10/24/2020 1:44:57 PM Current directory used: C:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/24/2020 1:44:57 PM Boot up FleetOS (0.2564s) 10/24/2020 1:44:57 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 16339 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/24/2020 1:44:57 PM Check System Logs For Rogue Intelligence (0.1386s) 10/24/2020 1:44:57 PM Game Version: 2.619 10/24/2020 1:44:57 PM Eject Trash Into Hyperspace (0.0680s) 10/24/2020 1:44:57 PM Check For Extra Modules (0.0213s) 10/24/2020 1:44:57 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/24/2020 1:44:57 PM Bring Cloaking Systems Online (0.0164s) 10/24/2020 1:44:57 PM Recalculate Speed Of Light (0.0159s) 10/24/2020 1:44:57 PM Optimize Comfort On Command Decks (0.0174s) 10/24/2020 1:44:57 PM Generating Framerates (0.0049s) 10/24/2020 1:44:57 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 10/24/2020 1:44:57 PM Mods: ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 10/24/2020 1:44:57 PM Check Nearby Stellar Masses (0.0352s) 10/24/2020 1:44:57 PM Remembering Alamo (0.0119s) 10/24/2020 1:44:57 PM Boot Audio Comms (0.0064s) 10/24/2020 1:44:57 PM Establish Individual Audio Links (0.0114s) 10/24/2020 1:44:57 PM Prepare Explosions and Crackles (0.0164s) 10/24/2020 1:44:57 PM No resolution change was required. 10/24/2020 1:44:57 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/24/2020 1:44:57 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 10/24/2020 1:44:57 PM Refresh Optical Lensing (0.0074s) 10/24/2020 1:44:57 PM Revise Fundamental Physical Laws (0.0050s) 10/24/2020 1:44:57 PM Calculate Odds Of Success (0.0298s) 10/24/2020 1:44:58 PM Briefly Panic (0.2882s) 10/24/2020 1:44:58 PM Null Text! () ButtonSettings 10/24/2020 1:44:58 PM Null Text! () ButtonChat 10/24/2020 1:44:58 PM Install Confidence Routines (0.2430s) 10/24/2020 1:44:58 PM Bring Commander Interface Online (0.0903s) 10/24/2020 1:44:58 PM Motivate All Crews (0.0312s) 10/24/2020 1:44:58 PM Locating Available Networks (0.0203s) 10/24/2020 1:44:58 PM Externalizing Patterns (0.0179s) 10/24/2020 1:44:58 PM Hooking Externals (0.0074s) 10/24/2020 1:44:58 PM Handlizing Hooks (0.0084s) 10/24/2020 1:44:58 PM Disengaging Constants (0.0268s) 10/24/2020 1:44:58 PM Late Axionic Computations (0.0407s) 10/24/2020 1:44:58 PM Sentinel Alertness Diagnostic (0.0055s) 10/24/2020 1:44:58 PM Connecting to Fleet Command (0.0080s) 10/24/2020 1:44:58 PM Thinking Of Advice (0.0084s) 10/24/2020 1:44:58 PM Degaussing Advice (0.0134s) 10/24/2020 1:44:58 PM Reading Alien Diaries (0.0084s) 10/24/2020 1:44:58 PM Naming All Known Planets (0.0060s) 10/24/2020 1:44:58 PM Remembering Speeds (0.0084s) 10/24/2020 1:44:58 PM Prioritizing Targets (0.0079s) 10/24/2020 1:44:58 PM Rebooting Sensor Arrays (0.0079s) 10/24/2020 1:44:58 PM Unloading Prismatic Grid (0.0079s) 10/24/2020 1:44:58 PM Thinking Of Objectives (0.0090s) 10/24/2020 1:44:58 PM Inhibiting Visual Scans (0.0119s) 10/24/2020 1:44:58 PM Synthesizing Vocals (0.0060s) 10/24/2020 1:44:58 PM Investigating Map Signatures (0.0109s) 10/24/2020 1:44:58 PM Ventilating Scenarios (0.0064s) 10/24/2020 1:44:58 PM Decontaminating Targeting Systems (0.0069s) 10/24/2020 1:44:58 PM Ejecting Tactical Core (0.0084s) 10/24/2020 1:44:58 PM Calibrating Formations (0.0079s) 10/24/2020 1:44:58 PM Intercepting Galactic Maps (0.0089s) 10/24/2020 1:44:58 PM Discharging Colored Ions (0.0169s) 10/24/2020 1:44:58 PM Replicating Ion Colors (0.0050s) 10/24/2020 1:44:58 PM Faction Diagnostics (0.0139s) 10/24/2020 1:44:58 PM Buffering Hackers (0.0124s) 10/24/2020 1:44:58 PM Inverting Death (0.0055s) 10/24/2020 1:44:58 PM Linear Field Variance (0.0089s) 10/24/2020 1:44:58 PM Charging Marks (0.0069s) 10/24/2020 1:44:59 PM Guarding The Posts (0.1111s) 10/24/2020 1:44:59 PM Range Manifolds (0.0055s) 10/24/2020 1:44:59 PM Purging ROFs (0.0074s) 10/24/2020 1:44:59 PM Manipulating Speeds (0.0089s) 10/24/2020 1:44:59 PM Detecting Projectiles (0.0074s) 10/24/2020 1:44:59 PM Grouping Flow Fields (0.0109s) 10/24/2020 1:44:59 PM Modulating Flow Field Groups (0.0233s) 10/24/2020 1:44:59 PM Designing Fleets (0.0223s) 10/24/2020 1:44:59 PM Thinking Of Technologies (0.0079s) 10/24/2020 1:44:59 PM Categorizing Starboard Sensors (0.0059s) 10/24/2020 1:44:59 PM Injecting Galactic Variables (0.0109s) 10/24/2020 1:44:59 PM Fearing Starfields (0.0139s) 10/24/2020 1:44:59 PM Combing Distant Planets (0.1215s) 10/24/2020 1:44:59 PM Categorizing All Planets (0.0054s) 10/24/2020 1:44:59 PM Organizing Commands (0.0149s) 10/24/2020 1:44:59 PM Calculating Firing Cones (0.0055s) 10/24/2020 1:44:59 PM Divulge Ship Part Schematics To Enemy (0.4221s) 10/24/2020 1:44:59 PM Re-Aligning Objectives (0.0139s) 10/24/2020 1:44:59 PM Sterilizing Test Chamber (0.0109s) 10/24/2020 1:45:02 PM Harvesting Magnetic Monopoles (2.5004s) 10/24/2020 1:45:02 PM Issuing Orders (0.0184s) 10/24/2020 1:45:02 PM Augmenting Infusers (0.0050s) 10/24/2020 1:45:02 PM Infusing (0.0188s) 10/24/2020 1:45:02 PM Post-Proton Surge (0.0050s) 10/24/2020 1:45:02 PM Stimulate Modulation (0.0293s) 10/24/2020 1:45:02 PM ArcenAssetBundleCache.InstantiatedObjects: 980 10/24/2020 1:45:02 PM Load Surrogates (0.0818s) 10/24/2020 1:45:03 PM Final Checks (0.6845s) 10/24/2020 1:45:03 PM Load Historical Documents (0.0025s) 10/24/2020 1:45:03 PM 5.8 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Divulge Ship Part Schematics To Enemy (0.4s) Harvesting Magnetic Monopoles (2.5s) Final Checks (0.7s) 10/24/2020 1:45:03 PM Hello Steam user 'starshatter' 10/24/2020 1:45:06 PM Start load save: C:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 10/24/2020 1:45:06 PM PlayerAccount UFO has now been put in control of faction 1. 10/24/2020 1:45:06 PM Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed Scourge Marauders Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 10/24/2020 1:45:06 PM loading as template 10/24/2020 1:45:06 PM Added the faction AIReserves. 10/24/2020 1:45:06 PM Added the faction AntiAIZombie. 10/24/2020 1:45:06 PM Added the faction AntiEveryoneZombie. 10/24/2020 1:45:06 PM Added the faction AntiPlayerZombie. 10/24/2020 1:45:06 PM Added the faction CPALogic. 10/24/2020 1:45:06 PM Added the faction Mercenary. 10/24/2020 1:45:06 PM Finish load save in 182.0ms 10/24/2020 1:45:06 PM DoActualSimStep exception at debugStage 5300, exception: System.Exception: GenerateMap error at debugStage 2200. Exception: System.Exception: Could not find random faction data at Arcen.AIW2.External.BaseScenario.AddExtraFactionRandomness (System.Collections.Generic.List`1[T] CurrentFactions, System.String extraRandomness) [0x000e1] in <451d0b39b9ca427d8c584eff862bd0a9>:0 at Arcen.AIW2.External.BaseScenario.HandleRandomFactions (System.Collections.Generic.List`1[T] CurrentFactions) [0x00038] in <451d0b39b9ca427d8c584eff862bd0a9>:0 at Arcen.AIW2.Core.World_AIW2.GenerateMap (Arcen.AIW2.Core.Tutorial TutOrNullToUse) [0x002e9] in <5cce5bd643c243c19859670b94931ba5>:0 at Arcen.AIW2.Core.World_AIW2.GenerateMap (Arcen.AIW2.Core.Tutorial TutOrNullToUse) [0x0047c] in <5cce5bd643c243c19859670b94931ba5>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x002b7] in <451d0b39b9ca427d8c584eff862bd0a9>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <451d0b39b9ca427d8c584eff862bd0a9>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <5cce5bd643c243c19859670b94931ba5>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <5cce5bd643c243c19859670b94931ba5>:0 at ArcenGameController.Update () [0x00000] in <4c4e830c76004c9aaa0c85c9eba75a91>:0 10/24/2020 1:45:09 PM Unable to run sim steps for 3.00s, because of: !World.Instance.IsLoaded 10/24/2020 1:45:12 PM Unable to run sim steps for 3.00s, because of: !World.Instance.IsLoaded 10/24/2020 1:45:15 PM Unable to run sim steps for 3.00s, because of: !World.Instance.IsLoaded 10/24/2020 1:45:18 PM Unable to run sim steps for 3.01s, because of: !World.Instance.IsLoaded 10/24/2020 1:45:21 PM Unable to run sim steps for 3.01s, because of: !World.Instance.IsLoaded 10/24/2020 1:45:24 PM Unable to run sim steps for 3.00s, because of: !World.Instance.IsLoaded 10/24/2020 1:45:27 PM Unable to run sim steps for 3.00s, because of: !World.Instance.IsLoaded