5/19/2020 11:56:05 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/19/2020 11:56:05 AM Boot up FleetOS (0.2721s) 5/19/2020 11:56:05 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8172 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16313 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/19/2020 11:56:05 AM Check System Logs For Rogue Intelligence (0.2241s) 5/19/2020 11:56:05 AM Game Version: 2.043 5/19/2020 11:56:05 AM Eject Trash Into Hyperspace (0.0690s) 5/19/2020 11:56:05 AM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 5/19/2020 11:56:05 AM Check For Extra Modules (0.0080s) 5/19/2020 11:56:05 AM Bring Cloaking Systems Online (0.0120s) 5/19/2020 11:56:05 AM Remembering Alamo (0.0140s) 5/19/2020 11:56:05 AM Generating Framerates (0.0050s) 5/19/2020 11:56:05 AM Recalculate Speed Of Light (0.0150s) 5/19/2020 11:56:05 AM Optimize Comfort On Command Decks (0.0130s) 5/19/2020 11:56:05 AM Check Nearby Stellar Masses (0.0140s) 5/19/2020 11:56:05 AM Resolution changed to windowed 1000x600 5/19/2020 11:56:05 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/19/2020 11:56:05 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/19/2020 11:56:05 AM Refresh Optical Lensing (0.0110s) 5/19/2020 11:56:05 AM Revise Fundamental Physical Laws (0.0550s) 5/19/2020 11:56:05 AM Boot Audio Comms (0.0070s) 5/19/2020 11:56:05 AM Establish Individual Audio Links (0.0330s) 5/19/2020 11:56:05 AM Prepare Explosions and Crackles (0.1570s) 5/19/2020 11:56:05 AM Calculate Odds Of Success (0.0860s) 5/19/2020 11:56:05 AM Briefly Panic (0.2140s) 5/19/2020 11:56:06 AM Install Confidence Routines (0.2230s) 5/19/2020 11:56:06 AM Bring Commander Interface Online (0.0770s) 5/19/2020 11:56:06 AM Motivate All Crews (0.0290s) 5/19/2020 11:56:06 AM Externalizing Patterns (0.0160s) 5/19/2020 11:56:06 AM Disengaging Constants (0.0290s) 5/19/2020 11:56:06 AM Late Axionic Computations (0.0450s) 5/19/2020 11:56:06 AM Connecting to Fleet Command (0.0050s) 5/19/2020 11:56:06 AM Thinking Of Advice (0.0070s) 5/19/2020 11:56:06 AM Degaussing Advice (0.0120s) 5/19/2020 11:56:06 AM Reading Alien Diaries (0.0070s) 5/19/2020 11:56:06 AM Naming All Known Planets (0.0070s) 5/19/2020 11:56:06 AM Remembering Speeds (0.0060s) 5/19/2020 11:56:06 AM Prioritizing Targets (0.0080s) 5/19/2020 11:56:06 AM Rebooting Sensor Arrays (0.0070s) 5/19/2020 11:56:06 AM Unloading Prismatic Grid (0.0070s) 5/19/2020 11:56:06 AM Thinking Of Objectives (0.0080s) 5/19/2020 11:56:06 AM Re-Aligning Objectives (0.0060s) 5/19/2020 11:56:06 AM Inhibiting Visual Scans (0.0090s) 5/19/2020 11:56:06 AM Synthesizing Vocals (0.0060s) 5/19/2020 11:56:06 AM Ventilating Scenarios (0.0070s) 5/19/2020 11:56:06 AM Decontaminating Targeting Systems (0.0070s) 5/19/2020 11:56:06 AM Ejecting Tactical Core (0.0070s) 5/19/2020 11:56:06 AM Calibrating Formations (0.0060s) 5/19/2020 11:56:06 AM Intercepting Galactic Maps (0.0090s) 5/19/2020 11:56:06 AM Sterilizing Test Chamber (0.0100s) 5/19/2020 11:56:06 AM Faction Diagnostics (0.0110s) 5/19/2020 11:56:06 AM Buffering Hackers (0.0140s) 5/19/2020 11:56:06 AM Inverting Death (0.0070s) 5/19/2020 11:56:06 AM Linear Field Variance (0.1000s) 5/19/2020 11:56:06 AM Charging Marks (0.0070s) 5/19/2020 11:56:06 AM Guarding The Posts (0.0080s) 5/19/2020 11:56:06 AM Range Manifolds (0.0060s) 5/19/2020 11:56:06 AM Purging ROFs (0.0070s) 5/19/2020 11:56:06 AM Manipulating Speeds (0.0080s) 5/19/2020 11:56:06 AM Detecting Projectiles (0.0060s) 5/19/2020 11:56:06 AM Grouping Flow Fields (0.0080s) 5/19/2020 11:56:06 AM Modulating Flow Field Groups (0.0240s) 5/19/2020 11:56:06 AM Designing Fleets (0.0150s) 5/19/2020 11:56:06 AM Thinking Of Technologies (0.0070s) 5/19/2020 11:56:06 AM Categorizing Starboard Sensors (0.0050s) 5/19/2020 11:56:06 AM Injecting Galactic Variables (0.0100s) 5/19/2020 11:56:06 AM Discharging Colored Ions (0.0200s) 5/19/2020 11:56:06 AM Replicating Ion Colors (0.0060s) 5/19/2020 11:56:06 AM Underestimating Starfields (0.1770s) 5/19/2020 11:56:07 AM Verifying Distant Planets (0.6251s) 5/19/2020 11:56:07 AM Investigating Map Signatures (0.0120s) 5/19/2020 11:56:07 AM Collating Solar Systems (0.0070s) 5/19/2020 11:56:07 AM Categorizing All Planets (0.0040s) 5/19/2020 11:56:07 AM Organizing Commands (0.0190s) 5/19/2020 11:56:07 AM Calculating Firing Cones (0.0040s) 5/19/2020 11:56:08 AM Splitting Ship Parts Into Smaller Parts (0.7514s) 5/19/2020 11:56:10 AM Upgrade /dev/null (2.4431s) 5/19/2020 11:56:10 AM Issuing Orders (0.0080s) 5/19/2020 11:56:10 AM Augmenting Infusers (0.0080s) 5/19/2020 11:56:10 AM Infusing (0.0220s) 5/19/2020 11:56:10 AM Post-Proton Surge (0.0050s) 5/19/2020 11:56:10 AM Calibrate Weapons Arrays (0.0210s) 5/19/2020 11:56:10 AM Stimulate Modulation (0.0260s) 5/19/2020 11:56:11 AM ArcenAssetBundleCache.InstantiatedObjects: 972 5/19/2020 11:56:12 AM Load Surrogates (1.4883s) 5/19/2020 11:56:12 AM Load Historical Documents (0.0030s) 5/19/2020 11:56:12 AM 7.7 seconds total load time. Boot up FleetOS (0.3s) Verifying Distant Planets (0.6s) Splitting Ship Parts Into Smaller Parts (0.8s) Upgrade /dev/null (2.4s) Load Surrogates (1.5s) 5/19/2020 11:56:12 AM Hello Steam user 'Endovior' 5/19/2020 11:56:30 AM Resolution changed to fullscreen 1080x1920 5/19/2020 11:56:30 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/19/2020 11:56:30 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/19/2020 11:56:33 AM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 11:56:33 AM Successfully opened host socket 5/19/2020 11:56:33 AM Clear out factions that should not be in UI based on savegame: 12 Scourge Fallen Spire Nanocaust Macrophage Infestation - Tamed Marauders Human Resistance Fighters Devourer Golem Outguard Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie AI Reserves 5/19/2020 11:56:33 AM Added the faction AIReserves. 5/19/2020 11:56:33 AM Added the faction AntiAIZombie. 5/19/2020 11:56:33 AM Added the faction AntiPlayerZombie. 5/19/2020 11:56:33 AM Added the faction AntiEveryoneZombie. 5/19/2020 11:56:33 AM Added the faction Mercenary. 5/19/2020 11:56:37 AM Start Generate Partial Map with X and seed 1481133730 and planet count 149 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/19/2020 11:56:37 AM Generate Partial Map Complete 5/19/2020 11:56:37 AM No human players found to seed homeworld structures for for on planet Lucid Nonsense 5/19/2020 11:56:37 AM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 11:56:59 AM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 11:56:59 AM Start Generate Partial Map with Realistic and seed 795626839 and planet count 80 and 21 factions (StartingTheLobbyDefaults NotLoadingAnything) 5/19/2020 11:56:59 AM Generate Partial Map Complete 5/19/2020 11:56:59 AM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 11:57:02 AM Start Generate Partial Map with Realistic and seed 795626839 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/19/2020 11:57:02 AM Generate Partial Map Complete 5/19/2020 11:57:02 AM No human players found to seed homeworld structures for for on planet Tzen 5/19/2020 11:57:02 AM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 11:57:21 AM PLAYER DISCONNECTED 0.0.0.0=>0 5/19/2020 11:58:44 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/19/2020 11:58:44 AM Boot up FleetOS (0.2651s) 5/19/2020 11:58:44 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8172 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16313 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/19/2020 11:58:44 AM Check System Logs For Rogue Intelligence (0.2301s) 5/19/2020 11:58:45 AM Game Version: 2.043 5/19/2020 11:58:45 AM Eject Trash Into Hyperspace (0.0680s) 5/19/2020 11:58:45 AM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 5/19/2020 11:58:45 AM Check For Extra Modules (0.0080s) 5/19/2020 11:58:45 AM Bring Cloaking Systems Online (0.0120s) 5/19/2020 11:58:45 AM Remembering Alamo (0.0130s) 5/19/2020 11:58:45 AM Generating Framerates (0.0050s) 5/19/2020 11:58:45 AM Recalculate Speed Of Light (0.0160s) 5/19/2020 11:58:45 AM Optimize Comfort On Command Decks (0.0130s) 5/19/2020 11:58:45 AM Check Nearby Stellar Masses (0.0130s) 5/19/2020 11:58:45 AM No resolution change was required. 5/19/2020 11:58:45 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/19/2020 11:58:45 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/19/2020 11:58:45 AM Refresh Optical Lensing (0.0090s) 5/19/2020 11:58:45 AM Revise Fundamental Physical Laws (0.0180s) 5/19/2020 11:58:45 AM Boot Audio Comms (0.0080s) 5/19/2020 11:58:45 AM Establish Individual Audio Links (0.0120s) 5/19/2020 11:58:45 AM Prepare Explosions and Crackles (0.1575s) 5/19/2020 11:58:45 AM Calculate Odds Of Success (0.0740s) 5/19/2020 11:58:45 AM Briefly Panic (0.1970s) 5/19/2020 11:58:45 AM Install Confidence Routines (0.2200s) 5/19/2020 11:58:45 AM Bring Commander Interface Online (0.0770s) 5/19/2020 11:58:45 AM Motivate All Crews (0.0270s) 5/19/2020 11:58:45 AM Externalizing Patterns (0.0160s) 5/19/2020 11:58:45 AM Disengaging Constants (0.0300s) 5/19/2020 11:58:46 AM Late Axionic Computations (0.0450s) 5/19/2020 11:58:46 AM Connecting to Fleet Command (0.0050s) 5/19/2020 11:58:46 AM Thinking Of Advice (0.0070s) 5/19/2020 11:58:46 AM Degaussing Advice (0.0130s) 5/19/2020 11:58:46 AM Reading Alien Diaries (0.0070s) 5/19/2020 11:58:46 AM Naming All Known Planets (0.0040s) 5/19/2020 11:58:46 AM Remembering Speeds (0.0080s) 5/19/2020 11:58:46 AM Prioritizing Targets (0.0070s) 5/19/2020 11:58:46 AM Rebooting Sensor Arrays (0.0070s) 5/19/2020 11:58:46 AM Unloading Prismatic Grid (0.0070s) 5/19/2020 11:58:46 AM Thinking Of Objectives (0.0070s) 5/19/2020 11:58:46 AM Re-Aligning Objectives (0.0070s) 5/19/2020 11:58:46 AM Inhibiting Visual Scans (0.0110s) 5/19/2020 11:58:46 AM Synthesizing Vocals (0.0050s) 5/19/2020 11:58:46 AM Ventilating Scenarios (0.0070s) 5/19/2020 11:58:46 AM Decontaminating Targeting Systems (0.0080s) 5/19/2020 11:58:46 AM Ejecting Tactical Core (0.0070s) 5/19/2020 11:58:46 AM Calibrating Formations (0.0060s) 5/19/2020 11:58:46 AM Intercepting Galactic Maps (0.0090s) 5/19/2020 11:58:46 AM Sterilizing Test Chamber (0.0110s) 5/19/2020 11:58:46 AM Faction Diagnostics (0.0110s) 5/19/2020 11:58:46 AM Buffering Hackers (0.0150s) 5/19/2020 11:58:46 AM Inverting Death (0.0070s) 5/19/2020 11:58:46 AM Linear Field Variance (0.0960s) 5/19/2020 11:58:46 AM Charging Marks (0.0070s) 5/19/2020 11:58:46 AM Guarding The Posts (0.0080s) 5/19/2020 11:58:46 AM Range Manifolds (0.0060s) 5/19/2020 11:58:46 AM Purging ROFs (0.0070s) 5/19/2020 11:58:46 AM Manipulating Speeds (0.0080s) 5/19/2020 11:58:46 AM Detecting Projectiles (0.0060s) 5/19/2020 11:58:46 AM Grouping Flow Fields (0.0080s) 5/19/2020 11:58:46 AM Modulating Flow Field Groups (0.0270s) 5/19/2020 11:58:46 AM Designing Fleets (0.0150s) 5/19/2020 11:58:46 AM Thinking Of Technologies (0.0060s) 5/19/2020 11:58:46 AM Categorizing Starboard Sensors (0.0063s) 5/19/2020 11:58:46 AM Injecting Galactic Variables (0.0097s) 5/19/2020 11:58:46 AM Discharging Colored Ions (0.0190s) 5/19/2020 11:58:46 AM Replicating Ion Colors (0.0050s) 5/19/2020 11:58:46 AM Surrounding Starfields (0.1640s) 5/19/2020 11:58:47 AM Pillaging Distant Planets (0.5900s) 5/19/2020 11:58:47 AM Investigating Map Signatures (0.0110s) 5/19/2020 11:58:47 AM Collating Solar Systems (0.0070s) 5/19/2020 11:58:47 AM Categorizing All Planets (0.0040s) 5/19/2020 11:58:47 AM Organizing Commands (0.0190s) 5/19/2020 11:58:47 AM Calculating Firing Cones (0.0040s) 5/19/2020 11:58:48 AM Maliciously Weakening Ship Parts (0.7892s) 5/19/2020 11:58:50 AM Recording Result: 42 (2.3646s) 5/19/2020 11:58:50 AM Issuing Orders (0.0070s) 5/19/2020 11:58:50 AM Augmenting Infusers (0.0090s) 5/19/2020 11:58:50 AM Infusing (0.0210s) 5/19/2020 11:58:50 AM Post-Proton Surge (0.0060s) 5/19/2020 11:58:50 AM Calibrate Weapons Arrays (0.0190s) 5/19/2020 11:58:50 AM Stimulate Modulation (0.0270s) 5/19/2020 11:58:50 AM ArcenAssetBundleCache.InstantiatedObjects: 972 5/19/2020 11:58:51 AM Load Surrogates (1.4721s) 5/19/2020 11:58:51 AM Load Historical Documents (0.0023s) 5/19/2020 11:58:51 AM 7.5 seconds total load time. Boot up FleetOS (0.3s) Pillaging Distant Planets (0.6s) Maliciously Weakening Ship Parts (0.8s) Recording Result: 42 (2.4s) Load Surrogates (1.5s) 5/19/2020 11:58:52 AM Hello Steam user 'Endovior' 5/19/2020 11:59:49 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/19/2020 11:59:49 AM Boot up FleetOS (0.2681s) 5/19/2020 11:59:49 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8172 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16313 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/19/2020 11:59:49 AM Check System Logs For Rogue Intelligence (0.1600s) 5/19/2020 11:59:49 AM Game Version: 2.032 5/19/2020 11:59:49 AM Eject Trash Into Hyperspace (0.0650s) 5/19/2020 11:59:49 AM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 5/19/2020 11:59:49 AM Check For Extra Modules (0.0340s) 5/19/2020 11:59:49 AM Bring Cloaking Systems Online (0.0120s) 5/19/2020 11:59:49 AM Remembering Alamo (0.0190s) 5/19/2020 11:59:49 AM Generating Framerates (0.0060s) 5/19/2020 11:59:49 AM Recalculate Speed Of Light (0.0160s) 5/19/2020 11:59:49 AM Optimize Comfort On Command Decks (0.0150s) 5/19/2020 11:59:49 AM Check Nearby Stellar Masses (0.0140s) 5/19/2020 11:59:49 AM No resolution change was required. 5/19/2020 11:59:49 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/19/2020 11:59:49 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/19/2020 11:59:49 AM Refresh Optical Lensing (0.0070s) 5/19/2020 11:59:49 AM Revise Fundamental Physical Laws (0.0180s) 5/19/2020 11:59:49 AM Boot Audio Comms (0.0080s) 5/19/2020 11:59:49 AM Establish Individual Audio Links (0.0080s) 5/19/2020 11:59:49 AM Prepare Explosions and Crackles (0.1580s) 5/19/2020 11:59:49 AM Calculate Odds Of Success (0.0720s) 5/19/2020 11:59:50 AM Briefly Panic (0.2050s) 5/19/2020 11:59:50 AM Install Confidence Routines (0.2301s) 5/19/2020 11:59:50 AM Bring Commander Interface Online (0.0780s) 5/19/2020 11:59:50 AM Motivate All Crews (0.0320s) 5/19/2020 11:59:50 AM Externalizing Patterns (0.0170s) 5/19/2020 11:59:50 AM Disengaging Constants (0.0250s) 5/19/2020 11:59:50 AM Late Axionic Computations (0.0420s) 5/19/2020 11:59:50 AM Connecting to Fleet Command (0.0060s) 5/19/2020 11:59:50 AM Thinking Of Advice (0.0060s) 5/19/2020 11:59:50 AM Degaussing Advice (0.0130s) 5/19/2020 11:59:50 AM Naming All Known Planets (0.0040s) 5/19/2020 11:59:50 AM Remembering Speeds (0.0080s) 5/19/2020 11:59:50 AM Prioritizing Targets (0.0080s) 5/19/2020 11:59:50 AM Rebooting Sensor Arrays (0.0070s) 5/19/2020 11:59:50 AM Unloading Prismatic Grid (0.0060s) 5/19/2020 11:59:50 AM Thinking Of Objectives (0.0080s) 5/19/2020 11:59:50 AM Re-Aligning Objectives (0.0070s) 5/19/2020 11:59:50 AM Inhibiting Visual Scans (0.0100s) 5/19/2020 11:59:50 AM Synthesizing Vocals (0.0090s) 5/19/2020 11:59:50 AM Ventilating Scenarios (0.0070s) 5/19/2020 11:59:50 AM Decontaminating Targeting Systems (0.0060s) 5/19/2020 11:59:50 AM Ejecting Tactical Core (0.0070s) 5/19/2020 11:59:50 AM Calibrating Formations (0.0070s) 5/19/2020 11:59:50 AM Intercepting Galactic Maps (0.0080s) 5/19/2020 11:59:50 AM Sterilizing Test Chamber (0.0100s) 5/19/2020 11:59:50 AM Faction Diagnostics (0.0110s) 5/19/2020 11:59:50 AM Buffering Hackers (0.0160s) 5/19/2020 11:59:50 AM Inverting Death (0.0080s) 5/19/2020 11:59:50 AM Linear Field Variance (0.0980s) 5/19/2020 11:59:50 AM Charging Marks (0.0080s) 5/19/2020 11:59:50 AM Guarding The Posts (0.0090s) 5/19/2020 11:59:50 AM Range Manifolds (0.0080s) 5/19/2020 11:59:50 AM Purging ROFs (0.0060s) 5/19/2020 11:59:50 AM Manipulating Speeds (0.0090s) 5/19/2020 11:59:50 AM Detecting Projectiles (0.0060s) 5/19/2020 11:59:50 AM Grouping Flow Fields (0.0080s) 5/19/2020 11:59:50 AM Modulating Flow Field Groups (0.0280s) 5/19/2020 11:59:50 AM Designing Fleets (0.0140s) 5/19/2020 11:59:50 AM Thinking Of Technologies (0.0070s) 5/19/2020 11:59:50 AM Categorizing Starboard Sensors (0.0060s) 5/19/2020 11:59:50 AM Injecting Galactic Variables (0.0090s) 5/19/2020 11:59:50 AM Discharging Colored Ions (0.0200s) 5/19/2020 11:59:50 AM Replicating Ion Colors (0.0060s) 5/19/2020 11:59:51 AM Dropping Starfields (0.1680s) 5/19/2020 11:59:51 AM Dissolving Distant Planets (0.5972s) 5/19/2020 11:59:51 AM Investigating Map Signatures (0.0120s) 5/19/2020 11:59:51 AM Collating Solar Systems (0.0070s) 5/19/2020 11:59:51 AM Categorizing All Planets (0.0050s) 5/19/2020 11:59:51 AM Organizing Commands (0.0210s) 5/19/2020 11:59:51 AM Calculating Firing Cones (0.0040s) 5/19/2020 11:59:52 AM Splitting Ship Parts Into Smaller Parts (0.7620s) 5/19/2020 11:59:54 AM Eject And Reinsert Warp Cores (2.3635s) 5/19/2020 11:59:54 AM Issuing Orders (0.0070s) 5/19/2020 11:59:54 AM Augmenting Infusers (0.0080s) 5/19/2020 11:59:54 AM Infusing (0.0210s) 5/19/2020 11:59:54 AM Post-Proton Surge (0.0050s) 5/19/2020 11:59:54 AM Calibrate Weapons Arrays (0.0210s) 5/19/2020 11:59:54 AM Stimulate Modulation (0.0260s) 5/19/2020 11:59:55 AM ArcenAssetBundleCache.InstantiatedObjects: 972 5/19/2020 11:59:56 AM Load Surrogates (1.4840s) 5/19/2020 11:59:56 AM Load Historical Documents (0.0030s) 5/19/2020 11:59:56 AM 7.4 seconds total load time. Boot up FleetOS (0.3s) Dissolving Distant Planets (0.6s) Splitting Ship Parts Into Smaller Parts (0.8s) Eject And Reinsert Warp Cores (2.4s) Load Surrogates (1.5s) 5/19/2020 11:59:56 AM Hello Steam user 'Endovior' 5/19/2020 12:00:02 PM Start Generate Partial Map with Realistic and seed 836380409 and planet count 80 and 21 factions (StartingTheLobbyDefaults NotLoadingAnything) 5/19/2020 12:00:02 PM Successfully opened host socket 5/19/2020 12:00:02 PM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 12:00:05 PM Start Generate Partial Map with Realistic and seed 216095161 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/19/2020 12:00:05 PM Generate Partial Map Complete 5/19/2020 12:00:05 PM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 12:00:07 PM Start Generate Partial Map with Realistic and seed 216095161 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/19/2020 12:00:07 PM Generate Partial Map Complete 5/19/2020 12:00:07 PM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 12:00:09 PM Start Generate Partial Map with Realistic and seed 216095161 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/19/2020 12:00:09 PM Generate Partial Map Complete 5/19/2020 12:00:09 PM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 12:00:13 PM PLAYER DISCONNECTED 0.0.0.0=>0 5/19/2020 12:00:43 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/19/2020 12:00:43 PM Boot up FleetOS (0.2681s) 5/19/2020 12:00:43 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8172 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16313 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/19/2020 12:00:43 PM Check System Logs For Rogue Intelligence (0.1570s) 5/19/2020 12:00:43 PM Game Version: 2.043 5/19/2020 12:00:43 PM Eject Trash Into Hyperspace (0.0670s) 5/19/2020 12:00:43 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 5/19/2020 12:00:43 PM Check For Extra Modules (0.0080s) 5/19/2020 12:00:43 PM Bring Cloaking Systems Online (0.0120s) 5/19/2020 12:00:43 PM Remembering Alamo (0.0140s) 5/19/2020 12:00:43 PM Generating Framerates (0.0040s) 5/19/2020 12:00:43 PM Recalculate Speed Of Light (0.0170s) 5/19/2020 12:00:43 PM Optimize Comfort On Command Decks (0.0139s) 5/19/2020 12:00:43 PM Check Nearby Stellar Masses (0.0130s) 5/19/2020 12:00:43 PM No resolution change was required. 5/19/2020 12:00:43 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/19/2020 12:00:43 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/19/2020 12:00:43 PM Refresh Optical Lensing (0.0070s) 5/19/2020 12:00:43 PM Revise Fundamental Physical Laws (0.0280s) 5/19/2020 12:00:43 PM Boot Audio Comms (0.0100s) 5/19/2020 12:00:43 PM Establish Individual Audio Links (0.0120s) 5/19/2020 12:00:44 PM Prepare Explosions and Crackles (0.1590s) 5/19/2020 12:00:44 PM Calculate Odds Of Success (0.0710s) 5/19/2020 12:00:44 PM Briefly Panic (0.1960s) 5/19/2020 12:00:44 PM Install Confidence Routines (0.2181s) 5/19/2020 12:00:44 PM Bring Commander Interface Online (0.0769s) 5/19/2020 12:00:44 PM Motivate All Crews (0.0280s) 5/19/2020 12:00:44 PM Externalizing Patterns (0.0150s) 5/19/2020 12:00:44 PM Disengaging Constants (0.0290s) 5/19/2020 12:00:44 PM Late Axionic Computations (0.0490s) 5/19/2020 12:00:44 PM Connecting to Fleet Command (0.0060s) 5/19/2020 12:00:44 PM Thinking Of Advice (0.0060s) 5/19/2020 12:00:44 PM Degaussing Advice (0.0140s) 5/19/2020 12:00:44 PM Reading Alien Diaries (0.0070s) 5/19/2020 12:00:44 PM Naming All Known Planets (0.0060s) 5/19/2020 12:00:44 PM Remembering Speeds (0.0070s) 5/19/2020 12:00:44 PM Prioritizing Targets (0.0060s) 5/19/2020 12:00:44 PM Rebooting Sensor Arrays (0.0070s) 5/19/2020 12:00:44 PM Unloading Prismatic Grid (0.0070s) 5/19/2020 12:00:44 PM Thinking Of Objectives (0.0070s) 5/19/2020 12:00:44 PM Re-Aligning Objectives (0.0070s) 5/19/2020 12:00:44 PM Inhibiting Visual Scans (0.0159s) 5/19/2020 12:00:44 PM Synthesizing Vocals (0.0050s) 5/19/2020 12:00:44 PM Ventilating Scenarios (0.0080s) 5/19/2020 12:00:44 PM Decontaminating Targeting Systems (0.0070s) 5/19/2020 12:00:44 PM Ejecting Tactical Core (0.0060s) 5/19/2020 12:00:44 PM Calibrating Formations (0.0070s) 5/19/2020 12:00:44 PM Intercepting Galactic Maps (0.0090s) 5/19/2020 12:00:44 PM Sterilizing Test Chamber (0.0100s) 5/19/2020 12:00:44 PM Faction Diagnostics (0.0110s) 5/19/2020 12:00:44 PM Buffering Hackers (0.0140s) 5/19/2020 12:00:44 PM Inverting Death (0.0070s) 5/19/2020 12:00:45 PM Linear Field Variance (0.1010s) 5/19/2020 12:00:45 PM Charging Marks (0.0080s) 5/19/2020 12:00:45 PM Guarding The Posts (0.0080s) 5/19/2020 12:00:45 PM Range Manifolds (0.0070s) 5/19/2020 12:00:45 PM Purging ROFs (0.0060s) 5/19/2020 12:00:45 PM Manipulating Speeds (0.0080s) 5/19/2020 12:00:45 PM Detecting Projectiles (0.0060s) 5/19/2020 12:00:45 PM Grouping Flow Fields (0.0080s) 5/19/2020 12:00:45 PM Modulating Flow Field Groups (0.0280s) 5/19/2020 12:00:45 PM Designing Fleets (0.0150s) 5/19/2020 12:00:45 PM Thinking Of Technologies (0.0060s) 5/19/2020 12:00:45 PM Categorizing Starboard Sensors (0.0060s) 5/19/2020 12:00:45 PM Injecting Galactic Variables (0.0100s) 5/19/2020 12:00:45 PM Discharging Colored Ions (0.0190s) 5/19/2020 12:00:45 PM Replicating Ion Colors (0.0060s) 5/19/2020 12:00:45 PM Brandishing Starfields (0.1681s) 5/19/2020 12:00:45 PM Gazing At Distant Planets (0.5941s) 5/19/2020 12:00:45 PM Investigating Map Signatures (0.0160s) 5/19/2020 12:00:45 PM Collating Solar Systems (0.0070s) 5/19/2020 12:00:45 PM Categorizing All Planets (0.0040s) 5/19/2020 12:00:46 PM Organizing Commands (0.0200s) 5/19/2020 12:00:46 PM Calculating Firing Cones (0.0040s) 5/19/2020 12:00:46 PM Jailbreaking Favorite Ship Parts (0.7442s) 5/19/2020 12:00:49 PM Planetary Collision Avoidance (2.3438s) 5/19/2020 12:00:49 PM Issuing Orders (0.0070s) 5/19/2020 12:00:49 PM Augmenting Infusers (0.0080s) 5/19/2020 12:00:49 PM Infusing (0.0220s) 5/19/2020 12:00:49 PM Post-Proton Surge (0.0070s) 5/19/2020 12:00:49 PM Calibrate Weapons Arrays (0.0240s) 5/19/2020 12:00:49 PM Stimulate Modulation (0.0280s) 5/19/2020 12:00:49 PM ArcenAssetBundleCache.InstantiatedObjects: 972 5/19/2020 12:00:50 PM Load Surrogates (1.4803s) 5/19/2020 12:00:50 PM Load Historical Documents (0.0040s) 5/19/2020 12:00:50 PM 7.4 seconds total load time. Boot up FleetOS (0.3s) Gazing At Distant Planets (0.6s) Jailbreaking Favorite Ship Parts (0.7s) Planetary Collision Avoidance (2.3s) Load Surrogates (1.5s) 5/19/2020 12:00:50 PM Hello Steam user 'Endovior' 5/19/2020 12:00:53 PM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 12:00:53 PM Successfully opened host socket 5/19/2020 12:00:53 PM Clear out factions that should not be in UI based on savegame: 12 Scourge Fallen Spire Nanocaust Macrophage Infestation - Tamed Marauders Human Resistance Fighters Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 5/19/2020 12:00:53 PM Added the faction AIReserves. 5/19/2020 12:00:53 PM Added the faction AntiAIZombie. 5/19/2020 12:00:53 PM Added the faction AntiPlayerZombie. 5/19/2020 12:00:53 PM Added the faction AntiEveryoneZombie. 5/19/2020 12:00:53 PM Added the faction Mercenary. 5/19/2020 12:00:54 PM Start Generate Partial Map with Realistic and seed 266240245 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/19/2020 12:00:55 PM Generate Partial Map Complete 5/19/2020 12:00:55 PM No human players found to seed homeworld structures for for on planet Crest 5/19/2020 12:00:55 PM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 12:00:59 PM PLAYER DISCONNECTED 0.0.0.0=>0 5/19/2020 12:09:12 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/19/2020 12:09:12 PM Boot up FleetOS (0.2771s) 5/19/2020 12:09:12 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8172 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16313 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/19/2020 12:09:12 PM Check System Logs For Rogue Intelligence (0.1790s) 5/19/2020 12:09:12 PM Game Version: 2.032 5/19/2020 12:09:12 PM Eject Trash Into Hyperspace (0.0660s) 5/19/2020 12:09:12 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 5/19/2020 12:09:12 PM Check For Extra Modules (0.0080s) 5/19/2020 12:09:12 PM Bring Cloaking Systems Online (0.0130s) 5/19/2020 12:09:12 PM Remembering Alamo (0.0130s) 5/19/2020 12:09:12 PM Generating Framerates (0.0050s) 5/19/2020 12:09:12 PM Recalculate Speed Of Light (0.0140s) 5/19/2020 12:09:12 PM Optimize Comfort On Command Decks (0.0130s) 5/19/2020 12:09:12 PM Check Nearby Stellar Masses (0.0160s) 5/19/2020 12:09:12 PM No resolution change was required. 5/19/2020 12:09:12 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/19/2020 12:09:12 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/19/2020 12:09:12 PM Refresh Optical Lensing (0.0090s) 5/19/2020 12:09:12 PM Revise Fundamental Physical Laws (0.0300s) 5/19/2020 12:09:12 PM Boot Audio Comms (0.0070s) 5/19/2020 12:09:12 PM Establish Individual Audio Links (0.0090s) 5/19/2020 12:09:13 PM Prepare Explosions and Crackles (0.1582s) 5/19/2020 12:09:13 PM Calculate Odds Of Success (0.0690s) 5/19/2020 12:09:13 PM Briefly Panic (0.2011s) 5/19/2020 12:09:13 PM Install Confidence Routines (0.2303s) 5/19/2020 12:09:13 PM Bring Commander Interface Online (0.0770s) 5/19/2020 12:09:13 PM Motivate All Crews (0.0270s) 5/19/2020 12:09:13 PM Externalizing Patterns (0.0180s) 5/19/2020 12:09:13 PM Disengaging Constants (0.0350s) 5/19/2020 12:09:13 PM Late Axionic Computations (0.0480s) 5/19/2020 12:09:13 PM Connecting to Fleet Command (0.0060s) 5/19/2020 12:09:13 PM Thinking Of Advice (0.0060s) 5/19/2020 12:09:13 PM Degaussing Advice (0.0120s) 5/19/2020 12:09:13 PM Naming All Known Planets (0.0050s) 5/19/2020 12:09:13 PM Remembering Speeds (0.0090s) 5/19/2020 12:09:13 PM Prioritizing Targets (0.0060s) 5/19/2020 12:09:13 PM Rebooting Sensor Arrays (0.0060s) 5/19/2020 12:09:13 PM Unloading Prismatic Grid (0.0070s) 5/19/2020 12:09:13 PM Thinking Of Objectives (0.0070s) 5/19/2020 12:09:13 PM Re-Aligning Objectives (0.0080s) 5/19/2020 12:09:13 PM Inhibiting Visual Scans (0.0110s) 5/19/2020 12:09:13 PM Synthesizing Vocals (0.0050s) 5/19/2020 12:09:13 PM Ventilating Scenarios (0.0080s) 5/19/2020 12:09:13 PM Decontaminating Targeting Systems (0.0070s) 5/19/2020 12:09:13 PM Ejecting Tactical Core (0.0070s) 5/19/2020 12:09:13 PM Calibrating Formations (0.0060s) 5/19/2020 12:09:13 PM Intercepting Galactic Maps (0.0100s) 5/19/2020 12:09:13 PM Sterilizing Test Chamber (0.0100s) 5/19/2020 12:09:13 PM Faction Diagnostics (0.0110s) 5/19/2020 12:09:13 PM Buffering Hackers (0.0150s) 5/19/2020 12:09:13 PM Inverting Death (0.0060s) 5/19/2020 12:09:14 PM Linear Field Variance (0.0970s) 5/19/2020 12:09:14 PM Charging Marks (0.0070s) 5/19/2020 12:09:14 PM Guarding The Posts (0.0080s) 5/19/2020 12:09:14 PM Range Manifolds (0.0070s) 5/19/2020 12:09:14 PM Purging ROFs (0.0070s) 5/19/2020 12:09:14 PM Manipulating Speeds (0.0070s) 5/19/2020 12:09:14 PM Detecting Projectiles (0.0063s) 5/19/2020 12:09:14 PM Grouping Flow Fields (0.0077s) 5/19/2020 12:09:14 PM Modulating Flow Field Groups (0.0251s) 5/19/2020 12:09:14 PM Designing Fleets (0.0150s) 5/19/2020 12:09:14 PM Thinking Of Technologies (0.0070s) 5/19/2020 12:09:14 PM Categorizing Starboard Sensors (0.0060s) 5/19/2020 12:09:14 PM Injecting Galactic Variables (0.0090s) 5/19/2020 12:09:14 PM Discharging Colored Ions (0.0190s) 5/19/2020 12:09:14 PM Replicating Ion Colors (0.0060s) 5/19/2020 12:09:14 PM Taunting Starfields (0.1739s) 5/19/2020 12:09:14 PM Screening Distant Planets (0.5963s) 5/19/2020 12:09:14 PM Investigating Map Signatures (0.0120s) 5/19/2020 12:09:14 PM Collating Solar Systems (0.0070s) 5/19/2020 12:09:14 PM Categorizing All Planets (0.0030s) 5/19/2020 12:09:14 PM Organizing Commands (0.0220s) 5/19/2020 12:09:15 PM Calculating Firing Cones (0.0040s) 5/19/2020 12:09:15 PM Finding Old Ship Parts (0.7532s) 5/19/2020 12:09:18 PM Weaponizing Cryonics (2.3594s) 5/19/2020 12:09:18 PM Issuing Orders (0.0080s) 5/19/2020 12:09:18 PM Augmenting Infusers (0.0080s) 5/19/2020 12:09:18 PM Infusing (0.0200s) 5/19/2020 12:09:18 PM Post-Proton Surge (0.0050s) 5/19/2020 12:09:18 PM Calibrate Weapons Arrays (0.0200s) 5/19/2020 12:09:18 PM Stimulate Modulation (0.0260s) 5/19/2020 12:09:18 PM ArcenAssetBundleCache.InstantiatedObjects: 972 5/19/2020 12:09:19 PM Load Surrogates (1.4999s) 5/19/2020 12:09:19 PM Load Historical Documents (0.0030s) 5/19/2020 12:09:19 PM 7.5 seconds total load time. Boot up FleetOS (0.3s) Screening Distant Planets (0.6s) Finding Old Ship Parts (0.8s) Weaponizing Cryonics (2.4s) Load Surrogates (1.5s) 5/19/2020 12:09:19 PM Hello Steam user 'Endovior' 5/19/2020 12:09:22 PM Start Generate Partial Map with Realistic and seed 18288633 and planet count 80 and 21 factions (StartingTheLobbyDefaults NotLoadingAnything) 5/19/2020 12:09:22 PM Successfully opened host socket 5/19/2020 12:09:22 PM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 12:09:24 PM Start Generate Partial Map with Realistic and seed 551092397 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/19/2020 12:09:24 PM Generate Partial Map Complete 5/19/2020 12:09:24 PM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 12:09:27 PM Start Generate Partial Map with Realistic and seed 551092397 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/19/2020 12:09:27 PM Generate Partial Map Complete 5/19/2020 12:09:27 PM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 12:09:32 PM Start Generate FULL Map with Realistic and seed 551092397 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/19/2020 12:09:33 PM Generate FULL Map Complete 5/19/2020 12:09:37 PM PLAYER DISCONNECTED 0.0.0.0=>0 5/19/2020 12:10:07 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/19/2020 12:10:07 PM Boot up FleetOS (0.2721s) 5/19/2020 12:10:07 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8172 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16313 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/19/2020 12:10:07 PM Check System Logs For Rogue Intelligence (0.1590s) 5/19/2020 12:10:07 PM Game Version: 2.043 5/19/2020 12:10:07 PM Eject Trash Into Hyperspace (0.0650s) 5/19/2020 12:10:07 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 5/19/2020 12:10:07 PM Check For Extra Modules (0.0080s) 5/19/2020 12:10:07 PM Bring Cloaking Systems Online (0.0120s) 5/19/2020 12:10:07 PM Remembering Alamo (0.0160s) 5/19/2020 12:10:07 PM Generating Framerates (0.0080s) 5/19/2020 12:10:07 PM Recalculate Speed Of Light (0.0210s) 5/19/2020 12:10:07 PM Optimize Comfort On Command Decks (0.0190s) 5/19/2020 12:10:07 PM Check Nearby Stellar Masses (0.0190s) 5/19/2020 12:10:07 PM No resolution change was required. 5/19/2020 12:10:07 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/19/2020 12:10:07 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/19/2020 12:10:07 PM Refresh Optical Lensing (0.0100s) 5/19/2020 12:10:07 PM Revise Fundamental Physical Laws (0.0430s) 5/19/2020 12:10:07 PM Boot Audio Comms (0.0130s) 5/19/2020 12:10:07 PM Establish Individual Audio Links (0.0240s) 5/19/2020 12:10:08 PM Prepare Explosions and Crackles (0.1620s) 5/19/2020 12:10:08 PM Calculate Odds Of Success (0.0730s) 5/19/2020 12:10:08 PM Briefly Panic (0.1951s) 5/19/2020 12:10:08 PM Install Confidence Routines (0.2279s) 5/19/2020 12:10:08 PM Bring Commander Interface Online (0.0780s) 5/19/2020 12:10:08 PM Motivate All Crews (0.0340s) 5/19/2020 12:10:08 PM Externalizing Patterns (0.0230s) 5/19/2020 12:10:08 PM Disengaging Constants (0.0400s) 5/19/2020 12:10:08 PM Late Axionic Computations (0.0600s) 5/19/2020 12:10:08 PM Connecting to Fleet Command (0.0050s) 5/19/2020 12:10:08 PM Thinking Of Advice (0.0070s) 5/19/2020 12:10:08 PM Degaussing Advice (0.0140s) 5/19/2020 12:10:08 PM Reading Alien Diaries (0.0070s) 5/19/2020 12:10:08 PM Naming All Known Planets (0.0040s) 5/19/2020 12:10:08 PM Remembering Speeds (0.0090s) 5/19/2020 12:10:08 PM Prioritizing Targets (0.0060s) 5/19/2020 12:10:08 PM Rebooting Sensor Arrays (0.0070s) 5/19/2020 12:10:08 PM Unloading Prismatic Grid (0.0070s) 5/19/2020 12:10:08 PM Thinking Of Objectives (0.0070s) 5/19/2020 12:10:08 PM Re-Aligning Objectives (0.0080s) 5/19/2020 12:10:08 PM Inhibiting Visual Scans (0.0100s) 5/19/2020 12:10:08 PM Synthesizing Vocals (0.0060s) 5/19/2020 12:10:08 PM Ventilating Scenarios (0.0070s) 5/19/2020 12:10:08 PM Decontaminating Targeting Systems (0.0080s) 5/19/2020 12:10:08 PM Ejecting Tactical Core (0.0070s) 5/19/2020 12:10:08 PM Calibrating Formations (0.0070s) 5/19/2020 12:10:08 PM Intercepting Galactic Maps (0.0090s) 5/19/2020 12:10:08 PM Sterilizing Test Chamber (0.0100s) 5/19/2020 12:10:08 PM Faction Diagnostics (0.0120s) 5/19/2020 12:10:08 PM Buffering Hackers (0.0140s) 5/19/2020 12:10:08 PM Inverting Death (0.0070s) 5/19/2020 12:10:09 PM Linear Field Variance (0.0960s) 5/19/2020 12:10:09 PM Charging Marks (0.0070s) 5/19/2020 12:10:09 PM Guarding The Posts (0.0080s) 5/19/2020 12:10:09 PM Range Manifolds (0.0060s) 5/19/2020 12:10:09 PM Purging ROFs (0.0070s) 5/19/2020 12:10:09 PM Manipulating Speeds (0.0080s) 5/19/2020 12:10:09 PM Detecting Projectiles (0.0060s) 5/19/2020 12:10:09 PM Grouping Flow Fields (0.0090s) 5/19/2020 12:10:09 PM Modulating Flow Field Groups (0.0270s) 5/19/2020 12:10:09 PM Designing Fleets (0.0140s) 5/19/2020 12:10:09 PM Thinking Of Technologies (0.0060s) 5/19/2020 12:10:09 PM Categorizing Starboard Sensors (0.0070s) 5/19/2020 12:10:09 PM Injecting Galactic Variables (0.0090s) 5/19/2020 12:10:09 PM Discharging Colored Ions (0.0200s) 5/19/2020 12:10:09 PM Replicating Ion Colors (0.0050s) 5/19/2020 12:10:09 PM Stabbing Starfields (0.1690s) 5/19/2020 12:10:10 PM Discovering Distant Planets (0.6076s) 5/19/2020 12:10:10 PM Investigating Map Signatures (0.0130s) 5/19/2020 12:10:10 PM Collating Solar Systems (0.0070s) 5/19/2020 12:10:10 PM Categorizing All Planets (0.0040s) 5/19/2020 12:10:10 PM Organizing Commands (0.0200s) 5/19/2020 12:10:10 PM Calculating Firing Cones (0.0040s) 5/19/2020 12:10:10 PM Kicking Ship Parts Down Elevator Shaft (0.7662s) 5/19/2020 12:10:13 PM Ensure Time Travel Still Nonfunctional (2.3845s) 5/19/2020 12:10:13 PM Issuing Orders (0.0070s) 5/19/2020 12:10:13 PM Augmenting Infusers (0.0090s) 5/19/2020 12:10:13 PM Infusing (0.0210s) 5/19/2020 12:10:13 PM Post-Proton Surge (0.0060s) 5/19/2020 12:10:13 PM Calibrate Weapons Arrays (0.0200s) 5/19/2020 12:10:13 PM Stimulate Modulation (0.0310s) 5/19/2020 12:10:13 PM ArcenAssetBundleCache.InstantiatedObjects: 972 5/19/2020 12:10:14 PM Load Surrogates (1.4833s) 5/19/2020 12:10:14 PM Load Historical Documents (0.0030s) 5/19/2020 12:10:14 PM 7.6 seconds total load time. Boot up FleetOS (0.3s) Discovering Distant Planets (0.6s) Kicking Ship Parts Down Elevator Shaft (0.8s) Ensure Time Travel Still Nonfunctional (2.4s) Load Surrogates (1.5s) 5/19/2020 12:10:14 PM Hello Steam user 'Endovior' 5/19/2020 12:10:16 PM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 12:10:16 PM Successfully opened host socket 5/19/2020 12:10:16 PM Clear out factions that should not be in UI based on savegame: 11 Scourge Fallen Spire Macrophage Infestation - Tamed Marauders Human Resistance Fighters Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 5/19/2020 12:10:16 PM Added the faction AIReserves. 5/19/2020 12:10:16 PM Added the faction AntiAIZombie. 5/19/2020 12:10:16 PM Added the faction AntiPlayerZombie. 5/19/2020 12:10:16 PM Added the faction AntiEveryoneZombie. 5/19/2020 12:10:16 PM Added the faction Mercenary. 5/19/2020 12:10:18 PM Start Generate Partial Map with Realistic and seed 238259744 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/19/2020 12:10:18 PM Generate Partial Map Complete 5/19/2020 12:10:18 PM No human players found to seed homeworld structures for for on planet Artur 5/19/2020 12:10:18 PM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 12:14:26 PM Start Generate Partial Map with Realistic and seed 238259744 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/19/2020 12:14:27 PM Generate Partial Map Complete 5/19/2020 12:14:27 PM No human players found to seed homeworld structures for for on planet Atanasoff 5/19/2020 12:14:27 PM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 12:14:34 PM Start Generate Partial Map with Realistic and seed 2161110 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/19/2020 12:14:34 PM Generate Partial Map Complete 5/19/2020 12:14:34 PM No human players found to seed homeworld structures for for on planet Cavalos 5/19/2020 12:14:34 PM PlayerAccount Endovior has now been put in control of faction 1. 5/19/2020 12:14:36 PM Start Generate FULL Map with Realistic and seed 2161110 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/19/2020 12:14:36 PM Generate FULL Map Complete 5/19/2020 12:14:36 PM No human players found to seed homeworld structures for for on planet Cavalos 5/19/2020 12:20:37 PM PLAYER DISCONNECTED 0.0.0.0=>0