM Re-Aligning Objectives (0.0140s) 2/8/2020 3:44:38 AM Inhibiting Visual Scans (0.0190s) 2/8/2020 3:44:38 AM Synthesizing Vocals (0.0090s) 2/8/2020 3:44:38 AM Ventilating Scenarios (0.0120s) 2/8/2020 3:44:38 AM Decontaminating Targeting Systems (0.0180s) 2/8/2020 3:44:38 AM Ejecting Tactical Core (0.0120s) 2/8/2020 3:44:38 AM Calibrating Formations (0.0100s) 2/8/2020 3:44:38 AM Intercepting Galactic Maps (0.0150s) 2/8/2020 3:44:38 AM Sterilizing Test Chamber (0.0170s) 2/8/2020 3:44:38 AM Faction Diagnostics (0.0180s) 2/8/2020 3:44:38 AM Buffering Hackers (0.0200s) 2/8/2020 3:44:38 AM Inverting Death (0.0100s) 2/8/2020 3:44:39 AM Linear Field Variance (0.0960s) 2/8/2020 3:44:39 AM Charging Marks (0.0130s) 2/8/2020 3:44:39 AM Guarding The Posts (0.0110s) 2/8/2020 3:44:39 AM Range Manifolds (0.0120s) 2/8/2020 3:44:39 AM Purging ROFs (0.0120s) 2/8/2020 3:44:39 AM Manipulating Speeds (0.0150s) 2/8/2020 3:44:39 AM Detecting Projectiles (0.0130s) 2/8/2020 3:44:39 AM Grouping Flow Fields (0.0130s) 2/8/2020 3:44:39 AM Modulating Flow Field Groups (0.0220s) 2/8/2020 3:44:39 AM Designing Fleets (0.0270s) 2/8/2020 3:44:39 AM Thinking Of Technologies (0.0120s) 2/8/2020 3:44:39 AM Categorizing Starboard Sensors (0.0090s) 2/8/2020 3:44:39 AM Injecting Galactic Variables (0.0180s) 2/8/2020 3:44:39 AM Discharging Colored Ions (0.0340s) 2/8/2020 3:44:39 AM Replicating Ion Colors (0.0100s) 2/8/2020 3:44:40 AM Wiping Down Starfields (0.8781s) 2/8/2020 3:44:43 AM Milking Distant Planets (3.2142s) 2/8/2020 3:44:43 AM Investigating Map Signatures (0.0300s) 2/8/2020 3:44:43 AM Collating Solar Systems (0.0110s) 2/8/2020 3:44:43 AM Categorizing All Planets (0.0090s) 2/8/2020 3:44:43 AM Organizing Commands (0.0320s) 2/8/2020 3:44:43 AM Calculating Firing Cones (0.0060s) 2/8/2020 3:44:44 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 3:44:44 AM Remembering Lost Ship Parts (1.2891s) 2/8/2020 3:44:51 AM Collecting Solar Wind (6.4894s) 2/8/2020 3:44:51 AM Issuing Orders (0.0140s) 2/8/2020 3:44:51 AM Augmenting Infusers (0.0140s) 2/8/2020 3:44:51 AM Infusing (0.0350s) 2/8/2020 3:44:51 AM Post-Proton Surge (0.0060s) 2/8/2020 3:44:51 AM Calibrate Weapons Arrays (0.0340s) 2/8/2020 3:44:51 AM Stimulate Modulation (0.0370s) 2/8/2020 3:44:51 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 3:44:51 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 3:44:53 AM Load Surrogates (1.8171s) 2/8/2020 3:44:53 AM Load Historical Documents (0.0070s) 2/8/2020 3:44:53 AM 17.3 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.3s) Wiping Down Starfields (0.9s) Milking Distant Planets (3.2s) Remembering Lost Ship Parts (1.3s) Collecting Solar Wind (6.5s) Load Surrogates (1.8s) 2/8/2020 3:44:53 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 3:45:17 AM Successfully opened host socket 2/8/2020 3:47:49 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 3:47:56 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 3:47:56 AM Boot up FleetOS (0.4500s) 2/8/2020 3:47:56 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 3:47:56 AM Check System Logs For Rogue Intelligence (0.0380s) 2/8/2020 3:47:56 AM Game Version: 1.324 2/8/2020 3:47:56 AM Eject Trash Into Hyperspace (0.1060s) 2/8/2020 3:47:56 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 3:47:56 AM Check For Extra Modules (0.0110s) 2/8/2020 3:47:56 AM Installed Mods: GalacticConquest (10000) 2/8/2020 3:47:56 AM Bring Cloaking Systems Online (0.0160s) 2/8/2020 3:47:56 AM Remembering Alamo (0.0180s) 2/8/2020 3:47:56 AM Generating Framerates (0.0090s) 2/8/2020 3:47:56 AM Recalculate Speed Of Light (0.0220s) 2/8/2020 3:47:56 AM Optimize Comfort On Command Decks (0.0200s) 2/8/2020 3:47:56 AM Check Nearby Stellar Masses (0.0290s) 2/8/2020 3:47:56 AM No resolution change was required. 2/8/2020 3:47:56 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 3:47:56 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 3:47:56 AM Refresh Optical Lensing (0.0110s) 2/8/2020 3:47:56 AM Revise Fundamental Physical Laws (0.1050s) 2/8/2020 3:47:56 AM Boot Audio Comms (0.0130s) 2/8/2020 3:47:56 AM Establish Individual Audio Links (0.0140s) 2/8/2020 3:47:57 AM Prepare Explosions and Crackles (0.3010s) 2/8/2020 3:47:57 AM Calculate Odds Of Success (0.4290s) 2/8/2020 3:47:58 AM Briefly Panic (0.5230s) 2/8/2020 3:47:58 AM Install Confidence Routines (0.3370s) 2/8/2020 3:47:58 AM Bring Commander Interface Online (0.1450s) 2/8/2020 3:47:58 AM Motivate All Crews (0.0450s) 2/8/2020 3:47:58 AM Externalizing Patterns (0.0230s) 2/8/2020 3:47:58 AM Disengaging Constants (0.0610s) 2/8/2020 3:47:58 AM Late Axionic Computations (0.1660s) 2/8/2020 3:47:58 AM Connecting to Fleet Command (0.0100s) 2/8/2020 3:47:58 AM Thinking Of Advice (0.0110s) 2/8/2020 3:47:58 AM Degaussing Advice (0.0240s) 2/8/2020 3:47:58 AM Naming All Known Planets (0.0070s) 2/8/2020 3:47:58 AM Remembering Speeds (0.0150s) 2/8/2020 3:47:58 AM Prioritizing Targets (0.0120s) 2/8/2020 3:47:58 AM Rebooting Sensor Arrays (0.0140s) 2/8/2020 3:47:58 AM Unloading Prismatic Grid (0.0130s) 2/8/2020 3:47:58 AM Thinking Of Objectives (0.0140s) 2/8/2020 3:47:58 AM Re-Aligning Objectives (0.0140s) 2/8/2020 3:47:58 AM Inhibiting Visual Scans (0.0180s) 2/8/2020 3:47:58 AM Synthesizing Vocals (0.0090s) 2/8/2020 3:47:58 AM Ventilating Scenarios (0.0120s) 2/8/2020 3:47:58 AM Decontaminating Targeting Systems (0.0130s) 2/8/2020 3:47:59 AM Ejecting Tactical Core (0.0140s) 2/8/2020 3:47:59 AM Calibrating Formations (0.0130s) 2/8/2020 3:47:59 AM Intercepting Galactic Maps (0.0140s) 2/8/2020 3:47:59 AM Sterilizing Test Chamber (0.0160s) 2/8/2020 3:47:59 AM Faction Diagnostics (0.0200s) 2/8/2020 3:47:59 AM Buffering Hackers (0.0200s) 2/8/2020 3:47:59 AM Inverting Death (0.0090s) 2/8/2020 3:47:59 AM Linear Field Variance (0.0950s) 2/8/2020 3:47:59 AM Charging Marks (0.0130s) 2/8/2020 3:47:59 AM Guarding The Posts (0.0110s) 2/8/2020 3:47:59 AM Range Manifolds (0.0120s) 2/8/2020 3:47:59 AM Purging ROFs (0.0120s) 2/8/2020 3:47:59 AM Manipulating Speeds (0.0150s) 2/8/2020 3:47:59 AM Detecting Projectiles (0.0120s) 2/8/2020 3:47:59 AM Grouping Flow Fields (0.0140s) 2/8/2020 3:47:59 AM Modulating Flow Field Groups (0.0220s) 2/8/2020 3:47:59 AM Designing Fleets (0.0280s) 2/8/2020 3:47:59 AM Thinking Of Technologies (0.0100s) 2/8/2020 3:47:59 AM Categorizing Starboard Sensors (0.0110s) 2/8/2020 3:47:59 AM Injecting Galactic Variables (0.0180s) 2/8/2020 3:47:59 AM Discharging Colored Ions (0.0490s) 2/8/2020 3:47:59 AM Replicating Ion Colors (0.0080s) 2/8/2020 3:48:00 AM Wishing On Starfields (0.8600s) 2/8/2020 3:48:03 AM Mapping Distant Planets (3.3012s) 2/8/2020 3:48:03 AM Investigating Map Signatures (0.0290s) 2/8/2020 3:48:03 AM Collating Solar Systems (0.0100s) 2/8/2020 3:48:03 AM Categorizing All Planets (0.0100s) 2/8/2020 3:48:03 AM Organizing Commands (0.0320s) 2/8/2020 3:48:03 AM Calculating Firing Cones (0.0070s) 2/8/2020 3:48:04 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 3:48:05 AM Splitting Ship Parts Into Smaller Parts (1.3281s) 2/8/2020 3:48:11 AM Engaging Dorsal Circuits (6.4194s) 2/8/2020 3:48:11 AM Issuing Orders (0.0140s) 2/8/2020 3:48:11 AM Augmenting Infusers (0.0150s) 2/8/2020 3:48:11 AM Infusing (0.0330s) 2/8/2020 3:48:11 AM Post-Proton Surge (0.0090s) 2/8/2020 3:48:11 AM Calibrate Weapons Arrays (0.0290s) 2/8/2020 3:48:11 AM Stimulate Modulation (0.0370s) 2/8/2020 3:48:11 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 3:48:11 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 3:48:13 AM Load Surrogates (1.7781s) 2/8/2020 3:48:13 AM Load Historical Documents (0.0140s) 2/8/2020 3:48:13 AM 17.5 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Wishing On Starfields (0.9s) Mapping Distant Planets (3.3s) Splitting Ship Parts Into Smaller Parts (1.3s) Engaging Dorsal Circuits (6.4s) Load Surrogates (1.8s) 2/8/2020 3:48:14 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 3:48:16 AM Successfully opened host socket 2/8/2020 3:53:49 AM ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <50c7abe8b35c4a87900478887b80c3f6>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <50c7abe8b35c4a87900478887b80c3f6>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <2c80f229fef3415b9f81670b1a54c703>:0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <50c7abe8b35c4a87900478887b80c3f6>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <50c7abe8b35c4a87900478887b80c3f6>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <2c80f229fef3415b9f81670b1a54c703>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <7720e3a712df4146bac27a6d50902a76>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <7720e3a712df4146bac27a6d50902a76>:0) SelectionManager.Update () (at <9c20bd64e1e740dc814a2572c102c065>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 2/8/2020 3:53:49 AM ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <50c7abe8b35c4a87900478887b80c3f6>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <50c7abe8b35c4a87900478887b80c3f6>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <2c80f229fef3415b9f81670b1a54c703>:0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <50c7abe8b35c4a87900478887b80c3f6>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <50c7abe8b35c4a87900478887b80c3f6>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <2c80f229fef3415b9f81670b1a54c703>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <7720e3a712df4146bac27a6d50902a76>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <7720e3a712df4146bac27a6d50902a76>:0) SelectionManager.Update () (at <9c20bd64e1e740dc814a2572c102c065>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 2/8/2020 4:04:31 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 4:09:44 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 4:09:44 AM Boot up FleetOS (0.4580s) 2/8/2020 4:09:44 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 4:09:44 AM Check System Logs For Rogue Intelligence (0.0360s) 2/8/2020 4:09:44 AM Game Version: 1.324 2/8/2020 4:09:44 AM Eject Trash Into Hyperspace (0.0990s) 2/8/2020 4:09:44 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 4:09:44 AM Check For Extra Modules (0.0110s) 2/8/2020 4:09:44 AM Installed Mods: GalacticConquest (10000) 2/8/2020 4:09:44 AM Bring Cloaking Systems Online (0.0170s) 2/8/2020 4:09:44 AM Remembering Alamo (0.0190s) 2/8/2020 4:09:44 AM Generating Framerates (0.0050s) 2/8/2020 4:09:44 AM Recalculate Speed Of Light (0.0220s) 2/8/2020 4:09:44 AM Optimize Comfort On Command Decks (0.0730s) 2/8/2020 4:09:44 AM Check Nearby Stellar Masses (0.0250s) 2/8/2020 4:09:44 AM No resolution change was required. 2/8/2020 4:09:44 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 4:09:44 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 4:09:44 AM Refresh Optical Lensing (0.0120s) 2/8/2020 4:09:44 AM Revise Fundamental Physical Laws (0.0420s) 2/8/2020 4:09:45 AM Boot Audio Comms (0.0120s) 2/8/2020 4:09:45 AM Establish Individual Audio Links (0.0160s) 2/8/2020 4:09:45 AM Prepare Explosions and Crackles (0.3020s) 2/8/2020 4:09:45 AM Calculate Odds Of Success (0.4190s) 2/8/2020 4:09:46 AM Briefly Panic (0.5130s) 2/8/2020 4:09:46 AM Install Confidence Routines (0.3460s) 2/8/2020 4:09:46 AM Bring Commander Interface Online (0.1280s) 2/8/2020 4:09:46 AM Motivate All Crews (0.0450s) 2/8/2020 4:09:46 AM Externalizing Patterns (0.0170s) 2/8/2020 4:09:46 AM Disengaging Constants (0.0460s) 2/8/2020 4:09:47 AM Late Axionic Computations (0.1690s) 2/8/2020 4:09:47 AM Connecting to Fleet Command (0.0090s) 2/8/2020 4:09:47 AM Thinking Of Advice (0.0120s) 2/8/2020 4:09:47 AM Degaussing Advice (0.0230s) 2/8/2020 4:09:47 AM Naming All Known Planets (0.0060s) 2/8/2020 4:09:47 AM Remembering Speeds (0.0150s) 2/8/2020 4:09:47 AM Prioritizing Targets (0.0120s) 2/8/2020 4:09:47 AM Rebooting Sensor Arrays (0.0140s) 2/8/2020 4:09:47 AM Unloading Prismatic Grid (0.0130s) 2/8/2020 4:09:47 AM Thinking Of Objectives (0.0130s) 2/8/2020 4:09:47 AM Re-Aligning Objectives (0.0140s) 2/8/2020 4:09:47 AM Inhibiting Visual Scans (0.0190s) 2/8/2020 4:09:47 AM Synthesizing Vocals (0.0080s) 2/8/2020 4:09:47 AM Ventilating Scenarios (0.0130s) 2/8/2020 4:09:47 AM Decontaminating Targeting Systems (0.0140s) 2/8/2020 4:09:47 AM Ejecting Tactical Core (0.0140s) 2/8/2020 4:09:47 AM Calibrating Formations (0.0120s) 2/8/2020 4:09:47 AM Intercepting Galactic Maps (0.0160s) 2/8/2020 4:09:47 AM Sterilizing Test Chamber (0.0150s) 2/8/2020 4:09:47 AM Faction Diagnostics (0.0180s) 2/8/2020 4:09:47 AM Buffering Hackers (0.0200s) 2/8/2020 4:09:47 AM Inverting Death (0.0100s) 2/8/2020 4:09:47 AM Linear Field Variance (0.1120s) 2/8/2020 4:09:47 AM Charging Marks (0.0110s) 2/8/2020 4:09:47 AM Guarding The Posts (0.0110s) 2/8/2020 4:09:47 AM Range Manifolds (0.0140s) 2/8/2020 4:09:47 AM Purging ROFs (0.0100s) 2/8/2020 4:09:47 AM Manipulating Speeds (0.0150s) 2/8/2020 4:09:47 AM Detecting Projectiles (0.0120s) 2/8/2020 4:09:47 AM Grouping Flow Fields (0.0160s) 2/8/2020 4:09:47 AM Modulating Flow Field Groups (0.0210s) 2/8/2020 4:09:47 AM Designing Fleets (0.0290s) 2/8/2020 4:09:47 AM Thinking Of Technologies (0.0100s) 2/8/2020 4:09:47 AM Categorizing Starboard Sensors (0.0140s) 2/8/2020 4:09:47 AM Injecting Galactic Variables (0.0150s) 2/8/2020 4:09:47 AM Discharging Colored Ions (0.0410s) 2/8/2020 4:09:47 AM Replicating Ion Colors (0.0100s) 2/8/2020 4:09:48 AM Hugging Starfields (0.9051s) 2/8/2020 4:09:51 AM Pinpointing Distant Planets (3.3432s) 2/8/2020 4:09:51 AM Investigating Map Signatures (0.0270s) 2/8/2020 4:09:51 AM Collating Solar Systems (0.0090s) 2/8/2020 4:09:51 AM Categorizing All Planets (0.0130s) 2/8/2020 4:09:51 AM Organizing Commands (0.0270s) 2/8/2020 4:09:51 AM Calculating Firing Cones (0.0060s) 2/8/2020 4:09:53 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 4:09:53 AM Declaring Ship Part Sovereignty (1.2761s) 2/8/2020 4:09:59 AM Upgrade Blast Capacity (6.5234s) 2/8/2020 4:09:59 AM Issuing Orders (0.0150s) 2/8/2020 4:09:59 AM Augmenting Infusers (0.0140s) 2/8/2020 4:09:59 AM Infusing (0.0330s) 2/8/2020 4:09:59 AM Post-Proton Surge (0.0080s) 2/8/2020 4:09:59 AM Calibrate Weapons Arrays (0.1060s) 2/8/2020 4:09:59 AM Stimulate Modulation (0.0380s) 2/8/2020 4:10:00 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 4:10:00 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 4:10:01 AM Load Surrogates (1.7561s) 2/8/2020 4:10:01 AM Load Historical Documents (0.0050s) 2/8/2020 4:10:01 AM 17.6 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Hugging Starfields (0.9s) Pinpointing Distant Planets (3.3s) Declaring Ship Part Sovereignty (1.3s) Upgrade Blast Capacity (6.5s) Load Surrogates (1.8s) 2/8/2020 4:10:02 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:10:05 AM Successfully opened host socket 2/8/2020 4:12:44 AM Donating team Fireteam 23 has 1 units with strength 28. Status Assembling No target planet No lurk planet. Ships: Liddle: 1 to hunter, path A 2/8/2020 4:16:44 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 4:24:11 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 4:24:11 AM Boot up FleetOS (0.4540s) 2/8/2020 4:24:11 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 4:24:11 AM Check System Logs For Rogue Intelligence (0.0390s) 2/8/2020 4:24:11 AM Game Version: 1.324 2/8/2020 4:24:11 AM Eject Trash Into Hyperspace (0.1050s) 2/8/2020 4:24:11 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 4:24:11 AM Check For Extra Modules (0.0100s) 2/8/2020 4:24:11 AM Installed Mods: GalacticConquest (10000) 2/8/2020 4:24:11 AM Bring Cloaking Systems Online (0.0170s) 2/8/2020 4:24:11 AM Remembering Alamo (0.0230s) 2/8/2020 4:24:11 AM Generating Framerates (0.0090s) 2/8/2020 4:24:11 AM Recalculate Speed Of Light (0.0230s) 2/8/2020 4:24:11 AM Optimize Comfort On Command Decks (0.0220s) 2/8/2020 4:24:11 AM Check Nearby Stellar Masses (0.0250s) 2/8/2020 4:24:11 AM No resolution change was required. 2/8/2020 4:24:11 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 4:24:11 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 4:24:11 AM Refresh Optical Lensing (0.0100s) 2/8/2020 4:24:11 AM Revise Fundamental Physical Laws (0.0410s) 2/8/2020 4:24:11 AM Boot Audio Comms (0.0120s) 2/8/2020 4:24:11 AM Establish Individual Audio Links (0.0160s) 2/8/2020 4:24:11 AM Prepare Explosions and Crackles (0.2990s) 2/8/2020 4:24:12 AM Calculate Odds Of Success (0.3850s) 2/8/2020 4:24:12 AM Briefly Panic (0.5210s) 2/8/2020 4:24:13 AM Install Confidence Routines (0.3520s) 2/8/2020 4:24:13 AM Bring Commander Interface Online (0.1270s) 2/8/2020 4:24:13 AM Motivate All Crews (0.0470s) 2/8/2020 4:24:13 AM Externalizing Patterns (0.0170s) 2/8/2020 4:24:13 AM Disengaging Constants (0.0500s) 2/8/2020 4:24:13 AM Late Axionic Computations (0.1550s) 2/8/2020 4:24:13 AM Connecting to Fleet Command (0.0100s) 2/8/2020 4:24:13 AM Thinking Of Advice (0.0110s) 2/8/2020 4:24:13 AM Degaussing Advice (0.0240s) 2/8/2020 4:24:13 AM Naming All Known Planets (0.0070s) 2/8/2020 4:24:13 AM Remembering Speeds (0.0140s) 2/8/2020 4:24:13 AM Prioritizing Targets (0.0130s) 2/8/2020 4:24:13 AM Rebooting Sensor Arrays (0.0130s) 2/8/2020 4:24:13 AM Unloading Prismatic Grid (0.0160s) 2/8/2020 4:24:13 AM Thinking Of Objectives (0.0100s) 2/8/2020 4:24:13 AM Re-Aligning Objectives (0.0150s) 2/8/2020 4:24:13 AM Inhibiting Visual Scans (0.0190s) 2/8/2020 4:24:13 AM Synthesizing Vocals (0.0080s) 2/8/2020 4:24:13 AM Ventilating Scenarios (0.0120s) 2/8/2020 4:24:13 AM Decontaminating Targeting Systems (0.0150s) 2/8/2020 4:24:13 AM Ejecting Tactical Core (0.0130s) 2/8/2020 4:24:13 AM Calibrating Formations (0.0120s) 2/8/2020 4:24:13 AM Intercepting Galactic Maps (0.0160s) 2/8/2020 4:24:13 AM Sterilizing Test Chamber (0.0150s) 2/8/2020 4:24:13 AM Faction Diagnostics (0.0200s) 2/8/2020 4:24:13 AM Buffering Hackers (0.0210s) 2/8/2020 4:24:13 AM Inverting Death (0.0100s) 2/8/2020 4:24:14 AM Linear Field Variance (0.1050s) 2/8/2020 4:24:14 AM Charging Marks (0.0120s) 2/8/2020 4:24:14 AM Guarding The Posts (0.0110s) 2/8/2020 4:24:14 AM Range Manifolds (0.0110s) 2/8/2020 4:24:14 AM Purging ROFs (0.0130s) 2/8/2020 4:24:14 AM Manipulating Speeds (0.0150s) 2/8/2020 4:24:14 AM Detecting Projectiles (0.0120s) 2/8/2020 4:24:14 AM Grouping Flow Fields (0.0150s) 2/8/2020 4:24:14 AM Modulating Flow Field Groups (0.0220s) 2/8/2020 4:24:14 AM Designing Fleets (0.0270s) 2/8/2020 4:24:14 AM Thinking Of Technologies (0.0130s) 2/8/2020 4:24:14 AM Categorizing Starboard Sensors (0.0090s) 2/8/2020 4:24:14 AM Injecting Galactic Variables (0.0180s) 2/8/2020 4:24:14 AM Discharging Colored Ions (0.0400s) 2/8/2020 4:24:14 AM Replicating Ion Colors (0.0100s) 2/8/2020 4:24:15 AM Miming Starfields (0.8650s) 2/8/2020 4:24:18 AM Dissolving Distant Planets (3.3182s) 2/8/2020 4:24:18 AM Investigating Map Signatures (0.0290s) 2/8/2020 4:24:18 AM Collating Solar Systems (0.0090s) 2/8/2020 4:24:18 AM Categorizing All Planets (0.0120s) 2/8/2020 4:24:18 AM Organizing Commands (0.0290s) 2/8/2020 4:24:18 AM Calculating Firing Cones (0.0100s) 2/8/2020 4:24:19 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 4:24:19 AM MetabolizingClaw: blank assistance range but has metal flow RepairingHullsOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingClaw: blank assistance range but has metal flow RepairingHullsOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingClaw: blank assistance range but has metal flow RepairingHullsOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingClaw: blank assistance range but has metal flow RepairingHullsOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingClaw: blank assistance range but has metal flow RepairingHullsOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingClaw: blank assistance range but has metal flow RepairingHullsOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingClaw: blank assistance range but has metal flow RepairingHullsOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingClaw: blank assistance range but has metal flow RepairingHullsOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingBomber: blank assistance range but has metal flow RepairingShieldsOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingBomber: blank assistance range but has metal flow RepairingShieldsOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingBomber: blank assistance range but has metal flow RepairingShieldsOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingBomber: blank assistance range but has metal flow RepairingShieldsOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingBomber: blank assistance range but has metal flow RepairingShieldsOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingBomber: blank assistance range but has metal flow RepairingShieldsOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingBomber: blank assistance range but has metal flow RepairingShieldsOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingBomber: blank assistance range but has metal flow RepairingShieldsOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingSiegeFrigate: blank assistance range but has metal flow RepairingEnginesOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingSiegeFrigate: blank assistance range but has metal flow RepairingEnginesOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingSiegeFrigate: blank assistance range but has metal flow RepairingEnginesOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingSiegeFrigate: blank assistance range but has metal flow RepairingEnginesOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingSiegeFrigate: blank assistance range but has metal flow RepairingEnginesOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingSiegeFrigate: blank assistance range but has metal flow RepairingEnginesOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingSiegeFrigate: blank assistance range but has metal flow RepairingEnginesOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingSiegeFrigate: blank assistance range but has metal flow RepairingEnginesOfFriendlies at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingTritiumSniperFrigate: blank assistance range but has metal flow AssistConstruction at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingTritiumSniperFrigate: blank assistance range but has metal flow AssistConstruction at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingTritiumSniperFrigate: blank assistance range but has metal flow AssistConstruction at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingTritiumSniperFrigate: blank assistance range but has metal flow AssistConstruction at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingTritiumSniperFrigate: blank assistance range but has metal flow AssistConstruction at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingTritiumSniperFrigate: blank assistance range but has metal flow AssistConstruction at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingTritiumSniperFrigate: blank assistance range but has metal flow AssistConstruction at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM MetabolizingTritiumSniperFrigate: blank assistance range but has metal flow AssistConstruction at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/8/2020 4:24:19 AM Violating Ship Part Bylaws (1.3191s) 2/8/2020 4:24:26 AM Breaking Nuclear Bonds (6.4794s) 2/8/2020 4:24:26 AM Issuing Orders (0.0140s) 2/8/2020 4:24:26 AM Augmenting Infusers (0.0150s) 2/8/2020 4:24:26 AM Infusing (0.0330s) 2/8/2020 4:24:26 AM Post-Proton Surge (0.0060s) 2/8/2020 4:24:26 AM Calibrate Weapons Arrays (0.1040s) 2/8/2020 4:24:26 AM Stimulate Modulation (0.0390s) 2/8/2020 4:24:26 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 4:24:26 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 4:24:28 AM Load Surrogates (1.7581s) 2/8/2020 4:24:28 AM Load Historical Documents (0.0060s) 2/8/2020 4:24:28 AM 17.4 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Miming Starfields (0.9s) Dissolving Distant Planets (3.3s) Violating Ship Part Bylaws (1.3s) Breaking Nuclear Bonds (6.5s) Load Surrogates (1.8s) 2/8/2020 4:24:28 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:25:20 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 4:25:20 AM Boot up FleetOS (0.4620s) 2/8/2020 4:25:20 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 4:25:20 AM Check System Logs For Rogue Intelligence (0.0360s) 2/8/2020 4:25:20 AM Game Version: 1.324 2/8/2020 4:25:20 AM Eject Trash Into Hyperspace (0.1020s) 2/8/2020 4:25:20 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 4:25:20 AM Check For Extra Modules (0.0120s) 2/8/2020 4:25:20 AM Installed Mods: GalacticConquest (10000) 2/8/2020 4:25:20 AM Bring Cloaking Systems Online (0.0180s) 2/8/2020 4:25:20 AM Remembering Alamo (0.0190s) 2/8/2020 4:25:20 AM Generating Framerates (0.0070s) 2/8/2020 4:25:20 AM Recalculate Speed Of Light (0.0220s) 2/8/2020 4:25:20 AM Optimize Comfort On Command Decks (0.0240s) 2/8/2020 4:25:20 AM Check Nearby Stellar Masses (0.0300s) 2/8/2020 4:25:20 AM No resolution change was required. 2/8/2020 4:25:20 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 4:25:20 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 4:25:20 AM Refresh Optical Lensing (0.0100s) 2/8/2020 4:25:20 AM Revise Fundamental Physical Laws (0.0420s) 2/8/2020 4:25:20 AM Boot Audio Comms (0.0120s) 2/8/2020 4:25:20 AM Establish Individual Audio Links (0.0170s) 2/8/2020 4:25:21 AM Prepare Explosions and Crackles (0.2990s) 2/8/2020 4:25:21 AM Calculate Odds Of Success (0.3930s) 2/8/2020 4:25:22 AM Briefly Panic (0.5090s) 2/8/2020 4:25:22 AM Install Confidence Routines (0.3590s) 2/8/2020 4:25:22 AM Bring Commander Interface Online (0.1220s) 2/8/2020 4:25:22 AM Motivate All Crews (0.0410s) 2/8/2020 4:25:22 AM Externalizing Patterns (0.0160s) 2/8/2020 4:25:22 AM Disengaging Constants (0.0460s) 2/8/2020 4:25:22 AM Late Axionic Computations (0.1420s) 2/8/2020 4:25:22 AM Connecting to Fleet Command (0.0090s) 2/8/2020 4:25:22 AM Thinking Of Advice (0.0130s) 2/8/2020 4:25:22 AM Degaussing Advice (0.0220s) 2/8/2020 4:25:22 AM Naming All Known Planets (0.0060s) 2/8/2020 4:25:22 AM Remembering Speeds (0.0150s) 2/8/2020 4:25:22 AM Prioritizing Targets (0.0130s) 2/8/2020 4:25:22 AM Rebooting Sensor Arrays (0.0130s) 2/8/2020 4:25:22 AM Unloading Prismatic Grid (0.0140s) 2/8/2020 4:25:22 AM Thinking Of Objectives (0.0130s) 2/8/2020 4:25:22 AM Re-Aligning Objectives (0.0140s) 2/8/2020 4:25:22 AM Inhibiting Visual Scans (0.0180s) 2/8/2020 4:25:22 AM Synthesizing Vocals (0.0090s) 2/8/2020 4:25:22 AM Ventilating Scenarios (0.0130s) 2/8/2020 4:25:22 AM Decontaminating Targeting Systems (0.0140s) 2/8/2020 4:25:22 AM Ejecting Tactical Core (0.0130s) 2/8/2020 4:25:22 AM Calibrating Formations (0.0130s) 2/8/2020 4:25:22 AM Intercepting Galactic Maps (0.0150s) 2/8/2020 4:25:23 AM Sterilizing Test Chamber (0.0140s) 2/8/2020 4:25:23 AM Faction Diagnostics (0.0190s) 2/8/2020 4:25:23 AM Buffering Hackers (0.0210s) 2/8/2020 4:25:23 AM Inverting Death (0.0100s) 2/8/2020 4:25:23 AM Linear Field Variance (0.0960s) 2/8/2020 4:25:23 AM Charging Marks (0.0130s) 2/8/2020 4:25:23 AM Guarding The Posts (0.0110s) 2/8/2020 4:25:23 AM Range Manifolds (0.0130s) 2/8/2020 4:25:23 AM Purging ROFs (0.0120s) 2/8/2020 4:25:23 AM Manipulating Speeds (0.0150s) 2/8/2020 4:25:23 AM Detecting Projectiles (0.0120s) 2/8/2020 4:25:23 AM Grouping Flow Fields (0.0140s) 2/8/2020 4:25:23 AM Modulating Flow Field Groups (0.0210s) 2/8/2020 4:25:23 AM Designing Fleets (0.0290s) 2/8/2020 4:25:23 AM Thinking Of Technologies (0.0100s) 2/8/2020 4:25:23 AM Categorizing Starboard Sensors (0.0110s) 2/8/2020 4:25:23 AM Injecting Galactic Variables (0.0180s) 2/8/2020 4:25:23 AM Discharging Colored Ions (0.0350s) 2/8/2020 4:25:23 AM Replicating Ion Colors (0.0080s) 2/8/2020 4:25:24 AM Viewing Starfields (0.8650s) 2/8/2020 4:25:27 AM Fondly Remembering Distant Planets (3.3532s) 2/8/2020 4:25:27 AM Investigating Map Signatures (0.0300s) 2/8/2020 4:25:27 AM Collating Solar Systems (0.0120s) 2/8/2020 4:25:27 AM Categorizing All Planets (0.0070s) 2/8/2020 4:25:27 AM Organizing Commands (0.0340s) 2/8/2020 4:25:27 AM Calculating Firing Cones (0.0080s) 2/8/2020 4:25:28 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 4:25:29 AM Disassembling And Reassembling Ship Parts (1.3471s) 2/8/2020 4:25:35 AM Printing Paper Copies Of All Data Banks (6.3914s) 2/8/2020 4:25:35 AM Issuing Orders (0.0140s) 2/8/2020 4:25:35 AM Augmenting Infusers (0.0140s) 2/8/2020 4:25:35 AM Infusing (0.0370s) 2/8/2020 4:25:35 AM Post-Proton Surge (0.0060s) 2/8/2020 4:25:35 AM Calibrate Weapons Arrays (0.0310s) 2/8/2020 4:25:35 AM Stimulate Modulation (0.0360s) 2/8/2020 4:25:35 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 4:25:35 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 4:25:37 AM Load Surrogates (1.7541s) 2/8/2020 4:25:37 AM Load Historical Documents (0.0060s) 2/8/2020 4:25:37 AM 17.3 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Viewing Starfields (0.9s) Fondly Remembering Distant Planets (3.4s) Disassembling And Reassembling Ship Parts (1.3s) Printing Paper Copies Of All Data Banks (6.4s) Load Surrogates (1.8s) 2/8/2020 4:25:37 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:25:47 AM Successfully opened host socket 2/8/2020 4:28:23 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 4:46:04 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 4:46:04 AM Boot up FleetOS (0.4640s) 2/8/2020 4:46:04 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 4:46:04 AM Check System Logs For Rogue Intelligence (0.0380s) 2/8/2020 4:46:04 AM Game Version: 1.324 2/8/2020 4:46:04 AM Eject Trash Into Hyperspace (0.0990s) 2/8/2020 4:46:04 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 4:46:04 AM Check For Extra Modules (0.0120s) 2/8/2020 4:46:04 AM Installed Mods: GalacticConquest (10000) 2/8/2020 4:46:04 AM Bring Cloaking Systems Online (0.0190s) 2/8/2020 4:46:04 AM Remembering Alamo (0.0220s) 2/8/2020 4:46:04 AM Generating Framerates (0.0070s) 2/8/2020 4:46:04 AM Recalculate Speed Of Light (0.0220s) 2/8/2020 4:46:04 AM Optimize Comfort On Command Decks (0.0230s) 2/8/2020 4:46:04 AM Check Nearby Stellar Masses (0.0280s) 2/8/2020 4:46:04 AM No resolution change was required. 2/8/2020 4:46:04 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 4:46:04 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 4:46:04 AM Refresh Optical Lensing (0.0100s) 2/8/2020 4:46:04 AM Revise Fundamental Physical Laws (0.0410s) 2/8/2020 4:46:04 AM Boot Audio Comms (0.0120s) 2/8/2020 4:46:04 AM Establish Individual Audio Links (0.0140s) 2/8/2020 4:46:04 AM Prepare Explosions and Crackles (0.3000s) 2/8/2020 4:46:05 AM Calculate Odds Of Success (0.3940s) 2/8/2020 4:46:05 AM Briefly Panic (0.4880s) 2/8/2020 4:46:06 AM Install Confidence Routines (0.3290s) 2/8/2020 4:46:06 AM Bring Commander Interface Online (0.1490s) 2/8/2020 4:46:06 AM Motivate All Crews (0.0500s) 2/8/2020 4:46:06 AM Externalizing Patterns (0.0180s) 2/8/2020 4:46:06 AM Disengaging Constants (0.0490s) 2/8/2020 4:46:06 AM Late Axionic Computations (0.1480s) 2/8/2020 4:46:06 AM Connecting to Fleet Command (0.0090s) 2/8/2020 4:46:06 AM Thinking Of Advice (0.0120s) 2/8/2020 4:46:06 AM Degaussing Advice (0.0230s) 2/8/2020 4:46:06 AM Naming All Known Planets (0.0080s) 2/8/2020 4:46:06 AM Remembering Speeds (0.0130s) 2/8/2020 4:46:06 AM Prioritizing Targets (0.0130s) 2/8/2020 4:46:06 AM Rebooting Sensor Arrays (0.0130s) 2/8/2020 4:46:06 AM Unloading Prismatic Grid (0.0130s) 2/8/2020 4:46:06 AM Thinking Of Objectives (0.0130s) 2/8/2020 4:46:06 AM Re-Aligning Objectives (0.0150s) 2/8/2020 4:46:06 AM Inhibiting Visual Scans (0.0180s) 2/8/2020 4:46:06 AM Synthesizing Vocals (0.0280s) 2/8/2020 4:46:06 AM Ventilating Scenarios (0.0140s) 2/8/2020 4:46:06 AM Decontaminating Targeting Systems (0.0180s) 2/8/2020 4:46:06 AM Ejecting Tactical Core (0.0090s) 2/8/2020 4:46:06 AM Calibrating Formations (0.0120s) 2/8/2020 4:46:06 AM Intercepting Galactic Maps (0.0130s) 2/8/2020 4:46:06 AM Sterilizing Test Chamber (0.0160s) 2/8/2020 4:46:06 AM Faction Diagnostics (0.0190s) 2/8/2020 4:46:06 AM Buffering Hackers (0.0190s) 2/8/2020 4:46:06 AM Inverting Death (0.0110s) 2/8/2020 4:46:06 AM Linear Field Variance (0.0910s) 2/8/2020 4:46:06 AM Charging Marks (0.0110s) 2/8/2020 4:46:06 AM Guarding The Posts (0.0110s) 2/8/2020 4:46:06 AM Range Manifolds (0.0120s) 2/8/2020 4:46:06 AM Purging ROFs (0.0140s) 2/8/2020 4:46:06 AM Manipulating Speeds (0.0130s) 2/8/2020 4:46:06 AM Detecting Projectiles (0.0120s) 2/8/2020 4:46:06 AM Grouping Flow Fields (0.0150s) 2/8/2020 4:46:06 AM Modulating Flow Field Groups (0.0220s) 2/8/2020 4:46:06 AM Designing Fleets (0.0290s) 2/8/2020 4:46:06 AM Errors in reading TechUpgradeTable EnergyGeneration: is missing int attribute sort_group EnergyGeneration: is missing int attribute sort_index 2/8/2020 4:46:06 AM Thinking Of Technologies (0.0140s) 2/8/2020 4:46:06 AM Categorizing Starboard Sensors (0.0080s) 2/8/2020 4:46:07 AM Injecting Galactic Variables (0.0180s) 2/8/2020 4:46:07 AM Discharging Colored Ions (0.0430s) 2/8/2020 4:46:07 AM Replicating Ion Colors (0.0110s) 2/8/2020 4:46:07 AM Pining For Starfields (0.8590s) 2/8/2020 4:46:11 AM Scouring Distant Planets (3.3412s) 2/8/2020 4:46:11 AM Investigating Map Signatures (0.0310s) 2/8/2020 4:46:11 AM Collating Solar Systems (0.0100s) 2/8/2020 4:46:11 AM Categorizing All Planets (0.0100s) 2/8/2020 4:46:11 AM Organizing Commands (0.0300s) 2/8/2020 4:46:11 AM Calculating Firing Cones (0.0060s) 2/8/2020 4:46:12 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 4:46:12 AM Fumbling With Ship Parts (1.2931s) 2/8/2020 4:46:19 AM Destroying Nanotech Chamber (6.4834s) 2/8/2020 4:46:19 AM Issuing Orders (0.0140s) 2/8/2020 4:46:19 AM Augmenting Infusers (0.0130s) 2/8/2020 4:46:19 AM Infusing (0.0360s) 2/8/2020 4:46:19 AM Post-Proton Surge (0.0080s) 2/8/2020 4:46:19 AM Calibrate Weapons Arrays (0.0370s) 2/8/2020 4:46:19 AM Stimulate Modulation (0.0400s) 2/8/2020 4:46:19 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 4:46:19 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 4:46:21 AM Load Surrogates (1.7411s) 2/8/2020 4:46:21 AM Load Historical Documents (0.0050s) 2/8/2020 4:46:21 AM 17.3 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Pining For Starfields (0.9s) Scouring Distant Planets (3.3s) Fumbling With Ship Parts (1.3s) Destroying Nanotech Chamber (6.5s) Load Surrogates (1.7s) 2/8/2020 4:46:21 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:47:10 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 4:47:10 AM Boot up FleetOS (0.4500s) 2/8/2020 4:47:10 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 4:47:10 AM Check System Logs For Rogue Intelligence (0.0410s) 2/8/2020 4:47:10 AM Game Version: 1.324 2/8/2020 4:47:10 AM Eject Trash Into Hyperspace (0.1000s) 2/8/2020 4:47:10 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 4:47:10 AM Check For Extra Modules (0.0110s) 2/8/2020 4:47:10 AM Installed Mods: GalacticConquest (10000) 2/8/2020 4:47:10 AM Bring Cloaking Systems Online (0.0180s) 2/8/2020 4:47:10 AM Remembering Alamo (0.0200s) 2/8/2020 4:47:10 AM Generating Framerates (0.0060s) 2/8/2020 4:47:10 AM Recalculate Speed Of Light (0.0220s) 2/8/2020 4:47:10 AM Optimize Comfort On Command Decks (0.0210s) 2/8/2020 4:47:10 AM Check Nearby Stellar Masses (0.0340s) 2/8/2020 4:47:10 AM No resolution change was required. 2/8/2020 4:47:10 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 4:47:10 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 4:47:10 AM Refresh Optical Lensing (0.0110s) 2/8/2020 4:47:10 AM Revise Fundamental Physical Laws (0.0390s) 2/8/2020 4:47:10 AM Boot Audio Comms (0.0120s) 2/8/2020 4:47:10 AM Establish Individual Audio Links (0.0150s) 2/8/2020 4:47:11 AM Prepare Explosions and Crackles (0.2990s) 2/8/2020 4:47:11 AM Calculate Odds Of Success (0.4080s) 2/8/2020 4:47:12 AM Briefly Panic (0.5220s) 2/8/2020 4:47:12 AM Install Confidence Routines (0.3310s) 2/8/2020 4:47:12 AM Bring Commander Interface Online (0.1220s) 2/8/2020 4:47:12 AM Motivate All Crews (0.0410s) 2/8/2020 4:47:12 AM Externalizing Patterns (0.0160s) 2/8/2020 4:47:12 AM Disengaging Constants (0.0420s) 2/8/2020 4:47:12 AM Late Axionic Computations (0.1430s) 2/8/2020 4:47:12 AM Connecting to Fleet Command (0.0100s) 2/8/2020 4:47:12 AM Thinking Of Advice (0.0100s) 2/8/2020 4:47:12 AM Degaussing Advice (0.0270s) 2/8/2020 4:47:12 AM Naming All Known Planets (0.0060s) 2/8/2020 4:47:12 AM Remembering Speeds (0.0140s) 2/8/2020 4:47:12 AM Prioritizing Targets (0.0140s) 2/8/2020 4:47:12 AM Rebooting Sensor Arrays (0.0140s) 2/8/2020 4:47:12 AM Unloading Prismatic Grid (0.0120s) 2/8/2020 4:47:12 AM Thinking Of Objectives (0.0130s) 2/8/2020 4:47:12 AM Re-Aligning Objectives (0.0150s) 2/8/2020 4:47:12 AM Inhibiting Visual Scans (0.0170s) 2/8/2020 4:47:12 AM Synthesizing Vocals (0.0090s) 2/8/2020 4:47:12 AM Ventilating Scenarios (0.0130s) 2/8/2020 4:47:12 AM Decontaminating Targeting Systems (0.0130s) 2/8/2020 4:47:12 AM Ejecting Tactical Core (0.0140s) 2/8/2020 4:47:12 AM Calibrating Formations (0.0120s) 2/8/2020 4:47:12 AM Intercepting Galactic Maps (0.0160s) 2/8/2020 4:47:12 AM Sterilizing Test Chamber (0.0170s) 2/8/2020 4:47:12 AM Faction Diagnostics (0.0160s) 2/8/2020 4:47:12 AM Buffering Hackers (0.0200s) 2/8/2020 4:47:13 AM Inverting Death (0.0130s) 2/8/2020 4:47:13 AM Linear Field Variance (0.0950s) 2/8/2020 4:47:13 AM Charging Marks (0.0110s) 2/8/2020 4:47:13 AM Guarding The Posts (0.0130s) 2/8/2020 4:47:13 AM Range Manifolds (0.0130s) 2/8/2020 4:47:13 AM Purging ROFs (0.0110s) 2/8/2020 4:47:13 AM Manipulating Speeds (0.0160s) 2/8/2020 4:47:13 AM Detecting Projectiles (0.0110s) 2/8/2020 4:47:13 AM Grouping Flow Fields (0.0150s) 2/8/2020 4:47:13 AM Modulating Flow Field Groups (0.0220s) 2/8/2020 4:47:13 AM Designing Fleets (0.0270s) 2/8/2020 4:47:13 AM Thinking Of Technologies (0.0110s) 2/8/2020 4:47:13 AM Categorizing Starboard Sensors (0.0110s) 2/8/2020 4:47:13 AM Injecting Galactic Variables (0.0190s) 2/8/2020 4:47:13 AM Discharging Colored Ions (0.0330s) 2/8/2020 4:47:13 AM Replicating Ion Colors (0.0090s) 2/8/2020 4:47:14 AM Eating Starfields (0.8751s) 2/8/2020 4:47:17 AM Mopping Up Distant Planets (3.3542s) 2/8/2020 4:47:17 AM Investigating Map Signatures (0.0220s) 2/8/2020 4:47:17 AM Collating Solar Systems (0.0100s) 2/8/2020 4:47:17 AM Categorizing All Planets (0.0160s) 2/8/2020 4:47:17 AM Organizing Commands (0.0230s) 2/8/2020 4:47:17 AM Calculating Firing Cones (0.0070s) 2/8/2020 4:47:18 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 4:47:18 AM Kicking Ship Parts Down Elevator Shaft (1.3131s) 2/8/2020 4:47:25 AM Eject And Reinsert Warp Cores (6.3554s) 2/8/2020 4:47:25 AM Issuing Orders (0.0140s) 2/8/2020 4:47:25 AM Augmenting Infusers (0.0150s) 2/8/2020 4:47:25 AM Infusing (0.0330s) 2/8/2020 4:47:25 AM Post-Proton Surge (0.0070s) 2/8/2020 4:47:25 AM Calibrate Weapons Arrays (0.0510s) 2/8/2020 4:47:25 AM Stimulate Modulation (0.0410s) 2/8/2020 4:47:25 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 4:47:25 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 4:47:27 AM Load Surrogates (1.7421s) 2/8/2020 4:47:27 AM Load Historical Documents (0.0070s) 2/8/2020 4:47:27 AM 17.2 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Eating Starfields (0.9s) Mopping Up Distant Planets (3.4s) Kicking Ship Parts Down Elevator Shaft (1.3s) Eject And Reinsert Warp Cores (6.4s) Load Surrogates (1.7s) 2/8/2020 4:47:27 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:47:32 AM Successfully opened host socket 2/8/2020 4:47:43 AM Start Generate Partial Map with Clusters and seed 86393175 and planet count 200 and 19 factions 2/8/2020 4:47:43 AM World Created, Launching Server 2/8/2020 4:47:45 AM Start Generate FULL Map with Clusters and seed 86393175 and planet count 200 and 19 factions 2/8/2020 4:47:45 AM Generate FULL Map Complete 2/8/2020 4:50:49 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 12:04:47 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 12:04:47 PM Boot up FleetOS (0.5210s) 2/8/2020 12:04:47 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 12:04:47 PM Check System Logs For Rogue Intelligence (0.0440s) 2/8/2020 12:04:47 PM Game Version: 1.324 2/8/2020 12:04:47 PM Eject Trash Into Hyperspace (0.1050s) 2/8/2020 12:04:47 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 12:04:47 PM Check For Extra Modules (0.0110s) 2/8/2020 12:04:47 PM Installed Mods: GalacticConquest (10000) 2/8/2020 12:04:47 PM Bring Cloaking Systems Online (0.0220s) 2/8/2020 12:04:47 PM Remembering Alamo (0.0210s) 2/8/2020 12:04:47 PM Generating Framerates (0.0080s) 2/8/2020 12:04:47 PM Recalculate Speed Of Light (0.0230s) 2/8/2020 12:04:47 PM Optimize Comfort On Command Decks (0.0240s) 2/8/2020 12:04:47 PM Check Nearby Stellar Masses (0.0280s) 2/8/2020 12:04:47 PM No resolution change was required. 2/8/2020 12:04:47 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 12:04:47 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 12:04:47 PM Refresh Optical Lensing (0.0110s) 2/8/2020 12:04:47 PM Revise Fundamental Physical Laws (0.0500s) 2/8/2020 12:04:47 PM Boot Audio Comms (0.0140s) 2/8/2020 12:04:47 PM Establish Individual Audio Links (0.0150s) 2/8/2020 12:04:48 PM Prepare Explosions and Crackles (0.3000s) 2/8/2020 12:04:48 PM Calculate Odds Of Success (0.4770s) 2/8/2020 12:04:49 PM Briefly Panic (0.5460s) 2/8/2020 12:04:49 PM Install Confidence Routines (0.4720s) 2/8/2020 12:04:49 PM Bring Commander Interface Online (0.1590s) 2/8/2020 12:04:49 PM Motivate All Crews (0.0440s) 2/8/2020 12:04:49 PM Externalizing Patterns (0.0170s) 2/8/2020 12:04:49 PM Disengaging Constants (0.0430s) 2/8/2020 12:04:50 PM Late Axionic Computations (0.1760s) 2/8/2020 12:04:50 PM Connecting to Fleet Command (0.0120s) 2/8/2020 12:04:50 PM Thinking Of Advice (0.0090s) 2/8/2020 12:04:50 PM Degaussing Advice (0.0210s) 2/8/2020 12:04:50 PM Naming All Known Planets (0.0110s) 2/8/2020 12:04:50 PM Remembering Speeds (0.0130s) 2/8/2020 12:04:50 PM Prioritizing Targets (0.0120s) 2/8/2020 12:04:50 PM Rebooting Sensor Arrays (0.0130s) 2/8/2020 12:04:50 PM Unloading Prismatic Grid (0.0140s) 2/8/2020 12:04:50 PM Thinking Of Objectives (0.0120s) 2/8/2020 12:04:50 PM Re-Aligning Objectives (0.0140s) 2/8/2020 12:04:50 PM Inhibiting Visual Scans (0.0170s) 2/8/2020 12:04:50 PM Synthesizing Vocals (0.0110s) 2/8/2020 12:04:50 PM Ventilating Scenarios (0.0120s) 2/8/2020 12:04:50 PM Decontaminating Targeting Systems (0.0130s) 2/8/2020 12:04:50 PM Ejecting Tactical Core (0.0140s) 2/8/2020 12:04:50 PM Calibrating Formations (0.0130s) 2/8/2020 12:04:50 PM Intercepting Galactic Maps (0.0160s) 2/8/2020 12:04:50 PM Sterilizing Test Chamber (0.0150s) 2/8/2020 12:04:50 PM Faction Diagnostics (0.0240s) 2/8/2020 12:04:50 PM Buffering Hackers (0.0250s) 2/8/2020 12:04:50 PM Inverting Death (0.0130s) 2/8/2020 12:04:50 PM Linear Field Variance (0.1170s) 2/8/2020 12:04:50 PM Charging Marks (0.0110s) 2/8/2020 12:04:50 PM Guarding The Posts (0.0140s) 2/8/2020 12:04:50 PM Range Manifolds (0.0100s) 2/8/2020 12:04:50 PM Purging ROFs (0.0130s) 2/8/2020 12:04:50 PM Manipulating Speeds (0.0160s) 2/8/2020 12:04:50 PM Detecting Projectiles (0.0120s) 2/8/2020 12:04:50 PM Grouping Flow Fields (0.0140s) 2/8/2020 12:04:50 PM Modulating Flow Field Groups (0.0220s) 2/8/2020 12:04:50 PM Designing Fleets (0.0260s) 2/8/2020 12:04:50 PM Thinking Of Technologies (0.0100s) 2/8/2020 12:04:50 PM Categorizing Starboard Sensors (0.0120s) 2/8/2020 12:04:50 PM Injecting Galactic Variables (0.0170s) 2/8/2020 12:04:50 PM Discharging Colored Ions (0.0430s) 2/8/2020 12:04:50 PM Replicating Ion Colors (0.0110s) 2/8/2020 12:04:51 PM Digging Up Starfields (0.9181s) 2/8/2020 12:04:55 PM Rejecting Distant Planets (3.6482s) 2/8/2020 12:04:55 PM Investigating Map Signatures (0.0280s) 2/8/2020 12:04:55 PM Collating Solar Systems (0.0120s) 2/8/2020 12:04:55 PM Categorizing All Planets (0.0520s) 2/8/2020 12:04:55 PM Organizing Commands (0.0280s) 2/8/2020 12:04:55 PM Calculating Firing Cones (0.0080s) 2/8/2020 12:04:56 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 12:04:56 PM Finding Old Ship Parts (1.3721s) 2/8/2020 12:05:03 PM Notify Next Of Kin (6.9424s) 2/8/2020 12:05:03 PM Issuing Orders (0.0140s) 2/8/2020 12:05:03 PM Augmenting Infusers (0.0170s) 2/8/2020 12:05:03 PM Infusing (0.0320s) 2/8/2020 12:05:03 PM Post-Proton Surge (0.0100s) 2/8/2020 12:05:03 PM Calibrate Weapons Arrays (0.0250s) 2/8/2020 12:05:03 PM Stimulate Modulation (0.0370s) 2/8/2020 12:05:03 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 12:05:03 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 12:05:05 PM Load Surrogates (1.7681s) 2/8/2020 12:05:05 PM Load Historical Documents (0.0050s) 2/8/2020 12:05:05 PM 18.7 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Digging Up Starfields (0.9s) Rejecting Distant Planets (3.6s) Finding Old Ship Parts (1.4s) Notify Next Of Kin (6.9s) Load Surrogates (1.8s) 2/8/2020 12:05:10 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 12:06:10 PM Start Generate Partial Map with Clusters and seed 86393175 and planet count 200 and 19 factions 2/8/2020 12:06:10 PM World Created, Launching Server 2/8/2020 12:06:11 PM Successfully opened host socket 2/8/2020 12:07:59 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 12:14:48 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 12:14:48 PM Boot up FleetOS (0.4640s) 2/8/2020 12:14:48 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 12:14:48 PM Check System Logs For Rogue Intelligence (0.0430s) 2/8/2020 12:14:48 PM Game Version: 1.324 2/8/2020 12:14:48 PM Eject Trash Into Hyperspace (0.1000s) 2/8/2020 12:14:48 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 12:14:48 PM Check For Extra Modules (0.0120s) 2/8/2020 12:14:48 PM Installed Mods: GalacticConquest (10000) 2/8/2020 12:14:48 PM Bring Cloaking Systems Online (0.0190s) 2/8/2020 12:14:48 PM Remembering Alamo (0.0210s) 2/8/2020 12:14:48 PM Generating Framerates (0.0060s) 2/8/2020 12:14:48 PM Recalculate Speed Of Light (0.0220s) 2/8/2020 12:14:48 PM Optimize Comfort On Command Decks (0.0210s) 2/8/2020 12:14:48 PM Check Nearby Stellar Masses (0.0270s) 2/8/2020 12:14:48 PM No resolution change was required. 2/8/2020 12:14:48 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 12:14:48 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 12:14:48 PM Refresh Optical Lensing (0.0110s) 2/8/2020 12:14:48 PM Revise Fundamental Physical Laws (0.0440s) 2/8/2020 12:14:48 PM Boot Audio Comms (0.0120s) 2/8/2020 12:14:48 PM Establish Individual Audio Links (0.0150s) 2/8/2020 12:14:48 PM Prepare Explosions and Crackles (0.2990s) 2/8/2020 12:14:49 PM Calculate Odds Of Success (0.4190s) 2/8/2020 12:14:49 PM Briefly Panic (0.7010s) 2/8/2020 12:14:50 PM Install Confidence Routines (0.4140s) 2/8/2020 12:14:50 PM Bring Commander Interface Online (0.2360s) 2/8/2020 12:14:50 PM Motivate All Crews (0.0480s) 2/8/2020 12:14:50 PM Externalizing Patterns (0.0170s) 2/8/2020 12:14:50 PM Disengaging Constants (0.0440s) 2/8/2020 12:14:50 PM Late Axionic Computations (0.1510s) 2/8/2020 12:14:50 PM Connecting to Fleet Command (0.0120s) 2/8/2020 12:14:50 PM Thinking Of Advice (0.0100s) 2/8/2020 12:14:50 PM Degaussing Advice (0.0250s) 2/8/2020 12:14:50 PM Naming All Known Planets (0.0070s) 2/8/2020 12:14:50 PM Remembering Speeds (0.0140s) 2/8/2020 12:14:50 PM Prioritizing Targets (0.0130s) 2/8/2020 12:14:50 PM Rebooting Sensor Arrays (0.0140s) 2/8/2020 12:14:50 PM Unloading Prismatic Grid (0.0130s) 2/8/2020 12:14:50 PM Thinking Of Objectives (0.0130s) 2/8/2020 12:14:50 PM Re-Aligning Objectives (0.0140s) 2/8/2020 12:14:50 PM Inhibiting Visual Scans (0.0200s) 2/8/2020 12:14:50 PM Synthesizing Vocals (0.0100s) 2/8/2020 12:14:50 PM Ventilating Scenarios (0.0110s) 2/8/2020 12:14:50 PM Decontaminating Targeting Systems (0.0140s) 2/8/2020 12:14:51 PM Ejecting Tactical Core (0.0150s) 2/8/2020 12:14:51 PM Calibrating Formations (0.0110s) 2/8/2020 12:14:51 PM Intercepting Galactic Maps (0.0150s) 2/8/2020 12:14:51 PM Sterilizing Test Chamber (0.0170s) 2/8/2020 12:14:51 PM Faction Diagnostics (0.0190s) 2/8/2020 12:14:51 PM Buffering Hackers (0.0210s) 2/8/2020 12:14:51 PM Inverting Death (0.0090s) 2/8/2020 12:14:51 PM Linear Field Variance (0.1270s) 2/8/2020 12:14:51 PM Charging Marks (0.0160s) 2/8/2020 12:14:51 PM Guarding The Posts (0.0120s) 2/8/2020 12:14:51 PM Range Manifolds (0.0100s) 2/8/2020 12:14:51 PM Purging ROFs (0.0130s) 2/8/2020 12:14:51 PM Manipulating Speeds (0.0150s) 2/8/2020 12:14:51 PM Detecting Projectiles (0.0110s) 2/8/2020 12:14:51 PM Grouping Flow Fields (0.0150s) 2/8/2020 12:14:51 PM Modulating Flow Field Groups (0.0210s) 2/8/2020 12:14:51 PM Designing Fleets (0.0320s) 2/8/2020 12:14:51 PM Thinking Of Technologies (0.0110s) 2/8/2020 12:14:51 PM Categorizing Starboard Sensors (0.0110s) 2/8/2020 12:14:51 PM Injecting Galactic Variables (0.0190s) 2/8/2020 12:14:51 PM Discharging Colored Ions (0.0360s) 2/8/2020 12:14:51 PM Replicating Ion Colors (0.0100s) 2/8/2020 12:14:52 PM Surrounding Starfields (0.8891s) 2/8/2020 12:14:55 PM Cleaning Distant Planets (3.4682s) 2/8/2020 12:14:55 PM Investigating Map Signatures (0.0320s) 2/8/2020 12:14:55 PM Collating Solar Systems (0.0100s) 2/8/2020 12:14:55 PM Categorizing All Planets (0.0090s) 2/8/2020 12:14:55 PM Organizing Commands (0.0290s) 2/8/2020 12:14:55 PM Calculating Firing Cones (0.0060s) 2/8/2020 12:14:57 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 12:14:57 PM Divulge Ship Part Schematics To Enemy (1.3151s) 2/8/2020 12:15:03 PM Reactivate Cold Fusion Reactor (6.5194s) 2/8/2020 12:15:03 PM Issuing Orders (0.0150s) 2/8/2020 12:15:03 PM Augmenting Infusers (0.0150s) 2/8/2020 12:15:03 PM Infusing (0.0320s) 2/8/2020 12:15:03 PM Post-Proton Surge (0.0090s) 2/8/2020 12:15:03 PM Calibrate Weapons Arrays (0.0260s) 2/8/2020 12:15:03 PM Stimulate Modulation (0.0370s) 2/8/2020 12:15:03 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 12:15:03 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 12:15:05 PM Load Surrogates (1.7621s) 2/8/2020 12:15:05 PM Load Historical Documents (0.0050s) 2/8/2020 12:15:05 PM 18.0 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.7s) Install Confidence Routines (0.4s) Surrounding Starfields (0.9s) Cleaning Distant Planets (3.5s) Divulge Ship Part Schematics To Enemy (1.3s) Reactivate Cold Fusion Reactor (6.5s) Load Surrogates (1.8s) 2/8/2020 12:15:06 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 12:15:13 PM Exception occurred during world deserialization:Exception Will now log details in WorldDeserializationErrors.txt System.Exception: Could not find GameEntityTypeData with name (InternalName) of 'EnergyCheat' at Arcen.AIW2.Core.GameEntity_Base.StartDeserializeFrom (Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String PlaceDeserializingFromForDebugging) [0x00039] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.PlanetFaction.DeserializeFrom (Arcen.AIW2.Core.Faction Faction, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0004e] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.Planet.DeserializeFrom (Arcen.AIW2.Core.Galaxy ForGalaxy, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0007f] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.Galaxy.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00012] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate) [0x008e8] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.World.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, Arcen.Universal.GameVersion& FromGameVersion) [0x0026e] in :0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String SaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, Arcen.Universal.GameVersion& FromGameVersion) [0x00042] in :0 at Arcen.Universal.World.LoadWorldFromDiskNoCampaignNameSet (System.String FullSaveName, System.Boolean LoadAsTemplate, Arcen.Universal.GameVersion& FromGameVersion) [0x00035] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.World.LoadWorldExceptionHandling (System.Exception e) [0x00000] in :0 at Arcen.Universal.World.LoadWorldFromDiskNoCampaignNameSet (System.String FullSaveName, System.Boolean LoadAsTemplate, Arcen.Universal.GameVersion& FromGameVersion) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LoadGameNoCampaignNameSet (System.String FullSaveGameName, System.Boolean LoadAsTemplate) [0x00000] in :0 at Arcen.AIW2.External.Window_MainMenu+bContinueGame.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <9bb8f6e40006490da4518a3cf5afe42e>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <9bb8f6e40006490da4518a3cf5afe42e>:0 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <9bb8f6e40006490da4518a3cf5afe42e>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <9bb8f6e40006490da4518a3cf5afe42e>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <9bb8f6e40006490da4518a3cf5afe42e>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <9bb8f6e40006490da4518a3cf5afe42e>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <9bb8f6e40006490da4518a3cf5afe42e>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <9bb8f6e40006490da4518a3cf5afe42e>:0 2/8/2020 12:15:14 PM Successfully opened host socket 2/8/2020 12:15:19 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 12:15:26 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 12:15:27 PM Boot up FleetOS (0.4740s) 2/8/2020 12:15:27 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 12:15:27 PM Check System Logs For Rogue Intelligence (0.0410s) 2/8/2020 12:15:27 PM Game Version: 1.324 2/8/2020 12:15:27 PM Eject Trash Into Hyperspace (0.0970s) 2/8/2020 12:15:27 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 12:15:27 PM Check For Extra Modules (0.0110s) 2/8/2020 12:15:27 PM Installed Mods: GalacticConquest (10000) 2/8/2020 12:15:27 PM Bring Cloaking Systems Online (0.0150s) 2/8/2020 12:15:27 PM Remembering Alamo (0.0190s) 2/8/2020 12:15:27 PM Generating Framerates (0.0060s) 2/8/2020 12:15:27 PM Recalculate Speed Of Light (0.0210s) 2/8/2020 12:15:27 PM Optimize Comfort On Command Decks (0.0210s) 2/8/2020 12:15:27 PM Check Nearby Stellar Masses (0.0330s) 2/8/2020 12:15:27 PM No resolution change was required. 2/8/2020 12:15:27 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 12:15:27 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 12:15:27 PM Refresh Optical Lensing (0.0120s) 2/8/2020 12:15:27 PM Revise Fundamental Physical Laws (0.0390s) 2/8/2020 12:15:27 PM Boot Audio Comms (0.0120s) 2/8/2020 12:15:27 PM Establish Individual Audio Links (0.0150s) 2/8/2020 12:15:27 PM Prepare Explosions and Crackles (0.2990s) 2/8/2020 12:15:28 PM Calculate Odds Of Success (0.4300s) 2/8/2020 12:15:28 PM Briefly Panic (0.4570s) 2/8/2020 12:15:28 PM Install Confidence Routines (0.3470s) 2/8/2020 12:15:29 PM Bring Commander Interface Online (0.1220s) 2/8/2020 12:15:29 PM Motivate All Crews (0.0440s) 2/8/2020 12:15:29 PM Externalizing Patterns (0.0180s) 2/8/2020 12:15:29 PM Disengaging Constants (0.0440s) 2/8/2020 12:15:29 PM Late Axionic Computations (0.1410s) 2/8/2020 12:15:29 PM Connecting to Fleet Command (0.0120s) 2/8/2020 12:15:29 PM Thinking Of Advice (0.0090s) 2/8/2020 12:15:29 PM Degaussing Advice (0.0230s) 2/8/2020 12:15:29 PM Naming All Known Planets (0.0090s) 2/8/2020 12:15:29 PM Remembering Speeds (0.0120s) 2/8/2020 12:15:29 PM Prioritizing Targets (0.0140s) 2/8/2020 12:15:29 PM Rebooting Sensor Arrays (0.0130s) 2/8/2020 12:15:29 PM Unloading Prismatic Grid (0.0140s) 2/8/2020 12:15:29 PM Thinking Of Objectives (0.0120s) 2/8/2020 12:15:29 PM Re-Aligning Objectives (0.0140s) 2/8/2020 12:15:29 PM Inhibiting Visual Scans (0.0180s) 2/8/2020 12:15:29 PM Synthesizing Vocals (0.0080s) 2/8/2020 12:15:29 PM Ventilating Scenarios (0.0160s) 2/8/2020 12:15:29 PM Decontaminating Targeting Systems (0.0110s) 2/8/2020 12:15:29 PM Ejecting Tactical Core (0.0170s) 2/8/2020 12:15:29 PM Calibrating Formations (0.0090s) 2/8/2020 12:15:29 PM Intercepting Galactic Maps (0.0150s) 2/8/2020 12:15:29 PM Sterilizing Test Chamber (0.0150s) 2/8/2020 12:15:29 PM Faction Diagnostics (0.0180s) 2/8/2020 12:15:29 PM Buffering Hackers (0.0190s) 2/8/2020 12:15:29 PM Inverting Death (0.0110s) 2/8/2020 12:15:29 PM Linear Field Variance (0.0950s) 2/8/2020 12:15:29 PM Charging Marks (0.0110s) 2/8/2020 12:15:29 PM Guarding The Posts (0.0130s) 2/8/2020 12:15:29 PM Range Manifolds (0.0130s) 2/8/2020 12:15:29 PM Purging ROFs (0.0110s) 2/8/2020 12:15:29 PM Manipulating Speeds (0.0150s) 2/8/2020 12:15:29 PM Detecting Projectiles (0.0130s) 2/8/2020 12:15:29 PM Grouping Flow Fields (0.0120s) 2/8/2020 12:15:29 PM Modulating Flow Field Groups (0.0220s) 2/8/2020 12:15:29 PM Designing Fleets (0.0300s) 2/8/2020 12:15:29 PM Thinking Of Technologies (0.0100s) 2/8/2020 12:15:29 PM Categorizing Starboard Sensors (0.0110s) 2/8/2020 12:15:29 PM Injecting Galactic Variables (0.0190s) 2/8/2020 12:15:29 PM Discharging Colored Ions (0.0350s) 2/8/2020 12:15:29 PM Replicating Ion Colors (0.0100s) 2/8/2020 12:15:30 PM Sucking In Starfields (0.8600s) 2/8/2020 12:15:34 PM Scouring Distant Planets (3.3452s) 2/8/2020 12:15:34 PM Investigating Map Signatures (0.0290s) 2/8/2020 12:15:34 PM Collating Solar Systems (0.0100s) 2/8/2020 12:15:34 PM Categorizing All Planets (0.0090s) 2/8/2020 12:15:34 PM Organizing Commands (0.0310s) 2/8/2020 12:15:34 PM Calculating Firing Cones (0.0070s) 2/8/2020 12:15:35 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 12:15:35 PM Wearing Ship Parts On Head (1.3471s) 2/8/2020 12:15:41 PM Broadcasting Peace Message (6.2874s) 2/8/2020 12:15:41 PM Issuing Orders (0.0140s) 2/8/2020 12:15:41 PM Augmenting Infusers (0.0140s) 2/8/2020 12:15:41 PM Infusing (0.0320s) 2/8/2020 12:15:41 PM Post-Proton Surge (0.0060s) 2/8/2020 12:15:41 PM Calibrate Weapons Arrays (0.0390s) 2/8/2020 12:15:41 PM Stimulate Modulation (0.0360s) 2/8/2020 12:15:42 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 12:15:42 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 12:15:43 PM Load Surrogates (1.7251s) 2/8/2020 12:15:43 PM Load Historical Documents (0.0040s) 2/8/2020 12:15:43 PM 17.1 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Sucking In Starfields (0.9s) Scouring Distant Planets (3.3s) Wearing Ship Parts On Head (1.3s) Broadcasting Peace Message (6.3s) Load Surrogates (1.7s) 2/8/2020 12:15:44 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 12:15:51 PM Start Generate Partial Map with Clusters and seed 86393175 and planet count 200 and 19 factions 2/8/2020 12:15:51 PM World Created, Launching Server 2/8/2020 12:15:51 PM Successfully opened host socket 2/8/2020 12:15:53 PM Start Generate FULL Map with Clusters and seed 86393175 and planet count 200 and 19 factions 2/8/2020 12:15:54 PM Generate FULL Map Complete 2/8/2020 12:16:12 PM Start Generate Partial Map with Clusters and seed 86393175 and planet count 200 and 19 factions 2/8/2020 12:16:12 PM World Created, Launching Server 2/8/2020 12:16:40 PM Start Generate FULL Map with Clusters and seed 86393175 and planet count 200 and 19 factions 2/8/2020 12:16:41 PM Generate FULL Map Complete 2/8/2020 12:18:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 12:39:58 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 12:39:58 PM Boot up FleetOS (0.4490s) 2/8/2020 12:39:58 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 12:39:58 PM Check System Logs For Rogue Intelligence (0.0370s) 2/8/2020 12:39:58 PM Game Version: 1.324 2/8/2020 12:39:58 PM Eject Trash Into Hyperspace (0.1010s) 2/8/2020 12:39:58 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 12:39:58 PM Check For Extra Modules (0.0090s) 2/8/2020 12:39:58 PM Installed Mods: GalacticConquest (10000) 2/8/2020 12:39:58 PM Bring Cloaking Systems Online (0.0160s) 2/8/2020 12:39:58 PM Remembering Alamo (0.0180s) 2/8/2020 12:39:58 PM Generating Framerates (0.0060s) 2/8/2020 12:39:58 PM Recalculate Speed Of Light (0.0220s) 2/8/2020 12:39:58 PM Optimize Comfort On Command Decks (0.0220s) 2/8/2020 12:39:58 PM Check Nearby Stellar Masses (0.0280s) 2/8/2020 12:39:58 PM No resolution change was required. 2/8/2020 12:39:58 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 12:39:58 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 12:39:58 PM Refresh Optical Lensing (0.0100s) 2/8/2020 12:39:58 PM Revise Fundamental Physical Laws (0.0390s) 2/8/2020 12:39:58 PM Boot Audio Comms (0.0110s) 2/8/2020 12:39:58 PM Establish Individual Audio Links (0.0150s) 2/8/2020 12:39:58 PM Prepare Explosions and Crackles (0.2990s) 2/8/2020 12:39:59 PM Calculate Odds Of Success (0.3990s) 2/8/2020 12:39:59 PM Briefly Panic (0.4940s) 2/8/2020 12:40:00 PM Install Confidence Routines (0.3310s) 2/8/2020 12:40:00 PM Bring Commander Interface Online (0.1280s) 2/8/2020 12:40:00 PM Motivate All Crews (0.0520s) 2/8/2020 12:40:00 PM Externalizing Patterns (0.0190s) 2/8/2020 12:40:00 PM Disengaging Constants (0.0510s) 2/8/2020 12:40:00 PM Late Axionic Computations (0.1510s) 2/8/2020 12:40:00 PM Connecting to Fleet Command (0.0080s) 2/8/2020 12:40:00 PM Thinking Of Advice (0.0110s) 2/8/2020 12:40:00 PM Degaussing Advice (0.0240s) 2/8/2020 12:40:00 PM Naming All Known Planets (0.0070s) 2/8/2020 12:40:00 PM Remembering Speeds (0.0140s) 2/8/2020 12:40:00 PM Prioritizing Targets (0.0140s) 2/8/2020 12:40:00 PM Rebooting Sensor Arrays (0.0130s) 2/8/2020 12:40:00 PM Unloading Prismatic Grid (0.0130s) 2/8/2020 12:40:00 PM Thinking Of Objectives (0.0130s) 2/8/2020 12:40:00 PM Re-Aligning Objectives (0.0140s) 2/8/2020 12:40:00 PM Inhibiting Visual Scans (0.0180s) 2/8/2020 12:40:00 PM Synthesizing Vocals (0.0100s) 2/8/2020 12:40:00 PM Ventilating Scenarios (0.0120s) 2/8/2020 12:40:00 PM Decontaminating Targeting Systems (0.0150s) 2/8/2020 12:40:00 PM Ejecting Tactical Core (0.0140s) 2/8/2020 12:40:00 PM Calibrating Formations (0.0110s) 2/8/2020 12:40:00 PM Intercepting Galactic Maps (0.0150s) 2/8/2020 12:40:00 PM Sterilizing Test Chamber (0.0140s) 2/8/2020 12:40:00 PM Faction Diagnostics (0.0200s) 2/8/2020 12:40:00 PM Buffering Hackers (0.0200s) 2/8/2020 12:40:00 PM Inverting Death (0.0100s) 2/8/2020 12:40:00 PM Linear Field Variance (0.0970s) 2/8/2020 12:40:00 PM Charging Marks (0.0130s) 2/8/2020 12:40:00 PM Guarding The Posts (0.0110s) 2/8/2020 12:40:00 PM Range Manifolds (0.0120s) 2/8/2020 12:40:00 PM Purging ROFs (0.0120s) 2/8/2020 12:40:01 PM Manipulating Speeds (0.0150s) 2/8/2020 12:40:01 PM Detecting Projectiles (0.0120s) 2/8/2020 12:40:01 PM Grouping Flow Fields (0.0130s) 2/8/2020 12:40:01 PM Modulating Flow Field Groups (0.0220s) 2/8/2020 12:40:01 PM Designing Fleets (0.0260s) 2/8/2020 12:40:01 PM Thinking Of Technologies (0.0090s) 2/8/2020 12:40:01 PM Categorizing Starboard Sensors (0.0120s) 2/8/2020 12:40:01 PM Injecting Galactic Variables (0.0180s) 2/8/2020 12:40:01 PM Discharging Colored Ions (0.0340s) 2/8/2020 12:40:01 PM Replicating Ion Colors (0.0070s) 2/8/2020 12:40:02 PM Listening To Starfields (0.8650s) 2/8/2020 12:40:05 PM Verifying Distant Planets (3.3312s) 2/8/2020 12:40:05 PM Investigating Map Signatures (0.0310s) 2/8/2020 12:40:05 PM Collating Solar Systems (0.0100s) 2/8/2020 12:40:05 PM Categorizing All Planets (0.0090s) 2/8/2020 12:40:05 PM Organizing Commands (0.0300s) 2/8/2020 12:40:05 PM Calculating Firing Cones (0.0080s) 2/8/2020 12:40:06 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 12:40:06 PM Developing New Ship Parts (1.2721s) 2/8/2020 12:40:12 PM Destroying Nanotech Chamber (6.2324s) 2/8/2020 12:40:12 PM Issuing Orders (0.0140s) 2/8/2020 12:40:12 PM Augmenting Infusers (0.0150s) 2/8/2020 12:40:13 PM Infusing (0.0340s) 2/8/2020 12:40:13 PM Post-Proton Surge (0.0060s) 2/8/2020 12:40:13 PM Calibrate Weapons Arrays (0.0500s) 2/8/2020 12:40:13 PM Stimulate Modulation (0.0370s) 2/8/2020 12:40:13 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 12:40:13 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 12:40:14 PM Load Surrogates (1.7231s) 2/8/2020 12:40:14 PM Load Historical Documents (0.0040s) 2/8/2020 12:40:14 PM 17.0 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Listening To Starfields (0.9s) Verifying Distant Planets (3.3s) Developing New Ship Parts (1.3s) Destroying Nanotech Chamber (6.2s) Load Surrogates (1.7s) 2/8/2020 12:40:15 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 12:40:23 PM Added the faction AIReserves. 2/8/2020 12:40:23 PM PlayerAccount Arex has now been put in control of faction 11. 2/8/2020 12:40:23 PM PlayerAccount Arex has now been put in control of faction 11. 2/8/2020 12:40:23 PM Successfully opened host socket 2/8/2020 12:40:24 PM Start Generate FULL Map with Realistic and seed 941168337 and planet count 80 and 17 factions 2/8/2020 12:40:24 PM Generate FULL Map Complete 2/8/2020 12:40:44 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 1:06:17 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 1:06:17 PM Boot up FleetOS (0.4580s) 2/8/2020 1:06:17 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 1:06:17 PM Check System Logs For Rogue Intelligence (0.0380s) 2/8/2020 1:06:17 PM Game Version: 1.324 2/8/2020 1:06:17 PM Eject Trash Into Hyperspace (0.0980s) 2/8/2020 1:06:17 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 1:06:17 PM Check For Extra Modules (0.0120s) 2/8/2020 1:06:17 PM Installed Mods: GalacticConquest (10000) 2/8/2020 1:06:17 PM Bring Cloaking Systems Online (0.0170s) 2/8/2020 1:06:17 PM Remembering Alamo (0.0180s) 2/8/2020 1:06:17 PM Generating Framerates (0.0070s) 2/8/2020 1:06:17 PM Recalculate Speed Of Light (0.0220s) 2/8/2020 1:06:17 PM Optimize Comfort On Command Decks (0.0200s) 2/8/2020 1:06:17 PM Check Nearby Stellar Masses (0.0270s) 2/8/2020 1:06:17 PM No resolution change was required. 2/8/2020 1:06:17 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 1:06:17 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 1:06:17 PM Refresh Optical Lensing (0.0130s) 2/8/2020 1:06:17 PM Revise Fundamental Physical Laws (0.0340s) 2/8/2020 1:06:17 PM Boot Audio Comms (0.0120s) 2/8/2020 1:06:17 PM Establish Individual Audio Links (0.0150s) 2/8/2020 1:06:18 PM Prepare Explosions and Crackles (0.2990s) 2/8/2020 1:06:18 PM Calculate Odds Of Success (0.3870s) 2/8/2020 1:06:19 PM Briefly Panic (0.4750s) 2/8/2020 1:06:19 PM Install Confidence Routines (0.3250s) 2/8/2020 1:06:19 PM Bring Commander Interface Online (0.1220s) 2/8/2020 1:06:19 PM Motivate All Crews (0.0410s) 2/8/2020 1:06:19 PM Externalizing Patterns (0.0160s) 2/8/2020 1:06:19 PM Disengaging Constants (0.0390s) 2/8/2020 1:06:19 PM Late Axionic Computations (0.1560s) 2/8/2020 1:06:19 PM Connecting to Fleet Command (0.0090s) 2/8/2020 1:06:19 PM Thinking Of Advice (0.0130s) 2/8/2020 1:06:19 PM Degaussing Advice (0.0180s) 2/8/2020 1:06:19 PM Naming All Known Planets (0.0090s) 2/8/2020 1:06:19 PM Remembering Speeds (0.0130s) 2/8/2020 1:06:19 PM Prioritizing Targets (0.0110s) 2/8/2020 1:06:19 PM Rebooting Sensor Arrays (0.0140s) 2/8/2020 1:06:19 PM Unloading Prismatic Grid (0.0150s) 2/8/2020 1:06:19 PM Thinking Of Objectives (0.0110s) 2/8/2020 1:06:19 PM Re-Aligning Objectives (0.0140s) 2/8/2020 1:06:19 PM Inhibiting Visual Scans (0.0190s) 2/8/2020 1:06:19 PM Synthesizing Vocals (0.0100s) 2/8/2020 1:06:19 PM Ventilating Scenarios (0.0110s) 2/8/2020 1:06:19 PM Decontaminating Targeting Systems (0.0140s) 2/8/2020 1:06:20 PM Ejecting Tactical Core (0.0140s) 2/8/2020 1:06:20 PM Calibrating Formations (0.0120s) 2/8/2020 1:06:20 PM Intercepting Galactic Maps (0.0140s) 2/8/2020 1:06:20 PM Sterilizing Test Chamber (0.0160s) 2/8/2020 1:06:20 PM Faction Diagnostics (0.0200s) 2/8/2020 1:06:20 PM Buffering Hackers (0.0190s) 2/8/2020 1:06:20 PM Inverting Death (0.0090s) 2/8/2020 1:06:20 PM Linear Field Variance (0.0950s) 2/8/2020 1:06:20 PM Charging Marks (0.0120s) 2/8/2020 1:06:20 PM Guarding The Posts (0.0100s) 2/8/2020 1:06:20 PM Range Manifolds (0.0120s) 2/8/2020 1:06:20 PM Purging ROFs (0.0120s) 2/8/2020 1:06:20 PM Manipulating Speeds (0.0150s) 2/8/2020 1:06:20 PM Detecting Projectiles (0.0120s) 2/8/2020 1:06:20 PM Grouping Flow Fields (0.0160s) 2/8/2020 1:06:20 PM Modulating Flow Field Groups (0.0200s) 2/8/2020 1:06:20 PM Designing Fleets (0.0250s) 2/8/2020 1:06:20 PM Thinking Of Technologies (0.0120s) 2/8/2020 1:06:20 PM Categorizing Starboard Sensors (0.0110s) 2/8/2020 1:06:20 PM Injecting Galactic Variables (0.0190s) 2/8/2020 1:06:20 PM Discharging Colored Ions (0.0410s) 2/8/2020 1:06:20 PM Replicating Ion Colors (0.0090s) 2/8/2020 1:06:21 PM Fearing Starfields (0.9091s) 2/8/2020 1:06:23 PM Pinpointing Distant Planets (1.8591s) 2/8/2020 1:06:23 PM Investigating Map Signatures (0.0210s) 2/8/2020 1:06:23 PM Collating Solar Systems (0.0090s) 2/8/2020 1:06:23 PM Categorizing All Planets (0.0110s) 2/8/2020 1:06:23 PM Organizing Commands (0.0280s) 2/8/2020 1:06:23 PM Calculating Firing Cones (0.0060s) 2/8/2020 1:06:24 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 1:06:24 PM Violating Ship Part Bylaws (1.1071s) 2/8/2020 1:06:30 PM Re-Route Anti-Matter (6.5854s) 2/8/2020 1:06:30 PM Issuing Orders (0.0140s) 2/8/2020 1:06:30 PM Augmenting Infusers (0.0150s) 2/8/2020 1:06:31 PM Infusing (0.0330s) 2/8/2020 1:06:31 PM Post-Proton Surge (0.0080s) 2/8/2020 1:06:31 PM Calibrate Weapons Arrays (0.0290s) 2/8/2020 1:06:31 PM Stimulate Modulation (0.0420s) 2/8/2020 1:06:31 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 1:06:31 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 1:06:32 PM Load Surrogates (1.8861s) 2/8/2020 1:06:32 PM Load Historical Documents (0.0080s) 2/8/2020 1:06:33 PM 15.8 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Fearing Starfields (0.9s) Pinpointing Distant Planets (1.9s) Violating Ship Part Bylaws (1.1s) Re-Route Anti-Matter (6.6s) Load Surrogates (1.9s) 2/8/2020 1:06:34 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 1:07:49 PM Start Generate Partial Map with Realistic and seed 941168337 and planet count 80 and 19 factions 2/8/2020 1:07:49 PM World Created, Launching Server 2/8/2020 1:07:50 PM Successfully opened host socket 2/8/2020 1:08:08 PM Start Generate Partial Map with ClustersMicrocosm and seed 941168337 and planet count 80 and 19 factions 2/8/2020 1:08:08 PM Generate Partial Map Complete 2/8/2020 1:08:11 PM Start Generate Partial Map with Clusters and seed 941168337 and planet count 80 and 19 factions 2/8/2020 1:08:11 PM Generate Partial Map Complete 2/8/2020 1:08:13 PM Start Generate Partial Map with Clusters and seed 941168337 and planet count 80 and 19 factions 2/8/2020 1:08:13 PM Generate Partial Map Complete 2/8/2020 1:08:15 PM Start Generate Partial Map with Clusters and seed 761894370 and planet count 200 and 19 factions 2/8/2020 1:08:16 PM Generate Partial Map Complete 2/8/2020 1:11:16 PM Start Generate Partial Map with Clusters and seed 761894370 and planet count 200 and 33 factions 2/8/2020 1:11:17 PM Generate Partial Map Complete 2/8/2020 1:11:25 PM Start Generate FULL Map with Clusters and seed 761894370 and planet count 200 and 33 factions 2/8/2020 1:11:26 PM Generate FULL Map Complete 2/8/2020 1:12:28 PM Box one contents: Galactic Conquest BETA 0.02 Box Two Contents: For internal testing: 3 AIs, all adaptive, all different warden and hunter styles. All factions enabled at intensity 7. All hostile to all. 2/8/2020 1:19:58 PM Donating team Fireteam 28 has 9 units with strength 261. Status Assembling No target planet No lurk planet. Ships: Boehm: 9 to hunter, path A 2/8/2020 1:34:38 PM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/8/2020 1:34:39 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 1:57:40 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 1:57:40 PM Boot up FleetOS (0.4950s) 2/8/2020 1:57:40 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 1:57:40 PM Check System Logs For Rogue Intelligence (0.0520s) 2/8/2020 1:57:40 PM Game Version: 1.324 2/8/2020 1:57:40 PM Eject Trash Into Hyperspace (0.1260s) 2/8/2020 1:57:40 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 1:57:40 PM Check For Extra Modules (0.0090s) 2/8/2020 1:57:40 PM Installed Mods: GalacticConquest (10000) 2/8/2020 1:57:40 PM Bring Cloaking Systems Online (0.0200s) 2/8/2020 1:57:40 PM Remembering Alamo (0.0190s) 2/8/2020 1:57:40 PM Generating Framerates (0.0070s) 2/8/2020 1:57:40 PM Recalculate Speed Of Light (0.0220s) 2/8/2020 1:57:40 PM Optimize Comfort On Command Decks (0.0210s) 2/8/2020 1:57:40 PM Check Nearby Stellar Masses (0.0280s) 2/8/2020 1:57:40 PM No resolution change was required. 2/8/2020 1:57:40 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 1:57:40 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 1:57:40 PM Refresh Optical Lensing (0.0150s) 2/8/2020 1:57:40 PM Revise Fundamental Physical Laws (0.0420s) 2/8/2020 1:57:40 PM Boot Audio Comms (0.0130s) 2/8/2020 1:57:40 PM Establish Individual Audio Links (0.0160s) 2/8/2020 1:57:40 PM Prepare Explosions and Crackles (0.3010s) 2/8/2020 1:57:41 PM Calculate Odds Of Success (0.3870s) 2/8/2020 1:57:41 PM Briefly Panic (0.5090s) 2/8/2020 1:57:42 PM Install Confidence Routines (0.3630s) 2/8/2020 1:57:42 PM Bring Commander Interface Online (0.1290s) 2/8/2020 1:57:42 PM Motivate All Crews (0.0420s) 2/8/2020 1:57:42 PM Externalizing Patterns (0.0190s) 2/8/2020 1:57:42 PM Disengaging Constants (0.0450s) 2/8/2020 1:57:42 PM Late Axionic Computations (0.1460s) 2/8/2020 1:57:42 PM Connecting to Fleet Command (0.0100s) 2/8/2020 1:57:42 PM Thinking Of Advice (0.0110s) 2/8/2020 1:57:42 PM Degaussing Advice (0.0240s) 2/8/2020 1:57:42 PM Naming All Known Planets (0.0070s) 2/8/2020 1:57:42 PM Remembering Speeds (0.0140s) 2/8/2020 1:57:42 PM Prioritizing Targets (0.0130s) 2/8/2020 1:57:42 PM Rebooting Sensor Arrays (0.0130s) 2/8/2020 1:57:42 PM Unloading Prismatic Grid (0.0140s) 2/8/2020 1:57:42 PM Thinking Of Objectives (0.0120s) 2/8/2020 1:57:42 PM Re-Aligning Objectives (0.0150s) 2/8/2020 1:57:42 PM Inhibiting Visual Scans (0.0190s) 2/8/2020 1:57:42 PM Synthesizing Vocals (0.0080s) 2/8/2020 1:57:42 PM Ventilating Scenarios (0.0120s) 2/8/2020 1:57:42 PM Decontaminating Targeting Systems (0.0140s) 2/8/2020 1:57:42 PM Ejecting Tactical Core (0.0140s) 2/8/2020 1:57:42 PM Calibrating Formations (0.0130s) 2/8/2020 1:57:42 PM Intercepting Galactic Maps (0.0140s) 2/8/2020 1:57:42 PM Sterilizing Test Chamber (0.0160s) 2/8/2020 1:57:42 PM Faction Diagnostics (0.0220s) 2/8/2020 1:57:42 PM Buffering Hackers (0.0260s) 2/8/2020 1:57:42 PM Inverting Death (0.0110s) 2/8/2020 1:57:42 PM Linear Field Variance (0.1180s) 2/8/2020 1:57:42 PM Charging Marks (0.0170s) 2/8/2020 1:57:42 PM Guarding The Posts (0.0130s) 2/8/2020 1:57:43 PM Range Manifolds (0.0100s) 2/8/2020 1:57:43 PM Purging ROFs (0.0130s) 2/8/2020 1:57:43 PM Manipulating Speeds (0.0150s) 2/8/2020 1:57:43 PM Detecting Projectiles (0.0110s) 2/8/2020 1:57:43 PM Grouping Flow Fields (0.0150s) 2/8/2020 1:57:43 PM Modulating Flow Field Groups (0.0210s) 2/8/2020 1:57:43 PM Designing Fleets (0.0280s) 2/8/2020 1:57:43 PM Thinking Of Technologies (0.0100s) 2/8/2020 1:57:43 PM Categorizing Starboard Sensors (0.0120s) 2/8/2020 1:57:43 PM Injecting Galactic Variables (0.0180s) 2/8/2020 1:57:43 PM Discharging Colored Ions (0.0350s) 2/8/2020 1:57:43 PM Replicating Ion Colors (0.0090s) 2/8/2020 1:57:44 PM Blowing Out Starfields (0.8710s) 2/8/2020 1:57:47 PM Mopping Up Distant Planets (3.4222s) 2/8/2020 1:57:47 PM Investigating Map Signatures (0.0380s) 2/8/2020 1:57:47 PM Collating Solar Systems (0.0100s) 2/8/2020 1:57:47 PM Categorizing All Planets (0.0120s) 2/8/2020 1:57:47 PM Organizing Commands (0.0270s) 2/8/2020 1:57:47 PM Calculating Firing Cones (0.0070s) 2/8/2020 1:57:48 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 1:57:48 PM Collapsing Pile Of Ship Parts (1.3791s) 2/8/2020 1:57:55 PM Resynchronize Auxiliary Primaries (6.8674s) 2/8/2020 1:57:55 PM Issuing Orders (0.0150s) 2/8/2020 1:57:55 PM Augmenting Infusers (0.0140s) 2/8/2020 1:57:55 PM Infusing (0.0320s) 2/8/2020 1:57:55 PM Post-Proton Surge (0.0060s) 2/8/2020 1:57:55 PM Calibrate Weapons Arrays (0.0640s) 2/8/2020 1:57:55 PM Stimulate Modulation (0.0420s) 2/8/2020 1:57:56 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 1:57:56 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 1:57:57 PM Load Surrogates (1.7571s) 2/8/2020 1:57:57 PM Load Historical Documents (0.0040s) 2/8/2020 1:57:57 PM 18.1 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Blowing Out Starfields (0.9s) Mopping Up Distant Planets (3.4s) Collapsing Pile Of Ship Parts (1.4s) Resynchronize Auxiliary Primaries (6.9s) Load Surrogates (1.8s) 2/8/2020 1:57:59 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 1:58:16 PM Successfully opened host socket 2/8/2020 2:14:55 PM Skipped log Achievement To Steam Knowledge is Power because we think it's already there. 2/8/2020 2:25:51 PM Reconquest Seeding for Hollerith: guard post placer: GuardingWormholesGenerally scheduled: 6 actually seeded: 6 2/8/2020 2:35:15 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 2:35:16 PM Successfully opened host socket 2/8/2020 2:50:37 PM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/8/2020 2:50:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 3:35:57 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 3:35:57 PM Boot up FleetOS (0.4660s) 2/8/2020 3:35:57 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 3:35:57 PM Check System Logs For Rogue Intelligence (0.0470s) 2/8/2020 3:35:57 PM Game Version: 1.324 2/8/2020 3:35:57 PM Eject Trash Into Hyperspace (0.1140s) 2/8/2020 3:35:57 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 3:35:57 PM Check For Extra Modules (0.0100s) 2/8/2020 3:35:57 PM Installed Mods: GalacticConquest (10000) 2/8/2020 3:35:57 PM Bring Cloaking Systems Online (0.0240s) 2/8/2020 3:35:57 PM Remembering Alamo (0.0230s) 2/8/2020 3:35:57 PM Generating Framerates (0.0080s) 2/8/2020 3:35:57 PM Recalculate Speed Of Light (0.0270s) 2/8/2020 3:35:58 PM Optimize Comfort On Command Decks (0.0220s) 2/8/2020 3:35:58 PM Check Nearby Stellar Masses (0.0260s) 2/8/2020 3:35:58 PM No resolution change was required. 2/8/2020 3:35:58 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 3:35:58 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 3:35:58 PM Refresh Optical Lensing (0.0110s) 2/8/2020 3:35:58 PM Revise Fundamental Physical Laws (0.0430s) 2/8/2020 3:35:58 PM Boot Audio Comms (0.0120s) 2/8/2020 3:35:58 PM Establish Individual Audio Links (0.0160s) 2/8/2020 3:35:58 PM Prepare Explosions and Crackles (0.2990s) 2/8/2020 3:35:58 PM Calculate Odds Of Success (0.4470s) 2/8/2020 3:35:59 PM Briefly Panic (0.5910s) 2/8/2020 3:35:59 PM Install Confidence Routines (0.3620s) 2/8/2020 3:35:59 PM Bring Commander Interface Online (0.1540s) 2/8/2020 3:36:00 PM Motivate All Crews (0.0470s) 2/8/2020 3:36:00 PM Externalizing Patterns (0.0160s) 2/8/2020 3:36:00 PM Disengaging Constants (0.0440s) 2/8/2020 3:36:00 PM Late Axionic Computations (0.1490s) 2/8/2020 3:36:00 PM Connecting to Fleet Command (0.0090s) 2/8/2020 3:36:00 PM Thinking Of Advice (0.0120s) 2/8/2020 3:36:00 PM Degaussing Advice (0.0230s) 2/8/2020 3:36:00 PM Naming All Known Planets (0.0080s) 2/8/2020 3:36:00 PM Remembering Speeds (0.0130s) 2/8/2020 3:36:00 PM Prioritizing Targets (0.0130s) 2/8/2020 3:36:00 PM Rebooting Sensor Arrays (0.0140s) 2/8/2020 3:36:00 PM Unloading Prismatic Grid (0.0120s) 2/8/2020 3:36:00 PM Thinking Of Objectives (0.0130s) 2/8/2020 3:36:00 PM Re-Aligning Objectives (0.0150s) 2/8/2020 3:36:00 PM Inhibiting Visual Scans (0.0180s) 2/8/2020 3:36:00 PM Synthesizing Vocals (0.0090s) 2/8/2020 3:36:00 PM Ventilating Scenarios (0.0120s) 2/8/2020 3:36:00 PM Decontaminating Targeting Systems (0.0140s) 2/8/2020 3:36:00 PM Ejecting Tactical Core (0.0190s) 2/8/2020 3:36:00 PM Calibrating Formations (0.0090s) 2/8/2020 3:36:00 PM Intercepting Galactic Maps (0.0130s) 2/8/2020 3:36:00 PM Sterilizing Test Chamber (0.0150s) 2/8/2020 3:36:00 PM Faction Diagnostics (0.0190s) 2/8/2020 3:36:00 PM Buffering Hackers (0.0210s) 2/8/2020 3:36:00 PM Inverting Death (0.0110s) 2/8/2020 3:36:00 PM Linear Field Variance (0.0950s) 2/8/2020 3:36:00 PM Charging Marks (0.0140s) 2/8/2020 3:36:00 PM Guarding The Posts (0.0100s) 2/8/2020 3:36:00 PM Range Manifolds (0.0120s) 2/8/2020 3:36:00 PM Purging ROFs (0.0120s) 2/8/2020 3:36:00 PM Manipulating Speeds (0.0170s) 2/8/2020 3:36:00 PM Detecting Projectiles (0.0100s) 2/8/2020 3:36:00 PM Grouping Flow Fields (0.0150s) 2/8/2020 3:36:00 PM Modulating Flow Field Groups (0.0230s) 2/8/2020 3:36:00 PM Designing Fleets (0.0270s) 2/8/2020 3:36:00 PM Thinking Of Technologies (0.0110s) 2/8/2020 3:36:00 PM Categorizing Starboard Sensors (0.0110s) 2/8/2020 3:36:00 PM Injecting Galactic Variables (0.0190s) 2/8/2020 3:36:00 PM Discharging Colored Ions (0.0980s) 2/8/2020 3:36:00 PM Replicating Ion Colors (0.0120s) 2/8/2020 3:36:01 PM Dropping Starfields (0.8761s) 2/8/2020 3:36:05 PM Ejecting Distant Planets (3.3002s) 2/8/2020 3:36:05 PM Investigating Map Signatures (0.0290s) 2/8/2020 3:36:05 PM Collating Solar Systems (0.0120s) 2/8/2020 3:36:05 PM Categorizing All Planets (0.0090s) 2/8/2020 3:36:05 PM Organizing Commands (0.0310s) 2/8/2020 3:36:05 PM Calculating Firing Cones (0.0060s) 2/8/2020 3:36:06 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 3:36:06 PM Demoting Insubordinate Ship Parts (1.3441s) 2/8/2020 3:36:13 PM Printing Paper Copies Of All Data Banks (6.5634s) 2/8/2020 3:36:13 PM Issuing Orders (0.0140s) 2/8/2020 3:36:13 PM Augmenting Infusers (0.0150s) 2/8/2020 3:36:13 PM Infusing (0.0340s) 2/8/2020 3:36:13 PM Post-Proton Surge (0.0080s) 2/8/2020 3:36:13 PM Calibrate Weapons Arrays (0.0260s) 2/8/2020 3:36:13 PM Stimulate Modulation (0.0350s) 2/8/2020 3:36:13 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 3:36:13 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 3:36:14 PM Load Surrogates (1.7431s) 2/8/2020 3:36:14 PM Load Historical Documents (0.0040s) 2/8/2020 3:36:14 PM 17.7 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.4s) Dropping Starfields (0.9s) Ejecting Distant Planets (3.3s) Demoting Insubordinate Ship Parts (1.3s) Printing Paper Copies Of All Data Banks (6.6s) Load Surrogates (1.7s) 2/8/2020 3:36:15 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 3:36:19 PM Successfully opened host socket 2/8/2020 3:36:39 PM Donating team Fireteam 55 has 1 units with strength 273. Status Assembling No target planet No lurk planet. Ships: Karger: 1 to hunter, path A 2/8/2020 3:41:35 PM Reconquest Seeding for Vitanyi: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 2/8/2020 3:51:37 PM Donating team Fireteam 68 has 3 units with strength 48. Status Assembling No target planet No lurk planet. Ships: Melpomenia: 3 to hunter, path A 2/8/2020 3:51:37 PM Donating team Fireteam 71 has 62 units with strength 2106. Status Assembling No target planet No lurk planet. Ships: Koenig: 62 to hunter, path A 2/8/2020 4:09:33 PM Reconquest Seeding for Vitanyi: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 2/8/2020 4:21:31 PM Reconquest Seeding for Vitanyi: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 2/8/2020 4:21:58 PM Reconquest Seeding for Arden: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 2/8/2020 4:26:03 PM Donating team Fireteam 99 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Desjani: 1 to hunter, path A 2/8/2020 4:26:08 PM Donating team Fireteam 99 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Desjani: 1 to hunter, path A 2/8/2020 4:26:15 PM Donating team Fireteam 101 has 15 units with strength 1324. Status Assembling No target planet No lurk planet. Ships: Desjani: 11, Arden: 4 to hunter, path A 2/8/2020 4:26:15 PM Donating team Fireteam 99 has 34 units with strength 2537. Status Staging No target planet No lurk planet. Ships: Desjani: 26, Arden: 8 to hunter, path B 2/8/2020 4:27:42 PM ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <50c7abe8b35c4a87900478887b80c3f6>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <50c7abe8b35c4a87900478887b80c3f6>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <2c80f229fef3415b9f81670b1a54c703>:0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <50c7abe8b35c4a87900478887b80c3f6>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <50c7abe8b35c4a87900478887b80c3f6>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <2c80f229fef3415b9f81670b1a54c703>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <7720e3a712df4146bac27a6d50902a76>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <7720e3a712df4146bac27a6d50902a76>:0) SelectionManager.Update () (at <9c20bd64e1e740dc814a2572c102c065>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 2/8/2020 4:27:42 PM ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <50c7abe8b35c4a87900478887b80c3f6>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <50c7abe8b35c4a87900478887b80c3f6>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <2c80f229fef3415b9f81670b1a54c703>:0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <50c7abe8b35c4a87900478887b80c3f6>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <50c7abe8b35c4a87900478887b80c3f6>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <2c80f229fef3415b9f81670b1a54c703>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <7720e3a712df4146bac27a6d50902a76>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <7720e3a712df4146bac27a6d50902a76>:0) SelectionManager.Update () (at <9c20bd64e1e740dc814a2572c102c065>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 2/8/2020 4:33:14 PM Donating team Fireteam 105 has 2 units with strength 38. Status Assembling No target planet No lurk planet. Ships: Matsumoto: 2 to hunter, path A 2/8/2020 4:33:37 PM Donating team Fireteam 109 has 7 units with strength 238. Status Assembling No target planet No lurk planet. Ships: Matsumoto: 7 to hunter, path A 2/8/2020 4:33:38 PM Donating team Fireteam 112 has 10 units with strength 340. Status Assembling No target planet No lurk planet. Ships: Matsumoto: 10 to hunter, path A 2/8/2020 4:41:06 PM ----------- Exception when checking for sim step: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.ArcenSerializationBuffer.WriteBit (System.Boolean Item) [0x00029] in :0 at Arcen.Universal.ArcenSerializationBuffer.WriteBits (System.Int64 Item, System.Int32 byteCount) [0x000cf] in :0 at Arcen.Universal.ArcenSerializationBuffer.InternalAdd (System.Int32 Item) [0x00256] in :0 at Arcen.Universal.ArcenSerializationBuffer.AddItem (System.Int32 Item) [0x0002c] in :0 at Arcen.AIW2.Core.Fleet+Membership.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00047] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.Fleet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00174] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x003e4] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0018f] in :0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x000bc] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00027] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000d9] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00662] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x0022d] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0034f] in :0 Stack Trace: at Arcen.Universal.ArcenSerializationBuffer.WriteBit (System.Boolean Item) [0x00029] in :0 at Arcen.Universal.ArcenSerializationBuffer.WriteBits (System.Int64 Item, System.Int32 byteCount) [0x000cf] in :0 at Arcen.Universal.ArcenSerializationBuffer.InternalAdd (System.Int32 Item) [0x00256] in :0 at Arcen.Universal.ArcenSerializationBuffer.AddItem (System.Int32 Item) [0x0002c] in :0 at Arcen.AIW2.Core.Fleet+Membership.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00047] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.Fleet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00174] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x003e4] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0018f] in :0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x000bc] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00027] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000d9] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00662] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x0022d] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0034f] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:41:06 PM : ----------- Exception when checking for sim step: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.ArcenSerializationBuffer.WriteBit (System.Boolean Item) [0x00029] in :0 at Arcen.Universal.ArcenSerializationBuffer.WriteBits (System.Int64 Item, System.Int32 byteCount) [0x000cf] in :0 at Arcen.Universal.ArcenSerializationBuffer.InternalAdd (System.Int32 Item) [0x00256] in :0 at Arcen.Universal.ArcenSerializationBuffer.AddItem (System.Int32 Item) [0x0002c] in :0 at Arcen.AIW2.Core.Fleet+Membership.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00047] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.Fleet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00174] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x003e4] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0018f] in :0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x000bc] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00027] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000d9] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00662] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x0022d] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0034f] in :0 Stack Trace: at Arcen.Universal.ArcenSerializationBuffer.WriteBit (System.Boolean Item) [0x00029] in :0 at Arcen.Universal.ArcenSerializationBuffer.WriteBits (System.Int64 Item, System.Int32 byteCount) [0x000cf] in :0 at Arcen.Universal.ArcenSerializationBuffer.InternalAdd (System.Int32 Item) [0x00256] in :0 at Arcen.Universal.ArcenSerializationBuffer.AddItem (System.Int32 Item) [0x0002c] in :0 at Arcen.AIW2.Core.Fleet+Membership.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00047] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.Fleet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00174] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x003e4] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0018f] in :0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x000bc] in :0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00027] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000d9] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00662] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x0022d] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0034f] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:42:22 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.EntityOrder.Create_Wormhole (Arcen.AIW2.Core.GameEntity_Squad ForSquad, System.Int32 RelatedIndex, System.Boolean shouldOverrideBehavior, System.Boolean RefuseToWait, Arcen.AIW2.Core.OrderSource Source) [0x0002c] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00289] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000d9] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00662] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x0022d] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0034f] in :0 Stack Trace: at Arcen.AIW2.Core.EntityOrder.Create_Wormhole (Arcen.AIW2.Core.GameEntity_Squad ForSquad, System.Int32 RelatedIndex, System.Boolean shouldOverrideBehavior, System.Boolean RefuseToWait, Arcen.AIW2.Core.OrderSource Source) [0x0002c] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00289] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000d9] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00662] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x0022d] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0034f] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:42:22 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.EntityOrder.Create_Wormhole (Arcen.AIW2.Core.GameEntity_Squad ForSquad, System.Int32 RelatedIndex, System.Boolean shouldOverrideBehavior, System.Boolean RefuseToWait, Arcen.AIW2.Core.OrderSource Source) [0x0002c] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00289] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000d9] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00662] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x0022d] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0034f] in :0 Stack Trace: at Arcen.AIW2.Core.EntityOrder.Create_Wormhole (Arcen.AIW2.Core.GameEntity_Squad ForSquad, System.Int32 RelatedIndex, System.Boolean shouldOverrideBehavior, System.Boolean RefuseToWait, Arcen.AIW2.Core.OrderSource Source) [0x0002c] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00289] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000d9] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00662] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x0022d] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0034f] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:42:22 PM command.RelatedPoints.Count < 1 in GameCommand_MoveManyToOnePoint! GameCommand Details:MoveManyToOnePoint RelatedFactionIndex:-1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_MoveManyToOnePoint.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:42:22 PM command.RelatedPoints.Count < 1 in GameCommand_MoveManyToOnePoint! GameCommand Details:MoveManyToOnePoint RelatedFactionIndex:-1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_MoveManyToOnePoint.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:45:52 PM command.RelatedPoints.Count < 1 in GameCommand_MoveManyToOnePoint! GameCommand Details:MoveManyToOnePoint RelatedFactionIndex:-1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_MoveManyToOnePoint.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:45:52 PM command.RelatedPoints.Count < 1 in GameCommand_MoveManyToOnePoint! GameCommand Details:MoveManyToOnePoint RelatedFactionIndex:-1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_MoveManyToOnePoint.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:46:00 PM command.RelatedPoints.Count < 1 in GameCommand_MoveManyToOnePoint! GameCommand Details:MoveManyToOnePoint RelatedFactionIndex:-1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_MoveManyToOnePoint.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:46:00 PM command.RelatedPoints.Count < 1 in GameCommand_MoveManyToOnePoint! GameCommand Details:MoveManyToOnePoint RelatedFactionIndex:-1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_MoveManyToOnePoint.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:46:11 PM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/8/2020 4:46:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 4:46:14 PM Successfully opened host socket 2/8/2020 4:46:22 PM command.RelatedPoints.Count < 1 in GameCommand_MoveManyToOnePoint! GameCommand Details:MoveManyToOnePoint RelatedFactionIndex:-1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_MoveManyToOnePoint.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:46:22 PM command.RelatedPoints.Count < 1 in GameCommand_MoveManyToOnePoint! GameCommand Details:MoveManyToOnePoint RelatedFactionIndex:-1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_MoveManyToOnePoint.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:46:27 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 4:47:14 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 4:47:14 PM Boot up FleetOS (0.4590s) 2/8/2020 4:47:14 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 4:47:14 PM Check System Logs For Rogue Intelligence (0.0390s) 2/8/2020 4:47:15 PM Game Version: 1.324 2/8/2020 4:47:15 PM Eject Trash Into Hyperspace (0.1010s) 2/8/2020 4:47:15 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 4:47:15 PM Check For Extra Modules (0.0110s) 2/8/2020 4:47:15 PM Installed Mods: GalacticConquest (10000) 2/8/2020 4:47:15 PM Bring Cloaking Systems Online (0.0210s) 2/8/2020 4:47:15 PM Remembering Alamo (0.0200s) 2/8/2020 4:47:15 PM Generating Framerates (0.0080s) 2/8/2020 4:47:15 PM Recalculate Speed Of Light (0.0230s) 2/8/2020 4:47:15 PM Optimize Comfort On Command Decks (0.0200s) 2/8/2020 4:47:15 PM Check Nearby Stellar Masses (0.0260s) 2/8/2020 4:47:15 PM No resolution change was required. 2/8/2020 4:47:15 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 4:47:15 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 4:47:15 PM Refresh Optical Lensing (0.0120s) 2/8/2020 4:47:15 PM Revise Fundamental Physical Laws (0.0340s) 2/8/2020 4:47:15 PM Boot Audio Comms (0.0120s) 2/8/2020 4:47:15 PM Establish Individual Audio Links (0.0140s) 2/8/2020 4:47:15 PM Prepare Explosions and Crackles (0.3010s) 2/8/2020 4:47:15 PM Calculate Odds Of Success (0.4240s) 2/8/2020 4:47:16 PM Briefly Panic (0.5130s) 2/8/2020 4:47:16 PM Install Confidence Routines (0.4120s) 2/8/2020 4:47:17 PM Bring Commander Interface Online (0.1270s) 2/8/2020 4:47:17 PM Motivate All Crews (0.0410s) 2/8/2020 4:47:17 PM Externalizing Patterns (0.0160s) 2/8/2020 4:47:17 PM Disengaging Constants (0.0420s) 2/8/2020 4:47:17 PM Late Axionic Computations (0.1430s) 2/8/2020 4:47:17 PM Connecting to Fleet Command (0.0090s) 2/8/2020 4:47:17 PM Thinking Of Advice (0.0110s) 2/8/2020 4:47:17 PM Degaussing Advice (0.0230s) 2/8/2020 4:47:17 PM Naming All Known Planets (0.0060s) 2/8/2020 4:47:17 PM Remembering Speeds (0.0140s) 2/8/2020 4:47:17 PM Prioritizing Targets (0.0150s) 2/8/2020 4:47:17 PM Rebooting Sensor Arrays (0.0130s) 2/8/2020 4:47:17 PM Unloading Prismatic Grid (0.0140s) 2/8/2020 4:47:17 PM Thinking Of Objectives (0.0110s) 2/8/2020 4:47:17 PM Re-Aligning Objectives (0.0140s) 2/8/2020 4:47:17 PM Inhibiting Visual Scans (0.0200s) 2/8/2020 4:47:17 PM Synthesizing Vocals (0.0070s) 2/8/2020 4:47:17 PM Ventilating Scenarios (0.0130s) 2/8/2020 4:47:17 PM Decontaminating Targeting Systems (0.0160s) 2/8/2020 4:47:17 PM Ejecting Tactical Core (0.0120s) 2/8/2020 4:47:17 PM Calibrating Formations (0.0130s) 2/8/2020 4:47:17 PM Intercepting Galactic Maps (0.0150s) 2/8/2020 4:47:17 PM Sterilizing Test Chamber (0.0140s) 2/8/2020 4:47:17 PM Faction Diagnostics (0.0210s) 2/8/2020 4:47:17 PM Buffering Hackers (0.0190s) 2/8/2020 4:47:17 PM Inverting Death (0.0110s) 2/8/2020 4:47:17 PM Linear Field Variance (0.0980s) 2/8/2020 4:47:17 PM Charging Marks (0.0130s) 2/8/2020 4:47:17 PM Guarding The Posts (0.0120s) 2/8/2020 4:47:17 PM Range Manifolds (0.0110s) 2/8/2020 4:47:17 PM Purging ROFs (0.0150s) 2/8/2020 4:47:17 PM Manipulating Speeds (0.0150s) 2/8/2020 4:47:17 PM Detecting Projectiles (0.0130s) 2/8/2020 4:47:17 PM Grouping Flow Fields (0.0140s) 2/8/2020 4:47:17 PM Modulating Flow Field Groups (0.0250s) 2/8/2020 4:47:17 PM Designing Fleets (0.0250s) 2/8/2020 4:47:17 PM Thinking Of Technologies (0.0110s) 2/8/2020 4:47:17 PM Categorizing Starboard Sensors (0.0110s) 2/8/2020 4:47:17 PM Injecting Galactic Variables (0.0170s) 2/8/2020 4:47:17 PM Discharging Colored Ions (0.0370s) 2/8/2020 4:47:17 PM Replicating Ion Colors (0.0100s) 2/8/2020 4:47:18 PM Cleansing Starfields (0.8680s) 2/8/2020 4:47:22 PM Destroying Distant Planets (3.3402s) 2/8/2020 4:47:22 PM Investigating Map Signatures (0.0250s) 2/8/2020 4:47:22 PM Collating Solar Systems (0.0110s) 2/8/2020 4:47:22 PM Categorizing All Planets (0.3610s) 2/8/2020 4:47:22 PM Organizing Commands (0.1080s) 2/8/2020 4:47:22 PM Calculating Firing Cones (0.0060s) 2/8/2020 4:47:23 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 4:47:23 PM Remembering Lost Ship Parts (1.3211s) 2/8/2020 4:47:30 PM Re-Scan For Hostile Intelligences (6.6084s) 2/8/2020 4:47:30 PM Issuing Orders (0.0140s) 2/8/2020 4:47:30 PM Augmenting Infusers (0.0150s) 2/8/2020 4:47:30 PM Infusing (0.0310s) 2/8/2020 4:47:30 PM Post-Proton Surge (0.0090s) 2/8/2020 4:47:30 PM Calibrate Weapons Arrays (0.0260s) 2/8/2020 4:47:30 PM Stimulate Modulation (0.0350s) 2/8/2020 4:47:30 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 4:47:30 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 4:47:32 PM Load Surrogates (1.7381s) 2/8/2020 4:47:32 PM Load Historical Documents (0.0040s) 2/8/2020 4:47:32 PM 18.0 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Cleansing Starfields (0.9s) Destroying Distant Planets (3.3s) Categorizing All Planets (0.4s) Remembering Lost Ship Parts (1.3s) Re-Scan For Hostile Intelligences (6.6s) Load Surrogates (1.7s) 2/8/2020 4:47:33 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 4:47:37 PM Successfully opened host socket 2/8/2020 4:57:00 PM Donating team Fireteam 139 has 2 units with strength 81. Status Assembling No target planet No lurk planet. Ships: Hori: 2 to hunter, path A 2/8/2020 4:57:11 PM Donating team Fireteam 139 has 14 units with strength 874. Status Assembling No target planet No lurk planet. Ships: Hori: 11, Giedi: 3 to hunter, path A 2/8/2020 4:57:11 PM Donating team Fireteam 142 has 6 units with strength 531. Status Assembling No target planet No lurk planet. Ships: Hori: 6 to hunter, path A 2/8/2020 4:58:11 PM Donating team Fireteam 143 has 1 units with strength 915. Status Assembling No target planet No lurk planet. Ships: Karger: 1 to hunter, path A 2/8/2020 4:58:46 PM Donating team Fireteam 144 has 36 units with strength 3241. Status Staging No target planet No lurk planet. Ships: Hori: 36 to hunter, path B 2/8/2020 4:58:46 PM Donating team Fireteam 143 has 42 units with strength 2598. Status Staging No target planet No lurk planet. Ships: Hori: 42 to hunter, path B 2/8/2020 4:59:55 PM Donating team Fireteam 146 has 9 units with strength 522. Status Assembling No target planet No lurk planet. Ships: Arden: 9 to hunter, path A 2/8/2020 4:59:55 PM Donating team Fireteam 145 has 14 units with strength 3235. Status Staging No target planet No lurk planet. Ships: Arden: 14 to hunter, path B 2/8/2020 5:01:37 PM Donating team Fireteam 151 has 1 units with strength 37. Status Assembling No target planet No lurk planet. Ships: Hori: 1 to hunter, path A 2/8/2020 5:02:48 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 5:02:50 PM Successfully opened host socket 2/8/2020 5:23:49 PM Could not find savegame: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/GC_002/Autosave.6600.save at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.World.DeleteSaveGame (System.String FullSaveName) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_DeleteSaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 5:23:49 PM Could not find metadata: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/GC_002/Autosave.6600.savemet at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.World.DeleteSaveGame (System.String FullSaveName) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_DeleteSaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 5:24:28 PM Donating team Fireteam 142 has 14 units with strength 872. Status Assembling No target planet No lurk planet. Ships: Giedi: 4, Karger: 10 to hunter, path A 2/8/2020 5:27:32 PM Donating team Fireteam 147 has 11 units with strength 462. Status Assembling No target planet No lurk planet. Ships: Hori: 11 to hunter, path A 2/8/2020 5:30:45 PM Donating team Fireteam 153 has 22 units with strength 2338. Status Assembling No target planet No lurk planet. Ships: Giedi: 2, Hori: 20 to hunter, path A 2/8/2020 5:48:27 PM Could not find savegame: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/GC_002/Autosave.7800.save at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.World.DeleteSaveGame (System.String FullSaveName) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_DeleteSaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 5:48:27 PM Could not find metadata: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/GC_002/Autosave.7800.savemet at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.World.DeleteSaveGame (System.String FullSaveName) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_DeleteSaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 5:50:44 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 5:50:45 PM Successfully opened host socket 2/8/2020 5:54:17 PM Donating team Fireteam 138 has 25 units with strength 1295. Status Assembling No target planet No lurk planet. Ships: Karger: 25 to hunter, path A 2/8/2020 5:54:22 PM Donating team Fireteam 139 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Karger: 1 to hunter, path A 2/8/2020 5:54:22 PM Donating team Fireteam 141 has 6 units with strength 346. Status Assembling No target planet No lurk planet. Ships: Giedi: 1, Hori: 5 to hunter, path A 2/8/2020 5:54:22 PM Donating team Fireteam 140 has 33 units with strength 3372. Status Staging No target planet No lurk planet. Ships: Hori: 30, Giedi: 3 to hunter, path B 2/8/2020 5:54:22 PM Donating team Fireteam 138 has 39 units with strength 2776. Status Staging No target planet No lurk planet. Ships: Hori: 31, Giedi: 8 to hunter, path B 2/8/2020 5:54:48 PM Could not find savegame: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/GC_002/Autosave.6600.save at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.World.DeleteSaveGame (System.String FullSaveName) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_DeleteSaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 5:54:48 PM Could not find metadata: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/GC_002/Autosave.6600.savemet at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.World.DeleteSaveGame (System.String FullSaveName) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_DeleteSaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 5:55:42 PM Donating team Fireteam 149 has 68 units with strength 2904. Status Assembling No target planet No lurk planet. Ships: Karger: 68 to hunter, path A 2/8/2020 5:55:42 PM Donating team Fireteam 151 has 9 units with strength 436. Status Assembling No target planet No lurk planet. Ships: Karger: 9 to hunter, path A 2/8/2020 5:55:42 PM Donating team Fireteam 150 has 24 units with strength 2896. Status Staging No target planet No lurk planet. Ships: Karger: 24 to hunter, path B 2/8/2020 5:57:03 PM Donating team Fireteam 151 has 1 units with strength 728. Status Assembling No target planet No lurk planet. Ships: Arden: 1 to hunter, path A 2/8/2020 5:59:42 PM Donating team Fireteam 155 has 4 units with strength 157. Status Assembling No target planet No lurk planet. Ships: Arden: 4 to hunter, path A 2/8/2020 6:06:37 PM Donating team Fireteam 159 has 68 units with strength 1998. Status Assembling No target planet No lurk planet. Ships: Giedi: 52, Damsascene: 16 to hunter, path A 2/8/2020 6:06:37 PM Donating team Fireteam 160 has 51 units with strength 2405. Status Assembling No target planet No lurk planet. Ships: Damsascene: 51 to hunter, path A 2/8/2020 6:08:56 PM Could not find savegame: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/GC_002/Autosave.7200.save at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.World.DeleteSaveGame (System.String FullSaveName) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_DeleteSaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 6:08:56 PM Could not find metadata: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/GC_002/Autosave.7200.savemet at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.World.DeleteSaveGame (System.String FullSaveName) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_DeleteSaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 6:13:57 PM Donating team Fireteam 176 has 11 units with strength 1047. Status Assembling No target planet No lurk planet. Ships: Arden: 11 to hunter, path A 2/8/2020 6:15:41 PM Donating team Fireteam 177 has 12 units with strength 638. Status Assembling No target planet No lurk planet. Ships: Hori: 6, Giedi: 6 to hunter, path A 2/8/2020 6:21:21 PM Donating team Fireteam 188 has 3 units with strength 121. Status Assembling No target planet No lurk planet. Ships: Arden: 2, Giedi: 1 to hunter, path A 2/8/2020 6:21:37 PM Could not find savegame: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/GC_002/Autosave.7800.save at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.World.DeleteSaveGame (System.String FullSaveName) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_DeleteSaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 6:21:37 PM Could not find metadata: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/GC_002/Autosave.7800.savemet at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.World.DeleteSaveGame (System.String FullSaveName) [0x00000] in :0 at Arcen.AIW2.External.GameCommand_DeleteSaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <2c80f229fef3415b9f81670b1a54c703>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <50c7abe8b35c4a87900478887b80c3f6>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 6:24:07 PM Donating team Fireteam 193 has 43 units with strength 4074. Status Staging No target planet No lurk planet. Ships: Arden: 17, Desjani: 26 to hunter, path B 2/8/2020 6:24:07 PM Donating team Fireteam 192 has 51 units with strength 4949. Status Staging No target planet No lurk planet. Ships: Arden: 25, Desjani: 26 to hunter, path B 2/8/2020 6:24:07 PM Donating team Fireteam 191 has 45 units with strength 3446. Status Staging No target planet No lurk planet. Ships: Desjani: 25, Arden: 20 to hunter, path B 2/8/2020 6:24:18 PM Donating team Fireteam 197 has 1 units with strength 37. Status Assembling No target planet No lurk planet. Ships: Desjani: 1 to hunter, path A 2/8/2020 6:25:38 PM Donating team Fireteam 198 has 47 units with strength 2255. Status Assembling No target planet No lurk planet. Ships: Arden: 36, Giedi: 11 to hunter, path A 2/8/2020 6:25:38 PM Donating team Fireteam 205 has 7 units with strength 576. Status Assembling No target planet No lurk planet. Ships: Arden: 5, Giedi: 2 to hunter, path A 2/8/2020 6:27:46 PM Donating team Fireteam 208 has 2 units with strength 81. Status Assembling No target planet No lurk planet. Ships: Hori: 2 to hunter, path A 2/8/2020 6:27:48 PM Donating team Fireteam 209 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Hori: 1 to hunter, path A 2/8/2020 6:27:51 PM Donating team Fireteam 213 has 18 units with strength 1056. Status Assembling No target planet No lurk planet. Ships: Hori: 18 to hunter, path A 2/8/2020 6:27:53 PM Donating team Fireteam 221 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Hori: 1 to hunter, path A 2/8/2020 6:27:55 PM Donating team Fireteam 222 has 1 units with strength 46. Status Assembling No target planet No lurk planet. Ships: Hori: 1 to hunter, path A 2/8/2020 6:30:41 PM Donating team Fireteam 228 has 8 units with strength 834. Status Assembling No target planet No lurk planet. Ships: Corrin: 5, Schischak: 1, Miranda: 2 to hunter, path A 2/8/2020 6:30:41 PM Donating team Fireteam 232 has 9 units with strength 305. Status Assembling No target planet No lurk planet. Ships: Corrin: 9 to hunter, path A 2/8/2020 6:31:05 PM Donating team Fireteam 237 has 5 units with strength 452. Status Assembling No target planet No lurk planet. Ships: Corrin: 5 to hunter, path A 2/8/2020 6:36:08 PM Reconquest Seeding for Arden: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 2/8/2020 6:37:07 PM Donating team Fireteam 242 has 2 units with strength 148. Status Assembling No target planet No lurk planet. Ships: Hori: 2 to hunter, path A 2/8/2020 6:43:30 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/8/2020 6:44:56 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 6:44:56 PM Boot up FleetOS (0.4690s) 2/8/2020 6:44:56 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 6:44:56 PM Check System Logs For Rogue Intelligence (0.0360s) 2/8/2020 6:44:56 PM Game Version: 1.324 2/8/2020 6:44:56 PM Eject Trash Into Hyperspace (0.0980s) 2/8/2020 6:44:56 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 6:44:56 PM Check For Extra Modules (0.0090s) 2/8/2020 6:44:56 PM Installed Mods: GalacticConquest (10000) 2/8/2020 6:44:56 PM Bring Cloaking Systems Online (0.0190s) 2/8/2020 6:44:56 PM Remembering Alamo (0.0220s) 2/8/2020 6:44:56 PM Generating Framerates (0.0080s) 2/8/2020 6:44:56 PM Recalculate Speed Of Light (0.0220s) 2/8/2020 6:44:56 PM Optimize Comfort On Command Decks (0.0220s) 2/8/2020 6:44:56 PM Check Nearby Stellar Masses (0.0300s) 2/8/2020 6:44:56 PM No resolution change was required. 2/8/2020 6:44:56 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 6:44:56 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 6:44:56 PM Refresh Optical Lensing (0.0110s) 2/8/2020 6:44:56 PM Revise Fundamental Physical Laws (0.0370s) 2/8/2020 6:44:56 PM Boot Audio Comms (0.0170s) 2/8/2020 6:44:56 PM Establish Individual Audio Links (0.0160s) 2/8/2020 6:44:56 PM Prepare Explosions and Crackles (0.3020s) 2/8/2020 6:44:57 PM Calculate Odds Of Success (0.4500s) 2/8/2020 6:44:57 PM Briefly Panic (0.5320s) 2/8/2020 6:44:58 PM Install Confidence Routines (0.3420s) 2/8/2020 6:44:58 PM Bring Commander Interface Online (0.1250s) 2/8/2020 6:44:58 PM Motivate All Crews (0.0420s) 2/8/2020 6:44:58 PM Externalizing Patterns (0.0200s) 2/8/2020 6:44:58 PM Disengaging Constants (0.0410s) 2/8/2020 6:44:58 PM Late Axionic Computations (0.1460s) 2/8/2020 6:44:58 PM Connecting to Fleet Command (0.0100s) 2/8/2020 6:44:58 PM Thinking Of Advice (0.0110s) 2/8/2020 6:44:58 PM Degaussing Advice (0.0220s) 2/8/2020 6:44:58 PM Naming All Known Planets (0.0090s) 2/8/2020 6:44:58 PM Remembering Speeds (0.0120s) 2/8/2020 6:44:58 PM Prioritizing Targets (0.0120s) 2/8/2020 6:44:58 PM Rebooting Sensor Arrays (0.0140s) 2/8/2020 6:44:58 PM Unloading Prismatic Grid (0.0130s) 2/8/2020 6:44:58 PM Thinking Of Objectives (0.0130s) 2/8/2020 6:44:58 PM Re-Aligning Objectives (0.0140s) 2/8/2020 6:44:58 PM Inhibiting Visual Scans (0.0170s) 2/8/2020 6:44:58 PM Synthesizing Vocals (0.0120s) 2/8/2020 6:44:58 PM Ventilating Scenarios (0.0130s) 2/8/2020 6:44:58 PM Decontaminating Targeting Systems (0.0120s) 2/8/2020 6:44:58 PM Ejecting Tactical Core (0.0140s) 2/8/2020 6:44:58 PM Calibrating Formations (0.0110s) 2/8/2020 6:44:58 PM Intercepting Galactic Maps (0.0150s) 2/8/2020 6:44:58 PM Sterilizing Test Chamber (0.0180s) 2/8/2020 6:44:58 PM Faction Diagnostics (0.0160s) 2/8/2020 6:44:58 PM Buffering Hackers (0.0190s) 2/8/2020 6:44:58 PM Inverting Death (0.0130s) 2/8/2020 6:44:59 PM Linear Field Variance (0.0930s) 2/8/2020 6:44:59 PM Charging Marks (0.0100s) 2/8/2020 6:44:59 PM Guarding The Posts (0.0130s) 2/8/2020 6:44:59 PM Range Manifolds (0.0140s) 2/8/2020 6:44:59 PM Purging ROFs (0.0120s) 2/8/2020 6:44:59 PM Manipulating Speeds (0.0150s) 2/8/2020 6:44:59 PM Detecting Projectiles (0.0100s) 2/8/2020 6:44:59 PM Grouping Flow Fields (0.0150s) 2/8/2020 6:44:59 PM Modulating Flow Field Groups (0.0210s) 2/8/2020 6:44:59 PM Errors in reading FleetDesignTemplateTable PlayerNukes: has zero int in attribute weight 2/8/2020 6:44:59 PM Designing Fleets (0.0240s) 2/8/2020 6:44:59 PM Thinking Of Technologies (0.0130s) 2/8/2020 6:44:59 PM Categorizing Starboard Sensors (0.0110s) 2/8/2020 6:44:59 PM Injecting Galactic Variables (0.0150s) 2/8/2020 6:44:59 PM Discharging Colored Ions (0.0370s) 2/8/2020 6:44:59 PM Replicating Ion Colors (0.0080s) 2/8/2020 6:45:00 PM Medicating Starfields (0.8640s) 2/8/2020 6:45:03 PM Browsing Distant Planets (3.1352s) 2/8/2020 6:45:03 PM Investigating Map Signatures (0.0290s) 2/8/2020 6:45:03 PM Collating Solar Systems (0.0100s) 2/8/2020 6:45:03 PM Categorizing All Planets (0.0090s) 2/8/2020 6:45:03 PM Organizing Commands (0.0290s) 2/8/2020 6:45:03 PM Calculating Firing Cones (0.0070s) 2/8/2020 6:45:04 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 6:45:04 PM Violating Ship Part Bylaws (1.2581s) 2/8/2020 6:45:10 PM Reversing Particle Flux (6.1184s) 2/8/2020 6:45:10 PM Issuing Orders (0.0130s) 2/8/2020 6:45:10 PM Augmenting Infusers (0.0150s) 2/8/2020 6:45:10 PM Infusing (0.0370s) 2/8/2020 6:45:10 PM Post-Proton Surge (0.0060s) 2/8/2020 6:45:10 PM Calibrate Weapons Arrays (0.0340s) 2/8/2020 6:45:10 PM Stimulate Modulation (0.0380s) 2/8/2020 6:45:10 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 6:45:10 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 6:45:12 PM Load Surrogates (1.7311s) 2/8/2020 6:45:12 PM Load Historical Documents (0.0060s) 2/8/2020 6:45:12 PM 16.8 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Medicating Starfields (0.9s) Browsing Distant Planets (3.1s) Violating Ship Part Bylaws (1.3s) Reversing Particle Flux (6.1s) Load Surrogates (1.7s) 2/8/2020 6:45:13 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 6:45:48 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/8/2020 6:45:48 PM Boot up FleetOS (0.4510s) 2/8/2020 6:45:48 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2020 6:45:48 PM Check System Logs For Rogue Intelligence (0.0390s) 2/8/2020 6:45:48 PM Game Version: 1.324 2/8/2020 6:45:48 PM Eject Trash Into Hyperspace (0.1030s) 2/8/2020 6:45:48 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/8/2020 6:45:48 PM Check For Extra Modules (0.0120s) 2/8/2020 6:45:48 PM Installed Mods: GalacticConquest (10000) 2/8/2020 6:45:48 PM Bring Cloaking Systems Online (0.0220s) 2/8/2020 6:45:48 PM Remembering Alamo (0.0220s) 2/8/2020 6:45:48 PM Generating Framerates (0.0100s) 2/8/2020 6:45:48 PM Recalculate Speed Of Light (0.0280s) 2/8/2020 6:45:48 PM Optimize Comfort On Command Decks (0.0260s) 2/8/2020 6:45:48 PM Check Nearby Stellar Masses (0.0320s) 2/8/2020 6:45:48 PM No resolution change was required. 2/8/2020 6:45:48 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2020 6:45:48 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/8/2020 6:45:48 PM Refresh Optical Lensing (0.0120s) 2/8/2020 6:45:48 PM Revise Fundamental Physical Laws (0.0290s) 2/8/2020 6:45:48 PM Boot Audio Comms (0.0130s) 2/8/2020 6:45:48 PM Establish Individual Audio Links (0.0160s) 2/8/2020 6:45:48 PM Prepare Explosions and Crackles (0.3020s) 2/8/2020 6:45:48 PM Calculate Odds Of Success (0.1450s) 2/8/2020 6:45:49 PM Briefly Panic (0.3790s) 2/8/2020 6:45:49 PM Install Confidence Routines (0.3400s) 2/8/2020 6:45:49 PM Bring Commander Interface Online (0.1200s) 2/8/2020 6:45:49 PM Motivate All Crews (0.0420s) 2/8/2020 6:45:49 PM Externalizing Patterns (0.0160s) 2/8/2020 6:45:49 PM Disengaging Constants (0.0380s) 2/8/2020 6:45:49 PM Late Axionic Computations (0.0770s) 2/8/2020 6:45:49 PM Connecting to Fleet Command (0.0100s) 2/8/2020 6:45:49 PM Thinking Of Advice (0.0130s) 2/8/2020 6:45:50 PM Degaussing Advice (0.0180s) 2/8/2020 6:45:50 PM Naming All Known Planets (0.0060s) 2/8/2020 6:45:50 PM Remembering Speeds (0.0150s) 2/8/2020 6:45:50 PM Prioritizing Targets (0.0120s) 2/8/2020 6:45:50 PM Rebooting Sensor Arrays (0.0130s) 2/8/2020 6:45:50 PM Unloading Prismatic Grid (0.0130s) 2/8/2020 6:45:50 PM Thinking Of Objectives (0.0140s) 2/8/2020 6:45:50 PM Re-Aligning Objectives (0.0140s) 2/8/2020 6:45:50 PM Inhibiting Visual Scans (0.0180s) 2/8/2020 6:45:50 PM Synthesizing Vocals (0.0100s) 2/8/2020 6:45:50 PM Ventilating Scenarios (0.0140s) 2/8/2020 6:45:50 PM Decontaminating Targeting Systems (0.0110s) 2/8/2020 6:45:50 PM Ejecting Tactical Core (0.0140s) 2/8/2020 6:45:50 PM Calibrating Formations (0.0130s) 2/8/2020 6:45:50 PM Intercepting Galactic Maps (0.0150s) 2/8/2020 6:45:50 PM Sterilizing Test Chamber (0.0140s) 2/8/2020 6:45:50 PM Faction Diagnostics (0.0210s) 2/8/2020 6:45:50 PM Buffering Hackers (0.0180s) 2/8/2020 6:45:50 PM Inverting Death (0.0080s) 2/8/2020 6:45:50 PM Linear Field Variance (0.1000s) 2/8/2020 6:45:50 PM Charging Marks (0.0130s) 2/8/2020 6:45:50 PM Guarding The Posts (0.0110s) 2/8/2020 6:45:50 PM Range Manifolds (0.0120s) 2/8/2020 6:45:50 PM Purging ROFs (0.0120s) 2/8/2020 6:45:50 PM Manipulating Speeds (0.0180s) 2/8/2020 6:45:50 PM Detecting Projectiles (0.0090s) 2/8/2020 6:45:50 PM Grouping Flow Fields (0.0140s) 2/8/2020 6:45:50 PM Modulating Flow Field Groups (0.0220s) 2/8/2020 6:45:50 PM Designing Fleets (0.0270s) 2/8/2020 6:45:50 PM Thinking Of Technologies (0.0110s) 2/8/2020 6:45:50 PM Categorizing Starboard Sensors (0.0090s) 2/8/2020 6:45:50 PM Injecting Galactic Variables (0.0170s) 2/8/2020 6:45:50 PM Discharging Colored Ions (0.0350s) 2/8/2020 6:45:50 PM Replicating Ion Colors (0.0090s) 2/8/2020 6:45:50 PM Listening To Starfields (0.3140s) 2/8/2020 6:45:52 PM Fondly Remembering Distant Planets (1.2371s) 2/8/2020 6:45:52 PM Investigating Map Signatures (0.0220s) 2/8/2020 6:45:52 PM Collating Solar Systems (0.0110s) 2/8/2020 6:45:52 PM Categorizing All Planets (0.0090s) 2/8/2020 6:45:52 PM Organizing Commands (0.0280s) 2/8/2020 6:45:52 PM Calculating Firing Cones (0.0060s) 2/8/2020 6:45:53 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/8/2020 6:45:53 PM Offending Sentient Ship Parts (1.1541s) 2/8/2020 6:45:56 PM Breaking Nuclear Bonds (3.0892s) 2/8/2020 6:45:56 PM Issuing Orders (0.0140s) 2/8/2020 6:45:56 PM Augmenting Infusers (0.0150s) 2/8/2020 6:45:56 PM Infusing (0.0330s) 2/8/2020 6:45:56 PM Post-Proton Surge (0.0070s) 2/8/2020 6:45:56 PM Calibrate Weapons Arrays (0.0260s) 2/8/2020 6:45:56 PM Stimulate Modulation (0.0340s) 2/8/2020 6:45:56 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/8/2020 6:45:56 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/8/2020 6:45:58 PM Load Surrogates (1.6761s) 2/8/2020 6:45:58 PM Load Historical Documents (0.0170s) 2/8/2020 6:45:58 PM 10.6 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Listening To Starfields (0.3s) Fondly Remembering Distant Planets (1.2s) Offending Sentient Ship Parts (1.2s) Breaking Nuclear Bonds (3.1s) Load Surrogates (1.7s) 2/8/2020 6:45:58 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/8/2020 6:46:02 PM Start Generate Partial Map with Clusters and seed 761894370 and planet count 200 and 19 factions 2/8/2020 6:46:02 PM World Created, Launching Server 2/8/2020 6:46:03 PM Successfully opened host socket 2/8/2020 6:46:17 PM Start Generate FULL Map with Clusters and seed 761894370 and planet count 200 and 19 factions 2/8/2020 6:46:18 PM Generate FULL Map Complete 2/8/2020 6:47:20 PM Start Generate Partial Map with Clusters and seed 761894370 and planet count 200 and 19 factions 2/8/2020 6:47:20 PM World Created, Launching Server 2/8/2020 6:48:51 PM Start Generate FULL Map with Clusters and seed 761894370 and planet count 200 and 19 factions 2/8/2020 6:48:52 PM Generate FULL Map Complete 2/8/2020 6:51:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/9/2020 12:48:04 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/9/2020 12:48:04 AM Boot up FleetOS (0.4650s) 2/9/2020 12:48:04 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/9/2020 12:48:04 AM Check System Logs For Rogue Intelligence (0.0550s) 2/9/2020 12:48:04 AM Game Version: 1.324 2/9/2020 12:48:04 AM Eject Trash Into Hyperspace (0.1060s) 2/9/2020 12:48:04 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/9/2020 12:48:04 AM Check For Extra Modules (0.0120s) 2/9/2020 12:48:04 AM Installed Mods: GalacticConquest (10000) 2/9/2020 12:48:04 AM Bring Cloaking Systems Online (0.0210s) 2/9/2020 12:48:04 AM Remembering Alamo (0.0220s) 2/9/2020 12:48:04 AM Generating Framerates (0.0080s) 2/9/2020 12:48:04 AM Recalculate Speed Of Light (0.0230s) 2/9/2020 12:48:04 AM Optimize Comfort On Command Decks (0.0230s) 2/9/2020 12:48:04 AM Check Nearby Stellar Masses (0.0280s) 2/9/2020 12:48:04 AM No resolution change was required. 2/9/2020 12:48:04 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/9/2020 12:48:04 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/9/2020 12:48:04 AM Refresh Optical Lensing (0.0120s) 2/9/2020 12:48:04 AM Revise Fundamental Physical Laws (0.0450s) 2/9/2020 12:48:04 AM Boot Audio Comms (0.0130s) 2/9/2020 12:48:04 AM Establish Individual Audio Links (0.0160s) 2/9/2020 12:48:04 AM Prepare Explosions and Crackles (0.3040s) 2/9/2020 12:48:05 AM Calculate Odds Of Success (0.4520s) 2/9/2020 12:48:05 AM Briefly Panic (0.6050s) 2/9/2020 12:48:06 AM Install Confidence Routines (0.3640s) 2/9/2020 12:48:06 AM Bring Commander Interface Online (0.2480s) 2/9/2020 12:48:06 AM Motivate All Crews (0.0430s) 2/9/2020 12:48:06 AM Externalizing Patterns (0.0170s) 2/9/2020 12:48:06 AM Disengaging Constants (0.0410s) 2/9/2020 12:48:06 AM Late Axionic Computations (0.1880s) 2/9/2020 12:48:06 AM Connecting to Fleet Command (0.0230s) 2/9/2020 12:48:06 AM Thinking Of Advice (0.0100s) 2/9/2020 12:48:06 AM Degaussing Advice (0.0220s) 2/9/2020 12:48:06 AM Naming All Known Planets (0.0070s) 2/9/2020 12:48:06 AM Remembering Speeds (0.0160s) 2/9/2020 12:48:06 AM Prioritizing Targets (0.0120s) 2/9/2020 12:48:06 AM Rebooting Sensor Arrays (0.0130s) 2/9/2020 12:48:06 AM Unloading Prismatic Grid (0.0140s) 2/9/2020 12:48:06 AM Thinking Of Objectives (0.0140s) 2/9/2020 12:48:06 AM Re-Aligning Objectives (0.0130s) 2/9/2020 12:48:06 AM Inhibiting Visual Scans (0.0180s) 2/9/2020 12:48:06 AM Synthesizing Vocals (0.0100s) 2/9/2020 12:48:06 AM Ventilating Scenarios (0.0120s) 2/9/2020 12:48:06 AM Decontaminating Targeting Systems (0.0130s) 2/9/2020 12:48:06 AM Ejecting Tactical Core (0.0140s) 2/9/2020 12:48:06 AM Calibrating Formations (0.0120s) 2/9/2020 12:48:07 AM Intercepting Galactic Maps (0.0150s) 2/9/2020 12:48:07 AM Sterilizing Test Chamber (0.0160s) 2/9/2020 12:48:07 AM Faction Diagnostics (0.0170s) 2/9/2020 12:48:07 AM Buffering Hackers (0.0200s) 2/9/2020 12:48:07 AM Inverting Death (0.0090s) 2/9/2020 12:48:07 AM Linear Field Variance (0.1060s) 2/9/2020 12:48:07 AM Charging Marks (0.0130s) 2/9/2020 12:48:07 AM Guarding The Posts (0.0140s) 2/9/2020 12:48:07 AM Range Manifolds (0.0100s) 2/9/2020 12:48:07 AM Purging ROFs (0.0300s) 2/9/2020 12:48:07 AM Manipulating Speeds (0.0110s) 2/9/2020 12:48:07 AM Detecting Projectiles (0.0110s) 2/9/2020 12:48:07 AM Grouping Flow Fields (0.0150s) 2/9/2020 12:48:07 AM Modulating Flow Field Groups (0.0210s) 2/9/2020 12:48:07 AM Designing Fleets (0.0280s) 2/9/2020 12:48:07 AM Thinking Of Technologies (0.0110s) 2/9/2020 12:48:07 AM Categorizing Starboard Sensors (0.0110s) 2/9/2020 12:48:07 AM Injecting Galactic Variables (0.0170s) 2/9/2020 12:48:07 AM Discharging Colored Ions (0.0420s) 2/9/2020 12:48:07 AM Replicating Ion Colors (0.0080s) 2/9/2020 12:48:08 AM Cleansing Starfields (0.9581s) 2/9/2020 12:48:11 AM Digitising Distant Planets (3.5512s) 2/9/2020 12:48:11 AM Investigating Map Signatures (0.0280s) 2/9/2020 12:48:11 AM Collating Solar Systems (0.0110s) 2/9/2020 12:48:11 AM Categorizing All Planets (0.0090s) 2/9/2020 12:48:12 AM Organizing Commands (0.0300s) 2/9/2020 12:48:12 AM Calculating Firing Cones (0.0070s) 2/9/2020 12:48:13 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/9/2020 12:48:13 AM Declaring Ship Part Sovereignty (1.4621s) 2/9/2020 12:48:20 AM Remembering Singularity (6.5844s) 2/9/2020 12:48:20 AM Issuing Orders (0.0140s) 2/9/2020 12:48:20 AM Augmenting Infusers (0.0150s) 2/9/2020 12:48:20 AM Infusing (0.0340s) 2/9/2020 12:48:20 AM Post-Proton Surge (0.0090s) 2/9/2020 12:48:20 AM Calibrate Weapons Arrays (0.0290s) 2/9/2020 12:48:20 AM Stimulate Modulation (0.0370s) 2/9/2020 12:48:20 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/9/2020 12:48:20 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/9/2020 12:48:22 AM Load Surrogates (2.4001s) 2/9/2020 12:48:22 AM Load Historical Documents (0.0090s) 2/9/2020 12:48:22 AM 19.0 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.5s) Briefly Panic (0.6s) Install Confidence Routines (0.4s) Cleansing Starfields (1.0s) Digitising Distant Planets (3.6s) Declaring Ship Part Sovereignty (1.5s) Remembering Singularity (6.6s) Load Surrogates (2.4s) 2/9/2020 12:48:23 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/9/2020 12:48:27 AM Start Generate Partial Map with Clusters and seed 761894370 and planet count 200 and 19 factions 2/9/2020 12:48:27 AM World Created, Launching Server 2/9/2020 12:48:28 AM Successfully opened host socket 2/9/2020 12:50:42 AM Start Generate Partial Map with Clusters and seed 761894370 and planet count 200 and 33 factions 2/9/2020 12:50:43 AM Generate Partial Map Complete 2/9/2020 12:50:44 AM Start Generate Partial Map with Clusters and seed 333026034 and planet count 200 and 33 factions 2/9/2020 12:50:44 AM Generate Partial Map Complete 2/9/2020 12:50:47 AM Start Generate Partial Map with Clusters and seed 352838443 and planet count 200 and 33 factions 2/9/2020 12:50:48 AM Generate Partial Map Complete 2/9/2020 12:50:58 AM Start Generate Partial Map with Clusters and seed 494521369 and planet count 200 and 33 factions 2/9/2020 12:50:58 AM Generate Partial Map Complete 2/9/2020 12:51:23 AM Start Generate Partial Map with Clusters and seed 376137642 and planet count 200 and 33 factions 2/9/2020 12:51:23 AM Generate Partial Map Complete 2/9/2020 12:51:38 AM Start Generate Partial Map with Clusters and seed 805601210 and planet count 200 and 33 factions 2/9/2020 12:51:39 AM Generate Partial Map Complete 2/9/2020 12:51:42 AM Start Generate Partial Map with Clusters and seed 28310729 and planet count 200 and 33 factions 2/9/2020 12:51:43 AM Generate Partial Map Complete 2/9/2020 12:51:48 AM Start Generate Partial Map with Clusters and seed 992524468 and planet count 200 and 33 factions 2/9/2020 12:51:48 AM Generate Partial Map Complete 2/9/2020 12:51:53 AM Start Generate Partial Map with Clusters and seed 119084603 and planet count 200 and 33 factions 2/9/2020 12:51:53 AM Generate Partial Map Complete 2/9/2020 12:51:57 AM Start Generate Partial Map with Clusters and seed 699189698 and planet count 200 and 33 factions 2/9/2020 12:51:57 AM Generate Partial Map Complete 2/9/2020 12:52:00 AM Start Generate Partial Map with Clusters and seed 825591896 and planet count 200 and 33 factions 2/9/2020 12:52:00 AM Generate Partial Map Complete 2/9/2020 12:52:03 AM Start Generate Partial Map with Clusters and seed 497464847 and planet count 200 and 33 factions 2/9/2020 12:52:04 AM Generate Partial Map Complete 2/9/2020 12:52:06 AM Start Generate Partial Map with Clusters and seed 248259014 and planet count 200 and 33 factions 2/9/2020 12:52:06 AM Generate Partial Map Complete 2/9/2020 12:52:20 AM Start Generate Partial Map with Clusters and seed 248259014 and planet count 200 and 33 factions 2/9/2020 12:52:21 AM Generate Partial Map Complete 2/9/2020 12:52:27 AM Start Generate FULL Map with Clusters and seed 248259014 and planet count 200 and 33 factions 2/9/2020 12:52:28 AM Generate FULL Map Complete 2/9/2020 1:41:05 AM Reconquest Seeding for Lenat: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 2/9/2020 1:46:35 AM Donating team Fireteam 29 has 3 units with strength 1128. Status Assembling No target planet No lurk planet. Ships: Roh: 3 to hunter, path A 2/9/2020 1:48:56 AM Reconquest Seeding for Hatherian: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 2/9/2020 1:50:18 AM Donating team Fireteam 33 has 4 units with strength 88. Status Assembling No target planet No lurk planet. Ships: Helior: 4 to hunter, path A 2/9/2020 2:05:57 AM Donating team Fireteam 40 has 6 units with strength 492. Status Assembling No target planet No lurk planet. Ships: Griswold: 6 to hunter, path A 2/9/2020 2:06:23 AM Donating team Fireteam 41 has 2 units with strength 176. Status Assembling No target planet No lurk planet. Ships: Bahl: 2 to hunter, path A 2/9/2020 2:24:22 AM Donating team Fireteam 53 has 1 units with strength 164. Status Assembling No target planet No lurk planet. Ships: Hahn: 1 to hunter, path A 2/9/2020 2:34:15 AM Donating team Fireteam 64 has 6 units with strength 237. Status Assembling No target planet No lurk planet. Ships: Flint: 6 to hunter, path A 2/9/2020 2:48:31 AM Reconquest Seeding for Kamp: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 2/9/2020 2:53:00 AM Donating team Fireteam 79 has 3 units with strength 102. Status Assembling No target planet No lurk planet. Ships: Murdoch: 3 to hunter, path A 2/9/2020 2:54:50 AM Donating team Fireteam 81 has 2 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Narshe: 2 to hunter, path A 2/9/2020 2:59:37 AM Donating team Fireteam 87 has 2 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Flint: 2 to hunter, path A 2/9/2020 3:01:27 AM Donating team Fireteam 89 has 9 units with strength 393. Status Assembling No target planet No lurk planet. Ships: Flint: 9 to hunter, path A 2/9/2020 3:01:58 AM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/9/2020 3:01:59 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/9/2020 11:47:01 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/9/2020 11:47:01 AM Boot up FleetOS (0.4910s) 2/9/2020 11:47:01 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/9/2020 11:47:01 AM Check System Logs For Rogue Intelligence (0.0530s) 2/9/2020 11:47:01 AM Game Version: 1.324 2/9/2020 11:47:01 AM Eject Trash Into Hyperspace (0.1290s) 2/9/2020 11:47:01 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/9/2020 11:47:01 AM Check For Extra Modules (0.0110s) 2/9/2020 11:47:01 AM Installed Mods: GalacticConquest (10000) 2/9/2020 11:47:01 AM Bring Cloaking Systems Online (0.0180s) 2/9/2020 11:47:01 AM Remembering Alamo (0.0230s) 2/9/2020 11:47:01 AM Generating Framerates (0.0070s) 2/9/2020 11:47:01 AM Recalculate Speed Of Light (0.0230s) 2/9/2020 11:47:01 AM Optimize Comfort On Command Decks (0.0250s) 2/9/2020 11:47:01 AM Check Nearby Stellar Masses (0.0310s) 2/9/2020 11:47:01 AM No resolution change was required. 2/9/2020 11:47:01 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/9/2020 11:47:01 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/9/2020 11:47:01 AM Refresh Optical Lensing (0.0130s) 2/9/2020 11:47:01 AM Revise Fundamental Physical Laws (0.0450s) 2/9/2020 11:47:01 AM Boot Audio Comms (0.0120s) 2/9/2020 11:47:01 AM Establish Individual Audio Links (0.0150s) 2/9/2020 11:47:02 AM Prepare Explosions and Crackles (0.2990s) 2/9/2020 11:47:02 AM Calculate Odds Of Success (0.4040s) 2/9/2020 11:47:03 AM Briefly Panic (0.6120s) 2/9/2020 11:47:03 AM Install Confidence Routines (0.3670s) 2/9/2020 11:47:03 AM Bring Commander Interface Online (0.1390s) 2/9/2020 11:47:03 AM Motivate All Crews (0.0500s) 2/9/2020 11:47:03 AM Externalizing Patterns (0.0190s) 2/9/2020 11:47:03 AM Disengaging Constants (0.0530s) 2/9/2020 11:47:03 AM Late Axionic Computations (0.1620s) 2/9/2020 11:47:03 AM Connecting to Fleet Command (0.0100s) 2/9/2020 11:47:03 AM Thinking Of Advice (0.0110s) 2/9/2020 11:47:04 AM Degaussing Advice (0.0270s) 2/9/2020 11:47:04 AM Naming All Known Planets (0.0080s) 2/9/2020 11:47:04 AM Remembering Speeds (0.0140s) 2/9/2020 11:47:04 AM Prioritizing Targets (0.0130s) 2/9/2020 11:47:04 AM Rebooting Sensor Arrays (0.0140s) 2/9/2020 11:47:04 AM Unloading Prismatic Grid (0.0120s) 2/9/2020 11:47:04 AM Thinking Of Objectives (0.0130s) 2/9/2020 11:47:04 AM Re-Aligning Objectives (0.0150s) 2/9/2020 11:47:04 AM Inhibiting Visual Scans (0.0180s) 2/9/2020 11:47:04 AM Synthesizing Vocals (0.0090s) 2/9/2020 11:47:04 AM Ventilating Scenarios (0.0120s) 2/9/2020 11:47:04 AM Decontaminating Targeting Systems (0.0140s) 2/9/2020 11:47:04 AM Ejecting Tactical Core (0.0140s) 2/9/2020 11:47:04 AM Calibrating Formations (0.0120s) 2/9/2020 11:47:04 AM Intercepting Galactic Maps (0.0150s) 2/9/2020 11:47:04 AM Sterilizing Test Chamber (0.0160s) 2/9/2020 11:47:04 AM Faction Diagnostics (0.0180s) 2/9/2020 11:47:04 AM Buffering Hackers (0.0210s) 2/9/2020 11:47:04 AM Inverting Death (0.0090s) 2/9/2020 11:47:04 AM Linear Field Variance (0.1000s) 2/9/2020 11:47:04 AM Charging Marks (0.0140s) 2/9/2020 11:47:04 AM Guarding The Posts (0.0120s) 2/9/2020 11:47:04 AM Range Manifolds (0.0110s) 2/9/2020 11:47:04 AM Purging ROFs (0.0130s) 2/9/2020 11:47:04 AM Manipulating Speeds (0.0150s) 2/9/2020 11:47:04 AM Detecting Projectiles (0.0110s) 2/9/2020 11:47:04 AM Grouping Flow Fields (0.0140s) 2/9/2020 11:47:04 AM Modulating Flow Field Groups (0.0220s) 2/9/2020 11:47:04 AM Designing Fleets (0.0290s) 2/9/2020 11:47:04 AM Thinking Of Technologies (0.0100s) 2/9/2020 11:47:04 AM Categorizing Starboard Sensors (0.0110s) 2/9/2020 11:47:04 AM Injecting Galactic Variables (0.0210s) 2/9/2020 11:47:04 AM Discharging Colored Ions (0.0450s) 2/9/2020 11:47:04 AM Replicating Ion Colors (0.0090s) 2/9/2020 11:47:05 AM Dropping Starfields (0.9101s) 2/9/2020 11:47:08 AM Destroying Distant Planets (3.3052s) 2/9/2020 11:47:08 AM Investigating Map Signatures (0.0230s) 2/9/2020 11:47:08 AM Collating Solar Systems (0.0120s) 2/9/2020 11:47:08 AM Categorizing All Planets (0.0080s) 2/9/2020 11:47:08 AM Organizing Commands (0.0310s) 2/9/2020 11:47:08 AM Calculating Firing Cones (0.0070s) 2/9/2020 11:47:10 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/9/2020 11:47:10 AM Holding Ship Parts For Comfort (1.3991s) 2/9/2020 11:47:16 AM Ensure Ordnance Functional (6.6604s) 2/9/2020 11:47:16 AM Issuing Orders (0.0130s) 2/9/2020 11:47:16 AM Augmenting Infusers (0.0150s) 2/9/2020 11:47:17 AM Infusing (0.0330s) 2/9/2020 11:47:17 AM Post-Proton Surge (0.0100s) 2/9/2020 11:47:17 AM Calibrate Weapons Arrays (0.0410s) 2/9/2020 11:47:17 AM Stimulate Modulation (0.0370s) 2/9/2020 11:47:17 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/9/2020 11:47:17 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/9/2020 11:47:18 AM Load Surrogates (1.7751s) 2/9/2020 11:47:18 AM Load Historical Documents (0.0040s) 2/9/2020 11:47:18 AM 17.9 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.4s) Dropping Starfields (0.9s) Destroying Distant Planets (3.3s) Holding Ship Parts For Comfort (1.4s) Ensure Ordnance Functional (6.7s) Load Surrogates (1.8s) 2/9/2020 11:47:19 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/9/2020 11:47:25 AM Successfully opened host socket 2/9/2020 11:47:25 AM OnLoad: Detected 10 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 10 shipsNotFixedByType: WarHarvester x10 2/9/2020 11:48:35 AM Donating team Fireteam 94 has 1 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Flint: 1 to hunter, path A 2/9/2020 11:51:32 AM Donating team Fireteam 100 has 23 units with strength 1750. Status Assembling No target planet No lurk planet. Ships: Flint: 22, Holzmann: 1 to hunter, path A 2/9/2020 11:52:12 AM Reconquest Seeding for Bradamont: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 2/9/2020 12:00:36 PM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/9/2020 12:00:37 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/9/2020 12:00:44 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/9/2020 12:00:44 PM Boot up FleetOS (0.4780s) 2/9/2020 12:00:44 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/9/2020 12:00:44 PM Check System Logs For Rogue Intelligence (0.0410s) 2/9/2020 12:00:44 PM Game Version: 1.324 2/9/2020 12:00:44 PM Eject Trash Into Hyperspace (0.1010s) 2/9/2020 12:00:45 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/9/2020 12:00:45 PM Check For Extra Modules (0.0120s) 2/9/2020 12:00:45 PM Installed Mods: GalacticConquest (10000) 2/9/2020 12:00:45 PM Bring Cloaking Systems Online (0.0190s) 2/9/2020 12:00:45 PM Remembering Alamo (0.0190s) 2/9/2020 12:00:45 PM Generating Framerates (0.0060s) 2/9/2020 12:00:45 PM Recalculate Speed Of Light (0.0230s) 2/9/2020 12:00:45 PM Optimize Comfort On Command Decks (0.0230s) 2/9/2020 12:00:45 PM Check Nearby Stellar Masses (0.0270s) 2/9/2020 12:00:45 PM No resolution change was required. 2/9/2020 12:00:45 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/9/2020 12:00:45 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/9/2020 12:00:45 PM Refresh Optical Lensing (0.0120s) 2/9/2020 12:00:45 PM Revise Fundamental Physical Laws (0.0310s) 2/9/2020 12:00:45 PM Boot Audio Comms (0.0120s) 2/9/2020 12:00:45 PM Establish Individual Audio Links (0.0150s) 2/9/2020 12:00:45 PM Prepare Explosions and Crackles (0.2990s) 2/9/2020 12:00:45 PM Calculate Odds Of Success (0.1480s) 2/9/2020 12:00:46 PM Briefly Panic (0.4400s) 2/9/2020 12:00:46 PM Install Confidence Routines (0.4140s) 2/9/2020 12:00:46 PM Bring Commander Interface Online (0.1350s) 2/9/2020 12:00:46 PM Motivate All Crews (0.0530s) 2/9/2020 12:00:46 PM Externalizing Patterns (0.0180s) 2/9/2020 12:00:46 PM Disengaging Constants (0.0400s) 2/9/2020 12:00:46 PM Late Axionic Computations (0.1080s) 2/9/2020 12:00:46 PM Connecting to Fleet Command (0.0080s) 2/9/2020 12:00:46 PM Thinking Of Advice (0.0120s) 2/9/2020 12:00:46 PM Degaussing Advice (0.0220s) 2/9/2020 12:00:46 PM Naming All Known Planets (0.0070s) 2/9/2020 12:00:46 PM Remembering Speeds (0.0170s) 2/9/2020 12:00:46 PM Prioritizing Targets (0.0120s) 2/9/2020 12:00:46 PM Rebooting Sensor Arrays (0.0120s) 2/9/2020 12:00:46 PM Unloading Prismatic Grid (0.0130s) 2/9/2020 12:00:46 PM Thinking Of Objectives (0.0130s) 2/9/2020 12:00:46 PM Re-Aligning Objectives (0.0150s) 2/9/2020 12:00:46 PM Inhibiting Visual Scans (0.0180s) 2/9/2020 12:00:47 PM Synthesizing Vocals (0.0080s) 2/9/2020 12:00:47 PM Ventilating Scenarios (0.0120s) 2/9/2020 12:00:47 PM Decontaminating Targeting Systems (0.0150s) 2/9/2020 12:00:47 PM Ejecting Tactical Core (0.0130s) 2/9/2020 12:00:47 PM Calibrating Formations (0.0120s) 2/9/2020 12:00:47 PM Intercepting Galactic Maps (0.0150s) 2/9/2020 12:00:47 PM Sterilizing Test Chamber (0.0180s) 2/9/2020 12:00:47 PM Faction Diagnostics (0.0160s) 2/9/2020 12:00:47 PM Buffering Hackers (0.0200s) 2/9/2020 12:00:47 PM Inverting Death (0.0090s) 2/9/2020 12:00:47 PM Linear Field Variance (0.1040s) 2/9/2020 12:00:47 PM Charging Marks (0.0140s) 2/9/2020 12:00:47 PM Guarding The Posts (0.0100s) 2/9/2020 12:00:47 PM Range Manifolds (0.0130s) 2/9/2020 12:00:47 PM Purging ROFs (0.0110s) 2/9/2020 12:00:47 PM Manipulating Speeds (0.0160s) 2/9/2020 12:00:47 PM Detecting Projectiles (0.0140s) 2/9/2020 12:00:47 PM Grouping Flow Fields (0.0160s) 2/9/2020 12:00:47 PM Modulating Flow Field Groups (0.0200s) 2/9/2020 12:00:47 PM Designing Fleets (0.0280s) 2/9/2020 12:00:47 PM Thinking Of Technologies (0.0120s) 2/9/2020 12:00:47 PM Categorizing Starboard Sensors (0.0090s) 2/9/2020 12:00:47 PM Injecting Galactic Variables (0.0180s) 2/9/2020 12:00:47 PM Discharging Colored Ions (0.0380s) 2/9/2020 12:00:47 PM Replicating Ion Colors (0.0080s) 2/9/2020 12:00:47 PM Underestimating Starfields (0.3460s) 2/9/2020 12:00:49 PM Pinpointing Distant Planets (1.2981s) 2/9/2020 12:00:49 PM Investigating Map Signatures (0.0220s) 2/9/2020 12:00:49 PM Collating Solar Systems (0.0270s) 2/9/2020 12:00:49 PM Categorizing All Planets (0.0100s) 2/9/2020 12:00:49 PM Organizing Commands (0.0300s) 2/9/2020 12:00:49 PM Calculating Firing Cones (0.0060s) 2/9/2020 12:00:50 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/9/2020 12:00:50 PM Holding Ship Parts For Comfort (1.2131s) 2/9/2020 12:00:53 PM Re-Scan For Hostile Intelligences (3.2522s) 2/9/2020 12:00:53 PM Issuing Orders (0.0130s) 2/9/2020 12:00:53 PM Augmenting Infusers (0.0150s) 2/9/2020 12:00:53 PM Infusing (0.0330s) 2/9/2020 12:00:53 PM Post-Proton Surge (0.0080s) 2/9/2020 12:00:53 PM Calibrate Weapons Arrays (0.0270s) 2/9/2020 12:00:53 PM Stimulate Modulation (0.0350s) 2/9/2020 12:00:53 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/9/2020 12:00:53 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/9/2020 12:00:55 PM Load Surrogates (1.7891s) 2/9/2020 12:00:55 PM Load Historical Documents (0.0180s) 2/9/2020 12:00:55 PM 11.3 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Underestimating Starfields (0.3s) Pinpointing Distant Planets (1.3s) Holding Ship Parts For Comfort (1.2s) Re-Scan For Hostile Intelligences (3.3s) Load Surrogates (1.8s) 2/9/2020 12:00:55 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/9/2020 12:01:00 PM Successfully opened host socket 2/9/2020 12:01:00 PM OnLoad: Detected 10 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 10 shipsNotFixedByType: WarHarvester x10 2/9/2020 12:12:24 PM Donating team Fireteam 113 has 18 units with strength 2772. Status Staging No target planet No lurk planet. Ships: Holzmann: 18 to hunter, path B 2/9/2020 12:13:30 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/9/2020 5:45:19 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/9/2020 5:45:19 PM Boot up FleetOS (0.4760s) 2/9/2020 5:45:19 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/9/2020 5:45:19 PM Check System Logs For Rogue Intelligence (0.0390s) 2/9/2020 5:45:20 PM Game Version: 1.324 2/9/2020 5:45:20 PM Eject Trash Into Hyperspace (0.1210s) 2/9/2020 5:45:20 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/9/2020 5:45:20 PM Check For Extra Modules (0.0130s) 2/9/2020 5:45:20 PM Installed Mods: GalacticConquest (10000) 2/9/2020 5:45:20 PM Bring Cloaking Systems Online (0.0200s) 2/9/2020 5:45:20 PM Remembering Alamo (0.0250s) 2/9/2020 5:45:20 PM Generating Framerates (0.0060s) 2/9/2020 5:45:20 PM Recalculate Speed Of Light (0.0230s) 2/9/2020 5:45:20 PM Optimize Comfort On Command Decks (0.0210s) 2/9/2020 5:45:20 PM Check Nearby Stellar Masses (0.0280s) 2/9/2020 5:45:20 PM No resolution change was required. 2/9/2020 5:45:20 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/9/2020 5:45:20 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/9/2020 5:45:20 PM Refresh Optical Lensing (0.0120s) 2/9/2020 5:45:20 PM Revise Fundamental Physical Laws (0.0460s) 2/9/2020 5:45:20 PM Boot Audio Comms (0.0130s) 2/9/2020 5:45:20 PM Establish Individual Audio Links (0.0140s) 2/9/2020 5:45:20 PM Prepare Explosions and Crackles (0.2990s) 2/9/2020 5:45:20 PM Calculate Odds Of Success (0.4010s) 2/9/2020 5:45:21 PM Briefly Panic (0.5880s) 2/9/2020 5:45:21 PM Install Confidence Routines (0.3700s) 2/9/2020 5:45:22 PM Bring Commander Interface Online (0.1400s) 2/9/2020 5:45:22 PM Motivate All Crews (0.0490s) 2/9/2020 5:45:22 PM Externalizing Patterns (0.0180s) 2/9/2020 5:45:22 PM Disengaging Constants (0.0450s) 2/9/2020 5:45:22 PM Late Axionic Computations (0.1630s) 2/9/2020 5:45:22 PM Connecting to Fleet Command (0.0130s) 2/9/2020 5:45:22 PM Thinking Of Advice (0.0100s) 2/9/2020 5:45:22 PM Degaussing Advice (0.0260s) 2/9/2020 5:45:22 PM Naming All Known Planets (0.0070s) 2/9/2020 5:45:22 PM Remembering Speeds (0.0160s) 2/9/2020 5:45:22 PM Prioritizing Targets (0.0110s) 2/9/2020 5:45:22 PM Rebooting Sensor Arrays (0.0140s) 2/9/2020 5:45:22 PM Unloading Prismatic Grid (0.0130s) 2/9/2020 5:45:22 PM Thinking Of Objectives (0.0140s) 2/9/2020 5:45:22 PM Re-Aligning Objectives (0.0150s) 2/9/2020 5:45:22 PM Inhibiting Visual Scans (0.0170s) 2/9/2020 5:45:22 PM Synthesizing Vocals (0.0100s) 2/9/2020 5:45:22 PM Ventilating Scenarios (0.0110s) 2/9/2020 5:45:22 PM Decontaminating Targeting Systems (0.0150s) 2/9/2020 5:45:22 PM Ejecting Tactical Core (0.0130s) 2/9/2020 5:45:22 PM Calibrating Formations (0.0120s) 2/9/2020 5:45:22 PM Intercepting Galactic Maps (0.0150s) 2/9/2020 5:45:22 PM Sterilizing Test Chamber (0.0160s) 2/9/2020 5:45:22 PM Faction Diagnostics (0.0180s) 2/9/2020 5:45:22 PM Buffering Hackers (0.0200s) 2/9/2020 5:45:22 PM Inverting Death (0.0090s) 2/9/2020 5:45:22 PM Linear Field Variance (0.1000s) 2/9/2020 5:45:22 PM Charging Marks (0.0110s) 2/9/2020 5:45:22 PM Guarding The Posts (0.0120s) 2/9/2020 5:45:22 PM Range Manifolds (0.0110s) 2/9/2020 5:45:22 PM Purging ROFs (0.0130s) 2/9/2020 5:45:22 PM Manipulating Speeds (0.0150s) 2/9/2020 5:45:22 PM Detecting Projectiles (0.0110s) 2/9/2020 5:45:22 PM Grouping Flow Fields (0.0150s) 2/9/2020 5:45:22 PM Modulating Flow Field Groups (0.0240s) 2/9/2020 5:45:22 PM Designing Fleets (0.0300s) 2/9/2020 5:45:22 PM Thinking Of Technologies (0.0110s) 2/9/2020 5:45:22 PM Categorizing Starboard Sensors (0.0110s) 2/9/2020 5:45:22 PM Injecting Galactic Variables (0.0200s) 2/9/2020 5:45:22 PM Discharging Colored Ions (0.0470s) 2/9/2020 5:45:22 PM Replicating Ion Colors (0.0110s) 2/9/2020 5:45:23 PM Sweet-Talking Starfields (0.9311s) 2/9/2020 5:45:27 PM Detecting Distant Planets (3.3582s) 2/9/2020 5:45:27 PM Investigating Map Signatures (0.0510s) 2/9/2020 5:45:27 PM Collating Solar Systems (0.0370s) 2/9/2020 5:45:27 PM Categorizing All Planets (0.0060s) 2/9/2020 5:45:27 PM Organizing Commands (0.0300s) 2/9/2020 5:45:27 PM Calculating Firing Cones (0.0070s) 2/9/2020 5:45:28 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/9/2020 5:45:28 PM Offending Sentient Ship Parts (1.3871s) 2/9/2020 5:45:35 PM Reassembling All Ships (6.6674s) 2/9/2020 5:45:35 PM Issuing Orders (0.0150s) 2/9/2020 5:45:35 PM Augmenting Infusers (0.0150s) 2/9/2020 5:45:35 PM Infusing (0.0330s) 2/9/2020 5:45:35 PM Post-Proton Surge (0.0070s) 2/9/2020 5:45:35 PM Calibrate Weapons Arrays (0.0300s) 2/9/2020 5:45:35 PM Stimulate Modulation (0.0350s) 2/9/2020 5:45:35 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/9/2020 5:45:35 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/9/2020 5:45:37 PM Load Surrogates (1.8091s) 2/9/2020 5:45:37 PM Load Historical Documents (0.0060s) 2/9/2020 5:45:37 PM 18.0 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.4s) Sweet-Talking Starfields (0.9s) Detecting Distant Planets (3.4s) Offending Sentient Ship Parts (1.4s) Reassembling All Ships (6.7s) Load Surrogates (1.8s) 2/9/2020 5:45:38 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/9/2020 5:45:47 PM Start Generate Partial Map with Clusters and seed 248259014 and planet count 200 and 19 factions 2/9/2020 5:45:47 PM World Created, Launching Server 2/9/2020 5:45:48 PM Successfully opened host socket 2/9/2020 5:46:10 PM Start Generate FULL Map with Clusters and seed 248259014 and planet count 200 and 19 factions 2/9/2020 5:46:10 PM Generate FULL Map Complete 2/9/2020 5:52:44 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/12/2020 11:26:09 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 11:26:09 AM Boot up FleetOS (0.5070s) 2/12/2020 11:26:09 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 11:26:09 AM Check System Logs For Rogue Intelligence (0.1840s) 2/12/2020 11:26:09 AM Game Version: 1.327 2/12/2020 11:26:09 AM Eject Trash Into Hyperspace (0.1180s) 2/12/2020 11:26:09 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 11:26:09 AM Check For Extra Modules (0.0120s) 2/12/2020 11:26:09 AM Installed Mods: GalacticConquest (10000) 2/12/2020 11:26:09 AM Bring Cloaking Systems Online (0.0310s) 2/12/2020 11:26:09 AM Remembering Alamo (0.0500s) 2/12/2020 11:26:09 AM Generating Framerates (0.0130s) 2/12/2020 11:26:09 AM Recalculate Speed Of Light (0.0220s) 2/12/2020 11:26:09 AM Optimize Comfort On Command Decks (0.0210s) 2/12/2020 11:26:09 AM Check Nearby Stellar Masses (0.0160s) 2/12/2020 11:26:09 AM No resolution change was required. 2/12/2020 11:26:09 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 11:26:09 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 11:26:09 AM Refresh Optical Lensing (0.0110s) 2/12/2020 11:26:09 AM Revise Fundamental Physical Laws (0.0290s) 2/12/2020 11:26:09 AM Boot Audio Comms (0.0110s) 2/12/2020 11:26:09 AM Establish Individual Audio Links (0.0170s) 2/12/2020 11:26:10 AM Prepare Explosions and Crackles (0.3080s) 2/12/2020 11:26:10 AM Calculate Odds Of Success (0.4600s) 2/12/2020 11:26:11 AM Briefly Panic (0.5480s) 2/12/2020 11:26:11 AM Install Confidence Routines (0.3380s) 2/12/2020 11:26:11 AM Bring Commander Interface Online (0.1870s) 2/12/2020 11:26:11 AM Motivate All Crews (0.0450s) 2/12/2020 11:26:11 AM Externalizing Patterns (0.0160s) 2/12/2020 11:26:11 AM Disengaging Constants (0.0450s) 2/12/2020 11:26:11 AM Late Axionic Computations (0.1410s) 2/12/2020 11:26:11 AM Connecting to Fleet Command (0.0110s) 2/12/2020 11:26:11 AM Thinking Of Advice (0.0130s) 2/12/2020 11:26:11 AM Degaussing Advice (0.0320s) 2/12/2020 11:26:11 AM Naming All Known Planets (0.0100s) 2/12/2020 11:26:11 AM Remembering Speeds (0.0130s) 2/12/2020 11:26:11 AM Prioritizing Targets (0.0130s) 2/12/2020 11:26:11 AM Rebooting Sensor Arrays (0.0120s) 2/12/2020 11:26:11 AM Unloading Prismatic Grid (0.0120s) 2/12/2020 11:26:12 AM Thinking Of Objectives (0.0130s) 2/12/2020 11:26:12 AM Re-Aligning Objectives (0.0180s) 2/12/2020 11:26:12 AM Inhibiting Visual Scans (0.0170s) 2/12/2020 11:26:12 AM Synthesizing Vocals (0.0170s) 2/12/2020 11:26:12 AM Ventilating Scenarios (0.0150s) 2/12/2020 11:26:12 AM Decontaminating Targeting Systems (0.0310s) 2/12/2020 11:26:12 AM Ejecting Tactical Core (0.0350s) 2/12/2020 11:26:12 AM Calibrating Formations (0.0100s) 2/12/2020 11:26:12 AM Intercepting Galactic Maps (0.0150s) 2/12/2020 11:26:12 AM Sterilizing Test Chamber (0.0140s) 2/12/2020 11:26:12 AM Faction Diagnostics (0.0230s) 2/12/2020 11:26:12 AM Buffering Hackers (0.0220s) 2/12/2020 11:26:12 AM Inverting Death (0.0100s) 2/12/2020 11:26:12 AM Linear Field Variance (0.1050s) 2/12/2020 11:26:12 AM Charging Marks (0.0130s) 2/12/2020 11:26:12 AM Guarding The Posts (0.0110s) 2/12/2020 11:26:12 AM Range Manifolds (0.0110s) 2/12/2020 11:26:12 AM Purging ROFs (0.0130s) 2/12/2020 11:26:12 AM Manipulating Speeds (0.0150s) 2/12/2020 11:26:12 AM Detecting Projectiles (0.0110s) 2/12/2020 11:26:12 AM Grouping Flow Fields (0.0150s) 2/12/2020 11:26:12 AM Modulating Flow Field Groups (0.0210s) 2/12/2020 11:26:12 AM Designing Fleets (0.0290s) 2/12/2020 11:26:12 AM Thinking Of Technologies (0.0100s) 2/12/2020 11:26:12 AM Categorizing Starboard Sensors (0.0110s) 2/12/2020 11:26:12 AM Injecting Galactic Variables (0.0210s) 2/12/2020 11:26:12 AM Discharging Colored Ions (0.0350s) 2/12/2020 11:26:12 AM Replicating Ion Colors (0.0110s) 2/12/2020 11:26:13 AM Wishing On Starfields (0.9551s) 2/12/2020 11:26:17 AM Pinpointing Distant Planets (3.5142s) 2/12/2020 11:26:17 AM Investigating Map Signatures (0.0300s) 2/12/2020 11:26:17 AM Collating Solar Systems (0.0120s) 2/12/2020 11:26:17 AM Categorizing All Planets (0.0100s) 2/12/2020 11:26:17 AM Organizing Commands (0.0360s) 2/12/2020 11:26:17 AM Calculating Firing Cones (0.0060s) 2/12/2020 11:26:18 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 11:26:18 AM Collapsing Pile Of Ship Parts (1.3391s) 2/12/2020 11:26:25 AM Wake Crew From Cryosleep (7.2454s) 2/12/2020 11:26:25 AM Issuing Orders (0.0140s) 2/12/2020 11:26:25 AM Augmenting Infusers (0.0140s) 2/12/2020 11:26:25 AM Infusing (0.0400s) 2/12/2020 11:26:25 AM Post-Proton Surge (0.0090s) 2/12/2020 11:26:25 AM Calibrate Weapons Arrays (0.0850s) 2/12/2020 11:26:25 AM Stimulate Modulation (0.0410s) 2/12/2020 11:26:26 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 11:26:26 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 11:26:27 AM Load Surrogates (1.9171s) 2/12/2020 11:26:27 AM Load Historical Documents (0.0060s) 2/12/2020 11:26:27 AM 19.1 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Wishing On Starfields (1.0s) Pinpointing Distant Planets (3.5s) Collapsing Pile Of Ship Parts (1.3s) Wake Crew From Cryosleep (7.2s) Load Surrogates (1.9s) 2/12/2020 11:26:30 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 11:26:34 AM Start Generate Partial Map with Realistic and seed 5370244 and planet count 80 and 19 factions 2/12/2020 11:26:34 AM World Created, Launching Server 2/12/2020 11:26:35 AM Successfully opened host socket 2/12/2020 11:26:44 AM Start Generate FULL Map with Realistic and seed 5370244 and planet count 80 and 20 factions 2/12/2020 11:26:44 AM Generate FULL Map Complete 2/12/2020 11:31:21 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/12/2020 11:32:53 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 11:32:53 AM Boot up FleetOS (0.4510s) 2/12/2020 11:32:53 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 11:32:53 AM Check System Logs For Rogue Intelligence (0.0360s) 2/12/2020 11:32:53 AM Game Version: 1.327 2/12/2020 11:32:53 AM Eject Trash Into Hyperspace (0.0980s) 2/12/2020 11:32:53 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 11:32:53 AM Check For Extra Modules (0.0120s) 2/12/2020 11:32:53 AM Installed Mods: GalacticConquest (10000) 2/12/2020 11:32:53 AM Bring Cloaking Systems Online (0.0160s) 2/12/2020 11:32:53 AM Remembering Alamo (0.0190s) 2/12/2020 11:32:53 AM Generating Framerates (0.0060s) 2/12/2020 11:32:53 AM Recalculate Speed Of Light (0.0230s) 2/12/2020 11:32:53 AM Optimize Comfort On Command Decks (0.0220s) 2/12/2020 11:32:53 AM Check Nearby Stellar Masses (0.0190s) 2/12/2020 11:32:53 AM No resolution change was required. 2/12/2020 11:32:53 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 11:32:53 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 11:32:53 AM Refresh Optical Lensing (0.0100s) 2/12/2020 11:32:53 AM Revise Fundamental Physical Laws (0.0420s) 2/12/2020 11:32:53 AM Boot Audio Comms (0.0130s) 2/12/2020 11:32:53 AM Establish Individual Audio Links (0.0170s) 2/12/2020 11:32:53 AM Prepare Explosions and Crackles (0.2970s) 2/12/2020 11:32:54 AM Calculate Odds Of Success (0.3950s) 2/12/2020 11:32:54 AM Briefly Panic (0.5000s) 2/12/2020 11:32:55 AM Install Confidence Routines (0.3450s) 2/12/2020 11:32:55 AM Bring Commander Interface Online (0.1320s) 2/12/2020 11:32:55 AM Motivate All Crews (0.0550s) 2/12/2020 11:32:55 AM Externalizing Patterns (0.0160s) 2/12/2020 11:32:55 AM Disengaging Constants (0.0430s) 2/12/2020 11:32:55 AM Late Axionic Computations (0.1560s) 2/12/2020 11:32:55 AM Connecting to Fleet Command (0.0090s) 2/12/2020 11:32:55 AM Thinking Of Advice (0.0120s) 2/12/2020 11:32:55 AM Degaussing Advice (0.0230s) 2/12/2020 11:32:55 AM Naming All Known Planets (0.0080s) 2/12/2020 11:32:55 AM Remembering Speeds (0.0140s) 2/12/2020 11:32:55 AM Prioritizing Targets (0.0130s) 2/12/2020 11:32:55 AM Rebooting Sensor Arrays (0.0140s) 2/12/2020 11:32:55 AM Unloading Prismatic Grid (0.0150s) 2/12/2020 11:32:55 AM Thinking Of Objectives (0.0110s) 2/12/2020 11:32:55 AM Re-Aligning Objectives (0.0140s) 2/12/2020 11:32:55 AM Inhibiting Visual Scans (0.0190s) 2/12/2020 11:32:55 AM Synthesizing Vocals (0.0090s) 2/12/2020 11:32:55 AM Ventilating Scenarios (0.0120s) 2/12/2020 11:32:55 AM Decontaminating Targeting Systems (0.0140s) 2/12/2020 11:32:55 AM Ejecting Tactical Core (0.0140s) 2/12/2020 11:32:55 AM Calibrating Formations (0.0120s) 2/12/2020 11:32:55 AM Intercepting Galactic Maps (0.0150s) 2/12/2020 11:32:55 AM Sterilizing Test Chamber (0.0160s) 2/12/2020 11:32:55 AM Faction Diagnostics (0.0210s) 2/12/2020 11:32:55 AM Buffering Hackers (0.0250s) 2/12/2020 11:32:55 AM Inverting Death (0.0100s) 2/12/2020 11:32:56 AM Linear Field Variance (0.0940s) 2/12/2020 11:32:56 AM Charging Marks (0.0120s) 2/12/2020 11:32:56 AM Guarding The Posts (0.0100s) 2/12/2020 11:32:56 AM Range Manifolds (0.0120s) 2/12/2020 11:32:56 AM Purging ROFs (0.0130s) 2/12/2020 11:32:56 AM Manipulating Speeds (0.0150s) 2/12/2020 11:32:56 AM Detecting Projectiles (0.0110s) 2/12/2020 11:32:56 AM Grouping Flow Fields (0.0140s) 2/12/2020 11:32:56 AM Modulating Flow Field Groups (0.0230s) 2/12/2020 11:32:56 AM Designing Fleets (0.0280s) 2/12/2020 11:32:56 AM Thinking Of Technologies (0.0100s) 2/12/2020 11:32:56 AM Categorizing Starboard Sensors (0.0120s) 2/12/2020 11:32:56 AM Injecting Galactic Variables (0.0180s) 2/12/2020 11:32:56 AM Discharging Colored Ions (0.0390s) 2/12/2020 11:32:56 AM Replicating Ion Colors (0.0100s) 2/12/2020 11:32:57 AM Initiating Starfields (0.8771s) 2/12/2020 11:32:58 AM Screening Distant Planets (1.5611s) 2/12/2020 11:32:58 AM Investigating Map Signatures (0.0260s) 2/12/2020 11:32:58 AM Collating Solar Systems (0.0120s) 2/12/2020 11:32:58 AM Categorizing All Planets (0.0090s) 2/12/2020 11:32:58 AM Organizing Commands (0.0280s) 2/12/2020 11:32:58 AM Calculating Firing Cones (0.0070s) 2/12/2020 11:32:59 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 11:32:59 AM Kicking Ship Parts Down Elevator Shaft (1.1261s) 2/12/2020 11:33:03 AM Disconnect All Space Elevators (3.2382s) 2/12/2020 11:33:03 AM Issuing Orders (0.0140s) 2/12/2020 11:33:03 AM Augmenting Infusers (0.0140s) 2/12/2020 11:33:03 AM Infusing (0.0320s) 2/12/2020 11:33:03 AM Post-Proton Surge (0.0080s) 2/12/2020 11:33:03 AM Calibrate Weapons Arrays (0.0270s) 2/12/2020 11:33:03 AM Stimulate Modulation (0.0370s) 2/12/2020 11:33:03 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 11:33:03 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 11:33:04 AM Load Surrogates (1.7221s) 2/12/2020 11:33:04 AM Load Historical Documents (0.0060s) 2/12/2020 11:33:04 AM 12.1 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Initiating Starfields (0.9s) Screening Distant Planets (1.6s) Kicking Ship Parts Down Elevator Shaft (1.1s) Disconnect All Space Elevators (3.2s) Load Surrogates (1.7s) 2/12/2020 11:33:05 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 11:33:22 AM Start Generate Partial Map with Realistic and seed 191090576 and planet count 80 and 19 factions 2/12/2020 11:33:22 AM World Created, Launching Server 2/12/2020 11:33:23 AM Successfully opened host socket 2/12/2020 11:33:33 AM Start Generate Partial Map with Realistic and seed 191090576 and planet count 40 and 19 factions 2/12/2020 11:33:33 AM Generate Partial Map Complete 2/12/2020 11:33:38 AM Start Generate Partial Map with X and seed 191090576 and planet count 40 and 19 factions 2/12/2020 11:33:38 AM Generate Partial Map Complete 2/12/2020 11:33:47 AM Start Generate FULL Map with X and seed 191090576 and planet count 40 and 19 factions 2/12/2020 11:33:47 AM Generate FULL Map Complete 2/12/2020 11:34:26 AM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/12/2020 11:37:57 AM Achievement Skipped Because Of Cheating: The Way Home at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.External.BaseScenario.DoOnAnyClaimLogic (Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.OnClaim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass34_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/12/2020 11:39:33 AM Achievement Skipped Because Of Cheating: Research Grant at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_GrantShipLine.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/12/2020 11:40:59 AM ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <276b919cbea049f0b8e5809e7f6ca598>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <276b919cbea049f0b8e5809e7f6ca598>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at :0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <276b919cbea049f0b8e5809e7f6ca598>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <276b919cbea049f0b8e5809e7f6ca598>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at :0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <0a83ec6753da450fbc1267abd869e669>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <0a83ec6753da450fbc1267abd869e669>:0) SelectionManager.Update () (at <71ed47fe78d347dc8d7f40a83e0b3f4a>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 2/12/2020 11:40:59 AM ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <276b919cbea049f0b8e5809e7f6ca598>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <276b919cbea049f0b8e5809e7f6ca598>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at :0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <276b919cbea049f0b8e5809e7f6ca598>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <276b919cbea049f0b8e5809e7f6ca598>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at :0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <0a83ec6753da450fbc1267abd869e669>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <0a83ec6753da450fbc1267abd869e669>:0) SelectionManager.Update () (at <71ed47fe78d347dc8d7f40a83e0b3f4a>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 2/12/2020 11:44:51 AM Achievement Skipped Because Of Cheating: Off to the Dire Graveyard at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/12/2020 11:57:35 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/12/2020 4:33:09 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 4:33:09 PM Boot up FleetOS (0.4820s) 2/12/2020 4:33:09 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 4:33:09 PM Check System Logs For Rogue Intelligence (0.0380s) 2/12/2020 4:33:09 PM Game Version: 1.327 2/12/2020 4:33:09 PM Eject Trash Into Hyperspace (0.1150s) 2/12/2020 4:33:09 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 4:33:09 PM Check For Extra Modules (0.0100s) 2/12/2020 4:33:09 PM Installed Mods: GalacticConquest (10000) 2/12/2020 4:33:09 PM Bring Cloaking Systems Online (0.0160s) 2/12/2020 4:33:09 PM Remembering Alamo (0.0190s) 2/12/2020 4:33:09 PM Generating Framerates (0.0050s) 2/12/2020 4:33:09 PM Recalculate Speed Of Light (0.0220s) 2/12/2020 4:33:09 PM Optimize Comfort On Command Decks (0.0210s) 2/12/2020 4:33:09 PM Check Nearby Stellar Masses (0.0200s) 2/12/2020 4:33:09 PM No resolution change was required. 2/12/2020 4:33:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 4:33:09 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 4:33:09 PM Refresh Optical Lensing (0.0110s) 2/12/2020 4:33:10 PM Revise Fundamental Physical Laws (0.2000s) 2/12/2020 4:33:10 PM Boot Audio Comms (0.0130s) 2/12/2020 4:33:10 PM Establish Individual Audio Links (0.0150s) 2/12/2020 4:33:10 PM Prepare Explosions and Crackles (0.3360s) 2/12/2020 4:33:10 PM Calculate Odds Of Success (0.4790s) 2/12/2020 4:33:11 PM Briefly Panic (0.5280s) 2/12/2020 4:33:11 PM Install Confidence Routines (0.3410s) 2/12/2020 4:33:11 PM Bring Commander Interface Online (0.1220s) 2/12/2020 4:33:12 PM Motivate All Crews (0.0420s) 2/12/2020 4:33:12 PM Externalizing Patterns (0.0180s) 2/12/2020 4:33:12 PM Disengaging Constants (0.0430s) 2/12/2020 4:33:12 PM Late Axionic Computations (0.1660s) 2/12/2020 4:33:12 PM Connecting to Fleet Command (0.0110s) 2/12/2020 4:33:12 PM Thinking Of Advice (0.0120s) 2/12/2020 4:33:12 PM Degaussing Advice (0.0220s) 2/12/2020 4:33:12 PM Naming All Known Planets (0.0070s) 2/12/2020 4:33:12 PM Remembering Speeds (0.0130s) 2/12/2020 4:33:12 PM Prioritizing Targets (0.0130s) 2/12/2020 4:33:12 PM Rebooting Sensor Arrays (0.0130s) 2/12/2020 4:33:12 PM Unloading Prismatic Grid (0.0140s) 2/12/2020 4:33:12 PM Thinking Of Objectives (0.0130s) 2/12/2020 4:33:12 PM Re-Aligning Objectives (0.0140s) 2/12/2020 4:33:12 PM Inhibiting Visual Scans (0.0180s) 2/12/2020 4:33:12 PM Synthesizing Vocals (0.0090s) 2/12/2020 4:33:12 PM Ventilating Scenarios (0.0160s) 2/12/2020 4:33:12 PM Decontaminating Targeting Systems (0.0100s) 2/12/2020 4:33:12 PM Ejecting Tactical Core (0.0140s) 2/12/2020 4:33:12 PM Calibrating Formations (0.0120s) 2/12/2020 4:33:12 PM Intercepting Galactic Maps (0.0150s) 2/12/2020 4:33:12 PM Sterilizing Test Chamber (0.0160s) 2/12/2020 4:33:12 PM Faction Diagnostics (0.0180s) 2/12/2020 4:33:12 PM Buffering Hackers (0.0190s) 2/12/2020 4:33:12 PM Inverting Death (0.0090s) 2/12/2020 4:33:12 PM Linear Field Variance (0.0960s) 2/12/2020 4:33:12 PM Charging Marks (0.0120s) 2/12/2020 4:33:12 PM Guarding The Posts (0.0110s) 2/12/2020 4:33:12 PM Range Manifolds (0.0100s) 2/12/2020 4:33:12 PM Purging ROFs (0.0130s) 2/12/2020 4:33:12 PM Manipulating Speeds (0.0150s) 2/12/2020 4:33:12 PM Detecting Projectiles (0.0110s) 2/12/2020 4:33:12 PM Grouping Flow Fields (0.0150s) 2/12/2020 4:33:12 PM Modulating Flow Field Groups (0.0220s) 2/12/2020 4:33:12 PM Designing Fleets (0.0300s) 2/12/2020 4:33:12 PM Thinking Of Technologies (0.0110s) 2/12/2020 4:33:12 PM Categorizing Starboard Sensors (0.0100s) 2/12/2020 4:33:12 PM Injecting Galactic Variables (0.0180s) 2/12/2020 4:33:12 PM Discharging Colored Ions (0.0360s) 2/12/2020 4:33:12 PM Replicating Ion Colors (0.0090s) 2/12/2020 4:33:13 PM Wishing On Starfields (0.9231s) 2/12/2020 4:33:17 PM Detecting Distant Planets (3.4392s) 2/12/2020 4:33:17 PM Investigating Map Signatures (0.0250s) 2/12/2020 4:33:17 PM Collating Solar Systems (0.0110s) 2/12/2020 4:33:17 PM Categorizing All Planets (0.0090s) 2/12/2020 4:33:17 PM Organizing Commands (0.0350s) 2/12/2020 4:33:17 PM Calculating Firing Cones (0.0060s) 2/12/2020 4:33:18 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:33:18 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 4:33:18 PM EXPToGrantOnDeath: was 0 for WarpingInMarauderOutpost. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 2/12/2020 4:33:18 PM Errors in reading GameEntityTypeDataTable internal name 'AstroTrainCarrierStyle' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/AstroTrains.xml) AstroTrainCarrierStyle: is missing int attribute cost_for_ai_to_purchase AstroTrainCarrierStyle: is missing int attribute hull_points AstroTrainCarrierStyle: is missing int attribute armor_mm AstroTrainCarrierStyle: is missing int attribute engine_gx AstroTrainCarrierStyle: has missing FInt in attribute albedo AstroTrainCarrierStyle: has missing FInt in attribute mass_tx AstroTrainCarrierStyle: has missing FInt in attribute size_scale AstroTrainCarrierStyle: is missing string attribute ship_or_structure_explosion_sfx AstroTrainCarrierStyle: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx AstroTrainCarrierStyle: is missing string attribute voice_group internal name 'AstroTrainWithRegularWeapons' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/AstroTrains.xml) AstroTrainWithRegularWeapons: is missing int attribute cost_for_ai_to_purchase AstroTrainWithRegularWeapons: is missing int attribute hull_points AstroTrainWithRegularWeapons: is missing int attribute armor_mm AstroTrainWithRegularWeapons: is missing int attribute engine_gx AstroTrainWithRegularWeapons: has missing FInt in attribute albedo AstroTrainWithRegularWeapons: has missing FInt in attribute mass_tx AstroTrainWithRegularWeapons: has missing FInt in attribute size_scale AstroTrainWithRegularWeapons: is missing string attribute ship_or_structure_explosion_sfx AstroTrainWithRegularWeapons: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx AstroTrainWithRegularWeapons: is missing string attribute voice_group internal name 'AstroTrainTankStyle' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/AstroTrains.xml) AstroTrainTankStyle: is missing int attribute cost_for_ai_to_purchase AstroTrainTankStyle: is missing int attribute hull_points AstroTrainTankStyle: is missing int attribute armor_mm AstroTrainTankStyle: is missing int attribute engine_gx AstroTrainTankStyle: has missing FInt in attribute albedo AstroTrainTankStyle: has missing FInt in attribute mass_tx AstroTrainTankStyle: has missing FInt in attribute size_scale AstroTrainTankStyle: is missing string attribute ship_or_structure_explosion_sfx AstroTrainTankStyle: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx AstroTrainTankStyle: is missing string attribute voice_group internal name 'Marauder_Raider' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/Marauders.xml) Marauder_Raider: is missing int attribute cost_for_ai_to_purchase Marauder_Raider: is missing int attribute hull_points Marauder_Raider: is missing int attribute armor_mm Marauder_Raider: is missing int attribute engine_gx Marauder_Raider: has missing FInt in attribute albedo Marauder_Raider: has missing FInt in attribute mass_tx Marauder_Raider: has missing FInt in attribute size_scale Marauder_Raider: is missing string attribute ship_or_structure_explosion_sfx Marauder_Raider: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx Marauder_Raider: is missing string attribute voice_group internal name 'MarauderOutpost' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/Marauders.xml) MarauderOutpost: is missing int attribute cost_for_ai_to_purchase MarauderOutpost: is missing int attribute hull_points MarauderOutpost: is missing int attribute armor_mm MarauderOutpost: has missing FInt in attribute albedo MarauderOutpost: has missing FInt in attribute mass_tx MarauderOutpost: has missing FInt in attribute size_scale MarauderOutpost: is missing string attribute ship_or_structure_explosion_sfx MarauderOutpost: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx MarauderOutpost: is missing string attribute voice_group internal name 'WarpingInMarauderOutpost' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/Marauders.xml) WarpingInMarauderOutpost: is missing int attribute exp_to_grant_on_death WarpingInMarauderOutpost: is missing int attribute cost_for_ai_to_purchase WarpingInMarauderOutpost: is missing int attribute hull_points WarpingInMarauderOutpost: is missing int attribute armor_mm WarpingInMarauderOutpost: has missing FInt in attribute albedo WarpingInMarauderOutpost: has missing FInt in attribute mass_tx WarpingInMarauderOutpost: has missing FInt in attribute size_scale WarpingInMarauderOutpost: is missing string attribute ship_or_structure_explosion_sfx WarpingInMarauderOutpost: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx WarpingInMarauderOutpost: is missing string attribute voice_group 2/12/2020 4:33:18 PM Violating Ship Part Bylaws (1.3231s) 2/12/2020 4:33:25 PM Check Forcefield Integrity (6.8894s) 2/12/2020 4:33:25 PM Issuing Orders (0.0140s) 2/12/2020 4:33:25 PM Augmenting Infusers (0.0140s) 2/12/2020 4:33:25 PM Infusing (0.0350s) 2/12/2020 4:33:25 PM Post-Proton Surge (0.0070s) 2/12/2020 4:33:25 PM Calibrate Weapons Arrays (0.0270s) 2/12/2020 4:33:25 PM Stimulate Modulation (0.0340s) 2/12/2020 4:33:25 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 4:33:25 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 4:33:27 PM Load Surrogates (1.7621s) 2/12/2020 4:33:27 PM Load Historical Documents (0.0180s) 2/12/2020 4:33:27 PM 18.3 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Wishing On Starfields (0.9s) Detecting Distant Planets (3.4s) Violating Ship Part Bylaws (1.3s) Check Forcefield Integrity (6.9s) Load Surrogates (1.8s) 2/12/2020 4:33:28 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 4:33:55 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 4:33:55 PM Boot up FleetOS (0.4590s) 2/12/2020 4:33:55 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 4:33:55 PM Check System Logs For Rogue Intelligence (0.0390s) 2/12/2020 4:33:55 PM Game Version: 1.327 2/12/2020 4:33:55 PM Eject Trash Into Hyperspace (0.0990s) 2/12/2020 4:33:55 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 4:33:55 PM Check For Extra Modules (0.0100s) 2/12/2020 4:33:55 PM Installed Mods: GalacticConquest (10000) 2/12/2020 4:33:55 PM Bring Cloaking Systems Online (0.0150s) 2/12/2020 4:33:55 PM Remembering Alamo (0.0180s) 2/12/2020 4:33:55 PM Generating Framerates (0.0090s) 2/12/2020 4:33:55 PM Recalculate Speed Of Light (0.0220s) 2/12/2020 4:33:55 PM Optimize Comfort On Command Decks (0.0260s) 2/12/2020 4:33:55 PM Check Nearby Stellar Masses (0.0240s) 2/12/2020 4:33:55 PM No resolution change was required. 2/12/2020 4:33:55 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 4:33:55 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 4:33:55 PM Refresh Optical Lensing (0.0120s) 2/12/2020 4:33:55 PM Revise Fundamental Physical Laws (0.0340s) 2/12/2020 4:33:55 PM Boot Audio Comms (0.0120s) 2/12/2020 4:33:55 PM Establish Individual Audio Links (0.0230s) 2/12/2020 4:33:56 PM Prepare Explosions and Crackles (0.3000s) 2/12/2020 4:33:56 PM Calculate Odds Of Success (0.1450s) 2/12/2020 4:33:56 PM Briefly Panic (0.3940s) 2/12/2020 4:33:57 PM Install Confidence Routines (0.3470s) 2/12/2020 4:33:57 PM Bring Commander Interface Online (0.1230s) 2/12/2020 4:33:57 PM Motivate All Crews (0.0450s) 2/12/2020 4:33:57 PM Externalizing Patterns (0.0160s) 2/12/2020 4:33:57 PM Disengaging Constants (0.0390s) 2/12/2020 4:33:57 PM Late Axionic Computations (0.0790s) 2/12/2020 4:33:57 PM Connecting to Fleet Command (0.0090s) 2/12/2020 4:33:57 PM Thinking Of Advice (0.0110s) 2/12/2020 4:33:57 PM Degaussing Advice (0.0200s) 2/12/2020 4:33:57 PM Naming All Known Planets (0.0070s) 2/12/2020 4:33:57 PM Remembering Speeds (0.0130s) 2/12/2020 4:33:57 PM Prioritizing Targets (0.0140s) 2/12/2020 4:33:57 PM Rebooting Sensor Arrays (0.0130s) 2/12/2020 4:33:57 PM Unloading Prismatic Grid (0.0120s) 2/12/2020 4:33:57 PM Thinking Of Objectives (0.0140s) 2/12/2020 4:33:57 PM Re-Aligning Objectives (0.0140s) 2/12/2020 4:33:57 PM Inhibiting Visual Scans (0.0180s) 2/12/2020 4:33:57 PM Synthesizing Vocals (0.0090s) 2/12/2020 4:33:57 PM Ventilating Scenarios (0.0130s) 2/12/2020 4:33:57 PM Decontaminating Targeting Systems (0.0130s) 2/12/2020 4:33:57 PM Ejecting Tactical Core (0.0150s) 2/12/2020 4:33:57 PM Calibrating Formations (0.0130s) 2/12/2020 4:33:57 PM Intercepting Galactic Maps (0.0130s) 2/12/2020 4:33:57 PM Sterilizing Test Chamber (0.0160s) 2/12/2020 4:33:57 PM Faction Diagnostics (0.0180s) 2/12/2020 4:33:57 PM Buffering Hackers (0.0180s) 2/12/2020 4:33:57 PM Inverting Death (0.0080s) 2/12/2020 4:33:57 PM Linear Field Variance (0.0910s) 2/12/2020 4:33:57 PM Charging Marks (0.0100s) 2/12/2020 4:33:57 PM Guarding The Posts (0.0110s) 2/12/2020 4:33:57 PM Range Manifolds (0.0120s) 2/12/2020 4:33:57 PM Purging ROFs (0.0130s) 2/12/2020 4:33:57 PM Manipulating Speeds (0.0150s) 2/12/2020 4:33:57 PM Detecting Projectiles (0.0110s) 2/12/2020 4:33:57 PM Grouping Flow Fields (0.0150s) 2/12/2020 4:33:57 PM Modulating Flow Field Groups (0.0210s) 2/12/2020 4:33:57 PM Designing Fleets (0.0250s) 2/12/2020 4:33:57 PM Thinking Of Technologies (0.0100s) 2/12/2020 4:33:57 PM Categorizing Starboard Sensors (0.0110s) 2/12/2020 4:33:57 PM Injecting Galactic Variables (0.0180s) 2/12/2020 4:33:57 PM Discharging Colored Ions (0.0390s) 2/12/2020 4:33:58 PM Replicating Ion Colors (0.0100s) 2/12/2020 4:33:58 PM Hoping Starfields Are Nice (0.3380s) 2/12/2020 4:33:59 PM Rejecting Distant Planets (1.2151s) 2/12/2020 4:33:59 PM Investigating Map Signatures (0.0200s) 2/12/2020 4:33:59 PM Collating Solar Systems (0.0090s) 2/12/2020 4:33:59 PM Categorizing All Planets (0.0110s) 2/12/2020 4:33:59 PM Organizing Commands (0.0290s) 2/12/2020 4:33:59 PM Calculating Firing Cones (0.0070s) 2/12/2020 4:34:00 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:34:00 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:34:00 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:34:00 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:34:00 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:34:00 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:34:00 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:34:00 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:34:00 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 4:34:00 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 4:34:00 PM EXPToGrantOnDeath: was 0 for WarpingInMarauderOutpost. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 2/12/2020 4:34:00 PM Errors in reading GameEntityTypeDataTable internal name 'Marauder_Raider' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/Marauders.xml) Marauder_Raider: is missing int attribute cost_for_ai_to_purchase Marauder_Raider: is missing int attribute hull_points Marauder_Raider: is missing int attribute armor_mm Marauder_Raider: is missing int attribute engine_gx Marauder_Raider: has missing FInt in attribute albedo Marauder_Raider: has missing FInt in attribute mass_tx Marauder_Raider: has missing FInt in attribute size_scale Marauder_Raider: is missing string attribute ship_or_structure_explosion_sfx Marauder_Raider: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx Marauder_Raider: is missing string attribute voice_group internal name 'MarauderOutpost' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/Marauders.xml) MarauderOutpost: is missing int attribute cost_for_ai_to_purchase MarauderOutpost: is missing int attribute hull_points MarauderOutpost: is missing int attribute armor_mm MarauderOutpost: has missing FInt in attribute albedo MarauderOutpost: has missing FInt in attribute mass_tx MarauderOutpost: has missing FInt in attribute size_scale MarauderOutpost: is missing string attribute ship_or_structure_explosion_sfx MarauderOutpost: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx MarauderOutpost: is missing string attribute voice_group internal name 'WarpingInMarauderOutpost' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/Marauders.xml) WarpingInMarauderOutpost: is missing int attribute exp_to_grant_on_death WarpingInMarauderOutpost: is missing int attribute cost_for_ai_to_purchase WarpingInMarauderOutpost: is missing int attribute hull_points WarpingInMarauderOutpost: is missing int attribute armor_mm WarpingInMarauderOutpost: has missing FInt in attribute albedo WarpingInMarauderOutpost: has missing FInt in attribute mass_tx WarpingInMarauderOutpost: has missing FInt in attribute size_scale WarpingInMarauderOutpost: is missing string attribute ship_or_structure_explosion_sfx WarpingInMarauderOutpost: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx WarpingInMarauderOutpost: is missing string attribute voice_group 2/12/2020 4:34:00 PM Holding Ship Parts For Comfort (1.1221s) 2/12/2020 4:34:03 PM Break Target Into Component Compounds (3.1942s) 2/12/2020 4:34:03 PM Issuing Orders (0.0140s) 2/12/2020 4:34:03 PM Augmenting Infusers (0.0140s) 2/12/2020 4:34:04 PM Infusing (0.0300s) 2/12/2020 4:34:04 PM Post-Proton Surge (0.0080s) 2/12/2020 4:34:04 PM Calibrate Weapons Arrays (0.0280s) 2/12/2020 4:34:04 PM Stimulate Modulation (0.0370s) 2/12/2020 4:34:04 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 4:34:04 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 4:34:05 PM Load Surrogates (1.7081s) 2/12/2020 4:34:05 PM Load Historical Documents (0.0090s) 2/12/2020 4:34:05 PM 10.7 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Hoping Starfields Are Nice (0.3s) Rejecting Distant Planets (1.2s) Holding Ship Parts For Comfort (1.1s) Break Target Into Component Compounds (3.2s) Load Surrogates (1.7s) 2/12/2020 4:34:06 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 4:34:32 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 4:34:32 PM Boot up FleetOS (0.4440s) 2/12/2020 4:34:32 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 4:34:32 PM Check System Logs For Rogue Intelligence (0.0390s) 2/12/2020 4:34:32 PM Game Version: 1.327 2/12/2020 4:34:32 PM Eject Trash Into Hyperspace (0.1010s) 2/12/2020 4:34:32 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 4:34:32 PM Check For Extra Modules (0.0080s) 2/12/2020 4:34:32 PM Installed Mods: GalacticConquest (10000) 2/12/2020 4:34:32 PM Bring Cloaking Systems Online (0.0180s) 2/12/2020 4:34:32 PM Remembering Alamo (0.0180s) 2/12/2020 4:34:32 PM Generating Framerates (0.0060s) 2/12/2020 4:34:32 PM Recalculate Speed Of Light (0.0210s) 2/12/2020 4:34:32 PM Optimize Comfort On Command Decks (0.0200s) 2/12/2020 4:34:32 PM Check Nearby Stellar Masses (0.0210s) 2/12/2020 4:34:32 PM No resolution change was required. 2/12/2020 4:34:32 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 4:34:32 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 4:34:32 PM Refresh Optical Lensing (0.0110s) 2/12/2020 4:34:32 PM Revise Fundamental Physical Laws (0.0340s) 2/12/2020 4:34:32 PM Boot Audio Comms (0.0160s) 2/12/2020 4:34:32 PM Establish Individual Audio Links (0.0180s) 2/12/2020 4:34:33 PM Prepare Explosions and Crackles (0.2980s) 2/12/2020 4:34:33 PM Calculate Odds Of Success (0.1380s) 2/12/2020 4:34:33 PM Briefly Panic (0.3600s) 2/12/2020 4:34:33 PM Install Confidence Routines (0.3650s) 2/12/2020 4:34:34 PM Bring Commander Interface Online (0.1200s) 2/12/2020 4:34:34 PM Motivate All Crews (0.0440s) 2/12/2020 4:34:34 PM Externalizing Patterns (0.0170s) 2/12/2020 4:34:34 PM Disengaging Constants (0.0390s) 2/12/2020 4:34:34 PM Late Axionic Computations (0.0810s) 2/12/2020 4:34:34 PM Connecting to Fleet Command (0.0120s) 2/12/2020 4:34:34 PM Thinking Of Advice (0.0090s) 2/12/2020 4:34:34 PM Degaussing Advice (0.0200s) 2/12/2020 4:34:34 PM Naming All Known Planets (0.0080s) 2/12/2020 4:34:34 PM Remembering Speeds (0.0140s) 2/12/2020 4:34:34 PM Prioritizing Targets (0.0130s) 2/12/2020 4:34:34 PM Rebooting Sensor Arrays (0.0130s) 2/12/2020 4:34:34 PM Unloading Prismatic Grid (0.0130s) 2/12/2020 4:34:34 PM Thinking Of Objectives (0.0140s) 2/12/2020 4:34:34 PM Re-Aligning Objectives (0.0130s) 2/12/2020 4:34:34 PM Inhibiting Visual Scans (0.0170s) 2/12/2020 4:34:34 PM Synthesizing Vocals (0.0110s) 2/12/2020 4:34:34 PM Ventilating Scenarios (0.0130s) 2/12/2020 4:34:34 PM Decontaminating Targeting Systems (0.0140s) 2/12/2020 4:34:34 PM Ejecting Tactical Core (0.0120s) 2/12/2020 4:34:34 PM Calibrating Formations (0.0130s) 2/12/2020 4:34:34 PM Intercepting Galactic Maps (0.0150s) 2/12/2020 4:34:34 PM Sterilizing Test Chamber (0.0180s) 2/12/2020 4:34:34 PM Faction Diagnostics (0.0170s) 2/12/2020 4:34:34 PM Buffering Hackers (0.0200s) 2/12/2020 4:34:34 PM Inverting Death (0.0090s) 2/12/2020 4:34:34 PM Linear Field Variance (0.0930s) 2/12/2020 4:34:34 PM Charging Marks (0.0110s) 2/12/2020 4:34:34 PM Guarding The Posts (0.0130s) 2/12/2020 4:34:34 PM Range Manifolds (0.0100s) 2/12/2020 4:34:34 PM Purging ROFs (0.0140s) 2/12/2020 4:34:34 PM Manipulating Speeds (0.0140s) 2/12/2020 4:34:34 PM Detecting Projectiles (0.0120s) 2/12/2020 4:34:34 PM Grouping Flow Fields (0.0150s) 2/12/2020 4:34:34 PM Modulating Flow Field Groups (0.0220s) 2/12/2020 4:34:34 PM Designing Fleets (0.0270s) 2/12/2020 4:34:34 PM Thinking Of Technologies (0.0110s) 2/12/2020 4:34:34 PM Categorizing Starboard Sensors (0.0130s) 2/12/2020 4:34:34 PM Injecting Galactic Variables (0.0170s) 2/12/2020 4:34:34 PM Discharging Colored Ions (0.0420s) 2/12/2020 4:34:34 PM Replicating Ion Colors (0.0120s) 2/12/2020 4:34:35 PM Viewing Starfields (0.3210s) 2/12/2020 4:34:36 PM Blowing Up Distant Planets (1.1951s) 2/12/2020 4:34:36 PM Investigating Map Signatures (0.0210s) 2/12/2020 4:34:36 PM Collating Solar Systems (0.0090s) 2/12/2020 4:34:36 PM Categorizing All Planets (0.0120s) 2/12/2020 4:34:36 PM Organizing Commands (0.0270s) 2/12/2020 4:34:36 PM Calculating Firing Cones (0.0050s) 2/12/2020 4:34:37 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 4:34:37 PM Demoting Insubordinate Ship Parts (1.1161s) 2/12/2020 4:34:40 PM Facility Burst Components (3.1872s) 2/12/2020 4:34:40 PM Issuing Orders (0.0130s) 2/12/2020 4:34:40 PM Augmenting Infusers (0.0150s) 2/12/2020 4:34:40 PM Infusing (0.0300s) 2/12/2020 4:34:40 PM Post-Proton Surge (0.0060s) 2/12/2020 4:34:40 PM Calibrate Weapons Arrays (0.0320s) 2/12/2020 4:34:40 PM Stimulate Modulation (0.0380s) 2/12/2020 4:34:40 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 4:34:40 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 4:34:42 PM Load Surrogates (1.6851s) 2/12/2020 4:34:42 PM Load Historical Documents (0.0050s) 2/12/2020 4:34:42 PM 10.6 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Viewing Starfields (0.3s) Blowing Up Distant Planets (1.2s) Demoting Insubordinate Ship Parts (1.1s) Facility Burst Components (3.2s) Load Surrogates (1.7s) 2/12/2020 4:34:42 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 4:34:47 PM Start Generate Partial Map with Realistic and seed 1004205783 and planet count 80 and 19 factions 2/12/2020 4:34:47 PM World Created, Launching Server 2/12/2020 4:34:47 PM Successfully opened host socket 2/12/2020 4:34:55 PM Start Generate FULL Map with Realistic and seed 1004205783 and planet count 80 and 19 factions 2/12/2020 4:34:56 PM Generate FULL Map Complete 2/12/2020 4:49:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/12/2020 5:23:29 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 5:23:29 PM Boot up FleetOS (0.4490s) 2/12/2020 5:23:29 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 5:23:29 PM Check System Logs For Rogue Intelligence (0.0390s) 2/12/2020 5:23:29 PM Game Version: 1.327 2/12/2020 5:23:29 PM Eject Trash Into Hyperspace (0.1070s) 2/12/2020 5:23:29 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 5:23:29 PM Check For Extra Modules (0.0090s) 2/12/2020 5:23:29 PM Installed Mods: GalacticConquest (10000) 2/12/2020 5:23:29 PM Bring Cloaking Systems Online (0.0170s) 2/12/2020 5:23:29 PM Remembering Alamo (0.0180s) 2/12/2020 5:23:29 PM Generating Framerates (0.0060s) 2/12/2020 5:23:29 PM Recalculate Speed Of Light (0.0210s) 2/12/2020 5:23:29 PM Optimize Comfort On Command Decks (0.0230s) 2/12/2020 5:23:29 PM Check Nearby Stellar Masses (0.0200s) 2/12/2020 5:23:29 PM No resolution change was required. 2/12/2020 5:23:29 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 5:23:29 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 5:23:29 PM Refresh Optical Lensing (0.0110s) 2/12/2020 5:23:29 PM Revise Fundamental Physical Laws (0.0290s) 2/12/2020 5:23:29 PM Boot Audio Comms (0.0130s) 2/12/2020 5:23:29 PM Establish Individual Audio Links (0.0180s) 2/12/2020 5:23:30 PM Prepare Explosions and Crackles (0.3000s) 2/12/2020 5:23:30 PM Calculate Odds Of Success (0.1760s) 2/12/2020 5:23:30 PM Briefly Panic (0.4150s) 2/12/2020 5:23:31 PM Install Confidence Routines (0.3590s) 2/12/2020 5:23:31 PM Bring Commander Interface Online (0.1240s) 2/12/2020 5:23:31 PM Motivate All Crews (0.0450s) 2/12/2020 5:23:31 PM Externalizing Patterns (0.0180s) 2/12/2020 5:23:31 PM Disengaging Constants (0.0410s) 2/12/2020 5:23:31 PM Late Axionic Computations (0.0860s) 2/12/2020 5:23:31 PM Connecting to Fleet Command (0.0080s) 2/12/2020 5:23:31 PM Thinking Of Advice (0.0110s) 2/12/2020 5:23:31 PM Degaussing Advice (0.0200s) 2/12/2020 5:23:31 PM Naming All Known Planets (0.0070s) 2/12/2020 5:23:31 PM Remembering Speeds (0.0140s) 2/12/2020 5:23:31 PM Prioritizing Targets (0.0140s) 2/12/2020 5:23:31 PM Rebooting Sensor Arrays (0.0120s) 2/12/2020 5:23:31 PM Unloading Prismatic Grid (0.0130s) 2/12/2020 5:23:31 PM Thinking Of Objectives (0.0130s) 2/12/2020 5:23:31 PM Re-Aligning Objectives (0.0150s) 2/12/2020 5:23:31 PM Inhibiting Visual Scans (0.0200s) 2/12/2020 5:23:31 PM Synthesizing Vocals (0.0100s) 2/12/2020 5:23:31 PM Ventilating Scenarios (0.0110s) 2/12/2020 5:23:31 PM Decontaminating Targeting Systems (0.0150s) 2/12/2020 5:23:31 PM Ejecting Tactical Core (0.0130s) 2/12/2020 5:23:31 PM Calibrating Formations (0.0120s) 2/12/2020 5:23:31 PM Intercepting Galactic Maps (0.0130s) 2/12/2020 5:23:31 PM Sterilizing Test Chamber (0.0180s) 2/12/2020 5:23:31 PM Faction Diagnostics (0.0190s) 2/12/2020 5:23:31 PM Buffering Hackers (0.0230s) 2/12/2020 5:23:31 PM Inverting Death (0.0140s) 2/12/2020 5:23:31 PM Linear Field Variance (0.0940s) 2/12/2020 5:23:31 PM Charging Marks (0.0090s) 2/12/2020 5:23:31 PM Guarding The Posts (0.0140s) 2/12/2020 5:23:31 PM Range Manifolds (0.0120s) 2/12/2020 5:23:31 PM Purging ROFs (0.0120s) 2/12/2020 5:23:31 PM Manipulating Speeds (0.0150s) 2/12/2020 5:23:31 PM Detecting Projectiles (0.0120s) 2/12/2020 5:23:31 PM Grouping Flow Fields (0.0150s) 2/12/2020 5:23:31 PM Modulating Flow Field Groups (0.0230s) 2/12/2020 5:23:31 PM Designing Fleets (0.0250s) 2/12/2020 5:23:32 PM Thinking Of Technologies (0.0100s) 2/12/2020 5:23:32 PM Categorizing Starboard Sensors (0.0110s) 2/12/2020 5:23:32 PM Injecting Galactic Variables (0.0180s) 2/12/2020 5:23:32 PM Discharging Colored Ions (0.0420s) 2/12/2020 5:23:32 PM Replicating Ion Colors (0.0090s) 2/12/2020 5:23:32 PM Sweet-Talking Starfields (0.3410s) 2/12/2020 5:23:33 PM Screening Distant Planets (1.3801s) 2/12/2020 5:23:33 PM Investigating Map Signatures (0.0280s) 2/12/2020 5:23:33 PM Collating Solar Systems (0.0100s) 2/12/2020 5:23:33 PM Categorizing All Planets (0.0090s) 2/12/2020 5:23:33 PM Organizing Commands (0.0320s) 2/12/2020 5:23:33 PM Calculating Firing Cones (0.0070s) 2/12/2020 5:23:34 PM Could not find sprite in lookup with name 'Guardian_Nucleophilic' for object ScienceDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:34 PM Could not find sprite in lookup with name 'Guardian_Beam' for object HackingDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:34 PM Could not find sprite in lookup with name 'Guardian_Plasma' for object ExperienceDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:34 PM Could not find sprite in lookup with name 'Guardian_Shredder' for object MetalDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:34 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 5:23:35 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Overwrote old entry for AIShatterNuke in ArtilleristStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AIShatterNuke in SniperStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AIShatterNuke in AmbushStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AIShatterNuke in BullyStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AIShatterNuke in JustStrangeStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AIShatterNuke in SelfSacrificingStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AIShatterNuke in SniperAISniperStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AIShatterNuke in SniperAIArtilleristStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AIShatterNuke in SniperAIDefensiveStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AIShatterNuke in PoliceGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AIShatterNuke in RoyalPoliceGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AIShatterNuke in RoyalAOEGuardiansWithMovementSupport 2/12/2020 5:23:35 PM Overwrote old entry for AIShatterNuke in RoyalSpecialForcesGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AIShatterNuke in RoyalDireGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AIShatterNuke in TurtleSingularFreaky_SingularFreakySurprises 2/12/2020 5:23:35 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Overwrote old entry for AITeslaNuke in FragileFreakyStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AITeslaNuke in HugelyVariedStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AITeslaNuke in BullyStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AITeslaNuke in SelfSacrificingStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AITeslaNuke in JustStrangeStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AITeslaNuke in HarassmentStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AITeslaNuke in PoliceGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AITeslaNuke in OverrunnerGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AITeslaNuke in AnyDireGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AITeslaNuke in RoyalPoliceGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AITeslaNuke in RoyalAOEGuardiansWithMovementSupport 2/12/2020 5:23:35 PM Overwrote old entry for AITeslaNuke in RoyalSpecialForcesGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AITeslaNuke in RoyalDireGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AITeslaNuke in TurtleSingularFreaky_SingularFreakySurprises 2/12/2020 5:23:35 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Overwrote old entry for AIFusionNuke in AnySingularFreakySurprises_Golems 2/12/2020 5:23:35 PM Overwrote old entry for AIFusionNuke in Golemite_SingularFreakySurprises 2/12/2020 5:23:35 PM Overwrote old entry for AIFusionNuke in TurtleSingularFreaky_SingularFreakySurprises 2/12/2020 5:23:35 PM Overwrote old entry for AIFusionNuke in RoyalDireGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AIFusionNuke in RoyalPoliceGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AIFusionNuke in RiotPoliceGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AIFusionNuke in BombardmentGuardiansWithSupport 2/12/2020 5:23:35 PM Overwrote old entry for AIFusionNuke in RoyalBombardmentGuardiansWithSupport 2/12/2020 5:23:35 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Overwrote old entry for AIStealthNuke in SneakyStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AIStealthNuke in AmbushStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AIStealthNuke in AntiShieldStrikecraftAndFrigates 2/12/2020 5:23:35 PM Overwrote old entry for AIStealthNuke in GhostStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AIStealthNuke in CloakingForcefieldAndCarrierGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AIStealthNuke in RoyalAntiLargeGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AIStealthNuke in AntiLargeGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AIStealthNuke in AntiStructureGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AIStealthNuke in AntiStructureStrikecraft 2/12/2020 5:23:35 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Overwrote old entry for AIParasiticNuke in AttritionerStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AIParasiticNuke in JustStrangeStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AIParasiticNuke in SelfSacrificingStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AIParasiticNuke in ThiefStrikecraftAndFrigates 2/12/2020 5:23:35 PM Overwrote old entry for AIParasiticNuke in ReplicatingStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for AIParasiticNuke in ZombifyingStrikecraftAndFrigates 2/12/2020 5:23:35 PM Overwrote old entry for AIParasiticNuke in ParalysisAndVampireGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AIParasiticNuke in LeecherGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AIParasiticNuke in RoyalParalysisAndVampireGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AIParasiticNuke in RoyalLeecherGuardians 2/12/2020 5:23:35 PM Overwrote old entry for AIParasiticNuke in RoyalUndeadGuardians 2/12/2020 5:23:35 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'shield_points' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'energy_consumption' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Could not find 'metal_cost' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXMLElement.ComplainIfAttributeNotFound (System.String AttributeName) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:23:35 PM Overwrote old entry for ReinforcementSeeder in SniperAIDefensiveStrikecraft 2/12/2020 5:23:35 PM Overwrote old entry for ReinforcementSeeder in PoliceGuardians 2/12/2020 5:23:35 PM Overwrote old entry for ReinforcementSeeder in SpecialForcesGuardians 2/12/2020 5:23:35 PM Overwrote old entry for ReinforcementSeeder in CoreGuardians 2/12/2020 5:23:35 PM Overwrote old entry for ReinforcementSeeder in DefensiveDireGuardians 2/12/2020 5:23:35 PM Overwrote old entry for ReinforcementSeeder in RoyalPoliceGuardians 2/12/2020 5:23:35 PM Overwrote old entry for ReinforcementSeeder in RoyalSpecialForcesGuardians 2/12/2020 5:23:35 PM Overwrote old entry for ReinforcementSeeder in RoyalCoreGuardians 2/12/2020 5:23:35 PM Overwrote old entry for ReinforcementSeeder in RoyalRiotPoliceGuardians 2/12/2020 5:23:35 PM Overwrote old entry for ReinforcementSeeder in RoyalDefensiveDireGuardians 2/12/2020 5:23:35 PM EXPToGrantOnDeath: was 0 for AIShatterNuke. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 2/12/2020 5:23:35 PM EXPToGrantOnDeath: was 0 for AITeslaNuke. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 2/12/2020 5:23:35 PM EXPToGrantOnDeath: was 0 for AIFusionNuke. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 2/12/2020 5:23:35 PM EXPToGrantOnDeath: was 0 for AIStealthNuke. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 2/12/2020 5:23:35 PM EXPToGrantOnDeath: was 0 for AIParasiticNuke. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 2/12/2020 5:23:35 PM EXPToGrantOnDeath: was 0 for MetabolizationTransportFlagship. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 2/12/2020 5:23:35 PM EXPToGrantOnDeath: was 0 for MetabolizingSpider. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 2/12/2020 5:23:35 PM EXPToGrantOnDeath: was 0 for MetabolizingClaw. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 2/12/2020 5:23:35 PM EXPToGrantOnDeath: was 0 for MetabolizingBomber. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 2/12/2020 5:23:35 PM EXPToGrantOnDeath: was 0 for MetabolizingSiegeFrigate. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 2/12/2020 5:23:35 PM EXPToGrantOnDeath: was 0 for MetabolizingTritiumSniperFrigate. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 2/12/2020 5:23:35 PM Errors in reading GameEntityTypeDataTable internal name 'PlanetaryForcefieldGenerator' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) PlanetaryForcefieldGenerator: is missing int attribute armor_mm PlanetaryForcefieldGenerator: is missing int attribute engine_gx PlanetaryForcefieldGenerator: has missing FInt in attribute albedo PlanetaryForcefieldGenerator: has missing FInt in attribute mass_tx PlanetaryForcefieldGenerator: is missing string attribute ship_or_structure_explosion_sfx PlanetaryForcefieldGenerator: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx PlanetaryForcefieldGenerator: is missing string attribute voice_group internal name 'SabalyzerDrone' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'TAR' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'DIRE' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'ShieldbreakerDrone' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'SLAM' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'SLAMAmmo' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'ShatterNuke' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'AIShatterNukeDrone' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) AIShatterNukeDrone: is missing int attribute exp_to_grant_on_death AIShatterNukeDrone: is missing int attribute armor_mm AIShatterNukeDrone: has missing FInt in attribute albedo AIShatterNukeDrone: has missing FInt in attribute size_scale AIShatterNukeDrone: is missing string attribute ship_or_structure_explosion_sfx AIShatterNukeDrone: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx AIShatterNukeDrone: is missing string attribute voice_group internal name 'AIShatterNuke' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) AIShatterNuke: is missing int attribute exp_to_grant_on_death AIShatterNuke: is missing int attribute cost_for_ai_to_purchase AIShatterNuke: is missing int attribute hull_points AIShatterNuke: is missing int attribute armor_mm AIShatterNuke: is missing int attribute engine_gx AIShatterNuke: has missing FInt in attribute albedo AIShatterNuke: has missing FInt in attribute mass_tx AIShatterNuke: has missing FInt in attribute size_scale AIShatterNuke: is missing string attribute ship_or_structure_explosion_sfx AIShatterNuke: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx AIShatterNuke: is missing string attribute voice_group internal name 'TeslaNuke' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'AITeslaNukeDrone' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) AITeslaNukeDrone: is missing int attribute exp_to_grant_on_death AITeslaNukeDrone: is missing int attribute armor_mm AITeslaNukeDrone: has missing FInt in attribute albedo AITeslaNukeDrone: has missing FInt in attribute size_scale AITeslaNukeDrone: is missing string attribute ship_or_structure_explosion_sfx AITeslaNukeDrone: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx AITeslaNukeDrone: is missing string attribute voice_group internal name 'AITeslaNuke' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) AITeslaNuke: is missing int attribute exp_to_grant_on_death AITeslaNuke: is missing int attribute cost_for_ai_to_purchase AITeslaNuke: is missing int attribute hull_points AITeslaNuke: is missing int attribute armor_mm AITeslaNuke: is missing int attribute engine_gx AITeslaNuke: has missing FInt in attribute albedo AITeslaNuke: has missing FInt in attribute mass_tx AITeslaNuke: has missing FInt in attribute size_scale AITeslaNuke: is missing string attribute ship_or_structure_explosion_sfx AITeslaNuke: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx AITeslaNuke: is missing string attribute voice_group internal name 'FusionNuke' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'AIFusionNukeDrone' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) AIFusionNukeDrone: is missing int attribute exp_to_grant_on_death AIFusionNukeDrone: is missing int attribute armor_mm AIFusionNukeDrone: has missing FInt in attribute albedo AIFusionNukeDrone: has missing FInt in attribute size_scale AIFusionNukeDrone: is missing string attribute ship_or_structure_explosion_sfx AIFusionNukeDrone: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx AIFusionNukeDrone: is missing string attribute voice_group internal name 'AIFusionNuke' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) AIFusionNuke: is missing int attribute exp_to_grant_on_death AIFusionNuke: is missing int attribute cost_for_ai_to_purchase AIFusionNuke: is missing int attribute hull_points AIFusionNuke: is missing int attribute armor_mm AIFusionNuke: is missing int attribute engine_gx AIFusionNuke: has missing FInt in attribute albedo AIFusionNuke: has missing FInt in attribute mass_tx AIFusionNuke: has missing FInt in attribute size_scale AIFusionNuke: is missing string attribute ship_or_structure_explosion_sfx AIFusionNuke: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx AIFusionNuke: is missing string attribute voice_group internal name 'StealthNuke' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'AIStealthNukeDrone' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) AIStealthNukeDrone: is missing int attribute exp_to_grant_on_death AIStealthNukeDrone: is missing int attribute armor_mm AIStealthNukeDrone: has missing FInt in attribute albedo AIStealthNukeDrone: has missing FInt in attribute size_scale AIStealthNukeDrone: is missing string attribute ship_or_structure_explosion_sfx AIStealthNukeDrone: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx AIStealthNukeDrone: is missing string attribute voice_group internal name 'AIStealthNuke' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) AIStealthNuke: is missing int attribute exp_to_grant_on_death AIStealthNuke: is missing int attribute cost_for_ai_to_purchase AIStealthNuke: is missing int attribute hull_points AIStealthNuke: is missing int attribute armor_mm AIStealthNuke: is missing int attribute engine_gx AIStealthNuke: has missing FInt in attribute albedo AIStealthNuke: has missing FInt in attribute mass_tx AIStealthNuke: has missing FInt in attribute size_scale AIStealthNuke: is missing string attribute ship_or_structure_explosion_sfx AIStealthNuke: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx AIStealthNuke: is missing string attribute voice_group internal name 'ParasiticNuke' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'AIParasiticNukeDrone' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) AIParasiticNukeDrone: is missing int attribute exp_to_grant_on_death AIParasiticNukeDrone: is missing int attribute armor_mm AIParasiticNukeDrone: has missing FInt in attribute albedo AIParasiticNukeDrone: has missing FInt in attribute size_scale AIParasiticNukeDrone: is missing string attribute ship_or_structure_explosion_sfx AIParasiticNukeDrone: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx AIParasiticNukeDrone: is missing string attribute voice_group internal name 'AIParasiticNuke' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) AIParasiticNuke: is missing int attribute exp_to_grant_on_death AIParasiticNuke: is missing int attribute cost_for_ai_to_purchase AIParasiticNuke: is missing int attribute hull_points AIParasiticNuke: is missing int attribute armor_mm AIParasiticNuke: is missing int attribute engine_gx AIParasiticNuke: has missing FInt in attribute albedo AIParasiticNuke: has missing FInt in attribute mass_tx AIParasiticNuke: has missing FInt in attribute size_scale AIParasiticNuke: is missing string attribute ship_or_structure_explosion_sfx AIParasiticNuke: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx AIParasiticNuke: is missing string attribute voice_group internal name 'AINukeFactory' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'NukeCommandStation' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'HubCommandStation' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'GalacticRadar' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'HangarGarrison' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'MetabolizationTransportFlagship' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) MetabolizationTransportFlagship: is missing int attribute exp_to_grant_on_death MetabolizationTransportFlagship: is missing int attribute cost_for_ai_to_purchase MetabolizationTransportFlagship: is missing int attribute hull_points MetabolizationTransportFlagship: is missing int attribute armor_mm MetabolizationTransportFlagship: is missing int attribute engine_gx MetabolizationTransportFlagship: has missing FInt in attribute albedo MetabolizationTransportFlagship: has missing FInt in attribute mass_tx MetabolizationTransportFlagship: has missing FInt in attribute size_scale MetabolizationTransportFlagship: is missing string attribute ship_or_structure_explosion_sfx MetabolizationTransportFlagship: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx MetabolizationTransportFlagship: is missing string attribute voice_group internal name 'MetabolizingSpider' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) MetabolizingSpider: is missing int attribute exp_to_grant_on_death MetabolizingSpider: is missing int attribute cost_for_ai_to_purchase MetabolizingSpider: is missing int attribute hull_points MetabolizingSpider: is missing int attribute armor_mm MetabolizingSpider: is missing int attribute engine_gx MetabolizingSpider: has missing FInt in attribute albedo MetabolizingSpider: has missing FInt in attribute mass_tx MetabolizingSpider: has missing FInt in attribute size_scale MetabolizingSpider: is missing string attribute ship_or_structure_explosion_sfx MetabolizingSpider: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx MetabolizingSpider: is missing string attribute voice_group internal name 'MetabolizingClaw' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) MetabolizingClaw: is missing int attribute exp_to_grant_on_death MetabolizingClaw: is missing int attribute cost_for_ai_to_purchase MetabolizingClaw: is missing int attribute hull_points MetabolizingClaw: is missing int attribute armor_mm MetabolizingClaw: is missing int attribute engine_gx MetabolizingClaw: has missing FInt in attribute albedo MetabolizingClaw: has missing FInt in attribute mass_tx MetabolizingClaw: has missing FInt in attribute size_scale MetabolizingClaw: is missing string attribute ship_or_structure_explosion_sfx MetabolizingClaw: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx MetabolizingClaw: is missing string attribute voice_group internal name 'MetabolizingBomber' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) MetabolizingBomber: is missing int attribute exp_to_grant_on_death MetabolizingBomber: is missing int attribute cost_for_ai_to_purchase MetabolizingBomber: is missing int attribute hull_points MetabolizingBomber: is missing int attribute armor_mm MetabolizingBomber: is missing int attribute engine_gx MetabolizingBomber: has missing FInt in attribute albedo MetabolizingBomber: has missing FInt in attribute mass_tx MetabolizingBomber: has missing FInt in attribute size_scale MetabolizingBomber: is missing string attribute ship_or_structure_explosion_sfx MetabolizingBomber: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx MetabolizingBomber: is missing string attribute voice_group internal name 'MetabolizingSiegeFrigate' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) MetabolizingSiegeFrigate: is missing int attribute exp_to_grant_on_death MetabolizingSiegeFrigate: is missing int attribute cost_for_ai_to_purchase MetabolizingSiegeFrigate: is missing int attribute hull_points MetabolizingSiegeFrigate: is missing int attribute armor_mm MetabolizingSiegeFrigate: is missing int attribute engine_gx MetabolizingSiegeFrigate: has missing FInt in attribute albedo MetabolizingSiegeFrigate: has missing FInt in attribute mass_tx MetabolizingSiegeFrigate: has missing FInt in attribute size_scale MetabolizingSiegeFrigate: is missing string attribute ship_or_structure_explosion_sfx MetabolizingSiegeFrigate: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx MetabolizingSiegeFrigate: is missing string attribute voice_group internal name 'MetabolizingTritiumSniperFrigate' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) MetabolizingTritiumSniperFrigate: is missing int attribute exp_to_grant_on_death MetabolizingTritiumSniperFrigate: is missing int attribute cost_for_ai_to_purchase MetabolizingTritiumSniperFrigate: is missing int attribute hull_points MetabolizingTritiumSniperFrigate: is missing int attribute armor_mm MetabolizingTritiumSniperFrigate: is missing int attribute engine_gx MetabolizingTritiumSniperFrigate: has missing FInt in attribute albedo MetabolizingTritiumSniperFrigate: has missing FInt in attribute mass_tx MetabolizingTritiumSniperFrigate: has missing FInt in attribute size_scale MetabolizingTritiumSniperFrigate: is missing string attribute ship_or_structure_explosion_sfx MetabolizingTritiumSniperFrigate: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx MetabolizingTritiumSniperFrigate: is missing string attribute voice_group internal name 'ArtificialEarthCommandStation' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'HumanMiningShuttleStation' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'MiningShuttle' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'GravityPowerGenerator' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'MetalDepot' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'ReinforcementSeeder' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) internal name 'ReinforcementWarpGate' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/NRSL_Superstructures.xml) 2/12/2020 5:23:35 PM Declaring Ship Part Sovereignty (1.2981s) 2/12/2020 5:23:38 PM Checking Discrete Energy (3.5742s) 2/12/2020 5:23:38 PM Issuing Orders (0.0140s) 2/12/2020 5:23:38 PM Augmenting Infusers (0.0130s) 2/12/2020 5:23:38 PM Infusing (0.0330s) 2/12/2020 5:23:38 PM Post-Proton Surge (0.0120s) 2/12/2020 5:23:38 PM Calibrate Weapons Arrays (0.0850s) 2/12/2020 5:23:38 PM Stimulate Modulation (0.0360s) 2/12/2020 5:23:39 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 5:23:39 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 5:23:40 PM Load Surrogates (1.7631s) 2/12/2020 5:23:40 PM Load Historical Documents (0.0070s) 2/12/2020 5:23:40 PM 11.6 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Sweet-Talking Starfields (0.3s) Screening Distant Planets (1.4s) Declaring Ship Part Sovereignty (1.3s) Checking Discrete Energy (3.6s) Load Surrogates (1.8s) 2/12/2020 5:23:40 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 5:24:20 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 5:24:20 PM Boot up FleetOS (0.4670s) 2/12/2020 5:24:20 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 5:24:20 PM Check System Logs For Rogue Intelligence (0.0390s) 2/12/2020 5:24:20 PM Game Version: 1.327 2/12/2020 5:24:20 PM Eject Trash Into Hyperspace (0.1010s) 2/12/2020 5:24:20 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 5:24:20 PM Check For Extra Modules (0.0110s) 2/12/2020 5:24:20 PM Installed Mods: GalacticConquest (10000) 2/12/2020 5:24:20 PM Bring Cloaking Systems Online (0.0150s) 2/12/2020 5:24:20 PM Remembering Alamo (0.0200s) 2/12/2020 5:24:20 PM Generating Framerates (0.0080s) 2/12/2020 5:24:20 PM Recalculate Speed Of Light (0.0210s) 2/12/2020 5:24:20 PM Optimize Comfort On Command Decks (0.0210s) 2/12/2020 5:24:20 PM Check Nearby Stellar Masses (0.0220s) 2/12/2020 5:24:20 PM No resolution change was required. 2/12/2020 5:24:20 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 5:24:20 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 5:24:20 PM Refresh Optical Lensing (0.0100s) 2/12/2020 5:24:20 PM Revise Fundamental Physical Laws (0.0370s) 2/12/2020 5:24:20 PM Boot Audio Comms (0.0120s) 2/12/2020 5:24:20 PM Establish Individual Audio Links (0.0160s) 2/12/2020 5:24:21 PM Prepare Explosions and Crackles (0.3000s) 2/12/2020 5:24:21 PM Calculate Odds Of Success (0.1380s) 2/12/2020 5:24:21 PM Briefly Panic (0.3860s) 2/12/2020 5:24:22 PM Install Confidence Routines (0.3510s) 2/12/2020 5:24:22 PM Bring Commander Interface Online (0.1210s) 2/12/2020 5:24:22 PM Motivate All Crews (0.0430s) 2/12/2020 5:24:22 PM Externalizing Patterns (0.0150s) 2/12/2020 5:24:22 PM Disengaging Constants (0.0400s) 2/12/2020 5:24:22 PM Late Axionic Computations (0.0850s) 2/12/2020 5:24:22 PM Connecting to Fleet Command (0.0120s) 2/12/2020 5:24:22 PM Thinking Of Advice (0.0100s) 2/12/2020 5:24:22 PM Degaussing Advice (0.0190s) 2/12/2020 5:24:22 PM Naming All Known Planets (0.0060s) 2/12/2020 5:24:22 PM Remembering Speeds (0.0140s) 2/12/2020 5:24:22 PM Prioritizing Targets (0.0130s) 2/12/2020 5:24:22 PM Rebooting Sensor Arrays (0.0130s) 2/12/2020 5:24:22 PM Unloading Prismatic Grid (0.0140s) 2/12/2020 5:24:22 PM Thinking Of Objectives (0.0140s) 2/12/2020 5:24:22 PM Re-Aligning Objectives (0.0130s) 2/12/2020 5:24:22 PM Inhibiting Visual Scans (0.0170s) 2/12/2020 5:24:22 PM Synthesizing Vocals (0.0100s) 2/12/2020 5:24:22 PM Ventilating Scenarios (0.0130s) 2/12/2020 5:24:22 PM Decontaminating Targeting Systems (0.0140s) 2/12/2020 5:24:22 PM Ejecting Tactical Core (0.0130s) 2/12/2020 5:24:22 PM Calibrating Formations (0.0120s) 2/12/2020 5:24:22 PM Intercepting Galactic Maps (0.0150s) 2/12/2020 5:24:22 PM Sterilizing Test Chamber (0.0160s) 2/12/2020 5:24:22 PM Faction Diagnostics (0.0180s) 2/12/2020 5:24:22 PM Buffering Hackers (0.0180s) 2/12/2020 5:24:22 PM Inverting Death (0.0090s) 2/12/2020 5:24:22 PM Linear Field Variance (0.0930s) 2/12/2020 5:24:22 PM Charging Marks (0.0110s) 2/12/2020 5:24:22 PM Guarding The Posts (0.0110s) 2/12/2020 5:24:22 PM Range Manifolds (0.0110s) 2/12/2020 5:24:22 PM Purging ROFs (0.0140s) 2/12/2020 5:24:22 PM Manipulating Speeds (0.0160s) 2/12/2020 5:24:22 PM Detecting Projectiles (0.0100s) 2/12/2020 5:24:22 PM Grouping Flow Fields (0.0150s) 2/12/2020 5:24:22 PM Modulating Flow Field Groups (0.0220s) 2/12/2020 5:24:22 PM Designing Fleets (0.0270s) 2/12/2020 5:24:22 PM Thinking Of Technologies (0.0100s) 2/12/2020 5:24:22 PM Categorizing Starboard Sensors (0.0100s) 2/12/2020 5:24:22 PM Injecting Galactic Variables (0.0180s) 2/12/2020 5:24:23 PM Discharging Colored Ions (0.0420s) 2/12/2020 5:24:23 PM Replicating Ion Colors (0.0110s) 2/12/2020 5:24:23 PM Surrounding Starfields (0.3270s) 2/12/2020 5:24:24 PM Gazing At Distant Planets (1.2721s) 2/12/2020 5:24:24 PM Investigating Map Signatures (0.0230s) 2/12/2020 5:24:24 PM Collating Solar Systems (0.0100s) 2/12/2020 5:24:24 PM Categorizing All Planets (0.0100s) 2/12/2020 5:24:24 PM Organizing Commands (0.0310s) 2/12/2020 5:24:24 PM Calculating Firing Cones (0.0060s) 2/12/2020 5:24:25 PM Could not find sprite in lookup with name 'Guardian_Nucleophilic' for object ScienceDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:24:25 PM Could not find sprite in lookup with name 'Guardian_Beam' for object HackingDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:24:25 PM Could not find sprite in lookup with name 'Guardian_Plasma' for object ExperienceDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:24:25 PM Could not find sprite in lookup with name 'Guardian_Shredder' for object MetalDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:24:25 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 5:24:25 PM Disassembling And Reassembling Ship Parts (1.1821s) 2/12/2020 5:24:29 PM Wake Crew From Cryosleep (3.2282s) 2/12/2020 5:24:29 PM Issuing Orders (0.0150s) 2/12/2020 5:24:29 PM Augmenting Infusers (0.0140s) 2/12/2020 5:24:29 PM Infusing (0.0290s) 2/12/2020 5:24:29 PM Post-Proton Surge (0.0070s) 2/12/2020 5:24:29 PM Calibrate Weapons Arrays (0.0290s) 2/12/2020 5:24:29 PM Stimulate Modulation (0.0370s) 2/12/2020 5:24:29 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 5:24:29 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 5:24:31 PM Load Surrogates (1.7661s) 2/12/2020 5:24:31 PM Load Historical Documents (0.0060s) 2/12/2020 5:24:31 PM 10.9 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Surrounding Starfields (0.3s) Gazing At Distant Planets (1.3s) Disassembling And Reassembling Ship Parts (1.2s) Wake Crew From Cryosleep (3.2s) Load Surrogates (1.8s) 2/12/2020 5:24:31 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 5:25:09 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 5:25:09 PM Boot up FleetOS (0.4840s) 2/12/2020 5:25:09 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 5:25:09 PM Check System Logs For Rogue Intelligence (0.0420s) 2/12/2020 5:25:09 PM Game Version: 1.327 2/12/2020 5:25:09 PM Eject Trash Into Hyperspace (0.1090s) 2/12/2020 5:25:09 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 5:25:09 PM Check For Extra Modules (0.0120s) 2/12/2020 5:25:09 PM Installed Mods: GalacticConquest (10000) 2/12/2020 5:25:09 PM Bring Cloaking Systems Online (0.0180s) 2/12/2020 5:25:09 PM Remembering Alamo (0.0190s) 2/12/2020 5:25:09 PM Generating Framerates (0.0070s) 2/12/2020 5:25:09 PM Recalculate Speed Of Light (0.0230s) 2/12/2020 5:25:09 PM Optimize Comfort On Command Decks (0.0230s) 2/12/2020 5:25:09 PM Check Nearby Stellar Masses (0.0250s) 2/12/2020 5:25:09 PM No resolution change was required. 2/12/2020 5:25:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 5:25:09 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 5:25:09 PM Refresh Optical Lensing (0.0120s) 2/12/2020 5:25:09 PM Revise Fundamental Physical Laws (0.0310s) 2/12/2020 5:25:09 PM Boot Audio Comms (0.0120s) 2/12/2020 5:25:09 PM Establish Individual Audio Links (0.0190s) 2/12/2020 5:25:10 PM Prepare Explosions and Crackles (0.3010s) 2/12/2020 5:25:10 PM Calculate Odds Of Success (0.1330s) 2/12/2020 5:25:10 PM Briefly Panic (0.3800s) 2/12/2020 5:25:11 PM Install Confidence Routines (0.3550s) 2/12/2020 5:25:11 PM Bring Commander Interface Online (0.1260s) 2/12/2020 5:25:11 PM Motivate All Crews (0.0420s) 2/12/2020 5:25:11 PM Externalizing Patterns (0.0150s) 2/12/2020 5:25:11 PM Disengaging Constants (0.0370s) 2/12/2020 5:25:11 PM Late Axionic Computations (0.0750s) 2/12/2020 5:25:11 PM Connecting to Fleet Command (0.0100s) 2/12/2020 5:25:11 PM Thinking Of Advice (0.0110s) 2/12/2020 5:25:11 PM Degaussing Advice (0.0190s) 2/12/2020 5:25:11 PM Naming All Known Planets (0.0070s) 2/12/2020 5:25:11 PM Remembering Speeds (0.0150s) 2/12/2020 5:25:11 PM Prioritizing Targets (0.0130s) 2/12/2020 5:25:11 PM Rebooting Sensor Arrays (0.0130s) 2/12/2020 5:25:11 PM Unloading Prismatic Grid (0.0130s) 2/12/2020 5:25:11 PM Thinking Of Objectives (0.0130s) 2/12/2020 5:25:11 PM Re-Aligning Objectives (0.0140s) 2/12/2020 5:25:11 PM Inhibiting Visual Scans (0.0190s) 2/12/2020 5:25:11 PM Synthesizing Vocals (0.0090s) 2/12/2020 5:25:11 PM Ventilating Scenarios (0.0140s) 2/12/2020 5:25:11 PM Decontaminating Targeting Systems (0.0130s) 2/12/2020 5:25:11 PM Ejecting Tactical Core (0.0140s) 2/12/2020 5:25:11 PM Calibrating Formations (0.0130s) 2/12/2020 5:25:11 PM Intercepting Galactic Maps (0.0140s) 2/12/2020 5:25:11 PM Sterilizing Test Chamber (0.0160s) 2/12/2020 5:25:11 PM Faction Diagnostics (0.0150s) 2/12/2020 5:25:11 PM Buffering Hackers (0.0180s) 2/12/2020 5:25:11 PM Inverting Death (0.0080s) 2/12/2020 5:25:11 PM Linear Field Variance (0.0980s) 2/12/2020 5:25:11 PM Charging Marks (0.0120s) 2/12/2020 5:25:11 PM Guarding The Posts (0.0110s) 2/12/2020 5:25:11 PM Range Manifolds (0.0130s) 2/12/2020 5:25:11 PM Purging ROFs (0.0110s) 2/12/2020 5:25:11 PM Manipulating Speeds (0.0150s) 2/12/2020 5:25:11 PM Detecting Projectiles (0.0120s) 2/12/2020 5:25:11 PM Grouping Flow Fields (0.0140s) 2/12/2020 5:25:11 PM Modulating Flow Field Groups (0.0210s) 2/12/2020 5:25:11 PM Designing Fleets (0.0260s) 2/12/2020 5:25:11 PM Thinking Of Technologies (0.0110s) 2/12/2020 5:25:11 PM Categorizing Starboard Sensors (0.0110s) 2/12/2020 5:25:11 PM Injecting Galactic Variables (0.0180s) 2/12/2020 5:25:11 PM Discharging Colored Ions (0.0360s) 2/12/2020 5:25:11 PM Replicating Ion Colors (0.0100s) 2/12/2020 5:25:12 PM Surrounding Starfields (0.3110s) 2/12/2020 5:25:13 PM Digitising Distant Planets (1.2191s) 2/12/2020 5:25:13 PM Investigating Map Signatures (0.0290s) 2/12/2020 5:25:13 PM Collating Solar Systems (0.0110s) 2/12/2020 5:25:13 PM Categorizing All Planets (0.0090s) 2/12/2020 5:25:13 PM Organizing Commands (0.0290s) 2/12/2020 5:25:13 PM Calculating Firing Cones (0.0060s) 2/12/2020 5:25:14 PM Could not find sprite in lookup with name 'Guardian_Nucleophilic' for object ScienceDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:25:14 PM Could not find sprite in lookup with name 'Guardian_Beam' for object HackingDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:25:14 PM Could not find sprite in lookup with name 'Guardian_Plasma' for object ExperienceDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:25:14 PM Could not find sprite in lookup with name 'Guardian_Shredder' for object MetalDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:25:14 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 5:25:14 PM Declaring Ship Parts At Customs (1.2411s) 2/12/2020 5:25:18 PM Facility Burst Components (3.2342s) 2/12/2020 5:25:18 PM Issuing Orders (0.0140s) 2/12/2020 5:25:18 PM Augmenting Infusers (0.0150s) 2/12/2020 5:25:18 PM Infusing (0.0310s) 2/12/2020 5:25:18 PM Post-Proton Surge (0.0070s) 2/12/2020 5:25:18 PM Calibrate Weapons Arrays (0.0290s) 2/12/2020 5:25:18 PM Stimulate Modulation (0.0360s) 2/12/2020 5:25:18 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 5:25:18 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 5:25:19 PM Load Surrogates (1.7001s) 2/12/2020 5:25:19 PM Load Historical Documents (0.0050s) 2/12/2020 5:25:19 PM 10.8 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Surrounding Starfields (0.3s) Digitising Distant Planets (1.2s) Declaring Ship Parts At Customs (1.2s) Facility Burst Components (3.2s) Load Surrogates (1.7s) 2/12/2020 5:25:20 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 5:25:48 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 5:25:48 PM Boot up FleetOS (0.4470s) 2/12/2020 5:25:48 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 5:25:48 PM Check System Logs For Rogue Intelligence (0.0420s) 2/12/2020 5:25:48 PM Game Version: 1.327 2/12/2020 5:25:48 PM Eject Trash Into Hyperspace (0.1010s) 2/12/2020 5:25:48 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 5:25:48 PM Check For Extra Modules (0.0110s) 2/12/2020 5:25:48 PM Installed Mods: GalacticConquest (10000) 2/12/2020 5:25:48 PM Bring Cloaking Systems Online (0.0180s) 2/12/2020 5:25:48 PM Remembering Alamo (0.0200s) 2/12/2020 5:25:48 PM Generating Framerates (0.0060s) 2/12/2020 5:25:48 PM Recalculate Speed Of Light (0.0240s) 2/12/2020 5:25:48 PM Optimize Comfort On Command Decks (0.0210s) 2/12/2020 5:25:48 PM Check Nearby Stellar Masses (0.0180s) 2/12/2020 5:25:48 PM No resolution change was required. 2/12/2020 5:25:48 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 5:25:48 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 5:25:48 PM Refresh Optical Lensing (0.0110s) 2/12/2020 5:25:48 PM Revise Fundamental Physical Laws (0.0360s) 2/12/2020 5:25:48 PM Boot Audio Comms (0.0140s) 2/12/2020 5:25:48 PM Establish Individual Audio Links (0.0150s) 2/12/2020 5:25:49 PM Prepare Explosions and Crackles (0.3000s) 2/12/2020 5:25:49 PM Calculate Odds Of Success (0.1340s) 2/12/2020 5:25:49 PM Briefly Panic (0.3760s) 2/12/2020 5:25:50 PM Install Confidence Routines (0.3520s) 2/12/2020 5:25:50 PM Bring Commander Interface Online (0.1200s) 2/12/2020 5:25:50 PM Motivate All Crews (0.0430s) 2/12/2020 5:25:50 PM Externalizing Patterns (0.0150s) 2/12/2020 5:25:50 PM Disengaging Constants (0.0390s) 2/12/2020 5:25:50 PM Late Axionic Computations (0.0780s) 2/12/2020 5:25:50 PM Connecting to Fleet Command (0.0090s) 2/12/2020 5:25:50 PM Thinking Of Advice (0.0110s) 2/12/2020 5:25:50 PM Degaussing Advice (0.0200s) 2/12/2020 5:25:50 PM Naming All Known Planets (0.0060s) 2/12/2020 5:25:50 PM Remembering Speeds (0.0150s) 2/12/2020 5:25:50 PM Prioritizing Targets (0.0120s) 2/12/2020 5:25:50 PM Rebooting Sensor Arrays (0.0150s) 2/12/2020 5:25:50 PM Unloading Prismatic Grid (0.0140s) 2/12/2020 5:25:50 PM Thinking Of Objectives (0.0130s) 2/12/2020 5:25:50 PM Re-Aligning Objectives (0.0140s) 2/12/2020 5:25:50 PM Inhibiting Visual Scans (0.0180s) 2/12/2020 5:25:50 PM Synthesizing Vocals (0.0090s) 2/12/2020 5:25:50 PM Ventilating Scenarios (0.0130s) 2/12/2020 5:25:50 PM Decontaminating Targeting Systems (0.0130s) 2/12/2020 5:25:50 PM Ejecting Tactical Core (0.0180s) 2/12/2020 5:25:50 PM Calibrating Formations (0.0090s) 2/12/2020 5:25:50 PM Intercepting Galactic Maps (0.0130s) 2/12/2020 5:25:50 PM Sterilizing Test Chamber (0.0160s) 2/12/2020 5:25:50 PM Faction Diagnostics (0.0190s) 2/12/2020 5:25:50 PM Buffering Hackers (0.0190s) 2/12/2020 5:25:50 PM Inverting Death (0.0080s) 2/12/2020 5:25:50 PM Linear Field Variance (0.0960s) 2/12/2020 5:25:50 PM Charging Marks (0.0130s) 2/12/2020 5:25:50 PM Guarding The Posts (0.0110s) 2/12/2020 5:25:50 PM Range Manifolds (0.0120s) 2/12/2020 5:25:50 PM Purging ROFs (0.0130s) 2/12/2020 5:25:50 PM Manipulating Speeds (0.0140s) 2/12/2020 5:25:50 PM Detecting Projectiles (0.0120s) 2/12/2020 5:25:50 PM Grouping Flow Fields (0.0140s) 2/12/2020 5:25:50 PM Modulating Flow Field Groups (0.0210s) 2/12/2020 5:25:50 PM Designing Fleets (0.0240s) 2/12/2020 5:25:50 PM Thinking Of Technologies (0.0090s) 2/12/2020 5:25:50 PM Categorizing Starboard Sensors (0.0110s) 2/12/2020 5:25:50 PM Injecting Galactic Variables (0.0180s) 2/12/2020 5:25:50 PM Discharging Colored Ions (0.0340s) 2/12/2020 5:25:51 PM Replicating Ion Colors (0.0080s) 2/12/2020 5:25:51 PM Fearing Starfields (0.3050s) 2/12/2020 5:25:52 PM Detecting Distant Planets (1.2091s) 2/12/2020 5:25:52 PM Investigating Map Signatures (0.0230s) 2/12/2020 5:25:52 PM Collating Solar Systems (0.0090s) 2/12/2020 5:25:52 PM Categorizing All Planets (0.0100s) 2/12/2020 5:25:52 PM Organizing Commands (0.0290s) 2/12/2020 5:25:52 PM Calculating Firing Cones (0.0060s) 2/12/2020 5:25:53 PM Could not find sprite in lookup with name 'Guardian_Nucleophilic' for object ScienceDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:25:53 PM Could not find sprite in lookup with name 'Guardian_Beam' for object HackingDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:25:53 PM Could not find sprite in lookup with name 'Guardian_Plasma' for object ExperienceDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:25:53 PM Could not find sprite in lookup with name 'GuardPostDire_Shredder' for object MetalDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:25:53 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 5:25:53 PM Declaring Ship Parts At Customs (1.1661s) 2/12/2020 5:25:56 PM Check Forcefield Integrity (3.1782s) 2/12/2020 5:25:56 PM Issuing Orders (0.0140s) 2/12/2020 5:25:56 PM Augmenting Infusers (0.0140s) 2/12/2020 5:25:56 PM Infusing (0.0300s) 2/12/2020 5:25:57 PM Post-Proton Surge (0.0070s) 2/12/2020 5:25:57 PM Calibrate Weapons Arrays (0.0270s) 2/12/2020 5:25:57 PM Stimulate Modulation (0.0350s) 2/12/2020 5:25:57 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 5:25:57 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 5:25:58 PM Load Surrogates (1.6761s) 2/12/2020 5:25:58 PM Load Historical Documents (0.0040s) 2/12/2020 5:25:58 PM 10.6 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Fearing Starfields (0.3s) Detecting Distant Planets (1.2s) Declaring Ship Parts At Customs (1.2s) Check Forcefield Integrity (3.2s) Load Surrogates (1.7s) 2/12/2020 5:25:58 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 5:26:22 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 5:26:22 PM Boot up FleetOS (0.4440s) 2/12/2020 5:26:22 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 5:26:22 PM Check System Logs For Rogue Intelligence (0.0400s) 2/12/2020 5:26:22 PM Game Version: 1.327 2/12/2020 5:26:22 PM Eject Trash Into Hyperspace (0.0980s) 2/12/2020 5:26:22 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 5:26:22 PM Check For Extra Modules (0.0110s) 2/12/2020 5:26:22 PM Installed Mods: GalacticConquest (10000) 2/12/2020 5:26:22 PM Bring Cloaking Systems Online (0.0160s) 2/12/2020 5:26:22 PM Remembering Alamo (0.0190s) 2/12/2020 5:26:22 PM Generating Framerates (0.0080s) 2/12/2020 5:26:23 PM Recalculate Speed Of Light (0.0240s) 2/12/2020 5:26:23 PM Optimize Comfort On Command Decks (0.0270s) 2/12/2020 5:26:23 PM Check Nearby Stellar Masses (0.0180s) 2/12/2020 5:26:23 PM No resolution change was required. 2/12/2020 5:26:23 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 5:26:23 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 5:26:23 PM Refresh Optical Lensing (0.0110s) 2/12/2020 5:26:23 PM Revise Fundamental Physical Laws (0.0290s) 2/12/2020 5:26:23 PM Boot Audio Comms (0.0120s) 2/12/2020 5:26:23 PM Establish Individual Audio Links (0.0130s) 2/12/2020 5:26:23 PM Prepare Explosions and Crackles (0.3010s) 2/12/2020 5:26:23 PM Calculate Odds Of Success (0.1270s) 2/12/2020 5:26:23 PM Briefly Panic (0.3540s) 2/12/2020 5:26:24 PM Install Confidence Routines (0.3560s) 2/12/2020 5:26:24 PM Bring Commander Interface Online (0.1210s) 2/12/2020 5:26:24 PM Motivate All Crews (0.0430s) 2/12/2020 5:26:24 PM Externalizing Patterns (0.0160s) 2/12/2020 5:26:24 PM Disengaging Constants (0.0400s) 2/12/2020 5:26:24 PM Late Axionic Computations (0.0810s) 2/12/2020 5:26:24 PM Connecting to Fleet Command (0.0140s) 2/12/2020 5:26:24 PM Thinking Of Advice (0.0100s) 2/12/2020 5:26:24 PM Degaussing Advice (0.0190s) 2/12/2020 5:26:24 PM Naming All Known Planets (0.0070s) 2/12/2020 5:26:24 PM Remembering Speeds (0.0130s) 2/12/2020 5:26:24 PM Prioritizing Targets (0.0140s) 2/12/2020 5:26:24 PM Rebooting Sensor Arrays (0.0140s) 2/12/2020 5:26:24 PM Unloading Prismatic Grid (0.0140s) 2/12/2020 5:26:24 PM Thinking Of Objectives (0.0110s) 2/12/2020 5:26:24 PM Re-Aligning Objectives (0.0140s) 2/12/2020 5:26:24 PM Inhibiting Visual Scans (0.0200s) 2/12/2020 5:26:24 PM Synthesizing Vocals (0.0080s) 2/12/2020 5:26:24 PM Ventilating Scenarios (0.0130s) 2/12/2020 5:26:24 PM Decontaminating Targeting Systems (0.0150s) 2/12/2020 5:26:24 PM Ejecting Tactical Core (0.0130s) 2/12/2020 5:26:24 PM Calibrating Formations (0.0110s) 2/12/2020 5:26:24 PM Intercepting Galactic Maps (0.0150s) 2/12/2020 5:26:24 PM Sterilizing Test Chamber (0.0160s) 2/12/2020 5:26:24 PM Faction Diagnostics (0.0190s) 2/12/2020 5:26:24 PM Buffering Hackers (0.0190s) 2/12/2020 5:26:24 PM Inverting Death (0.0100s) 2/12/2020 5:26:24 PM Linear Field Variance (0.0950s) 2/12/2020 5:26:24 PM Charging Marks (0.0120s) 2/12/2020 5:26:24 PM Guarding The Posts (0.0100s) 2/12/2020 5:26:24 PM Range Manifolds (0.0120s) 2/12/2020 5:26:24 PM Purging ROFs (0.0140s) 2/12/2020 5:26:25 PM Manipulating Speeds (0.0150s) 2/12/2020 5:26:25 PM Detecting Projectiles (0.0110s) 2/12/2020 5:26:25 PM Grouping Flow Fields (0.0140s) 2/12/2020 5:26:25 PM Modulating Flow Field Groups (0.0220s) 2/12/2020 5:26:25 PM Designing Fleets (0.0280s) 2/12/2020 5:26:25 PM Thinking Of Technologies (0.0110s) 2/12/2020 5:26:25 PM Categorizing Starboard Sensors (0.0100s) 2/12/2020 5:26:25 PM Injecting Galactic Variables (0.0170s) 2/12/2020 5:26:25 PM Discharging Colored Ions (0.0380s) 2/12/2020 5:26:25 PM Replicating Ion Colors (0.0100s) 2/12/2020 5:26:25 PM Medicating Starfields (0.3180s) 2/12/2020 5:26:26 PM Destroying Distant Planets (1.2161s) 2/12/2020 5:26:26 PM Investigating Map Signatures (0.0240s) 2/12/2020 5:26:26 PM Collating Solar Systems (0.0120s) 2/12/2020 5:26:26 PM Categorizing All Planets (0.0090s) 2/12/2020 5:26:26 PM Organizing Commands (0.0350s) 2/12/2020 5:26:26 PM Calculating Firing Cones (0.0070s) 2/12/2020 5:26:27 PM Could not find sprite in lookup with name 'Guardian_Nucleophilic' for object ScienceDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:26:27 PM Could not find sprite in lookup with name 'Guardian_Beam' for object HackingDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:26:27 PM Could not find sprite in lookup with name 'Guardian_Plasma' for object ExperienceDistributionNode at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Sprites.ArcenSprite.ReadSprite (System.String AttributeName, Arcen.Universal.ArcenXMLElement Data, System.String DebugName, System.Boolean ComplainIfMissing) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData.NodeProcessor (Arcen.Universal.ArcenXMLElement Data) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.GameEntityTypeData TypeDataObject) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 5:26:27 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 5:26:27 PM Maliciously Weakening Ship Parts (1.1351s) 2/12/2020 5:26:31 PM Printing Paper Copies Of All Data Banks (3.2042s) 2/12/2020 5:26:31 PM Issuing Orders (0.0140s) 2/12/2020 5:26:31 PM Augmenting Infusers (0.0150s) 2/12/2020 5:26:31 PM Infusing (0.0300s) 2/12/2020 5:26:31 PM Post-Proton Surge (0.0060s) 2/12/2020 5:26:31 PM Calibrate Weapons Arrays (0.0270s) 2/12/2020 5:26:31 PM Stimulate Modulation (0.0380s) 2/12/2020 5:26:31 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 5:26:31 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 5:26:32 PM Load Surrogates (1.7251s) 2/12/2020 5:26:32 PM Load Historical Documents (0.0060s) 2/12/2020 5:26:33 PM 10.7 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Medicating Starfields (0.3s) Destroying Distant Planets (1.2s) Maliciously Weakening Ship Parts (1.1s) Printing Paper Copies Of All Data Banks (3.2s) Load Surrogates (1.7s) 2/12/2020 5:26:33 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 5:27:23 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 5:27:23 PM Boot up FleetOS (0.4460s) 2/12/2020 5:27:23 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 5:27:23 PM Check System Logs For Rogue Intelligence (0.0390s) 2/12/2020 5:27:23 PM Game Version: 1.327 2/12/2020 5:27:23 PM Eject Trash Into Hyperspace (0.0990s) 2/12/2020 5:27:23 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 5:27:23 PM Check For Extra Modules (0.0110s) 2/12/2020 5:27:23 PM Installed Mods: GalacticConquest (10000) 2/12/2020 5:27:23 PM Bring Cloaking Systems Online (0.0210s) 2/12/2020 5:27:23 PM Remembering Alamo (0.0180s) 2/12/2020 5:27:23 PM Generating Framerates (0.0050s) 2/12/2020 5:27:23 PM Recalculate Speed Of Light (0.0190s) 2/12/2020 5:27:23 PM Optimize Comfort On Command Decks (0.0230s) 2/12/2020 5:27:23 PM Check Nearby Stellar Masses (0.0200s) 2/12/2020 5:27:23 PM No resolution change was required. 2/12/2020 5:27:23 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 5:27:23 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 5:27:23 PM Refresh Optical Lensing (0.0100s) 2/12/2020 5:27:23 PM Revise Fundamental Physical Laws (0.0330s) 2/12/2020 5:27:23 PM Boot Audio Comms (0.0130s) 2/12/2020 5:27:23 PM Establish Individual Audio Links (0.0160s) 2/12/2020 5:27:24 PM Prepare Explosions and Crackles (0.3020s) 2/12/2020 5:27:24 PM Calculate Odds Of Success (0.1720s) 2/12/2020 5:27:24 PM Briefly Panic (0.3740s) 2/12/2020 5:27:24 PM Install Confidence Routines (0.3340s) 2/12/2020 5:27:25 PM Bring Commander Interface Online (0.1340s) 2/12/2020 5:27:25 PM Motivate All Crews (0.0450s) 2/12/2020 5:27:25 PM Externalizing Patterns (0.0140s) 2/12/2020 5:27:25 PM Disengaging Constants (0.0370s) 2/12/2020 5:27:25 PM Late Axionic Computations (0.0840s) 2/12/2020 5:27:25 PM Connecting to Fleet Command (0.0100s) 2/12/2020 5:27:25 PM Thinking Of Advice (0.0100s) 2/12/2020 5:27:25 PM Degaussing Advice (0.0230s) 2/12/2020 5:27:25 PM Naming All Known Planets (0.0070s) 2/12/2020 5:27:25 PM Remembering Speeds (0.0130s) 2/12/2020 5:27:25 PM Prioritizing Targets (0.0160s) 2/12/2020 5:27:25 PM Rebooting Sensor Arrays (0.0130s) 2/12/2020 5:27:25 PM Unloading Prismatic Grid (0.0140s) 2/12/2020 5:27:25 PM Thinking Of Objectives (0.0120s) 2/12/2020 5:27:25 PM Re-Aligning Objectives (0.0150s) 2/12/2020 5:27:25 PM Inhibiting Visual Scans (0.0170s) 2/12/2020 5:27:25 PM Synthesizing Vocals (0.0090s) 2/12/2020 5:27:25 PM Ventilating Scenarios (0.0120s) 2/12/2020 5:27:25 PM Decontaminating Targeting Systems (0.0150s) 2/12/2020 5:27:25 PM Ejecting Tactical Core (0.0140s) 2/12/2020 5:27:25 PM Calibrating Formations (0.0130s) 2/12/2020 5:27:25 PM Intercepting Galactic Maps (0.0140s) 2/12/2020 5:27:25 PM Sterilizing Test Chamber (0.0160s) 2/12/2020 5:27:25 PM Faction Diagnostics (0.0180s) 2/12/2020 5:27:25 PM Buffering Hackers (0.0210s) 2/12/2020 5:27:25 PM Inverting Death (0.0110s) 2/12/2020 5:27:25 PM Linear Field Variance (0.0920s) 2/12/2020 5:27:25 PM Charging Marks (0.0100s) 2/12/2020 5:27:25 PM Guarding The Posts (0.0120s) 2/12/2020 5:27:25 PM Range Manifolds (0.0110s) 2/12/2020 5:27:25 PM Purging ROFs (0.0130s) 2/12/2020 5:27:25 PM Manipulating Speeds (0.0150s) 2/12/2020 5:27:25 PM Detecting Projectiles (0.0140s) 2/12/2020 5:27:25 PM Grouping Flow Fields (0.0140s) 2/12/2020 5:27:25 PM Modulating Flow Field Groups (0.0220s) 2/12/2020 5:27:25 PM Designing Fleets (0.0280s) 2/12/2020 5:27:25 PM Thinking Of Technologies (0.0110s) 2/12/2020 5:27:25 PM Categorizing Starboard Sensors (0.0120s) 2/12/2020 5:27:25 PM Injecting Galactic Variables (0.0180s) 2/12/2020 5:27:25 PM Discharging Colored Ions (0.0410s) 2/12/2020 5:27:25 PM Replicating Ion Colors (0.0120s) 2/12/2020 5:27:26 PM Brandishing Starfields (0.3170s) 2/12/2020 5:27:27 PM Pinpointing Distant Planets (1.2251s) 2/12/2020 5:27:27 PM Investigating Map Signatures (0.0210s) 2/12/2020 5:27:27 PM Collating Solar Systems (0.0080s) 2/12/2020 5:27:27 PM Categorizing All Planets (0.0130s) 2/12/2020 5:27:27 PM Organizing Commands (0.0280s) 2/12/2020 5:27:27 PM Calculating Firing Cones (0.0080s) 2/12/2020 5:27:28 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 5:27:28 PM Splitting Ship Parts Into Smaller Parts (1.1051s) 2/12/2020 5:27:31 PM Smooth All Plasma Cells (3.2112s) 2/12/2020 5:27:31 PM Issuing Orders (0.0140s) 2/12/2020 5:27:31 PM Augmenting Infusers (0.0170s) 2/12/2020 5:27:31 PM Infusing (0.0290s) 2/12/2020 5:27:31 PM Post-Proton Surge (0.0090s) 2/12/2020 5:27:31 PM Calibrate Weapons Arrays (0.0250s) 2/12/2020 5:27:31 PM Stimulate Modulation (0.0360s) 2/12/2020 5:27:32 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 5:27:32 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 5:27:33 PM Load Surrogates (1.7011s) 2/12/2020 5:27:33 PM Load Historical Documents (0.0040s) 2/12/2020 5:27:33 PM 10.7 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Brandishing Starfields (0.3s) Pinpointing Distant Planets (1.2s) Splitting Ship Parts Into Smaller Parts (1.1s) Smooth All Plasma Cells (3.2s) Load Surrogates (1.7s) 2/12/2020 5:27:33 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 5:27:35 PM Start Generate Partial Map with Realistic and seed 239837529 and planet count 80 and 19 factions 2/12/2020 5:27:35 PM World Created, Launching Server 2/12/2020 5:27:36 PM Successfully opened host socket 2/12/2020 5:27:40 PM Start Generate FULL Map with Realistic and seed 239837529 and planet count 100 and 19 factions 2/12/2020 5:27:40 PM Generate FULL Map Complete 2/12/2020 5:28:11 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/12/2020 5:28:38 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 5:28:38 PM Boot up FleetOS (0.4490s) 2/12/2020 5:28:38 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 5:28:38 PM Check System Logs For Rogue Intelligence (0.0430s) 2/12/2020 5:28:38 PM Game Version: 1.327 2/12/2020 5:28:38 PM Eject Trash Into Hyperspace (0.0980s) 2/12/2020 5:28:38 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 5:28:38 PM Check For Extra Modules (0.0090s) 2/12/2020 5:28:38 PM Installed Mods: GalacticConquest (10000) 2/12/2020 5:28:38 PM Bring Cloaking Systems Online (0.0170s) 2/12/2020 5:28:38 PM Remembering Alamo (0.0190s) 2/12/2020 5:28:38 PM Generating Framerates (0.0060s) 2/12/2020 5:28:38 PM Recalculate Speed Of Light (0.0220s) 2/12/2020 5:28:38 PM Optimize Comfort On Command Decks (0.0210s) 2/12/2020 5:28:38 PM Check Nearby Stellar Masses (0.0210s) 2/12/2020 5:28:38 PM No resolution change was required. 2/12/2020 5:28:38 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 5:28:38 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 5:28:38 PM Refresh Optical Lensing (0.0120s) 2/12/2020 5:28:38 PM Revise Fundamental Physical Laws (0.0360s) 2/12/2020 5:28:38 PM Boot Audio Comms (0.0130s) 2/12/2020 5:28:38 PM Establish Individual Audio Links (0.0150s) 2/12/2020 5:28:38 PM Prepare Explosions and Crackles (0.3010s) 2/12/2020 5:28:38 PM Calculate Odds Of Success (0.1360s) 2/12/2020 5:28:39 PM Briefly Panic (0.3780s) 2/12/2020 5:28:39 PM Install Confidence Routines (0.3250s) 2/12/2020 5:28:39 PM Bring Commander Interface Online (0.1210s) 2/12/2020 5:28:39 PM Motivate All Crews (0.0440s) 2/12/2020 5:28:39 PM Externalizing Patterns (0.0180s) 2/12/2020 5:28:39 PM Disengaging Constants (0.0430s) 2/12/2020 5:28:39 PM Late Axionic Computations (0.0920s) 2/12/2020 5:28:39 PM Connecting to Fleet Command (0.0090s) 2/12/2020 5:28:39 PM Thinking Of Advice (0.0110s) 2/12/2020 5:28:39 PM Degaussing Advice (0.0310s) 2/12/2020 5:28:39 PM Naming All Known Planets (0.0080s) 2/12/2020 5:28:39 PM Remembering Speeds (0.0130s) 2/12/2020 5:28:39 PM Prioritizing Targets (0.0110s) 2/12/2020 5:28:39 PM Rebooting Sensor Arrays (0.0160s) 2/12/2020 5:28:39 PM Unloading Prismatic Grid (0.0110s) 2/12/2020 5:28:39 PM Thinking Of Objectives (0.0130s) 2/12/2020 5:28:39 PM Re-Aligning Objectives (0.0140s) 2/12/2020 5:28:40 PM Inhibiting Visual Scans (0.0180s) 2/12/2020 5:28:40 PM Synthesizing Vocals (0.0130s) 2/12/2020 5:28:40 PM Ventilating Scenarios (0.0100s) 2/12/2020 5:28:40 PM Decontaminating Targeting Systems (0.0130s) 2/12/2020 5:28:40 PM Ejecting Tactical Core (0.0160s) 2/12/2020 5:28:40 PM Calibrating Formations (0.0110s) 2/12/2020 5:28:40 PM Intercepting Galactic Maps (0.0170s) 2/12/2020 5:28:40 PM Sterilizing Test Chamber (0.0130s) 2/12/2020 5:28:40 PM Faction Diagnostics (0.0170s) 2/12/2020 5:28:40 PM Buffering Hackers (0.0180s) 2/12/2020 5:28:40 PM Inverting Death (0.0090s) 2/12/2020 5:28:40 PM Linear Field Variance (0.0990s) 2/12/2020 5:28:40 PM Charging Marks (0.0130s) 2/12/2020 5:28:40 PM Guarding The Posts (0.0110s) 2/12/2020 5:28:40 PM Range Manifolds (0.0110s) 2/12/2020 5:28:40 PM Purging ROFs (0.0130s) 2/12/2020 5:28:40 PM Manipulating Speeds (0.0150s) 2/12/2020 5:28:40 PM Detecting Projectiles (0.0110s) 2/12/2020 5:28:40 PM Grouping Flow Fields (0.0160s) 2/12/2020 5:28:40 PM Modulating Flow Field Groups (0.0240s) 2/12/2020 5:28:40 PM Designing Fleets (0.0240s) 2/12/2020 5:28:40 PM Thinking Of Technologies (0.0110s) 2/12/2020 5:28:40 PM Categorizing Starboard Sensors (0.0110s) 2/12/2020 5:28:40 PM Injecting Galactic Variables (0.0170s) 2/12/2020 5:28:40 PM Discharging Colored Ions (0.0330s) 2/12/2020 5:28:40 PM Replicating Ion Colors (0.0100s) 2/12/2020 5:28:40 PM Propping Up Starfields (0.3190s) 2/12/2020 5:28:41 PM Destroying Distant Planets (1.1981s) 2/12/2020 5:28:42 PM Investigating Map Signatures (0.0210s) 2/12/2020 5:28:42 PM Collating Solar Systems (0.0090s) 2/12/2020 5:28:42 PM Categorizing All Planets (0.0100s) 2/12/2020 5:28:42 PM Organizing Commands (0.0290s) 2/12/2020 5:28:42 PM Calculating Firing Cones (0.0070s) 2/12/2020 5:28:43 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 5:28:43 PM Finding Old Ship Parts (1.1351s) 2/12/2020 5:28:46 PM Checking Discrete Energy (3.1432s) 2/12/2020 5:28:46 PM Issuing Orders (0.0140s) 2/12/2020 5:28:46 PM Augmenting Infusers (0.0140s) 2/12/2020 5:28:46 PM Infusing (0.0310s) 2/12/2020 5:28:46 PM Post-Proton Surge (0.0060s) 2/12/2020 5:28:46 PM Calibrate Weapons Arrays (0.0270s) 2/12/2020 5:28:46 PM Stimulate Modulation (0.0350s) 2/12/2020 5:28:46 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 5:28:46 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 5:28:48 PM Load Surrogates (1.6861s) 2/12/2020 5:28:48 PM Load Historical Documents (0.0190s) 2/12/2020 5:28:48 PM 10.6 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Propping Up Starfields (0.3s) Destroying Distant Planets (1.2s) Finding Old Ship Parts (1.1s) Checking Discrete Energy (3.1s) Load Surrogates (1.7s) 2/12/2020 5:28:48 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 5:28:50 PM Start Generate Partial Map with Realistic and seed 312376063 and planet count 80 and 19 factions 2/12/2020 5:28:50 PM World Created, Launching Server 2/12/2020 5:28:50 PM Successfully opened host socket 2/12/2020 5:28:51 PM Start Generate FULL Map with Realistic and seed 312376063 and planet count 80 and 19 factions 2/12/2020 5:28:52 PM Generate FULL Map Complete 2/12/2020 5:29:51 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/12/2020 6:02:08 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 6:02:08 PM Boot up FleetOS (0.4540s) 2/12/2020 6:02:08 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 6:02:08 PM Check System Logs For Rogue Intelligence (0.0370s) 2/12/2020 6:02:08 PM Game Version: 1.327 2/12/2020 6:02:08 PM Eject Trash Into Hyperspace (0.1050s) 2/12/2020 6:02:08 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 6:02:08 PM Check For Extra Modules (0.0110s) 2/12/2020 6:02:08 PM Installed Mods: GalacticConquest (10000) 2/12/2020 6:02:08 PM Bring Cloaking Systems Online (0.0190s) 2/12/2020 6:02:08 PM Remembering Alamo (0.0190s) 2/12/2020 6:02:08 PM Generating Framerates (0.0060s) 2/12/2020 6:02:08 PM Recalculate Speed Of Light (0.0220s) 2/12/2020 6:02:08 PM Optimize Comfort On Command Decks (0.0230s) 2/12/2020 6:02:08 PM Check Nearby Stellar Masses (0.0260s) 2/12/2020 6:02:08 PM No resolution change was required. 2/12/2020 6:02:08 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 6:02:08 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 6:02:08 PM Refresh Optical Lensing (0.0150s) 2/12/2020 6:02:08 PM Revise Fundamental Physical Laws (0.0370s) 2/12/2020 6:02:08 PM Boot Audio Comms (0.0170s) 2/12/2020 6:02:08 PM Establish Individual Audio Links (0.0170s) 2/12/2020 6:02:08 PM Prepare Explosions and Crackles (0.2990s) 2/12/2020 6:02:08 PM Calculate Odds Of Success (0.1380s) 2/12/2020 6:02:09 PM Briefly Panic (0.3680s) 2/12/2020 6:02:09 PM Install Confidence Routines (0.3490s) 2/12/2020 6:02:09 PM Bring Commander Interface Online (0.1240s) 2/12/2020 6:02:09 PM Motivate All Crews (0.0460s) 2/12/2020 6:02:09 PM Externalizing Patterns (0.0150s) 2/12/2020 6:02:09 PM Disengaging Constants (0.0380s) 2/12/2020 6:02:09 PM Late Axionic Computations (0.0800s) 2/12/2020 6:02:09 PM Connecting to Fleet Command (0.0080s) 2/12/2020 6:02:09 PM Thinking Of Advice (0.0120s) 2/12/2020 6:02:09 PM Degaussing Advice (0.0220s) 2/12/2020 6:02:09 PM Naming All Known Planets (0.0070s) 2/12/2020 6:02:09 PM Remembering Speeds (0.0130s) 2/12/2020 6:02:10 PM Prioritizing Targets (0.0130s) 2/12/2020 6:02:10 PM Rebooting Sensor Arrays (0.0140s) 2/12/2020 6:02:10 PM Unloading Prismatic Grid (0.0130s) 2/12/2020 6:02:10 PM Thinking Of Objectives (0.0130s) 2/12/2020 6:02:10 PM Re-Aligning Objectives (0.0150s) 2/12/2020 6:02:10 PM Inhibiting Visual Scans (0.0170s) 2/12/2020 6:02:10 PM Synthesizing Vocals (0.0090s) 2/12/2020 6:02:10 PM Ventilating Scenarios (0.0130s) 2/12/2020 6:02:10 PM Decontaminating Targeting Systems (0.0130s) 2/12/2020 6:02:10 PM Ejecting Tactical Core (0.0160s) 2/12/2020 6:02:10 PM Calibrating Formations (0.0120s) 2/12/2020 6:02:10 PM Intercepting Galactic Maps (0.0150s) 2/12/2020 6:02:10 PM Sterilizing Test Chamber (0.0150s) 2/12/2020 6:02:10 PM Faction Diagnostics (0.0170s) 2/12/2020 6:02:10 PM Buffering Hackers (0.0180s) 2/12/2020 6:02:10 PM Inverting Death (0.0090s) 2/12/2020 6:02:10 PM Linear Field Variance (0.0960s) 2/12/2020 6:02:10 PM Charging Marks (0.0110s) 2/12/2020 6:02:10 PM Guarding The Posts (0.0110s) 2/12/2020 6:02:10 PM Range Manifolds (0.0110s) 2/12/2020 6:02:10 PM Purging ROFs (0.0140s) 2/12/2020 6:02:10 PM Manipulating Speeds (0.0150s) 2/12/2020 6:02:10 PM Detecting Projectiles (0.0110s) 2/12/2020 6:02:10 PM Grouping Flow Fields (0.0140s) 2/12/2020 6:02:10 PM Modulating Flow Field Groups (0.0240s) 2/12/2020 6:02:10 PM Designing Fleets (0.0300s) 2/12/2020 6:02:10 PM Thinking Of Technologies (0.0120s) 2/12/2020 6:02:10 PM Categorizing Starboard Sensors (0.0100s) 2/12/2020 6:02:10 PM Injecting Galactic Variables (0.0160s) 2/12/2020 6:02:10 PM Discharging Colored Ions (0.0430s) 2/12/2020 6:02:10 PM Replicating Ion Colors (0.0100s) 2/12/2020 6:02:10 PM Grappling Starfields (0.3240s) 2/12/2020 6:02:12 PM Crawling Distant Planets (1.2411s) 2/12/2020 6:02:12 PM Investigating Map Signatures (0.0220s) 2/12/2020 6:02:12 PM Collating Solar Systems (0.0100s) 2/12/2020 6:02:12 PM Categorizing All Planets (0.0100s) 2/12/2020 6:02:12 PM Organizing Commands (0.0290s) 2/12/2020 6:02:12 PM Calculating Firing Cones (0.0060s) 2/12/2020 6:02:13 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 6:02:13 PM Scrapping Extra Ship Parts (1.1441s) 2/12/2020 6:02:16 PM Investigating Proton Farm (3.4172s) 2/12/2020 6:02:16 PM Issuing Orders (0.0140s) 2/12/2020 6:02:16 PM Augmenting Infusers (0.0140s) 2/12/2020 6:02:16 PM Infusing (0.0310s) 2/12/2020 6:02:16 PM Post-Proton Surge (0.0070s) 2/12/2020 6:02:16 PM Calibrate Weapons Arrays (0.0280s) 2/12/2020 6:02:16 PM Stimulate Modulation (0.0370s) 2/12/2020 6:02:16 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 6:02:17 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 6:02:18 PM Load Surrogates (1.7341s) 2/12/2020 6:02:18 PM Load Historical Documents (0.0040s) 2/12/2020 6:02:18 PM 11.0 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Grappling Starfields (0.3s) Crawling Distant Planets (1.2s) Scrapping Extra Ship Parts (1.1s) Investigating Proton Farm (3.4s) Load Surrogates (1.7s) 2/12/2020 6:02:18 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 6:02:39 PM Start Generate Partial Map with Realistic and seed 241243436 and planet count 80 and 19 factions 2/12/2020 6:02:39 PM World Created, Launching Server 2/12/2020 6:02:39 PM Successfully opened host socket 2/12/2020 6:02:40 PM Start Generate FULL Map with Realistic and seed 241243436 and planet count 80 and 19 factions 2/12/2020 6:02:41 PM Generate FULL Map Complete 2/12/2020 6:03:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/12/2020 6:08:34 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 6:08:34 PM Boot up FleetOS (0.4420s) 2/12/2020 6:08:34 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 6:08:34 PM Check System Logs For Rogue Intelligence (0.0400s) 2/12/2020 6:08:34 PM Game Version: 1.327 2/12/2020 6:08:34 PM Eject Trash Into Hyperspace (0.1030s) 2/12/2020 6:08:34 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 6:08:34 PM Check For Extra Modules (0.0120s) 2/12/2020 6:08:34 PM Installed Mods: GalacticConquest (10000) 2/12/2020 6:08:34 PM Bring Cloaking Systems Online (0.0160s) 2/12/2020 6:08:34 PM Remembering Alamo (0.0190s) 2/12/2020 6:08:34 PM Generating Framerates (0.0080s) 2/12/2020 6:08:34 PM Recalculate Speed Of Light (0.0230s) 2/12/2020 6:08:34 PM Optimize Comfort On Command Decks (0.0220s) 2/12/2020 6:08:34 PM Check Nearby Stellar Masses (0.0260s) 2/12/2020 6:08:35 PM No resolution change was required. 2/12/2020 6:08:35 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 6:08:35 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 6:08:35 PM Refresh Optical Lensing (0.0140s) 2/12/2020 6:08:35 PM Revise Fundamental Physical Laws (0.0330s) 2/12/2020 6:08:35 PM Boot Audio Comms (0.0130s) 2/12/2020 6:08:35 PM Establish Individual Audio Links (0.0140s) 2/12/2020 6:08:35 PM Prepare Explosions and Crackles (0.3000s) 2/12/2020 6:08:35 PM Calculate Odds Of Success (0.1520s) 2/12/2020 6:08:35 PM Briefly Panic (0.3640s) 2/12/2020 6:08:36 PM Install Confidence Routines (0.3750s) 2/12/2020 6:08:36 PM Bring Commander Interface Online (0.1260s) 2/12/2020 6:08:36 PM Motivate All Crews (0.0420s) 2/12/2020 6:08:36 PM Externalizing Patterns (0.0150s) 2/12/2020 6:08:36 PM Disengaging Constants (0.0430s) 2/12/2020 6:08:36 PM Late Axionic Computations (0.1040s) 2/12/2020 6:08:36 PM Connecting to Fleet Command (0.0090s) 2/12/2020 6:08:36 PM Thinking Of Advice (0.0110s) 2/12/2020 6:08:36 PM Degaussing Advice (0.0230s) 2/12/2020 6:08:36 PM Naming All Known Planets (0.0120s) 2/12/2020 6:08:36 PM Remembering Speeds (0.0090s) 2/12/2020 6:08:36 PM Prioritizing Targets (0.0130s) 2/12/2020 6:08:36 PM Rebooting Sensor Arrays (0.0120s) 2/12/2020 6:08:36 PM Unloading Prismatic Grid (0.0160s) 2/12/2020 6:08:36 PM Thinking Of Objectives (0.0120s) 2/12/2020 6:08:36 PM Re-Aligning Objectives (0.0140s) 2/12/2020 6:08:36 PM Inhibiting Visual Scans (0.0170s) 2/12/2020 6:08:36 PM Synthesizing Vocals (0.0100s) 2/12/2020 6:08:36 PM Ventilating Scenarios (0.0130s) 2/12/2020 6:08:36 PM Decontaminating Targeting Systems (0.0140s) 2/12/2020 6:08:36 PM Ejecting Tactical Core (0.0130s) 2/12/2020 6:08:36 PM Calibrating Formations (0.0120s) 2/12/2020 6:08:36 PM Intercepting Galactic Maps (0.0140s) 2/12/2020 6:08:36 PM Sterilizing Test Chamber (0.0160s) 2/12/2020 6:08:36 PM Faction Diagnostics (0.0190s) 2/12/2020 6:08:36 PM Buffering Hackers (0.0190s) 2/12/2020 6:08:36 PM Inverting Death (0.0110s) 2/12/2020 6:08:36 PM Linear Field Variance (0.0950s) 2/12/2020 6:08:36 PM Charging Marks (0.0090s) 2/12/2020 6:08:36 PM Guarding The Posts (0.0150s) 2/12/2020 6:08:37 PM Range Manifolds (0.0110s) 2/12/2020 6:08:37 PM Purging ROFs (0.0130s) 2/12/2020 6:08:37 PM Manipulating Speeds (0.0130s) 2/12/2020 6:08:37 PM Detecting Projectiles (0.0130s) 2/12/2020 6:08:37 PM Grouping Flow Fields (0.0140s) 2/12/2020 6:08:37 PM Modulating Flow Field Groups (0.0230s) 2/12/2020 6:08:37 PM Designing Fleets (0.0280s) 2/12/2020 6:08:37 PM Thinking Of Technologies (0.0120s) 2/12/2020 6:08:37 PM Categorizing Starboard Sensors (0.0100s) 2/12/2020 6:08:37 PM Injecting Galactic Variables (0.0200s) 2/12/2020 6:08:37 PM Discharging Colored Ions (0.0400s) 2/12/2020 6:08:37 PM Replicating Ion Colors (0.0100s) 2/12/2020 6:08:37 PM Challenging Starfields (0.3290s) 2/12/2020 6:08:38 PM Fondly Remembering Distant Planets (1.2801s) 2/12/2020 6:08:38 PM Investigating Map Signatures (0.0230s) 2/12/2020 6:08:38 PM Collating Solar Systems (0.0100s) 2/12/2020 6:08:38 PM Categorizing All Planets (0.0100s) 2/12/2020 6:08:38 PM Organizing Commands (0.0300s) 2/12/2020 6:08:38 PM Calculating Firing Cones (0.0060s) 2/12/2020 6:08:39 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 6:08:40 PM Demoting Insubordinate Ship Parts (1.1731s) 2/12/2020 6:08:43 PM Draw Power From Black Holes (3.3922s) 2/12/2020 6:08:43 PM Issuing Orders (0.0150s) 2/12/2020 6:08:43 PM Augmenting Infusers (0.0140s) 2/12/2020 6:08:43 PM Infusing (0.0320s) 2/12/2020 6:08:43 PM Post-Proton Surge (0.0070s) 2/12/2020 6:08:43 PM Calibrate Weapons Arrays (0.0290s) 2/12/2020 6:08:43 PM Stimulate Modulation (0.0360s) 2/12/2020 6:08:43 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 6:08:43 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 6:08:45 PM Load Surrogates (1.7211s) 2/12/2020 6:08:45 PM Load Historical Documents (0.0050s) 2/12/2020 6:08:45 PM 11.0 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Challenging Starfields (0.3s) Fondly Remembering Distant Planets (1.3s) Demoting Insubordinate Ship Parts (1.2s) Draw Power From Black Holes (3.4s) Load Surrogates (1.7s) 2/12/2020 6:08:45 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 6:09:08 PM Start Generate Partial Map with Realistic and seed 1066665267 and planet count 80 and 19 factions 2/12/2020 6:09:08 PM World Created, Launching Server 2/12/2020 6:09:09 PM Successfully opened host socket 2/12/2020 6:09:10 PM Start Generate FULL Map with Realistic and seed 1066665267 and planet count 80 and 19 factions 2/12/2020 6:09:11 PM Generate FULL Map Complete 2/12/2020 6:10:06 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/12/2020 11:08:36 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 11:08:36 PM Boot up FleetOS (0.4860s) 2/12/2020 11:08:36 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 11:08:36 PM Check System Logs For Rogue Intelligence (0.0380s) 2/12/2020 11:08:36 PM Game Version: 1.327 2/12/2020 11:08:36 PM Eject Trash Into Hyperspace (0.1440s) 2/12/2020 11:08:36 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 11:08:36 PM Check For Extra Modules (0.0130s) 2/12/2020 11:08:36 PM Installed Mods: GalacticConquest (10000) 2/12/2020 11:08:36 PM Bring Cloaking Systems Online (0.0180s) 2/12/2020 11:08:36 PM Remembering Alamo (0.0260s) 2/12/2020 11:08:36 PM Generating Framerates (0.0170s) 2/12/2020 11:08:36 PM Recalculate Speed Of Light (0.0280s) 2/12/2020 11:08:36 PM Optimize Comfort On Command Decks (0.0240s) 2/12/2020 11:08:37 PM Check Nearby Stellar Masses (0.0290s) 2/12/2020 11:08:37 PM No resolution change was required. 2/12/2020 11:08:37 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 11:08:37 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 11:08:37 PM Refresh Optical Lensing (0.0140s) 2/12/2020 11:08:37 PM Revise Fundamental Physical Laws (0.0780s) 2/12/2020 11:08:37 PM Boot Audio Comms (0.0130s) 2/12/2020 11:08:37 PM Establish Individual Audio Links (0.0190s) 2/12/2020 11:08:37 PM Prepare Explosions and Crackles (0.3050s) 2/12/2020 11:08:37 PM Calculate Odds Of Success (0.4620s) 2/12/2020 11:08:38 PM Briefly Panic (0.6080s) 2/12/2020 11:08:38 PM Install Confidence Routines (0.3600s) 2/12/2020 11:08:39 PM Bring Commander Interface Online (0.1510s) 2/12/2020 11:08:39 PM Motivate All Crews (0.0520s) 2/12/2020 11:08:39 PM Externalizing Patterns (0.0200s) 2/12/2020 11:08:39 PM Disengaging Constants (0.1710s) 2/12/2020 11:08:39 PM Late Axionic Computations (0.2640s) 2/12/2020 11:08:39 PM Connecting to Fleet Command (0.0120s) 2/12/2020 11:08:39 PM Thinking Of Advice (0.0100s) 2/12/2020 11:08:39 PM Degaussing Advice (0.1040s) 2/12/2020 11:08:39 PM Naming All Known Planets (0.0080s) 2/12/2020 11:08:39 PM Remembering Speeds (0.0140s) 2/12/2020 11:08:39 PM Prioritizing Targets (0.0130s) 2/12/2020 11:08:39 PM Rebooting Sensor Arrays (0.0150s) 2/12/2020 11:08:39 PM Unloading Prismatic Grid (0.0120s) 2/12/2020 11:08:39 PM Thinking Of Objectives (0.0140s) 2/12/2020 11:08:39 PM Re-Aligning Objectives (0.0140s) 2/12/2020 11:08:39 PM Inhibiting Visual Scans (0.0970s) 2/12/2020 11:08:39 PM Synthesizing Vocals (0.0110s) 2/12/2020 11:08:39 PM Ventilating Scenarios (0.0120s) 2/12/2020 11:08:39 PM Decontaminating Targeting Systems (0.0130s) 2/12/2020 11:08:39 PM Ejecting Tactical Core (0.0140s) 2/12/2020 11:08:39 PM Calibrating Formations (0.0120s) 2/12/2020 11:08:39 PM Intercepting Galactic Maps (0.0160s) 2/12/2020 11:08:39 PM Sterilizing Test Chamber (0.0170s) 2/12/2020 11:08:39 PM Faction Diagnostics (0.0240s) 2/12/2020 11:08:40 PM Buffering Hackers (0.0340s) 2/12/2020 11:08:40 PM Inverting Death (0.0330s) 2/12/2020 11:08:40 PM Linear Field Variance (0.1090s) 2/12/2020 11:08:40 PM Charging Marks (0.0150s) 2/12/2020 11:08:40 PM Guarding The Posts (0.0350s) 2/12/2020 11:08:40 PM Range Manifolds (0.0100s) 2/12/2020 11:08:40 PM Purging ROFs (0.0120s) 2/12/2020 11:08:40 PM Manipulating Speeds (0.0150s) 2/12/2020 11:08:40 PM Detecting Projectiles (0.0120s) 2/12/2020 11:08:40 PM Grouping Flow Fields (0.0160s) 2/12/2020 11:08:40 PM Modulating Flow Field Groups (0.0230s) 2/12/2020 11:08:40 PM Designing Fleets (0.0550s) 2/12/2020 11:08:40 PM Thinking Of Technologies (0.0150s) 2/12/2020 11:08:40 PM Categorizing Starboard Sensors (0.0100s) 2/12/2020 11:08:40 PM Injecting Galactic Variables (0.0200s) 2/12/2020 11:08:40 PM Discharging Colored Ions (0.0380s) 2/12/2020 11:08:40 PM Replicating Ion Colors (0.0100s) 2/12/2020 11:08:41 PM Cleansing Starfields (0.9391s) 2/12/2020 11:08:44 PM Ejecting Distant Planets (3.4192s) 2/12/2020 11:08:44 PM Investigating Map Signatures (0.0470s) 2/12/2020 11:08:44 PM Collating Solar Systems (0.0110s) 2/12/2020 11:08:44 PM Categorizing All Planets (0.0080s) 2/12/2020 11:08:44 PM Organizing Commands (0.0340s) 2/12/2020 11:08:44 PM Calculating Firing Cones (0.0150s) 2/12/2020 11:08:46 PM ArcenXML::ArcenLoadRootElement(), error opening file F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/KDL_Ships_FleetShips.xml:System.Xml.XmlException: 'engine_gx' is an unexpected token. Expecting white space. Line 314, position 17. at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0 at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String arg) [0x00029] in :0 at System.Xml.XmlTextReaderImpl.Throw (System.Int32 pos, System.String res, System.String arg) [0x0000c] in :0 at System.Xml.XmlTextReaderImpl.ThrowExpectingWhitespace (System.Int32 pos) [0x00018] in :0 at System.Xml.XmlTextReaderImpl.ParseAttributes () [0x00194] in :0 at System.Xml.XmlTextReaderImpl.ParseElement () [0x001df] in :0 at System.Xml.XmlTextReaderImpl.ParseElementContent () [0x0016f] in :0 at System.Xml.XmlTextReaderImpl.Read () [0x00085] in :0 at System.Xml.XmlLoader.LoadNode (System.Boolean skipOverWhitespace) [0x0025b] in :0 at System.Xml.XmlLoader.LoadDocSequence (System.Xml.XmlDocument parentDoc) [0x0001b] in :0 at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000b4] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in :0 at System.Xml.XmlDocument.Load (System.String filename) [0x00013] in :0 at Arcen.Universal.ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00025] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:08:46 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 11:08:46 PM Errors in reading GameEntityTypeDataTable Error in ArcenXML.ImportIntoDynamicTable while reading F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/KDL_Ships_FleetShips.xml: System.ArgumentNullException: Value cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00023] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00023] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 2/12/2020 11:08:46 PM Holding Ship Parts For Comfort (1.5321s) 2/12/2020 11:08:53 PM Remembering Singularity (6.7804s) 2/12/2020 11:08:53 PM Issuing Orders (0.0130s) 2/12/2020 11:08:53 PM Augmenting Infusers (0.0610s) 2/12/2020 11:08:53 PM Infusing (0.1250s) 2/12/2020 11:08:53 PM Post-Proton Surge (0.0090s) 2/12/2020 11:08:53 PM Calibrate Weapons Arrays (0.0260s) 2/12/2020 11:08:53 PM Stimulate Modulation (0.0380s) 2/12/2020 11:08:54 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 11:08:54 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 11:08:55 PM Load Surrogates (2.2111s) 2/12/2020 11:08:55 PM Load Historical Documents (0.0050s) 2/12/2020 11:08:55 PM 19.5 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.5s) Briefly Panic (0.6s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Cleansing Starfields (0.9s) Ejecting Distant Planets (3.4s) Holding Ship Parts For Comfort (1.5s) Remembering Singularity (6.8s) Load Surrogates (2.2s) 2/12/2020 11:08:56 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 11:09:32 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 11:09:32 PM Boot up FleetOS (0.4490s) 2/12/2020 11:09:32 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 11:09:32 PM Check System Logs For Rogue Intelligence (0.0380s) 2/12/2020 11:09:32 PM Game Version: 1.327 2/12/2020 11:09:32 PM Eject Trash Into Hyperspace (0.0980s) 2/12/2020 11:09:32 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 11:09:32 PM Check For Extra Modules (0.0090s) 2/12/2020 11:09:32 PM Installed Mods: GalacticConquest (10000) 2/12/2020 11:09:32 PM Bring Cloaking Systems Online (0.0160s) 2/12/2020 11:09:32 PM Remembering Alamo (0.0180s) 2/12/2020 11:09:32 PM Generating Framerates (0.0070s) 2/12/2020 11:09:32 PM Recalculate Speed Of Light (0.0210s) 2/12/2020 11:09:32 PM Optimize Comfort On Command Decks (0.0210s) 2/12/2020 11:09:32 PM Check Nearby Stellar Masses (0.0200s) 2/12/2020 11:09:32 PM No resolution change was required. 2/12/2020 11:09:32 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 11:09:32 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 11:09:32 PM Refresh Optical Lensing (0.0100s) 2/12/2020 11:09:32 PM Revise Fundamental Physical Laws (0.0400s) 2/12/2020 11:09:32 PM Boot Audio Comms (0.0120s) 2/12/2020 11:09:32 PM Establish Individual Audio Links (0.0160s) 2/12/2020 11:09:33 PM Prepare Explosions and Crackles (0.2990s) 2/12/2020 11:09:33 PM Calculate Odds Of Success (0.4030s) 2/12/2020 11:09:33 PM Briefly Panic (0.4830s) 2/12/2020 11:09:34 PM Install Confidence Routines (0.3350s) 2/12/2020 11:09:34 PM Bring Commander Interface Online (0.1200s) 2/12/2020 11:09:34 PM Motivate All Crews (0.0410s) 2/12/2020 11:09:34 PM Externalizing Patterns (0.0150s) 2/12/2020 11:09:34 PM Disengaging Constants (0.0370s) 2/12/2020 11:09:34 PM Late Axionic Computations (0.0790s) 2/12/2020 11:09:34 PM Connecting to Fleet Command (0.0090s) 2/12/2020 11:09:34 PM Thinking Of Advice (0.0110s) 2/12/2020 11:09:34 PM Degaussing Advice (0.0200s) 2/12/2020 11:09:34 PM Naming All Known Planets (0.0090s) 2/12/2020 11:09:34 PM Remembering Speeds (0.0110s) 2/12/2020 11:09:34 PM Prioritizing Targets (0.0140s) 2/12/2020 11:09:34 PM Rebooting Sensor Arrays (0.0130s) 2/12/2020 11:09:34 PM Unloading Prismatic Grid (0.0130s) 2/12/2020 11:09:34 PM Thinking Of Objectives (0.0130s) 2/12/2020 11:09:34 PM Re-Aligning Objectives (0.0140s) 2/12/2020 11:09:34 PM Inhibiting Visual Scans (0.0180s) 2/12/2020 11:09:34 PM Synthesizing Vocals (0.0090s) 2/12/2020 11:09:34 PM Ventilating Scenarios (0.0130s) 2/12/2020 11:09:34 PM Decontaminating Targeting Systems (0.0130s) 2/12/2020 11:09:34 PM Ejecting Tactical Core (0.0170s) 2/12/2020 11:09:34 PM Calibrating Formations (0.0120s) 2/12/2020 11:09:34 PM Intercepting Galactic Maps (0.0140s) 2/12/2020 11:09:34 PM Sterilizing Test Chamber (0.0160s) 2/12/2020 11:09:34 PM Faction Diagnostics (0.0180s) 2/12/2020 11:09:34 PM Buffering Hackers (0.0200s) 2/12/2020 11:09:34 PM Inverting Death (0.0120s) 2/12/2020 11:09:34 PM Linear Field Variance (0.1000s) 2/12/2020 11:09:34 PM Charging Marks (0.0120s) 2/12/2020 11:09:34 PM Guarding The Posts (0.0120s) 2/12/2020 11:09:34 PM Range Manifolds (0.0120s) 2/12/2020 11:09:35 PM Purging ROFs (0.0130s) 2/12/2020 11:09:35 PM Manipulating Speeds (0.0150s) 2/12/2020 11:09:35 PM Detecting Projectiles (0.0130s) 2/12/2020 11:09:35 PM Grouping Flow Fields (0.0130s) 2/12/2020 11:09:35 PM Modulating Flow Field Groups (0.0220s) 2/12/2020 11:09:35 PM Designing Fleets (0.0270s) 2/12/2020 11:09:35 PM Thinking Of Technologies (0.0120s) 2/12/2020 11:09:35 PM Categorizing Starboard Sensors (0.0100s) 2/12/2020 11:09:35 PM Injecting Galactic Variables (0.0180s) 2/12/2020 11:09:35 PM Discharging Colored Ions (0.0410s) 2/12/2020 11:09:35 PM Replicating Ion Colors (0.0110s) 2/12/2020 11:09:35 PM Gazing Into Starfields (0.3010s) 2/12/2020 11:09:36 PM Rejecting Distant Planets (1.1911s) 2/12/2020 11:09:36 PM Investigating Map Signatures (0.0220s) 2/12/2020 11:09:36 PM Collating Solar Systems (0.0090s) 2/12/2020 11:09:36 PM Categorizing All Planets (0.0110s) 2/12/2020 11:09:36 PM Organizing Commands (0.0280s) 2/12/2020 11:09:36 PM Calculating Firing Cones (0.0060s) 2/12/2020 11:09:37 PM ArcenXML::ArcenLoadRootElement(), error opening file F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/KDL_Ships_FleetShips.xml:System.Xml.XmlException: The 'entity' start tag on line 580 position 4 does not match the end tag of 'system'. Line 587, position 7. at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0 at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String[] args) [0x00029] in :0 at System.Xml.XmlTextReaderImpl.ThrowTagMismatch (System.Xml.XmlTextReaderImpl+NodeData startTag) [0x00086] in :0 at System.Xml.XmlTextReaderImpl.ParseEndElement () [0x00085] in :0 at System.Xml.XmlTextReaderImpl.ParseElementContent () [0x00149] in :0 at System.Xml.XmlTextReaderImpl.Read () [0x00085] in :0 at System.Xml.XmlLoader.LoadNode (System.Boolean skipOverWhitespace) [0x0025b] in :0 at System.Xml.XmlLoader.LoadDocSequence (System.Xml.XmlDocument parentDoc) [0x0001b] in :0 at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000b4] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in :0 at System.Xml.XmlDocument.Load (System.String filename) [0x00013] in :0 at Arcen.Universal.ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00025] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:09:37 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 11:09:37 PM Errors in reading GameEntityTypeDataTable Error in ArcenXML.ImportIntoDynamicTable while reading F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/KDL_Ships_FleetShips.xml: System.ArgumentNullException: Value cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00023] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00023] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 2/12/2020 11:09:37 PM Maliciously Weakening Ship Parts (1.1311s) 2/12/2020 11:09:44 PM Flex All Capacitors (6.2204s) 2/12/2020 11:09:44 PM Issuing Orders (0.0140s) 2/12/2020 11:09:44 PM Augmenting Infusers (0.0140s) 2/12/2020 11:09:44 PM Infusing (0.0320s) 2/12/2020 11:09:44 PM Post-Proton Surge (0.0060s) 2/12/2020 11:09:44 PM Calibrate Weapons Arrays (0.0410s) 2/12/2020 11:09:44 PM Stimulate Modulation (0.0360s) 2/12/2020 11:09:44 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 11:09:44 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 11:09:45 PM Load Surrogates (1.7101s) 2/12/2020 11:09:45 PM Load Historical Documents (0.0040s) 2/12/2020 11:09:45 PM 14.0 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Gazing Into Starfields (0.3s) Rejecting Distant Planets (1.2s) Maliciously Weakening Ship Parts (1.1s) Flex All Capacitors (6.2s) Load Surrogates (1.7s) 2/12/2020 11:09:46 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 11:10:24 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 11:10:24 PM Boot up FleetOS (0.4480s) 2/12/2020 11:10:24 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 11:10:24 PM Check System Logs For Rogue Intelligence (0.0370s) 2/12/2020 11:10:24 PM Game Version: 1.327 2/12/2020 11:10:24 PM Eject Trash Into Hyperspace (0.0990s) 2/12/2020 11:10:24 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 11:10:24 PM Check For Extra Modules (0.0110s) 2/12/2020 11:10:24 PM Installed Mods: GalacticConquest (10000) 2/12/2020 11:10:24 PM Bring Cloaking Systems Online (0.0180s) 2/12/2020 11:10:24 PM Remembering Alamo (0.0210s) 2/12/2020 11:10:24 PM Generating Framerates (0.0080s) 2/12/2020 11:10:24 PM Recalculate Speed Of Light (0.0200s) 2/12/2020 11:10:24 PM Optimize Comfort On Command Decks (0.0210s) 2/12/2020 11:10:24 PM Check Nearby Stellar Masses (0.0170s) 2/12/2020 11:10:24 PM No resolution change was required. 2/12/2020 11:10:24 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 11:10:24 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 11:10:24 PM Refresh Optical Lensing (0.0100s) 2/12/2020 11:10:24 PM Revise Fundamental Physical Laws (0.0410s) 2/12/2020 11:10:24 PM Boot Audio Comms (0.0120s) 2/12/2020 11:10:24 PM Establish Individual Audio Links (0.0170s) 2/12/2020 11:10:24 PM Prepare Explosions and Crackles (0.2970s) 2/12/2020 11:10:25 PM Calculate Odds Of Success (0.4370s) 2/12/2020 11:10:25 PM Briefly Panic (0.5380s) 2/12/2020 11:10:26 PM Install Confidence Routines (0.3540s) 2/12/2020 11:10:26 PM Bring Commander Interface Online (0.1210s) 2/12/2020 11:10:26 PM Motivate All Crews (0.0450s) 2/12/2020 11:10:26 PM Externalizing Patterns (0.0150s) 2/12/2020 11:10:26 PM Disengaging Constants (0.0380s) 2/12/2020 11:10:26 PM Late Axionic Computations (0.0780s) 2/12/2020 11:10:26 PM Connecting to Fleet Command (0.0100s) 2/12/2020 11:10:26 PM Thinking Of Advice (0.0110s) 2/12/2020 11:10:26 PM Degaussing Advice (0.0190s) 2/12/2020 11:10:26 PM Naming All Known Planets (0.0090s) 2/12/2020 11:10:26 PM Remembering Speeds (0.0130s) 2/12/2020 11:10:26 PM Prioritizing Targets (0.0140s) 2/12/2020 11:10:26 PM Rebooting Sensor Arrays (0.0120s) 2/12/2020 11:10:26 PM Unloading Prismatic Grid (0.0140s) 2/12/2020 11:10:26 PM Thinking Of Objectives (0.0140s) 2/12/2020 11:10:26 PM Re-Aligning Objectives (0.0130s) 2/12/2020 11:10:26 PM Inhibiting Visual Scans (0.0230s) 2/12/2020 11:10:26 PM Synthesizing Vocals (0.0140s) 2/12/2020 11:10:26 PM Ventilating Scenarios (0.0100s) 2/12/2020 11:10:26 PM Decontaminating Targeting Systems (0.0140s) 2/12/2020 11:10:26 PM Ejecting Tactical Core (0.0150s) 2/12/2020 11:10:26 PM Calibrating Formations (0.0120s) 2/12/2020 11:10:26 PM Intercepting Galactic Maps (0.0130s) 2/12/2020 11:10:26 PM Sterilizing Test Chamber (0.0160s) 2/12/2020 11:10:26 PM Faction Diagnostics (0.0200s) 2/12/2020 11:10:26 PM Buffering Hackers (0.0220s) 2/12/2020 11:10:26 PM Inverting Death (0.0100s) 2/12/2020 11:10:26 PM Linear Field Variance (0.0930s) 2/12/2020 11:10:26 PM Charging Marks (0.0120s) 2/12/2020 11:10:26 PM Guarding The Posts (0.0120s) 2/12/2020 11:10:26 PM Range Manifolds (0.0110s) 2/12/2020 11:10:26 PM Purging ROFs (0.0130s) 2/12/2020 11:10:26 PM Manipulating Speeds (0.0150s) 2/12/2020 11:10:26 PM Detecting Projectiles (0.0110s) 2/12/2020 11:10:26 PM Grouping Flow Fields (0.0140s) 2/12/2020 11:10:26 PM Modulating Flow Field Groups (0.0220s) 2/12/2020 11:10:27 PM Designing Fleets (0.0230s) 2/12/2020 11:10:27 PM Thinking Of Technologies (0.0090s) 2/12/2020 11:10:27 PM Categorizing Starboard Sensors (0.0110s) 2/12/2020 11:10:27 PM Injecting Galactic Variables (0.0180s) 2/12/2020 11:10:27 PM Discharging Colored Ions (0.0350s) 2/12/2020 11:10:27 PM Replicating Ion Colors (0.0090s) 2/12/2020 11:10:27 PM Ignoring Starfields (0.3060s) 2/12/2020 11:10:28 PM Scanning Distant Planets (1.1731s) 2/12/2020 11:10:28 PM Investigating Map Signatures (0.0250s) 2/12/2020 11:10:28 PM Collating Solar Systems (0.0110s) 2/12/2020 11:10:28 PM Categorizing All Planets (0.0130s) 2/12/2020 11:10:28 PM Organizing Commands (0.0260s) 2/12/2020 11:10:28 PM Calculating Firing Cones (0.0090s) 2/12/2020 11:10:29 PM ArcenXML::ArcenLoadRootElement(), error opening file F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/KDL_Ships_FleetShips.xml:System.Xml.XmlException: 'applies_to' is a duplicate attribute name. Line 650, position 159. at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0 at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String arg, System.Int32 lineNo, System.Int32 linePos) [0x00016] in :0 at System.Xml.XmlTextReaderImpl.AttributeDuplCheck () [0x00094] in :0 at System.Xml.XmlTextReaderImpl.ParseAttributes () [0x004a2] in :0 at System.Xml.XmlTextReaderImpl.ParseElement () [0x001df] in :0 at System.Xml.XmlTextReaderImpl.ParseElementContent () [0x0016f] in :0 at System.Xml.XmlTextReaderImpl.Read () [0x00085] in :0 at System.Xml.XmlLoader.LoadNode (System.Boolean skipOverWhitespace) [0x0025b] in :0 at System.Xml.XmlLoader.LoadDocSequence (System.Xml.XmlDocument parentDoc) [0x0001b] in :0 at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000b4] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in :0 at System.Xml.XmlDocument.Load (System.String filename) [0x00013] in :0 at Arcen.Universal.ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00025] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:10:29 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 11:10:29 PM Errors in reading GameEntityTypeDataTable Error in ArcenXML.ImportIntoDynamicTable while reading F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/KDL_Ships_FleetShips.xml: System.ArgumentNullException: Value cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00023] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00023] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 2/12/2020 11:10:29 PM Wearing Ship Parts On Head (1.1571s) 2/12/2020 11:10:35 PM Disconnect All Space Elevators (6.1163s) 2/12/2020 11:10:35 PM Issuing Orders (0.0150s) 2/12/2020 11:10:35 PM Augmenting Infusers (0.0140s) 2/12/2020 11:10:35 PM Infusing (0.0330s) 2/12/2020 11:10:35 PM Post-Proton Surge (0.0060s) 2/12/2020 11:10:36 PM Calibrate Weapons Arrays (0.0360s) 2/12/2020 11:10:36 PM Stimulate Modulation (0.0380s) 2/12/2020 11:10:36 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 11:10:36 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 11:10:37 PM Load Surrogates (1.7251s) 2/12/2020 11:10:37 PM Load Historical Documents (0.0040s) 2/12/2020 11:10:37 PM 14.0 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Ignoring Starfields (0.3s) Scanning Distant Planets (1.2s) Wearing Ship Parts On Head (1.2s) Disconnect All Space Elevators (6.1s) Load Surrogates (1.7s) 2/12/2020 11:10:38 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 11:11:15 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 11:11:15 PM Boot up FleetOS (0.4570s) 2/12/2020 11:11:15 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 11:11:15 PM Check System Logs For Rogue Intelligence (0.0390s) 2/12/2020 11:11:15 PM Game Version: 1.327 2/12/2020 11:11:15 PM Eject Trash Into Hyperspace (0.1020s) 2/12/2020 11:11:15 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 11:11:15 PM Check For Extra Modules (0.0120s) 2/12/2020 11:11:15 PM Installed Mods: GalacticConquest (10000) 2/12/2020 11:11:15 PM Bring Cloaking Systems Online (0.0150s) 2/12/2020 11:11:15 PM Remembering Alamo (0.0190s) 2/12/2020 11:11:15 PM Generating Framerates (0.0060s) 2/12/2020 11:11:15 PM Recalculate Speed Of Light (0.0220s) 2/12/2020 11:11:15 PM Optimize Comfort On Command Decks (0.0210s) 2/12/2020 11:11:15 PM Check Nearby Stellar Masses (0.0240s) 2/12/2020 11:11:15 PM No resolution change was required. 2/12/2020 11:11:15 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 11:11:15 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 11:11:15 PM Refresh Optical Lensing (0.0100s) 2/12/2020 11:11:16 PM Revise Fundamental Physical Laws (0.2850s) 2/12/2020 11:11:16 PM Boot Audio Comms (0.0150s) 2/12/2020 11:11:16 PM Establish Individual Audio Links (0.0150s) 2/12/2020 11:11:16 PM Prepare Explosions and Crackles (0.2980s) 2/12/2020 11:11:16 PM Calculate Odds Of Success (0.4310s) 2/12/2020 11:11:17 PM Briefly Panic (0.5350s) 2/12/2020 11:11:17 PM Install Confidence Routines (0.3210s) 2/12/2020 11:11:17 PM Bring Commander Interface Online (0.1360s) 2/12/2020 11:11:18 PM Motivate All Crews (0.0450s) 2/12/2020 11:11:18 PM Externalizing Patterns (0.0180s) 2/12/2020 11:11:18 PM Disengaging Constants (0.0390s) 2/12/2020 11:11:18 PM Late Axionic Computations (0.0770s) 2/12/2020 11:11:18 PM Connecting to Fleet Command (0.0120s) 2/12/2020 11:11:18 PM Thinking Of Advice (0.0090s) 2/12/2020 11:11:18 PM Degaussing Advice (0.0210s) 2/12/2020 11:11:18 PM Naming All Known Planets (0.0090s) 2/12/2020 11:11:18 PM Remembering Speeds (0.0120s) 2/12/2020 11:11:18 PM Prioritizing Targets (0.0130s) 2/12/2020 11:11:18 PM Rebooting Sensor Arrays (0.0120s) 2/12/2020 11:11:18 PM Unloading Prismatic Grid (0.0140s) 2/12/2020 11:11:18 PM Thinking Of Objectives (0.0130s) 2/12/2020 11:11:18 PM Re-Aligning Objectives (0.0140s) 2/12/2020 11:11:18 PM Inhibiting Visual Scans (0.0190s) 2/12/2020 11:11:18 PM Synthesizing Vocals (0.0090s) 2/12/2020 11:11:18 PM Ventilating Scenarios (0.0130s) 2/12/2020 11:11:18 PM Decontaminating Targeting Systems (0.0140s) 2/12/2020 11:11:18 PM Ejecting Tactical Core (0.0210s) 2/12/2020 11:11:18 PM Calibrating Formations (0.0090s) 2/12/2020 11:11:18 PM Intercepting Galactic Maps (0.0170s) 2/12/2020 11:11:18 PM Sterilizing Test Chamber (0.0120s) 2/12/2020 11:11:18 PM Faction Diagnostics (0.0190s) 2/12/2020 11:11:18 PM Buffering Hackers (0.0190s) 2/12/2020 11:11:18 PM Inverting Death (0.0100s) 2/12/2020 11:11:18 PM Linear Field Variance (0.0990s) 2/12/2020 11:11:18 PM Charging Marks (0.0130s) 2/12/2020 11:11:18 PM Guarding The Posts (0.0110s) 2/12/2020 11:11:18 PM Range Manifolds (0.0120s) 2/12/2020 11:11:18 PM Purging ROFs (0.0120s) 2/12/2020 11:11:18 PM Manipulating Speeds (0.0160s) 2/12/2020 11:11:18 PM Detecting Projectiles (0.0110s) 2/12/2020 11:11:18 PM Grouping Flow Fields (0.0160s) 2/12/2020 11:11:18 PM Modulating Flow Field Groups (0.0230s) 2/12/2020 11:11:18 PM Designing Fleets (0.0260s) 2/12/2020 11:11:18 PM Thinking Of Technologies (0.0100s) 2/12/2020 11:11:18 PM Categorizing Starboard Sensors (0.0100s) 2/12/2020 11:11:18 PM Injecting Galactic Variables (0.0190s) 2/12/2020 11:11:18 PM Discharging Colored Ions (0.0370s) 2/12/2020 11:11:18 PM Replicating Ion Colors (0.0100s) 2/12/2020 11:11:19 PM Pining For Starfields (0.3060s) 2/12/2020 11:11:20 PM Pinpointing Distant Planets (1.1881s) 2/12/2020 11:11:20 PM Investigating Map Signatures (0.0300s) 2/12/2020 11:11:20 PM Collating Solar Systems (0.0090s) 2/12/2020 11:11:20 PM Categorizing All Planets (0.0120s) 2/12/2020 11:11:20 PM Organizing Commands (0.0290s) 2/12/2020 11:11:20 PM Calculating Firing Cones (0.0080s) 2/12/2020 11:11:21 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 11:11:21 PM Hey, you have set up a distance-based penalty on Bandit with a comparison type of LessThan. Please don't do that, it will cause the AI to do stupid things and can create targeting paradoxes. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:11:21 PM Hey, you have set up a distance-based penalty on Bandit with a comparison type of LessThan. Please don't do that, it will cause the AI to do stupid things and can create targeting paradoxes. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:11:21 PM Hey, you have set up a distance-based penalty on Bandit with a comparison type of LessThan. Please don't do that, it will cause the AI to do stupid things and can create targeting paradoxes. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:11:21 PM Hey, you have set up a distance-based penalty on Bandit with a comparison type of LessThan. Please don't do that, it will cause the AI to do stupid things and can create targeting paradoxes. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:11:21 PM Hey, you have set up a distance-based penalty on Bandit with a comparison type of LessThan. Please don't do that, it will cause the AI to do stupid things and can create targeting paradoxes. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:11:21 PM Hey, you have set up a distance-based penalty on Bandit with a comparison type of LessThan. Please don't do that, it will cause the AI to do stupid things and can create targeting paradoxes. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:11:21 PM Hey, you have set up a distance-based penalty on Bandit with a comparison type of LessThan. Please don't do that, it will cause the AI to do stupid things and can create targeting paradoxes. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:11:21 PM Hey, you have set up a distance-based penalty on Bandit with a comparison type of LessThan. Please don't do that, it will cause the AI to do stupid things and can create targeting paradoxes. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:11:21 PM Errors in reading GameEntityTypeDataTable Stinger.Stinger_Railcannonoutgoing_damage_modifier: Unknown Arcen.AIW2.Core.DamageModifierComparisonType 'comparison_type'' (MoreThan) Stinger.Stinger_Railcannonoutgoing_damage_modifier: has invalid 'DamageModifierComparisonType' in attribute comparison_type internal name 'FusionBomb' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/KDL_Ships_FleetShips.xml) FusionBomb: has missing FInt in attribute size_scale FusionBomb.FusionBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: FusionBomb.FusionBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: FusionBomb: is missing string attribute shot_fired_sfx FusionBomb: is missing string attribute shot_hitting_sfx 2/12/2020 11:11:21 PM Scrapping Extra Ship Parts (1.2521s) 2/12/2020 11:11:27 PM Re-Route Anti-Matter (6.3654s) 2/12/2020 11:11:27 PM Issuing Orders (0.0140s) 2/12/2020 11:11:27 PM Augmenting Infusers (0.0130s) 2/12/2020 11:11:28 PM Infusing (0.0400s) 2/12/2020 11:11:28 PM Post-Proton Surge (0.0070s) 2/12/2020 11:11:28 PM Calibrate Weapons Arrays (0.0300s) 2/12/2020 11:11:28 PM Stimulate Modulation (0.0380s) 2/12/2020 11:11:28 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 11:11:28 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 11:11:29 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 2/12/2020 11:11:29 PM Load Surrogates (1.8151s) 2/12/2020 11:11:29 PM Load Historical Documents (0.0040s) 2/12/2020 11:11:29 PM 14.7 seconds total load time. Boot up FleetOS (0.5s) Revise Fundamental Physical Laws (0.3s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Pining For Starfields (0.3s) Pinpointing Distant Planets (1.2s) Scrapping Extra Ship Parts (1.3s) Re-Route Anti-Matter (6.4s) Load Surrogates (1.8s) 2/12/2020 11:11:30 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 11:13:51 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 11:13:51 PM Boot up FleetOS (0.4540s) 2/12/2020 11:13:51 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 11:13:51 PM Check System Logs For Rogue Intelligence (0.0380s) 2/12/2020 11:13:51 PM Game Version: 1.327 2/12/2020 11:13:51 PM Eject Trash Into Hyperspace (0.1010s) 2/12/2020 11:13:51 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 11:13:51 PM Check For Extra Modules (0.0110s) 2/12/2020 11:13:51 PM Installed Mods: GalacticConquest (10000) 2/12/2020 11:13:51 PM Bring Cloaking Systems Online (0.0160s) 2/12/2020 11:13:51 PM Remembering Alamo (0.0180s) 2/12/2020 11:13:51 PM Generating Framerates (0.0060s) 2/12/2020 11:13:51 PM Recalculate Speed Of Light (0.0210s) 2/12/2020 11:13:51 PM Optimize Comfort On Command Decks (0.0210s) 2/12/2020 11:13:51 PM Check Nearby Stellar Masses (0.0250s) 2/12/2020 11:13:51 PM No resolution change was required. 2/12/2020 11:13:51 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 11:13:51 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 11:13:51 PM Refresh Optical Lensing (0.0110s) 2/12/2020 11:13:51 PM Revise Fundamental Physical Laws (0.0450s) 2/12/2020 11:13:51 PM Boot Audio Comms (0.0120s) 2/12/2020 11:13:51 PM Establish Individual Audio Links (0.0150s) 2/12/2020 11:13:51 PM Prepare Explosions and Crackles (0.2980s) 2/12/2020 11:13:52 PM Calculate Odds Of Success (0.3990s) 2/12/2020 11:13:52 PM Briefly Panic (0.4900s) 2/12/2020 11:13:53 PM Install Confidence Routines (0.3400s) 2/12/2020 11:13:53 PM Bring Commander Interface Online (0.1260s) 2/12/2020 11:13:53 PM Motivate All Crews (0.0530s) 2/12/2020 11:13:53 PM Externalizing Patterns (0.0200s) 2/12/2020 11:13:53 PM Disengaging Constants (0.0410s) 2/12/2020 11:13:53 PM Late Axionic Computations (0.0940s) 2/12/2020 11:13:53 PM Connecting to Fleet Command (0.0090s) 2/12/2020 11:13:53 PM Thinking Of Advice (0.0110s) 2/12/2020 11:13:53 PM Degaussing Advice (0.0190s) 2/12/2020 11:13:53 PM Naming All Known Planets (0.0090s) 2/12/2020 11:13:53 PM Remembering Speeds (0.0150s) 2/12/2020 11:13:53 PM Prioritizing Targets (0.0120s) 2/12/2020 11:13:53 PM Rebooting Sensor Arrays (0.0120s) 2/12/2020 11:13:53 PM Unloading Prismatic Grid (0.0140s) 2/12/2020 11:13:53 PM Thinking Of Objectives (0.0150s) 2/12/2020 11:13:53 PM Re-Aligning Objectives (0.0110s) 2/12/2020 11:13:53 PM Inhibiting Visual Scans (0.0190s) 2/12/2020 11:13:53 PM Synthesizing Vocals (0.0100s) 2/12/2020 11:13:53 PM Ventilating Scenarios (0.0120s) 2/12/2020 11:13:53 PM Decontaminating Targeting Systems (0.0130s) 2/12/2020 11:13:53 PM Ejecting Tactical Core (0.0130s) 2/12/2020 11:13:53 PM Calibrating Formations (0.0150s) 2/12/2020 11:13:53 PM Intercepting Galactic Maps (0.0130s) 2/12/2020 11:13:53 PM Sterilizing Test Chamber (0.0150s) 2/12/2020 11:13:53 PM Faction Diagnostics (0.0180s) 2/12/2020 11:13:53 PM Buffering Hackers (0.0200s) 2/12/2020 11:13:53 PM Inverting Death (0.0090s) 2/12/2020 11:13:53 PM Linear Field Variance (0.0970s) 2/12/2020 11:13:53 PM Charging Marks (0.0140s) 2/12/2020 11:13:53 PM Guarding The Posts (0.0120s) 2/12/2020 11:13:53 PM Range Manifolds (0.0110s) 2/12/2020 11:13:53 PM Purging ROFs (0.0120s) 2/12/2020 11:13:53 PM Manipulating Speeds (0.0160s) 2/12/2020 11:13:53 PM Detecting Projectiles (0.0120s) 2/12/2020 11:13:53 PM Grouping Flow Fields (0.0140s) 2/12/2020 11:13:53 PM Modulating Flow Field Groups (0.0210s) 2/12/2020 11:13:53 PM Designing Fleets (0.0240s) 2/12/2020 11:13:53 PM Thinking Of Technologies (0.0100s) 2/12/2020 11:13:53 PM Categorizing Starboard Sensors (0.0120s) 2/12/2020 11:13:53 PM Injecting Galactic Variables (0.0170s) 2/12/2020 11:13:53 PM Discharging Colored Ions (0.0360s) 2/12/2020 11:13:53 PM Replicating Ion Colors (0.0080s) 2/12/2020 11:13:54 PM Initiating Starfields (0.3400s) 2/12/2020 11:13:55 PM Discovering Distant Planets (1.3081s) 2/12/2020 11:13:55 PM Investigating Map Signatures (0.0220s) 2/12/2020 11:13:55 PM Collating Solar Systems (0.0100s) 2/12/2020 11:13:55 PM Categorizing All Planets (0.0100s) 2/12/2020 11:13:55 PM Organizing Commands (0.0300s) 2/12/2020 11:13:55 PM Calculating Firing Cones (0.0070s) 2/12/2020 11:13:56 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 11:13:56 PM Errors in reading GameEntityTypeDataTable SentryGunboat.SentryGunboat_EnergyWaveoutgoing_damage_modifier: Unknown Arcen.AIW2.Core.DamageModifierComparisonType 'comparison_type'' (LowerThan) SentryGunboat.SentryGunboat_EnergyWaveoutgoing_damage_modifier: has invalid 'DamageModifierComparisonType' in attribute comparison_type Stinger.Stinger_Railcannonoutgoing_damage_modifier: Unknown Arcen.AIW2.Core.DamageModifierComparisonType 'comparison_type'' (MoreThan) Stinger.Stinger_Railcannonoutgoing_damage_modifier: has invalid 'DamageModifierComparisonType' in attribute comparison_type Heckenschuetze.Heckenschuetze_Railcannonoutgoing_damage_modifier: Unknown Arcen.AIW2.Core.DamageModifierComparisonType 'comparison_type'' (LowerThan) Heckenschuetze.Heckenschuetze_Railcannonoutgoing_damage_modifier: has invalid 'DamageModifierComparisonType' in attribute comparison_type internal name 'FusionBomb' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/KDL_Ships_FleetShips.xml) FusionBomb: has missing FInt in attribute size_scale FusionBomb.FusionBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: FusionBomb.FusionBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: FusionBomb: is missing string attribute shot_fired_sfx FusionBomb: is missing string attribute shot_hitting_sfx 2/12/2020 11:13:56 PM Disassembling And Reassembling Ship Parts (1.2961s) 2/12/2020 11:14:03 PM Issue Sufficient Warnings (6.2754s) 2/12/2020 11:14:03 PM Issuing Orders (0.0140s) 2/12/2020 11:14:03 PM Augmenting Infusers (0.0140s) 2/12/2020 11:14:03 PM Infusing (0.0350s) 2/12/2020 11:14:03 PM Post-Proton Surge (0.0060s) 2/12/2020 11:14:03 PM Calibrate Weapons Arrays (0.0440s) 2/12/2020 11:14:03 PM Stimulate Modulation (0.0420s) 2/12/2020 11:14:03 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 11:14:03 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 11:14:05 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 2/12/2020 11:14:05 PM Load Surrogates (1.8331s) 2/12/2020 11:14:05 PM Load Historical Documents (0.0060s) 2/12/2020 11:14:05 PM 14.6 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Initiating Starfields (0.3s) Discovering Distant Planets (1.3s) Disassembling And Reassembling Ship Parts (1.3s) Issue Sufficient Warnings (6.3s) Load Surrogates (1.8s) 2/12/2020 11:14:05 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 11:14:43 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 11:14:43 PM Boot up FleetOS (0.4600s) 2/12/2020 11:14:43 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 11:14:43 PM Check System Logs For Rogue Intelligence (0.0410s) 2/12/2020 11:14:43 PM Game Version: 1.327 2/12/2020 11:14:43 PM Eject Trash Into Hyperspace (0.1030s) 2/12/2020 11:14:43 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 11:14:43 PM Check For Extra Modules (0.0110s) 2/12/2020 11:14:43 PM Installed Mods: GalacticConquest (10000) 2/12/2020 11:14:43 PM Bring Cloaking Systems Online (0.0160s) 2/12/2020 11:14:43 PM Remembering Alamo (0.0190s) 2/12/2020 11:14:43 PM Generating Framerates (0.0060s) 2/12/2020 11:14:43 PM Recalculate Speed Of Light (0.0220s) 2/12/2020 11:14:43 PM Optimize Comfort On Command Decks (0.0210s) 2/12/2020 11:14:43 PM Check Nearby Stellar Masses (0.0250s) 2/12/2020 11:14:43 PM No resolution change was required. 2/12/2020 11:14:43 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 11:14:43 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 11:14:43 PM Refresh Optical Lensing (0.0110s) 2/12/2020 11:14:43 PM Revise Fundamental Physical Laws (0.0400s) 2/12/2020 11:14:43 PM Boot Audio Comms (0.0140s) 2/12/2020 11:14:43 PM Establish Individual Audio Links (0.0140s) 2/12/2020 11:14:44 PM Prepare Explosions and Crackles (0.3020s) 2/12/2020 11:14:44 PM Calculate Odds Of Success (0.4350s) 2/12/2020 11:14:45 PM Briefly Panic (0.4560s) 2/12/2020 11:14:45 PM Install Confidence Routines (0.3310s) 2/12/2020 11:14:45 PM Bring Commander Interface Online (0.1200s) 2/12/2020 11:14:45 PM Motivate All Crews (0.0450s) 2/12/2020 11:14:45 PM Externalizing Patterns (0.0160s) 2/12/2020 11:14:45 PM Disengaging Constants (0.0390s) 2/12/2020 11:14:45 PM Late Axionic Computations (0.0820s) 2/12/2020 11:14:45 PM Connecting to Fleet Command (0.0090s) 2/12/2020 11:14:45 PM Thinking Of Advice (0.0130s) 2/12/2020 11:14:45 PM Degaussing Advice (0.0200s) 2/12/2020 11:14:45 PM Naming All Known Planets (0.0090s) 2/12/2020 11:14:45 PM Remembering Speeds (0.0130s) 2/12/2020 11:14:45 PM Prioritizing Targets (0.0140s) 2/12/2020 11:14:45 PM Rebooting Sensor Arrays (0.0130s) 2/12/2020 11:14:45 PM Unloading Prismatic Grid (0.0130s) 2/12/2020 11:14:45 PM Thinking Of Objectives (0.0130s) 2/12/2020 11:14:45 PM Re-Aligning Objectives (0.0140s) 2/12/2020 11:14:45 PM Inhibiting Visual Scans (0.0180s) 2/12/2020 11:14:45 PM Synthesizing Vocals (0.0100s) 2/12/2020 11:14:45 PM Ventilating Scenarios (0.0130s) 2/12/2020 11:14:45 PM Decontaminating Targeting Systems (0.0130s) 2/12/2020 11:14:45 PM Ejecting Tactical Core (0.0140s) 2/12/2020 11:14:45 PM Calibrating Formations (0.0130s) 2/12/2020 11:14:45 PM Intercepting Galactic Maps (0.0130s) 2/12/2020 11:14:45 PM Sterilizing Test Chamber (0.0160s) 2/12/2020 11:14:45 PM Faction Diagnostics (0.0180s) 2/12/2020 11:14:45 PM Buffering Hackers (0.0180s) 2/12/2020 11:14:45 PM Inverting Death (0.0100s) 2/12/2020 11:14:46 PM Linear Field Variance (0.0930s) 2/12/2020 11:14:46 PM Charging Marks (0.0130s) 2/12/2020 11:14:46 PM Guarding The Posts (0.0110s) 2/12/2020 11:14:46 PM Range Manifolds (0.0100s) 2/12/2020 11:14:46 PM Purging ROFs (0.0120s) 2/12/2020 11:14:46 PM Manipulating Speeds (0.0150s) 2/12/2020 11:14:46 PM Detecting Projectiles (0.0120s) 2/12/2020 11:14:46 PM Grouping Flow Fields (0.0140s) 2/12/2020 11:14:46 PM Modulating Flow Field Groups (0.0220s) 2/12/2020 11:14:46 PM Designing Fleets (0.0230s) 2/12/2020 11:14:46 PM Thinking Of Technologies (0.0100s) 2/12/2020 11:14:46 PM Categorizing Starboard Sensors (0.0110s) 2/12/2020 11:14:46 PM Injecting Galactic Variables (0.0180s) 2/12/2020 11:14:46 PM Discharging Colored Ions (0.0410s) 2/12/2020 11:14:46 PM Replicating Ion Colors (0.0100s) 2/12/2020 11:14:46 PM Gesticulating Starfields (0.3170s) 2/12/2020 11:14:47 PM Scanning Distant Planets (1.2041s) 2/12/2020 11:14:47 PM Investigating Map Signatures (0.0220s) 2/12/2020 11:14:47 PM Collating Solar Systems (0.0100s) 2/12/2020 11:14:47 PM Categorizing All Planets (0.0120s) 2/12/2020 11:14:47 PM Organizing Commands (0.0290s) 2/12/2020 11:14:47 PM Calculating Firing Cones (0.0080s) 2/12/2020 11:14:48 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 11:14:49 PM Errors in reading GameEntityTypeDataTable Stinger.Stinger_Railcannonoutgoing_damage_modifier: Unknown Arcen.AIW2.Core.DamageModifierComparisonType 'comparison_type'' (MoreThan) Stinger.Stinger_Railcannonoutgoing_damage_modifier: has invalid 'DamageModifierComparisonType' in attribute comparison_type internal name 'FusionBomb' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/KDL_Ships_FleetShips.xml) FusionBomb: has missing FInt in attribute size_scale FusionBomb.FusionBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: FusionBomb.FusionBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: FusionBomb: is missing string attribute shot_fired_sfx FusionBomb: is missing string attribute shot_hitting_sfx 2/12/2020 11:14:49 PM Ruining Perfectly Good Ship Parts (1.1731s) 2/12/2020 11:14:55 PM Reformatting Navigation (6.2354s) 2/12/2020 11:14:55 PM Issuing Orders (0.0140s) 2/12/2020 11:14:55 PM Augmenting Infusers (0.0150s) 2/12/2020 11:14:55 PM Infusing (0.0340s) 2/12/2020 11:14:55 PM Post-Proton Surge (0.0080s) 2/12/2020 11:14:55 PM Calibrate Weapons Arrays (0.0360s) 2/12/2020 11:14:55 PM Stimulate Modulation (0.0400s) 2/12/2020 11:14:55 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 11:14:55 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 11:14:57 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 2/12/2020 11:14:57 PM Load Surrogates (1.8031s) 2/12/2020 11:14:57 PM Load Historical Documents (0.0040s) 2/12/2020 11:14:57 PM 14.2 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Gesticulating Starfields (0.3s) Scanning Distant Planets (1.2s) Ruining Perfectly Good Ship Parts (1.2s) Reformatting Navigation (6.2s) Load Surrogates (1.8s) 2/12/2020 11:14:57 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 11:15:23 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 11:15:23 PM Boot up FleetOS (0.4290s) 2/12/2020 11:15:23 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 11:15:23 PM Check System Logs For Rogue Intelligence (0.0380s) 2/12/2020 11:15:23 PM Game Version: 1.327 2/12/2020 11:15:23 PM Eject Trash Into Hyperspace (0.0980s) 2/12/2020 11:15:23 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 11:15:23 PM Check For Extra Modules (0.0090s) 2/12/2020 11:15:23 PM Installed Mods: GalacticConquest (10000) 2/12/2020 11:15:23 PM Bring Cloaking Systems Online (0.0150s) 2/12/2020 11:15:23 PM Remembering Alamo (0.0190s) 2/12/2020 11:15:23 PM Generating Framerates (0.0070s) 2/12/2020 11:15:23 PM Recalculate Speed Of Light (0.0210s) 2/12/2020 11:15:23 PM Optimize Comfort On Command Decks (0.0210s) 2/12/2020 11:15:23 PM Check Nearby Stellar Masses (0.0230s) 2/12/2020 11:15:23 PM No resolution change was required. 2/12/2020 11:15:23 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 11:15:23 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 11:15:23 PM Refresh Optical Lensing (0.0100s) 2/12/2020 11:15:23 PM Revise Fundamental Physical Laws (0.0430s) 2/12/2020 11:15:23 PM Boot Audio Comms (0.0120s) 2/12/2020 11:15:23 PM Establish Individual Audio Links (0.0150s) 2/12/2020 11:15:23 PM Prepare Explosions and Crackles (0.2980s) 2/12/2020 11:15:24 PM Calculate Odds Of Success (0.4220s) 2/12/2020 11:15:24 PM Briefly Panic (0.5550s) 2/12/2020 11:15:25 PM Install Confidence Routines (0.3390s) 2/12/2020 11:15:25 PM Bring Commander Interface Online (0.1240s) 2/12/2020 11:15:25 PM Motivate All Crews (0.0490s) 2/12/2020 11:15:25 PM Externalizing Patterns (0.0180s) 2/12/2020 11:15:25 PM Disengaging Constants (0.0400s) 2/12/2020 11:15:25 PM Late Axionic Computations (0.0780s) 2/12/2020 11:15:25 PM Connecting to Fleet Command (0.0100s) 2/12/2020 11:15:25 PM Thinking Of Advice (0.0110s) 2/12/2020 11:15:25 PM Degaussing Advice (0.0190s) 2/12/2020 11:15:25 PM Naming All Known Planets (0.0070s) 2/12/2020 11:15:25 PM Remembering Speeds (0.0140s) 2/12/2020 11:15:25 PM Prioritizing Targets (0.0120s) 2/12/2020 11:15:25 PM Rebooting Sensor Arrays (0.0130s) 2/12/2020 11:15:25 PM Unloading Prismatic Grid (0.0160s) 2/12/2020 11:15:25 PM Thinking Of Objectives (0.0120s) 2/12/2020 11:15:25 PM Re-Aligning Objectives (0.0140s) 2/12/2020 11:15:25 PM Inhibiting Visual Scans (0.0180s) 2/12/2020 11:15:25 PM Synthesizing Vocals (0.0100s) 2/12/2020 11:15:25 PM Ventilating Scenarios (0.0130s) 2/12/2020 11:15:25 PM Decontaminating Targeting Systems (0.0130s) 2/12/2020 11:15:25 PM Ejecting Tactical Core (0.0130s) 2/12/2020 11:15:25 PM Calibrating Formations (0.0130s) 2/12/2020 11:15:25 PM Intercepting Galactic Maps (0.0130s) 2/12/2020 11:15:25 PM Sterilizing Test Chamber (0.0220s) 2/12/2020 11:15:25 PM Faction Diagnostics (0.0180s) 2/12/2020 11:15:25 PM Buffering Hackers (0.0190s) 2/12/2020 11:15:25 PM Inverting Death (0.0110s) 2/12/2020 11:15:25 PM Linear Field Variance (0.1110s) 2/12/2020 11:15:25 PM Charging Marks (0.0120s) 2/12/2020 11:15:25 PM Guarding The Posts (0.0110s) 2/12/2020 11:15:25 PM Range Manifolds (0.0120s) 2/12/2020 11:15:26 PM Purging ROFs (0.0140s) 2/12/2020 11:15:26 PM Manipulating Speeds (0.0150s) 2/12/2020 11:15:26 PM Detecting Projectiles (0.0090s) 2/12/2020 11:15:26 PM Grouping Flow Fields (0.0150s) 2/12/2020 11:15:26 PM Modulating Flow Field Groups (0.0220s) 2/12/2020 11:15:26 PM Designing Fleets (0.0240s) 2/12/2020 11:15:26 PM Thinking Of Technologies (0.0110s) 2/12/2020 11:15:26 PM Categorizing Starboard Sensors (0.0100s) 2/12/2020 11:15:26 PM Injecting Galactic Variables (0.0180s) 2/12/2020 11:15:26 PM Discharging Colored Ions (0.0430s) 2/12/2020 11:15:26 PM Replicating Ion Colors (0.0100s) 2/12/2020 11:15:26 PM Pining For Starfields (0.3170s) 2/12/2020 11:15:27 PM Gazing At Distant Planets (1.1751s) 2/12/2020 11:15:27 PM Investigating Map Signatures (0.0210s) 2/12/2020 11:15:27 PM Collating Solar Systems (0.0090s) 2/12/2020 11:15:27 PM Categorizing All Planets (0.0110s) 2/12/2020 11:15:27 PM Organizing Commands (0.0300s) 2/12/2020 11:15:27 PM Calculating Firing Cones (0.0090s) 2/12/2020 11:15:28 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 11:15:28 PM Errors in reading GameEntityTypeDataTable internal name 'FusionBomb' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/KDL_Ships_FleetShips.xml) FusionBomb: has missing FInt in attribute size_scale FusionBomb.FusionBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: FusionBomb.FusionBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: FusionBomb: is missing string attribute shot_fired_sfx FusionBomb: is missing string attribute shot_hitting_sfx 2/12/2020 11:15:28 PM Declaring Ship Parts At Customs (1.1791s) 2/12/2020 11:15:35 PM Download Memories To Dark Obelisk (6.2464s) 2/12/2020 11:15:35 PM Issuing Orders (0.0140s) 2/12/2020 11:15:35 PM Augmenting Infusers (0.0150s) 2/12/2020 11:15:35 PM Infusing (0.0340s) 2/12/2020 11:15:35 PM Post-Proton Surge (0.0070s) 2/12/2020 11:15:35 PM Calibrate Weapons Arrays (0.0450s) 2/12/2020 11:15:35 PM Stimulate Modulation (0.0380s) 2/12/2020 11:15:35 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 11:15:35 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 11:15:37 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 2/12/2020 11:15:37 PM Load Surrogates (1.8161s) 2/12/2020 11:15:37 PM Load Historical Documents (0.0050s) 2/12/2020 11:15:37 PM 14.3 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.3s) Pining For Starfields (0.3s) Gazing At Distant Planets (1.2s) Declaring Ship Parts At Customs (1.2s) Download Memories To Dark Obelisk (6.2s) Load Surrogates (1.8s) 2/12/2020 11:15:37 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 11:17:09 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 11:17:09 PM Boot up FleetOS (0.4600s) 2/12/2020 11:17:09 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 11:17:09 PM Check System Logs For Rogue Intelligence (0.0420s) 2/12/2020 11:17:09 PM Game Version: 1.327 2/12/2020 11:17:09 PM Eject Trash Into Hyperspace (0.1020s) 2/12/2020 11:17:09 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 11:17:09 PM Check For Extra Modules (0.0100s) 2/12/2020 11:17:09 PM Installed Mods: GalacticConquest (10000) 2/12/2020 11:17:09 PM Bring Cloaking Systems Online (0.0160s) 2/12/2020 11:17:09 PM Remembering Alamo (0.0190s) 2/12/2020 11:17:09 PM Generating Framerates (0.0060s) 2/12/2020 11:17:09 PM Recalculate Speed Of Light (0.0220s) 2/12/2020 11:17:09 PM Optimize Comfort On Command Decks (0.0210s) 2/12/2020 11:17:09 PM Check Nearby Stellar Masses (0.0170s) 2/12/2020 11:17:09 PM No resolution change was required. 2/12/2020 11:17:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 11:17:09 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 11:17:09 PM Refresh Optical Lensing (0.0100s) 2/12/2020 11:17:09 PM Revise Fundamental Physical Laws (0.0440s) 2/12/2020 11:17:09 PM Boot Audio Comms (0.0120s) 2/12/2020 11:17:09 PM Establish Individual Audio Links (0.0150s) 2/12/2020 11:17:09 PM Prepare Explosions and Crackles (0.2990s) 2/12/2020 11:17:10 PM Calculate Odds Of Success (0.4520s) 2/12/2020 11:17:10 PM Briefly Panic (0.5200s) 2/12/2020 11:17:11 PM Install Confidence Routines (0.3210s) 2/12/2020 11:17:11 PM Bring Commander Interface Online (0.1280s) 2/12/2020 11:17:11 PM Motivate All Crews (0.0570s) 2/12/2020 11:17:11 PM Externalizing Patterns (0.0180s) 2/12/2020 11:17:11 PM Disengaging Constants (0.0390s) 2/12/2020 11:17:11 PM Late Axionic Computations (0.1460s) 2/12/2020 11:17:11 PM Connecting to Fleet Command (0.0090s) 2/12/2020 11:17:11 PM Thinking Of Advice (0.0100s) 2/12/2020 11:17:11 PM Degaussing Advice (0.0200s) 2/12/2020 11:17:11 PM Naming All Known Planets (0.0070s) 2/12/2020 11:17:11 PM Remembering Speeds (0.0140s) 2/12/2020 11:17:11 PM Prioritizing Targets (0.0130s) 2/12/2020 11:17:11 PM Rebooting Sensor Arrays (0.0150s) 2/12/2020 11:17:11 PM Unloading Prismatic Grid (0.0120s) 2/12/2020 11:17:11 PM Thinking Of Objectives (0.0150s) 2/12/2020 11:17:11 PM Re-Aligning Objectives (0.0140s) 2/12/2020 11:17:11 PM Inhibiting Visual Scans (0.0180s) 2/12/2020 11:17:11 PM Synthesizing Vocals (0.0080s) 2/12/2020 11:17:11 PM Ventilating Scenarios (0.0140s) 2/12/2020 11:17:11 PM Decontaminating Targeting Systems (0.0140s) 2/12/2020 11:17:11 PM Ejecting Tactical Core (0.0130s) 2/12/2020 11:17:11 PM Calibrating Formations (0.0120s) 2/12/2020 11:17:11 PM Intercepting Galactic Maps (0.0150s) 2/12/2020 11:17:11 PM Sterilizing Test Chamber (0.0140s) 2/12/2020 11:17:11 PM Faction Diagnostics (0.0190s) 2/12/2020 11:17:11 PM Buffering Hackers (0.0210s) 2/12/2020 11:17:11 PM Inverting Death (0.0110s) 2/12/2020 11:17:11 PM Linear Field Variance (0.0950s) 2/12/2020 11:17:11 PM Charging Marks (0.0120s) 2/12/2020 11:17:11 PM Guarding The Posts (0.0110s) 2/12/2020 11:17:12 PM Range Manifolds (0.0120s) 2/12/2020 11:17:12 PM Purging ROFs (0.0120s) 2/12/2020 11:17:12 PM Manipulating Speeds (0.0170s) 2/12/2020 11:17:12 PM Detecting Projectiles (0.0140s) 2/12/2020 11:17:12 PM Grouping Flow Fields (0.0100s) 2/12/2020 11:17:12 PM Modulating Flow Field Groups (0.0210s) 2/12/2020 11:17:12 PM Designing Fleets (0.0240s) 2/12/2020 11:17:12 PM Thinking Of Technologies (0.0090s) 2/12/2020 11:17:12 PM Categorizing Starboard Sensors (0.0110s) 2/12/2020 11:17:12 PM Injecting Galactic Variables (0.0180s) 2/12/2020 11:17:12 PM Discharging Colored Ions (0.0360s) 2/12/2020 11:17:12 PM Replicating Ion Colors (0.0110s) 2/12/2020 11:17:12 PM Listening To Starfields (0.3130s) 2/12/2020 11:17:13 PM Crawling Distant Planets (1.1821s) 2/12/2020 11:17:13 PM Investigating Map Signatures (0.0260s) 2/12/2020 11:17:13 PM Collating Solar Systems (0.0100s) 2/12/2020 11:17:13 PM Categorizing All Planets (0.0100s) 2/12/2020 11:17:13 PM Organizing Commands (0.0300s) 2/12/2020 11:17:13 PM Calculating Firing Cones (0.0060s) 2/12/2020 11:17:14 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 11:17:14 PM Ejecting Ship Parts Into Space (1.2131s) 2/12/2020 11:17:21 PM Obfuscating Hulls (6.2424s) 2/12/2020 11:17:21 PM Issuing Orders (0.0150s) 2/12/2020 11:17:21 PM Augmenting Infusers (0.0150s) 2/12/2020 11:17:21 PM Infusing (0.0320s) 2/12/2020 11:17:21 PM Post-Proton Surge (0.0090s) 2/12/2020 11:17:21 PM Calibrate Weapons Arrays (0.0350s) 2/12/2020 11:17:21 PM Stimulate Modulation (0.0410s) 2/12/2020 11:17:21 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 11:17:21 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 11:17:23 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 2/12/2020 11:17:23 PM Load Surrogates (1.8251s) 2/12/2020 11:17:23 PM Load Historical Documents (0.0050s) 2/12/2020 11:17:23 PM 14.4 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Listening To Starfields (0.3s) Crawling Distant Planets (1.2s) Ejecting Ship Parts Into Space (1.2s) Obfuscating Hulls (6.2s) Load Surrogates (1.8s) 2/12/2020 11:17:24 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 11:19:14 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 11:19:14 PM Boot up FleetOS (0.4640s) 2/12/2020 11:19:14 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 11:19:14 PM Check System Logs For Rogue Intelligence (0.0390s) 2/12/2020 11:19:14 PM Game Version: 1.327 2/12/2020 11:19:14 PM Eject Trash Into Hyperspace (0.1030s) 2/12/2020 11:19:14 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 11:19:14 PM Check For Extra Modules (0.0100s) 2/12/2020 11:19:14 PM Installed Mods: GalacticConquest (10000) 2/12/2020 11:19:14 PM Bring Cloaking Systems Online (0.0160s) 2/12/2020 11:19:14 PM Remembering Alamo (0.0210s) 2/12/2020 11:19:14 PM Generating Framerates (0.0060s) 2/12/2020 11:19:14 PM Recalculate Speed Of Light (0.0210s) 2/12/2020 11:19:14 PM Optimize Comfort On Command Decks (0.0200s) 2/12/2020 11:19:14 PM Check Nearby Stellar Masses (0.0160s) 2/12/2020 11:19:14 PM No resolution change was required. 2/12/2020 11:19:14 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 11:19:14 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 11:19:14 PM Refresh Optical Lensing (0.0090s) 2/12/2020 11:19:14 PM Revise Fundamental Physical Laws (0.0430s) 2/12/2020 11:19:14 PM Boot Audio Comms (0.0120s) 2/12/2020 11:19:14 PM Establish Individual Audio Links (0.0150s) 2/12/2020 11:19:15 PM Prepare Explosions and Crackles (0.3010s) 2/12/2020 11:19:15 PM Calculate Odds Of Success (0.4160s) 2/12/2020 11:19:16 PM Briefly Panic (0.5120s) 2/12/2020 11:19:16 PM Install Confidence Routines (0.3430s) 2/12/2020 11:19:16 PM Bring Commander Interface Online (0.1230s) 2/12/2020 11:19:16 PM Motivate All Crews (0.0410s) 2/12/2020 11:19:16 PM Externalizing Patterns (0.0140s) 2/12/2020 11:19:16 PM Disengaging Constants (0.0380s) 2/12/2020 11:19:16 PM Late Axionic Computations (0.0820s) 2/12/2020 11:19:16 PM Connecting to Fleet Command (0.0080s) 2/12/2020 11:19:16 PM Thinking Of Advice (0.0120s) 2/12/2020 11:19:16 PM Degaussing Advice (0.0300s) 2/12/2020 11:19:16 PM Naming All Known Planets (0.0270s) 2/12/2020 11:19:16 PM Remembering Speeds (0.0080s) 2/12/2020 11:19:16 PM Prioritizing Targets (0.0120s) 2/12/2020 11:19:16 PM Rebooting Sensor Arrays (0.0130s) 2/12/2020 11:19:16 PM Unloading Prismatic Grid (0.0130s) 2/12/2020 11:19:16 PM Thinking Of Objectives (0.0140s) 2/12/2020 11:19:16 PM Re-Aligning Objectives (0.0130s) 2/12/2020 11:19:16 PM Inhibiting Visual Scans (0.0190s) 2/12/2020 11:19:16 PM Synthesizing Vocals (0.0090s) 2/12/2020 11:19:16 PM Ventilating Scenarios (0.0130s) 2/12/2020 11:19:16 PM Decontaminating Targeting Systems (0.0130s) 2/12/2020 11:19:16 PM Ejecting Tactical Core (0.0140s) 2/12/2020 11:19:16 PM Calibrating Formations (0.0140s) 2/12/2020 11:19:16 PM Intercepting Galactic Maps (0.0140s) 2/12/2020 11:19:16 PM Sterilizing Test Chamber (0.0170s) 2/12/2020 11:19:16 PM Faction Diagnostics (0.0170s) 2/12/2020 11:19:16 PM Buffering Hackers (0.0210s) 2/12/2020 11:19:16 PM Inverting Death (0.0100s) 2/12/2020 11:19:17 PM Linear Field Variance (0.1070s) 2/12/2020 11:19:17 PM Charging Marks (0.0160s) 2/12/2020 11:19:17 PM Guarding The Posts (0.0110s) 2/12/2020 11:19:17 PM Range Manifolds (0.0120s) 2/12/2020 11:19:17 PM Purging ROFs (0.0120s) 2/12/2020 11:19:17 PM Manipulating Speeds (0.0150s) 2/12/2020 11:19:17 PM Detecting Projectiles (0.0120s) 2/12/2020 11:19:17 PM Grouping Flow Fields (0.0130s) 2/12/2020 11:19:17 PM Modulating Flow Field Groups (0.0220s) 2/12/2020 11:19:17 PM Designing Fleets (0.0240s) 2/12/2020 11:19:17 PM Thinking Of Technologies (0.0100s) 2/12/2020 11:19:17 PM Categorizing Starboard Sensors (0.0100s) 2/12/2020 11:19:17 PM Injecting Galactic Variables (0.0180s) 2/12/2020 11:19:17 PM Discharging Colored Ions (0.0360s) 2/12/2020 11:19:17 PM Replicating Ion Colors (0.0100s) 2/12/2020 11:19:17 PM Challenging Starfields (0.3050s) 2/12/2020 11:19:18 PM Cleaning Distant Planets (1.2031s) 2/12/2020 11:19:18 PM Investigating Map Signatures (0.0220s) 2/12/2020 11:19:18 PM Collating Solar Systems (0.0090s) 2/12/2020 11:19:18 PM Categorizing All Planets (0.0110s) 2/12/2020 11:19:18 PM Organizing Commands (0.0280s) 2/12/2020 11:19:18 PM Calculating Firing Cones (0.0060s) 2/12/2020 11:19:19 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 11:19:20 PM Ruining Perfectly Good Ship Parts (1.2111s) 2/12/2020 11:19:26 PM Inhibiting Isotope Emitters (6.2354s) 2/12/2020 11:19:26 PM Issuing Orders (0.0150s) 2/12/2020 11:19:26 PM Augmenting Infusers (0.0140s) 2/12/2020 11:19:26 PM Infusing (0.0350s) 2/12/2020 11:19:26 PM Post-Proton Surge (0.0070s) 2/12/2020 11:19:26 PM Calibrate Weapons Arrays (0.0280s) 2/12/2020 11:19:26 PM Stimulate Modulation (0.0380s) 2/12/2020 11:19:26 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 11:19:26 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 11:19:28 PM Load Surrogates (1.7891s) 2/12/2020 11:19:28 PM Load Historical Documents (0.0070s) 2/12/2020 11:19:28 PM 14.3 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Challenging Starfields (0.3s) Cleaning Distant Planets (1.2s) Ruining Perfectly Good Ship Parts (1.2s) Inhibiting Isotope Emitters (6.2s) Load Surrogates (1.8s) 2/12/2020 11:19:28 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 11:27:31 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 11:27:31 PM Boot up FleetOS (0.4450s) 2/12/2020 11:27:31 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 11:27:31 PM Check System Logs For Rogue Intelligence (0.0370s) 2/12/2020 11:27:31 PM Game Version: 1.327 2/12/2020 11:27:31 PM Eject Trash Into Hyperspace (0.1110s) 2/12/2020 11:27:31 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 11:27:31 PM Check For Extra Modules (0.0110s) 2/12/2020 11:27:31 PM Installed Mods: GalacticConquest (10000) 2/12/2020 11:27:32 PM Bring Cloaking Systems Online (0.0220s) 2/12/2020 11:27:32 PM Remembering Alamo (0.0210s) 2/12/2020 11:27:32 PM Generating Framerates (0.0090s) 2/12/2020 11:27:32 PM Recalculate Speed Of Light (0.0270s) 2/12/2020 11:27:32 PM Optimize Comfort On Command Decks (0.0260s) 2/12/2020 11:27:32 PM Check Nearby Stellar Masses (0.0250s) 2/12/2020 11:27:32 PM No resolution change was required. 2/12/2020 11:27:32 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 11:27:32 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 11:27:32 PM Refresh Optical Lensing (0.0130s) 2/12/2020 11:27:32 PM Revise Fundamental Physical Laws (0.0410s) 2/12/2020 11:27:32 PM Boot Audio Comms (0.0130s) 2/12/2020 11:27:32 PM Establish Individual Audio Links (0.0170s) 2/12/2020 11:27:32 PM Prepare Explosions and Crackles (0.2980s) 2/12/2020 11:27:32 PM Calculate Odds Of Success (0.3950s) 2/12/2020 11:27:33 PM Briefly Panic (0.4780s) 2/12/2020 11:27:33 PM Install Confidence Routines (0.3680s) 2/12/2020 11:27:33 PM Bring Commander Interface Online (0.1250s) 2/12/2020 11:27:33 PM Motivate All Crews (0.0420s) 2/12/2020 11:27:33 PM Externalizing Patterns (0.0160s) 2/12/2020 11:27:33 PM Disengaging Constants (0.0430s) 2/12/2020 11:27:34 PM Late Axionic Computations (0.0880s) 2/12/2020 11:27:34 PM Connecting to Fleet Command (0.0100s) 2/12/2020 11:27:34 PM Thinking Of Advice (0.0110s) 2/12/2020 11:27:34 PM Degaussing Advice (0.0210s) 2/12/2020 11:27:34 PM Naming All Known Planets (0.0070s) 2/12/2020 11:27:34 PM Remembering Speeds (0.0140s) 2/12/2020 11:27:34 PM Prioritizing Targets (0.0130s) 2/12/2020 11:27:34 PM Rebooting Sensor Arrays (0.0130s) 2/12/2020 11:27:34 PM Unloading Prismatic Grid (0.0130s) 2/12/2020 11:27:34 PM Thinking Of Objectives (0.0140s) 2/12/2020 11:27:34 PM Re-Aligning Objectives (0.0130s) 2/12/2020 11:27:34 PM Inhibiting Visual Scans (0.0180s) 2/12/2020 11:27:34 PM Synthesizing Vocals (0.0090s) 2/12/2020 11:27:34 PM Ventilating Scenarios (0.0130s) 2/12/2020 11:27:34 PM Decontaminating Targeting Systems (0.0140s) 2/12/2020 11:27:34 PM Ejecting Tactical Core (0.0140s) 2/12/2020 11:27:34 PM Calibrating Formations (0.0120s) 2/12/2020 11:27:34 PM Intercepting Galactic Maps (0.0150s) 2/12/2020 11:27:34 PM Sterilizing Test Chamber (0.0150s) 2/12/2020 11:27:34 PM Faction Diagnostics (0.0210s) 2/12/2020 11:27:34 PM Buffering Hackers (0.0210s) 2/12/2020 11:27:34 PM Inverting Death (0.0100s) 2/12/2020 11:27:34 PM Linear Field Variance (0.1050s) 2/12/2020 11:27:34 PM Charging Marks (0.0110s) 2/12/2020 11:27:34 PM Guarding The Posts (0.0120s) 2/12/2020 11:27:34 PM Range Manifolds (0.0110s) 2/12/2020 11:27:34 PM Purging ROFs (0.0140s) 2/12/2020 11:27:34 PM Manipulating Speeds (0.0140s) 2/12/2020 11:27:34 PM Detecting Projectiles (0.0130s) 2/12/2020 11:27:34 PM Grouping Flow Fields (0.0140s) 2/12/2020 11:27:34 PM Modulating Flow Field Groups (0.0220s) 2/12/2020 11:27:34 PM Designing Fleets (0.0270s) 2/12/2020 11:27:34 PM Thinking Of Technologies (0.0100s) 2/12/2020 11:27:34 PM Categorizing Starboard Sensors (0.0110s) 2/12/2020 11:27:34 PM Injecting Galactic Variables (0.0200s) 2/12/2020 11:27:34 PM Discharging Colored Ions (0.0400s) 2/12/2020 11:27:34 PM Replicating Ion Colors (0.0110s) 2/12/2020 11:27:35 PM Cooking Starfields (0.3340s) 2/12/2020 11:27:36 PM Blowing Up Distant Planets (1.2491s) 2/12/2020 11:27:36 PM Investigating Map Signatures (0.0210s) 2/12/2020 11:27:36 PM Collating Solar Systems (0.0110s) 2/12/2020 11:27:36 PM Categorizing All Planets (0.0130s) 2/12/2020 11:27:36 PM Organizing Commands (0.0260s) 2/12/2020 11:27:36 PM Calculating Firing Cones (0.0080s) 2/12/2020 11:27:37 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 11:27:37 PM Errors in reading GameEntityTypeDataTable AddedToFleet: has missing, invalid, or default 'GameEntityCategory' in attribute category HasAttribute: False Node-Text: AddedToFleet: has missing FInt in attribute size_scale 2/12/2020 11:27:37 PM Violating Ship Part Bylaws (1.3671s) 2/12/2020 11:27:44 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:27:44 PM PrototypeObject failed to load for 'AddedToFleet' faction 'NaturalObject' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:27:44 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:27:44 PM PrototypeObject failed to load for 'AddedToFleet' faction 'Player' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:27:44 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:27:44 PM PrototypeObject failed to load for 'AddedToFleet' faction 'AI' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:27:44 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:27:44 PM PrototypeObject failed to load for 'AddedToFleet' faction 'SpecialFaction' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:27:44 PM Reticulate Splines (6.4724s) 2/12/2020 11:27:44 PM Issuing Orders (0.0130s) 2/12/2020 11:27:44 PM Augmenting Infusers (0.0140s) 2/12/2020 11:27:44 PM Infusing (0.0350s) 2/12/2020 11:27:44 PM Post-Proton Surge (0.0100s) 2/12/2020 11:27:44 PM Calibrate Weapons Arrays (0.1060s) 2/12/2020 11:27:44 PM Stimulate Modulation (0.0420s) 2/12/2020 11:27:44 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 11:27:44 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 11:27:46 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 2/12/2020 11:27:46 PM Load Surrogates (1.8781s) 2/12/2020 11:27:46 PM Load Historical Documents (0.0040s) 2/12/2020 11:27:46 PM 14.9 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Cooking Starfields (0.3s) Blowing Up Distant Planets (1.2s) Violating Ship Part Bylaws (1.4s) Reticulate Splines (6.5s) Load Surrogates (1.9s) 2/12/2020 11:27:47 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 11:32:27 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 11:32:27 PM Boot up FleetOS (0.4530s) 2/12/2020 11:32:27 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 11:32:27 PM Check System Logs For Rogue Intelligence (0.0450s) 2/12/2020 11:32:27 PM Game Version: 1.327 2/12/2020 11:32:27 PM Eject Trash Into Hyperspace (0.1040s) 2/12/2020 11:32:27 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 11:32:27 PM Check For Extra Modules (0.0100s) 2/12/2020 11:32:27 PM Installed Mods: GalacticConquest (10000) 2/12/2020 11:32:27 PM Bring Cloaking Systems Online (0.0180s) 2/12/2020 11:32:27 PM Remembering Alamo (0.0220s) 2/12/2020 11:32:27 PM Generating Framerates (0.0070s) 2/12/2020 11:32:27 PM Recalculate Speed Of Light (0.0240s) 2/12/2020 11:32:27 PM Optimize Comfort On Command Decks (0.0230s) 2/12/2020 11:32:27 PM Check Nearby Stellar Masses (0.0180s) 2/12/2020 11:32:27 PM No resolution change was required. 2/12/2020 11:32:27 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 11:32:27 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 11:32:27 PM Refresh Optical Lensing (0.0100s) 2/12/2020 11:32:27 PM Revise Fundamental Physical Laws (0.0430s) 2/12/2020 11:32:27 PM Boot Audio Comms (0.0120s) 2/12/2020 11:32:27 PM Establish Individual Audio Links (0.0150s) 2/12/2020 11:32:27 PM Prepare Explosions and Crackles (0.2990s) 2/12/2020 11:32:28 PM Calculate Odds Of Success (0.4040s) 2/12/2020 11:32:28 PM Briefly Panic (0.5180s) 2/12/2020 11:32:28 PM Install Confidence Routines (0.3340s) 2/12/2020 11:32:29 PM Bring Commander Interface Online (0.1410s) 2/12/2020 11:32:29 PM Motivate All Crews (0.0630s) 2/12/2020 11:32:29 PM Externalizing Patterns (0.0180s) 2/12/2020 11:32:29 PM Disengaging Constants (0.0440s) 2/12/2020 11:32:29 PM Late Axionic Computations (0.1470s) 2/12/2020 11:32:29 PM Connecting to Fleet Command (0.0090s) 2/12/2020 11:32:29 PM Thinking Of Advice (0.0110s) 2/12/2020 11:32:29 PM Degaussing Advice (0.0190s) 2/12/2020 11:32:29 PM Naming All Known Planets (0.0070s) 2/12/2020 11:32:29 PM Remembering Speeds (0.0160s) 2/12/2020 11:32:29 PM Prioritizing Targets (0.0110s) 2/12/2020 11:32:29 PM Rebooting Sensor Arrays (0.0130s) 2/12/2020 11:32:29 PM Unloading Prismatic Grid (0.0130s) 2/12/2020 11:32:29 PM Thinking Of Objectives (0.0140s) 2/12/2020 11:32:29 PM Re-Aligning Objectives (0.0140s) 2/12/2020 11:32:29 PM Inhibiting Visual Scans (0.0180s) 2/12/2020 11:32:29 PM Synthesizing Vocals (0.0100s) 2/12/2020 11:32:29 PM Ventilating Scenarios (0.0140s) 2/12/2020 11:32:29 PM Decontaminating Targeting Systems (0.0140s) 2/12/2020 11:32:29 PM Ejecting Tactical Core (0.0130s) 2/12/2020 11:32:29 PM Calibrating Formations (0.0130s) 2/12/2020 11:32:29 PM Intercepting Galactic Maps (0.0110s) 2/12/2020 11:32:29 PM Sterilizing Test Chamber (0.0180s) 2/12/2020 11:32:29 PM Faction Diagnostics (0.0170s) 2/12/2020 11:32:29 PM Buffering Hackers (0.0220s) 2/12/2020 11:32:29 PM Inverting Death (0.0100s) 2/12/2020 11:32:29 PM Linear Field Variance (0.0990s) 2/12/2020 11:32:29 PM Charging Marks (0.0130s) 2/12/2020 11:32:29 PM Guarding The Posts (0.0100s) 2/12/2020 11:32:29 PM Range Manifolds (0.0130s) 2/12/2020 11:32:29 PM Purging ROFs (0.0120s) 2/12/2020 11:32:29 PM Manipulating Speeds (0.0150s) 2/12/2020 11:32:29 PM Detecting Projectiles (0.0120s) 2/12/2020 11:32:29 PM Grouping Flow Fields (0.0140s) 2/12/2020 11:32:29 PM Modulating Flow Field Groups (0.0210s) 2/12/2020 11:32:29 PM Designing Fleets (0.0240s) 2/12/2020 11:32:29 PM Thinking Of Technologies (0.0100s) 2/12/2020 11:32:29 PM Categorizing Starboard Sensors (0.0110s) 2/12/2020 11:32:29 PM Injecting Galactic Variables (0.0170s) 2/12/2020 11:32:29 PM Discharging Colored Ions (0.0380s) 2/12/2020 11:32:29 PM Replicating Ion Colors (0.0090s) 2/12/2020 11:32:30 PM Propping Up Starfields (0.3810s) 2/12/2020 11:32:33 PM Fondly Remembering Distant Planets (2.7702s) 2/12/2020 11:32:33 PM Investigating Map Signatures (0.0370s) 2/12/2020 11:32:33 PM Collating Solar Systems (0.0270s) 2/12/2020 11:32:33 PM Categorizing All Planets (0.0060s) 2/12/2020 11:32:33 PM Organizing Commands (0.0320s) 2/12/2020 11:32:33 PM Calculating Firing Cones (0.0090s) 2/12/2020 11:32:34 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 11:32:34 PM Errors in reading GameEntityTypeDataTable AddedToFleet: has missing, invalid, or default 'GameEntityCategory' in attribute category HasAttribute: False Node-Text: AddedToFleet: has missing FInt in attribute size_scale 2/12/2020 11:32:34 PM Collapsing Pile Of Ship Parts (1.4241s) 2/12/2020 11:32:41 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:32:41 PM PrototypeObject failed to load for 'AddedToFleet' faction 'NaturalObject' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:32:41 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:32:41 PM PrototypeObject failed to load for 'AddedToFleet' faction 'Player' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:32:41 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:32:41 PM PrototypeObject failed to load for 'AddedToFleet' faction 'AI' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:32:41 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:32:41 PM PrototypeObject failed to load for 'AddedToFleet' faction 'SpecialFaction' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/12/2020 11:32:41 PM Detecting Microfractures (6.5184s) 2/12/2020 11:32:41 PM Issuing Orders (0.0140s) 2/12/2020 11:32:41 PM Augmenting Infusers (0.0150s) 2/12/2020 11:32:41 PM Infusing (0.0330s) 2/12/2020 11:32:41 PM Post-Proton Surge (0.0090s) 2/12/2020 11:32:41 PM Calibrate Weapons Arrays (0.0320s) 2/12/2020 11:32:41 PM Stimulate Modulation (0.0420s) 2/12/2020 11:32:41 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 11:32:41 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 11:32:43 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 2/12/2020 11:32:43 PM Load Surrogates (1.8251s) 2/12/2020 11:32:43 PM Load Historical Documents (0.0040s) 2/12/2020 11:32:43 PM 16.6 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Propping Up Starfields (0.4s) Fondly Remembering Distant Planets (2.8s) Collapsing Pile Of Ship Parts (1.4s) Detecting Microfractures (6.5s) Load Surrogates (1.8s) 2/12/2020 11:32:43 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 11:32:55 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 11:32:55 PM Boot up FleetOS (0.4480s) 2/12/2020 11:32:55 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 11:32:55 PM Check System Logs For Rogue Intelligence (0.0370s) 2/12/2020 11:32:55 PM Game Version: 1.327 2/12/2020 11:32:55 PM Eject Trash Into Hyperspace (0.0980s) 2/12/2020 11:32:55 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 11:32:55 PM Check For Extra Modules (0.0090s) 2/12/2020 11:32:55 PM Installed Mods: GalacticConquest (10000) 2/12/2020 11:32:55 PM Bring Cloaking Systems Online (0.0150s) 2/12/2020 11:32:55 PM Remembering Alamo (0.0190s) 2/12/2020 11:32:55 PM Generating Framerates (0.0070s) 2/12/2020 11:32:55 PM Recalculate Speed Of Light (0.0220s) 2/12/2020 11:32:55 PM Optimize Comfort On Command Decks (0.0210s) 2/12/2020 11:32:55 PM Check Nearby Stellar Masses (0.0250s) 2/12/2020 11:32:55 PM No resolution change was required. 2/12/2020 11:32:55 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 11:32:55 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 11:32:55 PM Refresh Optical Lensing (0.0100s) 2/12/2020 11:32:55 PM Revise Fundamental Physical Laws (0.0400s) 2/12/2020 11:32:55 PM Boot Audio Comms (0.0150s) 2/12/2020 11:32:55 PM Establish Individual Audio Links (0.0160s) 2/12/2020 11:32:55 PM Prepare Explosions and Crackles (0.3010s) 2/12/2020 11:32:56 PM Calculate Odds Of Success (0.4210s) 2/12/2020 11:32:56 PM Briefly Panic (0.4640s) 2/12/2020 11:32:56 PM Install Confidence Routines (0.3320s) 2/12/2020 11:32:57 PM Bring Commander Interface Online (0.1180s) 2/12/2020 11:32:57 PM Motivate All Crews (0.0410s) 2/12/2020 11:32:57 PM Externalizing Patterns (0.0150s) 2/12/2020 11:32:57 PM Disengaging Constants (0.0410s) 2/12/2020 11:32:57 PM Late Axionic Computations (0.1230s) 2/12/2020 11:32:57 PM Connecting to Fleet Command (0.0080s) 2/12/2020 11:32:57 PM Thinking Of Advice (0.0140s) 2/12/2020 11:32:57 PM Degaussing Advice (0.0190s) 2/12/2020 11:32:57 PM Naming All Known Planets (0.0080s) 2/12/2020 11:32:57 PM Remembering Speeds (0.0140s) 2/12/2020 11:32:57 PM Prioritizing Targets (0.0130s) 2/12/2020 11:32:57 PM Rebooting Sensor Arrays (0.0140s) 2/12/2020 11:32:57 PM Unloading Prismatic Grid (0.0120s) 2/12/2020 11:32:57 PM Thinking Of Objectives (0.0150s) 2/12/2020 11:32:57 PM Re-Aligning Objectives (0.0130s) 2/12/2020 11:32:57 PM Inhibiting Visual Scans (0.0180s) 2/12/2020 11:32:57 PM Synthesizing Vocals (0.0100s) 2/12/2020 11:32:57 PM Ventilating Scenarios (0.0130s) 2/12/2020 11:32:57 PM Decontaminating Targeting Systems (0.0130s) 2/12/2020 11:32:57 PM Ejecting Tactical Core (0.0130s) 2/12/2020 11:32:57 PM Calibrating Formations (0.0140s) 2/12/2020 11:32:57 PM Intercepting Galactic Maps (0.0140s) 2/12/2020 11:32:57 PM Sterilizing Test Chamber (0.0190s) 2/12/2020 11:32:57 PM Faction Diagnostics (0.0200s) 2/12/2020 11:32:57 PM Buffering Hackers (0.0210s) 2/12/2020 11:32:57 PM Inverting Death (0.0120s) 2/12/2020 11:32:57 PM Linear Field Variance (0.0890s) 2/12/2020 11:32:57 PM Charging Marks (0.0130s) 2/12/2020 11:32:57 PM Guarding The Posts (0.0110s) 2/12/2020 11:32:57 PM Range Manifolds (0.0120s) 2/12/2020 11:32:57 PM Purging ROFs (0.0120s) 2/12/2020 11:32:57 PM Manipulating Speeds (0.0160s) 2/12/2020 11:32:57 PM Detecting Projectiles (0.0120s) 2/12/2020 11:32:57 PM Grouping Flow Fields (0.0110s) 2/12/2020 11:32:57 PM Modulating Flow Field Groups (0.0220s) 2/12/2020 11:32:57 PM Designing Fleets (0.0240s) 2/12/2020 11:32:57 PM Thinking Of Technologies (0.0120s) 2/12/2020 11:32:57 PM Categorizing Starboard Sensors (0.0100s) 2/12/2020 11:32:57 PM Injecting Galactic Variables (0.0180s) 2/12/2020 11:32:57 PM Discharging Colored Ions (0.0410s) 2/12/2020 11:32:57 PM Replicating Ion Colors (0.0110s) 2/12/2020 11:32:58 PM Listening To Starfields (0.3140s) 2/12/2020 11:32:59 PM Blowing Up Distant Planets (1.1861s) 2/12/2020 11:32:59 PM Investigating Map Signatures (0.0210s) 2/12/2020 11:32:59 PM Collating Solar Systems (0.0090s) 2/12/2020 11:32:59 PM Categorizing All Planets (0.0120s) 2/12/2020 11:32:59 PM Organizing Commands (0.0270s) 2/12/2020 11:32:59 PM Calculating Firing Cones (0.0060s) 2/12/2020 11:33:00 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 11:33:00 PM Ejecting Ship Parts Into Space (1.1711s) 2/12/2020 11:33:06 PM Upgrade Blast Capacity (6.2964s) 2/12/2020 11:33:06 PM Issuing Orders (0.0130s) 2/12/2020 11:33:06 PM Augmenting Infusers (0.0150s) 2/12/2020 11:33:06 PM Infusing (0.0350s) 2/12/2020 11:33:06 PM Post-Proton Surge (0.0090s) 2/12/2020 11:33:07 PM Calibrate Weapons Arrays (0.0320s) 2/12/2020 11:33:07 PM Stimulate Modulation (0.0440s) 2/12/2020 11:33:07 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 11:33:07 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 11:33:08 PM Load Surrogates (1.8051s) 2/12/2020 11:33:08 PM Load Historical Documents (0.0040s) 2/12/2020 11:33:08 PM 14.3 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Listening To Starfields (0.3s) Blowing Up Distant Planets (1.2s) Ejecting Ship Parts Into Space (1.2s) Upgrade Blast Capacity (6.3s) Load Surrogates (1.8s) 2/12/2020 11:33:09 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 11:33:11 PM Start Generate Partial Map with Realistic and seed 776179236 and planet count 80 and 19 factions 2/12/2020 11:33:11 PM World Created, Launching Server 2/12/2020 11:33:12 PM Successfully opened host socket 2/12/2020 11:33:13 PM Start Generate FULL Map with Realistic and seed 776179236 and planet count 80 and 19 factions 2/12/2020 11:33:14 PM Generate FULL Map Complete 2/12/2020 11:33:29 PM Logged Achievement To Steam Lots Of Energy 2/12/2020 11:34:57 PM Achievement Skipped Because Of Cheating: Research Grant at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_GrantShipLine.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/12/2020 11:42:56 PM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/12/2020 11:42:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/12/2020 11:43:05 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/12/2020 11:43:05 PM Boot up FleetOS (0.4530s) 2/12/2020 11:43:05 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2020 11:43:05 PM Check System Logs For Rogue Intelligence (0.0360s) 2/12/2020 11:43:05 PM Game Version: 1.327 2/12/2020 11:43:05 PM Eject Trash Into Hyperspace (0.0970s) 2/12/2020 11:43:05 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/12/2020 11:43:05 PM Check For Extra Modules (0.0100s) 2/12/2020 11:43:05 PM Installed Mods: GalacticConquest (10000) 2/12/2020 11:43:05 PM Bring Cloaking Systems Online (0.0170s) 2/12/2020 11:43:05 PM Remembering Alamo (0.0210s) 2/12/2020 11:43:05 PM Generating Framerates (0.0080s) 2/12/2020 11:43:06 PM Recalculate Speed Of Light (0.0360s) 2/12/2020 11:43:06 PM Optimize Comfort On Command Decks (0.0210s) 2/12/2020 11:43:06 PM Check Nearby Stellar Masses (0.0230s) 2/12/2020 11:43:06 PM No resolution change was required. 2/12/2020 11:43:06 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2020 11:43:06 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/12/2020 11:43:06 PM Refresh Optical Lensing (0.0110s) 2/12/2020 11:43:06 PM Revise Fundamental Physical Laws (0.0460s) 2/12/2020 11:43:06 PM Boot Audio Comms (0.0120s) 2/12/2020 11:43:06 PM Establish Individual Audio Links (0.0150s) 2/12/2020 11:43:06 PM Prepare Explosions and Crackles (0.2990s) 2/12/2020 11:43:06 PM Calculate Odds Of Success (0.4280s) 2/12/2020 11:43:07 PM Briefly Panic (0.4710s) 2/12/2020 11:43:07 PM Install Confidence Routines (0.3330s) 2/12/2020 11:43:07 PM Bring Commander Interface Online (0.1220s) 2/12/2020 11:43:07 PM Motivate All Crews (0.0520s) 2/12/2020 11:43:07 PM Externalizing Patterns (0.0220s) 2/12/2020 11:43:07 PM Disengaging Constants (0.0510s) 2/12/2020 11:43:08 PM Late Axionic Computations (0.1580s) 2/12/2020 11:43:08 PM Connecting to Fleet Command (0.0140s) 2/12/2020 11:43:08 PM Thinking Of Advice (0.0090s) 2/12/2020 11:43:08 PM Degaussing Advice (0.0230s) 2/12/2020 11:43:08 PM Naming All Known Planets (0.0070s) 2/12/2020 11:43:08 PM Remembering Speeds (0.0150s) 2/12/2020 11:43:08 PM Prioritizing Targets (0.0120s) 2/12/2020 11:43:08 PM Rebooting Sensor Arrays (0.0140s) 2/12/2020 11:43:08 PM Unloading Prismatic Grid (0.0130s) 2/12/2020 11:43:08 PM Thinking Of Objectives (0.0130s) 2/12/2020 11:43:08 PM Re-Aligning Objectives (0.0140s) 2/12/2020 11:43:08 PM Inhibiting Visual Scans (0.0180s) 2/12/2020 11:43:08 PM Synthesizing Vocals (0.0090s) 2/12/2020 11:43:08 PM Ventilating Scenarios (0.0130s) 2/12/2020 11:43:08 PM Decontaminating Targeting Systems (0.0130s) 2/12/2020 11:43:08 PM Ejecting Tactical Core (0.0140s) 2/12/2020 11:43:08 PM Calibrating Formations (0.0120s) 2/12/2020 11:43:08 PM Intercepting Galactic Maps (0.0150s) 2/12/2020 11:43:08 PM Sterilizing Test Chamber (0.0150s) 2/12/2020 11:43:08 PM Faction Diagnostics (0.0200s) 2/12/2020 11:43:08 PM Buffering Hackers (0.0200s) 2/12/2020 11:43:08 PM Inverting Death (0.0090s) 2/12/2020 11:43:08 PM Linear Field Variance (0.0920s) 2/12/2020 11:43:08 PM Charging Marks (0.0120s) 2/12/2020 11:43:08 PM Guarding The Posts (0.0100s) 2/12/2020 11:43:08 PM Range Manifolds (0.0120s) 2/12/2020 11:43:08 PM Purging ROFs (0.0130s) 2/12/2020 11:43:08 PM Manipulating Speeds (0.0140s) 2/12/2020 11:43:08 PM Detecting Projectiles (0.0120s) 2/12/2020 11:43:08 PM Grouping Flow Fields (0.0140s) 2/12/2020 11:43:08 PM Modulating Flow Field Groups (0.0230s) 2/12/2020 11:43:08 PM Designing Fleets (0.0270s) 2/12/2020 11:43:08 PM Thinking Of Technologies (0.0110s) 2/12/2020 11:43:08 PM Categorizing Starboard Sensors (0.0110s) 2/12/2020 11:43:08 PM Injecting Galactic Variables (0.0180s) 2/12/2020 11:43:08 PM Discharging Colored Ions (0.0410s) 2/12/2020 11:43:08 PM Replicating Ion Colors (0.0100s) 2/12/2020 11:43:09 PM Scattering Starfields (0.8991s) 2/12/2020 11:43:12 PM Resizing Distant Planets (3.1962s) 2/12/2020 11:43:12 PM Investigating Map Signatures (0.0220s) 2/12/2020 11:43:12 PM Collating Solar Systems (0.0100s) 2/12/2020 11:43:12 PM Categorizing All Planets (0.0110s) 2/12/2020 11:43:12 PM Organizing Commands (0.0290s) 2/12/2020 11:43:12 PM Calculating Firing Cones (0.0060s) 2/12/2020 11:43:14 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/12/2020 11:43:14 PM Ejecting Ship Parts Into Space (1.3861s) 2/12/2020 11:43:20 PM Planetary Collision Avoidance (6.5174s) 2/12/2020 11:43:20 PM Issuing Orders (0.0140s) 2/12/2020 11:43:20 PM Augmenting Infusers (0.0150s) 2/12/2020 11:43:20 PM Infusing (0.0330s) 2/12/2020 11:43:20 PM Post-Proton Surge (0.0090s) 2/12/2020 11:43:20 PM Calibrate Weapons Arrays (0.0400s) 2/12/2020 11:43:20 PM Stimulate Modulation (0.0390s) 2/12/2020 11:43:21 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/12/2020 11:43:21 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/12/2020 11:43:22 PM Load Surrogates (1.8611s) 2/12/2020 11:43:22 PM Load Historical Documents (0.0060s) 2/12/2020 11:43:22 PM 17.5 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Scattering Starfields (0.9s) Resizing Distant Planets (3.2s) Ejecting Ship Parts Into Space (1.4s) Planetary Collision Avoidance (6.5s) Load Surrogates (1.9s) 2/12/2020 11:43:23 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/12/2020 11:43:26 PM Successfully opened host socket 2/12/2020 11:43:28 PM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/12/2020 11:47:56 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/13/2020 12:44:15 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/13/2020 12:44:16 AM Boot up FleetOS (0.4770s) 2/13/2020 12:44:16 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/13/2020 12:44:16 AM Check System Logs For Rogue Intelligence (0.0460s) 2/13/2020 12:44:16 AM Game Version: 1.327 2/13/2020 12:44:16 AM Eject Trash Into Hyperspace (0.1000s) 2/13/2020 12:44:16 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/13/2020 12:44:16 AM Check For Extra Modules (0.0100s) 2/13/2020 12:44:16 AM Installed Mods: GalacticConquest (10000) 2/13/2020 12:44:16 AM Bring Cloaking Systems Online (0.0160s) 2/13/2020 12:44:16 AM Remembering Alamo (0.0180s) 2/13/2020 12:44:16 AM Generating Framerates (0.0060s) 2/13/2020 12:44:16 AM Recalculate Speed Of Light (0.0210s) 2/13/2020 12:44:16 AM Optimize Comfort On Command Decks (0.0200s) 2/13/2020 12:44:16 AM Check Nearby Stellar Masses (0.0200s) 2/13/2020 12:44:16 AM No resolution change was required. 2/13/2020 12:44:16 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/13/2020 12:44:16 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/13/2020 12:44:16 AM Refresh Optical Lensing (0.0090s) 2/13/2020 12:44:16 AM Revise Fundamental Physical Laws (0.0420s) 2/13/2020 12:44:16 AM Boot Audio Comms (0.0150s) 2/13/2020 12:44:16 AM Establish Individual Audio Links (0.0150s) 2/13/2020 12:44:16 AM Prepare Explosions and Crackles (0.2990s) 2/13/2020 12:44:17 AM Calculate Odds Of Success (0.4640s) 2/13/2020 12:44:17 AM Briefly Panic (0.4820s) 2/13/2020 12:44:17 AM Install Confidence Routines (0.3450s) 2/13/2020 12:44:18 AM Bring Commander Interface Online (0.1320s) 2/13/2020 12:44:18 AM Motivate All Crews (0.0460s) 2/13/2020 12:44:18 AM Externalizing Patterns (0.0170s) 2/13/2020 12:44:18 AM Disengaging Constants (0.0390s) 2/13/2020 12:44:18 AM Late Axionic Computations (0.1540s) 2/13/2020 12:44:18 AM Connecting to Fleet Command (0.0100s) 2/13/2020 12:44:18 AM Thinking Of Advice (0.0100s) 2/13/2020 12:44:18 AM Degaussing Advice (0.0200s) 2/13/2020 12:44:18 AM Naming All Known Planets (0.0080s) 2/13/2020 12:44:18 AM Remembering Speeds (0.0140s) 2/13/2020 12:44:18 AM Prioritizing Targets (0.0120s) 2/13/2020 12:44:18 AM Rebooting Sensor Arrays (0.0130s) 2/13/2020 12:44:18 AM Unloading Prismatic Grid (0.0140s) 2/13/2020 12:44:18 AM Thinking Of Objectives (0.0150s) 2/13/2020 12:44:18 AM Re-Aligning Objectives (0.0140s) 2/13/2020 12:44:18 AM Inhibiting Visual Scans (0.0180s) 2/13/2020 12:44:18 AM Synthesizing Vocals (0.0120s) 2/13/2020 12:44:18 AM Ventilating Scenarios (0.0090s) 2/13/2020 12:44:18 AM Decontaminating Targeting Systems (0.0130s) 2/13/2020 12:44:18 AM Ejecting Tactical Core (0.0130s) 2/13/2020 12:44:18 AM Calibrating Formations (0.0130s) 2/13/2020 12:44:18 AM Intercepting Galactic Maps (0.0140s) 2/13/2020 12:44:18 AM Sterilizing Test Chamber (0.0160s) 2/13/2020 12:44:18 AM Faction Diagnostics (0.0180s) 2/13/2020 12:44:18 AM Buffering Hackers (0.0210s) 2/13/2020 12:44:18 AM Inverting Death (0.0120s) 2/13/2020 12:44:18 AM Linear Field Variance (0.0920s) 2/13/2020 12:44:18 AM Charging Marks (0.0080s) 2/13/2020 12:44:18 AM Guarding The Posts (0.0140s) 2/13/2020 12:44:18 AM Range Manifolds (0.0120s) 2/13/2020 12:44:18 AM Purging ROFs (0.0120s) 2/13/2020 12:44:18 AM Manipulating Speeds (0.0150s) 2/13/2020 12:44:18 AM Detecting Projectiles (0.0130s) 2/13/2020 12:44:18 AM Grouping Flow Fields (0.0150s) 2/13/2020 12:44:18 AM Modulating Flow Field Groups (0.0210s) 2/13/2020 12:44:18 AM Designing Fleets (0.0260s) 2/13/2020 12:44:18 AM Thinking Of Technologies (0.0100s) 2/13/2020 12:44:18 AM Categorizing Starboard Sensors (0.0120s) 2/13/2020 12:44:18 AM Injecting Galactic Variables (0.0160s) 2/13/2020 12:44:18 AM Discharging Colored Ions (0.0430s) 2/13/2020 12:44:18 AM Replicating Ion Colors (0.0100s) 2/13/2020 12:44:19 AM Hugging Starfields (0.8901s) 2/13/2020 12:44:22 AM Gazing At Distant Planets (2.3761s) 2/13/2020 12:44:22 AM Investigating Map Signatures (0.0270s) 2/13/2020 12:44:22 AM Collating Solar Systems (0.0090s) 2/13/2020 12:44:22 AM Categorizing All Planets (0.0100s) 2/13/2020 12:44:22 AM Organizing Commands (0.0290s) 2/13/2020 12:44:22 AM Calculating Firing Cones (0.0080s) 2/13/2020 12:44:23 AM ArcenXML::ArcenLoadRootElement(), error opening file F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/CMP_Ships_FlagshipsOther.xml:System.Xml.XmlException: 'fleet_design_logic_i_grant_one_from' is a duplicate attribute name. Line 94, position 4. at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0 at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String arg, System.Int32 lineNo, System.Int32 linePos) [0x00016] in :0 at System.Xml.XmlTextReaderImpl.AttributeDuplCheck () [0x00094] in :0 at System.Xml.XmlTextReaderImpl.ParseAttributes () [0x004a2] in :0 at System.Xml.XmlTextReaderImpl.ParseElement () [0x001df] in :0 at System.Xml.XmlTextReaderImpl.ParseElementContent () [0x0016f] in :0 at System.Xml.XmlTextReaderImpl.Read () [0x00085] in :0 at System.Xml.XmlLoader.LoadNode (System.Boolean skipOverWhitespace) [0x0025b] in :0 at System.Xml.XmlLoader.LoadDocSequence (System.Xml.XmlDocument parentDoc) [0x0001b] in :0 at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000b4] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in :0 at System.Xml.XmlDocument.Load (System.String filename) [0x00013] in :0 at Arcen.Universal.ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00025] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/13/2020 12:44:23 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/13/2020 12:44:23 AM Errors in reading GameEntityTypeDataTable Error in ArcenXML.ImportIntoDynamicTable while reading F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/CMP_Ships_FlagshipsOther.xml: System.ArgumentNullException: Value cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00023] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00023] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 2/13/2020 12:44:23 AM Discontinue Your Favorite Ship Parts (1.2001s) 2/13/2020 12:44:30 AM Check Forcefield Integrity (6.7344s) 2/13/2020 12:44:30 AM Issuing Orders (0.0140s) 2/13/2020 12:44:30 AM Augmenting Infusers (0.0150s) 2/13/2020 12:44:30 AM Infusing (0.0380s) 2/13/2020 12:44:30 AM Post-Proton Surge (0.0070s) 2/13/2020 12:44:30 AM Calibrate Weapons Arrays (0.0290s) 2/13/2020 12:44:30 AM Stimulate Modulation (0.0380s) 2/13/2020 12:44:30 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/13/2020 12:44:30 AM Found null GameEntityTypeData for StealthStartingFleet: ship_membership itemForLater StealthTransportFlagship 2/13/2020 12:44:30 AM Found null GameEntityTypeData for CorruptingStartingFleet: ship_membership itemForLater LocustTransportFlagship 2/13/2020 12:44:30 AM Found null GameEntityTypeData for RapidStartingFleet: ship_membership itemForLater ArtilleryTransportFlagship 2/13/2020 12:44:30 AM Found null GameEntityTypeData for InvasionStartingFleet: ship_membership itemForLater InvasionTransportFlagship 2/13/2020 12:44:30 AM Found null GameEntityTypeData for EngineeringStartingFleet: ship_membership itemForLater EngineeringTransportFlagship 2/13/2020 12:44:30 AM Found null GameEntityTypeData for ProtectingStartingFleet: ship_membership itemForLater BulwarkTransportFlagship 2/13/2020 12:44:30 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/13/2020 12:44:32 AM Load Surrogates (1.9161s) 2/13/2020 12:44:32 AM Load Historical Documents (0.0050s) 2/13/2020 12:44:32 AM 16.8 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Hugging Starfields (0.9s) Gazing At Distant Planets (2.4s) Discontinue Your Favorite Ship Parts (1.2s) Check Forcefield Integrity (6.7s) Load Surrogates (1.9s) 2/13/2020 12:44:33 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/13/2020 12:45:58 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/13/2020 12:45:58 AM Boot up FleetOS (0.4350s) 2/13/2020 12:45:58 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/13/2020 12:45:58 AM Check System Logs For Rogue Intelligence (0.0400s) 2/13/2020 12:45:58 AM Game Version: 1.327 2/13/2020 12:45:58 AM Eject Trash Into Hyperspace (0.1060s) 2/13/2020 12:45:58 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/13/2020 12:45:58 AM Check For Extra Modules (0.0120s) 2/13/2020 12:45:58 AM Installed Mods: GalacticConquest (10000) 2/13/2020 12:45:58 AM Bring Cloaking Systems Online (0.0200s) 2/13/2020 12:45:58 AM Remembering Alamo (0.0190s) 2/13/2020 12:45:58 AM Generating Framerates (0.0060s) 2/13/2020 12:45:58 AM Recalculate Speed Of Light (0.0220s) 2/13/2020 12:45:58 AM Optimize Comfort On Command Decks (0.0210s) 2/13/2020 12:45:58 AM Check Nearby Stellar Masses (0.0240s) 2/13/2020 12:45:58 AM No resolution change was required. 2/13/2020 12:45:58 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/13/2020 12:45:58 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/13/2020 12:45:58 AM Refresh Optical Lensing (0.0100s) 2/13/2020 12:45:58 AM Revise Fundamental Physical Laws (0.0440s) 2/13/2020 12:45:58 AM Boot Audio Comms (0.0120s) 2/13/2020 12:45:58 AM Establish Individual Audio Links (0.0180s) 2/13/2020 12:45:59 AM Prepare Explosions and Crackles (0.2990s) 2/13/2020 12:45:59 AM Calculate Odds Of Success (0.4080s) 2/13/2020 12:45:59 AM Briefly Panic (0.4570s) 2/13/2020 12:46:00 AM Install Confidence Routines (0.3540s) 2/13/2020 12:46:00 AM Bring Commander Interface Online (0.1380s) 2/13/2020 12:46:00 AM Motivate All Crews (0.1010s) 2/13/2020 12:46:00 AM Externalizing Patterns (0.0210s) 2/13/2020 12:46:00 AM Disengaging Constants (0.0530s) 2/13/2020 12:46:00 AM Late Axionic Computations (0.1570s) 2/13/2020 12:46:00 AM Connecting to Fleet Command (0.0100s) 2/13/2020 12:46:00 AM Thinking Of Advice (0.0110s) 2/13/2020 12:46:00 AM Degaussing Advice (0.0220s) 2/13/2020 12:46:00 AM Naming All Known Planets (0.0090s) 2/13/2020 12:46:00 AM Remembering Speeds (0.0120s) 2/13/2020 12:46:00 AM Prioritizing Targets (0.0120s) 2/13/2020 12:46:00 AM Rebooting Sensor Arrays (0.0150s) 2/13/2020 12:46:00 AM Unloading Prismatic Grid (0.0120s) 2/13/2020 12:46:00 AM Thinking Of Objectives (0.0140s) 2/13/2020 12:46:00 AM Re-Aligning Objectives (0.0140s) 2/13/2020 12:46:00 AM Inhibiting Visual Scans (0.0180s) 2/13/2020 12:46:00 AM Synthesizing Vocals (0.0090s) 2/13/2020 12:46:00 AM Ventilating Scenarios (0.0130s) 2/13/2020 12:46:00 AM Decontaminating Targeting Systems (0.0150s) 2/13/2020 12:46:00 AM Ejecting Tactical Core (0.0120s) 2/13/2020 12:46:00 AM Calibrating Formations (0.0120s) 2/13/2020 12:46:00 AM Intercepting Galactic Maps (0.0150s) 2/13/2020 12:46:00 AM Sterilizing Test Chamber (0.0160s) 2/13/2020 12:46:00 AM Faction Diagnostics (0.0180s) 2/13/2020 12:46:00 AM Buffering Hackers (0.0210s) 2/13/2020 12:46:01 AM Inverting Death (0.0110s) 2/13/2020 12:46:01 AM Linear Field Variance (0.0980s) 2/13/2020 12:46:01 AM Charging Marks (0.0130s) 2/13/2020 12:46:01 AM Guarding The Posts (0.0110s) 2/13/2020 12:46:01 AM Range Manifolds (0.0110s) 2/13/2020 12:46:01 AM Purging ROFs (0.0150s) 2/13/2020 12:46:01 AM Manipulating Speeds (0.0140s) 2/13/2020 12:46:01 AM Detecting Projectiles (0.0110s) 2/13/2020 12:46:01 AM Grouping Flow Fields (0.0140s) 2/13/2020 12:46:01 AM Modulating Flow Field Groups (0.0210s) 2/13/2020 12:46:01 AM Designing Fleets (0.0240s) 2/13/2020 12:46:01 AM Thinking Of Technologies (0.0100s) 2/13/2020 12:46:01 AM Categorizing Starboard Sensors (0.0120s) 2/13/2020 12:46:01 AM Injecting Galactic Variables (0.0170s) 2/13/2020 12:46:01 AM Discharging Colored Ions (0.0390s) 2/13/2020 12:46:01 AM Replicating Ion Colors (0.0080s) 2/13/2020 12:46:01 AM Initiating Starfields (0.3740s) 2/13/2020 12:46:03 AM Screening Distant Planets (1.6961s) 2/13/2020 12:46:03 AM Investigating Map Signatures (0.0210s) 2/13/2020 12:46:03 AM Collating Solar Systems (0.0100s) 2/13/2020 12:46:03 AM Categorizing All Planets (0.0160s) 2/13/2020 12:46:03 AM Organizing Commands (0.0360s) 2/13/2020 12:46:03 AM Calculating Firing Cones (0.0070s) 2/13/2020 12:46:04 AM ArcenXML::ArcenLoadRootElement(), error opening file F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/CMP_Ships_FlagshipsOther.xml:System.Xml.XmlException: 'fleet_design_logic_i_grant_one_from' is a duplicate attribute name. Line 94, position 4. at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0 at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String arg, System.Int32 lineNo, System.Int32 linePos) [0x00016] in :0 at System.Xml.XmlTextReaderImpl.AttributeDuplCheck () [0x00094] in :0 at System.Xml.XmlTextReaderImpl.ParseAttributes () [0x004a2] in :0 at System.Xml.XmlTextReaderImpl.ParseElement () [0x001df] in :0 at System.Xml.XmlTextReaderImpl.ParseElementContent () [0x0016f] in :0 at System.Xml.XmlTextReaderImpl.Read () [0x00085] in :0 at System.Xml.XmlLoader.LoadNode (System.Boolean skipOverWhitespace) [0x0025b] in :0 at System.Xml.XmlLoader.LoadDocSequence (System.Xml.XmlDocument parentDoc) [0x0001b] in :0 at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000b4] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in :0 at System.Xml.XmlDocument.Load (System.String filename) [0x00013] in :0 at Arcen.Universal.ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00025] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/13/2020 12:46:04 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/13/2020 12:46:04 AM Errors in reading GameEntityTypeDataTable Error in ArcenXML.ImportIntoDynamicTable while reading F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/CMP_Ships_FlagshipsOther.xml: System.ArgumentNullException: Value cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00023] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00023] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 2/13/2020 12:46:04 AM Collapsing Pile Of Ship Parts (1.3981s) 2/13/2020 12:46:11 AM Install Replacement Weapons (6.6854s) 2/13/2020 12:46:11 AM Issuing Orders (0.0150s) 2/13/2020 12:46:11 AM Augmenting Infusers (0.0140s) 2/13/2020 12:46:11 AM Infusing (0.0360s) 2/13/2020 12:46:11 AM Post-Proton Surge (0.0060s) 2/13/2020 12:46:11 AM Calibrate Weapons Arrays (0.0410s) 2/13/2020 12:46:11 AM Stimulate Modulation (0.0410s) 2/13/2020 12:46:11 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/13/2020 12:46:11 AM Found null GameEntityTypeData for StealthStartingFleet: ship_membership itemForLater StealthTransportFlagship 2/13/2020 12:46:11 AM Found null GameEntityTypeData for CorruptingStartingFleet: ship_membership itemForLater LocustTransportFlagship 2/13/2020 12:46:11 AM Found null GameEntityTypeData for RapidStartingFleet: ship_membership itemForLater ArtilleryTransportFlagship 2/13/2020 12:46:11 AM Found null GameEntityTypeData for InvasionStartingFleet: ship_membership itemForLater InvasionTransportFlagship 2/13/2020 12:46:11 AM Found null GameEntityTypeData for EngineeringStartingFleet: ship_membership itemForLater EngineeringTransportFlagship 2/13/2020 12:46:11 AM Found null GameEntityTypeData for ProtectingStartingFleet: ship_membership itemForLater BulwarkTransportFlagship 2/13/2020 12:46:11 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/13/2020 12:46:13 AM Load Surrogates (1.8691s) 2/13/2020 12:46:13 AM Load Historical Documents (0.0180s) 2/13/2020 12:46:13 AM 15.7 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Initiating Starfields (0.4s) Screening Distant Planets (1.7s) Collapsing Pile Of Ship Parts (1.4s) Install Replacement Weapons (6.7s) Load Surrogates (1.9s) 2/13/2020 12:46:14 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/13/2020 12:46:53 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/13/2020 12:46:53 AM Boot up FleetOS (0.4320s) 2/13/2020 12:46:53 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/13/2020 12:46:53 AM Check System Logs For Rogue Intelligence (0.0430s) 2/13/2020 12:46:53 AM Game Version: 1.327 2/13/2020 12:46:53 AM Eject Trash Into Hyperspace (0.0990s) 2/13/2020 12:46:53 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/13/2020 12:46:53 AM Check For Extra Modules (0.0100s) 2/13/2020 12:46:53 AM Installed Mods: GalacticConquest (10000) 2/13/2020 12:46:53 AM Bring Cloaking Systems Online (0.0160s) 2/13/2020 12:46:53 AM Remembering Alamo (0.0220s) 2/13/2020 12:46:53 AM Generating Framerates (0.0100s) 2/13/2020 12:46:53 AM Recalculate Speed Of Light (0.0240s) 2/13/2020 12:46:53 AM Optimize Comfort On Command Decks (0.0210s) 2/13/2020 12:46:53 AM Check Nearby Stellar Masses (0.0210s) 2/13/2020 12:46:53 AM No resolution change was required. 2/13/2020 12:46:53 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/13/2020 12:46:53 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/13/2020 12:46:53 AM Refresh Optical Lensing (0.0100s) 2/13/2020 12:46:53 AM Revise Fundamental Physical Laws (0.0400s) 2/13/2020 12:46:53 AM Boot Audio Comms (0.0120s) 2/13/2020 12:46:53 AM Establish Individual Audio Links (0.0150s) 2/13/2020 12:46:53 AM Prepare Explosions and Crackles (0.2990s) 2/13/2020 12:46:54 AM Calculate Odds Of Success (0.4440s) 2/13/2020 12:46:54 AM Briefly Panic (0.4620s) 2/13/2020 12:46:55 AM Install Confidence Routines (0.3420s) 2/13/2020 12:46:55 AM Bring Commander Interface Online (0.1210s) 2/13/2020 12:46:55 AM Motivate All Crews (0.0500s) 2/13/2020 12:46:55 AM Externalizing Patterns (0.0210s) 2/13/2020 12:46:55 AM Disengaging Constants (0.0450s) 2/13/2020 12:46:55 AM Late Axionic Computations (0.1520s) 2/13/2020 12:46:55 AM Connecting to Fleet Command (0.0090s) 2/13/2020 12:46:55 AM Thinking Of Advice (0.0120s) 2/13/2020 12:46:55 AM Degaussing Advice (0.0190s) 2/13/2020 12:46:55 AM Naming All Known Planets (0.0070s) 2/13/2020 12:46:55 AM Remembering Speeds (0.0150s) 2/13/2020 12:46:55 AM Prioritizing Targets (0.0120s) 2/13/2020 12:46:55 AM Rebooting Sensor Arrays (0.0160s) 2/13/2020 12:46:55 AM Unloading Prismatic Grid (0.0120s) 2/13/2020 12:46:55 AM Thinking Of Objectives (0.0140s) 2/13/2020 12:46:55 AM Re-Aligning Objectives (0.0130s) 2/13/2020 12:46:55 AM Inhibiting Visual Scans (0.0180s) 2/13/2020 12:46:55 AM Synthesizing Vocals (0.0100s) 2/13/2020 12:46:55 AM Ventilating Scenarios (0.0120s) 2/13/2020 12:46:55 AM Decontaminating Targeting Systems (0.0140s) 2/13/2020 12:46:55 AM Ejecting Tactical Core (0.0150s) 2/13/2020 12:46:55 AM Calibrating Formations (0.0110s) 2/13/2020 12:46:55 AM Intercepting Galactic Maps (0.0150s) 2/13/2020 12:46:55 AM Sterilizing Test Chamber (0.0150s) 2/13/2020 12:46:55 AM Faction Diagnostics (0.0190s) 2/13/2020 12:46:55 AM Buffering Hackers (0.0210s) 2/13/2020 12:46:55 AM Inverting Death (0.0100s) 2/13/2020 12:46:55 AM Linear Field Variance (0.0940s) 2/13/2020 12:46:55 AM Charging Marks (0.0100s) 2/13/2020 12:46:55 AM Guarding The Posts (0.0120s) 2/13/2020 12:46:56 AM Range Manifolds (0.0110s) 2/13/2020 12:46:56 AM Purging ROFs (0.0130s) 2/13/2020 12:46:56 AM Manipulating Speeds (0.0150s) 2/13/2020 12:46:56 AM Detecting Projectiles (0.0120s) 2/13/2020 12:46:56 AM Grouping Flow Fields (0.0140s) 2/13/2020 12:46:56 AM Modulating Flow Field Groups (0.0220s) 2/13/2020 12:46:56 AM Designing Fleets (0.0240s) 2/13/2020 12:46:56 AM Thinking Of Technologies (0.0100s) 2/13/2020 12:46:56 AM Categorizing Starboard Sensors (0.0110s) 2/13/2020 12:46:56 AM Injecting Galactic Variables (0.0180s) 2/13/2020 12:46:56 AM Discharging Colored Ions (0.0390s) 2/13/2020 12:46:56 AM Replicating Ion Colors (0.0120s) 2/13/2020 12:46:56 AM Dropping Starfields (0.4880s) 2/13/2020 12:46:59 AM Milking Distant Planets (2.6201s) 2/13/2020 12:46:59 AM Investigating Map Signatures (0.0210s) 2/13/2020 12:46:59 AM Collating Solar Systems (0.0090s) 2/13/2020 12:46:59 AM Categorizing All Planets (0.0120s) 2/13/2020 12:46:59 AM Organizing Commands (0.0370s) 2/13/2020 12:46:59 AM Calculating Firing Cones (0.0060s) 2/13/2020 12:47:00 AM ArcenXML::ArcenLoadRootElement(), error opening file F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/CMP_Ships_FlagshipsOther.xml:System.Xml.XmlException: 'fleet_design_logic_i_grant_one_from' is a duplicate attribute name. Line 94, position 4. at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0 at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String arg, System.Int32 lineNo, System.Int32 linePos) [0x00016] in :0 at System.Xml.XmlTextReaderImpl.AttributeDuplCheck () [0x00094] in :0 at System.Xml.XmlTextReaderImpl.ParseAttributes () [0x004a2] in :0 at System.Xml.XmlTextReaderImpl.ParseElement () [0x001df] in :0 at System.Xml.XmlTextReaderImpl.ParseElementContent () [0x0016f] in :0 at System.Xml.XmlTextReaderImpl.Read () [0x00085] in :0 at System.Xml.XmlLoader.LoadNode (System.Boolean skipOverWhitespace) [0x0025b] in :0 at System.Xml.XmlLoader.LoadDocSequence (System.Xml.XmlDocument parentDoc) [0x0001b] in :0 at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000b4] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in :0 at System.Xml.XmlDocument.Load (System.String filename) [0x00013] in :0 at Arcen.Universal.ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00025] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass13_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <276b919cbea049f0b8e5809e7f6ca598>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/13/2020 12:47:00 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/13/2020 12:47:00 AM Errors in reading GameEntityTypeDataTable Error in ArcenXML.ImportIntoDynamicTable while reading F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest//GameEntity/CMP_Ships_FlagshipsOther.xml: System.ArgumentNullException: Value cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00023] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00001] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00023] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 2/13/2020 12:47:00 AM Finding Old Ship Parts (1.3781s) 2/13/2020 12:47:07 AM Wake Crew From Cryosleep (6.5304s) 2/13/2020 12:47:07 AM Issuing Orders (0.0110s) 2/13/2020 12:47:07 AM Augmenting Infusers (0.0150s) 2/13/2020 12:47:07 AM Infusing (0.0370s) 2/13/2020 12:47:07 AM Post-Proton Surge (0.0060s) 2/13/2020 12:47:07 AM Calibrate Weapons Arrays (0.0320s) 2/13/2020 12:47:07 AM Stimulate Modulation (0.0410s) 2/13/2020 12:47:07 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/13/2020 12:47:07 AM Found null GameEntityTypeData for StealthStartingFleet: ship_membership itemForLater StealthTransportFlagship 2/13/2020 12:47:07 AM Found null GameEntityTypeData for CorruptingStartingFleet: ship_membership itemForLater LocustTransportFlagship 2/13/2020 12:47:07 AM Found null GameEntityTypeData for RapidStartingFleet: ship_membership itemForLater ArtilleryTransportFlagship 2/13/2020 12:47:07 AM Found null GameEntityTypeData for InvasionStartingFleet: ship_membership itemForLater InvasionTransportFlagship 2/13/2020 12:47:07 AM Found null GameEntityTypeData for EngineeringStartingFleet: ship_membership itemForLater EngineeringTransportFlagship 2/13/2020 12:47:07 AM Found null GameEntityTypeData for ProtectingStartingFleet: ship_membership itemForLater BulwarkTransportFlagship 2/13/2020 12:47:07 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/13/2020 12:47:09 AM Load Surrogates (1.9431s) 2/13/2020 12:47:09 AM Load Historical Documents (0.0170s) 2/13/2020 12:47:09 AM 16.5 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Dropping Starfields (0.5s) Milking Distant Planets (2.6s) Finding Old Ship Parts (1.4s) Wake Crew From Cryosleep (6.5s) Load Surrogates (1.9s) 2/13/2020 12:47:10 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/13/2020 12:47:52 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/13/2020 12:47:52 AM Boot up FleetOS (0.4500s) 2/13/2020 12:47:52 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/13/2020 12:47:52 AM Check System Logs For Rogue Intelligence (0.0370s) 2/13/2020 12:47:52 AM Game Version: 1.327 2/13/2020 12:47:52 AM Eject Trash Into Hyperspace (0.0980s) 2/13/2020 12:47:52 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/13/2020 12:47:52 AM Check For Extra Modules (0.0090s) 2/13/2020 12:47:52 AM Installed Mods: GalacticConquest (10000) 2/13/2020 12:47:52 AM Bring Cloaking Systems Online (0.0150s) 2/13/2020 12:47:52 AM Remembering Alamo (0.0180s) 2/13/2020 12:47:52 AM Generating Framerates (0.0080s) 2/13/2020 12:47:53 AM Recalculate Speed Of Light (0.0220s) 2/13/2020 12:47:53 AM Optimize Comfort On Command Decks (0.0200s) 2/13/2020 12:47:53 AM Check Nearby Stellar Masses (0.0230s) 2/13/2020 12:47:53 AM No resolution change was required. 2/13/2020 12:47:53 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/13/2020 12:47:53 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/13/2020 12:47:53 AM Refresh Optical Lensing (0.0100s) 2/13/2020 12:47:53 AM Revise Fundamental Physical Laws (0.0400s) 2/13/2020 12:47:53 AM Boot Audio Comms (0.0120s) 2/13/2020 12:47:53 AM Establish Individual Audio Links (0.0150s) 2/13/2020 12:47:53 AM Prepare Explosions and Crackles (0.3040s) 2/13/2020 12:47:53 AM Calculate Odds Of Success (0.4240s) 2/13/2020 12:47:54 AM Briefly Panic (0.4750s) 2/13/2020 12:47:54 AM Install Confidence Routines (0.3430s) 2/13/2020 12:47:54 AM Bring Commander Interface Online (0.1220s) 2/13/2020 12:47:54 AM Motivate All Crews (0.0430s) 2/13/2020 12:47:54 AM Externalizing Patterns (0.0160s) 2/13/2020 12:47:54 AM Disengaging Constants (0.0450s) 2/13/2020 12:47:55 AM Late Axionic Computations (0.1470s) 2/13/2020 12:47:55 AM Connecting to Fleet Command (0.0120s) 2/13/2020 12:47:55 AM Thinking Of Advice (0.0100s) 2/13/2020 12:47:55 AM Degaussing Advice (0.0240s) 2/13/2020 12:47:55 AM Naming All Known Planets (0.0070s) 2/13/2020 12:47:55 AM Remembering Speeds (0.0140s) 2/13/2020 12:47:55 AM Prioritizing Targets (0.0130s) 2/13/2020 12:47:55 AM Rebooting Sensor Arrays (0.0130s) 2/13/2020 12:47:55 AM Unloading Prismatic Grid (0.0140s) 2/13/2020 12:47:55 AM Thinking Of Objectives (0.0130s) 2/13/2020 12:47:55 AM Re-Aligning Objectives (0.0140s) 2/13/2020 12:47:55 AM Inhibiting Visual Scans (0.0200s) 2/13/2020 12:47:55 AM Synthesizing Vocals (0.0110s) 2/13/2020 12:47:55 AM Ventilating Scenarios (0.0110s) 2/13/2020 12:47:55 AM Decontaminating Targeting Systems (0.0130s) 2/13/2020 12:47:55 AM Ejecting Tactical Core (0.0140s) 2/13/2020 12:47:55 AM Calibrating Formations (0.0140s) 2/13/2020 12:47:55 AM Intercepting Galactic Maps (0.0160s) 2/13/2020 12:47:55 AM Sterilizing Test Chamber (0.0150s) 2/13/2020 12:47:55 AM Faction Diagnostics (0.0190s) 2/13/2020 12:47:55 AM Buffering Hackers (0.0220s) 2/13/2020 12:47:55 AM Inverting Death (0.0110s) 2/13/2020 12:47:55 AM Linear Field Variance (0.0970s) 2/13/2020 12:47:55 AM Charging Marks (0.0150s) 2/13/2020 12:47:55 AM Guarding The Posts (0.0130s) 2/13/2020 12:47:55 AM Range Manifolds (0.0100s) 2/13/2020 12:47:55 AM Purging ROFs (0.0140s) 2/13/2020 12:47:55 AM Manipulating Speeds (0.0140s) 2/13/2020 12:47:55 AM Detecting Projectiles (0.0120s) 2/13/2020 12:47:55 AM Grouping Flow Fields (0.0150s) 2/13/2020 12:47:55 AM Modulating Flow Field Groups (0.0230s) 2/13/2020 12:47:55 AM Designing Fleets (0.0270s) 2/13/2020 12:47:55 AM Thinking Of Technologies (0.0110s) 2/13/2020 12:47:55 AM Categorizing Starboard Sensors (0.0110s) 2/13/2020 12:47:55 AM Injecting Galactic Variables (0.0200s) 2/13/2020 12:47:55 AM Discharging Colored Ions (0.0370s) 2/13/2020 12:47:55 AM Replicating Ion Colors (0.0100s) 2/13/2020 12:47:56 AM Stabbing Starfields (0.5920s) 2/13/2020 12:47:59 AM Destroying Distant Planets (2.8372s) 2/13/2020 12:47:59 AM Investigating Map Signatures (0.0320s) 2/13/2020 12:47:59 AM Collating Solar Systems (0.0100s) 2/13/2020 12:47:59 AM Categorizing All Planets (0.0090s) 2/13/2020 12:47:59 AM Organizing Commands (0.0320s) 2/13/2020 12:47:59 AM Calculating Firing Cones (0.0070s) 2/13/2020 12:48:00 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/13/2020 12:48:00 AM Developing New Ship Parts (1.4661s) 2/13/2020 12:48:07 AM Notify Next Of Kin (6.5114s) 2/13/2020 12:48:07 AM Issuing Orders (0.0140s) 2/13/2020 12:48:07 AM Augmenting Infusers (0.0150s) 2/13/2020 12:48:07 AM Infusing (0.0330s) 2/13/2020 12:48:07 AM Post-Proton Surge (0.0070s) 2/13/2020 12:48:07 AM Calibrate Weapons Arrays (0.0300s) 2/13/2020 12:48:07 AM Stimulate Modulation (0.0390s) 2/13/2020 12:48:07 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/13/2020 12:48:07 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/13/2020 12:48:09 AM Load Surrogates (1.9121s) 2/13/2020 12:48:09 AM Load Historical Documents (0.0050s) 2/13/2020 12:48:09 AM 16.9 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Stabbing Starfields (0.6s) Destroying Distant Planets (2.8s) Developing New Ship Parts (1.5s) Notify Next Of Kin (6.5s) Load Surrogates (1.9s) 2/13/2020 12:48:09 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <965ad182a9ca40bfa78146a76f1a7d0b>:0 at ArcenGameController.Update () [0x00000] in :0 2/13/2020 12:48:11 AM Start Generate Partial Map with Realistic and seed 858683060 and planet count 80 and 19 factions 2/13/2020 12:48:11 AM World Created, Launching Server 2/13/2020 12:48:12 AM Successfully opened host socket 2/13/2020 12:48:13 AM Start Generate FULL Map with Realistic and seed 858683060 and planet count 80 and 19 factions 2/13/2020 12:48:14 AM Generate FULL Map Complete 2/13/2020 12:48:55 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/13/2020 10:50:20 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/13/2020 10:50:20 PM Boot up FleetOS (0.5130s) 2/13/2020 10:50:20 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/13/2020 10:50:20 PM Check System Logs For Rogue Intelligence (0.0590s) 2/13/2020 10:50:20 PM Game Version: 1.328 2/13/2020 10:50:20 PM Eject Trash Into Hyperspace (0.1240s) 2/13/2020 10:50:20 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/13/2020 10:50:20 PM Check For Extra Modules (0.0110s) 2/13/2020 10:50:20 PM Installed Mods: GalacticConquest (10000) Neuer Ordner (10001) 2/13/2020 10:50:20 PM Bring Cloaking Systems Online (0.0190s) 2/13/2020 10:50:20 PM Remembering Alamo (0.0240s) 2/13/2020 10:50:20 PM Generating Framerates (0.0070s) 2/13/2020 10:50:20 PM Recalculate Speed Of Light (0.0250s) 2/13/2020 10:50:20 PM Optimize Comfort On Command Decks (0.0210s) 2/13/2020 10:50:21 PM Check Nearby Stellar Masses (0.0200s) 2/13/2020 10:50:21 PM No resolution change was required. 2/13/2020 10:50:21 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/13/2020 10:50:21 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/13/2020 10:50:21 PM Refresh Optical Lensing (0.0100s) 2/13/2020 10:50:21 PM Revise Fundamental Physical Laws (0.0280s) 2/13/2020 10:50:21 PM Boot Audio Comms (0.0120s) 2/13/2020 10:50:21 PM Establish Individual Audio Links (0.0150s) 2/13/2020 10:50:21 PM Prepare Explosions and Crackles (0.3460s) 2/13/2020 10:50:21 PM Calculate Odds Of Success (0.5220s) 2/13/2020 10:50:22 PM Briefly Panic (0.5970s) 2/13/2020 10:50:22 PM Install Confidence Routines (0.3600s) 2/13/2020 10:50:23 PM Bring Commander Interface Online (0.1930s) 2/13/2020 10:50:23 PM Motivate All Crews (0.0440s) 2/13/2020 10:50:23 PM Externalizing Patterns (0.0190s) 2/13/2020 10:50:23 PM Disengaging Constants (0.0460s) 2/13/2020 10:50:23 PM Late Axionic Computations (0.2470s) 2/13/2020 10:50:23 PM Connecting to Fleet Command (0.0090s) 2/13/2020 10:50:23 PM Thinking Of Advice (0.0120s) 2/13/2020 10:50:23 PM Degaussing Advice (0.0240s) 2/13/2020 10:50:23 PM Naming All Known Planets (0.0070s) 2/13/2020 10:50:23 PM Remembering Speeds (0.0140s) 2/13/2020 10:50:23 PM Prioritizing Targets (0.0140s) 2/13/2020 10:50:23 PM Rebooting Sensor Arrays (0.0110s) 2/13/2020 10:50:23 PM Unloading Prismatic Grid (0.0140s) 2/13/2020 10:50:23 PM Thinking Of Objectives (0.0130s) 2/13/2020 10:50:23 PM Re-Aligning Objectives (0.0140s) 2/13/2020 10:50:23 PM Inhibiting Visual Scans (0.0180s) 2/13/2020 10:50:23 PM Synthesizing Vocals (0.0090s) 2/13/2020 10:50:23 PM Ventilating Scenarios (0.0160s) 2/13/2020 10:50:23 PM Decontaminating Targeting Systems (0.0110s) 2/13/2020 10:50:23 PM Ejecting Tactical Core (0.0140s) 2/13/2020 10:50:23 PM Calibrating Formations (0.0120s) 2/13/2020 10:50:23 PM Intercepting Galactic Maps (0.0160s) 2/13/2020 10:50:23 PM Sterilizing Test Chamber (0.0140s) 2/13/2020 10:50:23 PM Faction Diagnostics (0.0200s) 2/13/2020 10:50:23 PM Buffering Hackers (0.0200s) 2/13/2020 10:50:23 PM Inverting Death (0.0090s) 2/13/2020 10:50:23 PM Linear Field Variance (0.0960s) 2/13/2020 10:50:23 PM Charging Marks (0.0110s) 2/13/2020 10:50:23 PM Guarding The Posts (0.0120s) 2/13/2020 10:50:23 PM Range Manifolds (0.0120s) 2/13/2020 10:50:23 PM Purging ROFs (0.0120s) 2/13/2020 10:50:23 PM Manipulating Speeds (0.0150s) 2/13/2020 10:50:23 PM Detecting Projectiles (0.0120s) 2/13/2020 10:50:23 PM Grouping Flow Fields (0.0150s) 2/13/2020 10:50:23 PM Modulating Flow Field Groups (0.0240s) 2/13/2020 10:50:23 PM Designing Fleets (0.0440s) 2/13/2020 10:50:24 PM Thinking Of Technologies (0.0170s) 2/13/2020 10:50:24 PM Categorizing Starboard Sensors (0.0080s) 2/13/2020 10:50:24 PM Injecting Galactic Variables (0.0180s) 2/13/2020 10:50:24 PM Discharging Colored Ions (0.0410s) 2/13/2020 10:50:24 PM Replicating Ion Colors (0.0100s) 2/13/2020 10:50:25 PM Hoping Starfields Are Nice (0.9951s) 2/13/2020 10:50:28 PM Detecting Distant Planets (3.6212s) 2/13/2020 10:50:29 PM Investigating Map Signatures (0.7160s) 2/13/2020 10:50:29 PM Collating Solar Systems (0.0170s) 2/13/2020 10:50:29 PM Categorizing All Planets (0.0060s) 2/13/2020 10:50:29 PM Organizing Commands (0.0360s) 2/13/2020 10:50:29 PM Calculating Firing Cones (0.0060s) 2/13/2020 10:50:30 PM Overwrote old entry for AITeslaNuke in SelfSacrificingStrikecraft 2/13/2020 10:50:30 PM Found null AIShipGroup for AITeslaNuke: ai_ship_group_membership AnyBasicGuardians_FreeforAll 2/13/2020 10:50:30 PM Found null AIShipGroup for AITeslaNuke: ai_ship_group_membership SiegerGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for AITeslaNuke: ai_ship_group_membership RoyalBasicGuardians_FreeforAll 2/13/2020 10:50:30 PM Found null AIShipGroup for AITeslaNuke: ai_ship_group_membership RoyalGuardiansUsedForWaves 2/13/2020 10:50:30 PM Found null AIShipGroup for AITeslaNuke: ai_ship_group_membership RoyalHeavyGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for AITeslaNuke: ai_ship_group_membership RoyalSiegerGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for AIFusionNuke: ai_ship_group_membership RoyalSiegerGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for AIFusionNuke: ai_ship_group_membership SiegerGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for AIStealthNuke: ai_ship_group_membership SneakyGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for AIStealthNuke: ai_ship_group_membership RoyalBasicGuardians_FreeforAll 2/13/2020 10:50:30 PM Found null AIShipGroup for AIStealthNuke: ai_ship_group_membership RoyalGuardiansUsedForWaves 2/13/2020 10:50:30 PM Found null AIShipGroup for AIStealthNuke: ai_ship_group_membership RoyalSneakyGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership AnyBasicGuardians_FreeforAll 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership SneakyGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership ArtilleristGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership HeavyGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership MediumGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership AttritionerGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership SupporterGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership SiegerGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership RoyalBasicGuardians_FreeforAll 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership RoyalSneakyGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership RoyalArtilleristGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership RoyalHeavyGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership RoyalMediumGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership RoyalAttritionerGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership RoyalSupporterGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership RoyalSiegerGuardians 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership SwarmerBasicGuardians_FreeforAll 2/13/2020 10:50:30 PM Found null AIShipGroup for ReinforcementSeeder: ai_ship_group_membership SwarmerAttritionerGuardians 2/13/2020 10:50:30 PM Maliciously Weakening Ship Parts (1.3611s) 2/13/2020 10:50:37 PM Designing Antimatter Grid (6.5844s) 2/13/2020 10:50:37 PM Issuing Orders (0.0140s) 2/13/2020 10:50:37 PM Augmenting Infusers (0.0150s) 2/13/2020 10:50:37 PM Infusing (0.0730s) 2/13/2020 10:50:37 PM Post-Proton Surge (0.0070s) 2/13/2020 10:50:37 PM Calibrate Weapons Arrays (0.0270s) 2/13/2020 10:50:37 PM Stimulate Modulation (0.0350s) 2/13/2020 10:50:37 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/13/2020 10:50:37 PM ArcenAssetBundleCache.InstantiatedObjects: 866 2/13/2020 10:50:39 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 2/13/2020 10:50:39 PM Load Surrogates (1.7471s) 2/13/2020 10:50:39 PM Load Historical Documents (0.0130s) 2/13/2020 10:50:39 PM 19.2 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.5s) Briefly Panic (0.6s) Install Confidence Routines (0.4s) Hoping Starfields Are Nice (1.0s) Detecting Distant Planets (3.6s) Investigating Map Signatures (0.7s) Maliciously Weakening Ship Parts (1.4s) Designing Antimatter Grid (6.6s) Load Surrogates (1.7s) 2/13/2020 10:50:42 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/13/2020 10:52:18 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/13/2020 10:52:18 PM Boot up FleetOS (0.4470s) 2/13/2020 10:52:18 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/13/2020 10:52:18 PM Check System Logs For Rogue Intelligence (0.0520s) 2/13/2020 10:52:18 PM Game Version: 1.328 2/13/2020 10:52:18 PM Eject Trash Into Hyperspace (0.0970s) 2/13/2020 10:52:18 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/13/2020 10:52:18 PM Check For Extra Modules (0.0090s) 2/13/2020 10:52:18 PM Installed Mods: GalacticConquest (10000) 2/13/2020 10:52:18 PM Bring Cloaking Systems Online (0.0170s) 2/13/2020 10:52:18 PM Remembering Alamo (0.0200s) 2/13/2020 10:52:18 PM Generating Framerates (0.0080s) 2/13/2020 10:52:18 PM Recalculate Speed Of Light (0.0210s) 2/13/2020 10:52:18 PM Optimize Comfort On Command Decks (0.0220s) 2/13/2020 10:52:18 PM Check Nearby Stellar Masses (0.0190s) 2/13/2020 10:52:18 PM No resolution change was required. 2/13/2020 10:52:18 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/13/2020 10:52:18 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/13/2020 10:52:18 PM Refresh Optical Lensing (0.0110s) 2/13/2020 10:52:18 PM Revise Fundamental Physical Laws (0.0410s) 2/13/2020 10:52:18 PM Boot Audio Comms (0.0120s) 2/13/2020 10:52:18 PM Establish Individual Audio Links (0.0150s) 2/13/2020 10:52:19 PM Prepare Explosions and Crackles (0.2990s) 2/13/2020 10:52:19 PM Calculate Odds Of Success (0.3790s) 2/13/2020 10:52:20 PM Briefly Panic (0.4480s) 2/13/2020 10:52:20 PM Install Confidence Routines (0.3260s) 2/13/2020 10:52:20 PM Bring Commander Interface Online (0.1240s) 2/13/2020 10:52:20 PM Motivate All Crews (0.0420s) 2/13/2020 10:52:20 PM Externalizing Patterns (0.0160s) 2/13/2020 10:52:20 PM Disengaging Constants (0.0440s) 2/13/2020 10:52:20 PM Late Axionic Computations (0.1620s) 2/13/2020 10:52:20 PM Connecting to Fleet Command (0.0130s) 2/13/2020 10:52:20 PM Thinking Of Advice (0.0090s) 2/13/2020 10:52:20 PM Degaussing Advice (0.0250s) 2/13/2020 10:52:20 PM Naming All Known Planets (0.0070s) 2/13/2020 10:52:20 PM Remembering Speeds (0.0150s) 2/13/2020 10:52:20 PM Prioritizing Targets (0.0120s) 2/13/2020 10:52:20 PM Rebooting Sensor Arrays (0.0130s) 2/13/2020 10:52:20 PM Unloading Prismatic Grid (0.0140s) 2/13/2020 10:52:20 PM Thinking Of Objectives (0.0130s) 2/13/2020 10:52:20 PM Re-Aligning Objectives (0.0140s) 2/13/2020 10:52:20 PM Inhibiting Visual Scans (0.0180s) 2/13/2020 10:52:20 PM Synthesizing Vocals (0.0090s) 2/13/2020 10:52:20 PM Ventilating Scenarios (0.0120s) 2/13/2020 10:52:20 PM Decontaminating Targeting Systems (0.0140s) 2/13/2020 10:52:21 PM Ejecting Tactical Core (0.0130s) 2/13/2020 10:52:21 PM Calibrating Formations (0.0130s) 2/13/2020 10:52:21 PM Intercepting Galactic Maps (0.0150s) 2/13/2020 10:52:21 PM Sterilizing Test Chamber (0.0150s) 2/13/2020 10:52:21 PM Faction Diagnostics (0.0190s) 2/13/2020 10:52:21 PM Buffering Hackers (0.0200s) 2/13/2020 10:52:21 PM Inverting Death (0.0120s) 2/13/2020 10:52:21 PM Linear Field Variance (0.0880s) 2/13/2020 10:52:21 PM Charging Marks (0.0090s) 2/13/2020 10:52:21 PM Guarding The Posts (0.0180s) 2/13/2020 10:52:21 PM Range Manifolds (0.0080s) 2/13/2020 10:52:21 PM Purging ROFs (0.0120s) 2/13/2020 10:52:21 PM Manipulating Speeds (0.0160s) 2/13/2020 10:52:21 PM Detecting Projectiles (0.0110s) 2/13/2020 10:52:21 PM Grouping Flow Fields (0.0160s) 2/13/2020 10:52:21 PM Modulating Flow Field Groups (0.0210s) 2/13/2020 10:52:21 PM Designing Fleets (0.0290s) 2/13/2020 10:52:21 PM Thinking Of Technologies (0.0110s) 2/13/2020 10:52:21 PM Categorizing Starboard Sensors (0.0110s) 2/13/2020 10:52:21 PM Injecting Galactic Variables (0.0190s) 2/13/2020 10:52:21 PM Discharging Colored Ions (0.0350s) 2/13/2020 10:52:21 PM Replicating Ion Colors (0.0090s) 2/13/2020 10:52:22 PM Blowing Out Starfields (0.9001s) 2/13/2020 10:52:25 PM Milking Distant Planets (3.3922s) 2/13/2020 10:52:25 PM Investigating Map Signatures (0.0290s) 2/13/2020 10:52:25 PM Collating Solar Systems (0.0130s) 2/13/2020 10:52:25 PM Categorizing All Planets (0.0080s) 2/13/2020 10:52:25 PM Organizing Commands (0.0470s) 2/13/2020 10:52:25 PM Calculating Firing Cones (0.0060s) 2/13/2020 10:52:26 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/13/2020 10:52:27 PM Collapsing Pile Of Ship Parts (1.2921s) 2/13/2020 10:52:34 PM Scan For Internal Dissent (7.2344s) 2/13/2020 10:52:34 PM Issuing Orders (0.0140s) 2/13/2020 10:52:34 PM Augmenting Infusers (0.0150s) 2/13/2020 10:52:34 PM Infusing (0.0340s) 2/13/2020 10:52:34 PM Post-Proton Surge (0.0090s) 2/13/2020 10:52:34 PM Calibrate Weapons Arrays (0.2840s) 2/13/2020 10:52:34 PM Stimulate Modulation (0.0390s) 2/13/2020 10:52:34 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/13/2020 10:52:34 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/13/2020 10:52:36 PM Load Surrogates (1.9201s) 2/13/2020 10:52:36 PM Load Historical Documents (0.0060s) 2/13/2020 10:52:36 PM 18.5 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Blowing Out Starfields (0.9s) Milking Distant Planets (3.4s) Collapsing Pile Of Ship Parts (1.3s) Scan For Internal Dissent (7.2s) Calibrate Weapons Arrays (0.3s) Load Surrogates (1.9s) 2/13/2020 10:52:48 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/13/2020 10:52:51 PM Start Generate Partial Map with Realistic and seed 844873635 and planet count 80 and 19 factions 2/13/2020 10:52:51 PM World Created, Launching Server 2/13/2020 10:52:52 PM Successfully opened host socket 2/13/2020 10:52:53 PM Start Generate FULL Map with Realistic and seed 844873635 and planet count 80 and 19 factions 2/13/2020 10:52:54 PM Generate FULL Map Complete 2/13/2020 10:53:02 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/13/2020 11:38:20 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/13/2020 11:38:20 PM Boot up FleetOS (0.4590s) 2/13/2020 11:38:20 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/13/2020 11:38:20 PM Check System Logs For Rogue Intelligence (0.0370s) 2/13/2020 11:38:20 PM Game Version: 1.328 2/13/2020 11:38:20 PM Eject Trash Into Hyperspace (0.1150s) 2/13/2020 11:38:20 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/13/2020 11:38:20 PM Check For Extra Modules (0.0100s) 2/13/2020 11:38:20 PM Installed Mods: GalacticConquest_Current (10000) 2/13/2020 11:38:20 PM Bring Cloaking Systems Online (0.0190s) 2/13/2020 11:38:20 PM Remembering Alamo (0.0220s) 2/13/2020 11:38:21 PM Generating Framerates (0.0060s) 2/13/2020 11:38:21 PM Recalculate Speed Of Light (0.0190s) 2/13/2020 11:38:21 PM Optimize Comfort On Command Decks (0.0230s) 2/13/2020 11:38:21 PM Check Nearby Stellar Masses (0.0190s) 2/13/2020 11:38:21 PM No resolution change was required. 2/13/2020 11:38:21 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/13/2020 11:38:21 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/13/2020 11:38:21 PM Refresh Optical Lensing (0.0110s) 2/13/2020 11:38:21 PM Revise Fundamental Physical Laws (0.0470s) 2/13/2020 11:38:21 PM Boot Audio Comms (0.0130s) 2/13/2020 11:38:21 PM Establish Individual Audio Links (0.0210s) 2/13/2020 11:38:21 PM Prepare Explosions and Crackles (0.2990s) 2/13/2020 11:38:21 PM Calculate Odds Of Success (0.4180s) 2/13/2020 11:38:22 PM Briefly Panic (0.5830s) 2/13/2020 11:38:22 PM Install Confidence Routines (0.3640s) 2/13/2020 11:38:22 PM Bring Commander Interface Online (0.1350s) 2/13/2020 11:38:22 PM Motivate All Crews (0.0420s) 2/13/2020 11:38:23 PM Externalizing Patterns (0.0160s) 2/13/2020 11:38:23 PM Disengaging Constants (0.0490s) 2/13/2020 11:38:23 PM Late Axionic Computations (0.1610s) 2/13/2020 11:38:23 PM Connecting to Fleet Command (0.0250s) 2/13/2020 11:38:23 PM Thinking Of Advice (0.0070s) 2/13/2020 11:38:23 PM Degaussing Advice (0.0230s) 2/13/2020 11:38:23 PM Naming All Known Planets (0.0080s) 2/13/2020 11:38:23 PM Remembering Speeds (0.0130s) 2/13/2020 11:38:23 PM Prioritizing Targets (0.0130s) 2/13/2020 11:38:23 PM Rebooting Sensor Arrays (0.0130s) 2/13/2020 11:38:23 PM Unloading Prismatic Grid (0.0150s) 2/13/2020 11:38:23 PM Thinking Of Objectives (0.0120s) 2/13/2020 11:38:23 PM Re-Aligning Objectives (0.0140s) 2/13/2020 11:38:23 PM Inhibiting Visual Scans (0.0180s) 2/13/2020 11:38:23 PM Synthesizing Vocals (0.0090s) 2/13/2020 11:38:23 PM Ventilating Scenarios (0.0140s) 2/13/2020 11:38:23 PM Decontaminating Targeting Systems (0.0120s) 2/13/2020 11:38:23 PM Ejecting Tactical Core (0.0140s) 2/13/2020 11:38:23 PM Calibrating Formations (0.0140s) 2/13/2020 11:38:23 PM Intercepting Galactic Maps (0.0160s) 2/13/2020 11:38:23 PM Sterilizing Test Chamber (0.0130s) 2/13/2020 11:38:23 PM Faction Diagnostics (0.0200s) 2/13/2020 11:38:23 PM Buffering Hackers (0.0210s) 2/13/2020 11:38:23 PM Inverting Death (0.0090s) 2/13/2020 11:38:23 PM Linear Field Variance (0.0930s) 2/13/2020 11:38:23 PM Charging Marks (0.0120s) 2/13/2020 11:38:23 PM Guarding The Posts (0.0110s) 2/13/2020 11:38:23 PM Range Manifolds (0.0120s) 2/13/2020 11:38:23 PM Purging ROFs (0.0130s) 2/13/2020 11:38:23 PM Manipulating Speeds (0.0140s) 2/13/2020 11:38:23 PM Detecting Projectiles (0.0120s) 2/13/2020 11:38:23 PM Grouping Flow Fields (0.0150s) 2/13/2020 11:38:23 PM Modulating Flow Field Groups (0.0220s) 2/13/2020 11:38:23 PM Designing Fleets (0.0290s) 2/13/2020 11:38:23 PM Thinking Of Technologies (0.0110s) 2/13/2020 11:38:23 PM Categorizing Starboard Sensors (0.0110s) 2/13/2020 11:38:23 PM Injecting Galactic Variables (0.0200s) 2/13/2020 11:38:23 PM Discharging Colored Ions (0.0400s) 2/13/2020 11:38:23 PM Replicating Ion Colors (0.0100s) 2/13/2020 11:38:24 PM Exploding Starfields (0.9201s) 2/13/2020 11:38:28 PM Destroying Distant Planets (3.4212s) 2/13/2020 11:38:28 PM Investigating Map Signatures (0.0310s) 2/13/2020 11:38:28 PM Collating Solar Systems (0.0280s) 2/13/2020 11:38:28 PM Categorizing All Planets (0.0080s) 2/13/2020 11:38:28 PM Organizing Commands (0.0290s) 2/13/2020 11:38:28 PM Calculating Firing Cones (0.0060s) 2/13/2020 11:38:29 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/13/2020 11:38:29 PM Errors in reading GameEntityTypeDataTable AlphaRaidFrigate.AlphaRaidFrigate_FusionBoltoutgoing_damage_modifier: Unknown Arcen.AIW2.Core.DamageModifierBasedOn 'based_on'' (CurrentHealth) AlphaRaidFrigate.AlphaRaidFrigate_FusionBoltoutgoing_damage_modifier: has invalid 'DamageModifierBasedOn' in attribute based_on AlphaRaidFrigate.AlphaRaidFrigate_FusionBoltoutgoing_damage_modifier: has missing, invalid, or default 'DamageModifierBasedOn' in attribute based_on HasAttribute: True Node-Text: OmegaRaidFrigate.OmegaRaidFrigate_FusionBoltoutgoing_damage_modifier: Unknown Arcen.AIW2.Core.DamageModifierBasedOn 'based_on'' (CurrentHealth) OmegaRaidFrigate.OmegaRaidFrigate_FusionBoltoutgoing_damage_modifier: has invalid 'DamageModifierBasedOn' in attribute based_on OmegaRaidFrigate.OmegaRaidFrigate_FusionBoltoutgoing_damage_modifier: has missing, invalid, or default 'DamageModifierBasedOn' in attribute based_on HasAttribute: True Node-Text: 2/13/2020 11:38:29 PM Declaring Ship Parts At Customs (1.4241s) 2/13/2020 11:38:37 PM Run Ground Wires To All Spacecraft (7.4734s) 2/13/2020 11:38:37 PM Issuing Orders (0.0140s) 2/13/2020 11:38:37 PM Augmenting Infusers (0.0150s) 2/13/2020 11:38:37 PM Infusing (0.0330s) 2/13/2020 11:38:37 PM Post-Proton Surge (0.0080s) 2/13/2020 11:38:37 PM Calibrate Weapons Arrays (0.0460s) 2/13/2020 11:38:37 PM Stimulate Modulation (0.0420s) 2/13/2020 11:38:37 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/13/2020 11:38:37 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/13/2020 11:38:39 PM Load Surrogates (1.8461s) 2/13/2020 11:38:39 PM Load Historical Documents (0.0050s) 2/13/2020 11:38:39 PM 18.9 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.4s) Exploding Starfields (0.9s) Destroying Distant Planets (3.4s) Declaring Ship Parts At Customs (1.4s) Run Ground Wires To All Spacecraft (7.5s) Load Surrogates (1.8s) 2/13/2020 11:38:41 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/13/2020 11:38:47 PM Start Generate Partial Map with Realistic and seed 637046060 and planet count 80 and 19 factions 2/13/2020 11:38:47 PM World Created, Launching Server 2/13/2020 11:38:47 PM Successfully opened host socket 2/13/2020 11:38:49 PM Start Generate FULL Map with Realistic and seed 637046060 and planet count 80 and 19 factions 2/13/2020 11:38:50 PM Generate FULL Map Complete 2/13/2020 11:39:08 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/14/2020 1:13:31 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 1:13:31 AM Boot up FleetOS (0.4700s) 2/14/2020 1:13:31 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 1:13:31 AM Check System Logs For Rogue Intelligence (0.0460s) 2/14/2020 1:13:31 AM Game Version: 1.328 2/14/2020 1:13:31 AM Eject Trash Into Hyperspace (0.1010s) 2/14/2020 1:13:31 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 1:13:31 AM Check For Extra Modules (0.0100s) 2/14/2020 1:13:31 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 1:13:31 AM Bring Cloaking Systems Online (0.0190s) 2/14/2020 1:13:31 AM Remembering Alamo (0.0200s) 2/14/2020 1:13:31 AM Generating Framerates (0.0060s) 2/14/2020 1:13:31 AM Recalculate Speed Of Light (0.0240s) 2/14/2020 1:13:31 AM Optimize Comfort On Command Decks (0.0270s) 2/14/2020 1:13:31 AM Check Nearby Stellar Masses (0.0210s) 2/14/2020 1:13:31 AM No resolution change was required. 2/14/2020 1:13:31 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 1:13:31 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 1:13:31 AM Refresh Optical Lensing (0.0130s) 2/14/2020 1:13:31 AM Revise Fundamental Physical Laws (0.0390s) 2/14/2020 1:13:31 AM Boot Audio Comms (0.0150s) 2/14/2020 1:13:31 AM Establish Individual Audio Links (0.0150s) 2/14/2020 1:13:31 AM Prepare Explosions and Crackles (0.3000s) 2/14/2020 1:13:32 AM Calculate Odds Of Success (0.1820s) 2/14/2020 1:13:32 AM Briefly Panic (0.3740s) 2/14/2020 1:13:32 AM Install Confidence Routines (0.3420s) 2/14/2020 1:13:32 AM Bring Commander Interface Online (0.1200s) 2/14/2020 1:13:32 AM Motivate All Crews (0.0420s) 2/14/2020 1:13:33 AM Externalizing Patterns (0.0150s) 2/14/2020 1:13:33 AM Disengaging Constants (0.0410s) 2/14/2020 1:13:33 AM Late Axionic Computations (0.0960s) 2/14/2020 1:13:33 AM Connecting to Fleet Command (0.0100s) 2/14/2020 1:13:33 AM Thinking Of Advice (0.0100s) 2/14/2020 1:13:33 AM Degaussing Advice (0.0200s) 2/14/2020 1:13:33 AM Naming All Known Planets (0.0070s) 2/14/2020 1:13:33 AM Remembering Speeds (0.0140s) 2/14/2020 1:13:33 AM Prioritizing Targets (0.0130s) 2/14/2020 1:13:33 AM Rebooting Sensor Arrays (0.0130s) 2/14/2020 1:13:33 AM Unloading Prismatic Grid (0.0130s) 2/14/2020 1:13:33 AM Thinking Of Objectives (0.0130s) 2/14/2020 1:13:33 AM Re-Aligning Objectives (0.0140s) 2/14/2020 1:13:33 AM Inhibiting Visual Scans (0.0180s) 2/14/2020 1:13:33 AM Synthesizing Vocals (0.0090s) 2/14/2020 1:13:33 AM Ventilating Scenarios (0.0130s) 2/14/2020 1:13:33 AM Decontaminating Targeting Systems (0.0140s) 2/14/2020 1:13:33 AM Ejecting Tactical Core (0.0150s) 2/14/2020 1:13:33 AM Calibrating Formations (0.0120s) 2/14/2020 1:13:33 AM Intercepting Galactic Maps (0.0150s) 2/14/2020 1:13:33 AM Sterilizing Test Chamber (0.0150s) 2/14/2020 1:13:33 AM Faction Diagnostics (0.0180s) 2/14/2020 1:13:33 AM Buffering Hackers (0.0210s) 2/14/2020 1:13:33 AM Inverting Death (0.0110s) 2/14/2020 1:13:33 AM Linear Field Variance (0.0910s) 2/14/2020 1:13:33 AM Charging Marks (0.0110s) 2/14/2020 1:13:33 AM Guarding The Posts (0.0110s) 2/14/2020 1:13:33 AM Range Manifolds (0.0130s) 2/14/2020 1:13:33 AM Purging ROFs (0.0130s) 2/14/2020 1:13:33 AM Manipulating Speeds (0.0150s) 2/14/2020 1:13:33 AM Detecting Projectiles (0.0120s) 2/14/2020 1:13:33 AM Grouping Flow Fields (0.0150s) 2/14/2020 1:13:33 AM Modulating Flow Field Groups (0.0220s) 2/14/2020 1:13:33 AM Designing Fleets (0.0270s) 2/14/2020 1:13:33 AM Thinking Of Technologies (0.0100s) 2/14/2020 1:13:33 AM Categorizing Starboard Sensors (0.0140s) 2/14/2020 1:13:33 AM Injecting Galactic Variables (0.0180s) 2/14/2020 1:13:33 AM Discharging Colored Ions (0.0440s) 2/14/2020 1:13:33 AM Replicating Ion Colors (0.0130s) 2/14/2020 1:13:34 AM Wiping Down Starfields (0.3430s) 2/14/2020 1:13:35 AM Verifying Distant Planets (1.3441s) 2/14/2020 1:13:35 AM Investigating Map Signatures (0.0220s) 2/14/2020 1:13:35 AM Collating Solar Systems (0.0090s) 2/14/2020 1:13:35 AM Categorizing All Planets (0.0110s) 2/14/2020 1:13:35 AM Organizing Commands (0.0280s) 2/14/2020 1:13:35 AM Calculating Firing Cones (0.0050s) 2/14/2020 1:13:36 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 1:13:36 AM Errors in reading GameEntityTypeDataTable LightningTorpedo: has missing, invalid, or default 'GameEntityCategory' in attribute category HasAttribute: False Node-Text: LightningTorpedo: has missing FInt in attribute size_scale LightningTorpedo.LightningTorpedo_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: LightningTorpedo.LightningTorpedo_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: 2/14/2020 1:13:36 AM Finding Old Ship Parts (1.2141s) 2/14/2020 1:13:43 AM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/14/2020 1:13:43 AM PrototypeObject failed to load for 'LightningTorpedo' faction 'NaturalObject' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/14/2020 1:13:43 AM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/14/2020 1:13:43 AM PrototypeObject failed to load for 'LightningTorpedo' faction 'Player' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/14/2020 1:13:43 AM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/14/2020 1:13:43 AM PrototypeObject failed to load for 'LightningTorpedo' faction 'AI' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/14/2020 1:13:43 AM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/14/2020 1:13:43 AM PrototypeObject failed to load for 'LightningTorpedo' faction 'SpecialFaction' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/14/2020 1:13:43 AM Gathering Nuclear Power (6.3934s) 2/14/2020 1:13:43 AM Issuing Orders (0.0130s) 2/14/2020 1:13:43 AM Augmenting Infusers (0.0150s) 2/14/2020 1:13:43 AM Infusing (0.0330s) 2/14/2020 1:13:43 AM Post-Proton Surge (0.0070s) 2/14/2020 1:13:43 AM Calibrate Weapons Arrays (0.0310s) 2/14/2020 1:13:43 AM Stimulate Modulation (0.0390s) 2/14/2020 1:13:43 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 1:13:43 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 1:13:45 AM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 2/14/2020 1:13:45 AM Load Surrogates (1.8681s) 2/14/2020 1:13:45 AM Load Historical Documents (0.0060s) 2/14/2020 1:13:45 AM 14.4 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Wiping Down Starfields (0.3s) Verifying Distant Planets (1.3s) Finding Old Ship Parts (1.2s) Gathering Nuclear Power (6.4s) Load Surrogates (1.9s) 2/14/2020 1:13:47 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 1:16:29 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 1:16:29 AM Boot up FleetOS (0.4420s) 2/14/2020 1:16:29 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 1:16:29 AM Check System Logs For Rogue Intelligence (0.0390s) 2/14/2020 1:16:30 AM Game Version: 1.328 2/14/2020 1:16:30 AM Eject Trash Into Hyperspace (0.1000s) 2/14/2020 1:16:30 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 1:16:30 AM Check For Extra Modules (0.0100s) 2/14/2020 1:16:30 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 1:16:30 AM Bring Cloaking Systems Online (0.0160s) 2/14/2020 1:16:30 AM Remembering Alamo (0.0200s) 2/14/2020 1:16:30 AM Generating Framerates (0.0060s) 2/14/2020 1:16:30 AM Recalculate Speed Of Light (0.0220s) 2/14/2020 1:16:30 AM Optimize Comfort On Command Decks (0.0210s) 2/14/2020 1:16:30 AM Check Nearby Stellar Masses (0.0210s) 2/14/2020 1:16:30 AM No resolution change was required. 2/14/2020 1:16:30 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 1:16:30 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 1:16:30 AM Refresh Optical Lensing (0.0100s) 2/14/2020 1:16:30 AM Revise Fundamental Physical Laws (0.0320s) 2/14/2020 1:16:30 AM Boot Audio Comms (0.0150s) 2/14/2020 1:16:30 AM Establish Individual Audio Links (0.0150s) 2/14/2020 1:16:30 AM Prepare Explosions and Crackles (0.3000s) 2/14/2020 1:16:30 AM Calculate Odds Of Success (0.1630s) 2/14/2020 1:16:31 AM Briefly Panic (0.3740s) 2/14/2020 1:16:31 AM Install Confidence Routines (0.3330s) 2/14/2020 1:16:31 AM Bring Commander Interface Online (0.1210s) 2/14/2020 1:16:31 AM Motivate All Crews (0.0410s) 2/14/2020 1:16:31 AM Externalizing Patterns (0.0170s) 2/14/2020 1:16:31 AM Disengaging Constants (0.0390s) 2/14/2020 1:16:31 AM Late Axionic Computations (0.0740s) 2/14/2020 1:16:31 AM Connecting to Fleet Command (0.0090s) 2/14/2020 1:16:31 AM Thinking Of Advice (0.0110s) 2/14/2020 1:16:31 AM Degaussing Advice (0.0190s) 2/14/2020 1:16:31 AM Naming All Known Planets (0.0070s) 2/14/2020 1:16:31 AM Remembering Speeds (0.0140s) 2/14/2020 1:16:31 AM Prioritizing Targets (0.0130s) 2/14/2020 1:16:31 AM Rebooting Sensor Arrays (0.0130s) 2/14/2020 1:16:31 AM Unloading Prismatic Grid (0.0130s) 2/14/2020 1:16:31 AM Thinking Of Objectives (0.0140s) 2/14/2020 1:16:31 AM Re-Aligning Objectives (0.0160s) 2/14/2020 1:16:31 AM Inhibiting Visual Scans (0.0180s) 2/14/2020 1:16:31 AM Synthesizing Vocals (0.0100s) 2/14/2020 1:16:31 AM Ventilating Scenarios (0.0130s) 2/14/2020 1:16:31 AM Decontaminating Targeting Systems (0.0130s) 2/14/2020 1:16:31 AM Ejecting Tactical Core (0.0140s) 2/14/2020 1:16:31 AM Calibrating Formations (0.0120s) 2/14/2020 1:16:31 AM Intercepting Galactic Maps (0.0140s) 2/14/2020 1:16:31 AM Sterilizing Test Chamber (0.0180s) 2/14/2020 1:16:31 AM Faction Diagnostics (0.0170s) 2/14/2020 1:16:31 AM Buffering Hackers (0.0190s) 2/14/2020 1:16:31 AM Inverting Death (0.0090s) 2/14/2020 1:16:32 AM Linear Field Variance (0.0950s) 2/14/2020 1:16:32 AM Charging Marks (0.0130s) 2/14/2020 1:16:32 AM Guarding The Posts (0.0110s) 2/14/2020 1:16:32 AM Range Manifolds (0.0110s) 2/14/2020 1:16:32 AM Purging ROFs (0.0130s) 2/14/2020 1:16:32 AM Manipulating Speeds (0.0150s) 2/14/2020 1:16:32 AM Detecting Projectiles (0.0120s) 2/14/2020 1:16:32 AM Grouping Flow Fields (0.0140s) 2/14/2020 1:16:32 AM Modulating Flow Field Groups (0.0210s) 2/14/2020 1:16:32 AM Designing Fleets (0.0250s) 2/14/2020 1:16:32 AM Thinking Of Technologies (0.0110s) 2/14/2020 1:16:32 AM Categorizing Starboard Sensors (0.0100s) 2/14/2020 1:16:32 AM Injecting Galactic Variables (0.0180s) 2/14/2020 1:16:32 AM Discharging Colored Ions (0.0370s) 2/14/2020 1:16:32 AM Replicating Ion Colors (0.0110s) 2/14/2020 1:16:32 AM Hoping Starfields Are Nice (0.3070s) 2/14/2020 1:16:33 AM Mapping Distant Planets (1.2111s) 2/14/2020 1:16:33 AM Investigating Map Signatures (0.0230s) 2/14/2020 1:16:33 AM Collating Solar Systems (0.0090s) 2/14/2020 1:16:33 AM Categorizing All Planets (0.0110s) 2/14/2020 1:16:33 AM Organizing Commands (0.0280s) 2/14/2020 1:16:33 AM Calculating Firing Cones (0.0060s) 2/14/2020 1:16:35 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 1:16:35 AM Errors in reading GameEntityTypeDataTable LightningTorpedo: has missing, invalid, or default 'GameEntityCategory' in attribute category HasAttribute: False Node-Text: LightningTorpedo: has missing FInt in attribute size_scale internal name 'LightningTorpedo' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest_Current//GameEntity/KDL_Ships_Starships.xml) 2/14/2020 1:16:35 AM Holding Ship Parts For Comfort (1.2651s) 2/14/2020 1:16:38 AM Harmonizing Prisms (3.4212s) 2/14/2020 1:16:38 AM Issuing Orders (0.0140s) 2/14/2020 1:16:38 AM Augmenting Infusers (0.0140s) 2/14/2020 1:16:38 AM Infusing (0.0320s) 2/14/2020 1:16:38 AM Post-Proton Surge (0.0080s) 2/14/2020 1:16:38 AM Calibrate Weapons Arrays (0.0290s) 2/14/2020 1:16:38 AM Stimulate Modulation (0.0410s) 2/14/2020 1:16:38 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 1:16:38 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 1:16:40 AM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 2/14/2020 1:16:40 AM Load Surrogates (1.8421s) 2/14/2020 1:16:40 AM Load Historical Documents (0.0060s) 2/14/2020 1:16:40 AM 11.1 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Hoping Starfields Are Nice (0.3s) Mapping Distant Planets (1.2s) Holding Ship Parts For Comfort (1.3s) Harmonizing Prisms (3.4s) Load Surrogates (1.8s) 2/14/2020 1:16:40 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 1:18:03 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 1:18:03 AM Boot up FleetOS (0.4510s) 2/14/2020 1:18:03 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 1:18:03 AM Check System Logs For Rogue Intelligence (0.0400s) 2/14/2020 1:18:03 AM Game Version: 1.328 2/14/2020 1:18:03 AM Eject Trash Into Hyperspace (0.0990s) 2/14/2020 1:18:03 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 1:18:03 AM Check For Extra Modules (0.0110s) 2/14/2020 1:18:03 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 1:18:03 AM Bring Cloaking Systems Online (0.0170s) 2/14/2020 1:18:03 AM Remembering Alamo (0.0200s) 2/14/2020 1:18:03 AM Generating Framerates (0.0080s) 2/14/2020 1:18:03 AM Recalculate Speed Of Light (0.0210s) 2/14/2020 1:18:03 AM Optimize Comfort On Command Decks (0.0210s) 2/14/2020 1:18:03 AM Check Nearby Stellar Masses (0.0200s) 2/14/2020 1:18:03 AM No resolution change was required. 2/14/2020 1:18:03 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 1:18:03 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 1:18:03 AM Refresh Optical Lensing (0.0240s) 2/14/2020 1:18:03 AM Revise Fundamental Physical Laws (0.0330s) 2/14/2020 1:18:03 AM Boot Audio Comms (0.0110s) 2/14/2020 1:18:03 AM Establish Individual Audio Links (0.0160s) 2/14/2020 1:18:03 AM Prepare Explosions and Crackles (0.2990s) 2/14/2020 1:18:03 AM Calculate Odds Of Success (0.1340s) 2/14/2020 1:18:04 AM Briefly Panic (0.3900s) 2/14/2020 1:18:04 AM Install Confidence Routines (0.3470s) 2/14/2020 1:18:04 AM Bring Commander Interface Online (0.1230s) 2/14/2020 1:18:04 AM Motivate All Crews (0.0420s) 2/14/2020 1:18:04 AM Externalizing Patterns (0.0160s) 2/14/2020 1:18:04 AM Disengaging Constants (0.0400s) 2/14/2020 1:18:04 AM Late Axionic Computations (0.0760s) 2/14/2020 1:18:04 AM Connecting to Fleet Command (0.0090s) 2/14/2020 1:18:04 AM Thinking Of Advice (0.0100s) 2/14/2020 1:18:04 AM Degaussing Advice (0.0200s) 2/14/2020 1:18:04 AM Naming All Known Planets (0.0070s) 2/14/2020 1:18:04 AM Remembering Speeds (0.0140s) 2/14/2020 1:18:04 AM Prioritizing Targets (0.0150s) 2/14/2020 1:18:04 AM Rebooting Sensor Arrays (0.0140s) 2/14/2020 1:18:04 AM Unloading Prismatic Grid (0.0110s) 2/14/2020 1:18:04 AM Thinking Of Objectives (0.0130s) 2/14/2020 1:18:04 AM Re-Aligning Objectives (0.0170s) 2/14/2020 1:18:04 AM Inhibiting Visual Scans (0.0160s) 2/14/2020 1:18:04 AM Synthesizing Vocals (0.0090s) 2/14/2020 1:18:05 AM Ventilating Scenarios (0.0120s) 2/14/2020 1:18:05 AM Decontaminating Targeting Systems (0.0150s) 2/14/2020 1:18:05 AM Ejecting Tactical Core (0.0130s) 2/14/2020 1:18:05 AM Calibrating Formations (0.0110s) 2/14/2020 1:18:05 AM Intercepting Galactic Maps (0.0140s) 2/14/2020 1:18:05 AM Sterilizing Test Chamber (0.0170s) 2/14/2020 1:18:05 AM Faction Diagnostics (0.0200s) 2/14/2020 1:18:05 AM Buffering Hackers (0.0190s) 2/14/2020 1:18:05 AM Inverting Death (0.0080s) 2/14/2020 1:18:05 AM Linear Field Variance (0.0950s) 2/14/2020 1:18:05 AM Charging Marks (0.0130s) 2/14/2020 1:18:05 AM Guarding The Posts (0.0110s) 2/14/2020 1:18:05 AM Range Manifolds (0.0130s) 2/14/2020 1:18:05 AM Purging ROFs (0.0110s) 2/14/2020 1:18:05 AM Manipulating Speeds (0.0150s) 2/14/2020 1:18:05 AM Detecting Projectiles (0.0120s) 2/14/2020 1:18:05 AM Grouping Flow Fields (0.0140s) 2/14/2020 1:18:05 AM Modulating Flow Field Groups (0.0210s) 2/14/2020 1:18:05 AM Designing Fleets (0.0250s) 2/14/2020 1:18:05 AM Thinking Of Technologies (0.0120s) 2/14/2020 1:18:05 AM Categorizing Starboard Sensors (0.0090s) 2/14/2020 1:18:05 AM Injecting Galactic Variables (0.0180s) 2/14/2020 1:18:05 AM Discharging Colored Ions (0.0350s) 2/14/2020 1:18:05 AM Replicating Ion Colors (0.0100s) 2/14/2020 1:18:05 AM Initiating Starfields (0.3090s) 2/14/2020 1:18:06 AM Verifying Distant Planets (1.2111s) 2/14/2020 1:18:06 AM Investigating Map Signatures (0.0210s) 2/14/2020 1:18:06 AM Collating Solar Systems (0.0100s) 2/14/2020 1:18:06 AM Categorizing All Planets (0.0100s) 2/14/2020 1:18:07 AM Organizing Commands (0.0330s) 2/14/2020 1:18:07 AM Calculating Firing Cones (0.0070s) 2/14/2020 1:18:08 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 1:18:08 AM Fumbling With Ship Parts (1.2231s) 2/14/2020 1:18:11 AM Scan For Internal Dissent (3.3752s) 2/14/2020 1:18:11 AM Issuing Orders (0.0150s) 2/14/2020 1:18:11 AM Augmenting Infusers (0.0140s) 2/14/2020 1:18:11 AM Infusing (0.0290s) 2/14/2020 1:18:11 AM Post-Proton Surge (0.0080s) 2/14/2020 1:18:11 AM Calibrate Weapons Arrays (0.0280s) 2/14/2020 1:18:11 AM Stimulate Modulation (0.0420s) 2/14/2020 1:18:11 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 1:18:11 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 1:18:13 AM Load Surrogates (1.8231s) 2/14/2020 1:18:13 AM Load Historical Documents (0.0070s) 2/14/2020 1:18:13 AM 11.0 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Initiating Starfields (0.3s) Verifying Distant Planets (1.2s) Fumbling With Ship Parts (1.2s) Scan For Internal Dissent (3.4s) Load Surrogates (1.8s) 2/14/2020 1:18:13 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 1:18:31 AM Start Generate Partial Map with Realistic and seed 573953075 and planet count 80 and 19 factions 2/14/2020 1:18:31 AM World Created, Launching Server 2/14/2020 1:18:32 AM Successfully opened host socket 2/14/2020 1:18:33 AM Start Generate FULL Map with Realistic and seed 573953075 and planet count 80 and 19 factions 2/14/2020 1:18:33 AM Generate FULL Map Complete 2/14/2020 1:18:41 AM Thread 'specialFactionContext_19_Nanocaust' is in state Running after 250 seconds, so killing it now 2/14/2020 1:19:37 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/14/2020 1:19:44 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 1:19:44 AM Boot up FleetOS (0.4460s) 2/14/2020 1:19:44 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 1:19:44 AM Check System Logs For Rogue Intelligence (0.0400s) 2/14/2020 1:19:44 AM Game Version: 1.328 2/14/2020 1:19:44 AM Eject Trash Into Hyperspace (0.1030s) 2/14/2020 1:19:44 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 1:19:44 AM Check For Extra Modules (0.0100s) 2/14/2020 1:19:44 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 1:19:44 AM Bring Cloaking Systems Online (0.0160s) 2/14/2020 1:19:44 AM Remembering Alamo (0.0210s) 2/14/2020 1:19:44 AM Generating Framerates (0.0060s) 2/14/2020 1:19:44 AM Recalculate Speed Of Light (0.0220s) 2/14/2020 1:19:44 AM Optimize Comfort On Command Decks (0.0210s) 2/14/2020 1:19:44 AM Check Nearby Stellar Masses (0.0220s) 2/14/2020 1:19:44 AM No resolution change was required. 2/14/2020 1:19:44 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 1:19:44 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 1:19:44 AM Refresh Optical Lensing (0.0110s) 2/14/2020 1:19:44 AM Revise Fundamental Physical Laws (0.0310s) 2/14/2020 1:19:44 AM Boot Audio Comms (0.0110s) 2/14/2020 1:19:44 AM Establish Individual Audio Links (0.0160s) 2/14/2020 1:19:45 AM Prepare Explosions and Crackles (0.2990s) 2/14/2020 1:19:45 AM Calculate Odds Of Success (0.1340s) 2/14/2020 1:19:45 AM Briefly Panic (0.3720s) 2/14/2020 1:19:45 AM Install Confidence Routines (0.3730s) 2/14/2020 1:19:46 AM Bring Commander Interface Online (0.1280s) 2/14/2020 1:19:46 AM Motivate All Crews (0.0440s) 2/14/2020 1:19:46 AM Externalizing Patterns (0.0150s) 2/14/2020 1:19:46 AM Disengaging Constants (0.0390s) 2/14/2020 1:19:46 AM Late Axionic Computations (0.0910s) 2/14/2020 1:19:46 AM Connecting to Fleet Command (0.0100s) 2/14/2020 1:19:46 AM Thinking Of Advice (0.0110s) 2/14/2020 1:19:46 AM Degaussing Advice (0.0200s) 2/14/2020 1:19:46 AM Naming All Known Planets (0.0060s) 2/14/2020 1:19:46 AM Remembering Speeds (0.0150s) 2/14/2020 1:19:46 AM Prioritizing Targets (0.0140s) 2/14/2020 1:19:46 AM Rebooting Sensor Arrays (0.0130s) 2/14/2020 1:19:46 AM Unloading Prismatic Grid (0.0110s) 2/14/2020 1:19:46 AM Thinking Of Objectives (0.0140s) 2/14/2020 1:19:46 AM Re-Aligning Objectives (0.0140s) 2/14/2020 1:19:46 AM Inhibiting Visual Scans (0.0190s) 2/14/2020 1:19:46 AM Synthesizing Vocals (0.0120s) 2/14/2020 1:19:46 AM Ventilating Scenarios (0.0110s) 2/14/2020 1:19:46 AM Decontaminating Targeting Systems (0.0120s) 2/14/2020 1:19:46 AM Ejecting Tactical Core (0.0150s) 2/14/2020 1:19:46 AM Calibrating Formations (0.0130s) 2/14/2020 1:19:46 AM Intercepting Galactic Maps (0.0130s) 2/14/2020 1:19:46 AM Sterilizing Test Chamber (0.0170s) 2/14/2020 1:19:46 AM Faction Diagnostics (0.0190s) 2/14/2020 1:19:46 AM Buffering Hackers (0.0210s) 2/14/2020 1:19:46 AM Inverting Death (0.0090s) 2/14/2020 1:19:46 AM Linear Field Variance (0.0940s) 2/14/2020 1:19:46 AM Charging Marks (0.0110s) 2/14/2020 1:19:46 AM Guarding The Posts (0.0110s) 2/14/2020 1:19:46 AM Range Manifolds (0.0110s) 2/14/2020 1:19:46 AM Purging ROFs (0.0140s) 2/14/2020 1:19:46 AM Manipulating Speeds (0.0160s) 2/14/2020 1:19:46 AM Detecting Projectiles (0.0110s) 2/14/2020 1:19:46 AM Grouping Flow Fields (0.0140s) 2/14/2020 1:19:46 AM Modulating Flow Field Groups (0.0240s) 2/14/2020 1:19:46 AM Designing Fleets (0.0290s) 2/14/2020 1:19:46 AM Thinking Of Technologies (0.0100s) 2/14/2020 1:19:46 AM Categorizing Starboard Sensors (0.0120s) 2/14/2020 1:19:46 AM Injecting Galactic Variables (0.0180s) 2/14/2020 1:19:46 AM Discharging Colored Ions (0.0450s) 2/14/2020 1:19:46 AM Replicating Ion Colors (0.0120s) 2/14/2020 1:19:47 AM Challenging Starfields (0.3360s) 2/14/2020 1:19:48 AM Dissolving Distant Planets (1.2351s) 2/14/2020 1:19:48 AM Investigating Map Signatures (0.0290s) 2/14/2020 1:19:48 AM Collating Solar Systems (0.0100s) 2/14/2020 1:19:48 AM Categorizing All Planets (0.0090s) 2/14/2020 1:19:48 AM Organizing Commands (0.0340s) 2/14/2020 1:19:48 AM Calculating Firing Cones (0.0070s) 2/14/2020 1:19:49 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 1:19:49 AM Offending Sentient Ship Parts (1.2291s) 2/14/2020 1:19:53 AM Gathering Nuclear Power (3.5882s) 2/14/2020 1:19:53 AM Issuing Orders (0.0140s) 2/14/2020 1:19:53 AM Augmenting Infusers (0.0140s) 2/14/2020 1:19:53 AM Infusing (0.0320s) 2/14/2020 1:19:53 AM Post-Proton Surge (0.0080s) 2/14/2020 1:19:53 AM Calibrate Weapons Arrays (0.0310s) 2/14/2020 1:19:53 AM Stimulate Modulation (0.0420s) 2/14/2020 1:19:53 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 1:19:53 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 1:19:55 AM Load Surrogates (1.9831s) 2/14/2020 1:19:55 AM Load Historical Documents (0.0060s) 2/14/2020 1:19:55 AM 11.5 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Challenging Starfields (0.3s) Dissolving Distant Planets (1.2s) Offending Sentient Ship Parts (1.2s) Gathering Nuclear Power (3.6s) Load Surrogates (2.0s) 2/14/2020 1:19:55 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 1:20:12 AM Start Generate Partial Map with Realistic and seed 116956576 and planet count 80 and 19 factions 2/14/2020 1:20:12 AM World Created, Launching Server 2/14/2020 1:20:13 AM Successfully opened host socket 2/14/2020 1:20:14 AM Start Generate FULL Map with Realistic and seed 116956576 and planet count 80 and 19 factions 2/14/2020 1:20:15 AM Generate FULL Map Complete 2/14/2020 1:23:58 AM Achievement Skipped Because Of Cheating: Research Grant at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_GrantShipLine.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 1:31:50 AM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 1:53:20 AM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/14/2020 1:53:22 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/14/2020 1:53:30 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 1:53:30 AM Boot up FleetOS (0.4600s) 2/14/2020 1:53:30 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 1:53:30 AM Check System Logs For Rogue Intelligence (0.0400s) 2/14/2020 1:53:30 AM Game Version: 1.328 2/14/2020 1:53:30 AM Eject Trash Into Hyperspace (0.1220s) 2/14/2020 1:53:30 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 1:53:30 AM Check For Extra Modules (0.0140s) 2/14/2020 1:53:30 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 1:53:30 AM Bring Cloaking Systems Online (0.0200s) 2/14/2020 1:53:30 AM Remembering Alamo (0.0250s) 2/14/2020 1:53:30 AM Generating Framerates (0.0120s) 2/14/2020 1:53:30 AM Recalculate Speed Of Light (0.0350s) 2/14/2020 1:53:30 AM Optimize Comfort On Command Decks (0.0290s) 2/14/2020 1:53:30 AM Check Nearby Stellar Masses (0.0190s) 2/14/2020 1:53:30 AM No resolution change was required. 2/14/2020 1:53:30 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 1:53:30 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 1:53:30 AM Refresh Optical Lensing (0.0110s) 2/14/2020 1:53:31 AM Revise Fundamental Physical Laws (0.0630s) 2/14/2020 1:53:31 AM Boot Audio Comms (0.0140s) 2/14/2020 1:53:31 AM Establish Individual Audio Links (0.0180s) 2/14/2020 1:53:31 AM Prepare Explosions and Crackles (0.3000s) 2/14/2020 1:53:31 AM Calculate Odds Of Success (0.4370s) 2/14/2020 1:53:32 AM Briefly Panic (0.5130s) 2/14/2020 1:53:32 AM Install Confidence Routines (0.3360s) 2/14/2020 1:53:32 AM Bring Commander Interface Online (0.1550s) 2/14/2020 1:53:32 AM Motivate All Crews (0.0550s) 2/14/2020 1:53:32 AM Externalizing Patterns (0.0220s) 2/14/2020 1:53:32 AM Disengaging Constants (0.0780s) 2/14/2020 1:53:33 AM Late Axionic Computations (0.1670s) 2/14/2020 1:53:33 AM Connecting to Fleet Command (0.0120s) 2/14/2020 1:53:33 AM Thinking Of Advice (0.0120s) 2/14/2020 1:53:33 AM Degaussing Advice (0.0350s) 2/14/2020 1:53:33 AM Naming All Known Planets (0.0110s) 2/14/2020 1:53:33 AM Remembering Speeds (0.0130s) 2/14/2020 1:53:33 AM Prioritizing Targets (0.0130s) 2/14/2020 1:53:33 AM Rebooting Sensor Arrays (0.0120s) 2/14/2020 1:53:33 AM Unloading Prismatic Grid (0.0130s) 2/14/2020 1:53:33 AM Thinking Of Objectives (0.0130s) 2/14/2020 1:53:33 AM Re-Aligning Objectives (0.0160s) 2/14/2020 1:53:33 AM Inhibiting Visual Scans (0.0270s) 2/14/2020 1:53:33 AM Synthesizing Vocals (0.0120s) 2/14/2020 1:53:33 AM Ventilating Scenarios (0.0110s) 2/14/2020 1:53:33 AM Decontaminating Targeting Systems (0.0150s) 2/14/2020 1:53:33 AM Ejecting Tactical Core (0.0140s) 2/14/2020 1:53:33 AM Calibrating Formations (0.0100s) 2/14/2020 1:53:33 AM Intercepting Galactic Maps (0.0180s) 2/14/2020 1:53:33 AM Sterilizing Test Chamber (0.0140s) 2/14/2020 1:53:33 AM Faction Diagnostics (0.0340s) 2/14/2020 1:53:33 AM Buffering Hackers (0.0280s) 2/14/2020 1:53:33 AM Inverting Death (0.0100s) 2/14/2020 1:53:33 AM Linear Field Variance (0.0980s) 2/14/2020 1:53:33 AM Charging Marks (0.0150s) 2/14/2020 1:53:33 AM Guarding The Posts (0.0110s) 2/14/2020 1:53:33 AM Range Manifolds (0.0110s) 2/14/2020 1:53:33 AM Purging ROFs (0.0130s) 2/14/2020 1:53:33 AM Manipulating Speeds (0.0140s) 2/14/2020 1:53:33 AM Detecting Projectiles (0.0130s) 2/14/2020 1:53:33 AM Grouping Flow Fields (0.0130s) 2/14/2020 1:53:33 AM Modulating Flow Field Groups (0.0260s) 2/14/2020 1:53:33 AM Designing Fleets (0.0430s) 2/14/2020 1:53:33 AM Thinking Of Technologies (0.0180s) 2/14/2020 1:53:33 AM Categorizing Starboard Sensors (0.0120s) 2/14/2020 1:53:33 AM Injecting Galactic Variables (0.0200s) 2/14/2020 1:53:33 AM Discharging Colored Ions (0.0450s) 2/14/2020 1:53:33 AM Replicating Ion Colors (0.0110s) 2/14/2020 1:53:34 AM Gazing Into Starfields (0.8821s) 2/14/2020 1:53:37 AM Discovering Distant Planets (3.2752s) 2/14/2020 1:53:38 AM Investigating Map Signatures (0.0340s) 2/14/2020 1:53:38 AM Collating Solar Systems (0.0310s) 2/14/2020 1:53:38 AM Categorizing All Planets (0.0080s) 2/14/2020 1:53:38 AM Organizing Commands (0.0360s) 2/14/2020 1:53:38 AM Calculating Firing Cones (0.0070s) 2/14/2020 1:53:39 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 1:53:39 AM Finding Old Ship Parts (1.5391s) 2/14/2020 1:53:46 AM Investigating Meaning Of Life (7.1704s) 2/14/2020 1:53:46 AM Issuing Orders (0.0150s) 2/14/2020 1:53:46 AM Augmenting Infusers (0.0260s) 2/14/2020 1:53:46 AM Infusing (0.0890s) 2/14/2020 1:53:46 AM Post-Proton Surge (0.0100s) 2/14/2020 1:53:46 AM Calibrate Weapons Arrays (0.0310s) 2/14/2020 1:53:47 AM Stimulate Modulation (0.0430s) 2/14/2020 1:53:47 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 1:53:47 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 1:53:48 AM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 2/14/2020 1:53:49 AM Load Surrogates (2.0101s) 2/14/2020 1:53:49 AM Load Historical Documents (0.0060s) 2/14/2020 1:53:49 AM 18.9 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Gazing Into Starfields (0.9s) Discovering Distant Planets (3.3s) Finding Old Ship Parts (1.5s) Investigating Meaning Of Life (7.2s) Load Surrogates (2.0s) 2/14/2020 1:53:49 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 1:55:04 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 1:55:04 AM Boot up FleetOS (0.5060s) 2/14/2020 1:55:04 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 1:55:04 AM Check System Logs For Rogue Intelligence (0.0400s) 2/14/2020 1:55:04 AM Game Version: 1.328 2/14/2020 1:55:04 AM Eject Trash Into Hyperspace (0.1070s) 2/14/2020 1:55:04 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 1:55:04 AM Check For Extra Modules (0.0130s) 2/14/2020 1:55:04 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 1:55:04 AM Bring Cloaking Systems Online (0.0190s) 2/14/2020 1:55:04 AM Remembering Alamo (0.0210s) 2/14/2020 1:55:04 AM Generating Framerates (0.0080s) 2/14/2020 1:55:04 AM Recalculate Speed Of Light (0.0220s) 2/14/2020 1:55:04 AM Optimize Comfort On Command Decks (0.0240s) 2/14/2020 1:55:04 AM Check Nearby Stellar Masses (0.0210s) 2/14/2020 1:55:04 AM No resolution change was required. 2/14/2020 1:55:04 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 1:55:04 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 1:55:04 AM Refresh Optical Lensing (0.0180s) 2/14/2020 1:55:04 AM Revise Fundamental Physical Laws (0.0340s) 2/14/2020 1:55:04 AM Boot Audio Comms (0.0140s) 2/14/2020 1:55:04 AM Establish Individual Audio Links (0.0190s) 2/14/2020 1:55:05 AM Prepare Explosions and Crackles (0.4010s) 2/14/2020 1:55:05 AM Calculate Odds Of Success (0.1660s) 2/14/2020 1:55:05 AM Briefly Panic (0.3910s) 2/14/2020 1:55:06 AM Install Confidence Routines (0.3520s) 2/14/2020 1:55:06 AM Bring Commander Interface Online (0.1470s) 2/14/2020 1:55:06 AM Motivate All Crews (0.0490s) 2/14/2020 1:55:06 AM Externalizing Patterns (0.0160s) 2/14/2020 1:55:06 AM Disengaging Constants (0.0450s) 2/14/2020 1:55:06 AM Late Axionic Computations (0.0800s) 2/14/2020 1:55:06 AM Connecting to Fleet Command (0.0110s) 2/14/2020 1:55:06 AM Thinking Of Advice (0.0110s) 2/14/2020 1:55:06 AM Degaussing Advice (0.0210s) 2/14/2020 1:55:06 AM Naming All Known Planets (0.0080s) 2/14/2020 1:55:06 AM Remembering Speeds (0.0160s) 2/14/2020 1:55:06 AM Prioritizing Targets (0.0110s) 2/14/2020 1:55:06 AM Rebooting Sensor Arrays (0.0130s) 2/14/2020 1:55:06 AM Unloading Prismatic Grid (0.0130s) 2/14/2020 1:55:06 AM Thinking Of Objectives (0.0140s) 2/14/2020 1:55:06 AM Re-Aligning Objectives (0.0130s) 2/14/2020 1:55:06 AM Inhibiting Visual Scans (0.0180s) 2/14/2020 1:55:06 AM Synthesizing Vocals (0.0100s) 2/14/2020 1:55:06 AM Ventilating Scenarios (0.0130s) 2/14/2020 1:55:06 AM Decontaminating Targeting Systems (0.0130s) 2/14/2020 1:55:06 AM Ejecting Tactical Core (0.0140s) 2/14/2020 1:55:06 AM Calibrating Formations (0.0120s) 2/14/2020 1:55:06 AM Intercepting Galactic Maps (0.0140s) 2/14/2020 1:55:06 AM Sterilizing Test Chamber (0.0170s) 2/14/2020 1:55:06 AM Faction Diagnostics (0.0170s) 2/14/2020 1:55:06 AM Buffering Hackers (0.0220s) 2/14/2020 1:55:06 AM Inverting Death (0.0090s) 2/14/2020 1:55:06 AM Linear Field Variance (0.0950s) 2/14/2020 1:55:06 AM Charging Marks (0.0120s) 2/14/2020 1:55:06 AM Guarding The Posts (0.0120s) 2/14/2020 1:55:06 AM Range Manifolds (0.0130s) 2/14/2020 1:55:06 AM Purging ROFs (0.0130s) 2/14/2020 1:55:06 AM Manipulating Speeds (0.0180s) 2/14/2020 1:55:06 AM Detecting Projectiles (0.0140s) 2/14/2020 1:55:06 AM Grouping Flow Fields (0.0130s) 2/14/2020 1:55:07 AM Modulating Flow Field Groups (0.0280s) 2/14/2020 1:55:07 AM Designing Fleets (0.0350s) 2/14/2020 1:55:07 AM Thinking Of Technologies (0.0130s) 2/14/2020 1:55:07 AM Categorizing Starboard Sensors (0.0120s) 2/14/2020 1:55:07 AM Injecting Galactic Variables (0.0180s) 2/14/2020 1:55:07 AM Discharging Colored Ions (0.0370s) 2/14/2020 1:55:07 AM Replicating Ion Colors (0.0110s) 2/14/2020 1:55:07 AM Grappling Starfields (0.3360s) 2/14/2020 1:55:08 AM Pinpointing Distant Planets (1.1991s) 2/14/2020 1:55:08 AM Investigating Map Signatures (0.0300s) 2/14/2020 1:55:08 AM Collating Solar Systems (0.0100s) 2/14/2020 1:55:08 AM Categorizing All Planets (0.0090s) 2/14/2020 1:55:08 AM Organizing Commands (0.0340s) 2/14/2020 1:55:08 AM Calculating Firing Cones (0.0070s) 2/14/2020 1:55:09 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 1:55:10 AM Breaking In New Ship Parts (1.3171s) 2/14/2020 1:55:13 AM Dreaming Of Quantum Computers (3.6112s) 2/14/2020 1:55:13 AM Issuing Orders (0.0150s) 2/14/2020 1:55:13 AM Augmenting Infusers (0.0140s) 2/14/2020 1:55:13 AM Infusing (0.0330s) 2/14/2020 1:55:13 AM Post-Proton Surge (0.0090s) 2/14/2020 1:55:13 AM Calibrate Weapons Arrays (0.0280s) 2/14/2020 1:55:13 AM Stimulate Modulation (0.0410s) 2/14/2020 1:55:13 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 1:55:13 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 1:55:15 AM Load Surrogates (1.8981s) 2/14/2020 1:55:15 AM Load Historical Documents (0.0070s) 2/14/2020 1:55:15 AM 11.8 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Grappling Starfields (0.3s) Pinpointing Distant Planets (1.2s) Breaking In New Ship Parts (1.3s) Dreaming Of Quantum Computers (3.6s) Load Surrogates (1.9s) 2/14/2020 1:55:15 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 1:55:20 AM Successfully opened host socket 2/14/2020 1:57:41 AM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 2:01:38 AM Achievement Skipped Because Of Cheating: Research Grant at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_GrantShipLine.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 2:03:49 AM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/14/2020 2:03:52 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/14/2020 2:05:21 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 2:05:21 AM Boot up FleetOS (0.4570s) 2/14/2020 2:05:21 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 2:05:21 AM Check System Logs For Rogue Intelligence (0.0380s) 2/14/2020 2:05:21 AM Game Version: 1.328 2/14/2020 2:05:21 AM Eject Trash Into Hyperspace (0.1020s) 2/14/2020 2:05:21 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 2:05:21 AM Check For Extra Modules (0.0120s) 2/14/2020 2:05:21 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 2:05:21 AM Bring Cloaking Systems Online (0.0230s) 2/14/2020 2:05:21 AM Remembering Alamo (0.0200s) 2/14/2020 2:05:21 AM Generating Framerates (0.0070s) 2/14/2020 2:05:21 AM Recalculate Speed Of Light (0.0220s) 2/14/2020 2:05:21 AM Optimize Comfort On Command Decks (0.0220s) 2/14/2020 2:05:21 AM Check Nearby Stellar Masses (0.0200s) 2/14/2020 2:05:21 AM No resolution change was required. 2/14/2020 2:05:21 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 2:05:21 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 2:05:21 AM Refresh Optical Lensing (0.0140s) 2/14/2020 2:05:22 AM Revise Fundamental Physical Laws (0.0500s) 2/14/2020 2:05:22 AM Boot Audio Comms (0.0140s) 2/14/2020 2:05:22 AM Establish Individual Audio Links (0.0170s) 2/14/2020 2:05:22 AM Prepare Explosions and Crackles (0.3040s) 2/14/2020 2:05:22 AM Calculate Odds Of Success (0.3880s) 2/14/2020 2:05:23 AM Briefly Panic (0.5010s) 2/14/2020 2:05:23 AM Install Confidence Routines (0.3320s) 2/14/2020 2:05:23 AM Bring Commander Interface Online (0.1300s) 2/14/2020 2:05:23 AM Motivate All Crews (0.0480s) 2/14/2020 2:05:23 AM Externalizing Patterns (0.0210s) 2/14/2020 2:05:23 AM Disengaging Constants (0.0490s) 2/14/2020 2:05:23 AM Late Axionic Computations (0.1520s) 2/14/2020 2:05:23 AM Connecting to Fleet Command (0.0120s) 2/14/2020 2:05:24 AM Thinking Of Advice (0.0110s) 2/14/2020 2:05:24 AM Degaussing Advice (0.0230s) 2/14/2020 2:05:24 AM Naming All Known Planets (0.0090s) 2/14/2020 2:05:24 AM Remembering Speeds (0.0140s) 2/14/2020 2:05:24 AM Prioritizing Targets (0.0130s) 2/14/2020 2:05:24 AM Rebooting Sensor Arrays (0.0130s) 2/14/2020 2:05:24 AM Unloading Prismatic Grid (0.0140s) 2/14/2020 2:05:24 AM Thinking Of Objectives (0.0120s) 2/14/2020 2:05:24 AM Re-Aligning Objectives (0.0150s) 2/14/2020 2:05:24 AM Inhibiting Visual Scans (0.0200s) 2/14/2020 2:05:24 AM Synthesizing Vocals (0.0090s) 2/14/2020 2:05:24 AM Ventilating Scenarios (0.0120s) 2/14/2020 2:05:24 AM Decontaminating Targeting Systems (0.0170s) 2/14/2020 2:05:24 AM Ejecting Tactical Core (0.0100s) 2/14/2020 2:05:24 AM Calibrating Formations (0.0120s) 2/14/2020 2:05:24 AM Intercepting Galactic Maps (0.0150s) 2/14/2020 2:05:24 AM Sterilizing Test Chamber (0.0150s) 2/14/2020 2:05:24 AM Faction Diagnostics (0.0180s) 2/14/2020 2:05:24 AM Buffering Hackers (0.0210s) 2/14/2020 2:05:24 AM Inverting Death (0.0100s) 2/14/2020 2:05:24 AM Linear Field Variance (0.0980s) 2/14/2020 2:05:24 AM Charging Marks (0.0140s) 2/14/2020 2:05:24 AM Guarding The Posts (0.0120s) 2/14/2020 2:05:24 AM Range Manifolds (0.0130s) 2/14/2020 2:05:24 AM Purging ROFs (0.0100s) 2/14/2020 2:05:24 AM Manipulating Speeds (0.0150s) 2/14/2020 2:05:24 AM Detecting Projectiles (0.0150s) 2/14/2020 2:05:24 AM Grouping Flow Fields (0.0150s) 2/14/2020 2:05:24 AM Modulating Flow Field Groups (0.0180s) 2/14/2020 2:05:24 AM Designing Fleets (0.0270s) 2/14/2020 2:05:24 AM Thinking Of Technologies (0.0110s) 2/14/2020 2:05:24 AM Categorizing Starboard Sensors (0.0110s) 2/14/2020 2:05:24 AM Injecting Galactic Variables (0.0180s) 2/14/2020 2:05:24 AM Discharging Colored Ions (0.0350s) 2/14/2020 2:05:24 AM Replicating Ion Colors (0.0090s) 2/14/2020 2:05:25 AM Listening To Starfields (0.8640s) 2/14/2020 2:05:28 AM Crawling Distant Planets (3.3212s) 2/14/2020 2:05:28 AM Investigating Map Signatures (0.0230s) 2/14/2020 2:05:28 AM Collating Solar Systems (0.0100s) 2/14/2020 2:05:28 AM Categorizing All Planets (0.0300s) 2/14/2020 2:05:28 AM Organizing Commands (0.0310s) 2/14/2020 2:05:28 AM Calculating Firing Cones (0.0060s) 2/14/2020 2:05:30 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 2:05:30 AM Declaring Ship Part Sovereignty (1.4691s) 2/14/2020 2:05:37 AM Realigning Flow (7.1514s) 2/14/2020 2:05:37 AM Issuing Orders (0.0140s) 2/14/2020 2:05:37 AM Augmenting Infusers (0.0150s) 2/14/2020 2:05:37 AM Infusing (0.0340s) 2/14/2020 2:05:37 AM Post-Proton Surge (0.0080s) 2/14/2020 2:05:37 AM Calibrate Weapons Arrays (0.0310s) 2/14/2020 2:05:37 AM Stimulate Modulation (0.0420s) 2/14/2020 2:05:37 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 2:05:37 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 2:05:39 AM Load Surrogates (1.9391s) 2/14/2020 2:05:39 AM Load Historical Documents (0.0140s) 2/14/2020 2:05:39 AM 18.4 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Listening To Starfields (0.9s) Crawling Distant Planets (3.3s) Declaring Ship Part Sovereignty (1.5s) Realigning Flow (7.2s) Load Surrogates (1.9s) 2/14/2020 2:05:39 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 2:05:41 AM Successfully opened host socket 2/14/2020 2:05:47 AM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 2:06:10 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/14/2020 2:08:50 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 2:08:50 AM Boot up FleetOS (0.4580s) 2/14/2020 2:08:50 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 2:08:50 AM Check System Logs For Rogue Intelligence (0.0380s) 2/14/2020 2:08:50 AM Game Version: 1.328 2/14/2020 2:08:50 AM Eject Trash Into Hyperspace (0.1040s) 2/14/2020 2:08:50 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 2:08:50 AM Check For Extra Modules (0.0120s) 2/14/2020 2:08:50 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 2:08:50 AM Bring Cloaking Systems Online (0.0190s) 2/14/2020 2:08:50 AM Remembering Alamo (0.0200s) 2/14/2020 2:08:50 AM Generating Framerates (0.0060s) 2/14/2020 2:08:50 AM Recalculate Speed Of Light (0.0220s) 2/14/2020 2:08:50 AM Optimize Comfort On Command Decks (0.0210s) 2/14/2020 2:08:50 AM Check Nearby Stellar Masses (0.0190s) 2/14/2020 2:08:50 AM No resolution change was required. 2/14/2020 2:08:50 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 2:08:50 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 2:08:50 AM Refresh Optical Lensing (0.0110s) 2/14/2020 2:08:50 AM Revise Fundamental Physical Laws (0.0340s) 2/14/2020 2:08:50 AM Boot Audio Comms (0.0130s) 2/14/2020 2:08:50 AM Establish Individual Audio Links (0.0140s) 2/14/2020 2:08:51 AM Prepare Explosions and Crackles (0.2990s) 2/14/2020 2:08:51 AM Calculate Odds Of Success (0.1410s) 2/14/2020 2:08:51 AM Briefly Panic (0.3730s) 2/14/2020 2:08:52 AM Install Confidence Routines (0.3440s) 2/14/2020 2:08:52 AM Bring Commander Interface Online (0.1330s) 2/14/2020 2:08:52 AM Motivate All Crews (0.0450s) 2/14/2020 2:08:52 AM Externalizing Patterns (0.0160s) 2/14/2020 2:08:52 AM Disengaging Constants (0.0380s) 2/14/2020 2:08:52 AM Late Axionic Computations (0.0790s) 2/14/2020 2:08:52 AM Connecting to Fleet Command (0.0090s) 2/14/2020 2:08:52 AM Thinking Of Advice (0.0130s) 2/14/2020 2:08:52 AM Degaussing Advice (0.0180s) 2/14/2020 2:08:52 AM Naming All Known Planets (0.0070s) 2/14/2020 2:08:52 AM Remembering Speeds (0.0150s) 2/14/2020 2:08:52 AM Prioritizing Targets (0.0120s) 2/14/2020 2:08:52 AM Rebooting Sensor Arrays (0.0130s) 2/14/2020 2:08:52 AM Unloading Prismatic Grid (0.0130s) 2/14/2020 2:08:52 AM Thinking Of Objectives (0.0130s) 2/14/2020 2:08:52 AM Re-Aligning Objectives (0.0150s) 2/14/2020 2:08:52 AM Inhibiting Visual Scans (0.0180s) 2/14/2020 2:08:52 AM Synthesizing Vocals (0.0080s) 2/14/2020 2:08:52 AM Ventilating Scenarios (0.0140s) 2/14/2020 2:08:52 AM Decontaminating Targeting Systems (0.0130s) 2/14/2020 2:08:52 AM Ejecting Tactical Core (0.0140s) 2/14/2020 2:08:52 AM Calibrating Formations (0.0120s) 2/14/2020 2:08:52 AM Intercepting Galactic Maps (0.0160s) 2/14/2020 2:08:52 AM Sterilizing Test Chamber (0.0150s) 2/14/2020 2:08:52 AM Faction Diagnostics (0.0170s) 2/14/2020 2:08:52 AM Buffering Hackers (0.0200s) 2/14/2020 2:08:52 AM Inverting Death (0.0090s) 2/14/2020 2:08:52 AM Linear Field Variance (0.0940s) 2/14/2020 2:08:52 AM Charging Marks (0.0110s) 2/14/2020 2:08:52 AM Guarding The Posts (0.0120s) 2/14/2020 2:08:52 AM Range Manifolds (0.0110s) 2/14/2020 2:08:52 AM Purging ROFs (0.0130s) 2/14/2020 2:08:52 AM Manipulating Speeds (0.0150s) 2/14/2020 2:08:52 AM Detecting Projectiles (0.0120s) 2/14/2020 2:08:52 AM Grouping Flow Fields (0.0140s) 2/14/2020 2:08:52 AM Modulating Flow Field Groups (0.0220s) 2/14/2020 2:08:52 AM Designing Fleets (0.0260s) 2/14/2020 2:08:52 AM Thinking Of Technologies (0.0100s) 2/14/2020 2:08:52 AM Categorizing Starboard Sensors (0.0120s) 2/14/2020 2:08:52 AM Injecting Galactic Variables (0.0180s) 2/14/2020 2:08:52 AM Discharging Colored Ions (0.0420s) 2/14/2020 2:08:52 AM Replicating Ion Colors (0.0090s) 2/14/2020 2:08:53 AM Berating Starfields (0.3330s) 2/14/2020 2:08:54 AM Gazing At Distant Planets (1.2991s) 2/14/2020 2:08:54 AM Investigating Map Signatures (0.0230s) 2/14/2020 2:08:54 AM Collating Solar Systems (0.0090s) 2/14/2020 2:08:54 AM Categorizing All Planets (0.0100s) 2/14/2020 2:08:54 AM Organizing Commands (0.0300s) 2/14/2020 2:08:54 AM Calculating Firing Cones (0.0070s) 2/14/2020 2:08:55 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 2:08:55 AM Declaring Ship Part Sovereignty (1.2841s) 2/14/2020 2:08:59 AM Turn Systems On And Off Again (3.6252s) 2/14/2020 2:08:59 AM Issuing Orders (0.0140s) 2/14/2020 2:08:59 AM Augmenting Infusers (0.0140s) 2/14/2020 2:08:59 AM Infusing (0.0320s) 2/14/2020 2:08:59 AM Post-Proton Surge (0.0060s) 2/14/2020 2:08:59 AM Calibrate Weapons Arrays (0.0320s) 2/14/2020 2:08:59 AM Stimulate Modulation (0.0400s) 2/14/2020 2:08:59 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 2:08:59 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 2:09:01 AM Load Surrogates (1.9031s) 2/14/2020 2:09:01 AM Load Historical Documents (0.0120s) 2/14/2020 2:09:01 AM 11.5 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Berating Starfields (0.3s) Gazing At Distant Planets (1.3s) Declaring Ship Part Sovereignty (1.3s) Turn Systems On And Off Again (3.6s) Load Surrogates (1.9s) 2/14/2020 2:09:01 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 2:09:10 AM Successfully opened host socket 2/14/2020 2:09:12 AM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 2:11:28 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/14/2020 2:11:34 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 2:11:34 AM Boot up FleetOS (0.4390s) 2/14/2020 2:11:34 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 2:11:34 AM Check System Logs For Rogue Intelligence (0.0400s) 2/14/2020 2:11:34 AM Game Version: 1.328 2/14/2020 2:11:34 AM Eject Trash Into Hyperspace (0.1050s) 2/14/2020 2:11:34 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 2:11:34 AM Check For Extra Modules (0.0120s) 2/14/2020 2:11:34 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 2:11:34 AM Bring Cloaking Systems Online (0.0220s) 2/14/2020 2:11:34 AM Remembering Alamo (0.0230s) 2/14/2020 2:11:34 AM Generating Framerates (0.0090s) 2/14/2020 2:11:34 AM Recalculate Speed Of Light (0.0230s) 2/14/2020 2:11:34 AM Optimize Comfort On Command Decks (0.0240s) 2/14/2020 2:11:34 AM Check Nearby Stellar Masses (0.0210s) 2/14/2020 2:11:34 AM No resolution change was required. 2/14/2020 2:11:34 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 2:11:34 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 2:11:34 AM Refresh Optical Lensing (0.0100s) 2/14/2020 2:11:34 AM Revise Fundamental Physical Laws (0.0300s) 2/14/2020 2:11:34 AM Boot Audio Comms (0.0120s) 2/14/2020 2:11:34 AM Establish Individual Audio Links (0.0140s) 2/14/2020 2:11:35 AM Prepare Explosions and Crackles (0.3010s) 2/14/2020 2:11:35 AM Calculate Odds Of Success (0.1640s) 2/14/2020 2:11:35 AM Briefly Panic (0.4270s) 2/14/2020 2:11:36 AM Install Confidence Routines (0.3550s) 2/14/2020 2:11:36 AM Bring Commander Interface Online (0.1250s) 2/14/2020 2:11:36 AM Motivate All Crews (0.0440s) 2/14/2020 2:11:36 AM Externalizing Patterns (0.0170s) 2/14/2020 2:11:36 AM Disengaging Constants (0.0500s) 2/14/2020 2:11:36 AM Late Axionic Computations (0.0900s) 2/14/2020 2:11:36 AM Connecting to Fleet Command (0.0080s) 2/14/2020 2:11:36 AM Thinking Of Advice (0.0120s) 2/14/2020 2:11:36 AM Degaussing Advice (0.0210s) 2/14/2020 2:11:36 AM Naming All Known Planets (0.0060s) 2/14/2020 2:11:36 AM Remembering Speeds (0.0150s) 2/14/2020 2:11:36 AM Prioritizing Targets (0.0120s) 2/14/2020 2:11:36 AM Rebooting Sensor Arrays (0.0150s) 2/14/2020 2:11:36 AM Unloading Prismatic Grid (0.0130s) 2/14/2020 2:11:36 AM Thinking Of Objectives (0.0120s) 2/14/2020 2:11:36 AM Re-Aligning Objectives (0.0160s) 2/14/2020 2:11:36 AM Inhibiting Visual Scans (0.0180s) 2/14/2020 2:11:36 AM Synthesizing Vocals (0.0090s) 2/14/2020 2:11:36 AM Ventilating Scenarios (0.0120s) 2/14/2020 2:11:36 AM Decontaminating Targeting Systems (0.0130s) 2/14/2020 2:11:36 AM Ejecting Tactical Core (0.0140s) 2/14/2020 2:11:36 AM Calibrating Formations (0.0130s) 2/14/2020 2:11:36 AM Intercepting Galactic Maps (0.0150s) 2/14/2020 2:11:36 AM Sterilizing Test Chamber (0.0150s) 2/14/2020 2:11:36 AM Faction Diagnostics (0.0180s) 2/14/2020 2:11:36 AM Buffering Hackers (0.0250s) 2/14/2020 2:11:36 AM Inverting Death (0.0100s) 2/14/2020 2:11:36 AM Linear Field Variance (0.1210s) 2/14/2020 2:11:36 AM Charging Marks (0.0140s) 2/14/2020 2:11:36 AM Guarding The Posts (0.0120s) 2/14/2020 2:11:36 AM Range Manifolds (0.0110s) 2/14/2020 2:11:36 AM Purging ROFs (0.0140s) 2/14/2020 2:11:36 AM Manipulating Speeds (0.0140s) 2/14/2020 2:11:36 AM Detecting Projectiles (0.0130s) 2/14/2020 2:11:36 AM Grouping Flow Fields (0.0140s) 2/14/2020 2:11:36 AM Modulating Flow Field Groups (0.0260s) 2/14/2020 2:11:37 AM Designing Fleets (0.0250s) 2/14/2020 2:11:37 AM Thinking Of Technologies (0.0110s) 2/14/2020 2:11:37 AM Categorizing Starboard Sensors (0.0110s) 2/14/2020 2:11:37 AM Injecting Galactic Variables (0.0200s) 2/14/2020 2:11:37 AM Discharging Colored Ions (0.0360s) 2/14/2020 2:11:37 AM Replicating Ion Colors (0.0100s) 2/14/2020 2:11:37 AM Sucking In Starfields (0.3590s) 2/14/2020 2:11:38 AM Breaking Distant Planets (1.2601s) 2/14/2020 2:11:38 AM Investigating Map Signatures (0.0250s) 2/14/2020 2:11:38 AM Collating Solar Systems (0.0100s) 2/14/2020 2:11:38 AM Categorizing All Planets (0.0150s) 2/14/2020 2:11:38 AM Organizing Commands (0.0260s) 2/14/2020 2:11:38 AM Calculating Firing Cones (0.0080s) 2/14/2020 2:11:39 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 2:11:40 AM Demoting Insubordinate Ship Parts (1.3061s) 2/14/2020 2:11:43 AM Collecting Solar Wind (3.5852s) 2/14/2020 2:11:43 AM Issuing Orders (0.0140s) 2/14/2020 2:11:43 AM Augmenting Infusers (0.0140s) 2/14/2020 2:11:43 AM Infusing (0.0320s) 2/14/2020 2:11:43 AM Post-Proton Surge (0.0070s) 2/14/2020 2:11:43 AM Calibrate Weapons Arrays (0.0310s) 2/14/2020 2:11:43 AM Stimulate Modulation (0.0400s) 2/14/2020 2:11:43 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 2:11:43 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 2:11:45 AM Load Surrogates (1.9151s) 2/14/2020 2:11:45 AM Load Historical Documents (0.0060s) 2/14/2020 2:11:45 AM 11.7 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Sucking In Starfields (0.4s) Breaking Distant Planets (1.3s) Demoting Insubordinate Ship Parts (1.3s) Collecting Solar Wind (3.6s) Load Surrogates (1.9s) 2/14/2020 2:11:45 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 2:11:48 AM Successfully opened host socket 2/14/2020 2:11:52 AM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 2:12:29 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/14/2020 2:13:34 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 2:13:34 AM Boot up FleetOS (0.4690s) 2/14/2020 2:13:34 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 2:13:34 AM Check System Logs For Rogue Intelligence (0.0410s) 2/14/2020 2:13:34 AM Game Version: 1.328 2/14/2020 2:13:34 AM Eject Trash Into Hyperspace (0.1060s) 2/14/2020 2:13:34 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 2:13:34 AM Check For Extra Modules (0.0120s) 2/14/2020 2:13:34 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 2:13:34 AM Bring Cloaking Systems Online (0.0220s) 2/14/2020 2:13:34 AM Remembering Alamo (0.0230s) 2/14/2020 2:13:34 AM Generating Framerates (0.0100s) 2/14/2020 2:13:34 AM Recalculate Speed Of Light (0.0250s) 2/14/2020 2:13:34 AM Optimize Comfort On Command Decks (0.0250s) 2/14/2020 2:13:34 AM Check Nearby Stellar Masses (0.0280s) 2/14/2020 2:13:34 AM No resolution change was required. 2/14/2020 2:13:34 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 2:13:34 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 2:13:34 AM Refresh Optical Lensing (0.0150s) 2/14/2020 2:13:34 AM Revise Fundamental Physical Laws (0.0330s) 2/14/2020 2:13:34 AM Boot Audio Comms (0.0150s) 2/14/2020 2:13:34 AM Establish Individual Audio Links (0.0160s) 2/14/2020 2:13:35 AM Prepare Explosions and Crackles (0.3000s) 2/14/2020 2:13:35 AM Calculate Odds Of Success (0.1570s) 2/14/2020 2:13:35 AM Briefly Panic (0.3700s) 2/14/2020 2:13:35 AM Install Confidence Routines (0.3330s) 2/14/2020 2:13:36 AM Bring Commander Interface Online (0.1320s) 2/14/2020 2:13:36 AM Motivate All Crews (0.0450s) 2/14/2020 2:13:36 AM Externalizing Patterns (0.0150s) 2/14/2020 2:13:36 AM Disengaging Constants (0.0400s) 2/14/2020 2:13:36 AM Late Axionic Computations (0.0760s) 2/14/2020 2:13:36 AM Connecting to Fleet Command (0.0090s) 2/14/2020 2:13:36 AM Thinking Of Advice (0.0110s) 2/14/2020 2:13:36 AM Degaussing Advice (0.0200s) 2/14/2020 2:13:36 AM Naming All Known Planets (0.0080s) 2/14/2020 2:13:36 AM Remembering Speeds (0.0130s) 2/14/2020 2:13:36 AM Prioritizing Targets (0.0120s) 2/14/2020 2:13:36 AM Rebooting Sensor Arrays (0.0140s) 2/14/2020 2:13:36 AM Unloading Prismatic Grid (0.0130s) 2/14/2020 2:13:36 AM Thinking Of Objectives (0.0140s) 2/14/2020 2:13:36 AM Re-Aligning Objectives (0.0130s) 2/14/2020 2:13:36 AM Inhibiting Visual Scans (0.0200s) 2/14/2020 2:13:36 AM Synthesizing Vocals (0.0080s) 2/14/2020 2:13:36 AM Ventilating Scenarios (0.0130s) 2/14/2020 2:13:36 AM Decontaminating Targeting Systems (0.0140s) 2/14/2020 2:13:36 AM Ejecting Tactical Core (0.0130s) 2/14/2020 2:13:36 AM Calibrating Formations (0.0120s) 2/14/2020 2:13:36 AM Intercepting Galactic Maps (0.0140s) 2/14/2020 2:13:36 AM Sterilizing Test Chamber (0.0170s) 2/14/2020 2:13:36 AM Faction Diagnostics (0.0190s) 2/14/2020 2:13:36 AM Buffering Hackers (0.0180s) 2/14/2020 2:13:36 AM Inverting Death (0.0130s) 2/14/2020 2:13:36 AM Linear Field Variance (0.0990s) 2/14/2020 2:13:36 AM Charging Marks (0.0120s) 2/14/2020 2:13:36 AM Guarding The Posts (0.0120s) 2/14/2020 2:13:36 AM Range Manifolds (0.0110s) 2/14/2020 2:13:36 AM Purging ROFs (0.0130s) 2/14/2020 2:13:36 AM Manipulating Speeds (0.0150s) 2/14/2020 2:13:36 AM Detecting Projectiles (0.0120s) 2/14/2020 2:13:36 AM Grouping Flow Fields (0.0140s) 2/14/2020 2:13:36 AM Modulating Flow Field Groups (0.0210s) 2/14/2020 2:13:36 AM Designing Fleets (0.0250s) 2/14/2020 2:13:36 AM Thinking Of Technologies (0.0100s) 2/14/2020 2:13:36 AM Categorizing Starboard Sensors (0.0120s) 2/14/2020 2:13:36 AM Injecting Galactic Variables (0.0180s) 2/14/2020 2:13:36 AM Discharging Colored Ions (0.0350s) 2/14/2020 2:13:36 AM Replicating Ion Colors (0.0100s) 2/14/2020 2:13:37 AM Initiating Starfields (0.3290s) 2/14/2020 2:13:38 AM Reconstituting Distant Planets (1.2731s) 2/14/2020 2:13:38 AM Investigating Map Signatures (0.0220s) 2/14/2020 2:13:38 AM Collating Solar Systems (0.0090s) 2/14/2020 2:13:38 AM Categorizing All Planets (0.0110s) 2/14/2020 2:13:38 AM Organizing Commands (0.0290s) 2/14/2020 2:13:38 AM Calculating Firing Cones (0.0070s) 2/14/2020 2:13:39 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 2:13:39 AM Violating Ship Part Bylaws (1.2911s) 2/14/2020 2:13:43 AM Compensate for Neutrino Variance (3.4932s) 2/14/2020 2:13:43 AM Issuing Orders (0.0150s) 2/14/2020 2:13:43 AM Augmenting Infusers (0.0150s) 2/14/2020 2:13:43 AM Infusing (0.0300s) 2/14/2020 2:13:43 AM Post-Proton Surge (0.0070s) 2/14/2020 2:13:43 AM Calibrate Weapons Arrays (0.0290s) 2/14/2020 2:13:43 AM Stimulate Modulation (0.0400s) 2/14/2020 2:13:43 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 2:13:43 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 2:13:45 AM Load Surrogates (1.8681s) 2/14/2020 2:13:45 AM Load Historical Documents (0.0050s) 2/14/2020 2:13:45 AM 11.4 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Initiating Starfields (0.3s) Reconstituting Distant Planets (1.3s) Violating Ship Part Bylaws (1.3s) Compensate for Neutrino Variance (3.5s) Load Surrogates (1.9s) 2/14/2020 2:13:45 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 2:13:47 AM Start Generate Partial Map with Realistic and seed 294749749 and planet count 80 and 19 factions 2/14/2020 2:13:47 AM World Created, Launching Server 2/14/2020 2:13:48 AM Successfully opened host socket 2/14/2020 2:13:51 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/14/2020 2:13:51 AM Successfully opened host socket 2/14/2020 2:14:04 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/14/2020 2:15:01 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 2:15:01 AM Boot up FleetOS (0.4780s) 2/14/2020 2:15:01 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 2:15:01 AM Check System Logs For Rogue Intelligence (0.0520s) 2/14/2020 2:15:01 AM Game Version: 1.328 2/14/2020 2:15:01 AM Eject Trash Into Hyperspace (0.1420s) 2/14/2020 2:15:01 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 2:15:01 AM Check For Extra Modules (0.0110s) 2/14/2020 2:15:01 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 2:15:01 AM Bring Cloaking Systems Online (0.0220s) 2/14/2020 2:15:01 AM Remembering Alamo (0.0260s) 2/14/2020 2:15:01 AM Generating Framerates (0.0070s) 2/14/2020 2:15:01 AM Recalculate Speed Of Light (0.0290s) 2/14/2020 2:15:01 AM Optimize Comfort On Command Decks (0.0320s) 2/14/2020 2:15:01 AM Check Nearby Stellar Masses (0.0280s) 2/14/2020 2:15:01 AM No resolution change was required. 2/14/2020 2:15:01 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 2:15:01 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 2:15:01 AM Refresh Optical Lensing (0.0180s) 2/14/2020 2:15:01 AM Revise Fundamental Physical Laws (0.0400s) 2/14/2020 2:15:01 AM Boot Audio Comms (0.0160s) 2/14/2020 2:15:01 AM Establish Individual Audio Links (0.0220s) 2/14/2020 2:15:01 AM Prepare Explosions and Crackles (0.3020s) 2/14/2020 2:15:02 AM Calculate Odds Of Success (0.1610s) 2/14/2020 2:15:02 AM Briefly Panic (0.4790s) 2/14/2020 2:15:03 AM Install Confidence Routines (0.4410s) 2/14/2020 2:15:03 AM Bring Commander Interface Online (0.1310s) 2/14/2020 2:15:03 AM Motivate All Crews (0.0450s) 2/14/2020 2:15:03 AM Externalizing Patterns (0.0170s) 2/14/2020 2:15:03 AM Disengaging Constants (0.0480s) 2/14/2020 2:15:03 AM Late Axionic Computations (0.0900s) 2/14/2020 2:15:03 AM Connecting to Fleet Command (0.0100s) 2/14/2020 2:15:03 AM Thinking Of Advice (0.0110s) 2/14/2020 2:15:03 AM Degaussing Advice (0.0210s) 2/14/2020 2:15:03 AM Naming All Known Planets (0.0080s) 2/14/2020 2:15:03 AM Remembering Speeds (0.0140s) 2/14/2020 2:15:03 AM Prioritizing Targets (0.0120s) 2/14/2020 2:15:03 AM Rebooting Sensor Arrays (0.0150s) 2/14/2020 2:15:03 AM Unloading Prismatic Grid (0.0120s) 2/14/2020 2:15:03 AM Thinking Of Objectives (0.0130s) 2/14/2020 2:15:03 AM Re-Aligning Objectives (0.0150s) 2/14/2020 2:15:03 AM Inhibiting Visual Scans (0.0190s) 2/14/2020 2:15:03 AM Synthesizing Vocals (0.0090s) 2/14/2020 2:15:03 AM Ventilating Scenarios (0.0130s) 2/14/2020 2:15:03 AM Decontaminating Targeting Systems (0.0130s) 2/14/2020 2:15:03 AM Ejecting Tactical Core (0.0130s) 2/14/2020 2:15:03 AM Calibrating Formations (0.0130s) 2/14/2020 2:15:03 AM Intercepting Galactic Maps (0.0140s) 2/14/2020 2:15:03 AM Sterilizing Test Chamber (0.0160s) 2/14/2020 2:15:03 AM Faction Diagnostics (0.0210s) 2/14/2020 2:15:03 AM Buffering Hackers (0.0250s) 2/14/2020 2:15:03 AM Inverting Death (0.0110s) 2/14/2020 2:15:03 AM Linear Field Variance (0.1070s) 2/14/2020 2:15:03 AM Charging Marks (0.0150s) 2/14/2020 2:15:03 AM Guarding The Posts (0.0120s) 2/14/2020 2:15:03 AM Range Manifolds (0.0100s) 2/14/2020 2:15:03 AM Purging ROFs (0.0130s) 2/14/2020 2:15:03 AM Manipulating Speeds (0.0150s) 2/14/2020 2:15:03 AM Detecting Projectiles (0.0130s) 2/14/2020 2:15:03 AM Grouping Flow Fields (0.0140s) 2/14/2020 2:15:03 AM Modulating Flow Field Groups (0.0210s) 2/14/2020 2:15:03 AM Designing Fleets (0.0250s) 2/14/2020 2:15:03 AM Thinking Of Technologies (0.0110s) 2/14/2020 2:15:03 AM Categorizing Starboard Sensors (0.0110s) 2/14/2020 2:15:03 AM Injecting Galactic Variables (0.0180s) 2/14/2020 2:15:03 AM Discharging Colored Ions (0.0370s) 2/14/2020 2:15:03 AM Replicating Ion Colors (0.0080s) 2/14/2020 2:15:04 AM Blowing Out Starfields (0.3490s) 2/14/2020 2:15:05 AM Gazing At Distant Planets (1.3361s) 2/14/2020 2:15:05 AM Investigating Map Signatures (0.0280s) 2/14/2020 2:15:05 AM Collating Solar Systems (0.0100s) 2/14/2020 2:15:05 AM Categorizing All Planets (0.0110s) 2/14/2020 2:15:05 AM Organizing Commands (0.0320s) 2/14/2020 2:15:05 AM Calculating Firing Cones (0.0070s) 2/14/2020 2:15:07 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 2:15:07 AM Ejecting Ship Parts Into Space (1.5201s) 2/14/2020 2:15:14 AM Upgrade Blast Capacity (7.1724s) 2/14/2020 2:15:14 AM Issuing Orders (0.0130s) 2/14/2020 2:15:14 AM Augmenting Infusers (0.0160s) 2/14/2020 2:15:14 AM Infusing (0.0340s) 2/14/2020 2:15:14 AM Post-Proton Surge (0.0090s) 2/14/2020 2:15:14 AM Calibrate Weapons Arrays (0.0310s) 2/14/2020 2:15:14 AM Stimulate Modulation (0.0410s) 2/14/2020 2:15:14 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 2:15:14 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 2:15:16 AM Load Surrogates (1.8741s) 2/14/2020 2:15:16 AM Load Historical Documents (0.0300s) 2/14/2020 2:15:16 AM 15.8 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Blowing Out Starfields (0.3s) Gazing At Distant Planets (1.3s) Ejecting Ship Parts Into Space (1.5s) Upgrade Blast Capacity (7.2s) Load Surrogates (1.9s) 2/14/2020 2:15:18 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 2:15:22 AM Successfully opened host socket 2/14/2020 2:15:36 AM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 2:18:01 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/14/2020 2:36:35 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 2:36:35 AM Boot up FleetOS (0.4630s) 2/14/2020 2:36:35 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 2:36:35 AM Check System Logs For Rogue Intelligence (0.0400s) 2/14/2020 2:36:35 AM Game Version: 1.328 2/14/2020 2:36:35 AM Eject Trash Into Hyperspace (0.1020s) 2/14/2020 2:36:35 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 2:36:35 AM Check For Extra Modules (0.0120s) 2/14/2020 2:36:35 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 2:36:35 AM Bring Cloaking Systems Online (0.0210s) 2/14/2020 2:36:35 AM Remembering Alamo (0.0230s) 2/14/2020 2:36:35 AM Generating Framerates (0.0090s) 2/14/2020 2:36:35 AM Recalculate Speed Of Light (0.0220s) 2/14/2020 2:36:35 AM Optimize Comfort On Command Decks (0.0210s) 2/14/2020 2:36:35 AM Check Nearby Stellar Masses (0.0180s) 2/14/2020 2:36:35 AM No resolution change was required. 2/14/2020 2:36:35 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 2:36:35 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 2:36:35 AM Refresh Optical Lensing (0.0170s) 2/14/2020 2:36:35 AM Revise Fundamental Physical Laws (0.0420s) 2/14/2020 2:36:35 AM Boot Audio Comms (0.0120s) 2/14/2020 2:36:35 AM Establish Individual Audio Links (0.0150s) 2/14/2020 2:36:35 AM Prepare Explosions and Crackles (0.3010s) 2/14/2020 2:36:36 AM Calculate Odds Of Success (0.4030s) 2/14/2020 2:36:36 AM Briefly Panic (0.4730s) 2/14/2020 2:36:37 AM Install Confidence Routines (0.3440s) 2/14/2020 2:36:37 AM Bring Commander Interface Online (0.1350s) 2/14/2020 2:36:37 AM Motivate All Crews (0.0490s) 2/14/2020 2:36:37 AM Externalizing Patterns (0.0190s) 2/14/2020 2:36:37 AM Disengaging Constants (0.0480s) 2/14/2020 2:36:37 AM Late Axionic Computations (0.1680s) 2/14/2020 2:36:37 AM Connecting to Fleet Command (0.0120s) 2/14/2020 2:36:37 AM Thinking Of Advice (0.0090s) 2/14/2020 2:36:37 AM Degaussing Advice (0.0240s) 2/14/2020 2:36:37 AM Naming All Known Planets (0.0080s) 2/14/2020 2:36:37 AM Remembering Speeds (0.0140s) 2/14/2020 2:36:37 AM Prioritizing Targets (0.0120s) 2/14/2020 2:36:37 AM Rebooting Sensor Arrays (0.0140s) 2/14/2020 2:36:37 AM Unloading Prismatic Grid (0.0130s) 2/14/2020 2:36:37 AM Thinking Of Objectives (0.0160s) 2/14/2020 2:36:37 AM Re-Aligning Objectives (0.0130s) 2/14/2020 2:36:37 AM Inhibiting Visual Scans (0.0200s) 2/14/2020 2:36:37 AM Synthesizing Vocals (0.0110s) 2/14/2020 2:36:37 AM Ventilating Scenarios (0.0090s) 2/14/2020 2:36:37 AM Decontaminating Targeting Systems (0.0140s) 2/14/2020 2:36:37 AM Ejecting Tactical Core (0.0140s) 2/14/2020 2:36:37 AM Calibrating Formations (0.0160s) 2/14/2020 2:36:37 AM Intercepting Galactic Maps (0.0100s) 2/14/2020 2:36:37 AM Sterilizing Test Chamber (0.0160s) 2/14/2020 2:36:37 AM Faction Diagnostics (0.0180s) 2/14/2020 2:36:37 AM Buffering Hackers (0.0200s) 2/14/2020 2:36:37 AM Inverting Death (0.0100s) 2/14/2020 2:36:37 AM Linear Field Variance (0.0940s) 2/14/2020 2:36:37 AM Charging Marks (0.0130s) 2/14/2020 2:36:37 AM Guarding The Posts (0.0100s) 2/14/2020 2:36:38 AM Range Manifolds (0.0110s) 2/14/2020 2:36:38 AM Purging ROFs (0.0130s) 2/14/2020 2:36:38 AM Manipulating Speeds (0.0150s) 2/14/2020 2:36:38 AM Detecting Projectiles (0.0120s) 2/14/2020 2:36:38 AM Grouping Flow Fields (0.0140s) 2/14/2020 2:36:38 AM Modulating Flow Field Groups (0.0220s) 2/14/2020 2:36:38 AM Designing Fleets (0.0290s) 2/14/2020 2:36:38 AM Thinking Of Technologies (0.0110s) 2/14/2020 2:36:38 AM Categorizing Starboard Sensors (0.0110s) 2/14/2020 2:36:38 AM Injecting Galactic Variables (0.0180s) 2/14/2020 2:36:38 AM Discharging Colored Ions (0.0420s) 2/14/2020 2:36:38 AM Replicating Ion Colors (0.0120s) 2/14/2020 2:36:39 AM Propping Up Starfields (0.8660s) 2/14/2020 2:36:42 AM Reconstituting Distant Planets (3.3482s) 2/14/2020 2:36:42 AM Investigating Map Signatures (0.0220s) 2/14/2020 2:36:42 AM Collating Solar Systems (0.0120s) 2/14/2020 2:36:42 AM Categorizing All Planets (0.0380s) 2/14/2020 2:36:42 AM Organizing Commands (0.0300s) 2/14/2020 2:36:42 AM Calculating Firing Cones (0.0060s) 2/14/2020 2:36:43 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 2:36:43 AM Remembering Lost Ship Parts (1.4221s) 2/14/2020 2:36:50 AM Investigate Temporal Vortex (7.0234s) 2/14/2020 2:36:50 AM Issuing Orders (0.0120s) 2/14/2020 2:36:50 AM Augmenting Infusers (0.0170s) 2/14/2020 2:36:51 AM Infusing (0.0310s) 2/14/2020 2:36:51 AM Post-Proton Surge (0.0070s) 2/14/2020 2:36:51 AM Calibrate Weapons Arrays (0.0310s) 2/14/2020 2:36:51 AM Stimulate Modulation (0.0400s) 2/14/2020 2:36:51 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 2:36:51 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 2:36:53 AM Load Surrogates (1.8971s) 2/14/2020 2:36:53 AM Load Historical Documents (0.0050s) 2/14/2020 2:36:53 AM 18.2 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Propping Up Starfields (0.9s) Reconstituting Distant Planets (3.3s) Remembering Lost Ship Parts (1.4s) Investigate Temporal Vortex (7.0s) Load Surrogates (1.9s) 2/14/2020 2:36:54 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 2:36:56 AM Start Generate Partial Map with Realistic and seed 187504425 and planet count 80 and 19 factions 2/14/2020 2:36:56 AM World Created, Launching Server 2/14/2020 2:36:57 AM Successfully opened host socket 2/14/2020 2:37:04 AM Start Generate Partial Map with X and seed 187504425 and planet count 80 and 19 factions 2/14/2020 2:37:04 AM Generate Partial Map Complete 2/14/2020 2:37:21 AM Start Generate FULL Map with X and seed 187504425 and planet count 90 and 19 factions 2/14/2020 2:37:21 AM Generate FULL Map Complete 2/14/2020 2:37:28 AM Logged Achievement To Steam Lots Of Energy 2/14/2020 2:39:11 AM Achievement Skipped Because Of Cheating: Research Grant at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_GrantShipLine.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 2:46:26 AM Achievement Skipped Because Of Cheating: MUAHUAHUAHUAHUA at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.BaseScenario.DoOnAnyClaimLogic (Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.OnClaim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass34_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 2:54:44 AM Achievement Skipped Because Of Cheating: Abandon All Cookies Ye Who Enter Here at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_SummonDevourerGolem.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 3:07:59 AM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/14/2020 3:08:00 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/14/2020 3:08:08 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 3:08:08 AM Boot up FleetOS (0.4680s) 2/14/2020 3:08:08 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 3:08:08 AM Check System Logs For Rogue Intelligence (0.0370s) 2/14/2020 3:08:08 AM Game Version: 1.328 2/14/2020 3:08:08 AM Eject Trash Into Hyperspace (0.1030s) 2/14/2020 3:08:08 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 3:08:08 AM Check For Extra Modules (0.0110s) 2/14/2020 3:08:08 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 3:08:08 AM Bring Cloaking Systems Online (0.0210s) 2/14/2020 3:08:08 AM Remembering Alamo (0.0200s) 2/14/2020 3:08:08 AM Generating Framerates (0.0060s) 2/14/2020 3:08:08 AM Recalculate Speed Of Light (0.0230s) 2/14/2020 3:08:08 AM Optimize Comfort On Command Decks (0.0210s) 2/14/2020 3:08:08 AM Check Nearby Stellar Masses (0.0190s) 2/14/2020 3:08:08 AM No resolution change was required. 2/14/2020 3:08:08 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 3:08:08 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 3:08:08 AM Refresh Optical Lensing (0.0120s) 2/14/2020 3:08:08 AM Revise Fundamental Physical Laws (0.0470s) 2/14/2020 3:08:08 AM Boot Audio Comms (0.0120s) 2/14/2020 3:08:08 AM Establish Individual Audio Links (0.0150s) 2/14/2020 3:08:08 AM Prepare Explosions and Crackles (0.2990s) 2/14/2020 3:08:09 AM Calculate Odds Of Success (0.4040s) 2/14/2020 3:08:09 AM Briefly Panic (0.4780s) 2/14/2020 3:08:10 AM Install Confidence Routines (0.3490s) 2/14/2020 3:08:10 AM Bring Commander Interface Online (0.1230s) 2/14/2020 3:08:10 AM Motivate All Crews (0.0460s) 2/14/2020 3:08:10 AM Externalizing Patterns (0.0160s) 2/14/2020 3:08:10 AM Disengaging Constants (0.0470s) 2/14/2020 3:08:10 AM Late Axionic Computations (0.1550s) 2/14/2020 3:08:10 AM Connecting to Fleet Command (0.0100s) 2/14/2020 3:08:10 AM Thinking Of Advice (0.0110s) 2/14/2020 3:08:10 AM Degaussing Advice (0.0230s) 2/14/2020 3:08:10 AM Naming All Known Planets (0.0080s) 2/14/2020 3:08:10 AM Remembering Speeds (0.0130s) 2/14/2020 3:08:10 AM Prioritizing Targets (0.0140s) 2/14/2020 3:08:10 AM Rebooting Sensor Arrays (0.0130s) 2/14/2020 3:08:10 AM Unloading Prismatic Grid (0.0150s) 2/14/2020 3:08:10 AM Thinking Of Objectives (0.0100s) 2/14/2020 3:08:10 AM Re-Aligning Objectives (0.0150s) 2/14/2020 3:08:10 AM Inhibiting Visual Scans (0.0200s) 2/14/2020 3:08:10 AM Synthesizing Vocals (0.0110s) 2/14/2020 3:08:10 AM Ventilating Scenarios (0.0100s) 2/14/2020 3:08:10 AM Decontaminating Targeting Systems (0.0130s) 2/14/2020 3:08:10 AM Ejecting Tactical Core (0.0300s) 2/14/2020 3:08:10 AM Calibrating Formations (0.0120s) 2/14/2020 3:08:10 AM Intercepting Galactic Maps (0.0170s) 2/14/2020 3:08:10 AM Sterilizing Test Chamber (0.0140s) 2/14/2020 3:08:10 AM Faction Diagnostics (0.0270s) 2/14/2020 3:08:10 AM Buffering Hackers (0.0470s) 2/14/2020 3:08:10 AM Inverting Death (0.0100s) 2/14/2020 3:08:11 AM Linear Field Variance (0.0950s) 2/14/2020 3:08:11 AM Charging Marks (0.0120s) 2/14/2020 3:08:11 AM Guarding The Posts (0.0110s) 2/14/2020 3:08:11 AM Range Manifolds (0.0110s) 2/14/2020 3:08:11 AM Purging ROFs (0.0130s) 2/14/2020 3:08:11 AM Manipulating Speeds (0.0150s) 2/14/2020 3:08:11 AM Detecting Projectiles (0.0130s) 2/14/2020 3:08:11 AM Grouping Flow Fields (0.0130s) 2/14/2020 3:08:11 AM Modulating Flow Field Groups (0.0220s) 2/14/2020 3:08:11 AM Designing Fleets (0.0300s) 2/14/2020 3:08:11 AM Thinking Of Technologies (0.0110s) 2/14/2020 3:08:11 AM Categorizing Starboard Sensors (0.0110s) 2/14/2020 3:08:11 AM Injecting Galactic Variables (0.0200s) 2/14/2020 3:08:11 AM Discharging Colored Ions (0.0410s) 2/14/2020 3:08:11 AM Replicating Ion Colors (0.0090s) 2/14/2020 3:08:12 AM Listening To Starfields (0.8761s) 2/14/2020 3:08:15 AM Blowing Up Distant Planets (3.1832s) 2/14/2020 3:08:15 AM Investigating Map Signatures (0.0230s) 2/14/2020 3:08:15 AM Collating Solar Systems (0.0100s) 2/14/2020 3:08:15 AM Categorizing All Planets (0.0350s) 2/14/2020 3:08:15 AM Organizing Commands (0.0320s) 2/14/2020 3:08:15 AM Calculating Firing Cones (0.0060s) 2/14/2020 3:08:16 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 3:08:16 AM Declaring Ship Part Sovereignty (1.4041s) 2/14/2020 3:08:23 AM Issue Sufficient Warnings (6.9634s) 2/14/2020 3:08:23 AM Issuing Orders (0.0140s) 2/14/2020 3:08:23 AM Augmenting Infusers (0.0140s) 2/14/2020 3:08:23 AM Infusing (0.0340s) 2/14/2020 3:08:23 AM Post-Proton Surge (0.0070s) 2/14/2020 3:08:23 AM Calibrate Weapons Arrays (0.0330s) 2/14/2020 3:08:23 AM Stimulate Modulation (0.0490s) 2/14/2020 3:08:24 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 3:08:24 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 3:08:25 AM Load Surrogates (1.8971s) 2/14/2020 3:08:25 AM Load Historical Documents (0.0050s) 2/14/2020 3:08:25 AM 18.0 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Listening To Starfields (0.9s) Blowing Up Distant Planets (3.2s) Declaring Ship Part Sovereignty (1.4s) Issue Sufficient Warnings (7.0s) Load Surrogates (1.9s) 2/14/2020 3:08:28 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 3:08:30 AM Successfully opened host socket 2/14/2020 3:08:42 AM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 3:09:24 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/14/2020 3:11:37 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 3:11:37 AM Boot up FleetOS (0.4730s) 2/14/2020 3:11:37 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 3:11:37 AM Check System Logs For Rogue Intelligence (0.0400s) 2/14/2020 3:11:38 AM Game Version: 1.328 2/14/2020 3:11:38 AM Eject Trash Into Hyperspace (0.0980s) 2/14/2020 3:11:38 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 3:11:38 AM Check For Extra Modules (0.0110s) 2/14/2020 3:11:38 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 3:11:38 AM Bring Cloaking Systems Online (0.0180s) 2/14/2020 3:11:38 AM Remembering Alamo (0.0200s) 2/14/2020 3:11:38 AM Generating Framerates (0.0060s) 2/14/2020 3:11:38 AM Recalculate Speed Of Light (0.0210s) 2/14/2020 3:11:38 AM Optimize Comfort On Command Decks (0.0210s) 2/14/2020 3:11:38 AM Check Nearby Stellar Masses (0.0200s) 2/14/2020 3:11:38 AM No resolution change was required. 2/14/2020 3:11:38 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 3:11:38 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 3:11:38 AM Refresh Optical Lensing (0.0130s) 2/14/2020 3:11:38 AM Revise Fundamental Physical Laws (0.0360s) 2/14/2020 3:11:38 AM Boot Audio Comms (0.0120s) 2/14/2020 3:11:38 AM Establish Individual Audio Links (0.0160s) 2/14/2020 3:11:38 AM Prepare Explosions and Crackles (0.3060s) 2/14/2020 3:11:38 AM Calculate Odds Of Success (0.3890s) 2/14/2020 3:11:39 AM Briefly Panic (0.4310s) 2/14/2020 3:11:39 AM Install Confidence Routines (0.4320s) 2/14/2020 3:11:39 AM Bring Commander Interface Online (0.1350s) 2/14/2020 3:11:39 AM Motivate All Crews (0.0550s) 2/14/2020 3:11:40 AM Externalizing Patterns (0.0490s) 2/14/2020 3:11:40 AM Disengaging Constants (0.0390s) 2/14/2020 3:11:40 AM Late Axionic Computations (0.0770s) 2/14/2020 3:11:40 AM Connecting to Fleet Command (0.0100s) 2/14/2020 3:11:40 AM Thinking Of Advice (0.0280s) 2/14/2020 3:11:40 AM Degaussing Advice (0.0430s) 2/14/2020 3:11:40 AM Naming All Known Planets (0.0070s) 2/14/2020 3:11:40 AM Remembering Speeds (0.0140s) 2/14/2020 3:11:40 AM Prioritizing Targets (0.0140s) 2/14/2020 3:11:40 AM Rebooting Sensor Arrays (0.0130s) 2/14/2020 3:11:40 AM Unloading Prismatic Grid (0.0130s) 2/14/2020 3:11:40 AM Thinking Of Objectives (0.0130s) 2/14/2020 3:11:40 AM Re-Aligning Objectives (0.0140s) 2/14/2020 3:11:40 AM Inhibiting Visual Scans (0.0170s) 2/14/2020 3:11:40 AM Synthesizing Vocals (0.0100s) 2/14/2020 3:11:40 AM Ventilating Scenarios (0.0130s) 2/14/2020 3:11:40 AM Decontaminating Targeting Systems (0.0140s) 2/14/2020 3:11:40 AM Ejecting Tactical Core (0.0130s) 2/14/2020 3:11:40 AM Calibrating Formations (0.0130s) 2/14/2020 3:11:40 AM Intercepting Galactic Maps (0.0130s) 2/14/2020 3:11:40 AM Sterilizing Test Chamber (0.0170s) 2/14/2020 3:11:40 AM Faction Diagnostics (0.0180s) 2/14/2020 3:11:40 AM Buffering Hackers (0.0200s) 2/14/2020 3:11:40 AM Inverting Death (0.0080s) 2/14/2020 3:11:40 AM Linear Field Variance (0.0990s) 2/14/2020 3:11:40 AM Charging Marks (0.0120s) 2/14/2020 3:11:40 AM Guarding The Posts (0.0120s) 2/14/2020 3:11:40 AM Range Manifolds (0.0110s) 2/14/2020 3:11:40 AM Purging ROFs (0.0130s) 2/14/2020 3:11:40 AM Manipulating Speeds (0.0150s) 2/14/2020 3:11:40 AM Detecting Projectiles (0.0120s) 2/14/2020 3:11:40 AM Grouping Flow Fields (0.0140s) 2/14/2020 3:11:40 AM Modulating Flow Field Groups (0.0210s) 2/14/2020 3:11:40 AM Designing Fleets (0.0240s) 2/14/2020 3:11:40 AM Thinking Of Technologies (0.0100s) 2/14/2020 3:11:40 AM Categorizing Starboard Sensors (0.0100s) 2/14/2020 3:11:40 AM Injecting Galactic Variables (0.0190s) 2/14/2020 3:11:40 AM Discharging Colored Ions (0.0400s) 2/14/2020 3:11:40 AM Replicating Ion Colors (0.0100s) 2/14/2020 3:11:41 AM Taunting Starfields (0.3300s) 2/14/2020 3:11:42 AM Rejecting Distant Planets (1.2631s) 2/14/2020 3:11:42 AM Investigating Map Signatures (0.0210s) 2/14/2020 3:11:42 AM Collating Solar Systems (0.0100s) 2/14/2020 3:11:42 AM Categorizing All Planets (0.0130s) 2/14/2020 3:11:42 AM Organizing Commands (0.0260s) 2/14/2020 3:11:42 AM Calculating Firing Cones (0.0070s) 2/14/2020 3:11:43 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 3:11:43 AM Discontinue Your Favorite Ship Parts (1.2531s) 2/14/2020 3:11:48 AM Weaponizing Cryonics (4.3282s) 2/14/2020 3:11:48 AM Issuing Orders (0.0130s) 2/14/2020 3:11:48 AM Augmenting Infusers (0.0150s) 2/14/2020 3:11:48 AM Infusing (0.0340s) 2/14/2020 3:11:48 AM Post-Proton Surge (0.0070s) 2/14/2020 3:11:48 AM Calibrate Weapons Arrays (0.0300s) 2/14/2020 3:11:48 AM Stimulate Modulation (0.0410s) 2/14/2020 3:11:48 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 3:11:48 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 3:11:50 AM Load Surrogates (1.9861s) 2/14/2020 3:11:50 AM Load Historical Documents (0.0060s) 2/14/2020 3:11:50 AM 12.8 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Taunting Starfields (0.3s) Rejecting Distant Planets (1.3s) Discontinue Your Favorite Ship Parts (1.3s) Weaponizing Cryonics (4.3s) Load Surrogates (2.0s) 2/14/2020 3:11:52 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 3:11:55 AM Successfully opened host socket 2/14/2020 3:11:56 AM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 3:19:04 AM Donating team Fireteam 9 has 1 units with strength 29. Status Assembling No target planet No lurk planet. Ships: Newman: 1 to hunter, path A 2/14/2020 3:20:49 AM Achievement Skipped Because Of Cheating: Knowledge is Power at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_RerollARS.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 3:21:44 AM Achievement Skipped Because Of Cheating: Research Grant at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_GrantShipLine.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 3:29:43 AM Achievement Skipped Because Of Cheating: The Way Home at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.BaseScenario.DoOnAnyClaimLogic (Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.OnClaim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass34_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 3:35:20 AM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/14/2020 3:35:21 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/14/2020 3:35:28 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 3:35:28 AM Boot up FleetOS (0.4940s) 2/14/2020 3:35:28 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 3:35:28 AM Check System Logs For Rogue Intelligence (0.0420s) 2/14/2020 3:35:29 AM Game Version: 1.328 2/14/2020 3:35:29 AM Eject Trash Into Hyperspace (0.1110s) 2/14/2020 3:35:29 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 3:35:29 AM Check For Extra Modules (0.0150s) 2/14/2020 3:35:29 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 3:35:29 AM Bring Cloaking Systems Online (0.0200s) 2/14/2020 3:35:29 AM Remembering Alamo (0.0210s) 2/14/2020 3:35:29 AM Generating Framerates (0.0060s) 2/14/2020 3:35:29 AM Recalculate Speed Of Light (0.0210s) 2/14/2020 3:35:29 AM Optimize Comfort On Command Decks (0.0240s) 2/14/2020 3:35:29 AM Check Nearby Stellar Masses (0.0190s) 2/14/2020 3:35:29 AM No resolution change was required. 2/14/2020 3:35:29 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 3:35:29 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 3:35:29 AM Refresh Optical Lensing (0.0110s) 2/14/2020 3:35:29 AM Revise Fundamental Physical Laws (0.0430s) 2/14/2020 3:35:29 AM Boot Audio Comms (0.0120s) 2/14/2020 3:35:29 AM Establish Individual Audio Links (0.0160s) 2/14/2020 3:35:29 AM Prepare Explosions and Crackles (0.2980s) 2/14/2020 3:35:29 AM Calculate Odds Of Success (0.3960s) 2/14/2020 3:35:30 AM Briefly Panic (0.5220s) 2/14/2020 3:35:30 AM Install Confidence Routines (0.3770s) 2/14/2020 3:35:30 AM Bring Commander Interface Online (0.1340s) 2/14/2020 3:35:31 AM Motivate All Crews (0.0530s) 2/14/2020 3:35:31 AM Externalizing Patterns (0.0190s) 2/14/2020 3:35:31 AM Disengaging Constants (0.0480s) 2/14/2020 3:35:31 AM Late Axionic Computations (0.1540s) 2/14/2020 3:35:31 AM Connecting to Fleet Command (0.0110s) 2/14/2020 3:35:31 AM Thinking Of Advice (0.0130s) 2/14/2020 3:35:31 AM Degaussing Advice (0.0200s) 2/14/2020 3:35:31 AM Naming All Known Planets (0.0110s) 2/14/2020 3:35:31 AM Remembering Speeds (0.0110s) 2/14/2020 3:35:31 AM Prioritizing Targets (0.0230s) 2/14/2020 3:35:31 AM Rebooting Sensor Arrays (0.0130s) 2/14/2020 3:35:31 AM Unloading Prismatic Grid (0.0140s) 2/14/2020 3:35:31 AM Thinking Of Objectives (0.0120s) 2/14/2020 3:35:31 AM Re-Aligning Objectives (0.0150s) 2/14/2020 3:35:31 AM Inhibiting Visual Scans (0.0170s) 2/14/2020 3:35:31 AM Synthesizing Vocals (0.0090s) 2/14/2020 3:35:31 AM Ventilating Scenarios (0.0160s) 2/14/2020 3:35:31 AM Decontaminating Targeting Systems (0.0170s) 2/14/2020 3:35:31 AM Ejecting Tactical Core (0.0110s) 2/14/2020 3:35:31 AM Calibrating Formations (0.0110s) 2/14/2020 3:35:31 AM Intercepting Galactic Maps (0.0150s) 2/14/2020 3:35:31 AM Sterilizing Test Chamber (0.0150s) 2/14/2020 3:35:31 AM Faction Diagnostics (0.0180s) 2/14/2020 3:35:31 AM Buffering Hackers (0.0220s) 2/14/2020 3:35:31 AM Inverting Death (0.0120s) 2/14/2020 3:35:31 AM Linear Field Variance (0.0960s) 2/14/2020 3:35:31 AM Charging Marks (0.0090s) 2/14/2020 3:35:31 AM Guarding The Posts (0.0140s) 2/14/2020 3:35:31 AM Range Manifolds (0.0120s) 2/14/2020 3:35:31 AM Purging ROFs (0.0130s) 2/14/2020 3:35:31 AM Manipulating Speeds (0.0320s) 2/14/2020 3:35:31 AM Detecting Projectiles (0.0090s) 2/14/2020 3:35:31 AM Grouping Flow Fields (0.0140s) 2/14/2020 3:35:31 AM Modulating Flow Field Groups (0.0250s) 2/14/2020 3:35:31 AM Designing Fleets (0.0350s) 2/14/2020 3:35:31 AM Thinking Of Technologies (0.0130s) 2/14/2020 3:35:31 AM Categorizing Starboard Sensors (0.0100s) 2/14/2020 3:35:31 AM Injecting Galactic Variables (0.0190s) 2/14/2020 3:35:31 AM Discharging Colored Ions (0.0360s) 2/14/2020 3:35:31 AM Replicating Ion Colors (0.0090s) 2/14/2020 3:35:32 AM Surrounding Starfields (0.8680s) 2/14/2020 3:35:36 AM Crawling Distant Planets (3.2442s) 2/14/2020 3:35:36 AM Investigating Map Signatures (0.0300s) 2/14/2020 3:35:36 AM Collating Solar Systems (0.0110s) 2/14/2020 3:35:36 AM Categorizing All Planets (0.0090s) 2/14/2020 3:35:36 AM Organizing Commands (0.0350s) 2/14/2020 3:35:36 AM Calculating Firing Cones (0.0060s) 2/14/2020 3:35:37 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 3:35:37 AM Errors in reading GameEntityTypeDataTable NinjaFrigate.NinjaFrigate_ParalysisBoltoutgoing_damage_modifier: has zero FInt in attribute compared_to 2/14/2020 3:35:37 AM Offending Sentient Ship Parts (1.4451s) 2/14/2020 3:35:45 AM Inhibiting Isotope Emitters (7.5934s) 2/14/2020 3:35:45 AM Issuing Orders (0.0140s) 2/14/2020 3:35:45 AM Augmenting Infusers (0.0160s) 2/14/2020 3:35:45 AM Infusing (0.0370s) 2/14/2020 3:35:45 AM Post-Proton Surge (0.0090s) 2/14/2020 3:35:45 AM Calibrate Weapons Arrays (0.0650s) 2/14/2020 3:35:45 AM Stimulate Modulation (0.0500s) 2/14/2020 3:35:45 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 3:35:45 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 3:35:47 AM Load Surrogates (1.8931s) 2/14/2020 3:35:47 AM Load Historical Documents (0.0060s) 2/14/2020 3:35:47 AM 18.9 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Surrounding Starfields (0.9s) Crawling Distant Planets (3.2s) Offending Sentient Ship Parts (1.4s) Inhibiting Isotope Emitters (7.6s) Load Surrogates (1.9s) 2/14/2020 3:35:48 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 3:35:58 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 3:35:58 AM Boot up FleetOS (0.4930s) 2/14/2020 3:35:58 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 3:35:58 AM Check System Logs For Rogue Intelligence (0.0430s) 2/14/2020 3:35:58 AM Game Version: 1.328 2/14/2020 3:35:58 AM Eject Trash Into Hyperspace (0.1430s) 2/14/2020 3:35:58 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 3:35:58 AM Check For Extra Modules (0.0100s) 2/14/2020 3:35:58 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 3:35:58 AM Bring Cloaking Systems Online (0.0200s) 2/14/2020 3:35:58 AM Remembering Alamo (0.0220s) 2/14/2020 3:35:58 AM Generating Framerates (0.0070s) 2/14/2020 3:35:58 AM Recalculate Speed Of Light (0.0250s) 2/14/2020 3:35:58 AM Optimize Comfort On Command Decks (0.0230s) 2/14/2020 3:35:58 AM Check Nearby Stellar Masses (0.0230s) 2/14/2020 3:35:58 AM No resolution change was required. 2/14/2020 3:35:58 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 3:35:58 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 3:35:58 AM Refresh Optical Lensing (0.0140s) 2/14/2020 3:35:58 AM Revise Fundamental Physical Laws (0.0350s) 2/14/2020 3:35:58 AM Boot Audio Comms (0.0150s) 2/14/2020 3:35:58 AM Establish Individual Audio Links (0.0160s) 2/14/2020 3:35:58 AM Prepare Explosions and Crackles (0.3000s) 2/14/2020 3:35:59 AM Calculate Odds Of Success (0.1540s) 2/14/2020 3:35:59 AM Briefly Panic (0.3500s) 2/14/2020 3:35:59 AM Install Confidence Routines (0.3290s) 2/14/2020 3:35:59 AM Bring Commander Interface Online (0.1240s) 2/14/2020 3:35:59 AM Motivate All Crews (0.0470s) 2/14/2020 3:35:59 AM Externalizing Patterns (0.0170s) 2/14/2020 3:36:00 AM Disengaging Constants (0.0410s) 2/14/2020 3:36:00 AM Late Axionic Computations (0.0800s) 2/14/2020 3:36:00 AM Connecting to Fleet Command (0.0100s) 2/14/2020 3:36:00 AM Thinking Of Advice (0.0110s) 2/14/2020 3:36:00 AM Degaussing Advice (0.0200s) 2/14/2020 3:36:00 AM Naming All Known Planets (0.0070s) 2/14/2020 3:36:00 AM Remembering Speeds (0.0140s) 2/14/2020 3:36:00 AM Prioritizing Targets (0.0170s) 2/14/2020 3:36:00 AM Rebooting Sensor Arrays (0.0160s) 2/14/2020 3:36:00 AM Unloading Prismatic Grid (0.0090s) 2/14/2020 3:36:00 AM Thinking Of Objectives (0.0120s) 2/14/2020 3:36:00 AM Re-Aligning Objectives (0.0140s) 2/14/2020 3:36:00 AM Inhibiting Visual Scans (0.0190s) 2/14/2020 3:36:00 AM Synthesizing Vocals (0.0080s) 2/14/2020 3:36:00 AM Ventilating Scenarios (0.0150s) 2/14/2020 3:36:00 AM Decontaminating Targeting Systems (0.0120s) 2/14/2020 3:36:00 AM Ejecting Tactical Core (0.0140s) 2/14/2020 3:36:00 AM Calibrating Formations (0.0110s) 2/14/2020 3:36:00 AM Intercepting Galactic Maps (0.0150s) 2/14/2020 3:36:00 AM Sterilizing Test Chamber (0.0160s) 2/14/2020 3:36:00 AM Faction Diagnostics (0.0180s) 2/14/2020 3:36:00 AM Buffering Hackers (0.0190s) 2/14/2020 3:36:00 AM Inverting Death (0.0100s) 2/14/2020 3:36:00 AM Linear Field Variance (0.0960s) 2/14/2020 3:36:00 AM Charging Marks (0.0130s) 2/14/2020 3:36:00 AM Guarding The Posts (0.0120s) 2/14/2020 3:36:00 AM Range Manifolds (0.0110s) 2/14/2020 3:36:00 AM Purging ROFs (0.0140s) 2/14/2020 3:36:00 AM Manipulating Speeds (0.0140s) 2/14/2020 3:36:00 AM Detecting Projectiles (0.0130s) 2/14/2020 3:36:00 AM Grouping Flow Fields (0.0130s) 2/14/2020 3:36:00 AM Modulating Flow Field Groups (0.0230s) 2/14/2020 3:36:00 AM Designing Fleets (0.0280s) 2/14/2020 3:36:00 AM Thinking Of Technologies (0.0120s) 2/14/2020 3:36:00 AM Categorizing Starboard Sensors (0.0470s) 2/14/2020 3:36:00 AM Injecting Galactic Variables (0.0130s) 2/14/2020 3:36:00 AM Discharging Colored Ions (0.0390s) 2/14/2020 3:36:00 AM Replicating Ion Colors (0.0090s) 2/14/2020 3:36:01 AM Sucking In Starfields (0.3170s) 2/14/2020 3:36:02 AM Verifying Distant Planets (1.2781s) 2/14/2020 3:36:02 AM Investigating Map Signatures (0.0250s) 2/14/2020 3:36:02 AM Collating Solar Systems (0.0110s) 2/14/2020 3:36:02 AM Categorizing All Planets (0.0090s) 2/14/2020 3:36:02 AM Organizing Commands (0.0350s) 2/14/2020 3:36:02 AM Calculating Firing Cones (0.0070s) 2/14/2020 3:36:03 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 3:36:03 AM Errors in reading GameEntityTypeDataTable NinjaFrigate.NinjaFrigate_ParalysisBoltoutgoing_damage_modifier: has zero FInt in attribute compared_to 2/14/2020 3:36:03 AM Divulge Ship Part Schematics To Enemy (1.2581s) 2/14/2020 3:36:07 AM Harmonizing Prisms (3.9102s) 2/14/2020 3:36:07 AM Issuing Orders (0.0130s) 2/14/2020 3:36:07 AM Augmenting Infusers (0.0140s) 2/14/2020 3:36:07 AM Infusing (0.0350s) 2/14/2020 3:36:07 AM Post-Proton Surge (0.0070s) 2/14/2020 3:36:07 AM Calibrate Weapons Arrays (0.0320s) 2/14/2020 3:36:07 AM Stimulate Modulation (0.0470s) 2/14/2020 3:36:07 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 3:36:07 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 3:36:09 AM Load Surrogates (1.9761s) 2/14/2020 3:36:09 AM Load Historical Documents (0.0090s) 2/14/2020 3:36:09 AM 12.0 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Sucking In Starfields (0.3s) Verifying Distant Planets (1.3s) Divulge Ship Part Schematics To Enemy (1.3s) Harmonizing Prisms (3.9s) Load Surrogates (2.0s) 2/14/2020 3:36:12 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 3:36:31 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 3:36:32 AM Boot up FleetOS (0.5090s) 2/14/2020 3:36:32 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 3:36:32 AM Check System Logs For Rogue Intelligence (0.0930s) 2/14/2020 3:36:32 AM Game Version: 1.328 2/14/2020 3:36:32 AM Eject Trash Into Hyperspace (0.1090s) 2/14/2020 3:36:32 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 3:36:32 AM Check For Extra Modules (0.0110s) 2/14/2020 3:36:32 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 3:36:32 AM Bring Cloaking Systems Online (0.0180s) 2/14/2020 3:36:32 AM Remembering Alamo (0.0200s) 2/14/2020 3:36:32 AM Generating Framerates (0.0070s) 2/14/2020 3:36:32 AM Recalculate Speed Of Light (0.0260s) 2/14/2020 3:36:32 AM Optimize Comfort On Command Decks (0.0250s) 2/14/2020 3:36:32 AM Check Nearby Stellar Masses (0.0210s) 2/14/2020 3:36:32 AM No resolution change was required. 2/14/2020 3:36:32 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 3:36:32 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 3:36:32 AM Refresh Optical Lensing (0.0130s) 2/14/2020 3:36:32 AM Revise Fundamental Physical Laws (0.0320s) 2/14/2020 3:36:32 AM Boot Audio Comms (0.0140s) 2/14/2020 3:36:32 AM Establish Individual Audio Links (0.0180s) 2/14/2020 3:36:32 AM Prepare Explosions and Crackles (0.3010s) 2/14/2020 3:36:32 AM Calculate Odds Of Success (0.1640s) 2/14/2020 3:36:33 AM Briefly Panic (0.3760s) 2/14/2020 3:36:33 AM Install Confidence Routines (0.3480s) 2/14/2020 3:36:33 AM Bring Commander Interface Online (0.1300s) 2/14/2020 3:36:33 AM Motivate All Crews (0.0420s) 2/14/2020 3:36:33 AM Externalizing Patterns (0.0160s) 2/14/2020 3:36:33 AM Disengaging Constants (0.0370s) 2/14/2020 3:36:33 AM Late Axionic Computations (0.0790s) 2/14/2020 3:36:33 AM Connecting to Fleet Command (0.0090s) 2/14/2020 3:36:33 AM Thinking Of Advice (0.0120s) 2/14/2020 3:36:33 AM Degaussing Advice (0.0210s) 2/14/2020 3:36:33 AM Naming All Known Planets (0.0070s) 2/14/2020 3:36:33 AM Remembering Speeds (0.0140s) 2/14/2020 3:36:33 AM Prioritizing Targets (0.0120s) 2/14/2020 3:36:34 AM Rebooting Sensor Arrays (0.0130s) 2/14/2020 3:36:34 AM Unloading Prismatic Grid (0.0130s) 2/14/2020 3:36:34 AM Thinking Of Objectives (0.0130s) 2/14/2020 3:36:34 AM Re-Aligning Objectives (0.0150s) 2/14/2020 3:36:34 AM Inhibiting Visual Scans (0.0180s) 2/14/2020 3:36:34 AM Synthesizing Vocals (0.0090s) 2/14/2020 3:36:34 AM Ventilating Scenarios (0.0140s) 2/14/2020 3:36:34 AM Decontaminating Targeting Systems (0.0130s) 2/14/2020 3:36:34 AM Ejecting Tactical Core (0.0130s) 2/14/2020 3:36:34 AM Calibrating Formations (0.0120s) 2/14/2020 3:36:34 AM Intercepting Galactic Maps (0.0150s) 2/14/2020 3:36:34 AM Sterilizing Test Chamber (0.0160s) 2/14/2020 3:36:34 AM Faction Diagnostics (0.0190s) 2/14/2020 3:36:34 AM Buffering Hackers (0.0200s) 2/14/2020 3:36:34 AM Inverting Death (0.0100s) 2/14/2020 3:36:34 AM Linear Field Variance (0.0900s) 2/14/2020 3:36:34 AM Charging Marks (0.0080s) 2/14/2020 3:36:34 AM Guarding The Posts (0.0160s) 2/14/2020 3:36:34 AM Range Manifolds (0.0110s) 2/14/2020 3:36:34 AM Purging ROFs (0.0110s) 2/14/2020 3:36:34 AM Manipulating Speeds (0.0150s) 2/14/2020 3:36:34 AM Detecting Projectiles (0.0130s) 2/14/2020 3:36:34 AM Grouping Flow Fields (0.0130s) 2/14/2020 3:36:34 AM Modulating Flow Field Groups (0.0240s) 2/14/2020 3:36:34 AM Designing Fleets (0.0260s) 2/14/2020 3:36:34 AM Thinking Of Technologies (0.0100s) 2/14/2020 3:36:34 AM Categorizing Starboard Sensors (0.0130s) 2/14/2020 3:36:34 AM Injecting Galactic Variables (0.0180s) 2/14/2020 3:36:34 AM Discharging Colored Ions (0.0420s) 2/14/2020 3:36:34 AM Replicating Ion Colors (0.0110s) 2/14/2020 3:36:34 AM Gesticulating Starfields (0.3290s) 2/14/2020 3:36:36 AM Mopping Up Distant Planets (1.2581s) 2/14/2020 3:36:36 AM Investigating Map Signatures (0.0210s) 2/14/2020 3:36:36 AM Collating Solar Systems (0.0100s) 2/14/2020 3:36:36 AM Categorizing All Planets (0.0100s) 2/14/2020 3:36:36 AM Organizing Commands (0.0290s) 2/14/2020 3:36:36 AM Calculating Firing Cones (0.0090s) 2/14/2020 3:36:37 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 3:36:37 AM Scrapping Extra Ship Parts (1.2761s) 2/14/2020 3:36:41 AM Remembering Singularity (4.2712s) 2/14/2020 3:36:41 AM Issuing Orders (0.0150s) 2/14/2020 3:36:41 AM Augmenting Infusers (0.0140s) 2/14/2020 3:36:41 AM Infusing (0.0360s) 2/14/2020 3:36:41 AM Post-Proton Surge (0.0110s) 2/14/2020 3:36:41 AM Calibrate Weapons Arrays (0.0270s) 2/14/2020 3:36:41 AM Stimulate Modulation (0.0410s) 2/14/2020 3:36:42 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 3:36:42 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 3:36:43 AM Load Surrogates (1.8661s) 2/14/2020 3:36:43 AM Load Historical Documents (0.0060s) 2/14/2020 3:36:43 AM 12.3 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Gesticulating Starfields (0.3s) Mopping Up Distant Planets (1.3s) Scrapping Extra Ship Parts (1.3s) Remembering Singularity (4.3s) Load Surrogates (1.9s) 2/14/2020 3:36:46 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 3:37:02 AM Successfully opened host socket 2/14/2020 3:37:05 AM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 3:37:55 AM Donating team Fireteam 12 has 49 units with strength 2503. Status Assembling No target planet No lurk planet. Ships: Mnemon: 49 to hunter, path A 2/14/2020 3:38:05 AM Donating team Fireteam 17 has 27 units with strength 1880. Status Assembling No target planet No lurk planet. Ships: Mnemon: 27 to hunter, path A 2/14/2020 3:40:01 AM Achievement Skipped Because Of Cheating: Knowledge is Power at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_RerollARS.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 3:40:20 AM Achievement Skipped Because Of Cheating: Research Grant at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_GrantShipLine.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 3:42:35 AM Reconquest Seeding for Mnemon: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 2/14/2020 3:44:20 AM Donating team Fireteam 17 has 21 units with strength 1486. Status Assembling No target planet No lurk planet. Ships: Elysia: 21 to hunter, path A 2/14/2020 3:45:29 AM Donating team Fireteam 17 has 12 units with strength 1075. Status Assembling No target planet No lurk planet. Ships: Tesler: 8, Diffie: 4 to hunter, path A 2/14/2020 3:45:29 AM Donating team Fireteam 18 has 4 units with strength 116. Status Assembling No target planet No lurk planet. Ships: Diffie: 4 to hunter, path A 2/14/2020 3:45:29 AM Donating team Fireteam 19 has 11 units with strength 1358. Status Assembling No target planet No lurk planet. Ships: Mashey: 11 to hunter, path A 2/14/2020 3:45:29 AM Donating team Fireteam 20 has 1 units with strength 19. Status Assembling No target planet No lurk planet. Ships: Elysia: 1 to hunter, path A 2/14/2020 3:50:26 AM Reconquest Seeding for Yannaka: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 2/14/2020 3:58:30 AM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/14/2020 3:58:30 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/14/2020 3:58:37 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 3:58:37 AM Boot up FleetOS (0.4520s) 2/14/2020 3:58:37 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 3:58:37 AM Check System Logs For Rogue Intelligence (0.0390s) 2/14/2020 3:58:38 AM Game Version: 1.328 2/14/2020 3:58:38 AM Eject Trash Into Hyperspace (0.1060s) 2/14/2020 3:58:38 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 3:58:38 AM Check For Extra Modules (0.0120s) 2/14/2020 3:58:38 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 3:58:38 AM Bring Cloaking Systems Online (0.0180s) 2/14/2020 3:58:38 AM Remembering Alamo (0.0200s) 2/14/2020 3:58:38 AM Generating Framerates (0.0060s) 2/14/2020 3:58:38 AM Recalculate Speed Of Light (0.0280s) 2/14/2020 3:58:38 AM Optimize Comfort On Command Decks (0.0300s) 2/14/2020 3:58:38 AM Check Nearby Stellar Masses (0.0170s) 2/14/2020 3:58:38 AM No resolution change was required. 2/14/2020 3:58:38 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 3:58:38 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 3:58:38 AM Refresh Optical Lensing (0.0140s) 2/14/2020 3:58:38 AM Revise Fundamental Physical Laws (0.0460s) 2/14/2020 3:58:38 AM Boot Audio Comms (0.0140s) 2/14/2020 3:58:38 AM Establish Individual Audio Links (0.0170s) 2/14/2020 3:58:38 AM Prepare Explosions and Crackles (0.3000s) 2/14/2020 3:58:38 AM Calculate Odds Of Success (0.4130s) 2/14/2020 3:58:39 AM Briefly Panic (0.4820s) 2/14/2020 3:58:39 AM Install Confidence Routines (0.3420s) 2/14/2020 3:58:39 AM Bring Commander Interface Online (0.1490s) 2/14/2020 3:58:39 AM Motivate All Crews (0.0470s) 2/14/2020 3:58:40 AM Externalizing Patterns (0.0180s) 2/14/2020 3:58:40 AM Disengaging Constants (0.0610s) 2/14/2020 3:58:40 AM Late Axionic Computations (0.1590s) 2/14/2020 3:58:40 AM Connecting to Fleet Command (0.0120s) 2/14/2020 3:58:40 AM Thinking Of Advice (0.0110s) 2/14/2020 3:58:40 AM Degaussing Advice (0.0200s) 2/14/2020 3:58:40 AM Naming All Known Planets (0.0070s) 2/14/2020 3:58:40 AM Remembering Speeds (0.0140s) 2/14/2020 3:58:40 AM Prioritizing Targets (0.0120s) 2/14/2020 3:58:40 AM Rebooting Sensor Arrays (0.0140s) 2/14/2020 3:58:40 AM Unloading Prismatic Grid (0.0130s) 2/14/2020 3:58:40 AM Thinking Of Objectives (0.0130s) 2/14/2020 3:58:40 AM Re-Aligning Objectives (0.0150s) 2/14/2020 3:58:40 AM Inhibiting Visual Scans (0.0160s) 2/14/2020 3:58:40 AM Synthesizing Vocals (0.0120s) 2/14/2020 3:58:40 AM Ventilating Scenarios (0.0130s) 2/14/2020 3:58:40 AM Decontaminating Targeting Systems (0.0130s) 2/14/2020 3:58:40 AM Ejecting Tactical Core (0.0120s) 2/14/2020 3:58:40 AM Calibrating Formations (0.0120s) 2/14/2020 3:58:40 AM Intercepting Galactic Maps (0.0170s) 2/14/2020 3:58:40 AM Sterilizing Test Chamber (0.0130s) 2/14/2020 3:58:40 AM Faction Diagnostics (0.0190s) 2/14/2020 3:58:40 AM Buffering Hackers (0.0200s) 2/14/2020 3:58:40 AM Inverting Death (0.0110s) 2/14/2020 3:58:40 AM Linear Field Variance (0.1080s) 2/14/2020 3:58:40 AM Charging Marks (0.0160s) 2/14/2020 3:58:40 AM Guarding The Posts (0.0090s) 2/14/2020 3:58:40 AM Range Manifolds (0.0120s) 2/14/2020 3:58:40 AM Purging ROFs (0.0140s) 2/14/2020 3:58:40 AM Manipulating Speeds (0.0150s) 2/14/2020 3:58:40 AM Detecting Projectiles (0.0120s) 2/14/2020 3:58:40 AM Grouping Flow Fields (0.0130s) 2/14/2020 3:58:40 AM Modulating Flow Field Groups (0.0230s) 2/14/2020 3:58:40 AM Designing Fleets (0.0250s) 2/14/2020 3:58:40 AM Thinking Of Technologies (0.0120s) 2/14/2020 3:58:40 AM Categorizing Starboard Sensors (0.0100s) 2/14/2020 3:58:40 AM Injecting Galactic Variables (0.0170s) 2/14/2020 3:58:40 AM Discharging Colored Ions (0.0370s) 2/14/2020 3:58:40 AM Replicating Ion Colors (0.0090s) 2/14/2020 3:58:41 AM Cooking Starfields (0.8600s) 2/14/2020 3:58:43 AM Screening Distant Planets (2.2541s) 2/14/2020 3:58:43 AM Investigating Map Signatures (0.0310s) 2/14/2020 3:58:44 AM Collating Solar Systems (0.0130s) 2/14/2020 3:58:44 AM Categorizing All Planets (0.0080s) 2/14/2020 3:58:44 AM Organizing Commands (0.0340s) 2/14/2020 3:58:44 AM Calculating Firing Cones (0.0080s) 2/14/2020 3:58:45 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 3:58:45 AM FlytrapFrigate_TeslaCoil detonates AOE immediately but has a range of 4000 compared to an AOE range of 3500. This will lead to very undesirable results! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.Core.EntitySystemTypeData.ComputeBalanceStats_OneTimeOnly (Arcen.AIW2.Core.GameEntityTypeData entityData) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeData.ComputeBalanceStats_OneTimeOnly () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationLogic () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.Core.Engine_AIW2+d__34.MoveNext () [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/14/2020 3:58:45 AM Splitting Ship Parts Into Smaller Parts (1.2991s) 2/14/2020 3:58:52 AM Turn Systems On And Off Again (7.0414s) 2/14/2020 3:58:52 AM Issuing Orders (0.0140s) 2/14/2020 3:58:52 AM Augmenting Infusers (0.0160s) 2/14/2020 3:58:52 AM Infusing (0.0310s) 2/14/2020 3:58:52 AM Post-Proton Surge (0.0080s) 2/14/2020 3:58:52 AM Calibrate Weapons Arrays (0.0310s) 2/14/2020 3:58:52 AM Stimulate Modulation (0.0410s) 2/14/2020 3:58:52 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 3:58:52 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 3:58:54 AM Load Surrogates (1.8681s) 2/14/2020 3:58:54 AM Load Historical Documents (0.0050s) 2/14/2020 3:58:54 AM 17.0 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Cooking Starfields (0.9s) Screening Distant Planets (2.3s) Splitting Ship Parts Into Smaller Parts (1.3s) Turn Systems On And Off Again (7.0s) Load Surrogates (1.9s) 2/14/2020 3:58:56 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 3:59:11 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 3:59:11 AM Boot up FleetOS (0.4760s) 2/14/2020 3:59:11 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 3:59:11 AM Check System Logs For Rogue Intelligence (0.0490s) 2/14/2020 3:59:11 AM Game Version: 1.328 2/14/2020 3:59:11 AM Eject Trash Into Hyperspace (0.1130s) 2/14/2020 3:59:11 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 3:59:11 AM Check For Extra Modules (0.0110s) 2/14/2020 3:59:11 AM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 3:59:11 AM Bring Cloaking Systems Online (0.0200s) 2/14/2020 3:59:11 AM Remembering Alamo (0.0200s) 2/14/2020 3:59:11 AM Generating Framerates (0.0090s) 2/14/2020 3:59:11 AM Recalculate Speed Of Light (0.0240s) 2/14/2020 3:59:11 AM Optimize Comfort On Command Decks (0.0250s) 2/14/2020 3:59:11 AM Check Nearby Stellar Masses (0.0250s) 2/14/2020 3:59:11 AM No resolution change was required. 2/14/2020 3:59:11 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 3:59:11 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 3:59:11 AM Refresh Optical Lensing (0.0170s) 2/14/2020 3:59:11 AM Revise Fundamental Physical Laws (0.0320s) 2/14/2020 3:59:11 AM Boot Audio Comms (0.0160s) 2/14/2020 3:59:11 AM Establish Individual Audio Links (0.0170s) 2/14/2020 3:59:12 AM Prepare Explosions and Crackles (0.3000s) 2/14/2020 3:59:12 AM Calculate Odds Of Success (0.1640s) 2/14/2020 3:59:12 AM Briefly Panic (0.3800s) 2/14/2020 3:59:13 AM Install Confidence Routines (0.3410s) 2/14/2020 3:59:13 AM Bring Commander Interface Online (0.1270s) 2/14/2020 3:59:13 AM Motivate All Crews (0.0430s) 2/14/2020 3:59:13 AM Externalizing Patterns (0.0150s) 2/14/2020 3:59:13 AM Disengaging Constants (0.0400s) 2/14/2020 3:59:13 AM Late Axionic Computations (0.0750s) 2/14/2020 3:59:13 AM Connecting to Fleet Command (0.0090s) 2/14/2020 3:59:13 AM Thinking Of Advice (0.0110s) 2/14/2020 3:59:13 AM Degaussing Advice (0.0200s) 2/14/2020 3:59:13 AM Naming All Known Planets (0.0090s) 2/14/2020 3:59:13 AM Remembering Speeds (0.0120s) 2/14/2020 3:59:13 AM Prioritizing Targets (0.0120s) 2/14/2020 3:59:13 AM Rebooting Sensor Arrays (0.0150s) 2/14/2020 3:59:13 AM Unloading Prismatic Grid (0.0120s) 2/14/2020 3:59:13 AM Thinking Of Objectives (0.0150s) 2/14/2020 3:59:13 AM Re-Aligning Objectives (0.0160s) 2/14/2020 3:59:13 AM Inhibiting Visual Scans (0.0150s) 2/14/2020 3:59:13 AM Synthesizing Vocals (0.0140s) 2/14/2020 3:59:13 AM Ventilating Scenarios (0.0080s) 2/14/2020 3:59:13 AM Decontaminating Targeting Systems (0.0130s) 2/14/2020 3:59:13 AM Ejecting Tactical Core (0.0140s) 2/14/2020 3:59:13 AM Calibrating Formations (0.0120s) 2/14/2020 3:59:13 AM Intercepting Galactic Maps (0.0170s) 2/14/2020 3:59:13 AM Sterilizing Test Chamber (0.0150s) 2/14/2020 3:59:13 AM Faction Diagnostics (0.0180s) 2/14/2020 3:59:13 AM Buffering Hackers (0.0180s) 2/14/2020 3:59:13 AM Inverting Death (0.0090s) 2/14/2020 3:59:13 AM Linear Field Variance (0.0970s) 2/14/2020 3:59:13 AM Charging Marks (0.0140s) 2/14/2020 3:59:13 AM Guarding The Posts (0.0100s) 2/14/2020 3:59:13 AM Range Manifolds (0.0130s) 2/14/2020 3:59:13 AM Purging ROFs (0.0120s) 2/14/2020 3:59:13 AM Manipulating Speeds (0.0140s) 2/14/2020 3:59:13 AM Detecting Projectiles (0.0130s) 2/14/2020 3:59:13 AM Grouping Flow Fields (0.0140s) 2/14/2020 3:59:13 AM Modulating Flow Field Groups (0.0200s) 2/14/2020 3:59:13 AM Designing Fleets (0.0240s) 2/14/2020 3:59:13 AM Thinking Of Technologies (0.0100s) 2/14/2020 3:59:13 AM Categorizing Starboard Sensors (0.0110s) 2/14/2020 3:59:13 AM Injecting Galactic Variables (0.0170s) 2/14/2020 3:59:14 AM Discharging Colored Ions (0.0380s) 2/14/2020 3:59:14 AM Replicating Ion Colors (0.0120s) 2/14/2020 3:59:14 AM Brandishing Starfields (0.3100s) 2/14/2020 3:59:15 AM Dissolving Distant Planets (1.2361s) 2/14/2020 3:59:15 AM Investigating Map Signatures (0.0230s) 2/14/2020 3:59:15 AM Collating Solar Systems (0.0110s) 2/14/2020 3:59:15 AM Categorizing All Planets (0.0090s) 2/14/2020 3:59:15 AM Organizing Commands (0.0290s) 2/14/2020 3:59:15 AM Calculating Firing Cones (0.0080s) 2/14/2020 3:59:16 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 3:59:16 AM Holding Ship Parts For Comfort (1.2721s) 2/14/2020 3:59:20 AM Check Forcefield Integrity (3.7052s) 2/14/2020 3:59:20 AM Issuing Orders (0.0130s) 2/14/2020 3:59:20 AM Augmenting Infusers (0.0150s) 2/14/2020 3:59:20 AM Infusing (0.0360s) 2/14/2020 3:59:20 AM Post-Proton Surge (0.0070s) 2/14/2020 3:59:20 AM Calibrate Weapons Arrays (0.0350s) 2/14/2020 3:59:20 AM Stimulate Modulation (0.0410s) 2/14/2020 3:59:20 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 3:59:20 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 3:59:22 AM Load Surrogates (1.9011s) 2/14/2020 3:59:22 AM Load Historical Documents (0.0050s) 2/14/2020 3:59:22 AM 11.6 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Brandishing Starfields (0.3s) Dissolving Distant Planets (1.2s) Holding Ship Parts For Comfort (1.3s) Check Forcefield Integrity (3.7s) Load Surrogates (1.9s) 2/14/2020 3:59:25 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 3:59:27 AM Successfully opened host socket 2/14/2020 3:59:37 AM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 4:02:33 AM Achievement Skipped Because Of Cheating: Knowledge is Power at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_RerollARS.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 4:02:55 AM Reconquest Seeding for Hamilton: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 2/14/2020 4:03:15 AM Achievement Skipped Because Of Cheating: Research Grant at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in <2d9bcab1b35b48ac97ae22c48b35d19c>:0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_GrantShipLine.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <6725d92b38df4d03ab79623ab7f0ce61>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 4:06:48 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/14/2020 10:43:20 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 10:43:20 PM Boot up FleetOS (0.4860s) 2/14/2020 10:43:20 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 10:43:20 PM Check System Logs For Rogue Intelligence (0.0570s) 2/14/2020 10:43:21 PM Game Version: 1.329 2/14/2020 10:43:21 PM Eject Trash Into Hyperspace (0.1170s) 2/14/2020 10:43:21 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 10:43:21 PM Check For Extra Modules (0.0140s) 2/14/2020 10:43:21 PM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 10:43:21 PM Bring Cloaking Systems Online (0.0250s) 2/14/2020 10:43:21 PM Remembering Alamo (0.0250s) 2/14/2020 10:43:21 PM Generating Framerates (0.0060s) 2/14/2020 10:43:21 PM Recalculate Speed Of Light (0.0220s) 2/14/2020 10:43:21 PM Optimize Comfort On Command Decks (0.0210s) 2/14/2020 10:43:21 PM Check Nearby Stellar Masses (0.0200s) 2/14/2020 10:43:21 PM No resolution change was required. 2/14/2020 10:43:21 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 10:43:21 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 10:43:21 PM Refresh Optical Lensing (0.0130s) 2/14/2020 10:43:21 PM Revise Fundamental Physical Laws (0.0450s) 2/14/2020 10:43:21 PM Boot Audio Comms (0.0130s) 2/14/2020 10:43:21 PM Establish Individual Audio Links (0.0160s) 2/14/2020 10:43:21 PM Prepare Explosions and Crackles (0.3010s) 2/14/2020 10:43:21 PM Calculate Odds Of Success (0.4340s) 2/14/2020 10:43:22 PM Briefly Panic (0.6250s) 2/14/2020 10:43:23 PM Install Confidence Routines (0.3910s) 2/14/2020 10:43:23 PM Bring Commander Interface Online (0.1350s) 2/14/2020 10:43:23 PM Motivate All Crews (0.0460s) 2/14/2020 10:43:23 PM Externalizing Patterns (0.0170s) 2/14/2020 10:43:23 PM Disengaging Constants (0.0460s) 2/14/2020 10:43:23 PM Late Axionic Computations (0.1690s) 2/14/2020 10:43:23 PM Connecting to Fleet Command (0.0180s) 2/14/2020 10:43:23 PM Thinking Of Advice (0.0120s) 2/14/2020 10:43:23 PM Degaussing Advice (0.0260s) 2/14/2020 10:43:23 PM Naming All Known Planets (0.0080s) 2/14/2020 10:43:23 PM Remembering Speeds (0.0140s) 2/14/2020 10:43:23 PM Prioritizing Targets (0.0260s) 2/14/2020 10:43:23 PM Rebooting Sensor Arrays (0.0070s) 2/14/2020 10:43:23 PM Unloading Prismatic Grid (0.0140s) 2/14/2020 10:43:23 PM Thinking Of Objectives (0.0130s) 2/14/2020 10:43:23 PM Re-Aligning Objectives (0.0140s) 2/14/2020 10:43:23 PM Inhibiting Visual Scans (0.0200s) 2/14/2020 10:43:23 PM Synthesizing Vocals (0.0100s) 2/14/2020 10:43:23 PM Ventilating Scenarios (0.0120s) 2/14/2020 10:43:23 PM Decontaminating Targeting Systems (0.0130s) 2/14/2020 10:43:23 PM Ejecting Tactical Core (0.0140s) 2/14/2020 10:43:23 PM Calibrating Formations (0.0120s) 2/14/2020 10:43:23 PM Intercepting Galactic Maps (0.0150s) 2/14/2020 10:43:23 PM Sterilizing Test Chamber (0.0160s) 2/14/2020 10:43:23 PM Faction Diagnostics (0.0190s) 2/14/2020 10:43:23 PM Buffering Hackers (0.0230s) 2/14/2020 10:43:23 PM Inverting Death (0.0120s) 2/14/2020 10:43:23 PM Linear Field Variance (0.1210s) 2/14/2020 10:43:23 PM Charging Marks (0.0120s) 2/14/2020 10:43:23 PM Guarding The Posts (0.0130s) 2/14/2020 10:43:23 PM Range Manifolds (0.0120s) 2/14/2020 10:43:23 PM Purging ROFs (0.0130s) 2/14/2020 10:43:23 PM Manipulating Speeds (0.0150s) 2/14/2020 10:43:23 PM Detecting Projectiles (0.0120s) 2/14/2020 10:43:23 PM Grouping Flow Fields (0.0140s) 2/14/2020 10:43:23 PM Modulating Flow Field Groups (0.0320s) 2/14/2020 10:43:24 PM Designing Fleets (0.0340s) 2/14/2020 10:43:24 PM Thinking Of Technologies (0.0120s) 2/14/2020 10:43:24 PM Categorizing Starboard Sensors (0.0150s) 2/14/2020 10:43:24 PM Injecting Galactic Variables (0.0180s) 2/14/2020 10:43:24 PM Discharging Colored Ions (0.0440s) 2/14/2020 10:43:24 PM Replicating Ion Colors (0.0100s) 2/14/2020 10:43:25 PM Cleansing Starfields (0.9491s) 2/14/2020 10:43:28 PM Scouring Distant Planets (3.5002s) 2/14/2020 10:43:28 PM Investigating Map Signatures (0.0290s) 2/14/2020 10:43:28 PM Collating Solar Systems (0.0160s) 2/14/2020 10:43:28 PM Categorizing All Planets (0.0070s) 2/14/2020 10:43:28 PM Organizing Commands (0.0310s) 2/14/2020 10:43:28 PM Calculating Firing Cones (0.0090s) 2/14/2020 10:43:30 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 10:43:30 PM Disassembling And Reassembling Ship Parts (1.5101s) 2/14/2020 10:43:36 PM Computing Last Digit of PI (6.2064s) 2/14/2020 10:43:36 PM Issuing Orders (0.0150s) 2/14/2020 10:43:36 PM Augmenting Infusers (0.0150s) 2/14/2020 10:43:36 PM Infusing (0.0330s) 2/14/2020 10:43:36 PM Post-Proton Surge (0.0070s) 2/14/2020 10:43:36 PM Calibrate Weapons Arrays (0.0470s) 2/14/2020 10:43:36 PM Stimulate Modulation (0.0420s) 2/14/2020 10:43:36 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 10:43:36 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 10:43:38 PM Load Surrogates (1.9891s) 2/14/2020 10:43:38 PM Load Historical Documents (0.0050s) 2/14/2020 10:43:38 PM 18.2 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.4s) Cleansing Starfields (0.9s) Scouring Distant Planets (3.5s) Disassembling And Reassembling Ship Parts (1.5s) Computing Last Digit of PI (6.2s) Load Surrogates (2.0s) 2/14/2020 10:43:41 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 10:43:44 PM Successfully opened host socket 2/14/2020 10:43:55 PM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 10:50:24 PM Reconquest Seeding for Corono: guard post placer: GuardingWormholesGenerally scheduled: 5 actually seeded: 5 2/14/2020 11:01:50 PM Achievement Skipped Because Of Cheating: Knowledge is Power at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_RerollARS.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 11:02:20 PM Achievement Skipped Because Of Cheating: Lots Of Hacking at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 11:02:34 PM Achievement Skipped Because Of Cheating: Research Grant at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_GrantShipLine.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 11:04:03 PM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/14/2020 11:04:04 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/14/2020 11:08:41 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 11:08:41 PM Boot up FleetOS (0.4490s) 2/14/2020 11:08:41 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 11:08:41 PM Check System Logs For Rogue Intelligence (0.0380s) 2/14/2020 11:08:42 PM Game Version: 1.329 2/14/2020 11:08:42 PM Eject Trash Into Hyperspace (0.1000s) 2/14/2020 11:08:42 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 11:08:42 PM Check For Extra Modules (0.0100s) 2/14/2020 11:08:42 PM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 11:08:42 PM Bring Cloaking Systems Online (0.0180s) 2/14/2020 11:08:42 PM Remembering Alamo (0.0210s) 2/14/2020 11:08:42 PM Generating Framerates (0.0090s) 2/14/2020 11:08:42 PM Recalculate Speed Of Light (0.0280s) 2/14/2020 11:08:42 PM Optimize Comfort On Command Decks (0.0230s) 2/14/2020 11:08:42 PM Check Nearby Stellar Masses (0.0230s) 2/14/2020 11:08:42 PM No resolution change was required. 2/14/2020 11:08:42 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 11:08:42 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 11:08:42 PM Refresh Optical Lensing (0.0140s) 2/14/2020 11:08:42 PM Revise Fundamental Physical Laws (0.0420s) 2/14/2020 11:08:42 PM Boot Audio Comms (0.0150s) 2/14/2020 11:08:42 PM Establish Individual Audio Links (0.0160s) 2/14/2020 11:08:42 PM Prepare Explosions and Crackles (0.3010s) 2/14/2020 11:08:43 PM Calculate Odds Of Success (0.4010s) 2/14/2020 11:08:43 PM Briefly Panic (0.4880s) 2/14/2020 11:08:43 PM Install Confidence Routines (0.3430s) 2/14/2020 11:08:43 PM Bring Commander Interface Online (0.1240s) 2/14/2020 11:08:44 PM Motivate All Crews (0.0420s) 2/14/2020 11:08:44 PM Externalizing Patterns (0.0160s) 2/14/2020 11:08:44 PM Disengaging Constants (0.0500s) 2/14/2020 11:08:44 PM Late Axionic Computations (0.1660s) 2/14/2020 11:08:44 PM Connecting to Fleet Command (0.0090s) 2/14/2020 11:08:44 PM Thinking Of Advice (0.0110s) 2/14/2020 11:08:44 PM Degaussing Advice (0.0720s) 2/14/2020 11:08:44 PM Naming All Known Planets (0.0070s) 2/14/2020 11:08:44 PM Remembering Speeds (0.0140s) 2/14/2020 11:08:44 PM Prioritizing Targets (0.0140s) 2/14/2020 11:08:44 PM Rebooting Sensor Arrays (0.0140s) 2/14/2020 11:08:44 PM Unloading Prismatic Grid (0.0120s) 2/14/2020 11:08:44 PM Thinking Of Objectives (0.0140s) 2/14/2020 11:08:44 PM Re-Aligning Objectives (0.0140s) 2/14/2020 11:08:44 PM Inhibiting Visual Scans (0.0190s) 2/14/2020 11:08:44 PM Synthesizing Vocals (0.0100s) 2/14/2020 11:08:44 PM Ventilating Scenarios (0.0120s) 2/14/2020 11:08:44 PM Decontaminating Targeting Systems (0.0150s) 2/14/2020 11:08:44 PM Ejecting Tactical Core (0.0130s) 2/14/2020 11:08:44 PM Calibrating Formations (0.0130s) 2/14/2020 11:08:44 PM Intercepting Galactic Maps (0.0130s) 2/14/2020 11:08:44 PM Sterilizing Test Chamber (0.0170s) 2/14/2020 11:08:44 PM Faction Diagnostics (0.0170s) 2/14/2020 11:08:44 PM Buffering Hackers (0.1310s) 2/14/2020 11:08:44 PM Inverting Death (0.0120s) 2/14/2020 11:08:44 PM Linear Field Variance (0.0920s) 2/14/2020 11:08:44 PM Charging Marks (0.0130s) 2/14/2020 11:08:44 PM Guarding The Posts (0.0110s) 2/14/2020 11:08:44 PM Range Manifolds (0.0110s) 2/14/2020 11:08:44 PM Purging ROFs (0.0120s) 2/14/2020 11:08:44 PM Manipulating Speeds (0.0150s) 2/14/2020 11:08:44 PM Detecting Projectiles (0.0120s) 2/14/2020 11:08:44 PM Grouping Flow Fields (0.0150s) 2/14/2020 11:08:44 PM Modulating Flow Field Groups (0.0210s) 2/14/2020 11:08:44 PM Designing Fleets (0.0280s) 2/14/2020 11:08:44 PM Thinking Of Technologies (0.0120s) 2/14/2020 11:08:44 PM Categorizing Starboard Sensors (0.0110s) 2/14/2020 11:08:44 PM Injecting Galactic Variables (0.0170s) 2/14/2020 11:08:45 PM Discharging Colored Ions (0.0400s) 2/14/2020 11:08:45 PM Replicating Ion Colors (0.0090s) 2/14/2020 11:08:45 PM Scattering Starfields (0.7740s) 2/14/2020 11:08:47 PM Ejecting Distant Planets (1.2621s) 2/14/2020 11:08:47 PM Investigating Map Signatures (0.0220s) 2/14/2020 11:08:47 PM Collating Solar Systems (0.0100s) 2/14/2020 11:08:47 PM Categorizing All Planets (0.0120s) 2/14/2020 11:08:47 PM Organizing Commands (0.0290s) 2/14/2020 11:08:47 PM Calculating Firing Cones (0.0080s) 2/14/2020 11:08:48 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 11:08:48 PM Remembering Lost Ship Parts (1.1871s) 2/14/2020 11:08:52 PM EXTERMINATE! EXTERMINATE! (3.8472s) 2/14/2020 11:08:52 PM Issuing Orders (0.0140s) 2/14/2020 11:08:52 PM Augmenting Infusers (0.0150s) 2/14/2020 11:08:52 PM Infusing (0.0380s) 2/14/2020 11:08:52 PM Post-Proton Surge (0.0090s) 2/14/2020 11:08:52 PM Calibrate Weapons Arrays (0.0350s) 2/14/2020 11:08:52 PM Stimulate Modulation (0.0430s) 2/14/2020 11:08:52 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 11:08:52 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 11:08:54 PM Load Surrogates (1.8551s) 2/14/2020 11:08:54 PM Load Historical Documents (0.0040s) 2/14/2020 11:08:54 PM 12.7 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Scattering Starfields (0.8s) Ejecting Distant Planets (1.3s) Remembering Lost Ship Parts (1.2s) EXTERMINATE! EXTERMINATE! (3.8s) Load Surrogates (1.9s) 2/14/2020 11:08:54 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 11:08:58 PM Successfully opened host socket 2/14/2020 11:09:02 PM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 11:09:02 PM Achievement Skipped Because Of Cheating: Lots Of Hacking at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 11:11:22 PM Achievement Skipped Because Of Cheating: Knowledge is Power at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_RerollARS.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 11:15:03 PM Achievement Skipped Because Of Cheating: Research Grant at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_GrantShipLine.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 11:17:26 PM Reconquest Seeding for Mashey: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 2/14/2020 11:19:59 PM Donating team Fireteam 19 has 2 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Hughes: 2 to hunter, path A 2/14/2020 11:23:02 PM Achievement Skipped Because Of Cheating: Lots Of Metal at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 11:26:53 PM Achievement Skipped Because Of Cheating: Getting Into This: 5 Hour Campaign at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 11:28:56 PM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/14/2020 11:28:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/14/2020 11:29:04 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/14/2020 11:29:04 PM Boot up FleetOS (0.4620s) 2/14/2020 11:29:04 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/14/2020 11:29:04 PM Check System Logs For Rogue Intelligence (0.0480s) 2/14/2020 11:29:04 PM Game Version: 1.329 2/14/2020 11:29:04 PM Eject Trash Into Hyperspace (0.1110s) 2/14/2020 11:29:04 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/14/2020 11:29:04 PM Check For Extra Modules (0.0100s) 2/14/2020 11:29:04 PM Installed Mods: GalacticConquest_Current (10000) 2/14/2020 11:29:04 PM Bring Cloaking Systems Online (0.0200s) 2/14/2020 11:29:04 PM Remembering Alamo (0.0200s) 2/14/2020 11:29:04 PM Generating Framerates (0.0070s) 2/14/2020 11:29:04 PM Recalculate Speed Of Light (0.0230s) 2/14/2020 11:29:04 PM Optimize Comfort On Command Decks (0.0220s) 2/14/2020 11:29:04 PM Check Nearby Stellar Masses (0.0190s) 2/14/2020 11:29:04 PM No resolution change was required. 2/14/2020 11:29:04 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/14/2020 11:29:04 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/14/2020 11:29:04 PM Refresh Optical Lensing (0.0110s) 2/14/2020 11:29:05 PM Revise Fundamental Physical Laws (0.2440s) 2/14/2020 11:29:05 PM Boot Audio Comms (0.0150s) 2/14/2020 11:29:05 PM Establish Individual Audio Links (0.0150s) 2/14/2020 11:29:05 PM Prepare Explosions and Crackles (0.2990s) 2/14/2020 11:29:05 PM Calculate Odds Of Success (0.4190s) 2/14/2020 11:29:06 PM Briefly Panic (0.4660s) 2/14/2020 11:29:06 PM Install Confidence Routines (0.3550s) 2/14/2020 11:29:06 PM Bring Commander Interface Online (0.1230s) 2/14/2020 11:29:06 PM Motivate All Crews (0.0440s) 2/14/2020 11:29:06 PM Externalizing Patterns (0.0170s) 2/14/2020 11:29:07 PM Disengaging Constants (0.0460s) 2/14/2020 11:29:07 PM Late Axionic Computations (0.1490s) 2/14/2020 11:29:07 PM Connecting to Fleet Command (0.0180s) 2/14/2020 11:29:07 PM Thinking Of Advice (0.0070s) 2/14/2020 11:29:07 PM Degaussing Advice (0.0260s) 2/14/2020 11:29:07 PM Naming All Known Planets (0.0070s) 2/14/2020 11:29:07 PM Remembering Speeds (0.0140s) 2/14/2020 11:29:07 PM Prioritizing Targets (0.0120s) 2/14/2020 11:29:07 PM Rebooting Sensor Arrays (0.0140s) 2/14/2020 11:29:07 PM Unloading Prismatic Grid (0.0130s) 2/14/2020 11:29:07 PM Thinking Of Objectives (0.0140s) 2/14/2020 11:29:07 PM Re-Aligning Objectives (0.0130s) 2/14/2020 11:29:07 PM Inhibiting Visual Scans (0.0190s) 2/14/2020 11:29:07 PM Synthesizing Vocals (0.0100s) 2/14/2020 11:29:07 PM Ventilating Scenarios (0.0110s) 2/14/2020 11:29:07 PM Decontaminating Targeting Systems (0.0130s) 2/14/2020 11:29:07 PM Ejecting Tactical Core (0.0140s) 2/14/2020 11:29:07 PM Calibrating Formations (0.0130s) 2/14/2020 11:29:07 PM Intercepting Galactic Maps (0.0140s) 2/14/2020 11:29:07 PM Sterilizing Test Chamber (0.0160s) 2/14/2020 11:29:07 PM Faction Diagnostics (0.0180s) 2/14/2020 11:29:07 PM Buffering Hackers (0.0190s) 2/14/2020 11:29:07 PM Inverting Death (0.0110s) 2/14/2020 11:29:07 PM Linear Field Variance (0.0900s) 2/14/2020 11:29:07 PM Charging Marks (0.0130s) 2/14/2020 11:29:07 PM Guarding The Posts (0.0090s) 2/14/2020 11:29:07 PM Range Manifolds (0.0120s) 2/14/2020 11:29:07 PM Purging ROFs (0.0130s) 2/14/2020 11:29:07 PM Manipulating Speeds (0.0150s) 2/14/2020 11:29:07 PM Detecting Projectiles (0.0120s) 2/14/2020 11:29:07 PM Grouping Flow Fields (0.0140s) 2/14/2020 11:29:07 PM Modulating Flow Field Groups (0.0210s) 2/14/2020 11:29:07 PM Designing Fleets (0.0280s) 2/14/2020 11:29:07 PM Thinking Of Technologies (0.0110s) 2/14/2020 11:29:07 PM Categorizing Starboard Sensors (0.0100s) 2/14/2020 11:29:07 PM Injecting Galactic Variables (0.0190s) 2/14/2020 11:29:07 PM Discharging Colored Ions (0.0430s) 2/14/2020 11:29:07 PM Replicating Ion Colors (0.0100s) 2/14/2020 11:29:08 PM Wishing On Starfields (0.4010s) 2/14/2020 11:29:09 PM Destroying Distant Planets (1.2221s) 2/14/2020 11:29:09 PM Investigating Map Signatures (0.0210s) 2/14/2020 11:29:09 PM Collating Solar Systems (0.0090s) 2/14/2020 11:29:09 PM Categorizing All Planets (0.0170s) 2/14/2020 11:29:09 PM Organizing Commands (0.0220s) 2/14/2020 11:29:09 PM Calculating Firing Cones (0.0060s) 2/14/2020 11:29:10 PM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/14/2020 11:29:10 PM Declaring Ship Part Sovereignty (1.2481s) 2/14/2020 11:29:14 PM Check for Magnetic Feedback (3.5452s) 2/14/2020 11:29:14 PM Issuing Orders (0.0150s) 2/14/2020 11:29:14 PM Augmenting Infusers (0.0130s) 2/14/2020 11:29:14 PM Infusing (0.0290s) 2/14/2020 11:29:14 PM Post-Proton Surge (0.0080s) 2/14/2020 11:29:14 PM Calibrate Weapons Arrays (0.0280s) 2/14/2020 11:29:14 PM Stimulate Modulation (0.0410s) 2/14/2020 11:29:14 PM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/14/2020 11:29:14 PM ArcenAssetBundleCache.InstantiatedObjects: 872 2/14/2020 11:29:16 PM Load Surrogates (1.8631s) 2/14/2020 11:29:16 PM Load Historical Documents (0.0110s) 2/14/2020 11:29:16 PM 12.1 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Wishing On Starfields (0.4s) Destroying Distant Planets (1.2s) Declaring Ship Part Sovereignty (1.2s) Check for Magnetic Feedback (3.5s) Load Surrogates (1.9s) 2/14/2020 11:29:16 PM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/14/2020 11:29:19 PM Successfully opened host socket 2/14/2020 11:29:21 PM Achievement Skipped Because Of Cheating: Lots Of Metal at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 11:29:21 PM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 11:29:21 PM Achievement Skipped Because Of Cheating: Lots Of Hacking at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 11:29:21 PM Achievement Skipped Because Of Cheating: Getting Into This: 5 Hour Campaign at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 11:30:45 PM Achievement Skipped Because Of Cheating: Knowledge is Power at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_RerollARS.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 11:32:25 PM Achievement Skipped Because Of Cheating: Research Grant at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_GrantShipLine.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 11:38:05 PM Achievement Skipped Because Of Cheating: Kills: Warrior at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/14/2020 11:38:40 PM Donating team Fireteam 24 has 14 units with strength 1511. Status Assembling No target planet No lurk planet. Ships: Konom: 14 to hunter, path A 2/14/2020 11:38:40 PM Donating team Fireteam 25 has 8 units with strength 288. Status Assembling No target planet No lurk planet. Ships: Hughes: 8 to hunter, path A 2/14/2020 11:38:40 PM Donating team Fireteam 23 has 29 units with strength 2614. Status Staging No target planet No lurk planet. Ships: Hughes: 29 to hunter, path B 2/14/2020 11:40:13 PM Reconquest Seeding for Grove: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 2/15/2020 12:05:49 AM Reconquest Seeding for Elysia: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 2/15/2020 12:08:33 AM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/15/2020 12:08:33 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/15/2020 12:09:00 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/15/2020 12:09:00 AM Boot up FleetOS (0.4480s) 2/15/2020 12:09:00 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/15/2020 12:09:00 AM Check System Logs For Rogue Intelligence (0.0420s) 2/15/2020 12:09:00 AM Game Version: 1.329 2/15/2020 12:09:00 AM Eject Trash Into Hyperspace (0.1000s) 2/15/2020 12:09:00 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/15/2020 12:09:00 AM Check For Extra Modules (0.0100s) 2/15/2020 12:09:00 AM Installed Mods: GalacticConquest_Current (10000) 2/15/2020 12:09:00 AM Bring Cloaking Systems Online (0.0180s) 2/15/2020 12:09:00 AM Remembering Alamo (0.0200s) 2/15/2020 12:09:00 AM Generating Framerates (0.0090s) 2/15/2020 12:09:00 AM Recalculate Speed Of Light (0.0210s) 2/15/2020 12:09:00 AM Optimize Comfort On Command Decks (0.0250s) 2/15/2020 12:09:00 AM Check Nearby Stellar Masses (0.0210s) 2/15/2020 12:09:00 AM No resolution change was required. 2/15/2020 12:09:00 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/15/2020 12:09:00 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/15/2020 12:09:00 AM Refresh Optical Lensing (0.0140s) 2/15/2020 12:09:00 AM Revise Fundamental Physical Laws (0.0410s) 2/15/2020 12:09:00 AM Boot Audio Comms (0.0120s) 2/15/2020 12:09:00 AM Establish Individual Audio Links (0.0150s) 2/15/2020 12:09:01 AM Prepare Explosions and Crackles (0.3020s) 2/15/2020 12:09:01 AM Calculate Odds Of Success (0.4610s) 2/15/2020 12:09:01 AM Briefly Panic (0.4650s) 2/15/2020 12:09:02 AM Install Confidence Routines (0.3470s) 2/15/2020 12:09:02 AM Bring Commander Interface Online (0.1280s) 2/15/2020 12:09:02 AM Motivate All Crews (0.0450s) 2/15/2020 12:09:02 AM Externalizing Patterns (0.0160s) 2/15/2020 12:09:02 AM Disengaging Constants (0.0390s) 2/15/2020 12:09:02 AM Late Axionic Computations (0.1490s) 2/15/2020 12:09:02 AM Connecting to Fleet Command (0.0080s) 2/15/2020 12:09:02 AM Thinking Of Advice (0.0140s) 2/15/2020 12:09:02 AM Degaussing Advice (0.0180s) 2/15/2020 12:09:02 AM Naming All Known Planets (0.0080s) 2/15/2020 12:09:02 AM Remembering Speeds (0.0150s) 2/15/2020 12:09:02 AM Prioritizing Targets (0.0130s) 2/15/2020 12:09:02 AM Rebooting Sensor Arrays (0.0120s) 2/15/2020 12:09:02 AM Unloading Prismatic Grid (0.0120s) 2/15/2020 12:09:02 AM Thinking Of Objectives (0.0150s) 2/15/2020 12:09:02 AM Re-Aligning Objectives (0.0120s) 2/15/2020 12:09:02 AM Inhibiting Visual Scans (0.0210s) 2/15/2020 12:09:02 AM Synthesizing Vocals (0.0090s) 2/15/2020 12:09:02 AM Ventilating Scenarios (0.0130s) 2/15/2020 12:09:02 AM Decontaminating Targeting Systems (0.0110s) 2/15/2020 12:09:02 AM Ejecting Tactical Core (0.0140s) 2/15/2020 12:09:02 AM Calibrating Formations (0.0140s) 2/15/2020 12:09:02 AM Intercepting Galactic Maps (0.0140s) 2/15/2020 12:09:02 AM Sterilizing Test Chamber (0.0150s) 2/15/2020 12:09:02 AM Faction Diagnostics (0.0200s) 2/15/2020 12:09:02 AM Buffering Hackers (0.0200s) 2/15/2020 12:09:02 AM Inverting Death (0.0080s) 2/15/2020 12:09:03 AM Linear Field Variance (0.0930s) 2/15/2020 12:09:03 AM Charging Marks (0.0120s) 2/15/2020 12:09:03 AM Guarding The Posts (0.0110s) 2/15/2020 12:09:03 AM Range Manifolds (0.0130s) 2/15/2020 12:09:03 AM Purging ROFs (0.0120s) 2/15/2020 12:09:03 AM Manipulating Speeds (0.0150s) 2/15/2020 12:09:03 AM Detecting Projectiles (0.0120s) 2/15/2020 12:09:03 AM Grouping Flow Fields (0.0130s) 2/15/2020 12:09:03 AM Modulating Flow Field Groups (0.0210s) 2/15/2020 12:09:03 AM Designing Fleets (0.0250s) 2/15/2020 12:09:03 AM Thinking Of Technologies (0.0120s) 2/15/2020 12:09:03 AM Categorizing Starboard Sensors (0.0110s) 2/15/2020 12:09:03 AM Injecting Galactic Variables (0.0170s) 2/15/2020 12:09:03 AM Discharging Colored Ions (0.0410s) 2/15/2020 12:09:03 AM Replicating Ion Colors (0.0130s) 2/15/2020 12:09:04 AM Pining For Starfields (0.8650s) 2/15/2020 12:09:05 AM Milking Distant Planets (1.4861s) 2/15/2020 12:09:05 AM Investigating Map Signatures (0.0290s) 2/15/2020 12:09:05 AM Collating Solar Systems (0.0100s) 2/15/2020 12:09:05 AM Categorizing All Planets (0.0090s) 2/15/2020 12:09:05 AM Organizing Commands (0.0310s) 2/15/2020 12:09:05 AM Calculating Firing Cones (0.0070s) 2/15/2020 12:09:06 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/15/2020 12:09:07 AM Divulge Ship Part Schematics To Enemy (1.2611s) 2/15/2020 12:09:11 AM Break Target Into Component Compounds (4.3753s) 2/15/2020 12:09:11 AM Issuing Orders (0.0140s) 2/15/2020 12:09:11 AM Augmenting Infusers (0.0170s) 2/15/2020 12:09:11 AM Infusing (0.0340s) 2/15/2020 12:09:11 AM Post-Proton Surge (0.0070s) 2/15/2020 12:09:11 AM Calibrate Weapons Arrays (0.0370s) 2/15/2020 12:09:11 AM Stimulate Modulation (0.0440s) 2/15/2020 12:09:11 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/15/2020 12:09:11 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/15/2020 12:09:13 AM Load Surrogates (1.9241s) 2/15/2020 12:09:13 AM Load Historical Documents (0.0090s) 2/15/2020 12:09:13 AM 13.5 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Pining For Starfields (0.9s) Milking Distant Planets (1.5s) Divulge Ship Part Schematics To Enemy (1.3s) Break Target Into Component Compounds (4.4s) Load Surrogates (1.9s) 2/15/2020 12:09:13 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/15/2020 12:09:17 AM Successfully opened host socket 2/15/2020 12:09:22 AM Achievement Skipped Because Of Cheating: Lots Of Metal at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 12:09:22 AM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 12:09:22 AM Achievement Skipped Because Of Cheating: Lots Of Hacking at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 12:09:22 AM Achievement Skipped Because Of Cheating: Kills: Warrior at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 12:09:22 AM Achievement Skipped Because Of Cheating: Getting Into This: 5 Hour Campaign at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 12:10:26 AM Achievement Skipped Because Of Cheating: Knowledge is Power at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_RerollARS.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 12:10:41 AM Achievement Skipped Because Of Cheating: Research Grant at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_GrantShipLine.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 12:18:50 AM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/15/2020 12:18:51 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/15/2020 12:18:58 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/15/2020 12:18:58 AM Boot up FleetOS (0.4640s) 2/15/2020 12:18:58 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/15/2020 12:18:58 AM Check System Logs For Rogue Intelligence (0.0370s) 2/15/2020 12:18:58 AM Game Version: 1.329 2/15/2020 12:18:58 AM Eject Trash Into Hyperspace (0.1050s) 2/15/2020 12:18:58 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/15/2020 12:18:58 AM Check For Extra Modules (0.0120s) 2/15/2020 12:18:58 AM Installed Mods: GalacticConquest_Current (10000) 2/15/2020 12:18:58 AM Bring Cloaking Systems Online (0.0240s) 2/15/2020 12:18:58 AM Remembering Alamo (0.0210s) 2/15/2020 12:18:58 AM Generating Framerates (0.0070s) 2/15/2020 12:18:58 AM Recalculate Speed Of Light (0.0250s) 2/15/2020 12:18:58 AM Optimize Comfort On Command Decks (0.0230s) 2/15/2020 12:18:58 AM Check Nearby Stellar Masses (0.0200s) 2/15/2020 12:18:58 AM No resolution change was required. 2/15/2020 12:18:58 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/15/2020 12:18:58 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/15/2020 12:18:58 AM Refresh Optical Lensing (0.0110s) 2/15/2020 12:18:58 AM Revise Fundamental Physical Laws (0.0440s) 2/15/2020 12:18:59 AM Boot Audio Comms (0.0130s) 2/15/2020 12:18:59 AM Establish Individual Audio Links (0.0160s) 2/15/2020 12:18:59 AM Prepare Explosions and Crackles (0.2990s) 2/15/2020 12:18:59 AM Calculate Odds Of Success (0.4300s) 2/15/2020 12:19:00 AM Briefly Panic (0.5030s) 2/15/2020 12:19:00 AM Install Confidence Routines (0.3430s) 2/15/2020 12:19:00 AM Bring Commander Interface Online (0.1400s) 2/15/2020 12:19:00 AM Motivate All Crews (0.0490s) 2/15/2020 12:19:00 AM Externalizing Patterns (0.0160s) 2/15/2020 12:19:00 AM Disengaging Constants (0.0460s) 2/15/2020 12:19:01 AM Late Axionic Computations (0.1650s) 2/15/2020 12:19:01 AM Connecting to Fleet Command (0.0120s) 2/15/2020 12:19:01 AM Thinking Of Advice (0.0110s) 2/15/2020 12:19:01 AM Degaussing Advice (0.0220s) 2/15/2020 12:19:01 AM Naming All Known Planets (0.0080s) 2/15/2020 12:19:01 AM Remembering Speeds (0.0130s) 2/15/2020 12:19:01 AM Prioritizing Targets (0.0130s) 2/15/2020 12:19:01 AM Rebooting Sensor Arrays (0.0140s) 2/15/2020 12:19:01 AM Unloading Prismatic Grid (0.0130s) 2/15/2020 12:19:01 AM Thinking Of Objectives (0.0130s) 2/15/2020 12:19:01 AM Re-Aligning Objectives (0.0150s) 2/15/2020 12:19:01 AM Inhibiting Visual Scans (0.0180s) 2/15/2020 12:19:01 AM Synthesizing Vocals (0.0090s) 2/15/2020 12:19:01 AM Ventilating Scenarios (0.0150s) 2/15/2020 12:19:01 AM Decontaminating Targeting Systems (0.0120s) 2/15/2020 12:19:01 AM Ejecting Tactical Core (0.0140s) 2/15/2020 12:19:01 AM Calibrating Formations (0.0120s) 2/15/2020 12:19:01 AM Intercepting Galactic Maps (0.0150s) 2/15/2020 12:19:01 AM Sterilizing Test Chamber (0.0160s) 2/15/2020 12:19:01 AM Faction Diagnostics (0.0190s) 2/15/2020 12:19:01 AM Buffering Hackers (0.0220s) 2/15/2020 12:19:01 AM Inverting Death (0.0110s) 2/15/2020 12:19:01 AM Linear Field Variance (0.0970s) 2/15/2020 12:19:01 AM Charging Marks (0.0110s) 2/15/2020 12:19:01 AM Guarding The Posts (0.0130s) 2/15/2020 12:19:01 AM Range Manifolds (0.0110s) 2/15/2020 12:19:01 AM Purging ROFs (0.0120s) 2/15/2020 12:19:01 AM Manipulating Speeds (0.0150s) 2/15/2020 12:19:01 AM Detecting Projectiles (0.0120s) 2/15/2020 12:19:01 AM Grouping Flow Fields (0.0150s) 2/15/2020 12:19:01 AM Modulating Flow Field Groups (0.0230s) 2/15/2020 12:19:01 AM Designing Fleets (0.0310s) 2/15/2020 12:19:01 AM Thinking Of Technologies (0.0110s) 2/15/2020 12:19:01 AM Categorizing Starboard Sensors (0.0110s) 2/15/2020 12:19:01 AM Injecting Galactic Variables (0.0180s) 2/15/2020 12:19:01 AM Discharging Colored Ions (0.0420s) 2/15/2020 12:19:01 AM Replicating Ion Colors (0.0130s) 2/15/2020 12:19:02 AM Wishing On Starfields (0.8831s) 2/15/2020 12:19:03 AM Dissolving Distant Planets (1.2741s) 2/15/2020 12:19:03 AM Investigating Map Signatures (0.0220s) 2/15/2020 12:19:03 AM Collating Solar Systems (0.0100s) 2/15/2020 12:19:03 AM Categorizing All Planets (0.0100s) 2/15/2020 12:19:03 AM Organizing Commands (0.0290s) 2/15/2020 12:19:03 AM Calculating Firing Cones (0.0070s) 2/15/2020 12:19:05 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/15/2020 12:19:05 AM Offending Sentient Ship Parts (1.3391s) 2/15/2020 12:19:13 AM Remembering Singularity (7.8534s) 2/15/2020 12:19:13 AM Issuing Orders (0.0130s) 2/15/2020 12:19:13 AM Augmenting Infusers (0.0160s) 2/15/2020 12:19:13 AM Infusing (0.0370s) 2/15/2020 12:19:13 AM Post-Proton Surge (0.0110s) 2/15/2020 12:19:13 AM Calibrate Weapons Arrays (0.0270s) 2/15/2020 12:19:13 AM Stimulate Modulation (0.0420s) 2/15/2020 12:19:13 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/15/2020 12:19:13 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/15/2020 12:19:15 AM Load Surrogates (2.1161s) 2/15/2020 12:19:15 AM Load Historical Documents (0.0070s) 2/15/2020 12:19:15 AM 17.2 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Wishing On Starfields (0.9s) Dissolving Distant Planets (1.3s) Offending Sentient Ship Parts (1.3s) Remembering Singularity (7.9s) Load Surrogates (2.1s) 2/15/2020 12:19:17 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/15/2020 12:19:20 AM Successfully opened host socket 2/15/2020 12:19:37 AM Achievement Skipped Because Of Cheating: Lots Of Metal at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 12:19:37 AM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 12:19:37 AM Achievement Skipped Because Of Cheating: Kills: Warrior at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 12:19:37 AM Achievement Skipped Because Of Cheating: Getting Into This: 5 Hour Campaign at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 12:19:41 AM Achievement Skipped Because Of Cheating: Knowledge is Power at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_RerollARS.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 12:20:24 AM Achievement Skipped Because Of Cheating: Research Grant at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_GrantShipLine.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 12:23:28 AM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/15/2020 12:23:29 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/15/2020 3:08:01 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/15/2020 3:08:01 AM Boot up FleetOS (0.5220s) 2/15/2020 3:08:01 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/15/2020 3:08:01 AM Check System Logs For Rogue Intelligence (0.0770s) 2/15/2020 3:08:01 AM Game Version: 1.329 2/15/2020 3:08:01 AM Eject Trash Into Hyperspace (0.1290s) 2/15/2020 3:08:01 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/15/2020 3:08:01 AM Check For Extra Modules (0.0100s) 2/15/2020 3:08:01 AM Installed Mods: GalacticConquest_Current (10000) 2/15/2020 3:08:01 AM Bring Cloaking Systems Online (0.0200s) 2/15/2020 3:08:01 AM Remembering Alamo (0.0230s) 2/15/2020 3:08:01 AM Generating Framerates (0.0070s) 2/15/2020 3:08:01 AM Recalculate Speed Of Light (0.0240s) 2/15/2020 3:08:01 AM Optimize Comfort On Command Decks (0.0230s) 2/15/2020 3:08:01 AM Check Nearby Stellar Masses (0.0200s) 2/15/2020 3:08:01 AM No resolution change was required. 2/15/2020 3:08:01 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/15/2020 3:08:01 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/15/2020 3:08:01 AM Refresh Optical Lensing (0.0130s) 2/15/2020 3:08:01 AM Revise Fundamental Physical Laws (0.0490s) 2/15/2020 3:08:01 AM Boot Audio Comms (0.0120s) 2/15/2020 3:08:01 AM Establish Individual Audio Links (0.0160s) 2/15/2020 3:08:02 AM Prepare Explosions and Crackles (0.3000s) 2/15/2020 3:08:02 AM Calculate Odds Of Success (0.4380s) 2/15/2020 3:08:03 AM Briefly Panic (0.5450s) 2/15/2020 3:08:03 AM Install Confidence Routines (0.3450s) 2/15/2020 3:08:03 AM Bring Commander Interface Online (0.1560s) 2/15/2020 3:08:03 AM Motivate All Crews (0.0520s) 2/15/2020 3:08:03 AM Externalizing Patterns (0.0220s) 2/15/2020 3:08:03 AM Disengaging Constants (0.0670s) 2/15/2020 3:08:03 AM Late Axionic Computations (0.1700s) 2/15/2020 3:08:03 AM Connecting to Fleet Command (0.0100s) 2/15/2020 3:08:03 AM Thinking Of Advice (0.0110s) 2/15/2020 3:08:03 AM Degaussing Advice (0.0240s) 2/15/2020 3:08:03 AM Naming All Known Planets (0.0080s) 2/15/2020 3:08:03 AM Remembering Speeds (0.0140s) 2/15/2020 3:08:03 AM Prioritizing Targets (0.0130s) 2/15/2020 3:08:03 AM Rebooting Sensor Arrays (0.0140s) 2/15/2020 3:08:03 AM Unloading Prismatic Grid (0.0130s) 2/15/2020 3:08:03 AM Thinking Of Objectives (0.0130s) 2/15/2020 3:08:04 AM Re-Aligning Objectives (0.0140s) 2/15/2020 3:08:04 AM Inhibiting Visual Scans (0.0180s) 2/15/2020 3:08:04 AM Synthesizing Vocals (0.0100s) 2/15/2020 3:08:04 AM Ventilating Scenarios (0.0130s) 2/15/2020 3:08:04 AM Decontaminating Targeting Systems (0.0140s) 2/15/2020 3:08:04 AM Ejecting Tactical Core (0.0130s) 2/15/2020 3:08:04 AM Calibrating Formations (0.0120s) 2/15/2020 3:08:04 AM Intercepting Galactic Maps (0.0150s) 2/15/2020 3:08:04 AM Sterilizing Test Chamber (0.0160s) 2/15/2020 3:08:04 AM Faction Diagnostics (0.0210s) 2/15/2020 3:08:04 AM Buffering Hackers (0.0230s) 2/15/2020 3:08:04 AM Inverting Death (0.0140s) 2/15/2020 3:08:04 AM Linear Field Variance (0.1020s) 2/15/2020 3:08:04 AM Charging Marks (0.0130s) 2/15/2020 3:08:04 AM Guarding The Posts (0.0130s) 2/15/2020 3:08:04 AM Range Manifolds (0.0110s) 2/15/2020 3:08:04 AM Purging ROFs (0.0130s) 2/15/2020 3:08:04 AM Manipulating Speeds (0.0160s) 2/15/2020 3:08:04 AM Detecting Projectiles (0.0100s) 2/15/2020 3:08:04 AM Grouping Flow Fields (0.0160s) 2/15/2020 3:08:04 AM Modulating Flow Field Groups (0.0240s) 2/15/2020 3:08:04 AM Designing Fleets (0.0290s) 2/15/2020 3:08:04 AM Thinking Of Technologies (0.0130s) 2/15/2020 3:08:04 AM Categorizing Starboard Sensors (0.0110s) 2/15/2020 3:08:04 AM Injecting Galactic Variables (0.0180s) 2/15/2020 3:08:04 AM Discharging Colored Ions (0.0380s) 2/15/2020 3:08:04 AM Replicating Ion Colors (0.0090s) 2/15/2020 3:08:05 AM Taunting Starfields (0.8961s) 2/15/2020 3:08:08 AM Milking Distant Planets (3.1992s) 2/15/2020 3:08:08 AM Investigating Map Signatures (0.0290s) 2/15/2020 3:08:08 AM Collating Solar Systems (0.0150s) 2/15/2020 3:08:08 AM Categorizing All Planets (0.0230s) 2/15/2020 3:08:08 AM Organizing Commands (0.0310s) 2/15/2020 3:08:08 AM Calculating Firing Cones (0.0070s) 2/15/2020 3:08:10 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/15/2020 3:08:10 AM Splitting Ship Parts Into Smaller Parts (1.4361s) 2/15/2020 3:08:17 AM Check Forcefield Integrity (7.1514s) 2/15/2020 3:08:17 AM Issuing Orders (0.0140s) 2/15/2020 3:08:17 AM Augmenting Infusers (0.0170s) 2/15/2020 3:08:17 AM Infusing (0.0310s) 2/15/2020 3:08:17 AM Post-Proton Surge (0.0070s) 2/15/2020 3:08:17 AM Calibrate Weapons Arrays (0.0290s) 2/15/2020 3:08:17 AM Stimulate Modulation (0.0390s) 2/15/2020 3:08:17 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/15/2020 3:08:17 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/15/2020 3:08:19 AM Load Surrogates (1.8261s) 2/15/2020 3:08:19 AM Load Historical Documents (0.0040s) 2/15/2020 3:08:19 AM 18.4 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Taunting Starfields (0.9s) Milking Distant Planets (3.2s) Splitting Ship Parts Into Smaller Parts (1.4s) Check Forcefield Integrity (7.2s) Load Surrogates (1.8s) 2/15/2020 3:08:19 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/15/2020 3:08:22 AM Successfully opened host socket 2/15/2020 3:08:33 AM Achievement Skipped Because Of Cheating: Lots Of Metal at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 3:08:33 AM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 3:08:33 AM Achievement Skipped Because Of Cheating: Kills: Warrior at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 3:08:33 AM Achievement Skipped Because Of Cheating: Getting Into This: 5 Hour Campaign at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 3:10:15 AM Achievement Skipped Because Of Cheating: Knowledge is Power at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_RerollARS.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 3:18:45 AM Achievement Skipped Because Of Cheating: Research Grant at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_GrantShipLine.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 3:21:40 AM Donating team Fireteam 27 has 2 units with strength 92. Status Assembling No target planet No lurk planet. Ships: Pontifex: 2 to hunter, path A 2/15/2020 3:24:06 AM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/15/2020 3:24:07 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/15/2020 3:24:13 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 2/15/2020 3:24:13 AM Boot up FleetOS (0.4620s) 2/15/2020 3:24:13 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 12267 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/15/2020 3:24:13 AM Check System Logs For Rogue Intelligence (0.0430s) 2/15/2020 3:24:13 AM Game Version: 1.329 2/15/2020 3:24:13 AM Eject Trash Into Hyperspace (0.1100s) 2/15/2020 3:24:13 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/15/2020 3:24:13 AM Check For Extra Modules (0.0130s) 2/15/2020 3:24:13 AM Installed Mods: GalacticConquest_Current (10000) 2/15/2020 3:24:13 AM Bring Cloaking Systems Online (0.0230s) 2/15/2020 3:24:13 AM Remembering Alamo (0.0230s) 2/15/2020 3:24:13 AM Generating Framerates (0.0080s) 2/15/2020 3:24:13 AM Recalculate Speed Of Light (0.0250s) 2/15/2020 3:24:13 AM Optimize Comfort On Command Decks (0.0240s) 2/15/2020 3:24:13 AM Check Nearby Stellar Masses (0.0270s) 2/15/2020 3:24:13 AM No resolution change was required. 2/15/2020 3:24:13 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/15/2020 3:24:13 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 2/15/2020 3:24:13 AM Refresh Optical Lensing (0.0140s) 2/15/2020 3:24:13 AM Revise Fundamental Physical Laws (0.0350s) 2/15/2020 3:24:13 AM Boot Audio Comms (0.0130s) 2/15/2020 3:24:13 AM Establish Individual Audio Links (0.0160s) 2/15/2020 3:24:14 AM Prepare Explosions and Crackles (0.3010s) 2/15/2020 3:24:14 AM Calculate Odds Of Success (0.1320s) 2/15/2020 3:24:14 AM Briefly Panic (0.3740s) 2/15/2020 3:24:15 AM Install Confidence Routines (0.3450s) 2/15/2020 3:24:15 AM Bring Commander Interface Online (0.1240s) 2/15/2020 3:24:15 AM Motivate All Crews (0.0430s) 2/15/2020 3:24:15 AM Externalizing Patterns (0.0150s) 2/15/2020 3:24:15 AM Disengaging Constants (0.0380s) 2/15/2020 3:24:15 AM Late Axionic Computations (0.0810s) 2/15/2020 3:24:15 AM Connecting to Fleet Command (0.0090s) 2/15/2020 3:24:15 AM Thinking Of Advice (0.0120s) 2/15/2020 3:24:15 AM Degaussing Advice (0.0220s) 2/15/2020 3:24:15 AM Naming All Known Planets (0.0060s) 2/15/2020 3:24:15 AM Remembering Speeds (0.0150s) 2/15/2020 3:24:15 AM Prioritizing Targets (0.0120s) 2/15/2020 3:24:15 AM Rebooting Sensor Arrays (0.0130s) 2/15/2020 3:24:15 AM Unloading Prismatic Grid (0.0130s) 2/15/2020 3:24:15 AM Thinking Of Objectives (0.0140s) 2/15/2020 3:24:15 AM Re-Aligning Objectives (0.0140s) 2/15/2020 3:24:15 AM Inhibiting Visual Scans (0.0180s) 2/15/2020 3:24:15 AM Synthesizing Vocals (0.0090s) 2/15/2020 3:24:15 AM Ventilating Scenarios (0.0120s) 2/15/2020 3:24:15 AM Decontaminating Targeting Systems (0.0150s) 2/15/2020 3:24:15 AM Ejecting Tactical Core (0.0130s) 2/15/2020 3:24:15 AM Calibrating Formations (0.0140s) 2/15/2020 3:24:15 AM Intercepting Galactic Maps (0.0130s) 2/15/2020 3:24:15 AM Sterilizing Test Chamber (0.0160s) 2/15/2020 3:24:15 AM Faction Diagnostics (0.0190s) 2/15/2020 3:24:15 AM Buffering Hackers (0.0210s) 2/15/2020 3:24:15 AM Inverting Death (0.0110s) 2/15/2020 3:24:15 AM Linear Field Variance (0.0950s) 2/15/2020 3:24:15 AM Charging Marks (0.0130s) 2/15/2020 3:24:15 AM Guarding The Posts (0.0110s) 2/15/2020 3:24:15 AM Range Manifolds (0.0120s) 2/15/2020 3:24:15 AM Purging ROFs (0.0120s) 2/15/2020 3:24:15 AM Manipulating Speeds (0.0140s) 2/15/2020 3:24:15 AM Detecting Projectiles (0.0120s) 2/15/2020 3:24:15 AM Grouping Flow Fields (0.0150s) 2/15/2020 3:24:15 AM Modulating Flow Field Groups (0.0220s) 2/15/2020 3:24:15 AM Designing Fleets (0.0240s) 2/15/2020 3:24:15 AM Thinking Of Technologies (0.0110s) 2/15/2020 3:24:15 AM Categorizing Starboard Sensors (0.0110s) 2/15/2020 3:24:15 AM Injecting Galactic Variables (0.0180s) 2/15/2020 3:24:16 AM Discharging Colored Ions (0.0360s) 2/15/2020 3:24:16 AM Replicating Ion Colors (0.0110s) 2/15/2020 3:24:16 AM Surrounding Starfields (0.3140s) 2/15/2020 3:24:17 AM Combing Distant Planets (1.2291s) 2/15/2020 3:24:17 AM Investigating Map Signatures (0.0240s) 2/15/2020 3:24:17 AM Collating Solar Systems (0.0090s) 2/15/2020 3:24:17 AM Categorizing All Planets (0.0120s) 2/15/2020 3:24:17 AM Organizing Commands (0.0290s) 2/15/2020 3:24:17 AM Calculating Firing Cones (0.0080s) 2/15/2020 3:24:18 AM Overwrote old entry for AIStealthNuke in RoyalAntiStructureGuardians 2/15/2020 3:24:18 AM Declaring Ship Part Sovereignty (1.2601s) 2/15/2020 3:24:22 AM Reboot Warp Drives (3.3072s) 2/15/2020 3:24:22 AM Issuing Orders (0.0150s) 2/15/2020 3:24:22 AM Augmenting Infusers (0.0140s) 2/15/2020 3:24:22 AM Infusing (0.0330s) 2/15/2020 3:24:22 AM Post-Proton Surge (0.0090s) 2/15/2020 3:24:22 AM Calibrate Weapons Arrays (0.0270s) 2/15/2020 3:24:22 AM Stimulate Modulation (0.0410s) 2/15/2020 3:24:22 AM Found null GameEntityTypeData for UniversalStarterFleet: ship_membership itemForLater CoordinatorTransportFlagship 2/15/2020 3:24:22 AM ArcenAssetBundleCache.InstantiatedObjects: 872 2/15/2020 3:24:24 AM Load Surrogates (1.8831s) 2/15/2020 3:24:24 AM Load Historical Documents (0.0040s) 2/15/2020 3:24:24 AM 11.1 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Surrounding Starfields (0.3s) Combing Distant Planets (1.2s) Declaring Ship Part Sovereignty (1.3s) Reboot Warp Drives (3.3s) Load Surrogates (1.9s) 2/15/2020 3:24:24 AM Hello Steam user 'Sir Limbo' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/15/2020 3:24:29 AM Successfully opened host socket 2/15/2020 3:24:53 AM Achievement Skipped Because Of Cheating: Lots Of Metal at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 3:24:53 AM Achievement Skipped Because Of Cheating: Lots Of Energy at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 3:24:53 AM Achievement Skipped Because Of Cheating: Kills: Warrior at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 3:24:53 AM Achievement Skipped Because Of Cheating: Getting Into This: 5 Hour Campaign at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 3:25:00 AM Achievement Skipped Because Of Cheating: Knowledge is Power at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_RerollARS.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 3:28:25 AM Achievement Skipped Because Of Cheating: Research Grant at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.Hacking_GrantShipLine.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass30_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 3:28:30 AM Achievement Skipped Because Of Cheating: Kills: Merciless at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Achievement.MarkComplete_Internal () [0x00000] in :0 at Arcen.Universal.Achievement.MarkCompleteAndReturnIfAnyDataChanged (System.Boolean AlsoSaveToDiskIfLoggedAnything) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.HandleAchievementsEarned (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass40_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9c5b937b18a84a7fb84dfc45c192b7b6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/15/2020 3:32:17 AM RenderShip error: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x004ae] in <24be7d830acb4d38a9d7001cb4c55564>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00000] in <24be7d830acb4d38a9d7001cb4c55564>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <24be7d830acb4d38a9d7001cb4c55564>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <24be7d830acb4d38a9d7001cb4c55564>:0 at ArcenMainGameVisuals.Update () [0x00000] in :0