10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:20 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:21 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:22 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:23 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:24 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:25 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:26 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:27 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:28 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:29 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:30 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:31 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:32 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:33 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:34 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:35 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:36 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:37 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:38 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:39 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:40 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:41 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:42 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:43 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:44 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:45 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:46 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:47 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:48 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:49 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:50 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:51 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:52 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:53 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:54 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:55 PM Error in Marauder Spawning Logic: Object reference not set to an instance of an object at KaizersMarauders.PlanetaryMarauderInfo.SpawnDefense (Arcen.AIW2.Core.ArcenSimContext context) [0x00185] in :0 at KaizersMarauders.PlanetaryMarauderInfo.DoSpawningLogic (Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt defensiveThresholdNoCapital, Arcen.Universal.FInt defensiveThresholdCapital, System.Int32 maxDefPowerNoCapital, System.Int32 maxDefPowerCapital, System.Boolean hasDebris, System.Int32 maxRaidersSpawnable, System.Int32 waveSize, System.Int32 marauderMobileStrength, System.Byte otherAddedMarks, System.Boolean lessThanTwoPlanetsCaptured, System.Boolean trace, System.Int32& metalOverflow) [0x006ed] in :0 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:55 PM Error in Marauder Spawning Logic: Object reference not set to an instance of an object at KaizersMarauders.PlanetaryMarauderInfo.SpawnDefense (Arcen.AIW2.Core.ArcenSimContext context) [0x00185] in :0 at KaizersMarauders.PlanetaryMarauderInfo.DoSpawningLogic (Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt defensiveThresholdNoCapital, Arcen.Universal.FInt defensiveThresholdCapital, System.Int32 maxDefPowerNoCapital, System.Int32 maxDefPowerCapital, System.Boolean hasDebris, System.Int32 maxRaidersSpawnable, System.Int32 waveSize, System.Int32 marauderMobileStrength, System.Byte otherAddedMarks, System.Boolean lessThanTwoPlanetsCaptured, System.Boolean trace, System.Int32& metalOverflow) [0x006ed] in :0 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:55 PM Error in Marauder Spawning Logic: Object reference not set to an instance of an object at KaizersMarauders.PlanetaryMarauderInfo.SpawnDefense (Arcen.AIW2.Core.ArcenSimContext context) [0x00185] in :0 at KaizersMarauders.PlanetaryMarauderInfo.DoSpawningLogic (Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt defensiveThresholdNoCapital, Arcen.Universal.FInt defensiveThresholdCapital, System.Int32 maxDefPowerNoCapital, System.Int32 maxDefPowerCapital, System.Boolean hasDebris, System.Int32 maxRaidersSpawnable, System.Int32 waveSize, System.Int32 marauderMobileStrength, System.Byte otherAddedMarks, System.Boolean lessThanTwoPlanetsCaptured, System.Boolean trace, System.Int32& metalOverflow) [0x006ed] in :0 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:55 PM Error in Marauder Spawning Logic: Object reference not set to an instance of an object at KaizersMarauders.PlanetaryMarauderInfo.SpawnDefense (Arcen.AIW2.Core.ArcenSimContext context) [0x00185] in :0 at KaizersMarauders.PlanetaryMarauderInfo.DoSpawningLogic (Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt defensiveThresholdNoCapital, Arcen.Universal.FInt defensiveThresholdCapital, System.Int32 maxDefPowerNoCapital, System.Int32 maxDefPowerCapital, System.Boolean hasDebris, System.Int32 maxRaidersSpawnable, System.Int32 waveSize, System.Int32 marauderMobileStrength, System.Byte otherAddedMarks, System.Boolean lessThanTwoPlanetsCaptured, System.Boolean trace, System.Int32& metalOverflow) [0x006ed] in :0 10/24/2020 9:55:55 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:56 PM Error in Marauder Spawning Logic: Object reference not set to an instance of an object at KaizersMarauders.PlanetaryMarauderInfo.SpawnDefense (Arcen.AIW2.Core.ArcenSimContext context) [0x00185] in :0 at KaizersMarauders.PlanetaryMarauderInfo.DoSpawningLogic (Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt defensiveThresholdNoCapital, Arcen.Universal.FInt defensiveThresholdCapital, System.Int32 maxDefPowerNoCapital, System.Int32 maxDefPowerCapital, System.Boolean hasDebris, System.Int32 maxRaidersSpawnable, System.Int32 waveSize, System.Int32 marauderMobileStrength, System.Byte otherAddedMarks, System.Boolean lessThanTwoPlanetsCaptured, System.Boolean trace, System.Int32& metalOverflow) [0x006ed] in :0 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:56 PM Error in Marauder Spawning Logic: Object reference not set to an instance of an object at KaizersMarauders.PlanetaryMarauderInfo.SpawnDefense (Arcen.AIW2.Core.ArcenSimContext context) [0x00185] in :0 at KaizersMarauders.PlanetaryMarauderInfo.DoSpawningLogic (Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt defensiveThresholdNoCapital, Arcen.Universal.FInt defensiveThresholdCapital, System.Int32 maxDefPowerNoCapital, System.Int32 maxDefPowerCapital, System.Boolean hasDebris, System.Int32 maxRaidersSpawnable, System.Int32 waveSize, System.Int32 marauderMobileStrength, System.Byte otherAddedMarks, System.Boolean lessThanTwoPlanetsCaptured, System.Boolean trace, System.Int32& metalOverflow) [0x006ed] in :0 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:56 PM Error in Marauder Spawning Logic: Object reference not set to an instance of an object at KaizersMarauders.PlanetaryMarauderInfo.SpawnDefense (Arcen.AIW2.Core.ArcenSimContext context) [0x00185] in :0 at KaizersMarauders.PlanetaryMarauderInfo.DoSpawningLogic (Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt defensiveThresholdNoCapital, Arcen.Universal.FInt defensiveThresholdCapital, System.Int32 maxDefPowerNoCapital, System.Int32 maxDefPowerCapital, System.Boolean hasDebris, System.Int32 maxRaidersSpawnable, System.Int32 waveSize, System.Int32 marauderMobileStrength, System.Byte otherAddedMarks, System.Boolean lessThanTwoPlanetsCaptured, System.Boolean trace, System.Int32& metalOverflow) [0x006ed] in :0 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:55:56 PM Error in Marauder Spawning Logic: Object reference not set to an instance of an object at KaizersMarauders.PlanetaryMarauderInfo.SpawnDefense (Arcen.AIW2.Core.ArcenSimContext context) [0x00185] in :0 at KaizersMarauders.PlanetaryMarauderInfo.DoSpawningLogic (Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt defensiveThresholdNoCapital, Arcen.Universal.FInt defensiveThresholdCapital, System.Int32 maxDefPowerNoCapital, System.Int32 maxDefPowerCapital, System.Boolean hasDebris, System.Int32 maxRaidersSpawnable, System.Int32 waveSize, System.Int32 marauderMobileStrength, System.Byte otherAddedMarks, System.Boolean lessThanTwoPlanetsCaptured, System.Boolean trace, System.Int32& metalOverflow) [0x006ed] in :0 10/24/2020 9:55:56 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:15 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/24/2020 9:59:15 PM Boot up FleetOS (0.7680s) 10/24/2020 9:59:15 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/24/2020 9:59:15 PM Check System Logs For Rogue Intelligence (0.2250s) 10/24/2020 9:59:16 PM Game Version: 2.620 10/24/2020 9:59:16 PM Eject Trash Into Hyperspace (0.1040s) 10/24/2020 9:59:16 PM Check For Extra Modules (0.0330s) 10/24/2020 9:59:16 PM Bring Cloaking Systems Online (0.1800s) 10/24/2020 9:59:16 PM Recalculate Speed Of Light (0.0370s) 10/24/2020 9:59:16 PM Optimize Comfort On Command Decks (0.1760s) 10/24/2020 9:59:16 PM Generating Framerates (0.0100s) 10/24/2020 9:59:16 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/24/2020 9:59:16 PM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/24/2020 9:59:16 PM Check Nearby Stellar Masses (0.2120s) 10/24/2020 9:59:16 PM Remembering Alamo (0.0200s) 10/24/2020 9:59:16 PM Boot Audio Comms (0.0160s) 10/24/2020 9:59:16 PM Establish Individual Audio Links (0.0240s) 10/24/2020 9:59:16 PM Prepare Explosions and Crackles (0.0350s) 10/24/2020 9:59:17 PM No resolution change was required. 10/24/2020 9:59:17 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/24/2020 9:59:17 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/24/2020 9:59:17 PM Refresh Optical Lensing (0.1870s) 10/24/2020 9:59:17 PM Revise Fundamental Physical Laws (0.0120s) 10/24/2020 9:59:17 PM Calculate Odds Of Success (0.0750s) 10/24/2020 9:59:17 PM Briefly Panic (0.7450s) 10/24/2020 9:59:18 PM Install Confidence Routines (0.5010s) 10/24/2020 9:59:18 PM Bring Commander Interface Online (0.1650s) 10/24/2020 9:59:18 PM Motivate All Crews (0.0490s) 10/24/2020 9:59:18 PM Locating Available Networks (0.0310s) 10/24/2020 9:59:18 PM Externalizing Patterns (0.0530s) 10/24/2020 9:59:18 PM Hooking Externals (0.0130s) 10/24/2020 9:59:18 PM Handlizing Hooks (0.0160s) 10/24/2020 9:59:18 PM Disengaging Constants (0.0490s) 10/24/2020 9:59:18 PM Late Axionic Computations (0.1650s) 10/24/2020 9:59:18 PM Sentinel Alertness Diagnostic (0.0100s) 10/24/2020 9:59:18 PM Connecting to Fleet Command (0.0160s) 10/24/2020 9:59:18 PM Thinking Of Advice (0.0160s) 10/24/2020 9:59:18 PM Degaussing Advice (0.0300s) 10/24/2020 9:59:18 PM Reading Alien Diaries (0.0270s) 10/24/2020 9:59:18 PM Naming All Known Planets (0.0110s) 10/24/2020 9:59:19 PM Remembering Speeds (0.0160s) 10/24/2020 9:59:19 PM Prioritizing Targets (0.0170s) 10/24/2020 9:59:19 PM Rebooting Sensor Arrays (0.0150s) 10/24/2020 9:59:19 PM Unloading Prismatic Grid (0.0160s) 10/24/2020 9:59:19 PM Thinking Of Objectives (0.0160s) 10/24/2020 9:59:19 PM Inhibiting Visual Scans (0.0210s) 10/24/2020 9:59:19 PM Synthesizing Vocals (0.0150s) 10/24/2020 9:59:19 PM Investigating Map Signatures (0.0230s) 10/24/2020 9:59:19 PM Ventilating Scenarios (0.0090s) 10/24/2020 9:59:19 PM Decontaminating Targeting Systems (0.0180s) 10/24/2020 9:59:19 PM Ejecting Tactical Core (0.0160s) 10/24/2020 9:59:19 PM Calibrating Formations (0.0160s) 10/24/2020 9:59:19 PM Intercepting Galactic Maps (0.0170s) 10/24/2020 9:59:19 PM Discharging Colored Ions (0.0320s) 10/24/2020 9:59:19 PM Replicating Ion Colors (0.0090s) 10/24/2020 9:59:19 PM Faction Diagnostics (0.0390s) 10/24/2020 9:59:19 PM Buffering Hackers (0.0330s) 10/24/2020 9:59:19 PM Inverting Death (0.0110s) 10/24/2020 9:59:19 PM Linear Field Variance (0.0210s) 10/24/2020 9:59:19 PM Charging Marks (0.0120s) 10/24/2020 9:59:19 PM Guarding The Posts (0.1150s) 10/24/2020 9:59:19 PM Range Manifolds (0.0110s) 10/24/2020 9:59:19 PM Purging ROFs (0.0150s) 10/24/2020 9:59:19 PM Manipulating Speeds (0.0160s) 10/24/2020 9:59:19 PM Detecting Projectiles (0.0170s) 10/24/2020 9:59:19 PM Grouping Flow Fields (0.0190s) 10/24/2020 9:59:19 PM Modulating Flow Field Groups (0.0480s) 10/24/2020 9:59:19 PM Designing Fleets (0.0550s) 10/24/2020 9:59:19 PM Thinking Of Technologies (0.0150s) 10/24/2020 9:59:19 PM Categorizing Starboard Sensors (0.0140s) 10/24/2020 9:59:19 PM Injecting Galactic Variables (0.0250s) 10/24/2020 9:59:19 PM Investigating Starfields (0.0270s) 10/24/2020 9:59:20 PM Crawling Distant Planets (0.4680s) 10/24/2020 9:59:20 PM Categorizing All Planets (0.0120s) 10/24/2020 9:59:20 PM Organizing Commands (0.0460s) 10/24/2020 9:59:20 PM Calculating Firing Cones (0.0080s) 10/24/2020 9:59:22 PM Collapsing Pile Of Ship Parts (1.9141s) 10/24/2020 9:59:22 PM Re-Aligning Objectives (0.0250s) 10/24/2020 9:59:22 PM Sterilizing Test Chamber (0.1620s) 10/24/2020 9:59:31 PM Broadcasting Peace Message (9.1765s) 10/24/2020 9:59:31 PM Issuing Orders (0.0070s) 10/24/2020 9:59:31 PM Augmenting Infusers (0.0170s) 10/24/2020 9:59:31 PM Infusing (0.0380s) 10/24/2020 9:59:31 PM Post-Proton Surge (0.0090s) 10/24/2020 9:59:31 PM Stimulate Modulation (0.0900s) 10/24/2020 9:59:31 PM ArcenAssetBundleCache.InstantiatedObjects: 986 10/24/2020 9:59:31 PM Load Surrogates (0.2030s) 10/24/2020 9:59:33 PM Final Checks (2.0781s) 10/24/2020 9:59:34 PM Load Historical Documents (0.0060s) 10/24/2020 9:59:34 PM 19.0 seconds total load time. Boot up FleetOS (0.8s) Briefly Panic (0.7s) Install Confidence Routines (0.5s) Crawling Distant Planets (0.5s) Collapsing Pile Of Ship Parts (1.9s) Broadcasting Peace Message (9.2s) Final Checks (2.1s) 10/24/2020 9:59:35 PM Hello Steam user 'Sir Limbo' 10/24/2020 9:59:39 PM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/tst/s1.save Source1: AnythingElse Source3: LoadingSaveGame 10/24/2020 9:59:40 PM Finish load save in 967.2ms 10/24/2020 9:59:41 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:41 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:41 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:41 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:41 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:41 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:41 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:41 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:42 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:43 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:44 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:45 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:46 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0 Total Other added Marks: 0 Total Outpost added Marks: 0 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 0 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 56000 Modified Max Defensive Power Capital: 73500 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:47 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:48 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:49 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:50 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:51 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:52 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:53 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:54 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:55 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:56 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:57 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:58 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 9:59:59 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:00 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:01 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:02 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:03 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:04 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:05 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:06 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:07 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:08 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:09 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:10 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:11 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:12 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:13 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:14 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:15 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:16 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:17 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:18 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:19 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:20 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:21 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:22 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:23 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:24 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:25 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:26 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:27 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:28 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:29 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:30 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:31 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:32 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:33 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:34 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:35 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:36 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:37 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:38 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:39 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:40 PM Marauders (Modified) (10) Stage 3 have accumulated data: Total Bonus Raider Capacity: 1 Total Bonus Defensive Capacity: 0.27 Total Other added Marks: 0.4 Total Outpost added Marks: 0.4 Spire Debris acquired: 0 Effective AIP: 30 out of 30 Tech Nexus found: False Superstructures: 0 10/24/2020 10:00:40 PM Marauders (Modified) (10) Stage 3 remarking data: Expected Other added Marks: 0 out of 6 Expected Outpost added Marks: 0 out of 4 Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 Re-Mark Others: False Re-Mark Outposts: False Spire Debris: 0 10/24/2020 10:00:40 PM Marauders (Modified) (10) Stage 3 started setting marking data: Temporary Other added Marks: 0 out of 6 Temporary Outpost added Marks: 0 out of 4 10/24/2020 10:00:40 PM Marauders (Modified) (10) Stage 3 finished setting marking data: Perma Other added Marks: 0 out of 6 Perma Outpost added Marks: 0 out of 4 10/24/2020 10:00:40 PM Marauders (Modified) (10) Stage 3 checking Superstructure Spawning State: Enabled: True | Currently found one in warp: False | Total Superstructures: 0 | Total Mobile Superstructures: 0 | Total Outposts: 1 10/24/2020 10:00:40 PM Marauders (Modified) (10) Stage 3 spawning a new Superstructures 10/24/2020 10:00:40 PM Marauders (Modified) (10) Stage 3 found 0 possible locations to spawn a superstructure 10/24/2020 10:00:40 PM Marauders (Modified) (10) Stage 3 have done their spawning logic: Current Raiders 2 Max Raiders: 2 Base Max Defensive Power: 70000 Modified Max Defensive Power: 74900 Modified Max Defensive Power Capital: 92400 10/24/2020 10:00:46 PM No resolution change was required. 10/24/2020 10:00:46 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/24/2020 10:00:46 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/24/2020 10:04:29 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/24/2020 10:04:29 PM Boot up FleetOS (0.7890s) 10/24/2020 10:04:29 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/24/2020 10:04:29 PM Check System Logs For Rogue Intelligence (0.2210s) 10/24/2020 10:04:29 PM Game Version: 2.620 10/24/2020 10:04:29 PM Eject Trash Into Hyperspace (0.1430s) 10/24/2020 10:04:29 PM Check For Extra Modules (0.0490s) 10/24/2020 10:04:29 PM Bring Cloaking Systems Online (0.1830s) 10/24/2020 10:04:29 PM Recalculate Speed Of Light (0.0440s) 10/24/2020 10:04:30 PM Optimize Comfort On Command Decks (0.1740s) 10/24/2020 10:04:30 PM Generating Framerates (0.0140s) 10/24/2020 10:04:30 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/24/2020 10:04:30 PM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/24/2020 10:04:30 PM Check Nearby Stellar Masses (0.2250s) 10/24/2020 10:04:30 PM Remembering Alamo (0.0210s) 10/24/2020 10:04:30 PM Boot Audio Comms (0.0160s) 10/24/2020 10:04:30 PM Establish Individual Audio Links (0.0260s) 10/24/2020 10:04:30 PM Prepare Explosions and Crackles (0.2080s) 10/24/2020 10:04:30 PM No resolution change was required. 10/24/2020 10:04:30 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/24/2020 10:04:30 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/24/2020 10:04:30 PM Refresh Optical Lensing (0.0150s) 10/24/2020 10:04:30 PM Revise Fundamental Physical Laws (0.0120s) 10/24/2020 10:04:30 PM Calculate Odds Of Success (0.0740s) 10/24/2020 10:04:31 PM Briefly Panic (0.7820s) 10/24/2020 10:04:31 PM Install Confidence Routines (0.3660s) 10/24/2020 10:04:32 PM Bring Commander Interface Online (0.1480s) 10/24/2020 10:04:32 PM Motivate All Crews (0.0570s) 10/24/2020 10:04:32 PM Locating Available Networks (0.1110s) 10/24/2020 10:04:32 PM Externalizing Patterns (0.1300s) 10/24/2020 10:04:32 PM Hooking Externals (0.0130s) 10/24/2020 10:04:32 PM Handlizing Hooks (0.0160s) 10/24/2020 10:04:32 PM Disengaging Constants (0.0470s) 10/24/2020 10:04:32 PM Late Axionic Computations (0.1800s) 10/24/2020 10:04:32 PM Sentinel Alertness Diagnostic (0.0100s) 10/24/2020 10:04:32 PM Connecting to Fleet Command (0.0170s) 10/24/2020 10:04:32 PM Thinking Of Advice (0.0160s) 10/24/2020 10:04:32 PM Degaussing Advice (0.0290s) 10/24/2020 10:04:32 PM Reading Alien Diaries (0.0270s) 10/24/2020 10:04:32 PM Naming All Known Planets (0.0090s) 10/24/2020 10:04:32 PM Remembering Speeds (0.0170s) 10/24/2020 10:04:32 PM Prioritizing Targets (0.0180s) 10/24/2020 10:04:32 PM Rebooting Sensor Arrays (0.0150s) 10/24/2020 10:04:32 PM Unloading Prismatic Grid (0.0160s) 10/24/2020 10:04:32 PM Thinking Of Objectives (0.0170s) 10/24/2020 10:04:32 PM Inhibiting Visual Scans (0.0240s) 10/24/2020 10:04:32 PM Synthesizing Vocals (0.0110s) 10/24/2020 10:04:32 PM Investigating Map Signatures (0.0240s) 10/24/2020 10:04:32 PM Ventilating Scenarios (0.0100s) 10/24/2020 10:04:32 PM Decontaminating Targeting Systems (0.0170s) 10/24/2020 10:04:32 PM Ejecting Tactical Core (0.0170s) 10/24/2020 10:04:32 PM Calibrating Formations (0.0150s) 10/24/2020 10:04:32 PM Intercepting Galactic Maps (0.0180s) 10/24/2020 10:04:32 PM Discharging Colored Ions (0.0380s) 10/24/2020 10:04:32 PM Replicating Ion Colors (0.0120s) 10/24/2020 10:04:33 PM Faction Diagnostics (0.0390s) 10/24/2020 10:04:33 PM Buffering Hackers (0.0390s) 10/24/2020 10:04:33 PM Inverting Death (0.0120s) 10/24/2020 10:04:33 PM Linear Field Variance (0.0190s) 10/24/2020 10:04:33 PM Charging Marks (0.0120s) 10/24/2020 10:04:33 PM Guarding The Posts (0.1180s) 10/24/2020 10:04:33 PM Range Manifolds (0.0100s) 10/24/2020 10:04:33 PM Purging ROFs (0.0160s) 10/24/2020 10:04:33 PM Manipulating Speeds (0.0170s) 10/24/2020 10:04:33 PM Detecting Projectiles (0.0170s) 10/24/2020 10:04:33 PM Grouping Flow Fields (0.0240s) 10/24/2020 10:04:33 PM Modulating Flow Field Groups (0.1970s) 10/24/2020 10:04:33 PM Designing Fleets (0.0510s) 10/24/2020 10:04:33 PM Thinking Of Technologies (0.0190s) 10/24/2020 10:04:33 PM Categorizing Starboard Sensors (0.0150s) 10/24/2020 10:04:33 PM Injecting Galactic Variables (0.0320s) 10/24/2020 10:04:33 PM Taunting Starfields (0.0320s) 10/24/2020 10:04:34 PM Detecting Distant Planets (0.4700s) 10/24/2020 10:04:34 PM Categorizing All Planets (0.0100s) 10/24/2020 10:04:34 PM Organizing Commands (0.0500s) 10/24/2020 10:04:34 PM Calculating Firing Cones (0.0110s) 10/24/2020 10:04:36 PM Kicking Ship Parts Down Elevator Shaft (1.9481s) 10/24/2020 10:04:36 PM Re-Aligning Objectives (0.0210s) 10/24/2020 10:04:36 PM Sterilizing Test Chamber (0.0150s) 10/24/2020 10:04:43 PM Unscrewing Unessential Parts (6.8934s) 10/24/2020 10:04:43 PM Issuing Orders (0.0080s) 10/24/2020 10:04:43 PM Augmenting Infusers (0.0170s) 10/24/2020 10:04:43 PM Infusing (0.0380s) 10/24/2020 10:04:43 PM Post-Proton Surge (0.0100s) 10/24/2020 10:04:43 PM Stimulate Modulation (0.0860s) 10/24/2020 10:04:43 PM ArcenAssetBundleCache.InstantiatedObjects: 986 10/24/2020 10:04:43 PM Load Surrogates (0.2180s) 10/24/2020 10:04:45 PM Final Checks (1.9031s) 10/24/2020 10:04:45 PM Load Historical Documents (0.0050s) 10/24/2020 10:04:45 PM 16.8 seconds total load time. Boot up FleetOS (0.8s) Briefly Panic (0.8s) Install Confidence Routines (0.4s) Detecting Distant Planets (0.5s) Kicking Ship Parts Down Elevator Shaft (1.9s) Unscrewing Unessential Parts (6.9s) Final Checks (1.9s) 10/24/2020 10:04:46 PM Hello Steam user 'Sir Limbo' 10/24/2020 10:04:53 PM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/tst/Autosave.1200.save Source1: AnythingElse Source3: LoadingSaveGame 10/24/2020 10:04:54 PM Finish load save in 1,000.8ms 10/24/2020 10:06:22 PM Donating team Fireteam 31 has 14 units with strength 930. Status Assembling No target planet No lurk planet. Ships: Landin: 14 to hunter, path A 10/24/2020 10:07:13 PM Failed to load Sprite 'assets/Icons/OfficialGUI/Ships1/AIEye.png' from bundle 'arcenui' 10/24/2020 10:07:19 PM Arex used cheat on planet Hoplon with result: All enemy units of faction Arex killed on planet Hoplon (there were 1067). 84 units were skipped because they were of 'never target' status. 10/24/2020 10:51:51 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/24/2020 10:51:51 PM Boot up FleetOS (0.4390s) 10/24/2020 10:51:51 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/24/2020 10:51:51 PM Check System Logs For Rogue Intelligence (0.1930s) 10/24/2020 10:51:51 PM Game Version: 2.620 10/24/2020 10:51:51 PM Eject Trash Into Hyperspace (0.0930s) 10/24/2020 10:51:51 PM Check For Extra Modules (0.0290s) 10/24/2020 10:51:51 PM Bring Cloaking Systems Online (0.0320s) 10/24/2020 10:51:51 PM Recalculate Speed Of Light (0.0290s) 10/24/2020 10:51:51 PM Optimize Comfort On Command Decks (0.0340s) 10/24/2020 10:51:51 PM Generating Framerates (0.0090s) 10/24/2020 10:51:51 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/24/2020 10:51:51 PM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/24/2020 10:51:51 PM Check Nearby Stellar Masses (0.0560s) 10/24/2020 10:51:51 PM Remembering Alamo (0.0250s) 10/24/2020 10:51:51 PM Boot Audio Comms (0.1600s) 10/24/2020 10:51:51 PM Establish Individual Audio Links (0.0250s) 10/24/2020 10:51:52 PM Prepare Explosions and Crackles (0.2070s) 10/24/2020 10:51:52 PM No resolution change was required. 10/24/2020 10:51:52 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/24/2020 10:51:52 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/24/2020 10:51:52 PM Refresh Optical Lensing (0.0120s) 10/24/2020 10:51:52 PM Revise Fundamental Physical Laws (0.0080s) 10/24/2020 10:51:52 PM Calculate Odds Of Success (0.0800s) 10/24/2020 10:51:52 PM Briefly Panic (0.6710s) 10/24/2020 10:51:53 PM Install Confidence Routines (0.3370s) 10/24/2020 10:51:53 PM Bring Commander Interface Online (0.1280s) 10/24/2020 10:51:53 PM Motivate All Crews (0.0490s) 10/24/2020 10:51:53 PM Locating Available Networks (0.1410s) 10/24/2020 10:51:53 PM Externalizing Patterns (0.1150s) 10/24/2020 10:51:53 PM Hooking Externals (0.0140s) 10/24/2020 10:51:53 PM Handlizing Hooks (0.0150s) 10/24/2020 10:51:53 PM Disengaging Constants (0.0410s) 10/24/2020 10:51:53 PM Late Axionic Computations (0.1640s) 10/24/2020 10:51:53 PM Sentinel Alertness Diagnostic (0.0080s) 10/24/2020 10:51:53 PM Connecting to Fleet Command (0.0190s) 10/24/2020 10:51:54 PM Thinking Of Advice (0.0140s) 10/24/2020 10:51:54 PM Degaussing Advice (0.0290s) 10/24/2020 10:51:54 PM Reading Alien Diaries (0.0230s) 10/24/2020 10:51:54 PM Naming All Known Planets (0.0090s) 10/24/2020 10:51:54 PM Remembering Speeds (0.0170s) 10/24/2020 10:51:54 PM Prioritizing Targets (0.0160s) 10/24/2020 10:51:54 PM Rebooting Sensor Arrays (0.0170s) 10/24/2020 10:51:54 PM Unloading Prismatic Grid (0.0160s) 10/24/2020 10:51:54 PM Thinking Of Objectives (0.0170s) 10/24/2020 10:51:54 PM Inhibiting Visual Scans (0.0190s) 10/24/2020 10:51:54 PM Synthesizing Vocals (0.0170s) 10/24/2020 10:51:54 PM Investigating Map Signatures (0.0220s) 10/24/2020 10:51:54 PM Ventilating Scenarios (0.0090s) 10/24/2020 10:51:54 PM Decontaminating Targeting Systems (0.0170s) 10/24/2020 10:51:54 PM Ejecting Tactical Core (0.0170s) 10/24/2020 10:51:54 PM Calibrating Formations (0.0150s) 10/24/2020 10:51:54 PM Intercepting Galactic Maps (0.0170s) 10/24/2020 10:51:54 PM Discharging Colored Ions (0.0350s) 10/24/2020 10:51:54 PM Replicating Ion Colors (0.0080s) 10/24/2020 10:51:54 PM Faction Diagnostics (0.0340s) 10/24/2020 10:51:54 PM Buffering Hackers (0.0280s) 10/24/2020 10:51:54 PM Inverting Death (0.0090s) 10/24/2020 10:51:54 PM Linear Field Variance (0.0180s) 10/24/2020 10:51:54 PM Charging Marks (0.0160s) 10/24/2020 10:51:54 PM Guarding The Posts (0.1020s) 10/24/2020 10:51:54 PM Range Manifolds (0.0090s) 10/24/2020 10:51:54 PM Purging ROFs (0.0190s) 10/24/2020 10:51:54 PM Manipulating Speeds (0.0160s) 10/24/2020 10:51:54 PM Detecting Projectiles (0.0170s) 10/24/2020 10:51:54 PM Grouping Flow Fields (0.0190s) 10/24/2020 10:51:54 PM Modulating Flow Field Groups (0.0490s) 10/24/2020 10:51:54 PM Designing Fleets (0.0460s) 10/24/2020 10:51:54 PM Thinking Of Technologies (0.0130s) 10/24/2020 10:51:54 PM Categorizing Starboard Sensors (0.0160s) 10/24/2020 10:51:54 PM Injecting Galactic Variables (0.0270s) 10/24/2020 10:51:54 PM Wishing On Starfields (0.0280s) 10/24/2020 10:51:55 PM Destroying Distant Planets (0.4520s) 10/24/2020 10:51:55 PM Categorizing All Planets (0.0110s) 10/24/2020 10:51:55 PM Organizing Commands (0.0330s) 10/24/2020 10:51:55 PM Calculating Firing Cones (0.0080s) 10/24/2020 10:51:57 PM Holding Ship Parts For Comfort (1.8831s) 10/24/2020 10:51:57 PM Re-Aligning Objectives (0.0230s) 10/24/2020 10:51:57 PM Sterilizing Test Chamber (0.0150s) 10/24/2020 10:52:05 PM Detecting Power Spikes (8.4555s) 10/24/2020 10:52:05 PM Issuing Orders (0.0090s) 10/24/2020 10:52:05 PM Augmenting Infusers (0.0150s) 10/24/2020 10:52:05 PM Infusing (0.0370s) 10/24/2020 10:52:05 PM Post-Proton Surge (0.0070s) 10/24/2020 10:52:05 PM Stimulate Modulation (0.0860s) 10/24/2020 10:52:06 PM ArcenAssetBundleCache.InstantiatedObjects: 986 10/24/2020 10:52:06 PM Load Surrogates (0.2020s) 10/24/2020 10:52:08 PM Final Checks (2.2091s) 10/24/2020 10:52:08 PM Load Historical Documents (0.0060s) 10/24/2020 10:52:08 PM 17.4 seconds total load time. Boot up FleetOS (0.4s) Briefly Panic (0.7s) Install Confidence Routines (0.3s) Destroying Distant Planets (0.5s) Holding Ship Parts For Comfort (1.9s) Detecting Power Spikes (8.5s) Final Checks (2.2s) 10/24/2020 10:52:09 PM Hello Steam user 'Sir Limbo' 10/24/2020 10:52:11 PM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 10/24/2020 10:52:11 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 10:52:11 PM Clear out factions that should not be in UI based on savegame: 26 Macrophage Infestation - Tamed Civilian Industry Scourge Human Resistance Fighters Fallen Spire Dyson Precursors Devourer Golem Saphire Enclave Ruby Enclave Pearl Enclave Onyx Enclave Emerald Enclave Diamond Enclave Crystal Enclave Outguard Hictiocytes Logic Faction Executor Fake Faction Dyson Suppressors Dyson Protectors Dreamers Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie Goon Squad Logic Faction AI Reserves 10/24/2020 10:52:11 PM loading as template 10/24/2020 10:52:11 PM Added the faction AIReserves. 10/24/2020 10:52:11 PM Added the faction AncestorsArks. 10/24/2020 10:52:11 PM Added the faction AntiAIZombie. 10/24/2020 10:52:11 PM Added the faction AntiEveryoneZombie. 10/24/2020 10:52:11 PM Added the faction AntiPlayerZombie. 10/24/2020 10:52:11 PM Added the faction CPALogic. 10/24/2020 10:52:11 PM Added the faction Dreamers. 10/24/2020 10:52:11 PM Added the faction DysonProtectors. 10/24/2020 10:52:11 PM Added the faction DysonSuppressors. 10/24/2020 10:52:11 PM Added the faction ExecutorFakeFaction. 10/24/2020 10:52:11 PM Added the faction HistiocytesLogicFaction. 10/24/2020 10:52:11 PM Added the faction Mercenary. 10/24/2020 10:52:11 PM Added the faction RoamingEnclaveCrystal. 10/24/2020 10:52:11 PM Added the faction RoamingEnclaveDiamond. 10/24/2020 10:52:11 PM Added the faction RoamingEnclaveEmerald. 10/24/2020 10:52:11 PM Added the faction RoamingEnclaveOnyx. 10/24/2020 10:52:11 PM Added the faction RoamingEnclavePearl. 10/24/2020 10:52:11 PM Added the faction RoamingEnclaveRuby. 10/24/2020 10:52:11 PM Added the faction RoamingEnclaveSaphire. 10/24/2020 10:52:12 PM Finish load save in 682.8ms 10/24/2020 10:52:12 PM Start Generate Partial Map with Realistic and seed 216019294 and planet count 80 and 38 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 10/24/2020 10:52:12 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 10:52:13 PM Fixed 3040 missing planet factions. 10/24/2020 10:52:13 PM Generate Partial Map Complete 331ms 10/24/2020 10:52:13 PM Start Generate FULL Map with Realistic and seed 216019294 and planet count 80 and 38 factions (StartingMainGameAfterLobby NotLoadingAnything) 10/24/2020 10:52:14 PM Generate FULL Map Complete 674ms 10/24/2020 10:53:10 PM Failed to load Sprite 'assets/Icons/OfficialGUI/Ships1/AIEye.png' from bundle 'arcenui' 10/24/2020 10:53:13 PM Donating team Fireteam 7 has 47 units with strength 2012. Status Assembling No target planet No lurk planet. Ships: Kuan: 22, Hoare: 25 to hunter, path A 10/24/2020 10:55:19 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/24/2020 10:55:19 PM Boot up FleetOS (0.9331s) 10/24/2020 10:55:20 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/24/2020 10:55:20 PM Check System Logs For Rogue Intelligence (0.2930s) 10/24/2020 10:55:20 PM Game Version: 2.620 10/24/2020 10:55:20 PM Eject Trash Into Hyperspace (0.1540s) 10/24/2020 10:55:20 PM Check For Extra Modules (0.0530s) 10/24/2020 10:55:20 PM Bring Cloaking Systems Online (0.1790s) 10/24/2020 10:55:20 PM Recalculate Speed Of Light (0.0470s) 10/24/2020 10:55:20 PM Optimize Comfort On Command Decks (0.1580s) 10/24/2020 10:55:20 PM Generating Framerates (0.0220s) 10/24/2020 10:55:20 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/24/2020 10:55:20 PM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/24/2020 10:55:20 PM Check Nearby Stellar Masses (0.2060s) 10/24/2020 10:55:20 PM Remembering Alamo (0.0220s) 10/24/2020 10:55:20 PM Boot Audio Comms (0.0160s) 10/24/2020 10:55:20 PM Establish Individual Audio Links (0.0290s) 10/24/2020 10:55:20 PM Prepare Explosions and Crackles (0.0330s) 10/24/2020 10:55:20 PM No resolution change was required. 10/24/2020 10:55:20 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/24/2020 10:55:20 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/24/2020 10:55:20 PM Refresh Optical Lensing (0.0120s) 10/24/2020 10:55:20 PM Revise Fundamental Physical Laws (0.0090s) 10/24/2020 10:55:21 PM Calculate Odds Of Success (0.2330s) 10/24/2020 10:55:21 PM Briefly Panic (0.6940s) 10/24/2020 10:55:22 PM Install Confidence Routines (0.3310s) 10/24/2020 10:55:22 PM Bring Commander Interface Online (0.1410s) 10/24/2020 10:55:22 PM Motivate All Crews (0.0470s) 10/24/2020 10:55:22 PM Locating Available Networks (0.0280s) 10/24/2020 10:55:22 PM Externalizing Patterns (0.3230s) 10/24/2020 10:55:22 PM Hooking Externals (0.0160s) 10/24/2020 10:55:22 PM Handlizing Hooks (0.0160s) 10/24/2020 10:55:22 PM Disengaging Constants (0.0640s) 10/24/2020 10:55:23 PM Late Axionic Computations (0.1500s) 10/24/2020 10:55:23 PM Sentinel Alertness Diagnostic (0.0110s) 10/24/2020 10:55:23 PM Connecting to Fleet Command (0.0200s) 10/24/2020 10:55:23 PM Thinking Of Advice (0.0180s) 10/24/2020 10:55:23 PM Degaussing Advice (0.1470s) 10/24/2020 10:55:23 PM Reading Alien Diaries (0.0260s) 10/24/2020 10:55:23 PM Naming All Known Planets (0.0130s) 10/24/2020 10:55:23 PM Remembering Speeds (0.0140s) 10/24/2020 10:55:23 PM Prioritizing Targets (0.0160s) 10/24/2020 10:55:23 PM Rebooting Sensor Arrays (0.0170s) 10/24/2020 10:55:23 PM Unloading Prismatic Grid (0.0160s) 10/24/2020 10:55:23 PM Thinking Of Objectives (0.0160s) 10/24/2020 10:55:23 PM Inhibiting Visual Scans (0.0200s) 10/24/2020 10:55:23 PM Synthesizing Vocals (0.0150s) 10/24/2020 10:55:23 PM Investigating Map Signatures (0.0230s) 10/24/2020 10:55:23 PM Ventilating Scenarios (0.0090s) 10/24/2020 10:55:23 PM Decontaminating Targeting Systems (0.0170s) 10/24/2020 10:55:23 PM Ejecting Tactical Core (0.0170s) 10/24/2020 10:55:23 PM Calibrating Formations (0.0160s) 10/24/2020 10:55:23 PM Intercepting Galactic Maps (0.0170s) 10/24/2020 10:55:23 PM Discharging Colored Ions (0.0310s) 10/24/2020 10:55:23 PM Replicating Ion Colors (0.0090s) 10/24/2020 10:55:23 PM Faction Diagnostics (0.0330s) 10/24/2020 10:55:23 PM Buffering Hackers (0.0290s) 10/24/2020 10:55:23 PM Inverting Death (0.0110s) 10/24/2020 10:55:23 PM Linear Field Variance (0.0180s) 10/24/2020 10:55:23 PM Charging Marks (0.0130s) 10/24/2020 10:55:23 PM Guarding The Posts (0.0990s) 10/24/2020 10:55:23 PM Range Manifolds (0.0090s) 10/24/2020 10:55:23 PM Purging ROFs (0.0160s) 10/24/2020 10:55:23 PM Manipulating Speeds (0.0180s) 10/24/2020 10:55:23 PM Detecting Projectiles (0.0160s) 10/24/2020 10:55:23 PM Grouping Flow Fields (0.0180s) 10/24/2020 10:55:23 PM Modulating Flow Field Groups (0.0530s) 10/24/2020 10:55:23 PM Designing Fleets (0.0510s) 10/24/2020 10:55:23 PM Thinking Of Technologies (0.0160s) 10/24/2020 10:55:23 PM Categorizing Starboard Sensors (0.0120s) 10/24/2020 10:55:23 PM Injecting Galactic Variables (0.0250s) 10/24/2020 10:55:23 PM Listening To Starfields (0.0240s) 10/24/2020 10:55:24 PM Blowing Up Distant Planets (0.2450s) 10/24/2020 10:55:24 PM Categorizing All Planets (0.0160s) 10/24/2020 10:55:24 PM Organizing Commands (0.0350s) 10/24/2020 10:55:24 PM Calculating Firing Cones (0.1030s) 10/24/2020 10:55:26 PM Scrapping Extra Ship Parts (2.0391s) 10/24/2020 10:55:26 PM Re-Aligning Objectives (0.0270s) 10/24/2020 10:55:26 PM Sterilizing Test Chamber (0.1500s) 10/24/2020 10:55:31 PM Computing Last Digit of PI (4.7093s) 10/24/2020 10:55:31 PM Issuing Orders (0.0080s) 10/24/2020 10:55:31 PM Augmenting Infusers (0.0180s) 10/24/2020 10:55:31 PM Infusing (0.0330s) 10/24/2020 10:55:31 PM Post-Proton Surge (0.0090s) 10/24/2020 10:55:31 PM Stimulate Modulation (0.0850s) 10/24/2020 10:55:31 PM ArcenAssetBundleCache.InstantiatedObjects: 986 10/24/2020 10:55:31 PM Load Surrogates (0.1810s) 10/24/2020 10:55:33 PM Final Checks (1.9161s) 10/24/2020 10:55:33 PM Load Historical Documents (0.0050s) 10/24/2020 10:55:33 PM 14.8 seconds total load time. Boot up FleetOS (0.9s) Check System Logs For Rogue Intelligence (0.3s) Briefly Panic (0.7s) Install Confidence Routines (0.3s) Externalizing Patterns (0.3s) Scrapping Extra Ship Parts (2.0s) Computing Last Digit of PI (4.7s) Final Checks (1.9s) 10/24/2020 10:55:33 PM Hello Steam user 'Sir Limbo' 10/24/2020 10:55:35 PM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 10/24/2020 10:55:35 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 10:55:35 PM Clear out factions that should not be in UI based on savegame: 26 Macrophage Infestation - Tamed Civilian Industry Scourge Human Resistance Fighters Fallen Spire Dyson Precursors Devourer Golem Saphire Enclave Ruby Enclave Pearl Enclave Onyx Enclave Emerald Enclave Diamond Enclave Crystal Enclave Outguard Hictiocytes Logic Faction Executor Fake Faction Dyson Suppressors Dyson Protectors Dreamers Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie Goon Squad Logic Faction AI Reserves 10/24/2020 10:55:35 PM loading as template 10/24/2020 10:55:35 PM Added the faction AIReserves. 10/24/2020 10:55:35 PM Added the faction AncestorsArks. 10/24/2020 10:55:35 PM Added the faction AntiAIZombie. 10/24/2020 10:55:35 PM Added the faction AntiEveryoneZombie. 10/24/2020 10:55:35 PM Added the faction AntiPlayerZombie. 10/24/2020 10:55:35 PM Added the faction CPALogic. 10/24/2020 10:55:35 PM Added the faction Dreamers. 10/24/2020 10:55:35 PM Added the faction DysonProtectors. 10/24/2020 10:55:35 PM Added the faction DysonSuppressors. 10/24/2020 10:55:35 PM Added the faction ExecutorFakeFaction. 10/24/2020 10:55:35 PM Added the faction HistiocytesLogicFaction. 10/24/2020 10:55:35 PM Added the faction Mercenary. 10/24/2020 10:55:35 PM Added the faction RoamingEnclaveCrystal. 10/24/2020 10:55:35 PM Added the faction RoamingEnclaveDiamond. 10/24/2020 10:55:35 PM Added the faction RoamingEnclaveEmerald. 10/24/2020 10:55:35 PM Added the faction RoamingEnclaveOnyx. 10/24/2020 10:55:35 PM Added the faction RoamingEnclavePearl. 10/24/2020 10:55:35 PM Added the faction RoamingEnclaveRuby. 10/24/2020 10:55:35 PM Added the faction RoamingEnclaveSaphire. 10/24/2020 10:55:35 PM Finish load save in 441.4ms 10/24/2020 10:55:36 PM Start Generate Partial Map with Realistic and seed 869143095 and planet count 80 and 38 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 10/24/2020 10:55:36 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 10:55:36 PM Fixed 3040 missing planet factions. 10/24/2020 10:55:36 PM Generate Partial Map Complete 245ms 10/24/2020 10:55:37 PM Start Generate FULL Map with Realistic and seed 869143095 and planet count 80 and 38 factions (StartingMainGameAfterLobby NotLoadingAnything) 10/24/2020 10:55:37 PM Generate FULL Map Complete 713ms 10/24/2020 10:55:57 PM Failed to load Sprite 'assets/Icons/OfficialGUI/Ships1/AIEye.png' from bundle 'arcenui' 10/24/2020 10:58:09 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/24/2020 10:58:09 PM Boot up FleetOS (0.7550s) 10/24/2020 10:58:09 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/24/2020 10:58:09 PM Check System Logs For Rogue Intelligence (0.2190s) 10/24/2020 10:58:09 PM Game Version: 2.620 10/24/2020 10:58:09 PM Eject Trash Into Hyperspace (0.1720s) 10/24/2020 10:58:09 PM Check For Extra Modules (0.0370s) 10/24/2020 10:58:10 PM Bring Cloaking Systems Online (0.1820s) 10/24/2020 10:58:10 PM Recalculate Speed Of Light (0.0420s) 10/24/2020 10:58:10 PM Optimize Comfort On Command Decks (0.1700s) 10/24/2020 10:58:10 PM Generating Framerates (0.0110s) 10/24/2020 10:58:10 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/24/2020 10:58:10 PM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/24/2020 10:58:10 PM Check Nearby Stellar Masses (0.2060s) 10/24/2020 10:58:10 PM Remembering Alamo (0.0210s) 10/24/2020 10:58:10 PM Boot Audio Comms (0.0130s) 10/24/2020 10:58:10 PM Establish Individual Audio Links (0.0260s) 10/24/2020 10:58:10 PM Prepare Explosions and Crackles (0.0320s) 10/24/2020 10:58:10 PM No resolution change was required. 10/24/2020 10:58:10 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/24/2020 10:58:10 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/24/2020 10:58:10 PM Refresh Optical Lensing (0.0130s) 10/24/2020 10:58:10 PM Revise Fundamental Physical Laws (0.1750s) 10/24/2020 10:58:10 PM Calculate Odds Of Success (0.0730s) 10/24/2020 10:58:11 PM Briefly Panic (0.7290s) 10/24/2020 10:58:12 PM Install Confidence Routines (0.4470s) 10/24/2020 10:58:12 PM Bring Commander Interface Online (0.1460s) 10/24/2020 10:58:12 PM Motivate All Crews (0.0590s) 10/24/2020 10:58:12 PM Locating Available Networks (0.0300s) 10/24/2020 10:58:12 PM Externalizing Patterns (0.0490s) 10/24/2020 10:58:12 PM Hooking Externals (0.0160s) 10/24/2020 10:58:12 PM Handlizing Hooks (0.0130s) 10/24/2020 10:58:12 PM Disengaging Constants (0.0480s) 10/24/2020 10:58:12 PM Late Axionic Computations (0.1660s) 10/24/2020 10:58:12 PM Sentinel Alertness Diagnostic (0.0100s) 10/24/2020 10:58:12 PM Connecting to Fleet Command (0.0160s) 10/24/2020 10:58:12 PM Thinking Of Advice (0.0180s) 10/24/2020 10:58:12 PM Degaussing Advice (0.0290s) 10/24/2020 10:58:12 PM Reading Alien Diaries (0.0280s) 10/24/2020 10:58:12 PM Naming All Known Planets (0.0090s) 10/24/2020 10:58:12 PM Remembering Speeds (0.0190s) 10/24/2020 10:58:12 PM Prioritizing Targets (0.0150s) 10/24/2020 10:58:12 PM Rebooting Sensor Arrays (0.0160s) 10/24/2020 10:58:12 PM Unloading Prismatic Grid (0.0170s) 10/24/2020 10:58:12 PM Thinking Of Objectives (0.0190s) 10/24/2020 10:58:12 PM Inhibiting Visual Scans (0.0190s) 10/24/2020 10:58:12 PM Synthesizing Vocals (0.0130s) 10/24/2020 10:58:12 PM Investigating Map Signatures (0.0230s) 10/24/2020 10:58:12 PM Ventilating Scenarios (0.0090s) 10/24/2020 10:58:12 PM Decontaminating Targeting Systems (0.0180s) 10/24/2020 10:58:12 PM Ejecting Tactical Core (0.0160s) 10/24/2020 10:58:12 PM Calibrating Formations (0.0160s) 10/24/2020 10:58:12 PM Intercepting Galactic Maps (0.0180s) 10/24/2020 10:58:12 PM Discharging Colored Ions (0.0320s) 10/24/2020 10:58:12 PM Replicating Ion Colors (0.0100s) 10/24/2020 10:58:12 PM Faction Diagnostics (0.0360s) 10/24/2020 10:58:13 PM Buffering Hackers (0.0320s) 10/24/2020 10:58:13 PM Inverting Death (0.0110s) 10/24/2020 10:58:13 PM Linear Field Variance (0.0190s) 10/24/2020 10:58:13 PM Charging Marks (0.0120s) 10/24/2020 10:58:13 PM Guarding The Posts (0.1070s) 10/24/2020 10:58:13 PM Range Manifolds (0.0190s) 10/24/2020 10:58:13 PM Purging ROFs (0.0100s) 10/24/2020 10:58:13 PM Manipulating Speeds (0.0170s) 10/24/2020 10:58:13 PM Detecting Projectiles (0.0180s) 10/24/2020 10:58:13 PM Grouping Flow Fields (0.0180s) 10/24/2020 10:58:13 PM Modulating Flow Field Groups (0.0550s) 10/24/2020 10:58:13 PM Designing Fleets (0.0480s) 10/24/2020 10:58:13 PM Thinking Of Technologies (0.0130s) 10/24/2020 10:58:13 PM Categorizing Starboard Sensors (0.0140s) 10/24/2020 10:58:13 PM Injecting Galactic Variables (0.0240s) 10/24/2020 10:58:13 PM Wishing On Starfields (0.0230s) 10/24/2020 10:58:13 PM Browsing Distant Planets (0.4210s) 10/24/2020 10:58:13 PM Categorizing All Planets (0.0120s) 10/24/2020 10:58:13 PM Organizing Commands (0.0360s) 10/24/2020 10:58:13 PM Calculating Firing Cones (0.0090s) 10/24/2020 10:58:15 PM Remembering Lost Ship Parts (1.8221s) 10/24/2020 10:58:15 PM Re-Aligning Objectives (0.0260s) 10/24/2020 10:58:15 PM Sterilizing Test Chamber (0.1600s) 10/24/2020 10:58:20 PM Printing Paper Copies Of All Data Banks (5.0743s) 10/24/2020 10:58:20 PM Issuing Orders (0.0070s) 10/24/2020 10:58:21 PM Augmenting Infusers (0.0190s) 10/24/2020 10:58:21 PM Infusing (0.0370s) 10/24/2020 10:58:21 PM Post-Proton Surge (0.0090s) 10/24/2020 10:58:21 PM Stimulate Modulation (0.0900s) 10/24/2020 10:58:21 PM ArcenAssetBundleCache.InstantiatedObjects: 986 10/24/2020 10:58:21 PM Load Surrogates (0.2060s) 10/24/2020 10:58:23 PM Final Checks (1.8421s) 10/24/2020 10:58:23 PM Load Historical Documents (0.0050s) 10/24/2020 10:58:23 PM 14.5 seconds total load time. Boot up FleetOS (0.8s) Briefly Panic (0.7s) Install Confidence Routines (0.4s) Browsing Distant Planets (0.4s) Remembering Lost Ship Parts (1.8s) Printing Paper Copies Of All Data Banks (5.1s) Final Checks (1.8s) 10/24/2020 10:58:23 PM Hello Steam user 'Sir Limbo' 10/24/2020 10:58:25 PM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 10/24/2020 10:58:25 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 10:58:25 PM Clear out factions that should not be in UI based on savegame: 26 Macrophage Infestation - Tamed Civilian Industry Scourge Human Resistance Fighters Fallen Spire Dyson Precursors Devourer Golem Saphire Enclave Ruby Enclave Pearl Enclave Onyx Enclave Emerald Enclave Diamond Enclave Crystal Enclave Outguard Hictiocytes Logic Faction Executor Fake Faction Dyson Suppressors Dyson Protectors Dreamers Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie Goon Squad Logic Faction AI Reserves 10/24/2020 10:58:25 PM loading as template 10/24/2020 10:58:25 PM Added the faction AIReserves. 10/24/2020 10:58:25 PM Added the faction AncestorsArks. 10/24/2020 10:58:25 PM Added the faction AntiAIZombie. 10/24/2020 10:58:25 PM Added the faction AntiEveryoneZombie. 10/24/2020 10:58:25 PM Added the faction AntiPlayerZombie. 10/24/2020 10:58:25 PM Added the faction CPALogic. 10/24/2020 10:58:25 PM Added the faction Dreamers. 10/24/2020 10:58:25 PM Added the faction DysonProtectors. 10/24/2020 10:58:25 PM Added the faction DysonSuppressors. 10/24/2020 10:58:25 PM Added the faction ExecutorFakeFaction. 10/24/2020 10:58:25 PM Added the faction HistiocytesLogicFaction. 10/24/2020 10:58:25 PM Added the faction Mercenary. 10/24/2020 10:58:25 PM Added the faction RoamingEnclaveCrystal. 10/24/2020 10:58:25 PM Added the faction RoamingEnclaveDiamond. 10/24/2020 10:58:25 PM Added the faction RoamingEnclaveEmerald. 10/24/2020 10:58:25 PM Added the faction RoamingEnclaveOnyx. 10/24/2020 10:58:25 PM Added the faction RoamingEnclavePearl. 10/24/2020 10:58:25 PM Added the faction RoamingEnclaveRuby. 10/24/2020 10:58:25 PM Added the faction RoamingEnclaveSaphire. 10/24/2020 10:58:26 PM Finish load save in 791.7ms 10/24/2020 10:58:26 PM Start Generate Partial Map with Realistic and seed 2062377338 and planet count 80 and 38 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 10/24/2020 10:58:26 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 10:58:26 PM Fixed 3040 missing planet factions. 10/24/2020 10:58:26 PM Generate Partial Map Complete 399ms 10/24/2020 10:58:27 PM Start Generate FULL Map with Realistic and seed 2062377338 and planet count 80 and 38 factions (StartingMainGameAfterLobby NotLoadingAnything) 10/24/2020 10:58:28 PM Generate FULL Map Complete 770ms 10/24/2020 10:58:34 PM Thread 'specialFactionContext_32_DevourerGolem_idx_31' is in state Running after 250 seconds, so killing it now 10/24/2020 10:58:34 PM Thread 'specialFactionContext_33_DysonPrecursors_idx_32' is in state Running after 250 seconds, so killing it now 10/24/2020 10:58:34 PM Thread 'specialFactionContext_35_HumanResistanceFighters_idx_34' is in state Running after 250 seconds, so killing it now 10/24/2020 11:02:40 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/24/2020 11:02:40 PM Boot up FleetOS (0.7040s) 10/24/2020 11:02:40 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/24/2020 11:02:40 PM Check System Logs For Rogue Intelligence (0.2180s) 10/24/2020 11:02:40 PM Game Version: 2.620 10/24/2020 11:02:40 PM Eject Trash Into Hyperspace (0.0940s) 10/24/2020 11:02:40 PM Check For Extra Modules (0.0270s) 10/24/2020 11:02:40 PM Bring Cloaking Systems Online (0.1770s) 10/24/2020 11:02:40 PM Recalculate Speed Of Light (0.0410s) 10/24/2020 11:02:41 PM Optimize Comfort On Command Decks (0.1730s) 10/24/2020 11:02:41 PM Generating Framerates (0.0120s) 10/24/2020 11:02:41 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/24/2020 11:02:41 PM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/24/2020 11:02:41 PM Check Nearby Stellar Masses (0.1050s) 10/24/2020 11:02:41 PM Remembering Alamo (0.0820s) 10/24/2020 11:02:41 PM Boot Audio Comms (0.0120s) 10/24/2020 11:02:41 PM Establish Individual Audio Links (0.0240s) 10/24/2020 11:02:41 PM Prepare Explosions and Crackles (0.2030s) 10/24/2020 11:02:41 PM No resolution change was required. 10/24/2020 11:02:41 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/24/2020 11:02:41 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/24/2020 11:02:41 PM Refresh Optical Lensing (0.0140s) 10/24/2020 11:02:41 PM Revise Fundamental Physical Laws (0.0110s) 10/24/2020 11:02:41 PM Calculate Odds Of Success (0.0730s) 10/24/2020 11:02:42 PM Briefly Panic (0.7170s) 10/24/2020 11:02:42 PM Install Confidence Routines (0.3610s) 10/24/2020 11:02:42 PM Bring Commander Interface Online (0.1280s) 10/24/2020 11:02:42 PM Motivate All Crews (0.0500s) 10/24/2020 11:02:42 PM Locating Available Networks (0.1300s) 10/24/2020 11:02:43 PM Externalizing Patterns (0.0960s) 10/24/2020 11:02:43 PM Hooking Externals (0.0160s) 10/24/2020 11:02:43 PM Handlizing Hooks (0.0130s) 10/24/2020 11:02:43 PM Disengaging Constants (0.0520s) 10/24/2020 11:02:43 PM Late Axionic Computations (0.1620s) 10/24/2020 11:02:43 PM Sentinel Alertness Diagnostic (0.0100s) 10/24/2020 11:02:43 PM Connecting to Fleet Command (0.0170s) 10/24/2020 11:02:43 PM Thinking Of Advice (0.0150s) 10/24/2020 11:02:43 PM Degaussing Advice (0.0300s) 10/24/2020 11:02:43 PM Reading Alien Diaries (0.0250s) 10/24/2020 11:02:43 PM Naming All Known Planets (0.0090s) 10/24/2020 11:02:43 PM Remembering Speeds (0.0170s) 10/24/2020 11:02:43 PM Prioritizing Targets (0.0180s) 10/24/2020 11:02:43 PM Rebooting Sensor Arrays (0.0170s) 10/24/2020 11:02:43 PM Unloading Prismatic Grid (0.0140s) 10/24/2020 11:02:43 PM Thinking Of Objectives (0.0170s) 10/24/2020 11:02:43 PM Inhibiting Visual Scans (0.0200s) 10/24/2020 11:02:43 PM Synthesizing Vocals (0.0150s) 10/24/2020 11:02:43 PM Investigating Map Signatures (0.0230s) 10/24/2020 11:02:43 PM Ventilating Scenarios (0.0080s) 10/24/2020 11:02:43 PM Decontaminating Targeting Systems (0.0180s) 10/24/2020 11:02:43 PM Ejecting Tactical Core (0.0170s) 10/24/2020 11:02:43 PM Calibrating Formations (0.0150s) 10/24/2020 11:02:43 PM Intercepting Galactic Maps (0.0190s) 10/24/2020 11:02:43 PM Discharging Colored Ions (0.0340s) 10/24/2020 11:02:43 PM Replicating Ion Colors (0.0130s) 10/24/2020 11:02:43 PM Faction Diagnostics (0.0350s) 10/24/2020 11:02:43 PM Buffering Hackers (0.0350s) 10/24/2020 11:02:43 PM Inverting Death (0.0100s) 10/24/2020 11:02:43 PM Linear Field Variance (0.0190s) 10/24/2020 11:02:43 PM Charging Marks (0.0130s) 10/24/2020 11:02:43 PM Guarding The Posts (0.1070s) 10/24/2020 11:02:43 PM Range Manifolds (0.0090s) 10/24/2020 11:02:43 PM Purging ROFs (0.0160s) 10/24/2020 11:02:43 PM Manipulating Speeds (0.0170s) 10/24/2020 11:02:43 PM Detecting Projectiles (0.0170s) 10/24/2020 11:02:43 PM Grouping Flow Fields (0.0230s) 10/24/2020 11:02:43 PM Modulating Flow Field Groups (0.0510s) 10/24/2020 11:02:44 PM Designing Fleets (0.0540s) 10/24/2020 11:02:44 PM Thinking Of Technologies (0.0190s) 10/24/2020 11:02:44 PM Categorizing Starboard Sensors (0.0130s) 10/24/2020 11:02:44 PM Injecting Galactic Variables (0.0250s) 10/24/2020 11:02:44 PM Pining For Starfields (0.0230s) 10/24/2020 11:02:44 PM Blowing Up Distant Planets (0.2710s) 10/24/2020 11:02:44 PM Categorizing All Planets (0.0100s) 10/24/2020 11:02:44 PM Organizing Commands (0.0330s) 10/24/2020 11:02:44 PM Calculating Firing Cones (0.0090s) 10/24/2020 11:02:46 PM Finding Old Ship Parts (2.0441s) 10/24/2020 11:02:46 PM Re-Aligning Objectives (0.0230s) 10/24/2020 11:02:46 PM Sterilizing Test Chamber (0.0150s) 10/24/2020 11:02:51 PM Investigate Temporal Vortex (4.8443s) 10/24/2020 11:02:51 PM Issuing Orders (0.0070s) 10/24/2020 11:02:51 PM Augmenting Infusers (0.0180s) 10/24/2020 11:02:51 PM Infusing (0.0370s) 10/24/2020 11:02:51 PM Post-Proton Surge (0.0080s) 10/24/2020 11:02:51 PM Stimulate Modulation (0.0860s) 10/24/2020 11:02:51 PM ArcenAssetBundleCache.InstantiatedObjects: 986 10/24/2020 11:02:51 PM Load Surrogates (0.2050s) 10/24/2020 11:02:53 PM Final Checks (2.0951s) 10/24/2020 11:02:53 PM Load Historical Documents (0.0060s) 10/24/2020 11:02:53 PM 14.3 seconds total load time. Boot up FleetOS (0.7s) Briefly Panic (0.7s) Install Confidence Routines (0.4s) Blowing Up Distant Planets (0.3s) Finding Old Ship Parts (2.0s) Investigate Temporal Vortex (4.8s) Final Checks (2.1s) 10/24/2020 11:02:54 PM Hello Steam user 'Sir Limbo' 10/24/2020 11:02:56 PM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 10/24/2020 11:02:57 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 11:02:57 PM Clear out factions that should not be in UI based on savegame: 26 Macrophage Infestation - Tamed Civilian Industry Scourge Human Resistance Fighters Fallen Spire Dyson Precursors Devourer Golem Saphire Enclave Ruby Enclave Pearl Enclave Onyx Enclave Emerald Enclave Diamond Enclave Crystal Enclave Outguard Hictiocytes Logic Faction Executor Fake Faction Dyson Suppressors Dyson Protectors Dreamers Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie Goon Squad Logic Faction AI Reserves 10/24/2020 11:02:57 PM loading as template 10/24/2020 11:02:57 PM Added the faction AIReserves. 10/24/2020 11:02:57 PM Added the faction AncestorsArks. 10/24/2020 11:02:57 PM Added the faction AntiAIZombie. 10/24/2020 11:02:57 PM Added the faction AntiEveryoneZombie. 10/24/2020 11:02:57 PM Added the faction AntiPlayerZombie. 10/24/2020 11:02:57 PM Added the faction CPALogic. 10/24/2020 11:02:57 PM Added the faction Dreamers. 10/24/2020 11:02:57 PM Added the faction DysonProtectors. 10/24/2020 11:02:57 PM Added the faction DysonSuppressors. 10/24/2020 11:02:57 PM Added the faction ExecutorFakeFaction. 10/24/2020 11:02:57 PM Added the faction HistiocytesLogicFaction. 10/24/2020 11:02:57 PM Added the faction Mercenary. 10/24/2020 11:02:57 PM Added the faction RoamingEnclaveCrystal. 10/24/2020 11:02:57 PM Added the faction RoamingEnclaveDiamond. 10/24/2020 11:02:57 PM Added the faction RoamingEnclaveEmerald. 10/24/2020 11:02:57 PM Added the faction RoamingEnclaveOnyx. 10/24/2020 11:02:57 PM Added the faction RoamingEnclavePearl. 10/24/2020 11:02:57 PM Added the faction RoamingEnclaveRuby. 10/24/2020 11:02:57 PM Added the faction RoamingEnclaveSaphire. 10/24/2020 11:02:57 PM Finish load save in 554.6ms 10/24/2020 11:02:58 PM Start Generate Partial Map with Realistic and seed 1942901423 and planet count 80 and 38 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 10/24/2020 11:02:58 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 11:02:58 PM Fixed 3040 missing planet factions. 10/24/2020 11:02:58 PM Generate Partial Map Complete 308ms 10/24/2020 11:02:59 PM Start Generate FULL Map with Realistic and seed 1942901423 and planet count 80 and 38 factions (StartingMainGameAfterLobby NotLoadingAnything) 10/24/2020 11:03:00 PM Generate FULL Map Complete 769ms 10/24/2020 11:04:10 PM Donating team Fireteam 11 has 8 units with strength 220. Status Assembling No target planet No lurk planet. Ships: Aho: 8 to hunter, path A 10/24/2020 11:05:36 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/24/2020 11:05:36 PM Boot up FleetOS (0.7230s) 10/24/2020 11:05:36 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/24/2020 11:05:36 PM Check System Logs For Rogue Intelligence (0.2400s) 10/24/2020 11:05:36 PM Game Version: 2.620 10/24/2020 11:05:36 PM Eject Trash Into Hyperspace (0.0920s) 10/24/2020 11:05:36 PM Check For Extra Modules (0.0650s) 10/24/2020 11:05:36 PM Bring Cloaking Systems Online (0.1440s) 10/24/2020 11:05:36 PM Recalculate Speed Of Light (0.0300s) 10/24/2020 11:05:36 PM Optimize Comfort On Command Decks (0.0400s) 10/24/2020 11:05:36 PM Generating Framerates (0.0180s) 10/24/2020 11:05:37 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/24/2020 11:05:37 PM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/24/2020 11:05:37 PM Check Nearby Stellar Masses (0.2170s) 10/24/2020 11:05:37 PM Remembering Alamo (0.0210s) 10/24/2020 11:05:37 PM Boot Audio Comms (0.0170s) 10/24/2020 11:05:37 PM Establish Individual Audio Links (0.0280s) 10/24/2020 11:05:37 PM Prepare Explosions and Crackles (0.1970s) 10/24/2020 11:05:37 PM No resolution change was required. 10/24/2020 11:05:37 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/24/2020 11:05:37 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/24/2020 11:05:37 PM Refresh Optical Lensing (0.0140s) 10/24/2020 11:05:37 PM Revise Fundamental Physical Laws (0.0120s) 10/24/2020 11:05:37 PM Calculate Odds Of Success (0.0740s) 10/24/2020 11:05:38 PM Briefly Panic (0.7470s) 10/24/2020 11:05:38 PM Install Confidence Routines (0.3420s) 10/24/2020 11:05:38 PM Bring Commander Interface Online (0.1370s) 10/24/2020 11:05:38 PM Motivate All Crews (0.0600s) 10/24/2020 11:05:38 PM Locating Available Networks (0.1330s) 10/24/2020 11:05:39 PM Externalizing Patterns (0.0950s) 10/24/2020 11:05:39 PM Hooking Externals (0.0120s) 10/24/2020 11:05:39 PM Handlizing Hooks (0.0150s) 10/24/2020 11:05:39 PM Disengaging Constants (0.0500s) 10/24/2020 11:05:39 PM Late Axionic Computations (0.1700s) 10/24/2020 11:05:39 PM Sentinel Alertness Diagnostic (0.0100s) 10/24/2020 11:05:39 PM Connecting to Fleet Command (0.0170s) 10/24/2020 11:05:39 PM Thinking Of Advice (0.0170s) 10/24/2020 11:05:39 PM Degaussing Advice (0.0290s) 10/24/2020 11:05:39 PM Reading Alien Diaries (0.0260s) 10/24/2020 11:05:39 PM Naming All Known Planets (0.0090s) 10/24/2020 11:05:39 PM Remembering Speeds (0.0180s) 10/24/2020 11:05:39 PM Prioritizing Targets (0.0160s) 10/24/2020 11:05:39 PM Rebooting Sensor Arrays (0.0170s) 10/24/2020 11:05:39 PM Unloading Prismatic Grid (0.0160s) 10/24/2020 11:05:39 PM Thinking Of Objectives (0.0160s) 10/24/2020 11:05:39 PM Inhibiting Visual Scans (0.0200s) 10/24/2020 11:05:39 PM Synthesizing Vocals (0.0150s) 10/24/2020 11:05:39 PM Investigating Map Signatures (0.0230s) 10/24/2020 11:05:39 PM Ventilating Scenarios (0.0090s) 10/24/2020 11:05:39 PM Decontaminating Targeting Systems (0.0180s) 10/24/2020 11:05:39 PM Ejecting Tactical Core (0.0160s) 10/24/2020 11:05:39 PM Calibrating Formations (0.0160s) 10/24/2020 11:05:39 PM Intercepting Galactic Maps (0.0190s) 10/24/2020 11:05:39 PM Discharging Colored Ions (0.0300s) 10/24/2020 11:05:39 PM Replicating Ion Colors (0.0090s) 10/24/2020 11:05:39 PM Faction Diagnostics (0.0370s) 10/24/2020 11:05:39 PM Buffering Hackers (0.0350s) 10/24/2020 11:05:39 PM Inverting Death (0.0110s) 10/24/2020 11:05:39 PM Linear Field Variance (0.0190s) 10/24/2020 11:05:39 PM Charging Marks (0.0130s) 10/24/2020 11:05:39 PM Guarding The Posts (0.1080s) 10/24/2020 11:05:39 PM Range Manifolds (0.0100s) 10/24/2020 11:05:39 PM Purging ROFs (0.0160s) 10/24/2020 11:05:39 PM Manipulating Speeds (0.0170s) 10/24/2020 11:05:39 PM Detecting Projectiles (0.0180s) 10/24/2020 11:05:39 PM Grouping Flow Fields (0.0170s) 10/24/2020 11:05:39 PM Modulating Flow Field Groups (0.0470s) 10/24/2020 11:05:40 PM Designing Fleets (0.0510s) 10/24/2020 11:05:40 PM Thinking Of Technologies (0.0160s) 10/24/2020 11:05:40 PM Categorizing Starboard Sensors (0.0130s) 10/24/2020 11:05:40 PM Injecting Galactic Variables (0.0270s) 10/24/2020 11:05:40 PM Hugging Starfields (0.0230s) 10/24/2020 11:05:40 PM Crawling Distant Planets (0.3790s) 10/24/2020 11:05:40 PM Categorizing All Planets (0.0130s) 10/24/2020 11:05:40 PM Organizing Commands (0.0400s) 10/24/2020 11:05:40 PM Calculating Firing Cones (0.0120s) 10/24/2020 11:05:42 PM Declaring Ship Part Sovereignty (1.8241s) 10/24/2020 11:05:42 PM Re-Aligning Objectives (0.0260s) 10/24/2020 11:05:42 PM Sterilizing Test Chamber (0.0200s) 10/24/2020 11:05:47 PM Reticulate Splines (4.7833s) 10/24/2020 11:05:47 PM Issuing Orders (0.0060s) 10/24/2020 11:05:47 PM Augmenting Infusers (0.0180s) 10/24/2020 11:05:47 PM Infusing (0.0350s) 10/24/2020 11:05:47 PM Post-Proton Surge (0.0080s) 10/24/2020 11:05:47 PM Stimulate Modulation (0.0870s) 10/24/2020 11:05:47 PM ArcenAssetBundleCache.InstantiatedObjects: 986 10/24/2020 11:05:47 PM Load Surrogates (0.2100s) 10/24/2020 11:05:49 PM Final Checks (1.9071s) 10/24/2020 11:05:49 PM Load Historical Documents (0.0060s) 10/24/2020 11:05:49 PM 13.9 seconds total load time. Boot up FleetOS (0.7s) Briefly Panic (0.7s) Install Confidence Routines (0.3s) Crawling Distant Planets (0.4s) Declaring Ship Part Sovereignty (1.8s) Reticulate Splines (4.8s) Final Checks (1.9s) 10/24/2020 11:05:49 PM Hello Steam user 'Sir Limbo' 10/24/2020 11:05:53 PM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 10/24/2020 11:05:53 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 11:05:53 PM Clear out factions that should not be in UI based on savegame: 26 Macrophage Infestation - Tamed Civilian Industry Scourge Human Resistance Fighters Fallen Spire Dyson Precursors Devourer Golem Saphire Enclave Ruby Enclave Pearl Enclave Onyx Enclave Emerald Enclave Diamond Enclave Crystal Enclave Outguard Hictiocytes Logic Faction Executor Fake Faction Dyson Suppressors Dyson Protectors Dreamers Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie Goon Squad Logic Faction AI Reserves 10/24/2020 11:05:53 PM loading as template 10/24/2020 11:05:53 PM Added the faction AIReserves. 10/24/2020 11:05:53 PM Added the faction AncestorsArks. 10/24/2020 11:05:53 PM Added the faction AntiAIZombie. 10/24/2020 11:05:53 PM Added the faction AntiEveryoneZombie. 10/24/2020 11:05:53 PM Added the faction AntiPlayerZombie. 10/24/2020 11:05:53 PM Added the faction CPALogic. 10/24/2020 11:05:53 PM Added the faction Dreamers. 10/24/2020 11:05:53 PM Added the faction DysonProtectors. 10/24/2020 11:05:53 PM Added the faction DysonSuppressors. 10/24/2020 11:05:53 PM Added the faction ExecutorFakeFaction. 10/24/2020 11:05:53 PM Added the faction HistiocytesLogicFaction. 10/24/2020 11:05:53 PM Added the faction Mercenary. 10/24/2020 11:05:53 PM Added the faction RoamingEnclaveCrystal. 10/24/2020 11:05:53 PM Added the faction RoamingEnclaveDiamond. 10/24/2020 11:05:53 PM Added the faction RoamingEnclaveEmerald. 10/24/2020 11:05:53 PM Added the faction RoamingEnclaveOnyx. 10/24/2020 11:05:53 PM Added the faction RoamingEnclavePearl. 10/24/2020 11:05:53 PM Added the faction RoamingEnclaveRuby. 10/24/2020 11:05:53 PM Added the faction RoamingEnclaveSaphire. 10/24/2020 11:05:54 PM Finish load save in 1,587.9ms 10/24/2020 11:05:55 PM Start Generate Partial Map with Realistic and seed 1088083186 and planet count 80 and 38 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 10/24/2020 11:05:55 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 11:05:55 PM Fixed 3040 missing planet factions. 10/24/2020 11:05:55 PM Generate Partial Map Complete 332ms 10/24/2020 11:05:56 PM Start Generate FULL Map with Realistic and seed 1088083186 and planet count 80 and 38 factions (StartingMainGameAfterLobby NotLoadingAnything) 10/24/2020 11:05:56 PM Generate FULL Map Complete 569ms 10/24/2020 11:06:02 PM Thread 'specialFactionContext_24_Mercenary_idx_23' is in state Running after 250 seconds, so killing it now 10/24/2020 11:06:25 PM Failed to load Sprite 'assets/Icons/OfficialGUI/Ships1/AIEye.png' from bundle 'arcenui' 10/24/2020 11:07:46 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/24/2020 11:07:46 PM Boot up FleetOS (0.7150s) 10/24/2020 11:07:47 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/24/2020 11:07:47 PM Check System Logs For Rogue Intelligence (0.3320s) 10/24/2020 11:07:47 PM Game Version: 2.620 10/24/2020 11:07:47 PM Eject Trash Into Hyperspace (0.1490s) 10/24/2020 11:07:47 PM Check For Extra Modules (0.0600s) 10/24/2020 11:07:47 PM Bring Cloaking Systems Online (0.1890s) 10/24/2020 11:07:47 PM Recalculate Speed Of Light (0.0440s) 10/24/2020 11:07:47 PM Optimize Comfort On Command Decks (0.1940s) 10/24/2020 11:07:47 PM Generating Framerates (0.0380s) 10/24/2020 11:07:48 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/24/2020 11:07:48 PM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/24/2020 11:07:48 PM Check Nearby Stellar Masses (0.2660s) 10/24/2020 11:07:48 PM Remembering Alamo (0.0370s) 10/24/2020 11:07:48 PM Boot Audio Comms (0.0200s) 10/24/2020 11:07:48 PM Establish Individual Audio Links (0.0330s) 10/24/2020 11:07:48 PM Prepare Explosions and Crackles (0.0330s) 10/24/2020 11:07:48 PM No resolution change was required. 10/24/2020 11:07:48 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/24/2020 11:07:48 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/24/2020 11:07:48 PM Refresh Optical Lensing (0.0140s) 10/24/2020 11:07:48 PM Revise Fundamental Physical Laws (0.0090s) 10/24/2020 11:07:48 PM Calculate Odds Of Success (0.0720s) 10/24/2020 11:07:49 PM Briefly Panic (0.8310s) 10/24/2020 11:07:49 PM Install Confidence Routines (0.4160s) 10/24/2020 11:07:49 PM Bring Commander Interface Online (0.1270s) 10/24/2020 11:07:49 PM Motivate All Crews (0.0530s) 10/24/2020 11:07:49 PM Locating Available Networks (0.1140s) 10/24/2020 11:07:50 PM Externalizing Patterns (0.1230s) 10/24/2020 11:07:50 PM Hooking Externals (0.0180s) 10/24/2020 11:07:50 PM Handlizing Hooks (0.0150s) 10/24/2020 11:07:50 PM Disengaging Constants (0.0590s) 10/24/2020 11:07:50 PM Late Axionic Computations (0.1790s) 10/24/2020 11:07:50 PM Sentinel Alertness Diagnostic (0.0090s) 10/24/2020 11:07:50 PM Connecting to Fleet Command (0.0170s) 10/24/2020 11:07:50 PM Thinking Of Advice (0.0160s) 10/24/2020 11:07:50 PM Degaussing Advice (0.0320s) 10/24/2020 11:07:50 PM Reading Alien Diaries (0.0270s) 10/24/2020 11:07:50 PM Naming All Known Planets (0.0090s) 10/24/2020 11:07:50 PM Remembering Speeds (0.0180s) 10/24/2020 11:07:50 PM Prioritizing Targets (0.0160s) 10/24/2020 11:07:50 PM Rebooting Sensor Arrays (0.0180s) 10/24/2020 11:07:50 PM Unloading Prismatic Grid (0.0150s) 10/24/2020 11:07:50 PM Thinking Of Objectives (0.0170s) 10/24/2020 11:07:50 PM Inhibiting Visual Scans (0.0190s) 10/24/2020 11:07:50 PM Synthesizing Vocals (0.0150s) 10/24/2020 11:07:50 PM Investigating Map Signatures (0.0240s) 10/24/2020 11:07:50 PM Ventilating Scenarios (0.0090s) 10/24/2020 11:07:50 PM Decontaminating Targeting Systems (0.0200s) 10/24/2020 11:07:50 PM Ejecting Tactical Core (0.0140s) 10/24/2020 11:07:50 PM Calibrating Formations (0.0160s) 10/24/2020 11:07:50 PM Intercepting Galactic Maps (0.0190s) 10/24/2020 11:07:50 PM Discharging Colored Ions (0.0320s) 10/24/2020 11:07:50 PM Replicating Ion Colors (0.0100s) 10/24/2020 11:07:50 PM Faction Diagnostics (0.0400s) 10/24/2020 11:07:50 PM Buffering Hackers (0.0420s) 10/24/2020 11:07:50 PM Inverting Death (0.0130s) 10/24/2020 11:07:50 PM Linear Field Variance (0.0230s) 10/24/2020 11:07:50 PM Charging Marks (0.0140s) 10/24/2020 11:07:50 PM Guarding The Posts (0.1420s) 10/24/2020 11:07:50 PM Range Manifolds (0.0110s) 10/24/2020 11:07:50 PM Purging ROFs (0.0210s) 10/24/2020 11:07:50 PM Manipulating Speeds (0.0130s) 10/24/2020 11:07:50 PM Detecting Projectiles (0.0160s) 10/24/2020 11:07:51 PM Grouping Flow Fields (0.0200s) 10/24/2020 11:07:51 PM Modulating Flow Field Groups (0.0630s) 10/24/2020 11:07:51 PM Designing Fleets (0.0550s) 10/24/2020 11:07:51 PM Thinking Of Technologies (0.0150s) 10/24/2020 11:07:51 PM Categorizing Starboard Sensors (0.0140s) 10/24/2020 11:07:51 PM Injecting Galactic Variables (0.0240s) 10/24/2020 11:07:51 PM Stabbing Starfields (0.0280s) 10/24/2020 11:07:51 PM Screening Distant Planets (0.2980s) 10/24/2020 11:07:51 PM Categorizing All Planets (0.0120s) 10/24/2020 11:07:51 PM Organizing Commands (0.0330s) 10/24/2020 11:07:51 PM Calculating Firing Cones (0.0080s) 10/24/2020 11:07:53 PM Holding Ship Parts For Comfort (1.8641s) 10/24/2020 11:07:53 PM Re-Aligning Objectives (0.0240s) 10/24/2020 11:07:53 PM Sterilizing Test Chamber (0.0180s) 10/24/2020 11:07:58 PM Detecting Microfractures (5.2283s) 10/24/2020 11:07:58 PM Issuing Orders (0.0060s) 10/24/2020 11:07:58 PM Augmenting Infusers (0.0190s) 10/24/2020 11:07:58 PM Infusing (0.0380s) 10/24/2020 11:07:58 PM Post-Proton Surge (0.0070s) 10/24/2020 11:07:58 PM Stimulate Modulation (0.0880s) 10/24/2020 11:07:59 PM ArcenAssetBundleCache.InstantiatedObjects: 986 10/24/2020 11:07:59 PM Load Surrogates (0.2070s) 10/24/2020 11:08:01 PM Final Checks (2.5551s) 10/24/2020 11:08:01 PM Load Historical Documents (0.0060s) 10/24/2020 11:08:01 PM 15.5 seconds total load time. Boot up FleetOS (0.7s) Check System Logs For Rogue Intelligence (0.3s) Check Nearby Stellar Masses (0.3s) Briefly Panic (0.8s) Install Confidence Routines (0.4s) Screening Distant Planets (0.3s) Holding Ship Parts For Comfort (1.9s) Detecting Microfractures (5.2s) Final Checks (2.6s) 10/24/2020 11:08:02 PM Hello Steam user 'Sir Limbo' 10/24/2020 11:08:05 PM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 10/24/2020 11:08:06 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 11:08:06 PM Clear out factions that should not be in UI based on savegame: 26 Macrophage Infestation - Tamed Civilian Industry Scourge Human Resistance Fighters Fallen Spire Dyson Precursors Devourer Golem Saphire Enclave Ruby Enclave Pearl Enclave Onyx Enclave Emerald Enclave Diamond Enclave Crystal Enclave Outguard Hictiocytes Logic Faction Executor Fake Faction Dyson Suppressors Dyson Protectors Dreamers Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie Goon Squad Logic Faction AI Reserves 10/24/2020 11:08:06 PM loading as template 10/24/2020 11:08:06 PM Added the faction AIReserves. 10/24/2020 11:08:06 PM Added the faction AncestorsArks. 10/24/2020 11:08:06 PM Added the faction AntiAIZombie. 10/24/2020 11:08:06 PM Added the faction AntiEveryoneZombie. 10/24/2020 11:08:06 PM Added the faction AntiPlayerZombie. 10/24/2020 11:08:06 PM Added the faction CPALogic. 10/24/2020 11:08:06 PM Added the faction Dreamers. 10/24/2020 11:08:06 PM Added the faction DysonProtectors. 10/24/2020 11:08:06 PM Added the faction DysonSuppressors. 10/24/2020 11:08:06 PM Added the faction ExecutorFakeFaction. 10/24/2020 11:08:06 PM Added the faction HistiocytesLogicFaction. 10/24/2020 11:08:06 PM Added the faction Mercenary. 10/24/2020 11:08:06 PM Added the faction RoamingEnclaveCrystal. 10/24/2020 11:08:06 PM Added the faction RoamingEnclaveDiamond. 10/24/2020 11:08:06 PM Added the faction RoamingEnclaveEmerald. 10/24/2020 11:08:06 PM Added the faction RoamingEnclaveOnyx. 10/24/2020 11:08:06 PM Added the faction RoamingEnclavePearl. 10/24/2020 11:08:06 PM Added the faction RoamingEnclaveRuby. 10/24/2020 11:08:06 PM Added the faction RoamingEnclaveSaphire. 10/24/2020 11:08:06 PM Finish load save in 492.6ms 10/24/2020 11:08:07 PM Start Generate Partial Map with Realistic and seed 477986388 and planet count 80 and 38 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 10/24/2020 11:08:07 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 11:08:07 PM Fixed 3040 missing planet factions. 10/24/2020 11:08:07 PM Generate Partial Map Complete 297ms 10/24/2020 11:08:08 PM Start Generate FULL Map with Realistic and seed 477986388 and planet count 80 and 38 factions (StartingMainGameAfterLobby NotLoadingAnything) 10/24/2020 11:08:09 PM Generate FULL Map Complete 557ms 10/24/2020 11:15:29 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/24/2020 11:15:29 PM Boot up FleetOS (0.9731s) 10/24/2020 11:15:29 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/24/2020 11:15:29 PM Check System Logs For Rogue Intelligence (0.2260s) 10/24/2020 11:15:29 PM Game Version: 2.620 10/24/2020 11:15:29 PM Eject Trash Into Hyperspace (0.1010s) 10/24/2020 11:15:29 PM Check For Extra Modules (0.0330s) 10/24/2020 11:15:29 PM Bring Cloaking Systems Online (0.0530s) 10/24/2020 11:15:29 PM Recalculate Speed Of Light (0.1990s) 10/24/2020 11:15:29 PM Optimize Comfort On Command Decks (0.0460s) 10/24/2020 11:15:29 PM Generating Framerates (0.0130s) 10/24/2020 11:15:29 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/24/2020 11:15:29 PM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/24/2020 11:15:30 PM Check Nearby Stellar Masses (0.1150s) 10/24/2020 11:15:30 PM Remembering Alamo (0.0860s) 10/24/2020 11:15:30 PM Boot Audio Comms (0.0110s) 10/24/2020 11:15:30 PM Establish Individual Audio Links (0.0250s) 10/24/2020 11:15:30 PM Prepare Explosions and Crackles (0.0320s) 10/24/2020 11:15:30 PM No resolution change was required. 10/24/2020 11:15:30 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/24/2020 11:15:30 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/24/2020 11:15:30 PM Refresh Optical Lensing (0.2000s) 10/24/2020 11:15:30 PM Revise Fundamental Physical Laws (0.0130s) 10/24/2020 11:15:30 PM Calculate Odds Of Success (0.0710s) 10/24/2020 11:15:31 PM Briefly Panic (0.7250s) 10/24/2020 11:15:31 PM Install Confidence Routines (0.3500s) 10/24/2020 11:15:31 PM Bring Commander Interface Online (0.1390s) 10/24/2020 11:15:31 PM Motivate All Crews (0.0510s) 10/24/2020 11:15:31 PM Locating Available Networks (0.0350s) 10/24/2020 11:15:31 PM Externalizing Patterns (0.0630s) 10/24/2020 11:15:31 PM Hooking Externals (0.0170s) 10/24/2020 11:15:31 PM Handlizing Hooks (0.0190s) 10/24/2020 11:15:32 PM Disengaging Constants (0.2140s) 10/24/2020 11:15:32 PM Late Axionic Computations (0.1600s) 10/24/2020 11:15:32 PM Sentinel Alertness Diagnostic (0.0080s) 10/24/2020 11:15:32 PM Connecting to Fleet Command (0.0170s) 10/24/2020 11:15:32 PM Thinking Of Advice (0.0190s) 10/24/2020 11:15:32 PM Degaussing Advice (0.0310s) 10/24/2020 11:15:32 PM Reading Alien Diaries (0.0270s) 10/24/2020 11:15:32 PM Naming All Known Planets (0.0100s) 10/24/2020 11:15:32 PM Remembering Speeds (0.0180s) 10/24/2020 11:15:32 PM Prioritizing Targets (0.0150s) 10/24/2020 11:15:32 PM Rebooting Sensor Arrays (0.0160s) 10/24/2020 11:15:32 PM Unloading Prismatic Grid (0.0160s) 10/24/2020 11:15:32 PM Thinking Of Objectives (0.0170s) 10/24/2020 11:15:32 PM Inhibiting Visual Scans (0.0210s) 10/24/2020 11:15:32 PM Synthesizing Vocals (0.0140s) 10/24/2020 11:15:32 PM Investigating Map Signatures (0.0230s) 10/24/2020 11:15:32 PM Ventilating Scenarios (0.0090s) 10/24/2020 11:15:32 PM Decontaminating Targeting Systems (0.0170s) 10/24/2020 11:15:32 PM Ejecting Tactical Core (0.0180s) 10/24/2020 11:15:32 PM Calibrating Formations (0.0150s) 10/24/2020 11:15:32 PM Intercepting Galactic Maps (0.0170s) 10/24/2020 11:15:32 PM Discharging Colored Ions (0.0310s) 10/24/2020 11:15:32 PM Replicating Ion Colors (0.0100s) 10/24/2020 11:15:32 PM Faction Diagnostics (0.0390s) 10/24/2020 11:15:32 PM Buffering Hackers (0.0340s) 10/24/2020 11:15:32 PM Inverting Death (0.0090s) 10/24/2020 11:15:32 PM Linear Field Variance (0.0200s) 10/24/2020 11:15:32 PM Charging Marks (0.0120s) 10/24/2020 11:15:32 PM Guarding The Posts (0.1060s) 10/24/2020 11:15:32 PM Range Manifolds (0.0110s) 10/24/2020 11:15:32 PM Purging ROFs (0.0150s) 10/24/2020 11:15:32 PM Manipulating Speeds (0.0170s) 10/24/2020 11:15:32 PM Detecting Projectiles (0.0170s) 10/24/2020 11:15:32 PM Grouping Flow Fields (0.0190s) 10/24/2020 11:15:32 PM Modulating Flow Field Groups (0.0530s) 10/24/2020 11:15:33 PM Designing Fleets (0.0510s) 10/24/2020 11:15:33 PM Thinking Of Technologies (0.0140s) 10/24/2020 11:15:33 PM Categorizing Starboard Sensors (0.0140s) 10/24/2020 11:15:33 PM Injecting Galactic Variables (0.0280s) 10/24/2020 11:15:33 PM Wishing On Starfields (0.0250s) 10/24/2020 11:15:33 PM Dissolving Distant Planets (0.4570s) 10/24/2020 11:15:33 PM Categorizing All Planets (0.0120s) 10/24/2020 11:15:33 PM Organizing Commands (0.0440s) 10/24/2020 11:15:33 PM Calculating Firing Cones (0.0070s) 10/24/2020 11:15:35 PM Splitting Ship Parts Into Smaller Parts (2.2301s) 10/24/2020 11:15:35 PM Re-Aligning Objectives (0.0260s) 10/24/2020 11:15:35 PM Sterilizing Test Chamber (0.0250s) 10/24/2020 11:15:48 PM Detecting Antimatter (12.3737s) 10/24/2020 11:15:48 PM Issuing Orders (0.0070s) 10/24/2020 11:15:48 PM Augmenting Infusers (0.0190s) 10/24/2020 11:15:48 PM Infusing (0.0390s) 10/24/2020 11:15:48 PM Post-Proton Surge (0.0090s) 10/24/2020 11:15:48 PM Stimulate Modulation (0.0870s) 10/24/2020 11:15:48 PM ArcenAssetBundleCache.InstantiatedObjects: 986 10/24/2020 11:15:48 PM Load Surrogates (0.2130s) 10/24/2020 11:15:50 PM Final Checks (2.0681s) 10/24/2020 11:15:50 PM Load Historical Documents (0.0050s) 10/24/2020 11:15:50 PM 22.5 seconds total load time. Boot up FleetOS (1.0s) Briefly Panic (0.7s) Install Confidence Routines (0.4s) Dissolving Distant Planets (0.5s) Splitting Ship Parts Into Smaller Parts (2.2s) Detecting Antimatter (12.4s) Final Checks (2.1s) 10/24/2020 11:15:52 PM Hello Steam user 'Sir Limbo' 10/24/2020 11:15:59 PM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 10/24/2020 11:15:59 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 11:15:59 PM Clear out factions that should not be in UI based on savegame: 26 Macrophage Infestation - Tamed Civilian Industry Scourge Human Resistance Fighters Fallen Spire Dyson Precursors Devourer Golem Saphire Enclave Ruby Enclave Pearl Enclave Onyx Enclave Emerald Enclave Diamond Enclave Crystal Enclave Outguard Hictiocytes Logic Faction Executor Fake Faction Dyson Suppressors Dyson Protectors Dreamers Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie Goon Squad Logic Faction AI Reserves 10/24/2020 11:15:59 PM loading as template 10/24/2020 11:15:59 PM Added the faction AIReserves. 10/24/2020 11:15:59 PM Added the faction AncestorsArks. 10/24/2020 11:15:59 PM Added the faction AntiAIZombie. 10/24/2020 11:15:59 PM Added the faction AntiEveryoneZombie. 10/24/2020 11:15:59 PM Added the faction AntiPlayerZombie. 10/24/2020 11:15:59 PM Added the faction CPALogic. 10/24/2020 11:15:59 PM Added the faction Dreamers. 10/24/2020 11:15:59 PM Added the faction DysonProtectors. 10/24/2020 11:15:59 PM Added the faction DysonSuppressors. 10/24/2020 11:15:59 PM Added the faction ExecutorFakeFaction. 10/24/2020 11:15:59 PM Added the faction HistiocytesLogicFaction. 10/24/2020 11:15:59 PM Added the faction Mercenary. 10/24/2020 11:15:59 PM Added the faction RoamingEnclaveCrystal. 10/24/2020 11:15:59 PM Added the faction RoamingEnclaveDiamond. 10/24/2020 11:15:59 PM Added the faction RoamingEnclaveEmerald. 10/24/2020 11:15:59 PM Added the faction RoamingEnclaveOnyx. 10/24/2020 11:15:59 PM Added the faction RoamingEnclavePearl. 10/24/2020 11:15:59 PM Added the faction RoamingEnclaveRuby. 10/24/2020 11:15:59 PM Added the faction RoamingEnclaveSaphire. 10/24/2020 11:15:59 PM Finish load save in 431.5ms 10/24/2020 11:16:00 PM Start Generate Partial Map with Realistic and seed 1930902361 and planet count 80 and 38 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 10/24/2020 11:16:00 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 11:16:00 PM Fixed 3040 missing planet factions. 10/24/2020 11:16:00 PM Generate Partial Map Complete 275ms 10/24/2020 11:16:01 PM Start Generate FULL Map with Realistic and seed 1930902361 and planet count 80 and 38 factions (StartingMainGameAfterLobby NotLoadingAnything) 10/24/2020 11:16:01 PM Generate FULL Map Complete 586ms 10/24/2020 11:16:09 PM Cannot upgrade fleet any further! 10/24/2020 11:17:02 PM Failed to load Sprite 'assets/Icons/OfficialGUI/Ships1/AIEye.png' from bundle 'arcenui' 10/24/2020 11:37:36 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/24/2020 11:37:36 PM Boot up FleetOS (0.7190s) 10/24/2020 11:37:37 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/24/2020 11:37:37 PM Check System Logs For Rogue Intelligence (0.2440s) 10/24/2020 11:37:37 PM Game Version: 2.620 10/24/2020 11:37:37 PM Eject Trash Into Hyperspace (0.1060s) 10/24/2020 11:37:37 PM Check For Extra Modules (0.0540s) 10/24/2020 11:37:37 PM Bring Cloaking Systems Online (0.1770s) 10/24/2020 11:37:37 PM Recalculate Speed Of Light (0.0410s) 10/24/2020 11:37:37 PM Optimize Comfort On Command Decks (0.1740s) 10/24/2020 11:37:37 PM Generating Framerates (0.0120s) 10/24/2020 11:37:37 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/24/2020 11:37:37 PM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/24/2020 11:37:37 PM Check Nearby Stellar Masses (0.2240s) 10/24/2020 11:37:38 PM Remembering Alamo (0.0620s) 10/24/2020 11:37:38 PM Boot Audio Comms (0.0150s) 10/24/2020 11:37:38 PM Establish Individual Audio Links (0.0380s) 10/24/2020 11:37:38 PM Prepare Explosions and Crackles (0.0690s) 10/24/2020 11:37:38 PM No resolution change was required. 10/24/2020 11:37:38 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/24/2020 11:37:38 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/24/2020 11:37:38 PM Refresh Optical Lensing (0.0290s) 10/24/2020 11:37:38 PM Revise Fundamental Physical Laws (0.1960s) 10/24/2020 11:37:38 PM Calculate Odds Of Success (0.0730s) 10/24/2020 11:37:39 PM Briefly Panic (0.8731s) 10/24/2020 11:37:39 PM Install Confidence Routines (0.3540s) 10/24/2020 11:37:39 PM Bring Commander Interface Online (0.1540s) 10/24/2020 11:37:39 PM Motivate All Crews (0.0620s) 10/24/2020 11:37:39 PM Locating Available Networks (0.0300s) 10/24/2020 11:37:40 PM Externalizing Patterns (0.1080s) 10/24/2020 11:37:40 PM Hooking Externals (0.0890s) 10/24/2020 11:37:40 PM Handlizing Hooks (0.0100s) 10/24/2020 11:37:40 PM Disengaging Constants (0.0530s) 10/24/2020 11:37:40 PM Late Axionic Computations (0.1640s) 10/24/2020 11:37:40 PM Sentinel Alertness Diagnostic (0.0090s) 10/24/2020 11:37:40 PM Connecting to Fleet Command (0.0190s) 10/24/2020 11:37:40 PM Thinking Of Advice (0.0150s) 10/24/2020 11:37:40 PM Degaussing Advice (0.0380s) 10/24/2020 11:37:40 PM Reading Alien Diaries (0.0270s) 10/24/2020 11:37:40 PM Naming All Known Planets (0.0080s) 10/24/2020 11:37:40 PM Remembering Speeds (0.0210s) 10/24/2020 11:37:40 PM Prioritizing Targets (0.0130s) 10/24/2020 11:37:40 PM Rebooting Sensor Arrays (0.0180s) 10/24/2020 11:37:40 PM Unloading Prismatic Grid (0.0160s) 10/24/2020 11:37:40 PM Thinking Of Objectives (0.0430s) 10/24/2020 11:37:40 PM Inhibiting Visual Scans (0.0300s) 10/24/2020 11:37:40 PM Synthesizing Vocals (0.0330s) 10/24/2020 11:37:40 PM Investigating Map Signatures (0.0200s) 10/24/2020 11:37:40 PM Ventilating Scenarios (0.0110s) 10/24/2020 11:37:40 PM Decontaminating Targeting Systems (0.0180s) 10/24/2020 11:37:40 PM Ejecting Tactical Core (0.0160s) 10/24/2020 11:37:40 PM Calibrating Formations (0.0150s) 10/24/2020 11:37:40 PM Intercepting Galactic Maps (0.0190s) 10/24/2020 11:37:40 PM Discharging Colored Ions (0.0360s) 10/24/2020 11:37:40 PM Replicating Ion Colors (0.0120s) 10/24/2020 11:37:40 PM Faction Diagnostics (0.0390s) 10/24/2020 11:37:40 PM Buffering Hackers (0.0370s) 10/24/2020 11:37:40 PM Inverting Death (0.0130s) 10/24/2020 11:37:40 PM Linear Field Variance (0.0190s) 10/24/2020 11:37:40 PM Charging Marks (0.0120s) 10/24/2020 11:37:41 PM Guarding The Posts (0.1130s) 10/24/2020 11:37:41 PM Range Manifolds (0.0110s) 10/24/2020 11:37:41 PM Purging ROFs (0.0170s) 10/24/2020 11:37:41 PM Manipulating Speeds (0.0170s) 10/24/2020 11:37:41 PM Detecting Projectiles (0.0170s) 10/24/2020 11:37:41 PM Grouping Flow Fields (0.0180s) 10/24/2020 11:37:41 PM Modulating Flow Field Groups (0.0620s) 10/24/2020 11:37:41 PM Designing Fleets (0.0560s) 10/24/2020 11:37:41 PM Thinking Of Technologies (0.0170s) 10/24/2020 11:37:41 PM Categorizing Starboard Sensors (0.0130s) 10/24/2020 11:37:41 PM Injecting Galactic Variables (0.0250s) 10/24/2020 11:37:41 PM Pining For Starfields (0.0230s) 10/24/2020 11:37:41 PM Gazing At Distant Planets (0.4520s) 10/24/2020 11:37:41 PM Categorizing All Planets (0.0100s) 10/24/2020 11:37:41 PM Organizing Commands (0.0430s) 10/24/2020 11:37:41 PM Calculating Firing Cones (0.0100s) 10/24/2020 11:37:43 PM Ruining Perfectly Good Ship Parts (1.8861s) 10/24/2020 11:37:43 PM Re-Aligning Objectives (0.0250s) 10/24/2020 11:37:43 PM Sterilizing Test Chamber (0.0200s) 10/24/2020 11:37:56 PM Compensate for Neutrino Variance (13.1638s) 10/24/2020 11:37:56 PM Issuing Orders (0.0090s) 10/24/2020 11:37:56 PM Augmenting Infusers (0.0170s) 10/24/2020 11:37:56 PM Infusing (0.0350s) 10/24/2020 11:37:56 PM Post-Proton Surge (0.0080s) 10/24/2020 11:37:57 PM Stimulate Modulation (0.0880s) 10/24/2020 11:37:57 PM ArcenAssetBundleCache.InstantiatedObjects: 986 10/24/2020 11:37:57 PM Load Surrogates (0.2010s) 10/24/2020 11:37:59 PM Final Checks (1.8691s) 10/24/2020 11:37:59 PM Load Historical Documents (0.0050s) 10/24/2020 11:37:59 PM 22.9 seconds total load time. Boot up FleetOS (0.7s) Briefly Panic (0.9s) Install Confidence Routines (0.4s) Gazing At Distant Planets (0.5s) Ruining Perfectly Good Ship Parts (1.9s) Compensate for Neutrino Variance (13.2s) Final Checks (1.9s) 10/24/2020 11:38:01 PM Hello Steam user 'Sir Limbo' 10/24/2020 11:38:05 PM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 10/24/2020 11:38:05 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 11:38:05 PM Clear out factions that should not be in UI based on savegame: 26 Macrophage Infestation - Tamed Civilian Industry Scourge Human Resistance Fighters Fallen Spire Dyson Precursors Devourer Golem Saphire Enclave Ruby Enclave Pearl Enclave Onyx Enclave Emerald Enclave Diamond Enclave Crystal Enclave Outguard Hictiocytes Logic Faction Executor Fake Faction Dyson Suppressors Dyson Protectors Dreamers Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie Goon Squad Logic Faction AI Reserves 10/24/2020 11:38:05 PM loading as template 10/24/2020 11:38:05 PM Added the faction AIReserves. 10/24/2020 11:38:05 PM Added the faction AncestorsArks. 10/24/2020 11:38:05 PM Added the faction AntiAIZombie. 10/24/2020 11:38:05 PM Added the faction AntiEveryoneZombie. 10/24/2020 11:38:05 PM Added the faction AntiPlayerZombie. 10/24/2020 11:38:05 PM Added the faction CPALogic. 10/24/2020 11:38:05 PM Added the faction Dreamers. 10/24/2020 11:38:05 PM Added the faction DysonProtectors. 10/24/2020 11:38:05 PM Added the faction DysonSuppressors. 10/24/2020 11:38:05 PM Added the faction ExecutorFakeFaction. 10/24/2020 11:38:05 PM Added the faction HistiocytesLogicFaction. 10/24/2020 11:38:05 PM Added the faction Mercenary. 10/24/2020 11:38:05 PM Added the faction RoamingEnclaveCrystal. 10/24/2020 11:38:05 PM Added the faction RoamingEnclaveDiamond. 10/24/2020 11:38:05 PM Added the faction RoamingEnclaveEmerald. 10/24/2020 11:38:05 PM Added the faction RoamingEnclaveOnyx. 10/24/2020 11:38:05 PM Added the faction RoamingEnclavePearl. 10/24/2020 11:38:05 PM Added the faction RoamingEnclaveRuby. 10/24/2020 11:38:05 PM Added the faction RoamingEnclaveSaphire. 10/24/2020 11:38:06 PM Finish load save in 1,283.2ms 10/24/2020 11:38:07 PM Start Generate Partial Map with Realistic and seed 1082658608 and planet count 80 and 38 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 10/24/2020 11:38:07 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 11:38:07 PM Fixed 3040 missing planet factions. 10/24/2020 11:38:07 PM Generate Partial Map Complete 274ms 10/24/2020 11:38:08 PM Start Generate FULL Map with Realistic and seed 1082658608 and planet count 80 and 38 factions (StartingMainGameAfterLobby NotLoadingAnything) 10/24/2020 11:38:09 PM Generate FULL Map Complete 622ms 10/24/2020 11:39:25 PM Failed to load Sprite 'assets/Icons/OfficialGUI/Ships1/AIEye.png' from bundle 'arcenui' 10/24/2020 11:40:17 PM Donating team Fireteam 13 has 11 units with strength 1638. Status Assembling No target planet No lurk planet. Ships: Lystena: 1, Padronis: 10 to hunter, path A 10/24/2020 11:40:27 PM Error: Could not find a location after 1000 tries! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint_CenterEntity (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Squad center, System.Int32 distance, Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in <0b6231980a8f4aaa85014468378020d9>:0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Base centerOrNull, AMU.VariableTagIntegerRollup distancePicker, Arcen.AIW2.Core.ArcenSimContext context, System.Int32 addedDistance, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in <0b6231980a8f4aaa85014468378020d9>:0 at KaizersMarauders.PlanetaryMarauderInfo.SpawnDefense (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <79d802de391146bd8f74fe3881ee22e2>:0 at KaizersMarauders.PlanetaryMarauderInfo.DoSpawningLogic (Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt defensiveThresholdNoCapital, Arcen.Universal.FInt defensiveThresholdCapital, System.Int32 maxDefPowerNoCapital, System.Int32 maxDefPowerCapital, System.Boolean hasDebris, System.Int32 maxRaidersSpawnable, System.Int32 waveSize, System.Int32 marauderMobileStrength, System.Byte otherAddedMarks, System.Boolean lessThanTwoPlanetsCaptured, System.Boolean trace, System.Int32& metalOverflow) [0x00000] in <79d802de391146bd8f74fe3881ee22e2>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.OnS3_PerOutpostedPlanetLogic (Arcen.AIW2.Core.ArcenSimContext context, System.Boolean allowedToHealAllies) [0x00000] in <79d802de391146bd8f74fe3881ee22e2>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.DoS3 (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <79d802de391146bd8f74fe3881ee22e2>:0 at AMU.SmartFactionImplementationBase.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <0b6231980a8f4aaa85014468378020d9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass60_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5cce5bd643c243c19859670b94931ba5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 10/24/2020 11:49:09 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/24/2020 11:49:09 PM Boot up FleetOS (0.7570s) 10/24/2020 11:49:09 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/24/2020 11:49:09 PM Check System Logs For Rogue Intelligence (0.2380s) 10/24/2020 11:49:09 PM Game Version: 2.620 10/24/2020 11:49:09 PM Eject Trash Into Hyperspace (0.1030s) 10/24/2020 11:49:09 PM Check For Extra Modules (0.0440s) 10/24/2020 11:49:10 PM Bring Cloaking Systems Online (0.1620s) 10/24/2020 11:49:10 PM Recalculate Speed Of Light (0.0440s) 10/24/2020 11:49:10 PM Optimize Comfort On Command Decks (0.1720s) 10/24/2020 11:49:10 PM Generating Framerates (0.0170s) 10/24/2020 11:49:10 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/24/2020 11:49:10 PM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/24/2020 11:49:10 PM Check Nearby Stellar Masses (0.2200s) 10/24/2020 11:49:10 PM Remembering Alamo (0.0180s) 10/24/2020 11:49:10 PM Boot Audio Comms (0.0130s) 10/24/2020 11:49:10 PM Establish Individual Audio Links (0.0260s) 10/24/2020 11:49:10 PM Prepare Explosions and Crackles (0.0300s) 10/24/2020 11:49:10 PM No resolution change was required. 10/24/2020 11:49:10 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/24/2020 11:49:10 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/24/2020 11:49:10 PM Refresh Optical Lensing (0.0140s) 10/24/2020 11:49:10 PM Revise Fundamental Physical Laws (0.0080s) 10/24/2020 11:49:10 PM Calculate Odds Of Success (0.0800s) 10/24/2020 11:49:11 PM Briefly Panic (0.7090s) 10/24/2020 11:49:11 PM Install Confidence Routines (0.4710s) 10/24/2020 11:49:11 PM Bring Commander Interface Online (0.1540s) 10/24/2020 11:49:12 PM Motivate All Crews (0.0600s) 10/24/2020 11:49:12 PM Locating Available Networks (0.0350s) 10/24/2020 11:49:12 PM Externalizing Patterns (0.0560s) 10/24/2020 11:49:12 PM Hooking Externals (0.0180s) 10/24/2020 11:49:12 PM Handlizing Hooks (0.1650s) 10/24/2020 11:49:12 PM Disengaging Constants (0.0680s) 10/24/2020 11:49:12 PM Late Axionic Computations (0.1590s) 10/24/2020 11:49:12 PM Sentinel Alertness Diagnostic (0.0090s) 10/24/2020 11:49:12 PM Connecting to Fleet Command (0.0170s) 10/24/2020 11:49:12 PM Thinking Of Advice (0.0170s) 10/24/2020 11:49:12 PM Degaussing Advice (0.0290s) 10/24/2020 11:49:12 PM Reading Alien Diaries (0.0260s) 10/24/2020 11:49:12 PM Naming All Known Planets (0.0090s) 10/24/2020 11:49:12 PM Remembering Speeds (0.0180s) 10/24/2020 11:49:12 PM Prioritizing Targets (0.0150s) 10/24/2020 11:49:12 PM Rebooting Sensor Arrays (0.0170s) 10/24/2020 11:49:12 PM Unloading Prismatic Grid (0.0170s) 10/24/2020 11:49:12 PM Thinking Of Objectives (0.0160s) 10/24/2020 11:49:12 PM Inhibiting Visual Scans (0.0200s) 10/24/2020 11:49:12 PM Synthesizing Vocals (0.0150s) 10/24/2020 11:49:12 PM Investigating Map Signatures (0.0230s) 10/24/2020 11:49:12 PM Ventilating Scenarios (0.0100s) 10/24/2020 11:49:12 PM Decontaminating Targeting Systems (0.0180s) 10/24/2020 11:49:12 PM Ejecting Tactical Core (0.0190s) 10/24/2020 11:49:12 PM Calibrating Formations (0.0120s) 10/24/2020 11:49:12 PM Intercepting Galactic Maps (0.0180s) 10/24/2020 11:49:12 PM Discharging Colored Ions (0.0330s) 10/24/2020 11:49:12 PM Replicating Ion Colors (0.0100s) 10/24/2020 11:49:12 PM Faction Diagnostics (0.0380s) 10/24/2020 11:49:12 PM Buffering Hackers (0.0350s) 10/24/2020 11:49:12 PM Inverting Death (0.0120s) 10/24/2020 11:49:13 PM Linear Field Variance (0.0210s) 10/24/2020 11:49:13 PM Charging Marks (0.0110s) 10/24/2020 11:49:13 PM Guarding The Posts (0.1110s) 10/24/2020 11:49:13 PM Range Manifolds (0.0130s) 10/24/2020 11:49:13 PM Purging ROFs (0.0130s) 10/24/2020 11:49:13 PM Manipulating Speeds (0.0180s) 10/24/2020 11:49:13 PM Detecting Projectiles (0.0160s) 10/24/2020 11:49:13 PM Grouping Flow Fields (0.0600s) 10/24/2020 11:49:13 PM Modulating Flow Field Groups (0.2860s) 10/24/2020 11:49:13 PM Designing Fleets (0.1540s) 10/24/2020 11:49:13 PM Thinking Of Technologies (0.0180s) 10/24/2020 11:49:13 PM Categorizing Starboard Sensors (0.0160s) 10/24/2020 11:49:13 PM Injecting Galactic Variables (0.0240s) 10/24/2020 11:49:13 PM Wiping Down Starfields (0.0270s) 10/24/2020 11:49:14 PM Reconstituting Distant Planets (0.4480s) 10/24/2020 11:49:14 PM Categorizing All Planets (0.0120s) 10/24/2020 11:49:14 PM Organizing Commands (0.0480s) 10/24/2020 11:49:14 PM Calculating Firing Cones (0.0110s) 10/24/2020 11:49:16 PM Developing New Ship Parts (1.8761s) 10/24/2020 11:49:16 PM Re-Aligning Objectives (0.0270s) 10/24/2020 11:49:16 PM Sterilizing Test Chamber (0.0230s) 10/24/2020 11:49:28 PM Calculate Improbability (11.9907s) 10/24/2020 11:49:28 PM Issuing Orders (0.0060s) 10/24/2020 11:49:28 PM Augmenting Infusers (0.0190s) 10/24/2020 11:49:28 PM Infusing (0.0350s) 10/24/2020 11:49:28 PM Post-Proton Surge (0.0080s) 10/24/2020 11:49:28 PM Stimulate Modulation (0.0890s) 10/24/2020 11:49:28 PM ArcenAssetBundleCache.InstantiatedObjects: 986 10/24/2020 11:49:28 PM Load Surrogates (0.2080s) 10/24/2020 11:49:30 PM Final Checks (1.9651s) 10/24/2020 11:49:30 PM Load Historical Documents (0.0070s) 10/24/2020 11:49:30 PM 21.9 seconds total load time. Boot up FleetOS (0.8s) Briefly Panic (0.7s) Install Confidence Routines (0.5s) Modulating Flow Field Groups (0.3s) Reconstituting Distant Planets (0.4s) Developing New Ship Parts (1.9s) Calculate Improbability (12.0s) Final Checks (2.0s) 10/24/2020 11:49:31 PM Hello Steam user 'Sir Limbo' 10/24/2020 11:49:35 PM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 10/24/2020 11:49:36 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 11:49:36 PM Clear out factions that should not be in UI based on savegame: 26 Macrophage Infestation - Tamed Civilian Industry Scourge Human Resistance Fighters Fallen Spire Dyson Precursors Devourer Golem Saphire Enclave Ruby Enclave Pearl Enclave Onyx Enclave Emerald Enclave Diamond Enclave Crystal Enclave Outguard Hictiocytes Logic Faction Executor Fake Faction Dyson Suppressors Dyson Protectors Dreamers Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie Goon Squad Logic Faction AI Reserves 10/24/2020 11:49:36 PM loading as template 10/24/2020 11:49:36 PM Added the faction AIReserves. 10/24/2020 11:49:36 PM Added the faction AncestorsArks. 10/24/2020 11:49:36 PM Added the faction AntiAIZombie. 10/24/2020 11:49:36 PM Added the faction AntiEveryoneZombie. 10/24/2020 11:49:36 PM Added the faction AntiPlayerZombie. 10/24/2020 11:49:36 PM Added the faction CPALogic. 10/24/2020 11:49:36 PM Added the faction Dreamers. 10/24/2020 11:49:36 PM Added the faction DysonProtectors. 10/24/2020 11:49:36 PM Added the faction DysonSuppressors. 10/24/2020 11:49:36 PM Added the faction ExecutorFakeFaction. 10/24/2020 11:49:36 PM Added the faction HistiocytesLogicFaction. 10/24/2020 11:49:36 PM Added the faction Mercenary. 10/24/2020 11:49:36 PM Added the faction RoamingEnclaveCrystal. 10/24/2020 11:49:36 PM Added the faction RoamingEnclaveDiamond. 10/24/2020 11:49:36 PM Added the faction RoamingEnclaveEmerald. 10/24/2020 11:49:36 PM Added the faction RoamingEnclaveOnyx. 10/24/2020 11:49:36 PM Added the faction RoamingEnclavePearl. 10/24/2020 11:49:36 PM Added the faction RoamingEnclaveRuby. 10/24/2020 11:49:36 PM Added the faction RoamingEnclaveSaphire. 10/24/2020 11:49:36 PM Finish load save in 434.3ms 10/24/2020 11:49:36 PM Start Generate Partial Map with Realistic and seed 1776867827 and planet count 80 and 38 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 10/24/2020 11:49:37 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 11:49:37 PM Fixed 3040 missing planet factions. 10/24/2020 11:49:37 PM Generate Partial Map Complete 300ms 10/24/2020 11:49:38 PM Start Generate FULL Map with Realistic and seed 1776867827 and planet count 80 and 38 factions (StartingMainGameAfterLobby NotLoadingAnything) 10/24/2020 11:49:39 PM Generate FULL Map Complete 816ms 10/24/2020 11:49:45 PM Thread 'specialFactionContext_23_HistiocytesLogicFaction_idx_22' is in state Running after 250 seconds, so killing it now 10/24/2020 11:49:45 PM Thread 'specialFactionContext_28_RoamingEnclaveOnyx_idx_27' is in state Running after 250 seconds, so killing it now 10/24/2020 11:50:41 PM Failed to load Sprite 'assets/Icons/OfficialGUI/Ships1/AIEye.png' from bundle 'arcenui' 10/24/2020 11:52:08 PM Donating team Fireteam 13 has 25 units with strength 980. Status Assembling No target planet No lurk planet. Ships: Gamont: 25 to hunter, path A 10/24/2020 11:55:26 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/24/2020 11:55:26 PM Boot up FleetOS (0.6920s) 10/24/2020 11:55:27 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/24/2020 11:55:27 PM Check System Logs For Rogue Intelligence (0.2210s) 10/24/2020 11:55:27 PM Game Version: 2.620 10/24/2020 11:55:27 PM Eject Trash Into Hyperspace (0.1310s) 10/24/2020 11:55:27 PM Check For Extra Modules (0.0680s) 10/24/2020 11:55:27 PM Bring Cloaking Systems Online (0.1700s) 10/24/2020 11:55:27 PM Recalculate Speed Of Light (0.0380s) 10/24/2020 11:55:27 PM Optimize Comfort On Command Decks (0.1700s) 10/24/2020 11:55:27 PM Generating Framerates (0.0100s) 10/24/2020 11:55:27 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/24/2020 11:55:27 PM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/24/2020 11:55:27 PM Check Nearby Stellar Masses (0.2240s) 10/24/2020 11:55:27 PM Remembering Alamo (0.0240s) 10/24/2020 11:55:27 PM Boot Audio Comms (0.0120s) 10/24/2020 11:55:27 PM Establish Individual Audio Links (0.0250s) 10/24/2020 11:55:28 PM Prepare Explosions and Crackles (0.0320s) 10/24/2020 11:55:28 PM No resolution change was required. 10/24/2020 11:55:28 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/24/2020 11:55:28 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/24/2020 11:55:28 PM Refresh Optical Lensing (0.0150s) 10/24/2020 11:55:28 PM Revise Fundamental Physical Laws (0.1810s) 10/24/2020 11:55:28 PM Calculate Odds Of Success (0.0750s) 10/24/2020 11:55:28 PM Briefly Panic (0.6880s) 10/24/2020 11:55:29 PM Install Confidence Routines (0.4580s) 10/24/2020 11:55:29 PM Bring Commander Interface Online (0.1280s) 10/24/2020 11:55:29 PM Motivate All Crews (0.0480s) 10/24/2020 11:55:29 PM Locating Available Networks (0.0330s) 10/24/2020 11:55:29 PM Externalizing Patterns (0.0490s) 10/24/2020 11:55:29 PM Hooking Externals (0.0120s) 10/24/2020 11:55:29 PM Handlizing Hooks (0.0180s) 10/24/2020 11:55:29 PM Disengaging Constants (0.0470s) 10/24/2020 11:55:29 PM Late Axionic Computations (0.1710s) 10/24/2020 11:55:29 PM Sentinel Alertness Diagnostic (0.0080s) 10/24/2020 11:55:29 PM Connecting to Fleet Command (0.0170s) 10/24/2020 11:55:29 PM Thinking Of Advice (0.0200s) 10/24/2020 11:55:30 PM Degaussing Advice (0.0270s) 10/24/2020 11:55:30 PM Reading Alien Diaries (0.0300s) 10/24/2020 11:55:30 PM Naming All Known Planets (0.0130s) 10/24/2020 11:55:30 PM Remembering Speeds (0.0150s) 10/24/2020 11:55:30 PM Prioritizing Targets (0.0170s) 10/24/2020 11:55:30 PM Rebooting Sensor Arrays (0.0150s) 10/24/2020 11:55:30 PM Unloading Prismatic Grid (0.0160s) 10/24/2020 11:55:30 PM Thinking Of Objectives (0.0170s) 10/24/2020 11:55:30 PM Inhibiting Visual Scans (0.0190s) 10/24/2020 11:55:30 PM Synthesizing Vocals (0.0150s) 10/24/2020 11:55:30 PM Investigating Map Signatures (0.0220s) 10/24/2020 11:55:30 PM Ventilating Scenarios (0.0090s) 10/24/2020 11:55:30 PM Decontaminating Targeting Systems (0.0180s) 10/24/2020 11:55:30 PM Ejecting Tactical Core (0.0170s) 10/24/2020 11:55:30 PM Calibrating Formations (0.0150s) 10/24/2020 11:55:30 PM Intercepting Galactic Maps (0.0180s) 10/24/2020 11:55:30 PM Discharging Colored Ions (0.0310s) 10/24/2020 11:55:30 PM Replicating Ion Colors (0.0090s) 10/24/2020 11:55:30 PM Faction Diagnostics (0.0370s) 10/24/2020 11:55:30 PM Buffering Hackers (0.0310s) 10/24/2020 11:55:30 PM Inverting Death (0.0110s) 10/24/2020 11:55:30 PM Linear Field Variance (0.0170s) 10/24/2020 11:55:30 PM Charging Marks (0.0150s) 10/24/2020 11:55:30 PM Guarding The Posts (0.1060s) 10/24/2020 11:55:30 PM Range Manifolds (0.0110s) 10/24/2020 11:55:30 PM Purging ROFs (0.0150s) 10/24/2020 11:55:30 PM Manipulating Speeds (0.0190s) 10/24/2020 11:55:30 PM Detecting Projectiles (0.0160s) 10/24/2020 11:55:30 PM Grouping Flow Fields (0.0180s) 10/24/2020 11:55:30 PM Modulating Flow Field Groups (0.0470s) 10/24/2020 11:55:30 PM Designing Fleets (0.0540s) 10/24/2020 11:55:30 PM Thinking Of Technologies (0.0150s) 10/24/2020 11:55:30 PM Categorizing Starboard Sensors (0.0140s) 10/24/2020 11:55:30 PM Injecting Galactic Variables (0.0250s) 10/24/2020 11:55:30 PM Fearing Starfields (0.0260s) 10/24/2020 11:55:31 PM Rejecting Distant Planets (0.4300s) 10/24/2020 11:55:31 PM Categorizing All Planets (0.0120s) 10/24/2020 11:55:31 PM Organizing Commands (0.0380s) 10/24/2020 11:55:31 PM Calculating Firing Cones (0.0100s) 10/24/2020 11:55:33 PM Holding Ship Parts For Comfort (1.8931s) 10/24/2020 11:55:33 PM Re-Aligning Objectives (0.0250s) 10/24/2020 11:55:33 PM Sterilizing Test Chamber (0.0190s) 10/24/2020 11:55:44 PM Submitting Paperwork To High Command (11.2096s) 10/24/2020 11:55:44 PM Issuing Orders (0.0080s) 10/24/2020 11:55:44 PM Augmenting Infusers (0.0180s) 10/24/2020 11:55:44 PM Infusing (0.0390s) 10/24/2020 11:55:44 PM Post-Proton Surge (0.0080s) 10/24/2020 11:55:44 PM Stimulate Modulation (0.0860s) 10/24/2020 11:55:44 PM ArcenAssetBundleCache.InstantiatedObjects: 986 10/24/2020 11:55:44 PM Load Surrogates (0.2140s) 10/24/2020 11:55:46 PM Final Checks (2.1151s) 10/24/2020 11:55:46 PM Load Historical Documents (0.0060s) 10/24/2020 11:55:46 PM 20.7 seconds total load time. Boot up FleetOS (0.7s) Briefly Panic (0.7s) Install Confidence Routines (0.5s) Rejecting Distant Planets (0.4s) Holding Ship Parts For Comfort (1.9s) Submitting Paperwork To High Command (11.2s) Final Checks (2.1s) 10/24/2020 11:55:48 PM Hello Steam user 'Sir Limbo' 10/24/2020 11:55:52 PM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 10/24/2020 11:55:52 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 11:55:52 PM Clear out factions that should not be in UI based on savegame: 26 Macrophage Infestation - Tamed Civilian Industry Scourge Human Resistance Fighters Fallen Spire Dyson Precursors Devourer Golem Saphire Enclave Ruby Enclave Pearl Enclave Onyx Enclave Emerald Enclave Diamond Enclave Crystal Enclave Outguard Hictiocytes Logic Faction Executor Fake Faction Dyson Suppressors Dyson Protectors Dreamers Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie Goon Squad Logic Faction AI Reserves 10/24/2020 11:55:52 PM loading as template 10/24/2020 11:55:52 PM Added the faction AIReserves. 10/24/2020 11:55:52 PM Added the faction AncestorsArks. 10/24/2020 11:55:52 PM Added the faction AntiAIZombie. 10/24/2020 11:55:52 PM Added the faction AntiEveryoneZombie. 10/24/2020 11:55:52 PM Added the faction AntiPlayerZombie. 10/24/2020 11:55:52 PM Added the faction CPALogic. 10/24/2020 11:55:52 PM Added the faction Dreamers. 10/24/2020 11:55:52 PM Added the faction DysonProtectors. 10/24/2020 11:55:52 PM Added the faction DysonSuppressors. 10/24/2020 11:55:52 PM Added the faction ExecutorFakeFaction. 10/24/2020 11:55:52 PM Added the faction HistiocytesLogicFaction. 10/24/2020 11:55:52 PM Added the faction Mercenary. 10/24/2020 11:55:52 PM Added the faction RoamingEnclaveCrystal. 10/24/2020 11:55:52 PM Added the faction RoamingEnclaveDiamond. 10/24/2020 11:55:52 PM Added the faction RoamingEnclaveEmerald. 10/24/2020 11:55:52 PM Added the faction RoamingEnclaveOnyx. 10/24/2020 11:55:52 PM Added the faction RoamingEnclavePearl. 10/24/2020 11:55:52 PM Added the faction RoamingEnclaveRuby. 10/24/2020 11:55:52 PM Added the faction RoamingEnclaveSaphire. 10/24/2020 11:55:53 PM Finish load save in 1,199.0ms 10/24/2020 11:55:53 PM Start Generate Partial Map with Realistic and seed 1098016191 and planet count 80 and 38 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 10/24/2020 11:55:54 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 11:55:54 PM Fixed 3040 missing planet factions. 10/24/2020 11:55:54 PM Generate Partial Map Complete 293ms 10/24/2020 11:55:54 PM Start Generate FULL Map with Realistic and seed 1098016191 and planet count 80 and 38 factions (StartingMainGameAfterLobby NotLoadingAnything) 10/24/2020 11:55:55 PM Generate FULL Map Complete 578ms 10/24/2020 11:56:26 PM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 10/24/2020 11:56:26 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 11:56:26 PM Clear out factions that should not be in UI based on savegame: 26 Macrophage Infestation - Tamed Civilian Industry Scourge Human Resistance Fighters Fallen Spire Dyson Precursors Devourer Golem Saphire Enclave Ruby Enclave Pearl Enclave Onyx Enclave Emerald Enclave Diamond Enclave Crystal Enclave Outguard Hictiocytes Logic Faction Executor Fake Faction Dyson Suppressors Dyson Protectors Dreamers Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie Goon Squad Logic Faction AI Reserves 10/24/2020 11:56:26 PM loading as template 10/24/2020 11:56:26 PM Added the faction AIReserves. 10/24/2020 11:56:26 PM Added the faction AncestorsArks. 10/24/2020 11:56:26 PM Added the faction AntiAIZombie. 10/24/2020 11:56:26 PM Added the faction AntiEveryoneZombie. 10/24/2020 11:56:26 PM Added the faction AntiPlayerZombie. 10/24/2020 11:56:26 PM Added the faction CPALogic. 10/24/2020 11:56:26 PM Added the faction Dreamers. 10/24/2020 11:56:26 PM Added the faction DysonProtectors. 10/24/2020 11:56:26 PM Added the faction DysonSuppressors. 10/24/2020 11:56:26 PM Added the faction ExecutorFakeFaction. 10/24/2020 11:56:27 PM Added the faction HistiocytesLogicFaction. 10/24/2020 11:56:27 PM Added the faction Mercenary. 10/24/2020 11:56:27 PM Added the faction RoamingEnclaveCrystal. 10/24/2020 11:56:27 PM Added the faction RoamingEnclaveDiamond. 10/24/2020 11:56:27 PM Added the faction RoamingEnclaveEmerald. 10/24/2020 11:56:27 PM Added the faction RoamingEnclaveOnyx. 10/24/2020 11:56:27 PM Added the faction RoamingEnclavePearl. 10/24/2020 11:56:27 PM Added the faction RoamingEnclaveRuby. 10/24/2020 11:56:27 PM Added the faction RoamingEnclaveSaphire. 10/24/2020 11:56:27 PM Finish load save in 182.2ms 10/24/2020 11:56:27 PM Start Generate Partial Map with Realistic and seed 87811174 and planet count 80 and 38 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 10/24/2020 11:56:27 PM PlayerAccount Arex has now been put in control of faction 1. 10/24/2020 11:56:27 PM Fixed 3040 missing planet factions. 10/24/2020 11:56:27 PM Generate Partial Map Complete 233ms 10/24/2020 11:56:28 PM Start Generate FULL Map with Realistic and seed 87811174 and planet count 80 and 38 factions (StartingMainGameAfterLobby NotLoadingAnything) 10/24/2020 11:56:28 PM Generate FULL Map Complete 703ms 10/24/2020 11:56:54 PM Donating team Fireteam 6 has 33 units with strength 525. Status Assembling No target planet No lurk planet. Ships: Moler: 33 to hunter, path A 10/24/2020 11:57:15 PM Donating team Fireteam 7 has 1 units with strength 17. Status Assembling No target planet No lurk planet. Ships: Moler: 1 to hunter, path A 10/24/2020 11:59:35 PM Error: Could not find a location after 1000 tries! Conditions: PlacementCondition_OnePoint_AwayFrom with initial distance 9380 and current distance 9380, rigid = True at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint_CenterEntity (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Squad center, System.Int32 distance, Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in <04a813b3404443c5b7470ffaa016293e>:0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Base centerOrNull, AMU.VariableTagIntegerRollup distancePicker, Arcen.AIW2.Core.ArcenSimContext context, System.Int32 addedDistance, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in <04a813b3404443c5b7470ffaa016293e>:0 at KaizersMarauders.PlanetaryMarauderInfo.SpawnDefense (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.PlanetaryMarauderInfo.DoSpawningLogic (Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt defensiveThresholdNoCapital, Arcen.Universal.FInt defensiveThresholdCapital, System.Int32 maxDefPowerNoCapital, System.Int32 maxDefPowerCapital, System.Boolean hasDebris, System.Int32 maxRaidersSpawnable, System.Int32 waveSize, System.Int32 marauderMobileStrength, System.Byte otherAddedMarks, System.Boolean lessThanTwoPlanetsCaptured, System.Boolean trace, System.Int32& metalOverflow) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.OnS3_PerOutpostedPlanetLogic (Arcen.AIW2.Core.ArcenSimContext context, System.Boolean allowedToHealAllies) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.DoS3 (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at AMU.SmartFactionImplementationBase.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <04a813b3404443c5b7470ffaa016293e>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass60_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5cce5bd643c243c19859670b94931ba5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 10/25/2020 12:03:09 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/25/2020 12:03:09 AM Boot up FleetOS (0.7430s) 10/25/2020 12:03:10 AM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/25/2020 12:03:10 AM Check System Logs For Rogue Intelligence (0.2660s) 10/25/2020 12:03:10 AM Game Version: 2.620 10/25/2020 12:03:10 AM Eject Trash Into Hyperspace (0.1150s) 10/25/2020 12:03:10 AM Check For Extra Modules (0.0440s) 10/25/2020 12:03:10 AM Bring Cloaking Systems Online (0.1660s) 10/25/2020 12:03:10 AM Recalculate Speed Of Light (0.0510s) 10/25/2020 12:03:10 AM Optimize Comfort On Command Decks (0.1780s) 10/25/2020 12:03:10 AM Generating Framerates (0.0160s) 10/25/2020 12:03:10 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/25/2020 12:03:10 AM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/25/2020 12:03:11 AM Check Nearby Stellar Masses (0.2250s) 10/25/2020 12:03:11 AM Remembering Alamo (0.0220s) 10/25/2020 12:03:11 AM Boot Audio Comms (0.0130s) 10/25/2020 12:03:11 AM Establish Individual Audio Links (0.0260s) 10/25/2020 12:03:11 AM Prepare Explosions and Crackles (0.2190s) 10/25/2020 12:03:11 AM No resolution change was required. 10/25/2020 12:03:11 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2020 12:03:11 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/25/2020 12:03:11 AM Refresh Optical Lensing (0.0180s) 10/25/2020 12:03:11 AM Revise Fundamental Physical Laws (0.0190s) 10/25/2020 12:03:11 AM Calculate Odds Of Success (0.0880s) 10/25/2020 12:03:12 AM Briefly Panic (0.7720s) 10/25/2020 12:03:12 AM Install Confidence Routines (0.3900s) 10/25/2020 12:03:12 AM Bring Commander Interface Online (0.1710s) 10/25/2020 12:03:12 AM Motivate All Crews (0.0580s) 10/25/2020 12:03:12 AM Locating Available Networks (0.0370s) 10/25/2020 12:03:12 AM Externalizing Patterns (0.0550s) 10/25/2020 12:03:12 AM Hooking Externals (0.0130s) 10/25/2020 12:03:12 AM Handlizing Hooks (0.0220s) 10/25/2020 12:03:13 AM Disengaging Constants (0.2010s) 10/25/2020 12:03:13 AM Late Axionic Computations (0.1830s) 10/25/2020 12:03:13 AM Sentinel Alertness Diagnostic (0.0100s) 10/25/2020 12:03:13 AM Connecting to Fleet Command (0.0170s) 10/25/2020 12:03:13 AM Thinking Of Advice (0.0170s) 10/25/2020 12:03:13 AM Degaussing Advice (0.0300s) 10/25/2020 12:03:13 AM Reading Alien Diaries (0.0270s) 10/25/2020 12:03:13 AM Naming All Known Planets (0.0100s) 10/25/2020 12:03:13 AM Remembering Speeds (0.0180s) 10/25/2020 12:03:13 AM Prioritizing Targets (0.0140s) 10/25/2020 12:03:13 AM Rebooting Sensor Arrays (0.0190s) 10/25/2020 12:03:13 AM Unloading Prismatic Grid (0.0150s) 10/25/2020 12:03:13 AM Thinking Of Objectives (0.0170s) 10/25/2020 12:03:13 AM Inhibiting Visual Scans (0.0200s) 10/25/2020 12:03:13 AM Synthesizing Vocals (0.0150s) 10/25/2020 12:03:13 AM Investigating Map Signatures (0.0240s) 10/25/2020 12:03:13 AM Ventilating Scenarios (0.0100s) 10/25/2020 12:03:13 AM Decontaminating Targeting Systems (0.0230s) 10/25/2020 12:03:13 AM Ejecting Tactical Core (0.0120s) 10/25/2020 12:03:13 AM Calibrating Formations (0.0160s) 10/25/2020 12:03:13 AM Intercepting Galactic Maps (0.0170s) 10/25/2020 12:03:13 AM Discharging Colored Ions (0.0350s) 10/25/2020 12:03:13 AM Replicating Ion Colors (0.0120s) 10/25/2020 12:03:13 AM Faction Diagnostics (0.0360s) 10/25/2020 12:03:13 AM Buffering Hackers (0.0330s) 10/25/2020 12:03:13 AM Inverting Death (0.0110s) 10/25/2020 12:03:13 AM Linear Field Variance (0.0190s) 10/25/2020 12:03:13 AM Charging Marks (0.0130s) 10/25/2020 12:03:13 AM Guarding The Posts (0.1020s) 10/25/2020 12:03:13 AM Range Manifolds (0.0090s) 10/25/2020 12:03:13 AM Purging ROFs (0.0160s) 10/25/2020 12:03:13 AM Manipulating Speeds (0.0180s) 10/25/2020 12:03:13 AM Detecting Projectiles (0.0170s) 10/25/2020 12:03:13 AM Grouping Flow Fields (0.0190s) 10/25/2020 12:03:14 AM Modulating Flow Field Groups (0.0500s) 10/25/2020 12:03:14 AM Designing Fleets (0.0480s) 10/25/2020 12:03:14 AM Thinking Of Technologies (0.0150s) 10/25/2020 12:03:14 AM Categorizing Starboard Sensors (0.0150s) 10/25/2020 12:03:14 AM Injecting Galactic Variables (0.0250s) 10/25/2020 12:03:14 AM Exploding Starfields (0.0240s) 10/25/2020 12:03:14 AM Detecting Distant Planets (0.4090s) 10/25/2020 12:03:14 AM Categorizing All Planets (0.0110s) 10/25/2020 12:03:14 AM Organizing Commands (0.0420s) 10/25/2020 12:03:14 AM Calculating Firing Cones (0.0090s) 10/25/2020 12:03:16 AM Jailbreaking Favorite Ship Parts (1.9011s) 10/25/2020 12:03:16 AM Re-Aligning Objectives (0.0320s) 10/25/2020 12:03:16 AM Sterilizing Test Chamber (0.1950s) 10/25/2020 12:03:28 AM Issue Sufficient Warnings (12.0427s) 10/25/2020 12:03:28 AM Issuing Orders (0.0070s) 10/25/2020 12:03:28 AM Augmenting Infusers (0.0180s) 10/25/2020 12:03:28 AM Infusing (0.0390s) 10/25/2020 12:03:28 AM Post-Proton Surge (0.0100s) 10/25/2020 12:03:28 AM Stimulate Modulation (0.1020s) 10/25/2020 12:03:29 AM ArcenAssetBundleCache.InstantiatedObjects: 986 10/25/2020 12:03:29 AM Load Surrogates (0.2170s) 10/25/2020 12:03:31 AM Final Checks (2.0211s) 10/25/2020 12:03:31 AM Load Historical Documents (0.0060s) 10/25/2020 12:03:31 AM 22.0 seconds total load time. Boot up FleetOS (0.7s) Check System Logs For Rogue Intelligence (0.3s) Briefly Panic (0.8s) Install Confidence Routines (0.4s) Detecting Distant Planets (0.4s) Jailbreaking Favorite Ship Parts (1.9s) Issue Sufficient Warnings (12.0s) Final Checks (2.0s) 10/25/2020 12:03:32 AM Hello Steam user 'Sir Limbo' 10/25/2020 12:03:33 AM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/tst/s1.save Source1: AnythingElse Source3: LoadingSaveGame 10/25/2020 12:03:34 AM Finish load save in 989.8ms 10/25/2020 12:03:47 AM Error: Could not find a location after 1000 tries! Conditions: PlacementCondition_OnePoint_AwayFrom with initial distance 9380 and current distance 9380, rigid = True at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint_CenterEntity (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Squad center, System.Int32 distance, Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in <7b57b49036264b23b3a3729d941c285e>:0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Base centerOrNull, AMU.VariableTagIntegerRollup distancePicker, Arcen.AIW2.Core.ArcenSimContext context, System.Int32 addedDistance, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in <7b57b49036264b23b3a3729d941c285e>:0 at KaizersMarauders.PlanetaryMarauderInfo.SpawnDefense (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.PlanetaryMarauderInfo.DoSpawningLogic (Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt defensiveThresholdNoCapital, Arcen.Universal.FInt defensiveThresholdCapital, System.Int32 maxDefPowerNoCapital, System.Int32 maxDefPowerCapital, System.Boolean hasDebris, System.Int32 maxRaidersSpawnable, System.Int32 waveSize, System.Int32 marauderMobileStrength, System.Byte otherAddedMarks, System.Boolean lessThanTwoPlanetsCaptured, System.Boolean trace, System.Int32& metalOverflow) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.OnS3_PerOutpostedPlanetLogic (Arcen.AIW2.Core.ArcenSimContext context, System.Boolean allowedToHealAllies) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.DoS3 (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at AMU.SmartFactionImplementationBase.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <7b57b49036264b23b3a3729d941c285e>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass60_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5cce5bd643c243c19859670b94931ba5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 10/25/2020 12:06:01 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/25/2020 12:06:01 AM Boot up FleetOS (0.6940s) 10/25/2020 12:06:01 AM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/25/2020 12:06:01 AM Check System Logs For Rogue Intelligence (0.2060s) 10/25/2020 12:06:01 AM Game Version: 2.620 10/25/2020 12:06:01 AM Eject Trash Into Hyperspace (0.0920s) 10/25/2020 12:06:01 AM Check For Extra Modules (0.0300s) 10/25/2020 12:06:01 AM Bring Cloaking Systems Online (0.0380s) 10/25/2020 12:06:01 AM Recalculate Speed Of Light (0.1810s) 10/25/2020 12:06:01 AM Optimize Comfort On Command Decks (0.0420s) 10/25/2020 12:06:01 AM Generating Framerates (0.0090s) 10/25/2020 12:06:02 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/25/2020 12:06:02 AM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/25/2020 12:06:02 AM Check Nearby Stellar Masses (0.2200s) 10/25/2020 12:06:02 AM Remembering Alamo (0.0210s) 10/25/2020 12:06:02 AM Boot Audio Comms (0.0170s) 10/25/2020 12:06:02 AM Establish Individual Audio Links (0.0280s) 10/25/2020 12:06:02 AM Prepare Explosions and Crackles (0.0310s) 10/25/2020 12:06:02 AM No resolution change was required. 10/25/2020 12:06:02 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2020 12:06:02 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/25/2020 12:06:02 AM Refresh Optical Lensing (0.0120s) 10/25/2020 12:06:02 AM Revise Fundamental Physical Laws (0.1850s) 10/25/2020 12:06:02 AM Calculate Odds Of Success (0.0770s) 10/25/2020 12:06:03 AM Briefly Panic (0.7070s) 10/25/2020 12:06:03 AM Install Confidence Routines (0.3610s) 10/25/2020 12:06:03 AM Bring Commander Interface Online (0.1530s) 10/25/2020 12:06:03 AM Motivate All Crews (0.0520s) 10/25/2020 12:06:03 AM Locating Available Networks (0.0370s) 10/25/2020 12:06:03 AM Externalizing Patterns (0.0770s) 10/25/2020 12:06:04 AM Hooking Externals (0.1160s) 10/25/2020 12:06:04 AM Handlizing Hooks (0.0140s) 10/25/2020 12:06:04 AM Disengaging Constants (0.0470s) 10/25/2020 12:06:04 AM Late Axionic Computations (0.1740s) 10/25/2020 12:06:04 AM Sentinel Alertness Diagnostic (0.0090s) 10/25/2020 12:06:04 AM Connecting to Fleet Command (0.0200s) 10/25/2020 12:06:04 AM Thinking Of Advice (0.0150s) 10/25/2020 12:06:04 AM Degaussing Advice (0.0280s) 10/25/2020 12:06:04 AM Reading Alien Diaries (0.0250s) 10/25/2020 12:06:04 AM Naming All Known Planets (0.0100s) 10/25/2020 12:06:04 AM Remembering Speeds (0.0170s) 10/25/2020 12:06:04 AM Prioritizing Targets (0.0170s) 10/25/2020 12:06:04 AM Rebooting Sensor Arrays (0.0180s) 10/25/2020 12:06:04 AM Unloading Prismatic Grid (0.0150s) 10/25/2020 12:06:04 AM Thinking Of Objectives (0.0160s) 10/25/2020 12:06:04 AM Inhibiting Visual Scans (0.0200s) 10/25/2020 12:06:04 AM Synthesizing Vocals (0.0140s) 10/25/2020 12:06:04 AM Investigating Map Signatures (0.0240s) 10/25/2020 12:06:04 AM Ventilating Scenarios (0.0090s) 10/25/2020 12:06:04 AM Decontaminating Targeting Systems (0.0190s) 10/25/2020 12:06:04 AM Ejecting Tactical Core (0.0160s) 10/25/2020 12:06:04 AM Calibrating Formations (0.0150s) 10/25/2020 12:06:04 AM Intercepting Galactic Maps (0.0190s) 10/25/2020 12:06:04 AM Discharging Colored Ions (0.0320s) 10/25/2020 12:06:04 AM Replicating Ion Colors (0.0100s) 10/25/2020 12:06:04 AM Faction Diagnostics (0.0360s) 10/25/2020 12:06:04 AM Buffering Hackers (0.0360s) 10/25/2020 12:06:04 AM Inverting Death (0.0120s) 10/25/2020 12:06:04 AM Linear Field Variance (0.0180s) 10/25/2020 12:06:04 AM Charging Marks (0.0120s) 10/25/2020 12:06:04 AM Guarding The Posts (0.1040s) 10/25/2020 12:06:04 AM Range Manifolds (0.0120s) 10/25/2020 12:06:04 AM Purging ROFs (0.0150s) 10/25/2020 12:06:04 AM Manipulating Speeds (0.0180s) 10/25/2020 12:06:04 AM Detecting Projectiles (0.0160s) 10/25/2020 12:06:04 AM Grouping Flow Fields (0.0190s) 10/25/2020 12:06:05 AM Modulating Flow Field Groups (0.0530s) 10/25/2020 12:06:05 AM Designing Fleets (0.0580s) 10/25/2020 12:06:05 AM Thinking Of Technologies (0.0190s) 10/25/2020 12:06:05 AM Categorizing Starboard Sensors (0.0140s) 10/25/2020 12:06:05 AM Injecting Galactic Variables (0.0260s) 10/25/2020 12:06:05 AM Wiping Down Starfields (0.0300s) 10/25/2020 12:06:05 AM Digitising Distant Planets (0.4590s) 10/25/2020 12:06:05 AM Categorizing All Planets (0.0150s) 10/25/2020 12:06:05 AM Organizing Commands (0.0500s) 10/25/2020 12:06:05 AM Calculating Firing Cones (0.0080s) 10/25/2020 12:06:07 AM Remembering Lost Ship Parts (1.8991s) 10/25/2020 12:06:07 AM Re-Aligning Objectives (0.0320s) 10/25/2020 12:06:07 AM Sterilizing Test Chamber (0.1710s) 10/25/2020 12:06:18 AM Compensate for Neutrino Variance (10.5856s) 10/25/2020 12:06:18 AM Issuing Orders (0.0070s) 10/25/2020 12:06:18 AM Augmenting Infusers (0.0200s) 10/25/2020 12:06:18 AM Infusing (0.0420s) 10/25/2020 12:06:18 AM Post-Proton Surge (0.0120s) 10/25/2020 12:06:18 AM Stimulate Modulation (0.0900s) 10/25/2020 12:06:18 AM ArcenAssetBundleCache.InstantiatedObjects: 986 10/25/2020 12:06:18 AM Load Surrogates (0.2100s) 10/25/2020 12:06:20 AM Final Checks (1.9271s) 10/25/2020 12:06:20 AM Load Historical Documents (0.0050s) 10/25/2020 12:06:20 AM 20.0 seconds total load time. Boot up FleetOS (0.7s) Briefly Panic (0.7s) Install Confidence Routines (0.4s) Digitising Distant Planets (0.5s) Remembering Lost Ship Parts (1.9s) Compensate for Neutrino Variance (10.6s) Final Checks (1.9s) 10/25/2020 12:06:21 AM Hello Steam user 'Sir Limbo' 10/25/2020 12:06:39 AM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/tst/s1.save Source1: AnythingElse Source3: LoadingSaveGame 10/25/2020 12:06:40 AM Finish load save in 971.8ms 10/25/2020 12:06:44 AM Error: Could not find a location after 1000 tries! Conditions: PlacementCondition_OnePoint_AwayFrom with initial distance 9380 and current distance 9380, rigid = True at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint_CenterEntity (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Squad center, System.Int32 distance, Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in <4c97f62dc58c4ca790f97d0376ead088>:0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Base centerOrNull, AMU.VariableTagIntegerRollup distancePicker, Arcen.AIW2.Core.ArcenSimContext context, System.Int32 addedDistance, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in <4c97f62dc58c4ca790f97d0376ead088>:0 at KaizersMarauders.PlanetaryMarauderInfo.SpawnDefense (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.PlanetaryMarauderInfo.DoSpawningLogic (Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt defensiveThresholdNoCapital, Arcen.Universal.FInt defensiveThresholdCapital, System.Int32 maxDefPowerNoCapital, System.Int32 maxDefPowerCapital, System.Boolean hasDebris, System.Int32 maxRaidersSpawnable, System.Int32 waveSize, System.Int32 marauderMobileStrength, System.Byte otherAddedMarks, System.Boolean lessThanTwoPlanetsCaptured, System.Boolean trace, System.Int32& metalOverflow) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.OnS3_PerOutpostedPlanetLogic (Arcen.AIW2.Core.ArcenSimContext context, System.Boolean allowedToHealAllies) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.DoS3 (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at AMU.SmartFactionImplementationBase.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4c97f62dc58c4ca790f97d0376ead088>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass60_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5cce5bd643c243c19859670b94931ba5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 10/25/2020 12:07:10 AM Error: Could not find a location after 1000 tries! Conditions: PlacementCondition_OnePoint_AwayFrom with initial distance 9380 and current distance 9380, rigid = True at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint_CenterEntity (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Squad center, System.Int32 distance, Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in <4c97f62dc58c4ca790f97d0376ead088>:0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Base centerOrNull, AMU.VariableTagIntegerRollup distancePicker, Arcen.AIW2.Core.ArcenSimContext context, System.Int32 addedDistance, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in <4c97f62dc58c4ca790f97d0376ead088>:0 at KaizersMarauders.PlanetaryMarauderInfo.SpawnDefense (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.PlanetaryMarauderInfo.DoSpawningLogic (Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt defensiveThresholdNoCapital, Arcen.Universal.FInt defensiveThresholdCapital, System.Int32 maxDefPowerNoCapital, System.Int32 maxDefPowerCapital, System.Boolean hasDebris, System.Int32 maxRaidersSpawnable, System.Int32 waveSize, System.Int32 marauderMobileStrength, System.Byte otherAddedMarks, System.Boolean lessThanTwoPlanetsCaptured, System.Boolean trace, System.Int32& metalOverflow) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.OnS3_PerOutpostedPlanetLogic (Arcen.AIW2.Core.ArcenSimContext context, System.Boolean allowedToHealAllies) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.DoS3 (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at AMU.SmartFactionImplementationBase.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4c97f62dc58c4ca790f97d0376ead088>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass60_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5cce5bd643c243c19859670b94931ba5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 10/25/2020 12:08:28 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/25/2020 12:08:28 AM Boot up FleetOS (0.8600s) 10/25/2020 12:08:28 AM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/25/2020 12:08:28 AM Check System Logs For Rogue Intelligence (0.2400s) 10/25/2020 12:08:28 AM Game Version: 2.620 10/25/2020 12:08:28 AM Eject Trash Into Hyperspace (0.1260s) 10/25/2020 12:08:28 AM Check For Extra Modules (0.0470s) 10/25/2020 12:08:29 AM Bring Cloaking Systems Online (0.1760s) 10/25/2020 12:08:29 AM Recalculate Speed Of Light (0.0310s) 10/25/2020 12:08:29 AM Optimize Comfort On Command Decks (0.0580s) 10/25/2020 12:08:29 AM Generating Framerates (0.1330s) 10/25/2020 12:08:29 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/25/2020 12:08:29 AM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/25/2020 12:08:29 AM Check Nearby Stellar Masses (0.0750s) 10/25/2020 12:08:29 AM Remembering Alamo (0.0310s) 10/25/2020 12:08:29 AM Boot Audio Comms (0.0150s) 10/25/2020 12:08:29 AM Establish Individual Audio Links (0.0280s) 10/25/2020 12:08:29 AM Prepare Explosions and Crackles (0.2330s) 10/25/2020 12:08:29 AM No resolution change was required. 10/25/2020 12:08:29 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2020 12:08:29 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/25/2020 12:08:29 AM Refresh Optical Lensing (0.0160s) 10/25/2020 12:08:29 AM Revise Fundamental Physical Laws (0.0110s) 10/25/2020 12:08:29 AM Calculate Odds Of Success (0.0750s) 10/25/2020 12:08:30 AM Briefly Panic (0.8700s) 10/25/2020 12:08:31 AM Install Confidence Routines (0.4500s) 10/25/2020 12:08:31 AM Bring Commander Interface Online (0.1510s) 10/25/2020 12:08:31 AM Motivate All Crews (0.0580s) 10/25/2020 12:08:31 AM Locating Available Networks (0.0470s) 10/25/2020 12:08:31 AM Externalizing Patterns (0.0860s) 10/25/2020 12:08:31 AM Hooking Externals (0.1340s) 10/25/2020 12:08:31 AM Handlizing Hooks (0.0140s) 10/25/2020 12:08:31 AM Disengaging Constants (0.0510s) 10/25/2020 12:08:31 AM Late Axionic Computations (0.1660s) 10/25/2020 12:08:31 AM Sentinel Alertness Diagnostic (0.0100s) 10/25/2020 12:08:31 AM Connecting to Fleet Command (0.0180s) 10/25/2020 12:08:31 AM Thinking Of Advice (0.0160s) 10/25/2020 12:08:31 AM Degaussing Advice (0.0290s) 10/25/2020 12:08:31 AM Reading Alien Diaries (0.0280s) 10/25/2020 12:08:31 AM Naming All Known Planets (0.0090s) 10/25/2020 12:08:32 AM Remembering Speeds (0.0190s) 10/25/2020 12:08:32 AM Prioritizing Targets (0.0180s) 10/25/2020 12:08:32 AM Rebooting Sensor Arrays (0.0180s) 10/25/2020 12:08:32 AM Unloading Prismatic Grid (0.0130s) 10/25/2020 12:08:32 AM Thinking Of Objectives (0.0160s) 10/25/2020 12:08:32 AM Inhibiting Visual Scans (0.0250s) 10/25/2020 12:08:32 AM Synthesizing Vocals (0.0110s) 10/25/2020 12:08:32 AM Investigating Map Signatures (0.0240s) 10/25/2020 12:08:32 AM Ventilating Scenarios (0.0080s) 10/25/2020 12:08:32 AM Decontaminating Targeting Systems (0.0180s) 10/25/2020 12:08:32 AM Ejecting Tactical Core (0.0160s) 10/25/2020 12:08:32 AM Calibrating Formations (0.0150s) 10/25/2020 12:08:32 AM Intercepting Galactic Maps (0.0210s) 10/25/2020 12:08:32 AM Discharging Colored Ions (0.0330s) 10/25/2020 12:08:32 AM Replicating Ion Colors (0.0100s) 10/25/2020 12:08:32 AM Faction Diagnostics (0.0430s) 10/25/2020 12:08:32 AM Buffering Hackers (0.0350s) 10/25/2020 12:08:32 AM Inverting Death (0.0110s) 10/25/2020 12:08:32 AM Linear Field Variance (0.0180s) 10/25/2020 12:08:32 AM Charging Marks (0.0130s) 10/25/2020 12:08:32 AM Guarding The Posts (0.1200s) 10/25/2020 12:08:32 AM Range Manifolds (0.0110s) 10/25/2020 12:08:32 AM Purging ROFs (0.0160s) 10/25/2020 12:08:32 AM Manipulating Speeds (0.0170s) 10/25/2020 12:08:32 AM Detecting Projectiles (0.0160s) 10/25/2020 12:08:32 AM Grouping Flow Fields (0.0190s) 10/25/2020 12:08:32 AM Modulating Flow Field Groups (0.0470s) 10/25/2020 12:08:32 AM Designing Fleets (0.0580s) 10/25/2020 12:08:32 AM Thinking Of Technologies (0.0160s) 10/25/2020 12:08:32 AM Categorizing Starboard Sensors (0.0130s) 10/25/2020 12:08:32 AM Injecting Galactic Variables (0.0260s) 10/25/2020 12:08:32 AM Investigating Starfields (0.0240s) 10/25/2020 12:08:33 AM Fondly Remembering Distant Planets (0.4260s) 10/25/2020 12:08:33 AM Categorizing All Planets (0.0120s) 10/25/2020 12:08:33 AM Organizing Commands (0.0450s) 10/25/2020 12:08:33 AM Calculating Firing Cones (0.0080s) 10/25/2020 12:08:35 AM Fumbling With Ship Parts (1.9791s) 10/25/2020 12:08:35 AM Re-Aligning Objectives (0.0310s) 10/25/2020 12:08:35 AM Sterilizing Test Chamber (0.1730s) 10/25/2020 12:08:46 AM Investigating Proton Farm (11.0416s) 10/25/2020 12:08:46 AM Issuing Orders (0.0070s) 10/25/2020 12:08:46 AM Augmenting Infusers (0.0190s) 10/25/2020 12:08:46 AM Infusing (0.0350s) 10/25/2020 12:08:46 AM Post-Proton Surge (0.0090s) 10/25/2020 12:08:46 AM Stimulate Modulation (0.0910s) 10/25/2020 12:08:46 AM ArcenAssetBundleCache.InstantiatedObjects: 986 10/25/2020 12:08:46 AM Load Surrogates (0.1960s) 10/25/2020 12:08:48 AM Final Checks (2.1001s) 10/25/2020 12:08:48 AM Load Historical Documents (0.0060s) 10/25/2020 12:08:48 AM 21.3 seconds total load time. Boot up FleetOS (0.9s) Briefly Panic (0.9s) Install Confidence Routines (0.5s) Fondly Remembering Distant Planets (0.4s) Fumbling With Ship Parts (2.0s) Investigating Proton Farm (11.0s) Final Checks (2.1s) 10/25/2020 12:08:50 AM Hello Steam user 'Sir Limbo' 10/25/2020 12:08:58 AM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/tst/s1.save Source1: AnythingElse Source3: LoadingSaveGame 10/25/2020 12:08:59 AM Finish load save in 806.8ms 10/25/2020 12:09:04 AM Error: Could not find a location after 1000 tries! Min Distance was 1059, max 1060 Conditions: PlacementCondition_OnePoint_AwayFrom with initial distance 9380 and current distance 9380, rigid = True at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint_CenterEntity (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Squad center, System.Int32 distance, Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in :0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Base centerOrNull, AMU.VariableTagIntegerRollup distancePicker, Arcen.AIW2.Core.ArcenSimContext context, System.Int32 addedDistance, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in :0 at KaizersMarauders.PlanetaryMarauderInfo.SpawnDefense (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.PlanetaryMarauderInfo.DoSpawningLogic (Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt defensiveThresholdNoCapital, Arcen.Universal.FInt defensiveThresholdCapital, System.Int32 maxDefPowerNoCapital, System.Int32 maxDefPowerCapital, System.Boolean hasDebris, System.Int32 maxRaidersSpawnable, System.Int32 waveSize, System.Int32 marauderMobileStrength, System.Byte otherAddedMarks, System.Boolean lessThanTwoPlanetsCaptured, System.Boolean trace, System.Int32& metalOverflow) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.OnS3_PerOutpostedPlanetLogic (Arcen.AIW2.Core.ArcenSimContext context, System.Boolean allowedToHealAllies) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.DoS3 (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at AMU.SmartFactionImplementationBase.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass60_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5cce5bd643c243c19859670b94931ba5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 10/25/2020 12:11:14 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/25/2020 12:11:14 AM Boot up FleetOS (0.7810s) 10/25/2020 12:11:15 AM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/25/2020 12:11:15 AM Check System Logs For Rogue Intelligence (0.2490s) 10/25/2020 12:11:15 AM Game Version: 2.620 10/25/2020 12:11:15 AM Eject Trash Into Hyperspace (0.1000s) 10/25/2020 12:11:15 AM Check For Extra Modules (0.0320s) 10/25/2020 12:11:15 AM Bring Cloaking Systems Online (0.1910s) 10/25/2020 12:11:15 AM Recalculate Speed Of Light (0.0480s) 10/25/2020 12:11:15 AM Optimize Comfort On Command Decks (0.1710s) 10/25/2020 12:11:15 AM Generating Framerates (0.0110s) 10/25/2020 12:11:15 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/25/2020 12:11:15 AM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/25/2020 12:11:15 AM Check Nearby Stellar Masses (0.2240s) 10/25/2020 12:11:16 AM Remembering Alamo (0.0190s) 10/25/2020 12:11:16 AM Boot Audio Comms (0.0130s) 10/25/2020 12:11:16 AM Establish Individual Audio Links (0.0240s) 10/25/2020 12:11:16 AM Prepare Explosions and Crackles (0.0300s) 10/25/2020 12:11:16 AM No resolution change was required. 10/25/2020 12:11:16 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2020 12:11:16 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/25/2020 12:11:16 AM Refresh Optical Lensing (0.0120s) 10/25/2020 12:11:16 AM Revise Fundamental Physical Laws (0.0080s) 10/25/2020 12:11:16 AM Calculate Odds Of Success (0.2390s) 10/25/2020 12:11:17 AM Briefly Panic (0.7060s) 10/25/2020 12:11:17 AM Install Confidence Routines (0.3400s) 10/25/2020 12:11:17 AM Bring Commander Interface Online (0.1410s) 10/25/2020 12:11:17 AM Motivate All Crews (0.0530s) 10/25/2020 12:11:17 AM Locating Available Networks (0.0990s) 10/25/2020 12:11:17 AM Externalizing Patterns (0.1400s) 10/25/2020 12:11:17 AM Hooking Externals (0.0130s) 10/25/2020 12:11:17 AM Handlizing Hooks (0.0170s) 10/25/2020 12:11:17 AM Disengaging Constants (0.0610s) 10/25/2020 12:11:18 AM Late Axionic Computations (0.1710s) 10/25/2020 12:11:18 AM Sentinel Alertness Diagnostic (0.0110s) 10/25/2020 12:11:18 AM Connecting to Fleet Command (0.0180s) 10/25/2020 12:11:18 AM Thinking Of Advice (0.0170s) 10/25/2020 12:11:18 AM Degaussing Advice (0.0280s) 10/25/2020 12:11:18 AM Reading Alien Diaries (0.0280s) 10/25/2020 12:11:18 AM Naming All Known Planets (0.0090s) 10/25/2020 12:11:18 AM Remembering Speeds (0.0170s) 10/25/2020 12:11:18 AM Prioritizing Targets (0.0170s) 10/25/2020 12:11:18 AM Rebooting Sensor Arrays (0.0170s) 10/25/2020 12:11:18 AM Unloading Prismatic Grid (0.0180s) 10/25/2020 12:11:18 AM Thinking Of Objectives (0.0140s) 10/25/2020 12:11:18 AM Inhibiting Visual Scans (0.0200s) 10/25/2020 12:11:18 AM Synthesizing Vocals (0.0150s) 10/25/2020 12:11:18 AM Investigating Map Signatures (0.0220s) 10/25/2020 12:11:18 AM Ventilating Scenarios (0.0090s) 10/25/2020 12:11:18 AM Decontaminating Targeting Systems (0.0190s) 10/25/2020 12:11:18 AM Ejecting Tactical Core (0.0150s) 10/25/2020 12:11:18 AM Calibrating Formations (0.0170s) 10/25/2020 12:11:18 AM Intercepting Galactic Maps (0.0170s) 10/25/2020 12:11:18 AM Discharging Colored Ions (0.0310s) 10/25/2020 12:11:18 AM Replicating Ion Colors (0.0090s) 10/25/2020 12:11:18 AM Faction Diagnostics (0.0380s) 10/25/2020 12:11:18 AM Buffering Hackers (0.0330s) 10/25/2020 12:11:18 AM Inverting Death (0.0110s) 10/25/2020 12:11:18 AM Linear Field Variance (0.0190s) 10/25/2020 12:11:18 AM Charging Marks (0.0130s) 10/25/2020 12:11:18 AM Guarding The Posts (0.1040s) 10/25/2020 12:11:18 AM Range Manifolds (0.0090s) 10/25/2020 12:11:18 AM Purging ROFs (0.0160s) 10/25/2020 12:11:18 AM Manipulating Speeds (0.0180s) 10/25/2020 12:11:18 AM Detecting Projectiles (0.0160s) 10/25/2020 12:11:18 AM Grouping Flow Fields (0.0180s) 10/25/2020 12:11:18 AM Modulating Flow Field Groups (0.0680s) 10/25/2020 12:11:18 AM Designing Fleets (0.0790s) 10/25/2020 12:11:18 AM Thinking Of Technologies (0.0240s) 10/25/2020 12:11:18 AM Categorizing Starboard Sensors (0.0270s) 10/25/2020 12:11:18 AM Injecting Galactic Variables (0.0300s) 10/25/2020 12:11:18 AM Initiating Starfields (0.0300s) 10/25/2020 12:11:19 AM Resizing Distant Planets (0.4510s) 10/25/2020 12:11:19 AM Categorizing All Planets (0.0120s) 10/25/2020 12:11:19 AM Organizing Commands (0.0430s) 10/25/2020 12:11:19 AM Calculating Firing Cones (0.0080s) 10/25/2020 12:11:21 AM Fumbling With Ship Parts (2.1041s) 10/25/2020 12:11:21 AM Re-Aligning Objectives (0.0280s) 10/25/2020 12:11:21 AM Sterilizing Test Chamber (0.1740s) 10/25/2020 12:11:35 AM Issue Sufficient Warnings (13.2428s) 10/25/2020 12:11:35 AM Issuing Orders (0.0100s) 10/25/2020 12:11:35 AM Augmenting Infusers (0.0160s) 10/25/2020 12:11:35 AM Infusing (0.0390s) 10/25/2020 12:11:35 AM Post-Proton Surge (0.0080s) 10/25/2020 12:11:35 AM Stimulate Modulation (0.0930s) 10/25/2020 12:11:35 AM ArcenAssetBundleCache.InstantiatedObjects: 986 10/25/2020 12:11:35 AM Load Surrogates (0.2170s) 10/25/2020 12:11:37 AM Final Checks (2.0851s) 10/25/2020 12:11:37 AM Load Historical Documents (0.0060s) 10/25/2020 12:11:37 AM 23.4 seconds total load time. Boot up FleetOS (0.8s) Briefly Panic (0.7s) Install Confidence Routines (0.3s) Resizing Distant Planets (0.5s) Fumbling With Ship Parts (2.1s) Issue Sufficient Warnings (13.2s) Final Checks (2.1s) 10/25/2020 12:11:38 AM Hello Steam user 'Sir Limbo' 10/25/2020 12:11:40 AM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/tst/s1.save Source1: AnythingElse Source3: LoadingSaveGame 10/25/2020 12:11:41 AM Finish load save in 1,030.5ms 10/25/2020 12:11:46 AM Error: Could not find a location after 1000 tries! Min Distance was 1059, max 1060 Conditions: PlacementCondition_OnePoint_AwayFrom with initial distance 9380 and current distance 9380, rigid = True at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint_CenterEntity (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Squad center, System.Int32 distance, Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in <7b0ea9cd4dfe49d68400f3a0077428c1>:0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Base centerOrNull, AMU.VariableTagIntegerRollup distancePicker, Arcen.AIW2.Core.ArcenSimContext context, System.Int32 addedDistance, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in <7b0ea9cd4dfe49d68400f3a0077428c1>:0 at KaizersMarauders.PlanetaryMarauderInfo.SpawnDefense (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.PlanetaryMarauderInfo.DoSpawningLogic (Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt defensiveThresholdNoCapital, Arcen.Universal.FInt defensiveThresholdCapital, System.Int32 maxDefPowerNoCapital, System.Int32 maxDefPowerCapital, System.Boolean hasDebris, System.Int32 maxRaidersSpawnable, System.Int32 waveSize, System.Int32 marauderMobileStrength, System.Byte otherAddedMarks, System.Boolean lessThanTwoPlanetsCaptured, System.Boolean trace, System.Int32& metalOverflow) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.OnS3_PerOutpostedPlanetLogic (Arcen.AIW2.Core.ArcenSimContext context, System.Boolean allowedToHealAllies) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.DoS3 (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at AMU.SmartFactionImplementationBase.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <7b0ea9cd4dfe49d68400f3a0077428c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass60_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5cce5bd643c243c19859670b94931ba5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 10/25/2020 12:13:00 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/25/2020 12:13:00 AM Boot up FleetOS (0.7280s) 10/25/2020 12:13:00 AM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/25/2020 12:13:00 AM Check System Logs For Rogue Intelligence (0.2520s) 10/25/2020 12:13:01 AM Game Version: 2.620 10/25/2020 12:13:01 AM Eject Trash Into Hyperspace (0.1360s) 10/25/2020 12:13:01 AM Check For Extra Modules (0.0740s) 10/25/2020 12:13:01 AM Bring Cloaking Systems Online (0.1860s) 10/25/2020 12:13:01 AM Recalculate Speed Of Light (0.0430s) 10/25/2020 12:13:01 AM Optimize Comfort On Command Decks (0.1830s) 10/25/2020 12:13:01 AM Generating Framerates (0.0100s) 10/25/2020 12:13:01 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/25/2020 12:13:01 AM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/25/2020 12:13:01 AM Check Nearby Stellar Masses (0.2190s) 10/25/2020 12:13:01 AM Remembering Alamo (0.0200s) 10/25/2020 12:13:01 AM Boot Audio Comms (0.0130s) 10/25/2020 12:13:01 AM Establish Individual Audio Links (0.0250s) 10/25/2020 12:13:01 AM Prepare Explosions and Crackles (0.0300s) 10/25/2020 12:13:01 AM No resolution change was required. 10/25/2020 12:13:01 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2020 12:13:01 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/25/2020 12:13:01 AM Refresh Optical Lensing (0.0190s) 10/25/2020 12:13:02 AM Revise Fundamental Physical Laws (0.1950s) 10/25/2020 12:13:02 AM Calculate Odds Of Success (0.0690s) 10/25/2020 12:13:02 AM Briefly Panic (0.7120s) 10/25/2020 12:13:03 AM Install Confidence Routines (0.3480s) 10/25/2020 12:13:03 AM Bring Commander Interface Online (0.1520s) 10/25/2020 12:13:03 AM Motivate All Crews (0.0510s) 10/25/2020 12:13:03 AM Locating Available Networks (0.0340s) 10/25/2020 12:13:03 AM Externalizing Patterns (0.0440s) 10/25/2020 12:13:03 AM Hooking Externals (0.0170s) 10/25/2020 12:13:03 AM Handlizing Hooks (0.0140s) 10/25/2020 12:13:03 AM Disengaging Constants (0.0530s) 10/25/2020 12:13:03 AM Late Axionic Computations (0.1710s) 10/25/2020 12:13:03 AM Sentinel Alertness Diagnostic (0.0090s) 10/25/2020 12:13:03 AM Connecting to Fleet Command (0.0180s) 10/25/2020 12:13:03 AM Thinking Of Advice (0.0160s) 10/25/2020 12:13:03 AM Degaussing Advice (0.0290s) 10/25/2020 12:13:03 AM Reading Alien Diaries (0.0250s) 10/25/2020 12:13:03 AM Naming All Known Planets (0.0090s) 10/25/2020 12:13:03 AM Remembering Speeds (0.0200s) 10/25/2020 12:13:03 AM Prioritizing Targets (0.0150s) 10/25/2020 12:13:03 AM Rebooting Sensor Arrays (0.0170s) 10/25/2020 12:13:03 AM Unloading Prismatic Grid (0.0180s) 10/25/2020 12:13:03 AM Thinking Of Objectives (0.0130s) 10/25/2020 12:13:03 AM Inhibiting Visual Scans (0.0200s) 10/25/2020 12:13:04 AM Synthesizing Vocals (0.0150s) 10/25/2020 12:13:04 AM Investigating Map Signatures (0.0240s) 10/25/2020 12:13:04 AM Ventilating Scenarios (0.0090s) 10/25/2020 12:13:04 AM Decontaminating Targeting Systems (0.0190s) 10/25/2020 12:13:04 AM Ejecting Tactical Core (0.0160s) 10/25/2020 12:13:04 AM Calibrating Formations (0.0150s) 10/25/2020 12:13:04 AM Intercepting Galactic Maps (0.0180s) 10/25/2020 12:13:04 AM Discharging Colored Ions (0.0330s) 10/25/2020 12:13:04 AM Replicating Ion Colors (0.0090s) 10/25/2020 12:13:04 AM Faction Diagnostics (0.0400s) 10/25/2020 12:13:04 AM Buffering Hackers (0.0350s) 10/25/2020 12:13:04 AM Inverting Death (0.0110s) 10/25/2020 12:13:04 AM Linear Field Variance (0.0210s) 10/25/2020 12:13:04 AM Charging Marks (0.0110s) 10/25/2020 12:13:04 AM Guarding The Posts (0.1000s) 10/25/2020 12:13:04 AM Range Manifolds (0.0090s) 10/25/2020 12:13:04 AM Purging ROFs (0.0160s) 10/25/2020 12:13:04 AM Manipulating Speeds (0.0180s) 10/25/2020 12:13:04 AM Detecting Projectiles (0.0160s) 10/25/2020 12:13:04 AM Grouping Flow Fields (0.0190s) 10/25/2020 12:13:04 AM Modulating Flow Field Groups (0.0500s) 10/25/2020 12:13:04 AM Designing Fleets (0.0530s) 10/25/2020 12:13:04 AM Thinking Of Technologies (0.0210s) 10/25/2020 12:13:04 AM Categorizing Starboard Sensors (0.0170s) 10/25/2020 12:13:04 AM Injecting Galactic Variables (0.0260s) 10/25/2020 12:13:04 AM Initiating Starfields (0.0240s) 10/25/2020 12:13:05 AM Rejecting Distant Planets (0.4280s) 10/25/2020 12:13:05 AM Categorizing All Planets (0.0110s) 10/25/2020 12:13:05 AM Organizing Commands (0.0490s) 10/25/2020 12:13:05 AM Calculating Firing Cones (0.0080s) 10/25/2020 12:13:07 AM Finding Old Ship Parts (1.9351s) 10/25/2020 12:13:07 AM Re-Aligning Objectives (0.0290s) 10/25/2020 12:13:07 AM Sterilizing Test Chamber (0.0210s) 10/25/2020 12:13:18 AM Re-attaching Front Part (11.1456s) 10/25/2020 12:13:18 AM Issuing Orders (0.0530s) 10/25/2020 12:13:18 AM Augmenting Infusers (0.0110s) 10/25/2020 12:13:18 AM Infusing (0.0400s) 10/25/2020 12:13:18 AM Post-Proton Surge (0.0090s) 10/25/2020 12:13:18 AM Stimulate Modulation (0.0970s) 10/25/2020 12:13:18 AM ArcenAssetBundleCache.InstantiatedObjects: 986 10/25/2020 12:13:18 AM Load Surrogates (0.2540s) 10/25/2020 12:13:20 AM Final Checks (2.2621s) 10/25/2020 12:13:20 AM Load Historical Documents (0.0110s) 10/25/2020 12:13:21 AM 21.0 seconds total load time. Boot up FleetOS (0.7s) Check System Logs For Rogue Intelligence (0.3s) Briefly Panic (0.7s) Install Confidence Routines (0.3s) Rejecting Distant Planets (0.4s) Finding Old Ship Parts (1.9s) Re-attaching Front Part (11.1s) Load Surrogates (0.3s) Final Checks (2.3s) 10/25/2020 12:13:22 AM Hello Steam user 'Sir Limbo' 10/25/2020 12:13:24 AM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/tst/s1.save Source1: AnythingElse Source3: LoadingSaveGame 10/25/2020 12:13:25 AM Finish load save in 927.2ms 10/25/2020 12:13:29 AM Error: Could not find a location after 1000 tries! Min Distance was 1059, max 1060 Conditions: PlacementCondition_OnePoint_AwayFrom with initial distance 9380 and current distance 9380, rigid = True at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint_CenterEntity (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Squad center, System.Int32 distance, Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in <636ba472ade840cd826736bcb88cbfc0>:0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Base centerOrNull, AMU.VariableTagIntegerRollup distancePicker, Arcen.AIW2.Core.ArcenSimContext context, System.Int32 addedDistance, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in <636ba472ade840cd826736bcb88cbfc0>:0 at KaizersMarauders.PlanetaryMarauderInfo.SpawnDefense (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.PlanetaryMarauderInfo.DoSpawningLogic (Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt defensiveThresholdNoCapital, Arcen.Universal.FInt defensiveThresholdCapital, System.Int32 maxDefPowerNoCapital, System.Int32 maxDefPowerCapital, System.Boolean hasDebris, System.Int32 maxRaidersSpawnable, System.Int32 waveSize, System.Int32 marauderMobileStrength, System.Byte otherAddedMarks, System.Boolean lessThanTwoPlanetsCaptured, System.Boolean trace, System.Int32& metalOverflow) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.OnS3_PerOutpostedPlanetLogic (Arcen.AIW2.Core.ArcenSimContext context, System.Boolean allowedToHealAllies) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.DoS3 (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at AMU.SmartFactionImplementationBase.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <636ba472ade840cd826736bcb88cbfc0>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass60_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5cce5bd643c243c19859670b94931ba5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 10/25/2020 12:15:00 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/25/2020 12:15:00 AM Boot up FleetOS (0.7320s) 10/25/2020 12:15:00 AM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/25/2020 12:15:00 AM Check System Logs For Rogue Intelligence (0.2270s) 10/25/2020 12:15:00 AM Game Version: 2.620 10/25/2020 12:15:00 AM Eject Trash Into Hyperspace (0.0950s) 10/25/2020 12:15:00 AM Check For Extra Modules (0.0320s) 10/25/2020 12:15:00 AM Bring Cloaking Systems Online (0.3600s) 10/25/2020 12:15:00 AM Recalculate Speed Of Light (0.0410s) 10/25/2020 12:15:01 AM Optimize Comfort On Command Decks (0.1790s) 10/25/2020 12:15:01 AM Generating Framerates (0.0100s) 10/25/2020 12:15:01 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/25/2020 12:15:01 AM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/25/2020 12:15:01 AM Check Nearby Stellar Masses (0.2330s) 10/25/2020 12:15:01 AM Remembering Alamo (0.0230s) 10/25/2020 12:15:01 AM Boot Audio Comms (0.0160s) 10/25/2020 12:15:01 AM Establish Individual Audio Links (0.0710s) 10/25/2020 12:15:01 AM Prepare Explosions and Crackles (0.0380s) 10/25/2020 12:15:01 AM No resolution change was required. 10/25/2020 12:15:01 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2020 12:15:01 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/25/2020 12:15:01 AM Refresh Optical Lensing (0.0160s) 10/25/2020 12:15:01 AM Revise Fundamental Physical Laws (0.1950s) 10/25/2020 12:15:01 AM Calculate Odds Of Success (0.0870s) 10/25/2020 12:15:02 AM Briefly Panic (0.7520s) 10/25/2020 12:15:03 AM Install Confidence Routines (0.4870s) 10/25/2020 12:15:03 AM Bring Commander Interface Online (0.1550s) 10/25/2020 12:15:03 AM Motivate All Crews (0.0530s) 10/25/2020 12:15:03 AM Locating Available Networks (0.0360s) 10/25/2020 12:15:03 AM Externalizing Patterns (0.0900s) 10/25/2020 12:15:03 AM Hooking Externals (0.1150s) 10/25/2020 12:15:03 AM Handlizing Hooks (0.0150s) 10/25/2020 12:15:03 AM Disengaging Constants (0.0510s) 10/25/2020 12:15:03 AM Late Axionic Computations (0.1770s) 10/25/2020 12:15:03 AM Sentinel Alertness Diagnostic (0.0100s) 10/25/2020 12:15:03 AM Connecting to Fleet Command (0.0170s) 10/25/2020 12:15:03 AM Thinking Of Advice (0.0170s) 10/25/2020 12:15:03 AM Degaussing Advice (0.0300s) 10/25/2020 12:15:03 AM Reading Alien Diaries (0.0250s) 10/25/2020 12:15:03 AM Naming All Known Planets (0.0090s) 10/25/2020 12:15:03 AM Remembering Speeds (0.0180s) 10/25/2020 12:15:03 AM Prioritizing Targets (0.0180s) 10/25/2020 12:15:03 AM Rebooting Sensor Arrays (0.0160s) 10/25/2020 12:15:03 AM Unloading Prismatic Grid (0.0160s) 10/25/2020 12:15:03 AM Thinking Of Objectives (0.0160s) 10/25/2020 12:15:03 AM Inhibiting Visual Scans (0.0230s) 10/25/2020 12:15:04 AM Synthesizing Vocals (0.0120s) 10/25/2020 12:15:04 AM Investigating Map Signatures (0.0250s) 10/25/2020 12:15:04 AM Ventilating Scenarios (0.0090s) 10/25/2020 12:15:04 AM Decontaminating Targeting Systems (0.0170s) 10/25/2020 12:15:04 AM Ejecting Tactical Core (0.0170s) 10/25/2020 12:15:04 AM Calibrating Formations (0.0170s) 10/25/2020 12:15:04 AM Intercepting Galactic Maps (0.0170s) 10/25/2020 12:15:04 AM Discharging Colored Ions (0.0350s) 10/25/2020 12:15:04 AM Replicating Ion Colors (0.0110s) 10/25/2020 12:15:04 AM Faction Diagnostics (0.0380s) 10/25/2020 12:15:04 AM Buffering Hackers (0.0370s) 10/25/2020 12:15:04 AM Inverting Death (0.0110s) 10/25/2020 12:15:04 AM Linear Field Variance (0.0190s) 10/25/2020 12:15:04 AM Charging Marks (0.0130s) 10/25/2020 12:15:04 AM Guarding The Posts (0.1070s) 10/25/2020 12:15:04 AM Range Manifolds (0.0150s) 10/25/2020 12:15:04 AM Purging ROFs (0.0120s) 10/25/2020 12:15:04 AM Manipulating Speeds (0.0180s) 10/25/2020 12:15:04 AM Detecting Projectiles (0.0160s) 10/25/2020 12:15:04 AM Grouping Flow Fields (0.0210s) 10/25/2020 12:15:04 AM Modulating Flow Field Groups (0.0470s) 10/25/2020 12:15:04 AM Designing Fleets (0.0550s) 10/25/2020 12:15:04 AM Thinking Of Technologies (0.0150s) 10/25/2020 12:15:04 AM Categorizing Starboard Sensors (0.0140s) 10/25/2020 12:15:04 AM Injecting Galactic Variables (0.0330s) 10/25/2020 12:15:04 AM Stabbing Starfields (0.0280s) 10/25/2020 12:15:05 AM Scanning Distant Planets (0.4930s) 10/25/2020 12:15:05 AM Categorizing All Planets (0.0140s) 10/25/2020 12:15:05 AM Organizing Commands (0.0390s) 10/25/2020 12:15:05 AM Calculating Firing Cones (0.0070s) 10/25/2020 12:15:07 AM Jailbreaking Favorite Ship Parts (1.8591s) 10/25/2020 12:15:07 AM Re-Aligning Objectives (0.0280s) 10/25/2020 12:15:07 AM Sterilizing Test Chamber (0.1860s) 10/25/2020 12:15:18 AM Re-inverting All Vacuum Chambers (10.7806s) 10/25/2020 12:15:18 AM Issuing Orders (0.0070s) 10/25/2020 12:15:18 AM Augmenting Infusers (0.0200s) 10/25/2020 12:15:18 AM Infusing (0.0360s) 10/25/2020 12:15:18 AM Post-Proton Surge (0.0080s) 10/25/2020 12:15:18 AM Stimulate Modulation (0.0880s) 10/25/2020 12:15:18 AM ArcenAssetBundleCache.InstantiatedObjects: 986 10/25/2020 12:15:18 AM Load Surrogates (0.2030s) 10/25/2020 12:15:20 AM Final Checks (2.4551s) 10/25/2020 12:15:20 AM Load Historical Documents (0.0060s) 10/25/2020 12:15:20 AM 21.4 seconds total load time. Boot up FleetOS (0.7s) Bring Cloaking Systems Online (0.4s) Briefly Panic (0.8s) Install Confidence Routines (0.5s) Scanning Distant Planets (0.5s) Jailbreaking Favorite Ship Parts (1.9s) Re-inverting All Vacuum Chambers (10.8s) Final Checks (2.5s) 10/25/2020 12:15:22 AM Hello Steam user 'Sir Limbo' 10/25/2020 12:15:42 AM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/tst/s1.save Source1: AnythingElse Source3: LoadingSaveGame 10/25/2020 12:15:43 AM Finish load save in 1,028.3ms 10/25/2020 12:15:46 AM Error: Could not find a location after 1000 tries! Min Distance was 1059, max 1060 Conditions: PlacementCondition_OnePoint_AwayFrom with initial distance 9380 and current distance 9380, rigid = True at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint_CenterEntity (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Squad center, System.Int32 distance, Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in <5a09d6f85733408ea33ef161f16a0049>:0 at AMU.VariableTagPlacementAnchorRollup.GetEntitySpawnPoint (Arcen.AIW2.Core.GameEntityTypeData toSpawn, Arcen.AIW2.Core.Planet toSpawnOn, Arcen.AIW2.Core.GameEntity_Base centerOrNull, AMU.VariableTagIntegerRollup distancePicker, Arcen.AIW2.Core.ArcenSimContext context, System.Int32 addedDistance, Arcen.Universal.FInt variance, System.Collections.Generic.List`1[T] requirementsOrNull, System.Boolean trace) [0x00000] in <5a09d6f85733408ea33ef161f16a0049>:0 at KaizersMarauders.PlanetaryMarauderInfo.SpawnDefense (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.PlanetaryMarauderInfo.DoSpawningLogic (Arcen.AIW2.Core.ArcenSimContext context, Arcen.Universal.FInt defensiveThresholdNoCapital, Arcen.Universal.FInt defensiveThresholdCapital, System.Int32 maxDefPowerNoCapital, System.Int32 maxDefPowerCapital, System.Boolean hasDebris, System.Int32 maxRaidersSpawnable, System.Int32 waveSize, System.Int32 marauderMobileStrength, System.Byte otherAddedMarks, System.Boolean lessThanTwoPlanetsCaptured, System.Boolean trace, System.Int32& metalOverflow) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.OnS3_PerOutpostedPlanetLogic (Arcen.AIW2.Core.ArcenSimContext context, System.Boolean allowedToHealAllies) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at KaizersMarauders.SpecialFaction_HumanMaraudersModified.DoS3 (Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <53efab43337a42d79a13180b0d14ca16>:0 at AMU.SmartFactionImplementationBase.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <5a09d6f85733408ea33ef161f16a0049>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass60_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5cce5bd643c243c19859670b94931ba5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 10/25/2020 12:22:49 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/25/2020 12:22:49 AM Boot up FleetOS (0.7070s) 10/25/2020 12:22:49 AM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/25/2020 12:22:49 AM Check System Logs For Rogue Intelligence (0.3260s) 10/25/2020 12:22:49 AM Game Version: 2.620 10/25/2020 12:22:49 AM Eject Trash Into Hyperspace (0.1300s) 10/25/2020 12:22:49 AM Check For Extra Modules (0.0720s) 10/25/2020 12:22:49 AM Bring Cloaking Systems Online (0.1830s) 10/25/2020 12:22:49 AM Recalculate Speed Of Light (0.0430s) 10/25/2020 12:22:49 AM Optimize Comfort On Command Decks (0.1720s) 10/25/2020 12:22:50 AM Generating Framerates (0.0180s) 10/25/2020 12:22:50 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/25/2020 12:22:50 AM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/25/2020 12:22:50 AM Check Nearby Stellar Masses (0.2850s) 10/25/2020 12:22:50 AM Remembering Alamo (0.0270s) 10/25/2020 12:22:50 AM Boot Audio Comms (0.0170s) 10/25/2020 12:22:50 AM Establish Individual Audio Links (0.0290s) 10/25/2020 12:22:50 AM Prepare Explosions and Crackles (0.0380s) 10/25/2020 12:22:50 AM No resolution change was required. 10/25/2020 12:22:50 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2020 12:22:50 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/25/2020 12:22:50 AM Refresh Optical Lensing (0.1930s) 10/25/2020 12:22:50 AM Revise Fundamental Physical Laws (0.0120s) 10/25/2020 12:22:50 AM Calculate Odds Of Success (0.0750s) 10/25/2020 12:22:51 AM Briefly Panic (0.8140s) 10/25/2020 12:22:51 AM Install Confidence Routines (0.4180s) 10/25/2020 12:22:52 AM Bring Commander Interface Online (0.1340s) 10/25/2020 12:22:52 AM Motivate All Crews (0.0550s) 10/25/2020 12:22:52 AM Locating Available Networks (0.0430s) 10/25/2020 12:22:52 AM Externalizing Patterns (0.0720s) 10/25/2020 12:22:52 AM Hooking Externals (0.0230s) 10/25/2020 12:22:52 AM Handlizing Hooks (0.0250s) 10/25/2020 12:22:52 AM Disengaging Constants (0.0770s) 10/25/2020 12:22:52 AM Late Axionic Computations (0.1690s) 10/25/2020 12:22:52 AM Sentinel Alertness Diagnostic (0.0090s) 10/25/2020 12:22:52 AM Connecting to Fleet Command (0.0170s) 10/25/2020 12:22:52 AM Thinking Of Advice (0.0150s) 10/25/2020 12:22:52 AM Degaussing Advice (0.0340s) 10/25/2020 12:22:52 AM Reading Alien Diaries (0.0310s) 10/25/2020 12:22:52 AM Naming All Known Planets (0.0120s) 10/25/2020 12:22:52 AM Remembering Speeds (0.0170s) 10/25/2020 12:22:52 AM Prioritizing Targets (0.0160s) 10/25/2020 12:22:52 AM Rebooting Sensor Arrays (0.0160s) 10/25/2020 12:22:52 AM Unloading Prismatic Grid (0.0150s) 10/25/2020 12:22:52 AM Thinking Of Objectives (0.0190s) 10/25/2020 12:22:52 AM Inhibiting Visual Scans (0.0190s) 10/25/2020 12:22:52 AM Synthesizing Vocals (0.0140s) 10/25/2020 12:22:52 AM Investigating Map Signatures (0.0240s) 10/25/2020 12:22:52 AM Ventilating Scenarios (0.0110s) 10/25/2020 12:22:52 AM Decontaminating Targeting Systems (0.0160s) 10/25/2020 12:22:52 AM Ejecting Tactical Core (0.0180s) 10/25/2020 12:22:52 AM Calibrating Formations (0.0140s) 10/25/2020 12:22:52 AM Intercepting Galactic Maps (0.0190s) 10/25/2020 12:22:52 AM Discharging Colored Ions (0.0300s) 10/25/2020 12:22:52 AM Replicating Ion Colors (0.0100s) 10/25/2020 12:22:52 AM Faction Diagnostics (0.0390s) 10/25/2020 12:22:52 AM Buffering Hackers (0.0360s) 10/25/2020 12:22:52 AM Inverting Death (0.0130s) 10/25/2020 12:22:53 AM Linear Field Variance (0.0190s) 10/25/2020 12:22:53 AM Charging Marks (0.0100s) 10/25/2020 12:22:53 AM Guarding The Posts (0.1060s) 10/25/2020 12:22:53 AM Range Manifolds (0.0100s) 10/25/2020 12:22:53 AM Purging ROFs (0.0160s) 10/25/2020 12:22:53 AM Manipulating Speeds (0.0170s) 10/25/2020 12:22:53 AM Detecting Projectiles (0.0160s) 10/25/2020 12:22:53 AM Grouping Flow Fields (0.0230s) 10/25/2020 12:22:53 AM Modulating Flow Field Groups (0.0590s) 10/25/2020 12:22:53 AM Designing Fleets (0.0640s) 10/25/2020 12:22:53 AM Thinking Of Technologies (0.0170s) 10/25/2020 12:22:53 AM Categorizing Starboard Sensors (0.0150s) 10/25/2020 12:22:53 AM Injecting Galactic Variables (0.0230s) 10/25/2020 12:22:53 AM Initiating Starfields (0.0270s) 10/25/2020 12:22:53 AM Combing Distant Planets (0.4330s) 10/25/2020 12:22:53 AM Categorizing All Planets (0.0110s) 10/25/2020 12:22:53 AM Organizing Commands (0.0510s) 10/25/2020 12:22:53 AM Calculating Firing Cones (0.0090s) 10/25/2020 12:22:55 AM Disassembling And Reassembling Ship Parts (1.9651s) 10/25/2020 12:22:55 AM Re-Aligning Objectives (0.0310s) 10/25/2020 12:22:55 AM Sterilizing Test Chamber (0.0220s) 10/25/2020 12:23:07 AM Re-Scan For Hostile Intelligences (11.7967s) 10/25/2020 12:23:07 AM Issuing Orders (0.0070s) 10/25/2020 12:23:07 AM Augmenting Infusers (0.0180s) 10/25/2020 12:23:07 AM Infusing (0.0340s) 10/25/2020 12:23:07 AM Post-Proton Surge (0.0100s) 10/25/2020 12:23:07 AM Stimulate Modulation (0.0890s) 10/25/2020 12:23:08 AM ArcenAssetBundleCache.InstantiatedObjects: 986 10/25/2020 12:23:08 AM Load Surrogates (0.2020s) 10/25/2020 12:23:10 AM Final Checks (2.0211s) 10/25/2020 12:23:10 AM Load Historical Documents (0.0060s) 10/25/2020 12:23:10 AM 21.8 seconds total load time. Boot up FleetOS (0.7s) Check System Logs For Rogue Intelligence (0.3s) Check Nearby Stellar Masses (0.3s) Briefly Panic (0.8s) Install Confidence Routines (0.4s) Combing Distant Planets (0.4s) Disassembling And Reassembling Ship Parts (2.0s) Re-Scan For Hostile Intelligences (11.8s) Final Checks (2.0s) 10/25/2020 12:23:11 AM Hello Steam user 'Sir Limbo' 10/25/2020 12:23:12 AM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/tst/s1.save Source1: AnythingElse Source3: LoadingSaveGame 10/25/2020 12:23:13 AM Finish load save in 968.6ms 10/25/2020 12:25:59 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/25/2020 12:25:59 AM Boot up FleetOS (0.7000s) 10/25/2020 12:25:59 AM Could not save game settings: System.Exception: GameSettting.SerializeTo error at debugStage 1000 debugSetting : System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.GameSettings.SerializeTo (Arcen.Universal.ArcenXMLSerializationBuffer Buffer) [0x00010] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.GameSettings.SerializeTo (Arcen.Universal.ArcenXMLSerializationBuffer Buffer) [0x003b7] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.GameSettings.SaveToDisk_Instance () [0x0000f] in <53638ad4d0054663b0a62c2aaff11252>:0 10/25/2020 12:25:59 AM ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.Universal.GameSettings.SaveToDisk_Instance () (at <53638ad4d0054663b0a62c2aaff11252>:0) Arcen.Universal.GameSettings.SaveToDisk () (at <53638ad4d0054663b0a62c2aaff11252>:0) Arcen.Universal.Engine_Universal.OnPreQuit (System.Boolean DoInstantly) (at <53638ad4d0054663b0a62c2aaff11252>:0) Arcen.AIW2.Core.ArcenGameControllerBase.DoShutdownWork () (at <5cce5bd643c243c19859670b94931ba5>:0) ArcenGameController.OnApplicationQuit () (at <4c4e830c76004c9aaa0c85c9eba75a91>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 10/25/2020 12:25:59 AM ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.Universal.GameSettings.SaveToDisk_Instance () (at <53638ad4d0054663b0a62c2aaff11252>:0) Arcen.Universal.GameSettings.SaveToDisk () (at <53638ad4d0054663b0a62c2aaff11252>:0) Arcen.Universal.Engine_Universal.OnPreQuit (System.Boolean DoInstantly) (at <53638ad4d0054663b0a62c2aaff11252>:0) Arcen.AIW2.Core.ArcenGameControllerBase.DoShutdownWork () (at <5cce5bd643c243c19859670b94931ba5>:0) ArcenGameController.OnApplicationQuit () (at <4c4e830c76004c9aaa0c85c9eba75a91>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 10/25/2020 12:26:16 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/25/2020 12:26:16 AM Boot up FleetOS (0.4500s) 10/25/2020 12:26:16 AM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/25/2020 12:26:16 AM Check System Logs For Rogue Intelligence (0.2450s) 10/25/2020 12:26:16 AM Game Version: 2.620 10/25/2020 12:26:16 AM Eject Trash Into Hyperspace (0.1580s) 10/25/2020 12:26:16 AM Check For Extra Modules (0.0390s) 10/25/2020 12:26:17 AM Bring Cloaking Systems Online (0.3400s) 10/25/2020 12:26:17 AM Recalculate Speed Of Light (0.0440s) 10/25/2020 12:26:17 AM Optimize Comfort On Command Decks (0.1790s) 10/25/2020 12:26:17 AM Generating Framerates (0.0170s) 10/25/2020 12:26:17 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/25/2020 12:26:17 AM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/25/2020 12:26:17 AM Check Nearby Stellar Masses (0.2110s) 10/25/2020 12:26:17 AM Remembering Alamo (0.0190s) 10/25/2020 12:26:17 AM Boot Audio Comms (0.0110s) 10/25/2020 12:26:17 AM Establish Individual Audio Links (0.0250s) 10/25/2020 12:26:17 AM Prepare Explosions and Crackles (0.1970s) 10/25/2020 12:26:17 AM No resolution change was required. 10/25/2020 12:26:17 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2020 12:26:17 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/25/2020 12:26:17 AM Refresh Optical Lensing (0.0140s) 10/25/2020 12:26:17 AM Revise Fundamental Physical Laws (0.0110s) 10/25/2020 12:26:17 AM Calculate Odds Of Success (0.0720s) 10/25/2020 12:26:18 AM Briefly Panic (0.6870s) 10/25/2020 12:26:18 AM Install Confidence Routines (0.3530s) 10/25/2020 12:26:19 AM Bring Commander Interface Online (0.1360s) 10/25/2020 12:26:19 AM Motivate All Crews (0.0630s) 10/25/2020 12:26:19 AM Locating Available Networks (0.1190s) 10/25/2020 12:26:19 AM Externalizing Patterns (0.1240s) 10/25/2020 12:26:19 AM Hooking Externals (0.0170s) 10/25/2020 12:26:19 AM Handlizing Hooks (0.0130s) 10/25/2020 12:26:19 AM Disengaging Constants (0.0520s) 10/25/2020 12:26:19 AM Late Axionic Computations (0.1780s) 10/25/2020 12:26:19 AM Sentinel Alertness Diagnostic (0.0100s) 10/25/2020 12:26:19 AM Connecting to Fleet Command (0.0170s) 10/25/2020 12:26:19 AM Thinking Of Advice (0.0160s) 10/25/2020 12:26:19 AM Degaussing Advice (0.0300s) 10/25/2020 12:26:19 AM Reading Alien Diaries (0.0260s) 10/25/2020 12:26:19 AM Naming All Known Planets (0.0090s) 10/25/2020 12:26:19 AM Remembering Speeds (0.0170s) 10/25/2020 12:26:19 AM Prioritizing Targets (0.0180s) 10/25/2020 12:26:19 AM Rebooting Sensor Arrays (0.0150s) 10/25/2020 12:26:19 AM Unloading Prismatic Grid (0.0160s) 10/25/2020 12:26:19 AM Thinking Of Objectives (0.0170s) 10/25/2020 12:26:19 AM Inhibiting Visual Scans (0.0200s) 10/25/2020 12:26:19 AM Synthesizing Vocals (0.0150s) 10/25/2020 12:26:19 AM Investigating Map Signatures (0.0220s) 10/25/2020 12:26:19 AM Ventilating Scenarios (0.0100s) 10/25/2020 12:26:19 AM Decontaminating Targeting Systems (0.0170s) 10/25/2020 12:26:19 AM Ejecting Tactical Core (0.0180s) 10/25/2020 12:26:19 AM Calibrating Formations (0.0150s) 10/25/2020 12:26:19 AM Intercepting Galactic Maps (0.0180s) 10/25/2020 12:26:19 AM Discharging Colored Ions (0.0300s) 10/25/2020 12:26:19 AM Replicating Ion Colors (0.0100s) 10/25/2020 12:26:20 AM Faction Diagnostics (0.0370s) 10/25/2020 12:26:20 AM Buffering Hackers (0.0340s) 10/25/2020 12:26:20 AM Inverting Death (0.0120s) 10/25/2020 12:26:20 AM Linear Field Variance (0.0170s) 10/25/2020 12:26:20 AM Charging Marks (0.0130s) 10/25/2020 12:26:20 AM Guarding The Posts (0.1120s) 10/25/2020 12:26:20 AM Range Manifolds (0.0110s) 10/25/2020 12:26:20 AM Purging ROFs (0.0150s) 10/25/2020 12:26:20 AM Manipulating Speeds (0.0180s) 10/25/2020 12:26:20 AM Detecting Projectiles (0.0170s) 10/25/2020 12:26:20 AM Grouping Flow Fields (0.0190s) 10/25/2020 12:26:20 AM Modulating Flow Field Groups (0.0450s) 10/25/2020 12:26:20 AM Designing Fleets (0.0480s) 10/25/2020 12:26:20 AM Thinking Of Technologies (0.0160s) 10/25/2020 12:26:20 AM Categorizing Starboard Sensors (0.0150s) 10/25/2020 12:26:20 AM Injecting Galactic Variables (0.0310s) 10/25/2020 12:26:20 AM Stabbing Starfields (0.0230s) 10/25/2020 12:26:20 AM Resizing Distant Planets (0.4470s) 10/25/2020 12:26:20 AM Categorizing All Planets (0.0100s) 10/25/2020 12:26:20 AM Organizing Commands (0.0430s) 10/25/2020 12:26:20 AM Calculating Firing Cones (0.0100s) 10/25/2020 12:26:22 AM Remembering Lost Ship Parts (1.9891s) 10/25/2020 12:26:22 AM Re-Aligning Objectives (0.0260s) 10/25/2020 12:26:23 AM Sterilizing Test Chamber (0.0280s) 10/25/2020 12:26:33 AM Download Memories To Dark Obelisk (10.4296s) 10/25/2020 12:26:33 AM Issuing Orders (0.0100s) 10/25/2020 12:26:33 AM Augmenting Infusers (0.0160s) 10/25/2020 12:26:33 AM Infusing (0.0390s) 10/25/2020 12:26:33 AM Post-Proton Surge (0.0100s) 10/25/2020 12:26:33 AM Stimulate Modulation (0.0910s) 10/25/2020 12:26:33 AM ArcenAssetBundleCache.InstantiatedObjects: 986 10/25/2020 12:26:33 AM Load Surrogates (0.2140s) 10/25/2020 12:26:35 AM Final Checks (2.0611s) 10/25/2020 12:26:35 AM Load Historical Documents (0.0050s) 10/25/2020 12:26:35 AM 20.1 seconds total load time. Boot up FleetOS (0.5s) Bring Cloaking Systems Online (0.3s) Briefly Panic (0.7s) Install Confidence Routines (0.4s) Resizing Distant Planets (0.4s) Remembering Lost Ship Parts (2.0s) Download Memories To Dark Obelisk (10.4s) Final Checks (2.1s) 10/25/2020 12:26:36 AM Hello Steam user 'Sir Limbo' 10/25/2020 12:27:14 AM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 10/25/2020 12:27:14 AM PlayerAccount Arex has now been put in control of faction 1. 10/25/2020 12:27:14 AM Clear out factions that should not be in UI based on savegame: 26 Macrophage Infestation - Tamed Civilian Industry Scourge Human Resistance Fighters Fallen Spire Dyson Precursors Devourer Golem Saphire Enclave Ruby Enclave Pearl Enclave Onyx Enclave Emerald Enclave Diamond Enclave Crystal Enclave Outguard Hictiocytes Logic Faction Executor Fake Faction Dyson Suppressors Dyson Protectors Dreamers Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie Goon Squad Logic Faction AI Reserves 10/25/2020 12:27:14 AM loading as template 10/25/2020 12:27:14 AM Added the faction AIReserves. 10/25/2020 12:27:14 AM Added the faction AncestorsArks. 10/25/2020 12:27:14 AM Added the faction AntiAIZombie. 10/25/2020 12:27:14 AM Added the faction AntiEveryoneZombie. 10/25/2020 12:27:14 AM Added the faction AntiPlayerZombie. 10/25/2020 12:27:14 AM Added the faction CPALogic. 10/25/2020 12:27:14 AM Added the faction Dreamers. 10/25/2020 12:27:14 AM Added the faction DysonProtectors. 10/25/2020 12:27:14 AM Added the faction DysonSuppressors. 10/25/2020 12:27:14 AM Added the faction ExecutorFakeFaction. 10/25/2020 12:27:14 AM Added the faction HistiocytesLogicFaction. 10/25/2020 12:27:14 AM Added the faction Mercenary. 10/25/2020 12:27:14 AM Added the faction RoamingEnclaveCrystal. 10/25/2020 12:27:14 AM Added the faction RoamingEnclaveDiamond. 10/25/2020 12:27:14 AM Added the faction RoamingEnclaveEmerald. 10/25/2020 12:27:14 AM Added the faction RoamingEnclaveOnyx. 10/25/2020 12:27:14 AM Added the faction RoamingEnclavePearl. 10/25/2020 12:27:14 AM Added the faction RoamingEnclaveRuby. 10/25/2020 12:27:14 AM Added the faction RoamingEnclaveSaphire. 10/25/2020 12:27:15 AM Finish load save in 412.4ms 10/25/2020 12:27:15 AM Start Generate Partial Map with Realistic and seed 370757180 and planet count 80 and 38 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 10/25/2020 12:27:15 AM PlayerAccount Arex has now been put in control of faction 1. 10/25/2020 12:27:15 AM Fixed 3040 missing planet factions. 10/25/2020 12:27:15 AM Generate Partial Map Complete 401ms 10/25/2020 12:27:17 AM Start Generate Partial Map with Realistic and seed 370757180 and planet count 80 and 38 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/25/2020 12:27:17 AM PlayerAccount Arex has now been put in control of faction 1. 10/25/2020 12:27:17 AM Fixed 3040 missing planet factions. 10/25/2020 12:27:17 AM Generate Partial Map Complete 211ms 10/25/2020 12:28:41 AM Start Generate FULL Map with Realistic and seed 370757180 and planet count 80 and 38 factions (StartingMainGameAfterLobby NotLoadingAnything) 10/25/2020 12:28:42 AM Generate FULL Map Complete 699ms 10/25/2020 12:28:53 AM Arex used cheat on planet Ahnit with result: All Players Granted 500,000 Science 10/25/2020 12:29:50 AM No resolution change was required. 10/25/2020 12:29:50 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2020 12:29:50 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/25/2020 12:30:11 AM Failed to load Sprite 'assets/Icons/OfficialGUI/Ships1/AIEye.png' from bundle 'arcenui' 10/25/2020 12:31:34 AM Donating team Fireteam 14 has 25 units with strength 980. Status Assembling No target planet No lurk planet. Ships: Tleilax: 25 to hunter, path A 10/25/2020 12:31:36 AM Donating team Fireteam 17 has 45 units with strength 3804. Status Staging No target planet No lurk planet. Ships: Rhea: 5, Tleilax: 40 to hunter, path B 10/25/2020 12:33:30 AM Donating team Fireteam 24 has 25 units with strength 980. Status Assembling No target planet No lurk planet. Ships: Sassenrath: 25 to hunter, path A 10/25/2020 12:33:44 AM Donating team Fireteam 26 has 3 units with strength 102. Status Assembling No target planet No lurk planet. Ships: Sassenrath: 3 to hunter, path A 10/25/2020 12:33:45 AM Donating team Fireteam 26 has 9 units with strength 363. Status Assembling No target planet No lurk planet. Ships: Sassenrath: 9 to hunter, path A 10/25/2020 12:34:06 AM Donating team Fireteam 12 has 25 units with strength 2817. Status Staging No target planet No lurk planet. Ships: Sassenrath: 25 to hunter, path B 10/25/2020 12:36:47 AM Reconquest Seeding for Sassenrath: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 10/25/2020 12:39:34 AM No resolution change was required. 10/25/2020 12:39:34 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2020 12:39:34 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/25/2020 12:39:34 AM Marauders (Modified) (10) LRP at the very beginning printing Fireteam Regiments For Planet Terrible: Available Strength: 63749 | Danger of Path only: 0 | Total Enemy Strength: 231483 | My Multiplier: 1 | Enemy Multiplier: 1.55 10/25/2020 12:39:34 AM Marauders (Modified) (10) LRP at the very end printing Fireteam Regiments For Planet Terrible: Available Strength: 63749 | Danger of Path only: 0 | Total Enemy Strength: 231483 | My Multiplier: 1 | Enemy Multiplier: 1.55 10/25/2020 12:39:35 AM Marauders (Modified) (10) LRP at the very beginning printing Fireteam Regiments For Planet Terrible: Available Strength: 63749 | Danger of Path only: 0 | Total Enemy Strength: 231483 | My Multiplier: 1 | Enemy Multiplier: 1.55 10/25/2020 12:39:35 AM Marauders (Modified) (10) LRP at the very end printing Fireteam Regiments For Planet Terrible: Available Strength: 63749 | Danger of Path only: 0 | Total Enemy Strength: 231483 | My Multiplier: 1 | Enemy Multiplier: 1.55 10/25/2020 12:39:36 AM Marauders (Modified) (10) LRP at the very beginning printing Fireteam Regiments For Planet Terrible: Available Strength: 63749 | Danger of Path only: 0 | Total Enemy Strength: 231483 | My Multiplier: 1 | Enemy Multiplier: 1.55 10/25/2020 12:39:36 AM Marauders (Modified) (10) LRP at the very end printing Fireteam Regiments For Planet Terrible: Available Strength: 63749 | Danger of Path only: 0 | Total Enemy Strength: 231483 | My Multiplier: 1 | Enemy Multiplier: 1.55 10/25/2020 12:39:37 AM Marauders (Modified) (10) LRP at the very beginning printing Fireteam Regiments For Planet Terrible: Available Strength: 63749 | Danger of Path only: 0 | Total Enemy Strength: 231483 | My Multiplier: 1 | Enemy Multiplier: 1.55 10/25/2020 12:39:37 AM Marauders (Modified) (10) LRP at the very end printing Fireteam Regiments For Planet Terrible: Available Strength: 63749 | Danger of Path only: 0 | Total Enemy Strength: 231483 | My Multiplier: 1 | Enemy Multiplier: 1.55 10/25/2020 12:40:01 AM No resolution change was required. 10/25/2020 12:40:01 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2020 12:40:01 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos checking their current planet for defendability. 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos neither had a need to attack, nor defend, nor were we outnumbered too badly. Moving on. 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos checking neighbors for defendability, received 0 potential targets 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos checking their all other planet for defendability, received 0 potential targets 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos checking their current planet for a reason to stay and fight. 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos checking neighbors of their current planet for conquering, received 2 potential targets 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos Terrible (a neighbor) as fallback target because it's attackable but couldn't be taken by this fireteam alone 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos Rhea (a neighbor) as fallback target because it's attackable but couldn't be taken by this fireteam alone 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos 2 lesser fallback targets are now normal fallback targets instead 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos checking neighbors of owned planets for conquering, received 2 potential targets 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos Timbale (a neighbor of an owned planet) as fallback target because it's attackable, though considered lost, but couldn't be taken by this fireteam alone 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos Sassenrath (a neighbor of an owned planet) as fallback target because it's attackable, though considered lost, but couldn't be taken by this fireteam alone 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos ending target search because 2 fallback targets were found along with 2 lesser fallback targets. All go to preferred targets now 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos Preferred Targets narrowing 4 targets 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos Preferred Targets found that the targets were in different Precog-Stages: Min was 2, Max 4. Adjusting all to max (not that Max won't be lower than stage 2 because that's where the danger of path is calculated that we need for a Fireteam Target, even if all targets are stage 1) 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos Preferred Targets went all the way up to stage 4 for Terrible 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos Preferred Targets went all the way up to stage 4 for Rhea 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos Preferred Targets removed Timbale with 0 path and 268759 target danger 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos Preferred Targets removed Rhea with 0 path and 306296 target danger 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos Preferred Targets removed Terrible with 0 path and 147662 target danger 10/25/2020 12:40:02 AM Marauders (Modified) 10 | Fireteam 1 (48947 strength) on Numos Preferred Targets narrowed down to Sassenrath with 0 path and 54944 target danger 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos checking their current planet for defendability. 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos neither had a need to attack, nor defend, nor were we outnumbered too badly. Moving on. 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos checking neighbors for defendability, received 0 potential targets 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos checking their all other planet for defendability, received 0 potential targets 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos checking their current planet for a reason to stay and fight. 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos checking neighbors of their current planet for conquering, received 2 potential targets 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos Terrible (a neighbor) as fallback target because it's attackable but couldn't be taken by this fireteam alone 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos Rhea (a neighbor) as fallback target because it's attackable but couldn't be taken by this fireteam alone 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos 2 lesser fallback targets are now normal fallback targets instead 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos checking neighbors of owned planets for conquering, received 2 potential targets 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos Timbale (a neighbor of an owned planet) as fallback target because it's attackable, though considered lost, but couldn't be taken by this fireteam alone 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos Sassenrath (a neighbor of an owned planet) as fallback target because it's attackable, though considered lost, but couldn't be taken by this fireteam alone 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos ending target search because 2 fallback targets were found along with 2 lesser fallback targets. All go to preferred targets now 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos Preferred Targets narrowing 4 targets 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos Preferred Targets found that the targets were in different Precog-Stages: Min was 2, Max 4. Adjusting all to max (not that Max won't be lower than stage 2 because that's where the danger of path is calculated that we need for a Fireteam Target, even if all targets are stage 1) 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos Preferred Targets went all the way up to stage 4 for Terrible 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos Preferred Targets went all the way up to stage 4 for Rhea 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos Preferred Targets removed Timbale with 0 path and 268824 target danger 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos Preferred Targets removed Rhea with 0 path and 326687 target danger 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos Preferred Targets removed Terrible with 0 path and 176641 target danger 10/25/2020 12:40:03 AM Marauders (Modified) 10 | Fireteam 2 (28108 strength) on Numos Preferred Targets narrowed down to Sassenrath with 0 path and 45886 target danger 10/25/2020 12:40:41 AM Marauders (Modified) 10 | Fireteam 1 (50527 strength) on Tleilax checking their current planet for defendability. 10/25/2020 12:40:41 AM Marauders (Modified) 10 | Fireteam 1 (50527 strength) on Tleilax neither had a need to attack, nor defend, nor were we outnumbered too badly. Moving on. 10/25/2020 12:40:41 AM Marauders (Modified) 10 | Fireteam 1 (50527 strength) on Tleilax checking neighbors for defendability, received 0 potential targets 10/25/2020 12:40:41 AM Marauders (Modified) 10 | Fireteam 1 (50527 strength) on Tleilax checking their all other planet for defendability, received 0 potential targets 10/25/2020 12:40:41 AM Marauders (Modified) 10 | Fireteam 1 (50527 strength) on Tleilax checking their current planet for a reason to stay and fight. 10/25/2020 12:40:41 AM Marauders (Modified) 10 | Fireteam 1 (50527 strength) on Tleilax checking neighbors of their current planet for conquering, received 2 potential targets 10/25/2020 12:40:41 AM Marauders (Modified) 10 | Fireteam 1 (50527 strength) on Tleilax Rhea (a neighbor) as fallback target because it's attackable but couldn't be taken by this fireteam alone 10/25/2020 12:40:41 AM Marauders (Modified) 10 | Fireteam 1 (50527 strength) on Tleilax Sassenrath (a neighbor) as fallback target because it's attackable but couldn't be taken by this fireteam alone 10/25/2020 12:40:41 AM Marauders (Modified) 10 | Fireteam 1 (50527 strength) on Tleilax 2 lesser fallback targets are now normal fallback targets instead 10/25/2020 12:40:41 AM Marauders (Modified) 10 | Fireteam 1 (50527 strength) on Tleilax checking neighbors of owned planets for conquering, received 0 potential targets 10/25/2020 12:40:41 AM Marauders (Modified) 10 | Fireteam 1 (50527 strength) on Tleilax checking all remaining applicable planets for conquering, received 0 potential targets 10/25/2020 12:40:41 AM Marauders (Modified) 10 | Fireteam 1 (50527 strength) on Tleilax 2 fallback targets and 0 lesser fallback targets are now preferred targets instead 10/25/2020 12:40:41 AM Marauders (Modified) 10 | Fireteam 1 (50527 strength) on Tleilax narrowing 2 targets 10/25/2020 12:40:41 AM Marauders (Modified) 10 | Fireteam 1 (50527 strength) on Tleilax removed Rhea with 0 path and 399842 target danger 10/25/2020 12:40:41 AM Marauders (Modified) 10 | Fireteam 1 (50527 strength) on Tleilax narrowed down to Sassenrath with 0 path and 54944 target danger 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos checking their current planet for defendability. 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos neither had a need to attack, nor defend, nor were we outnumbered too badly. Moving on. 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos checking neighbors for defendability, received 0 potential targets 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos checking their all other planet for defendability, received 0 potential targets 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos checking their current planet for a reason to stay and fight. 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos checking neighbors of their current planet for conquering, received 2 potential targets 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos Terrible (a neighbor) as fallback target because it's attackable but couldn't be taken by this fireteam alone 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos Rhea (a neighbor) as fallback target because it's attackable but couldn't be taken by this fireteam alone 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos 2 lesser fallback targets are now normal fallback targets instead 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos checking neighbors of owned planets for conquering, received 1 potential targets 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos Timbale (a neighbor of an owned planet) as fallback target because it's attackable, though considered lost, but couldn't be taken by this fireteam alone 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos ending target search because 2 fallback targets were found along with 1 lesser fallback targets. All go to preferred targets now 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos Preferred Targets narrowing 3 targets 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos Preferred Targets found that the targets were in different Precog-Stages: Min was 2, Max 4. Adjusting all to max (not that Max won't be lower than stage 2 because that's where the danger of path is calculated that we need for a Fireteam Target, even if all targets are stage 1) 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos Preferred Targets went all the way up to stage 4 for Terrible 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos Preferred Targets went all the way up to stage 4 for Rhea 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos Preferred Targets removed Rhea with 0 path and 377072 target danger 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos Preferred Targets removed Timbale with 0 path and 272754 target danger 10/25/2020 12:40:51 AM Marauders (Modified) 10 | Fireteam 2 (22223 strength) on Numos Preferred Targets narrowed down to Terrible with 0 path and 256743 target danger 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax checking their current planet for defendability. 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax neither had a need to attack, nor defend, nor were we outnumbered too badly. Moving on. 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax checking neighbors for defendability, received 0 potential targets 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax checking their all other planet for defendability, received 0 potential targets 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax checking their current planet for a reason to stay and fight. 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax checking neighbors of their current planet for conquering, received 2 potential targets 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax Rhea (a neighbor) as fallback target because it's attackable but couldn't be taken by this fireteam alone 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax Sassenrath (a neighbor) as fallback target because it's attackable but couldn't be taken by this fireteam alone 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax 2 lesser fallback targets are now normal fallback targets instead 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax checking neighbors of owned planets for conquering, received 2 potential targets 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax Terrible (a neighbor of an owned planet) as fallback target because it's attackable, though considered lost, but couldn't be taken by this fireteam alone 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax Timbale (a neighbor of an owned planet) as fallback target because it's attackable, though considered lost, but couldn't be taken by this fireteam alone 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax ending target search because 2 fallback targets were found along with 2 lesser fallback targets. All go to preferred targets now 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax Preferred Targets narrowing 4 targets 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax Preferred Targets found that the targets were in different Precog-Stages: Min was 2, Max 4. Adjusting all to max (not that Max won't be lower than stage 2 because that's where the danger of path is calculated that we need for a Fireteam Target, even if all targets are stage 1) 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax Preferred Targets went all the way up to stage 4 for Rhea 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax Preferred Targets went all the way up to stage 4 for Sassenrath 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax Preferred Targets removed Timbale with 9288 path and 272776 target danger 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax Preferred Targets removed Terrible with 9288 path and 264619 target danger 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax Preferred Targets removed Rhea with 0 path and 437508 target danger 10/25/2020 12:40:54 AM Marauders (Modified) 10 | Fireteam 1 (24236 strength) on Tleilax Preferred Targets narrowed down to Sassenrath with 0 path and 34226 target danger 10/25/2020 12:41:06 AM No resolution change was required. 10/25/2020 12:41:06 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2020 12:41:06 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/25/2020 12:44:16 AM Donating team Fireteam 80 has 12 units with strength 589. Status Assembling No target planet No lurk planet. Ships: Sassenrath: 12 to hunter, path A 10/25/2020 12:44:16 AM Donating team Fireteam 78 has 36 units with strength 2719. Status Staging No target planet No lurk planet. Ships: Sassenrath: 36 to hunter, path B 10/25/2020 12:44:16 AM Donating team Fireteam 79 has 21 units with strength 2118. Status Staging No target planet No lurk planet. Ships: Sassenrath: 21 to hunter, path B 10/25/2020 12:51:49 AM Reconquest Seeding for Marglot: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 10/25/2020 12:54:17 AM Donating team Fireteam 109 has 1 units with strength 3279. Status Staging No target planet No lurk planet. Ships: Marglot: 1 to hunter, path B 10/25/2020 12:54:20 AM Donating team Fireteam 109 has 4 units with strength 459. Status Assembling No target planet No lurk planet. Ships: Marglot: 4 to hunter, path A 10/25/2020 12:57:42 AM Donating team Fireteam 136 has 14 units with strength 1315. Status Assembling No target planet No lurk planet. Ships: Ersh: 14 to hunter, path A 10/25/2020 12:57:42 AM Donating team Fireteam 137 has 1 units with strength 721. Status Assembling No target planet No lurk planet. Ships: Radole: 1 to hunter, path A 10/25/2020 12:57:44 AM Donating team Fireteam 136 has 9 units with strength 804. Status Assembling No target planet No lurk planet. Ships: Ersh: 9 to hunter, path A 10/25/2020 12:57:44 AM Donating team Fireteam 137 has 1 units with strength 72. Status Assembling No target planet No lurk planet. Ships: Radole: 1 to hunter, path A 10/25/2020 12:58:58 AM Achievement Skipped Because Of Cheating: Kills: Merciless 10/25/2020 12:59:37 AM Reconquest Seeding for Marglot: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 10/25/2020 1:09:55 AM Reconquest Seeding for Radole: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 10/25/2020 1:14:11 AM Reconquest Seeding for Marglot: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 10/25/2020 1:14:55 AM didn't find any wormholes 10/25/2020 1:14:57 AM didn't find any wormholes 10/25/2020 1:15:00 AM didn't find any wormholes 10/25/2020 1:15:02 AM didn't find any wormholes 10/25/2020 1:15:04 AM didn't find any wormholes 10/25/2020 1:15:07 AM didn't find any wormholes 10/25/2020 1:15:09 AM didn't find any wormholes 10/25/2020 1:15:11 AM didn't find any wormholes 10/25/2020 1:15:14 AM didn't find any wormholes 10/25/2020 1:15:16 AM didn't find any wormholes 10/25/2020 1:15:18 AM didn't find any wormholes 10/25/2020 1:15:21 AM didn't find any wormholes 10/25/2020 1:15:23 AM didn't find any wormholes 10/25/2020 1:15:25 AM didn't find any wormholes 10/25/2020 1:15:28 AM didn't find any wormholes 10/25/2020 1:15:30 AM didn't find any wormholes 10/25/2020 1:15:32 AM didn't find any wormholes 10/25/2020 1:15:35 AM didn't find any wormholes 10/25/2020 1:15:37 AM didn't find any wormholes 10/25/2020 1:15:40 AM didn't find any wormholes 10/25/2020 1:15:42 AM didn't find any wormholes 10/25/2020 1:15:45 AM didn't find any wormholes 10/25/2020 1:15:47 AM didn't find any wormholes 10/25/2020 1:15:52 AM didn't find any wormholes 10/25/2020 1:15:54 AM didn't find any wormholes 10/25/2020 1:15:56 AM didn't find any wormholes 10/25/2020 1:15:59 AM didn't find any wormholes 10/25/2020 1:16:02 AM didn't find any wormholes 10/25/2020 1:16:04 AM didn't find any wormholes 10/25/2020 1:16:06 AM didn't find any wormholes 10/25/2020 1:16:09 AM didn't find any wormholes 10/25/2020 1:16:11 AM didn't find any wormholes 10/25/2020 1:16:13 AM didn't find any wormholes 10/25/2020 1:16:16 AM didn't find any wormholes 10/25/2020 1:16:18 AM didn't find any wormholes 10/25/2020 1:16:20 AM didn't find any wormholes 10/25/2020 1:16:23 AM didn't find any wormholes 10/25/2020 1:16:25 AM didn't find any wormholes 10/25/2020 1:16:28 AM didn't find any wormholes 10/25/2020 1:16:30 AM didn't find any wormholes 10/25/2020 1:16:32 AM didn't find any wormholes 10/25/2020 1:16:35 AM didn't find any wormholes 10/25/2020 1:16:37 AM didn't find any wormholes 10/25/2020 1:16:39 AM didn't find any wormholes 10/25/2020 1:16:42 AM didn't find any wormholes 10/25/2020 1:16:44 AM didn't find any wormholes 10/25/2020 1:16:46 AM didn't find any wormholes 10/25/2020 1:16:49 AM didn't find any wormholes 10/25/2020 1:16:51 AM didn't find any wormholes 10/25/2020 1:16:54 AM didn't find any wormholes 10/25/2020 1:16:56 AM didn't find any wormholes 10/25/2020 1:16:58 AM didn't find any wormholes 10/25/2020 1:17:00 AM didn't find any wormholes 10/25/2020 1:17:03 AM didn't find any wormholes 10/25/2020 1:17:05 AM didn't find any wormholes 10/25/2020 1:17:07 AM didn't find any wormholes 10/25/2020 1:17:10 AM didn't find any wormholes 10/25/2020 1:17:12 AM didn't find any wormholes 10/25/2020 1:17:15 AM didn't find any wormholes 10/25/2020 1:17:17 AM didn't find any wormholes 10/25/2020 1:17:20 AM didn't find any wormholes 10/25/2020 1:17:22 AM didn't find any wormholes 10/25/2020 1:17:24 AM didn't find any wormholes 10/25/2020 1:17:26 AM didn't find any wormholes 10/25/2020 1:17:29 AM didn't find any wormholes 10/25/2020 1:17:31 AM didn't find any wormholes 10/25/2020 1:17:33 AM didn't find any wormholes 10/25/2020 1:17:36 AM didn't find any wormholes 10/25/2020 1:17:38 AM didn't find any wormholes 10/25/2020 1:17:41 AM didn't find any wormholes 10/25/2020 1:17:43 AM didn't find any wormholes 10/25/2020 1:17:45 AM didn't find any wormholes 10/25/2020 1:17:48 AM didn't find any wormholes 10/25/2020 1:17:50 AM didn't find any wormholes 10/25/2020 1:17:53 AM didn't find any wormholes 10/25/2020 1:17:55 AM didn't find any wormholes 10/25/2020 1:17:57 AM didn't find any wormholes 10/25/2020 1:17:59 AM didn't find any wormholes 10/25/2020 1:18:02 AM didn't find any wormholes 10/25/2020 1:18:04 AM didn't find any wormholes 10/25/2020 1:18:07 AM didn't find any wormholes 10/25/2020 1:18:09 AM didn't find any wormholes 10/25/2020 1:18:12 AM didn't find any wormholes 10/25/2020 1:18:14 AM didn't find any wormholes 10/25/2020 1:18:16 AM didn't find any wormholes 10/25/2020 1:18:18 AM Reconquest Seeding for Alizon: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 10/25/2020 1:18:19 AM didn't find any wormholes 10/25/2020 1:18:21 AM didn't find any wormholes 10/25/2020 1:18:24 AM didn't find any wormholes 10/25/2020 1:18:26 AM didn't find any wormholes 10/25/2020 1:18:28 AM didn't find any wormholes 10/25/2020 1:18:31 AM didn't find any wormholes 10/25/2020 1:18:33 AM didn't find any wormholes 10/25/2020 1:18:36 AM didn't find any wormholes 10/25/2020 1:18:38 AM didn't find any wormholes 10/25/2020 1:18:40 AM didn't find any wormholes 10/25/2020 1:18:43 AM didn't find any wormholes 10/25/2020 1:18:45 AM didn't find any wormholes 10/25/2020 1:18:48 AM didn't find any wormholes 10/25/2020 1:18:50 AM didn't find any wormholes 10/25/2020 1:18:52 AM didn't find any wormholes 10/25/2020 1:18:55 AM didn't find any wormholes 10/25/2020 1:18:57 AM didn't find any wormholes 10/25/2020 1:18:59 AM didn't find any wormholes 10/25/2020 1:19:02 AM didn't find any wormholes 10/25/2020 1:19:04 AM didn't find any wormholes 10/25/2020 1:19:07 AM didn't find any wormholes 10/25/2020 1:19:09 AM didn't find any wormholes 10/25/2020 1:19:12 AM didn't find any wormholes 10/25/2020 1:19:14 AM didn't find any wormholes 10/25/2020 1:19:17 AM didn't find any wormholes 10/25/2020 1:19:21 AM didn't find any wormholes 10/25/2020 1:19:24 AM didn't find any wormholes 10/25/2020 1:19:26 AM didn't find any wormholes 10/25/2020 1:19:29 AM didn't find any wormholes 10/25/2020 1:19:32 AM didn't find any wormholes 10/25/2020 1:19:34 AM didn't find any wormholes 10/25/2020 1:19:37 AM didn't find any wormholes 10/25/2020 1:19:39 AM didn't find any wormholes 10/25/2020 1:19:42 AM didn't find any wormholes 10/25/2020 1:19:45 AM didn't find any wormholes 10/25/2020 1:19:47 AM didn't find any wormholes 10/25/2020 1:19:49 AM didn't find any wormholes 10/25/2020 1:19:52 AM didn't find any wormholes 10/25/2020 1:19:54 AM didn't find any wormholes 10/25/2020 1:19:56 AM didn't find any wormholes 10/25/2020 1:19:59 AM didn't find any wormholes 10/25/2020 1:20:01 AM didn't find any wormholes 10/25/2020 1:20:04 AM didn't find any wormholes 10/25/2020 1:20:06 AM didn't find any wormholes 10/25/2020 1:20:08 AM didn't find any wormholes 10/25/2020 1:20:11 AM didn't find any wormholes 10/25/2020 1:20:13 AM didn't find any wormholes 10/25/2020 1:20:15 AM didn't find any wormholes 10/25/2020 1:20:18 AM didn't find any wormholes 10/25/2020 1:20:20 AM didn't find any wormholes 10/25/2020 1:20:23 AM didn't find any wormholes 10/25/2020 1:20:25 AM didn't find any wormholes 10/25/2020 1:20:28 AM didn't find any wormholes 10/25/2020 1:20:30 AM didn't find any wormholes 10/25/2020 1:20:33 AM didn't find any wormholes 10/25/2020 1:20:35 AM didn't find any wormholes 10/25/2020 1:20:37 AM didn't find any wormholes 10/25/2020 1:20:40 AM didn't find any wormholes 10/25/2020 1:20:42 AM didn't find any wormholes 10/25/2020 1:20:45 AM didn't find any wormholes 10/25/2020 1:20:47 AM didn't find any wormholes 10/25/2020 1:20:50 AM didn't find any wormholes 10/25/2020 1:20:52 AM didn't find any wormholes 10/25/2020 1:20:55 AM didn't find any wormholes 10/25/2020 1:20:57 AM didn't find any wormholes 10/25/2020 1:21:00 AM didn't find any wormholes 10/25/2020 1:21:02 AM didn't find any wormholes 10/25/2020 1:21:05 AM didn't find any wormholes 10/25/2020 1:21:07 AM didn't find any wormholes 10/25/2020 1:21:09 AM didn't find any wormholes 10/25/2020 1:21:12 AM didn't find any wormholes 10/25/2020 1:21:14 AM didn't find any wormholes 10/25/2020 1:21:17 AM didn't find any wormholes 10/25/2020 1:21:19 AM didn't find any wormholes 10/25/2020 1:21:22 AM didn't find any wormholes 10/25/2020 1:21:24 AM didn't find any wormholes 10/25/2020 1:21:27 AM didn't find any wormholes 10/25/2020 1:21:29 AM didn't find any wormholes 10/25/2020 1:21:32 AM didn't find any wormholes 10/25/2020 1:21:34 AM didn't find any wormholes 10/25/2020 1:21:37 AM didn't find any wormholes 10/25/2020 1:21:39 AM didn't find any wormholes 10/25/2020 1:21:41 AM didn't find any wormholes 10/25/2020 1:21:44 AM didn't find any wormholes 10/25/2020 1:21:46 AM didn't find any wormholes 10/25/2020 1:21:49 AM didn't find any wormholes 10/25/2020 1:21:51 AM didn't find any wormholes 10/25/2020 1:21:54 AM didn't find any wormholes 10/25/2020 1:21:56 AM didn't find any wormholes 10/25/2020 1:21:59 AM didn't find any wormholes 10/25/2020 1:22:01 AM didn't find any wormholes 10/25/2020 1:22:04 AM didn't find any wormholes 10/25/2020 1:22:06 AM didn't find any wormholes 10/25/2020 1:22:08 AM didn't find any wormholes 10/25/2020 1:22:11 AM didn't find any wormholes 10/25/2020 1:22:14 AM didn't find any wormholes 10/25/2020 1:22:16 AM didn't find any wormholes 10/25/2020 1:22:18 AM didn't find any wormholes 10/25/2020 1:22:21 AM didn't find any wormholes 10/25/2020 1:22:23 AM didn't find any wormholes 10/25/2020 1:22:26 AM didn't find any wormholes 10/25/2020 1:22:29 AM didn't find any wormholes 10/25/2020 1:22:32 AM didn't find any wormholes 10/25/2020 1:22:34 AM didn't find any wormholes 10/25/2020 1:22:37 AM didn't find any wormholes 10/25/2020 1:22:39 AM didn't find any wormholes 10/25/2020 1:22:42 AM didn't find any wormholes 10/25/2020 1:22:44 AM didn't find any wormholes 10/25/2020 1:22:47 AM didn't find any wormholes 10/25/2020 1:22:50 AM didn't find any wormholes 10/25/2020 1:22:52 AM didn't find any wormholes 10/25/2020 1:22:55 AM didn't find any wormholes 10/25/2020 1:22:57 AM didn't find any wormholes 10/25/2020 1:23:00 AM didn't find any wormholes 10/25/2020 1:23:03 AM didn't find any wormholes 10/25/2020 1:23:05 AM didn't find any wormholes 10/25/2020 1:23:08 AM didn't find any wormholes 10/25/2020 1:23:10 AM didn't find any wormholes 10/25/2020 1:23:13 AM didn't find any wormholes 10/25/2020 1:23:15 AM didn't find any wormholes 10/25/2020 1:23:18 AM didn't find any wormholes 10/25/2020 1:23:20 AM didn't find any wormholes 10/25/2020 1:23:23 AM didn't find any wormholes 10/25/2020 1:23:26 AM didn't find any wormholes 10/25/2020 1:23:28 AM didn't find any wormholes 10/25/2020 1:23:31 AM didn't find any wormholes 10/25/2020 1:23:34 AM didn't find any wormholes 10/25/2020 1:23:36 AM didn't find any wormholes 10/25/2020 1:23:39 AM didn't find any wormholes 10/25/2020 1:23:41 AM didn't find any wormholes 10/25/2020 1:23:44 AM didn't find any wormholes 10/25/2020 1:23:47 AM didn't find any wormholes 10/25/2020 1:23:49 AM didn't find any wormholes 10/25/2020 1:23:52 AM didn't find any wormholes 10/25/2020 1:23:54 AM didn't find any wormholes 10/25/2020 1:23:57 AM didn't find any wormholes 10/25/2020 1:24:00 AM didn't find any wormholes 10/25/2020 1:24:02 AM didn't find any wormholes 10/25/2020 1:24:05 AM didn't find any wormholes 10/25/2020 1:24:07 AM didn't find any wormholes 10/25/2020 1:24:09 AM didn't find any wormholes 10/25/2020 1:24:12 AM didn't find any wormholes 10/25/2020 1:24:14 AM didn't find any wormholes 10/25/2020 1:24:18 AM didn't find any wormholes 10/25/2020 1:24:23 AM Unable to render visuals for 3.00s, because of: Never was set to true! 10/25/2020 1:24:27 AM didn't find any wormholes 10/25/2020 1:24:28 AM Reconquest Seeding for Radole: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 10/25/2020 1:24:30 AM didn't find any wormholes 10/25/2020 1:24:34 AM didn't find any wormholes 10/25/2020 1:24:37 AM didn't find any wormholes 10/25/2020 1:24:39 AM DoActualSimStep exception at debugStage 7900, exception: System.NullReferenceException: Object reference not set to an instance of an object at SKCivilianIndustry.Persistence.CivilianMilitiaExtensions.GetCivilianMilitiaExt (Arcen.AIW2.Core.GameEntity_Squad ParentObject, Arcen.Universal.ExternalDataRetrieval RetrievalRules) [0x00001] in :0 at SKCivilianIndustry.GameCommands.SetMilitiaCaps.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x0001d] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <5cce5bd643c243c19859670b94931ba5>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000cb] in <5cce5bd643c243c19859670b94931ba5>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x008ad] in <6a1490466ede407489a7c5c14b3e722b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <5cce5bd643c243c19859670b94931ba5>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <5cce5bd643c243c19859670b94931ba5>:0 at ArcenGameController.Update () [0x00000] in <4c4e830c76004c9aaa0c85c9eba75a91>:0 10/25/2020 1:24:40 AM didn't find any wormholes 10/25/2020 1:24:44 AM didn't find any wormholes 10/25/2020 1:24:47 AM didn't find any wormholes 10/25/2020 1:24:51 AM didn't find any wormholes 10/25/2020 1:24:54 AM didn't find any wormholes 10/25/2020 1:24:57 AM didn't find any wormholes 10/25/2020 1:25:00 AM didn't find any wormholes 10/25/2020 1:25:02 AM didn't find any wormholes 10/25/2020 1:25:05 AM didn't find any wormholes 10/25/2020 1:25:08 AM didn't find any wormholes 10/25/2020 1:25:10 AM didn't find any wormholes 10/25/2020 1:25:12 AM didn't find any wormholes 10/25/2020 1:25:15 AM didn't find any wormholes 10/25/2020 1:25:17 AM didn't find any wormholes 10/25/2020 1:25:20 AM didn't find any wormholes 10/25/2020 1:25:22 AM didn't find any wormholes 10/25/2020 1:25:26 AM didn't find any wormholes 10/25/2020 1:25:29 AM Donating team Fireteam 180 has 29 units with strength 2512. Status Staging No target planet No lurk planet. Ships: Gamont: 28, Dayan: 1 to hunter, path B 10/25/2020 1:25:29 AM Donating team Fireteam 181 has 40 units with strength 3116. Status Staging No target planet No lurk planet. Ships: Gamont: 29, Dayan: 11 to hunter, path B 10/25/2020 1:25:29 AM Donating team Fireteam 182 has 12 units with strength 2303. Status Staging No target planet No lurk planet. Ships: Gamont: 10, Dayan: 2 to hunter, path B 10/25/2020 1:25:29 AM didn't find any wormholes 10/25/2020 1:25:32 AM didn't find any wormholes 10/25/2020 1:25:35 AM didn't find any wormholes 10/25/2020 1:25:38 AM didn't find any wormholes 10/25/2020 1:25:41 AM didn't find any wormholes 10/25/2020 1:25:44 AM didn't find any wormholes 10/25/2020 1:25:46 AM didn't find any wormholes 10/25/2020 1:25:49 AM didn't find any wormholes 10/25/2020 1:25:52 AM didn't find any wormholes 10/25/2020 1:25:54 AM didn't find any wormholes 10/25/2020 1:25:56 AM didn't find any wormholes 10/25/2020 1:25:59 AM didn't find any wormholes 10/25/2020 1:26:01 AM didn't find any wormholes 10/25/2020 1:26:03 AM didn't find any wormholes 10/25/2020 1:26:06 AM didn't find any wormholes 10/25/2020 1:26:09 AM didn't find any wormholes 10/25/2020 1:26:11 AM didn't find any wormholes 10/25/2020 1:26:13 AM didn't find any wormholes 10/25/2020 1:26:16 AM didn't find any wormholes 10/25/2020 1:26:18 AM didn't find any wormholes 10/25/2020 1:26:20 AM didn't find any wormholes 10/25/2020 1:26:22 AM didn't find any wormholes 10/25/2020 1:26:25 AM didn't find any wormholes 10/25/2020 1:26:27 AM didn't find any wormholes 10/25/2020 1:26:30 AM didn't find any wormholes 10/25/2020 1:26:32 AM didn't find any wormholes 10/25/2020 1:26:34 AM didn't find any wormholes 10/25/2020 1:26:36 AM didn't find any wormholes 10/25/2020 1:26:38 AM didn't find any wormholes 10/25/2020 1:26:39 AM Donating team Fireteam 196 has 23 units with strength 2209. Status Assembling No target planet No lurk planet. Ships: Shortliffe: 23 to hunter, path A 10/25/2020 1:26:39 AM Donating team Fireteam 197 has 16 units with strength 937. Status Assembling No target planet No lurk planet. Ships: Shortliffe: 16 to hunter, path A 10/25/2020 1:26:41 AM didn't find any wormholes 10/25/2020 1:26:43 AM didn't find any wormholes 10/25/2020 1:26:45 AM didn't find any wormholes 10/25/2020 1:26:48 AM didn't find any wormholes 10/25/2020 1:26:50 AM didn't find any wormholes 10/25/2020 1:26:52 AM didn't find any wormholes 10/25/2020 1:26:55 AM didn't find any wormholes 10/25/2020 1:26:57 AM didn't find any wormholes 10/25/2020 1:26:59 AM didn't find any wormholes 10/25/2020 1:27:01 AM didn't find any wormholes 10/25/2020 1:27:04 AM didn't find any wormholes 10/25/2020 1:27:06 AM didn't find any wormholes 10/25/2020 1:27:08 AM didn't find any wormholes 10/25/2020 1:27:11 AM didn't find any wormholes 10/25/2020 1:27:21 AM didn't find any wormholes 10/25/2020 1:27:23 AM didn't find any wormholes 10/25/2020 1:27:26 AM didn't find any wormholes 10/25/2020 1:27:29 AM didn't find any wormholes 10/25/2020 1:27:31 AM didn't find any wormholes 10/25/2020 1:27:32 AM Donating team Fireteam 213 has 3 units with strength 199. Status Assembling No target planet No lurk planet. Ships: Baron: 3 to hunter, path A 10/25/2020 1:27:32 AM Donating team Fireteam 220 has 3 units with strength 629. Status Assembling No target planet No lurk planet. Ships: Baron: 3 to hunter, path A 10/25/2020 1:27:34 AM didn't find any wormholes 10/25/2020 1:27:34 AM Donating team Fireteam 222 has 10 units with strength 432. Status Assembling No target planet No lurk planet. Ships: Baron: 10 to hunter, path A 10/25/2020 1:27:36 AM didn't find any wormholes 10/25/2020 1:27:37 AM Achievement Skipped Because Of Cheating: Kills: Xenocidal 10/25/2020 1:27:39 AM didn't find any wormholes 10/25/2020 1:27:42 AM didn't find any wormholes 10/25/2020 1:27:45 AM didn't find any wormholes 10/25/2020 1:27:47 AM didn't find any wormholes 10/25/2020 1:27:50 AM didn't find any wormholes 10/25/2020 1:27:52 AM didn't find any wormholes 10/25/2020 1:27:55 AM didn't find any wormholes 10/25/2020 1:27:58 AM didn't find any wormholes 10/25/2020 1:28:01 AM didn't find any wormholes 10/25/2020 1:28:03 AM didn't find any wormholes 10/25/2020 1:28:06 AM didn't find any wormholes 10/25/2020 1:28:08 AM didn't find any wormholes 10/25/2020 1:28:11 AM didn't find any wormholes 10/25/2020 1:28:12 AM Donating team Fireteam 234 has 3 units with strength 281. Status Assembling No target planet No lurk planet. Ships: Baron: 3 to hunter, path A 10/25/2020 1:28:14 AM didn't find any wormholes 10/25/2020 1:28:14 AM Donating team Fireteam 234 has 1 units with strength 391. Status Assembling No target planet No lurk planet. Ships: Baron: 1 to hunter, path A 10/25/2020 1:28:16 AM didn't find any wormholes 10/25/2020 1:28:19 AM didn't find any wormholes 10/25/2020 1:28:22 AM didn't find any wormholes 10/25/2020 1:28:26 AM didn't find any wormholes 10/25/2020 1:28:28 AM didn't find any wormholes 10/25/2020 1:28:31 AM didn't find any wormholes 10/25/2020 1:28:34 AM didn't find any wormholes 10/25/2020 1:28:36 AM didn't find any wormholes 10/25/2020 1:28:39 AM didn't find any wormholes 10/25/2020 1:28:41 AM didn't find any wormholes 10/25/2020 1:28:44 AM didn't find any wormholes 10/25/2020 1:28:47 AM didn't find any wormholes 10/25/2020 1:28:49 AM didn't find any wormholes 10/25/2020 1:28:52 AM didn't find any wormholes 10/25/2020 1:28:54 AM didn't find any wormholes 10/25/2020 1:28:57 AM didn't find any wormholes 10/25/2020 1:29:00 AM didn't find any wormholes 10/25/2020 1:29:02 AM didn't find any wormholes 10/25/2020 1:29:02 AM Donating team Fireteam 248 has 2 units with strength 135. Status Assembling No target planet No lurk planet. Ships: Hillis: 1, Wendaya: 1 to hunter, path A 10/25/2020 1:29:08 AM didn't find any wormholes 10/25/2020 1:29:11 AM didn't find any wormholes 10/25/2020 1:29:14 AM didn't find any wormholes 10/25/2020 1:29:17 AM didn't find any wormholes 10/25/2020 1:29:19 AM didn't find any wormholes 10/25/2020 1:29:22 AM Donating team Fireteam 259 has 5 units with strength 380. Status Assembling No target planet No lurk planet. Ships: Olle: 5 to hunter, path A 10/25/2020 1:29:22 AM Donating team Fireteam 260 has 3 units with strength 237. Status Assembling No target planet No lurk planet. Ships: Hatherian: 3 to hunter, path A 10/25/2020 1:29:22 AM didn't find any wormholes 10/25/2020 1:29:25 AM didn't find any wormholes 10/25/2020 1:29:28 AM didn't find any wormholes 10/25/2020 1:29:31 AM didn't find any wormholes 10/25/2020 1:29:33 AM didn't find any wormholes 10/25/2020 1:29:35 AM didn't find any wormholes 10/25/2020 1:29:37 AM Reconquest Seeding for Teufel: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 10/25/2020 1:29:38 AM Donating team Fireteam 265 has 25 units with strength 980. Status Assembling No target planet No lurk planet. Ships: Olle: 25 to hunter, path A 10/25/2020 1:29:38 AM didn't find any wormholes 10/25/2020 1:29:39 AM Donating team Fireteam 265 has 2 units with strength 8133. Status Staging No target planet No lurk planet. Ships: Olle: 2 to hunter, path B 10/25/2020 1:29:40 AM didn't find any wormholes 10/25/2020 1:29:41 AM Donating team Fireteam 269 has 63 units with strength 13641. Status Staging No target planet No lurk planet. Ships: Hillis: 1, Olle: 58, Hatherian: 4 to hunter, path B 10/25/2020 1:29:41 AM Donating team Fireteam 272 has 44 units with strength 12270. Status Staging No target planet No lurk planet. Ships: Olle: 40, Hatherian: 4 to hunter, path B 10/25/2020 1:29:41 AM Donating team Fireteam 271 has 86 units with strength 6731. Status Staging No target planet No lurk planet. Ships: Hillis: 1, Olle: 79, Hatherian: 6 to hunter, path B 10/25/2020 1:29:41 AM Donating team Fireteam 270 has 54 units with strength 6343. Status Staging No target planet No lurk planet. Ships: Olle: 50, Hatherian: 4 to hunter, path B 10/25/2020 1:29:43 AM Donating team Fireteam 275 has 35 units with strength 2517. Status Assembling No target planet No lurk planet. Ships: Olle: 35 to hunter, path A 10/25/2020 1:29:43 AM Donating team Fireteam 276 has 1 units with strength 32. Status Assembling No target planet No lurk planet. Ships: Olle: 1 to hunter, path A 10/25/2020 1:29:44 AM didn't find any wormholes 10/25/2020 1:29:45 AM Donating team Fireteam 279 has 11 units with strength 430. Status Assembling No target planet No lurk planet. Ships: Olle: 11 to hunter, path A 10/25/2020 1:29:47 AM didn't find any wormholes 10/25/2020 1:29:50 AM didn't find any wormholes 10/25/2020 1:29:52 AM didn't find any wormholes 10/25/2020 1:29:55 AM didn't find any wormholes 10/25/2020 1:29:58 AM didn't find any wormholes 10/25/2020 1:30:01 AM didn't find any wormholes 10/25/2020 1:30:03 AM didn't find any wormholes 10/25/2020 1:30:06 AM didn't find any wormholes 10/25/2020 1:30:08 AM didn't find any wormholes 10/25/2020 1:30:12 AM didn't find any wormholes 10/25/2020 1:30:16 AM didn't find any wormholes 10/25/2020 1:30:19 AM didn't find any wormholes 10/25/2020 1:30:21 AM didn't find any wormholes 10/25/2020 1:30:25 AM didn't find any wormholes 10/25/2020 1:30:28 AM didn't find any wormholes 10/25/2020 1:30:31 AM didn't find any wormholes 10/25/2020 1:30:33 AM didn't find any wormholes 10/25/2020 1:30:36 AM didn't find any wormholes 10/25/2020 1:30:39 AM didn't find any wormholes 10/25/2020 1:30:41 AM didn't find any wormholes 10/25/2020 1:30:43 AM didn't find any wormholes 10/25/2020 1:30:45 AM didn't find any wormholes 10/25/2020 1:30:47 AM didn't find any wormholes 10/25/2020 1:30:50 AM didn't find any wormholes 10/25/2020 1:30:58 AM No resolution change was required. 10/25/2020 1:30:58 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2020 1:30:58 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/25/2020 1:31:04 AM didn't find any wormholes 10/25/2020 1:31:07 AM didn't find any wormholes 10/25/2020 1:31:09 AM didn't find any wormholes 10/25/2020 1:31:12 AM Reconquest Seeding for Numos: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 10/25/2020 1:31:12 AM didn't find any wormholes 10/25/2020 1:31:14 AM didn't find any wormholes 10/25/2020 1:31:17 AM didn't find any wormholes 10/25/2020 1:31:19 AM didn't find any wormholes 10/25/2020 1:31:21 AM didn't find any wormholes 10/25/2020 1:31:24 AM didn't find any wormholes 10/25/2020 1:31:26 AM didn't find any wormholes 10/25/2020 1:31:29 AM didn't find any wormholes 10/25/2020 1:31:31 AM didn't find any wormholes 10/25/2020 1:31:33 AM didn't find any wormholes 10/25/2020 1:31:35 AM didn't find any wormholes 10/25/2020 1:31:38 AM didn't find any wormholes 10/25/2020 1:31:40 AM didn't find any wormholes 10/25/2020 1:31:42 AM didn't find any wormholes 10/25/2020 1:31:45 AM didn't find any wormholes 10/25/2020 1:31:47 AM didn't find any wormholes 10/25/2020 1:31:50 AM didn't find any wormholes 10/25/2020 1:31:52 AM didn't find any wormholes 10/25/2020 1:31:55 AM didn't find any wormholes 10/25/2020 1:31:57 AM didn't find any wormholes 10/25/2020 1:32:00 AM didn't find any wormholes 10/25/2020 1:32:02 AM didn't find any wormholes 10/25/2020 1:32:04 AM didn't find any wormholes 10/25/2020 1:32:07 AM didn't find any wormholes 10/25/2020 1:32:09 AM didn't find any wormholes 10/25/2020 1:32:11 AM didn't find any wormholes 10/25/2020 1:32:14 AM didn't find any wormholes 10/25/2020 1:32:16 AM didn't find any wormholes 10/25/2020 1:32:19 AM didn't find any wormholes 10/25/2020 1:32:21 AM didn't find any wormholes 10/25/2020 1:33:34 AM didn't find any wormholes 10/25/2020 1:33:37 AM didn't find any wormholes 10/25/2020 1:33:39 AM didn't find any wormholes 10/25/2020 1:33:40 AM Reconquest Seeding for Tleilax: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 10/25/2020 1:33:41 AM didn't find any wormholes 10/25/2020 1:33:44 AM didn't find any wormholes 10/25/2020 1:33:46 AM didn't find any wormholes 10/25/2020 1:33:49 AM didn't find any wormholes 10/25/2020 1:33:51 AM didn't find any wormholes 10/25/2020 1:33:53 AM didn't find any wormholes 10/25/2020 1:33:56 AM didn't find any wormholes 10/25/2020 1:33:58 AM didn't find any wormholes 10/25/2020 1:34:00 AM didn't find any wormholes 10/25/2020 1:34:03 AM didn't find any wormholes 10/25/2020 1:34:04 AM Donating team Fireteam 377 has 25 units with strength 980. Status Assembling No target planet No lurk planet. Ships: Radole: 25 to hunter, path A 10/25/2020 1:34:05 AM didn't find any wormholes 10/25/2020 1:34:07 AM Donating team Fireteam 385 has 14 units with strength 865. Status Assembling No target planet No lurk planet. Ships: Radole: 14 to hunter, path A 10/25/2020 1:34:07 AM Donating team Fireteam 383 has 13 units with strength 3576. Status Staging No target planet No lurk planet. Ships: Ersh: 4, Radole: 9 to hunter, path B 10/25/2020 1:34:07 AM didn't find any wormholes 10/25/2020 1:34:08 AM Donating team Fireteam 388 has 15 units with strength 582. Status Assembling No target planet No lurk planet. Ships: Radole: 15 to hunter, path A 10/25/2020 1:34:10 AM didn't find any wormholes 10/25/2020 1:34:12 AM didn't find any wormholes 10/25/2020 1:34:12 AM Donating team Fireteam 389 has 1 units with strength 1049. Status Assembling No target planet No lurk planet. Ships: Radole: 1 to hunter, path A 10/25/2020 1:34:14 AM didn't find any wormholes 10/25/2020 1:34:17 AM didn't find any wormholes 10/25/2020 1:34:19 AM didn't find any wormholes 10/25/2020 1:34:21 AM didn't find any wormholes 10/25/2020 1:34:24 AM didn't find any wormholes 10/25/2020 1:34:26 AM didn't find any wormholes 10/25/2020 1:34:28 AM didn't find any wormholes 10/25/2020 1:34:31 AM didn't find any wormholes 10/25/2020 1:34:33 AM didn't find any wormholes 10/25/2020 1:34:36 AM didn't find any wormholes 10/25/2020 1:34:49 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 10/25/2020 1:34:49 AM Boot up FleetOS (0.4240s) 10/25/2020 1:34:49 AM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 10/25/2020 1:34:49 AM Check System Logs For Rogue Intelligence (0.2270s) 10/25/2020 1:34:49 AM Game Version: 2.620 10/25/2020 1:34:49 AM Eject Trash Into Hyperspace (0.1050s) 10/25/2020 1:34:49 AM Check For Extra Modules (0.0320s) 10/25/2020 1:34:49 AM Bring Cloaking Systems Online (0.0410s) 10/25/2020 1:34:49 AM Recalculate Speed Of Light (0.0510s) 10/25/2020 1:34:50 AM Optimize Comfort On Command Decks (0.1720s) 10/25/2020 1:34:50 AM Generating Framerates (0.0140s) 10/25/2020 1:34:50 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 10/25/2020 1:34:50 AM Mods: AMU (Enabled!) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) 10/25/2020 1:34:50 AM Check Nearby Stellar Masses (0.2060s) 10/25/2020 1:34:50 AM Remembering Alamo (0.0200s) 10/25/2020 1:34:50 AM Boot Audio Comms (0.0190s) 10/25/2020 1:34:50 AM Establish Individual Audio Links (0.0230s) 10/25/2020 1:34:50 AM Prepare Explosions and Crackles (0.0330s) 10/25/2020 1:34:50 AM No resolution change was required. 10/25/2020 1:34:50 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2020 1:34:50 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/25/2020 1:34:50 AM Refresh Optical Lensing (0.2120s) 10/25/2020 1:34:50 AM Revise Fundamental Physical Laws (0.0120s) 10/25/2020 1:34:50 AM Calculate Odds Of Success (0.0720s) 10/25/2020 1:34:51 AM Briefly Panic (0.7210s) 10/25/2020 1:34:51 AM Install Confidence Routines (0.4110s) 10/25/2020 1:34:51 AM Bring Commander Interface Online (0.1250s) 10/25/2020 1:34:51 AM Motivate All Crews (0.0530s) 10/25/2020 1:34:52 AM Locating Available Networks (0.0310s) 10/25/2020 1:34:52 AM Externalizing Patterns (0.0500s) 10/25/2020 1:34:52 AM Hooking Externals (0.0130s) 10/25/2020 1:34:52 AM Handlizing Hooks (0.1770s) 10/25/2020 1:34:52 AM Disengaging Constants (0.0390s) 10/25/2020 1:34:52 AM Late Axionic Computations (0.1610s) 10/25/2020 1:34:52 AM Sentinel Alertness Diagnostic (0.0100s) 10/25/2020 1:34:52 AM Connecting to Fleet Command (0.0170s) 10/25/2020 1:34:52 AM Thinking Of Advice (0.0170s) 10/25/2020 1:34:52 AM Degaussing Advice (0.0230s) 10/25/2020 1:34:52 AM Reading Alien Diaries (0.0220s) 10/25/2020 1:34:52 AM Naming All Known Planets (0.0090s) 10/25/2020 1:34:52 AM Remembering Speeds (0.0160s) 10/25/2020 1:34:52 AM Prioritizing Targets (0.0160s) 10/25/2020 1:34:52 AM Rebooting Sensor Arrays (0.0180s) 10/25/2020 1:34:52 AM Unloading Prismatic Grid (0.0160s) 10/25/2020 1:34:52 AM Thinking Of Objectives (0.0160s) 10/25/2020 1:34:52 AM Inhibiting Visual Scans (0.0190s) 10/25/2020 1:34:52 AM Synthesizing Vocals (0.0160s) 10/25/2020 1:34:52 AM Investigating Map Signatures (0.0230s) 10/25/2020 1:34:52 AM Ventilating Scenarios (0.0130s) 10/25/2020 1:34:52 AM Decontaminating Targeting Systems (0.1580s) 10/25/2020 1:34:52 AM Ejecting Tactical Core (0.0090s) 10/25/2020 1:34:52 AM Calibrating Formations (0.0160s) 10/25/2020 1:34:52 AM Intercepting Galactic Maps (0.0170s) 10/25/2020 1:34:52 AM Discharging Colored Ions (0.0310s) 10/25/2020 1:34:52 AM Replicating Ion Colors (0.0090s) 10/25/2020 1:34:52 AM Faction Diagnostics (0.0330s) 10/25/2020 1:34:52 AM Buffering Hackers (0.0290s) 10/25/2020 1:34:53 AM Inverting Death (0.0100s) 10/25/2020 1:34:53 AM Linear Field Variance (0.0170s) 10/25/2020 1:34:53 AM Charging Marks (0.0150s) 10/25/2020 1:34:53 AM Guarding The Posts (0.1020s) 10/25/2020 1:34:53 AM Range Manifolds (0.0090s) 10/25/2020 1:34:53 AM Purging ROFs (0.0170s) 10/25/2020 1:34:53 AM Manipulating Speeds (0.0160s) 10/25/2020 1:34:53 AM Detecting Projectiles (0.0170s) 10/25/2020 1:34:53 AM Grouping Flow Fields (0.0190s) 10/25/2020 1:34:53 AM Modulating Flow Field Groups (0.0480s) 10/25/2020 1:34:53 AM Designing Fleets (0.0480s) 10/25/2020 1:34:53 AM Thinking Of Technologies (0.0140s) 10/25/2020 1:34:53 AM Categorizing Starboard Sensors (0.0140s) 10/25/2020 1:34:53 AM Injecting Galactic Variables (0.0230s) 10/25/2020 1:34:53 AM Exploding Starfields (0.0230s) 10/25/2020 1:34:53 AM Cleaning Distant Planets (0.4220s) 10/25/2020 1:34:53 AM Categorizing All Planets (0.0110s) 10/25/2020 1:34:53 AM Organizing Commands (0.0330s) 10/25/2020 1:34:53 AM Calculating Firing Cones (0.0080s) 10/25/2020 1:34:55 AM Holding Ship Parts For Comfort (1.9381s) 10/25/2020 1:34:55 AM Re-Aligning Objectives (0.0270s) 10/25/2020 1:34:55 AM Sterilizing Test Chamber (0.0140s) 10/25/2020 1:35:08 AM Harvesting Magnetic Monopoles (12.4447s) 10/25/2020 1:35:08 AM Issuing Orders (0.0070s) 10/25/2020 1:35:08 AM Augmenting Infusers (0.0180s) 10/25/2020 1:35:08 AM Infusing (0.0380s) 10/25/2020 1:35:08 AM Post-Proton Surge (0.0080s) 10/25/2020 1:35:08 AM Stimulate Modulation (0.0870s) 10/25/2020 1:35:08 AM ArcenAssetBundleCache.InstantiatedObjects: 986 10/25/2020 1:35:08 AM Load Surrogates (0.1980s) 10/25/2020 1:35:10 AM Final Checks (2.0241s) 10/25/2020 1:35:10 AM Load Historical Documents (0.0050s) 10/25/2020 1:35:10 AM 21.7 seconds total load time. Boot up FleetOS (0.4s) Briefly Panic (0.7s) Install Confidence Routines (0.4s) Cleaning Distant Planets (0.4s) Holding Ship Parts For Comfort (1.9s) Harvesting Magnetic Monopoles (12.4s) Final Checks (2.0s) 10/25/2020 1:35:11 AM Hello Steam user 'Sir Limbo' 10/25/2020 1:35:15 AM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/tst/s2.save Source1: AnythingElse Source3: LoadingSaveGame 10/25/2020 1:35:16 AM Finish load save in 1,784.2ms 10/25/2020 1:35:18 AM Achievement Skipped Because Of Cheating: Kills: Merciless 10/25/2020 1:35:18 AM Achievement Skipped Because Of Cheating: Kills: Xenocidal 10/25/2020 1:35:20 AM didn't find any wormholes 10/25/2020 1:35:23 AM didn't find any wormholes 10/25/2020 1:35:25 AM didn't find any wormholes 10/25/2020 1:35:27 AM didn't find any wormholes 10/25/2020 1:35:29 AM didn't find any wormholes 10/25/2020 1:35:31 AM didn't find any wormholes 10/25/2020 1:35:33 AM didn't find any wormholes 10/25/2020 1:35:35 AM didn't find any wormholes 10/25/2020 1:35:38 AM didn't find any wormholes 10/25/2020 1:35:40 AM didn't find any wormholes 10/25/2020 1:35:42 AM didn't find any wormholes 10/25/2020 1:35:44 AM didn't find any wormholes 10/25/2020 1:35:46 AM didn't find any wormholes 10/25/2020 1:35:48 AM didn't find any wormholes 10/25/2020 1:35:50 AM didn't find any wormholes 10/25/2020 1:35:53 AM didn't find any wormholes 10/25/2020 1:35:55 AM didn't find any wormholes 10/25/2020 1:35:58 AM didn't find any wormholes 10/25/2020 1:36:00 AM didn't find any wormholes 10/25/2020 1:36:02 AM didn't find any wormholes 10/25/2020 1:36:05 AM didn't find any wormholes 10/25/2020 1:36:07 AM didn't find any wormholes 10/25/2020 1:36:09 AM didn't find any wormholes 10/25/2020 1:36:11 AM didn't find any wormholes 10/25/2020 1:36:14 AM didn't find any wormholes 10/25/2020 1:36:16 AM didn't find any wormholes 10/25/2020 1:36:18 AM didn't find any wormholes 10/25/2020 1:36:21 AM didn't find any wormholes 10/25/2020 1:36:23 AM didn't find any wormholes 10/25/2020 1:36:25 AM didn't find any wormholes 10/25/2020 1:36:28 AM didn't find any wormholes 10/25/2020 1:36:30 AM didn't find any wormholes 10/25/2020 1:36:35 AM didn't find any wormholes 10/25/2020 1:36:36 AM Donating team Fireteam 446 has 1 units with strength 209. Status Assembling No target planet No lurk planet. Ships: Marglot: 1 to hunter, path A 10/25/2020 1:36:37 AM didn't find any wormholes 10/25/2020 1:36:40 AM didn't find any wormholes 10/25/2020 1:36:45 AM didn't find any wormholes 10/25/2020 1:36:59 AM didn't find any wormholes 10/25/2020 1:37:02 AM didn't find any wormholes 10/25/2020 1:37:04 AM didn't find any wormholes 10/25/2020 1:37:07 AM didn't find any wormholes 10/25/2020 1:37:10 AM didn't find any wormholes 10/25/2020 1:37:12 AM didn't find any wormholes 10/25/2020 1:37:26 AM No resolution change was required. 10/25/2020 1:37:26 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2020 1:37:26 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/25/2020 1:37:27 AM didn't find any wormholes 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP added PKID: 462955 because it was not on the same planet as its host fireteam 269 (Nadin) 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP added PKID: 462956 because it was not on the same planet as its host fireteam 269 (Nadin) 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP moved 2 entities on Olle to Nadin 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP added PKID: 462959 because it was not on the same planet as its host fireteam 279 (Nadin) 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Nadin 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP added PKID: 462958 because it was not on the same planet as its host fireteam 280 (Nadin) 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Nadin 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP added PKID: 462957 because it was not on the same planet as its host fireteam 281 (Nadin) 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Nadin 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP added PKID: 462335 because it was not on the same planet as its host fireteam 297 (Gamont) 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Sassenrath 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP added PKID: 462953 because it was not on the same planet as its host fireteam 298 (Gamont) 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Sassenrath 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP added PKID: 462952 because it was not on the same planet as its host fireteam 299 (Gamont) 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP added PKID: 373112 because it was not on the same planet as its host fireteam 299 (Gamont) 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Sassenrath 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP moved 1 entities on Gamont to Sassenrath 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP added PKID: 462951 because it was not on the same planet as its host fireteam 300 (Shortliffe) 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Gamont 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP added PKID: 359215 because it was not on the same planet as its host fireteam 301 (Gamont) 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP added PKID: 371105 because it was not on the same planet as its host fireteam 301 (Gamont) 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP added PKID: 321495 because it was not on the same planet as its host fireteam 301 (Gamont) 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP added PKID: 373411 because it was not on the same planet as its host fireteam 301 (Gamont) 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP added PKID: 360284 because it was not on the same planet as its host fireteam 301 (Gamont) 10/25/2020 1:37:28 AM Marauders (Modified) (10) LRP moved 5 entities on Gamont to Sassenrath 10/25/2020 1:37:29 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:37:29 AM Marauders (Modified) (10) LRP added PKID: 463019 because it was not on the same planet as its host fireteam 280 (Nadin) 10/25/2020 1:37:29 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Nadin 10/25/2020 1:37:29 AM Marauders (Modified) (10) LRP added PKID: 360050 because it was not on the same planet as its host fireteam 295 (Shortliffe) 10/25/2020 1:37:29 AM Marauders (Modified) (10) LRP added PKID: 142415 because it was not on the same planet as its host fireteam 295 (Shortliffe) 10/25/2020 1:37:29 AM Marauders (Modified) (10) LRP moved 2 entities on Shortliffe to Sassenrath 10/25/2020 1:37:29 AM Marauders (Modified) (10) LRP added PKID: 463025 because it was not on the same planet as its host fireteam 302 (Gamont) 10/25/2020 1:37:29 AM Marauders (Modified) (10) LRP added PKID: 463026 because it was not on the same planet as its host fireteam 302 (Gamont) 10/25/2020 1:37:29 AM Marauders (Modified) (10) LRP added PKID: 463033 because it was not on the same planet as its host fireteam 302 (Gamont) 10/25/2020 1:37:29 AM Marauders (Modified) (10) LRP added PKID: 463034 because it was not on the same planet as its host fireteam 302 (Gamont) 10/25/2020 1:37:29 AM Marauders (Modified) (10) LRP moved 4 entities on Felicity to Gamont 10/25/2020 1:37:30 AM didn't find any wormholes 10/25/2020 1:37:30 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:37:30 AM Marauders (Modified) (10) LRP resetting Team 92 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:37:30 AM Marauders (Modified) (10) LRP added PKID: 463061 because it was not on the same planet as its host fireteam 296 (Gamont) 10/25/2020 1:37:30 AM Marauders (Modified) (10) LRP moved 1 entities on Felicity to Sassenrath 10/25/2020 1:37:30 AM Marauders (Modified) (10) LRP added PKID: 463063 because it was not on the same planet as its host fireteam 300 (Gamont) 10/25/2020 1:37:30 AM Marauders (Modified) (10) LRP moved 1 entities on Felicity to Kamp 10/25/2020 1:37:30 AM Marauders (Modified) (10) LRP added PKID: 463064 because it was not on the same planet as its host fireteam 301 (Gamont) 10/25/2020 1:37:30 AM Marauders (Modified) (10) LRP moved 1 entities on Felicity to Sassenrath 10/25/2020 1:37:32 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:37:32 AM Marauders (Modified) (10) LRP added PKID: 463086 because it was not on the same planet as its host fireteam 279 (Nadin) 10/25/2020 1:37:32 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Nadin 10/25/2020 1:37:32 AM Marauders (Modified) (10) LRP added PKID: 463083 because it was not on the same planet as its host fireteam 280 (Nadin) 10/25/2020 1:37:32 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Nadin 10/25/2020 1:37:32 AM Marauders (Modified) (10) LRP added PKID: 463087 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:37:32 AM Marauders (Modified) (10) LRP added PKID: 463088 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:37:32 AM Marauders (Modified) (10) LRP added PKID: 463089 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:37:32 AM Marauders (Modified) (10) LRP added PKID: 463090 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:37:32 AM Marauders (Modified) (10) LRP added PKID: 463091 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:37:32 AM Marauders (Modified) (10) LRP added PKID: 463092 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:37:32 AM Marauders (Modified) (10) LRP added PKID: 463104 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:37:32 AM Marauders (Modified) (10) LRP added PKID: 463105 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:37:32 AM Marauders (Modified) (10) LRP added PKID: 463106 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:37:32 AM Marauders (Modified) (10) LRP moved 9 entities on Felicity to Gamont 10/25/2020 1:37:32 AM didn't find any wormholes 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 463147 because it was not on the same planet as its host fireteam 269 (Nadin) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Nadin 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 463148 because it was not on the same planet as its host fireteam 278 (Nadin) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Nadin 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 463128 because it was not on the same planet as its host fireteam 280 (Nadin) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Nadin 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 463127 because it was not on the same planet as its host fireteam 281 (Nadin) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Nadin 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 373152 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 397878 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 373452 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 397824 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 442064 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 309364 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 344121 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 436963 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 443774 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 368624 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 333972 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 383231 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 373106 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 439467 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 360950 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 322075 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP moved 16 entities on Shortliffe to Sassenrath 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 309968 because it was not on the same planet as its host fireteam 305 (Gamont) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 382436 because it was not on the same planet as its host fireteam 305 (Gamont) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 334114 because it was not on the same planet as its host fireteam 305 (Gamont) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 436440 because it was not on the same planet as its host fireteam 305 (Gamont) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 397611 because it was not on the same planet as its host fireteam 305 (Gamont) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 397043 because it was not on the same planet as its host fireteam 305 (Gamont) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 383363 because it was not on the same planet as its host fireteam 305 (Gamont) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 383474 because it was not on the same planet as its host fireteam 305 (Gamont) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 368286 because it was not on the same planet as its host fireteam 305 (Gamont) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 321472 because it was not on the same planet as its host fireteam 305 (Gamont) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 396844 because it was not on the same planet as its host fireteam 305 (Gamont) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 372860 because it was not on the same planet as its host fireteam 305 (Gamont) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 359573 because it was not on the same planet as its host fireteam 305 (Gamont) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 463129 because it was not on the same planet as its host fireteam 305 (Gamont) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP moved 13 entities on Shortliffe to Sassenrath 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP moved 1 entities on Felicity to Sassenrath 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP added PKID: 463150 because it was not on the same planet as its host fireteam 307 (Gamont) 10/25/2020 1:39:03 AM Marauders (Modified) (10) LRP moved 1 entities on Felicity to Sassenrath 10/25/2020 1:39:04 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:04 AM Marauders (Modified) (10) LRP added PKID: 257869 because it was not on the same planet as its host fireteam 304 (Gamont) 10/25/2020 1:39:04 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Sassenrath 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP added PKID: 458994 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP added PKID: 463207 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Nadin 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Nadin 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP added PKID: 433980 because it was not on the same planet as its host fireteam 279 (Nadin) 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Nadin 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP added PKID: 463209 because it was not on the same planet as its host fireteam 295 (Gamont) 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP moved 1 entities on Felicity to Sassenrath 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP added PKID: 463202 because it was not on the same planet as its host fireteam 306 (Gamont) 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP added PKID: 463203 because it was not on the same planet as its host fireteam 306 (Gamont) 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP added PKID: 463208 because it was not on the same planet as its host fireteam 306 (Gamont) 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP added PKID: 463210 because it was not on the same planet as its host fireteam 306 (Gamont) 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP moved 4 entities on Felicity to Sassenrath 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP added PKID: 463206 because it was not on the same planet as its host fireteam 309 (Nadin) 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Nadin 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP added PKID: 463204 because it was not on the same planet as its host fireteam 312 (Gamont) 10/25/2020 1:39:05 AM Marauders (Modified) (10) LRP moved 1 entities on Felicity to Sassenrath 10/25/2020 1:39:05 AM didn't find any wormholes 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 352768 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 16758 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 422120 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 383449 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 237411 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 452475 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 179690 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 453503 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 453780 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 463342 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP moved 9 entities on Sammut to Nadin 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Nadin 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 362306 because it was not on the same planet as its host fireteam 279 (Nadin) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 357767 because it was not on the same planet as its host fireteam 279 (Nadin) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 348018 because it was not on the same planet as its host fireteam 279 (Nadin) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 450266 because it was not on the same planet as its host fireteam 279 (Nadin) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP moved 4 entities on Sammut to Nadin 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 421594 because it was not on the same planet as its host fireteam 304 (Gamont) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 334016 because it was not on the same planet as its host fireteam 304 (Gamont) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 362675 because it was not on the same planet as its host fireteam 304 (Gamont) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 335042 because it was not on the same planet as its host fireteam 304 (Gamont) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 373151 because it was not on the same planet as its host fireteam 304 (Gamont) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 442135 because it was not on the same planet as its host fireteam 304 (Gamont) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 342214 because it was not on the same planet as its host fireteam 304 (Gamont) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 436658 because it was not on the same planet as its host fireteam 304 (Gamont) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 372958 because it was not on the same planet as its host fireteam 304 (Gamont) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP moved 9 entities on Shortliffe to Kamp 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 436433 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 348456 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 421664 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 436674 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 436727 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP moved 5 entities on Shortliffe to Sassenrath 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP added PKID: 463345 because it was not on the same planet as its host fireteam 315 (Gamont) 10/25/2020 1:39:06 AM Marauders (Modified) (10) LRP moved 1 entities on Felicity to Gamont 10/25/2020 1:39:07 AM didn't find any wormholes 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 463346 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 138404 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 309252 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 452463 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 453314 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 453779 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 463372 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 463371 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP moved 7 entities on Sammut to Nadin 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Nadin 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 463347 because it was not on the same planet as its host fireteam 279 (Nadin) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 463348 because it was not on the same planet as its host fireteam 279 (Nadin) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 451321 because it was not on the same planet as its host fireteam 279 (Nadin) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 293458 because it was not on the same planet as its host fireteam 279 (Nadin) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 307048 because it was not on the same planet as its host fireteam 279 (Nadin) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 463370 because it was not on the same planet as its host fireteam 279 (Nadin) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP moved 5 entities on Sammut to Nadin 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Nadin 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 322183 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 397849 because it was not on the same planet as its host fireteam 304 (Shortliffe) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP moved 2 entities on Gamont to Kamp 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 421771 because it was not on the same planet as its host fireteam 312 (Gamont) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 321913 because it was not on the same planet as its host fireteam 312 (Gamont) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Sassenrath 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP moved 1 entities on Gamont to Sassenrath 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 124188 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 323019 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 328004 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 463387 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Sassenrath 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP moved 2 entities on Gamont to Sassenrath 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP moved 1 entities on Felicity to Sassenrath 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 368286 because it was not on the same planet as its host fireteam 314 (Shortliffe) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 321472 because it was not on the same planet as its host fireteam 314 (Shortliffe) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 359573 because it was not on the same planet as its host fireteam 314 (Shortliffe) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 309968 because it was not on the same planet as its host fireteam 314 (Shortliffe) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 382436 because it was not on the same planet as its host fireteam 314 (Shortliffe) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 334114 because it was not on the same planet as its host fireteam 314 (Shortliffe) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 436440 because it was not on the same planet as its host fireteam 314 (Shortliffe) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 397611 because it was not on the same planet as its host fireteam 314 (Shortliffe) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 397043 because it was not on the same planet as its host fireteam 314 (Shortliffe) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 383363 because it was not on the same planet as its host fireteam 314 (Shortliffe) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 383474 because it was not on the same planet as its host fireteam 314 (Shortliffe) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 396844 because it was not on the same planet as its host fireteam 314 (Shortliffe) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 372860 because it was not on the same planet as its host fireteam 314 (Shortliffe) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 463386 because it was not on the same planet as its host fireteam 314 (Shortliffe) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP added PKID: 463388 because it was not on the same planet as its host fireteam 314 (Shortliffe) 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP moved 13 entities on Shortliffe to Sassenrath 10/25/2020 1:39:07 AM Marauders (Modified) (10) LRP moved 2 entities on Felicity to Sassenrath 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 463394 because it was not on the same planet as its host fireteam 279 (Nadin) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 463437 because it was not on the same planet as its host fireteam 279 (Nadin) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP moved 2 entities on Olle to Nadin 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 309968 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 334114 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 436440 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 397043 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 383363 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 383474 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 396844 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 372860 because it was not on the same planet as its host fireteam 308 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP moved 8 entities on Gamont to Sassenrath 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 463438 because it was not on the same planet as its host fireteam 310 (Nadin) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 463440 because it was not on the same planet as its host fireteam 310 (Nadin) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP moved 2 entities on Olle to Nadin 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 368286 because it was not on the same planet as its host fireteam 312 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 359573 because it was not on the same planet as its host fireteam 312 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 373201 because it was not on the same planet as its host fireteam 312 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 345418 because it was not on the same planet as its host fireteam 312 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 328278 because it was not on the same planet as its host fireteam 312 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP moved 4 entities on Gamont to Sassenrath 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Sassenrath 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 463439 because it was not on the same planet as its host fireteam 315 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 321472 because it was not on the same planet as its host fireteam 315 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 382436 because it was not on the same planet as its host fireteam 315 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 397611 because it was not on the same planet as its host fireteam 315 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP added PKID: 362060 because it was not on the same planet as its host fireteam 315 (Gamont) 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Sassenrath 10/25/2020 1:39:25 AM Marauders (Modified) (10) LRP moved 4 entities on Gamont to Sassenrath 10/25/2020 1:39:26 AM didn't find any wormholes 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP added PKID: 443226 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP added PKID: 398953 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP added PKID: 463516 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP moved 2 entities on Nadin to Sammut 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Sammut 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP added PKID: 434701 because it was not on the same planet as its host fireteam 279 (Sammut) 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP added PKID: 294714 because it was not on the same planet as its host fireteam 279 (Sammut) 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP added PKID: 449996 because it was not on the same planet as its host fireteam 279 (Sammut) 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP added PKID: 443352 because it was not on the same planet as its host fireteam 279 (Sammut) 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP added PKID: 463498 because it was not on the same planet as its host fireteam 279 (Sammut) 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP added PKID: 463488 because it was not on the same planet as its host fireteam 279 (Sammut) 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP added PKID: 463489 because it was not on the same planet as its host fireteam 279 (Sammut) 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP added PKID: 463515 because it was not on the same planet as its host fireteam 279 (Sammut) 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP moved 5 entities on Nadin to Sammut 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP moved 3 entities on Olle to Sammut 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP added PKID: 360050 because it was not on the same planet as its host fireteam 308 (Sassenrath) 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP moved 1 entities on Gamont to Sassenrath 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP added PKID: 343324 because it was not on the same planet as its host fireteam 310 (Nadin) 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP added PKID: 229582 because it was not on the same planet as its host fireteam 310 (Nadin) 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP moved 2 entities on Sammut to Nadin 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP added PKID: 397736 because it was not on the same planet as its host fireteam 311 (Nadin) 10/25/2020 1:39:26 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Nadin 10/25/2020 1:39:28 AM Reconquest Seeding for Olle: guard post placer: OneSingleMasss scheduled: 3 actually seeded: 3 10/25/2020 1:39:28 AM didn't find any wormholes 10/25/2020 1:39:28 AM Failed to load Sprite 'assets/Icons/OfficialGUI/Ships1/AIEye.png' from bundle 'arcenui' 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP added PKID: 371493 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP added PKID: 422117 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP added PKID: 296174 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP added PKID: 434658 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP added PKID: 397740 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP moved 5 entities on Nadin to Sammut 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP added PKID: 358476 because it was not on the same planet as its host fireteam 279 (Sammut) 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Sammut 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP added PKID: 344849 because it was not on the same planet as its host fireteam 308 (Sassenrath) 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP added PKID: 382687 because it was not on the same planet as its host fireteam 308 (Sassenrath) 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP added PKID: 383558 because it was not on the same planet as its host fireteam 308 (Sassenrath) 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP moved 3 entities on Shortliffe to Sassenrath 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP added PKID: 422328 because it was not on the same planet as its host fireteam 310 (Nadin) 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP added PKID: 422106 because it was not on the same planet as its host fireteam 310 (Nadin) 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP moved 2 entities on Sammut to Nadin 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP added PKID: 367714 because it was not on the same planet as its host fireteam 311 (Nadin) 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP added PKID: 453504 because it was not on the same planet as its host fireteam 311 (Nadin) 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP added PKID: 458891 because it was not on the same planet as its host fireteam 311 (Nadin) 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP added PKID: 463536 because it was not on the same planet as its host fireteam 311 (Nadin) 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP moved 4 entities on Sammut to Nadin 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP added PKID: 444596 because it was not on the same planet as its host fireteam 312 (Shortliffe) 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Sassenrath 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP added PKID: 373344 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:39:28 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Gamont 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 373344 because it was not on the same planet as its host fireteam 313 (Shortliffe) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP moved 1 entities on Gamont to Sassenrath 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 231158 because it was not on the same planet as its host fireteam 314 (Gamont) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 299320 because it was not on the same planet as its host fireteam 314 (Gamont) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 342645 because it was not on the same planet as its host fireteam 314 (Gamont) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 321472 because it was not on the same planet as its host fireteam 314 (Gamont) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP moved 4 entities on Gamont to Sassenrath 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 382436 because it was not on the same planet as its host fireteam 315 (Gamont) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 397611 because it was not on the same planet as its host fireteam 315 (Gamont) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 383413 because it was not on the same planet as its host fireteam 315 (Gamont) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 350900 because it was not on the same planet as its host fireteam 315 (Gamont) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 351633 because it was not on the same planet as its host fireteam 315 (Gamont) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 362060 because it was not on the same planet as its host fireteam 315 (Gamont) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 444298 because it was not on the same planet as its host fireteam 315 (Gamont) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP moved 7 entities on Gamont to Sassenrath 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 344948 because it was not on the same planet as its host fireteam 316 (Gamont) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 372861 because it was not on the same planet as its host fireteam 316 (Gamont) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 361474 because it was not on the same planet as its host fireteam 316 (Gamont) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 210975 because it was not on the same planet as its host fireteam 316 (Gamont) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 463350 because it was not on the same planet as its host fireteam 316 (Gamont) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP added PKID: 448726 because it was not on the same planet as its host fireteam 316 (Gamont) 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP moved 6 entities on Gamont to Sassenrath 10/25/2020 1:39:29 AM Marauders (Modified) (10) LRP disbanding Team 317 because it has no ships 10/25/2020 1:39:30 AM didn't find any wormholes 10/25/2020 1:39:30 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:30 AM Marauders (Modified) (10) LRP added PKID: 463826 because it was not on the same planet as its host fireteam 279 (Sammut) 10/25/2020 1:39:30 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Sammut 10/25/2020 1:39:30 AM Marauders (Modified) (10) LRP added PKID: 422328 because it was not on the same planet as its host fireteam 310 (Sammut) 10/25/2020 1:39:30 AM Marauders (Modified) (10) LRP added PKID: 422106 because it was not on the same planet as its host fireteam 310 (Sammut) 10/25/2020 1:39:30 AM Marauders (Modified) (10) LRP moved 2 entities on Nadin to Sammut 10/25/2020 1:39:30 AM Marauders (Modified) (10) LRP added PKID: 367714 because it was not on the same planet as its host fireteam 311 (Sammut) 10/25/2020 1:39:30 AM Marauders (Modified) (10) LRP added PKID: 453504 because it was not on the same planet as its host fireteam 311 (Sammut) 10/25/2020 1:39:30 AM Marauders (Modified) (10) LRP added PKID: 458891 because it was not on the same planet as its host fireteam 311 (Sammut) 10/25/2020 1:39:30 AM Marauders (Modified) (10) LRP added PKID: 463536 because it was not on the same planet as its host fireteam 311 (Sammut) 10/25/2020 1:39:30 AM Marauders (Modified) (10) LRP added PKID: 463825 because it was not on the same planet as its host fireteam 311 (Sammut) 10/25/2020 1:39:30 AM Marauders (Modified) (10) LRP moved 4 entities on Nadin to Sammut 10/25/2020 1:39:30 AM Marauders (Modified) (10) LRP moved 1 entities on Olle to Sammut 10/25/2020 1:39:32 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:32 AM Marauders (Modified) (10) LRP added PKID: 463900 because it was not on the same planet as its host fireteam 279 (Sammut) 10/25/2020 1:39:32 AM Marauders (Modified) (10) LRP added PKID: 463901 because it was not on the same planet as its host fireteam 279 (Sammut) 10/25/2020 1:39:32 AM Marauders (Modified) (10) LRP added PKID: 463902 because it was not on the same planet as its host fireteam 279 (Sammut) 10/25/2020 1:39:32 AM Marauders (Modified) (10) LRP moved 3 entities on Olle to Sammut 10/25/2020 1:39:32 AM Marauders (Modified) (10) LRP added PKID: 93160 because it was not on the same planet as its host fireteam 308 (Sassenrath) 10/25/2020 1:39:32 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Sassenrath 10/25/2020 1:39:32 AM didn't find any wormholes 10/25/2020 1:39:33 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:33 AM Marauders (Modified) (10) LRP resetting Team 92 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:39:34 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:34 AM Marauders (Modified) (10) LRP resetting Team 303 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:39:34 AM Marauders (Modified) (10) LRP added PKID: 383240 because it was not on the same planet as its host fireteam 310 (Sammut) 10/25/2020 1:39:34 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Sammut 10/25/2020 1:39:35 AM didn't find any wormholes 10/25/2020 1:39:36 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:36 AM Marauders (Modified) (10) LRP added PKID: 384149 because it was not on the same planet as its host fireteam 312 (Gamont) 10/25/2020 1:39:36 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Sassenrath 10/25/2020 1:39:36 AM Marauders (Modified) (10) LRP added PKID: 345307 because it was not on the same planet as its host fireteam 313 (Sassenrath) 10/25/2020 1:39:36 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Sassenrath 10/25/2020 1:39:36 AM Marauders (Modified) (10) LRP added PKID: 383166 because it was not on the same planet as its host fireteam 316 (Sassenrath) 10/25/2020 1:39:36 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Sassenrath 10/25/2020 1:39:37 AM didn't find any wormholes 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469413 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469417 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469419 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469420 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469421 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469422 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469423 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469426 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469428 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469429 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469431 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469432 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP moved 12 entities on Nadin to Sammut 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 325812 because it was not on the same planet as its host fireteam 308 (Sassenrath) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP moved 1 entities on Gamont to Sassenrath 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469416 because it was not on the same planet as its host fireteam 310 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469424 because it was not on the same planet as its host fireteam 310 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP moved 2 entities on Nadin to Sammut 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469414 because it was not on the same planet as its host fireteam 311 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469415 because it was not on the same planet as its host fireteam 311 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469418 because it was not on the same planet as its host fireteam 311 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469425 because it was not on the same planet as its host fireteam 311 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469427 because it was not on the same planet as its host fireteam 311 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP added PKID: 469430 because it was not on the same planet as its host fireteam 311 (Sammut) 10/25/2020 1:39:37 AM Marauders (Modified) (10) LRP moved 6 entities on Nadin to Sammut 10/25/2020 1:39:38 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:38 AM Marauders (Modified) (10) LRP added PKID: 383166 because it was not on the same planet as its host fireteam 316 (Sassenrath) 10/25/2020 1:39:38 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Sassenrath 10/25/2020 1:39:39 AM didn't find any wormholes 10/25/2020 1:39:40 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:41 AM didn't find any wormholes 10/25/2020 1:39:41 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:43 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:43 AM Marauders (Modified) (10) LRP added PKID: 434877 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:43 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Sammut 10/25/2020 1:39:43 AM Marauders (Modified) (10) LRP added PKID: 372507 because it was not on the same planet as its host fireteam 311 (Sammut) 10/25/2020 1:39:43 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Sammut 10/25/2020 1:39:43 AM didn't find any wormholes 10/25/2020 1:39:44 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:46 AM didn't find any wormholes 10/25/2020 1:39:46 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:46 AM Marauders (Modified) (10) LRP added PKID: 158584 because it was not on the same planet as its host fireteam 257 (Sammut) 10/25/2020 1:39:46 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Sammut 10/25/2020 1:39:47 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:48 AM ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSpecialEffectRequests () (at <666eedce52bd49d28c6321788c8e6b0d>:0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () (at <666eedce52bd49d28c6321788c8e6b0d>:0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () (at <666eedce52bd49d28c6321788c8e6b0d>:0) ArcenMainGameVisuals.Update () (at <0fccd72f05b346c89f675de1134e77b8>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 10/25/2020 1:39:48 AM ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSpecialEffectRequests () (at <666eedce52bd49d28c6321788c8e6b0d>:0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () (at <666eedce52bd49d28c6321788c8e6b0d>:0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () (at <666eedce52bd49d28c6321788c8e6b0d>:0) ArcenMainGameVisuals.Update () (at <0fccd72f05b346c89f675de1134e77b8>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 10/25/2020 1:39:48 AM didn't find any wormholes 10/25/2020 1:39:49 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:49 AM Marauders (Modified) (10) LRP resetting Team 92 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:39:49 AM Marauders (Modified) (10) LRP added PKID: 344849 because it was not on the same planet as its host fireteam 308 (Tleilax) 10/25/2020 1:39:49 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Tleilax 10/25/2020 1:39:51 AM didn't find any wormholes 10/25/2020 1:39:51 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:51 AM Marauders (Modified) (10) LRP resetting Team 303 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:39:53 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:54 AM didn't find any wormholes 10/25/2020 1:39:54 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:55 AM Donating team Fireteam 457 has 5 units with strength 1321. Status Assembling No target planet No lurk planet. Ships: Tleilax: 5 to hunter, path A 10/25/2020 1:39:55 AM Donating team Fireteam 458 has 5 units with strength 2183. Status Assembling No target planet No lurk planet. Ships: Tleilax: 5 to hunter, path A 10/25/2020 1:39:56 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:56 AM Marauders (Modified) (10) LRP added PKID: 358688 because it was not on the same planet as its host fireteam 312 (Sassenrath) 10/25/2020 1:39:56 AM Marauders (Modified) (10) LRP added PKID: 373456 because it was not on the same planet as its host fireteam 312 (Sassenrath) 10/25/2020 1:39:56 AM Marauders (Modified) (10) LRP added PKID: 421657 because it was not on the same planet as its host fireteam 312 (Sassenrath) 10/25/2020 1:39:56 AM Marauders (Modified) (10) LRP added PKID: 451086 because it was not on the same planet as its host fireteam 312 (Sassenrath) 10/25/2020 1:39:56 AM Marauders (Modified) (10) LRP moved 4 entities on Tleilax to Sassenrath 10/25/2020 1:39:58 AM didn't find any wormholes 10/25/2020 1:39:59 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:39:59 AM Marauders (Modified) (10) LRP added PKID: 358688 because it was not on the same planet as its host fireteam 312 (Tleilax) 10/25/2020 1:39:59 AM Marauders (Modified) (10) LRP added PKID: 373456 because it was not on the same planet as its host fireteam 312 (Tleilax) 10/25/2020 1:39:59 AM Marauders (Modified) (10) LRP added PKID: 421657 because it was not on the same planet as its host fireteam 312 (Tleilax) 10/25/2020 1:39:59 AM Marauders (Modified) (10) LRP added PKID: 451086 because it was not on the same planet as its host fireteam 312 (Tleilax) 10/25/2020 1:39:59 AM Marauders (Modified) (10) LRP moved 4 entities on Sassenrath to Tleilax 10/25/2020 1:40:01 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:01 AM didn't find any wormholes 10/25/2020 1:40:02 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:04 AM didn't find any wormholes 10/25/2020 1:40:04 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:04 AM Marauders (Modified) (10) LRP added PKID: 477935 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:40:04 AM Marauders (Modified) (10) LRP moved 1 entities on Burgess to Sanctuary 10/25/2020 1:40:04 AM Marauders (Modified) (10) LRP added PKID: 477934 because it was not on the same planet as its host fireteam 310 (Nadin) 10/25/2020 1:40:04 AM Marauders (Modified) (10) LRP added PKID: 477936 because it was not on the same planet as its host fireteam 310 (Nadin) 10/25/2020 1:40:04 AM Marauders (Modified) (10) LRP added PKID: 477937 because it was not on the same planet as its host fireteam 310 (Nadin) 10/25/2020 1:40:04 AM Marauders (Modified) (10) LRP added PKID: 478015 because it was not on the same planet as its host fireteam 310 (Nadin) 10/25/2020 1:40:04 AM Marauders (Modified) (10) LRP added PKID: 478016 because it was not on the same planet as its host fireteam 310 (Nadin) 10/25/2020 1:40:04 AM Marauders (Modified) (10) LRP moved 5 entities on Burgess to Sanctuary 10/25/2020 1:40:04 AM Marauders (Modified) (10) LRP added PKID: 478017 because it was not on the same planet as its host fireteam 311 (Nadin) 10/25/2020 1:40:04 AM Marauders (Modified) (10) LRP added PKID: 478018 because it was not on the same planet as its host fireteam 311 (Nadin) 10/25/2020 1:40:04 AM Marauders (Modified) (10) LRP moved 2 entities on Burgess to Sanctuary 10/25/2020 1:40:05 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:06 AM didn't find any wormholes 10/25/2020 1:40:07 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:07 AM Marauders (Modified) (10) LRP added PKID: 321585 because it was not on the same planet as its host fireteam 308 (Tleilax) 10/25/2020 1:40:07 AM Marauders (Modified) (10) LRP moved 1 entities on Fafnir to Tleilax 10/25/2020 1:40:07 AM Marauders (Modified) (10) LRP added PKID: 198390 because it was not on the same planet as its host fireteam 310 (Nadin) 10/25/2020 1:40:07 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Sanctuary 10/25/2020 1:40:09 AM didn't find any wormholes 10/25/2020 1:40:09 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:09 AM Marauders (Modified) (10) LRP resetting Team 92 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP added PKID: 480881 because it was not on the same planet as its host fireteam 279 (Nadin) 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP moved 1 entities on Burgess to Hatherian 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP resetting Team 303 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP added PKID: 257869 because it was not on the same planet as its host fireteam 308 (Tleilax) 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP added PKID: 344753 because it was not on the same planet as its host fireteam 308 (Tleilax) 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP added PKID: 358475 because it was not on the same planet as its host fireteam 308 (Tleilax) 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP added PKID: 372705 because it was not on the same planet as its host fireteam 308 (Tleilax) 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP added PKID: 450198 because it was not on the same planet as its host fireteam 308 (Tleilax) 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP added PKID: 421664 because it was not on the same planet as its host fireteam 308 (Tleilax) 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP added PKID: 341952 because it was not on the same planet as its host fireteam 308 (Tleilax) 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP added PKID: 341757 because it was not on the same planet as its host fireteam 308 (Tleilax) 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP moved 8 entities on Tleilax to Olle 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP added PKID: 480879 because it was not on the same planet as its host fireteam 310 (Nadin) 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP moved 1 entities on Burgess to Sanctuary 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP added PKID: 358385 because it was not on the same planet as its host fireteam 311 (Nadin) 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Sanctuary 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP added PKID: 480880 because it was not on the same planet as its host fireteam 318 (Vardi) 10/25/2020 1:40:10 AM Marauders (Modified) (10) LRP moved 1 entities on Burgess to Vardi 10/25/2020 1:40:11 AM didn't find any wormholes 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 482751 because it was not on the same planet as its host fireteam 317 (Vardi) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483417 because it was not on the same planet as its host fireteam 317 (Vardi) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483448 because it was not on the same planet as its host fireteam 317 (Vardi) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483452 because it was not on the same planet as its host fireteam 317 (Vardi) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483455 because it was not on the same planet as its host fireteam 317 (Vardi) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483457 because it was not on the same planet as its host fireteam 317 (Vardi) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483459 because it was not on the same planet as its host fireteam 317 (Vardi) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP moved 7 entities on Burgess to Vardi 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483416 because it was not on the same planet as its host fireteam 318 (Vardi) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483418 because it was not on the same planet as its host fireteam 318 (Vardi) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483419 because it was not on the same planet as its host fireteam 318 (Vardi) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483449 because it was not on the same planet as its host fireteam 318 (Vardi) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483450 because it was not on the same planet as its host fireteam 318 (Vardi) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483453 because it was not on the same planet as its host fireteam 318 (Vardi) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483454 because it was not on the same planet as its host fireteam 318 (Vardi) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483458 because it was not on the same planet as its host fireteam 318 (Vardi) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483460 because it was not on the same planet as its host fireteam 318 (Vardi) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP moved 9 entities on Burgess to Vardi 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 482750 because it was not on the same planet as its host fireteam 320 (Nadin) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483447 because it was not on the same planet as its host fireteam 320 (Nadin) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483451 because it was not on the same planet as its host fireteam 320 (Nadin) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP added PKID: 483456 because it was not on the same planet as its host fireteam 320 (Nadin) 10/25/2020 1:40:11 AM Marauders (Modified) (10) LRP moved 4 entities on Burgess to Nadin 10/25/2020 1:40:13 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:13 AM Marauders (Modified) (10) LRP added PKID: 483546 because it was not on the same planet as its host fireteam 257 (Nadin) 10/25/2020 1:40:13 AM Marauders (Modified) (10) LRP moved 1 entities on Burgess to Sanctuary 10/25/2020 1:40:13 AM Marauders (Modified) (10) LRP added PKID: 483575 because it was not on the same planet as its host fireteam 311 (Nadin) 10/25/2020 1:40:13 AM Marauders (Modified) (10) LRP added PKID: 483701 because it was not on the same planet as its host fireteam 311 (Nadin) 10/25/2020 1:40:13 AM Marauders (Modified) (10) LRP moved 2 entities on Burgess to Sanctuary 10/25/2020 1:40:13 AM Marauders (Modified) (10) LRP added PKID: 358475 because it was not on the same planet as its host fireteam 314 (Tleilax) 10/25/2020 1:40:13 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Tleilax 10/25/2020 1:40:13 AM Marauders (Modified) (10) LRP added PKID: 483469 because it was not on the same planet as its host fireteam 317 (Vardi) 10/25/2020 1:40:13 AM Marauders (Modified) (10) LRP added PKID: 483470 because it was not on the same planet as its host fireteam 317 (Vardi) 10/25/2020 1:40:13 AM Marauders (Modified) (10) LRP moved 2 entities on Burgess to Vardi 10/25/2020 1:40:13 AM Marauders (Modified) (10) LRP added PKID: 483467 because it was not on the same planet as its host fireteam 319 (Nadin) 10/25/2020 1:40:13 AM Marauders (Modified) (10) LRP added PKID: 483468 because it was not on the same planet as its host fireteam 319 (Nadin) 10/25/2020 1:40:13 AM Marauders (Modified) (10) LRP moved 2 entities on Burgess to Sanctuary 10/25/2020 1:40:13 AM Marauders (Modified) (10) LRP added PKID: 483547 because it was not on the same planet as its host fireteam 320 (Sammut) 10/25/2020 1:40:13 AM Marauders (Modified) (10) LRP moved 1 entities on Burgess to Sanctuary 10/25/2020 1:40:13 AM didn't find any wormholes 10/25/2020 1:40:14 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:14 AM Marauders (Modified) (10) LRP added PKID: 358475 because it was not on the same planet as its host fireteam 314 (Numos) 10/25/2020 1:40:14 AM Marauders (Modified) (10) LRP added PKID: 421971 because it was not on the same planet as its host fireteam 314 (Numos) 10/25/2020 1:40:14 AM Marauders (Modified) (10) LRP moved 2 entities on Tleilax to Numos 10/25/2020 1:40:14 AM Marauders (Modified) (10) LRP added PKID: 321616 because it was not on the same planet as its host fireteam 315 (Numos) 10/25/2020 1:40:14 AM Marauders (Modified) (10) LRP moved 1 entities on Fafnir to Numos 10/25/2020 1:40:14 AM Marauders (Modified) (10) LRP added PKID: 345307 because it was not on the same planet as its host fireteam 316 (Numos) 10/25/2020 1:40:14 AM Marauders (Modified) (10) LRP moved 1 entities on Tleilax to Numos 10/25/2020 1:40:15 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:15 AM Marauders (Modified) (10) LRP added PKID: 485022 because it was not on the same planet as its host fireteam 317 (Vardi) 10/25/2020 1:40:15 AM Marauders (Modified) (10) LRP moved 1 entities on Burgess to Vardi 10/25/2020 1:40:15 AM Marauders (Modified) (10) LRP added PKID: 421258 because it was not on the same planet as its host fireteam 318 (Vardi) 10/25/2020 1:40:15 AM Marauders (Modified) (10) LRP added PKID: 421483 because it was not on the same planet as its host fireteam 318 (Vardi) 10/25/2020 1:40:15 AM Marauders (Modified) (10) LRP moved 2 entities on Burgess to Vardi 10/25/2020 1:40:16 AM Donating team Fireteam 482 has 37 units with strength 6125. Status Staging No target planet No lurk planet. Ships: Numos: 37 to hunter, path B 10/25/2020 1:40:16 AM Donating team Fireteam 483 has 32 units with strength 5591. Status Staging No target planet No lurk planet. Ships: Numos: 32 to hunter, path B 10/25/2020 1:40:16 AM didn't find any wormholes 10/25/2020 1:40:16 AM Donating team Fireteam 484 has 29 units with strength 5292. Status Staging No target planet No lurk planet. Ships: Numos: 29 to hunter, path B 10/25/2020 1:40:16 AM Donating team Fireteam 485 has 27 units with strength 4617. Status Staging No target planet No lurk planet. Ships: Numos: 27 to hunter, path B 10/25/2020 1:40:17 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:17 AM Marauders (Modified) (10) LRP added PKID: 293814 because it was not on the same planet as its host fireteam 317 (Vardi) 10/25/2020 1:40:17 AM Marauders (Modified) (10) LRP added PKID: 368636 because it was not on the same planet as its host fireteam 317 (Vardi) 10/25/2020 1:40:17 AM Marauders (Modified) (10) LRP added PKID: 216669 because it was not on the same planet as its host fireteam 317 (Vardi) 10/25/2020 1:40:17 AM Marauders (Modified) (10) LRP added PKID: 397420 because it was not on the same planet as its host fireteam 317 (Vardi) 10/25/2020 1:40:17 AM Marauders (Modified) (10) LRP added PKID: 397616 because it was not on the same planet as its host fireteam 317 (Vardi) 10/25/2020 1:40:17 AM Marauders (Modified) (10) LRP added PKID: 485015 because it was not on the same planet as its host fireteam 317 (Vardi) 10/25/2020 1:40:17 AM Marauders (Modified) (10) LRP moved 6 entities on Burgess to Vardi 10/25/2020 1:40:17 AM Marauders (Modified) (10) LRP added PKID: 215245 because it was not on the same planet as its host fireteam 318 (Vardi) 10/25/2020 1:40:17 AM Marauders (Modified) (10) LRP added PKID: 416212 because it was not on the same planet as its host fireteam 318 (Vardi) 10/25/2020 1:40:17 AM Marauders (Modified) (10) LRP added PKID: 416223 because it was not on the same planet as its host fireteam 318 (Vardi) 10/25/2020 1:40:17 AM Marauders (Modified) (10) LRP moved 3 entities on Burgess to Vardi 10/25/2020 1:40:19 AM didn't find any wormholes 10/25/2020 1:40:19 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:19 AM Marauders (Modified) (10) LRP added PKID: 490296 because it was not on the same planet as its host fireteam 257 (Hatherian) 10/25/2020 1:40:19 AM Marauders (Modified) (10) LRP moved 1 entities on Burgess to Hatherian 10/25/2020 1:40:19 AM Marauders (Modified) (10) LRP added PKID: 397420 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:40:19 AM Marauders (Modified) (10) LRP added PKID: 397616 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:40:19 AM Marauders (Modified) (10) LRP added PKID: 485015 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:40:19 AM Marauders (Modified) (10) LRP moved 3 entities on Vardi to Burgess 10/25/2020 1:40:19 AM Donating team Fireteam 484 has 9 units with strength 1699. Status Assembling No target planet No lurk planet. Ships: Numos: 9 to hunter, path A 10/25/2020 1:40:19 AM Donating team Fireteam 483 has 17 units with strength 3020. Status Staging No target planet No lurk planet. Ships: Numos: 17 to hunter, path B 10/25/2020 1:40:19 AM Donating team Fireteam 482 has 18 units with strength 2825. Status Staging No target planet No lurk planet. Ships: Numos: 18 to hunter, path B 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484225 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484232 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484235 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484237 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484239 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484240 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484242 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484243 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484246 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484249 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484250 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484252 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484254 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484258 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484260 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484261 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484263 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484264 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484265 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484266 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484270 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484279 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484288 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484290 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484294 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484296 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 484299 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP moved 27 entities on Rhea to Numos 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP added PKID: 216669 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:40:21 AM Marauders (Modified) (10) LRP moved 1 entities on Vardi to Burgess 10/25/2020 1:40:21 AM didn't find any wormholes 10/25/2020 1:40:22 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:22 AM Marauders (Modified) (10) LRP added PKID: 362306 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:22 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Hatherian 10/25/2020 1:40:22 AM Marauders (Modified) (10) LRP added PKID: 484927 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:40:22 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:40:22 AM Marauders (Modified) (10) LRP added PKID: 469334 because it was not on the same planet as its host fireteam 319 (Hatherian) 10/25/2020 1:40:22 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Hatherian 10/25/2020 1:40:24 AM Reconquest Seeding for Baron: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 10/25/2020 1:40:25 AM didn't find any wormholes 10/25/2020 1:40:25 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:25 AM Marauders (Modified) (10) LRP added PKID: 495707 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:25 AM Marauders (Modified) (10) LRP added PKID: 495708 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:25 AM Marauders (Modified) (10) LRP added PKID: 495840 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:25 AM Marauders (Modified) (10) LRP moved 3 entities on Burgess to Hatherian 10/25/2020 1:40:27 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:27 AM Marauders (Modified) (10) LRP added PKID: 495915 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:27 AM Marauders (Modified) (10) LRP moved 1 entities on Burgess to Hatherian 10/25/2020 1:40:27 AM Marauders (Modified) (10) LRP added PKID: 490176 because it was not on the same planet as its host fireteam 318 (Burgess) 10/25/2020 1:40:27 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:40:27 AM Marauders (Modified) (10) LRP added PKID: 398797 because it was not on the same planet as its host fireteam 320 (Hatherian) 10/25/2020 1:40:27 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Hatherian 10/25/2020 1:40:28 AM didn't find any wormholes 10/25/2020 1:40:29 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:29 AM Marauders (Modified) (10) LRP added PKID: 495958 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:29 AM Marauders (Modified) (10) LRP added PKID: 495960 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:29 AM Marauders (Modified) (10) LRP added PKID: 495997 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:29 AM Marauders (Modified) (10) LRP added PKID: 495998 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:29 AM Marauders (Modified) (10) LRP moved 4 entities on Burgess to Hatherian 10/25/2020 1:40:30 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:30 AM Marauders (Modified) (10) LRP added PKID: 495999 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:40:30 AM Marauders (Modified) (10) LRP added PKID: 496001 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:40:30 AM Marauders (Modified) (10) LRP added PKID: 496003 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:40:30 AM Marauders (Modified) (10) LRP added PKID: 496041 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:40:30 AM Marauders (Modified) (10) LRP added PKID: 496042 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:40:30 AM Marauders (Modified) (10) LRP added PKID: 496043 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:40:30 AM Marauders (Modified) (10) LRP added PKID: 496045 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:40:30 AM Marauders (Modified) (10) LRP added PKID: 496046 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:40:30 AM Marauders (Modified) (10) LRP added PKID: 496047 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:40:30 AM Marauders (Modified) (10) LRP added PKID: 496048 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:40:30 AM Marauders (Modified) (10) LRP moved 10 entities on Burgess to Hatherian 10/25/2020 1:40:31 AM didn't find any wormholes 10/25/2020 1:40:32 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:34 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:34 AM Marauders (Modified) (10) LRP added PKID: 496310 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:40:34 AM Marauders (Modified) (10) LRP moved 1 entities on Burgess to Hatherian 10/25/2020 1:40:34 AM Marauders (Modified) (10) LRP added PKID: 463491 because it was not on the same planet as its host fireteam 318 (Burgess) 10/25/2020 1:40:34 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:40:34 AM didn't find any wormholes 10/25/2020 1:40:35 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:35 AM Marauders (Modified) (10) LRP added PKID: 496365 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:40:35 AM Marauders (Modified) (10) LRP moved 1 entities on Burgess to Hatherian 10/25/2020 1:40:36 AM didn't find any wormholes 10/25/2020 1:40:37 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:37 AM Marauders (Modified) (10) LRP added PKID: 496366 because it was not on the same planet as its host fireteam 303 (Numos) 10/25/2020 1:40:37 AM Marauders (Modified) (10) LRP moved 1 entities on Timbale to Numos 10/25/2020 1:40:37 AM Marauders (Modified) (10) LRP added PKID: 496405 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:40:37 AM Marauders (Modified) (10) LRP added PKID: 496407 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:40:37 AM Marauders (Modified) (10) LRP moved 2 entities on Burgess to Hatherian 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 344753 because it was not on the same planet as its host fireteam 92 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 382991 because it was not on the same planet as its host fireteam 92 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 382992 because it was not on the same planet as its host fireteam 92 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 382994 because it was not on the same planet as its host fireteam 92 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 382999 because it was not on the same planet as its host fireteam 92 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 383000 because it was not on the same planet as its host fireteam 92 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 383001 because it was not on the same planet as its host fireteam 92 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 383002 because it was not on the same planet as its host fireteam 92 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 383003 because it was not on the same planet as its host fireteam 92 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 382993 because it was not on the same planet as its host fireteam 92 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 478013 because it was not on the same planet as its host fireteam 92 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 345307 because it was not on the same planet as its host fireteam 92 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP moved 12 entities on Numos to Gamont 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 463085 because it was not on the same planet as its host fireteam 303 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Gamont 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 351807 because it was not on the same planet as its host fireteam 312 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 353966 because it was not on the same planet as its host fireteam 312 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 443774 because it was not on the same planet as its host fireteam 312 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 368624 because it was not on the same planet as its host fireteam 312 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 322075 because it was not on the same planet as its host fireteam 312 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 373443 because it was not on the same planet as its host fireteam 312 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 359573 because it was not on the same planet as its host fireteam 312 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 372958 because it was not on the same planet as its host fireteam 312 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP moved 8 entities on Numos to Gamont 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 257869 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 495582 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 495592 because it was not on the same planet as its host fireteam 313 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP moved 3 entities on Numos to Gamont 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 350900 because it was not on the same planet as its host fireteam 314 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 358475 because it was not on the same planet as its host fireteam 314 (Numos) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP moved 2 entities on Numos to Gamont 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP disbanding Team 315 because it has no ships 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP added PKID: 368289 because it was not on the same planet as its host fireteam 320 (Burgess) 10/25/2020 1:40:38 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:40:39 AM didn't find any wormholes 10/25/2020 1:40:39 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:39 AM Marauders (Modified) (10) LRP added PKID: 370138 because it was not on the same planet as its host fireteam 318 (Burgess) 10/25/2020 1:40:39 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:40:41 AM didn't find any wormholes 10/25/2020 1:40:41 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:41 AM Marauders (Modified) (10) LRP added PKID: 496745 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:41 AM Marauders (Modified) (10) LRP added PKID: 496768 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:41 AM Marauders (Modified) (10) LRP added PKID: 496769 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:41 AM Marauders (Modified) (10) LRP added PKID: 496773 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:41 AM Marauders (Modified) (10) LRP moved 4 entities on Burgess to Hatherian 10/25/2020 1:40:42 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:42 AM Marauders (Modified) (10) LRP added PKID: 496774 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:42 AM Marauders (Modified) (10) LRP added PKID: 496775 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:42 AM Marauders (Modified) (10) LRP added PKID: 496776 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:42 AM Marauders (Modified) (10) LRP added PKID: 496777 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:42 AM Marauders (Modified) (10) LRP added PKID: 496778 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:42 AM Marauders (Modified) (10) LRP added PKID: 496807 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:42 AM Marauders (Modified) (10) LRP added PKID: 496809 because it was not on the same planet as its host fireteam 311 (Hatherian) 10/25/2020 1:40:42 AM Marauders (Modified) (10) LRP moved 7 entities on Burgess to Hatherian 10/25/2020 1:40:42 AM Marauders (Modified) (10) LRP added PKID: 321585 because it was not on the same planet as its host fireteam 312 (Numos) 10/25/2020 1:40:42 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Gamont 10/25/2020 1:40:44 AM didn't find any wormholes 10/25/2020 1:40:44 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:44 AM Marauders (Modified) (10) LRP added PKID: 343004 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:40:44 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:40:45 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:46 AM didn't find any wormholes 10/25/2020 1:40:47 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:48 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:48 AM Marauders (Modified) (10) LRP added PKID: 397883 because it was not on the same planet as its host fireteam 320 (Burgess) 10/25/2020 1:40:48 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:40:49 AM didn't find any wormholes 10/25/2020 1:40:50 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:50 AM Marauders (Modified) (10) LRP added PKID: 357767 because it was not on the same planet as its host fireteam 320 (Burgess) 10/25/2020 1:40:50 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:40:50 AM Marauders (Modified) (10) LRP disbanding Team 323 because it has no ships 10/25/2020 1:40:51 AM didn't find any wormholes 10/25/2020 1:40:51 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:51 AM Marauders (Modified) (10) LRP added PKID: 179690 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:40:51 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:40:51 AM Marauders (Modified) (10) LRP added PKID: 237411 because it was not on the same planet as its host fireteam 320 (Burgess) 10/25/2020 1:40:51 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:40:52 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:53 AM didn't find any wormholes 10/25/2020 1:40:54 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:56 AM didn't find any wormholes 10/25/2020 1:40:56 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:57 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:40:57 AM Marauders (Modified) (10) LRP disbanding Team 323 because it has no ships 10/25/2020 1:40:58 AM didn't find any wormholes 10/25/2020 1:40:58 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:00 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:00 AM Marauders (Modified) (10) LRP added PKID: 496366 because it was not on the same planet as its host fireteam 313 (Wulf) 10/25/2020 1:41:00 AM Marauders (Modified) (10) LRP moved 1 entities on Wulf to Gamont 10/25/2020 1:41:00 AM Reconquest Seeding for Felicity: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 10/25/2020 1:41:01 AM didn't find any wormholes 10/25/2020 1:41:01 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 444546 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 397414 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 334164 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 397043 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 397731 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 434727 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 398054 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 383403 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 342645 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 372860 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 342604 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 436455 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 348456 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 436517 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 334114 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 342566 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 442234 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 335283 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 436727 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP moved 19 entities on Tleilax to Gamont 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 358385 because it was not on the same planet as its host fireteam 318 (Burgess) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 450260 because it was not on the same planet as its host fireteam 321 (Sassenrath) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP moved 1 entities on Tleilax to Gamont 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP added PKID: 372861 because it was not on the same planet as its host fireteam 322 (Tleilax) 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP moved 1 entities on Tleilax to Gamont 10/25/2020 1:41:02 AM Marauders (Modified) (10) LRP disbanding Team 323 because it has no ships 10/25/2020 1:41:03 AM didn't find any wormholes 10/25/2020 1:41:04 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:04 AM Marauders (Modified) (10) LRP added PKID: 321616 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:04 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Gamont 10/25/2020 1:41:05 AM didn't find any wormholes 10/25/2020 1:41:05 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:06 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:07 AM didn't find any wormholes 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 397833 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 478155 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP moved 2 entities on Sammut to Burgess 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 345219 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 310477 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 382690 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 444298 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 321472 because it was not on the same planet as its host fireteam 313 (Tleilax) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP moved 3 entities on Tleilax to Gamont 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP moved 2 entities on Numos to Gamont 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 373157 because it was not on the same planet as its host fireteam 318 (Burgess) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 452615 because it was not on the same planet as its host fireteam 319 (Burgess) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 368632 because it was not on the same planet as its host fireteam 320 (Burgess) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 384052 because it was not on the same planet as its host fireteam 321 (Sassenrath) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 361474 because it was not on the same planet as its host fireteam 321 (Sassenrath) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 436433 because it was not on the same planet as its host fireteam 321 (Sassenrath) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 372956 because it was not on the same planet as its host fireteam 321 (Sassenrath) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 436975 because it was not on the same planet as its host fireteam 321 (Sassenrath) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP moved 5 entities on Tleilax to Gamont 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 463217 because it was not on the same planet as its host fireteam 322 (Sassenrath) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 451086 because it was not on the same planet as its host fireteam 322 (Sassenrath) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP added PKID: 373456 because it was not on the same planet as its host fireteam 322 (Sassenrath) 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP moved 1 entities on Tleilax to Gamont 10/25/2020 1:41:08 AM Marauders (Modified) (10) LRP moved 2 entities on Numos to Gamont 10/25/2020 1:41:09 AM didn't find any wormholes 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP added PKID: 359653 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP added PKID: 358697 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP resetting Team 313 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP added PKID: 226848 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP added PKID: 229836 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP added PKID: 421661 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP moved 2 entities on Nadin to Burgess 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP added PKID: 322001 because it was not on the same planet as its host fireteam 318 (Burgess) 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP added PKID: 213042 because it was not on the same planet as its host fireteam 319 (Burgess) 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP added PKID: 214463 because it was not on the same planet as its host fireteam 320 (Burgess) 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP added PKID: 436226 because it was not on the same planet as its host fireteam 320 (Burgess) 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP moved 2 entities on Sanctuary to Burgess 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP added PKID: 321730 because it was not on the same planet as its host fireteam 321 (Sassenrath) 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP added PKID: 383413 because it was not on the same planet as its host fireteam 321 (Sassenrath) 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP added PKID: 341952 because it was not on the same planet as its host fireteam 321 (Sassenrath) 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP moved 1 entities on Fafnir to Gamont 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP moved 2 entities on Numos to Gamont 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP added PKID: 321919 because it was not on the same planet as its host fireteam 322 (Numos) 10/25/2020 1:41:09 AM Marauders (Modified) (10) LRP moved 1 entities on Fafnir to Gamont 10/25/2020 1:41:10 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:10 AM Marauders (Modified) (10) LRP added PKID: 321617 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:10 AM Marauders (Modified) (10) LRP added PKID: 321661 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:10 AM Marauders (Modified) (10) LRP added PKID: 321800 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:10 AM Marauders (Modified) (10) LRP added PKID: 342214 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:10 AM Marauders (Modified) (10) LRP moved 3 entities on Fafnir to Gamont 10/25/2020 1:41:10 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Gamont 10/25/2020 1:41:11 AM didn't find any wormholes 10/25/2020 1:41:12 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:14 AM didn't find any wormholes 10/25/2020 1:41:14 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:14 AM Marauders (Modified) (10) LRP added PKID: 397833 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:41:14 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:41:14 AM Marauders (Modified) (10) LRP added PKID: 321661 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:14 AM Marauders (Modified) (10) LRP moved 1 entities on Fafnir to Gamont 10/25/2020 1:41:14 AM Marauders (Modified) (10) LRP added PKID: 365815 because it was not on the same planet as its host fireteam 319 (Burgess) 10/25/2020 1:41:14 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:41:14 AM Marauders (Modified) (10) LRP added PKID: 368632 because it was not on the same planet as its host fireteam 320 (Burgess) 10/25/2020 1:41:14 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:41:15 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:15 AM Marauders (Modified) (10) LRP added PKID: 478155 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:41:15 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:41:15 AM Marauders (Modified) (10) LRP added PKID: 382690 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:15 AM Marauders (Modified) (10) LRP added PKID: 444298 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:15 AM Marauders (Modified) (10) LRP moved 1 entities on Tleilax to Gamont 10/25/2020 1:41:15 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Gamont 10/25/2020 1:41:15 AM Marauders (Modified) (10) LRP added PKID: 373157 because it was not on the same planet as its host fireteam 318 (Burgess) 10/25/2020 1:41:15 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:41:15 AM Marauders (Modified) (10) LRP added PKID: 452615 because it was not on the same planet as its host fireteam 319 (Burgess) 10/25/2020 1:41:15 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:41:17 AM didn't find any wormholes 10/25/2020 1:41:17 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:17 AM Marauders (Modified) (10) LRP added PKID: 321617 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:17 AM Marauders (Modified) (10) LRP added PKID: 321800 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:17 AM Marauders (Modified) (10) LRP added PKID: 342214 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:17 AM Marauders (Modified) (10) LRP moved 2 entities on Fafnir to Gamont 10/25/2020 1:41:17 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Gamont 10/25/2020 1:41:17 AM Marauders (Modified) (10) LRP added PKID: 421657 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:17 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Gamont 10/25/2020 1:41:18 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:18 AM Marauders (Modified) (10) LRP added PKID: 321616 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:18 AM Marauders (Modified) (10) LRP moved 1 entities on Tleilax to Gamont 10/25/2020 1:41:19 AM didn't find any wormholes 10/25/2020 1:41:20 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:21 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:21 AM Marauders (Modified) (10) LRP added PKID: 348301 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:21 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:41:21 AM Marauders (Modified) (10) LRP added PKID: 350492 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:21 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:41:21 AM Marauders (Modified) (10) LRP added PKID: 345414 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:41:21 AM Marauders (Modified) (10) LRP added PKID: 350807 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:41:21 AM Marauders (Modified) (10) LRP added PKID: 351169 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:41:21 AM Marauders (Modified) (10) LRP moved 3 entities on Shortliffe to Gamont 10/25/2020 1:41:22 AM didn't find any wormholes 10/25/2020 1:41:23 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:23 AM Marauders (Modified) (10) LRP resetting Team 311 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:23 AM Marauders (Modified) (10) LRP resetting Team 317 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:23 AM Marauders (Modified) (10) LRP resetting Team 318 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:23 AM Marauders (Modified) (10) LRP resetting Team 319 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:23 AM Marauders (Modified) (10) LRP resetting Team 320 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:24 AM didn't find any wormholes 10/25/2020 1:41:24 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:26 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:26 AM Marauders (Modified) (10) LRP resetting Team 313 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:26 AM Marauders (Modified) (10) LRP added PKID: 350803 because it was not on the same planet as its host fireteam 318 (Burgess) 10/25/2020 1:41:26 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:41:27 AM didn't find any wormholes 10/25/2020 1:41:28 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:30 AM didn't find any wormholes 10/25/2020 1:41:30 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:30 AM Marauders (Modified) (10) LRP added PKID: 382690 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:30 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Gamont 10/25/2020 1:41:30 AM Marauders (Modified) (10) LRP added PKID: 365815 because it was not on the same planet as its host fireteam 319 (Burgess) 10/25/2020 1:41:30 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:41:30 AM Marauders (Modified) (10) LRP added PKID: 350492 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:30 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:41:31 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:31 AM Marauders (Modified) (10) LRP added PKID: 321472 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:31 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Gamont 10/25/2020 1:41:32 AM didn't find any wormholes 10/25/2020 1:41:32 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:32 AM Marauders (Modified) (10) LRP added PKID: 397833 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:41:32 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:41:32 AM Marauders (Modified) (10) LRP added PKID: 226848 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:41:32 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:41:32 AM Marauders (Modified) (10) LRP added PKID: 452615 because it was not on the same planet as its host fireteam 319 (Burgess) 10/25/2020 1:41:32 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:41:32 AM Marauders (Modified) (10) LRP added PKID: 450198 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:41:32 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Gamont 10/25/2020 1:41:32 AM Marauders (Modified) (10) LRP disbanding Team 323 because it has no ships 10/25/2020 1:41:34 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:34 AM Marauders (Modified) (10) LRP added PKID: 478155 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:41:34 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:41:34 AM Marauders (Modified) (10) LRP added PKID: 348301 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:34 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:41:34 AM Marauders (Modified) (10) LRP added PKID: 229836 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:41:34 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:41:34 AM Marauders (Modified) (10) LRP added PKID: 383413 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:34 AM Marauders (Modified) (10) LRP moved 1 entities on Tleilax to Gamont 10/25/2020 1:41:35 AM didn't find any wormholes 10/25/2020 1:41:35 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:35 AM Marauders (Modified) (10) LRP added PKID: 322007 because it was not on the same planet as its host fireteam 319 (Burgess) 10/25/2020 1:41:35 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:41:35 AM Marauders (Modified) (10) LRP added PKID: 436433 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:35 AM Marauders (Modified) (10) LRP added PKID: 372956 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:35 AM Marauders (Modified) (10) LRP added PKID: 436975 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:35 AM Marauders (Modified) (10) LRP moved 3 entities on Sassenrath to Gamont 10/25/2020 1:41:37 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:37 AM Marauders (Modified) (10) LRP added PKID: 368632 because it was not on the same planet as its host fireteam 320 (Burgess) 10/25/2020 1:41:37 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:41:37 AM didn't find any wormholes 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP added PKID: 321660 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP added PKID: 321799 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP added PKID: 322079 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP added PKID: 362449 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP added PKID: 373411 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP added PKID: 383408 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP added PKID: 436950 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP added PKID: 436674 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP added PKID: 485021 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP added PKID: 487641 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP moved 3 entities on Fafnir to Gamont 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP moved 7 entities on Tleilax to Gamont 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP added PKID: 373157 because it was not on the same planet as its host fireteam 318 (Burgess) 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP added PKID: 321969 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP added PKID: 436957 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP added PKID: 436440 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP moved 1 entities on Fafnir to Gamont 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP moved 2 entities on Tleilax to Gamont 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP added PKID: 334044 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:41:38 AM Marauders (Modified) (10) LRP moved 1 entities on Tleilax to Gamont 10/25/2020 1:41:39 AM didn't find any wormholes 10/25/2020 1:41:40 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:40 AM Marauders (Modified) (10) LRP resetting Team 311 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:40 AM Marauders (Modified) (10) LRP added PKID: 321729 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:40 AM Marauders (Modified) (10) LRP moved 1 entities on Fafnir to Gamont 10/25/2020 1:41:40 AM Marauders (Modified) (10) LRP resetting Team 317 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:40 AM Marauders (Modified) (10) LRP resetting Team 318 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:40 AM Marauders (Modified) (10) LRP resetting Team 319 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:40 AM Marauders (Modified) (10) LRP resetting Team 320 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:40 AM Marauders (Modified) (10) LRP added PKID: 450198 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:41:40 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Gamont 10/25/2020 1:41:41 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:41 AM Marauders (Modified) (10) LRP added PKID: 321616 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:41 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Gamont 10/25/2020 1:41:41 AM Marauders (Modified) (10) LRP resetting Team 321 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:42 AM didn't find any wormholes 10/25/2020 1:41:43 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:43 AM Marauders (Modified) (10) LRP resetting Team 313 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:43 AM Marauders (Modified) (10) LRP added PKID: 190088 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:41:43 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:41:43 AM Marauders (Modified) (10) LRP added PKID: 451086 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:41:43 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Gamont 10/25/2020 1:41:44 AM didn't find any wormholes 10/25/2020 1:41:45 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:45 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:47 AM didn't find any wormholes 10/25/2020 1:41:47 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:47 AM Marauders (Modified) (10) LRP added PKID: 373411 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:47 AM Marauders (Modified) (10) LRP moved 1 entities on Tleilax to Gamont 10/25/2020 1:41:47 AM Marauders (Modified) (10) LRP added PKID: 321969 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:47 AM Marauders (Modified) (10) LRP moved 1 entities on Fafnir to Gamont 10/25/2020 1:41:48 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:48 AM Marauders (Modified) (10) LRP added PKID: 478155 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:41:48 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:41:48 AM Marauders (Modified) (10) LRP added PKID: 452615 because it was not on the same planet as its host fireteam 319 (Burgess) 10/25/2020 1:41:48 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:41:48 AM Marauders (Modified) (10) LRP added PKID: 368632 because it was not on the same planet as its host fireteam 320 (Burgess) 10/25/2020 1:41:48 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:41:48 AM Marauders (Modified) (10) LRP added PKID: 519436 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:41:48 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Gamont 10/25/2020 1:41:49 AM didn't find any wormholes 10/25/2020 1:41:50 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:50 AM Marauders (Modified) (10) LRP added PKID: 362449 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:50 AM Marauders (Modified) (10) LRP added PKID: 383408 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:50 AM Marauders (Modified) (10) LRP moved 2 entities on Sassenrath to Gamont 10/25/2020 1:41:50 AM Marauders (Modified) (10) LRP added PKID: 436433 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:50 AM Marauders (Modified) (10) LRP added PKID: 372956 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:50 AM Marauders (Modified) (10) LRP added PKID: 436975 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:50 AM Marauders (Modified) (10) LRP moved 3 entities on Sassenrath to Gamont 10/25/2020 1:41:51 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:51 AM Marauders (Modified) (10) LRP added PKID: 436674 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:51 AM Marauders (Modified) (10) LRP added PKID: 485021 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:51 AM Marauders (Modified) (10) LRP added PKID: 487641 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:51 AM Marauders (Modified) (10) LRP moved 3 entities on Sassenrath to Gamont 10/25/2020 1:41:51 AM Marauders (Modified) (10) LRP added PKID: 229836 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:41:51 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:41:51 AM Marauders (Modified) (10) LRP resetting Team 322 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:52 AM didn't find any wormholes 10/25/2020 1:41:53 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:53 AM Marauders (Modified) (10) LRP added PKID: 321729 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:41:53 AM Marauders (Modified) (10) LRP moved 1 entities on Fafnir to Gamont 10/25/2020 1:41:54 AM didn't find any wormholes 10/25/2020 1:41:54 AM Reconquest Seeding for Marglot: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 10/25/2020 1:41:54 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:54 AM Marauders (Modified) (10) LRP added PKID: 383413 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:54 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Gamont 10/25/2020 1:41:56 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:56 AM Marauders (Modified) (10) LRP resetting Team 311 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:56 AM Marauders (Modified) (10) LRP resetting Team 317 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:56 AM Marauders (Modified) (10) LRP resetting Team 319 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:56 AM Marauders (Modified) (10) LRP resetting Team 320 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:57 AM didn't find any wormholes 10/25/2020 1:41:58 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:58 AM Marauders (Modified) (10) LRP resetting Team 321 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:59 AM didn't find any wormholes 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 434496 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP resetting Team 313 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 197676 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 373340 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 383002 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 359573 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 382991 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 382999 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 383000 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 383003 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 382992 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 383001 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 434727 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 436517 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 348456 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 322183 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 353966 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 478013 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 361474 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 382993 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 421664 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 350492 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 436957 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP added PKID: 321969 because it was not on the same planet as its host fireteam 321 (Gamont) 10/25/2020 1:41:59 AM Marauders (Modified) (10) LRP moved 21 entities on Gamont to Kamp 10/25/2020 1:42:01 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:01 AM Marauders (Modified) (10) LRP added PKID: 182863 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:42:01 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:42:01 AM Marauders (Modified) (10) LRP added PKID: 346249 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:01 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:42:02 AM didn't find any wormholes 10/25/2020 1:42:02 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:02 AM Marauders (Modified) (10) LRP added PKID: 452615 because it was not on the same planet as its host fireteam 319 (Burgess) 10/25/2020 1:42:02 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:42:02 AM Marauders (Modified) (10) LRP added PKID: 519436 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:02 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Gamont 10/25/2020 1:42:04 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:04 AM Marauders (Modified) (10) LRP added PKID: 322007 because it was not on the same planet as its host fireteam 319 (Burgess) 10/25/2020 1:42:04 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:42:04 AM didn't find any wormholes 10/25/2020 1:42:05 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:05 AM Marauders (Modified) (10) LRP added PKID: 350803 because it was not on the same planet as its host fireteam 318 (Burgess) 10/25/2020 1:42:05 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:42:07 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:07 AM Marauders (Modified) (10) LRP added PKID: 478155 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:42:07 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:42:07 AM Marauders (Modified) (10) LRP added PKID: 229836 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:42:07 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:42:07 AM Marauders (Modified) (10) LRP added PKID: 368632 because it was not on the same planet as its host fireteam 320 (Burgess) 10/25/2020 1:42:07 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:42:07 AM Marauders (Modified) (10) LRP added PKID: 450198 because it was not on the same planet as its host fireteam 321 (Shortliffe) 10/25/2020 1:42:07 AM Marauders (Modified) (10) LRP moved 1 entities on Gamont to Kamp 10/25/2020 1:42:07 AM didn't find any wormholes 10/25/2020 1:42:08 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:08 AM Marauders (Modified) (10) LRP added PKID: 373411 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:08 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Gamont 10/25/2020 1:42:08 AM Marauders (Modified) (10) LRP resetting Team 322 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:42:09 AM didn't find any wormholes 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 346249 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 436950 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 321729 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Gamont 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP moved 1 entities on Fafnir to Gamont 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 190088 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 373157 because it was not on the same planet as its host fireteam 318 (Burgess) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 322184 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 372958 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 345307 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 444546 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 397414 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 398054 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 321919 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 350900 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 334164 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 334114 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 450260 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 463217 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 463085 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 345414 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 350807 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 351169 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 325812 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 444298 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 451086 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 373456 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 334044 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 496366 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP added PKID: 342214 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:10 AM Marauders (Modified) (10) LRP moved 23 entities on Gamont to Kamp 10/25/2020 1:42:11 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:11 AM Marauders (Modified) (10) LRP resetting Team 318 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:42:12 AM didn't find any wormholes 10/25/2020 1:42:12 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:12 AM Marauders (Modified) (10) LRP resetting Team 311 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:42:12 AM Marauders (Modified) (10) LRP resetting Team 317 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:42:12 AM Marauders (Modified) (10) LRP resetting Team 319 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:42:12 AM Marauders (Modified) (10) LRP resetting Team 320 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:42:12 AM Marauders (Modified) (10) LRP added PKID: 442296 because it was not on the same planet as its host fireteam 321 (Shortliffe) 10/25/2020 1:42:12 AM Marauders (Modified) (10) LRP added PKID: 382687 because it was not on the same planet as its host fireteam 321 (Shortliffe) 10/25/2020 1:42:12 AM Marauders (Modified) (10) LRP moved 2 entities on Tleilax to Kamp 10/25/2020 1:42:12 AM Marauders (Modified) (10) LRP added PKID: 210975 because it was not on the same planet as its host fireteam 322 (Gamont) 10/25/2020 1:42:12 AM Marauders (Modified) (10) LRP moved 1 entities on Tleilax to Kamp 10/25/2020 1:42:14 AM didn't find any wormholes 10/25/2020 1:42:14 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:15 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:15 AM Marauders (Modified) (10) LRP resetting Team 313 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:42:16 AM didn't find any wormholes 10/25/2020 1:42:16 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:18 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:18 AM Marauders (Modified) (10) LRP added PKID: 434496 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:42:18 AM Marauders (Modified) (10) LRP added PKID: 478155 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:42:18 AM Marauders (Modified) (10) LRP moved 2 entities on Hatherian to Burgess 10/25/2020 1:42:18 AM Marauders (Modified) (10) LRP added PKID: 348630 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:18 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:42:18 AM Marauders (Modified) (10) LRP added PKID: 210336 because it was not on the same planet as its host fireteam 319 (Burgess) 10/25/2020 1:42:18 AM Marauders (Modified) (10) LRP added PKID: 322007 because it was not on the same planet as its host fireteam 319 (Burgess) 10/25/2020 1:42:18 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:42:18 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:42:19 AM didn't find any wormholes 10/25/2020 1:42:19 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:21 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:21 AM didn't find any wormholes 10/25/2020 1:42:22 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:22 AM Marauders (Modified) (10) LRP added PKID: 190088 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:42:22 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:42:22 AM Marauders (Modified) (10) LRP added PKID: 350803 because it was not on the same planet as its host fireteam 318 (Burgess) 10/25/2020 1:42:22 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:42:22 AM Marauders (Modified) (10) LRP added PKID: 368632 because it was not on the same planet as its host fireteam 320 (Burgess) 10/25/2020 1:42:22 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:42:23 AM didn't find any wormholes 10/25/2020 1:42:24 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:25 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:25 AM Marauders (Modified) (10) LRP added PKID: 436950 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:25 AM Marauders (Modified) (10) LRP added PKID: 373411 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:25 AM Marauders (Modified) (10) LRP moved 2 entities on Sassenrath to Gamont 10/25/2020 1:42:25 AM Marauders (Modified) (10) LRP added PKID: 197676 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:42:25 AM Marauders (Modified) (10) LRP added PKID: 229836 because it was not on the same planet as its host fireteam 317 (Burgess) 10/25/2020 1:42:25 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:42:25 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:42:25 AM didn't find any wormholes 10/25/2020 1:42:26 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:26 AM Marauders (Modified) (10) LRP added PKID: 321729 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:26 AM Marauders (Modified) (10) LRP moved 1 entities on Fafnir to Gamont 10/25/2020 1:42:26 AM Marauders (Modified) (10) LRP resetting Team 318 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:42:28 AM didn't find any wormholes 10/25/2020 1:42:28 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:28 AM Marauders (Modified) (10) LRP resetting Team 311 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:42:28 AM Marauders (Modified) (10) LRP resetting Team 317 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:42:28 AM Marauders (Modified) (10) LRP resetting Team 319 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:42:28 AM Marauders (Modified) (10) LRP resetting Team 320 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:42:29 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:29 AM Marauders (Modified) (10) LRP added PKID: 529481 because it was not on the same planet as its host fireteam 311 (Burgess) 10/25/2020 1:42:29 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:42:29 AM Marauders (Modified) (10) LRP added PKID: 529482 because it was not on the same planet as its host fireteam 320 (Burgess) 10/25/2020 1:42:29 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:42:30 AM didn't find any wormholes 10/25/2020 1:42:30 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:30 AM Marauders (Modified) (10) LRP resetting Team 313 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 372697 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 257869 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 368624 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 322075 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 397043 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 383403 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 442234 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 335283 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 321661 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 342604 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 436455 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 384052 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 310477 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 321617 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 321800 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 351807 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 351633 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 342566 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 372861 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 342645 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 372860 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 358475 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 421971 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 382690 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 321472 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 348301 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 321660 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 322079 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 321799 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 421657 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 321616 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 362449 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 383408 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 341952 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 436674 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 485021 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 487641 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 508441 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 346249 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 348630 because it was not on the same planet as its host fireteam 313 (Gamont) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP moved 40 entities on Gamont to Felicity 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 433980 because it was not on the same planet as its host fireteam 323 (Hatherian) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 529439 because it was not on the same planet as its host fireteam 323 (Hatherian) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 529438 because it was not on the same planet as its host fireteam 323 (Hatherian) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 529442 because it was not on the same planet as its host fireteam 323 (Hatherian) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 529451 because it was not on the same planet as its host fireteam 323 (Hatherian) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 397304 because it was not on the same planet as its host fireteam 323 (Hatherian) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 334231 because it was not on the same planet as its host fireteam 323 (Hatherian) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 382980 because it was not on the same planet as its host fireteam 323 (Hatherian) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 410454 because it was not on the same planet as its host fireteam 323 (Hatherian) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP added PKID: 416098 because it was not on the same planet as its host fireteam 323 (Hatherian) 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Hatherian 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP moved 4 entities on Nadin to Hatherian 10/25/2020 1:42:31 AM Marauders (Modified) (10) LRP moved 5 entities on Burgess to Hatherian 10/25/2020 1:42:32 AM didn't find any wormholes 10/25/2020 1:42:33 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:33 AM Marauders (Modified) (10) LRP added PKID: 348630 because it was not on the same planet as its host fireteam 321 (Shortliffe) 10/25/2020 1:42:33 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Kamp 10/25/2020 1:42:33 AM Marauders (Modified) (10) LRP added PKID: 534679 because it was not on the same planet as its host fireteam 325 (Burgess) 10/25/2020 1:42:33 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:42:33 AM Marauders (Modified) (10) LRP added PKID: 534598 because it was not on the same planet as its host fireteam 326 (Burgess) 10/25/2020 1:42:33 AM Marauders (Modified) (10) LRP added PKID: 534648 because it was not on the same planet as its host fireteam 326 (Burgess) 10/25/2020 1:42:33 AM Marauders (Modified) (10) LRP added PKID: 534672 because it was not on the same planet as its host fireteam 326 (Burgess) 10/25/2020 1:42:33 AM Marauders (Modified) (10) LRP moved 3 entities on Hatherian to Burgess 10/25/2020 1:42:33 AM Marauders (Modified) (10) LRP added PKID: 534677 because it was not on the same planet as its host fireteam 327 (Burgess) 10/25/2020 1:42:33 AM Marauders (Modified) (10) LRP added PKID: 534678 because it was not on the same planet as its host fireteam 327 (Burgess) 10/25/2020 1:42:33 AM Marauders (Modified) (10) LRP moved 2 entities on Hatherian to Burgess 10/25/2020 1:42:33 AM Marauders (Modified) (10) LRP added PKID: 534671 because it was not on the same planet as its host fireteam 328 (Burgess) 10/25/2020 1:42:33 AM Marauders (Modified) (10) LRP added PKID: 534674 because it was not on the same planet as its host fireteam 328 (Burgess) 10/25/2020 1:42:33 AM Marauders (Modified) (10) LRP moved 2 entities on Hatherian to Burgess 10/25/2020 1:42:33 AM Marauders (Modified) (10) LRP added PKID: 321887 because it was not on the same planet as its host fireteam 335 (Gamont) 10/25/2020 1:42:33 AM Marauders (Modified) (10) LRP moved 1 entities on Fafnir to Gamont 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP added PKID: 322017 because it was not on the same planet as its host fireteam 321 (Shortliffe) 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP moved 1 entities on Fafnir to Kamp 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP added PKID: 529434 because it was not on the same planet as its host fireteam 325 (Burgess) 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP added PKID: 529428 because it was not on the same planet as its host fireteam 326 (Burgess) 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP added PKID: 534723 because it was not on the same planet as its host fireteam 326 (Burgess) 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP added PKID: 534712 because it was not on the same planet as its host fireteam 327 (Burgess) 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP added PKID: 534721 because it was not on the same planet as its host fireteam 327 (Burgess) 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP added PKID: 534722 because it was not on the same planet as its host fireteam 327 (Burgess) 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP moved 3 entities on Hatherian to Burgess 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP added PKID: 529455 because it was not on the same planet as its host fireteam 329 (Burgess) 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP added PKID: 534718 because it was not on the same planet as its host fireteam 329 (Burgess) 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP added PKID: 534720 because it was not on the same planet as its host fireteam 329 (Burgess) 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP moved 2 entities on Hatherian to Burgess 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP added PKID: 529454 because it was not on the same planet as its host fireteam 331 (Burgess) 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP added PKID: 529432 because it was not on the same planet as its host fireteam 331 (Burgess) 10/25/2020 1:42:34 AM Marauders (Modified) (10) LRP moved 2 entities on Nadin to Burgess 10/25/2020 1:42:34 AM didn't find any wormholes 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 529450 because it was not on the same planet as its host fireteam 325 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 529452 because it was not on the same planet as its host fireteam 325 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 534716 because it was not on the same planet as its host fireteam 325 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 397741 because it was not on the same planet as its host fireteam 325 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 421245 because it was not on the same planet as its host fireteam 325 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP moved 2 entities on Nadin to Burgess 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP moved 3 entities on Hatherian to Burgess 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 529449 because it was not on the same planet as its host fireteam 326 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 534717 because it was not on the same planet as its host fireteam 326 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 485015 because it was not on the same planet as its host fireteam 326 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 293814 because it was not on the same planet as its host fireteam 326 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 534829 because it was not on the same planet as its host fireteam 326 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP moved 4 entities on Hatherian to Burgess 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 529453 because it was not on the same planet as its host fireteam 328 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 421314 because it was not on the same planet as its host fireteam 328 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 534773 because it was not on the same planet as its host fireteam 328 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 534788 because it was not on the same planet as its host fireteam 328 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP moved 3 entities on Hatherian to Burgess 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 529448 because it was not on the same planet as its host fireteam 329 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 529469 because it was not on the same planet as its host fireteam 329 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 529470 because it was not on the same planet as its host fireteam 329 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 397855 because it was not on the same planet as its host fireteam 329 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 534775 because it was not on the same planet as its host fireteam 329 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 534779 because it was not on the same planet as its host fireteam 329 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP moved 3 entities on Nadin to Burgess 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP moved 3 entities on Hatherian to Burgess 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 397883 because it was not on the same planet as its host fireteam 330 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 436226 because it was not on the same planet as its host fireteam 330 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 322001 because it was not on the same planet as its host fireteam 330 (Burgess) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP moved 3 entities on Hatherian to Burgess 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 529408 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 529413 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 529414 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP added PKID: 529475 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:42:35 AM Marauders (Modified) (10) LRP moved 4 entities on Nadin to Hatherian 10/25/2020 1:42:37 AM didn't find any wormholes 10/25/2020 1:42:37 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:37 AM Marauders (Modified) (10) LRP added PKID: 137743 because it was not on the same planet as its host fireteam 321 (Shortliffe) 10/25/2020 1:42:37 AM Marauders (Modified) (10) LRP moved 1 entities on Gamont to Kamp 10/25/2020 1:42:37 AM Marauders (Modified) (10) LRP added PKID: 397741 because it was not on the same planet as its host fireteam 325 (Hatherian) 10/25/2020 1:42:37 AM Marauders (Modified) (10) LRP added PKID: 421245 because it was not on the same planet as its host fireteam 325 (Hatherian) 10/25/2020 1:42:37 AM Marauders (Modified) (10) LRP moved 2 entities on Burgess to Hatherian 10/25/2020 1:42:37 AM Marauders (Modified) (10) LRP added PKID: 485015 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:42:37 AM Marauders (Modified) (10) LRP added PKID: 293814 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:42:37 AM Marauders (Modified) (10) LRP moved 2 entities on Burgess to Hatherian 10/25/2020 1:42:37 AM Marauders (Modified) (10) LRP added PKID: 490168 because it was not on the same planet as its host fireteam 328 (Burgess) 10/25/2020 1:42:37 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:42:37 AM Marauders (Modified) (10) LRP added PKID: 421340 because it was not on the same planet as its host fireteam 330 (Burgess) 10/25/2020 1:42:37 AM Marauders (Modified) (10) LRP added PKID: 179690 because it was not on the same planet as its host fireteam 330 (Burgess) 10/25/2020 1:42:37 AM Marauders (Modified) (10) LRP moved 2 entities on Hatherian to Burgess 10/25/2020 1:42:37 AM Marauders (Modified) (10) LRP added PKID: 451607 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:42:37 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Hatherian 10/25/2020 1:42:38 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:38 AM Marauders (Modified) (10) LRP added PKID: 534784 because it was not on the same planet as its host fireteam 328 (Burgess) 10/25/2020 1:42:38 AM Marauders (Modified) (10) LRP added PKID: 398953 because it was not on the same planet as its host fireteam 328 (Burgess) 10/25/2020 1:42:38 AM Marauders (Modified) (10) LRP added PKID: 478026 because it was not on the same planet as its host fireteam 328 (Burgess) 10/25/2020 1:42:38 AM Marauders (Modified) (10) LRP added PKID: 463346 because it was not on the same planet as its host fireteam 328 (Burgess) 10/25/2020 1:42:38 AM Marauders (Modified) (10) LRP added PKID: 138404 because it was not on the same planet as its host fireteam 328 (Burgess) 10/25/2020 1:42:38 AM Marauders (Modified) (10) LRP added PKID: 421314 because it was not on the same planet as its host fireteam 328 (Burgess) 10/25/2020 1:42:38 AM Marauders (Modified) (10) LRP moved 6 entities on Hatherian to Burgess 10/25/2020 1:42:38 AM Marauders (Modified) (10) LRP added PKID: 534718 because it was not on the same planet as its host fireteam 329 (Hatherian) 10/25/2020 1:42:38 AM Marauders (Modified) (10) LRP moved 1 entities on Burgess to Hatherian 10/25/2020 1:42:38 AM Marauders (Modified) (10) LRP added PKID: 368632 because it was not on the same planet as its host fireteam 336 (Nadin) 10/25/2020 1:42:38 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Nadin 10/25/2020 1:42:39 AM didn't find any wormholes 10/25/2020 1:42:40 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:41 AM didn't find any wormholes 10/25/2020 1:42:42 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:42 AM Marauders (Modified) (10) LRP disbanding Team 332 because it has no ships 10/25/2020 1:42:42 AM Marauders (Modified) (10) LRP added PKID: 293347 because it was not on the same planet as its host fireteam 335 (Shortliffe) 10/25/2020 1:42:42 AM Marauders (Modified) (10) LRP moved 1 entities on Tleilax to Kamp 10/25/2020 1:42:43 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:43 AM Marauders (Modified) (10) LRP added PKID: 436669 because it was not on the same planet as its host fireteam 335 (Shortliffe) 10/25/2020 1:42:43 AM Marauders (Modified) (10) LRP moved 1 entities on Tleilax to Kamp 10/25/2020 1:42:44 AM didn't find any wormholes 10/25/2020 1:42:44 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:44 AM Marauders (Modified) (10) LRP added PKID: 229836 because it was not on the same planet as its host fireteam 336 (Nadin) 10/25/2020 1:42:44 AM Marauders (Modified) (10) LRP added PKID: 190088 because it was not on the same planet as its host fireteam 336 (Nadin) 10/25/2020 1:42:44 AM Marauders (Modified) (10) LRP added PKID: 350803 because it was not on the same planet as its host fireteam 336 (Nadin) 10/25/2020 1:42:44 AM Marauders (Modified) (10) LRP moved 3 entities on Hatherian to Nadin 10/25/2020 1:42:44 AM Marauders (Modified) (10) LRP added PKID: 446229 because it was not on the same planet as its host fireteam 338 (Numos) 10/25/2020 1:42:44 AM Marauders (Modified) (10) LRP added PKID: 421594 because it was not on the same planet as its host fireteam 338 (Numos) 10/25/2020 1:42:44 AM Marauders (Modified) (10) LRP added PKID: 372705 because it was not on the same planet as its host fireteam 338 (Numos) 10/25/2020 1:42:44 AM Marauders (Modified) (10) LRP added PKID: 368286 because it was not on the same planet as its host fireteam 338 (Numos) 10/25/2020 1:42:44 AM Marauders (Modified) (10) LRP moved 4 entities on Numos to Kamp 10/25/2020 1:42:44 AM Exception in entity tooltip text generation at stage 30533:System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, Arcen.AIW2.Core.GameEntity_Base EntityBase, Arcen.AIW2.Core.Fleet+Membership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailsInfo DetailsType) [0x0530a] in <6a1490466ede407489a7c5c14b3e722b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, Arcen.AIW2.Core.GameEntity_Base EntityBase, Arcen.AIW2.Core.Fleet+Membership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailsInfo DetailsType) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo+bPanel.GetTextToRender (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo+bPanel.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup _SubImages, Arcen.Universal.SubTextGroup _SubTexts) [0x00000] in <6a1490466ede407489a7c5c14b3e722b>:0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <53638ad4d0054663b0a62c2aaff11252>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <5cce5bd643c243c19859670b94931ba5>:0 at ArcenGameController.Update () [0x00000] in <4c4e830c76004c9aaa0c85c9eba75a91>:0 10/25/2020 1:42:46 AM didn't find any wormholes 10/25/2020 1:42:46 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:42:46 AM Marauders (Modified) (10) LRP added PKID: 485100 because it was not on the same planet as its host fireteam 335 (Shortliffe) 10/25/2020 1:42:46 AM Marauders (Modified) (10) LRP moved 1 entities on Tleilax to Kamp 10/25/2020 1:42:46 AM Marauders (Modified) (10) LRP added PKID: 373413 because it was not on the same planet as its host fireteam 338 (Numos) 10/25/2020 1:42:46 AM Marauders (Modified) (10) LRP moved 1 entities on Tleilax to Kamp 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 451321 because it was not on the same planet as its host fireteam 325 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 344120 because it was not on the same planet as its host fireteam 325 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 496115 because it was not on the same planet as its host fireteam 325 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 496528 because it was not on the same planet as its host fireteam 325 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 285243 because it was not on the same planet as its host fireteam 325 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 409191 because it was not on the same planet as its host fireteam 325 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 410424 because it was not on the same planet as its host fireteam 325 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 421245 because it was not on the same planet as its host fireteam 325 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 177567 because it was not on the same planet as its host fireteam 325 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 409923 because it was not on the same planet as its host fireteam 325 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 421956 because it was not on the same planet as its host fireteam 325 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 397617 because it was not on the same planet as its host fireteam 325 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 535147 because it was not on the same planet as its host fireteam 325 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP moved 13 entities on Hatherian to Burgess 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 452616 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 496400 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 485095 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 416098 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 215245 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 397420 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 397616 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 382804 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 215267 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 485015 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 293814 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 416223 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 463600 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 477848 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 485018 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 453881 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 443226 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 422117 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 535080 because it was not on the same planet as its host fireteam 326 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP moved 19 entities on Hatherian to Burgess 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 442137 because it was not on the same planet as its host fireteam 327 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 496505 because it was not on the same planet as its host fireteam 327 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 452829 because it was not on the same planet as its host fireteam 327 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 453165 because it was not on the same planet as its host fireteam 327 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 450266 because it was not on the same planet as its host fireteam 327 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 16758 because it was not on the same planet as its host fireteam 327 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 322011 because it was not on the same planet as its host fireteam 327 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 368290 because it was not on the same planet as its host fireteam 327 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP moved 8 entities on Hatherian to Burgess 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 453880 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 453504 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 374933 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 229582 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 382980 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 422120 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 397740 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 453780 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 422101 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 309252 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 495955 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 443643 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 465900 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 453503 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 453314 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 453779 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 463372 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 463395 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 434701 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 463498 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 422328 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 422106 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 422327 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 449996 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 434658 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 463922 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 371493 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 468479 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 436907 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 463843 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 463883 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 469334 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 495995 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 296174 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 398797 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 463396 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 444949 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 469213 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 434877 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 463347 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 490168 because it was not on the same planet as its host fireteam 328 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP moved 41 entities on Hatherian to Burgess 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 353142 because it was not on the same planet as its host fireteam 329 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 495991 because it was not on the same planet as its host fireteam 329 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 463491 because it was not on the same planet as its host fireteam 329 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 293939 because it was not on the same planet as its host fireteam 329 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 205914 because it was not on the same planet as its host fireteam 329 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 343004 because it was not on the same planet as its host fireteam 329 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 368289 because it was not on the same planet as its host fireteam 329 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 449997 because it was not on the same planet as its host fireteam 329 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 348012 because it was not on the same planet as its host fireteam 329 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP moved 9 entities on Hatherian to Burgess 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 294714 because it was not on the same planet as its host fireteam 330 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 496036 because it was not on the same planet as its host fireteam 330 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 397833 because it was not on the same planet as its host fireteam 330 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 371946 because it was not on the same planet as its host fireteam 330 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 357767 because it was not on the same planet as its host fireteam 330 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 237411 because it was not on the same planet as its host fireteam 330 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 397883 because it was not on the same planet as its host fireteam 330 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 436226 because it was not on the same planet as its host fireteam 330 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 334231 because it was not on the same planet as its host fireteam 330 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 358385 because it was not on the same planet as its host fireteam 330 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 213042 because it was not on the same planet as its host fireteam 330 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 421340 because it was not on the same planet as its host fireteam 330 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 179690 because it was not on the same planet as its host fireteam 330 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP moved 13 entities on Hatherian to Burgess 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 443352 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 399144 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 452986 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 358697 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 421661 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 322007 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 478155 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 210336 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 383173 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 365815 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 373157 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 359653 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 452615 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 182863 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 421369 because it was not on the same planet as its host fireteam 331 (Hatherian) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP moved 15 entities on Hatherian to Burgess 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 229836 because it was not on the same planet as its host fireteam 336 (Nadin) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 190088 because it was not on the same planet as its host fireteam 336 (Nadin) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 350803 because it was not on the same planet as its host fireteam 336 (Nadin) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 368632 because it was not on the same planet as its host fireteam 336 (Nadin) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP added PKID: 197676 because it was not on the same planet as its host fireteam 336 (Nadin) 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP moved 3 entities on Nadin to Burgess 10/25/2020 1:43:32 AM Marauders (Modified) (10) LRP moved 2 entities on Hatherian to Burgess 10/25/2020 1:43:34 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:43:34 AM Marauders (Modified) (10) LRP added PKID: 350723 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:34 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Kamp 10/25/2020 1:43:34 AM didn't find any wormholes 10/25/2020 1:43:35 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:43:35 AM Marauders (Modified) (10) LRP added PKID: 496335 because it was not on the same planet as its host fireteam 327 (Hatherian) 10/25/2020 1:43:35 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:43:36 AM didn't find any wormholes 10/25/2020 1:43:36 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP added PKID: 322184 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP added PKID: 345414 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP added PKID: 350807 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP added PKID: 325812 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP added PKID: 451086 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP added PKID: 496366 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP added PKID: 535893 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP added PKID: 535894 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP added PKID: 535895 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP added PKID: 535896 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP added PKID: 535897 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP added PKID: 535898 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP moved 12 entities on Baron to Kamp 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP added PKID: 442137 because it was not on the same planet as its host fireteam 327 (Hatherian) 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP added PKID: 496505 because it was not on the same planet as its host fireteam 327 (Hatherian) 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP moved 2 entities on Hatherian to Burgess 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP added PKID: 444606 because it was not on the same planet as its host fireteam 338 (Numos) 10/25/2020 1:43:38 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Kamp 10/25/2020 1:43:39 AM didn't find any wormholes 10/25/2020 1:43:39 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:43:39 AM Marauders (Modified) (10) LRP added PKID: 322184 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:39 AM Marauders (Modified) (10) LRP added PKID: 345414 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:39 AM Marauders (Modified) (10) LRP added PKID: 350807 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:39 AM Marauders (Modified) (10) LRP added PKID: 325812 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:39 AM Marauders (Modified) (10) LRP added PKID: 451086 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:39 AM Marauders (Modified) (10) LRP added PKID: 496366 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:39 AM Marauders (Modified) (10) LRP moved 6 entities on Kamp to Baron 10/25/2020 1:43:39 AM Marauders (Modified) (10) LRP added PKID: 496335 because it was not on the same planet as its host fireteam 327 (Hatherian) 10/25/2020 1:43:39 AM Marauders (Modified) (10) LRP added PKID: 450266 because it was not on the same planet as its host fireteam 327 (Hatherian) 10/25/2020 1:43:39 AM Marauders (Modified) (10) LRP moved 2 entities on Hatherian to Burgess 10/25/2020 1:43:39 AM Marauders (Modified) (10) LRP added PKID: 350824 because it was not on the same planet as its host fireteam 336 (Burgess) 10/25/2020 1:43:39 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:43:41 AM didn't find any wormholes 10/25/2020 1:43:42 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:43:42 AM Marauders (Modified) (10) LRP added PKID: 535893 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:42 AM Marauders (Modified) (10) LRP added PKID: 535894 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:42 AM Marauders (Modified) (10) LRP added PKID: 535895 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:42 AM Marauders (Modified) (10) LRP added PKID: 535896 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:42 AM Marauders (Modified) (10) LRP added PKID: 535897 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:42 AM Marauders (Modified) (10) LRP added PKID: 535898 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:42 AM Marauders (Modified) (10) LRP moved 6 entities on Kamp to Baron 10/25/2020 1:43:42 AM Marauders (Modified) (10) LRP added PKID: 335530 because it was not on the same planet as its host fireteam 330 (Burgess) 10/25/2020 1:43:42 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538134 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538136 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538138 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538140 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538142 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538145 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538148 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538150 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538151 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538153 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538154 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538156 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538157 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538159 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538160 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538162 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538163 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538167 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538168 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538170 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538171 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538175 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538176 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538177 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538178 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538181 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538182 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538183 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538184 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538186 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538187 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538188 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538189 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538191 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538194 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538196 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538202 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538203 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538204 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538205 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538206 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 538208 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP moved 42 entities on Kamp to Baron 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 345307 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 334164 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 351169 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 372958 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 321919 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 334114 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 463217 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 444298 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 350900 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 463085 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 373456 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 342214 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 397043 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 383403 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 384052 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 310477 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 342604 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 519436 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 372697 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 368624 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 442234 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 321661 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 436455 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 321617 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 372861 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 342645 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 372860 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 210975 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 322075 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 335283 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 321800 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 537461 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 537462 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 537463 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 537464 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 537465 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 537466 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 537467 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 537468 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 537469 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 537470 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 537471 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 537472 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 450260 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 322184 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 350807 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 325812 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 451086 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 496366 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 342566 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP moved 50 entities on Baron to Kamp 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 477896 because it was not on the same planet as its host fireteam 325 (Burgess) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 422038 because it was not on the same planet as its host fireteam 325 (Burgess) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 496074 because it was not on the same planet as its host fireteam 325 (Burgess) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 487637 because it was not on the same planet as its host fireteam 325 (Burgess) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP moved 4 entities on Hatherian to Burgess 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP added PKID: 490367 because it was not on the same planet as its host fireteam 326 (Burgess) 10/25/2020 1:43:43 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:43:44 AM didn't find any wormholes 10/25/2020 1:43:45 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:43:45 AM Marauders (Modified) (10) LRP added PKID: 345414 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:45 AM Marauders (Modified) (10) LRP added PKID: 351633 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:45 AM Marauders (Modified) (10) LRP added PKID: 358475 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:45 AM Marauders (Modified) (10) LRP added PKID: 535893 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:45 AM Marauders (Modified) (10) LRP added PKID: 535894 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:45 AM Marauders (Modified) (10) LRP added PKID: 535895 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:45 AM Marauders (Modified) (10) LRP added PKID: 535898 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:45 AM Marauders (Modified) (10) LRP moved 7 entities on Baron to Kamp 10/25/2020 1:43:45 AM Marauders (Modified) (10) LRP added PKID: 368286 because it was not on the same planet as its host fireteam 338 (Shortliffe) 10/25/2020 1:43:45 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Gamont 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 450260 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 496366 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 342566 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 463085 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 334114 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 350900 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 342604 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 519436 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 372697 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 368624 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 442234 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 321617 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 372861 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 372860 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 210975 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 322075 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 335283 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 321800 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 537461 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 537463 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 537464 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 537465 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 537466 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 537471 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 373456 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 342214 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 397043 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 384052 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 310477 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 436455 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 537462 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 537467 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 537470 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 334164 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 383403 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 537472 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 325812 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 345307 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 463217 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 321661 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 342645 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 322184 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 350807 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 451086 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP moved 44 entities on Baron to Kamp 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP added PKID: 451607 because it was not on the same planet as its host fireteam 331 (Burgess) 10/25/2020 1:43:47 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:43:48 AM didn't find any wormholes 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 544158 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 544159 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 351807 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 535897 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 444298 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 351169 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 321919 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 372958 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 537468 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 537469 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 436674 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 321799 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 535894 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 345414 because it was not on the same planet as its host fireteam 322 (Kamp) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP moved 12 entities on Baron to Kamp 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 215245 because it was not on the same planet as its host fireteam 326 (Burgess) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 237411 because it was not on the same planet as its host fireteam 330 (Burgess) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 382812 because it was not on the same planet as its host fireteam 330 (Burgess) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP moved 2 entities on Hatherian to Burgess 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP added PKID: 350824 because it was not on the same planet as its host fireteam 336 (Burgess) 10/25/2020 1:43:48 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:43:51 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:43:51 AM Marauders (Modified) (10) LRP added PKID: 544278 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:51 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:43:51 AM Marauders (Modified) (10) LRP added PKID: 537468 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:51 AM Marauders (Modified) (10) LRP added PKID: 321919 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:51 AM Marauders (Modified) (10) LRP added PKID: 372958 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:51 AM Marauders (Modified) (10) LRP added PKID: 351169 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:51 AM Marauders (Modified) (10) LRP added PKID: 537469 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:51 AM Marauders (Modified) (10) LRP added PKID: 351807 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:51 AM Marauders (Modified) (10) LRP added PKID: 345414 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:51 AM Marauders (Modified) (10) LRP added PKID: 444298 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:51 AM Marauders (Modified) (10) LRP moved 8 entities on Kamp to Baron 10/25/2020 1:43:51 AM Marauders (Modified) (10) LRP added PKID: 397616 because it was not on the same planet as its host fireteam 326 (Burgess) 10/25/2020 1:43:51 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:43:51 AM Marauders (Modified) (10) LRP added PKID: 335530 because it was not on the same planet as its host fireteam 330 (Burgess) 10/25/2020 1:43:51 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:43:51 AM didn't find any wormholes 10/25/2020 1:43:52 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:43:52 AM Marauders (Modified) (10) LRP added PKID: 544410 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:52 AM Marauders (Modified) (10) LRP added PKID: 544486 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:52 AM Marauders (Modified) (10) LRP added PKID: 544506 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:52 AM Marauders (Modified) (10) LRP added PKID: 544507 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:52 AM Marauders (Modified) (10) LRP added PKID: 544508 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:52 AM Marauders (Modified) (10) LRP added PKID: 544509 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:52 AM Marauders (Modified) (10) LRP moved 6 entities on Kamp to Baron 10/25/2020 1:43:52 AM Marauders (Modified) (10) LRP added PKID: 544398 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:52 AM Marauders (Modified) (10) LRP added PKID: 544440 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:52 AM Marauders (Modified) (10) LRP added PKID: 544485 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:52 AM Marauders (Modified) (10) LRP added PKID: 544504 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:52 AM Marauders (Modified) (10) LRP added PKID: 544505 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:52 AM Marauders (Modified) (10) LRP added PKID: 544510 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:52 AM Marauders (Modified) (10) LRP moved 6 entities on Kamp to Baron 10/25/2020 1:43:52 AM Marauders (Modified) (10) LRP resetting Team 327 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:43:54 AM didn't find any wormholes 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP added PKID: 544631 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP added PKID: 544632 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP added PKID: 544633 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP added PKID: 544634 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP added PKID: 544635 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP added PKID: 544636 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP added PKID: 544637 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP added PKID: 544638 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP added PKID: 544673 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP added PKID: 544674 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP added PKID: 544675 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP added PKID: 544676 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP moved 12 entities on Kamp to Baron 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP added PKID: 544678 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP added PKID: 544727 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP added PKID: 544729 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP added PKID: 544730 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP added PKID: 544732 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:54 AM Marauders (Modified) (10) LRP moved 5 entities on Kamp to Baron 10/25/2020 1:43:56 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:43:56 AM Marauders (Modified) (10) LRP added PKID: 544751 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:56 AM Marauders (Modified) (10) LRP added PKID: 544836 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:43:56 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:43:56 AM Marauders (Modified) (10) LRP added PKID: 544834 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:56 AM Marauders (Modified) (10) LRP added PKID: 544835 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:43:56 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:43:56 AM Marauders (Modified) (10) LRP added PKID: 452869 because it was not on the same planet as its host fireteam 336 (Burgess) 10/25/2020 1:43:56 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:43:57 AM didn't find any wormholes 10/25/2020 1:43:58 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:43:58 AM Marauders (Modified) (10) LRP added PKID: 374933 because it was not on the same planet as its host fireteam 328 (Burgess) 10/25/2020 1:43:58 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:43:58 AM Marauders (Modified) (10) LRP resetting Team 331 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:00 AM didn't find any wormholes 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP added PKID: 547331 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP added PKID: 547332 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP added PKID: 547333 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP added PKID: 547342 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP added PKID: 547411 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP added PKID: 547412 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP added PKID: 547510 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP moved 7 entities on Kamp to Baron 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP added PKID: 547282 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP added PKID: 547334 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP added PKID: 547335 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP added PKID: 547341 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP added PKID: 547507 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP added PKID: 547508 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP moved 6 entities on Kamp to Baron 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP resetting Team 325 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP resetting Team 326 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP resetting Team 330 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP resetting Team 336 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP added PKID: 547509 because it was not on the same planet as its host fireteam 340 (Sassenrath) 10/25/2020 1:44:00 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:44:01 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:01 AM Marauders (Modified) (10) LRP added PKID: 547546 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:01 AM Marauders (Modified) (10) LRP added PKID: 547597 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:01 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:44:01 AM Marauders (Modified) (10) LRP added PKID: 547545 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:01 AM Marauders (Modified) (10) LRP added PKID: 547641 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:01 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:44:01 AM Marauders (Modified) (10) LRP added PKID: 383374 because it was not on the same planet as its host fireteam 330 (Burgess) 10/25/2020 1:44:01 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:44:01 AM Marauders (Modified) (10) LRP added PKID: 547580 because it was not on the same planet as its host fireteam 339 (Numos) 10/25/2020 1:44:01 AM Marauders (Modified) (10) LRP moved 1 entities on Timbale to Numos 10/25/2020 1:44:02 AM didn't find any wormholes 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 547979 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 547994 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 547887 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 547896 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 547897 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 547977 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 547978 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 547993 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 547995 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 548077 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP moved 8 entities on Kamp to Baron 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 350885 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 351352 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 373192 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 321725 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 181790 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 450411 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 452745 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 452902 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 321584 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 469501 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP moved 10 entities on Shortliffe to Gamont 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 547985 because it was not on the same planet as its host fireteam 341 (Terrible) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Terrible 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP added PKID: 518861 because it was not on the same planet as its host fireteam 343 (Sassenrath) 10/25/2020 1:44:03 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Sassenrath 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 548084 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 548154 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 548156 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 548178 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 548180 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP moved 5 entities on Kamp to Baron 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 548085 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 548155 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 548157 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 548175 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 548176 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 548177 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 548179 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 548231 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP moved 8 entities on Kamp to Baron 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 451607 because it was not on the same planet as its host fireteam 331 (Burgess) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 351303 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 373333 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 444886 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 452849 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 443914 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP added PKID: 518913 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:04 AM Marauders (Modified) (10) LRP moved 6 entities on Shortliffe to Gamont 10/25/2020 1:44:05 AM didn't find any wormholes 10/25/2020 1:44:06 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:06 AM Marauders (Modified) (10) LRP resetting Team 328 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:06 AM Marauders (Modified) (10) LRP resetting Team 329 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:06 AM Marauders (Modified) (10) LRP added PKID: 383374 because it was not on the same planet as its host fireteam 330 (Burgess) 10/25/2020 1:44:06 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:44:06 AM Marauders (Modified) (10) LRP added PKID: 373145 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:06 AM Marauders (Modified) (10) LRP added PKID: 451320 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:06 AM Marauders (Modified) (10) LRP added PKID: 475220 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:06 AM Marauders (Modified) (10) LRP moved 3 entities on Shortliffe to Gamont 10/25/2020 1:44:06 AM Marauders (Modified) (10) LRP added PKID: 548329 because it was not on the same planet as its host fireteam 341 (Terrible) 10/25/2020 1:44:06 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Terrible 10/25/2020 1:44:06 AM Marauders (Modified) (10) LRP added PKID: 548287 because it was not on the same planet as its host fireteam 343 (Numos) 10/25/2020 1:44:06 AM Marauders (Modified) (10) LRP added PKID: 548288 because it was not on the same planet as its host fireteam 343 (Numos) 10/25/2020 1:44:06 AM Marauders (Modified) (10) LRP added PKID: 548289 because it was not on the same planet as its host fireteam 343 (Numos) 10/25/2020 1:44:06 AM Marauders (Modified) (10) LRP added PKID: 548328 because it was not on the same planet as its host fireteam 343 (Numos) 10/25/2020 1:44:06 AM Marauders (Modified) (10) LRP moved 4 entities on Numos to Gamont 10/25/2020 1:44:07 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:07 AM Marauders (Modified) (10) LRP added PKID: 548653 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:07 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:07 AM Marauders (Modified) (10) LRP added PKID: 213201 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:07 AM Marauders (Modified) (10) LRP added PKID: 178855 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:07 AM Marauders (Modified) (10) LRP moved 2 entities on Shortliffe to Gamont 10/25/2020 1:44:08 AM didn't find any wormholes 10/25/2020 1:44:09 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:09 AM Marauders (Modified) (10) LRP added PKID: 548731 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:09 AM Marauders (Modified) (10) LRP added PKID: 548732 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:09 AM Marauders (Modified) (10) LRP added PKID: 548742 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:09 AM Marauders (Modified) (10) LRP moved 3 entities on Kamp to Baron 10/25/2020 1:44:09 AM Marauders (Modified) (10) LRP added PKID: 548741 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:09 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:09 AM Marauders (Modified) (10) LRP added PKID: 548726 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:09 AM Marauders (Modified) (10) LRP added PKID: 548727 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:09 AM Marauders (Modified) (10) LRP added PKID: 548733 because it was not on the same planet as its host fireteam 340 (Shortliffe) 10/25/2020 1:44:09 AM Marauders (Modified) (10) LRP moved 3 entities on Kamp to Gamont 10/25/2020 1:44:10 AM didn't find any wormholes 10/25/2020 1:44:10 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:10 AM Marauders (Modified) (10) LRP added PKID: 548814 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:10 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:10 AM Marauders (Modified) (10) LRP added PKID: 548815 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:10 AM Marauders (Modified) (10) LRP added PKID: 548816 because it was not on the same planet as its host fireteam 322 (Baron) 10/25/2020 1:44:10 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:44:10 AM Marauders (Modified) (10) LRP resetting Team 327 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:10 AM Marauders (Modified) (10) LRP added PKID: 335530 because it was not on the same planet as its host fireteam 330 (Burgess) 10/25/2020 1:44:10 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:44:10 AM Marauders (Modified) (10) LRP added PKID: 322074 because it was not on the same planet as its host fireteam 345 (Shortliffe) 10/25/2020 1:44:10 AM Marauders (Modified) (10) LRP moved 1 entities on Gamont to Shortliffe 10/25/2020 1:44:12 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:12 AM Marauders (Modified) (10) LRP added PKID: 548866 because it was not on the same planet as its host fireteam 344 (Shortliffe) 10/25/2020 1:44:12 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:44:12 AM Marauders (Modified) (10) LRP added PKID: 548865 because it was not on the same planet as its host fireteam 345 (Shortliffe) 10/25/2020 1:44:12 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:44:12 AM Marauders (Modified) (10) LRP added PKID: 548822 because it was not on the same planet as its host fireteam 346 (Gamont) 10/25/2020 1:44:12 AM Marauders (Modified) (10) LRP added PKID: 548823 because it was not on the same planet as its host fireteam 346 (Gamont) 10/25/2020 1:44:12 AM Marauders (Modified) (10) LRP added PKID: 548869 because it was not on the same planet as its host fireteam 346 (Gamont) 10/25/2020 1:44:12 AM Marauders (Modified) (10) LRP moved 3 entities on Kamp to Gamont 10/25/2020 1:44:12 AM Marauders (Modified) (10) LRP added PKID: 548820 because it was not on the same planet as its host fireteam 347 (Gamont) 10/25/2020 1:44:12 AM Marauders (Modified) (10) LRP added PKID: 548870 because it was not on the same planet as its host fireteam 347 (Gamont) 10/25/2020 1:44:12 AM Marauders (Modified) (10) LRP added PKID: 548867 because it was not on the same planet as its host fireteam 347 (Gamont) 10/25/2020 1:44:12 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Gamont 10/25/2020 1:44:12 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Gamont 10/25/2020 1:44:12 AM Marauders (Modified) (10) LRP added PKID: 548819 because it was not on the same planet as its host fireteam 353 (Baron) 10/25/2020 1:44:12 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:12 AM didn't find any wormholes 10/25/2020 1:44:13 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:13 AM Marauders (Modified) (10) LRP added PKID: 548931 because it was not on the same planet as its host fireteam 343 (Numos) 10/25/2020 1:44:13 AM Marauders (Modified) (10) LRP added PKID: 548932 because it was not on the same planet as its host fireteam 343 (Numos) 10/25/2020 1:44:13 AM Marauders (Modified) (10) LRP added PKID: 548933 because it was not on the same planet as its host fireteam 343 (Numos) 10/25/2020 1:44:13 AM Marauders (Modified) (10) LRP added PKID: 548937 because it was not on the same planet as its host fireteam 343 (Numos) 10/25/2020 1:44:13 AM Marauders (Modified) (10) LRP added PKID: 548938 because it was not on the same planet as its host fireteam 343 (Numos) 10/25/2020 1:44:13 AM Marauders (Modified) (10) LRP moved 5 entities on Numos to Terrible 10/25/2020 1:44:13 AM Marauders (Modified) (10) LRP added PKID: 548939 because it was not on the same planet as its host fireteam 350 (Baron) 10/25/2020 1:44:13 AM Marauders (Modified) (10) LRP added PKID: 548940 because it was not on the same planet as its host fireteam 350 (Baron) 10/25/2020 1:44:13 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:44:13 AM Marauders (Modified) (10) LRP disbanding Team 353 because it has no ships 10/25/2020 1:44:15 AM didn't find any wormholes 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP added PKID: 549310 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP added PKID: 397043 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP added PKID: 310477 because it was not on the same planet as its host fireteam 321 (Baron) 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP moved 3 entities on Kamp to Baron 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP resetting Team 331 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP added PKID: 549311 because it was not on the same planet as its host fireteam 348 (Baron) 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP added PKID: 549600 because it was not on the same planet as its host fireteam 355 (Gamont) 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP added PKID: 549501 because it was not on the same planet as its host fireteam 355 (Gamont) 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Gamont 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP added PKID: 549504 because it was not on the same planet as its host fireteam 356 (Shortliffe) 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP added PKID: 549502 because it was not on the same planet as its host fireteam 356 (Shortliffe) 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP added PKID: 549598 because it was not on the same planet as its host fireteam 356 (Shortliffe) 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP moved 2 entities on Numos to Gamont 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP added PKID: 549599 because it was not on the same planet as its host fireteam 357 (Gamont) 10/25/2020 1:44:15 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Gamont 10/25/2020 1:44:16 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:16 AM Marauders (Modified) (10) LRP resetting Team 325 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:16 AM Marauders (Modified) (10) LRP resetting Team 326 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:16 AM Marauders (Modified) (10) LRP resetting Team 330 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:16 AM Marauders (Modified) (10) LRP resetting Team 336 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:16 AM Marauders (Modified) (10) LRP added PKID: 550058 because it was not on the same planet as its host fireteam 360 (Wulf) 10/25/2020 1:44:16 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Wulf 10/25/2020 1:44:16 AM Marauders (Modified) (10) LRP added PKID: 550061 because it was not on the same planet as its host fireteam 363 (Baron) 10/25/2020 1:44:16 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:17 AM didn't find any wormholes 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP added PKID: 550132 because it was not on the same planet as its host fireteam 351 (Baron) 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP added PKID: 550138 because it was not on the same planet as its host fireteam 352 (Baron) 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP added PKID: 550134 because it was not on the same planet as its host fireteam 354 (Gamont) 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP added PKID: 550137 because it was not on the same planet as its host fireteam 354 (Gamont) 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Gamont 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP added PKID: 550133 because it was not on the same planet as its host fireteam 362 (Baron) 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP added PKID: 334164 because it was not on the same planet as its host fireteam 363 (Baron) 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP added PKID: 550135 because it was not on the same planet as its host fireteam 363 (Baron) 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP added PKID: 518913 because it was not on the same planet as its host fireteam 364 (Gamont) 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP added PKID: 550131 because it was not on the same planet as its host fireteam 364 (Gamont) 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP added PKID: 550139 because it was not on the same planet as its host fireteam 364 (Gamont) 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP added PKID: 550148 because it was not on the same planet as its host fireteam 364 (Gamont) 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Gamont 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Gamont 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP added PKID: 550140 because it was not on the same planet as its host fireteam 365 (Gamont) 10/25/2020 1:44:17 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:44:18 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:18 AM Marauders (Modified) (10) LRP added PKID: 550186 because it was not on the same planet as its host fireteam 368 (Baron) 10/25/2020 1:44:18 AM Marauders (Modified) (10) LRP added PKID: 550188 because it was not on the same planet as its host fireteam 368 (Baron) 10/25/2020 1:44:18 AM Marauders (Modified) (10) LRP added PKID: 550194 because it was not on the same planet as its host fireteam 368 (Baron) 10/25/2020 1:44:18 AM Marauders (Modified) (10) LRP added PKID: 362449 because it was not on the same planet as its host fireteam 368 (Baron) 10/25/2020 1:44:18 AM Marauders (Modified) (10) LRP added PKID: 348301 because it was not on the same planet as its host fireteam 368 (Baron) 10/25/2020 1:44:18 AM Marauders (Modified) (10) LRP moved 5 entities on Kamp to Baron 10/25/2020 1:44:18 AM Marauders (Modified) (10) LRP added PKID: 550187 because it was not on the same planet as its host fireteam 373 (Gamont) 10/25/2020 1:44:18 AM Marauders (Modified) (10) LRP added PKID: 550193 because it was not on the same planet as its host fireteam 373 (Gamont) 10/25/2020 1:44:18 AM Marauders (Modified) (10) LRP added PKID: 450260 because it was not on the same planet as its host fireteam 373 (Gamont) 10/25/2020 1:44:18 AM Marauders (Modified) (10) LRP moved 3 entities on Kamp to Gamont 10/25/2020 1:44:19 AM didn't find any wormholes 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550230 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550231 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550232 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550233 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550234 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550235 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550236 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550237 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550238 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550239 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550240 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550241 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550242 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550243 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550244 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550245 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550246 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550247 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550248 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550249 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550250 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550251 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550252 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550253 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550254 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550255 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550256 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550257 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550258 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550259 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550260 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550261 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550262 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550263 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550264 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550265 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550266 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550267 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550268 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550269 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550270 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550271 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550272 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550273 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550274 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550275 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550276 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550277 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550278 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550279 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550280 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550281 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550282 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550283 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550284 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550285 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550286 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550287 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550288 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550289 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550290 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550291 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550292 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550293 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550294 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550295 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550296 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550297 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550298 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550299 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550300 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550301 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550302 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550303 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550304 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550305 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550306 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550307 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550308 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550309 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550310 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550311 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550312 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550313 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550314 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550315 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550316 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550317 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550318 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550319 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550320 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550321 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550322 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550323 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550324 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550325 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550326 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550327 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550328 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550329 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550330 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550331 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550332 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550333 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550334 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550335 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550336 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550337 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550338 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550339 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550340 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550341 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550342 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550343 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550344 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550345 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550346 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550347 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550348 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550349 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550350 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550351 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550352 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550353 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550354 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550355 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550356 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550357 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550358 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550359 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550360 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550361 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550362 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550363 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550364 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550365 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550366 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550367 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550368 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550369 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550370 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550371 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550372 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550373 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550374 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550375 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550376 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550377 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550378 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550379 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550380 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550381 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550382 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550383 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550384 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550385 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550386 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550387 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550388 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550389 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550390 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550391 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550392 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550393 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550394 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550395 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550396 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550397 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550398 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550399 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550400 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550401 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550402 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550403 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550404 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550405 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550406 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550407 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550408 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550409 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550410 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550411 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550412 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550413 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550414 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550415 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550416 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550417 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550418 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550419 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550420 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550421 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550422 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550423 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550424 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550425 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550426 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550427 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550428 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550429 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550430 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550431 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550432 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550433 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550434 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550435 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550436 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550437 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550438 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550439 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550440 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550441 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550442 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550443 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550444 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550445 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550446 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550447 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550448 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550449 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550450 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550451 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550452 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550453 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550454 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550455 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550456 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550457 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550458 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550459 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550460 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550461 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550462 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550463 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550464 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550465 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550466 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550467 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550468 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550469 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550470 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550471 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550472 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550473 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550474 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550475 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550476 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550477 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550478 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550479 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550480 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550481 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550482 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550483 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550484 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550485 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550486 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550487 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550488 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550489 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550490 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550491 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550492 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550493 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550494 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550495 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550496 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550497 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550498 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550499 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550500 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550501 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550502 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550503 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550504 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550505 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550506 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550507 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550508 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550509 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550510 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550511 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550512 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550513 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550514 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550515 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550516 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550517 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550518 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550519 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550520 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550521 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550522 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550523 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550524 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550525 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550526 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550527 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550528 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550529 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550530 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550531 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550532 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550533 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550534 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550535 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550536 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550537 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550538 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550539 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550540 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550541 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550542 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550543 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550544 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550545 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550546 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550547 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550548 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550549 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550550 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550551 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550552 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550553 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550554 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550555 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550556 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550557 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550558 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550559 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550560 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550561 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550562 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550563 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550564 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550565 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550566 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550567 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550568 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550569 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550570 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550571 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550572 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550573 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550574 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550575 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550576 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550577 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550578 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550579 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550580 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550581 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550582 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550583 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550584 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550585 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550586 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550587 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550588 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550589 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550590 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550591 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550592 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550593 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550594 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550595 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550596 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550597 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550598 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550599 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550600 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550601 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550602 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550603 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550604 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550605 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550606 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550607 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550608 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550609 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550610 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550611 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550612 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550613 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550614 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550615 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550616 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550617 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550618 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550619 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550620 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550621 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550622 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550623 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550624 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550625 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550626 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550627 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550628 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550629 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550630 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550631 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550632 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550633 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550634 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550635 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550636 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550637 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550638 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550639 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550640 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550641 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550642 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550643 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550644 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550645 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550646 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550647 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550648 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550649 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550650 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550651 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550652 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550653 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550654 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550655 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550656 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550657 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550658 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550659 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550660 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550661 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550662 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550663 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550664 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550665 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550666 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550667 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550668 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550669 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550670 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550671 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550672 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550673 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550674 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550675 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550676 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550677 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550678 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550679 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550680 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550681 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550682 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550683 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550684 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550685 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550686 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550687 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550688 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550689 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550690 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550691 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550692 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550693 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550694 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550695 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550696 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550697 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550698 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550699 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550700 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550701 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550702 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550703 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550704 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550705 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550706 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550707 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550708 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550709 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550710 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550711 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550712 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550713 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550714 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550715 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550716 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550717 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550718 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550719 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550720 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550721 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550722 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550723 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550724 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550725 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550726 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550727 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550728 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550729 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550730 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550731 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550732 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550733 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550734 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550735 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550736 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550737 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550738 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550739 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550740 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550741 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550742 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550743 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550744 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550745 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550746 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550747 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550748 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550749 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550750 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550751 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550752 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550753 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550754 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550755 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550756 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550757 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550758 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550759 because it was not on the same planet as its host fireteam 362 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP moved 530 entities on Kamp to Baron 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 322079 because it was not on the same planet as its host fireteam 363 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 334114 because it was not on the same planet as its host fireteam 365 (Baron) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 551517 because it was not on the same planet as its host fireteam 365 (Baron) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 551518 because it was not on the same planet as its host fireteam 366 (Baron) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550795 because it was not on the same planet as its host fireteam 367 (Kamp) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 178855 because it was not on the same planet as its host fireteam 369 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 350885 because it was not on the same planet as its host fireteam 369 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 351352 because it was not on the same planet as its host fireteam 369 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 373192 because it was not on the same planet as its host fireteam 369 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP moved 4 entities on Shortliffe to Gamont 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 452902 because it was not on the same planet as its host fireteam 370 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 351303 because it was not on the same planet as its host fireteam 370 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 444886 because it was not on the same planet as its host fireteam 370 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 451320 because it was not on the same planet as its host fireteam 370 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 452849 because it was not on the same planet as its host fireteam 370 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP moved 5 entities on Shortliffe to Gamont 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 443914 because it was not on the same planet as its host fireteam 371 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 373145 because it was not on the same planet as its host fireteam 371 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 373333 because it was not on the same planet as its host fireteam 371 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 475220 because it was not on the same planet as its host fireteam 371 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 321725 because it was not on the same planet as its host fireteam 371 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550796 because it was not on the same planet as its host fireteam 371 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 552759 because it was not on the same planet as its host fireteam 371 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP moved 5 entities on Shortliffe to Gamont 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Gamont 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 181790 because it was not on the same planet as its host fireteam 372 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 450411 because it was not on the same planet as its host fireteam 372 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 452745 because it was not on the same planet as its host fireteam 372 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 321584 because it was not on the same planet as its host fireteam 372 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 469501 because it was not on the same planet as its host fireteam 372 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 551516 because it was not on the same planet as its host fireteam 372 (Shortliffe) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP moved 5 entities on Shortliffe to Gamont 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 518861 because it was not on the same planet as its host fireteam 373 (Gamont) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 550764 because it was not on the same planet as its host fireteam 373 (Gamont) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP added PKID: 552135 because it was not on the same planet as its host fireteam 373 (Gamont) 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:44:20 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Gamont 10/25/2020 1:44:22 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:22 AM Marauders (Modified) (10) LRP resetting Team 328 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:22 AM Marauders (Modified) (10) LRP resetting Team 329 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:22 AM Marauders (Modified) (10) LRP added PKID: 344753 because it was not on the same planet as its host fireteam 369 (Gamont) 10/25/2020 1:44:22 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:44:22 AM Marauders (Modified) (10) LRP added PKID: 443774 because it was not on the same planet as its host fireteam 370 (Gamont) 10/25/2020 1:44:22 AM Marauders (Modified) (10) LRP added PKID: 213201 because it was not on the same planet as its host fireteam 370 (Gamont) 10/25/2020 1:44:22 AM Marauders (Modified) (10) LRP moved 2 entities on Shortliffe to Gamont 10/25/2020 1:44:22 AM Marauders (Modified) (10) LRP added PKID: 397043 because it was not on the same planet as its host fireteam 374 (Kamp) 10/25/2020 1:44:22 AM Marauders (Modified) (10) LRP added PKID: 310477 because it was not on the same planet as its host fireteam 374 (Kamp) 10/25/2020 1:44:22 AM Marauders (Modified) (10) LRP added PKID: 362449 because it was not on the same planet as its host fireteam 374 (Kamp) 10/25/2020 1:44:22 AM Marauders (Modified) (10) LRP added PKID: 348301 because it was not on the same planet as its host fireteam 374 (Kamp) 10/25/2020 1:44:22 AM Marauders (Modified) (10) LRP moved 4 entities on Baron to Kamp 10/25/2020 1:44:22 AM didn't find any wormholes 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 555988 because it was not on the same planet as its host fireteam 358 (Terrible) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Terrible 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 555925 because it was not on the same planet as its host fireteam 364 (Baron) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 555961 because it was not on the same planet as its host fireteam 364 (Baron) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 555983 because it was not on the same planet as its host fireteam 364 (Baron) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP moved 3 entities on Kamp to Baron 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 555982 because it was not on the same planet as its host fireteam 369 (Gamont) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 322074 because it was not on the same planet as its host fireteam 370 (Gamont) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 555960 because it was not on the same planet as its host fireteam 370 (Gamont) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 555926 because it was not on the same planet as its host fireteam 373 (Baron) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 555959 because it was not on the same planet as its host fireteam 373 (Baron) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 334114 because it was not on the same planet as its host fireteam 374 (Kamp) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Kamp 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 325812 because it was not on the same planet as its host fireteam 375 (Kamp) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 434727 because it was not on the same planet as its host fireteam 375 (Kamp) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 383002 because it was not on the same planet as its host fireteam 375 (Kamp) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 321800 because it was not on the same planet as its host fireteam 375 (Kamp) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP moved 4 entities on Baron to Gamont 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 382991 because it was not on the same planet as its host fireteam 376 (Kamp) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 436517 because it was not on the same planet as its host fireteam 376 (Kamp) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 342604 because it was not on the same planet as its host fireteam 376 (Kamp) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 555910 because it was not on the same planet as its host fireteam 376 (Kamp) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 555911 because it was not on the same planet as its host fireteam 376 (Kamp) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 555912 because it was not on the same planet as its host fireteam 376 (Kamp) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 555913 because it was not on the same planet as its host fireteam 376 (Kamp) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 555914 because it was not on the same planet as its host fireteam 376 (Kamp) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP added PKID: 444190 because it was not on the same planet as its host fireteam 376 (Kamp) 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP moved 3 entities on Baron to Gamont 10/25/2020 1:44:23 AM Marauders (Modified) (10) LRP moved 6 entities on Kamp to Gamont 10/25/2020 1:44:24 AM didn't find any wormholes 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556013 because it was not on the same planet as its host fireteam 364 (Kamp) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556014 because it was not on the same planet as its host fireteam 364 (Kamp) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556015 because it was not on the same planet as its host fireteam 364 (Kamp) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556016 because it was not on the same planet as its host fireteam 364 (Kamp) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556018 because it was not on the same planet as its host fireteam 364 (Kamp) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556019 because it was not on the same planet as its host fireteam 364 (Kamp) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556020 because it was not on the same planet as its host fireteam 364 (Kamp) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556021 because it was not on the same planet as its host fireteam 364 (Kamp) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556022 because it was not on the same planet as its host fireteam 364 (Kamp) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556027 because it was not on the same planet as its host fireteam 364 (Kamp) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556032 because it was not on the same planet as its host fireteam 364 (Kamp) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP moved 11 entities on Kamp to Baron 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556030 because it was not on the same planet as its host fireteam 369 (Gamont) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556072 because it was not on the same planet as its host fireteam 369 (Gamont) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP moved 1 entities on Numos to Gamont 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556028 because it was not on the same planet as its host fireteam 370 (Gamont) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556031 because it was not on the same planet as its host fireteam 370 (Gamont) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556096 because it was not on the same planet as its host fireteam 370 (Gamont) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP moved 3 entities on Kamp to Gamont 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556029 because it was not on the same planet as its host fireteam 371 (Baron) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556033 because it was not on the same planet as its host fireteam 372 (Baron) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556036 because it was not on the same planet as its host fireteam 372 (Baron) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP added PKID: 556037 because it was not on the same planet as its host fireteam 373 (Kamp) 10/25/2020 1:44:24 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:26 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:26 AM Marauders (Modified) (10) LRP resetting Team 327 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:27 AM didn't find any wormholes 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 321585 because it was not on the same planet as its host fireteam 379 (Shortliffe) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 322079 because it was not on the same planet as its host fireteam 379 (Shortliffe) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 321472 because it was not on the same planet as its host fireteam 379 (Shortliffe) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 485021 because it was not on the same planet as its host fireteam 379 (Shortliffe) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 382690 because it was not on the same planet as its host fireteam 379 (Shortliffe) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 436950 because it was not on the same planet as its host fireteam 379 (Shortliffe) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 436674 because it was not on the same planet as its host fireteam 379 (Shortliffe) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 550728 because it was not on the same planet as its host fireteam 379 (Shortliffe) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP moved 7 entities on Shortliffe to Gamont 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 322017 because it was not on the same planet as its host fireteam 380 (Kamp) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 487641 because it was not on the same planet as its host fireteam 380 (Kamp) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 450198 because it was not on the same planet as its host fireteam 380 (Kamp) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 556775 because it was not on the same planet as its host fireteam 380 (Kamp) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 556776 because it was not on the same planet as its host fireteam 380 (Kamp) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 556777 because it was not on the same planet as its host fireteam 380 (Kamp) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 557417 because it was not on the same planet as its host fireteam 380 (Kamp) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 558031 because it was not on the same planet as its host fireteam 380 (Kamp) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 558032 because it was not on the same planet as its host fireteam 380 (Kamp) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP moved 3 entities on Shortliffe to Gamont 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP moved 6 entities on Kamp to Gamont 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 556774 because it was not on the same planet as its host fireteam 381 (Kamp) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 557416 because it was not on the same planet as its host fireteam 381 (Kamp) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 558033 because it was not on the same planet as its host fireteam 381 (Kamp) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 558034 because it was not on the same planet as its host fireteam 381 (Kamp) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP moved 4 entities on Kamp to Gamont 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 321616 because it was not on the same planet as its host fireteam 382 (Kamp) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Kamp 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP added PKID: 496366 because it was not on the same planet as its host fireteam 383 (Kamp) 10/25/2020 1:44:28 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Kamp 10/25/2020 1:44:30 AM didn't find any wormholes 10/25/2020 1:44:30 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:30 AM Marauders (Modified) (10) LRP added PKID: 335530 because it was not on the same planet as its host fireteam 330 (Burgess) 10/25/2020 1:44:30 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:44:30 AM Marauders (Modified) (10) LRP added PKID: 561231 because it was not on the same planet as its host fireteam 384 (Kamp) 10/25/2020 1:44:30 AM Marauders (Modified) (10) LRP added PKID: 561232 because it was not on the same planet as its host fireteam 384 (Kamp) 10/25/2020 1:44:30 AM Marauders (Modified) (10) LRP added PKID: 561233 because it was not on the same planet as its host fireteam 384 (Kamp) 10/25/2020 1:44:30 AM Marauders (Modified) (10) LRP moved 3 entities on Kamp to Baron 10/25/2020 1:44:30 AM Marauders (Modified) (10) LRP added PKID: 560552 because it was not on the same planet as its host fireteam 386 (Kamp) 10/25/2020 1:44:30 AM Marauders (Modified) (10) LRP added PKID: 561173 because it was not on the same planet as its host fireteam 386 (Kamp) 10/25/2020 1:44:30 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:44:30 AM Marauders (Modified) (10) LRP added PKID: 560554 because it was not on the same planet as its host fireteam 387 (Kamp) 10/25/2020 1:44:30 AM Marauders (Modified) (10) LRP added PKID: 561175 because it was not on the same planet as its host fireteam 387 (Kamp) 10/25/2020 1:44:30 AM Marauders (Modified) (10) LRP added PKID: 561225 because it was not on the same planet as its host fireteam 387 (Kamp) 10/25/2020 1:44:30 AM Marauders (Modified) (10) LRP moved 3 entities on Kamp to Baron 10/25/2020 1:44:30 AM Marauders (Modified) (10) LRP added PKID: 560551 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:30 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Shortliffe 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP added PKID: 383374 because it was not on the same planet as its host fireteam 330 (Burgess) 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP added PKID: 452849 because it was not on the same planet as its host fireteam 388 (Shortliffe) 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP added PKID: 321725 because it was not on the same planet as its host fireteam 388 (Shortliffe) 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP added PKID: 181790 because it was not on the same planet as its host fireteam 388 (Shortliffe) 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP added PKID: 452745 because it was not on the same planet as its host fireteam 388 (Shortliffe) 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP added PKID: 443774 because it was not on the same planet as its host fireteam 388 (Shortliffe) 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP moved 5 entities on Shortliffe to Gamont 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP added PKID: 213201 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP added PKID: 553403 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP added PKID: 397043 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP added PKID: 310477 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP added PKID: 362449 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP added PKID: 325812 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP added PKID: 321800 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP added PKID: 382991 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:32 AM Marauders (Modified) (10) LRP moved 8 entities on Shortliffe to Gamont 10/25/2020 1:44:33 AM didn't find any wormholes 10/25/2020 1:44:33 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:33 AM Marauders (Modified) (10) LRP resetting Team 325 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:33 AM Marauders (Modified) (10) LRP resetting Team 326 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:33 AM Marauders (Modified) (10) LRP resetting Team 330 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:33 AM Marauders (Modified) (10) LRP resetting Team 331 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:33 AM Marauders (Modified) (10) LRP resetting Team 336 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:33 AM Marauders (Modified) (10) LRP added PKID: 561386 because it was not on the same planet as its host fireteam 392 (Kamp) 10/25/2020 1:44:33 AM Marauders (Modified) (10) LRP added PKID: 561387 because it was not on the same planet as its host fireteam 392 (Kamp) 10/25/2020 1:44:33 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:44:33 AM Marauders (Modified) (10) LRP added PKID: 137743 because it was not on the same planet as its host fireteam 394 (Shortliffe) 10/25/2020 1:44:33 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Kamp 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 384063 because it was not on the same planet as its host fireteam 327 (Burgess) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP moved 1 entities on Nadin to Burgess 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 362681 because it was not on the same planet as its host fireteam 330 (Burgess) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 450421 because it was not on the same planet as its host fireteam 336 (Burgess) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 321584 because it was not on the same planet as its host fireteam 388 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 348301 because it was not on the same planet as its host fireteam 388 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP moved 2 entities on Shortliffe to Gamont 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 397043 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 310477 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 362449 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 325812 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 321800 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 382991 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550737 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550738 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550739 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550740 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550741 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550742 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550743 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550744 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550745 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550746 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550747 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550748 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550749 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550750 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550751 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550752 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550753 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550754 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550755 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550756 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550757 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550758 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 550759 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP moved 29 entities on Kamp to Shortliffe 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP added PKID: 321799 because it was not on the same planet as its host fireteam 400 (Kamp) 10/25/2020 1:44:35 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Kamp 10/25/2020 1:44:36 AM didn't find any wormholes 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561495 because it was not on the same planet as its host fireteam 388 (Gamont) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Gamont 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 550729 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 550730 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 550731 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 372956 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 137743 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 321887 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561442 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561445 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561500 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561503 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561504 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561505 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561506 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561507 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561508 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561509 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561510 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561511 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561512 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561514 because it was not on the same planet as its host fireteam 389 (Shortliffe) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP moved 20 entities on Kamp to Shortliffe 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561448 because it was not on the same planet as its host fireteam 397 (Kamp) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561498 because it was not on the same planet as its host fireteam 397 (Kamp) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561501 because it was not on the same planet as its host fireteam 397 (Kamp) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561502 because it was not on the same planet as its host fireteam 397 (Kamp) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP moved 4 entities on Kamp to Baron 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561515 because it was not on the same planet as its host fireteam 398 (Kamp) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561497 because it was not on the same planet as its host fireteam 399 (Baron) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 561499 because it was not on the same planet as its host fireteam 399 (Baron) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP added PKID: 231158 because it was not on the same planet as its host fireteam 402 (Tleilax) 10/25/2020 1:44:37 AM Marauders (Modified) (10) LRP moved 1 entities on Tleilax to Gamont 10/25/2020 1:44:38 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:38 AM didn't find any wormholes 10/25/2020 1:44:40 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:40 AM Marauders (Modified) (10) LRP resetting Team 328 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:40 AM Marauders (Modified) (10) LRP resetting Team 329 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:40 AM Marauders (Modified) (10) LRP added PKID: 341952 because it was not on the same planet as its host fireteam 389 (Kamp) 10/25/2020 1:44:40 AM Marauders (Modified) (10) LRP added PKID: 368624 because it was not on the same planet as its host fireteam 389 (Kamp) 10/25/2020 1:44:40 AM Marauders (Modified) (10) LRP added PKID: 442234 because it was not on the same planet as its host fireteam 389 (Kamp) 10/25/2020 1:44:40 AM Marauders (Modified) (10) LRP moved 3 entities on Shortliffe to Kamp 10/25/2020 1:44:40 AM Marauders (Modified) (10) LRP added PKID: 561631 because it was not on the same planet as its host fireteam 391 (Baron) 10/25/2020 1:44:40 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:40 AM Marauders (Modified) (10) LRP added PKID: 561633 because it was not on the same planet as its host fireteam 392 (Baron) 10/25/2020 1:44:40 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:40 AM Marauders (Modified) (10) LRP added PKID: 561636 because it was not on the same planet as its host fireteam 394 (Shortliffe) 10/25/2020 1:44:40 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:44:40 AM Marauders (Modified) (10) LRP added PKID: 178855 because it was not on the same planet as its host fireteam 395 (Shortliffe) 10/25/2020 1:44:40 AM Marauders (Modified) (10) LRP added PKID: 561634 because it was not on the same planet as its host fireteam 395 (Shortliffe) 10/25/2020 1:44:40 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:44:40 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:44:41 AM didn't find any wormholes 10/25/2020 1:44:42 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:42 AM Marauders (Modified) (10) LRP added PKID: 343091 because it was not on the same planet as its host fireteam 327 (Burgess) 10/25/2020 1:44:42 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:44:42 AM Marauders (Modified) (10) LRP added PKID: 362681 because it was not on the same planet as its host fireteam 330 (Burgess) 10/25/2020 1:44:42 AM Marauders (Modified) (10) LRP moved 1 entities on Sanctuary to Burgess 10/25/2020 1:44:42 AM Marauders (Modified) (10) LRP added PKID: 421594 because it was not on the same planet as its host fireteam 396 (Shortliffe) 10/25/2020 1:44:42 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:44:42 AM Marauders (Modified) (10) LRP added PKID: 342645 because it was not on the same planet as its host fireteam 397 (Kamp) 10/25/2020 1:44:42 AM Marauders (Modified) (10) LRP added PKID: 561388 because it was not on the same planet as its host fireteam 397 (Kamp) 10/25/2020 1:44:42 AM Marauders (Modified) (10) LRP moved 2 entities on Baron to Kamp 10/25/2020 1:44:42 AM Marauders (Modified) (10) LRP added PKID: 344753 because it was not on the same planet as its host fireteam 399 (Kamp) 10/25/2020 1:44:42 AM Marauders (Modified) (10) LRP added PKID: 178855 because it was not on the same planet as its host fireteam 399 (Kamp) 10/25/2020 1:44:42 AM Marauders (Modified) (10) LRP added PKID: 321584 because it was not on the same planet as its host fireteam 399 (Kamp) 10/25/2020 1:44:42 AM Marauders (Modified) (10) LRP moved 3 entities on Gamont to Kamp 10/25/2020 1:44:43 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:43 AM Marauders (Modified) (10) LRP added PKID: 451086 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:44:43 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:44:43 AM Marauders (Modified) (10) LRP added PKID: 321799 because it was not on the same planet as its host fireteam 396 (Shortliffe) 10/25/2020 1:44:43 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:44:43 AM Marauders (Modified) (10) LRP added PKID: 322184 because it was not on the same planet as its host fireteam 397 (Kamp) 10/25/2020 1:44:43 AM Marauders (Modified) (10) LRP added PKID: 372697 because it was not on the same planet as its host fireteam 397 (Kamp) 10/25/2020 1:44:43 AM Marauders (Modified) (10) LRP moved 2 entities on Baron to Kamp 10/25/2020 1:44:44 AM didn't find any wormholes 10/25/2020 1:44:44 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:44 AM Marauders (Modified) (10) LRP added PKID: 334114 because it was not on the same planet as its host fireteam 389 (Kamp) 10/25/2020 1:44:44 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Kamp 10/25/2020 1:44:44 AM Marauders (Modified) (10) LRP added PKID: 451086 because it was not on the same planet as its host fireteam 390 (Kamp) 10/25/2020 1:44:44 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Kamp 10/25/2020 1:44:44 AM Marauders (Modified) (10) LRP added PKID: 562672 because it was not on the same planet as its host fireteam 396 (Shortliffe) 10/25/2020 1:44:44 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:44:44 AM Marauders (Modified) (10) LRP added PKID: 562670 because it was not on the same planet as its host fireteam 398 (Gamont) 10/25/2020 1:44:44 AM Marauders (Modified) (10) LRP added PKID: 562671 because it was not on the same planet as its host fireteam 398 (Gamont) 10/25/2020 1:44:44 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Gamont 10/25/2020 1:44:46 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:46 AM Marauders (Modified) (10) LRP resetting Team 327 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:46 AM Marauders (Modified) (10) LRP added PKID: 450421 because it was not on the same planet as its host fireteam 336 (Burgess) 10/25/2020 1:44:46 AM Marauders (Modified) (10) LRP moved 1 entities on Sammut to Burgess 10/25/2020 1:44:46 AM didn't find any wormholes 10/25/2020 1:44:48 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:48 AM Marauders (Modified) (10) LRP added PKID: 561640 because it was not on the same planet as its host fireteam 389 (Kamp) 10/25/2020 1:44:48 AM Marauders (Modified) (10) LRP added PKID: 561641 because it was not on the same planet as its host fireteam 389 (Kamp) 10/25/2020 1:44:48 AM Marauders (Modified) (10) LRP moved 2 entities on Shortliffe to Kamp 10/25/2020 1:44:48 AM Marauders (Modified) (10) LRP added PKID: 451320 because it was not on the same planet as its host fireteam 396 (Shortliffe) 10/25/2020 1:44:48 AM Marauders (Modified) (10) LRP added PKID: 452849 because it was not on the same planet as its host fireteam 396 (Shortliffe) 10/25/2020 1:44:48 AM Marauders (Modified) (10) LRP added PKID: 321725 because it was not on the same planet as its host fireteam 396 (Shortliffe) 10/25/2020 1:44:48 AM Marauders (Modified) (10) LRP added PKID: 181790 because it was not on the same planet as its host fireteam 396 (Shortliffe) 10/25/2020 1:44:48 AM Marauders (Modified) (10) LRP added PKID: 452745 because it was not on the same planet as its host fireteam 396 (Shortliffe) 10/25/2020 1:44:48 AM Marauders (Modified) (10) LRP added PKID: 443774 because it was not on the same planet as its host fireteam 396 (Shortliffe) 10/25/2020 1:44:48 AM Marauders (Modified) (10) LRP moved 6 entities on Shortliffe to Gamont 10/25/2020 1:44:49 AM didn't find any wormholes 10/25/2020 1:44:49 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:49 AM Marauders (Modified) (10) LRP added PKID: 321617 because it was not on the same planet as its host fireteam 389 (Kamp) 10/25/2020 1:44:49 AM Marauders (Modified) (10) LRP added PKID: 561653 because it was not on the same planet as its host fireteam 389 (Kamp) 10/25/2020 1:44:49 AM Marauders (Modified) (10) LRP added PKID: 561654 because it was not on the same planet as its host fireteam 389 (Kamp) 10/25/2020 1:44:49 AM Marauders (Modified) (10) LRP added PKID: 372697 because it was not on the same planet as its host fireteam 389 (Kamp) 10/25/2020 1:44:49 AM Marauders (Modified) (10) LRP moved 4 entities on Shortliffe to Kamp 10/25/2020 1:44:49 AM Marauders (Modified) (10) LRP added PKID: 86564 because it was not on the same planet as its host fireteam 390 (Kamp) 10/25/2020 1:44:49 AM Marauders (Modified) (10) LRP moved 1 entities on Fafnir to Kamp 10/25/2020 1:44:49 AM Marauders (Modified) (10) LRP added PKID: 444945 because it was not on the same planet as its host fireteam 396 (Shortliffe) 10/25/2020 1:44:49 AM Marauders (Modified) (10) LRP moved 1 entities on Tleilax to Gamont 10/25/2020 1:44:50 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:51 AM didn't find any wormholes 10/25/2020 1:44:52 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:52 AM Marauders (Modified) (10) LRP resetting Team 325 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:52 AM Marauders (Modified) (10) LRP resetting Team 326 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:52 AM Marauders (Modified) (10) LRP resetting Team 330 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:52 AM Marauders (Modified) (10) LRP resetting Team 331 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:52 AM Marauders (Modified) (10) LRP resetting Team 336 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:53 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:54 AM didn't find any wormholes 10/25/2020 1:44:55 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:55 AM Marauders (Modified) (10) LRP added PKID: 383413 because it was not on the same planet as its host fireteam 389 (Kamp) 10/25/2020 1:44:55 AM Marauders (Modified) (10) LRP moved 1 entities on Gamont to Kamp 10/25/2020 1:44:55 AM Marauders (Modified) (10) LRP added PKID: 351633 because it was not on the same planet as its host fireteam 390 (Kamp) 10/25/2020 1:44:55 AM Marauders (Modified) (10) LRP moved 1 entities on Gamont to Kamp 10/25/2020 1:44:56 AM didn't find any wormholes 10/25/2020 1:44:57 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:57 AM Marauders (Modified) (10) LRP added PKID: 451320 because it was not on the same planet as its host fireteam 389 (Kamp) 10/25/2020 1:44:57 AM Marauders (Modified) (10) LRP added PKID: 443774 because it was not on the same planet as its host fireteam 389 (Kamp) 10/25/2020 1:44:57 AM Marauders (Modified) (10) LRP moved 2 entities on Gamont to Kamp 10/25/2020 1:44:57 AM Marauders (Modified) (10) LRP added PKID: 452849 because it was not on the same planet as its host fireteam 390 (Kamp) 10/25/2020 1:44:57 AM Marauders (Modified) (10) LRP added PKID: 181790 because it was not on the same planet as its host fireteam 390 (Kamp) 10/25/2020 1:44:57 AM Marauders (Modified) (10) LRP moved 2 entities on Gamont to Kamp 10/25/2020 1:44:57 AM Marauders (Modified) (10) LRP disbanding Team 398 because it has no ships 10/25/2020 1:44:58 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:58 AM Marauders (Modified) (10) LRP resetting Team 328 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:58 AM Marauders (Modified) (10) LRP resetting Team 329 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:44:58 AM Marauders (Modified) (10) LRP added PKID: 321725 because it was not on the same planet as its host fireteam 389 (Kamp) 10/25/2020 1:44:58 AM Marauders (Modified) (10) LRP added PKID: 452745 because it was not on the same planet as its host fireteam 389 (Kamp) 10/25/2020 1:44:58 AM Marauders (Modified) (10) LRP moved 2 entities on Gamont to Kamp 10/25/2020 1:44:58 AM didn't find any wormholes 10/25/2020 1:44:59 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:44:59 AM Marauders (Modified) (10) LRP added PKID: 568919 because it was not on the same planet as its host fireteam 389 (Kamp) 10/25/2020 1:44:59 AM Marauders (Modified) (10) LRP added PKID: 568920 because it was not on the same planet as its host fireteam 389 (Kamp) 10/25/2020 1:44:59 AM Marauders (Modified) (10) LRP moved 2 entities on Baron to Kamp 10/25/2020 1:44:59 AM Marauders (Modified) (10) LRP added PKID: 568918 because it was not on the same planet as its host fireteam 396 (Gamont) 10/25/2020 1:44:59 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Kamp 10/25/2020 1:45:01 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:01 AM Marauders (Modified) (10) LRP added PKID: 321660 because it was not on the same planet as its host fireteam 392 (Kamp) 10/25/2020 1:45:01 AM Marauders (Modified) (10) LRP moved 1 entities on Gamont to Kamp 10/25/2020 1:45:01 AM didn't find any wormholes 10/25/2020 1:45:01 AM Reconquest Seeding for Marglot: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 10/25/2020 1:45:02 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:02 AM Marauders (Modified) (10) LRP added PKID: 321617 because it was not on the same planet as its host fireteam 390 (Kamp) 10/25/2020 1:45:02 AM Marauders (Modified) (10) LRP added PKID: 178855 because it was not on the same planet as its host fireteam 390 (Kamp) 10/25/2020 1:45:02 AM Marauders (Modified) (10) LRP added PKID: 452902 because it was not on the same planet as its host fireteam 390 (Kamp) 10/25/2020 1:45:02 AM Marauders (Modified) (10) LRP moved 3 entities on Shortliffe to Kamp 10/25/2020 1:45:02 AM Marauders (Modified) (10) LRP added PKID: 534540 because it was not on the same planet as its host fireteam 391 (Shortliffe) 10/25/2020 1:45:02 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Kamp 10/25/2020 1:45:02 AM Marauders (Modified) (10) LRP added PKID: 321799 because it was not on the same planet as its host fireteam 392 (Kamp) 10/25/2020 1:45:02 AM Marauders (Modified) (10) LRP moved 1 entities on Gamont to Kamp 10/25/2020 1:45:03 AM didn't find any wormholes 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571952 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571953 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571954 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571955 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571956 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571957 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571958 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571959 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571960 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571961 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571962 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571963 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571964 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571965 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571966 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571967 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571968 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571969 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571970 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571971 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571972 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571973 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571974 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571975 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571976 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571977 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571978 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571979 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571980 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571981 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571982 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571983 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571984 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571985 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:03 AM Marauders (Modified) (10) LRP added PKID: 571986 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 571987 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 571988 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 571989 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 571990 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 571991 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 571992 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 571993 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 571994 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 571995 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 571996 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 571997 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 571998 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 571999 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572000 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572001 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572002 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572003 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572004 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572005 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572006 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572007 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572008 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572009 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572010 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572011 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572012 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572013 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572014 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572015 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572016 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572017 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572018 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572019 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572020 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572021 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572022 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572023 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572024 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572025 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572026 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572027 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572028 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572029 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572030 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP added PKID: 572031 because it was not on the same planet as its host fireteam 391 (Tleilax) 10/25/2020 1:45:04 AM Marauders (Modified) (10) LRP moved 80 entities on Tleilax to Kamp 10/25/2020 1:45:05 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:05 AM Marauders (Modified) (10) LRP added PKID: 137743 because it was not on the same planet as its host fireteam 392 (Shortliffe) 10/25/2020 1:45:05 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Kamp 10/25/2020 1:45:05 AM Marauders (Modified) (10) LRP added PKID: 353966 because it was not on the same planet as its host fireteam 394 (Kamp) 10/25/2020 1:45:05 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Kamp 10/25/2020 1:45:05 AM Marauders (Modified) (10) LRP added PKID: 351807 because it was not on the same planet as its host fireteam 395 (Kamp) 10/25/2020 1:45:05 AM Marauders (Modified) (10) LRP added PKID: 350900 because it was not on the same planet as its host fireteam 395 (Kamp) 10/25/2020 1:45:05 AM Marauders (Modified) (10) LRP added PKID: 373456 because it was not on the same planet as its host fireteam 395 (Kamp) 10/25/2020 1:45:05 AM Marauders (Modified) (10) LRP moved 3 entities on Baron to Kamp 10/25/2020 1:45:05 AM didn't find any wormholes 10/25/2020 1:45:06 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:06 AM Marauders (Modified) (10) LRP disbanding Team 396 because it has no ships 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP resetting Team 325 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP resetting Team 326 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP resetting Team 327 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP resetting Team 330 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP resetting Team 331 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP resetting Team 336 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 373145 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 450411 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 518913 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 353966 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 351807 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 350900 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 373456 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP moved 7 entities on Kamp to Baron 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP disbanding Team 391 because it has no ships 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 576124 because it was not on the same planet as its host fireteam 392 (Tleilax) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 576125 because it was not on the same planet as its host fireteam 392 (Tleilax) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 576126 because it was not on the same planet as its host fireteam 392 (Tleilax) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 576133 because it was not on the same planet as its host fireteam 392 (Tleilax) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 576134 because it was not on the same planet as its host fireteam 392 (Tleilax) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 576135 because it was not on the same planet as its host fireteam 392 (Tleilax) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 576136 because it was not on the same planet as its host fireteam 392 (Tleilax) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 576137 because it was not on the same planet as its host fireteam 392 (Tleilax) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 576138 because it was not on the same planet as its host fireteam 392 (Tleilax) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 576182 because it was not on the same planet as its host fireteam 392 (Tleilax) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP added PKID: 576183 because it was not on the same planet as its host fireteam 392 (Tleilax) 10/25/2020 1:45:08 AM Marauders (Modified) (10) LRP moved 11 entities on Tleilax to Kamp 10/25/2020 1:45:08 AM didn't find any wormholes 10/25/2020 1:45:09 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:09 AM Marauders (Modified) (10) LRP added PKID: 181790 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:09 AM Marauders (Modified) (10) LRP added PKID: 443774 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:09 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:45:09 AM Marauders (Modified) (10) LRP added PKID: 450260 because it was not on the same planet as its host fireteam 395 (Baron) 10/25/2020 1:45:09 AM Marauders (Modified) (10) LRP added PKID: 451320 because it was not on the same planet as its host fireteam 395 (Baron) 10/25/2020 1:45:09 AM Marauders (Modified) (10) LRP added PKID: 452849 because it was not on the same planet as its host fireteam 395 (Baron) 10/25/2020 1:45:09 AM Marauders (Modified) (10) LRP moved 3 entities on Kamp to Baron 10/25/2020 1:45:10 AM didn't find any wormholes 10/25/2020 1:45:11 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:12 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:13 AM didn't find any wormholes 10/25/2020 1:45:13 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:13 AM Marauders (Modified) (10) LRP resetting Team 328 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:45:13 AM Marauders (Modified) (10) LRP resetting Team 329 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:45:13 AM Marauders (Modified) (10) LRP added PKID: 421594 because it was not on the same planet as its host fireteam 395 (Baron) 10/25/2020 1:45:13 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:45:13 AM Marauders (Modified) (10) LRP added PKID: 321729 because it was not on the same planet as its host fireteam 396 (Tleilax) 10/25/2020 1:45:13 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Tleilax 10/25/2020 1:45:15 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:15 AM Marauders (Modified) (10) LRP added PKID: 125825 because it was not on the same planet as its host fireteam 393 (Baron) 10/25/2020 1:45:15 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Baron 10/25/2020 1:45:15 AM didn't find any wormholes 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 446229 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 372705 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 321584 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 560551 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 436674 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 487641 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 372697 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 321661 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 178855 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 353966 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 351807 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 350900 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 373456 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 450411 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 137743 because it was not on the same planet as its host fireteam 390 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP moved 15 entities on Baron to Wendaya 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 257869 because it was not on the same planet as its host fireteam 393 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 348301 because it was not on the same planet as its host fireteam 393 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 344753 because it was not on the same planet as its host fireteam 393 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 321617 because it was not on the same planet as its host fireteam 393 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 444606 because it was not on the same planet as its host fireteam 393 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 518913 because it was not on the same planet as its host fireteam 393 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 451320 because it was not on the same planet as its host fireteam 393 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 443774 because it was not on the same planet as its host fireteam 393 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 322075 because it was not on the same planet as its host fireteam 393 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 452902 because it was not on the same planet as its host fireteam 393 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP moved 10 entities on Baron to Wendaya 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 372958 because it was not on the same planet as its host fireteam 394 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 450260 because it was not on the same planet as its host fireteam 394 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 452849 because it was not on the same planet as its host fireteam 394 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP moved 3 entities on Baron to Wendaya 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 350807 because it was not on the same planet as its host fireteam 395 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 451086 because it was not on the same planet as its host fireteam 395 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 373145 because it was not on the same planet as its host fireteam 395 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 181790 because it was not on the same planet as its host fireteam 395 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP added PKID: 210975 because it was not on the same planet as its host fireteam 395 (Baron) 10/25/2020 1:45:16 AM Marauders (Modified) (10) LRP moved 5 entities on Baron to Wendaya 10/25/2020 1:45:17 AM didn't find any wormholes 10/25/2020 1:45:18 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:18 AM Marauders (Modified) (10) LRP disbanding Team 396 because it has no ships 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 257869 because it was not on the same planet as its host fireteam 397 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 321660 because it was not on the same planet as its host fireteam 397 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Wendaya 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 321584 because it was not on the same planet as its host fireteam 398 (Baron) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Wendaya 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 350885 because it was not on the same planet as its host fireteam 399 (Baron) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 321617 because it was not on the same planet as its host fireteam 399 (Baron) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Wendaya 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 231158 because it was not on the same planet as its host fireteam 400 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 181790 because it was not on the same planet as its host fireteam 400 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 452902 because it was not on the same planet as its host fireteam 400 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP moved 3 entities on Kamp to Gamont 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 137743 because it was not on the same planet as its host fireteam 401 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 444606 because it was not on the same planet as its host fireteam 401 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 518913 because it was not on the same planet as its host fireteam 401 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP moved 3 entities on Kamp to Gamont 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 451320 because it was not on the same planet as its host fireteam 402 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 210975 because it was not on the same planet as its host fireteam 402 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 322075 because it was not on the same planet as its host fireteam 402 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 373145 because it was not on the same planet as its host fireteam 402 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 452849 because it was not on the same planet as its host fireteam 402 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP moved 5 entities on Kamp to Gamont 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 577585 because it was not on the same planet as its host fireteam 403 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 443774 because it was not on the same planet as its host fireteam 403 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 450411 because it was not on the same planet as its host fireteam 403 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 450260 because it was not on the same planet as its host fireteam 403 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 350900 because it was not on the same planet as its host fireteam 403 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 351807 because it was not on the same planet as its host fireteam 403 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Gamont 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP moved 5 entities on Kamp to Gamont 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 373456 because it was not on the same planet as its host fireteam 404 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 353966 because it was not on the same planet as its host fireteam 404 (Kamp) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Gamont 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 433927 because it was not on the same planet as its host fireteam 405 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 496401 because it was not on the same planet as its host fireteam 405 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 343324 because it was not on the same planet as its host fireteam 405 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 179467 because it was not on the same planet as its host fireteam 405 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 536856 because it was not on the same planet as its host fireteam 405 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 537511 because it was not on the same planet as its host fireteam 405 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 538124 because it was not on the same planet as its host fireteam 405 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 538391 because it was not on the same planet as its host fireteam 405 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP moved 8 entities on Hatherian to Burgess 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 320662 because it was not on the same planet as its host fireteam 406 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 535689 because it was not on the same planet as its host fireteam 406 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP moved 2 entities on Hatherian to Burgess 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 344636 because it was not on the same planet as its host fireteam 407 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 538297 because it was not on the same planet as its host fireteam 407 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 541825 because it was not on the same planet as its host fireteam 407 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 543879 because it was not on the same planet as its host fireteam 407 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP moved 4 entities on Hatherian to Burgess 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 543985 because it was not on the same planet as its host fireteam 408 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 544464 because it was not on the same planet as its host fireteam 408 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP moved 2 entities on Hatherian to Burgess 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 357736 because it was not on the same planet as its host fireteam 409 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 293458 because it was not on the same planet as its host fireteam 410 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 544249 because it was not on the same planet as its host fireteam 410 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP moved 2 entities on Hatherian to Burgess 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 121163 because it was not on the same planet as its host fireteam 411 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 544372 because it was not on the same planet as its host fireteam 411 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP moved 2 entities on Hatherian to Burgess 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP added PKID: 397616 because it was not on the same planet as its host fireteam 412 (Burgess) 10/25/2020 1:45:19 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:45:19 AM didn't find any wormholes 10/25/2020 1:45:21 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:21 AM Marauders (Modified) (10) LRP added PKID: 436674 because it was not on the same planet as its host fireteam 400 (Kamp) 10/25/2020 1:45:21 AM Marauders (Modified) (10) LRP added PKID: 344753 because it was not on the same planet as its host fireteam 400 (Kamp) 10/25/2020 1:45:21 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Gamont 10/25/2020 1:45:21 AM Marauders (Modified) (10) LRP added PKID: 451086 because it was not on the same planet as its host fireteam 402 (Kamp) 10/25/2020 1:45:21 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:45:21 AM Marauders (Modified) (10) LRP added PKID: 487641 because it was not on the same planet as its host fireteam 404 (Kamp) 10/25/2020 1:45:21 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:45:21 AM Marauders (Modified) (10) LRP added PKID: 544573 because it was not on the same planet as its host fireteam 417 (Burgess) 10/25/2020 1:45:21 AM Marauders (Modified) (10) LRP moved 1 entities on Hatherian to Burgess 10/25/2020 1:45:22 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:22 AM Marauders (Modified) (10) LRP added PKID: 421594 because it was not on the same planet as its host fireteam 404 (Kamp) 10/25/2020 1:45:22 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Gamont 10/25/2020 1:45:22 AM Marauders (Modified) (10) LRP added PKID: 577381 because it was not on the same planet as its host fireteam 424 (Burgess) 10/25/2020 1:45:22 AM Marauders (Modified) (10) LRP moved 1 entities on Vardi to Burgess 10/25/2020 1:45:22 AM didn't find any wormholes 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP added PKID: 485021 because it was not on the same planet as its host fireteam 400 (Kamp) 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Gamont 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP added PKID: 325812 because it was not on the same planet as its host fireteam 401 (Kamp) 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Sassenrath 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP added PKID: 442234 because it was not on the same planet as its host fireteam 402 (Kamp) 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Gamont 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP added PKID: 342566 because it was not on the same planet as its host fireteam 403 (Kamp) 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP added PKID: 334114 because it was not on the same planet as its host fireteam 403 (Kamp) 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP added PKID: 436950 because it was not on the same planet as its host fireteam 403 (Kamp) 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP moved 3 entities on Baron to Gamont 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP added PKID: 321616 because it was not on the same planet as its host fireteam 404 (Kamp) 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Gamont 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP added PKID: 578021 because it was not on the same planet as its host fireteam 416 (Hatherian) 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP added PKID: 578056 because it was not on the same planet as its host fireteam 416 (Hatherian) 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP added PKID: 578100 because it was not on the same planet as its host fireteam 416 (Hatherian) 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP moved 3 entities on Burgess to Hatherian 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP added PKID: 362681 because it was not on the same planet as its host fireteam 418 (Burgess) 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP added PKID: 578076 because it was not on the same planet as its host fireteam 418 (Burgess) 10/25/2020 1:45:24 AM Marauders (Modified) (10) LRP moved 2 entities on Vardi to Burgess 10/25/2020 1:45:25 AM didn't find any wormholes 10/25/2020 1:45:26 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:26 AM Marauders (Modified) (10) LRP added PKID: 383413 because it was not on the same planet as its host fireteam 400 (Kamp) 10/25/2020 1:45:26 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:45:26 AM Marauders (Modified) (10) LRP added PKID: 578337 because it was not on the same planet as its host fireteam 416 (Hatherian) 10/25/2020 1:45:26 AM Marauders (Modified) (10) LRP added PKID: 578384 because it was not on the same planet as its host fireteam 416 (Hatherian) 10/25/2020 1:45:26 AM Marauders (Modified) (10) LRP added PKID: 578392 because it was not on the same planet as its host fireteam 416 (Hatherian) 10/25/2020 1:45:26 AM Marauders (Modified) (10) LRP moved 3 entities on Burgess to Hatherian 10/25/2020 1:45:27 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:27 AM Marauders (Modified) (10) LRP added PKID: 86564 because it was not on the same planet as its host fireteam 400 (Shortliffe) 10/25/2020 1:45:27 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Gamont 10/25/2020 1:45:27 AM Marauders (Modified) (10) LRP added PKID: 453314 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:27 AM Marauders (Modified) (10) LRP added PKID: 463395 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:27 AM Marauders (Modified) (10) LRP added PKID: 382804 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:27 AM Marauders (Modified) (10) LRP added PKID: 535656 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:27 AM Marauders (Modified) (10) LRP added PKID: 422120 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:27 AM Marauders (Modified) (10) LRP added PKID: 452986 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:27 AM Marauders (Modified) (10) LRP added PKID: 578359 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:27 AM Marauders (Modified) (10) LRP added PKID: 578360 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:27 AM Marauders (Modified) (10) LRP moved 8 entities on Burgess to Vardi 10/25/2020 1:45:27 AM Marauders (Modified) (10) LRP added PKID: 334231 because it was not on the same planet as its host fireteam 416 (Burgess) 10/25/2020 1:45:27 AM Marauders (Modified) (10) LRP moved 1 entities on Vardi to Burgess 10/25/2020 1:45:28 AM didn't find any wormholes 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 397616 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 443226 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 436226 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 358697 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 410424 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 478155 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 535688 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 443352 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 496528 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 578488 because it was not on the same planet as its host fireteam 415 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP moved 10 entities on Burgess to Vardi 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 453779 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 468479 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 465900 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 469213 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 398797 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 453503 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 490168 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 410454 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 397740 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 453780 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 495991 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 452869 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 451607 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP added PKID: 578251 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:29 AM Marauders (Modified) (10) LRP moved 14 entities on Burgess to Vardi 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 444886 because it was not on the same planet as its host fireteam 400 (Shortliffe) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 452745 because it was not on the same planet as its host fireteam 400 (Shortliffe) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 321660 because it was not on the same planet as its host fireteam 400 (Shortliffe) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP moved 3 entities on Shortliffe to Gamont 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 321725 because it was not on the same planet as its host fireteam 404 (Shortliffe) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 443226 because it was not on the same planet as its host fireteam 415 (Burgess) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 436226 because it was not on the same planet as its host fireteam 415 (Burgess) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 358697 because it was not on the same planet as its host fireteam 415 (Burgess) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 410424 because it was not on the same planet as its host fireteam 415 (Burgess) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 478155 because it was not on the same planet as its host fireteam 415 (Burgess) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 535688 because it was not on the same planet as its host fireteam 415 (Burgess) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 443352 because it was not on the same planet as its host fireteam 415 (Burgess) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 496528 because it was not on the same planet as its host fireteam 415 (Burgess) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 578488 because it was not on the same planet as its host fireteam 415 (Burgess) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP moved 9 entities on Vardi to Burgess 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 373157 because it was not on the same planet as its host fireteam 416 (Burgess) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 229836 because it was not on the same planet as its host fireteam 416 (Burgess) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 190088 because it was not on the same planet as its host fireteam 416 (Burgess) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 215267 because it was not on the same planet as its host fireteam 416 (Burgess) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 382812 because it was not on the same planet as its host fireteam 416 (Burgess) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP moved 5 entities on Vardi to Burgess 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 365815 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 353142 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 453504 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 536855 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 293939 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 397855 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 579806 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 579807 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP added PKID: 581689 because it was not on the same planet as its host fireteam 417 (Vardi) 10/25/2020 1:45:30 AM Marauders (Modified) (10) LRP moved 9 entities on Burgess to Vardi 10/25/2020 1:45:30 AM didn't find any wormholes 10/25/2020 1:45:32 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:32 AM Marauders (Modified) (10) LRP added PKID: 351303 because it was not on the same planet as its host fireteam 401 (Shortliffe) 10/25/2020 1:45:32 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Sassenrath 10/25/2020 1:45:32 AM Marauders (Modified) (10) LRP added PKID: 374933 because it was not on the same planet as its host fireteam 414 (Burgess) 10/25/2020 1:45:32 AM Marauders (Modified) (10) LRP moved 1 entities on Vardi to Burgess 10/25/2020 1:45:32 AM Marauders (Modified) (10) LRP added PKID: 365815 because it was not on the same planet as its host fireteam 417 (Burgess) 10/25/2020 1:45:32 AM Marauders (Modified) (10) LRP added PKID: 353142 because it was not on the same planet as its host fireteam 417 (Burgess) 10/25/2020 1:45:32 AM Marauders (Modified) (10) LRP added PKID: 453504 because it was not on the same planet as its host fireteam 417 (Burgess) 10/25/2020 1:45:32 AM Marauders (Modified) (10) LRP added PKID: 536855 because it was not on the same planet as its host fireteam 417 (Burgess) 10/25/2020 1:45:32 AM Marauders (Modified) (10) LRP added PKID: 293939 because it was not on the same planet as its host fireteam 417 (Burgess) 10/25/2020 1:45:32 AM Marauders (Modified) (10) LRP added PKID: 397855 because it was not on the same planet as its host fireteam 417 (Burgess) 10/25/2020 1:45:32 AM Marauders (Modified) (10) LRP added PKID: 579806 because it was not on the same planet as its host fireteam 417 (Burgess) 10/25/2020 1:45:32 AM Marauders (Modified) (10) LRP added PKID: 579807 because it was not on the same planet as its host fireteam 417 (Burgess) 10/25/2020 1:45:32 AM Marauders (Modified) (10) LRP added PKID: 581689 because it was not on the same planet as its host fireteam 417 (Burgess) 10/25/2020 1:45:32 AM Marauders (Modified) (10) LRP moved 9 entities on Vardi to Burgess 10/25/2020 1:45:33 AM didn't find any wormholes 10/25/2020 1:45:33 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:33 AM Marauders (Modified) (10) LRP added PKID: 583666 because it was not on the same planet as its host fireteam 417 (Burgess) 10/25/2020 1:45:33 AM Marauders (Modified) (10) LRP moved 1 entities on Vardi to Burgess 10/25/2020 1:45:35 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:35 AM Marauders (Modified) (10) LRP added PKID: 382690 because it was not on the same planet as its host fireteam 401 (Shortliffe) 10/25/2020 1:45:35 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Sassenrath 10/25/2020 1:45:35 AM Marauders (Modified) (10) LRP added PKID: 421971 because it was not on the same planet as its host fireteam 402 (Shortliffe) 10/25/2020 1:45:35 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Gamont 10/25/2020 1:45:35 AM Marauders (Modified) (10) LRP added PKID: 578099 because it was not on the same planet as its host fireteam 414 (Burgess) 10/25/2020 1:45:35 AM Marauders (Modified) (10) LRP moved 1 entities on Vardi to Burgess 10/25/2020 1:45:35 AM Marauders (Modified) (10) LRP added PKID: 335530 because it was not on the same planet as its host fireteam 416 (Burgess) 10/25/2020 1:45:35 AM Marauders (Modified) (10) LRP moved 1 entities on Vardi to Burgess 10/25/2020 1:45:35 AM didn't find any wormholes 10/25/2020 1:45:36 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:38 AM didn't find any wormholes 10/25/2020 1:45:38 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:38 AM Marauders (Modified) (10) LRP added PKID: 351633 because it was not on the same planet as its host fireteam 401 (Gamont) 10/25/2020 1:45:38 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Sassenrath 10/25/2020 1:45:40 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:40 AM Marauders (Modified) (10) LRP added PKID: 321799 because it was not on the same planet as its host fireteam 401 (Gamont) 10/25/2020 1:45:40 AM Marauders (Modified) (10) LRP moved 1 entities on Gamont to Sassenrath 10/25/2020 1:45:40 AM didn't find any wormholes 10/25/2020 1:45:41 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:42 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:42 AM Marauders (Modified) (10) LRP added PKID: 397616 because it was not on the same planet as its host fireteam 415 (Burgess) 10/25/2020 1:45:42 AM Marauders (Modified) (10) LRP moved 1 entities on Vardi to Burgess 10/25/2020 1:45:42 AM Reconquest Seeding for Numos: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 10/25/2020 1:45:43 AM didn't find any wormholes 10/25/2020 1:45:44 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:44 AM Marauders (Modified) (10) LRP added PKID: 321661 because it was not on the same planet as its host fireteam 403 (Gamont) 10/25/2020 1:45:44 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:45:45 AM didn't find any wormholes 10/25/2020 1:45:46 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:46 AM Marauders (Modified) (10) LRP added PKID: 348301 because it was not on the same planet as its host fireteam 403 (Gamont) 10/25/2020 1:45:46 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:45:47 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:47 AM didn't find any wormholes 10/25/2020 1:45:48 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:50 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:50 AM didn't find any wormholes 10/25/2020 1:45:51 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:51 AM Marauders (Modified) (10) LRP added PKID: 178855 because it was not on the same planet as its host fireteam 400 (Gamont) 10/25/2020 1:45:51 AM Marauders (Modified) (10) LRP moved 1 entities on Shortliffe to Gamont 10/25/2020 1:45:51 AM Marauders (Modified) (10) LRP resetting Team 403 targeting because it didn't do anything despite being ready to attack for a minute 10/25/2020 1:45:53 AM didn't find any wormholes 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590322 because it was not on the same planet as its host fireteam 400 (Gamont) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590326 because it was not on the same planet as its host fireteam 400 (Gamont) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590370 because it was not on the same planet as its host fireteam 400 (Gamont) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590373 because it was not on the same planet as its host fireteam 400 (Gamont) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP moved 4 entities on Kamp to Gamont 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590319 because it was not on the same planet as its host fireteam 401 (Sassenrath) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590327 because it was not on the same planet as its host fireteam 401 (Sassenrath) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590374 because it was not on the same planet as its host fireteam 401 (Sassenrath) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 257869 because it was not on the same planet as its host fireteam 401 (Sassenrath) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP moved 3 entities on Kamp to Sassenrath 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP moved 1 entities on Tleilax to Sassenrath 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590320 because it was not on the same planet as its host fireteam 402 (Gamont) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590325 because it was not on the same planet as its host fireteam 402 (Gamont) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590328 because it was not on the same planet as its host fireteam 402 (Gamont) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP moved 3 entities on Kamp to Gamont 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590368 because it was not on the same planet as its host fireteam 403 (Gamont) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590330 because it was not on the same planet as its host fireteam 404 (Gamont) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590331 because it was not on the same planet as its host fireteam 404 (Gamont) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Gamont 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590318 because it was not on the same planet as its host fireteam 421 (Baron) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590321 because it was not on the same planet as its host fireteam 421 (Baron) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590323 because it was not on the same planet as its host fireteam 421 (Baron) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590329 because it was not on the same planet as its host fireteam 421 (Baron) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590369 because it was not on the same planet as its host fireteam 421 (Baron) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590371 because it was not on the same planet as its host fireteam 421 (Baron) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP moved 6 entities on Kamp to Baron 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590324 because it was not on the same planet as its host fireteam 422 (Baron) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP added PKID: 590372 because it was not on the same planet as its host fireteam 422 (Baron) 10/25/2020 1:45:53 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:45:54 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:54 AM Marauders (Modified) (10) LRP added PKID: 257869 because it was not on the same planet as its host fireteam 401 (Tleilax) 10/25/2020 1:45:54 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Tleilax 10/25/2020 1:45:54 AM Marauders (Modified) (10) LRP added PKID: 450198 because it was not on the same planet as its host fireteam 428 (Kamp) 10/25/2020 1:45:54 AM Marauders (Modified) (10) LRP moved 1 entities on Baron to Kamp 10/25/2020 1:45:54 AM Marauders (Modified) (10) LRP added PKID: 137743 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:54 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Shortliffe 10/25/2020 1:45:54 AM Marauders (Modified) (10) LRP disbanding Team 434 because it has no ships 10/25/2020 1:45:55 AM didn't find any wormholes 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 321616 because it was not on the same planet as its host fireteam 401 (Tleilax) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP moved 1 entities on Gamont to Tleilax 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591279 because it was not on the same planet as its host fireteam 421 (Kamp) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591280 because it was not on the same planet as its host fireteam 421 (Kamp) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 86564 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 321661 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 342566 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591019 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591020 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591021 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591022 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591023 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591024 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591025 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591026 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591027 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591028 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591029 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591030 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591031 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591032 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591033 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591034 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591035 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591036 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591037 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591038 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591039 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591040 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP added PKID: 591278 because it was not on the same planet as its host fireteam 429 (Shortliffe) 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP moved 25 entities on Shortliffe to Gamont 10/25/2020 1:45:56 AM Marauders (Modified) (10) LRP moved 1 entities on Kamp to Gamont 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP added PKID: 591510 because it was not on the same planet as its host fireteam 422 (Kamp) 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP added PKID: 591511 because it was not on the same planet as its host fireteam 422 (Kamp) 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP added PKID: 591493 because it was not on the same planet as its host fireteam 423 (Kamp) 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP added PKID: 591497 because it was not on the same planet as its host fireteam 423 (Kamp) 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP added PKID: 591509 because it was not on the same planet as its host fireteam 423 (Kamp) 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP added PKID: 591512 because it was not on the same planet as its host fireteam 423 (Kamp) 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP moved 4 entities on Kamp to Baron 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP added PKID: 591494 because it was not on the same planet as its host fireteam 424 (Baron) 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP added PKID: 591498 because it was not on the same planet as its host fireteam 424 (Baron) 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP added PKID: 591492 because it was not on the same planet as its host fireteam 426 (Baron) 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP added PKID: 591495 because it was not on the same planet as its host fireteam 426 (Baron) 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP added PKID: 591513 because it was not on the same planet as its host fireteam 426 (Baron) 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP moved 3 entities on Kamp to Baron 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP added PKID: 591496 because it was not on the same planet as its host fireteam 427 (Baron) 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP added PKID: 591514 because it was not on the same planet as its host fireteam 427 (Baron) 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP moved 2 entities on Kamp to Baron 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP added PKID: 125825 because it was not on the same planet as its host fireteam 431 (Gamont) 10/25/2020 1:45:57 AM Marauders (Modified) (10) LRP moved 1 entities on Sassenrath to Gamont 10/25/2020 1:45:57 AM didn't find any wormholes 10/25/2020 1:45:59 AM Marauders (Modified) (10) LRP Fireteam Maintenance starting 10/25/2020 1:45:59 AM Marauders (Modified) (10) LRP added PKID: 591617 because it was not on the same planet as its host fireteam 432 (Gamont) 10/25/2020 1:45:59 AM Marauders (Modified) (10) LRP added PKID: 591665 because it was not on the same planet as its host fireteam 432 (Gamont) 10/25/2020 1:45:59 AM Marauders (Modified) (10) LRP added PKID: 591680 because it was not on the same planet as its host fireteam 432 (Gamont) 10/25/2020 1:45:59 AM Marauders (Modified) (10) LRP moved 3 entities on Kamp to Gamont 10/25/2020 1:45:59 AM Marauders (Modified) (10) LRP added PKID: 591618 because it was not on the same planet as its host fireteam 433 (Gamont) 10/25/2020 1:45:59 AM Marauders (Modified) (10) LRP added PKID: 591666 because it was not on the same planet as its host fireteam 433 (Gamont) 10/25/2020 1:45:59 AM Marauders (Modified) (10) LRP added PKID: 591667 because it was not on the same planet as its host fireteam 433 (Gamont) 10/25/2020 1:45:59 AM Marauders (Modified) (10) LRP added PKID: 591679 because it was not on the same planet as its host fireteam 433 (Gamont) 10/25/2020 1:45:59 AM Marauders (Modified) (10) LRP moved 4 entities on Kamp to Gamont