10/16/2018 1:57:36 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 1:57:36 AM Resolution changed to windowed 1000x600 10/16/2018 1:57:36 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 1:57:36 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 1:57:46 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 1:57:47 AM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 1:57:47 AM 12.0 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.5s) SurrogateTableTable (0.4s) 10/16/2018 1:57:47 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 2:00:18 AM Resolution changed to fullscreen 1080x1920 10/16/2018 2:00:18 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 2:00:18 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/16/2018 2:00:54 AM Generate Map with type Tutorial_01 and seed 123456 10/16/2018 2:00:54 AM World Created, Launching Server 10/16/2018 2:00:54 AM Successfully opened host socket 10/16/2018 2:27:40 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 2:27:40 AM Successfully opened host socket 10/16/2018 2:27:40 AM Generate Map with type Realistic and seed 503472857 10/16/2018 2:27:41 AM Generate Map Complete 10/16/2018 3:21:06 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 7:56:22 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 7:56:23 AM No resolution change was required. 10/16/2018 7:56:23 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 7:56:23 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/16/2018 7:56:33 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 7:56:33 AM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 7:56:33 AM 12.0 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.6s) SurrogateTableTable (0.4s) 10/16/2018 7:56:33 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 7:56:44 AM Successfully opened host socket 10/16/2018 8:03:32 AM No resolution change was required. 10/16/2018 8:03:32 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 8:03:32 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/16/2018 8:03:55 AM No resolution change was required. 10/16/2018 8:03:55 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 8:03:55 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/16/2018 8:04:20 AM No resolution change was required. 10/16/2018 8:04:20 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 8:04:20 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/16/2018 8:46:35 AM BUG: tried to go past the end of workinShipPool. i 0 count 2 10/16/2018 9:16:44 AM BUG: tried to go past the end of workinShipPool. i 0 count 3 10/16/2018 9:48:23 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 10:14:04 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 10:14:05 PM No resolution change was required. 10/16/2018 10:14:05 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 10:14:05 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/16/2018 10:14:18 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 10:14:18 PM Game Version: 0.803 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 10:14:18 PM 14.2 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.4s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (3.0s) SurrogateTableTable (0.5s) 10/16/2018 10:14:19 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 10:14:46 PM Successfully opened host socket 10/17/2018 12:00:27 AM BUG: tried to go past the end of workinShipPool. i 0 count 1 10/17/2018 2:28:22 AM BUG: tried to go past the end of workinShipPool. i 1 count 1 10/17/2018 2:28:22 AM BUG: shipsTakingHits[0] is null at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.QuickDebug (System.String Message) [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.ShotVisualizer.ReactToShotHittingSquad (Arcen.AIW2.Core.GameEntity_Squad TargetSquad, Arcen.AIW2.Core.GameEntity_Squad ProtectingShieldThatTookTheHitOrNull, System.Int32 NumberOfShipsKilled, System.Boolean WasEntireSquadKilled) [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.ReactToShotHittingSquad (Arcen.AIW2.Core.GameEntity_Shot Shot, Arcen.AIW2.Core.GameEntity_Squad TargetSquad, Arcen.AIW2.Core.GameEntity_Squad ProtectingShieldThatTookTheHitOrNull, System.Int32 NumberOfShipsKilled, System.Boolean WasEntireSquadKilled) [0x00000] in :0 at PresentationLayer_AIW2.ReactToShotHittingSquad (Arcen.AIW2.Core.GameEntity_Shot Shot, Arcen.AIW2.Core.GameEntity_Squad TargetSquad, Arcen.AIW2.Core.GameEntity_Squad ProtectingShieldThatTookTheHitOrNull, System.Int32 NumberOfShipsKilled, System.Boolean WasEntireSquadKilled) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Shot.DoHitLogic (Arcen.AIW2.Core.GameEntity_Squad Target, System.Boolean HonorFiniteHitCountAOE, Arcen.Universal.FInt PercentOfTotalAttackPowerForThisHit, Arcen.Universal.FInt& PercentOfTotalAttackPowerUsedForThisHit, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.GameEntity_Shot.DoHitLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.GameEntity_Shot.DoEntityStepLogic_Shot (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.Planet.m__1 (Arcen.AIW2.Core.GameEntity_Shot entity) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Shot+ProcessorDelegate Processor) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Shot+ProcessorDelegate Processor) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.Planet.DoCombatStep (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 10/17/2018 2:28:22 AM BUG: shipsTakingHits[0] is null at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.QuickDebug (System.String Message) [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.ShotVisualizer.ReactToShotHittingSquad (Arcen.AIW2.Core.GameEntity_Squad TargetSquad, Arcen.AIW2.Core.GameEntity_Squad ProtectingShieldThatTookTheHitOrNull, System.Int32 NumberOfShipsKilled, System.Boolean WasEntireSquadKilled) [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.ReactToShotHittingSquad (Arcen.AIW2.Core.GameEntity_Shot Shot, Arcen.AIW2.Core.GameEntity_Squad TargetSquad, Arcen.AIW2.Core.GameEntity_Squad ProtectingShieldThatTookTheHitOrNull, System.Int32 NumberOfShipsKilled, System.Boolean WasEntireSquadKilled) [0x00000] in :0 at PresentationLayer_AIW2.ReactToShotHittingSquad (Arcen.AIW2.Core.GameEntity_Shot Shot, Arcen.AIW2.Core.GameEntity_Squad TargetSquad, Arcen.AIW2.Core.GameEntity_Squad ProtectingShieldThatTookTheHitOrNull, System.Int32 NumberOfShipsKilled, System.Boolean WasEntireSquadKilled) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Shot.DoHitLogic (Arcen.AIW2.Core.GameEntity_Squad Target, System.Boolean HonorFiniteHitCountAOE, Arcen.Universal.FInt PercentOfTotalAttackPowerForThisHit, Arcen.Universal.FInt& PercentOfTotalAttackPowerUsedForThisHit, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.GameEntity_Shot.DoHitLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.GameEntity_Shot.DoEntityStepLogic_Shot (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.Planet.m__1 (Arcen.AIW2.Core.GameEntity_Shot entity) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Shot+ProcessorDelegate Processor) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Shot+ProcessorDelegate Processor) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.Planet.DoCombatStep (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 10/17/2018 2:28:41 AM BUG: tried to go past the end of workinShipPool. i 1 count 1 10/17/2018 4:16:10 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/17/2018 9:21:41 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/17/2018 9:21:42 AM No resolution change was required. 10/17/2018 9:21:42 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/17/2018 9:21:42 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/17/2018 9:21:55 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/17/2018 9:21:55 AM Game Version: 0.803 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/17/2018 9:21:55 AM 14.1 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (3.0s) SurrogateTableTable (0.5s) 10/17/2018 9:21:56 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/17/2018 9:22:08 AM Successfully opened host socket 10/17/2018 9:51:22 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/17/2018 9:51:22 AM Successfully opened host socket 10/17/2018 10:12:38 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/17/2018 11:46:28 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/17/2018 11:46:28 AM No resolution change was required. 10/17/2018 11:46:28 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/17/2018 11:46:28 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/17/2018 11:46:39 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/17/2018 11:46:39 AM Game Version: 0.803 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/17/2018 11:46:39 AM 11.1 seconds total load time. LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.6s) SurrogateTableTable (0.4s) 10/17/2018 11:46:39 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/17/2018 11:49:57 AM Successfully opened host socket 10/17/2018 11:56:26 AM No resolution change was required. 10/17/2018 11:56:26 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/17/2018 11:56:26 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/17/2018 1:57:05 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/17/2018 10:29:59 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/17/2018 10:29:59 PM No resolution change was required. 10/17/2018 10:29:59 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/17/2018 10:29:59 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/17/2018 10:30:12 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/17/2018 10:30:13 PM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/17/2018 10:30:13 PM 14.0 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.5s) 10/17/2018 10:30:13 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/17/2018 10:30:27 PM Successfully opened host socket 10/18/2018 3:29:39 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/18/2018 3:29:39 AM Successfully opened host socket 10/18/2018 3:44:50 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/18/2018 8:55:28 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/18/2018 8:55:28 AM No resolution change was required. 10/18/2018 8:55:28 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/18/2018 8:55:28 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/18/2018 8:55:39 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/18/2018 8:55:39 AM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/18/2018 8:55:39 AM 11.4 seconds total load time. LoadFinalSFXStuff (6.5s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.6s) SurrogateTableTable (0.4s) 10/18/2018 8:55:40 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/18/2018 8:55:55 AM Successfully opened host socket 10/18/2018 9:30:11 AM B 10/18/2018 1:55:22 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/18/2018 8:24:24 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/18/2018 8:24:24 PM No resolution change was required. 10/18/2018 8:24:24 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/18/2018 8:24:24 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/18/2018 8:24:37 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/18/2018 8:24:38 PM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/18/2018 8:24:38 PM 13.9 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.4s) 10/18/2018 8:24:39 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/18/2018 8:39:45 PM Successfully opened host socket 10/18/2018 10:19:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/18/2018 10:19:38 PM Successfully opened host socket 10/18/2018 11:22:16 PM B 10/18/2018 11:28:57 PM B 10/19/2018 2:32:36 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/19/2018 7:12:27 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/19/2018 7:12:27 AM No resolution change was required. 10/19/2018 7:12:27 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/19/2018 7:12:27 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/19/2018 7:12:38 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/19/2018 7:12:38 AM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/19/2018 7:12:38 AM 11.4 seconds total load time. LoadFinalSFXStuff (6.5s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.5s) SurrogateTableTable (0.4s) 10/19/2018 7:12:38 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/19/2018 7:25:32 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:25:32 AM World Created, Launching Server 10/19/2018 7:25:32 AM Successfully opened host socket 10/19/2018 7:26:47 AM Generate Map with type Simple and seed 503472857 10/19/2018 7:26:47 AM Generate Map Complete 10/19/2018 7:27:02 AM Generate Map with type D18Swirl and seed 503472857 10/19/2018 7:27:02 AM Welcome to the D18 Swirl generator 10/19/2018 7:27:02 AM Generate Map Complete 10/19/2018 7:27:09 AM Generate Map with type Snake and seed 503472857 10/19/2018 7:27:09 AM Generate Map Complete 10/19/2018 7:27:16 AM Generate Map with type Concentric and seed 503472857 10/19/2018 7:27:16 AM Generate Map Complete 10/19/2018 7:27:24 AM Generate Map with type X and seed 503472857 10/19/2018 7:27:24 AM Generate Map Complete 10/19/2018 7:27:37 AM Generate Map with type Clusters and seed 503472857 10/19/2018 7:27:37 AM Generate Map Complete 10/19/2018 7:27:50 AM Generate Map with type Simple and seed 503472857 10/19/2018 7:27:50 AM Generate Map Complete 10/19/2018 7:28:51 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/19/2018 7:28:51 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:28:51 AM World Created, Launching Server 10/19/2018 7:28:51 AM Successfully opened host socket 10/19/2018 7:33:14 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/19/2018 7:33:14 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:33:14 AM World Created, Launching Server 10/19/2018 7:33:15 AM Successfully opened host socket 10/19/2018 7:33:34 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:33:35 AM Generate Map Complete 10/19/2018 7:33:36 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:33:36 AM Generate Map Complete 10/19/2018 7:33:57 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:33:58 AM Generate Map Complete 10/19/2018 7:36:10 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/19/2018 7:36:10 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:36:10 AM World Created, Launching Server 10/19/2018 7:36:10 AM Successfully opened host socket 10/19/2018 7:36:41 AM Generate Map with type D18Swirl and seed 503472857 10/19/2018 7:36:41 AM Welcome to the D18 Swirl generator 10/19/2018 7:36:41 AM Generate Map Complete 10/19/2018 7:37:03 AM Generate Map with type D18Swirl and seed 169679141 10/19/2018 7:37:03 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:03 AM Generate Map Complete 10/19/2018 7:37:07 AM Generate Map with type D18Swirl and seed 755729740 10/19/2018 7:37:07 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:07 AM Generate Map Complete 10/19/2018 7:37:16 AM Generate Map with type D18Swirl and seed 970715912 10/19/2018 7:37:16 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:16 AM Generate Map Complete 10/19/2018 7:37:19 AM Generate Map with type D18Swirl and seed 268938497 10/19/2018 7:37:19 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:19 AM Generate Map Complete 10/19/2018 7:37:21 AM Generate Map with type D18Swirl and seed 105744945 10/19/2018 7:37:21 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:21 AM Generate Map Complete 10/19/2018 7:37:23 AM Generate Map with type D18Swirl and seed 733119599 10/19/2018 7:37:23 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:23 AM Generate Map Complete 10/19/2018 7:37:37 AM Generate Map with type D18Swirl and seed 449513000 10/19/2018 7:37:37 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:37 AM Generate Map Complete 10/19/2018 7:37:42 AM Generate Map with type D18Swirl and seed 315906238 10/19/2018 7:37:42 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:42 AM Generate Map Complete 10/19/2018 7:37:46 AM Generate Map with type D18Swirl and seed 354126323 10/19/2018 7:37:46 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:46 AM Generate Map Complete 10/19/2018 7:37:49 AM Generate Map with type D18Swirl and seed 800831358 10/19/2018 7:37:49 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:49 AM Generate Map Complete 10/19/2018 7:38:08 AM Generate Map with type Octopus and seed 800831358 10/19/2018 7:38:08 AM Generate Map Complete 10/19/2018 7:38:11 AM Generate Map with type Octopus and seed 289101335 10/19/2018 7:38:12 AM Generate Map Complete 10/19/2018 7:38:18 AM Generate Map with type Octopus and seed 23227230 10/19/2018 7:38:18 AM Generate Map Complete 10/19/2018 7:38:28 AM Generate Map with type Simple and seed 23227230 10/19/2018 7:38:28 AM Generate Map Complete 10/19/2018 7:38:36 AM Generate Map with type Snake and seed 23227230 10/19/2018 7:38:36 AM Generate Map Complete 10/19/2018 7:38:41 AM Generate Map with type Concentric and seed 23227230 10/19/2018 7:38:41 AM Generate Map Complete 10/19/2018 7:38:46 AM Generate Map with type X and seed 23227230 10/19/2018 7:38:47 AM Generate Map Complete 10/19/2018 7:38:54 AM Generate Map with type Clusters and seed 23227230 10/19/2018 7:38:54 AM Generate Map Complete 10/19/2018 7:39:01 AM Generate Map with type Clusters and seed 966682823 10/19/2018 7:39:01 AM Generate Map Complete 10/19/2018 7:39:21 AM Generate Map with type Clusters and seed 215263590 10/19/2018 7:39:22 AM Generate Map Complete 10/19/2018 7:39:26 AM Generate Map with type Clusters and seed 910621812 10/19/2018 7:39:26 AM Generate Map Complete 10/19/2018 7:39:33 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:39:33 AM Generate Map Complete 10/19/2018 7:40:12 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:40:12 AM Generate Map Complete 10/19/2018 7:41:52 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:41:52 AM Generate Map Complete 10/19/2018 7:43:57 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:43:57 AM Generate Map Complete 10/19/2018 7:44:02 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:44:02 AM Generate Map Complete 10/19/2018 7:44:53 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:44:53 AM Generate Map Complete 10/19/2018 7:45:13 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:45:13 AM Generate Map Complete 10/19/2018 7:45:25 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:45:25 AM Generate Map Complete 10/19/2018 7:46:45 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:46:45 AM Generate Map Complete 10/19/2018 7:48:26 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/19/2018 7:48:26 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:48:26 AM World Created, Launching Server 10/19/2018 7:48:27 AM Successfully opened host socket 10/19/2018 7:48:39 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:48:39 AM Generate Map Complete 10/19/2018 7:48:58 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:48:58 AM Generate Map Complete 10/19/2018 7:49:10 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:49:11 AM Generate Map Complete 10/19/2018 7:49:51 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:49:51 AM Generate Map Complete 10/19/2018 7:49:58 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:49:58 AM Generate Map Complete 10/19/2018 7:50:08 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:50:08 AM Generate Map Complete 10/19/2018 7:50:12 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:50:13 AM Generate Map Complete 10/19/2018 7:50:32 AM ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at <371fc104c94a4724860239623ea95520>:0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at <371fc104c94a4724860239623ea95520>:0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at <371fc104c94a4724860239623ea95520>:0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/19/2018 7:50:32 AM ErrorsReportedByEngine: ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at <371fc104c94a4724860239623ea95520>:0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at <371fc104c94a4724860239623ea95520>:0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at <371fc104c94a4724860239623ea95520>:0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/19/2018 7:50:40 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/19/2018 7:50:54 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/19/2018 7:50:54 AM No resolution change was required. 10/19/2018 7:50:54 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/19/2018 7:50:54 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/19/2018 7:51:05 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/19/2018 7:51:05 AM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/19/2018 7:51:05 AM 11.4 seconds total load time. LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.6s) SurrogateTableTable (0.4s) 10/19/2018 7:51:06 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/19/2018 7:51:09 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:51:09 AM World Created, Launching Server 10/19/2018 7:51:10 AM Successfully opened host socket 10/19/2018 7:51:16 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:51:16 AM Generate Map Complete 10/19/2018 7:51:36 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:51:36 AM Generate Map Complete 10/19/2018 7:51:40 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:51:40 AM Generate Map Complete 10/19/2018 7:51:56 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:51:56 AM Generate Map Complete 10/19/2018 7:52:05 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:52:05 AM Generate Map Complete 10/19/2018 7:52:32 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:52:32 AM Generate Map Complete 10/19/2018 7:52:38 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:52:38 AM Generate Map Complete 10/19/2018 7:52:55 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:52:55 AM Generate Map Complete 10/19/2018 7:52:58 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:52:58 AM Generate Map Complete 10/19/2018 7:53:01 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:53:01 AM Generate Map Complete 10/19/2018 7:53:18 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:53:18 AM Generate Map Complete 10/19/2018 7:53:32 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:53:32 AM Generate Map Complete 10/19/2018 7:53:58 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:53:58 AM Generate Map Complete 10/19/2018 7:54:23 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:54:23 AM Generate Map Complete 10/19/2018 7:54:43 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:54:43 AM Generate Map Complete 10/19/2018 7:54:58 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:54:58 AM Generate Map Complete 10/19/2018 7:55:09 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:55:09 AM Generate Map Complete 10/19/2018 7:55:23 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:55:23 AM Generate Map Complete 10/19/2018 7:55:51 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:55:51 AM Generate Map Complete 10/19/2018 7:56:23 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:56:23 AM Generate Map Complete 10/19/2018 7:56:26 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:56:26 AM Generate Map Complete 10/19/2018 7:56:28 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:56:28 AM Generate Map Complete 10/19/2018 7:56:30 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:56:30 AM Generate Map Complete 10/19/2018 7:58:10 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:58:10 AM Generate Map Complete 10/19/2018 7:58:15 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:58:15 AM Generate Map Complete 10/19/2018 8:14:57 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/19/2018 12:42:05 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/19/2018 12:42:06 PM No resolution change was required. 10/19/2018 12:42:06 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/19/2018 12:42:06 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/19/2018 12:42:19 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/19/2018 12:42:19 PM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/19/2018 12:42:19 PM 14.0 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.4s) 10/19/2018 12:42:20 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/19/2018 12:42:32 PM Successfully opened host socket 10/19/2018 12:48:58 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/19/2018 12:50:35 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/19/2018 12:50:35 PM No resolution change was required. 10/19/2018 12:50:35 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/19/2018 12:50:35 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/19/2018 12:50:45 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/19/2018 12:50:46 PM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/19/2018 12:50:46 PM 11.0 seconds total load time. LoadFinalSFXStuff (6.6s) GameEntityTypeDataTable.InitVisualBits (1.6s) SurrogateTableTable (0.4s) 10/19/2018 12:50:46 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/19/2018 12:51:03 PM Successfully opened host socket 10/19/2018 1:48:19 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/20/2018 7:51:44 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/20/2018 7:51:44 AM No resolution change was required. 10/20/2018 7:51:44 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/20/2018 7:51:44 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/20/2018 7:51:57 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/20/2018 7:51:58 AM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/20/2018 7:51:58 AM 14.0 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.4s) 10/20/2018 7:51:58 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/20/2018 7:52:08 AM Successfully opened host socket 10/20/2018 11:00:31 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/21/2018 2:41:07 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/21/2018 2:41:07 AM No resolution change was required. 10/21/2018 2:41:07 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/21/2018 2:41:07 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/21/2018 2:41:20 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/21/2018 2:41:21 AM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/21/2018 2:41:21 AM 14.2 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.4s) 10/21/2018 2:41:21 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/21/2018 2:41:34 AM Successfully opened host socket 10/21/2018 2:42:07 AM Fleet 32 has an unknown target. This is indicative of a bug of some sort. Deleting that fleet 10/21/2018 2:42:15 AM BUG: ship is attached to unknown fleet 32 detaching from unknown fleet 10/21/2018 2:42:15 AM BUG: ship is attached to unknown fleet 32 detaching from unknown fleet 10/21/2018 2:42:15 AM BUG: ship is attached to unknown fleet 32 detaching from unknown fleet 10/21/2018 6:35:16 AM B 10/21/2018 6:44:11 AM B 10/21/2018 7:20:17 AM B 10/21/2018 7:37:36 AM B 10/21/2018 9:04:44 AM B 10/21/2018 9:10:17 AM B 10/21/2018 10:01:10 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/25/2018 12:58:25 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/25/2018 12:58:26 AM No resolution change was required. 10/25/2018 12:58:26 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2018 12:58:26 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/25/2018 12:58:39 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/25/2018 12:58:39 AM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/25/2018 12:58:39 AM 14.0 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.5s) 10/25/2018 12:58:40 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/25/2018 12:59:37 AM Successfully opened host socket 10/25/2018 3:07:06 AM B 10/25/2018 3:10:58 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/25/2018 5:17:57 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/25/2018 5:17:58 AM No resolution change was required. 10/25/2018 5:17:58 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2018 5:17:58 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/25/2018 5:18:08 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/25/2018 5:18:09 AM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/25/2018 5:18:09 AM 11.6 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.7s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.6s) SurrogateTableTable (0.4s) 10/25/2018 5:18:09 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/25/2018 5:18:20 AM Successfully opened host socket 10/25/2018 5:23:14 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/25/2018 5:11:56 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/25/2018 5:11:57 PM No resolution change was required. 10/25/2018 5:11:57 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2018 5:11:57 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/25/2018 5:12:10 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/25/2018 5:12:10 PM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/25/2018 5:12:10 PM 14.0 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.5s) 10/25/2018 5:12:10 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/25/2018 5:12:20 PM Successfully opened host socket 10/25/2018 5:19:16 PM B 10/25/2018 5:27:21 PM B 10/25/2018 6:09:27 PM B 10/25/2018 7:27:51 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/2/2018 5:11:39 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/2/2018 5:11:40 PM No resolution change was required. 11/2/2018 5:11:40 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/2/2018 5:11:40 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/2/2018 5:11:47 PM Failed to load GameObject 'assets/arcenui/_customuis/sidebarclosed.prefab' from bundle 'arcenui' 11/2/2018 5:11:53 PM ArcenAssetBundleCache.InstantiatedObjects: 771 11/2/2018 5:11:53 PM Game Version: 0.805 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/2/2018 5:11:53 PM 14.1 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.5s) 11/2/2018 5:11:53 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 11/2/2018 5:12:02 PM Successfully opened host socket 11/2/2018 5:12:36 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/2/2018 5:12:37 PM Successfully opened host socket 11/2/2018 5:35:23 PM B 11/2/2018 7:03:48 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/18/2019 5:52:47 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/18/2019 5:52:48 PM No resolution change was required. 4/18/2019 5:52:48 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/18/2019 5:52:48 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/18/2019 5:53:04 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/18/2019 5:53:04 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 4/18/2019 5:53:04 PM Game Version: 0.850 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/18/2019 5:53:04 PM 17.4 seconds total load time. SetDirectoriesToBeUsed (0.4s) LoadFinalSFXStuff (7.7s) ExternalIconDictionaryTable (0.3s) PlanetDefinitionTable (0.8s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (4.7s) SurrogateTableTable (0.6s) 4/18/2019 5:53:05 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/18/2019 5:54:03 PM Generate Map with type Octopus and seed 503472857 4/18/2019 5:54:03 PM World Created, Launching Server 4/18/2019 5:54:03 PM Successfully opened host socket 4/18/2019 5:54:49 PM Generate Map with type Octopus and seed 503472857 4/18/2019 5:54:49 PM Generate Map Complete 4/18/2019 5:54:55 PM Generate Map with type Octopus and seed 503472857 4/18/2019 5:54:55 PM Generate Map Complete 4/18/2019 5:55:07 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/19/2019 6:04:23 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/19/2019 6:04:23 PM No resolution change was required. 4/19/2019 6:04:23 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/19/2019 6:04:23 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/19/2019 6:04:36 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/19/2019 6:04:36 PM Game Version: 0.851 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/19/2019 6:04:36 PM 14.1 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.6s) 4/19/2019 6:04:37 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/19/2019 6:05:25 PM Generate Map with type Octopus and seed 503472857 4/19/2019 6:05:25 PM World Created, Launching Server 4/19/2019 6:05:25 PM Successfully opened host socket 4/19/2019 6:05:48 PM Generate Map with type Simple and seed 503472857 4/19/2019 6:05:48 PM Generate Map Complete 4/19/2019 6:05:52 PM Generate Map with type Realistic and seed 503472857 4/19/2019 6:05:52 PM Generate Map Complete 4/19/2019 6:06:03 PM Generate Map with type D18Rings and seed 503472857 4/19/2019 6:06:03 PM Generate Map Complete 4/19/2019 6:12:52 PM Generate Map with type D18Rings and seed 503472857 4/19/2019 6:12:52 PM Generate Map Complete 4/19/2019 6:13:33 PM Generate Map with type D18Rings and seed 503472857 4/19/2019 6:13:33 PM Generate Map Complete 4/19/2019 6:13:44 PM Generate Map with type D18Rings and seed 503472857 4/19/2019 6:13:44 PM Generate Map Complete 4/19/2019 6:13:48 PM Generate Map with type D18Rings and seed 503472857 4/19/2019 6:13:48 PM Generate Map Complete 4/19/2019 9:13:55 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/19/2019 10:46:18 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/19/2019 10:46:18 PM No resolution change was required. 4/19/2019 10:46:18 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/19/2019 10:46:18 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/19/2019 10:46:29 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/19/2019 10:46:29 PM Game Version: 0.851 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/19/2019 10:46:29 PM 11.8 seconds total load time. LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/19/2019 10:46:29 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/19/2019 10:48:43 PM Successfully opened host socket 4/20/2019 12:17:29 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 1:20:10 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/20/2019 1:20:10 AM No resolution change was required. 4/20/2019 1:20:10 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/20/2019 1:20:10 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/20/2019 1:20:21 AM ArcenAssetBundleCache.InstantiatedObjects: 746 4/20/2019 1:20:21 AM Game Version: 0.851 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/20/2019 1:20:21 AM 11.6 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/20/2019 1:20:22 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/20/2019 1:21:10 AM Successfully opened host socket 4/20/2019 1:43:28 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 4:13:29 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/20/2019 4:13:29 PM No resolution change was required. 4/20/2019 4:13:29 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/20/2019 4:13:29 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/20/2019 4:13:42 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/20/2019 4:13:43 PM Game Version: 0.851 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/20/2019 4:13:43 PM 14.4 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (3.0s) SurrogateTableTable (0.6s) 4/20/2019 4:13:43 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/20/2019 4:13:52 PM Successfully opened host socket 4/20/2019 4:15:52 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 4:15:52 PM Successfully opened host socket 4/20/2019 4:17:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 4:53:29 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/20/2019 4:53:30 PM No resolution change was required. 4/20/2019 4:53:30 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/20/2019 4:53:30 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/20/2019 4:53:40 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/20/2019 4:53:41 PM Game Version: 0.852 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/20/2019 4:53:41 PM 11.7 seconds total load time. LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/20/2019 4:53:41 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/20/2019 4:53:56 PM Successfully opened host socket 4/20/2019 6:31:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 8:09:54 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/20/2019 8:09:54 PM No resolution change was required. 4/20/2019 8:09:54 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/20/2019 8:09:54 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/20/2019 8:10:05 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/20/2019 8:10:05 PM Game Version: 0.852 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/20/2019 8:10:05 PM 11.7 seconds total load time. LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/20/2019 8:10:05 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/20/2019 8:10:14 PM Successfully opened host socket 4/20/2019 8:52:45 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 10:57:49 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/20/2019 10:57:49 PM No resolution change was required. 4/20/2019 10:57:49 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/20/2019 10:57:49 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/20/2019 10:58:00 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/20/2019 10:58:00 PM Game Version: 0.852 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/20/2019 10:58:01 PM 12.1 seconds total load time. LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.6s) 4/20/2019 10:58:01 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/20/2019 10:58:13 PM Generate Map with type D18Rings and seed 503472857 4/20/2019 10:58:13 PM World Created, Launching Server 4/20/2019 10:58:13 PM Successfully opened host socket 4/20/2019 10:58:31 PM Generate Map with type Octopus and seed 503472857 4/20/2019 10:58:31 PM Generate Map Complete 4/20/2019 10:58:45 PM Generate Map with type D18Rings and seed 503472857 4/20/2019 10:58:45 PM Generate Map Complete 4/20/2019 10:58:48 PM Generate Map with type D18Rings and seed 412566574 4/20/2019 10:58:48 PM Generate Map Complete 4/20/2019 10:58:51 PM Generate Map with type D18Rings and seed 339517913 4/20/2019 10:58:51 PM Generate Map Complete 4/20/2019 10:58:53 PM Generate Map with type D18Rings and seed 53001163 4/20/2019 10:58:53 PM Generate Map Complete 4/20/2019 10:59:00 PM Generate Map with type D18Rings and seed 45174908 4/20/2019 10:59:01 PM Generate Map Complete 4/20/2019 10:59:05 PM Generate Map with type D18Rings and seed 846838263 4/20/2019 10:59:05 PM Generate Map Complete 4/20/2019 10:59:10 PM Generate Map with type Simple and seed 846838263 4/20/2019 10:59:10 PM Generate Map Complete 4/20/2019 10:59:32 PM Generate Map with type D18Swirl and seed 846838263 4/20/2019 10:59:32 PM Generate Map Complete 4/20/2019 10:59:48 PM Generate Map with type D18Bubbles and seed 846838263 4/20/2019 10:59:48 PM Generate Map Complete 4/20/2019 11:00:10 PM Generate Map with type ClustersMicrocosm and seed 846838263 4/20/2019 11:00:10 PM Generate Map Complete 4/20/2019 11:00:29 PM Generate Map with type Snake and seed 846838263 4/20/2019 11:00:30 PM Generate Map Complete 4/20/2019 11:00:41 PM Generate Map with type Concentric and seed 846838263 4/20/2019 11:00:41 PM Generate Map Complete 4/20/2019 11:00:48 PM Generate Map with type X and seed 846838263 4/20/2019 11:00:49 PM Generate Map Complete 4/20/2019 11:00:53 PM Generate Map with type Grid and seed 846838263 4/20/2019 11:00:53 PM Generate Map Complete 4/20/2019 11:01:05 PM Generate Map with type Maze and seed 846838263 4/20/2019 11:01:05 PM Generate Map Complete 4/20/2019 11:01:18 PM Generate Map with type Clusters and seed 846838263 4/20/2019 11:01:18 PM Generate Map Complete 4/20/2019 11:01:26 PM Generate Map with type Wheel and seed 846838263 4/20/2019 11:01:26 PM Generate Map Complete 4/20/2019 11:02:01 PM Generate Map with type Honeycomb and seed 846838263 4/20/2019 11:02:01 PM Generate Map Complete 4/20/2019 11:02:11 PM Generate Map with type Encapsulated and seed 846838263 4/20/2019 11:02:11 PM Generate Map Complete 4/20/2019 11:02:14 PM Generate Map with type Encapsulated and seed 299728011 4/20/2019 11:02:14 PM Generate Map Complete 4/20/2019 11:02:26 PM Generate Map with type D18Rings and seed 299728011 4/20/2019 11:02:26 PM Generate Map Complete 4/20/2019 11:02:49 PM Generate Map with type Octopus and seed 299728011 4/20/2019 11:02:49 PM Generate Map Complete 4/20/2019 11:05:05 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 11:05:17 PM Successfully opened host socket 4/20/2019 11:07:15 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 11:07:15 PM Generate Map with type D18Rings and seed 503472857 4/20/2019 11:07:15 PM World Created, Launching Server 4/20/2019 11:07:15 PM Successfully opened host socket 4/20/2019 11:10:21 PM Generate Map with type D18Rings and seed 503472857 4/20/2019 11:10:21 PM Generate Map Complete 4/20/2019 11:11:08 PM Generate Map with type Octopus and seed 503472857 4/20/2019 11:11:08 PM Generate Map Complete 4/20/2019 11:12:24 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 11:12:24 PM Successfully opened host socket 4/20/2019 11:12:34 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 11:13:03 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/20/2019 11:13:03 PM No resolution change was required. 4/20/2019 11:13:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/20/2019 11:13:03 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/20/2019 11:13:14 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/20/2019 11:13:14 PM Game Version: 0.852 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/20/2019 11:13:14 PM 11.5 seconds total load time. LoadFinalSFXStuff (6.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/20/2019 11:13:14 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/20/2019 11:13:20 PM Successfully opened host socket 4/20/2019 11:13:35 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 11:13:35 PM Generate Map with type Octopus and seed 503472857 4/20/2019 11:13:35 PM World Created, Launching Server 4/20/2019 11:13:35 PM Successfully opened host socket 4/20/2019 11:13:42 PM Generate Map with type Simple and seed 503472857 4/20/2019 11:13:42 PM Generate Map Complete 4/20/2019 11:14:01 PM Generate Map with type Realistic and seed 503472857 4/20/2019 11:14:02 PM Generate Map Complete 4/20/2019 11:14:14 PM Generate Map with type D18Rings and seed 503472857 4/20/2019 11:14:14 PM Generate Map Complete 4/20/2019 11:14:18 PM Generate Map with type D18Rings and seed 710280056 4/20/2019 11:14:18 PM Generate Map Complete 4/20/2019 11:14:22 PM Generate Map with type D18Rings and seed 778806843 4/20/2019 11:14:22 PM Generate Map Complete 4/20/2019 11:14:27 PM Generate Map with type D18Rings and seed 871909042 4/20/2019 11:14:27 PM Generate Map Complete 4/20/2019 11:14:49 PM Generate Map with type D18Rings and seed 437687402 4/20/2019 11:14:49 PM Generate Map Complete 4/20/2019 11:14:52 PM Generate Map with type D18Rings and seed 596557969 4/20/2019 11:14:52 PM Generate Map Complete 4/20/2019 11:14:56 PM Generate Map with type D18Rings and seed 774046726 4/20/2019 11:14:56 PM Generate Map Complete 4/20/2019 11:14:58 PM Generate Map with type D18Rings and seed 701957575 4/20/2019 11:14:58 PM Generate Map Complete 4/20/2019 11:15:05 PM Generate Map with type D18Rings and seed 701957575 4/20/2019 11:15:05 PM Generate Map Complete 4/20/2019 11:15:10 PM Generate Map with type D18Rings and seed 701957575 4/20/2019 11:15:10 PM Generate Map Complete 4/20/2019 11:15:13 PM Generate Map with type D18Rings and seed 701957575 4/20/2019 11:15:13 PM Generate Map Complete 4/20/2019 11:16:11 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 11:53:03 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/20/2019 11:53:03 PM No resolution change was required. 4/20/2019 11:53:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/20/2019 11:53:03 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/20/2019 11:53:14 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/20/2019 11:53:15 PM Game Version: 0.852 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/20/2019 11:53:15 PM 11.6 seconds total load time. LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/20/2019 11:53:15 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/20/2019 11:53:20 PM Generate Map with type Octopus and seed 503472857 4/20/2019 11:53:20 PM World Created, Launching Server 4/20/2019 11:53:21 PM Successfully opened host socket 4/20/2019 11:53:26 PM Generate Map with type D18Rings and seed 503472857 4/20/2019 11:53:26 PM Generate Map Complete 4/20/2019 11:53:30 PM Generate Map with type D18Rings and seed 719373637 4/20/2019 11:53:31 PM Generate Map Complete 4/20/2019 11:53:51 PM Generate Map with type D18Rings and seed 719373637 4/20/2019 11:53:51 PM Generate Map Complete 4/20/2019 11:53:56 PM Generate Map with type D18Rings and seed 395282506 4/20/2019 11:53:56 PM Generate Map Complete 4/20/2019 11:54:03 PM Generate Map with type D18Rings and seed 225395552 4/20/2019 11:54:03 PM Generate Map Complete 4/20/2019 11:54:07 PM Generate Map with type D18Rings and seed 791686963 4/20/2019 11:54:07 PM Generate Map Complete 4/20/2019 11:54:20 PM Generate Map with type D18Rings and seed 791686963 4/20/2019 11:54:20 PM Generate Map Complete 4/20/2019 11:54:36 PM Generate Map with type D18Rings and seed 791686963 4/20/2019 11:54:36 PM Generate Map Complete 4/20/2019 11:54:38 PM Generate Map with type D18Rings and seed 791686963 4/20/2019 11:54:38 PM Generate Map Complete 4/21/2019 12:01:51 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:01:51 AM Generate Map Complete 4/21/2019 12:01:53 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:01:53 AM Generate Map Complete 4/21/2019 12:03:19 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:03:19 AM Generate Map Complete 4/21/2019 12:03:56 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:03:56 AM Generate Map Complete 4/21/2019 12:04:00 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:04:00 AM Generate Map Complete 4/21/2019 12:04:17 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:04:18 AM Generate Map Complete 4/21/2019 12:04:21 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:04:21 AM Generate Map Complete 4/21/2019 12:04:30 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:04:30 AM Generate Map Complete 4/21/2019 12:04:40 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:04:40 AM Generate Map Complete 4/21/2019 12:04:46 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:04:46 AM Generate Map Complete 4/21/2019 12:04:48 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:04:48 AM Generate Map Complete 4/21/2019 12:05:28 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:05:28 AM Generate Map Complete 4/21/2019 12:05:39 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:05:39 AM Generate Map Complete 4/21/2019 12:05:45 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:05:45 AM Generate Map Complete 4/21/2019 12:08:31 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/21/2019 2:08:06 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/21/2019 2:08:07 AM No resolution change was required. 4/21/2019 2:08:07 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/21/2019 2:08:07 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/21/2019 2:08:17 AM ArcenAssetBundleCache.InstantiatedObjects: 746 4/21/2019 2:08:18 AM Game Version: 0.852 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/21/2019 2:08:18 AM 11.5 seconds total load time. LoadFinalSFXStuff (6.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/21/2019 2:08:18 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/21/2019 2:08:26 AM No resolution change was required. 4/21/2019 2:08:26 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/21/2019 2:08:26 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/21/2019 2:08:40 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 2:08:40 AM World Created, Launching Server 4/21/2019 2:08:40 AM Successfully opened host socket 4/21/2019 2:09:11 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 2:09:11 AM Generate Map Complete 4/21/2019 2:09:16 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 2:09:16 AM Generate Map Complete 4/21/2019 2:09:19 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 2:09:19 AM Generate Map Complete 4/21/2019 2:12:30 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 2:12:30 AM Generate Map Complete 4/21/2019 2:12:53 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 2:12:53 AM Generate Map Complete 4/21/2019 2:13:25 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 2:13:26 AM Generate Map Complete 4/21/2019 2:20:09 AM No resolution change was required. 4/21/2019 2:20:09 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/21/2019 2:20:09 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/21/2019 4:53:05 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/22/2019 11:14:08 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/22/2019 11:14:08 PM No resolution change was required. 4/22/2019 11:14:08 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/22/2019 11:14:08 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/22/2019 11:14:22 PM ArcenAssetBundleCache.InstantiatedObjects: 748 4/22/2019 11:14:22 PM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/22/2019 11:14:22 PM 14.6 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.9s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (3.1s) SurrogateTableTable (0.6s) 4/22/2019 11:14:23 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/22/2019 11:15:03 PM No resolution change was required. 4/22/2019 11:15:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/22/2019 11:15:03 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/22/2019 11:15:16 PM Generate Map with type D18Rings and seed 791686963 4/22/2019 11:15:16 PM World Created, Launching Server 4/22/2019 11:15:16 PM setting the starting fleet to ClassicStartingFleet 4/22/2019 11:15:16 PM Successfully opened host socket 4/22/2019 11:15:20 PM Generate Map with type D18Rings and seed 366951499 4/22/2019 11:15:20 PM setting the starting fleet to ClassicStartingFleet 4/22/2019 11:15:20 PM Generate Map Complete 4/22/2019 11:15:24 PM Generate Map with type D18Rings and seed 886728943 4/22/2019 11:15:24 PM setting the starting fleet to ClassicStartingFleet 4/22/2019 11:15:24 PM Generate Map Complete 4/22/2019 11:15:41 PM Generate Map with type D18Rings and seed 886728943 4/22/2019 11:15:41 PM setting the starting fleet to ClassicStartingFleet 4/22/2019 11:15:41 PM Generate Map Complete 4/22/2019 11:15:43 PM Generate Map with type D18Rings and seed 886728943 4/22/2019 11:15:43 PM setting the starting fleet to ClassicStartingFleet 4/22/2019 11:15:43 PM Generate Map Complete 4/22/2019 11:15:46 PM Generate Map with type D18Rings and seed 886728943 4/22/2019 11:15:46 PM setting the starting fleet to ClassicStartingFleet 4/22/2019 11:15:46 PM Generate Map Complete 4/22/2019 11:17:57 PM Generate Map with type D18Rings and seed 886728943 4/22/2019 11:17:57 PM setting the starting fleet to DoorkickerStartingFleet 4/22/2019 11:17:58 PM Generate Map Complete 4/22/2019 11:18:05 PM Generate Map with type D18Rings and seed 886728943 4/22/2019 11:18:05 PM setting the starting fleet to DoorkickerStartingFleet 4/22/2019 11:18:06 PM Generate Map Complete 4/22/2019 11:18:13 PM Generate Map with type D18Rings and seed 886728943 4/22/2019 11:18:13 PM setting the starting fleet to DoorkickerStartingFleet 4/22/2019 11:18:13 PM Generate Map Complete 4/23/2019 12:53:59 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/23/2019 7:58:50 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/23/2019 7:58:50 AM No resolution change was required. 4/23/2019 7:58:50 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/23/2019 7:58:50 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/23/2019 7:59:01 AM ArcenAssetBundleCache.InstantiatedObjects: 748 4/23/2019 7:59:01 AM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/23/2019 7:59:01 AM 11.7 seconds total load time. LoadFinalSFXStuff (6.7s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/23/2019 7:59:01 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/23/2019 7:59:26 AM Successfully opened host socket 4/23/2019 8:41:41 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/23/2019 5:35:47 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/23/2019 5:35:47 PM No resolution change was required. 4/23/2019 5:35:47 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/23/2019 5:35:47 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/23/2019 5:36:01 PM ArcenAssetBundleCache.InstantiatedObjects: 748 4/23/2019 5:36:01 PM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/23/2019 5:36:01 PM 14.4 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.5s) GameEntityTypeDataTable.InitVisualBits (3.0s) SurrogateTableTable (0.6s) 4/23/2019 5:36:01 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/23/2019 5:36:10 PM Successfully opened host socket 4/23/2019 5:36:26 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/23/2019 5:36:26 PM Successfully opened host socket 4/23/2019 5:47:03 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/23/2019 5:47:03 PM Successfully opened host socket 4/23/2019 10:36:13 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/24/2019 5:03:03 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/24/2019 5:03:03 AM No resolution change was required. 4/24/2019 5:03:03 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/24/2019 5:03:03 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/24/2019 5:03:20 AM ArcenAssetBundleCache.InstantiatedObjects: 748 4/24/2019 5:03:21 AM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/24/2019 5:03:21 AM 18.6 seconds total load time. SetDirectoriesToBeUsed (0.4s) LoadFinalSFXStuff (7.6s) ExternalIconDictionaryTable (0.4s) ArcenUIPrefabTable (0.6s) PlanetDefinitionTable (0.9s) GameEntityTypeDataTable.Initialize (0.8s) GameEntityTypeDataTable.InitVisualBits (4.9s) SurrogateTableTable (0.6s) 4/24/2019 5:03:22 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/24/2019 5:03:49 AM Successfully opened host socket 4/24/2019 7:04:32 AM DumpFleetContentsIntoFactionLoose for category Drone and fleet 148 1 entities moved to loose of type CarrierGuardian 10 entities moved to loose of type Drone Vanguard 9 entities moved to loose of type Drone Raider at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 4/24/2019 7:25:56 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/25/2019 1:22:14 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/25/2019 1:22:14 AM No resolution change was required. 4/25/2019 1:22:14 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/25/2019 1:22:14 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/25/2019 1:22:27 AM ArcenAssetBundleCache.InstantiatedObjects: 748 4/25/2019 1:22:28 AM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/25/2019 1:22:28 AM 14.3 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (3.0s) SurrogateTableTable (0.6s) 4/25/2019 1:22:28 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/25/2019 1:22:56 AM Successfully opened host socket 4/25/2019 2:00:54 AM DumpFleetContentsIntoFactionLoose for category Drone and fleet 106 10 entities moved to loose of type Drone Vanguard 9 entities moved to loose of type Drone Raider at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 4/25/2019 5:04:29 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/25/2019 8:42:48 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/25/2019 8:42:48 AM No resolution change was required. 4/25/2019 8:42:48 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/25/2019 8:42:48 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/25/2019 8:42:59 AM ArcenAssetBundleCache.InstantiatedObjects: 748 4/25/2019 8:43:00 AM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/25/2019 8:43:00 AM 11.9 seconds total load time. LoadFinalSFXStuff (6.8s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/25/2019 8:43:00 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/25/2019 8:43:19 AM Successfully opened host socket 4/25/2019 9:01:08 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/25/2019 9:01:08 AM Successfully opened host socket 4/25/2019 9:01:52 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/25/2019 9:08:01 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/25/2019 9:08:01 AM No resolution change was required. 4/25/2019 9:08:01 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/25/2019 9:08:01 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/25/2019 9:08:11 AM ArcenAssetBundleCache.InstantiatedObjects: 748 4/25/2019 9:08:12 AM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/25/2019 9:08:12 AM 11.7 seconds total load time. LoadFinalSFXStuff (6.8s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/25/2019 9:08:12 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/25/2019 9:08:19 AM Successfully opened host socket 4/25/2019 9:08:45 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/25/2019 9:08:45 AM Successfully opened host socket 4/25/2019 10:18:50 AM Error occurred in sim planning context specialFactionContext_15_AISpecialForces NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER <>m__2 635 1407 0 0 DoForEntities 59 165 0 0 DoLongRangePlanning 723 1890 0 0 DoLongRangePlanning_OnBackgroundNonSimThread_Subclass 8 68 0 0 DoLongRangePlanning_OnBackgroundNonSimThread 116 364 0 0 Execute 33 120 0 0 InnerRun 63 185 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.IndependentAIFleetSubType+c__AnonStorey6.<>m__2 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x0027b] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0003b] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.External.IndependentAIFleetSubType.DoLongRangePlanning (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x002d3] in :0 at Arcen.AIW2.External.SpecialFaction_AISpecialForces.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in :0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00074] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00021] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x0003f] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 4/25/2019 10:18:55 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:18:57 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:18:59 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:00 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:00 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:01 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:01 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:01 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:02 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:03 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:05 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:07 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:09 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:11 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:23:33 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/25/2019 10:23:56 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/25/2019 10:23:56 AM No resolution change was required. 4/25/2019 10:23:56 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/25/2019 10:23:56 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/25/2019 10:24:08 AM ArcenAssetBundleCache.InstantiatedObjects: 748 4/25/2019 10:24:08 AM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/25/2019 10:24:08 AM 12.2 seconds total load time. LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.6s) 4/25/2019 10:24:08 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/25/2019 10:24:18 AM Successfully opened host socket 4/25/2019 10:26:46 AM Error occurred in sim planning context specialFactionContext_3_AISpecialForces NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER <>m__2 635 1407 0 0 DoForEntities 59 165 0 0 DoLongRangePlanning 723 1890 0 0 DoLongRangePlanning_OnBackgroundNonSimThread_Subclass 8 68 0 0 DoLongRangePlanning_OnBackgroundNonSimThread 116 364 0 0 Execute 33 120 0 0 InnerRun 63 185 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.IndependentAIFleetSubType+c__AnonStorey6.<>m__2 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x0027b] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0003b] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.External.IndependentAIFleetSubType.DoLongRangePlanning (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x002d3] in :0 at Arcen.AIW2.External.SpecialFaction_AISpecialForces.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in :0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00074] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00021] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x0003f] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 4/25/2019 10:26:52 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:26:53 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:26:53 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:26:57 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:26:58 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:26:59 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:27:00 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:27:01 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:27:02 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:27:04 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:27:05 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:27:08 AM PLAYER DISCONNECTED 0.0.0.0=>0 5/16/2019 4:07:30 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/16/2019 4:07:30 PM No resolution change was required. 5/16/2019 4:07:30 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/16/2019 4:07:30 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 5/16/2019 4:07:43 PM ArcenAssetBundleCache.InstantiatedObjects: 751 5/16/2019 4:07:44 PM Game Version: 0.860 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/16/2019 4:07:44 PM 13.8 seconds total load time. LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) SpaceboxDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.6s) GameEntityTypeDataTable.InitVisualBits (2.7s) SurrogateTableTable (0.6s) 5/16/2019 4:07:44 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <03f6f117f10f4b26a85c658813aeb19b>:0 5/16/2019 4:07:50 PM Start Generate Partial Map with D18Rings and seed 886728943 and 11 factions 5/16/2019 4:07:50 PM World Created, Launching Server 5/16/2019 4:07:50 PM Successfully opened host socket 5/16/2019 4:08:02 PM Start Generate Partial Map with Octopus and seed 886728943 and 11 factions 5/16/2019 4:08:02 PM Generate Partial Map Complete 5/16/2019 4:08:13 PM Start Generate Partial Map with Simple and seed 886728943 and 11 factions 5/16/2019 4:08:13 PM Generate Partial Map Complete 5/16/2019 4:14:54 PM Start Generate FULL Map with Simple and seed 886728943 and 15 factions 5/16/2019 4:14:55 PM Generate FULL Map Complete 5/16/2019 4:15:55 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 136 7 entities moved to loose of type DroneAutocannonMinipod at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/16/2019 4:20:30 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 122 9 entities moved to loose of type DroneAutocannonMinipod 1 NumberCreatedButNotDeployed discarded of type DroneAutocannonMinipod 16 entities moved to loose of type DroneAblativeGatling 17 entities moved to loose of type DroneStingray at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/16/2019 4:21:04 PM Start Generate Partial Map with Simple and seed 886728943 and 11 factions 5/16/2019 4:21:04 PM World Created, Launching Server 5/16/2019 4:25:09 PM Start Generate Partial Map with Simple and seed 786620706 and 13 factions 5/16/2019 4:25:09 PM Generate Partial Map Complete 5/16/2019 4:25:14 PM Start Generate FULL Map with Simple and seed 786620706 and 13 factions 5/16/2019 4:25:15 PM Generate FULL Map Complete 5/16/2019 4:29:22 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 110 30 entities moved to loose of type DroneAutocannonMinipod 28 entities moved to loose of type DroneAblativeGatling 1 NumberCreatedButNotDeployed discarded of type DroneAblativeGatling 29 entities moved to loose of type DroneStingray 1 NumberCreatedButNotDeployed discarded of type DroneStingray at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/16/2019 4:40:37 PM PLAYER DISCONNECTED 0.0.0.0=>0 5/17/2019 12:05:54 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/17/2019 12:05:55 PM No resolution change was required. 5/17/2019 12:05:55 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/17/2019 12:05:55 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 5/17/2019 12:06:07 PM ArcenAssetBundleCache.InstantiatedObjects: 751 5/17/2019 12:06:08 PM Game Version: 0.860 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/17/2019 12:06:08 PM 13.4 seconds total load time. LoadFinalSFXStuff (6.7s) ExternalIconDictionaryTable (0.3s) SpaceboxDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.5s) GameEntityTypeDataTable.InitVisualBits (2.6s) SurrogateTableTable (0.6s) 5/17/2019 12:06:08 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <03f6f117f10f4b26a85c658813aeb19b>:0 5/17/2019 12:07:19 PM Start Generate Partial Map with Simple and seed 786620706 and 11 factions 5/17/2019 12:07:19 PM World Created, Launching Server 5/17/2019 12:07:19 PM Successfully opened host socket 5/17/2019 12:08:44 PM Start Generate FULL Map with Simple and seed 786620706 and 11 factions 5/17/2019 12:08:44 PM Generate FULL Map Complete 5/17/2019 12:09:22 PM Start Generate Partial Map with Simple and seed 786620706 and 11 factions 5/17/2019 12:09:22 PM World Created, Launching Server 5/17/2019 12:12:38 PM Start Generate FULL Map with Simple and seed 786620706 and 14 factions 5/17/2019 12:12:38 PM Generate FULL Map Complete 5/17/2019 12:19:21 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 97 25 entities moved to loose of type DroneAutocannonMinipod 24 entities moved to loose of type DroneAblativeGatling 23 entities moved to loose of type DroneStingray at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 12:30:41 PM Start Generate Partial Map with Simple and seed 786620706 and 11 factions 5/17/2019 12:30:41 PM World Created, Launching Server 5/17/2019 12:31:42 PM Start Generate Partial Map with Simple and seed 786620706 and 11 factions 5/17/2019 12:31:42 PM Generate Partial Map Complete 5/17/2019 12:37:46 PM No resolution change was required. 5/17/2019 12:37:46 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/17/2019 12:37:46 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 5/17/2019 12:37:48 PM Start Generate Partial Map with Simple and seed 786620706 and 14 factions 5/17/2019 12:37:48 PM World Created, Launching Server 5/17/2019 12:40:54 PM Start Generate FULL Map with Simple and seed 786620706 and 16 factions 5/17/2019 12:40:54 PM Generate FULL Map Complete 5/17/2019 12:44:11 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 128 30 entities moved to loose of type DroneAutocannonMinipod 21 entities moved to loose of type DroneAblativeGatling 1 NumberCreatedButNotDeployed discarded of type DroneAblativeGatling 8 entities moved to loose of type DroneStingray at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 1:00:29 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 99 18 entities moved to loose of type DroneAutocannonMinipod 18 entities moved to loose of type DroneAblativeGatling 9 entities moved to loose of type DroneStingray at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 1:36:40 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 124 1 entities moved to loose of type SwarmerShieldGuardPost 15 entities moved to loose of type DroneAutocannonMinipod 1 entities moved to loose of type DroneAblativeGatling 1 entities moved to loose of type DroneStingray at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 1:39:44 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 101 10 entities moved to loose of type Drone Vanguard 10 entities moved to loose of type Drone Raider at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 1:43:50 PM Post == null on planet Hinton (8). ship group size: 14 5/17/2019 1:47:36 PM Exception in Independent AI Fleet SubType stage 80 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.IndependentAIFleetSubType+<>c__DisplayClass36_1.b__2 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x002a9] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00037] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.IndependentAIFleetSubType.DoLongRangePlanning (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0038d] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.IndependentAIFleetSubType.DoLongRangePlanning (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.SpecialFaction_AISpecialForces.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 1:52:15 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 127 17 entities moved to loose of type DroneAutocannonMinipod at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 1:55:06 PM Post == null on planet Levchin (20). ship group size: 14 5/17/2019 1:55:51 PM Post == null on planet Thalheim (70). ship group size: 14 5/17/2019 1:55:51 PM Post == null on planet Thalheim (70). ship group size: 14 5/17/2019 1:55:53 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 108 16 entities moved to loose of type DroneAutocannonMinipod 1 entities moved to loose of type DroneAblativeGatling at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 1:56:44 PM Exception in Independent AI Fleet SubType stage 80 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.IndependentAIFleetSubType+<>c__DisplayClass36_1.b__2 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x002a9] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00037] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.IndependentAIFleetSubType.DoLongRangePlanning (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0038d] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.IndependentAIFleetSubType.DoLongRangePlanning (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.SpecialFaction_AISpecialForces.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 1:56:59 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 170 3 entities moved to loose of type Drone Vanguard 1 entities moved to loose of type Drone Raider at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 1:57:50 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 172 1 entities moved to loose of type SwarmerStealthGuardPost 30 entities moved to loose of type DroneAutocannonMinipod 12 entities moved to loose of type DroneAblativeGatling 1 entities moved to loose of type DroneStingray at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 1:59:09 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 126 30 entities moved to loose of type DroneAutocannonMinipod 30 entities moved to loose of type DroneAblativeGatling 28 entities moved to loose of type DroneStingray 2 NumberCreatedButNotDeployed discarded of type DroneStingray at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 2:00:10 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 113 25 entities moved to loose of type DroneAutocannonMinipod 1 NumberCreatedButNotDeployed discarded of type DroneAutocannonMinipod at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 2:01:01 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 106 1 entities moved to loose of type SwarmerMLRSGuardPost 29 entities moved to loose of type DroneAutocannonMinipod 22 entities moved to loose of type DroneAblativeGatling 1 NumberCreatedButNotDeployed discarded of type DroneAblativeGatling 8 entities moved to loose of type DroneStingray 1 NumberCreatedButNotDeployed discarded of type DroneStingray at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 2:03:05 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 112 1 entities moved to loose of type SwarmerSabotGuardPost 25 entities moved to loose of type DroneAutocannonMinipod 1 NumberCreatedButNotDeployed discarded of type DroneAutocannonMinipod 2 entities moved to loose of type DroneAblativeGatling at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 2:03:11 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 120 1 entities moved to loose of type SwarmerMLRSGuardPost 18 entities moved to loose of type DroneAutocannonMinipod 1 NumberCreatedButNotDeployed discarded of type DroneAutocannonMinipod at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 2:03:47 PM Post == null on planet Chaitin (69). ship group size: 14 5/17/2019 2:08:23 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 169 1 entities moved to loose of type CarrierGuardian 10 entities moved to loose of type Drone Vanguard 8 entities moved to loose of type Drone Raider 1 NumberCreatedButNotDeployed discarded of type Drone Raider at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 2:13:52 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 168 9 entities moved to loose of type DroneAutocannonMinipod at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 2:15:53 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 178 10 entities moved to loose of type Drone Vanguard 10 entities moved to loose of type Drone Raider at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 2:16:43 PM Post == null on planet Amaut (41). ship group size: 14 5/17/2019 2:23:14 PM Post == null on planet Bernus (56). ship group size: 14 5/17/2019 2:23:22 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 180 1 entities moved to loose of type SwarmerShieldGuardPost 8 entities moved to loose of type DroneAutocannonMinipod at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 2:30:15 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 110 1 entities moved to loose of type SwarmerStealthGuardPost 28 entities moved to loose of type DroneAutocannonMinipod 1 NumberCreatedButNotDeployed discarded of type DroneAutocannonMinipod at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 2:30:44 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 171 12 entities moved to loose of type DroneAutocannonMinipod 1 NumberCreatedButNotDeployed discarded of type DroneAutocannonMinipod at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 2:30:46 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 111 19 entities moved to loose of type DroneAutocannonMinipod 1 NumberCreatedButNotDeployed discarded of type DroneAutocannonMinipod 1 entities moved to loose of type DroneAblativeGatling at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 2:32:58 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 175 22 entities moved to loose of type DroneAutocannonMinipod 2 entities moved to loose of type DroneAblativeGatling at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 2:33:01 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 105 1 entities moved to loose of type SwarmerNucleophilicGuardPost 27 entities moved to loose of type DroneAutocannonMinipod 1 NumberCreatedButNotDeployed discarded of type DroneAutocannonMinipod 1 entities moved to loose of type DroneAblativeGatling at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 2:33:54 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 104 27 entities moved to loose of type DroneAutocannonMinipod 1 NumberCreatedButNotDeployed discarded of type DroneAutocannonMinipod 1 entities moved to loose of type DroneAblativeGatling at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 2:34:38 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 121 30 entities moved to loose of type DroneAutocannonMinipod 14 entities moved to loose of type DroneAblativeGatling 1 entities moved to loose of type DroneStingray at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 2:35:53 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 102 1 entities moved to loose of type SwarmerMLRSGuardPost 16 entities moved to loose of type DroneAutocannonMinipod 1 NumberCreatedButNotDeployed discarded of type DroneAutocannonMinipod 1 entities moved to loose of type DroneAblativeGatling at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a44a390637c488e953e5c05582e79e9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <16b5adaf793943b7a80d6fc2c81756aa>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 5/17/2019 2:42:31 PM PLAYER DISCONNECTED 0.0.0.0=>0 5/18/2019 12:43:34 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/18/2019 12:43:34 AM No resolution change was required. 5/18/2019 12:43:34 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/18/2019 12:43:34 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 5/18/2019 12:43:44 AM ArcenAssetBundleCache.InstantiatedObjects: 751 5/18/2019 12:43:45 AM Game Version: 0.861 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/18/2019 12:43:45 AM 11.2 seconds total load time. LoadFinalSFXStuff (6.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.6s) 5/18/2019 12:43:45 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <980c8b73b99b45ada399a3b02319e031>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <980c8b73b99b45ada399a3b02319e031>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <980c8b73b99b45ada399a3b02319e031>:0 at ArcenGameController.Update () [0x00000] in <03f6f117f10f4b26a85c658813aeb19b>:0 5/18/2019 12:43:48 AM Start Generate Partial Map with Simple and seed 786620706 and 14 factions 5/18/2019 12:43:48 AM World Created, Launching Server 5/18/2019 12:43:48 AM Successfully opened host socket 5/18/2019 12:45:51 AM Start Generate Partial Map with Simple and seed 786620706 and 14 factions 5/18/2019 12:45:51 AM World Created, Launching Server 5/18/2019 12:45:59 AM PLAYER DISCONNECTED 0.0.0.0=>0 5/18/2019 12:46:13 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/18/2019 12:46:13 AM No resolution change was required. 5/18/2019 12:46:13 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/18/2019 12:46:13 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 5/18/2019 12:46:23 AM ArcenAssetBundleCache.InstantiatedObjects: 751 5/18/2019 12:46:23 AM Game Version: 0.861 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/18/2019 12:46:23 AM 10.8 seconds total load time. LoadFinalSFXStuff (6.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.6s) 5/18/2019 12:46:24 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <980c8b73b99b45ada399a3b02319e031>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <980c8b73b99b45ada399a3b02319e031>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <980c8b73b99b45ada399a3b02319e031>:0 at ArcenGameController.Update () [0x00000] in <03f6f117f10f4b26a85c658813aeb19b>:0 5/18/2019 12:46:27 AM Start Generate Partial Map with Simple and seed 786620706 and 14 factions 5/18/2019 12:46:27 AM World Created, Launching Server 5/18/2019 12:46:27 AM Successfully opened host socket 5/18/2019 12:47:15 AM Start Generate Partial Map with Simple and seed 786620706 and 14 factions 5/18/2019 12:47:15 AM World Created, Launching Server 5/18/2019 12:47:46 AM Start Generate Partial Map with Simple and seed 786620706 and 14 factions 5/18/2019 12:47:46 AM World Created, Launching Server 5/18/2019 12:48:13 AM Start Generate Partial Map with Simple and seed 786620706 and 14 factions 5/18/2019 12:48:13 AM World Created, Launching Server 5/18/2019 12:48:57 AM Start Generate Partial Map with Simple and seed 786620706 and 14 factions 5/18/2019 12:48:57 AM World Created, Launching Server 5/18/2019 12:49:04 AM PLAYER DISCONNECTED 0.0.0.0=>0 5/18/2019 12:49:15 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/18/2019 12:49:15 AM No resolution change was required. 5/18/2019 12:49:15 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/18/2019 12:49:15 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 5/18/2019 12:49:25 AM ArcenAssetBundleCache.InstantiatedObjects: 751 5/18/2019 12:49:25 AM Game Version: 0.861 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/18/2019 12:49:25 AM 10.7 seconds total load time. LoadFinalSFXStuff (6.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.6s) 5/18/2019 12:49:26 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <980c8b73b99b45ada399a3b02319e031>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <980c8b73b99b45ada399a3b02319e031>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <980c8b73b99b45ada399a3b02319e031>:0 at ArcenGameController.Update () [0x00000] in <03f6f117f10f4b26a85c658813aeb19b>:0 5/18/2019 12:49:28 AM Start Generate Partial Map with Simple and seed 786620706 and 14 factions 5/18/2019 12:49:28 AM World Created, Launching Server 5/18/2019 12:49:28 AM Successfully opened host socket 5/18/2019 12:50:21 AM Start Generate Partial Map with Simple and seed 786620706 and 14 factions 5/18/2019 12:50:21 AM World Created, Launching Server 5/18/2019 12:50:32 AM Start Generate Partial Map with Simple and seed 786620706 and 14 factions 5/18/2019 12:50:32 AM World Created, Launching Server 5/18/2019 12:50:56 AM Start Generate Partial Map with Simple and seed 786620706 and 14 factions 5/18/2019 12:50:56 AM World Created, Launching Server 5/18/2019 12:51:10 AM Start Generate Partial Map with Simple and seed 786620706 and 14 factions 5/18/2019 12:51:10 AM World Created, Launching Server 5/18/2019 12:51:30 AM Start Generate Partial Map with Simple and seed 786620706 and 14 factions 5/18/2019 12:51:30 AM World Created, Launching Server 5/18/2019 12:53:32 AM Start Generate Partial Map with Simple and seed 786620706 and 14 factions 5/18/2019 12:53:32 AM World Created, Launching Server 5/18/2019 12:53:56 AM Start Generate Partial Map with Simple and seed 786620706 and 14 factions 5/18/2019 12:53:56 AM World Created, Launching Server 5/18/2019 12:55:25 AM PLAYER DISCONNECTED 0.0.0.0=>0 5/3/2020 1:19:34 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/3/2020 1:19:34 PM Boot up FleetOS (0.2845s) 5/3/2020 1:19:34 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/3/2020 1:19:34 PM Check System Logs For Rogue Intelligence (0.3373s) 5/3/2020 1:19:34 PM Game Version: 2.032 5/3/2020 1:19:34 PM Eject Trash Into Hyperspace (0.1591s) 5/3/2020 1:19:34 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 5/3/2020 1:19:34 PM Check For Extra Modules (0.0170s) 5/3/2020 1:19:34 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/3/2020 1:19:34 PM Bring Cloaking Systems Online (0.0260s) 5/3/2020 1:19:34 PM Remembering Alamo (0.0240s) 5/3/2020 1:19:34 PM Generating Framerates (0.0100s) 5/3/2020 1:19:34 PM Recalculate Speed Of Light (0.0250s) 5/3/2020 1:19:34 PM Optimize Comfort On Command Decks (0.0200s) 5/3/2020 1:19:34 PM Check Nearby Stellar Masses (0.0120s) 5/3/2020 1:19:34 PM No resolution change was required. 5/3/2020 1:19:34 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/3/2020 1:19:34 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 5/3/2020 1:19:34 PM Refresh Optical Lensing (0.0090s) 5/3/2020 1:19:35 PM Revise Fundamental Physical Laws (0.1480s) 5/3/2020 1:19:35 PM Boot Audio Comms (0.0140s) 5/3/2020 1:19:35 PM Establish Individual Audio Links (0.0150s) 5/3/2020 1:19:35 PM Prepare Explosions and Crackles (0.3561s) 5/3/2020 1:19:35 PM Calculate Odds Of Success (0.2681s) 5/3/2020 1:19:36 PM Briefly Panic (0.3391s) 5/3/2020 1:19:36 PM Install Confidence Routines (0.2361s) 5/3/2020 1:19:36 PM Bring Commander Interface Online (0.1150s) 5/3/2020 1:19:36 PM Motivate All Crews (0.0320s) 5/3/2020 1:19:36 PM Externalizing Patterns (0.0350s) 5/3/2020 1:19:36 PM Disengaging Constants (0.1250s) 5/3/2020 1:19:36 PM Late Axionic Computations (0.1590s) 5/3/2020 1:19:36 PM Connecting to Fleet Command (0.0110s) 5/3/2020 1:19:36 PM Thinking Of Advice (0.0120s) 5/3/2020 1:19:36 PM Degaussing Advice (0.0630s) 5/3/2020 1:19:36 PM Naming All Known Planets (0.0110s) 5/3/2020 1:19:36 PM Remembering Speeds (0.0100s) 5/3/2020 1:19:36 PM Prioritizing Targets (0.0110s) 5/3/2020 1:19:36 PM Rebooting Sensor Arrays (0.0100s) 5/3/2020 1:19:36 PM Unloading Prismatic Grid (0.0100s) 5/3/2020 1:19:36 PM Thinking Of Objectives (0.0100s) 5/3/2020 1:19:36 PM Re-Aligning Objectives (0.0210s) 5/3/2020 1:19:36 PM Inhibiting Visual Scans (0.0340s) 5/3/2020 1:19:37 PM Synthesizing Vocals (0.0110s) 5/3/2020 1:19:37 PM Ventilating Scenarios (0.0110s) 5/3/2020 1:19:37 PM Decontaminating Targeting Systems (0.0100s) 5/3/2020 1:19:37 PM Ejecting Tactical Core (0.0120s) 5/3/2020 1:19:37 PM Calibrating Formations (0.0120s) 5/3/2020 1:19:37 PM Intercepting Galactic Maps (0.0240s) 5/3/2020 1:19:37 PM Sterilizing Test Chamber (0.0120s) 5/3/2020 1:19:37 PM Faction Diagnostics (0.0250s) 5/3/2020 1:19:37 PM Buffering Hackers (0.0250s) 5/3/2020 1:19:37 PM Inverting Death (0.0160s) 5/3/2020 1:19:37 PM Linear Field Variance (0.1120s) 5/3/2020 1:19:37 PM Charging Marks (0.0110s) 5/3/2020 1:19:37 PM Guarding The Posts (0.0130s) 5/3/2020 1:19:37 PM Range Manifolds (0.0100s) 5/3/2020 1:19:37 PM Purging ROFs (0.0100s) 5/3/2020 1:19:37 PM Manipulating Speeds (0.0120s) 5/3/2020 1:19:37 PM Detecting Projectiles (0.0090s) 5/3/2020 1:19:37 PM Grouping Flow Fields (0.0120s) 5/3/2020 1:19:37 PM Modulating Flow Field Groups (0.0290s) 5/3/2020 1:19:37 PM Designing Fleets (0.0560s) 5/3/2020 1:19:37 PM Thinking Of Technologies (0.0120s) 5/3/2020 1:19:37 PM Categorizing Starboard Sensors (0.0110s) 5/3/2020 1:19:37 PM Injecting Galactic Variables (0.0190s) 5/3/2020 1:19:37 PM Discharging Colored Ions (0.0320s) 5/3/2020 1:19:37 PM Replicating Ion Colors (0.0110s) 5/3/2020 1:19:38 PM Weepinig Over Starfields (0.5361s) 5/3/2020 1:19:39 PM Browsing Distant Planets (1.8714s) 5/3/2020 1:19:39 PM Investigating Map Signatures (0.0270s) 5/3/2020 1:19:39 PM Collating Solar Systems (0.0120s) 5/3/2020 1:19:39 PM Categorizing All Planets (0.0050s) 5/3/2020 1:19:39 PM Organizing Commands (0.0250s) 5/3/2020 1:19:39 PM Calculating Firing Cones (0.0050s) 5/3/2020 1:19:40 PM Ruining Perfectly Good Ship Parts (0.8552s) 5/3/2020 1:19:44 PM Redefine Best Practices (3.9769s) 5/3/2020 1:19:44 PM Issuing Orders (0.0050s) 5/3/2020 1:19:44 PM Augmenting Infusers (0.0100s) 5/3/2020 1:19:44 PM Infusing (0.0450s) 5/3/2020 1:19:44 PM Post-Proton Surge (0.0050s) 5/3/2020 1:19:44 PM Calibrate Weapons Arrays (0.0150s) 5/3/2020 1:19:44 PM Stimulate Modulation (0.0180s) 5/3/2020 1:19:45 PM ArcenAssetBundleCache.InstantiatedObjects: 867 5/3/2020 1:19:46 PM Load Surrogates (1.1943s) 5/3/2020 1:19:46 PM Load Historical Documents (0.0040s) 5/3/2020 1:19:46 PM 12.1 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Prepare Explosions and Crackles (0.4s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Weepinig Over Starfields (0.5s) Browsing Distant Planets (1.9s) Ruining Perfectly Good Ship Parts (0.9s) Redefine Best Practices (4.0s) Load Surrogates (1.2s) 5/3/2020 1:19:46 PM Hello Steam user 'Apthorpe' 5/3/2020 1:20:28 PM No resolution change was required. 5/3/2020 1:20:28 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/3/2020 1:20:28 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 5/3/2020 1:20:47 PM No resolution change was required. 5/3/2020 1:20:47 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/3/2020 1:20:47 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 5/3/2020 1:20:54 PM Start Generate Partial Map with Realistic and seed 436518460 and planet count 80 and 19 factions (StartingTheLobbyDefaults NotLoadingAnything) 5/3/2020 1:20:54 PM Successfully opened host socket 5/3/2020 1:20:54 PM PlayerAccount Apthorpe has now been put in control of faction 1. 5/3/2020 1:21:06 PM Start Generate Partial Map with Simple and seed 436518460 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2020 1:21:06 PM Generate Partial Map Complete 5/3/2020 1:21:06 PM PlayerAccount Apthorpe has now been put in control of faction 1. 5/3/2020 1:21:15 PM Start Generate Partial Map with Simple and seed 436518460 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2020 1:21:15 PM Generate Partial Map Complete 5/3/2020 1:21:15 PM PlayerAccount Apthorpe has now been put in control of faction 1. 5/3/2020 1:25:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/21/2020 10:04:08 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/21/2020 10:04:08 PM Boot up FleetOS (0.2889s) 7/21/2020 10:04:08 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/21/2020 10:04:08 PM Check System Logs For Rogue Intelligence (0.3065s) 7/21/2020 10:04:09 PM Game Version: 2.104 7/21/2020 10:04:09 PM Eject Trash Into Hyperspace (0.1670s) 7/21/2020 10:04:09 PM Check For Extra Modules (0.0290s) 7/21/2020 10:04:09 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/21/2020 10:04:09 PM Bring Cloaking Systems Online (0.0340s) 7/21/2020 10:04:09 PM Recalculate Speed Of Light (0.0270s) 7/21/2020 10:04:09 PM Optimize Comfort On Command Decks (0.0280s) 7/21/2020 10:04:09 PM Generating Framerates (0.0120s) 7/21/2020 10:04:09 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/21/2020 10:04:09 PM Mods: SpireRailgunShop (Disabled) 7/21/2020 10:04:09 PM Check Nearby Stellar Masses (0.1560s) 7/21/2020 10:04:09 PM Remembering Alamo (0.0250s) 7/21/2020 10:04:09 PM Boot Audio Comms (0.0150s) 7/21/2020 10:04:09 PM Establish Individual Audio Links (0.0210s) 7/21/2020 10:04:09 PM Prepare Explosions and Crackles (0.0300s) 7/21/2020 10:04:09 PM Resolution changed to fullscreen 768x1024 7/21/2020 10:04:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/21/2020 10:04:09 PM Applied Framerate Type: Half Vsync (vsync: 2 targetFPS:0) 7/21/2020 10:04:09 PM Refresh Optical Lensing (0.0090s) 7/21/2020 10:04:09 PM Revise Fundamental Physical Laws (0.0150s) 7/21/2020 10:04:09 PM Calculate Odds Of Success (0.0530s) 7/21/2020 10:04:09 PM Briefly Panic (0.3771s) 7/21/2020 10:04:10 PM Install Confidence Routines (0.2581s) 7/21/2020 10:04:10 PM Bring Commander Interface Online (0.1290s) 7/21/2020 10:04:10 PM Motivate All Crews (0.0470s) 7/21/2020 10:04:10 PM Locating Available Networks (0.0500s) 7/21/2020 10:04:10 PM Externalizing Patterns (0.0400s) 7/21/2020 10:04:10 PM Hooking Externals (0.0160s) 7/21/2020 10:04:10 PM Handlizing Hooks (0.0110s) 7/21/2020 10:04:10 PM Disengaging Constants (0.1070s) 7/21/2020 10:04:10 PM Late Axionic Computations (0.1770s) 7/21/2020 10:04:10 PM Connecting to Fleet Command (0.0120s) 7/21/2020 10:04:10 PM Thinking Of Advice (0.0120s) 7/21/2020 10:04:10 PM Degaussing Advice (0.0790s) 7/21/2020 10:04:10 PM Reading Alien Diaries (0.0360s) 7/21/2020 10:04:10 PM Naming All Known Planets (0.0120s) 7/21/2020 10:04:10 PM Remembering Speeds (0.0120s) 7/21/2020 10:04:10 PM Prioritizing Targets (0.0110s) 7/21/2020 10:04:10 PM Rebooting Sensor Arrays (0.0120s) 7/21/2020 10:04:10 PM Unloading Prismatic Grid (0.0280s) 7/21/2020 10:04:11 PM Thinking Of Objectives (0.0330s) 7/21/2020 10:04:11 PM Re-Aligning Objectives (0.0360s) 7/21/2020 10:04:11 PM Inhibiting Visual Scans (0.0560s) 7/21/2020 10:04:11 PM Synthesizing Vocals (0.0120s) 7/21/2020 10:04:11 PM Investigating Map Signatures (0.0450s) 7/21/2020 10:04:11 PM Ventilating Scenarios (0.0180s) 7/21/2020 10:04:11 PM Decontaminating Targeting Systems (0.0340s) 7/21/2020 10:04:11 PM Ejecting Tactical Core (0.0330s) 7/21/2020 10:04:11 PM Calibrating Formations (0.0340s) 7/21/2020 10:04:11 PM Intercepting Galactic Maps (0.0380s) 7/21/2020 10:04:11 PM Discharging Colored Ions (0.0420s) 7/21/2020 10:04:11 PM Replicating Ion Colors (0.0200s) 7/21/2020 10:04:11 PM Faction Diagnostics (0.0520s) 7/21/2020 10:04:11 PM Buffering Hackers (0.0310s) 7/21/2020 10:04:11 PM Inverting Death (0.0220s) 7/21/2020 10:04:11 PM Linear Field Variance (0.0380s) 7/21/2020 10:04:11 PM Charging Marks (0.0270s) 7/21/2020 10:04:11 PM Guarding The Posts (0.1420s) 7/21/2020 10:04:11 PM Range Manifolds (0.0110s) 7/21/2020 10:04:11 PM Purging ROFs (0.0100s) 7/21/2020 10:04:11 PM Manipulating Speeds (0.0110s) 7/21/2020 10:04:11 PM Detecting Projectiles (0.0100s) 7/21/2020 10:04:11 PM Grouping Flow Fields (0.0350s) 7/21/2020 10:04:11 PM Modulating Flow Field Groups (0.0500s) 7/21/2020 10:04:11 PM Designing Fleets (0.0670s) 7/21/2020 10:04:11 PM Thinking Of Technologies (0.0240s) 7/21/2020 10:04:11 PM Categorizing Starboard Sensors (0.0180s) 7/21/2020 10:04:11 PM Injecting Galactic Variables (0.0210s) 7/21/2020 10:04:11 PM Exploding Starfields (0.0380s) 7/21/2020 10:04:12 PM Gazing At Distant Planets (0.4721s) 7/21/2020 10:04:12 PM Categorizing All Planets (0.0060s) 7/21/2020 10:04:12 PM Organizing Commands (0.0350s) 7/21/2020 10:04:12 PM Calculating Firing Cones (0.0100s) 7/21/2020 10:04:13 PM Fumbling With Ship Parts (0.8482s) 7/21/2020 10:04:13 PM Sterilizing Test Chamber (0.0470s) 7/21/2020 10:04:16 PM Wake Crew From Cryosleep (3.4498s) 7/21/2020 10:04:16 PM Issuing Orders (0.0350s) 7/21/2020 10:04:16 PM Augmenting Infusers (0.0390s) 7/21/2020 10:04:17 PM Infusing (0.0830s) 7/21/2020 10:04:17 PM Post-Proton Surge (0.0060s) 7/21/2020 10:04:17 PM Stimulate Modulation (0.0270s) 7/21/2020 10:04:17 PM ArcenAssetBundleCache.InstantiatedObjects: 610 7/21/2020 10:04:17 PM Load Surrogates (0.2761s) 7/21/2020 10:04:20 PM Final Checks (2.9007s) 7/21/2020 10:04:20 PM Load Historical Documents (0.0070s) 7/21/2020 10:04:20 PM 11.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Gazing At Distant Planets (0.5s) Fumbling With Ship Parts (0.8s) Wake Crew From Cryosleep (3.4s) Load Surrogates (0.3s) Final Checks (2.9s) 7/21/2020 10:04:20 PM Hello Steam user 'Apthorpe' 7/21/2020 10:05:00 PM Resolution changed to fullscreen 1080x1920 7/21/2020 10:05:00 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/21/2020 10:05:00 PM Applied Framerate Type: Half Vsync (vsync: 2 targetFPS:0) 7/21/2020 10:06:05 PM No resolution change was required. 7/21/2020 10:06:05 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/21/2020 10:06:05 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 7/21/2020 10:53:58 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/21/2020 10:53:58 PM Boot up FleetOS (0.2771s) 7/21/2020 10:53:59 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/21/2020 10:53:59 PM Check System Logs For Rogue Intelligence (0.1820s) 7/21/2020 10:53:59 PM Game Version: 2.104 7/21/2020 10:53:59 PM Eject Trash Into Hyperspace (0.0720s) 7/21/2020 10:53:59 PM Check For Extra Modules (0.0200s) 7/21/2020 10:53:59 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/21/2020 10:53:59 PM Bring Cloaking Systems Online (0.0170s) 7/21/2020 10:53:59 PM Recalculate Speed Of Light (0.0160s) 7/21/2020 10:53:59 PM Optimize Comfort On Command Decks (0.0210s) 7/21/2020 10:53:59 PM Generating Framerates (0.0080s) 7/21/2020 10:53:59 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/21/2020 10:53:59 PM Mods: SpireRailgunShop (Disabled) 7/21/2020 10:53:59 PM Check Nearby Stellar Masses (0.0410s) 7/21/2020 10:53:59 PM Remembering Alamo (0.0150s) 7/21/2020 10:53:59 PM Boot Audio Comms (0.0110s) 7/21/2020 10:53:59 PM Establish Individual Audio Links (0.0150s) 7/21/2020 10:53:59 PM Prepare Explosions and Crackles (0.0190s) 7/21/2020 10:53:59 PM No resolution change was required. 7/21/2020 10:53:59 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/21/2020 10:53:59 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 7/21/2020 10:53:59 PM Refresh Optical Lensing (0.0100s) 7/21/2020 10:53:59 PM Revise Fundamental Physical Laws (0.0050s) 7/21/2020 10:53:59 PM Calculate Odds Of Success (0.0440s) 7/21/2020 10:53:59 PM Briefly Panic (0.1980s) 7/21/2020 10:53:59 PM Install Confidence Routines (0.2541s) 7/21/2020 10:53:59 PM Bring Commander Interface Online (0.0910s) 7/21/2020 10:53:59 PM Motivate All Crews (0.0360s) 7/21/2020 10:53:59 PM Locating Available Networks (0.0130s) 7/21/2020 10:53:59 PM Externalizing Patterns (0.0250s) 7/21/2020 10:53:59 PM Hooking Externals (0.0090s) 7/21/2020 10:53:59 PM Handlizing Hooks (0.0150s) 7/21/2020 10:54:00 PM Disengaging Constants (0.0340s) 7/21/2020 10:54:00 PM Late Axionic Computations (0.0560s) 7/21/2020 10:54:00 PM Connecting to Fleet Command (0.0070s) 7/21/2020 10:54:00 PM Thinking Of Advice (0.0160s) 7/21/2020 10:54:00 PM Degaussing Advice (0.0230s) 7/21/2020 10:54:00 PM Reading Alien Diaries (0.0140s) 7/21/2020 10:54:00 PM Naming All Known Planets (0.0140s) 7/21/2020 10:54:00 PM Remembering Speeds (0.0170s) 7/21/2020 10:54:00 PM Prioritizing Targets (0.0170s) 7/21/2020 10:54:00 PM Rebooting Sensor Arrays (0.0170s) 7/21/2020 10:54:00 PM Unloading Prismatic Grid (0.0160s) 7/21/2020 10:54:00 PM Thinking Of Objectives (0.0170s) 7/21/2020 10:54:00 PM Re-Aligning Objectives (0.0180s) 7/21/2020 10:54:00 PM Inhibiting Visual Scans (0.0210s) 7/21/2020 10:54:00 PM Synthesizing Vocals (0.0130s) 7/21/2020 10:54:00 PM Investigating Map Signatures (0.0210s) 7/21/2020 10:54:00 PM Ventilating Scenarios (0.0120s) 7/21/2020 10:54:00 PM Decontaminating Targeting Systems (0.0170s) 7/21/2020 10:54:00 PM Ejecting Tactical Core (0.0170s) 7/21/2020 10:54:00 PM Calibrating Formations (0.0170s) 7/21/2020 10:54:00 PM Intercepting Galactic Maps (0.0170s) 7/21/2020 10:54:00 PM Discharging Colored Ions (0.0260s) 7/21/2020 10:54:00 PM Replicating Ion Colors (0.0080s) 7/21/2020 10:54:00 PM Faction Diagnostics (0.0220s) 7/21/2020 10:54:00 PM Buffering Hackers (0.0170s) 7/21/2020 10:54:00 PM Inverting Death (0.0120s) 7/21/2020 10:54:00 PM Linear Field Variance (0.0180s) 7/21/2020 10:54:00 PM Charging Marks (0.0140s) 7/21/2020 10:54:00 PM Guarding The Posts (0.1490s) 7/21/2020 10:54:00 PM Range Manifolds (0.0060s) 7/21/2020 10:54:00 PM Purging ROFs (0.0160s) 7/21/2020 10:54:00 PM Manipulating Speeds (0.0180s) 7/21/2020 10:54:00 PM Detecting Projectiles (0.0150s) 7/21/2020 10:54:00 PM Grouping Flow Fields (0.0190s) 7/21/2020 10:54:00 PM Modulating Flow Field Groups (0.0290s) 7/21/2020 10:54:00 PM Designing Fleets (0.0160s) 7/21/2020 10:54:00 PM Thinking Of Technologies (0.0100s) 7/21/2020 10:54:00 PM Categorizing Starboard Sensors (0.0140s) 7/21/2020 10:54:00 PM Injecting Galactic Variables (0.0190s) 7/21/2020 10:54:00 PM Viewing Starfields (0.0230s) 7/21/2020 10:54:00 PM Blowing Up Distant Planets (0.1660s) 7/21/2020 10:54:01 PM Categorizing All Planets (0.0090s) 7/21/2020 10:54:01 PM Organizing Commands (0.0220s) 7/21/2020 10:54:01 PM Calculating Firing Cones (0.0110s) 7/21/2020 10:54:01 PM Fumbling With Ship Parts (0.6161s) 7/21/2020 10:54:01 PM Sterilizing Test Chamber (0.0190s) 7/21/2020 10:54:03 PM Destroying Nanotech Chamber (1.8754s) 7/21/2020 10:54:03 PM Issuing Orders (0.0150s) 7/21/2020 10:54:03 PM Augmenting Infusers (0.0190s) 7/21/2020 10:54:03 PM Infusing (0.0280s) 7/21/2020 10:54:03 PM Post-Proton Surge (0.0100s) 7/21/2020 10:54:03 PM Stimulate Modulation (0.0370s) 7/21/2020 10:54:03 PM ArcenAssetBundleCache.InstantiatedObjects: 602 7/21/2020 10:54:03 PM Load Surrogates (0.1130s) 7/21/2020 10:54:04 PM Final Checks (0.7752s) 7/21/2020 10:54:04 PM Load Historical Documents (0.0070s) 7/21/2020 10:54:04 PM 6.0 seconds total load time. Boot up FleetOS (0.3s) Install Confidence Routines (0.3s) Fumbling With Ship Parts (0.6s) Destroying Nanotech Chamber (1.9s) Final Checks (0.8s) 7/21/2020 10:54:04 PM Hello Steam user 'Apthorpe' 7/21/2020 10:54:53 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 7/21/2020 10:54:53 PM PlayerAccount Apthorpe has now been put in control of faction 1. 7/21/2020 10:54:53 PM Clear out factions that should not be in UI based on savegame: 10 Nanocaust Macrophage Infestation - Tamed Marauders Human Resistance Fighters Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 7/21/2020 10:54:53 PM Added the faction AIReserves. 7/21/2020 10:54:53 PM Added the faction AntiAIZombie. 7/21/2020 10:54:53 PM Added the faction AntiEveryoneZombie. 7/21/2020 10:54:53 PM Added the faction AntiPlayerZombie. 7/21/2020 10:54:53 PM Added the faction Mercenary. 7/21/2020 10:54:53 PM Finish load save in 333.8ms 7/21/2020 10:55:02 PM Start Generate Partial Map with Octopus and seed 1130355750 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/21/2020 10:55:02 PM total central planets: 25 7/21/2020 10:55:02 PM created central planets: 25 7/21/2020 10:55:02 PM Generate Partial Map Complete 7/21/2020 10:55:02 PM PlayerAccount Apthorpe has now been put in control of faction 1. 7/21/2020 10:55:25 PM Start Generate Partial Map with D18Rings and seed 1130355750 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/21/2020 10:55:25 PM Removed 49 self-referential planet links in this map. Harmless now. 7/21/2020 10:55:25 PM Generate Partial Map Complete 7/21/2020 10:55:25 PM PlayerAccount Apthorpe has now been put in control of faction 1. 7/21/2020 10:55:31 PM Start Generate Partial Map with Snake and seed 1130355750 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/21/2020 10:55:31 PM Generate Partial Map Complete 7/21/2020 10:55:31 PM PlayerAccount Apthorpe has now been put in control of faction 1. 7/21/2020 10:55:38 PM Start Generate Partial Map with Clusters and seed 1130355750 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/21/2020 10:55:38 PM Generate Partial Map Complete 7/21/2020 10:55:38 PM PlayerAccount Apthorpe has now been put in control of faction 1. 7/21/2020 10:55:42 PM Start Generate Partial Map with Simple and seed 1130355750 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/21/2020 10:55:42 PM Generate Partial Map Complete 7/21/2020 10:55:42 PM PlayerAccount Apthorpe has now been put in control of faction 1. 7/21/2020 10:55:48 PM Start Generate Partial Map with Simple and seed 1130355750 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/21/2020 10:55:48 PM Generate Partial Map Complete 7/21/2020 10:55:48 PM PlayerAccount Apthorpe has now been put in control of faction 1. 7/21/2020 10:55:59 PM Start Generate Partial Map with Simple and seed 1130355750 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/21/2020 10:55:59 PM Generate Partial Map Complete 7/21/2020 10:55:59 PM PlayerAccount Apthorpe has now been put in control of faction 1. 7/21/2020 10:56:02 PM Start Generate Partial Map with Simple and seed 790272337 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/21/2020 10:56:02 PM Generate Partial Map Complete 7/21/2020 10:56:02 PM PlayerAccount Apthorpe has now been put in control of faction 1. 7/21/2020 10:56:11 PM Start Generate Partial Map with Simple and seed 790272337 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/21/2020 10:56:11 PM Generate Partial Map Complete 7/21/2020 10:56:11 PM PlayerAccount Apthorpe has now been put in control of faction 1. 7/21/2020 11:03:35 PM Start Generate FULL Map with Simple and seed 790272337 and planet count 80 and 25 factions (StartingMainGameAfterLobby NotLoadingAnything) 7/21/2020 11:03:35 PM Generate FULL Map Complete 7/21/2020 11:23:15 PM Waiting On Server, at frame 0 client mode: False SocketMode: Off 7/22/2020 7:33:05 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/22/2020 7:33:05 PM Boot up FleetOS (0.2944s) 7/22/2020 7:33:05 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/22/2020 7:33:05 PM Check System Logs For Rogue Intelligence (0.3100s) 7/22/2020 7:33:06 PM Game Version: 2.105 7/22/2020 7:33:06 PM Eject Trash Into Hyperspace (0.1650s) 7/22/2020 7:33:06 PM Check For Extra Modules (0.0290s) 7/22/2020 7:33:06 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/22/2020 7:33:06 PM Bring Cloaking Systems Online (0.0330s) 7/22/2020 7:33:06 PM Recalculate Speed Of Light (0.0300s) 7/22/2020 7:33:06 PM Optimize Comfort On Command Decks (0.0280s) 7/22/2020 7:33:06 PM Generating Framerates (0.0120s) 7/22/2020 7:33:06 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/22/2020 7:33:06 PM Mods: SpireRailgunShop (Disabled) 7/22/2020 7:33:06 PM Check Nearby Stellar Masses (0.1530s) 7/22/2020 7:33:06 PM Remembering Alamo (0.0270s) 7/22/2020 7:33:06 PM Boot Audio Comms (0.0190s) 7/22/2020 7:33:06 PM Establish Individual Audio Links (0.0213s) 7/22/2020 7:33:06 PM Prepare Explosions and Crackles (0.0290s) 7/22/2020 7:33:06 PM No resolution change was required. 7/22/2020 7:33:06 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/22/2020 7:33:06 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 7/22/2020 7:33:06 PM Refresh Optical Lensing (0.0090s) 7/22/2020 7:33:06 PM Revise Fundamental Physical Laws (0.0100s) 7/22/2020 7:33:06 PM Calculate Odds Of Success (0.0589s) 7/22/2020 7:33:06 PM Briefly Panic (0.3769s) 7/22/2020 7:33:07 PM Install Confidence Routines (0.2561s) 7/22/2020 7:33:07 PM Bring Commander Interface Online (0.1260s) 7/22/2020 7:33:07 PM Motivate All Crews (0.0470s) 7/22/2020 7:33:07 PM Locating Available Networks (0.0510s) 7/22/2020 7:33:07 PM Externalizing Patterns (0.0450s) 7/22/2020 7:33:07 PM Hooking Externals (0.0150s) 7/22/2020 7:33:07 PM Handlizing Hooks (0.0130s) 7/22/2020 7:33:07 PM Disengaging Constants (0.1040s) 7/22/2020 7:33:07 PM Late Axionic Computations (0.1741s) 7/22/2020 7:33:07 PM Connecting to Fleet Command (0.0120s) 7/22/2020 7:33:07 PM Thinking Of Advice (0.0170s) 7/22/2020 7:33:07 PM Degaussing Advice (0.0760s) 7/22/2020 7:33:07 PM Reading Alien Diaries (0.0310s) 7/22/2020 7:33:07 PM Naming All Known Planets (0.0110s) 7/22/2020 7:33:07 PM Remembering Speeds (0.0160s) 7/22/2020 7:33:07 PM Prioritizing Targets (0.0170s) 7/22/2020 7:33:07 PM Rebooting Sensor Arrays (0.0170s) 7/22/2020 7:33:08 PM Unloading Prismatic Grid (0.0160s) 7/22/2020 7:33:08 PM Thinking Of Objectives (0.0170s) 7/22/2020 7:33:08 PM Re-Aligning Objectives (0.0190s) 7/22/2020 7:33:08 PM Inhibiting Visual Scans (0.0400s) 7/22/2020 7:33:08 PM Synthesizing Vocals (0.0120s) 7/22/2020 7:33:08 PM Investigating Map Signatures (0.0300s) 7/22/2020 7:33:08 PM Ventilating Scenarios (0.0110s) 7/22/2020 7:33:08 PM Decontaminating Targeting Systems (0.0170s) 7/22/2020 7:33:08 PM Ejecting Tactical Core (0.0170s) 7/22/2020 7:33:08 PM Calibrating Formations (0.0150s) 7/22/2020 7:33:08 PM Intercepting Galactic Maps (0.0220s) 7/22/2020 7:33:08 PM Discharging Colored Ions (0.0230s) 7/22/2020 7:33:08 PM Replicating Ion Colors (0.0110s) 7/22/2020 7:33:08 PM Faction Diagnostics (0.0320s) 7/22/2020 7:33:08 PM Buffering Hackers (0.0280s) 7/22/2020 7:33:08 PM Inverting Death (0.0190s) 7/22/2020 7:33:08 PM Linear Field Variance (0.0190s) 7/22/2020 7:33:08 PM Charging Marks (0.0110s) 7/22/2020 7:33:08 PM Guarding The Posts (0.1520s) 7/22/2020 7:33:08 PM Range Manifolds (0.0120s) 7/22/2020 7:33:08 PM Purging ROFs (0.0150s) 7/22/2020 7:33:08 PM Manipulating Speeds (0.0170s) 7/22/2020 7:33:08 PM Detecting Projectiles (0.0160s) 7/22/2020 7:33:08 PM Grouping Flow Fields (0.0220s) 7/22/2020 7:33:08 PM Modulating Flow Field Groups (0.0340s) 7/22/2020 7:33:08 PM Designing Fleets (0.0600s) 7/22/2020 7:33:08 PM Thinking Of Technologies (0.0240s) 7/22/2020 7:33:08 PM Categorizing Starboard Sensors (0.0160s) 7/22/2020 7:33:08 PM Injecting Galactic Variables (0.0200s) 7/22/2020 7:33:08 PM Weepinig Over Starfields (0.0330s) 7/22/2020 7:33:09 PM Reconstituting Distant Planets (0.4891s) 7/22/2020 7:33:09 PM Categorizing All Planets (0.0100s) 7/22/2020 7:33:09 PM Organizing Commands (0.0330s) 7/22/2020 7:33:09 PM Calculating Firing Cones (0.0050s) 7/22/2020 7:33:10 PM Discontinue Your Favorite Ship Parts (0.8952s) 7/22/2020 7:33:10 PM Sterilizing Test Chamber (0.0350s) 7/22/2020 7:33:17 PM Flex All Capacitors (7.3841s) 7/22/2020 7:33:17 PM Issuing Orders (0.0250s) 7/22/2020 7:33:17 PM Augmenting Infusers (0.0100s) 7/22/2020 7:33:17 PM Infusing (0.0540s) 7/22/2020 7:33:17 PM Post-Proton Surge (0.0060s) 7/22/2020 7:33:17 PM Stimulate Modulation (0.0360s) 7/22/2020 7:33:17 PM ArcenAssetBundleCache.InstantiatedObjects: 976 7/22/2020 7:33:17 PM Load Surrogates (0.2014s) 7/22/2020 7:33:18 PM Final Checks (0.6942s) 7/22/2020 7:33:18 PM Load Historical Documents (0.0030s) 7/22/2020 7:33:18 PM 13.3 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Reconstituting Distant Planets (0.5s) Discontinue Your Favorite Ship Parts (0.9s) Flex All Capacitors (7.4s) Final Checks (0.7s) 7/22/2020 7:33:18 PM Hello Steam user 'Apthorpe' 7/22/2020 7:33:41 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Julius21\ichi.save Source1: AnythingElse Source3: LoadingSaveGame 7/22/2020 7:33:41 PM Finish load save in 426.9ms 7/22/2020 7:55:28 PM Logged Achievement To Steam Research Grant 7/22/2020 8:00:15 PM Waiting On Server, at frame 0 client mode: False SocketMode: Off 7/23/2020 1:02:14 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/23/2020 1:02:14 PM Boot up FleetOS (0.2811s) 7/23/2020 1:02:14 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/23/2020 1:02:14 PM Check System Logs For Rogue Intelligence (0.2828s) 7/23/2020 1:02:14 PM Game Version: 2.106 7/23/2020 1:02:14 PM Eject Trash Into Hyperspace (0.1500s) 7/23/2020 1:02:14 PM Check For Extra Modules (0.0260s) 7/23/2020 1:02:14 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/23/2020 1:02:14 PM Bring Cloaking Systems Online (0.0330s) 7/23/2020 1:02:14 PM Recalculate Speed Of Light (0.0260s) 7/23/2020 1:02:14 PM Optimize Comfort On Command Decks (0.0270s) 7/23/2020 1:02:14 PM Generating Framerates (0.0110s) 7/23/2020 1:02:14 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/23/2020 1:02:14 PM Mods: SpireRailgunShop (Disabled) 7/23/2020 1:02:15 PM Check Nearby Stellar Masses (0.1550s) 7/23/2020 1:02:15 PM Remembering Alamo (0.0240s) 7/23/2020 1:02:15 PM Boot Audio Comms (0.0140s) 7/23/2020 1:02:15 PM Establish Individual Audio Links (0.0200s) 7/23/2020 1:02:15 PM Prepare Explosions and Crackles (0.0250s) 7/23/2020 1:02:15 PM No resolution change was required. 7/23/2020 1:02:15 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/23/2020 1:02:15 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 7/23/2020 1:02:15 PM Refresh Optical Lensing (0.0090s) 7/23/2020 1:02:15 PM Revise Fundamental Physical Laws (0.0120s) 7/23/2020 1:02:15 PM Calculate Odds Of Success (0.0510s) 7/23/2020 1:02:15 PM Briefly Panic (0.2030s) 7/23/2020 1:02:15 PM Install Confidence Routines (0.2541s) 7/23/2020 1:02:15 PM Bring Commander Interface Online (0.1280s) 7/23/2020 1:02:15 PM Motivate All Crews (0.0440s) 7/23/2020 1:02:15 PM Locating Available Networks (0.0530s) 7/23/2020 1:02:15 PM Externalizing Patterns (0.0370s) 7/23/2020 1:02:16 PM Hooking Externals (0.0140s) 7/23/2020 1:02:16 PM Handlizing Hooks (0.0120s) 7/23/2020 1:02:16 PM Disengaging Constants (0.1050s) 7/23/2020 1:02:16 PM Late Axionic Computations (0.1240s) 7/23/2020 1:02:16 PM Connecting to Fleet Command (0.0120s) 7/23/2020 1:02:16 PM Thinking Of Advice (0.0200s) 7/23/2020 1:02:16 PM Degaussing Advice (0.0690s) 7/23/2020 1:02:16 PM Reading Alien Diaries (0.0290s) 7/23/2020 1:02:16 PM Naming All Known Planets (0.0100s) 7/23/2020 1:02:16 PM Remembering Speeds (0.0170s) 7/23/2020 1:02:16 PM Prioritizing Targets (0.0170s) 7/23/2020 1:02:16 PM Rebooting Sensor Arrays (0.0170s) 7/23/2020 1:02:16 PM Unloading Prismatic Grid (0.0170s) 7/23/2020 1:02:16 PM Thinking Of Objectives (0.0170s) 7/23/2020 1:02:16 PM Re-Aligning Objectives (0.0190s) 7/23/2020 1:02:16 PM Inhibiting Visual Scans (0.0400s) 7/23/2020 1:02:16 PM Synthesizing Vocals (0.0110s) 7/23/2020 1:02:16 PM Investigating Map Signatures (0.0290s) 7/23/2020 1:02:16 PM Ventilating Scenarios (0.0100s) 7/23/2020 1:02:16 PM Decontaminating Targeting Systems (0.0180s) 7/23/2020 1:02:16 PM Ejecting Tactical Core (0.0170s) 7/23/2020 1:02:16 PM Calibrating Formations (0.0160s) 7/23/2020 1:02:16 PM Intercepting Galactic Maps (0.0210s) 7/23/2020 1:02:16 PM Discharging Colored Ions (0.0220s) 7/23/2020 1:02:16 PM Replicating Ion Colors (0.0100s) 7/23/2020 1:02:16 PM Faction Diagnostics (0.0330s) 7/23/2020 1:02:16 PM Buffering Hackers (0.0250s) 7/23/2020 1:02:16 PM Inverting Death (0.0160s) 7/23/2020 1:02:16 PM Linear Field Variance (0.0190s) 7/23/2020 1:02:16 PM Charging Marks (0.0100s) 7/23/2020 1:02:16 PM Guarding The Posts (0.1510s) 7/23/2020 1:02:16 PM Range Manifolds (0.0110s) 7/23/2020 1:02:16 PM Purging ROFs (0.0160s) 7/23/2020 1:02:16 PM Manipulating Speeds (0.0170s) 7/23/2020 1:02:16 PM Detecting Projectiles (0.0160s) 7/23/2020 1:02:17 PM Grouping Flow Fields (0.0230s) 7/23/2020 1:02:17 PM Modulating Flow Field Groups (0.0340s) 7/23/2020 1:02:17 PM Designing Fleets (0.0570s) 7/23/2020 1:02:17 PM Thinking Of Technologies (0.0210s) 7/23/2020 1:02:17 PM Categorizing Starboard Sensors (0.0160s) 7/23/2020 1:02:17 PM Injecting Galactic Variables (0.0200s) 7/23/2020 1:02:17 PM Stabbing Starfields (0.0300s) 7/23/2020 1:02:17 PM Ejecting Distant Planets (0.1740s) 7/23/2020 1:02:17 PM Categorizing All Planets (0.0070s) 7/23/2020 1:02:17 PM Organizing Commands (0.0330s) 7/23/2020 1:02:17 PM Calculating Firing Cones (0.0080s) 7/23/2020 1:02:18 PM Declaring Ship Parts At Customs (0.8742s) 7/23/2020 1:02:18 PM Sterilizing Test Chamber (0.0240s) 7/23/2020 1:02:20 PM Inhibiting Isotope Emitters (2.6056s) 7/23/2020 1:02:20 PM Issuing Orders (0.0200s) 7/23/2020 1:02:20 PM Augmenting Infusers (0.0100s) 7/23/2020 1:02:21 PM Infusing (0.0500s) 7/23/2020 1:02:21 PM Post-Proton Surge (0.0060s) 7/23/2020 1:02:21 PM Stimulate Modulation (0.0370s) 7/23/2020 1:02:21 PM ArcenAssetBundleCache.InstantiatedObjects: 976 7/23/2020 1:02:21 PM Load Surrogates (0.1870s) 7/23/2020 1:02:21 PM Final Checks (0.6912s) 7/23/2020 1:02:21 PM Load Historical Documents (0.0030s) 7/23/2020 1:02:21 PM 7.8 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Install Confidence Routines (0.3s) Declaring Ship Parts At Customs (0.9s) Inhibiting Isotope Emitters (2.6s) Final Checks (0.7s) 7/23/2020 1:02:22 PM Hello Steam user 'Apthorpe' 7/23/2020 1:03:00 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Julius21\ni.save Source1: AnythingElse Source3: LoadingSaveGame 7/23/2020 1:03:01 PM Finish load save in 438.2ms 7/23/2020 1:34:36 PM Donating team Fireteam 9 has 3 units with strength 130. Status Assembling No target planet No lurk planet. Ships: Zuno: 3 to hunter, path A 7/23/2020 2:09:23 PM Reconquest Seeding for Nipkow: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 7/23/2020 2:10:47 PM Waiting On Server, at frame 0 client mode: False SocketMode: Off 7/23/2020 9:14:15 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/23/2020 9:14:15 PM Boot up FleetOS (0.2781s) 7/23/2020 9:14:16 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/23/2020 9:14:16 PM Check System Logs For Rogue Intelligence (0.1820s) 7/23/2020 9:14:16 PM Game Version: 2.106 7/23/2020 9:14:16 PM Eject Trash Into Hyperspace (0.0700s) 7/23/2020 9:14:16 PM Check For Extra Modules (0.0210s) 7/23/2020 9:14:16 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/23/2020 9:14:16 PM Bring Cloaking Systems Online (0.0190s) 7/23/2020 9:14:16 PM Recalculate Speed Of Light (0.0180s) 7/23/2020 9:14:16 PM Optimize Comfort On Command Decks (0.0240s) 7/23/2020 9:14:16 PM Generating Framerates (0.0060s) 7/23/2020 9:14:16 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/23/2020 9:14:16 PM Mods: SpireRailgunShop (Disabled) 7/23/2020 9:14:16 PM Check Nearby Stellar Masses (0.0390s) 7/23/2020 9:14:16 PM Remembering Alamo (0.0160s) 7/23/2020 9:14:16 PM Boot Audio Comms (0.0110s) 7/23/2020 9:14:16 PM Establish Individual Audio Links (0.0150s) 7/23/2020 9:14:16 PM Prepare Explosions and Crackles (0.0210s) 7/23/2020 9:14:16 PM No resolution change was required. 7/23/2020 9:14:16 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/23/2020 9:14:16 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 7/23/2020 9:14:16 PM Refresh Optical Lensing (0.0100s) 7/23/2020 9:14:16 PM Revise Fundamental Physical Laws (0.0060s) 7/23/2020 9:14:16 PM Calculate Odds Of Success (0.0440s) 7/23/2020 9:14:16 PM Briefly Panic (0.2020s) 7/23/2020 9:14:16 PM Install Confidence Routines (0.2501s) 7/23/2020 9:14:16 PM Bring Commander Interface Online (0.0910s) 7/23/2020 9:14:16 PM Motivate All Crews (0.0360s) 7/23/2020 9:14:16 PM Locating Available Networks (0.0140s) 7/23/2020 9:14:16 PM Externalizing Patterns (0.0240s) 7/23/2020 9:14:16 PM Hooking Externals (0.0100s) 7/23/2020 9:14:16 PM Handlizing Hooks (0.0140s) 7/23/2020 9:14:17 PM Disengaging Constants (0.0340s) 7/23/2020 9:14:17 PM Late Axionic Computations (0.0570s) 7/23/2020 9:14:17 PM Connecting to Fleet Command (0.0070s) 7/23/2020 9:14:17 PM Thinking Of Advice (0.0160s) 7/23/2020 9:14:17 PM Degaussing Advice (0.0230s) 7/23/2020 9:14:17 PM Reading Alien Diaries (0.0140s) 7/23/2020 9:14:17 PM Naming All Known Planets (0.0140s) 7/23/2020 9:14:17 PM Remembering Speeds (0.0180s) 7/23/2020 9:14:17 PM Prioritizing Targets (0.0160s) 7/23/2020 9:14:17 PM Rebooting Sensor Arrays (0.0170s) 7/23/2020 9:14:17 PM Unloading Prismatic Grid (0.0170s) 7/23/2020 9:14:17 PM Thinking Of Objectives (0.0170s) 7/23/2020 9:14:17 PM Re-Aligning Objectives (0.0170s) 7/23/2020 9:14:17 PM Inhibiting Visual Scans (0.0220s) 7/23/2020 9:14:17 PM Synthesizing Vocals (0.0120s) 7/23/2020 9:14:17 PM Investigating Map Signatures (0.0210s) 7/23/2020 9:14:17 PM Ventilating Scenarios (0.0120s) 7/23/2020 9:14:17 PM Decontaminating Targeting Systems (0.0170s) 7/23/2020 9:14:17 PM Ejecting Tactical Core (0.0170s) 7/23/2020 9:14:17 PM Calibrating Formations (0.0160s) 7/23/2020 9:14:17 PM Intercepting Galactic Maps (0.0170s) 7/23/2020 9:14:17 PM Discharging Colored Ions (0.0270s) 7/23/2020 9:14:17 PM Replicating Ion Colors (0.0060s) 7/23/2020 9:14:17 PM Faction Diagnostics (0.0230s) 7/23/2020 9:14:17 PM Buffering Hackers (0.0160s) 7/23/2020 9:14:17 PM Inverting Death (0.0120s) 7/23/2020 9:14:17 PM Linear Field Variance (0.0180s) 7/23/2020 9:14:17 PM Charging Marks (0.0150s) 7/23/2020 9:14:17 PM Guarding The Posts (0.1490s) 7/23/2020 9:14:17 PM Range Manifolds (0.0060s) 7/23/2020 9:14:17 PM Purging ROFs (0.0170s) 7/23/2020 9:14:17 PM Manipulating Speeds (0.0180s) 7/23/2020 9:14:17 PM Detecting Projectiles (0.0160s) 7/23/2020 9:14:17 PM Grouping Flow Fields (0.0190s) 7/23/2020 9:14:17 PM Modulating Flow Field Groups (0.0300s) 7/23/2020 9:14:17 PM Designing Fleets (0.0160s) 7/23/2020 9:14:17 PM Thinking Of Technologies (0.0090s) 7/23/2020 9:14:17 PM Categorizing Starboard Sensors (0.0140s) 7/23/2020 9:14:17 PM Injecting Galactic Variables (0.0200s) 7/23/2020 9:14:17 PM Ignoring Starfields (0.0220s) 7/23/2020 9:14:17 PM Fondly Remembering Distant Planets (0.1610s) 7/23/2020 9:14:18 PM Categorizing All Planets (0.0090s) 7/23/2020 9:14:18 PM Organizing Commands (0.0240s) 7/23/2020 9:14:18 PM Calculating Firing Cones (0.0090s) 7/23/2020 9:14:18 PM Ruining Perfectly Good Ship Parts (0.6151s) 7/23/2020 9:14:18 PM Sterilizing Test Chamber (0.0150s) 7/23/2020 9:14:21 PM Planetary Collision Avoidance (2.6186s) 7/23/2020 9:14:21 PM Issuing Orders (0.0210s) 7/23/2020 9:14:21 PM Augmenting Infusers (0.0050s) 7/23/2020 9:14:21 PM Infusing (0.0290s) 7/23/2020 9:14:21 PM Post-Proton Surge (0.0050s) 7/23/2020 9:14:21 PM Stimulate Modulation (0.0370s) 7/23/2020 9:14:21 PM ArcenAssetBundleCache.InstantiatedObjects: 976 7/23/2020 9:14:21 PM Load Surrogates (0.0940s) 7/23/2020 9:14:22 PM Final Checks (0.6922s) 7/23/2020 9:14:22 PM Load Historical Documents (0.0040s) 7/23/2020 9:14:22 PM 6.6 seconds total load time. Boot up FleetOS (0.3s) Install Confidence Routines (0.3s) Ruining Perfectly Good Ship Parts (0.6s) Planetary Collision Avoidance (2.6s) Final Checks (0.7s) 7/23/2020 9:14:22 PM Hello Steam user 'Apthorpe' 7/23/2020 9:17:37 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Julius21\san.save Source1: AnythingElse Source3: LoadingSaveGame 7/23/2020 9:17:37 PM Finish load save in 409.5ms 7/23/2020 9:24:04 PM Logged Achievement To Steam Knowledge is Power 7/23/2020 9:34:43 PM Donating team Fireteam 17 has 25 units with strength 1235. Status Assembling No target planet No lurk planet. Ships: Rabin: 25 to hunter, path A 7/23/2020 9:34:56 PM Donating team Fireteam 19 has 2 units with strength 85. Status Assembling No target planet No lurk planet. Ships: Rabin: 2 to hunter, path A 7/23/2020 9:34:58 PM Donating team Fireteam 19 has 2 units with strength 126. Status Assembling No target planet No lurk planet. Ships: Rabin: 2 to hunter, path A 7/23/2020 9:35:00 PM Donating team Fireteam 19 has 2 units with strength 85. Status Assembling No target planet No lurk planet. Ships: Rabin: 2 to hunter, path A 7/23/2020 9:36:16 PM Donating team Fireteam 20 has 3 units with strength 63. Status Assembling No target planet No lurk planet. Ships: Merlon: 3 to hunter, path A 7/23/2020 9:37:45 PM Donating team Fireteam 19 has 8 units with strength 2880. Status Staging No target planet No lurk planet. Ships: Merlon: 8 to hunter, path B 7/23/2020 9:59:58 PM Logged Achievement To Steam Off to the Dire Graveyard 7/23/2020 10:11:33 PM Waiting On Server, at frame 0 client mode: False SocketMode: Off 7/23/2020 11:16:22 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/23/2020 11:16:22 PM Boot up FleetOS (0.2751s) 7/23/2020 11:16:22 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/23/2020 11:16:22 PM Check System Logs For Rogue Intelligence (0.2690s) 7/23/2020 11:16:22 PM Game Version: 2.106 7/23/2020 11:16:22 PM Eject Trash Into Hyperspace (0.1520s) 7/23/2020 11:16:22 PM Check For Extra Modules (0.0280s) 7/23/2020 11:16:22 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/23/2020 11:16:22 PM Bring Cloaking Systems Online (0.0340s) 7/23/2020 11:16:22 PM Recalculate Speed Of Light (0.0270s) 7/23/2020 11:16:22 PM Optimize Comfort On Command Decks (0.0270s) 7/23/2020 11:16:22 PM Generating Framerates (0.0120s) 7/23/2020 11:16:22 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/23/2020 11:16:22 PM Mods: SpireRailgunShop (Disabled) 7/23/2020 11:16:23 PM Check Nearby Stellar Masses (0.1520s) 7/23/2020 11:16:23 PM Remembering Alamo (0.0250s) 7/23/2020 11:16:23 PM Boot Audio Comms (0.0140s) 7/23/2020 11:16:23 PM Establish Individual Audio Links (0.0210s) 7/23/2020 11:16:23 PM Prepare Explosions and Crackles (0.0220s) 7/23/2020 11:16:23 PM No resolution change was required. 7/23/2020 11:16:23 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/23/2020 11:16:23 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 7/23/2020 11:16:23 PM Refresh Optical Lensing (0.0100s) 7/23/2020 11:16:23 PM Revise Fundamental Physical Laws (0.0100s) 7/23/2020 11:16:23 PM Calculate Odds Of Success (0.0530s) 7/23/2020 11:16:23 PM Briefly Panic (0.2050s) 7/23/2020 11:16:23 PM Install Confidence Routines (0.2591s) 7/23/2020 11:16:23 PM Bring Commander Interface Online (0.1230s) 7/23/2020 11:16:23 PM Motivate All Crews (0.0450s) 7/23/2020 11:16:23 PM Locating Available Networks (0.0510s) 7/23/2020 11:16:23 PM Externalizing Patterns (0.0370s) 7/23/2020 11:16:23 PM Hooking Externals (0.0150s) 7/23/2020 11:16:23 PM Handlizing Hooks (0.0130s) 7/23/2020 11:16:24 PM Disengaging Constants (0.0970s) 7/23/2020 11:16:24 PM Late Axionic Computations (0.1250s) 7/23/2020 11:16:24 PM Connecting to Fleet Command (0.0120s) 7/23/2020 11:16:24 PM Thinking Of Advice (0.0170s) 7/23/2020 11:16:24 PM Degaussing Advice (0.0690s) 7/23/2020 11:16:24 PM Reading Alien Diaries (0.0300s) 7/23/2020 11:16:24 PM Naming All Known Planets (0.0110s) 7/23/2020 11:16:24 PM Remembering Speeds (0.0170s) 7/23/2020 11:16:24 PM Prioritizing Targets (0.0170s) 7/23/2020 11:16:24 PM Rebooting Sensor Arrays (0.0160s) 7/23/2020 11:16:24 PM Unloading Prismatic Grid (0.0170s) 7/23/2020 11:16:24 PM Thinking Of Objectives (0.0170s) 7/23/2020 11:16:24 PM Re-Aligning Objectives (0.0190s) 7/23/2020 11:16:24 PM Inhibiting Visual Scans (0.0370s) 7/23/2020 11:16:24 PM Synthesizing Vocals (0.0120s) 7/23/2020 11:16:24 PM Investigating Map Signatures (0.0290s) 7/23/2020 11:16:24 PM Ventilating Scenarios (0.0100s) 7/23/2020 11:16:24 PM Decontaminating Targeting Systems (0.0170s) 7/23/2020 11:16:24 PM Ejecting Tactical Core (0.0180s) 7/23/2020 11:16:24 PM Calibrating Formations (0.0160s) 7/23/2020 11:16:24 PM Intercepting Galactic Maps (0.0210s) 7/23/2020 11:16:24 PM Discharging Colored Ions (0.0230s) 7/23/2020 11:16:24 PM Replicating Ion Colors (0.0110s) 7/23/2020 11:16:24 PM Faction Diagnostics (0.0310s) 7/23/2020 11:16:24 PM Buffering Hackers (0.0270s) 7/23/2020 11:16:24 PM Inverting Death (0.0160s) 7/23/2020 11:16:24 PM Linear Field Variance (0.0180s) 7/23/2020 11:16:24 PM Charging Marks (0.0110s) 7/23/2020 11:16:24 PM Guarding The Posts (0.1480s) 7/23/2020 11:16:24 PM Range Manifolds (0.0110s) 7/23/2020 11:16:24 PM Purging ROFs (0.0150s) 7/23/2020 11:16:24 PM Manipulating Speeds (0.0180s) 7/23/2020 11:16:24 PM Detecting Projectiles (0.0150s) 7/23/2020 11:16:24 PM Grouping Flow Fields (0.0230s) 7/23/2020 11:16:24 PM Modulating Flow Field Groups (0.0320s) 7/23/2020 11:16:25 PM Designing Fleets (0.0620s) 7/23/2020 11:16:25 PM Thinking Of Technologies (0.0220s) 7/23/2020 11:16:25 PM Categorizing Starboard Sensors (0.0160s) 7/23/2020 11:16:25 PM Injecting Galactic Variables (0.0200s) 7/23/2020 11:16:25 PM Hugging Starfields (0.0320s) 7/23/2020 11:16:25 PM Digitising Distant Planets (0.1650s) 7/23/2020 11:16:25 PM Categorizing All Planets (0.0070s) 7/23/2020 11:16:25 PM Organizing Commands (0.0320s) 7/23/2020 11:16:25 PM Calculating Firing Cones (0.0090s) 7/23/2020 11:16:26 PM Splitting Ship Parts Into Smaller Parts (0.8472s) 7/23/2020 11:16:26 PM Sterilizing Test Chamber (0.0250s) 7/23/2020 11:16:28 PM Reformatting Navigation (2.6061s) 7/23/2020 11:16:28 PM Issuing Orders (0.0210s) 7/23/2020 11:16:28 PM Augmenting Infusers (0.0100s) 7/23/2020 11:16:28 PM Infusing (0.0500s) 7/23/2020 11:16:28 PM Post-Proton Surge (0.0060s) 7/23/2020 11:16:28 PM Stimulate Modulation (0.0360s) 7/23/2020 11:16:29 PM ArcenAssetBundleCache.InstantiatedObjects: 976 7/23/2020 11:16:29 PM Load Surrogates (0.1950s) 7/23/2020 11:16:29 PM Final Checks (0.6892s) 7/23/2020 11:16:29 PM Load Historical Documents (0.0040s) 7/23/2020 11:16:29 PM 7.8 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Install Confidence Routines (0.3s) Splitting Ship Parts Into Smaller Parts (0.8s) Reformatting Navigation (2.6s) Final Checks (0.7s) 7/23/2020 11:16:30 PM Hello Steam user 'Apthorpe' 7/23/2020 11:17:02 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Julius21\go.save Source1: AnythingElse Source3: LoadingSaveGame 7/23/2020 11:17:03 PM Finish load save in 438.7ms 7/23/2020 11:18:17 PM Logged Achievement To Steam Lots Of Energy 7/23/2020 11:33:20 PM Donating team Fireteam 34 has 4 units with strength 174. Status Assembling No target planet No lurk planet. Ships: Spides PL: 4 to hunter, path A 7/23/2020 11:54:55 PM Donating team Fireteam 47 has 1 units with strength 1942. Status Assembling No target planet No lurk planet. Ships: Salinn: 1 to hunter, path A 7/23/2020 11:58:48 PM Waiting On Server, at frame 0 client mode: False SocketMode: Off 7/24/2020 1:15:48 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/24/2020 1:15:48 PM Boot up FleetOS (0.2934s) 7/24/2020 1:15:49 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/24/2020 1:15:49 PM Check System Logs For Rogue Intelligence (0.3087s) 7/24/2020 1:15:49 PM Game Version: 2.106 7/24/2020 1:15:49 PM Eject Trash Into Hyperspace (0.1608s) 7/24/2020 1:15:49 PM Check For Extra Modules (0.0260s) 7/24/2020 1:15:49 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/24/2020 1:15:49 PM Bring Cloaking Systems Online (0.0340s) 7/24/2020 1:15:49 PM Recalculate Speed Of Light (0.0290s) 7/24/2020 1:15:49 PM Optimize Comfort On Command Decks (0.0300s) 7/24/2020 1:15:49 PM Generating Framerates (0.0110s) 7/24/2020 1:15:49 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/24/2020 1:15:49 PM Mods: SpireRailgunShop (Disabled) 7/24/2020 1:15:49 PM Check Nearby Stellar Masses (0.1670s) 7/24/2020 1:15:49 PM Remembering Alamo (0.0270s) 7/24/2020 1:15:49 PM Boot Audio Comms (0.0150s) 7/24/2020 1:15:49 PM Establish Individual Audio Links (0.0210s) 7/24/2020 1:15:49 PM Prepare Explosions and Crackles (0.0300s) 7/24/2020 1:15:49 PM No resolution change was required. 7/24/2020 1:15:49 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/24/2020 1:15:49 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 7/24/2020 1:15:49 PM Refresh Optical Lensing (0.0090s) 7/24/2020 1:15:49 PM Revise Fundamental Physical Laws (0.0100s) 7/24/2020 1:15:49 PM Calculate Odds Of Success (0.0590s) 7/24/2020 1:15:50 PM Briefly Panic (0.3741s) 7/24/2020 1:15:50 PM Install Confidence Routines (0.2531s) 7/24/2020 1:15:50 PM Bring Commander Interface Online (0.1250s) 7/24/2020 1:15:50 PM Motivate All Crews (0.0450s) 7/24/2020 1:15:50 PM Locating Available Networks (0.0500s) 7/24/2020 1:15:50 PM Externalizing Patterns (0.0400s) 7/24/2020 1:15:50 PM Hooking Externals (0.0130s) 7/24/2020 1:15:50 PM Handlizing Hooks (0.0150s) 7/24/2020 1:15:50 PM Disengaging Constants (0.1050s) 7/24/2020 1:15:50 PM Late Axionic Computations (0.1710s) 7/24/2020 1:15:50 PM Connecting to Fleet Command (0.0130s) 7/24/2020 1:15:50 PM Thinking Of Advice (0.0160s) 7/24/2020 1:15:51 PM Degaussing Advice (0.0800s) 7/24/2020 1:15:51 PM Reading Alien Diaries (0.0310s) 7/24/2020 1:15:51 PM Naming All Known Planets (0.0110s) 7/24/2020 1:15:51 PM Remembering Speeds (0.0171s) 7/24/2020 1:15:51 PM Prioritizing Targets (0.0160s) 7/24/2020 1:15:51 PM Rebooting Sensor Arrays (0.0170s) 7/24/2020 1:15:51 PM Unloading Prismatic Grid (0.0160s) 7/24/2020 1:15:51 PM Thinking Of Objectives (0.0160s) 7/24/2020 1:15:51 PM Re-Aligning Objectives (0.0200s) 7/24/2020 1:15:51 PM Inhibiting Visual Scans (0.0350s) 7/24/2020 1:15:51 PM Synthesizing Vocals (0.0110s) 7/24/2020 1:15:51 PM Investigating Map Signatures (0.0300s) 7/24/2020 1:15:51 PM Ventilating Scenarios (0.0100s) 7/24/2020 1:15:51 PM Decontaminating Targeting Systems (0.0180s) 7/24/2020 1:15:51 PM Ejecting Tactical Core (0.0170s) 7/24/2020 1:15:51 PM Calibrating Formations (0.0150s) 7/24/2020 1:15:51 PM Intercepting Galactic Maps (0.0220s) 7/24/2020 1:15:51 PM Discharging Colored Ions (0.0230s) 7/24/2020 1:15:51 PM Replicating Ion Colors (0.0110s) 7/24/2020 1:15:51 PM Faction Diagnostics (0.0314s) 7/24/2020 1:15:51 PM Buffering Hackers (0.0260s) 7/24/2020 1:15:51 PM Inverting Death (0.0170s) 7/24/2020 1:15:51 PM Linear Field Variance (0.0190s) 7/24/2020 1:15:51 PM Charging Marks (0.0110s) 7/24/2020 1:15:51 PM Guarding The Posts (0.1481s) 7/24/2020 1:15:51 PM Range Manifolds (0.0120s) 7/24/2020 1:15:51 PM Purging ROFs (0.0150s) 7/24/2020 1:15:51 PM Manipulating Speeds (0.0170s) 7/24/2020 1:15:51 PM Detecting Projectiles (0.0150s) 7/24/2020 1:15:51 PM Grouping Flow Fields (0.0240s) 7/24/2020 1:15:51 PM Modulating Flow Field Groups (0.0320s) 7/24/2020 1:15:51 PM Designing Fleets (0.0610s) 7/24/2020 1:15:51 PM Thinking Of Technologies (0.0220s) 7/24/2020 1:15:51 PM Categorizing Starboard Sensors (0.0170s) 7/24/2020 1:15:51 PM Injecting Galactic Variables (0.0190s) 7/24/2020 1:15:51 PM Exploding Starfields (0.0340s) 7/24/2020 1:15:52 PM Dissolving Distant Planets (0.4800s) 7/24/2020 1:15:52 PM Categorizing All Planets (0.0070s) 7/24/2020 1:15:52 PM Organizing Commands (0.0350s) 7/24/2020 1:15:52 PM Calculating Firing Cones (0.0090s) 7/24/2020 1:15:53 PM Scrapping Extra Ship Parts (0.8804s) 7/24/2020 1:15:53 PM Sterilizing Test Chamber (0.0350s) 7/24/2020 1:16:00 PM Break Target Into Component Compounds (7.1656s) 7/24/2020 1:16:00 PM Issuing Orders (0.0220s) 7/24/2020 1:16:00 PM Augmenting Infusers (0.0110s) 7/24/2020 1:16:00 PM Infusing (0.0530s) 7/24/2020 1:16:00 PM Post-Proton Surge (0.0060s) 7/24/2020 1:16:00 PM Stimulate Modulation (0.0360s) 7/24/2020 1:16:00 PM ArcenAssetBundleCache.InstantiatedObjects: 976 7/24/2020 1:16:00 PM Load Surrogates (0.1990s) 7/24/2020 1:16:01 PM Final Checks (0.6892s) 7/24/2020 1:16:01 PM Load Historical Documents (0.0030s) 7/24/2020 1:16:01 PM 13.0 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Dissolving Distant Planets (0.5s) Scrapping Extra Ship Parts (0.9s) Break Target Into Component Compounds (7.2s) Final Checks (0.7s) 7/24/2020 1:16:01 PM Hello Steam user 'Apthorpe' 7/24/2020 1:16:34 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Julius21\new instigator on ory.save Source1: AnythingElse Source3: LoadingSaveGame 7/24/2020 1:16:35 PM Finish load save in 442.4ms 7/24/2020 2:13:03 PM No resolution change was required. 7/24/2020 2:13:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/24/2020 2:13:03 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 7/24/2020 2:13:32 PM No resolution change was required. 7/24/2020 2:13:32 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/24/2020 2:13:32 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 7/24/2020 2:15:20 PM Waiting On Server, at frame 0 client mode: False SocketMode: Off 7/24/2020 4:47:01 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/24/2020 4:47:01 PM Boot up FleetOS (0.2907s) 7/24/2020 4:47:02 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/24/2020 4:47:02 PM Check System Logs For Rogue Intelligence (0.2763s) 7/24/2020 4:47:02 PM Game Version: 2.106 7/24/2020 4:47:02 PM Eject Trash Into Hyperspace (0.0835s) 7/24/2020 4:47:02 PM Check For Extra Modules (0.0250s) 7/24/2020 4:47:02 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/24/2020 4:47:02 PM Bring Cloaking Systems Online (0.0190s) 7/24/2020 4:47:02 PM Recalculate Speed Of Light (0.0200s) 7/24/2020 4:47:02 PM Optimize Comfort On Command Decks (0.0210s) 7/24/2020 4:47:02 PM Generating Framerates (0.0080s) 7/24/2020 4:47:02 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/24/2020 4:47:02 PM Mods: SpireRailgunShop (Disabled) 7/24/2020 4:47:02 PM Check Nearby Stellar Masses (0.0430s) 7/24/2020 4:47:02 PM Remembering Alamo (0.0169s) 7/24/2020 4:47:02 PM Boot Audio Comms (0.0100s) 7/24/2020 4:47:02 PM Establish Individual Audio Links (0.0150s) 7/24/2020 4:47:02 PM Prepare Explosions and Crackles (0.0210s) 7/24/2020 4:47:02 PM No resolution change was required. 7/24/2020 4:47:02 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/24/2020 4:47:02 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 7/24/2020 4:47:02 PM Refresh Optical Lensing (0.0090s) 7/24/2020 4:47:02 PM Revise Fundamental Physical Laws (0.0060s) 7/24/2020 4:47:02 PM Calculate Odds Of Success (0.0470s) 7/24/2020 4:47:02 PM Briefly Panic (0.3662s) 7/24/2020 4:47:03 PM Install Confidence Routines (0.2618s) 7/24/2020 4:47:03 PM Bring Commander Interface Online (0.0930s) 7/24/2020 4:47:03 PM Motivate All Crews (0.0360s) 7/24/2020 4:47:03 PM Locating Available Networks (0.0150s) 7/24/2020 4:47:03 PM Externalizing Patterns (0.0230s) 7/24/2020 4:47:03 PM Hooking Externals (0.0100s) 7/24/2020 4:47:03 PM Handlizing Hooks (0.0170s) 7/24/2020 4:47:03 PM Disengaging Constants (0.0320s) 7/24/2020 4:47:03 PM Late Axionic Computations (0.0970s) 7/24/2020 4:47:03 PM Connecting to Fleet Command (0.0060s) 7/24/2020 4:47:03 PM Thinking Of Advice (0.0160s) 7/24/2020 4:47:03 PM Degaussing Advice (0.0250s) 7/24/2020 4:47:03 PM Reading Alien Diaries (0.0120s) 7/24/2020 4:47:03 PM Naming All Known Planets (0.0130s) 7/24/2020 4:47:03 PM Remembering Speeds (0.0180s) 7/24/2020 4:47:03 PM Prioritizing Targets (0.0160s) 7/24/2020 4:47:03 PM Rebooting Sensor Arrays (0.0170s) 7/24/2020 4:47:03 PM Unloading Prismatic Grid (0.0170s) 7/24/2020 4:47:03 PM Thinking Of Objectives (0.0160s) 7/24/2020 4:47:03 PM Re-Aligning Objectives (0.0180s) 7/24/2020 4:47:03 PM Inhibiting Visual Scans (0.0380s) 7/24/2020 4:47:03 PM Synthesizing Vocals (0.0070s) 7/24/2020 4:47:03 PM Investigating Map Signatures (0.0210s) 7/24/2020 4:47:03 PM Ventilating Scenarios (0.0120s) 7/24/2020 4:47:03 PM Decontaminating Targeting Systems (0.0160s) 7/24/2020 4:47:03 PM Ejecting Tactical Core (0.0170s) 7/24/2020 4:47:03 PM Calibrating Formations (0.0170s) 7/24/2020 4:47:03 PM Intercepting Galactic Maps (0.0170s) 7/24/2020 4:47:03 PM Discharging Colored Ions (0.0260s) 7/24/2020 4:47:03 PM Replicating Ion Colors (0.0070s) 7/24/2020 4:47:03 PM Faction Diagnostics (0.0220s) 7/24/2020 4:47:03 PM Buffering Hackers (0.0170s) 7/24/2020 4:47:03 PM Inverting Death (0.0120s) 7/24/2020 4:47:03 PM Linear Field Variance (0.0180s) 7/24/2020 4:47:03 PM Charging Marks (0.0140s) 7/24/2020 4:47:03 PM Guarding The Posts (0.1550s) 7/24/2020 4:47:03 PM Range Manifolds (0.0080s) 7/24/2020 4:47:03 PM Purging ROFs (0.0160s) 7/24/2020 4:47:04 PM Manipulating Speeds (0.0180s) 7/24/2020 4:47:04 PM Detecting Projectiles (0.0150s) 7/24/2020 4:47:04 PM Grouping Flow Fields (0.0190s) 7/24/2020 4:47:04 PM Modulating Flow Field Groups (0.0300s) 7/24/2020 4:47:04 PM Designing Fleets (0.0180s) 7/24/2020 4:47:04 PM Thinking Of Technologies (0.0090s) 7/24/2020 4:47:04 PM Categorizing Starboard Sensors (0.0140s) 7/24/2020 4:47:04 PM Injecting Galactic Variables (0.0200s) 7/24/2020 4:47:04 PM Medicating Starfields (0.0230s) 7/24/2020 4:47:04 PM Scanning Distant Planets (0.2361s) 7/24/2020 4:47:04 PM Categorizing All Planets (0.0090s) 7/24/2020 4:47:04 PM Organizing Commands (0.0240s) 7/24/2020 4:47:04 PM Calculating Firing Cones (0.0070s) 7/24/2020 4:47:05 PM Fumbling With Ship Parts (0.6641s) 7/24/2020 4:47:05 PM Sterilizing Test Chamber (0.0130s) 7/24/2020 4:47:12 PM Fiddle With Inertial Dampers (7.6561s) 7/24/2020 4:47:12 PM Issuing Orders (0.0240s) 7/24/2020 4:47:12 PM Augmenting Infusers (0.0060s) 7/24/2020 4:47:12 PM Infusing (0.0300s) 7/24/2020 4:47:12 PM Post-Proton Surge (0.0050s) 7/24/2020 4:47:12 PM Stimulate Modulation (0.0370s) 7/24/2020 4:47:12 PM ArcenAssetBundleCache.InstantiatedObjects: 976 7/24/2020 4:47:12 PM Load Surrogates (0.1040s) 7/24/2020 4:47:13 PM Final Checks (0.6981s) 7/24/2020 4:47:13 PM Load Historical Documents (0.0030s) 7/24/2020 4:47:13 PM 12.2 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Fumbling With Ship Parts (0.7s) Fiddle With Inertial Dampers (7.7s) Final Checks (0.7s) 7/24/2020 4:47:13 PM Hello Steam user 'Apthorpe' 7/24/2020 4:47:45 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Julius21\ni.save Source1: AnythingElse Source3: LoadingSaveGame 7/24/2020 4:47:45 PM Finish load save in 369.7ms 7/24/2020 5:33:56 PM Logged Achievement To Steam Lots Of Metal 7/24/2020 6:16:14 PM Waiting On Server, at frame 0 client mode: False SocketMode: Off 7/24/2020 7:50:30 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/24/2020 7:50:30 PM Boot up FleetOS (0.2751s) 7/24/2020 7:50:30 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/24/2020 7:50:30 PM Check System Logs For Rogue Intelligence (0.1820s) 7/24/2020 7:50:31 PM Game Version: 2.106 7/24/2020 7:50:31 PM Eject Trash Into Hyperspace (0.0710s) 7/24/2020 7:50:31 PM Check For Extra Modules (0.0210s) 7/24/2020 7:50:31 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/24/2020 7:50:31 PM Bring Cloaking Systems Online (0.0190s) 7/24/2020 7:50:31 PM Recalculate Speed Of Light (0.0160s) 7/24/2020 7:50:31 PM Optimize Comfort On Command Decks (0.0200s) 7/24/2020 7:50:31 PM Generating Framerates (0.0070s) 7/24/2020 7:50:31 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/24/2020 7:50:31 PM Mods: SpireRailgunShop (Disabled) 7/24/2020 7:50:31 PM Check Nearby Stellar Masses (0.0390s) 7/24/2020 7:50:31 PM Remembering Alamo (0.0160s) 7/24/2020 7:50:31 PM Boot Audio Comms (0.0110s) 7/24/2020 7:50:31 PM Establish Individual Audio Links (0.0140s) 7/24/2020 7:50:31 PM Prepare Explosions and Crackles (0.0200s) 7/24/2020 7:50:31 PM No resolution change was required. 7/24/2020 7:50:31 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/24/2020 7:50:31 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 7/24/2020 7:50:31 PM Refresh Optical Lensing (0.0100s) 7/24/2020 7:50:31 PM Revise Fundamental Physical Laws (0.0050s) 7/24/2020 7:50:31 PM Calculate Odds Of Success (0.0440s) 7/24/2020 7:50:31 PM Briefly Panic (0.1980s) 7/24/2020 7:50:31 PM Install Confidence Routines (0.2481s) 7/24/2020 7:50:31 PM Bring Commander Interface Online (0.0960s) 7/24/2020 7:50:31 PM Motivate All Crews (0.0350s) 7/24/2020 7:50:31 PM Locating Available Networks (0.0140s) 7/24/2020 7:50:31 PM Externalizing Patterns (0.0240s) 7/24/2020 7:50:31 PM Hooking Externals (0.0100s) 7/24/2020 7:50:31 PM Handlizing Hooks (0.0140s) 7/24/2020 7:50:31 PM Disengaging Constants (0.0360s) 7/24/2020 7:50:31 PM Late Axionic Computations (0.0570s) 7/24/2020 7:50:31 PM Connecting to Fleet Command (0.0080s) 7/24/2020 7:50:32 PM Thinking Of Advice (0.0160s) 7/24/2020 7:50:32 PM Degaussing Advice (0.0230s) 7/24/2020 7:50:32 PM Reading Alien Diaries (0.0140s) 7/24/2020 7:50:32 PM Naming All Known Planets (0.0140s) 7/24/2020 7:50:32 PM Remembering Speeds (0.0170s) 7/24/2020 7:50:32 PM Prioritizing Targets (0.0170s) 7/24/2020 7:50:32 PM Rebooting Sensor Arrays (0.0170s) 7/24/2020 7:50:32 PM Unloading Prismatic Grid (0.0170s) 7/24/2020 7:50:32 PM Thinking Of Objectives (0.0180s) 7/24/2020 7:50:32 PM Re-Aligning Objectives (0.0160s) 7/24/2020 7:50:32 PM Inhibiting Visual Scans (0.0200s) 7/24/2020 7:50:32 PM Synthesizing Vocals (0.0150s) 7/24/2020 7:50:32 PM Investigating Map Signatures (0.0210s) 7/24/2020 7:50:32 PM Ventilating Scenarios (0.0120s) 7/24/2020 7:50:32 PM Decontaminating Targeting Systems (0.0170s) 7/24/2020 7:50:32 PM Ejecting Tactical Core (0.0180s) 7/24/2020 7:50:32 PM Calibrating Formations (0.0160s) 7/24/2020 7:50:32 PM Intercepting Galactic Maps (0.0180s) 7/24/2020 7:50:32 PM Discharging Colored Ions (0.0260s) 7/24/2020 7:50:32 PM Replicating Ion Colors (0.0070s) 7/24/2020 7:50:32 PM Faction Diagnostics (0.0230s) 7/24/2020 7:50:32 PM Buffering Hackers (0.0170s) 7/24/2020 7:50:32 PM Inverting Death (0.0120s) 7/24/2020 7:50:32 PM Linear Field Variance (0.0180s) 7/24/2020 7:50:32 PM Charging Marks (0.0150s) 7/24/2020 7:50:32 PM Guarding The Posts (0.1480s) 7/24/2020 7:50:32 PM Range Manifolds (0.0060s) 7/24/2020 7:50:32 PM Purging ROFs (0.0160s) 7/24/2020 7:50:32 PM Manipulating Speeds (0.0170s) 7/24/2020 7:50:32 PM Detecting Projectiles (0.0160s) 7/24/2020 7:50:32 PM Grouping Flow Fields (0.0190s) 7/24/2020 7:50:32 PM Modulating Flow Field Groups (0.0290s) 7/24/2020 7:50:32 PM Designing Fleets (0.0170s) 7/24/2020 7:50:32 PM Thinking Of Technologies (0.0080s) 7/24/2020 7:50:32 PM Categorizing Starboard Sensors (0.0150s) 7/24/2020 7:50:32 PM Injecting Galactic Variables (0.0190s) 7/24/2020 7:50:32 PM Hugging Starfields (0.0220s) 7/24/2020 7:50:32 PM Mapping Distant Planets (0.1690s) 7/24/2020 7:50:32 PM Categorizing All Planets (0.0060s) 7/24/2020 7:50:32 PM Organizing Commands (0.0260s) 7/24/2020 7:50:32 PM Calculating Firing Cones (0.0100s) 7/24/2020 7:50:33 PM Developing New Ship Parts (0.6281s) 7/24/2020 7:50:33 PM Sterilizing Test Chamber (0.0140s) 7/24/2020 7:50:36 PM Unscrewing Unessential Parts (2.6936s) 7/24/2020 7:50:36 PM Issuing Orders (0.0200s) 7/24/2020 7:50:36 PM Augmenting Infusers (0.0060s) 7/24/2020 7:50:36 PM Infusing (0.0280s) 7/24/2020 7:50:36 PM Post-Proton Surge (0.0060s) 7/24/2020 7:50:36 PM Stimulate Modulation (0.0360s) 7/24/2020 7:50:36 PM ArcenAssetBundleCache.InstantiatedObjects: 976 7/24/2020 7:50:36 PM Load Surrogates (0.0930s) 7/24/2020 7:50:37 PM Final Checks (0.6912s) 7/24/2020 7:50:37 PM Load Historical Documents (0.0030s) 7/24/2020 7:50:37 PM 6.7 seconds total load time. Boot up FleetOS (0.3s) Developing New Ship Parts (0.6s) Unscrewing Unessential Parts (2.7s) Final Checks (0.7s) 7/24/2020 7:50:37 PM Hello Steam user 'Apthorpe' 7/24/2020 8:29:11 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/24/2020 8:29:11 PM Boot up FleetOS (0.2791s) 7/24/2020 8:29:12 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/24/2020 8:29:12 PM Check System Logs For Rogue Intelligence (0.1773s) 7/24/2020 8:29:12 PM Game Version: 2.106 7/24/2020 8:29:12 PM Eject Trash Into Hyperspace (0.0720s) 7/24/2020 8:29:12 PM Check For Extra Modules (0.0200s) 7/24/2020 8:29:12 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/24/2020 8:29:12 PM Bring Cloaking Systems Online (0.0180s) 7/24/2020 8:29:12 PM Recalculate Speed Of Light (0.0200s) 7/24/2020 8:29:12 PM Optimize Comfort On Command Decks (0.0200s) 7/24/2020 8:29:12 PM Generating Framerates (0.0070s) 7/24/2020 8:29:12 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/24/2020 8:29:12 PM Mods: SpireRailgunShop (Disabled) 7/24/2020 8:29:12 PM Check Nearby Stellar Masses (0.0400s) 7/24/2020 8:29:12 PM Remembering Alamo (0.0160s) 7/24/2020 8:29:12 PM Boot Audio Comms (0.0120s) 7/24/2020 8:29:12 PM Establish Individual Audio Links (0.0150s) 7/24/2020 8:29:12 PM Prepare Explosions and Crackles (0.0200s) 7/24/2020 8:29:12 PM No resolution change was required. 7/24/2020 8:29:12 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/24/2020 8:29:12 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 7/24/2020 8:29:12 PM Refresh Optical Lensing (0.0100s) 7/24/2020 8:29:12 PM Revise Fundamental Physical Laws (0.0060s) 7/24/2020 8:29:12 PM Calculate Odds Of Success (0.0430s) 7/24/2020 8:29:12 PM Briefly Panic (0.2180s) 7/24/2020 8:29:12 PM Install Confidence Routines (0.2491s) 7/24/2020 8:29:12 PM Bring Commander Interface Online (0.0900s) 7/24/2020 8:29:13 PM Motivate All Crews (0.0370s) 7/24/2020 8:29:13 PM Locating Available Networks (0.0140s) 7/24/2020 8:29:13 PM Externalizing Patterns (0.0240s) 7/24/2020 8:29:13 PM Hooking Externals (0.0090s) 7/24/2020 8:29:13 PM Handlizing Hooks (0.0150s) 7/24/2020 8:29:13 PM Disengaging Constants (0.0360s) 7/24/2020 8:29:13 PM Late Axionic Computations (0.0610s) 7/24/2020 8:29:13 PM Connecting to Fleet Command (0.0080s) 7/24/2020 8:29:13 PM Thinking Of Advice (0.0160s) 7/24/2020 8:29:13 PM Degaussing Advice (0.0230s) 7/24/2020 8:29:13 PM Reading Alien Diaries (0.0140s) 7/24/2020 8:29:13 PM Naming All Known Planets (0.0140s) 7/24/2020 8:29:13 PM Remembering Speeds (0.0180s) 7/24/2020 8:29:13 PM Prioritizing Targets (0.0160s) 7/24/2020 8:29:13 PM Rebooting Sensor Arrays (0.0170s) 7/24/2020 8:29:13 PM Unloading Prismatic Grid (0.0170s) 7/24/2020 8:29:13 PM Thinking Of Objectives (0.0160s) 7/24/2020 8:29:13 PM Re-Aligning Objectives (0.0170s) 7/24/2020 8:29:13 PM Inhibiting Visual Scans (0.0200s) 7/24/2020 8:29:13 PM Synthesizing Vocals (0.0140s) 7/24/2020 8:29:13 PM Investigating Map Signatures (0.0210s) 7/24/2020 8:29:13 PM Ventilating Scenarios (0.0120s) 7/24/2020 8:29:13 PM Decontaminating Targeting Systems (0.0170s) 7/24/2020 8:29:13 PM Ejecting Tactical Core (0.0170s) 7/24/2020 8:29:13 PM Calibrating Formations (0.0160s) 7/24/2020 8:29:13 PM Intercepting Galactic Maps (0.0180s) 7/24/2020 8:29:13 PM Discharging Colored Ions (0.0260s) 7/24/2020 8:29:13 PM Replicating Ion Colors (0.0070s) 7/24/2020 8:29:13 PM Faction Diagnostics (0.0220s) 7/24/2020 8:29:13 PM Buffering Hackers (0.0170s) 7/24/2020 8:29:13 PM Inverting Death (0.0120s) 7/24/2020 8:29:13 PM Linear Field Variance (0.0170s) 7/24/2020 8:29:13 PM Charging Marks (0.0150s) 7/24/2020 8:29:13 PM Guarding The Posts (0.1500s) 7/24/2020 8:29:13 PM Range Manifolds (0.0070s) 7/24/2020 8:29:13 PM Purging ROFs (0.0160s) 7/24/2020 8:29:13 PM Manipulating Speeds (0.0180s) 7/24/2020 8:29:13 PM Detecting Projectiles (0.0160s) 7/24/2020 8:29:13 PM Grouping Flow Fields (0.0190s) 7/24/2020 8:29:13 PM Modulating Flow Field Groups (0.0300s) 7/24/2020 8:29:13 PM Designing Fleets (0.0160s) 7/24/2020 8:29:13 PM Thinking Of Technologies (0.0090s) 7/24/2020 8:29:13 PM Categorizing Starboard Sensors (0.0140s) 7/24/2020 8:29:13 PM Injecting Galactic Variables (0.0200s) 7/24/2020 8:29:13 PM Sucking In Starfields (0.0220s) 7/24/2020 8:29:14 PM Detecting Distant Planets (0.1650s) 7/24/2020 8:29:14 PM Categorizing All Planets (0.0060s) 7/24/2020 8:29:14 PM Organizing Commands (0.0270s) 7/24/2020 8:29:14 PM Calculating Firing Cones (0.0090s) 7/24/2020 8:29:14 PM Scrapping Extra Ship Parts (0.6291s) 7/24/2020 8:29:14 PM Sterilizing Test Chamber (0.0140s) 7/24/2020 8:29:17 PM Recording Result: 42 (2.6473s) 7/24/2020 8:29:17 PM Issuing Orders (0.0200s) 7/24/2020 8:29:17 PM Augmenting Infusers (0.0060s) 7/24/2020 8:29:17 PM Infusing (0.0290s) 7/24/2020 8:29:17 PM Post-Proton Surge (0.0050s) 7/24/2020 8:29:17 PM Stimulate Modulation (0.0370s) 7/24/2020 8:29:17 PM ArcenAssetBundleCache.InstantiatedObjects: 976 7/24/2020 8:29:17 PM Load Surrogates (0.0950s) 7/24/2020 8:29:18 PM Final Checks (0.6852s) 7/24/2020 8:29:18 PM Load Historical Documents (0.0030s) 7/24/2020 8:29:18 PM 6.7 seconds total load time. Boot up FleetOS (0.3s) Scrapping Extra Ship Parts (0.6s) Recording Result: 42 (2.6s) Final Checks (0.7s) 7/24/2020 8:29:18 PM Hello Steam user 'Apthorpe' 7/24/2020 8:29:38 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Julius21\yon.save Source1: AnythingElse Source3: LoadingSaveGame 7/24/2020 8:29:38 PM Finish load save in 480.9ms 7/24/2020 8:36:27 PM Reconquest Seeding for Agrawal: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 7/24/2020 8:44:47 PM Donating team Fireteam 92 has 4 units with strength 562. Status Assembling No target planet No lurk planet. Ships: Demaine: 4 to hunter, path A 7/24/2020 8:44:47 PM Donating team Fireteam 93 has 1 units with strength 102. Status Assembling No target planet No lurk planet. Ships: Agrawal: 1 to hunter, path A 7/24/2020 8:51:03 PM No resolution change was required. 7/24/2020 8:51:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/24/2020 8:51:03 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 7/24/2020 8:56:23 PM Reconquest Seeding for Ory: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 7/24/2020 8:57:15 PM Waiting On Server, at frame 0 client mode: False SocketMode: Off 7/24/2020 10:57:56 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/24/2020 10:57:56 PM Boot up FleetOS (0.2861s) 7/24/2020 10:57:56 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/24/2020 10:57:56 PM Check System Logs For Rogue Intelligence (0.1780s) 7/24/2020 10:57:56 PM Game Version: 2.106 7/24/2020 10:57:56 PM Eject Trash Into Hyperspace (0.0730s) 7/24/2020 10:57:56 PM Check For Extra Modules (0.0210s) 7/24/2020 10:57:56 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/24/2020 10:57:56 PM Bring Cloaking Systems Online (0.0200s) 7/24/2020 10:57:56 PM Recalculate Speed Of Light (0.0160s) 7/24/2020 10:57:56 PM Optimize Comfort On Command Decks (0.0210s) 7/24/2020 10:57:56 PM Generating Framerates (0.0070s) 7/24/2020 10:57:56 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/24/2020 10:57:56 PM Mods: SpireRailgunShop (Disabled) 7/24/2020 10:57:56 PM Check Nearby Stellar Masses (0.0410s) 7/24/2020 10:57:56 PM Remembering Alamo (0.0160s) 7/24/2020 10:57:56 PM Boot Audio Comms (0.0100s) 7/24/2020 10:57:56 PM Establish Individual Audio Links (0.0140s) 7/24/2020 10:57:56 PM Prepare Explosions and Crackles (0.0190s) 7/24/2020 10:57:56 PM No resolution change was required. 7/24/2020 10:57:56 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/24/2020 10:57:56 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 7/24/2020 10:57:56 PM Refresh Optical Lensing (0.0110s) 7/24/2020 10:57:56 PM Revise Fundamental Physical Laws (0.0060s) 7/24/2020 10:57:56 PM Calculate Odds Of Success (0.0440s) 7/24/2020 10:57:57 PM Briefly Panic (0.2200s) 7/24/2020 10:57:57 PM Install Confidence Routines (0.2511s) 7/24/2020 10:57:57 PM Bring Commander Interface Online (0.0910s) 7/24/2020 10:57:57 PM Motivate All Crews (0.0360s) 7/24/2020 10:57:57 PM Locating Available Networks (0.0140s) 7/24/2020 10:57:57 PM Externalizing Patterns (0.0240s) 7/24/2020 10:57:57 PM Hooking Externals (0.0090s) 7/24/2020 10:57:57 PM Handlizing Hooks (0.0160s) 7/24/2020 10:57:57 PM Disengaging Constants (0.0320s) 7/24/2020 10:57:57 PM Late Axionic Computations (0.0580s) 7/24/2020 10:57:57 PM Connecting to Fleet Command (0.0070s) 7/24/2020 10:57:57 PM Thinking Of Advice (0.0170s) 7/24/2020 10:57:57 PM Degaussing Advice (0.0220s) 7/24/2020 10:57:57 PM Reading Alien Diaries (0.0140s) 7/24/2020 10:57:57 PM Naming All Known Planets (0.0160s) 7/24/2020 10:57:57 PM Remembering Speeds (0.0160s) 7/24/2020 10:57:57 PM Prioritizing Targets (0.0160s) 7/24/2020 10:57:57 PM Rebooting Sensor Arrays (0.0170s) 7/24/2020 10:57:57 PM Unloading Prismatic Grid (0.0160s) 7/24/2020 10:57:57 PM Thinking Of Objectives (0.0170s) 7/24/2020 10:57:57 PM Re-Aligning Objectives (0.0170s) 7/24/2020 10:57:57 PM Inhibiting Visual Scans (0.0190s) 7/24/2020 10:57:57 PM Synthesizing Vocals (0.0140s) 7/24/2020 10:57:57 PM Investigating Map Signatures (0.0210s) 7/24/2020 10:57:57 PM Ventilating Scenarios (0.0120s) 7/24/2020 10:57:57 PM Decontaminating Targeting Systems (0.0170s) 7/24/2020 10:57:57 PM Ejecting Tactical Core (0.0170s) 7/24/2020 10:57:57 PM Calibrating Formations (0.0160s) 7/24/2020 10:57:57 PM Intercepting Galactic Maps (0.0170s) 7/24/2020 10:57:57 PM Discharging Colored Ions (0.0260s) 7/24/2020 10:57:57 PM Replicating Ion Colors (0.0070s) 7/24/2020 10:57:57 PM Faction Diagnostics (0.0230s) 7/24/2020 10:57:57 PM Buffering Hackers (0.0170s) 7/24/2020 10:57:57 PM Inverting Death (0.0120s) 7/24/2020 10:57:57 PM Linear Field Variance (0.0180s) 7/24/2020 10:57:57 PM Charging Marks (0.0150s) 7/24/2020 10:57:58 PM Guarding The Posts (0.1480s) 7/24/2020 10:57:58 PM Range Manifolds (0.0060s) 7/24/2020 10:57:58 PM Purging ROFs (0.0160s) 7/24/2020 10:57:58 PM Manipulating Speeds (0.0180s) 7/24/2020 10:57:58 PM Detecting Projectiles (0.0150s) 7/24/2020 10:57:58 PM Grouping Flow Fields (0.0190s) 7/24/2020 10:57:58 PM Modulating Flow Field Groups (0.0290s) 7/24/2020 10:57:58 PM Designing Fleets (0.0160s) 7/24/2020 10:57:58 PM Thinking Of Technologies (0.0090s) 7/24/2020 10:57:58 PM Categorizing Starboard Sensors (0.0150s) 7/24/2020 10:57:58 PM Injecting Galactic Variables (0.0190s) 7/24/2020 10:57:58 PM Surrounding Starfields (0.0230s) 7/24/2020 10:57:58 PM Scouring Distant Planets (0.1700s) 7/24/2020 10:57:58 PM Categorizing All Planets (0.0060s) 7/24/2020 10:57:58 PM Organizing Commands (0.0280s) 7/24/2020 10:57:58 PM Calculating Firing Cones (0.0080s) 7/24/2020 10:57:59 PM Ejecting Ship Parts Into Space (0.6241s) 7/24/2020 10:57:59 PM Sterilizing Test Chamber (0.0150s) 7/24/2020 10:58:01 PM Rewire Lower Decks (2.6981s) 7/24/2020 10:58:01 PM Issuing Orders (0.0200s) 7/24/2020 10:58:01 PM Augmenting Infusers (0.0060s) 7/24/2020 10:58:01 PM Infusing (0.0280s) 7/24/2020 10:58:01 PM Post-Proton Surge (0.0050s) 7/24/2020 10:58:01 PM Stimulate Modulation (0.0370s) 7/24/2020 10:58:02 PM ArcenAssetBundleCache.InstantiatedObjects: 976 7/24/2020 10:58:02 PM Load Surrogates (0.0940s) 7/24/2020 10:58:02 PM Final Checks (0.6942s) 7/24/2020 10:58:02 PM Load Historical Documents (0.0030s) 7/24/2020 10:58:02 PM 6.7 seconds total load time. Boot up FleetOS (0.3s) Install Confidence Routines (0.3s) Ejecting Ship Parts Into Space (0.6s) Rewire Lower Decks (2.7s) Final Checks (0.7s) 7/24/2020 10:58:02 PM Hello Steam user 'Apthorpe' 7/24/2020 10:58:32 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Julius21\enemy spire frig.save Source1: AnythingElse Source3: LoadingSaveGame 7/24/2020 10:58:33 PM Finish load save in 496.4ms 7/24/2020 11:01:58 PM Donating team Fireteam 99 has 1 units with strength 85. Status Assembling No target planet No lurk planet. Ships: Lions: 1 to hunter, path A 7/24/2020 11:06:07 PM Waiting On Server, at frame 0 client mode: False SocketMode: Off 7/25/2020 12:09:36 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/25/2020 12:09:36 PM Boot up FleetOS (0.2886s) 7/25/2020 12:09:37 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/25/2020 12:09:37 PM Check System Logs For Rogue Intelligence (0.3177s) 7/25/2020 12:09:37 PM Game Version: 2.106 7/25/2020 12:09:37 PM Eject Trash Into Hyperspace (0.1670s) 7/25/2020 12:09:37 PM Check For Extra Modules (0.0310s) 7/25/2020 12:09:37 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/25/2020 12:09:37 PM Bring Cloaking Systems Online (0.0370s) 7/25/2020 12:09:37 PM Recalculate Speed Of Light (0.0330s) 7/25/2020 12:09:37 PM Optimize Comfort On Command Decks (0.0320s) 7/25/2020 12:09:37 PM Generating Framerates (0.0110s) 7/25/2020 12:09:37 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/25/2020 12:09:37 PM Mods: SpireRailgunShop (Disabled) 7/25/2020 12:09:37 PM Check Nearby Stellar Masses (0.1610s) 7/25/2020 12:09:37 PM Remembering Alamo (0.0280s) 7/25/2020 12:09:37 PM Boot Audio Comms (0.0150s) 7/25/2020 12:09:37 PM Establish Individual Audio Links (0.0210s) 7/25/2020 12:09:37 PM Prepare Explosions and Crackles (0.0310s) 7/25/2020 12:09:37 PM No resolution change was required. 7/25/2020 12:09:37 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/25/2020 12:09:37 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 7/25/2020 12:09:37 PM Refresh Optical Lensing (0.0090s) 7/25/2020 12:09:37 PM Revise Fundamental Physical Laws (0.0100s) 7/25/2020 12:09:37 PM Calculate Odds Of Success (0.0590s) 7/25/2020 12:09:38 PM Briefly Panic (0.3751s) 7/25/2020 12:09:38 PM Install Confidence Routines (0.2631s) 7/25/2020 12:09:38 PM Bring Commander Interface Online (0.1280s) 7/25/2020 12:09:38 PM Motivate All Crews (0.0470s) 7/25/2020 12:09:38 PM Locating Available Networks (0.0510s) 7/25/2020 12:09:38 PM Externalizing Patterns (0.0400s) 7/25/2020 12:09:38 PM Hooking Externals (0.0150s) 7/25/2020 12:09:38 PM Handlizing Hooks (0.0120s) 7/25/2020 12:09:38 PM Disengaging Constants (0.1090s) 7/25/2020 12:09:38 PM Late Axionic Computations (0.1710s) 7/25/2020 12:09:38 PM Connecting to Fleet Command (0.0130s) 7/25/2020 12:09:38 PM Thinking Of Advice (0.0160s) 7/25/2020 12:09:38 PM Degaussing Advice (0.0820s) 7/25/2020 12:09:39 PM Reading Alien Diaries (0.0320s) 7/25/2020 12:09:39 PM Naming All Known Planets (0.0110s) 7/25/2020 12:09:39 PM Remembering Speeds (0.0170s) 7/25/2020 12:09:39 PM Prioritizing Targets (0.0170s) 7/25/2020 12:09:39 PM Rebooting Sensor Arrays (0.0170s) 7/25/2020 12:09:39 PM Unloading Prismatic Grid (0.0160s) 7/25/2020 12:09:39 PM Thinking Of Objectives (0.0160s) 7/25/2020 12:09:39 PM Re-Aligning Objectives (0.0200s) 7/25/2020 12:09:39 PM Inhibiting Visual Scans (0.0370s) 7/25/2020 12:09:39 PM Synthesizing Vocals (0.0120s) 7/25/2020 12:09:39 PM Investigating Map Signatures (0.0310s) 7/25/2020 12:09:39 PM Ventilating Scenarios (0.0110s) 7/25/2020 12:09:39 PM Decontaminating Targeting Systems (0.0170s) 7/25/2020 12:09:39 PM Ejecting Tactical Core (0.0170s) 7/25/2020 12:09:39 PM Calibrating Formations (0.0150s) 7/25/2020 12:09:39 PM Intercepting Galactic Maps (0.0220s) 7/25/2020 12:09:39 PM Discharging Colored Ions (0.0230s) 7/25/2020 12:09:39 PM Replicating Ion Colors (0.0110s) 7/25/2020 12:09:39 PM Faction Diagnostics (0.0320s) 7/25/2020 12:09:39 PM Buffering Hackers (0.0280s) 7/25/2020 12:09:39 PM Inverting Death (0.0160s) 7/25/2020 12:09:39 PM Linear Field Variance (0.0190s) 7/25/2020 12:09:39 PM Charging Marks (0.0120s) 7/25/2020 12:09:39 PM Guarding The Posts (0.1480s) 7/25/2020 12:09:39 PM Range Manifolds (0.0120s) 7/25/2020 12:09:39 PM Purging ROFs (0.0150s) 7/25/2020 12:09:39 PM Manipulating Speeds (0.0180s) 7/25/2020 12:09:39 PM Detecting Projectiles (0.0160s) 7/25/2020 12:09:39 PM Grouping Flow Fields (0.0220s) 7/25/2020 12:09:39 PM Modulating Flow Field Groups (0.0330s) 7/25/2020 12:09:39 PM Designing Fleets (0.0640s) 7/25/2020 12:09:39 PM Thinking Of Technologies (0.0230s) 7/25/2020 12:09:39 PM Categorizing Starboard Sensors (0.0170s) 7/25/2020 12:09:39 PM Injecting Galactic Variables (0.0200s) 7/25/2020 12:09:39 PM Brandishing Starfields (0.0340s) 7/25/2020 12:09:40 PM Rejecting Distant Planets (0.4731s) 7/25/2020 12:09:40 PM Categorizing All Planets (0.0080s) 7/25/2020 12:09:40 PM Organizing Commands (0.0400s) 7/25/2020 12:09:40 PM Calculating Firing Cones (0.0090s) 7/25/2020 12:09:41 PM Disassembling And Reassembling Ship Parts (0.8602s) 7/25/2020 12:09:41 PM Sterilizing Test Chamber (0.0410s) 7/25/2020 12:09:48 PM Engaging Dorsal Circuits (7.2065s) 7/25/2020 12:09:48 PM Issuing Orders (0.0230s) 7/25/2020 12:09:48 PM Augmenting Infusers (0.0100s) 7/25/2020 12:09:48 PM Infusing (0.0560s) 7/25/2020 12:09:48 PM Post-Proton Surge (0.0060s) 7/25/2020 12:09:48 PM Stimulate Modulation (0.0370s) 7/25/2020 12:09:48 PM ArcenAssetBundleCache.InstantiatedObjects: 976 7/25/2020 12:09:48 PM Load Surrogates (0.2070s) 7/25/2020 12:09:49 PM Final Checks (0.6986s) 7/25/2020 12:09:49 PM Load Historical Documents (0.0040s) 7/25/2020 12:09:49 PM 13.1 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Rejecting Distant Planets (0.5s) Disassembling And Reassembling Ship Parts (0.9s) Engaging Dorsal Circuits (7.2s) Final Checks (0.7s) 7/25/2020 12:09:49 PM Hello Steam user 'Apthorpe' 7/25/2020 12:14:10 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Julius21\enemy spire frig.save Source1: AnythingElse Source3: LoadingSaveGame 7/25/2020 12:14:10 PM Finish load save in 506.2ms 7/25/2020 12:23:47 PM Reconquest Seeding for Agrawal: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 7/25/2020 12:37:10 PM Reconquest Seeding for Koller: guard post placer: GuardingWormholesHarshly scheduled: 9 actually seeded: 9 7/25/2020 12:39:41 PM Reconquest Seeding for Zuno: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 7/25/2020 12:47:29 PM Donating team Fireteam 117 has 2 units with strength 56. Status Assembling No target planet No lurk planet. Ships: Lions: 2 to hunter, path A 7/25/2020 12:55:26 PM Donating team Fireteam 127 has 15 units with strength 461. Status Assembling No target planet No lurk planet. Ships: Lions: 15 to hunter, path A 7/25/2020 12:56:15 PM Donating team Fireteam 127 has 1 units with strength 13. Status Assembling No target planet No lurk planet. Ships: Lions: 1 to hunter, path A 7/25/2020 12:56:19 PM Donating team Fireteam 129 has 2 units with strength 60. Status Assembling No target planet No lurk planet. Ships: Lions: 2 to hunter, path A 7/25/2020 12:57:29 PM Reconquest Seeding for Demaine: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 7/25/2020 1:11:52 PM Logged Achievement To Steam Give a Man a Fish... 7/25/2020 1:13:28 PM Donating team Fireteam 150 has 8 units with strength 2021. Status Assembling No target planet No lurk planet. Ships: Demaine: 4, Agrawal: 4 to hunter, path A 7/25/2020 1:15:57 PM debug code 3300 during update fireteam regiments for AI Warden Fleet System.Exception: This fireteam Fireteam 133 has 32 units with strength 3228. Status Assembling No target planet No lurk planet. Ships: Zuno: 27, Demaine: 5 requested to attack a planet, but have no TargetPlanet at Arcen.AIW2.External.Fireteam.AttackTargetPlanet (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, System.Int32 OverridingSpeed) [0x00023] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.External.FireteamUtility+<>c__DisplayClass10_1.b__2 (Arcen.AIW2.External.Fireteam team) [0x00003] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.External.Fireteam.DoFor (Arcen.Universal.ArcenLessLinkedList`1[ItemType] List, Arcen.AIW2.External.Fireteam+ProcessorDelegate Processor) [0x00040] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.External.FireteamUtility.UpdateRegiments (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.Universal.ArcenLessLinkedList`1[ItemType] AllFactionTeams, Arcen.Universal.ArcenSparseLookup`2[K,T] TeamsAimedAtPlanet, Arcen.Universal.ArcenCharacterBuffer tracingBuffer, System.Int32 MinFireteamStrength, System.Boolean allowedToDecloakEnemies) [0x00373] in <311aa6a26de94c80a7adb9ad857a7bae>:0 7/25/2020 1:24:31 PM Donating team Fireteam 163 has 5 units with strength 65. Status Assembling No target planet No lurk planet. Ships: Agrawal: 5 to hunter, path A 7/25/2020 1:24:39 PM Donating team Fireteam 169 has 3 units with strength 1177. Status Assembling No target planet No lurk planet. Ships: Agrawal: 3 to hunter, path A 7/25/2020 1:32:08 PM Donating team Fireteam 179 has 11 units with strength 834. Status Assembling No target planet No lurk planet. Ships: Atanasoff: 10, Joshi: 1 to hunter, path A 7/25/2020 1:33:58 PM Donating team Fireteam 183 has 7 units with strength 262. Status Assembling No target planet No lurk planet. Ships: Lions: 7 to hunter, path A 7/25/2020 1:34:28 PM Donating team Fireteam 166 has 31 units with strength 2892. Status Staging No target planet No lurk planet. Ships: Joshi: 26, Quillion: 5 to hunter, path B 7/25/2020 1:34:28 PM Donating team Fireteam 167 has 21 units with strength 2898. Status Staging No target planet No lurk planet. Ships: Joshi: 20, Halliman: 1 to hunter, path B 7/25/2020 1:43:14 PM Donating team Fireteam 192 has 43 units with strength 2509. Status Assembling No target planet No lurk planet. Ships: Lions: 43 to hunter, path A 7/25/2020 1:43:14 PM Donating team Fireteam 193 has 6 units with strength 586. Status Assembling No target planet No lurk planet. Ships: Lions: 6 to hunter, path A 7/25/2020 1:52:53 PM Logged Achievement To Steam Kills: Warrior 7/25/2020 1:54:35 PM Donating team Fireteam 175 has 18 units with strength 1931. Status Assembling No target planet No lurk planet. Ships: Lions: 18 to hunter, path A 7/25/2020 1:54:40 PM Donating team Fireteam 197 has 22 units with strength 2010. Status Assembling No target planet No lurk planet. Ships: Lions: 22 to hunter, path A 7/25/2020 1:54:49 PM Donating team Fireteam 199 has 2 units with strength 74. Status Assembling No target planet No lurk planet. Ships: Thopania: 2 to hunter, path A 7/25/2020 1:55:56 PM Donating team Fireteam 200 has 1 units with strength 51. Status Assembling No target planet No lurk planet. Ships: Lions: 1 to hunter, path A 7/25/2020 2:03:46 PM Waiting On Server, at frame 0 client mode: False SocketMode: Off 7/25/2020 5:58:03 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/25/2020 5:58:03 PM Boot up FleetOS (0.2731s) 7/25/2020 5:58:03 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/25/2020 5:58:03 PM Check System Logs For Rogue Intelligence (0.1831s) 7/25/2020 5:58:03 PM Game Version: 2.106 7/25/2020 5:58:03 PM Eject Trash Into Hyperspace (0.0700s) 7/25/2020 5:58:03 PM Check For Extra Modules (0.0200s) 7/25/2020 5:58:03 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/25/2020 5:58:03 PM Bring Cloaking Systems Online (0.0180s) 7/25/2020 5:58:03 PM Recalculate Speed Of Light (0.0180s) 7/25/2020 5:58:03 PM Optimize Comfort On Command Decks (0.0240s) 7/25/2020 5:58:03 PM Generating Framerates (0.0070s) 7/25/2020 5:58:03 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/25/2020 5:58:03 PM Mods: SpireRailgunShop (Disabled) 7/25/2020 5:58:03 PM Check Nearby Stellar Masses (0.0380s) 7/25/2020 5:58:03 PM Remembering Alamo (0.0150s) 7/25/2020 5:58:03 PM Boot Audio Comms (0.0110s) 7/25/2020 5:58:03 PM Establish Individual Audio Links (0.0140s) 7/25/2020 5:58:03 PM Prepare Explosions and Crackles (0.0220s) 7/25/2020 5:58:03 PM No resolution change was required. 7/25/2020 5:58:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/25/2020 5:58:03 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 7/25/2020 5:58:03 PM Refresh Optical Lensing (0.0100s) 7/25/2020 5:58:03 PM Revise Fundamental Physical Laws (0.0050s) 7/25/2020 5:58:03 PM Calculate Odds Of Success (0.0440s) 7/25/2020 5:58:04 PM Briefly Panic (0.2020s) 7/25/2020 5:58:04 PM Install Confidence Routines (0.2501s) 7/25/2020 5:58:04 PM Bring Commander Interface Online (0.0920s) 7/25/2020 5:58:04 PM Motivate All Crews (0.0360s) 7/25/2020 5:58:04 PM Locating Available Networks (0.0140s) 7/25/2020 5:58:04 PM Externalizing Patterns (0.0250s) 7/25/2020 5:58:04 PM Hooking Externals (0.0090s) 7/25/2020 5:58:04 PM Handlizing Hooks (0.0150s) 7/25/2020 5:58:04 PM Disengaging Constants (0.0360s) 7/25/2020 5:58:04 PM Late Axionic Computations (0.0560s) 7/25/2020 5:58:04 PM Connecting to Fleet Command (0.0070s) 7/25/2020 5:58:04 PM Thinking Of Advice (0.0170s) 7/25/2020 5:58:04 PM Degaussing Advice (0.0220s) 7/25/2020 5:58:04 PM Reading Alien Diaries (0.0140s) 7/25/2020 5:58:04 PM Naming All Known Planets (0.0140s) 7/25/2020 5:58:04 PM Remembering Speeds (0.0170s) 7/25/2020 5:58:04 PM Prioritizing Targets (0.0170s) 7/25/2020 5:58:04 PM Rebooting Sensor Arrays (0.0160s) 7/25/2020 5:58:04 PM Unloading Prismatic Grid (0.0170s) 7/25/2020 5:58:04 PM Thinking Of Objectives (0.0170s) 7/25/2020 5:58:04 PM Re-Aligning Objectives (0.0170s) 7/25/2020 5:58:04 PM Inhibiting Visual Scans (0.0190s) 7/25/2020 5:58:04 PM Synthesizing Vocals (0.0150s) 7/25/2020 5:58:04 PM Investigating Map Signatures (0.0210s) 7/25/2020 5:58:04 PM Ventilating Scenarios (0.0120s) 7/25/2020 5:58:04 PM Decontaminating Targeting Systems (0.0170s) 7/25/2020 5:58:04 PM Ejecting Tactical Core (0.0170s) 7/25/2020 5:58:04 PM Calibrating Formations (0.0160s) 7/25/2020 5:58:04 PM Intercepting Galactic Maps (0.0180s) 7/25/2020 5:58:04 PM Discharging Colored Ions (0.0260s) 7/25/2020 5:58:04 PM Replicating Ion Colors (0.0070s) 7/25/2020 5:58:04 PM Faction Diagnostics (0.0230s) 7/25/2020 5:58:04 PM Buffering Hackers (0.0170s) 7/25/2020 5:58:04 PM Inverting Death (0.0120s) 7/25/2020 5:58:04 PM Linear Field Variance (0.0170s) 7/25/2020 5:58:05 PM Charging Marks (0.0150s) 7/25/2020 5:58:05 PM Guarding The Posts (0.1481s) 7/25/2020 5:58:05 PM Range Manifolds (0.0060s) 7/25/2020 5:58:05 PM Purging ROFs (0.0160s) 7/25/2020 5:58:05 PM Manipulating Speeds (0.0170s) 7/25/2020 5:58:05 PM Detecting Projectiles (0.0160s) 7/25/2020 5:58:05 PM Grouping Flow Fields (0.0190s) 7/25/2020 5:58:05 PM Modulating Flow Field Groups (0.0290s) 7/25/2020 5:58:05 PM Designing Fleets (0.0170s) 7/25/2020 5:58:05 PM Thinking Of Technologies (0.0080s) 7/25/2020 5:58:05 PM Categorizing Starboard Sensors (0.0140s) 7/25/2020 5:58:05 PM Injecting Galactic Variables (0.0200s) 7/25/2020 5:58:05 PM Grappling Starfields (0.0230s) 7/25/2020 5:58:05 PM Rejecting Distant Planets (0.1580s) 7/25/2020 5:58:05 PM Categorizing All Planets (0.0060s) 7/25/2020 5:58:05 PM Organizing Commands (0.0250s) 7/25/2020 5:58:05 PM Calculating Firing Cones (0.0110s) 7/25/2020 5:58:06 PM Jailbreaking Favorite Ship Parts (0.6241s) 7/25/2020 5:58:06 PM Sterilizing Test Chamber (0.0140s) 7/25/2020 5:58:08 PM Investigating Meaning Of Life (2.5576s) 7/25/2020 5:58:08 PM Issuing Orders (0.0210s) 7/25/2020 5:58:08 PM Augmenting Infusers (0.0060s) 7/25/2020 5:58:08 PM Infusing (0.0281s) 7/25/2020 5:58:08 PM Post-Proton Surge (0.0050s) 7/25/2020 5:58:08 PM Stimulate Modulation (0.0360s) 7/25/2020 5:58:08 PM ArcenAssetBundleCache.InstantiatedObjects: 976 7/25/2020 5:58:08 PM Load Surrogates (0.0946s) 7/25/2020 5:58:09 PM Final Checks (0.6932s) 7/25/2020 5:58:09 PM Load Historical Documents (0.0040s) 7/25/2020 5:58:09 PM 6.6 seconds total load time. Boot up FleetOS (0.3s) Install Confidence Routines (0.3s) Jailbreaking Favorite Ship Parts (0.6s) Investigating Meaning Of Life (2.6s) Final Checks (0.7s) 7/25/2020 5:58:09 PM Hello Steam user 'Apthorpe' 7/25/2020 5:59:00 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Julius21\another relic train.save Source1: AnythingElse Source3: LoadingSaveGame 7/25/2020 5:59:00 PM Finish load save in 459.3ms 7/25/2020 6:01:59 PM Donating team Fireteam 204 has 32 units with strength 1653. Status Assembling No target planet No lurk planet. Ships: Lions: 32 to hunter, path A 7/25/2020 6:01:59 PM Donating team Fireteam 205 has 8 units with strength 954. Status Assembling No target planet No lurk planet. Ships: Lions: 8 to hunter, path A 7/25/2020 6:02:10 PM Donating team Fireteam 204 has 1 units with strength 26. Status Assembling No target planet No lurk planet. Ships: Lions: 1 to hunter, path A 7/25/2020 6:02:17 PM Failed to load Sprite 'assets/Icons/OfficialGUI/GUIShipsWhite/AIEye.png' from bundle 'arcenui' 7/25/2020 6:06:46 PM Donating team Fireteam 209 has 7 units with strength 708. Status Assembling No target planet No lurk planet. Ships: Lions: 7 to hunter, path A 7/25/2020 6:06:46 PM Donating team Fireteam 208 has 45 units with strength 2398. Status Staging No target planet No lurk planet. Ships: Lions: 45 to hunter, path B 7/25/2020 6:25:24 PM Reconquest Seeding for Thopania: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 7/25/2020 6:36:58 PM Donating team Fireteam 223 has 25 units with strength 1232. Status Assembling No target planet No lurk planet. Ships: Lions: 25 to hunter, path A 7/25/2020 6:37:11 PM Donating team Fireteam 225 has 1 units with strength 915. Status Assembling No target planet No lurk planet. Ships: Lions: 1 to hunter, path A 7/25/2020 6:56:45 PM Donating team Fireteam 234 has 24 units with strength 1646. Status Assembling No target planet No lurk planet. Ships: Lions: 24 to hunter, path A 7/25/2020 7:06:59 PM Donating team Fireteam 241 has 23 units with strength 1122. Status Assembling No target planet No lurk planet. Ships: Cinna: 2, XFA: 21 to hunter, path A 7/25/2020 7:11:01 PM Waiting On Server, at frame 0 client mode: False SocketMode: Off 7/26/2020 1:25:55 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/26/2020 1:25:55 AM Boot up FleetOS (0.2771s) 7/26/2020 1:25:55 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/26/2020 1:25:55 AM Check System Logs For Rogue Intelligence (0.2431s) 7/26/2020 1:25:55 AM Game Version: 2.106 7/26/2020 1:25:55 AM Eject Trash Into Hyperspace (0.1450s) 7/26/2020 1:25:55 AM Check For Extra Modules (0.0250s) 7/26/2020 1:25:55 AM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/26/2020 1:25:55 AM Bring Cloaking Systems Online (0.0340s) 7/26/2020 1:25:55 AM Recalculate Speed Of Light (0.0290s) 7/26/2020 1:25:55 AM Optimize Comfort On Command Decks (0.0290s) 7/26/2020 1:25:55 AM Generating Framerates (0.0110s) 7/26/2020 1:25:55 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/26/2020 1:25:55 AM Mods: SpireRailgunShop (Disabled) 7/26/2020 1:25:55 AM Check Nearby Stellar Masses (0.1570s) 7/26/2020 1:25:55 AM Remembering Alamo (0.0240s) 7/26/2020 1:25:55 AM Boot Audio Comms (0.0150s) 7/26/2020 1:25:55 AM Establish Individual Audio Links (0.0200s) 7/26/2020 1:25:55 AM Prepare Explosions and Crackles (0.0240s) 7/26/2020 1:25:55 AM No resolution change was required. 7/26/2020 1:25:55 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/26/2020 1:25:55 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 7/26/2020 1:25:55 AM Refresh Optical Lensing (0.0090s) 7/26/2020 1:25:55 AM Revise Fundamental Physical Laws (0.0100s) 7/26/2020 1:25:55 AM Calculate Odds Of Success (0.0540s) 7/26/2020 1:25:56 AM Briefly Panic (0.2010s) 7/26/2020 1:25:56 AM Install Confidence Routines (0.2529s) 7/26/2020 1:25:56 AM Bring Commander Interface Online (0.1230s) 7/26/2020 1:25:56 AM Motivate All Crews (0.0460s) 7/26/2020 1:25:56 AM Locating Available Networks (0.0520s) 7/26/2020 1:25:56 AM Externalizing Patterns (0.0370s) 7/26/2020 1:25:56 AM Hooking Externals (0.0150s) 7/26/2020 1:25:56 AM Handlizing Hooks (0.0130s) 7/26/2020 1:25:56 AM Disengaging Constants (0.1090s) 7/26/2020 1:25:56 AM Late Axionic Computations (0.1260s) 7/26/2020 1:25:56 AM Connecting to Fleet Command (0.0120s) 7/26/2020 1:25:56 AM Thinking Of Advice (0.0170s) 7/26/2020 1:25:56 AM Degaussing Advice (0.0750s) 7/26/2020 1:25:56 AM Reading Alien Diaries (0.0300s) 7/26/2020 1:25:56 AM Naming All Known Planets (0.0110s) 7/26/2020 1:25:57 AM Remembering Speeds (0.0170s) 7/26/2020 1:25:57 AM Prioritizing Targets (0.0160s) 7/26/2020 1:25:57 AM Rebooting Sensor Arrays (0.0170s) 7/26/2020 1:25:57 AM Unloading Prismatic Grid (0.0160s) 7/26/2020 1:25:57 AM Thinking Of Objectives (0.0160s) 7/26/2020 1:25:57 AM Re-Aligning Objectives (0.0200s) 7/26/2020 1:25:57 AM Inhibiting Visual Scans (0.0370s) 7/26/2020 1:25:57 AM Synthesizing Vocals (0.0110s) 7/26/2020 1:25:57 AM Investigating Map Signatures (0.0300s) 7/26/2020 1:25:57 AM Ventilating Scenarios (0.0110s) 7/26/2020 1:25:57 AM Decontaminating Targeting Systems (0.0170s) 7/26/2020 1:25:57 AM Ejecting Tactical Core (0.0170s) 7/26/2020 1:25:57 AM Calibrating Formations (0.0160s) 7/26/2020 1:25:57 AM Intercepting Galactic Maps (0.0220s) 7/26/2020 1:25:57 AM Discharging Colored Ions (0.0220s) 7/26/2020 1:25:57 AM Replicating Ion Colors (0.0100s) 7/26/2020 1:25:57 AM Faction Diagnostics (0.0330s) 7/26/2020 1:25:57 AM Buffering Hackers (0.0260s) 7/26/2020 1:25:57 AM Inverting Death (0.0160s) 7/26/2020 1:25:57 AM Linear Field Variance (0.0170s) 7/26/2020 1:25:57 AM Charging Marks (0.0110s) 7/26/2020 1:25:57 AM Guarding The Posts (0.1480s) 7/26/2020 1:25:57 AM Range Manifolds (0.0120s) 7/26/2020 1:25:57 AM Purging ROFs (0.0150s) 7/26/2020 1:25:57 AM Manipulating Speeds (0.0180s) 7/26/2020 1:25:57 AM Detecting Projectiles (0.0150s) 7/26/2020 1:25:57 AM Grouping Flow Fields (0.0230s) 7/26/2020 1:25:57 AM Modulating Flow Field Groups (0.0330s) 7/26/2020 1:25:57 AM Designing Fleets (0.0610s) 7/26/2020 1:25:57 AM Thinking Of Technologies (0.0230s) 7/26/2020 1:25:57 AM Categorizing Starboard Sensors (0.0160s) 7/26/2020 1:25:57 AM Injecting Galactic Variables (0.0200s) 7/26/2020 1:25:57 AM Listening To Starfields (0.0320s) 7/26/2020 1:25:57 AM Cleaning Distant Planets (0.1670s) 7/26/2020 1:25:57 AM Categorizing All Planets (0.0070s) 7/26/2020 1:25:58 AM Organizing Commands (0.0330s) 7/26/2020 1:25:58 AM Calculating Firing Cones (0.0080s) 7/26/2020 1:25:58 AM Discontinue Your Favorite Ship Parts (0.8572s) 7/26/2020 1:25:58 AM Sterilizing Test Chamber (0.0240s) 7/26/2020 1:26:01 AM Ejecting Data Cores (2.5871s) 7/26/2020 1:26:01 AM Issuing Orders (0.0200s) 7/26/2020 1:26:01 AM Augmenting Infusers (0.0110s) 7/26/2020 1:26:01 AM Infusing (0.0520s) 7/26/2020 1:26:01 AM Post-Proton Surge (0.0050s) 7/26/2020 1:26:01 AM Stimulate Modulation (0.0380s) 7/26/2020 1:26:01 AM ArcenAssetBundleCache.InstantiatedObjects: 976 7/26/2020 1:26:01 AM Load Surrogates (0.2010s) 7/26/2020 1:26:02 AM Final Checks (0.6932s) 7/26/2020 1:26:02 AM Load Historical Documents (0.0030s) 7/26/2020 1:26:02 AM 7.8 seconds total load time. Boot up FleetOS (0.3s) Install Confidence Routines (0.3s) Discontinue Your Favorite Ship Parts (0.9s) Ejecting Data Cores (2.6s) Final Checks (0.7s) 7/26/2020 1:26:02 AM Hello Steam user 'Apthorpe' 7/26/2020 1:26:42 AM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Julius21\ni.save Source1: AnythingElse Source3: LoadingSaveGame 7/26/2020 1:26:42 AM Finish load save in 512.3ms 7/26/2020 1:31:43 AM Donating team Fireteam 244 has 4 units with strength 294. Status Assembling No target planet No lurk planet. Ships: Lions: 4 to hunter, path A 7/26/2020 1:33:09 AM Donating team Fireteam 244 has 6 units with strength 194. Status Assembling No target planet No lurk planet. Ships: Wulf: 6 to hunter, path A 7/26/2020 1:33:09 AM Donating team Fireteam 246 has 5 units with strength 1708. Status Assembling No target planet No lurk planet. Ships: Wulf: 5 to hunter, path A 7/26/2020 1:39:13 AM Donating team Fireteam 257 has 2 units with strength 105. Status Assembling No target planet No lurk planet. Ships: Wulf: 2 to hunter, path A 7/26/2020 1:39:13 AM Donating team Fireteam 258 has 14 units with strength 1389. Status Assembling No target planet No lurk planet. Ships: Karger: 14 to hunter, path A 7/26/2020 1:40:20 AM Donating team Fireteam 257 has 3 units with strength 84. Status Assembling No target planet No lurk planet. Ships: XFA: 3 to hunter, path A 7/26/2020 1:40:33 AM Donating team Fireteam 257 has 3 units with strength 111. Status Assembling No target planet No lurk planet. Ships: Wulf: 3 to hunter, path A 7/26/2020 1:40:34 AM Reconquest Seeding for Koller: guard post placer: GuardingWormholesHarshly scheduled: 9 actually seeded: 9 7/26/2020 1:42:01 AM Donating team Fireteam 261 has 17 units with strength 885. Status Assembling No target planet No lurk planet. Ships: Cinna: 4, XFA: 13 to hunter, path A 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 7/26/2020 1:49:23 AM Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.SpeedGroup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <311aa6a26de94c80a7adb9ad857a7bae>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <4cb092286fab4f19b49831ca6cddd610>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0