graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8066 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3392 systemMemorySize: 16341 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2020 7:55:18 PM Check System Logs For Rogue Intelligence (0.7992s) 9/3/2020 7:55:18 PM Game Version: 2.132 9/3/2020 7:55:18 PM Eject Trash Into Hyperspace (0.2279s) 9/3/2020 7:55:18 PM Check For Extra Modules (0.0530s) 9/3/2020 7:55:18 PM Bring Cloaking Systems Online (0.0720s) 9/3/2020 7:55:18 PM Recalculate Speed Of Light (0.0710s) 9/3/2020 7:55:18 PM Optimize Comfort On Command Decks (0.0416s) 9/3/2020 7:55:18 PM Generating Framerates (0.0260s) 9/3/2020 7:55:18 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 9/3/2020 7:55:18 PM Mods: ExtendedShipVariants (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 9/3/2020 7:55:18 PM Check Nearby Stellar Masses (0.0939s) 9/3/2020 7:55:18 PM Remembering Alamo (0.0320s) 9/3/2020 7:55:18 PM Boot Audio Comms (0.0360s) 9/3/2020 7:55:18 PM Establish Individual Audio Links (0.0210s) 9/3/2020 7:55:18 PM Prepare Explosions and Crackles (0.0900s) 9/3/2020 7:55:18 PM No resolution change was required. 9/3/2020 7:55:18 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2020 7:55:18 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 9/3/2020 7:55:18 PM Refresh Optical Lensing (0.0280s) 9/3/2020 7:55:18 PM Revise Fundamental Physical Laws (0.0110s) 9/3/2020 7:55:19 PM Calculate Odds Of Success (0.4628s) 9/3/2020 7:55:25 PM Briefly Panic (5.5650s) 9/3/2020 7:55:25 PM Install Confidence Routines (0.3878s) 9/3/2020 7:55:25 PM Bring Commander Interface Online (0.2626s) 9/3/2020 7:55:25 PM Motivate All Crews (0.0929s) 9/3/2020 7:55:25 PM Locating Available Networks (0.0580s) 9/3/2020 7:55:25 PM Externalizing Patterns (0.0780s) 9/3/2020 7:55:25 PM Hooking Externals (0.0300s) 9/3/2020 7:55:25 PM Handlizing Hooks (0.0230s) 9/3/2020 7:55:26 PM Disengaging Constants (0.1949s) 9/3/2020 7:55:26 PM Late Axionic Computations (0.2908s) 9/3/2020 7:55:26 PM Connecting to Fleet Command (0.0420s) 9/3/2020 7:55:26 PM Thinking Of Advice (0.0260s) 9/3/2020 7:55:26 PM Degaussing Advice (0.1229s) 9/3/2020 7:55:26 PM Reading Alien Diaries (0.0999s) 9/3/2020 7:55:26 PM Naming All Known Planets (0.0140s) 9/3/2020 7:55:26 PM Remembering Speeds (0.0300s) 9/3/2020 7:55:26 PM Prioritizing Targets (0.0240s) 9/3/2020 7:55:26 PM Rebooting Sensor Arrays (0.0370s) 9/3/2020 7:55:26 PM Unloading Prismatic Grid (0.0230s) 9/3/2020 7:55:26 PM Thinking Of Objectives (0.0120s) 9/3/2020 7:55:26 PM Inhibiting Visual Scans (0.0430s) 9/3/2020 7:55:26 PM Synthesizing Vocals (0.0273s) 9/3/2020 7:55:26 PM Investigating Map Signatures (0.0500s) 9/3/2020 7:55:27 PM Ventilating Scenarios (0.0140s) 9/3/2020 7:55:27 PM Decontaminating Targeting Systems (0.0270s) 9/3/2020 7:55:27 PM Ejecting Tactical Core (0.0260s) 9/3/2020 7:55:27 PM Calibrating Formations (0.0130s) 9/3/2020 7:55:27 PM Intercepting Galactic Maps (0.0280s) 9/3/2020 7:55:27 PM Discharging Colored Ions (0.0510s) 9/3/2020 7:55:27 PM Replicating Ion Colors (0.0250s) 9/3/2020 7:55:27 PM Faction Diagnostics (0.0380s) 9/3/2020 7:55:27 PM Buffering Hackers (0.0420s) 9/3/2020 7:55:27 PM Inverting Death (0.0320s) 9/3/2020 7:55:27 PM Linear Field Variance (0.0290s) 9/3/2020 7:55:27 PM Charging Marks (0.0130s) 9/3/2020 7:55:27 PM Guarding The Posts (0.1099s) 9/3/2020 7:55:27 PM Range Manifolds (0.0310s) 9/3/2020 7:55:27 PM Purging ROFs (0.0170s) 9/3/2020 7:55:27 PM Manipulating Speeds (0.0330s) 9/3/2020 7:55:27 PM Detecting Projectiles (0.0110s) 9/3/2020 7:55:27 PM Grouping Flow Fields (0.0260s) 9/3/2020 7:55:27 PM Modulating Flow Field Groups (0.0792s) 9/3/2020 7:55:27 PM Designing Fleets (0.1509s) 9/3/2020 7:55:27 PM Thinking Of Technologies (0.0180s) 9/3/2020 7:55:27 PM Categorizing Starboard Sensors (0.0345s) 9/3/2020 7:55:27 PM Injecting Galactic Variables (0.0380s) 9/3/2020 7:55:27 PM Berating Starfields (0.0600s) 9/3/2020 7:55:30 PM Detecting Distant Planets (2.9066s) 9/3/2020 7:55:30 PM Categorizing All Planets (0.0140s) 9/3/2020 7:55:30 PM Organizing Commands (0.0683s) 9/3/2020 7:55:30 PM Calculating Firing Cones (0.0133s) 9/3/2020 7:55:32 PM Discontinue Your Favorite Ship Parts (1.1906s) 9/3/2020 7:55:32 PM Re-Aligning Objectives (0.0350s) 9/3/2020 7:55:32 PM Sterilizing Test Chamber (0.0640s) 9/3/2020 7:56:36 PM Planetary Collision Avoidance (64.1405s) 9/3/2020 7:56:36 PM Issuing Orders (0.0310s) 9/3/2020 7:56:36 PM Augmenting Infusers (0.0120s) 9/3/2020 7:56:36 PM Infusing (0.1580s) 9/3/2020 7:56:36 PM Post-Proton Surge (0.0200s) 9/3/2020 7:56:36 PM Stimulate Modulation (0.0500s) 9/3/2020 7:56:37 PM ArcenAssetBundleCache.InstantiatedObjects: 980 9/3/2020 7:56:37 PM Load Surrogates (0.4449s) 9/3/2020 7:56:38 PM Final Checks (1.1549s) 9/3/2020 7:56:38 PM Load Historical Documents (0.0080s) 9/3/2020 7:56:38 PM 81.4 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.8s) Calculate Odds Of Success (0.5s) Briefly Panic (5.6s) Install Confidence Routines (0.4s) Bring Commander Interface Online (0.3s) Late Axionic Computations (0.3s) Detecting Distant Planets (2.9s) Discontinue Your Favorite Ship Parts (1.2s) Planetary Collision Avoidance (64.1s) Load Surrogates (0.4s) Final Checks (1.2s) 9/3/2020 7:56:38 PM Hello Steam user 'StarKelp' 9/3/2020 7:56:40 PM Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 9/3/2020 7:56:40 PM Finish load save in 383.3ms 9/3/2020 7:56:40 PM Start Generate Partial Map with Realistic and seed 993953263 and planet count 80 and 21 factions (StartingTheLobbyDefaults NotLoadingAnything) 9/3/2020 7:56:40 PM PlayerAccount Star has now been put in control of faction 1. 9/3/2020 7:56:40 PM Generate Partial Map Complete 302ms 9/3/2020 7:56:45 PM Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 9/3/2020 7:56:45 PM Finish load save in 47.0ms 9/3/2020 7:56:45 PM PlayerAccount Star has now been put in control of faction 1. 9/3/2020 7:56:45 PM Start Generate Partial Map with Realistic and seed 173021264 and planet count 80 and 21 factions (StartingTheLobbyDefaults NotLoadingAnything) 9/3/2020 7:56:45 PM PlayerAccount Star has now been put in control of faction 1. 9/3/2020 7:56:45 PM Generate Partial Map Complete 143ms 9/3/2020 7:56:47 PM Start Generate FULL Map with Realistic and seed 173021264 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 9/3/2020 7:56:47 PM Generate FULL Map Complete 398ms 9/3/2020 7:56:55 PM Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/test/temp.save Source1: AnythingElse Source3: LoadingSaveGame 9/3/2020 7:56:55 PM World_AIW2 deserialization error at stage 6100 from serialized version 2.132 loading into new version 2.132, error: System.Exception: Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 1779 larger than IndexSerializationInfo.SerializedNamesList.Count of 1324 on table: GameEntityTypeDataTable PlaceOfDeserializationForDebugging: FleetMemDeser From Version: 2.132 at Arcen.AIW2.Core.Fleet+Membership.DeserializeFrom (Arcen.AIW2.Core.Fleet ParentFleet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00062] in <29f00fb08171482787913908ad5d98e4>:0 at Arcen.AIW2.Core.Fleet.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x0035b] in <29f00fb08171482787913908ad5d98e4>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors) [0x00bdf] in <29f00fb08171482787913908ad5d98e4>:0 9/3/2020 7:56:55 PM The savegame you are trying to load had the following fatal error: System.Exception: Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 1779 larger than IndexSerializationInfo.SerializedNamesList.Count of 1324 on table: GameEntityTypeDataTable PlaceOfDeserializationForDebugging: FleetMemDeser From Version: 2.132 at Arcen.AIW2.Core.Fleet+Membership.DeserializeFrom (Arcen.AIW2.Core.Fleet ParentFleet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00062] in <29f00fb08171482787913908ad5d98e4>:0 at Arcen.AIW2.Core.Fleet.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x0035b] in <29f00fb08171482787913908ad5d98e4>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors) [0x00bdf] in <29f00fb08171482787913908ad5d98e4>:0 9/3/2020 7:56:55 PM Finish load save in 22.3ms 9/3/2020 7:58:10 PM Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/test/temp.save Source1: AnythingElse Source3: LoadingSaveGame 9/3/2020 7:58:10 PM World_AIW2 deserialization error at stage 6100 from serialized version 2.132 loading into new version 2.132, error: System.Exception: Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 1779 larger than IndexSerializationInfo.SerializedNamesList.Count of 1324 on table: GameEntityTypeDataTable PlaceOfDeserializationForDebugging: FleetMemDeser From Version: 2.132 at Arcen.AIW2.Core.Fleet+Membership.DeserializeFrom (Arcen.AIW2.Core.Fleet ParentFleet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00062] in <29f00fb08171482787913908ad5d98e4>:0 at Arcen.AIW2.Core.Fleet.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x0035b] in <29f00fb08171482787913908ad5d98e4>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors) [0x00bdf] in <29f00fb08171482787913908ad5d98e4>:0 9/3/2020 7:58:10 PM The savegame you are trying to load had the following fatal error: System.Exception: Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 1779 larger than IndexSerializationInfo.SerializedNamesList.Count of 1324 on table: GameEntityTypeDataTable PlaceOfDeserializationForDebugging: FleetMemDeser From Version: 2.132 at Arcen.AIW2.Core.Fleet+Membership.DeserializeFrom (Arcen.AIW2.Core.Fleet ParentFleet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00062] in <29f00fb08171482787913908ad5d98e4>:0 at Arcen.AIW2.Core.Fleet.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x0035b] in <29f00fb08171482787913908ad5d98e4>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors) [0x00bdf] in <29f00fb08171482787913908ad5d98e4>:0 9/3/2020 7:58:10 PM Finish load save in 21.9ms