11/14/2020 10:53:11 PM Reconquest Seeding for Lenat: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4
11/14/2020 10:53:55 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Portal\Autosave at 6h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
11/14/2020 10:53:55 PM Finish load save in 662.2ms
11/14/2020 10:54:43 PM Could not find 'custom_FInt_HumanMarauders_RxatioForFriendlyPlanet'
OuterXml :
AttributeList: is_partial_record="true" custom_int_Instigators_IntervalBetweenBaseSpawnsLow="5200" custom_int_Instigators_IntervalBetweenBaseSpawnsMed="4600" custom_int_Instigators_IntervalBetweenBaseSpawnsHigh="4000" custom_int_Instigators_TimeForInitialBaseSpawn="4400" custom_FInt_HumanResistanceFighters_BudgetPerSecond="8" custom_int_HumanResistanceFighters_IneligibleSeconds="900" custom_FInt_HumanResistanceFighters_FriendlyMinStrength="500" custom_FInt_HumanResistanceFighters_EnemyMinStrength="1000" custom_FInt_HumanResistanceFighters_RatioForEnemyPlanet="0.75" custom_FInt_HumanResistanceFighters_RatioForFriendlyPlanet="0.5" custom_FInt_HumanResistanceFighters_RatioForNeutralPlanet="0.25" custom_FInt_HumanResistanceFighters_OverkillRatio="3.0" custom_FInt_HumanResistanceFighters_BravenessConstant="3" custom_FInt_HumanResistanceFighters_StartingBudget="0" custom_FInt_HumanResistanceFighters_BaseMaxBudget="12500" custom_FInt_HumanResistanceFighters_MinBudgetToHelp="3000.0" custom_int_HumanResistanceFighters_ChanceToHelpHumansModifier="10" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BudgetPerSecondLow="1.7" custom_FInt_HumanMarauders_BudgetPerSecondMedium="1.9" custom_FInt_HumanMarauders_BudgetPerSecondHigh="2.1" custom_int_HumanMarauders_IneligibleSeconds="500" custom_FInt_HumanMarauders_FriendlyMinStrength="500" custom_FInt_HumanMarauders_EnemyMinStrength="1000" custom_FInt_HumanMarauders_RatioForEnemyPlanet="0.75" custom_FInt_HumanMarauders_RatioForFriendlyPlanet="0.5" custom_FInt_HumanMarauders_RatioForNeutralPlanet="0.25" custom_FInt_HumanMarauders_OverkillRatio="3.0" custom_FInt_HumanMarauders_BravenessConstant="1.1" custom_FInt_HumanMarauders_StartingBudget="0" custom_FInt_HumanMarauders_BaseMaxBudget="10000" custom_int_HumanMarauders_ChanceToAttack="50" custom_FInt_HumanMarauders_BudgetIncreaseForPlanetCapture="300.0" custom_int_HumanMarauders_timeForMarkIIUpgrade="600" custom_int_HumanMarauders_timeForMarkIIIUpgrade="1000" custom_int_HumanMarauders_outpostSpawnInterval="360" custom_int_HumanMarauders_MaxOutpostsPerPlanet="4" custom_int_HumanMarauders_MaxOutpostsPerAlliedPlanet="2" custom_FInt_HumanMarauders_BonusBudgetPerMarkIIIOutpost="0.25" custom_int_HumanMarauders_BaseRaiderSpawnIntervalPlayerAllied="160" custom_int_HumanMarauders_BaseRaiderSpawnInterval="120" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensityPlayerAllied="4" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensityPlayerAllied="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensityPlayerAllied="8" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensity="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensity="10" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensity="15" custom_FInt_HumanMarauders_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanMarauders_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanMarauders_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanMarauders_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BaseWaveBudgetPerMinute="7.0" custom_FInt_HumanMarauders_MinWaveSize="300.0" custom_int_HumanMarauders_WaveIntervalInMinutes="12" custom_int_HumanMarauders_TurretsPerMark1Outpost="5" custom_int_HumanMarauders_TurretsPerMark2Outpost="7" custom_int_HumanMarauders_TurretsPerMark3Outpost="9" custom_int_dyson_percentMoveToReduced="60" custom_int_dyson_percentMoveToFriendly="60" custom_int_dyson_percentMoveToNeutral="60" custom_int_dyson_timeToPatrolPlanet="60" custom_FInt_dyson_metalIncomePerSecondAIPlanet="16" custom_FInt_dyson_metalIncomePerSecondAIReconquestPlanet="24" custom_FInt_dyson_metalIncomePerSecondNeutralPlanet="32" custom_FInt_dyson_metalIncomePerSecondHumanPlanet="64" custom_FInt_dyson_IncomeIncreasePerAIP="0.1" custom_int_dyson_minIntensityForAntagonizerSpawn="8" custom_int_dyson_BaseDurationBetweenAntagonizerSpawns="7600" custom_int_dyson_VarianceBetweenAntagonizerSpawns="1200" custom_bool_dyson_EarlyAntagonizerSpawn="false" custom_FInt_dyson_BaseAllowedStrengthPerAIP="150" custom_FInt_dyson_multiplierIntensity1="0.3" custom_FInt_dyson_multiplierIntensity2="0.5" custom_FInt_dyson_multiplierIntensity3="0.7" custom_FInt_dyson_multiplierIntensity4="0.9" custom_FInt_dyson_multiplierIntensity5="1.1" custom_FInt_dyson_multiplierIntensity6="1.4" custom_FInt_dyson_multiplierIntensity7="1.8" custom_FInt_dyson_multiplierIntensity8="3.0" custom_FInt_dyson_multiplierIntensity9="5.0" custom_FInt_dyson_multiplierIntensity10="7.0" custom_FInt_dyson_maxMetalToHoard="500" custom_int_AntagonizedDyson_minSecondsBetweenAttemptsToSpend="10" custom_int_AntagonizedDyson_maxSecondsBetweenAttemptsToSpend="30" custom_int_AntagonizedDyson_TimeForDysonAntagonizerToLevelUp="400" custom_int_AntagonizedDyson_IntensityForDysonAntagonizerSpawn="8" custom_int_AntagonizedDyson_BaseTimeBetweenAntagonizerSpawns="7600" custom_int_AntagonizedDyson_VarianceForAntagonizerSpawn="1200" custom_bool_AntagonizedDyson_EarlyAntagonizerSpawn="false" custom_FInt_AntagonizedDyson_BaseMetalIncomePerSecond="100" custom_FInt_AntagonizedDyson_IncomeIncreasePerAIP="0.05" custom_FInt_AntagonizedDyson_MetalIncomeIncreasePerAntagonizerMark="40" custom_FInt_AntagonizedDyson_BaseAllowedStrengthPerAIP="225" custom_int_DarkSpire_DefaultConversionRatioLowIntensity="30" custom_int_DarkSpire_DefaultConversionRatioMediumIntensity="50" custom_int_DarkSpire_DefaultConversionRatioHighIntensity="70" custom_FInt_DarkSpire_DefaultEnergyThreshold="3500.0" custom_int_DarkSpire_EnergyToShare="2000" custom_int_DarkSpire_LocusWarpInTime="300" custom_int_DarkSpire_IntervalBetweenAttempedLoci="1800" custom_int_DarkSpire_IntervalBetweenAttempedLociConquest="600" custom_int_DarkSpire_BonusConversionRatioForIntensity="5" custom_int_DarkSpire_BonusConversionRatioPerAttack="10" custom_int_DarkSpire_BonusConversionRatioPerAttackLow="2" custom_int_DarkSpire_BonusConversionRatioPerAttackMed="5" custom_int_DarkSpire_BonusConversionRatioPerAttackHigh="10" custom_int_DarkSpire_ConversionRatioCapLow="100" custom_int_DarkSpire_ConversionRatioCapMed="120" custom_int_DarkSpire_ConversionRatioCapHigh="500" custom_int_DarkSpire_PercentToShareEnergy="25" custom_int_DarkSpire_BaseMinutesBetweenVengeanceStrike="121" custom_int_DarkSpire_TimeInMinutesForFirstVengeanceStrike="115" custom_FInt_DarkSpire_VengeanceStrikeEnergyMultiplier="2.5" custom_int_DarkSpire_MinTimeInMinutesBeforeLocusesAreAllowed="10" custom_int_DarkSpire_EnergyThresholdIncreasePerAttack="1000" custom_int_DarkSpire_EnergyIncomePerAIPPerMinute="4" custom_FInt_DarkSpire_EnergyIncomeMultiplierLowIntensity="0.7" custom_FInt_DarkSpire_EnergyIncomeMultiplierMediumIntensity="1.0" custom_FInt_DarkSpire_EnergyIncomeMultiplierHighIntensity="2.0" custom_int_DarkSpire_NumShipDesignsDownloadable="2" custom_int_BrokenGolems_GolemsToSeedForLow="1" custom_int_BrokenGolems_GolemsToSeedForMed="3" custom_int_BrokenGolems_GolemsToSeedForHigh="4" custom_int_BrokenGolems_GolemsToSeedForExtreme="5" custom_int_BrokenGolems_GolemsToSeedForDebug="9" custom_int_BrokenGolems_ExoPercentForWarning="40" custom_FInt_BrokenGolems_BaseExoWaveStrength="26000" custom_FInt_BrokenGolems_MaxExoWaveStrength="110000" custom_FInt_BrokenGolems_NextExoMultiplier="1.25" custom_FInt_BrokenGolems_ExoMetalPerAIPPerMinute="1.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity1="0.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity2="0.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity3="0.75" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity4="0.9" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity5="1.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity6="1.2" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity7="1.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity8="2.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity9="3.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity10="5.0" custom_int_AstroTrains_BaseMaxDepots="4" custom_int_AstroTrains_DepotSpawnIntervalLow="3600" custom_int_AstroTrains_DepotSpawnIntervalMed="3000" custom_int_AstroTrains_DepotSpawnIntervalHigh="2400" custom_int_AstroTrains_BaseTrainSpawnIntervalLow="1500" custom_int_AstroTrains_BaseTrainSpawnIntervalMed="1200" custom_int_AstroTrains_BaseTrainSpawnIntervalHigh="900" custom_int_AstroTrains_PercentForMultiSpawnIntensity1="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity2="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity3="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity4="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity5="10" custom_int_AstroTrains_PercentForMultiSpawnIntensity6="20" custom_int_AstroTrains_PercentForMultiSpawnIntensity7="30" custom_int_AstroTrains_PercentForMultiSpawnIntensity8="40" custom_int_AstroTrains_PercentForMultiSpawnIntensity9="50" custom_int_AstroTrains_PercentForMultiSpawnIntensity10="60" custom_FInt_AstroTrains_HunterFleetStrengthPerTrain="500.0" custom_int_AstroTrains_MaxStationsRequiredBeforeDepot="8" custom_int_AstroTrains_MinStationsRequiredBeforeDepot="2" custom_int_AstroTrains_TrainsAllowedOnMapPerDepot="1" custom_int_AstroTrains_TrainsKilledForMedSpawn="6" custom_int_AstroTrains_TrainsKilledForHighSpawn="10" custom_bool_AstroTrains_DebugEarlySpawnDepot="false" custom_int_AstroTrains_DebugEarlySpawnDepotId="10" custom_int_AntiPlayerZombie_AttritionPercentPerMinute="1" custom_bool_AntiAIZombie_AllowedToLeaveSpawnPlanet="true" custom_int_AntiAIZombie_MaxShipsAllowedToLeavePerPlanetPerIteration="50" custom_int_AntiAIZombie_MinShipsAllowedToLeavePerPlanetPerIteration="30" custom_int_AntiAIZombie_AttritionPercentPerMinute="1" custom_int_AIReserves_MinSpawnDelayTime="15" custom_int_AIReserves_MaxSpawnDelayTime="25" custom_int_AIReserves_IneligibleSeconds="1000" custom_int_AIReserves_TimeToStayOnPlanet="250" custom_int_AIReserves_MinStrengthToTrigger="4000" custom_int_AIReserves_MinDepthForDeepstrike="5" custom_FInt_AIReserves_MultiplierPerDepthLowIntensity="1.1" custom_FInt_AIReserves_MultiplierPerDepthMedIntensity="1.2" custom_FInt_AIReserves_MultiplierPerDepthHighIntensity="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty1="0.8" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty2="0.9" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty3="1.0" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty4="1.1" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty5="1.2" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty6="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty7="1.4" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty8="1.5" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty9="1.6" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty10="1.7" custom_int_AIReserves_ChanceToHelpPercentLow="28" custom_int_AIReserves_ChanceToHelpPercentMed="33" custom_int_AIReserves_ChanceToHelpPercentHigh="38" custom_int_AIReserves_PercentToJoinHunterLow="26" custom_int_AIReserves_PercentToJoinHunterMed="31" custom_int_AIReserves_PercentToJoinHunterHigh="36" custom_int_zenithtrader_budgetpersecondforotherfactions="100" custom_FInt_zenithtrader_aibudgetmultiplierlow="0.5" custom_FInt_zenithtrader_aibudgetmultipliermedium="1.0" custom_FInt_zenithtrader_aibudgetmultiplierhigh="1.3" custom_int_zenithtrader_structurecost="270000" custom_bool_zenithtrader_spawnonplayerhomeplanet="false" custom_int_RiskAnalyzer_TimeIntervalInSeconds="3600" custom_int_RiskAnalyzer_AIPIncrease="1" custom_int_RiskAnalyzer_AIPIncreaseOnDeath="10" custom_int_RiskAnalyzer_AIPDecrease="2" custom_FInt_RiskAnalyzer_BaseExoWaveStrength="20000" custom_FInt_RiskAnalyzer_MaxExoWaveStrength="90000" custom_FInt_RiskAnalyzer_NextExoMultiplier="1.25" custom_int_RiskAnalyzer_ExoPercentForWarning="60" custom_int_RiskAnalyzer_MinutesInToStartChargingExo="40" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzer="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzer="50" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzer="150" custom_int_RiskAnalyzer_HighExoIntensity="7" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzerHigh="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzerHigh="40" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzerHigh="100" custom_int_nanocaust_timeForMarkIIUpgrade="1200" custom_int_nanocaust_timeForMarkIIIUpgrade="1500" custom_int_nanocaust_timeForFirstFrenzy="120" custom_int_nanocaust_maxNanobotLifespan="3000" custom_int_nanocaust_minNanobotLifespan="600" custom_int_nanocaust_minTimeBetweenFrenzies="240" custom_int_nanocaust_baseTimeBetweenFrenzies="400" custom_int_nanocaust_planetsForEarlyExpansion="4" custom_int_nanocaust_baseMaxStrengthPerPlanetForFrenzy="8000" custom_bool_nanocaust_EnableAttrition="true" custom_int_nanocaust_captureStrengthRequired="500" custom_int_nanocaust_AIStrengthForCapture="1720" custom_int_nanocaust_humanStrengthForCapture="1720" custom_int_nanocaust_enemyStrengthForCombat="1000" custom_int_nanocaust_secondsBetweenNanocaustSimUpdates="3" custom_int_nanocaust_maxStrengthOnHivePlanet="25000" custom_int_nanocaust_maxStrengthOnMarkOnePlanet="5000" custom_int_nanocaust_maxStrengthOnMarkTwoPlanet="10000" custom_int_nanocaust_maxStrengthOnMarkThreePlanet="15000" custom_FInt_nanocaust_BaseWaveBudgetPerMinute="11.9" custom_FInt_nanocaust_MinWaveSize="400.0" custom_int_nanocaust_WaveIntervalInMinutes="9" custom_bool_nanocaust_timebasedplanetlimit="false" custom_FInt_nanocaust_MaxStrengthMark1Center="6000" custom_FInt_nanocaust_MaxStrengthMark2Center="12000" custom_FInt_nanocaust_MaxStrengthMark3Center="20000" custom_FInt_nanocaust_MaxStrengthHive="30000" custom_FInt_nanocaust_MetalIncomePerSecondMark1Center="10.0" custom_FInt_nanocaust_MetalIncomePerSecondMark2Center="18.0" custom_FInt_nanocaust_MetalIncomePerSecondMark3Center="25.0" custom_FInt_nanocaust_MetalIncomePerSecondHive="45.0" custom_FInt_nanocaust_MaxMetalStoragePerNanobotCenter="1000" custom_FInt_nanocaust_multiplierIntensity1="0.3" custom_FInt_nanocaust_multiplierIntensity2="0.5" custom_FInt_nanocaust_multiplierIntensity3="0.7" custom_FInt_nanocaust_multiplierIntensity4="0.9" custom_FInt_nanocaust_multiplierIntensity5="1.0" custom_FInt_nanocaust_multiplierIntensity6="1.2" custom_FInt_nanocaust_multiplierIntensity7="1.6" custom_FInt_nanocaust_multiplierIntensity8="2.0" custom_FInt_nanocaust_multiplierIntensity9="3.0" custom_FInt_nanocaust_multiplierIntensity10="4.0" custom_FInt_nanocaust_initialAttackStrength="100.0" custom_int_nanocaust_earlyGamePlayerProtection="30" custom_bool_Mercenary_SpawnBeaconOnHomeworld="false" custom_int_Mercenary_GroupsPerBeacon="2" custom_int_Mercenary_TimesAllowedToSummonPerGroup="2" custom_int_Mercenary_BeaconsToSpawn="5" custom_int_Macrophage_MaxMetalHarvesterCanHold="12500" custom_int_Macrophage_MetalGainedFromVisitingMine="2500" custom_int_Macrophage_HarvesterMetalFromKillMultiplier="3" custom_int_Macrophage_EarlyHarvesterSpawnTime="-1" custom_int_Macrophage_MetalForSporeOrHarvesterSpawn="125000" custom_int_Macrophage_MetalForSporeOrHarvesterSpawnPlayerOnlyHostileMode="175000" custom_FInt_Macrophage_SpawnCostMultiplierPerOwnedHarvester="0.5" custom_FInt_Macrophage_SpawnCostMultiplierDecreasePerIntensity="0.03" custom_int_Macrophage_SporesPerRelease="6" custom_int_Macrophage_SpireSporesPerRelease="9" custom_int_Macrophage_SporesLifetimeInSeconds="1200" custom_int_Macrophage_PercentSporeRelease="40" custom_int_Macrophage_PercentSporeReleaseIncreasePerHarvester="10" custom_int_Macrophage_MetalGenerationPerSecondLow="250" custom_int_Macrophage_MetalGenerationPerSecondMed="350" custom_int_Macrophage_MetalGenerationPerSecondHigh="400" custom_FInt_Macrophage_MetalGenerationMultiplierWithLivingHarvesters="0.2" custom_int_Macrophage_HarvesterLimitBeforeEnraging="5" custom_int_Macrophage_SpireHarvesterLimitBeforeEnraging="10" custom_int_Macrophage_HarvestersToEnrage="3" custom_int_Macrophage_SpireHarvestersToEnrage="8" custom_int_Macrophage_NumTeliumSporesNeededForNewTelium="2" custom_int_Macrophage_MinInitialTelium="1" custom_int_Macrophage_MaxInitialTelium="10" custom_int_Macrophage_TeliaPerPlanetLow="2" custom_int_Macrophage_TeliaPerPlanetMed="3" custom_int_Macrophage_TeliaPerPlanetHigh="5" custom_int_Macrophage_BasePercentChanceToMarkUp="50" custom_int_Macrophage_ReductionPerMarkForPercentChanceToMarkUp="9" custom_int_Macrophage_BerserkCostDivisor="4" custom_int_Macrophage_SpireTeliumCostDivisor="2" custom_int_Macrophage_MinIntensityForBerserk="5" custom_int_Macrophage_MinIntensityForSmartExpansionLogic="6" custom_int_Macrophage_MaxTeliumForSmartExpansionLogic="12" custom_int_Macrophage_MinimumSnackTimeOnSpawn="120" custom_int_Macrophage_MaximumSnackTimeOnSpawn="240" custom_int_Macrophage_MinimumSnackTimeOnNewPlanet="60" custom_int_Macrophage_MaximumSnackTimeOnNewPlanet="180" custom_int_Macrophage_SnackTimeIncreasePerMark="30" custom_int_Macrophage_MinimumBreakTime="30" custom_int_Macrophage_MaximumBreakTime="90" custom_int_Macrophage_BreakTimeIncreasePerMark="15" extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420"
11/14/2020 10:54:43 PM Could not find 'WaveIntervalInMinutes'
OuterXml :
AttributeList: is_partial_record="true" custom_int_Instigators_IntervalBetweenBaseSpawnsLow="5200" custom_int_Instigators_IntervalBetweenBaseSpawnsMed="4600" custom_int_Instigators_IntervalBetweenBaseSpawnsHigh="4000" custom_int_Instigators_TimeForInitialBaseSpawn="4400" custom_FInt_HumanResistanceFighters_BudgetPerSecond="8" custom_int_HumanResistanceFighters_IneligibleSeconds="900" custom_FInt_HumanResistanceFighters_FriendlyMinStrength="500" custom_FInt_HumanResistanceFighters_EnemyMinStrength="1000" custom_FInt_HumanResistanceFighters_RatioForEnemyPlanet="0.75" custom_FInt_HumanResistanceFighters_RatioForFriendlyPlanet="0.5" custom_FInt_HumanResistanceFighters_RatioForNeutralPlanet="0.25" custom_FInt_HumanResistanceFighters_OverkillRatio="3.0" custom_FInt_HumanResistanceFighters_BravenessConstant="3" custom_FInt_HumanResistanceFighters_StartingBudget="0" custom_FInt_HumanResistanceFighters_BaseMaxBudget="12500" custom_FInt_HumanResistanceFighters_MinBudgetToHelp="3000.0" custom_int_HumanResistanceFighters_ChanceToHelpHumansModifier="10" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BudgetPerSecondLow="1.7" custom_FInt_HumanMarauders_BudgetPerSecondMedium="1.9" custom_FInt_HumanMarauders_BudgetPerSecondHigh="2.1" custom_int_HumanMarauders_IneligibleSeconds="500" custom_FInt_HumanMarauders_FriendlyMinStrength="500" custom_FInt_HumanMarauders_EnemyMinStrength="1000" custom_FInt_HumanMarauders_RatioForEnemyPlanet="0.75" custom_FInt_HumanMarauders_RatioForFriendlyPlanet="0.5" custom_FInt_HumanMarauders_RatioForNeutralPlanet="0.25" custom_FInt_HumanMarauders_OverkillRatio="3.0" custom_FInt_HumanMarauders_BravenessConstant="1.1" custom_FInt_HumanMarauders_StartingBudget="0" custom_FInt_HumanMarauders_BaseMaxBudget="10000" custom_int_HumanMarauders_ChanceToAttack="50" custom_FInt_HumanMarauders_BudgetIncreaseForPlanetCapture="300.0" custom_int_HumanMarauders_timeForMarkIIUpgrade="600" custom_int_HumanMarauders_timeForMarkIIIUpgrade="1000" custom_int_HumanMarauders_outpostSpawnInterval="360" custom_int_HumanMarauders_MaxOutpostsPerPlanet="4" custom_int_HumanMarauders_MaxOutpostsPerAlliedPlanet="2" custom_FInt_HumanMarauders_BonusBudgetPerMarkIIIOutpost="0.25" custom_int_HumanMarauders_BaseRaiderSpawnIntervalPlayerAllied="160" custom_int_HumanMarauders_BaseRaiderSpawnInterval="120" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensityPlayerAllied="4" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensityPlayerAllied="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensityPlayerAllied="8" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensity="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensity="10" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensity="15" custom_FInt_HumanMarauders_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanMarauders_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanMarauders_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanMarauders_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BaseWaveBudgetPerMinute="7.0" custom_FInt_HumanMarauders_MinWaveSize="300.0" custom_int_HumanMarauders_WaveIntervalInMinutes="12" custom_int_HumanMarauders_TurretsPerMark1Outpost="5" custom_int_HumanMarauders_TurretsPerMark2Outpost="7" custom_int_HumanMarauders_TurretsPerMark3Outpost="9" custom_int_dyson_percentMoveToReduced="60" custom_int_dyson_percentMoveToFriendly="60" custom_int_dyson_percentMoveToNeutral="60" custom_int_dyson_timeToPatrolPlanet="60" custom_FInt_dyson_metalIncomePerSecondAIPlanet="16" custom_FInt_dyson_metalIncomePerSecondAIReconquestPlanet="24" custom_FInt_dyson_metalIncomePerSecondNeutralPlanet="32" custom_FInt_dyson_metalIncomePerSecondHumanPlanet="64" custom_FInt_dyson_IncomeIncreasePerAIP="0.1" custom_int_dyson_minIntensityForAntagonizerSpawn="8" custom_int_dyson_BaseDurationBetweenAntagonizerSpawns="7600" custom_int_dyson_VarianceBetweenAntagonizerSpawns="1200" custom_bool_dyson_EarlyAntagonizerSpawn="false" custom_FInt_dyson_BaseAllowedStrengthPerAIP="150" custom_FInt_dyson_multiplierIntensity1="0.3" custom_FInt_dyson_multiplierIntensity2="0.5" custom_FInt_dyson_multiplierIntensity3="0.7" custom_FInt_dyson_multiplierIntensity4="0.9" custom_FInt_dyson_multiplierIntensity5="1.1" custom_FInt_dyson_multiplierIntensity6="1.4" custom_FInt_dyson_multiplierIntensity7="1.8" custom_FInt_dyson_multiplierIntensity8="3.0" custom_FInt_dyson_multiplierIntensity9="5.0" custom_FInt_dyson_multiplierIntensity10="7.0" custom_FInt_dyson_maxMetalToHoard="500" custom_int_AntagonizedDyson_minSecondsBetweenAttemptsToSpend="10" custom_int_AntagonizedDyson_maxSecondsBetweenAttemptsToSpend="30" custom_int_AntagonizedDyson_TimeForDysonAntagonizerToLevelUp="400" custom_int_AntagonizedDyson_IntensityForDysonAntagonizerSpawn="8" custom_int_AntagonizedDyson_BaseTimeBetweenAntagonizerSpawns="7600" custom_int_AntagonizedDyson_VarianceForAntagonizerSpawn="1200" custom_bool_AntagonizedDyson_EarlyAntagonizerSpawn="false" custom_FInt_AntagonizedDyson_BaseMetalIncomePerSecond="100" custom_FInt_AntagonizedDyson_IncomeIncreasePerAIP="0.05" custom_FInt_AntagonizedDyson_MetalIncomeIncreasePerAntagonizerMark="40" custom_FInt_AntagonizedDyson_BaseAllowedStrengthPerAIP="225" custom_int_DarkSpire_DefaultConversionRatioLowIntensity="30" custom_int_DarkSpire_DefaultConversionRatioMediumIntensity="50" custom_int_DarkSpire_DefaultConversionRatioHighIntensity="70" custom_FInt_DarkSpire_DefaultEnergyThreshold="3500.0" custom_int_DarkSpire_EnergyToShare="2000" custom_int_DarkSpire_LocusWarpInTime="300" custom_int_DarkSpire_IntervalBetweenAttempedLoci="1800" custom_int_DarkSpire_IntervalBetweenAttempedLociConquest="600" custom_int_DarkSpire_BonusConversionRatioForIntensity="5" custom_int_DarkSpire_BonusConversionRatioPerAttack="10" custom_int_DarkSpire_BonusConversionRatioPerAttackLow="2" custom_int_DarkSpire_BonusConversionRatioPerAttackMed="5" custom_int_DarkSpire_BonusConversionRatioPerAttackHigh="10" custom_int_DarkSpire_ConversionRatioCapLow="100" custom_int_DarkSpire_ConversionRatioCapMed="120" custom_int_DarkSpire_ConversionRatioCapHigh="500" custom_int_DarkSpire_PercentToShareEnergy="25" custom_int_DarkSpire_BaseMinutesBetweenVengeanceStrike="121" custom_int_DarkSpire_TimeInMinutesForFirstVengeanceStrike="115" custom_FInt_DarkSpire_VengeanceStrikeEnergyMultiplier="2.5" custom_int_DarkSpire_MinTimeInMinutesBeforeLocusesAreAllowed="10" custom_int_DarkSpire_EnergyThresholdIncreasePerAttack="1000" custom_int_DarkSpire_EnergyIncomePerAIPPerMinute="4" custom_FInt_DarkSpire_EnergyIncomeMultiplierLowIntensity="0.7" custom_FInt_DarkSpire_EnergyIncomeMultiplierMediumIntensity="1.0" custom_FInt_DarkSpire_EnergyIncomeMultiplierHighIntensity="2.0" custom_int_DarkSpire_NumShipDesignsDownloadable="2" custom_int_BrokenGolems_GolemsToSeedForLow="1" custom_int_BrokenGolems_GolemsToSeedForMed="3" custom_int_BrokenGolems_GolemsToSeedForHigh="4" custom_int_BrokenGolems_GolemsToSeedForExtreme="5" custom_int_BrokenGolems_GolemsToSeedForDebug="9" custom_int_BrokenGolems_ExoPercentForWarning="40" custom_FInt_BrokenGolems_BaseExoWaveStrength="26000" custom_FInt_BrokenGolems_MaxExoWaveStrength="110000" custom_FInt_BrokenGolems_NextExoMultiplier="1.25" custom_FInt_BrokenGolems_ExoMetalPerAIPPerMinute="1.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity1="0.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity2="0.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity3="0.75" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity4="0.9" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity5="1.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity6="1.2" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity7="1.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity8="2.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity9="3.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity10="5.0" custom_int_AstroTrains_BaseMaxDepots="4" custom_int_AstroTrains_DepotSpawnIntervalLow="3600" custom_int_AstroTrains_DepotSpawnIntervalMed="3000" custom_int_AstroTrains_DepotSpawnIntervalHigh="2400" custom_int_AstroTrains_BaseTrainSpawnIntervalLow="1500" custom_int_AstroTrains_BaseTrainSpawnIntervalMed="1200" custom_int_AstroTrains_BaseTrainSpawnIntervalHigh="900" custom_int_AstroTrains_PercentForMultiSpawnIntensity1="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity2="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity3="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity4="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity5="10" custom_int_AstroTrains_PercentForMultiSpawnIntensity6="20" custom_int_AstroTrains_PercentForMultiSpawnIntensity7="30" custom_int_AstroTrains_PercentForMultiSpawnIntensity8="40" custom_int_AstroTrains_PercentForMultiSpawnIntensity9="50" custom_int_AstroTrains_PercentForMultiSpawnIntensity10="60" custom_FInt_AstroTrains_HunterFleetStrengthPerTrain="500.0" custom_int_AstroTrains_MaxStationsRequiredBeforeDepot="8" custom_int_AstroTrains_MinStationsRequiredBeforeDepot="2" custom_int_AstroTrains_TrainsAllowedOnMapPerDepot="1" custom_int_AstroTrains_TrainsKilledForMedSpawn="6" custom_int_AstroTrains_TrainsKilledForHighSpawn="10" custom_bool_AstroTrains_DebugEarlySpawnDepot="false" custom_int_AstroTrains_DebugEarlySpawnDepotId="10" custom_int_AntiPlayerZombie_AttritionPercentPerMinute="1" custom_bool_AntiAIZombie_AllowedToLeaveSpawnPlanet="true" custom_int_AntiAIZombie_MaxShipsAllowedToLeavePerPlanetPerIteration="50" custom_int_AntiAIZombie_MinShipsAllowedToLeavePerPlanetPerIteration="30" custom_int_AntiAIZombie_AttritionPercentPerMinute="1" custom_int_AIReserves_MinSpawnDelayTime="15" custom_int_AIReserves_MaxSpawnDelayTime="25" custom_int_AIReserves_IneligibleSeconds="1000" custom_int_AIReserves_TimeToStayOnPlanet="250" custom_int_AIReserves_MinStrengthToTrigger="4000" custom_int_AIReserves_MinDepthForDeepstrike="5" custom_FInt_AIReserves_MultiplierPerDepthLowIntensity="1.1" custom_FInt_AIReserves_MultiplierPerDepthMedIntensity="1.2" custom_FInt_AIReserves_MultiplierPerDepthHighIntensity="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty1="0.8" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty2="0.9" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty3="1.0" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty4="1.1" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty5="1.2" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty6="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty7="1.4" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty8="1.5" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty9="1.6" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty10="1.7" custom_int_AIReserves_ChanceToHelpPercentLow="28" custom_int_AIReserves_ChanceToHelpPercentMed="33" custom_int_AIReserves_ChanceToHelpPercentHigh="38" custom_int_AIReserves_PercentToJoinHunterLow="26" custom_int_AIReserves_PercentToJoinHunterMed="31" custom_int_AIReserves_PercentToJoinHunterHigh="36" custom_int_zenithtrader_budgetpersecondforotherfactions="100" custom_FInt_zenithtrader_aibudgetmultiplierlow="0.5" custom_FInt_zenithtrader_aibudgetmultipliermedium="1.0" custom_FInt_zenithtrader_aibudgetmultiplierhigh="1.3" custom_int_zenithtrader_structurecost="270000" custom_bool_zenithtrader_spawnonplayerhomeplanet="false" custom_int_RiskAnalyzer_TimeIntervalInSeconds="3600" custom_int_RiskAnalyzer_AIPIncrease="1" custom_int_RiskAnalyzer_AIPIncreaseOnDeath="10" custom_int_RiskAnalyzer_AIPDecrease="2" custom_FInt_RiskAnalyzer_BaseExoWaveStrength="20000" custom_FInt_RiskAnalyzer_MaxExoWaveStrength="90000" custom_FInt_RiskAnalyzer_NextExoMultiplier="1.25" custom_int_RiskAnalyzer_ExoPercentForWarning="60" custom_int_RiskAnalyzer_MinutesInToStartChargingExo="40" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzer="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzer="50" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzer="150" custom_int_RiskAnalyzer_HighExoIntensity="7" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzerHigh="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzerHigh="40" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzerHigh="100" custom_int_nanocaust_timeForMarkIIUpgrade="1200" custom_int_nanocaust_timeForMarkIIIUpgrade="1500" custom_int_nanocaust_timeForFirstFrenzy="120" custom_int_nanocaust_maxNanobotLifespan="3000" custom_int_nanocaust_minNanobotLifespan="600" custom_int_nanocaust_minTimeBetweenFrenzies="240" custom_int_nanocaust_baseTimeBetweenFrenzies="400" custom_int_nanocaust_planetsForEarlyExpansion="4" custom_int_nanocaust_baseMaxStrengthPerPlanetForFrenzy="8000" custom_bool_nanocaust_EnableAttrition="true" custom_int_nanocaust_captureStrengthRequired="500" custom_int_nanocaust_AIStrengthForCapture="1720" custom_int_nanocaust_humanStrengthForCapture="1720" custom_int_nanocaust_enemyStrengthForCombat="1000" custom_int_nanocaust_secondsBetweenNanocaustSimUpdates="3" custom_int_nanocaust_maxStrengthOnHivePlanet="25000" custom_int_nanocaust_maxStrengthOnMarkOnePlanet="5000" custom_int_nanocaust_maxStrengthOnMarkTwoPlanet="10000" custom_int_nanocaust_maxStrengthOnMarkThreePlanet="15000" custom_FInt_nanocaust_BaseWaveBudgetPerMinute="11.9" custom_FInt_nanocaust_MinWaveSize="400.0" custom_int_nanocaust_WaveIntervalInMinutes="9" custom_bool_nanocaust_timebasedplanetlimit="false" custom_FInt_nanocaust_MaxStrengthMark1Center="6000" custom_FInt_nanocaust_MaxStrengthMark2Center="12000" custom_FInt_nanocaust_MaxStrengthMark3Center="20000" custom_FInt_nanocaust_MaxStrengthHive="30000" custom_FInt_nanocaust_MetalIncomePerSecondMark1Center="10.0" custom_FInt_nanocaust_MetalIncomePerSecondMark2Center="18.0" custom_FInt_nanocaust_MetalIncomePerSecondMark3Center="25.0" custom_FInt_nanocaust_MetalIncomePerSecondHive="45.0" custom_FInt_nanocaust_MaxMetalStoragePerNanobotCenter="1000" custom_FInt_nanocaust_multiplierIntensity1="0.3" custom_FInt_nanocaust_multiplierIntensity2="0.5" custom_FInt_nanocaust_multiplierIntensity3="0.7" custom_FInt_nanocaust_multiplierIntensity4="0.9" custom_FInt_nanocaust_multiplierIntensity5="1.0" custom_FInt_nanocaust_multiplierIntensity6="1.2" custom_FInt_nanocaust_multiplierIntensity7="1.6" custom_FInt_nanocaust_multiplierIntensity8="2.0" custom_FInt_nanocaust_multiplierIntensity9="3.0" custom_FInt_nanocaust_multiplierIntensity10="4.0" custom_FInt_nanocaust_initialAttackStrength="100.0" custom_int_nanocaust_earlyGamePlayerProtection="30" custom_bool_Mercenary_SpawnBeaconOnHomeworld="false" custom_int_Mercenary_GroupsPerBeacon="2" custom_int_Mercenary_TimesAllowedToSummonPerGroup="2" custom_int_Mercenary_BeaconsToSpawn="5" custom_int_Macrophage_MaxMetalHarvesterCanHold="12500" custom_int_Macrophage_MetalGainedFromVisitingMine="2500" custom_int_Macrophage_HarvesterMetalFromKillMultiplier="3" custom_int_Macrophage_EarlyHarvesterSpawnTime="-1" custom_int_Macrophage_MetalForSporeOrHarvesterSpawn="125000" custom_int_Macrophage_MetalForSporeOrHarvesterSpawnPlayerOnlyHostileMode="175000" custom_FInt_Macrophage_SpawnCostMultiplierPerOwnedHarvester="0.5" custom_FInt_Macrophage_SpawnCostMultiplierDecreasePerIntensity="0.03" custom_int_Macrophage_SporesPerRelease="6" custom_int_Macrophage_SpireSporesPerRelease="9" custom_int_Macrophage_SporesLifetimeInSeconds="1200" custom_int_Macrophage_PercentSporeRelease="40" custom_int_Macrophage_PercentSporeReleaseIncreasePerHarvester="10" custom_int_Macrophage_MetalGenerationPerSecondLow="250" custom_int_Macrophage_MetalGenerationPerSecondMed="350" custom_int_Macrophage_MetalGenerationPerSecondHigh="400" custom_FInt_Macrophage_MetalGenerationMultiplierWithLivingHarvesters="0.2" custom_int_Macrophage_HarvesterLimitBeforeEnraging="5" custom_int_Macrophage_SpireHarvesterLimitBeforeEnraging="10" custom_int_Macrophage_HarvestersToEnrage="3" custom_int_Macrophage_SpireHarvestersToEnrage="8" custom_int_Macrophage_NumTeliumSporesNeededForNewTelium="2" custom_int_Macrophage_MinInitialTelium="1" custom_int_Macrophage_MaxInitialTelium="10" custom_int_Macrophage_TeliaPerPlanetLow="2" custom_int_Macrophage_TeliaPerPlanetMed="3" custom_int_Macrophage_TeliaPerPlanetHigh="5" custom_int_Macrophage_BasePercentChanceToMarkUp="50" custom_int_Macrophage_ReductionPerMarkForPercentChanceToMarkUp="9" custom_int_Macrophage_BerserkCostDivisor="4" custom_int_Macrophage_SpireTeliumCostDivisor="2" custom_int_Macrophage_MinIntensityForBerserk="5" custom_int_Macrophage_MinIntensityForSmartExpansionLogic="6" custom_int_Macrophage_MaxTeliumForSmartExpansionLogic="12" custom_int_Macrophage_MinimumSnackTimeOnSpawn="120" custom_int_Macrophage_MaximumSnackTimeOnSpawn="240" custom_int_Macrophage_MinimumSnackTimeOnNewPlanet="60" custom_int_Macrophage_MaximumSnackTimeOnNewPlanet="180" custom_int_Macrophage_SnackTimeIncreasePerMark="30" custom_int_Macrophage_MinimumBreakTime="30" custom_int_Macrophage_MaximumBreakTime="90" custom_int_Macrophage_BreakTimeIncreasePerMark="15" extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420"
11/14/2020 10:58:19 PM Reconquest Seeding for Lenat: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4
11/14/2020 11:01:36 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Portal\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame
11/14/2020 11:01:36 PM Finish load save in 415.2ms
11/14/2020 11:03:39 PM Could not find 'custom_FInt_HumanMarauders_RxatioForFriendlyPlanet'
OuterXml :
AttributeList: is_partial_record="true" custom_int_Instigators_IntervalBetweenBaseSpawnsLow="5200" custom_int_Instigators_IntervalBetweenBaseSpawnsMed="4600" custom_int_Instigators_IntervalBetweenBaseSpawnsHigh="4000" custom_int_Instigators_TimeForInitialBaseSpawn="4400" custom_FInt_HumanResistanceFighters_BudgetPerSecond="8" custom_int_HumanResistanceFighters_IneligibleSeconds="900" custom_FInt_HumanResistanceFighters_FriendlyMinStrength="500" custom_FInt_HumanResistanceFighters_EnemyMinStrength="1000" custom_FInt_HumanResistanceFighters_RatioForEnemyPlanet="0.75" custom_FInt_HumanResistanceFighters_RatioForFriendlyPlanet="0.5" custom_FInt_HumanResistanceFighters_RatioForNeutralPlanet="0.25" custom_FInt_HumanResistanceFighters_OverkillRatio="3.0" custom_FInt_HumanResistanceFighters_BravenessConstant="3" custom_FInt_HumanResistanceFighters_StartingBudget="0" custom_FInt_HumanResistanceFighters_BaseMaxBudget="12500" custom_FInt_HumanResistanceFighters_MinBudgetToHelp="3000.0" custom_int_HumanResistanceFighters_ChanceToHelpHumansModifier="10" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BudgetPerSecondLow="1.7" custom_FInt_HumanMarauders_BudgetPerSecondMedium="1.9" custom_FInt_HumanMarauders_BudgetPerSecondHigh="2.1" custom_int_HumanMarauders_IneligibleSeconds="500" custom_FInt_HumanMarauders_FriendlyMinStrength="500" custom_FInt_HumanMarauders_EnemyMinStrength="1000" custom_FInt_HumanMarauders_RatioForEnemyPlanet="0.75" custom_FInt_HumanMarauders_RatioForFriendlyPlanet="0.5" custom_FInt_HumanMarauders_RatioForNeutralPlanet="0.25" custom_FInt_HumanMarauders_OverkillRatio="3.0" custom_FInt_HumanMarauders_BravenessConstant="1.1" custom_FInt_HumanMarauders_StartingBudget="0" custom_FInt_HumanMarauders_BaseMaxBudget="10000" custom_int_HumanMarauders_ChanceToAttack="50" custom_FInt_HumanMarauders_BudgetIncreaseForPlanetCapture="300.0" custom_int_HumanMarauders_timeForMarkIIUpgrade="600" custom_int_HumanMarauders_timeForMarkIIIUpgrade="1000" custom_int_HumanMarauders_outpostSpawnInterval="360" custom_int_HumanMarauders_MaxOutpostsPerPlanet="4" custom_int_HumanMarauders_MaxOutpostsPerAlliedPlanet="2" custom_FInt_HumanMarauders_BonusBudgetPerMarkIIIOutpost="0.25" custom_int_HumanMarauders_BaseRaiderSpawnIntervalPlayerAllied="160" custom_int_HumanMarauders_BaseRaiderSpawnInterval="120" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensityPlayerAllied="4" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensityPlayerAllied="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensityPlayerAllied="8" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensity="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensity="10" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensity="15" custom_FInt_HumanMarauders_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanMarauders_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanMarauders_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanMarauders_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BaseWaveBudgetPerMinute="7.0" custom_FInt_HumanMarauders_MinWaveSize="300.0" custom_int_HumanMarauders_WaveIntervalInMinutes="12" custom_int_HumanMarauders_TurretsPerMark1Outpost="5" custom_int_HumanMarauders_TurretsPerMark2Outpost="7" custom_int_HumanMarauders_TurretsPerMark3Outpost="9" custom_int_dyson_percentMoveToReduced="60" custom_int_dyson_percentMoveToFriendly="60" custom_int_dyson_percentMoveToNeutral="60" custom_int_dyson_timeToPatrolPlanet="60" custom_FInt_dyson_metalIncomePerSecondAIPlanet="16" custom_FInt_dyson_metalIncomePerSecondAIReconquestPlanet="24" custom_FInt_dyson_metalIncomePerSecondNeutralPlanet="32" custom_FInt_dyson_metalIncomePerSecondHumanPlanet="64" custom_FInt_dyson_IncomeIncreasePerAIP="0.1" custom_int_dyson_minIntensityForAntagonizerSpawn="8" custom_int_dyson_BaseDurationBetweenAntagonizerSpawns="7600" custom_int_dyson_VarianceBetweenAntagonizerSpawns="1200" custom_bool_dyson_EarlyAntagonizerSpawn="false" custom_FInt_dyson_BaseAllowedStrengthPerAIP="150" custom_FInt_dyson_multiplierIntensity1="0.3" custom_FInt_dyson_multiplierIntensity2="0.5" custom_FInt_dyson_multiplierIntensity3="0.7" custom_FInt_dyson_multiplierIntensity4="0.9" custom_FInt_dyson_multiplierIntensity5="1.1" custom_FInt_dyson_multiplierIntensity6="1.4" custom_FInt_dyson_multiplierIntensity7="1.8" custom_FInt_dyson_multiplierIntensity8="3.0" custom_FInt_dyson_multiplierIntensity9="5.0" custom_FInt_dyson_multiplierIntensity10="7.0" custom_FInt_dyson_maxMetalToHoard="500" custom_int_AntagonizedDyson_minSecondsBetweenAttemptsToSpend="10" custom_int_AntagonizedDyson_maxSecondsBetweenAttemptsToSpend="30" custom_int_AntagonizedDyson_TimeForDysonAntagonizerToLevelUp="400" custom_int_AntagonizedDyson_IntensityForDysonAntagonizerSpawn="8" custom_int_AntagonizedDyson_BaseTimeBetweenAntagonizerSpawns="7600" custom_int_AntagonizedDyson_VarianceForAntagonizerSpawn="1200" custom_bool_AntagonizedDyson_EarlyAntagonizerSpawn="false" custom_FInt_AntagonizedDyson_BaseMetalIncomePerSecond="100" custom_FInt_AntagonizedDyson_IncomeIncreasePerAIP="0.05" custom_FInt_AntagonizedDyson_MetalIncomeIncreasePerAntagonizerMark="40" custom_FInt_AntagonizedDyson_BaseAllowedStrengthPerAIP="225" custom_int_DarkSpire_DefaultConversionRatioLowIntensity="30" custom_int_DarkSpire_DefaultConversionRatioMediumIntensity="50" custom_int_DarkSpire_DefaultConversionRatioHighIntensity="70" custom_FInt_DarkSpire_DefaultEnergyThreshold="3500.0" custom_int_DarkSpire_EnergyToShare="2000" custom_int_DarkSpire_LocusWarpInTime="300" custom_int_DarkSpire_IntervalBetweenAttempedLoci="1800" custom_int_DarkSpire_IntervalBetweenAttempedLociConquest="600" custom_int_DarkSpire_BonusConversionRatioForIntensity="5" custom_int_DarkSpire_BonusConversionRatioPerAttack="10" custom_int_DarkSpire_BonusConversionRatioPerAttackLow="2" custom_int_DarkSpire_BonusConversionRatioPerAttackMed="5" custom_int_DarkSpire_BonusConversionRatioPerAttackHigh="10" custom_int_DarkSpire_ConversionRatioCapLow="100" custom_int_DarkSpire_ConversionRatioCapMed="120" custom_int_DarkSpire_ConversionRatioCapHigh="500" custom_int_DarkSpire_PercentToShareEnergy="25" custom_int_DarkSpire_BaseMinutesBetweenVengeanceStrike="121" custom_int_DarkSpire_TimeInMinutesForFirstVengeanceStrike="115" custom_FInt_DarkSpire_VengeanceStrikeEnergyMultiplier="2.5" custom_int_DarkSpire_MinTimeInMinutesBeforeLocusesAreAllowed="10" custom_int_DarkSpire_EnergyThresholdIncreasePerAttack="1000" custom_int_DarkSpire_EnergyIncomePerAIPPerMinute="4" custom_FInt_DarkSpire_EnergyIncomeMultiplierLowIntensity="0.7" custom_FInt_DarkSpire_EnergyIncomeMultiplierMediumIntensity="1.0" custom_FInt_DarkSpire_EnergyIncomeMultiplierHighIntensity="2.0" custom_int_DarkSpire_NumShipDesignsDownloadable="2" custom_int_BrokenGolems_GolemsToSeedForLow="1" custom_int_BrokenGolems_GolemsToSeedForMed="3" custom_int_BrokenGolems_GolemsToSeedForHigh="4" custom_int_BrokenGolems_GolemsToSeedForExtreme="5" custom_int_BrokenGolems_GolemsToSeedForDebug="9" custom_int_BrokenGolems_ExoPercentForWarning="40" custom_FInt_BrokenGolems_BaseExoWaveStrength="26000" custom_FInt_BrokenGolems_MaxExoWaveStrength="110000" custom_FInt_BrokenGolems_NextExoMultiplier="1.25" custom_FInt_BrokenGolems_ExoMetalPerAIPPerMinute="1.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity1="0.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity2="0.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity3="0.75" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity4="0.9" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity5="1.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity6="1.2" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity7="1.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity8="2.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity9="3.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity10="5.0" custom_int_AstroTrains_BaseMaxDepots="4" custom_int_AstroTrains_DepotSpawnIntervalLow="3600" custom_int_AstroTrains_DepotSpawnIntervalMed="3000" custom_int_AstroTrains_DepotSpawnIntervalHigh="2400" custom_int_AstroTrains_BaseTrainSpawnIntervalLow="1500" custom_int_AstroTrains_BaseTrainSpawnIntervalMed="1200" custom_int_AstroTrains_BaseTrainSpawnIntervalHigh="900" custom_int_AstroTrains_PercentForMultiSpawnIntensity1="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity2="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity3="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity4="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity5="10" custom_int_AstroTrains_PercentForMultiSpawnIntensity6="20" custom_int_AstroTrains_PercentForMultiSpawnIntensity7="30" custom_int_AstroTrains_PercentForMultiSpawnIntensity8="40" custom_int_AstroTrains_PercentForMultiSpawnIntensity9="50" custom_int_AstroTrains_PercentForMultiSpawnIntensity10="60" custom_FInt_AstroTrains_HunterFleetStrengthPerTrain="500.0" custom_int_AstroTrains_MaxStationsRequiredBeforeDepot="8" custom_int_AstroTrains_MinStationsRequiredBeforeDepot="2" custom_int_AstroTrains_TrainsAllowedOnMapPerDepot="1" custom_int_AstroTrains_TrainsKilledForMedSpawn="6" custom_int_AstroTrains_TrainsKilledForHighSpawn="10" custom_bool_AstroTrains_DebugEarlySpawnDepot="false" custom_int_AstroTrains_DebugEarlySpawnDepotId="10" custom_int_AntiPlayerZombie_AttritionPercentPerMinute="1" custom_bool_AntiAIZombie_AllowedToLeaveSpawnPlanet="true" custom_int_AntiAIZombie_MaxShipsAllowedToLeavePerPlanetPerIteration="50" custom_int_AntiAIZombie_MinShipsAllowedToLeavePerPlanetPerIteration="30" custom_int_AntiAIZombie_AttritionPercentPerMinute="1" custom_int_AIReserves_MinSpawnDelayTime="15" custom_int_AIReserves_MaxSpawnDelayTime="25" custom_int_AIReserves_IneligibleSeconds="1000" custom_int_AIReserves_TimeToStayOnPlanet="250" custom_int_AIReserves_MinStrengthToTrigger="4000" custom_int_AIReserves_MinDepthForDeepstrike="5" custom_FInt_AIReserves_MultiplierPerDepthLowIntensity="1.1" custom_FInt_AIReserves_MultiplierPerDepthMedIntensity="1.2" custom_FInt_AIReserves_MultiplierPerDepthHighIntensity="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty1="0.8" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty2="0.9" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty3="1.0" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty4="1.1" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty5="1.2" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty6="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty7="1.4" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty8="1.5" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty9="1.6" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty10="1.7" custom_int_AIReserves_ChanceToHelpPercentLow="28" custom_int_AIReserves_ChanceToHelpPercentMed="33" custom_int_AIReserves_ChanceToHelpPercentHigh="38" custom_int_AIReserves_PercentToJoinHunterLow="26" custom_int_AIReserves_PercentToJoinHunterMed="31" custom_int_AIReserves_PercentToJoinHunterHigh="36" custom_int_zenithtrader_budgetpersecondforotherfactions="100" custom_FInt_zenithtrader_aibudgetmultiplierlow="0.5" custom_FInt_zenithtrader_aibudgetmultipliermedium="1.0" custom_FInt_zenithtrader_aibudgetmultiplierhigh="1.3" custom_int_zenithtrader_structurecost="270000" custom_bool_zenithtrader_spawnonplayerhomeplanet="false" custom_int_RiskAnalyzer_TimeIntervalInSeconds="3600" custom_int_RiskAnalyzer_AIPIncrease="1" custom_int_RiskAnalyzer_AIPIncreaseOnDeath="10" custom_int_RiskAnalyzer_AIPDecrease="2" custom_FInt_RiskAnalyzer_BaseExoWaveStrength="20000" custom_FInt_RiskAnalyzer_MaxExoWaveStrength="90000" custom_FInt_RiskAnalyzer_NextExoMultiplier="1.25" custom_int_RiskAnalyzer_ExoPercentForWarning="60" custom_int_RiskAnalyzer_MinutesInToStartChargingExo="40" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzer="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzer="50" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzer="150" custom_int_RiskAnalyzer_HighExoIntensity="7" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzerHigh="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzerHigh="40" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzerHigh="100" custom_int_nanocaust_timeForMarkIIUpgrade="1200" custom_int_nanocaust_timeForMarkIIIUpgrade="1500" custom_int_nanocaust_timeForFirstFrenzy="120" custom_int_nanocaust_maxNanobotLifespan="3000" custom_int_nanocaust_minNanobotLifespan="600" custom_int_nanocaust_minTimeBetweenFrenzies="240" custom_int_nanocaust_baseTimeBetweenFrenzies="400" custom_int_nanocaust_planetsForEarlyExpansion="4" custom_int_nanocaust_baseMaxStrengthPerPlanetForFrenzy="8000" custom_bool_nanocaust_EnableAttrition="true" custom_int_nanocaust_captureStrengthRequired="500" custom_int_nanocaust_AIStrengthForCapture="1720" custom_int_nanocaust_humanStrengthForCapture="1720" custom_int_nanocaust_enemyStrengthForCombat="1000" custom_int_nanocaust_secondsBetweenNanocaustSimUpdates="3" custom_int_nanocaust_maxStrengthOnHivePlanet="25000" custom_int_nanocaust_maxStrengthOnMarkOnePlanet="5000" custom_int_nanocaust_maxStrengthOnMarkTwoPlanet="10000" custom_int_nanocaust_maxStrengthOnMarkThreePlanet="15000" custom_FInt_nanocaust_BaseWaveBudgetPerMinute="11.9" custom_FInt_nanocaust_MinWaveSize="400.0" custom_int_nanocaust_WaveIntervalInMinutes="9" custom_bool_nanocaust_timebasedplanetlimit="false" custom_FInt_nanocaust_MaxStrengthMark1Center="6000" custom_FInt_nanocaust_MaxStrengthMark2Center="12000" custom_FInt_nanocaust_MaxStrengthMark3Center="20000" custom_FInt_nanocaust_MaxStrengthHive="30000" custom_FInt_nanocaust_MetalIncomePerSecondMark1Center="10.0" custom_FInt_nanocaust_MetalIncomePerSecondMark2Center="18.0" custom_FInt_nanocaust_MetalIncomePerSecondMark3Center="25.0" custom_FInt_nanocaust_MetalIncomePerSecondHive="45.0" custom_FInt_nanocaust_MaxMetalStoragePerNanobotCenter="1000" custom_FInt_nanocaust_multiplierIntensity1="0.3" custom_FInt_nanocaust_multiplierIntensity2="0.5" custom_FInt_nanocaust_multiplierIntensity3="0.7" custom_FInt_nanocaust_multiplierIntensity4="0.9" custom_FInt_nanocaust_multiplierIntensity5="1.0" custom_FInt_nanocaust_multiplierIntensity6="1.2" custom_FInt_nanocaust_multiplierIntensity7="1.6" custom_FInt_nanocaust_multiplierIntensity8="2.0" custom_FInt_nanocaust_multiplierIntensity9="3.0" custom_FInt_nanocaust_multiplierIntensity10="4.0" custom_FInt_nanocaust_initialAttackStrength="100.0" custom_int_nanocaust_earlyGamePlayerProtection="30" custom_bool_Mercenary_SpawnBeaconOnHomeworld="false" custom_int_Mercenary_GroupsPerBeacon="2" custom_int_Mercenary_TimesAllowedToSummonPerGroup="2" custom_int_Mercenary_BeaconsToSpawn="5" custom_int_Macrophage_MaxMetalHarvesterCanHold="12500" custom_int_Macrophage_MetalGainedFromVisitingMine="2500" custom_int_Macrophage_HarvesterMetalFromKillMultiplier="3" custom_int_Macrophage_EarlyHarvesterSpawnTime="-1" custom_int_Macrophage_MetalForSporeOrHarvesterSpawn="125000" custom_int_Macrophage_MetalForSporeOrHarvesterSpawnPlayerOnlyHostileMode="175000" custom_FInt_Macrophage_SpawnCostMultiplierPerOwnedHarvester="0.5" custom_FInt_Macrophage_SpawnCostMultiplierDecreasePerIntensity="0.03" custom_int_Macrophage_SporesPerRelease="6" custom_int_Macrophage_SpireSporesPerRelease="9" custom_int_Macrophage_SporesLifetimeInSeconds="1200" custom_int_Macrophage_PercentSporeRelease="40" custom_int_Macrophage_PercentSporeReleaseIncreasePerHarvester="10" custom_int_Macrophage_MetalGenerationPerSecondLow="250" custom_int_Macrophage_MetalGenerationPerSecondMed="350" custom_int_Macrophage_MetalGenerationPerSecondHigh="400" custom_FInt_Macrophage_MetalGenerationMultiplierWithLivingHarvesters="0.2" custom_int_Macrophage_HarvesterLimitBeforeEnraging="5" custom_int_Macrophage_SpireHarvesterLimitBeforeEnraging="10" custom_int_Macrophage_HarvestersToEnrage="3" custom_int_Macrophage_SpireHarvestersToEnrage="8" custom_int_Macrophage_NumTeliumSporesNeededForNewTelium="2" custom_int_Macrophage_MinInitialTelium="1" custom_int_Macrophage_MaxInitialTelium="10" custom_int_Macrophage_TeliaPerPlanetLow="2" custom_int_Macrophage_TeliaPerPlanetMed="3" custom_int_Macrophage_TeliaPerPlanetHigh="5" custom_int_Macrophage_BasePercentChanceToMarkUp="50" custom_int_Macrophage_ReductionPerMarkForPercentChanceToMarkUp="9" custom_int_Macrophage_BerserkCostDivisor="4" custom_int_Macrophage_SpireTeliumCostDivisor="2" custom_int_Macrophage_MinIntensityForBerserk="5" custom_int_Macrophage_MinIntensityForSmartExpansionLogic="6" custom_int_Macrophage_MaxTeliumForSmartExpansionLogic="12" custom_int_Macrophage_MinimumSnackTimeOnSpawn="120" custom_int_Macrophage_MaximumSnackTimeOnSpawn="240" custom_int_Macrophage_MinimumSnackTimeOnNewPlanet="60" custom_int_Macrophage_MaximumSnackTimeOnNewPlanet="180" custom_int_Macrophage_SnackTimeIncreasePerMark="30" custom_int_Macrophage_MinimumBreakTime="30" custom_int_Macrophage_MaximumBreakTime="90" custom_int_Macrophage_BreakTimeIncreasePerMark="15" extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420"
11/14/2020 11:03:39 PM Could not find 'WaveIntervalInMinutes'
OuterXml :
AttributeList: is_partial_record="true" custom_int_Instigators_IntervalBetweenBaseSpawnsLow="5200" custom_int_Instigators_IntervalBetweenBaseSpawnsMed="4600" custom_int_Instigators_IntervalBetweenBaseSpawnsHigh="4000" custom_int_Instigators_TimeForInitialBaseSpawn="4400" custom_FInt_HumanResistanceFighters_BudgetPerSecond="8" custom_int_HumanResistanceFighters_IneligibleSeconds="900" custom_FInt_HumanResistanceFighters_FriendlyMinStrength="500" custom_FInt_HumanResistanceFighters_EnemyMinStrength="1000" custom_FInt_HumanResistanceFighters_RatioForEnemyPlanet="0.75" custom_FInt_HumanResistanceFighters_RatioForFriendlyPlanet="0.5" custom_FInt_HumanResistanceFighters_RatioForNeutralPlanet="0.25" custom_FInt_HumanResistanceFighters_OverkillRatio="3.0" custom_FInt_HumanResistanceFighters_BravenessConstant="3" custom_FInt_HumanResistanceFighters_StartingBudget="0" custom_FInt_HumanResistanceFighters_BaseMaxBudget="12500" custom_FInt_HumanResistanceFighters_MinBudgetToHelp="3000.0" custom_int_HumanResistanceFighters_ChanceToHelpHumansModifier="10" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BudgetPerSecondLow="1.7" custom_FInt_HumanMarauders_BudgetPerSecondMedium="1.9" custom_FInt_HumanMarauders_BudgetPerSecondHigh="2.1" custom_int_HumanMarauders_IneligibleSeconds="500" custom_FInt_HumanMarauders_FriendlyMinStrength="500" custom_FInt_HumanMarauders_EnemyMinStrength="1000" custom_FInt_HumanMarauders_RatioForEnemyPlanet="0.75" custom_FInt_HumanMarauders_RatioForFriendlyPlanet="0.5" custom_FInt_HumanMarauders_RatioForNeutralPlanet="0.25" custom_FInt_HumanMarauders_OverkillRatio="3.0" custom_FInt_HumanMarauders_BravenessConstant="1.1" custom_FInt_HumanMarauders_StartingBudget="0" custom_FInt_HumanMarauders_BaseMaxBudget="10000" custom_int_HumanMarauders_ChanceToAttack="50" custom_FInt_HumanMarauders_BudgetIncreaseForPlanetCapture="300.0" custom_int_HumanMarauders_timeForMarkIIUpgrade="600" custom_int_HumanMarauders_timeForMarkIIIUpgrade="1000" custom_int_HumanMarauders_outpostSpawnInterval="360" custom_int_HumanMarauders_MaxOutpostsPerPlanet="4" custom_int_HumanMarauders_MaxOutpostsPerAlliedPlanet="2" custom_FInt_HumanMarauders_BonusBudgetPerMarkIIIOutpost="0.25" custom_int_HumanMarauders_BaseRaiderSpawnIntervalPlayerAllied="160" custom_int_HumanMarauders_BaseRaiderSpawnInterval="120" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensityPlayerAllied="4" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensityPlayerAllied="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensityPlayerAllied="8" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensity="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensity="10" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensity="15" custom_FInt_HumanMarauders_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanMarauders_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanMarauders_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanMarauders_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BaseWaveBudgetPerMinute="7.0" custom_FInt_HumanMarauders_MinWaveSize="300.0" custom_int_HumanMarauders_WaveIntervalInMinutes="12" custom_int_HumanMarauders_TurretsPerMark1Outpost="5" custom_int_HumanMarauders_TurretsPerMark2Outpost="7" custom_int_HumanMarauders_TurretsPerMark3Outpost="9" custom_int_dyson_percentMoveToReduced="60" custom_int_dyson_percentMoveToFriendly="60" custom_int_dyson_percentMoveToNeutral="60" custom_int_dyson_timeToPatrolPlanet="60" custom_FInt_dyson_metalIncomePerSecondAIPlanet="16" custom_FInt_dyson_metalIncomePerSecondAIReconquestPlanet="24" custom_FInt_dyson_metalIncomePerSecondNeutralPlanet="32" custom_FInt_dyson_metalIncomePerSecondHumanPlanet="64" custom_FInt_dyson_IncomeIncreasePerAIP="0.1" custom_int_dyson_minIntensityForAntagonizerSpawn="8" custom_int_dyson_BaseDurationBetweenAntagonizerSpawns="7600" custom_int_dyson_VarianceBetweenAntagonizerSpawns="1200" custom_bool_dyson_EarlyAntagonizerSpawn="false" custom_FInt_dyson_BaseAllowedStrengthPerAIP="150" custom_FInt_dyson_multiplierIntensity1="0.3" custom_FInt_dyson_multiplierIntensity2="0.5" custom_FInt_dyson_multiplierIntensity3="0.7" custom_FInt_dyson_multiplierIntensity4="0.9" custom_FInt_dyson_multiplierIntensity5="1.1" custom_FInt_dyson_multiplierIntensity6="1.4" custom_FInt_dyson_multiplierIntensity7="1.8" custom_FInt_dyson_multiplierIntensity8="3.0" custom_FInt_dyson_multiplierIntensity9="5.0" custom_FInt_dyson_multiplierIntensity10="7.0" custom_FInt_dyson_maxMetalToHoard="500" custom_int_AntagonizedDyson_minSecondsBetweenAttemptsToSpend="10" custom_int_AntagonizedDyson_maxSecondsBetweenAttemptsToSpend="30" custom_int_AntagonizedDyson_TimeForDysonAntagonizerToLevelUp="400" custom_int_AntagonizedDyson_IntensityForDysonAntagonizerSpawn="8" custom_int_AntagonizedDyson_BaseTimeBetweenAntagonizerSpawns="7600" custom_int_AntagonizedDyson_VarianceForAntagonizerSpawn="1200" custom_bool_AntagonizedDyson_EarlyAntagonizerSpawn="false" custom_FInt_AntagonizedDyson_BaseMetalIncomePerSecond="100" custom_FInt_AntagonizedDyson_IncomeIncreasePerAIP="0.05" custom_FInt_AntagonizedDyson_MetalIncomeIncreasePerAntagonizerMark="40" custom_FInt_AntagonizedDyson_BaseAllowedStrengthPerAIP="225" custom_int_DarkSpire_DefaultConversionRatioLowIntensity="30" custom_int_DarkSpire_DefaultConversionRatioMediumIntensity="50" custom_int_DarkSpire_DefaultConversionRatioHighIntensity="70" custom_FInt_DarkSpire_DefaultEnergyThreshold="3500.0" custom_int_DarkSpire_EnergyToShare="2000" custom_int_DarkSpire_LocusWarpInTime="300" custom_int_DarkSpire_IntervalBetweenAttempedLoci="1800" custom_int_DarkSpire_IntervalBetweenAttempedLociConquest="600" custom_int_DarkSpire_BonusConversionRatioForIntensity="5" custom_int_DarkSpire_BonusConversionRatioPerAttack="10" custom_int_DarkSpire_BonusConversionRatioPerAttackLow="2" custom_int_DarkSpire_BonusConversionRatioPerAttackMed="5" custom_int_DarkSpire_BonusConversionRatioPerAttackHigh="10" custom_int_DarkSpire_ConversionRatioCapLow="100" custom_int_DarkSpire_ConversionRatioCapMed="120" custom_int_DarkSpire_ConversionRatioCapHigh="500" custom_int_DarkSpire_PercentToShareEnergy="25" custom_int_DarkSpire_BaseMinutesBetweenVengeanceStrike="121" custom_int_DarkSpire_TimeInMinutesForFirstVengeanceStrike="115" custom_FInt_DarkSpire_VengeanceStrikeEnergyMultiplier="2.5" custom_int_DarkSpire_MinTimeInMinutesBeforeLocusesAreAllowed="10" custom_int_DarkSpire_EnergyThresholdIncreasePerAttack="1000" custom_int_DarkSpire_EnergyIncomePerAIPPerMinute="4" custom_FInt_DarkSpire_EnergyIncomeMultiplierLowIntensity="0.7" custom_FInt_DarkSpire_EnergyIncomeMultiplierMediumIntensity="1.0" custom_FInt_DarkSpire_EnergyIncomeMultiplierHighIntensity="2.0" custom_int_DarkSpire_NumShipDesignsDownloadable="2" custom_int_BrokenGolems_GolemsToSeedForLow="1" custom_int_BrokenGolems_GolemsToSeedForMed="3" custom_int_BrokenGolems_GolemsToSeedForHigh="4" custom_int_BrokenGolems_GolemsToSeedForExtreme="5" custom_int_BrokenGolems_GolemsToSeedForDebug="9" custom_int_BrokenGolems_ExoPercentForWarning="40" custom_FInt_BrokenGolems_BaseExoWaveStrength="26000" custom_FInt_BrokenGolems_MaxExoWaveStrength="110000" custom_FInt_BrokenGolems_NextExoMultiplier="1.25" custom_FInt_BrokenGolems_ExoMetalPerAIPPerMinute="1.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity1="0.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity2="0.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity3="0.75" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity4="0.9" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity5="1.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity6="1.2" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity7="1.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity8="2.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity9="3.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity10="5.0" custom_int_AstroTrains_BaseMaxDepots="4" custom_int_AstroTrains_DepotSpawnIntervalLow="3600" custom_int_AstroTrains_DepotSpawnIntervalMed="3000" custom_int_AstroTrains_DepotSpawnIntervalHigh="2400" custom_int_AstroTrains_BaseTrainSpawnIntervalLow="1500" custom_int_AstroTrains_BaseTrainSpawnIntervalMed="1200" custom_int_AstroTrains_BaseTrainSpawnIntervalHigh="900" custom_int_AstroTrains_PercentForMultiSpawnIntensity1="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity2="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity3="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity4="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity5="10" custom_int_AstroTrains_PercentForMultiSpawnIntensity6="20" custom_int_AstroTrains_PercentForMultiSpawnIntensity7="30" custom_int_AstroTrains_PercentForMultiSpawnIntensity8="40" custom_int_AstroTrains_PercentForMultiSpawnIntensity9="50" custom_int_AstroTrains_PercentForMultiSpawnIntensity10="60" custom_FInt_AstroTrains_HunterFleetStrengthPerTrain="500.0" custom_int_AstroTrains_MaxStationsRequiredBeforeDepot="8" custom_int_AstroTrains_MinStationsRequiredBeforeDepot="2" custom_int_AstroTrains_TrainsAllowedOnMapPerDepot="1" custom_int_AstroTrains_TrainsKilledForMedSpawn="6" custom_int_AstroTrains_TrainsKilledForHighSpawn="10" custom_bool_AstroTrains_DebugEarlySpawnDepot="false" custom_int_AstroTrains_DebugEarlySpawnDepotId="10" custom_int_AntiPlayerZombie_AttritionPercentPerMinute="1" custom_bool_AntiAIZombie_AllowedToLeaveSpawnPlanet="true" custom_int_AntiAIZombie_MaxShipsAllowedToLeavePerPlanetPerIteration="50" custom_int_AntiAIZombie_MinShipsAllowedToLeavePerPlanetPerIteration="30" custom_int_AntiAIZombie_AttritionPercentPerMinute="1" custom_int_AIReserves_MinSpawnDelayTime="15" custom_int_AIReserves_MaxSpawnDelayTime="25" custom_int_AIReserves_IneligibleSeconds="1000" custom_int_AIReserves_TimeToStayOnPlanet="250" custom_int_AIReserves_MinStrengthToTrigger="4000" custom_int_AIReserves_MinDepthForDeepstrike="5" custom_FInt_AIReserves_MultiplierPerDepthLowIntensity="1.1" custom_FInt_AIReserves_MultiplierPerDepthMedIntensity="1.2" custom_FInt_AIReserves_MultiplierPerDepthHighIntensity="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty1="0.8" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty2="0.9" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty3="1.0" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty4="1.1" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty5="1.2" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty6="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty7="1.4" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty8="1.5" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty9="1.6" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty10="1.7" custom_int_AIReserves_ChanceToHelpPercentLow="28" custom_int_AIReserves_ChanceToHelpPercentMed="33" custom_int_AIReserves_ChanceToHelpPercentHigh="38" custom_int_AIReserves_PercentToJoinHunterLow="26" custom_int_AIReserves_PercentToJoinHunterMed="31" custom_int_AIReserves_PercentToJoinHunterHigh="36" custom_int_zenithtrader_budgetpersecondforotherfactions="100" custom_FInt_zenithtrader_aibudgetmultiplierlow="0.5" custom_FInt_zenithtrader_aibudgetmultipliermedium="1.0" custom_FInt_zenithtrader_aibudgetmultiplierhigh="1.3" custom_int_zenithtrader_structurecost="270000" custom_bool_zenithtrader_spawnonplayerhomeplanet="false" custom_int_RiskAnalyzer_TimeIntervalInSeconds="3600" custom_int_RiskAnalyzer_AIPIncrease="1" custom_int_RiskAnalyzer_AIPIncreaseOnDeath="10" custom_int_RiskAnalyzer_AIPDecrease="2" custom_FInt_RiskAnalyzer_BaseExoWaveStrength="20000" custom_FInt_RiskAnalyzer_MaxExoWaveStrength="90000" custom_FInt_RiskAnalyzer_NextExoMultiplier="1.25" custom_int_RiskAnalyzer_ExoPercentForWarning="60" custom_int_RiskAnalyzer_MinutesInToStartChargingExo="40" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzer="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzer="50" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzer="150" custom_int_RiskAnalyzer_HighExoIntensity="7" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzerHigh="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzerHigh="40" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzerHigh="100" custom_int_nanocaust_timeForMarkIIUpgrade="1200" custom_int_nanocaust_timeForMarkIIIUpgrade="1500" custom_int_nanocaust_timeForFirstFrenzy="120" custom_int_nanocaust_maxNanobotLifespan="3000" custom_int_nanocaust_minNanobotLifespan="600" custom_int_nanocaust_minTimeBetweenFrenzies="240" custom_int_nanocaust_baseTimeBetweenFrenzies="400" custom_int_nanocaust_planetsForEarlyExpansion="4" custom_int_nanocaust_baseMaxStrengthPerPlanetForFrenzy="8000" custom_bool_nanocaust_EnableAttrition="true" custom_int_nanocaust_captureStrengthRequired="500" custom_int_nanocaust_AIStrengthForCapture="1720" custom_int_nanocaust_humanStrengthForCapture="1720" custom_int_nanocaust_enemyStrengthForCombat="1000" custom_int_nanocaust_secondsBetweenNanocaustSimUpdates="3" custom_int_nanocaust_maxStrengthOnHivePlanet="25000" custom_int_nanocaust_maxStrengthOnMarkOnePlanet="5000" custom_int_nanocaust_maxStrengthOnMarkTwoPlanet="10000" custom_int_nanocaust_maxStrengthOnMarkThreePlanet="15000" custom_FInt_nanocaust_BaseWaveBudgetPerMinute="11.9" custom_FInt_nanocaust_MinWaveSize="400.0" custom_int_nanocaust_WaveIntervalInMinutes="9" custom_bool_nanocaust_timebasedplanetlimit="false" custom_FInt_nanocaust_MaxStrengthMark1Center="6000" custom_FInt_nanocaust_MaxStrengthMark2Center="12000" custom_FInt_nanocaust_MaxStrengthMark3Center="20000" custom_FInt_nanocaust_MaxStrengthHive="30000" custom_FInt_nanocaust_MetalIncomePerSecondMark1Center="10.0" custom_FInt_nanocaust_MetalIncomePerSecondMark2Center="18.0" custom_FInt_nanocaust_MetalIncomePerSecondMark3Center="25.0" custom_FInt_nanocaust_MetalIncomePerSecondHive="45.0" custom_FInt_nanocaust_MaxMetalStoragePerNanobotCenter="1000" custom_FInt_nanocaust_multiplierIntensity1="0.3" custom_FInt_nanocaust_multiplierIntensity2="0.5" custom_FInt_nanocaust_multiplierIntensity3="0.7" custom_FInt_nanocaust_multiplierIntensity4="0.9" custom_FInt_nanocaust_multiplierIntensity5="1.0" custom_FInt_nanocaust_multiplierIntensity6="1.2" custom_FInt_nanocaust_multiplierIntensity7="1.6" custom_FInt_nanocaust_multiplierIntensity8="2.0" custom_FInt_nanocaust_multiplierIntensity9="3.0" custom_FInt_nanocaust_multiplierIntensity10="4.0" custom_FInt_nanocaust_initialAttackStrength="100.0" custom_int_nanocaust_earlyGamePlayerProtection="30" custom_bool_Mercenary_SpawnBeaconOnHomeworld="false" custom_int_Mercenary_GroupsPerBeacon="2" custom_int_Mercenary_TimesAllowedToSummonPerGroup="2" custom_int_Mercenary_BeaconsToSpawn="5" custom_int_Macrophage_MaxMetalHarvesterCanHold="12500" custom_int_Macrophage_MetalGainedFromVisitingMine="2500" custom_int_Macrophage_HarvesterMetalFromKillMultiplier="3" custom_int_Macrophage_EarlyHarvesterSpawnTime="-1" custom_int_Macrophage_MetalForSporeOrHarvesterSpawn="125000" custom_int_Macrophage_MetalForSporeOrHarvesterSpawnPlayerOnlyHostileMode="175000" custom_FInt_Macrophage_SpawnCostMultiplierPerOwnedHarvester="0.5" custom_FInt_Macrophage_SpawnCostMultiplierDecreasePerIntensity="0.03" custom_int_Macrophage_SporesPerRelease="6" custom_int_Macrophage_SpireSporesPerRelease="9" custom_int_Macrophage_SporesLifetimeInSeconds="1200" custom_int_Macrophage_PercentSporeRelease="40" custom_int_Macrophage_PercentSporeReleaseIncreasePerHarvester="10" custom_int_Macrophage_MetalGenerationPerSecondLow="250" custom_int_Macrophage_MetalGenerationPerSecondMed="350" custom_int_Macrophage_MetalGenerationPerSecondHigh="400" custom_FInt_Macrophage_MetalGenerationMultiplierWithLivingHarvesters="0.2" custom_int_Macrophage_HarvesterLimitBeforeEnraging="5" custom_int_Macrophage_SpireHarvesterLimitBeforeEnraging="10" custom_int_Macrophage_HarvestersToEnrage="3" custom_int_Macrophage_SpireHarvestersToEnrage="8" custom_int_Macrophage_NumTeliumSporesNeededForNewTelium="2" custom_int_Macrophage_MinInitialTelium="1" custom_int_Macrophage_MaxInitialTelium="10" custom_int_Macrophage_TeliaPerPlanetLow="2" custom_int_Macrophage_TeliaPerPlanetMed="3" custom_int_Macrophage_TeliaPerPlanetHigh="5" custom_int_Macrophage_BasePercentChanceToMarkUp="50" custom_int_Macrophage_ReductionPerMarkForPercentChanceToMarkUp="9" custom_int_Macrophage_BerserkCostDivisor="4" custom_int_Macrophage_SpireTeliumCostDivisor="2" custom_int_Macrophage_MinIntensityForBerserk="5" custom_int_Macrophage_MinIntensityForSmartExpansionLogic="6" custom_int_Macrophage_MaxTeliumForSmartExpansionLogic="12" custom_int_Macrophage_MinimumSnackTimeOnSpawn="120" custom_int_Macrophage_MaximumSnackTimeOnSpawn="240" custom_int_Macrophage_MinimumSnackTimeOnNewPlanet="60" custom_int_Macrophage_MaximumSnackTimeOnNewPlanet="180" custom_int_Macrophage_SnackTimeIncreasePerMark="30" custom_int_Macrophage_MinimumBreakTime="30" custom_int_Macrophage_MaximumBreakTime="90" custom_int_Macrophage_BreakTimeIncreasePerMark="15" extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420"
11/14/2020 11:13:14 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Portal\Autosave at 6h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
11/14/2020 11:13:15 PM Finish load save in 409.9ms
11/14/2020 11:13:21 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Portal\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame
11/14/2020 11:13:22 PM Finish load save in 388.5ms
11/14/2020 11:15:20 PM Could not find 'custom_FInt_HumanMarauders_RxatioForFriendlyPlanet'
OuterXml :
AttributeList: is_partial_record="true" custom_int_Instigators_IntervalBetweenBaseSpawnsLow="5200" custom_int_Instigators_IntervalBetweenBaseSpawnsMed="4600" custom_int_Instigators_IntervalBetweenBaseSpawnsHigh="4000" custom_int_Instigators_TimeForInitialBaseSpawn="4400" custom_FInt_HumanResistanceFighters_BudgetPerSecond="8" custom_int_HumanResistanceFighters_IneligibleSeconds="900" custom_FInt_HumanResistanceFighters_FriendlyMinStrength="500" custom_FInt_HumanResistanceFighters_EnemyMinStrength="1000" custom_FInt_HumanResistanceFighters_RatioForEnemyPlanet="0.75" custom_FInt_HumanResistanceFighters_RatioForFriendlyPlanet="0.5" custom_FInt_HumanResistanceFighters_RatioForNeutralPlanet="0.25" custom_FInt_HumanResistanceFighters_OverkillRatio="3.0" custom_FInt_HumanResistanceFighters_BravenessConstant="3" custom_FInt_HumanResistanceFighters_StartingBudget="0" custom_FInt_HumanResistanceFighters_BaseMaxBudget="12500" custom_FInt_HumanResistanceFighters_MinBudgetToHelp="3000.0" custom_int_HumanResistanceFighters_ChanceToHelpHumansModifier="10" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BudgetPerSecondLow="1.7" custom_FInt_HumanMarauders_BudgetPerSecondMedium="1.9" custom_FInt_HumanMarauders_BudgetPerSecondHigh="2.1" custom_int_HumanMarauders_IneligibleSeconds="500" custom_FInt_HumanMarauders_FriendlyMinStrength="500" custom_FInt_HumanMarauders_EnemyMinStrength="1000" custom_FInt_HumanMarauders_RatioForEnemyPlanet="0.75" custom_FInt_HumanMarauders_RatioForFriendlyPlanet="0.5" custom_FInt_HumanMarauders_RatioForNeutralPlanet="0.25" custom_FInt_HumanMarauders_OverkillRatio="3.0" custom_FInt_HumanMarauders_BravenessConstant="1.1" custom_FInt_HumanMarauders_StartingBudget="0" custom_FInt_HumanMarauders_BaseMaxBudget="10000" custom_int_HumanMarauders_ChanceToAttack="50" custom_FInt_HumanMarauders_BudgetIncreaseForPlanetCapture="300.0" custom_int_HumanMarauders_timeForMarkIIUpgrade="600" custom_int_HumanMarauders_timeForMarkIIIUpgrade="1000" custom_int_HumanMarauders_outpostSpawnInterval="360" custom_int_HumanMarauders_MaxOutpostsPerPlanet="4" custom_int_HumanMarauders_MaxOutpostsPerAlliedPlanet="2" custom_FInt_HumanMarauders_BonusBudgetPerMarkIIIOutpost="0.25" custom_int_HumanMarauders_BaseRaiderSpawnIntervalPlayerAllied="160" custom_int_HumanMarauders_BaseRaiderSpawnInterval="120" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensityPlayerAllied="4" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensityPlayerAllied="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensityPlayerAllied="8" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensity="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensity="10" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensity="15" custom_FInt_HumanMarauders_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanMarauders_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanMarauders_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanMarauders_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BaseWaveBudgetPerMinute="7.0" custom_FInt_HumanMarauders_MinWaveSize="300.0" custom_int_HumanMarauders_WaveIntervalInMinutes="12" custom_int_HumanMarauders_TurretsPerMark1Outpost="5" custom_int_HumanMarauders_TurretsPerMark2Outpost="7" custom_int_HumanMarauders_TurretsPerMark3Outpost="9" custom_int_dyson_percentMoveToReduced="60" custom_int_dyson_percentMoveToFriendly="60" custom_int_dyson_percentMoveToNeutral="60" custom_int_dyson_timeToPatrolPlanet="60" custom_FInt_dyson_metalIncomePerSecondAIPlanet="16" custom_FInt_dyson_metalIncomePerSecondAIReconquestPlanet="24" custom_FInt_dyson_metalIncomePerSecondNeutralPlanet="32" custom_FInt_dyson_metalIncomePerSecondHumanPlanet="64" custom_FInt_dyson_IncomeIncreasePerAIP="0.1" custom_int_dyson_minIntensityForAntagonizerSpawn="8" custom_int_dyson_BaseDurationBetweenAntagonizerSpawns="7600" custom_int_dyson_VarianceBetweenAntagonizerSpawns="1200" custom_bool_dyson_EarlyAntagonizerSpawn="false" custom_FInt_dyson_BaseAllowedStrengthPerAIP="150" custom_FInt_dyson_multiplierIntensity1="0.3" custom_FInt_dyson_multiplierIntensity2="0.5" custom_FInt_dyson_multiplierIntensity3="0.7" custom_FInt_dyson_multiplierIntensity4="0.9" custom_FInt_dyson_multiplierIntensity5="1.1" custom_FInt_dyson_multiplierIntensity6="1.4" custom_FInt_dyson_multiplierIntensity7="1.8" custom_FInt_dyson_multiplierIntensity8="3.0" custom_FInt_dyson_multiplierIntensity9="5.0" custom_FInt_dyson_multiplierIntensity10="7.0" custom_FInt_dyson_maxMetalToHoard="500" custom_int_AntagonizedDyson_minSecondsBetweenAttemptsToSpend="10" custom_int_AntagonizedDyson_maxSecondsBetweenAttemptsToSpend="30" custom_int_AntagonizedDyson_TimeForDysonAntagonizerToLevelUp="400" custom_int_AntagonizedDyson_IntensityForDysonAntagonizerSpawn="8" custom_int_AntagonizedDyson_BaseTimeBetweenAntagonizerSpawns="7600" custom_int_AntagonizedDyson_VarianceForAntagonizerSpawn="1200" custom_bool_AntagonizedDyson_EarlyAntagonizerSpawn="false" custom_FInt_AntagonizedDyson_BaseMetalIncomePerSecond="100" custom_FInt_AntagonizedDyson_IncomeIncreasePerAIP="0.05" custom_FInt_AntagonizedDyson_MetalIncomeIncreasePerAntagonizerMark="40" custom_FInt_AntagonizedDyson_BaseAllowedStrengthPerAIP="225" custom_int_DarkSpire_DefaultConversionRatioLowIntensity="30" custom_int_DarkSpire_DefaultConversionRatioMediumIntensity="50" custom_int_DarkSpire_DefaultConversionRatioHighIntensity="70" custom_FInt_DarkSpire_DefaultEnergyThreshold="3500.0" custom_int_DarkSpire_EnergyToShare="2000" custom_int_DarkSpire_LocusWarpInTime="300" custom_int_DarkSpire_IntervalBetweenAttempedLoci="1800" custom_int_DarkSpire_IntervalBetweenAttempedLociConquest="600" custom_int_DarkSpire_BonusConversionRatioForIntensity="5" custom_int_DarkSpire_BonusConversionRatioPerAttack="10" custom_int_DarkSpire_BonusConversionRatioPerAttackLow="2" custom_int_DarkSpire_BonusConversionRatioPerAttackMed="5" custom_int_DarkSpire_BonusConversionRatioPerAttackHigh="10" custom_int_DarkSpire_ConversionRatioCapLow="100" custom_int_DarkSpire_ConversionRatioCapMed="120" custom_int_DarkSpire_ConversionRatioCapHigh="500" custom_int_DarkSpire_PercentToShareEnergy="25" custom_int_DarkSpire_BaseMinutesBetweenVengeanceStrike="121" custom_int_DarkSpire_TimeInMinutesForFirstVengeanceStrike="115" custom_FInt_DarkSpire_VengeanceStrikeEnergyMultiplier="2.5" custom_int_DarkSpire_MinTimeInMinutesBeforeLocusesAreAllowed="10" custom_int_DarkSpire_EnergyThresholdIncreasePerAttack="1000" custom_int_DarkSpire_EnergyIncomePerAIPPerMinute="4" custom_FInt_DarkSpire_EnergyIncomeMultiplierLowIntensity="0.7" custom_FInt_DarkSpire_EnergyIncomeMultiplierMediumIntensity="1.0" custom_FInt_DarkSpire_EnergyIncomeMultiplierHighIntensity="2.0" custom_int_DarkSpire_NumShipDesignsDownloadable="2" custom_int_BrokenGolems_GolemsToSeedForLow="1" custom_int_BrokenGolems_GolemsToSeedForMed="3" custom_int_BrokenGolems_GolemsToSeedForHigh="4" custom_int_BrokenGolems_GolemsToSeedForExtreme="5" custom_int_BrokenGolems_GolemsToSeedForDebug="9" custom_int_BrokenGolems_ExoPercentForWarning="40" custom_FInt_BrokenGolems_BaseExoWaveStrength="26000" custom_FInt_BrokenGolems_MaxExoWaveStrength="110000" custom_FInt_BrokenGolems_NextExoMultiplier="1.25" custom_FInt_BrokenGolems_ExoMetalPerAIPPerMinute="1.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity1="0.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity2="0.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity3="0.75" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity4="0.9" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity5="1.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity6="1.2" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity7="1.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity8="2.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity9="3.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity10="5.0" custom_int_AstroTrains_BaseMaxDepots="4" custom_int_AstroTrains_DepotSpawnIntervalLow="3600" custom_int_AstroTrains_DepotSpawnIntervalMed="3000" custom_int_AstroTrains_DepotSpawnIntervalHigh="2400" custom_int_AstroTrains_BaseTrainSpawnIntervalLow="1500" custom_int_AstroTrains_BaseTrainSpawnIntervalMed="1200" custom_int_AstroTrains_BaseTrainSpawnIntervalHigh="900" custom_int_AstroTrains_PercentForMultiSpawnIntensity1="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity2="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity3="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity4="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity5="10" custom_int_AstroTrains_PercentForMultiSpawnIntensity6="20" custom_int_AstroTrains_PercentForMultiSpawnIntensity7="30" custom_int_AstroTrains_PercentForMultiSpawnIntensity8="40" custom_int_AstroTrains_PercentForMultiSpawnIntensity9="50" custom_int_AstroTrains_PercentForMultiSpawnIntensity10="60" custom_FInt_AstroTrains_HunterFleetStrengthPerTrain="500.0" custom_int_AstroTrains_MaxStationsRequiredBeforeDepot="8" custom_int_AstroTrains_MinStationsRequiredBeforeDepot="2" custom_int_AstroTrains_TrainsAllowedOnMapPerDepot="1" custom_int_AstroTrains_TrainsKilledForMedSpawn="6" custom_int_AstroTrains_TrainsKilledForHighSpawn="10" custom_bool_AstroTrains_DebugEarlySpawnDepot="false" custom_int_AstroTrains_DebugEarlySpawnDepotId="10" custom_int_AntiPlayerZombie_AttritionPercentPerMinute="1" custom_bool_AntiAIZombie_AllowedToLeaveSpawnPlanet="true" custom_int_AntiAIZombie_MaxShipsAllowedToLeavePerPlanetPerIteration="50" custom_int_AntiAIZombie_MinShipsAllowedToLeavePerPlanetPerIteration="30" custom_int_AntiAIZombie_AttritionPercentPerMinute="1" custom_int_AIReserves_MinSpawnDelayTime="15" custom_int_AIReserves_MaxSpawnDelayTime="25" custom_int_AIReserves_IneligibleSeconds="1000" custom_int_AIReserves_TimeToStayOnPlanet="250" custom_int_AIReserves_MinStrengthToTrigger="4000" custom_int_AIReserves_MinDepthForDeepstrike="5" custom_FInt_AIReserves_MultiplierPerDepthLowIntensity="1.1" custom_FInt_AIReserves_MultiplierPerDepthMedIntensity="1.2" custom_FInt_AIReserves_MultiplierPerDepthHighIntensity="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty1="0.8" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty2="0.9" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty3="1.0" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty4="1.1" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty5="1.2" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty6="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty7="1.4" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty8="1.5" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty9="1.6" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty10="1.7" custom_int_AIReserves_ChanceToHelpPercentLow="28" custom_int_AIReserves_ChanceToHelpPercentMed="33" custom_int_AIReserves_ChanceToHelpPercentHigh="38" custom_int_AIReserves_PercentToJoinHunterLow="26" custom_int_AIReserves_PercentToJoinHunterMed="31" custom_int_AIReserves_PercentToJoinHunterHigh="36" custom_int_zenithtrader_budgetpersecondforotherfactions="100" custom_FInt_zenithtrader_aibudgetmultiplierlow="0.5" custom_FInt_zenithtrader_aibudgetmultipliermedium="1.0" custom_FInt_zenithtrader_aibudgetmultiplierhigh="1.3" custom_int_zenithtrader_structurecost="270000" custom_bool_zenithtrader_spawnonplayerhomeplanet="false" custom_int_RiskAnalyzer_TimeIntervalInSeconds="3600" custom_int_RiskAnalyzer_AIPIncrease="1" custom_int_RiskAnalyzer_AIPIncreaseOnDeath="10" custom_int_RiskAnalyzer_AIPDecrease="2" custom_FInt_RiskAnalyzer_BaseExoWaveStrength="20000" custom_FInt_RiskAnalyzer_MaxExoWaveStrength="90000" custom_FInt_RiskAnalyzer_NextExoMultiplier="1.25" custom_int_RiskAnalyzer_ExoPercentForWarning="60" custom_int_RiskAnalyzer_MinutesInToStartChargingExo="40" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzer="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzer="50" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzer="150" custom_int_RiskAnalyzer_HighExoIntensity="7" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzerHigh="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzerHigh="40" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzerHigh="100" custom_int_nanocaust_timeForMarkIIUpgrade="1200" custom_int_nanocaust_timeForMarkIIIUpgrade="1500" custom_int_nanocaust_timeForFirstFrenzy="120" custom_int_nanocaust_maxNanobotLifespan="3000" custom_int_nanocaust_minNanobotLifespan="600" custom_int_nanocaust_minTimeBetweenFrenzies="240" custom_int_nanocaust_baseTimeBetweenFrenzies="400" custom_int_nanocaust_planetsForEarlyExpansion="4" custom_int_nanocaust_baseMaxStrengthPerPlanetForFrenzy="8000" custom_bool_nanocaust_EnableAttrition="true" custom_int_nanocaust_captureStrengthRequired="500" custom_int_nanocaust_AIStrengthForCapture="1720" custom_int_nanocaust_humanStrengthForCapture="1720" custom_int_nanocaust_enemyStrengthForCombat="1000" custom_int_nanocaust_secondsBetweenNanocaustSimUpdates="3" custom_int_nanocaust_maxStrengthOnHivePlanet="25000" custom_int_nanocaust_maxStrengthOnMarkOnePlanet="5000" custom_int_nanocaust_maxStrengthOnMarkTwoPlanet="10000" custom_int_nanocaust_maxStrengthOnMarkThreePlanet="15000" custom_FInt_nanocaust_BaseWaveBudgetPerMinute="11.9" custom_FInt_nanocaust_MinWaveSize="400.0" custom_int_nanocaust_WaveIntervalInMinutes="9" custom_bool_nanocaust_timebasedplanetlimit="false" custom_FInt_nanocaust_MaxStrengthMark1Center="6000" custom_FInt_nanocaust_MaxStrengthMark2Center="12000" custom_FInt_nanocaust_MaxStrengthMark3Center="20000" custom_FInt_nanocaust_MaxStrengthHive="30000" custom_FInt_nanocaust_MetalIncomePerSecondMark1Center="10.0" custom_FInt_nanocaust_MetalIncomePerSecondMark2Center="18.0" custom_FInt_nanocaust_MetalIncomePerSecondMark3Center="25.0" custom_FInt_nanocaust_MetalIncomePerSecondHive="45.0" custom_FInt_nanocaust_MaxMetalStoragePerNanobotCenter="1000" custom_FInt_nanocaust_multiplierIntensity1="0.3" custom_FInt_nanocaust_multiplierIntensity2="0.5" custom_FInt_nanocaust_multiplierIntensity3="0.7" custom_FInt_nanocaust_multiplierIntensity4="0.9" custom_FInt_nanocaust_multiplierIntensity5="1.0" custom_FInt_nanocaust_multiplierIntensity6="1.2" custom_FInt_nanocaust_multiplierIntensity7="1.6" custom_FInt_nanocaust_multiplierIntensity8="2.0" custom_FInt_nanocaust_multiplierIntensity9="3.0" custom_FInt_nanocaust_multiplierIntensity10="4.0" custom_FInt_nanocaust_initialAttackStrength="100.0" custom_int_nanocaust_earlyGamePlayerProtection="30" custom_bool_Mercenary_SpawnBeaconOnHomeworld="false" custom_int_Mercenary_GroupsPerBeacon="2" custom_int_Mercenary_TimesAllowedToSummonPerGroup="2" custom_int_Mercenary_BeaconsToSpawn="5" custom_int_Macrophage_MaxMetalHarvesterCanHold="12500" custom_int_Macrophage_MetalGainedFromVisitingMine="2500" custom_int_Macrophage_HarvesterMetalFromKillMultiplier="3" custom_int_Macrophage_EarlyHarvesterSpawnTime="-1" custom_int_Macrophage_MetalForSporeOrHarvesterSpawn="125000" custom_int_Macrophage_MetalForSporeOrHarvesterSpawnPlayerOnlyHostileMode="175000" custom_FInt_Macrophage_SpawnCostMultiplierPerOwnedHarvester="0.5" custom_FInt_Macrophage_SpawnCostMultiplierDecreasePerIntensity="0.03" custom_int_Macrophage_SporesPerRelease="6" custom_int_Macrophage_SpireSporesPerRelease="9" custom_int_Macrophage_SporesLifetimeInSeconds="1200" custom_int_Macrophage_PercentSporeRelease="40" custom_int_Macrophage_PercentSporeReleaseIncreasePerHarvester="10" custom_int_Macrophage_MetalGenerationPerSecondLow="250" custom_int_Macrophage_MetalGenerationPerSecondMed="350" custom_int_Macrophage_MetalGenerationPerSecondHigh="400" custom_FInt_Macrophage_MetalGenerationMultiplierWithLivingHarvesters="0.2" custom_int_Macrophage_HarvesterLimitBeforeEnraging="5" custom_int_Macrophage_SpireHarvesterLimitBeforeEnraging="10" custom_int_Macrophage_HarvestersToEnrage="3" custom_int_Macrophage_SpireHarvestersToEnrage="8" custom_int_Macrophage_NumTeliumSporesNeededForNewTelium="2" custom_int_Macrophage_MinInitialTelium="1" custom_int_Macrophage_MaxInitialTelium="10" custom_int_Macrophage_TeliaPerPlanetLow="2" custom_int_Macrophage_TeliaPerPlanetMed="3" custom_int_Macrophage_TeliaPerPlanetHigh="5" custom_int_Macrophage_BasePercentChanceToMarkUp="50" custom_int_Macrophage_ReductionPerMarkForPercentChanceToMarkUp="9" custom_int_Macrophage_BerserkCostDivisor="4" custom_int_Macrophage_SpireTeliumCostDivisor="2" custom_int_Macrophage_MinIntensityForBerserk="5" custom_int_Macrophage_MinIntensityForSmartExpansionLogic="6" custom_int_Macrophage_MaxTeliumForSmartExpansionLogic="12" custom_int_Macrophage_MinimumSnackTimeOnSpawn="120" custom_int_Macrophage_MaximumSnackTimeOnSpawn="240" custom_int_Macrophage_MinimumSnackTimeOnNewPlanet="60" custom_int_Macrophage_MaximumSnackTimeOnNewPlanet="180" custom_int_Macrophage_SnackTimeIncreasePerMark="30" custom_int_Macrophage_MinimumBreakTime="30" custom_int_Macrophage_MaximumBreakTime="90" custom_int_Macrophage_BreakTimeIncreasePerMark="15" extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420"
11/14/2020 11:15:20 PM Could not find 'WaveIntervalInMinutes'
OuterXml :
AttributeList: is_partial_record="true" custom_int_Instigators_IntervalBetweenBaseSpawnsLow="5200" custom_int_Instigators_IntervalBetweenBaseSpawnsMed="4600" custom_int_Instigators_IntervalBetweenBaseSpawnsHigh="4000" custom_int_Instigators_TimeForInitialBaseSpawn="4400" custom_FInt_HumanResistanceFighters_BudgetPerSecond="8" custom_int_HumanResistanceFighters_IneligibleSeconds="900" custom_FInt_HumanResistanceFighters_FriendlyMinStrength="500" custom_FInt_HumanResistanceFighters_EnemyMinStrength="1000" custom_FInt_HumanResistanceFighters_RatioForEnemyPlanet="0.75" custom_FInt_HumanResistanceFighters_RatioForFriendlyPlanet="0.5" custom_FInt_HumanResistanceFighters_RatioForNeutralPlanet="0.25" custom_FInt_HumanResistanceFighters_OverkillRatio="3.0" custom_FInt_HumanResistanceFighters_BravenessConstant="3" custom_FInt_HumanResistanceFighters_StartingBudget="0" custom_FInt_HumanResistanceFighters_BaseMaxBudget="12500" custom_FInt_HumanResistanceFighters_MinBudgetToHelp="3000.0" custom_int_HumanResistanceFighters_ChanceToHelpHumansModifier="10" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BudgetPerSecondLow="1.7" custom_FInt_HumanMarauders_BudgetPerSecondMedium="1.9" custom_FInt_HumanMarauders_BudgetPerSecondHigh="2.1" custom_int_HumanMarauders_IneligibleSeconds="500" custom_FInt_HumanMarauders_FriendlyMinStrength="500" custom_FInt_HumanMarauders_EnemyMinStrength="1000" custom_FInt_HumanMarauders_RatioForEnemyPlanet="0.75" custom_FInt_HumanMarauders_RatioForFriendlyPlanet="0.5" custom_FInt_HumanMarauders_RatioForNeutralPlanet="0.25" custom_FInt_HumanMarauders_OverkillRatio="3.0" custom_FInt_HumanMarauders_BravenessConstant="1.1" custom_FInt_HumanMarauders_StartingBudget="0" custom_FInt_HumanMarauders_BaseMaxBudget="10000" custom_int_HumanMarauders_ChanceToAttack="50" custom_FInt_HumanMarauders_BudgetIncreaseForPlanetCapture="300.0" custom_int_HumanMarauders_timeForMarkIIUpgrade="600" custom_int_HumanMarauders_timeForMarkIIIUpgrade="1000" custom_int_HumanMarauders_outpostSpawnInterval="360" custom_int_HumanMarauders_MaxOutpostsPerPlanet="4" custom_int_HumanMarauders_MaxOutpostsPerAlliedPlanet="2" custom_FInt_HumanMarauders_BonusBudgetPerMarkIIIOutpost="0.25" custom_int_HumanMarauders_BaseRaiderSpawnIntervalPlayerAllied="160" custom_int_HumanMarauders_BaseRaiderSpawnInterval="120" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensityPlayerAllied="4" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensityPlayerAllied="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensityPlayerAllied="8" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensity="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensity="10" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensity="15" custom_FInt_HumanMarauders_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanMarauders_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanMarauders_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanMarauders_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BaseWaveBudgetPerMinute="7.0" custom_FInt_HumanMarauders_MinWaveSize="300.0" custom_int_HumanMarauders_WaveIntervalInMinutes="12" custom_int_HumanMarauders_TurretsPerMark1Outpost="5" custom_int_HumanMarauders_TurretsPerMark2Outpost="7" custom_int_HumanMarauders_TurretsPerMark3Outpost="9" custom_int_dyson_percentMoveToReduced="60" custom_int_dyson_percentMoveToFriendly="60" custom_int_dyson_percentMoveToNeutral="60" custom_int_dyson_timeToPatrolPlanet="60" custom_FInt_dyson_metalIncomePerSecondAIPlanet="16" custom_FInt_dyson_metalIncomePerSecondAIReconquestPlanet="24" custom_FInt_dyson_metalIncomePerSecondNeutralPlanet="32" custom_FInt_dyson_metalIncomePerSecondHumanPlanet="64" custom_FInt_dyson_IncomeIncreasePerAIP="0.1" custom_int_dyson_minIntensityForAntagonizerSpawn="8" custom_int_dyson_BaseDurationBetweenAntagonizerSpawns="7600" custom_int_dyson_VarianceBetweenAntagonizerSpawns="1200" custom_bool_dyson_EarlyAntagonizerSpawn="false" custom_FInt_dyson_BaseAllowedStrengthPerAIP="150" custom_FInt_dyson_multiplierIntensity1="0.3" custom_FInt_dyson_multiplierIntensity2="0.5" custom_FInt_dyson_multiplierIntensity3="0.7" custom_FInt_dyson_multiplierIntensity4="0.9" custom_FInt_dyson_multiplierIntensity5="1.1" custom_FInt_dyson_multiplierIntensity6="1.4" custom_FInt_dyson_multiplierIntensity7="1.8" custom_FInt_dyson_multiplierIntensity8="3.0" custom_FInt_dyson_multiplierIntensity9="5.0" custom_FInt_dyson_multiplierIntensity10="7.0" custom_FInt_dyson_maxMetalToHoard="500" custom_int_AntagonizedDyson_minSecondsBetweenAttemptsToSpend="10" custom_int_AntagonizedDyson_maxSecondsBetweenAttemptsToSpend="30" custom_int_AntagonizedDyson_TimeForDysonAntagonizerToLevelUp="400" custom_int_AntagonizedDyson_IntensityForDysonAntagonizerSpawn="8" custom_int_AntagonizedDyson_BaseTimeBetweenAntagonizerSpawns="7600" custom_int_AntagonizedDyson_VarianceForAntagonizerSpawn="1200" custom_bool_AntagonizedDyson_EarlyAntagonizerSpawn="false" custom_FInt_AntagonizedDyson_BaseMetalIncomePerSecond="100" custom_FInt_AntagonizedDyson_IncomeIncreasePerAIP="0.05" custom_FInt_AntagonizedDyson_MetalIncomeIncreasePerAntagonizerMark="40" custom_FInt_AntagonizedDyson_BaseAllowedStrengthPerAIP="225" custom_int_DarkSpire_DefaultConversionRatioLowIntensity="30" custom_int_DarkSpire_DefaultConversionRatioMediumIntensity="50" custom_int_DarkSpire_DefaultConversionRatioHighIntensity="70" custom_FInt_DarkSpire_DefaultEnergyThreshold="3500.0" custom_int_DarkSpire_EnergyToShare="2000" custom_int_DarkSpire_LocusWarpInTime="300" custom_int_DarkSpire_IntervalBetweenAttempedLoci="1800" custom_int_DarkSpire_IntervalBetweenAttempedLociConquest="600" custom_int_DarkSpire_BonusConversionRatioForIntensity="5" custom_int_DarkSpire_BonusConversionRatioPerAttack="10" custom_int_DarkSpire_BonusConversionRatioPerAttackLow="2" custom_int_DarkSpire_BonusConversionRatioPerAttackMed="5" custom_int_DarkSpire_BonusConversionRatioPerAttackHigh="10" custom_int_DarkSpire_ConversionRatioCapLow="100" custom_int_DarkSpire_ConversionRatioCapMed="120" custom_int_DarkSpire_ConversionRatioCapHigh="500" custom_int_DarkSpire_PercentToShareEnergy="25" custom_int_DarkSpire_BaseMinutesBetweenVengeanceStrike="121" custom_int_DarkSpire_TimeInMinutesForFirstVengeanceStrike="115" custom_FInt_DarkSpire_VengeanceStrikeEnergyMultiplier="2.5" custom_int_DarkSpire_MinTimeInMinutesBeforeLocusesAreAllowed="10" custom_int_DarkSpire_EnergyThresholdIncreasePerAttack="1000" custom_int_DarkSpire_EnergyIncomePerAIPPerMinute="4" custom_FInt_DarkSpire_EnergyIncomeMultiplierLowIntensity="0.7" custom_FInt_DarkSpire_EnergyIncomeMultiplierMediumIntensity="1.0" custom_FInt_DarkSpire_EnergyIncomeMultiplierHighIntensity="2.0" custom_int_DarkSpire_NumShipDesignsDownloadable="2" custom_int_BrokenGolems_GolemsToSeedForLow="1" custom_int_BrokenGolems_GolemsToSeedForMed="3" custom_int_BrokenGolems_GolemsToSeedForHigh="4" custom_int_BrokenGolems_GolemsToSeedForExtreme="5" custom_int_BrokenGolems_GolemsToSeedForDebug="9" custom_int_BrokenGolems_ExoPercentForWarning="40" custom_FInt_BrokenGolems_BaseExoWaveStrength="26000" custom_FInt_BrokenGolems_MaxExoWaveStrength="110000" custom_FInt_BrokenGolems_NextExoMultiplier="1.25" custom_FInt_BrokenGolems_ExoMetalPerAIPPerMinute="1.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity1="0.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity2="0.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity3="0.75" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity4="0.9" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity5="1.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity6="1.2" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity7="1.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity8="2.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity9="3.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity10="5.0" custom_int_AstroTrains_BaseMaxDepots="4" custom_int_AstroTrains_DepotSpawnIntervalLow="3600" custom_int_AstroTrains_DepotSpawnIntervalMed="3000" custom_int_AstroTrains_DepotSpawnIntervalHigh="2400" custom_int_AstroTrains_BaseTrainSpawnIntervalLow="1500" custom_int_AstroTrains_BaseTrainSpawnIntervalMed="1200" custom_int_AstroTrains_BaseTrainSpawnIntervalHigh="900" custom_int_AstroTrains_PercentForMultiSpawnIntensity1="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity2="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity3="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity4="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity5="10" custom_int_AstroTrains_PercentForMultiSpawnIntensity6="20" custom_int_AstroTrains_PercentForMultiSpawnIntensity7="30" custom_int_AstroTrains_PercentForMultiSpawnIntensity8="40" custom_int_AstroTrains_PercentForMultiSpawnIntensity9="50" custom_int_AstroTrains_PercentForMultiSpawnIntensity10="60" custom_FInt_AstroTrains_HunterFleetStrengthPerTrain="500.0" custom_int_AstroTrains_MaxStationsRequiredBeforeDepot="8" custom_int_AstroTrains_MinStationsRequiredBeforeDepot="2" custom_int_AstroTrains_TrainsAllowedOnMapPerDepot="1" custom_int_AstroTrains_TrainsKilledForMedSpawn="6" custom_int_AstroTrains_TrainsKilledForHighSpawn="10" custom_bool_AstroTrains_DebugEarlySpawnDepot="false" custom_int_AstroTrains_DebugEarlySpawnDepotId="10" custom_int_AntiPlayerZombie_AttritionPercentPerMinute="1" custom_bool_AntiAIZombie_AllowedToLeaveSpawnPlanet="true" custom_int_AntiAIZombie_MaxShipsAllowedToLeavePerPlanetPerIteration="50" custom_int_AntiAIZombie_MinShipsAllowedToLeavePerPlanetPerIteration="30" custom_int_AntiAIZombie_AttritionPercentPerMinute="1" custom_int_AIReserves_MinSpawnDelayTime="15" custom_int_AIReserves_MaxSpawnDelayTime="25" custom_int_AIReserves_IneligibleSeconds="1000" custom_int_AIReserves_TimeToStayOnPlanet="250" custom_int_AIReserves_MinStrengthToTrigger="4000" custom_int_AIReserves_MinDepthForDeepstrike="5" custom_FInt_AIReserves_MultiplierPerDepthLowIntensity="1.1" custom_FInt_AIReserves_MultiplierPerDepthMedIntensity="1.2" custom_FInt_AIReserves_MultiplierPerDepthHighIntensity="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty1="0.8" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty2="0.9" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty3="1.0" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty4="1.1" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty5="1.2" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty6="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty7="1.4" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty8="1.5" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty9="1.6" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty10="1.7" custom_int_AIReserves_ChanceToHelpPercentLow="28" custom_int_AIReserves_ChanceToHelpPercentMed="33" custom_int_AIReserves_ChanceToHelpPercentHigh="38" custom_int_AIReserves_PercentToJoinHunterLow="26" custom_int_AIReserves_PercentToJoinHunterMed="31" custom_int_AIReserves_PercentToJoinHunterHigh="36" custom_int_zenithtrader_budgetpersecondforotherfactions="100" custom_FInt_zenithtrader_aibudgetmultiplierlow="0.5" custom_FInt_zenithtrader_aibudgetmultipliermedium="1.0" custom_FInt_zenithtrader_aibudgetmultiplierhigh="1.3" custom_int_zenithtrader_structurecost="270000" custom_bool_zenithtrader_spawnonplayerhomeplanet="false" custom_int_RiskAnalyzer_TimeIntervalInSeconds="3600" custom_int_RiskAnalyzer_AIPIncrease="1" custom_int_RiskAnalyzer_AIPIncreaseOnDeath="10" custom_int_RiskAnalyzer_AIPDecrease="2" custom_FInt_RiskAnalyzer_BaseExoWaveStrength="20000" custom_FInt_RiskAnalyzer_MaxExoWaveStrength="90000" custom_FInt_RiskAnalyzer_NextExoMultiplier="1.25" custom_int_RiskAnalyzer_ExoPercentForWarning="60" custom_int_RiskAnalyzer_MinutesInToStartChargingExo="40" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzer="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzer="50" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzer="150" custom_int_RiskAnalyzer_HighExoIntensity="7" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzerHigh="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzerHigh="40" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzerHigh="100" custom_int_nanocaust_timeForMarkIIUpgrade="1200" custom_int_nanocaust_timeForMarkIIIUpgrade="1500" custom_int_nanocaust_timeForFirstFrenzy="120" custom_int_nanocaust_maxNanobotLifespan="3000" custom_int_nanocaust_minNanobotLifespan="600" custom_int_nanocaust_minTimeBetweenFrenzies="240" custom_int_nanocaust_baseTimeBetweenFrenzies="400" custom_int_nanocaust_planetsForEarlyExpansion="4" custom_int_nanocaust_baseMaxStrengthPerPlanetForFrenzy="8000" custom_bool_nanocaust_EnableAttrition="true" custom_int_nanocaust_captureStrengthRequired="500" custom_int_nanocaust_AIStrengthForCapture="1720" custom_int_nanocaust_humanStrengthForCapture="1720" custom_int_nanocaust_enemyStrengthForCombat="1000" custom_int_nanocaust_secondsBetweenNanocaustSimUpdates="3" custom_int_nanocaust_maxStrengthOnHivePlanet="25000" custom_int_nanocaust_maxStrengthOnMarkOnePlanet="5000" custom_int_nanocaust_maxStrengthOnMarkTwoPlanet="10000" custom_int_nanocaust_maxStrengthOnMarkThreePlanet="15000" custom_FInt_nanocaust_BaseWaveBudgetPerMinute="11.9" custom_FInt_nanocaust_MinWaveSize="400.0" custom_int_nanocaust_WaveIntervalInMinutes="9" custom_bool_nanocaust_timebasedplanetlimit="false" custom_FInt_nanocaust_MaxStrengthMark1Center="6000" custom_FInt_nanocaust_MaxStrengthMark2Center="12000" custom_FInt_nanocaust_MaxStrengthMark3Center="20000" custom_FInt_nanocaust_MaxStrengthHive="30000" custom_FInt_nanocaust_MetalIncomePerSecondMark1Center="10.0" custom_FInt_nanocaust_MetalIncomePerSecondMark2Center="18.0" custom_FInt_nanocaust_MetalIncomePerSecondMark3Center="25.0" custom_FInt_nanocaust_MetalIncomePerSecondHive="45.0" custom_FInt_nanocaust_MaxMetalStoragePerNanobotCenter="1000" custom_FInt_nanocaust_multiplierIntensity1="0.3" custom_FInt_nanocaust_multiplierIntensity2="0.5" custom_FInt_nanocaust_multiplierIntensity3="0.7" custom_FInt_nanocaust_multiplierIntensity4="0.9" custom_FInt_nanocaust_multiplierIntensity5="1.0" custom_FInt_nanocaust_multiplierIntensity6="1.2" custom_FInt_nanocaust_multiplierIntensity7="1.6" custom_FInt_nanocaust_multiplierIntensity8="2.0" custom_FInt_nanocaust_multiplierIntensity9="3.0" custom_FInt_nanocaust_multiplierIntensity10="4.0" custom_FInt_nanocaust_initialAttackStrength="100.0" custom_int_nanocaust_earlyGamePlayerProtection="30" custom_bool_Mercenary_SpawnBeaconOnHomeworld="false" custom_int_Mercenary_GroupsPerBeacon="2" custom_int_Mercenary_TimesAllowedToSummonPerGroup="2" custom_int_Mercenary_BeaconsToSpawn="5" custom_int_Macrophage_MaxMetalHarvesterCanHold="12500" custom_int_Macrophage_MetalGainedFromVisitingMine="2500" custom_int_Macrophage_HarvesterMetalFromKillMultiplier="3" custom_int_Macrophage_EarlyHarvesterSpawnTime="-1" custom_int_Macrophage_MetalForSporeOrHarvesterSpawn="125000" custom_int_Macrophage_MetalForSporeOrHarvesterSpawnPlayerOnlyHostileMode="175000" custom_FInt_Macrophage_SpawnCostMultiplierPerOwnedHarvester="0.5" custom_FInt_Macrophage_SpawnCostMultiplierDecreasePerIntensity="0.03" custom_int_Macrophage_SporesPerRelease="6" custom_int_Macrophage_SpireSporesPerRelease="9" custom_int_Macrophage_SporesLifetimeInSeconds="1200" custom_int_Macrophage_PercentSporeRelease="40" custom_int_Macrophage_PercentSporeReleaseIncreasePerHarvester="10" custom_int_Macrophage_MetalGenerationPerSecondLow="250" custom_int_Macrophage_MetalGenerationPerSecondMed="350" custom_int_Macrophage_MetalGenerationPerSecondHigh="400" custom_FInt_Macrophage_MetalGenerationMultiplierWithLivingHarvesters="0.2" custom_int_Macrophage_HarvesterLimitBeforeEnraging="5" custom_int_Macrophage_SpireHarvesterLimitBeforeEnraging="10" custom_int_Macrophage_HarvestersToEnrage="3" custom_int_Macrophage_SpireHarvestersToEnrage="8" custom_int_Macrophage_NumTeliumSporesNeededForNewTelium="2" custom_int_Macrophage_MinInitialTelium="1" custom_int_Macrophage_MaxInitialTelium="10" custom_int_Macrophage_TeliaPerPlanetLow="2" custom_int_Macrophage_TeliaPerPlanetMed="3" custom_int_Macrophage_TeliaPerPlanetHigh="5" custom_int_Macrophage_BasePercentChanceToMarkUp="50" custom_int_Macrophage_ReductionPerMarkForPercentChanceToMarkUp="9" custom_int_Macrophage_BerserkCostDivisor="4" custom_int_Macrophage_SpireTeliumCostDivisor="2" custom_int_Macrophage_MinIntensityForBerserk="5" custom_int_Macrophage_MinIntensityForSmartExpansionLogic="6" custom_int_Macrophage_MaxTeliumForSmartExpansionLogic="12" custom_int_Macrophage_MinimumSnackTimeOnSpawn="120" custom_int_Macrophage_MaximumSnackTimeOnSpawn="240" custom_int_Macrophage_MinimumSnackTimeOnNewPlanet="60" custom_int_Macrophage_MaximumSnackTimeOnNewPlanet="180" custom_int_Macrophage_SnackTimeIncreasePerMark="30" custom_int_Macrophage_MinimumBreakTime="30" custom_int_Macrophage_MaximumBreakTime="90" custom_int_Macrophage_BreakTimeIncreasePerMark="15" extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420"
11/14/2020 11:26:39 PM Reconquest Seeding for Lenat: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4
11/14/2020 11:54:27 PM Donating team Fireteam 588 has 3 units with strength 171. Status Assembling No target planet No lurk planet. Ships: Humphrey: 3 to hunter, path A
11/14/2020 11:57:38 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Portal\Eighth.save Source1: AnythingElse Source3: LoadingSaveGame
11/14/2020 11:57:38 PM Finish load save in 466.5ms
11/14/2020 11:57:50 PM Could not find 'custom_FInt_HumanMarauders_RxatioForFriendlyPlanet'
OuterXml :
AttributeList: is_partial_record="true" custom_int_Instigators_IntervalBetweenBaseSpawnsLow="5200" custom_int_Instigators_IntervalBetweenBaseSpawnsMed="4600" custom_int_Instigators_IntervalBetweenBaseSpawnsHigh="4000" custom_int_Instigators_TimeForInitialBaseSpawn="4400" custom_FInt_HumanResistanceFighters_BudgetPerSecond="8" custom_int_HumanResistanceFighters_IneligibleSeconds="900" custom_FInt_HumanResistanceFighters_FriendlyMinStrength="500" custom_FInt_HumanResistanceFighters_EnemyMinStrength="1000" custom_FInt_HumanResistanceFighters_RatioForEnemyPlanet="0.75" custom_FInt_HumanResistanceFighters_RatioForFriendlyPlanet="0.5" custom_FInt_HumanResistanceFighters_RatioForNeutralPlanet="0.25" custom_FInt_HumanResistanceFighters_OverkillRatio="3.0" custom_FInt_HumanResistanceFighters_BravenessConstant="3" custom_FInt_HumanResistanceFighters_StartingBudget="0" custom_FInt_HumanResistanceFighters_BaseMaxBudget="12500" custom_FInt_HumanResistanceFighters_MinBudgetToHelp="3000.0" custom_int_HumanResistanceFighters_ChanceToHelpHumansModifier="10" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BudgetPerSecondLow="1.7" custom_FInt_HumanMarauders_BudgetPerSecondMedium="1.9" custom_FInt_HumanMarauders_BudgetPerSecondHigh="2.1" custom_int_HumanMarauders_IneligibleSeconds="500" custom_FInt_HumanMarauders_FriendlyMinStrength="500" custom_FInt_HumanMarauders_EnemyMinStrength="1000" custom_FInt_HumanMarauders_RatioForEnemyPlanet="0.75" custom_FInt_HumanMarauders_RatioForFriendlyPlanet="0.5" custom_FInt_HumanMarauders_RatioForNeutralPlanet="0.25" custom_FInt_HumanMarauders_OverkillRatio="3.0" custom_FInt_HumanMarauders_BravenessConstant="1.1" custom_FInt_HumanMarauders_StartingBudget="0" custom_FInt_HumanMarauders_BaseMaxBudget="10000" custom_int_HumanMarauders_ChanceToAttack="50" custom_FInt_HumanMarauders_BudgetIncreaseForPlanetCapture="300.0" custom_int_HumanMarauders_timeForMarkIIUpgrade="600" custom_int_HumanMarauders_timeForMarkIIIUpgrade="1000" custom_int_HumanMarauders_outpostSpawnInterval="360" custom_int_HumanMarauders_MaxOutpostsPerPlanet="4" custom_int_HumanMarauders_MaxOutpostsPerAlliedPlanet="2" custom_FInt_HumanMarauders_BonusBudgetPerMarkIIIOutpost="0.25" custom_int_HumanMarauders_BaseRaiderSpawnIntervalPlayerAllied="160" custom_int_HumanMarauders_BaseRaiderSpawnInterval="120" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensityPlayerAllied="4" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensityPlayerAllied="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensityPlayerAllied="8" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensity="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensity="10" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensity="15" custom_FInt_HumanMarauders_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanMarauders_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanMarauders_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanMarauders_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BaseWaveBudgetPerMinute="7.0" custom_FInt_HumanMarauders_MinWaveSize="300.0" custom_int_HumanMarauders_WaveIntervalInMinutes="12" custom_int_HumanMarauders_TurretsPerMark1Outpost="5" custom_int_HumanMarauders_TurretsPerMark2Outpost="7" custom_int_HumanMarauders_TurretsPerMark3Outpost="9" custom_int_dyson_percentMoveToReduced="60" custom_int_dyson_percentMoveToFriendly="60" custom_int_dyson_percentMoveToNeutral="60" custom_int_dyson_timeToPatrolPlanet="60" custom_FInt_dyson_metalIncomePerSecondAIPlanet="16" custom_FInt_dyson_metalIncomePerSecondAIReconquestPlanet="24" custom_FInt_dyson_metalIncomePerSecondNeutralPlanet="32" custom_FInt_dyson_metalIncomePerSecondHumanPlanet="64" custom_FInt_dyson_IncomeIncreasePerAIP="0.1" custom_int_dyson_minIntensityForAntagonizerSpawn="8" custom_int_dyson_BaseDurationBetweenAntagonizerSpawns="7600" custom_int_dyson_VarianceBetweenAntagonizerSpawns="1200" custom_bool_dyson_EarlyAntagonizerSpawn="false" custom_FInt_dyson_BaseAllowedStrengthPerAIP="150" custom_FInt_dyson_multiplierIntensity1="0.3" custom_FInt_dyson_multiplierIntensity2="0.5" custom_FInt_dyson_multiplierIntensity3="0.7" custom_FInt_dyson_multiplierIntensity4="0.9" custom_FInt_dyson_multiplierIntensity5="1.1" custom_FInt_dyson_multiplierIntensity6="1.4" custom_FInt_dyson_multiplierIntensity7="1.8" custom_FInt_dyson_multiplierIntensity8="3.0" custom_FInt_dyson_multiplierIntensity9="5.0" custom_FInt_dyson_multiplierIntensity10="7.0" custom_FInt_dyson_maxMetalToHoard="500" custom_int_AntagonizedDyson_minSecondsBetweenAttemptsToSpend="10" custom_int_AntagonizedDyson_maxSecondsBetweenAttemptsToSpend="30" custom_int_AntagonizedDyson_TimeForDysonAntagonizerToLevelUp="400" custom_int_AntagonizedDyson_IntensityForDysonAntagonizerSpawn="8" custom_int_AntagonizedDyson_BaseTimeBetweenAntagonizerSpawns="7600" custom_int_AntagonizedDyson_VarianceForAntagonizerSpawn="1200" custom_bool_AntagonizedDyson_EarlyAntagonizerSpawn="false" custom_FInt_AntagonizedDyson_BaseMetalIncomePerSecond="100" custom_FInt_AntagonizedDyson_IncomeIncreasePerAIP="0.05" custom_FInt_AntagonizedDyson_MetalIncomeIncreasePerAntagonizerMark="40" custom_FInt_AntagonizedDyson_BaseAllowedStrengthPerAIP="225" custom_int_DarkSpire_DefaultConversionRatioLowIntensity="30" custom_int_DarkSpire_DefaultConversionRatioMediumIntensity="50" custom_int_DarkSpire_DefaultConversionRatioHighIntensity="70" custom_FInt_DarkSpire_DefaultEnergyThreshold="3500.0" custom_int_DarkSpire_EnergyToShare="2000" custom_int_DarkSpire_LocusWarpInTime="300" custom_int_DarkSpire_IntervalBetweenAttempedLoci="1800" custom_int_DarkSpire_IntervalBetweenAttempedLociConquest="600" custom_int_DarkSpire_BonusConversionRatioForIntensity="5" custom_int_DarkSpire_BonusConversionRatioPerAttack="10" custom_int_DarkSpire_BonusConversionRatioPerAttackLow="2" custom_int_DarkSpire_BonusConversionRatioPerAttackMed="5" custom_int_DarkSpire_BonusConversionRatioPerAttackHigh="10" custom_int_DarkSpire_ConversionRatioCapLow="100" custom_int_DarkSpire_ConversionRatioCapMed="120" custom_int_DarkSpire_ConversionRatioCapHigh="500" custom_int_DarkSpire_PercentToShareEnergy="25" custom_int_DarkSpire_BaseMinutesBetweenVengeanceStrike="121" custom_int_DarkSpire_TimeInMinutesForFirstVengeanceStrike="115" custom_FInt_DarkSpire_VengeanceStrikeEnergyMultiplier="2.5" custom_int_DarkSpire_MinTimeInMinutesBeforeLocusesAreAllowed="10" custom_int_DarkSpire_EnergyThresholdIncreasePerAttack="1000" custom_int_DarkSpire_EnergyIncomePerAIPPerMinute="4" custom_FInt_DarkSpire_EnergyIncomeMultiplierLowIntensity="0.7" custom_FInt_DarkSpire_EnergyIncomeMultiplierMediumIntensity="1.0" custom_FInt_DarkSpire_EnergyIncomeMultiplierHighIntensity="2.0" custom_int_DarkSpire_NumShipDesignsDownloadable="2" custom_int_BrokenGolems_GolemsToSeedForLow="1" custom_int_BrokenGolems_GolemsToSeedForMed="3" custom_int_BrokenGolems_GolemsToSeedForHigh="4" custom_int_BrokenGolems_GolemsToSeedForExtreme="5" custom_int_BrokenGolems_GolemsToSeedForDebug="9" custom_int_BrokenGolems_ExoPercentForWarning="40" custom_FInt_BrokenGolems_BaseExoWaveStrength="26000" custom_FInt_BrokenGolems_MaxExoWaveStrength="110000" custom_FInt_BrokenGolems_NextExoMultiplier="1.25" custom_FInt_BrokenGolems_ExoMetalPerAIPPerMinute="1.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity1="0.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity2="0.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity3="0.75" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity4="0.9" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity5="1.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity6="1.2" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity7="1.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity8="2.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity9="3.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity10="5.0" custom_int_AstroTrains_BaseMaxDepots="4" custom_int_AstroTrains_DepotSpawnIntervalLow="3600" custom_int_AstroTrains_DepotSpawnIntervalMed="3000" custom_int_AstroTrains_DepotSpawnIntervalHigh="2400" custom_int_AstroTrains_BaseTrainSpawnIntervalLow="1500" custom_int_AstroTrains_BaseTrainSpawnIntervalMed="1200" custom_int_AstroTrains_BaseTrainSpawnIntervalHigh="900" custom_int_AstroTrains_PercentForMultiSpawnIntensity1="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity2="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity3="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity4="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity5="10" custom_int_AstroTrains_PercentForMultiSpawnIntensity6="20" custom_int_AstroTrains_PercentForMultiSpawnIntensity7="30" custom_int_AstroTrains_PercentForMultiSpawnIntensity8="40" custom_int_AstroTrains_PercentForMultiSpawnIntensity9="50" custom_int_AstroTrains_PercentForMultiSpawnIntensity10="60" custom_FInt_AstroTrains_HunterFleetStrengthPerTrain="500.0" custom_int_AstroTrains_MaxStationsRequiredBeforeDepot="8" custom_int_AstroTrains_MinStationsRequiredBeforeDepot="2" custom_int_AstroTrains_TrainsAllowedOnMapPerDepot="1" custom_int_AstroTrains_TrainsKilledForMedSpawn="6" custom_int_AstroTrains_TrainsKilledForHighSpawn="10" custom_bool_AstroTrains_DebugEarlySpawnDepot="false" custom_int_AstroTrains_DebugEarlySpawnDepotId="10" custom_int_AntiPlayerZombie_AttritionPercentPerMinute="1" custom_bool_AntiAIZombie_AllowedToLeaveSpawnPlanet="true" custom_int_AntiAIZombie_MaxShipsAllowedToLeavePerPlanetPerIteration="50" custom_int_AntiAIZombie_MinShipsAllowedToLeavePerPlanetPerIteration="30" custom_int_AntiAIZombie_AttritionPercentPerMinute="1" custom_int_AIReserves_MinSpawnDelayTime="15" custom_int_AIReserves_MaxSpawnDelayTime="25" custom_int_AIReserves_IneligibleSeconds="1000" custom_int_AIReserves_TimeToStayOnPlanet="250" custom_int_AIReserves_MinStrengthToTrigger="4000" custom_int_AIReserves_MinDepthForDeepstrike="5" custom_FInt_AIReserves_MultiplierPerDepthLowIntensity="1.1" custom_FInt_AIReserves_MultiplierPerDepthMedIntensity="1.2" custom_FInt_AIReserves_MultiplierPerDepthHighIntensity="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty1="0.8" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty2="0.9" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty3="1.0" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty4="1.1" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty5="1.2" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty6="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty7="1.4" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty8="1.5" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty9="1.6" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty10="1.7" custom_int_AIReserves_ChanceToHelpPercentLow="28" custom_int_AIReserves_ChanceToHelpPercentMed="33" custom_int_AIReserves_ChanceToHelpPercentHigh="38" custom_int_AIReserves_PercentToJoinHunterLow="26" custom_int_AIReserves_PercentToJoinHunterMed="31" custom_int_AIReserves_PercentToJoinHunterHigh="36" custom_int_zenithtrader_budgetpersecondforotherfactions="100" custom_FInt_zenithtrader_aibudgetmultiplierlow="0.5" custom_FInt_zenithtrader_aibudgetmultipliermedium="1.0" custom_FInt_zenithtrader_aibudgetmultiplierhigh="1.3" custom_int_zenithtrader_structurecost="270000" custom_bool_zenithtrader_spawnonplayerhomeplanet="false" custom_int_RiskAnalyzer_TimeIntervalInSeconds="3600" custom_int_RiskAnalyzer_AIPIncrease="1" custom_int_RiskAnalyzer_AIPIncreaseOnDeath="10" custom_int_RiskAnalyzer_AIPDecrease="2" custom_FInt_RiskAnalyzer_BaseExoWaveStrength="20000" custom_FInt_RiskAnalyzer_MaxExoWaveStrength="90000" custom_FInt_RiskAnalyzer_NextExoMultiplier="1.25" custom_int_RiskAnalyzer_ExoPercentForWarning="60" custom_int_RiskAnalyzer_MinutesInToStartChargingExo="40" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzer="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzer="50" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzer="150" custom_int_RiskAnalyzer_HighExoIntensity="7" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzerHigh="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzerHigh="40" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzerHigh="100" custom_int_nanocaust_timeForMarkIIUpgrade="1200" custom_int_nanocaust_timeForMarkIIIUpgrade="1500" custom_int_nanocaust_timeForFirstFrenzy="120" custom_int_nanocaust_maxNanobotLifespan="3000" custom_int_nanocaust_minNanobotLifespan="600" custom_int_nanocaust_minTimeBetweenFrenzies="240" custom_int_nanocaust_baseTimeBetweenFrenzies="400" custom_int_nanocaust_planetsForEarlyExpansion="4" custom_int_nanocaust_baseMaxStrengthPerPlanetForFrenzy="8000" custom_bool_nanocaust_EnableAttrition="true" custom_int_nanocaust_captureStrengthRequired="500" custom_int_nanocaust_AIStrengthForCapture="1720" custom_int_nanocaust_humanStrengthForCapture="1720" custom_int_nanocaust_enemyStrengthForCombat="1000" custom_int_nanocaust_secondsBetweenNanocaustSimUpdates="3" custom_int_nanocaust_maxStrengthOnHivePlanet="25000" custom_int_nanocaust_maxStrengthOnMarkOnePlanet="5000" custom_int_nanocaust_maxStrengthOnMarkTwoPlanet="10000" custom_int_nanocaust_maxStrengthOnMarkThreePlanet="15000" custom_FInt_nanocaust_BaseWaveBudgetPerMinute="11.9" custom_FInt_nanocaust_MinWaveSize="400.0" custom_int_nanocaust_WaveIntervalInMinutes="9" custom_bool_nanocaust_timebasedplanetlimit="false" custom_FInt_nanocaust_MaxStrengthMark1Center="6000" custom_FInt_nanocaust_MaxStrengthMark2Center="12000" custom_FInt_nanocaust_MaxStrengthMark3Center="20000" custom_FInt_nanocaust_MaxStrengthHive="30000" custom_FInt_nanocaust_MetalIncomePerSecondMark1Center="10.0" custom_FInt_nanocaust_MetalIncomePerSecondMark2Center="18.0" custom_FInt_nanocaust_MetalIncomePerSecondMark3Center="25.0" custom_FInt_nanocaust_MetalIncomePerSecondHive="45.0" custom_FInt_nanocaust_MaxMetalStoragePerNanobotCenter="1000" custom_FInt_nanocaust_multiplierIntensity1="0.3" custom_FInt_nanocaust_multiplierIntensity2="0.5" custom_FInt_nanocaust_multiplierIntensity3="0.7" custom_FInt_nanocaust_multiplierIntensity4="0.9" custom_FInt_nanocaust_multiplierIntensity5="1.0" custom_FInt_nanocaust_multiplierIntensity6="1.2" custom_FInt_nanocaust_multiplierIntensity7="1.6" custom_FInt_nanocaust_multiplierIntensity8="2.0" custom_FInt_nanocaust_multiplierIntensity9="3.0" custom_FInt_nanocaust_multiplierIntensity10="4.0" custom_FInt_nanocaust_initialAttackStrength="100.0" custom_int_nanocaust_earlyGamePlayerProtection="30" custom_bool_Mercenary_SpawnBeaconOnHomeworld="false" custom_int_Mercenary_GroupsPerBeacon="2" custom_int_Mercenary_TimesAllowedToSummonPerGroup="2" custom_int_Mercenary_BeaconsToSpawn="5" custom_int_Macrophage_MaxMetalHarvesterCanHold="12500" custom_int_Macrophage_MetalGainedFromVisitingMine="2500" custom_int_Macrophage_HarvesterMetalFromKillMultiplier="3" custom_int_Macrophage_EarlyHarvesterSpawnTime="-1" custom_int_Macrophage_MetalForSporeOrHarvesterSpawn="125000" custom_int_Macrophage_MetalForSporeOrHarvesterSpawnPlayerOnlyHostileMode="175000" custom_FInt_Macrophage_SpawnCostMultiplierPerOwnedHarvester="0.5" custom_FInt_Macrophage_SpawnCostMultiplierDecreasePerIntensity="0.03" custom_int_Macrophage_SporesPerRelease="6" custom_int_Macrophage_SpireSporesPerRelease="9" custom_int_Macrophage_SporesLifetimeInSeconds="1200" custom_int_Macrophage_PercentSporeRelease="40" custom_int_Macrophage_PercentSporeReleaseIncreasePerHarvester="10" custom_int_Macrophage_MetalGenerationPerSecondLow="250" custom_int_Macrophage_MetalGenerationPerSecondMed="350" custom_int_Macrophage_MetalGenerationPerSecondHigh="400" custom_FInt_Macrophage_MetalGenerationMultiplierWithLivingHarvesters="0.2" custom_int_Macrophage_HarvesterLimitBeforeEnraging="5" custom_int_Macrophage_SpireHarvesterLimitBeforeEnraging="10" custom_int_Macrophage_HarvestersToEnrage="3" custom_int_Macrophage_SpireHarvestersToEnrage="8" custom_int_Macrophage_NumTeliumSporesNeededForNewTelium="2" custom_int_Macrophage_MinInitialTelium="1" custom_int_Macrophage_MaxInitialTelium="10" custom_int_Macrophage_TeliaPerPlanetLow="2" custom_int_Macrophage_TeliaPerPlanetMed="3" custom_int_Macrophage_TeliaPerPlanetHigh="5" custom_int_Macrophage_BasePercentChanceToMarkUp="50" custom_int_Macrophage_ReductionPerMarkForPercentChanceToMarkUp="9" custom_int_Macrophage_BerserkCostDivisor="4" custom_int_Macrophage_SpireTeliumCostDivisor="2" custom_int_Macrophage_MinIntensityForBerserk="5" custom_int_Macrophage_MinIntensityForSmartExpansionLogic="6" custom_int_Macrophage_MaxTeliumForSmartExpansionLogic="12" custom_int_Macrophage_MinimumSnackTimeOnSpawn="120" custom_int_Macrophage_MaximumSnackTimeOnSpawn="240" custom_int_Macrophage_MinimumSnackTimeOnNewPlanet="60" custom_int_Macrophage_MaximumSnackTimeOnNewPlanet="180" custom_int_Macrophage_SnackTimeIncreasePerMark="30" custom_int_Macrophage_MinimumBreakTime="30" custom_int_Macrophage_MaximumBreakTime="90" custom_int_Macrophage_BreakTimeIncreasePerMark="15" extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420"
11/14/2020 11:57:50 PM Could not find 'WaveIntervalInMinutes'
OuterXml :
AttributeList: is_partial_record="true" custom_int_Instigators_IntervalBetweenBaseSpawnsLow="5200" custom_int_Instigators_IntervalBetweenBaseSpawnsMed="4600" custom_int_Instigators_IntervalBetweenBaseSpawnsHigh="4000" custom_int_Instigators_TimeForInitialBaseSpawn="4400" custom_FInt_HumanResistanceFighters_BudgetPerSecond="8" custom_int_HumanResistanceFighters_IneligibleSeconds="900" custom_FInt_HumanResistanceFighters_FriendlyMinStrength="500" custom_FInt_HumanResistanceFighters_EnemyMinStrength="1000" custom_FInt_HumanResistanceFighters_RatioForEnemyPlanet="0.75" custom_FInt_HumanResistanceFighters_RatioForFriendlyPlanet="0.5" custom_FInt_HumanResistanceFighters_RatioForNeutralPlanet="0.25" custom_FInt_HumanResistanceFighters_OverkillRatio="3.0" custom_FInt_HumanResistanceFighters_BravenessConstant="3" custom_FInt_HumanResistanceFighters_StartingBudget="0" custom_FInt_HumanResistanceFighters_BaseMaxBudget="12500" custom_FInt_HumanResistanceFighters_MinBudgetToHelp="3000.0" custom_int_HumanResistanceFighters_ChanceToHelpHumansModifier="10" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BudgetPerSecondLow="1.7" custom_FInt_HumanMarauders_BudgetPerSecondMedium="1.9" custom_FInt_HumanMarauders_BudgetPerSecondHigh="2.1" custom_int_HumanMarauders_IneligibleSeconds="500" custom_FInt_HumanMarauders_FriendlyMinStrength="500" custom_FInt_HumanMarauders_EnemyMinStrength="1000" custom_FInt_HumanMarauders_RatioForEnemyPlanet="0.75" custom_FInt_HumanMarauders_RatioForFriendlyPlanet="0.5" custom_FInt_HumanMarauders_RatioForNeutralPlanet="0.25" custom_FInt_HumanMarauders_OverkillRatio="3.0" custom_FInt_HumanMarauders_BravenessConstant="1.1" custom_FInt_HumanMarauders_StartingBudget="0" custom_FInt_HumanMarauders_BaseMaxBudget="10000" custom_int_HumanMarauders_ChanceToAttack="50" custom_FInt_HumanMarauders_BudgetIncreaseForPlanetCapture="300.0" custom_int_HumanMarauders_timeForMarkIIUpgrade="600" custom_int_HumanMarauders_timeForMarkIIIUpgrade="1000" custom_int_HumanMarauders_outpostSpawnInterval="360" custom_int_HumanMarauders_MaxOutpostsPerPlanet="4" custom_int_HumanMarauders_MaxOutpostsPerAlliedPlanet="2" custom_FInt_HumanMarauders_BonusBudgetPerMarkIIIOutpost="0.25" custom_int_HumanMarauders_BaseRaiderSpawnIntervalPlayerAllied="160" custom_int_HumanMarauders_BaseRaiderSpawnInterval="120" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensityPlayerAllied="4" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensityPlayerAllied="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensityPlayerAllied="8" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensity="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensity="10" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensity="15" custom_FInt_HumanMarauders_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanMarauders_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanMarauders_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanMarauders_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BaseWaveBudgetPerMinute="7.0" custom_FInt_HumanMarauders_MinWaveSize="300.0" custom_int_HumanMarauders_WaveIntervalInMinutes="12" custom_int_HumanMarauders_TurretsPerMark1Outpost="5" custom_int_HumanMarauders_TurretsPerMark2Outpost="7" custom_int_HumanMarauders_TurretsPerMark3Outpost="9" custom_int_dyson_percentMoveToReduced="60" custom_int_dyson_percentMoveToFriendly="60" custom_int_dyson_percentMoveToNeutral="60" custom_int_dyson_timeToPatrolPlanet="60" custom_FInt_dyson_metalIncomePerSecondAIPlanet="16" custom_FInt_dyson_metalIncomePerSecondAIReconquestPlanet="24" custom_FInt_dyson_metalIncomePerSecondNeutralPlanet="32" custom_FInt_dyson_metalIncomePerSecondHumanPlanet="64" custom_FInt_dyson_IncomeIncreasePerAIP="0.1" custom_int_dyson_minIntensityForAntagonizerSpawn="8" custom_int_dyson_BaseDurationBetweenAntagonizerSpawns="7600" custom_int_dyson_VarianceBetweenAntagonizerSpawns="1200" custom_bool_dyson_EarlyAntagonizerSpawn="false" custom_FInt_dyson_BaseAllowedStrengthPerAIP="150" custom_FInt_dyson_multiplierIntensity1="0.3" custom_FInt_dyson_multiplierIntensity2="0.5" custom_FInt_dyson_multiplierIntensity3="0.7" custom_FInt_dyson_multiplierIntensity4="0.9" custom_FInt_dyson_multiplierIntensity5="1.1" custom_FInt_dyson_multiplierIntensity6="1.4" custom_FInt_dyson_multiplierIntensity7="1.8" custom_FInt_dyson_multiplierIntensity8="3.0" custom_FInt_dyson_multiplierIntensity9="5.0" custom_FInt_dyson_multiplierIntensity10="7.0" custom_FInt_dyson_maxMetalToHoard="500" custom_int_AntagonizedDyson_minSecondsBetweenAttemptsToSpend="10" custom_int_AntagonizedDyson_maxSecondsBetweenAttemptsToSpend="30" custom_int_AntagonizedDyson_TimeForDysonAntagonizerToLevelUp="400" custom_int_AntagonizedDyson_IntensityForDysonAntagonizerSpawn="8" custom_int_AntagonizedDyson_BaseTimeBetweenAntagonizerSpawns="7600" custom_int_AntagonizedDyson_VarianceForAntagonizerSpawn="1200" custom_bool_AntagonizedDyson_EarlyAntagonizerSpawn="false" custom_FInt_AntagonizedDyson_BaseMetalIncomePerSecond="100" custom_FInt_AntagonizedDyson_IncomeIncreasePerAIP="0.05" custom_FInt_AntagonizedDyson_MetalIncomeIncreasePerAntagonizerMark="40" custom_FInt_AntagonizedDyson_BaseAllowedStrengthPerAIP="225" custom_int_DarkSpire_DefaultConversionRatioLowIntensity="30" custom_int_DarkSpire_DefaultConversionRatioMediumIntensity="50" custom_int_DarkSpire_DefaultConversionRatioHighIntensity="70" custom_FInt_DarkSpire_DefaultEnergyThreshold="3500.0" custom_int_DarkSpire_EnergyToShare="2000" custom_int_DarkSpire_LocusWarpInTime="300" custom_int_DarkSpire_IntervalBetweenAttempedLoci="1800" custom_int_DarkSpire_IntervalBetweenAttempedLociConquest="600" custom_int_DarkSpire_BonusConversionRatioForIntensity="5" custom_int_DarkSpire_BonusConversionRatioPerAttack="10" custom_int_DarkSpire_BonusConversionRatioPerAttackLow="2" custom_int_DarkSpire_BonusConversionRatioPerAttackMed="5" custom_int_DarkSpire_BonusConversionRatioPerAttackHigh="10" custom_int_DarkSpire_ConversionRatioCapLow="100" custom_int_DarkSpire_ConversionRatioCapMed="120" custom_int_DarkSpire_ConversionRatioCapHigh="500" custom_int_DarkSpire_PercentToShareEnergy="25" custom_int_DarkSpire_BaseMinutesBetweenVengeanceStrike="121" custom_int_DarkSpire_TimeInMinutesForFirstVengeanceStrike="115" custom_FInt_DarkSpire_VengeanceStrikeEnergyMultiplier="2.5" custom_int_DarkSpire_MinTimeInMinutesBeforeLocusesAreAllowed="10" custom_int_DarkSpire_EnergyThresholdIncreasePerAttack="1000" custom_int_DarkSpire_EnergyIncomePerAIPPerMinute="4" custom_FInt_DarkSpire_EnergyIncomeMultiplierLowIntensity="0.7" custom_FInt_DarkSpire_EnergyIncomeMultiplierMediumIntensity="1.0" custom_FInt_DarkSpire_EnergyIncomeMultiplierHighIntensity="2.0" custom_int_DarkSpire_NumShipDesignsDownloadable="2" custom_int_BrokenGolems_GolemsToSeedForLow="1" custom_int_BrokenGolems_GolemsToSeedForMed="3" custom_int_BrokenGolems_GolemsToSeedForHigh="4" custom_int_BrokenGolems_GolemsToSeedForExtreme="5" custom_int_BrokenGolems_GolemsToSeedForDebug="9" custom_int_BrokenGolems_ExoPercentForWarning="40" custom_FInt_BrokenGolems_BaseExoWaveStrength="26000" custom_FInt_BrokenGolems_MaxExoWaveStrength="110000" custom_FInt_BrokenGolems_NextExoMultiplier="1.25" custom_FInt_BrokenGolems_ExoMetalPerAIPPerMinute="1.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity1="0.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity2="0.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity3="0.75" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity4="0.9" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity5="1.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity6="1.2" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity7="1.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity8="2.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity9="3.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity10="5.0" custom_int_AstroTrains_BaseMaxDepots="4" custom_int_AstroTrains_DepotSpawnIntervalLow="3600" custom_int_AstroTrains_DepotSpawnIntervalMed="3000" custom_int_AstroTrains_DepotSpawnIntervalHigh="2400" custom_int_AstroTrains_BaseTrainSpawnIntervalLow="1500" custom_int_AstroTrains_BaseTrainSpawnIntervalMed="1200" custom_int_AstroTrains_BaseTrainSpawnIntervalHigh="900" custom_int_AstroTrains_PercentForMultiSpawnIntensity1="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity2="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity3="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity4="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity5="10" custom_int_AstroTrains_PercentForMultiSpawnIntensity6="20" custom_int_AstroTrains_PercentForMultiSpawnIntensity7="30" custom_int_AstroTrains_PercentForMultiSpawnIntensity8="40" custom_int_AstroTrains_PercentForMultiSpawnIntensity9="50" custom_int_AstroTrains_PercentForMultiSpawnIntensity10="60" custom_FInt_AstroTrains_HunterFleetStrengthPerTrain="500.0" custom_int_AstroTrains_MaxStationsRequiredBeforeDepot="8" custom_int_AstroTrains_MinStationsRequiredBeforeDepot="2" custom_int_AstroTrains_TrainsAllowedOnMapPerDepot="1" custom_int_AstroTrains_TrainsKilledForMedSpawn="6" custom_int_AstroTrains_TrainsKilledForHighSpawn="10" custom_bool_AstroTrains_DebugEarlySpawnDepot="false" custom_int_AstroTrains_DebugEarlySpawnDepotId="10" custom_int_AntiPlayerZombie_AttritionPercentPerMinute="1" custom_bool_AntiAIZombie_AllowedToLeaveSpawnPlanet="true" custom_int_AntiAIZombie_MaxShipsAllowedToLeavePerPlanetPerIteration="50" custom_int_AntiAIZombie_MinShipsAllowedToLeavePerPlanetPerIteration="30" custom_int_AntiAIZombie_AttritionPercentPerMinute="1" custom_int_AIReserves_MinSpawnDelayTime="15" custom_int_AIReserves_MaxSpawnDelayTime="25" custom_int_AIReserves_IneligibleSeconds="1000" custom_int_AIReserves_TimeToStayOnPlanet="250" custom_int_AIReserves_MinStrengthToTrigger="4000" custom_int_AIReserves_MinDepthForDeepstrike="5" custom_FInt_AIReserves_MultiplierPerDepthLowIntensity="1.1" custom_FInt_AIReserves_MultiplierPerDepthMedIntensity="1.2" custom_FInt_AIReserves_MultiplierPerDepthHighIntensity="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty1="0.8" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty2="0.9" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty3="1.0" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty4="1.1" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty5="1.2" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty6="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty7="1.4" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty8="1.5" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty9="1.6" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty10="1.7" custom_int_AIReserves_ChanceToHelpPercentLow="28" custom_int_AIReserves_ChanceToHelpPercentMed="33" custom_int_AIReserves_ChanceToHelpPercentHigh="38" custom_int_AIReserves_PercentToJoinHunterLow="26" custom_int_AIReserves_PercentToJoinHunterMed="31" custom_int_AIReserves_PercentToJoinHunterHigh="36" custom_int_zenithtrader_budgetpersecondforotherfactions="100" custom_FInt_zenithtrader_aibudgetmultiplierlow="0.5" custom_FInt_zenithtrader_aibudgetmultipliermedium="1.0" custom_FInt_zenithtrader_aibudgetmultiplierhigh="1.3" custom_int_zenithtrader_structurecost="270000" custom_bool_zenithtrader_spawnonplayerhomeplanet="false" custom_int_RiskAnalyzer_TimeIntervalInSeconds="3600" custom_int_RiskAnalyzer_AIPIncrease="1" custom_int_RiskAnalyzer_AIPIncreaseOnDeath="10" custom_int_RiskAnalyzer_AIPDecrease="2" custom_FInt_RiskAnalyzer_BaseExoWaveStrength="20000" custom_FInt_RiskAnalyzer_MaxExoWaveStrength="90000" custom_FInt_RiskAnalyzer_NextExoMultiplier="1.25" custom_int_RiskAnalyzer_ExoPercentForWarning="60" custom_int_RiskAnalyzer_MinutesInToStartChargingExo="40" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzer="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzer="50" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzer="150" custom_int_RiskAnalyzer_HighExoIntensity="7" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzerHigh="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzerHigh="40" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzerHigh="100" custom_int_nanocaust_timeForMarkIIUpgrade="1200" custom_int_nanocaust_timeForMarkIIIUpgrade="1500" custom_int_nanocaust_timeForFirstFrenzy="120" custom_int_nanocaust_maxNanobotLifespan="3000" custom_int_nanocaust_minNanobotLifespan="600" custom_int_nanocaust_minTimeBetweenFrenzies="240" custom_int_nanocaust_baseTimeBetweenFrenzies="400" custom_int_nanocaust_planetsForEarlyExpansion="4" custom_int_nanocaust_baseMaxStrengthPerPlanetForFrenzy="8000" custom_bool_nanocaust_EnableAttrition="true" custom_int_nanocaust_captureStrengthRequired="500" custom_int_nanocaust_AIStrengthForCapture="1720" custom_int_nanocaust_humanStrengthForCapture="1720" custom_int_nanocaust_enemyStrengthForCombat="1000" custom_int_nanocaust_secondsBetweenNanocaustSimUpdates="3" custom_int_nanocaust_maxStrengthOnHivePlanet="25000" custom_int_nanocaust_maxStrengthOnMarkOnePlanet="5000" custom_int_nanocaust_maxStrengthOnMarkTwoPlanet="10000" custom_int_nanocaust_maxStrengthOnMarkThreePlanet="15000" custom_FInt_nanocaust_BaseWaveBudgetPerMinute="11.9" custom_FInt_nanocaust_MinWaveSize="400.0" custom_int_nanocaust_WaveIntervalInMinutes="9" custom_bool_nanocaust_timebasedplanetlimit="false" custom_FInt_nanocaust_MaxStrengthMark1Center="6000" custom_FInt_nanocaust_MaxStrengthMark2Center="12000" custom_FInt_nanocaust_MaxStrengthMark3Center="20000" custom_FInt_nanocaust_MaxStrengthHive="30000" custom_FInt_nanocaust_MetalIncomePerSecondMark1Center="10.0" custom_FInt_nanocaust_MetalIncomePerSecondMark2Center="18.0" custom_FInt_nanocaust_MetalIncomePerSecondMark3Center="25.0" custom_FInt_nanocaust_MetalIncomePerSecondHive="45.0" custom_FInt_nanocaust_MaxMetalStoragePerNanobotCenter="1000" custom_FInt_nanocaust_multiplierIntensity1="0.3" custom_FInt_nanocaust_multiplierIntensity2="0.5" custom_FInt_nanocaust_multiplierIntensity3="0.7" custom_FInt_nanocaust_multiplierIntensity4="0.9" custom_FInt_nanocaust_multiplierIntensity5="1.0" custom_FInt_nanocaust_multiplierIntensity6="1.2" custom_FInt_nanocaust_multiplierIntensity7="1.6" custom_FInt_nanocaust_multiplierIntensity8="2.0" custom_FInt_nanocaust_multiplierIntensity9="3.0" custom_FInt_nanocaust_multiplierIntensity10="4.0" custom_FInt_nanocaust_initialAttackStrength="100.0" custom_int_nanocaust_earlyGamePlayerProtection="30" custom_bool_Mercenary_SpawnBeaconOnHomeworld="false" custom_int_Mercenary_GroupsPerBeacon="2" custom_int_Mercenary_TimesAllowedToSummonPerGroup="2" custom_int_Mercenary_BeaconsToSpawn="5" custom_int_Macrophage_MaxMetalHarvesterCanHold="12500" custom_int_Macrophage_MetalGainedFromVisitingMine="2500" custom_int_Macrophage_HarvesterMetalFromKillMultiplier="3" custom_int_Macrophage_EarlyHarvesterSpawnTime="-1" custom_int_Macrophage_MetalForSporeOrHarvesterSpawn="125000" custom_int_Macrophage_MetalForSporeOrHarvesterSpawnPlayerOnlyHostileMode="175000" custom_FInt_Macrophage_SpawnCostMultiplierPerOwnedHarvester="0.5" custom_FInt_Macrophage_SpawnCostMultiplierDecreasePerIntensity="0.03" custom_int_Macrophage_SporesPerRelease="6" custom_int_Macrophage_SpireSporesPerRelease="9" custom_int_Macrophage_SporesLifetimeInSeconds="1200" custom_int_Macrophage_PercentSporeRelease="40" custom_int_Macrophage_PercentSporeReleaseIncreasePerHarvester="10" custom_int_Macrophage_MetalGenerationPerSecondLow="250" custom_int_Macrophage_MetalGenerationPerSecondMed="350" custom_int_Macrophage_MetalGenerationPerSecondHigh="400" custom_FInt_Macrophage_MetalGenerationMultiplierWithLivingHarvesters="0.2" custom_int_Macrophage_HarvesterLimitBeforeEnraging="5" custom_int_Macrophage_SpireHarvesterLimitBeforeEnraging="10" custom_int_Macrophage_HarvestersToEnrage="3" custom_int_Macrophage_SpireHarvestersToEnrage="8" custom_int_Macrophage_NumTeliumSporesNeededForNewTelium="2" custom_int_Macrophage_MinInitialTelium="1" custom_int_Macrophage_MaxInitialTelium="10" custom_int_Macrophage_TeliaPerPlanetLow="2" custom_int_Macrophage_TeliaPerPlanetMed="3" custom_int_Macrophage_TeliaPerPlanetHigh="5" custom_int_Macrophage_BasePercentChanceToMarkUp="50" custom_int_Macrophage_ReductionPerMarkForPercentChanceToMarkUp="9" custom_int_Macrophage_BerserkCostDivisor="4" custom_int_Macrophage_SpireTeliumCostDivisor="2" custom_int_Macrophage_MinIntensityForBerserk="5" custom_int_Macrophage_MinIntensityForSmartExpansionLogic="6" custom_int_Macrophage_MaxTeliumForSmartExpansionLogic="12" custom_int_Macrophage_MinimumSnackTimeOnSpawn="120" custom_int_Macrophage_MaximumSnackTimeOnSpawn="240" custom_int_Macrophage_MinimumSnackTimeOnNewPlanet="60" custom_int_Macrophage_MaximumSnackTimeOnNewPlanet="180" custom_int_Macrophage_SnackTimeIncreasePerMark="30" custom_int_Macrophage_MinimumBreakTime="30" custom_int_Macrophage_MaximumBreakTime="90" custom_int_Macrophage_BreakTimeIncreasePerMark="15" extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420"
11/15/2020 12:46:34 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
11/15/2020 12:46:34 PM Boot up FleetOS (0.6640s)
11/15/2020 12:46:35 PM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8081
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 8032
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
11/15/2020 12:46:35 PM Check System Logs For Rogue Intelligence (0.4806s)
11/15/2020 12:46:35 PM Game Version: 2.631
11/15/2020 12:46:35 PM Eject Trash Into Hyperspace (0.1949s)
11/15/2020 12:46:35 PM Check For Extra Modules (0.0453s)
11/15/2020 12:46:35 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
11/15/2020 12:46:35 PM Bring Cloaking Systems Online (0.1342s)
11/15/2020 12:46:35 PM Recalculate Speed Of Light (0.0837s)
11/15/2020 12:46:35 PM Optimize Comfort On Command Decks (0.0589s)
11/15/2020 12:46:35 PM Generating Framerates (0.0280s)
11/15/2020 12:46:35 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED)
11/15/2020 12:46:35 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled)
11/15/2020 12:46:36 PM Check Nearby Stellar Masses (0.5330s)
11/15/2020 12:46:36 PM Remembering Alamo (0.0385s)
11/15/2020 12:46:36 PM Boot Audio Comms (0.0241s)
11/15/2020 12:46:36 PM Establish Individual Audio Links (0.0425s)
11/15/2020 12:46:36 PM Prepare Explosions and Crackles (0.0499s)
11/15/2020 12:46:36 PM No resolution change was required.
11/15/2020 12:46:36 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
11/15/2020 12:46:36 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
11/15/2020 12:46:36 PM Refresh Optical Lensing (0.0170s)
11/15/2020 12:46:36 PM Revise Fundamental Physical Laws (0.0471s)
11/15/2020 12:46:36 PM Calculate Odds Of Success (0.0512s)
11/15/2020 12:46:37 PM Briefly Panic (0.5118s)
11/15/2020 12:46:37 PM Install Confidence Routines (0.3380s)
11/15/2020 12:46:37 PM Bring Commander Interface Online (0.1831s)
11/15/2020 12:46:37 PM Motivate All Crews (0.0499s)
11/15/2020 12:46:37 PM Locating Available Networks (0.0860s)
11/15/2020 12:46:37 PM Externalizing Patterns (0.0897s)
11/15/2020 12:46:38 PM Hooking Externals (0.0305s)
11/15/2020 12:46:38 PM Handlizing Hooks (0.0340s)
11/15/2020 12:46:38 PM Disengaging Constants (0.2480s)
11/15/2020 12:46:38 PM Late Axionic Computations (0.3283s)
11/15/2020 12:46:38 PM Sentinel Alertness Diagnostic (0.0306s)
11/15/2020 12:46:38 PM Connecting to Fleet Command (0.0306s)
11/15/2020 12:46:38 PM Thinking Of Advice (0.0254s)
11/15/2020 12:46:38 PM Degaussing Advice (0.2181s)
11/15/2020 12:46:39 PM Reading Alien Diaries (0.1985s)
11/15/2020 12:46:39 PM Naming All Known Planets (0.0458s)
11/15/2020 12:46:39 PM Remembering Speeds (0.0427s)
11/15/2020 12:46:39 PM Prioritizing Targets (0.0419s)
11/15/2020 12:46:39 PM Rebooting Sensor Arrays (0.0534s)
11/15/2020 12:46:39 PM Unloading Prismatic Grid (0.0348s)
11/15/2020 12:46:39 PM Thinking Of Objectives (0.0360s)
11/15/2020 12:46:39 PM Inhibiting Visual Scans (0.1215s)
11/15/2020 12:46:39 PM Synthesizing Vocals (0.0904s)
11/15/2020 12:46:39 PM Investigating Map Signatures (0.0720s)
11/15/2020 12:46:39 PM Ventilating Scenarios (0.0210s)
11/15/2020 12:46:39 PM Decontaminating Targeting Systems (0.0259s)
11/15/2020 12:46:39 PM Ejecting Tactical Core (0.0249s)
11/15/2020 12:46:39 PM Calibrating Formations (0.0234s)
11/15/2020 12:46:39 PM Intercepting Galactic Maps (0.0389s)
11/15/2020 12:46:39 PM Discharging Colored Ions (0.0444s)
11/15/2020 12:46:39 PM Replicating Ion Colors (0.0247s)
11/15/2020 12:46:39 PM Faction Diagnostics (0.0719s)
11/15/2020 12:46:39 PM Buffering Hackers (0.0460s)
11/15/2020 12:46:40 PM Inverting Death (0.0269s)
11/15/2020 12:46:40 PM Linear Field Variance (0.0318s)
11/15/2020 12:46:40 PM Charging Marks (0.0183s)
11/15/2020 12:46:40 PM Guarding The Posts (0.2788s)
11/15/2020 12:46:40 PM Range Manifolds (0.0266s)
11/15/2020 12:46:40 PM Purging ROFs (0.0185s)
11/15/2020 12:46:40 PM Manipulating Speeds (0.0277s)
11/15/2020 12:46:40 PM Detecting Projectiles (0.0250s)
11/15/2020 12:46:40 PM Grouping Flow Fields (0.0295s)
11/15/2020 12:46:40 PM Modulating Flow Field Groups (0.0475s)
11/15/2020 12:46:40 PM Designing Fleets (0.1414s)
11/15/2020 12:46:40 PM Thinking Of Technologies (0.1007s)
11/15/2020 12:46:40 PM Categorizing Starboard Sensors (0.0364s)
11/15/2020 12:46:40 PM Injecting Galactic Variables (0.0339s)
11/15/2020 12:46:40 PM Fearing Starfields (0.0669s)
11/15/2020 12:46:41 PM Ejecting Distant Planets (0.8095s)
11/15/2020 12:46:41 PM Categorizing All Planets (0.0296s)
11/15/2020 12:46:41 PM Organizing Commands (0.0960s)
11/15/2020 12:46:41 PM Calculating Firing Cones (0.0223s)
11/15/2020 12:46:43 PM Ejecting Ship Parts Into Space (1.2252s)
11/15/2020 12:46:43 PM Re-Aligning Objectives (0.0750s)
11/15/2020 12:46:43 PM Sterilizing Test Chamber (0.0516s)
11/15/2020 12:46:49 PM Planetary Collision Avoidance (6.2090s)
11/15/2020 12:46:49 PM Issuing Orders (0.0234s)
11/15/2020 12:46:49 PM Augmenting Infusers (0.0344s)
11/15/2020 12:46:49 PM Infusing (0.1051s)
11/15/2020 12:46:49 PM Post-Proton Surge (0.0109s)
11/15/2020 12:46:49 PM Stimulate Modulation (0.0399s)
11/15/2020 12:46:49 PM ArcenAssetBundleCache.InstantiatedObjects: 955
11/15/2020 12:46:49 PM Load Surrogates (0.2530s)
11/15/2020 12:46:50 PM Final Checks (0.2882s)
11/15/2020 12:46:50 PM Load Historical Documents (0.0120s)
11/15/2020 12:46:50 PM 16.0 seconds total load time.
Boot up FleetOS (0.7s)
Check System Logs For Rogue Intelligence (0.5s)
Check Nearby Stellar Masses (0.5s)
Briefly Panic (0.5s)
Install Confidence Routines (0.3s)
Late Axionic Computations (0.3s)
Guarding The Posts (0.3s)
Ejecting Distant Planets (0.8s)
Ejecting Ship Parts Into Space (1.2s)
Planetary Collision Avoidance (6.2s)
Load Surrogates (0.3s)
Final Checks (0.3s)
11/15/2020 12:46:50 PM Hello Steam user 'Crab'
11/15/2020 12:46:59 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Portal\Eighth.save Source1: AnythingElse Source3: LoadingSaveGame
11/15/2020 12:47:01 PM Finish load save in 2,139.1ms
11/15/2020 12:47:08 PM Could not find 'custom_FInt_HumanMarauders_RxatioForFriendlyPlanet'
OuterXml :
AttributeList: is_partial_record="true" custom_int_Instigators_IntervalBetweenBaseSpawnsLow="5200" custom_int_Instigators_IntervalBetweenBaseSpawnsMed="4600" custom_int_Instigators_IntervalBetweenBaseSpawnsHigh="4000" custom_int_Instigators_TimeForInitialBaseSpawn="4400" custom_FInt_HumanResistanceFighters_BudgetPerSecond="8" custom_int_HumanResistanceFighters_IneligibleSeconds="900" custom_FInt_HumanResistanceFighters_FriendlyMinStrength="500" custom_FInt_HumanResistanceFighters_EnemyMinStrength="1000" custom_FInt_HumanResistanceFighters_RatioForEnemyPlanet="0.75" custom_FInt_HumanResistanceFighters_RatioForFriendlyPlanet="0.5" custom_FInt_HumanResistanceFighters_RatioForNeutralPlanet="0.25" custom_FInt_HumanResistanceFighters_OverkillRatio="3.0" custom_FInt_HumanResistanceFighters_BravenessConstant="3" custom_FInt_HumanResistanceFighters_StartingBudget="0" custom_FInt_HumanResistanceFighters_BaseMaxBudget="12500" custom_FInt_HumanResistanceFighters_MinBudgetToHelp="3000.0" custom_int_HumanResistanceFighters_ChanceToHelpHumansModifier="10" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BudgetPerSecondLow="1.7" custom_FInt_HumanMarauders_BudgetPerSecondMedium="1.9" custom_FInt_HumanMarauders_BudgetPerSecondHigh="2.1" custom_int_HumanMarauders_IneligibleSeconds="500" custom_FInt_HumanMarauders_FriendlyMinStrength="500" custom_FInt_HumanMarauders_EnemyMinStrength="1000" custom_FInt_HumanMarauders_RatioForEnemyPlanet="0.75" custom_FInt_HumanMarauders_RatioForFriendlyPlanet="0.5" custom_FInt_HumanMarauders_RatioForNeutralPlanet="0.25" custom_FInt_HumanMarauders_OverkillRatio="3.0" custom_FInt_HumanMarauders_BravenessConstant="1.1" custom_FInt_HumanMarauders_StartingBudget="0" custom_FInt_HumanMarauders_BaseMaxBudget="10000" custom_int_HumanMarauders_ChanceToAttack="50" custom_FInt_HumanMarauders_BudgetIncreaseForPlanetCapture="300.0" custom_int_HumanMarauders_timeForMarkIIUpgrade="600" custom_int_HumanMarauders_timeForMarkIIIUpgrade="1000" custom_int_HumanMarauders_outpostSpawnInterval="360" custom_int_HumanMarauders_MaxOutpostsPerPlanet="4" custom_int_HumanMarauders_MaxOutpostsPerAlliedPlanet="2" custom_FInt_HumanMarauders_BonusBudgetPerMarkIIIOutpost="0.25" custom_int_HumanMarauders_BaseRaiderSpawnIntervalPlayerAllied="160" custom_int_HumanMarauders_BaseRaiderSpawnInterval="120" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensityPlayerAllied="4" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensityPlayerAllied="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensityPlayerAllied="8" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensity="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensity="10" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensity="15" custom_FInt_HumanMarauders_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanMarauders_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanMarauders_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanMarauders_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BaseWaveBudgetPerMinute="7.0" custom_FInt_HumanMarauders_MinWaveSize="300.0" custom_int_HumanMarauders_WaveIntervalInMinutes="12" custom_int_HumanMarauders_TurretsPerMark1Outpost="5" custom_int_HumanMarauders_TurretsPerMark2Outpost="7" custom_int_HumanMarauders_TurretsPerMark3Outpost="9" custom_int_dyson_percentMoveToReduced="60" custom_int_dyson_percentMoveToFriendly="60" custom_int_dyson_percentMoveToNeutral="60" custom_int_dyson_timeToPatrolPlanet="60" custom_FInt_dyson_metalIncomePerSecondAIPlanet="16" custom_FInt_dyson_metalIncomePerSecondAIReconquestPlanet="24" custom_FInt_dyson_metalIncomePerSecondNeutralPlanet="32" custom_FInt_dyson_metalIncomePerSecondHumanPlanet="64" custom_FInt_dyson_IncomeIncreasePerAIP="0.1" custom_int_dyson_minIntensityForAntagonizerSpawn="8" custom_int_dyson_BaseDurationBetweenAntagonizerSpawns="7600" custom_int_dyson_VarianceBetweenAntagonizerSpawns="1200" custom_bool_dyson_EarlyAntagonizerSpawn="false" custom_FInt_dyson_BaseAllowedStrengthPerAIP="150" custom_FInt_dyson_multiplierIntensity1="0.3" custom_FInt_dyson_multiplierIntensity2="0.5" custom_FInt_dyson_multiplierIntensity3="0.7" custom_FInt_dyson_multiplierIntensity4="0.9" custom_FInt_dyson_multiplierIntensity5="1.1" custom_FInt_dyson_multiplierIntensity6="1.4" custom_FInt_dyson_multiplierIntensity7="1.8" custom_FInt_dyson_multiplierIntensity8="3.0" custom_FInt_dyson_multiplierIntensity9="5.0" custom_FInt_dyson_multiplierIntensity10="7.0" custom_FInt_dyson_maxMetalToHoard="500" custom_int_AntagonizedDyson_minSecondsBetweenAttemptsToSpend="10" custom_int_AntagonizedDyson_maxSecondsBetweenAttemptsToSpend="30" custom_int_AntagonizedDyson_TimeForDysonAntagonizerToLevelUp="400" custom_int_AntagonizedDyson_IntensityForDysonAntagonizerSpawn="8" custom_int_AntagonizedDyson_BaseTimeBetweenAntagonizerSpawns="7600" custom_int_AntagonizedDyson_VarianceForAntagonizerSpawn="1200" custom_bool_AntagonizedDyson_EarlyAntagonizerSpawn="false" custom_FInt_AntagonizedDyson_BaseMetalIncomePerSecond="100" custom_FInt_AntagonizedDyson_IncomeIncreasePerAIP="0.05" custom_FInt_AntagonizedDyson_MetalIncomeIncreasePerAntagonizerMark="40" custom_FInt_AntagonizedDyson_BaseAllowedStrengthPerAIP="225" custom_int_DarkSpire_DefaultConversionRatioLowIntensity="30" custom_int_DarkSpire_DefaultConversionRatioMediumIntensity="50" custom_int_DarkSpire_DefaultConversionRatioHighIntensity="70" custom_FInt_DarkSpire_DefaultEnergyThreshold="3500.0" custom_int_DarkSpire_EnergyToShare="2000" custom_int_DarkSpire_LocusWarpInTime="300" custom_int_DarkSpire_IntervalBetweenAttempedLoci="1800" custom_int_DarkSpire_IntervalBetweenAttempedLociConquest="600" custom_int_DarkSpire_BonusConversionRatioForIntensity="5" custom_int_DarkSpire_BonusConversionRatioPerAttack="10" custom_int_DarkSpire_BonusConversionRatioPerAttackLow="2" custom_int_DarkSpire_BonusConversionRatioPerAttackMed="5" custom_int_DarkSpire_BonusConversionRatioPerAttackHigh="10" custom_int_DarkSpire_ConversionRatioCapLow="100" custom_int_DarkSpire_ConversionRatioCapMed="120" custom_int_DarkSpire_ConversionRatioCapHigh="500" custom_int_DarkSpire_PercentToShareEnergy="25" custom_int_DarkSpire_BaseMinutesBetweenVengeanceStrike="121" custom_int_DarkSpire_TimeInMinutesForFirstVengeanceStrike="115" custom_FInt_DarkSpire_VengeanceStrikeEnergyMultiplier="2.5" custom_int_DarkSpire_MinTimeInMinutesBeforeLocusesAreAllowed="10" custom_int_DarkSpire_EnergyThresholdIncreasePerAttack="1000" custom_int_DarkSpire_EnergyIncomePerAIPPerMinute="4" custom_FInt_DarkSpire_EnergyIncomeMultiplierLowIntensity="0.7" custom_FInt_DarkSpire_EnergyIncomeMultiplierMediumIntensity="1.0" custom_FInt_DarkSpire_EnergyIncomeMultiplierHighIntensity="2.0" custom_int_DarkSpire_NumShipDesignsDownloadable="2" custom_int_BrokenGolems_GolemsToSeedForLow="1" custom_int_BrokenGolems_GolemsToSeedForMed="3" custom_int_BrokenGolems_GolemsToSeedForHigh="4" custom_int_BrokenGolems_GolemsToSeedForExtreme="5" custom_int_BrokenGolems_GolemsToSeedForDebug="9" custom_int_BrokenGolems_ExoPercentForWarning="40" custom_FInt_BrokenGolems_BaseExoWaveStrength="26000" custom_FInt_BrokenGolems_MaxExoWaveStrength="110000" custom_FInt_BrokenGolems_NextExoMultiplier="1.25" custom_FInt_BrokenGolems_ExoMetalPerAIPPerMinute="1.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity1="0.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity2="0.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity3="0.75" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity4="0.9" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity5="1.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity6="1.2" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity7="1.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity8="2.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity9="3.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity10="5.0" custom_int_AstroTrains_BaseMaxDepots="4" custom_int_AstroTrains_DepotSpawnIntervalLow="3600" custom_int_AstroTrains_DepotSpawnIntervalMed="3000" custom_int_AstroTrains_DepotSpawnIntervalHigh="2400" custom_int_AstroTrains_BaseTrainSpawnIntervalLow="1500" custom_int_AstroTrains_BaseTrainSpawnIntervalMed="1200" custom_int_AstroTrains_BaseTrainSpawnIntervalHigh="900" custom_int_AstroTrains_PercentForMultiSpawnIntensity1="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity2="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity3="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity4="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity5="10" custom_int_AstroTrains_PercentForMultiSpawnIntensity6="20" custom_int_AstroTrains_PercentForMultiSpawnIntensity7="30" custom_int_AstroTrains_PercentForMultiSpawnIntensity8="40" custom_int_AstroTrains_PercentForMultiSpawnIntensity9="50" custom_int_AstroTrains_PercentForMultiSpawnIntensity10="60" custom_FInt_AstroTrains_HunterFleetStrengthPerTrain="500.0" custom_int_AstroTrains_MaxStationsRequiredBeforeDepot="8" custom_int_AstroTrains_MinStationsRequiredBeforeDepot="2" custom_int_AstroTrains_TrainsAllowedOnMapPerDepot="1" custom_int_AstroTrains_TrainsKilledForMedSpawn="6" custom_int_AstroTrains_TrainsKilledForHighSpawn="10" custom_bool_AstroTrains_DebugEarlySpawnDepot="false" custom_int_AstroTrains_DebugEarlySpawnDepotId="10" custom_int_AntiPlayerZombie_AttritionPercentPerMinute="1" custom_bool_AntiAIZombie_AllowedToLeaveSpawnPlanet="true" custom_int_AntiAIZombie_MaxShipsAllowedToLeavePerPlanetPerIteration="50" custom_int_AntiAIZombie_MinShipsAllowedToLeavePerPlanetPerIteration="30" custom_int_AntiAIZombie_AttritionPercentPerMinute="1" custom_int_AIReserves_MinSpawnDelayTime="15" custom_int_AIReserves_MaxSpawnDelayTime="25" custom_int_AIReserves_IneligibleSeconds="1000" custom_int_AIReserves_TimeToStayOnPlanet="250" custom_int_AIReserves_MinStrengthToTrigger="4000" custom_int_AIReserves_MinDepthForDeepstrike="5" custom_FInt_AIReserves_MultiplierPerDepthLowIntensity="1.1" custom_FInt_AIReserves_MultiplierPerDepthMedIntensity="1.2" custom_FInt_AIReserves_MultiplierPerDepthHighIntensity="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty1="0.8" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty2="0.9" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty3="1.0" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty4="1.1" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty5="1.2" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty6="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty7="1.4" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty8="1.5" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty9="1.6" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty10="1.7" custom_int_AIReserves_ChanceToHelpPercentLow="28" custom_int_AIReserves_ChanceToHelpPercentMed="33" custom_int_AIReserves_ChanceToHelpPercentHigh="38" custom_int_AIReserves_PercentToJoinHunterLow="26" custom_int_AIReserves_PercentToJoinHunterMed="31" custom_int_AIReserves_PercentToJoinHunterHigh="36" custom_int_zenithtrader_budgetpersecondforotherfactions="100" custom_FInt_zenithtrader_aibudgetmultiplierlow="0.5" custom_FInt_zenithtrader_aibudgetmultipliermedium="1.0" custom_FInt_zenithtrader_aibudgetmultiplierhigh="1.3" custom_int_zenithtrader_structurecost="270000" custom_bool_zenithtrader_spawnonplayerhomeplanet="false" custom_int_RiskAnalyzer_TimeIntervalInSeconds="3600" custom_int_RiskAnalyzer_AIPIncrease="1" custom_int_RiskAnalyzer_AIPIncreaseOnDeath="10" custom_int_RiskAnalyzer_AIPDecrease="2" custom_FInt_RiskAnalyzer_BaseExoWaveStrength="20000" custom_FInt_RiskAnalyzer_MaxExoWaveStrength="90000" custom_FInt_RiskAnalyzer_NextExoMultiplier="1.25" custom_int_RiskAnalyzer_ExoPercentForWarning="60" custom_int_RiskAnalyzer_MinutesInToStartChargingExo="40" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzer="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzer="50" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzer="150" custom_int_RiskAnalyzer_HighExoIntensity="7" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzerHigh="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzerHigh="40" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzerHigh="100" custom_int_nanocaust_timeForMarkIIUpgrade="1200" custom_int_nanocaust_timeForMarkIIIUpgrade="1500" custom_int_nanocaust_timeForFirstFrenzy="120" custom_int_nanocaust_maxNanobotLifespan="3000" custom_int_nanocaust_minNanobotLifespan="600" custom_int_nanocaust_minTimeBetweenFrenzies="240" custom_int_nanocaust_baseTimeBetweenFrenzies="400" custom_int_nanocaust_planetsForEarlyExpansion="4" custom_int_nanocaust_baseMaxStrengthPerPlanetForFrenzy="8000" custom_bool_nanocaust_EnableAttrition="true" custom_int_nanocaust_captureStrengthRequired="500" custom_int_nanocaust_AIStrengthForCapture="1720" custom_int_nanocaust_humanStrengthForCapture="1720" custom_int_nanocaust_enemyStrengthForCombat="1000" custom_int_nanocaust_secondsBetweenNanocaustSimUpdates="3" custom_int_nanocaust_maxStrengthOnHivePlanet="25000" custom_int_nanocaust_maxStrengthOnMarkOnePlanet="5000" custom_int_nanocaust_maxStrengthOnMarkTwoPlanet="10000" custom_int_nanocaust_maxStrengthOnMarkThreePlanet="15000" custom_FInt_nanocaust_BaseWaveBudgetPerMinute="11.9" custom_FInt_nanocaust_MinWaveSize="400.0" custom_int_nanocaust_WaveIntervalInMinutes="9" custom_bool_nanocaust_timebasedplanetlimit="false" custom_FInt_nanocaust_MaxStrengthMark1Center="6000" custom_FInt_nanocaust_MaxStrengthMark2Center="12000" custom_FInt_nanocaust_MaxStrengthMark3Center="20000" custom_FInt_nanocaust_MaxStrengthHive="30000" custom_FInt_nanocaust_MetalIncomePerSecondMark1Center="10.0" custom_FInt_nanocaust_MetalIncomePerSecondMark2Center="18.0" custom_FInt_nanocaust_MetalIncomePerSecondMark3Center="25.0" custom_FInt_nanocaust_MetalIncomePerSecondHive="45.0" custom_FInt_nanocaust_MaxMetalStoragePerNanobotCenter="1000" custom_FInt_nanocaust_multiplierIntensity1="0.3" custom_FInt_nanocaust_multiplierIntensity2="0.5" custom_FInt_nanocaust_multiplierIntensity3="0.7" custom_FInt_nanocaust_multiplierIntensity4="0.9" custom_FInt_nanocaust_multiplierIntensity5="1.0" custom_FInt_nanocaust_multiplierIntensity6="1.2" custom_FInt_nanocaust_multiplierIntensity7="1.6" custom_FInt_nanocaust_multiplierIntensity8="2.0" custom_FInt_nanocaust_multiplierIntensity9="3.0" custom_FInt_nanocaust_multiplierIntensity10="4.0" custom_FInt_nanocaust_initialAttackStrength="100.0" custom_int_nanocaust_earlyGamePlayerProtection="30" custom_bool_Mercenary_SpawnBeaconOnHomeworld="false" custom_int_Mercenary_GroupsPerBeacon="2" custom_int_Mercenary_TimesAllowedToSummonPerGroup="2" custom_int_Mercenary_BeaconsToSpawn="5" custom_int_Macrophage_MaxMetalHarvesterCanHold="12500" custom_int_Macrophage_MetalGainedFromVisitingMine="2500" custom_int_Macrophage_HarvesterMetalFromKillMultiplier="3" custom_int_Macrophage_EarlyHarvesterSpawnTime="-1" custom_int_Macrophage_MetalForSporeOrHarvesterSpawn="125000" custom_int_Macrophage_MetalForSporeOrHarvesterSpawnPlayerOnlyHostileMode="175000" custom_FInt_Macrophage_SpawnCostMultiplierPerOwnedHarvester="0.5" custom_FInt_Macrophage_SpawnCostMultiplierDecreasePerIntensity="0.03" custom_int_Macrophage_SporesPerRelease="6" custom_int_Macrophage_SpireSporesPerRelease="9" custom_int_Macrophage_SporesLifetimeInSeconds="1200" custom_int_Macrophage_PercentSporeRelease="40" custom_int_Macrophage_PercentSporeReleaseIncreasePerHarvester="10" custom_int_Macrophage_MetalGenerationPerSecondLow="250" custom_int_Macrophage_MetalGenerationPerSecondMed="350" custom_int_Macrophage_MetalGenerationPerSecondHigh="400" custom_FInt_Macrophage_MetalGenerationMultiplierWithLivingHarvesters="0.2" custom_int_Macrophage_HarvesterLimitBeforeEnraging="5" custom_int_Macrophage_SpireHarvesterLimitBeforeEnraging="10" custom_int_Macrophage_HarvestersToEnrage="3" custom_int_Macrophage_SpireHarvestersToEnrage="8" custom_int_Macrophage_NumTeliumSporesNeededForNewTelium="2" custom_int_Macrophage_MinInitialTelium="1" custom_int_Macrophage_MaxInitialTelium="10" custom_int_Macrophage_TeliaPerPlanetLow="2" custom_int_Macrophage_TeliaPerPlanetMed="3" custom_int_Macrophage_TeliaPerPlanetHigh="5" custom_int_Macrophage_BasePercentChanceToMarkUp="50" custom_int_Macrophage_ReductionPerMarkForPercentChanceToMarkUp="9" custom_int_Macrophage_BerserkCostDivisor="4" custom_int_Macrophage_SpireTeliumCostDivisor="2" custom_int_Macrophage_MinIntensityForBerserk="5" custom_int_Macrophage_MinIntensityForSmartExpansionLogic="6" custom_int_Macrophage_MaxTeliumForSmartExpansionLogic="12" custom_int_Macrophage_MinimumSnackTimeOnSpawn="120" custom_int_Macrophage_MaximumSnackTimeOnSpawn="240" custom_int_Macrophage_MinimumSnackTimeOnNewPlanet="60" custom_int_Macrophage_MaximumSnackTimeOnNewPlanet="180" custom_int_Macrophage_SnackTimeIncreasePerMark="30" custom_int_Macrophage_MinimumBreakTime="30" custom_int_Macrophage_MaximumBreakTime="90" custom_int_Macrophage_BreakTimeIncreasePerMark="15" extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420"
11/15/2020 12:47:08 PM Could not find 'WaveIntervalInMinutes'
OuterXml :
AttributeList: is_partial_record="true" custom_int_Instigators_IntervalBetweenBaseSpawnsLow="5200" custom_int_Instigators_IntervalBetweenBaseSpawnsMed="4600" custom_int_Instigators_IntervalBetweenBaseSpawnsHigh="4000" custom_int_Instigators_TimeForInitialBaseSpawn="4400" custom_FInt_HumanResistanceFighters_BudgetPerSecond="8" custom_int_HumanResistanceFighters_IneligibleSeconds="900" custom_FInt_HumanResistanceFighters_FriendlyMinStrength="500" custom_FInt_HumanResistanceFighters_EnemyMinStrength="1000" custom_FInt_HumanResistanceFighters_RatioForEnemyPlanet="0.75" custom_FInt_HumanResistanceFighters_RatioForFriendlyPlanet="0.5" custom_FInt_HumanResistanceFighters_RatioForNeutralPlanet="0.25" custom_FInt_HumanResistanceFighters_OverkillRatio="3.0" custom_FInt_HumanResistanceFighters_BravenessConstant="3" custom_FInt_HumanResistanceFighters_StartingBudget="0" custom_FInt_HumanResistanceFighters_BaseMaxBudget="12500" custom_FInt_HumanResistanceFighters_MinBudgetToHelp="3000.0" custom_int_HumanResistanceFighters_ChanceToHelpHumansModifier="10" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BudgetPerSecondLow="1.7" custom_FInt_HumanMarauders_BudgetPerSecondMedium="1.9" custom_FInt_HumanMarauders_BudgetPerSecondHigh="2.1" custom_int_HumanMarauders_IneligibleSeconds="500" custom_FInt_HumanMarauders_FriendlyMinStrength="500" custom_FInt_HumanMarauders_EnemyMinStrength="1000" custom_FInt_HumanMarauders_RatioForEnemyPlanet="0.75" custom_FInt_HumanMarauders_RatioForFriendlyPlanet="0.5" custom_FInt_HumanMarauders_RatioForNeutralPlanet="0.25" custom_FInt_HumanMarauders_OverkillRatio="3.0" custom_FInt_HumanMarauders_BravenessConstant="1.1" custom_FInt_HumanMarauders_StartingBudget="0" custom_FInt_HumanMarauders_BaseMaxBudget="10000" custom_int_HumanMarauders_ChanceToAttack="50" custom_FInt_HumanMarauders_BudgetIncreaseForPlanetCapture="300.0" custom_int_HumanMarauders_timeForMarkIIUpgrade="600" custom_int_HumanMarauders_timeForMarkIIIUpgrade="1000" custom_int_HumanMarauders_outpostSpawnInterval="360" custom_int_HumanMarauders_MaxOutpostsPerPlanet="4" custom_int_HumanMarauders_MaxOutpostsPerAlliedPlanet="2" custom_FInt_HumanMarauders_BonusBudgetPerMarkIIIOutpost="0.25" custom_int_HumanMarauders_BaseRaiderSpawnIntervalPlayerAllied="160" custom_int_HumanMarauders_BaseRaiderSpawnInterval="120" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensityPlayerAllied="4" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensityPlayerAllied="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensityPlayerAllied="8" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensity="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensity="10" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensity="15" custom_FInt_HumanMarauders_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanMarauders_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanMarauders_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanMarauders_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BaseWaveBudgetPerMinute="7.0" custom_FInt_HumanMarauders_MinWaveSize="300.0" custom_int_HumanMarauders_WaveIntervalInMinutes="12" custom_int_HumanMarauders_TurretsPerMark1Outpost="5" custom_int_HumanMarauders_TurretsPerMark2Outpost="7" custom_int_HumanMarauders_TurretsPerMark3Outpost="9" custom_int_dyson_percentMoveToReduced="60" custom_int_dyson_percentMoveToFriendly="60" custom_int_dyson_percentMoveToNeutral="60" custom_int_dyson_timeToPatrolPlanet="60" custom_FInt_dyson_metalIncomePerSecondAIPlanet="16" custom_FInt_dyson_metalIncomePerSecondAIReconquestPlanet="24" custom_FInt_dyson_metalIncomePerSecondNeutralPlanet="32" custom_FInt_dyson_metalIncomePerSecondHumanPlanet="64" custom_FInt_dyson_IncomeIncreasePerAIP="0.1" custom_int_dyson_minIntensityForAntagonizerSpawn="8" custom_int_dyson_BaseDurationBetweenAntagonizerSpawns="7600" custom_int_dyson_VarianceBetweenAntagonizerSpawns="1200" custom_bool_dyson_EarlyAntagonizerSpawn="false" custom_FInt_dyson_BaseAllowedStrengthPerAIP="150" custom_FInt_dyson_multiplierIntensity1="0.3" custom_FInt_dyson_multiplierIntensity2="0.5" custom_FInt_dyson_multiplierIntensity3="0.7" custom_FInt_dyson_multiplierIntensity4="0.9" custom_FInt_dyson_multiplierIntensity5="1.1" custom_FInt_dyson_multiplierIntensity6="1.4" custom_FInt_dyson_multiplierIntensity7="1.8" custom_FInt_dyson_multiplierIntensity8="3.0" custom_FInt_dyson_multiplierIntensity9="5.0" custom_FInt_dyson_multiplierIntensity10="7.0" custom_FInt_dyson_maxMetalToHoard="500" custom_int_AntagonizedDyson_minSecondsBetweenAttemptsToSpend="10" custom_int_AntagonizedDyson_maxSecondsBetweenAttemptsToSpend="30" custom_int_AntagonizedDyson_TimeForDysonAntagonizerToLevelUp="400" custom_int_AntagonizedDyson_IntensityForDysonAntagonizerSpawn="8" custom_int_AntagonizedDyson_BaseTimeBetweenAntagonizerSpawns="7600" custom_int_AntagonizedDyson_VarianceForAntagonizerSpawn="1200" custom_bool_AntagonizedDyson_EarlyAntagonizerSpawn="false" custom_FInt_AntagonizedDyson_BaseMetalIncomePerSecond="100" custom_FInt_AntagonizedDyson_IncomeIncreasePerAIP="0.05" custom_FInt_AntagonizedDyson_MetalIncomeIncreasePerAntagonizerMark="40" custom_FInt_AntagonizedDyson_BaseAllowedStrengthPerAIP="225" custom_int_DarkSpire_DefaultConversionRatioLowIntensity="30" custom_int_DarkSpire_DefaultConversionRatioMediumIntensity="50" custom_int_DarkSpire_DefaultConversionRatioHighIntensity="70" custom_FInt_DarkSpire_DefaultEnergyThreshold="3500.0" custom_int_DarkSpire_EnergyToShare="2000" custom_int_DarkSpire_LocusWarpInTime="300" custom_int_DarkSpire_IntervalBetweenAttempedLoci="1800" custom_int_DarkSpire_IntervalBetweenAttempedLociConquest="600" custom_int_DarkSpire_BonusConversionRatioForIntensity="5" custom_int_DarkSpire_BonusConversionRatioPerAttack="10" custom_int_DarkSpire_BonusConversionRatioPerAttackLow="2" custom_int_DarkSpire_BonusConversionRatioPerAttackMed="5" custom_int_DarkSpire_BonusConversionRatioPerAttackHigh="10" custom_int_DarkSpire_ConversionRatioCapLow="100" custom_int_DarkSpire_ConversionRatioCapMed="120" custom_int_DarkSpire_ConversionRatioCapHigh="500" custom_int_DarkSpire_PercentToShareEnergy="25" custom_int_DarkSpire_BaseMinutesBetweenVengeanceStrike="121" custom_int_DarkSpire_TimeInMinutesForFirstVengeanceStrike="115" custom_FInt_DarkSpire_VengeanceStrikeEnergyMultiplier="2.5" custom_int_DarkSpire_MinTimeInMinutesBeforeLocusesAreAllowed="10" custom_int_DarkSpire_EnergyThresholdIncreasePerAttack="1000" custom_int_DarkSpire_EnergyIncomePerAIPPerMinute="4" custom_FInt_DarkSpire_EnergyIncomeMultiplierLowIntensity="0.7" custom_FInt_DarkSpire_EnergyIncomeMultiplierMediumIntensity="1.0" custom_FInt_DarkSpire_EnergyIncomeMultiplierHighIntensity="2.0" custom_int_DarkSpire_NumShipDesignsDownloadable="2" custom_int_BrokenGolems_GolemsToSeedForLow="1" custom_int_BrokenGolems_GolemsToSeedForMed="3" custom_int_BrokenGolems_GolemsToSeedForHigh="4" custom_int_BrokenGolems_GolemsToSeedForExtreme="5" custom_int_BrokenGolems_GolemsToSeedForDebug="9" custom_int_BrokenGolems_ExoPercentForWarning="40" custom_FInt_BrokenGolems_BaseExoWaveStrength="26000" custom_FInt_BrokenGolems_MaxExoWaveStrength="110000" custom_FInt_BrokenGolems_NextExoMultiplier="1.25" custom_FInt_BrokenGolems_ExoMetalPerAIPPerMinute="1.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity1="0.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity2="0.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity3="0.75" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity4="0.9" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity5="1.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity6="1.2" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity7="1.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity8="2.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity9="3.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity10="5.0" custom_int_AstroTrains_BaseMaxDepots="4" custom_int_AstroTrains_DepotSpawnIntervalLow="3600" custom_int_AstroTrains_DepotSpawnIntervalMed="3000" custom_int_AstroTrains_DepotSpawnIntervalHigh="2400" custom_int_AstroTrains_BaseTrainSpawnIntervalLow="1500" custom_int_AstroTrains_BaseTrainSpawnIntervalMed="1200" custom_int_AstroTrains_BaseTrainSpawnIntervalHigh="900" custom_int_AstroTrains_PercentForMultiSpawnIntensity1="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity2="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity3="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity4="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity5="10" custom_int_AstroTrains_PercentForMultiSpawnIntensity6="20" custom_int_AstroTrains_PercentForMultiSpawnIntensity7="30" custom_int_AstroTrains_PercentForMultiSpawnIntensity8="40" custom_int_AstroTrains_PercentForMultiSpawnIntensity9="50" custom_int_AstroTrains_PercentForMultiSpawnIntensity10="60" custom_FInt_AstroTrains_HunterFleetStrengthPerTrain="500.0" custom_int_AstroTrains_MaxStationsRequiredBeforeDepot="8" custom_int_AstroTrains_MinStationsRequiredBeforeDepot="2" custom_int_AstroTrains_TrainsAllowedOnMapPerDepot="1" custom_int_AstroTrains_TrainsKilledForMedSpawn="6" custom_int_AstroTrains_TrainsKilledForHighSpawn="10" custom_bool_AstroTrains_DebugEarlySpawnDepot="false" custom_int_AstroTrains_DebugEarlySpawnDepotId="10" custom_int_AntiPlayerZombie_AttritionPercentPerMinute="1" custom_bool_AntiAIZombie_AllowedToLeaveSpawnPlanet="true" custom_int_AntiAIZombie_MaxShipsAllowedToLeavePerPlanetPerIteration="50" custom_int_AntiAIZombie_MinShipsAllowedToLeavePerPlanetPerIteration="30" custom_int_AntiAIZombie_AttritionPercentPerMinute="1" custom_int_AIReserves_MinSpawnDelayTime="15" custom_int_AIReserves_MaxSpawnDelayTime="25" custom_int_AIReserves_IneligibleSeconds="1000" custom_int_AIReserves_TimeToStayOnPlanet="250" custom_int_AIReserves_MinStrengthToTrigger="4000" custom_int_AIReserves_MinDepthForDeepstrike="5" custom_FInt_AIReserves_MultiplierPerDepthLowIntensity="1.1" custom_FInt_AIReserves_MultiplierPerDepthMedIntensity="1.2" custom_FInt_AIReserves_MultiplierPerDepthHighIntensity="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty1="0.8" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty2="0.9" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty3="1.0" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty4="1.1" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty5="1.2" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty6="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty7="1.4" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty8="1.5" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty9="1.6" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty10="1.7" custom_int_AIReserves_ChanceToHelpPercentLow="28" custom_int_AIReserves_ChanceToHelpPercentMed="33" custom_int_AIReserves_ChanceToHelpPercentHigh="38" custom_int_AIReserves_PercentToJoinHunterLow="26" custom_int_AIReserves_PercentToJoinHunterMed="31" custom_int_AIReserves_PercentToJoinHunterHigh="36" custom_int_zenithtrader_budgetpersecondforotherfactions="100" custom_FInt_zenithtrader_aibudgetmultiplierlow="0.5" custom_FInt_zenithtrader_aibudgetmultipliermedium="1.0" custom_FInt_zenithtrader_aibudgetmultiplierhigh="1.3" custom_int_zenithtrader_structurecost="270000" custom_bool_zenithtrader_spawnonplayerhomeplanet="false" custom_int_RiskAnalyzer_TimeIntervalInSeconds="3600" custom_int_RiskAnalyzer_AIPIncrease="1" custom_int_RiskAnalyzer_AIPIncreaseOnDeath="10" custom_int_RiskAnalyzer_AIPDecrease="2" custom_FInt_RiskAnalyzer_BaseExoWaveStrength="20000" custom_FInt_RiskAnalyzer_MaxExoWaveStrength="90000" custom_FInt_RiskAnalyzer_NextExoMultiplier="1.25" custom_int_RiskAnalyzer_ExoPercentForWarning="60" custom_int_RiskAnalyzer_MinutesInToStartChargingExo="40" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzer="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzer="50" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzer="150" custom_int_RiskAnalyzer_HighExoIntensity="7" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzerHigh="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzerHigh="40" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzerHigh="100" custom_int_nanocaust_timeForMarkIIUpgrade="1200" custom_int_nanocaust_timeForMarkIIIUpgrade="1500" custom_int_nanocaust_timeForFirstFrenzy="120" custom_int_nanocaust_maxNanobotLifespan="3000" custom_int_nanocaust_minNanobotLifespan="600" custom_int_nanocaust_minTimeBetweenFrenzies="240" custom_int_nanocaust_baseTimeBetweenFrenzies="400" custom_int_nanocaust_planetsForEarlyExpansion="4" custom_int_nanocaust_baseMaxStrengthPerPlanetForFrenzy="8000" custom_bool_nanocaust_EnableAttrition="true" custom_int_nanocaust_captureStrengthRequired="500" custom_int_nanocaust_AIStrengthForCapture="1720" custom_int_nanocaust_humanStrengthForCapture="1720" custom_int_nanocaust_enemyStrengthForCombat="1000" custom_int_nanocaust_secondsBetweenNanocaustSimUpdates="3" custom_int_nanocaust_maxStrengthOnHivePlanet="25000" custom_int_nanocaust_maxStrengthOnMarkOnePlanet="5000" custom_int_nanocaust_maxStrengthOnMarkTwoPlanet="10000" custom_int_nanocaust_maxStrengthOnMarkThreePlanet="15000" custom_FInt_nanocaust_BaseWaveBudgetPerMinute="11.9" custom_FInt_nanocaust_MinWaveSize="400.0" custom_int_nanocaust_WaveIntervalInMinutes="9" custom_bool_nanocaust_timebasedplanetlimit="false" custom_FInt_nanocaust_MaxStrengthMark1Center="6000" custom_FInt_nanocaust_MaxStrengthMark2Center="12000" custom_FInt_nanocaust_MaxStrengthMark3Center="20000" custom_FInt_nanocaust_MaxStrengthHive="30000" custom_FInt_nanocaust_MetalIncomePerSecondMark1Center="10.0" custom_FInt_nanocaust_MetalIncomePerSecondMark2Center="18.0" custom_FInt_nanocaust_MetalIncomePerSecondMark3Center="25.0" custom_FInt_nanocaust_MetalIncomePerSecondHive="45.0" custom_FInt_nanocaust_MaxMetalStoragePerNanobotCenter="1000" custom_FInt_nanocaust_multiplierIntensity1="0.3" custom_FInt_nanocaust_multiplierIntensity2="0.5" custom_FInt_nanocaust_multiplierIntensity3="0.7" custom_FInt_nanocaust_multiplierIntensity4="0.9" custom_FInt_nanocaust_multiplierIntensity5="1.0" custom_FInt_nanocaust_multiplierIntensity6="1.2" custom_FInt_nanocaust_multiplierIntensity7="1.6" custom_FInt_nanocaust_multiplierIntensity8="2.0" custom_FInt_nanocaust_multiplierIntensity9="3.0" custom_FInt_nanocaust_multiplierIntensity10="4.0" custom_FInt_nanocaust_initialAttackStrength="100.0" custom_int_nanocaust_earlyGamePlayerProtection="30" custom_bool_Mercenary_SpawnBeaconOnHomeworld="false" custom_int_Mercenary_GroupsPerBeacon="2" custom_int_Mercenary_TimesAllowedToSummonPerGroup="2" custom_int_Mercenary_BeaconsToSpawn="5" custom_int_Macrophage_MaxMetalHarvesterCanHold="12500" custom_int_Macrophage_MetalGainedFromVisitingMine="2500" custom_int_Macrophage_HarvesterMetalFromKillMultiplier="3" custom_int_Macrophage_EarlyHarvesterSpawnTime="-1" custom_int_Macrophage_MetalForSporeOrHarvesterSpawn="125000" custom_int_Macrophage_MetalForSporeOrHarvesterSpawnPlayerOnlyHostileMode="175000" custom_FInt_Macrophage_SpawnCostMultiplierPerOwnedHarvester="0.5" custom_FInt_Macrophage_SpawnCostMultiplierDecreasePerIntensity="0.03" custom_int_Macrophage_SporesPerRelease="6" custom_int_Macrophage_SpireSporesPerRelease="9" custom_int_Macrophage_SporesLifetimeInSeconds="1200" custom_int_Macrophage_PercentSporeRelease="40" custom_int_Macrophage_PercentSporeReleaseIncreasePerHarvester="10" custom_int_Macrophage_MetalGenerationPerSecondLow="250" custom_int_Macrophage_MetalGenerationPerSecondMed="350" custom_int_Macrophage_MetalGenerationPerSecondHigh="400" custom_FInt_Macrophage_MetalGenerationMultiplierWithLivingHarvesters="0.2" custom_int_Macrophage_HarvesterLimitBeforeEnraging="5" custom_int_Macrophage_SpireHarvesterLimitBeforeEnraging="10" custom_int_Macrophage_HarvestersToEnrage="3" custom_int_Macrophage_SpireHarvestersToEnrage="8" custom_int_Macrophage_NumTeliumSporesNeededForNewTelium="2" custom_int_Macrophage_MinInitialTelium="1" custom_int_Macrophage_MaxInitialTelium="10" custom_int_Macrophage_TeliaPerPlanetLow="2" custom_int_Macrophage_TeliaPerPlanetMed="3" custom_int_Macrophage_TeliaPerPlanetHigh="5" custom_int_Macrophage_BasePercentChanceToMarkUp="50" custom_int_Macrophage_ReductionPerMarkForPercentChanceToMarkUp="9" custom_int_Macrophage_BerserkCostDivisor="4" custom_int_Macrophage_SpireTeliumCostDivisor="2" custom_int_Macrophage_MinIntensityForBerserk="5" custom_int_Macrophage_MinIntensityForSmartExpansionLogic="6" custom_int_Macrophage_MaxTeliumForSmartExpansionLogic="12" custom_int_Macrophage_MinimumSnackTimeOnSpawn="120" custom_int_Macrophage_MaximumSnackTimeOnSpawn="240" custom_int_Macrophage_MinimumSnackTimeOnNewPlanet="60" custom_int_Macrophage_MaximumSnackTimeOnNewPlanet="180" custom_int_Macrophage_SnackTimeIncreasePerMark="30" custom_int_Macrophage_MinimumBreakTime="30" custom_int_Macrophage_MaximumBreakTime="90" custom_int_Macrophage_BreakTimeIncreasePerMark="15" extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420"
11/15/2020 4:31:01 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
11/15/2020 4:31:01 PM Boot up FleetOS (0.2548s)
11/15/2020 4:31:01 PM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8081
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 8032
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
11/15/2020 4:31:01 PM Check System Logs For Rogue Intelligence (0.2152s)
11/15/2020 4:31:01 PM Game Version: 2.631
11/15/2020 4:31:01 PM Eject Trash Into Hyperspace (0.0703s)
11/15/2020 4:31:01 PM Check For Extra Modules (0.0209s)
11/15/2020 4:31:01 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
11/15/2020 4:31:01 PM Bring Cloaking Systems Online (0.0299s)
11/15/2020 4:31:01 PM Recalculate Speed Of Light (0.0559s)
11/15/2020 4:31:01 PM Optimize Comfort On Command Decks (0.0210s)
11/15/2020 4:31:01 PM Generating Framerates (0.0079s)
11/15/2020 4:31:01 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED)
11/15/2020 4:31:01 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled)
11/15/2020 4:31:01 PM Check Nearby Stellar Masses (0.0579s)
11/15/2020 4:31:01 PM Remembering Alamo (0.0189s)
11/15/2020 4:31:02 PM Boot Audio Comms (0.0150s)
11/15/2020 4:31:02 PM Establish Individual Audio Links (0.0160s)
11/15/2020 4:31:02 PM Prepare Explosions and Crackles (0.0349s)
11/15/2020 4:31:02 PM No resolution change was required.
11/15/2020 4:31:02 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
11/15/2020 4:31:02 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
11/15/2020 4:31:02 PM Refresh Optical Lensing (0.0249s)
11/15/2020 4:31:02 PM Revise Fundamental Physical Laws (0.0239s)
11/15/2020 4:31:02 PM Calculate Odds Of Success (0.0259s)
11/15/2020 4:31:02 PM Briefly Panic (0.3810s)
11/15/2020 4:31:02 PM Install Confidence Routines (0.2155s)
11/15/2020 4:31:02 PM Bring Commander Interface Online (0.0848s)
11/15/2020 4:31:02 PM Motivate All Crews (0.0339s)
11/15/2020 4:31:02 PM Locating Available Networks (0.0209s)
11/15/2020 4:31:02 PM Externalizing Patterns (0.0209s)
11/15/2020 4:31:02 PM Hooking Externals (0.0120s)
11/15/2020 4:31:02 PM Handlizing Hooks (0.0100s)
11/15/2020 4:31:02 PM Disengaging Constants (0.0259s)
11/15/2020 4:31:03 PM Late Axionic Computations (0.0693s)
11/15/2020 4:31:03 PM Sentinel Alertness Diagnostic (0.0060s)
11/15/2020 4:31:03 PM Connecting to Fleet Command (0.0090s)
11/15/2020 4:31:03 PM Thinking Of Advice (0.0090s)
11/15/2020 4:31:03 PM Degaussing Advice (0.0160s)
11/15/2020 4:31:03 PM Reading Alien Diaries (0.0155s)
11/15/2020 4:31:03 PM Naming All Known Planets (0.0070s)
11/15/2020 4:31:03 PM Remembering Speeds (0.0120s)
11/15/2020 4:31:03 PM Prioritizing Targets (0.0080s)
11/15/2020 4:31:03 PM Rebooting Sensor Arrays (0.0090s)
11/15/2020 4:31:03 PM Unloading Prismatic Grid (0.0080s)
11/15/2020 4:31:03 PM Thinking Of Objectives (0.0080s)
11/15/2020 4:31:03 PM Inhibiting Visual Scans (0.0120s)
11/15/2020 4:31:03 PM Synthesizing Vocals (0.0090s)
11/15/2020 4:31:03 PM Investigating Map Signatures (0.0150s)
11/15/2020 4:31:03 PM Ventilating Scenarios (0.0050s)
11/15/2020 4:31:03 PM Decontaminating Targeting Systems (0.0110s)
11/15/2020 4:31:03 PM Ejecting Tactical Core (0.0060s)
11/15/2020 4:31:03 PM Calibrating Formations (0.0080s)
11/15/2020 4:31:03 PM Intercepting Galactic Maps (0.0090s)
11/15/2020 4:31:03 PM Discharging Colored Ions (0.0219s)
11/15/2020 4:31:03 PM Replicating Ion Colors (0.0060s)
11/15/2020 4:31:03 PM Faction Diagnostics (0.0160s)
11/15/2020 4:31:03 PM Buffering Hackers (0.0130s)
11/15/2020 4:31:03 PM Inverting Death (0.0070s)
11/15/2020 4:31:03 PM Linear Field Variance (0.0130s)
11/15/2020 4:31:03 PM Charging Marks (0.0080s)
11/15/2020 4:31:03 PM Guarding The Posts (0.1317s)
11/15/2020 4:31:03 PM Range Manifolds (0.0059s)
11/15/2020 4:31:03 PM Purging ROFs (0.0080s)
11/15/2020 4:31:03 PM Manipulating Speeds (0.0110s)
11/15/2020 4:31:03 PM Detecting Projectiles (0.0059s)
11/15/2020 4:31:03 PM Grouping Flow Fields (0.0110s)
11/15/2020 4:31:03 PM Modulating Flow Field Groups (0.0150s)
11/15/2020 4:31:03 PM Designing Fleets (0.0179s)
11/15/2020 4:31:03 PM Thinking Of Technologies (0.0120s)
11/15/2020 4:31:03 PM Categorizing Starboard Sensors (0.0100s)
11/15/2020 4:31:03 PM Injecting Galactic Variables (0.0080s)
11/15/2020 4:31:03 PM Weepinig Over Starfields (0.0179s)
11/15/2020 4:31:03 PM Destroying Distant Planets (0.1948s)
11/15/2020 4:31:03 PM Categorizing All Planets (0.0060s)
11/15/2020 4:31:03 PM Organizing Commands (0.0229s)
11/15/2020 4:31:03 PM Calculating Firing Cones (0.0120s)
11/15/2020 4:31:03 PM Finding Old Ship Parts (0.2295s)
11/15/2020 4:31:04 PM Re-Aligning Objectives (0.0149s)
11/15/2020 4:31:04 PM Sterilizing Test Chamber (0.0060s)
11/15/2020 4:31:07 PM Calculate Closest Relative Dimensions (3.5877s)
11/15/2020 4:31:07 PM Issuing Orders (0.0229s)
11/15/2020 4:31:07 PM Augmenting Infusers (0.0050s)
11/15/2020 4:31:07 PM Infusing (0.0220s)
11/15/2020 4:31:07 PM Post-Proton Surge (0.0040s)
11/15/2020 4:31:07 PM Stimulate Modulation (0.0220s)
11/15/2020 4:31:07 PM ArcenAssetBundleCache.InstantiatedObjects: 955
11/15/2020 4:31:07 PM Load Surrogates (0.0658s)
11/15/2020 4:31:07 PM Final Checks (0.2150s)
11/15/2020 4:31:07 PM Load Historical Documents (0.0030s)
11/15/2020 4:31:07 PM 6.7 seconds total load time.
Boot up FleetOS (0.3s)
Briefly Panic (0.4s)
Calculate Closest Relative Dimensions (3.6s)
11/15/2020 4:31:08 PM Hello Steam user 'Crab'
11/15/2020 4:38:40 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: AnythingElse Source3: LoadingQuickStart
11/15/2020 4:38:40 PM Added the faction CPALogic.
11/15/2020 4:38:40 PM Added the faction EnragedMacrophage.
11/15/2020 4:38:40 PM Added the faction TamedMacrophage.
11/15/2020 4:38:40 PM Removed 44 self-referential planet links in this map. Harmless now.
11/15/2020 4:38:41 PM Removed 44 wormholes linking to their own planet in this map. Harmless now.
11/15/2020 4:38:41 PM PlayerAccount Crabby has now been put in control of faction 12.
11/15/2020 4:38:41 PM Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack Missing Faction Human Resistance Fighters Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie
11/15/2020 4:38:41 PM loading as template
11/15/2020 4:38:41 PM Added the faction AIReserves.
11/15/2020 4:38:41 PM Added the faction AntiAIZombie.
11/15/2020 4:38:41 PM Added the faction AntiEveryoneZombie.
11/15/2020 4:38:41 PM Added the faction AntiPlayerZombie.
11/15/2020 4:38:41 PM Added the faction CPALogic.
11/15/2020 4:38:41 PM Added the faction EnragedMacrophage.
11/15/2020 4:38:41 PM Added the faction Mercenary.
11/15/2020 4:38:41 PM Added the faction TamedMacrophage.
11/15/2020 4:38:41 PM Fixed 124 missing planet factions.
11/15/2020 4:38:41 PM Finish load save in 581.2ms
11/15/2020 4:38:41 PM Start Generate Partial Map with D18Rings and seed 1353405248 and planet count 110 and 22 factions (AnythingElse LoadingQuickStart)
11/15/2020 4:38:41 PM Removed 69 self-referential planet links in this map. Harmless now.
11/15/2020 4:38:41 PM Fixed 2178 missing planet factions.
11/15/2020 4:38:41 PM Generate Partial Map Complete 93ms
11/15/2020 4:38:41 PM Start Generate FULL Map with D18Rings and seed 1353405248 and planet count 110 and 22 factions (AnythingElse LoadingQuickStart)
11/15/2020 4:38:41 PM Removed 69 self-referential planet links in this map. Harmless now.
11/15/2020 4:38:41 PM Generate FULL Map Complete 191ms
11/15/2020 4:39:05 PM Could not find 'custom_FInt_HumanMarauders_RxatioForFriendlyPlanet'
OuterXml :
AttributeList: is_partial_record="true" custom_int_Instigators_IntervalBetweenBaseSpawnsLow="5200" custom_int_Instigators_IntervalBetweenBaseSpawnsMed="4600" custom_int_Instigators_IntervalBetweenBaseSpawnsHigh="4000" custom_int_Instigators_TimeForInitialBaseSpawn="4400" custom_FInt_HumanResistanceFighters_BudgetPerSecond="8" custom_int_HumanResistanceFighters_IneligibleSeconds="900" custom_FInt_HumanResistanceFighters_FriendlyMinStrength="500" custom_FInt_HumanResistanceFighters_EnemyMinStrength="1000" custom_FInt_HumanResistanceFighters_RatioForEnemyPlanet="0.75" custom_FInt_HumanResistanceFighters_RatioForFriendlyPlanet="0.5" custom_FInt_HumanResistanceFighters_RatioForNeutralPlanet="0.25" custom_FInt_HumanResistanceFighters_OverkillRatio="3.0" custom_FInt_HumanResistanceFighters_BravenessConstant="3" custom_FInt_HumanResistanceFighters_StartingBudget="0" custom_FInt_HumanResistanceFighters_BaseMaxBudget="12500" custom_FInt_HumanResistanceFighters_MinBudgetToHelp="3000.0" custom_int_HumanResistanceFighters_ChanceToHelpHumansModifier="10" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BudgetPerSecondLow="1.7" custom_FInt_HumanMarauders_BudgetPerSecondMedium="1.9" custom_FInt_HumanMarauders_BudgetPerSecondHigh="2.1" custom_int_HumanMarauders_IneligibleSeconds="500" custom_FInt_HumanMarauders_FriendlyMinStrength="500" custom_FInt_HumanMarauders_EnemyMinStrength="1000" custom_FInt_HumanMarauders_RatioForEnemyPlanet="0.75" custom_FInt_HumanMarauders_RatioForFriendlyPlanet="0.5" custom_FInt_HumanMarauders_RatioForNeutralPlanet="0.25" custom_FInt_HumanMarauders_OverkillRatio="3.0" custom_FInt_HumanMarauders_BravenessConstant="1.1" custom_FInt_HumanMarauders_StartingBudget="0" custom_FInt_HumanMarauders_BaseMaxBudget="10000" custom_int_HumanMarauders_ChanceToAttack="50" custom_FInt_HumanMarauders_BudgetIncreaseForPlanetCapture="300.0" custom_int_HumanMarauders_timeForMarkIIUpgrade="600" custom_int_HumanMarauders_timeForMarkIIIUpgrade="1000" custom_int_HumanMarauders_outpostSpawnInterval="360" custom_int_HumanMarauders_MaxOutpostsPerPlanet="4" custom_int_HumanMarauders_MaxOutpostsPerAlliedPlanet="2" custom_FInt_HumanMarauders_BonusBudgetPerMarkIIIOutpost="0.25" custom_int_HumanMarauders_BaseRaiderSpawnIntervalPlayerAllied="160" custom_int_HumanMarauders_BaseRaiderSpawnInterval="120" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensityPlayerAllied="4" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensityPlayerAllied="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensityPlayerAllied="8" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensity="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensity="10" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensity="15" custom_FInt_HumanMarauders_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanMarauders_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanMarauders_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanMarauders_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BaseWaveBudgetPerMinute="7.0" custom_FInt_HumanMarauders_MinWaveSize="300.0" custom_int_HumanMarauders_WaveIntervalInMinutes="12" custom_int_HumanMarauders_TurretsPerMark1Outpost="5" custom_int_HumanMarauders_TurretsPerMark2Outpost="7" custom_int_HumanMarauders_TurretsPerMark3Outpost="9" custom_int_dyson_percentMoveToReduced="60" custom_int_dyson_percentMoveToFriendly="60" custom_int_dyson_percentMoveToNeutral="60" custom_int_dyson_timeToPatrolPlanet="60" custom_FInt_dyson_metalIncomePerSecondAIPlanet="16" custom_FInt_dyson_metalIncomePerSecondAIReconquestPlanet="24" custom_FInt_dyson_metalIncomePerSecondNeutralPlanet="32" custom_FInt_dyson_metalIncomePerSecondHumanPlanet="64" custom_FInt_dyson_IncomeIncreasePerAIP="0.1" custom_int_dyson_minIntensityForAntagonizerSpawn="8" custom_int_dyson_BaseDurationBetweenAntagonizerSpawns="7600" custom_int_dyson_VarianceBetweenAntagonizerSpawns="1200" custom_bool_dyson_EarlyAntagonizerSpawn="false" custom_FInt_dyson_BaseAllowedStrengthPerAIP="150" custom_FInt_dyson_multiplierIntensity1="0.3" custom_FInt_dyson_multiplierIntensity2="0.5" custom_FInt_dyson_multiplierIntensity3="0.7" custom_FInt_dyson_multiplierIntensity4="0.9" custom_FInt_dyson_multiplierIntensity5="1.1" custom_FInt_dyson_multiplierIntensity6="1.4" custom_FInt_dyson_multiplierIntensity7="1.8" custom_FInt_dyson_multiplierIntensity8="3.0" custom_FInt_dyson_multiplierIntensity9="5.0" custom_FInt_dyson_multiplierIntensity10="7.0" custom_FInt_dyson_maxMetalToHoard="500" custom_int_AntagonizedDyson_minSecondsBetweenAttemptsToSpend="10" custom_int_AntagonizedDyson_maxSecondsBetweenAttemptsToSpend="30" custom_int_AntagonizedDyson_TimeForDysonAntagonizerToLevelUp="400" custom_int_AntagonizedDyson_IntensityForDysonAntagonizerSpawn="8" custom_int_AntagonizedDyson_BaseTimeBetweenAntagonizerSpawns="7600" custom_int_AntagonizedDyson_VarianceForAntagonizerSpawn="1200" custom_bool_AntagonizedDyson_EarlyAntagonizerSpawn="false" custom_FInt_AntagonizedDyson_BaseMetalIncomePerSecond="100" custom_FInt_AntagonizedDyson_IncomeIncreasePerAIP="0.05" custom_FInt_AntagonizedDyson_MetalIncomeIncreasePerAntagonizerMark="40" custom_FInt_AntagonizedDyson_BaseAllowedStrengthPerAIP="225" custom_int_DarkSpire_DefaultConversionRatioLowIntensity="30" custom_int_DarkSpire_DefaultConversionRatioMediumIntensity="50" custom_int_DarkSpire_DefaultConversionRatioHighIntensity="70" custom_FInt_DarkSpire_DefaultEnergyThreshold="3500.0" custom_int_DarkSpire_EnergyToShare="2000" custom_int_DarkSpire_LocusWarpInTime="300" custom_int_DarkSpire_IntervalBetweenAttempedLoci="1800" custom_int_DarkSpire_IntervalBetweenAttempedLociConquest="600" custom_int_DarkSpire_BonusConversionRatioForIntensity="5" custom_int_DarkSpire_BonusConversionRatioPerAttack="10" custom_int_DarkSpire_BonusConversionRatioPerAttackLow="2" custom_int_DarkSpire_BonusConversionRatioPerAttackMed="5" custom_int_DarkSpire_BonusConversionRatioPerAttackHigh="10" custom_int_DarkSpire_ConversionRatioCapLow="100" custom_int_DarkSpire_ConversionRatioCapMed="120" custom_int_DarkSpire_ConversionRatioCapHigh="500" custom_int_DarkSpire_PercentToShareEnergy="25" custom_int_DarkSpire_BaseMinutesBetweenVengeanceStrike="121" custom_int_DarkSpire_TimeInMinutesForFirstVengeanceStrike="115" custom_FInt_DarkSpire_VengeanceStrikeEnergyMultiplier="2.5" custom_int_DarkSpire_MinTimeInMinutesBeforeLocusesAreAllowed="10" custom_int_DarkSpire_EnergyThresholdIncreasePerAttack="1000" custom_int_DarkSpire_EnergyIncomePerAIPPerMinute="4" custom_FInt_DarkSpire_EnergyIncomeMultiplierLowIntensity="0.7" custom_FInt_DarkSpire_EnergyIncomeMultiplierMediumIntensity="1.0" custom_FInt_DarkSpire_EnergyIncomeMultiplierHighIntensity="2.0" custom_int_DarkSpire_NumShipDesignsDownloadable="2" custom_int_BrokenGolems_GolemsToSeedForLow="1" custom_int_BrokenGolems_GolemsToSeedForMed="3" custom_int_BrokenGolems_GolemsToSeedForHigh="4" custom_int_BrokenGolems_GolemsToSeedForExtreme="5" custom_int_BrokenGolems_GolemsToSeedForDebug="9" custom_int_BrokenGolems_ExoPercentForWarning="40" custom_FInt_BrokenGolems_BaseExoWaveStrength="26000" custom_FInt_BrokenGolems_MaxExoWaveStrength="110000" custom_FInt_BrokenGolems_NextExoMultiplier="1.25" custom_FInt_BrokenGolems_ExoMetalPerAIPPerMinute="1.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity1="0.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity2="0.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity3="0.75" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity4="0.9" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity5="1.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity6="1.2" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity7="1.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity8="2.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity9="3.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity10="5.0" custom_int_AstroTrains_BaseMaxDepots="4" custom_int_AstroTrains_DepotSpawnIntervalLow="3600" custom_int_AstroTrains_DepotSpawnIntervalMed="3000" custom_int_AstroTrains_DepotSpawnIntervalHigh="2400" custom_int_AstroTrains_BaseTrainSpawnIntervalLow="1500" custom_int_AstroTrains_BaseTrainSpawnIntervalMed="1200" custom_int_AstroTrains_BaseTrainSpawnIntervalHigh="900" custom_int_AstroTrains_PercentForMultiSpawnIntensity1="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity2="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity3="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity4="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity5="10" custom_int_AstroTrains_PercentForMultiSpawnIntensity6="20" custom_int_AstroTrains_PercentForMultiSpawnIntensity7="30" custom_int_AstroTrains_PercentForMultiSpawnIntensity8="40" custom_int_AstroTrains_PercentForMultiSpawnIntensity9="50" custom_int_AstroTrains_PercentForMultiSpawnIntensity10="60" custom_FInt_AstroTrains_HunterFleetStrengthPerTrain="500.0" custom_int_AstroTrains_MaxStationsRequiredBeforeDepot="8" custom_int_AstroTrains_MinStationsRequiredBeforeDepot="2" custom_int_AstroTrains_TrainsAllowedOnMapPerDepot="1" custom_int_AstroTrains_TrainsKilledForMedSpawn="6" custom_int_AstroTrains_TrainsKilledForHighSpawn="10" custom_bool_AstroTrains_DebugEarlySpawnDepot="false" custom_int_AstroTrains_DebugEarlySpawnDepotId="10" custom_int_AntiPlayerZombie_AttritionPercentPerMinute="1" custom_bool_AntiAIZombie_AllowedToLeaveSpawnPlanet="true" custom_int_AntiAIZombie_MaxShipsAllowedToLeavePerPlanetPerIteration="50" custom_int_AntiAIZombie_MinShipsAllowedToLeavePerPlanetPerIteration="30" custom_int_AntiAIZombie_AttritionPercentPerMinute="1" custom_int_AIReserves_MinSpawnDelayTime="15" custom_int_AIReserves_MaxSpawnDelayTime="25" custom_int_AIReserves_IneligibleSeconds="1000" custom_int_AIReserves_TimeToStayOnPlanet="250" custom_int_AIReserves_MinStrengthToTrigger="4000" custom_int_AIReserves_MinDepthForDeepstrike="5" custom_FInt_AIReserves_MultiplierPerDepthLowIntensity="1.1" custom_FInt_AIReserves_MultiplierPerDepthMedIntensity="1.2" custom_FInt_AIReserves_MultiplierPerDepthHighIntensity="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty1="0.8" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty2="0.9" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty3="1.0" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty4="1.1" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty5="1.2" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty6="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty7="1.4" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty8="1.5" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty9="1.6" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty10="1.7" custom_int_AIReserves_ChanceToHelpPercentLow="28" custom_int_AIReserves_ChanceToHelpPercentMed="33" custom_int_AIReserves_ChanceToHelpPercentHigh="38" custom_int_AIReserves_PercentToJoinHunterLow="26" custom_int_AIReserves_PercentToJoinHunterMed="31" custom_int_AIReserves_PercentToJoinHunterHigh="36" custom_int_zenithtrader_budgetpersecondforotherfactions="100" custom_FInt_zenithtrader_aibudgetmultiplierlow="0.5" custom_FInt_zenithtrader_aibudgetmultipliermedium="1.0" custom_FInt_zenithtrader_aibudgetmultiplierhigh="1.3" custom_int_zenithtrader_structurecost="270000" custom_bool_zenithtrader_spawnonplayerhomeplanet="false" custom_int_RiskAnalyzer_TimeIntervalInSeconds="3600" custom_int_RiskAnalyzer_AIPIncrease="1" custom_int_RiskAnalyzer_AIPIncreaseOnDeath="10" custom_int_RiskAnalyzer_AIPDecrease="2" custom_FInt_RiskAnalyzer_BaseExoWaveStrength="20000" custom_FInt_RiskAnalyzer_MaxExoWaveStrength="90000" custom_FInt_RiskAnalyzer_NextExoMultiplier="1.25" custom_int_RiskAnalyzer_ExoPercentForWarning="60" custom_int_RiskAnalyzer_MinutesInToStartChargingExo="40" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzer="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzer="50" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzer="150" custom_int_RiskAnalyzer_HighExoIntensity="7" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzerHigh="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzerHigh="40" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzerHigh="100" custom_int_nanocaust_timeForMarkIIUpgrade="1200" custom_int_nanocaust_timeForMarkIIIUpgrade="1500" custom_int_nanocaust_timeForFirstFrenzy="120" custom_int_nanocaust_maxNanobotLifespan="3000" custom_int_nanocaust_minNanobotLifespan="600" custom_int_nanocaust_minTimeBetweenFrenzies="240" custom_int_nanocaust_baseTimeBetweenFrenzies="400" custom_int_nanocaust_planetsForEarlyExpansion="4" custom_int_nanocaust_baseMaxStrengthPerPlanetForFrenzy="8000" custom_bool_nanocaust_EnableAttrition="true" custom_int_nanocaust_captureStrengthRequired="500" custom_int_nanocaust_AIStrengthForCapture="1720" custom_int_nanocaust_humanStrengthForCapture="1720" custom_int_nanocaust_enemyStrengthForCombat="1000" custom_int_nanocaust_secondsBetweenNanocaustSimUpdates="3" custom_int_nanocaust_maxStrengthOnHivePlanet="25000" custom_int_nanocaust_maxStrengthOnMarkOnePlanet="5000" custom_int_nanocaust_maxStrengthOnMarkTwoPlanet="10000" custom_int_nanocaust_maxStrengthOnMarkThreePlanet="15000" custom_FInt_nanocaust_BaseWaveBudgetPerMinute="11.9" custom_FInt_nanocaust_MinWaveSize="400.0" custom_int_nanocaust_WaveIntervalInMinutes="9" custom_bool_nanocaust_timebasedplanetlimit="false" custom_FInt_nanocaust_MaxStrengthMark1Center="6000" custom_FInt_nanocaust_MaxStrengthMark2Center="12000" custom_FInt_nanocaust_MaxStrengthMark3Center="20000" custom_FInt_nanocaust_MaxStrengthHive="30000" custom_FInt_nanocaust_MetalIncomePerSecondMark1Center="10.0" custom_FInt_nanocaust_MetalIncomePerSecondMark2Center="18.0" custom_FInt_nanocaust_MetalIncomePerSecondMark3Center="25.0" custom_FInt_nanocaust_MetalIncomePerSecondHive="45.0" custom_FInt_nanocaust_MaxMetalStoragePerNanobotCenter="1000" custom_FInt_nanocaust_multiplierIntensity1="0.3" custom_FInt_nanocaust_multiplierIntensity2="0.5" custom_FInt_nanocaust_multiplierIntensity3="0.7" custom_FInt_nanocaust_multiplierIntensity4="0.9" custom_FInt_nanocaust_multiplierIntensity5="1.0" custom_FInt_nanocaust_multiplierIntensity6="1.2" custom_FInt_nanocaust_multiplierIntensity7="1.6" custom_FInt_nanocaust_multiplierIntensity8="2.0" custom_FInt_nanocaust_multiplierIntensity9="3.0" custom_FInt_nanocaust_multiplierIntensity10="4.0" custom_FInt_nanocaust_initialAttackStrength="100.0" custom_int_nanocaust_earlyGamePlayerProtection="30" custom_bool_Mercenary_SpawnBeaconOnHomeworld="false" custom_int_Mercenary_GroupsPerBeacon="2" custom_int_Mercenary_TimesAllowedToSummonPerGroup="2" custom_int_Mercenary_BeaconsToSpawn="5" custom_int_Macrophage_MaxMetalHarvesterCanHold="12500" custom_int_Macrophage_MetalGainedFromVisitingMine="2500" custom_int_Macrophage_HarvesterMetalFromKillMultiplier="3" custom_int_Macrophage_EarlyHarvesterSpawnTime="-1" custom_int_Macrophage_MetalForSporeOrHarvesterSpawn="125000" custom_int_Macrophage_MetalForSporeOrHarvesterSpawnPlayerOnlyHostileMode="175000" custom_FInt_Macrophage_SpawnCostMultiplierPerOwnedHarvester="0.5" custom_FInt_Macrophage_SpawnCostMultiplierDecreasePerIntensity="0.03" custom_int_Macrophage_SporesPerRelease="6" custom_int_Macrophage_SpireSporesPerRelease="9" custom_int_Macrophage_SporesLifetimeInSeconds="1200" custom_int_Macrophage_PercentSporeRelease="40" custom_int_Macrophage_PercentSporeReleaseIncreasePerHarvester="10" custom_int_Macrophage_MetalGenerationPerSecondLow="250" custom_int_Macrophage_MetalGenerationPerSecondMed="350" custom_int_Macrophage_MetalGenerationPerSecondHigh="400" custom_FInt_Macrophage_MetalGenerationMultiplierWithLivingHarvesters="0.2" custom_int_Macrophage_HarvesterLimitBeforeEnraging="5" custom_int_Macrophage_SpireHarvesterLimitBeforeEnraging="10" custom_int_Macrophage_HarvestersToEnrage="3" custom_int_Macrophage_SpireHarvestersToEnrage="8" custom_int_Macrophage_NumTeliumSporesNeededForNewTelium="2" custom_int_Macrophage_MinInitialTelium="1" custom_int_Macrophage_MaxInitialTelium="10" custom_int_Macrophage_TeliaPerPlanetLow="2" custom_int_Macrophage_TeliaPerPlanetMed="3" custom_int_Macrophage_TeliaPerPlanetHigh="5" custom_int_Macrophage_BasePercentChanceToMarkUp="50" custom_int_Macrophage_ReductionPerMarkForPercentChanceToMarkUp="9" custom_int_Macrophage_BerserkCostDivisor="4" custom_int_Macrophage_SpireTeliumCostDivisor="2" custom_int_Macrophage_MinIntensityForBerserk="5" custom_int_Macrophage_MinIntensityForSmartExpansionLogic="6" custom_int_Macrophage_MaxTeliumForSmartExpansionLogic="12" custom_int_Macrophage_MinimumSnackTimeOnSpawn="120" custom_int_Macrophage_MaximumSnackTimeOnSpawn="240" custom_int_Macrophage_MinimumSnackTimeOnNewPlanet="60" custom_int_Macrophage_MaximumSnackTimeOnNewPlanet="180" custom_int_Macrophage_SnackTimeIncreasePerMark="30" custom_int_Macrophage_MinimumBreakTime="30" custom_int_Macrophage_MaximumBreakTime="90" custom_int_Macrophage_BreakTimeIncreasePerMark="15" extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420"
11/15/2020 4:39:05 PM Could not find 'WaveIntervalInMinutes'
OuterXml :
AttributeList: is_partial_record="true" custom_int_Instigators_IntervalBetweenBaseSpawnsLow="5200" custom_int_Instigators_IntervalBetweenBaseSpawnsMed="4600" custom_int_Instigators_IntervalBetweenBaseSpawnsHigh="4000" custom_int_Instigators_TimeForInitialBaseSpawn="4400" custom_FInt_HumanResistanceFighters_BudgetPerSecond="8" custom_int_HumanResistanceFighters_IneligibleSeconds="900" custom_FInt_HumanResistanceFighters_FriendlyMinStrength="500" custom_FInt_HumanResistanceFighters_EnemyMinStrength="1000" custom_FInt_HumanResistanceFighters_RatioForEnemyPlanet="0.75" custom_FInt_HumanResistanceFighters_RatioForFriendlyPlanet="0.5" custom_FInt_HumanResistanceFighters_RatioForNeutralPlanet="0.25" custom_FInt_HumanResistanceFighters_OverkillRatio="3.0" custom_FInt_HumanResistanceFighters_BravenessConstant="3" custom_FInt_HumanResistanceFighters_StartingBudget="0" custom_FInt_HumanResistanceFighters_BaseMaxBudget="12500" custom_FInt_HumanResistanceFighters_MinBudgetToHelp="3000.0" custom_int_HumanResistanceFighters_ChanceToHelpHumansModifier="10" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BudgetPerSecondLow="1.7" custom_FInt_HumanMarauders_BudgetPerSecondMedium="1.9" custom_FInt_HumanMarauders_BudgetPerSecondHigh="2.1" custom_int_HumanMarauders_IneligibleSeconds="500" custom_FInt_HumanMarauders_FriendlyMinStrength="500" custom_FInt_HumanMarauders_EnemyMinStrength="1000" custom_FInt_HumanMarauders_RatioForEnemyPlanet="0.75" custom_FInt_HumanMarauders_RatioForFriendlyPlanet="0.5" custom_FInt_HumanMarauders_RatioForNeutralPlanet="0.25" custom_FInt_HumanMarauders_OverkillRatio="3.0" custom_FInt_HumanMarauders_BravenessConstant="1.1" custom_FInt_HumanMarauders_StartingBudget="0" custom_FInt_HumanMarauders_BaseMaxBudget="10000" custom_int_HumanMarauders_ChanceToAttack="50" custom_FInt_HumanMarauders_BudgetIncreaseForPlanetCapture="300.0" custom_int_HumanMarauders_timeForMarkIIUpgrade="600" custom_int_HumanMarauders_timeForMarkIIIUpgrade="1000" custom_int_HumanMarauders_outpostSpawnInterval="360" custom_int_HumanMarauders_MaxOutpostsPerPlanet="4" custom_int_HumanMarauders_MaxOutpostsPerAlliedPlanet="2" custom_FInt_HumanMarauders_BonusBudgetPerMarkIIIOutpost="0.25" custom_int_HumanMarauders_BaseRaiderSpawnIntervalPlayerAllied="160" custom_int_HumanMarauders_BaseRaiderSpawnInterval="120" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensityPlayerAllied="4" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensityPlayerAllied="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensityPlayerAllied="8" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensity="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensity="10" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensity="15" custom_FInt_HumanMarauders_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanMarauders_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanMarauders_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanMarauders_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BaseWaveBudgetPerMinute="7.0" custom_FInt_HumanMarauders_MinWaveSize="300.0" custom_int_HumanMarauders_WaveIntervalInMinutes="12" custom_int_HumanMarauders_TurretsPerMark1Outpost="5" custom_int_HumanMarauders_TurretsPerMark2Outpost="7" custom_int_HumanMarauders_TurretsPerMark3Outpost="9" custom_int_dyson_percentMoveToReduced="60" custom_int_dyson_percentMoveToFriendly="60" custom_int_dyson_percentMoveToNeutral="60" custom_int_dyson_timeToPatrolPlanet="60" custom_FInt_dyson_metalIncomePerSecondAIPlanet="16" custom_FInt_dyson_metalIncomePerSecondAIReconquestPlanet="24" custom_FInt_dyson_metalIncomePerSecondNeutralPlanet="32" custom_FInt_dyson_metalIncomePerSecondHumanPlanet="64" custom_FInt_dyson_IncomeIncreasePerAIP="0.1" custom_int_dyson_minIntensityForAntagonizerSpawn="8" custom_int_dyson_BaseDurationBetweenAntagonizerSpawns="7600" custom_int_dyson_VarianceBetweenAntagonizerSpawns="1200" custom_bool_dyson_EarlyAntagonizerSpawn="false" custom_FInt_dyson_BaseAllowedStrengthPerAIP="150" custom_FInt_dyson_multiplierIntensity1="0.3" custom_FInt_dyson_multiplierIntensity2="0.5" custom_FInt_dyson_multiplierIntensity3="0.7" custom_FInt_dyson_multiplierIntensity4="0.9" custom_FInt_dyson_multiplierIntensity5="1.1" custom_FInt_dyson_multiplierIntensity6="1.4" custom_FInt_dyson_multiplierIntensity7="1.8" custom_FInt_dyson_multiplierIntensity8="3.0" custom_FInt_dyson_multiplierIntensity9="5.0" custom_FInt_dyson_multiplierIntensity10="7.0" custom_FInt_dyson_maxMetalToHoard="500" custom_int_AntagonizedDyson_minSecondsBetweenAttemptsToSpend="10" custom_int_AntagonizedDyson_maxSecondsBetweenAttemptsToSpend="30" custom_int_AntagonizedDyson_TimeForDysonAntagonizerToLevelUp="400" custom_int_AntagonizedDyson_IntensityForDysonAntagonizerSpawn="8" custom_int_AntagonizedDyson_BaseTimeBetweenAntagonizerSpawns="7600" custom_int_AntagonizedDyson_VarianceForAntagonizerSpawn="1200" custom_bool_AntagonizedDyson_EarlyAntagonizerSpawn="false" custom_FInt_AntagonizedDyson_BaseMetalIncomePerSecond="100" custom_FInt_AntagonizedDyson_IncomeIncreasePerAIP="0.05" custom_FInt_AntagonizedDyson_MetalIncomeIncreasePerAntagonizerMark="40" custom_FInt_AntagonizedDyson_BaseAllowedStrengthPerAIP="225" custom_int_DarkSpire_DefaultConversionRatioLowIntensity="30" custom_int_DarkSpire_DefaultConversionRatioMediumIntensity="50" custom_int_DarkSpire_DefaultConversionRatioHighIntensity="70" custom_FInt_DarkSpire_DefaultEnergyThreshold="3500.0" custom_int_DarkSpire_EnergyToShare="2000" custom_int_DarkSpire_LocusWarpInTime="300" custom_int_DarkSpire_IntervalBetweenAttempedLoci="1800" custom_int_DarkSpire_IntervalBetweenAttempedLociConquest="600" custom_int_DarkSpire_BonusConversionRatioForIntensity="5" custom_int_DarkSpire_BonusConversionRatioPerAttack="10" custom_int_DarkSpire_BonusConversionRatioPerAttackLow="2" custom_int_DarkSpire_BonusConversionRatioPerAttackMed="5" custom_int_DarkSpire_BonusConversionRatioPerAttackHigh="10" custom_int_DarkSpire_ConversionRatioCapLow="100" custom_int_DarkSpire_ConversionRatioCapMed="120" custom_int_DarkSpire_ConversionRatioCapHigh="500" custom_int_DarkSpire_PercentToShareEnergy="25" custom_int_DarkSpire_BaseMinutesBetweenVengeanceStrike="121" custom_int_DarkSpire_TimeInMinutesForFirstVengeanceStrike="115" custom_FInt_DarkSpire_VengeanceStrikeEnergyMultiplier="2.5" custom_int_DarkSpire_MinTimeInMinutesBeforeLocusesAreAllowed="10" custom_int_DarkSpire_EnergyThresholdIncreasePerAttack="1000" custom_int_DarkSpire_EnergyIncomePerAIPPerMinute="4" custom_FInt_DarkSpire_EnergyIncomeMultiplierLowIntensity="0.7" custom_FInt_DarkSpire_EnergyIncomeMultiplierMediumIntensity="1.0" custom_FInt_DarkSpire_EnergyIncomeMultiplierHighIntensity="2.0" custom_int_DarkSpire_NumShipDesignsDownloadable="2" custom_int_BrokenGolems_GolemsToSeedForLow="1" custom_int_BrokenGolems_GolemsToSeedForMed="3" custom_int_BrokenGolems_GolemsToSeedForHigh="4" custom_int_BrokenGolems_GolemsToSeedForExtreme="5" custom_int_BrokenGolems_GolemsToSeedForDebug="9" custom_int_BrokenGolems_ExoPercentForWarning="40" custom_FInt_BrokenGolems_BaseExoWaveStrength="26000" custom_FInt_BrokenGolems_MaxExoWaveStrength="110000" custom_FInt_BrokenGolems_NextExoMultiplier="1.25" custom_FInt_BrokenGolems_ExoMetalPerAIPPerMinute="1.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity1="0.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity2="0.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity3="0.75" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity4="0.9" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity5="1.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity6="1.2" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity7="1.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity8="2.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity9="3.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity10="5.0" custom_int_AstroTrains_BaseMaxDepots="4" custom_int_AstroTrains_DepotSpawnIntervalLow="3600" custom_int_AstroTrains_DepotSpawnIntervalMed="3000" custom_int_AstroTrains_DepotSpawnIntervalHigh="2400" custom_int_AstroTrains_BaseTrainSpawnIntervalLow="1500" custom_int_AstroTrains_BaseTrainSpawnIntervalMed="1200" custom_int_AstroTrains_BaseTrainSpawnIntervalHigh="900" custom_int_AstroTrains_PercentForMultiSpawnIntensity1="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity2="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity3="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity4="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity5="10" custom_int_AstroTrains_PercentForMultiSpawnIntensity6="20" custom_int_AstroTrains_PercentForMultiSpawnIntensity7="30" custom_int_AstroTrains_PercentForMultiSpawnIntensity8="40" custom_int_AstroTrains_PercentForMultiSpawnIntensity9="50" custom_int_AstroTrains_PercentForMultiSpawnIntensity10="60" custom_FInt_AstroTrains_HunterFleetStrengthPerTrain="500.0" custom_int_AstroTrains_MaxStationsRequiredBeforeDepot="8" custom_int_AstroTrains_MinStationsRequiredBeforeDepot="2" custom_int_AstroTrains_TrainsAllowedOnMapPerDepot="1" custom_int_AstroTrains_TrainsKilledForMedSpawn="6" custom_int_AstroTrains_TrainsKilledForHighSpawn="10" custom_bool_AstroTrains_DebugEarlySpawnDepot="false" custom_int_AstroTrains_DebugEarlySpawnDepotId="10" custom_int_AntiPlayerZombie_AttritionPercentPerMinute="1" custom_bool_AntiAIZombie_AllowedToLeaveSpawnPlanet="true" custom_int_AntiAIZombie_MaxShipsAllowedToLeavePerPlanetPerIteration="50" custom_int_AntiAIZombie_MinShipsAllowedToLeavePerPlanetPerIteration="30" custom_int_AntiAIZombie_AttritionPercentPerMinute="1" custom_int_AIReserves_MinSpawnDelayTime="15" custom_int_AIReserves_MaxSpawnDelayTime="25" custom_int_AIReserves_IneligibleSeconds="1000" custom_int_AIReserves_TimeToStayOnPlanet="250" custom_int_AIReserves_MinStrengthToTrigger="4000" custom_int_AIReserves_MinDepthForDeepstrike="5" custom_FInt_AIReserves_MultiplierPerDepthLowIntensity="1.1" custom_FInt_AIReserves_MultiplierPerDepthMedIntensity="1.2" custom_FInt_AIReserves_MultiplierPerDepthHighIntensity="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty1="0.8" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty2="0.9" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty3="1.0" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty4="1.1" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty5="1.2" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty6="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty7="1.4" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty8="1.5" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty9="1.6" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty10="1.7" custom_int_AIReserves_ChanceToHelpPercentLow="28" custom_int_AIReserves_ChanceToHelpPercentMed="33" custom_int_AIReserves_ChanceToHelpPercentHigh="38" custom_int_AIReserves_PercentToJoinHunterLow="26" custom_int_AIReserves_PercentToJoinHunterMed="31" custom_int_AIReserves_PercentToJoinHunterHigh="36" custom_int_zenithtrader_budgetpersecondforotherfactions="100" custom_FInt_zenithtrader_aibudgetmultiplierlow="0.5" custom_FInt_zenithtrader_aibudgetmultipliermedium="1.0" custom_FInt_zenithtrader_aibudgetmultiplierhigh="1.3" custom_int_zenithtrader_structurecost="270000" custom_bool_zenithtrader_spawnonplayerhomeplanet="false" custom_int_RiskAnalyzer_TimeIntervalInSeconds="3600" custom_int_RiskAnalyzer_AIPIncrease="1" custom_int_RiskAnalyzer_AIPIncreaseOnDeath="10" custom_int_RiskAnalyzer_AIPDecrease="2" custom_FInt_RiskAnalyzer_BaseExoWaveStrength="20000" custom_FInt_RiskAnalyzer_MaxExoWaveStrength="90000" custom_FInt_RiskAnalyzer_NextExoMultiplier="1.25" custom_int_RiskAnalyzer_ExoPercentForWarning="60" custom_int_RiskAnalyzer_MinutesInToStartChargingExo="40" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzer="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzer="50" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzer="150" custom_int_RiskAnalyzer_HighExoIntensity="7" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzerHigh="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzerHigh="40" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzerHigh="100" custom_int_nanocaust_timeForMarkIIUpgrade="1200" custom_int_nanocaust_timeForMarkIIIUpgrade="1500" custom_int_nanocaust_timeForFirstFrenzy="120" custom_int_nanocaust_maxNanobotLifespan="3000" custom_int_nanocaust_minNanobotLifespan="600" custom_int_nanocaust_minTimeBetweenFrenzies="240" custom_int_nanocaust_baseTimeBetweenFrenzies="400" custom_int_nanocaust_planetsForEarlyExpansion="4" custom_int_nanocaust_baseMaxStrengthPerPlanetForFrenzy="8000" custom_bool_nanocaust_EnableAttrition="true" custom_int_nanocaust_captureStrengthRequired="500" custom_int_nanocaust_AIStrengthForCapture="1720" custom_int_nanocaust_humanStrengthForCapture="1720" custom_int_nanocaust_enemyStrengthForCombat="1000" custom_int_nanocaust_secondsBetweenNanocaustSimUpdates="3" custom_int_nanocaust_maxStrengthOnHivePlanet="25000" custom_int_nanocaust_maxStrengthOnMarkOnePlanet="5000" custom_int_nanocaust_maxStrengthOnMarkTwoPlanet="10000" custom_int_nanocaust_maxStrengthOnMarkThreePlanet="15000" custom_FInt_nanocaust_BaseWaveBudgetPerMinute="11.9" custom_FInt_nanocaust_MinWaveSize="400.0" custom_int_nanocaust_WaveIntervalInMinutes="9" custom_bool_nanocaust_timebasedplanetlimit="false" custom_FInt_nanocaust_MaxStrengthMark1Center="6000" custom_FInt_nanocaust_MaxStrengthMark2Center="12000" custom_FInt_nanocaust_MaxStrengthMark3Center="20000" custom_FInt_nanocaust_MaxStrengthHive="30000" custom_FInt_nanocaust_MetalIncomePerSecondMark1Center="10.0" custom_FInt_nanocaust_MetalIncomePerSecondMark2Center="18.0" custom_FInt_nanocaust_MetalIncomePerSecondMark3Center="25.0" custom_FInt_nanocaust_MetalIncomePerSecondHive="45.0" custom_FInt_nanocaust_MaxMetalStoragePerNanobotCenter="1000" custom_FInt_nanocaust_multiplierIntensity1="0.3" custom_FInt_nanocaust_multiplierIntensity2="0.5" custom_FInt_nanocaust_multiplierIntensity3="0.7" custom_FInt_nanocaust_multiplierIntensity4="0.9" custom_FInt_nanocaust_multiplierIntensity5="1.0" custom_FInt_nanocaust_multiplierIntensity6="1.2" custom_FInt_nanocaust_multiplierIntensity7="1.6" custom_FInt_nanocaust_multiplierIntensity8="2.0" custom_FInt_nanocaust_multiplierIntensity9="3.0" custom_FInt_nanocaust_multiplierIntensity10="4.0" custom_FInt_nanocaust_initialAttackStrength="100.0" custom_int_nanocaust_earlyGamePlayerProtection="30" custom_bool_Mercenary_SpawnBeaconOnHomeworld="false" custom_int_Mercenary_GroupsPerBeacon="2" custom_int_Mercenary_TimesAllowedToSummonPerGroup="2" custom_int_Mercenary_BeaconsToSpawn="5" custom_int_Macrophage_MaxMetalHarvesterCanHold="12500" custom_int_Macrophage_MetalGainedFromVisitingMine="2500" custom_int_Macrophage_HarvesterMetalFromKillMultiplier="3" custom_int_Macrophage_EarlyHarvesterSpawnTime="-1" custom_int_Macrophage_MetalForSporeOrHarvesterSpawn="125000" custom_int_Macrophage_MetalForSporeOrHarvesterSpawnPlayerOnlyHostileMode="175000" custom_FInt_Macrophage_SpawnCostMultiplierPerOwnedHarvester="0.5" custom_FInt_Macrophage_SpawnCostMultiplierDecreasePerIntensity="0.03" custom_int_Macrophage_SporesPerRelease="6" custom_int_Macrophage_SpireSporesPerRelease="9" custom_int_Macrophage_SporesLifetimeInSeconds="1200" custom_int_Macrophage_PercentSporeRelease="40" custom_int_Macrophage_PercentSporeReleaseIncreasePerHarvester="10" custom_int_Macrophage_MetalGenerationPerSecondLow="250" custom_int_Macrophage_MetalGenerationPerSecondMed="350" custom_int_Macrophage_MetalGenerationPerSecondHigh="400" custom_FInt_Macrophage_MetalGenerationMultiplierWithLivingHarvesters="0.2" custom_int_Macrophage_HarvesterLimitBeforeEnraging="5" custom_int_Macrophage_SpireHarvesterLimitBeforeEnraging="10" custom_int_Macrophage_HarvestersToEnrage="3" custom_int_Macrophage_SpireHarvestersToEnrage="8" custom_int_Macrophage_NumTeliumSporesNeededForNewTelium="2" custom_int_Macrophage_MinInitialTelium="1" custom_int_Macrophage_MaxInitialTelium="10" custom_int_Macrophage_TeliaPerPlanetLow="2" custom_int_Macrophage_TeliaPerPlanetMed="3" custom_int_Macrophage_TeliaPerPlanetHigh="5" custom_int_Macrophage_BasePercentChanceToMarkUp="50" custom_int_Macrophage_ReductionPerMarkForPercentChanceToMarkUp="9" custom_int_Macrophage_BerserkCostDivisor="4" custom_int_Macrophage_SpireTeliumCostDivisor="2" custom_int_Macrophage_MinIntensityForBerserk="5" custom_int_Macrophage_MinIntensityForSmartExpansionLogic="6" custom_int_Macrophage_MaxTeliumForSmartExpansionLogic="12" custom_int_Macrophage_MinimumSnackTimeOnSpawn="120" custom_int_Macrophage_MaximumSnackTimeOnSpawn="240" custom_int_Macrophage_MinimumSnackTimeOnNewPlanet="60" custom_int_Macrophage_MaximumSnackTimeOnNewPlanet="180" custom_int_Macrophage_SnackTimeIncreasePerMark="30" custom_int_Macrophage_MinimumBreakTime="30" custom_int_Macrophage_MaximumBreakTime="90" custom_int_Macrophage_BreakTimeIncreasePerMark="15" extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420"
11/15/2020 4:51:07 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: AnythingElse Source3: LoadingQuickStart
11/15/2020 4:51:07 PM Added the faction CPALogic.
11/15/2020 4:51:07 PM Added the faction EnragedMacrophage.
11/15/2020 4:51:07 PM Added the faction TamedMacrophage.
11/15/2020 4:51:07 PM Removed 44 self-referential planet links in this map. Harmless now.
11/15/2020 4:51:07 PM Removed 44 wormholes linking to their own planet in this map. Harmless now.
11/15/2020 4:51:07 PM PlayerAccount Crabby has now been put in control of faction 12.
11/15/2020 4:51:07 PM Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack Missing Faction Human Resistance Fighters Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie
11/15/2020 4:51:07 PM loading as template
11/15/2020 4:51:07 PM Added the faction AIReserves.
11/15/2020 4:51:07 PM Added the faction AntiAIZombie.
11/15/2020 4:51:07 PM Added the faction AntiEveryoneZombie.
11/15/2020 4:51:07 PM Added the faction AntiPlayerZombie.
11/15/2020 4:51:07 PM Added the faction CPALogic.
11/15/2020 4:51:07 PM Added the faction EnragedMacrophage.
11/15/2020 4:51:07 PM Added the faction Mercenary.
11/15/2020 4:51:07 PM Added the faction TamedMacrophage.
11/15/2020 4:51:07 PM Fixed 124 missing planet factions.
11/15/2020 4:51:07 PM Finish load save in 308.0ms
11/15/2020 4:51:07 PM Start Generate Partial Map with D18Rings and seed 1161186859 and planet count 110 and 22 factions (AnythingElse LoadingQuickStart)
11/15/2020 4:51:07 PM Removed 77 self-referential planet links in this map. Harmless now.
11/15/2020 4:51:07 PM Fixed 2178 missing planet factions.
11/15/2020 4:51:07 PM Generate Partial Map Complete 29ms
11/15/2020 4:51:07 PM Start Generate FULL Map with D18Rings and seed 1161186859 and planet count 110 and 22 factions (AnythingElse LoadingQuickStart)
11/15/2020 4:51:07 PM Removed 77 self-referential planet links in this map. Harmless now.
11/15/2020 4:51:07 PM Generate FULL Map Complete 140ms
11/15/2020 4:51:12 PM Could not find 'custom_FInt_HumanMarauders_RxatioForFriendlyPlanet'
OuterXml :
AttributeList: is_partial_record="true" custom_int_Instigators_IntervalBetweenBaseSpawnsLow="5200" custom_int_Instigators_IntervalBetweenBaseSpawnsMed="4600" custom_int_Instigators_IntervalBetweenBaseSpawnsHigh="4000" custom_int_Instigators_TimeForInitialBaseSpawn="4400" custom_FInt_HumanResistanceFighters_BudgetPerSecond="8" custom_int_HumanResistanceFighters_IneligibleSeconds="900" custom_FInt_HumanResistanceFighters_FriendlyMinStrength="500" custom_FInt_HumanResistanceFighters_EnemyMinStrength="1000" custom_FInt_HumanResistanceFighters_RatioForEnemyPlanet="0.75" custom_FInt_HumanResistanceFighters_RatioForFriendlyPlanet="0.5" custom_FInt_HumanResistanceFighters_RatioForNeutralPlanet="0.25" custom_FInt_HumanResistanceFighters_OverkillRatio="3.0" custom_FInt_HumanResistanceFighters_BravenessConstant="3" custom_FInt_HumanResistanceFighters_StartingBudget="0" custom_FInt_HumanResistanceFighters_BaseMaxBudget="12500" custom_FInt_HumanResistanceFighters_MinBudgetToHelp="3000.0" custom_int_HumanResistanceFighters_ChanceToHelpHumansModifier="10" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BudgetPerSecondLow="1.7" custom_FInt_HumanMarauders_BudgetPerSecondMedium="1.9" custom_FInt_HumanMarauders_BudgetPerSecondHigh="2.1" custom_int_HumanMarauders_IneligibleSeconds="500" custom_FInt_HumanMarauders_FriendlyMinStrength="500" custom_FInt_HumanMarauders_EnemyMinStrength="1000" custom_FInt_HumanMarauders_RatioForEnemyPlanet="0.75" custom_FInt_HumanMarauders_RatioForFriendlyPlanet="0.5" custom_FInt_HumanMarauders_RatioForNeutralPlanet="0.25" custom_FInt_HumanMarauders_OverkillRatio="3.0" custom_FInt_HumanMarauders_BravenessConstant="1.1" custom_FInt_HumanMarauders_StartingBudget="0" custom_FInt_HumanMarauders_BaseMaxBudget="10000" custom_int_HumanMarauders_ChanceToAttack="50" custom_FInt_HumanMarauders_BudgetIncreaseForPlanetCapture="300.0" custom_int_HumanMarauders_timeForMarkIIUpgrade="600" custom_int_HumanMarauders_timeForMarkIIIUpgrade="1000" custom_int_HumanMarauders_outpostSpawnInterval="360" custom_int_HumanMarauders_MaxOutpostsPerPlanet="4" custom_int_HumanMarauders_MaxOutpostsPerAlliedPlanet="2" custom_FInt_HumanMarauders_BonusBudgetPerMarkIIIOutpost="0.25" custom_int_HumanMarauders_BaseRaiderSpawnIntervalPlayerAllied="160" custom_int_HumanMarauders_BaseRaiderSpawnInterval="120" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensityPlayerAllied="4" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensityPlayerAllied="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensityPlayerAllied="8" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensity="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensity="10" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensity="15" custom_FInt_HumanMarauders_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanMarauders_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanMarauders_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanMarauders_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BaseWaveBudgetPerMinute="7.0" custom_FInt_HumanMarauders_MinWaveSize="300.0" custom_int_HumanMarauders_WaveIntervalInMinutes="12" custom_int_HumanMarauders_TurretsPerMark1Outpost="5" custom_int_HumanMarauders_TurretsPerMark2Outpost="7" custom_int_HumanMarauders_TurretsPerMark3Outpost="9" custom_int_dyson_percentMoveToReduced="60" custom_int_dyson_percentMoveToFriendly="60" custom_int_dyson_percentMoveToNeutral="60" custom_int_dyson_timeToPatrolPlanet="60" custom_FInt_dyson_metalIncomePerSecondAIPlanet="16" custom_FInt_dyson_metalIncomePerSecondAIReconquestPlanet="24" custom_FInt_dyson_metalIncomePerSecondNeutralPlanet="32" custom_FInt_dyson_metalIncomePerSecondHumanPlanet="64" custom_FInt_dyson_IncomeIncreasePerAIP="0.1" custom_int_dyson_minIntensityForAntagonizerSpawn="8" custom_int_dyson_BaseDurationBetweenAntagonizerSpawns="7600" custom_int_dyson_VarianceBetweenAntagonizerSpawns="1200" custom_bool_dyson_EarlyAntagonizerSpawn="false" custom_FInt_dyson_BaseAllowedStrengthPerAIP="150" custom_FInt_dyson_multiplierIntensity1="0.3" custom_FInt_dyson_multiplierIntensity2="0.5" custom_FInt_dyson_multiplierIntensity3="0.7" custom_FInt_dyson_multiplierIntensity4="0.9" custom_FInt_dyson_multiplierIntensity5="1.1" custom_FInt_dyson_multiplierIntensity6="1.4" custom_FInt_dyson_multiplierIntensity7="1.8" custom_FInt_dyson_multiplierIntensity8="3.0" custom_FInt_dyson_multiplierIntensity9="5.0" custom_FInt_dyson_multiplierIntensity10="7.0" custom_FInt_dyson_maxMetalToHoard="500" custom_int_AntagonizedDyson_minSecondsBetweenAttemptsToSpend="10" custom_int_AntagonizedDyson_maxSecondsBetweenAttemptsToSpend="30" custom_int_AntagonizedDyson_TimeForDysonAntagonizerToLevelUp="400" custom_int_AntagonizedDyson_IntensityForDysonAntagonizerSpawn="8" custom_int_AntagonizedDyson_BaseTimeBetweenAntagonizerSpawns="7600" custom_int_AntagonizedDyson_VarianceForAntagonizerSpawn="1200" custom_bool_AntagonizedDyson_EarlyAntagonizerSpawn="false" custom_FInt_AntagonizedDyson_BaseMetalIncomePerSecond="100" custom_FInt_AntagonizedDyson_IncomeIncreasePerAIP="0.05" custom_FInt_AntagonizedDyson_MetalIncomeIncreasePerAntagonizerMark="40" custom_FInt_AntagonizedDyson_BaseAllowedStrengthPerAIP="225" custom_int_DarkSpire_DefaultConversionRatioLowIntensity="30" custom_int_DarkSpire_DefaultConversionRatioMediumIntensity="50" custom_int_DarkSpire_DefaultConversionRatioHighIntensity="70" custom_FInt_DarkSpire_DefaultEnergyThreshold="3500.0" custom_int_DarkSpire_EnergyToShare="2000" custom_int_DarkSpire_LocusWarpInTime="300" custom_int_DarkSpire_IntervalBetweenAttempedLoci="1800" custom_int_DarkSpire_IntervalBetweenAttempedLociConquest="600" custom_int_DarkSpire_BonusConversionRatioForIntensity="5" custom_int_DarkSpire_BonusConversionRatioPerAttack="10" custom_int_DarkSpire_BonusConversionRatioPerAttackLow="2" custom_int_DarkSpire_BonusConversionRatioPerAttackMed="5" custom_int_DarkSpire_BonusConversionRatioPerAttackHigh="10" custom_int_DarkSpire_ConversionRatioCapLow="100" custom_int_DarkSpire_ConversionRatioCapMed="120" custom_int_DarkSpire_ConversionRatioCapHigh="500" custom_int_DarkSpire_PercentToShareEnergy="25" custom_int_DarkSpire_BaseMinutesBetweenVengeanceStrike="121" custom_int_DarkSpire_TimeInMinutesForFirstVengeanceStrike="115" custom_FInt_DarkSpire_VengeanceStrikeEnergyMultiplier="2.5" custom_int_DarkSpire_MinTimeInMinutesBeforeLocusesAreAllowed="10" custom_int_DarkSpire_EnergyThresholdIncreasePerAttack="1000" custom_int_DarkSpire_EnergyIncomePerAIPPerMinute="4" custom_FInt_DarkSpire_EnergyIncomeMultiplierLowIntensity="0.7" custom_FInt_DarkSpire_EnergyIncomeMultiplierMediumIntensity="1.0" custom_FInt_DarkSpire_EnergyIncomeMultiplierHighIntensity="2.0" custom_int_DarkSpire_NumShipDesignsDownloadable="2" custom_int_BrokenGolems_GolemsToSeedForLow="1" custom_int_BrokenGolems_GolemsToSeedForMed="3" custom_int_BrokenGolems_GolemsToSeedForHigh="4" custom_int_BrokenGolems_GolemsToSeedForExtreme="5" custom_int_BrokenGolems_GolemsToSeedForDebug="9" custom_int_BrokenGolems_ExoPercentForWarning="40" custom_FInt_BrokenGolems_BaseExoWaveStrength="26000" custom_FInt_BrokenGolems_MaxExoWaveStrength="110000" custom_FInt_BrokenGolems_NextExoMultiplier="1.25" custom_FInt_BrokenGolems_ExoMetalPerAIPPerMinute="1.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity1="0.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity2="0.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity3="0.75" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity4="0.9" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity5="1.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity6="1.2" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity7="1.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity8="2.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity9="3.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity10="5.0" custom_int_AstroTrains_BaseMaxDepots="4" custom_int_AstroTrains_DepotSpawnIntervalLow="3600" custom_int_AstroTrains_DepotSpawnIntervalMed="3000" custom_int_AstroTrains_DepotSpawnIntervalHigh="2400" custom_int_AstroTrains_BaseTrainSpawnIntervalLow="1500" custom_int_AstroTrains_BaseTrainSpawnIntervalMed="1200" custom_int_AstroTrains_BaseTrainSpawnIntervalHigh="900" custom_int_AstroTrains_PercentForMultiSpawnIntensity1="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity2="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity3="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity4="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity5="10" custom_int_AstroTrains_PercentForMultiSpawnIntensity6="20" custom_int_AstroTrains_PercentForMultiSpawnIntensity7="30" custom_int_AstroTrains_PercentForMultiSpawnIntensity8="40" custom_int_AstroTrains_PercentForMultiSpawnIntensity9="50" custom_int_AstroTrains_PercentForMultiSpawnIntensity10="60" custom_FInt_AstroTrains_HunterFleetStrengthPerTrain="500.0" custom_int_AstroTrains_MaxStationsRequiredBeforeDepot="8" custom_int_AstroTrains_MinStationsRequiredBeforeDepot="2" custom_int_AstroTrains_TrainsAllowedOnMapPerDepot="1" custom_int_AstroTrains_TrainsKilledForMedSpawn="6" custom_int_AstroTrains_TrainsKilledForHighSpawn="10" custom_bool_AstroTrains_DebugEarlySpawnDepot="false" custom_int_AstroTrains_DebugEarlySpawnDepotId="10" custom_int_AntiPlayerZombie_AttritionPercentPerMinute="1" custom_bool_AntiAIZombie_AllowedToLeaveSpawnPlanet="true" custom_int_AntiAIZombie_MaxShipsAllowedToLeavePerPlanetPerIteration="50" custom_int_AntiAIZombie_MinShipsAllowedToLeavePerPlanetPerIteration="30" custom_int_AntiAIZombie_AttritionPercentPerMinute="1" custom_int_AIReserves_MinSpawnDelayTime="15" custom_int_AIReserves_MaxSpawnDelayTime="25" custom_int_AIReserves_IneligibleSeconds="1000" custom_int_AIReserves_TimeToStayOnPlanet="250" custom_int_AIReserves_MinStrengthToTrigger="4000" custom_int_AIReserves_MinDepthForDeepstrike="5" custom_FInt_AIReserves_MultiplierPerDepthLowIntensity="1.1" custom_FInt_AIReserves_MultiplierPerDepthMedIntensity="1.2" custom_FInt_AIReserves_MultiplierPerDepthHighIntensity="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty1="0.8" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty2="0.9" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty3="1.0" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty4="1.1" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty5="1.2" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty6="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty7="1.4" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty8="1.5" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty9="1.6" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty10="1.7" custom_int_AIReserves_ChanceToHelpPercentLow="28" custom_int_AIReserves_ChanceToHelpPercentMed="33" custom_int_AIReserves_ChanceToHelpPercentHigh="38" custom_int_AIReserves_PercentToJoinHunterLow="26" custom_int_AIReserves_PercentToJoinHunterMed="31" custom_int_AIReserves_PercentToJoinHunterHigh="36" custom_int_zenithtrader_budgetpersecondforotherfactions="100" custom_FInt_zenithtrader_aibudgetmultiplierlow="0.5" custom_FInt_zenithtrader_aibudgetmultipliermedium="1.0" custom_FInt_zenithtrader_aibudgetmultiplierhigh="1.3" custom_int_zenithtrader_structurecost="270000" custom_bool_zenithtrader_spawnonplayerhomeplanet="false" custom_int_RiskAnalyzer_TimeIntervalInSeconds="3600" custom_int_RiskAnalyzer_AIPIncrease="1" custom_int_RiskAnalyzer_AIPIncreaseOnDeath="10" custom_int_RiskAnalyzer_AIPDecrease="2" custom_FInt_RiskAnalyzer_BaseExoWaveStrength="20000" custom_FInt_RiskAnalyzer_MaxExoWaveStrength="90000" custom_FInt_RiskAnalyzer_NextExoMultiplier="1.25" custom_int_RiskAnalyzer_ExoPercentForWarning="60" custom_int_RiskAnalyzer_MinutesInToStartChargingExo="40" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzer="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzer="50" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzer="150" custom_int_RiskAnalyzer_HighExoIntensity="7" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzerHigh="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzerHigh="40" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzerHigh="100" custom_int_nanocaust_timeForMarkIIUpgrade="1200" custom_int_nanocaust_timeForMarkIIIUpgrade="1500" custom_int_nanocaust_timeForFirstFrenzy="120" custom_int_nanocaust_maxNanobotLifespan="3000" custom_int_nanocaust_minNanobotLifespan="600" custom_int_nanocaust_minTimeBetweenFrenzies="240" custom_int_nanocaust_baseTimeBetweenFrenzies="400" custom_int_nanocaust_planetsForEarlyExpansion="4" custom_int_nanocaust_baseMaxStrengthPerPlanetForFrenzy="8000" custom_bool_nanocaust_EnableAttrition="true" custom_int_nanocaust_captureStrengthRequired="500" custom_int_nanocaust_AIStrengthForCapture="1720" custom_int_nanocaust_humanStrengthForCapture="1720" custom_int_nanocaust_enemyStrengthForCombat="1000" custom_int_nanocaust_secondsBetweenNanocaustSimUpdates="3" custom_int_nanocaust_maxStrengthOnHivePlanet="25000" custom_int_nanocaust_maxStrengthOnMarkOnePlanet="5000" custom_int_nanocaust_maxStrengthOnMarkTwoPlanet="10000" custom_int_nanocaust_maxStrengthOnMarkThreePlanet="15000" custom_FInt_nanocaust_BaseWaveBudgetPerMinute="11.9" custom_FInt_nanocaust_MinWaveSize="400.0" custom_int_nanocaust_WaveIntervalInMinutes="9" custom_bool_nanocaust_timebasedplanetlimit="false" custom_FInt_nanocaust_MaxStrengthMark1Center="6000" custom_FInt_nanocaust_MaxStrengthMark2Center="12000" custom_FInt_nanocaust_MaxStrengthMark3Center="20000" custom_FInt_nanocaust_MaxStrengthHive="30000" custom_FInt_nanocaust_MetalIncomePerSecondMark1Center="10.0" custom_FInt_nanocaust_MetalIncomePerSecondMark2Center="18.0" custom_FInt_nanocaust_MetalIncomePerSecondMark3Center="25.0" custom_FInt_nanocaust_MetalIncomePerSecondHive="45.0" custom_FInt_nanocaust_MaxMetalStoragePerNanobotCenter="1000" custom_FInt_nanocaust_multiplierIntensity1="0.3" custom_FInt_nanocaust_multiplierIntensity2="0.5" custom_FInt_nanocaust_multiplierIntensity3="0.7" custom_FInt_nanocaust_multiplierIntensity4="0.9" custom_FInt_nanocaust_multiplierIntensity5="1.0" custom_FInt_nanocaust_multiplierIntensity6="1.2" custom_FInt_nanocaust_multiplierIntensity7="1.6" custom_FInt_nanocaust_multiplierIntensity8="2.0" custom_FInt_nanocaust_multiplierIntensity9="3.0" custom_FInt_nanocaust_multiplierIntensity10="4.0" custom_FInt_nanocaust_initialAttackStrength="100.0" custom_int_nanocaust_earlyGamePlayerProtection="30" custom_bool_Mercenary_SpawnBeaconOnHomeworld="false" custom_int_Mercenary_GroupsPerBeacon="2" custom_int_Mercenary_TimesAllowedToSummonPerGroup="2" custom_int_Mercenary_BeaconsToSpawn="5" custom_int_Macrophage_MaxMetalHarvesterCanHold="12500" custom_int_Macrophage_MetalGainedFromVisitingMine="2500" custom_int_Macrophage_HarvesterMetalFromKillMultiplier="3" custom_int_Macrophage_EarlyHarvesterSpawnTime="-1" custom_int_Macrophage_MetalForSporeOrHarvesterSpawn="125000" custom_int_Macrophage_MetalForSporeOrHarvesterSpawnPlayerOnlyHostileMode="175000" custom_FInt_Macrophage_SpawnCostMultiplierPerOwnedHarvester="0.5" custom_FInt_Macrophage_SpawnCostMultiplierDecreasePerIntensity="0.03" custom_int_Macrophage_SporesPerRelease="6" custom_int_Macrophage_SpireSporesPerRelease="9" custom_int_Macrophage_SporesLifetimeInSeconds="1200" custom_int_Macrophage_PercentSporeRelease="40" custom_int_Macrophage_PercentSporeReleaseIncreasePerHarvester="10" custom_int_Macrophage_MetalGenerationPerSecondLow="250" custom_int_Macrophage_MetalGenerationPerSecondMed="350" custom_int_Macrophage_MetalGenerationPerSecondHigh="400" custom_FInt_Macrophage_MetalGenerationMultiplierWithLivingHarvesters="0.2" custom_int_Macrophage_HarvesterLimitBeforeEnraging="5" custom_int_Macrophage_SpireHarvesterLimitBeforeEnraging="10" custom_int_Macrophage_HarvestersToEnrage="3" custom_int_Macrophage_SpireHarvestersToEnrage="8" custom_int_Macrophage_NumTeliumSporesNeededForNewTelium="2" custom_int_Macrophage_MinInitialTelium="1" custom_int_Macrophage_MaxInitialTelium="10" custom_int_Macrophage_TeliaPerPlanetLow="2" custom_int_Macrophage_TeliaPerPlanetMed="3" custom_int_Macrophage_TeliaPerPlanetHigh="5" custom_int_Macrophage_BasePercentChanceToMarkUp="50" custom_int_Macrophage_ReductionPerMarkForPercentChanceToMarkUp="9" custom_int_Macrophage_BerserkCostDivisor="4" custom_int_Macrophage_SpireTeliumCostDivisor="2" custom_int_Macrophage_MinIntensityForBerserk="5" custom_int_Macrophage_MinIntensityForSmartExpansionLogic="6" custom_int_Macrophage_MaxTeliumForSmartExpansionLogic="12" custom_int_Macrophage_MinimumSnackTimeOnSpawn="120" custom_int_Macrophage_MaximumSnackTimeOnSpawn="240" custom_int_Macrophage_MinimumSnackTimeOnNewPlanet="60" custom_int_Macrophage_MaximumSnackTimeOnNewPlanet="180" custom_int_Macrophage_SnackTimeIncreasePerMark="30" custom_int_Macrophage_MinimumBreakTime="30" custom_int_Macrophage_MaximumBreakTime="90" custom_int_Macrophage_BreakTimeIncreasePerMark="15" extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420"
11/15/2020 4:51:12 PM Could not find 'WaveIntervalInMinutes'
OuterXml :
AttributeList: is_partial_record="true" custom_int_Instigators_IntervalBetweenBaseSpawnsLow="5200" custom_int_Instigators_IntervalBetweenBaseSpawnsMed="4600" custom_int_Instigators_IntervalBetweenBaseSpawnsHigh="4000" custom_int_Instigators_TimeForInitialBaseSpawn="4400" custom_FInt_HumanResistanceFighters_BudgetPerSecond="8" custom_int_HumanResistanceFighters_IneligibleSeconds="900" custom_FInt_HumanResistanceFighters_FriendlyMinStrength="500" custom_FInt_HumanResistanceFighters_EnemyMinStrength="1000" custom_FInt_HumanResistanceFighters_RatioForEnemyPlanet="0.75" custom_FInt_HumanResistanceFighters_RatioForFriendlyPlanet="0.5" custom_FInt_HumanResistanceFighters_RatioForNeutralPlanet="0.25" custom_FInt_HumanResistanceFighters_OverkillRatio="3.0" custom_FInt_HumanResistanceFighters_BravenessConstant="3" custom_FInt_HumanResistanceFighters_StartingBudget="0" custom_FInt_HumanResistanceFighters_BaseMaxBudget="12500" custom_FInt_HumanResistanceFighters_MinBudgetToHelp="3000.0" custom_int_HumanResistanceFighters_ChanceToHelpHumansModifier="10" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BudgetPerSecondLow="1.7" custom_FInt_HumanMarauders_BudgetPerSecondMedium="1.9" custom_FInt_HumanMarauders_BudgetPerSecondHigh="2.1" custom_int_HumanMarauders_IneligibleSeconds="500" custom_FInt_HumanMarauders_FriendlyMinStrength="500" custom_FInt_HumanMarauders_EnemyMinStrength="1000" custom_FInt_HumanMarauders_RatioForEnemyPlanet="0.75" custom_FInt_HumanMarauders_RatioForFriendlyPlanet="0.5" custom_FInt_HumanMarauders_RatioForNeutralPlanet="0.25" custom_FInt_HumanMarauders_OverkillRatio="3.0" custom_FInt_HumanMarauders_BravenessConstant="1.1" custom_FInt_HumanMarauders_StartingBudget="0" custom_FInt_HumanMarauders_BaseMaxBudget="10000" custom_int_HumanMarauders_ChanceToAttack="50" custom_FInt_HumanMarauders_BudgetIncreaseForPlanetCapture="300.0" custom_int_HumanMarauders_timeForMarkIIUpgrade="600" custom_int_HumanMarauders_timeForMarkIIIUpgrade="1000" custom_int_HumanMarauders_outpostSpawnInterval="360" custom_int_HumanMarauders_MaxOutpostsPerPlanet="4" custom_int_HumanMarauders_MaxOutpostsPerAlliedPlanet="2" custom_FInt_HumanMarauders_BonusBudgetPerMarkIIIOutpost="0.25" custom_int_HumanMarauders_BaseRaiderSpawnIntervalPlayerAllied="160" custom_int_HumanMarauders_BaseRaiderSpawnInterval="120" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensityPlayerAllied="4" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensityPlayerAllied="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensityPlayerAllied="8" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensity="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensity="10" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensity="15" custom_FInt_HumanMarauders_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanMarauders_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanMarauders_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanMarauders_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BaseWaveBudgetPerMinute="7.0" custom_FInt_HumanMarauders_MinWaveSize="300.0" custom_int_HumanMarauders_WaveIntervalInMinutes="12" custom_int_HumanMarauders_TurretsPerMark1Outpost="5" custom_int_HumanMarauders_TurretsPerMark2Outpost="7" custom_int_HumanMarauders_TurretsPerMark3Outpost="9" custom_int_dyson_percentMoveToReduced="60" custom_int_dyson_percentMoveToFriendly="60" custom_int_dyson_percentMoveToNeutral="60" custom_int_dyson_timeToPatrolPlanet="60" custom_FInt_dyson_metalIncomePerSecondAIPlanet="16" custom_FInt_dyson_metalIncomePerSecondAIReconquestPlanet="24" custom_FInt_dyson_metalIncomePerSecondNeutralPlanet="32" custom_FInt_dyson_metalIncomePerSecondHumanPlanet="64" custom_FInt_dyson_IncomeIncreasePerAIP="0.1" custom_int_dyson_minIntensityForAntagonizerSpawn="8" custom_int_dyson_BaseDurationBetweenAntagonizerSpawns="7600" custom_int_dyson_VarianceBetweenAntagonizerSpawns="1200" custom_bool_dyson_EarlyAntagonizerSpawn="false" custom_FInt_dyson_BaseAllowedStrengthPerAIP="150" custom_FInt_dyson_multiplierIntensity1="0.3" custom_FInt_dyson_multiplierIntensity2="0.5" custom_FInt_dyson_multiplierIntensity3="0.7" custom_FInt_dyson_multiplierIntensity4="0.9" custom_FInt_dyson_multiplierIntensity5="1.1" custom_FInt_dyson_multiplierIntensity6="1.4" custom_FInt_dyson_multiplierIntensity7="1.8" custom_FInt_dyson_multiplierIntensity8="3.0" custom_FInt_dyson_multiplierIntensity9="5.0" custom_FInt_dyson_multiplierIntensity10="7.0" custom_FInt_dyson_maxMetalToHoard="500" custom_int_AntagonizedDyson_minSecondsBetweenAttemptsToSpend="10" custom_int_AntagonizedDyson_maxSecondsBetweenAttemptsToSpend="30" custom_int_AntagonizedDyson_TimeForDysonAntagonizerToLevelUp="400" custom_int_AntagonizedDyson_IntensityForDysonAntagonizerSpawn="8" custom_int_AntagonizedDyson_BaseTimeBetweenAntagonizerSpawns="7600" custom_int_AntagonizedDyson_VarianceForAntagonizerSpawn="1200" custom_bool_AntagonizedDyson_EarlyAntagonizerSpawn="false" custom_FInt_AntagonizedDyson_BaseMetalIncomePerSecond="100" custom_FInt_AntagonizedDyson_IncomeIncreasePerAIP="0.05" custom_FInt_AntagonizedDyson_MetalIncomeIncreasePerAntagonizerMark="40" custom_FInt_AntagonizedDyson_BaseAllowedStrengthPerAIP="225" custom_int_DarkSpire_DefaultConversionRatioLowIntensity="30" custom_int_DarkSpire_DefaultConversionRatioMediumIntensity="50" custom_int_DarkSpire_DefaultConversionRatioHighIntensity="70" custom_FInt_DarkSpire_DefaultEnergyThreshold="3500.0" custom_int_DarkSpire_EnergyToShare="2000" custom_int_DarkSpire_LocusWarpInTime="300" custom_int_DarkSpire_IntervalBetweenAttempedLoci="1800" custom_int_DarkSpire_IntervalBetweenAttempedLociConquest="600" custom_int_DarkSpire_BonusConversionRatioForIntensity="5" custom_int_DarkSpire_BonusConversionRatioPerAttack="10" custom_int_DarkSpire_BonusConversionRatioPerAttackLow="2" custom_int_DarkSpire_BonusConversionRatioPerAttackMed="5" custom_int_DarkSpire_BonusConversionRatioPerAttackHigh="10" custom_int_DarkSpire_ConversionRatioCapLow="100" custom_int_DarkSpire_ConversionRatioCapMed="120" custom_int_DarkSpire_ConversionRatioCapHigh="500" custom_int_DarkSpire_PercentToShareEnergy="25" custom_int_DarkSpire_BaseMinutesBetweenVengeanceStrike="121" custom_int_DarkSpire_TimeInMinutesForFirstVengeanceStrike="115" custom_FInt_DarkSpire_VengeanceStrikeEnergyMultiplier="2.5" custom_int_DarkSpire_MinTimeInMinutesBeforeLocusesAreAllowed="10" custom_int_DarkSpire_EnergyThresholdIncreasePerAttack="1000" custom_int_DarkSpire_EnergyIncomePerAIPPerMinute="4" custom_FInt_DarkSpire_EnergyIncomeMultiplierLowIntensity="0.7" custom_FInt_DarkSpire_EnergyIncomeMultiplierMediumIntensity="1.0" custom_FInt_DarkSpire_EnergyIncomeMultiplierHighIntensity="2.0" custom_int_DarkSpire_NumShipDesignsDownloadable="2" custom_int_BrokenGolems_GolemsToSeedForLow="1" custom_int_BrokenGolems_GolemsToSeedForMed="3" custom_int_BrokenGolems_GolemsToSeedForHigh="4" custom_int_BrokenGolems_GolemsToSeedForExtreme="5" custom_int_BrokenGolems_GolemsToSeedForDebug="9" custom_int_BrokenGolems_ExoPercentForWarning="40" custom_FInt_BrokenGolems_BaseExoWaveStrength="26000" custom_FInt_BrokenGolems_MaxExoWaveStrength="110000" custom_FInt_BrokenGolems_NextExoMultiplier="1.25" custom_FInt_BrokenGolems_ExoMetalPerAIPPerMinute="1.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity1="0.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity2="0.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity3="0.75" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity4="0.9" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity5="1.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity6="1.2" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity7="1.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity8="2.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity9="3.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity10="5.0" custom_int_AstroTrains_BaseMaxDepots="4" custom_int_AstroTrains_DepotSpawnIntervalLow="3600" custom_int_AstroTrains_DepotSpawnIntervalMed="3000" custom_int_AstroTrains_DepotSpawnIntervalHigh="2400" custom_int_AstroTrains_BaseTrainSpawnIntervalLow="1500" custom_int_AstroTrains_BaseTrainSpawnIntervalMed="1200" custom_int_AstroTrains_BaseTrainSpawnIntervalHigh="900" custom_int_AstroTrains_PercentForMultiSpawnIntensity1="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity2="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity3="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity4="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity5="10" custom_int_AstroTrains_PercentForMultiSpawnIntensity6="20" custom_int_AstroTrains_PercentForMultiSpawnIntensity7="30" custom_int_AstroTrains_PercentForMultiSpawnIntensity8="40" custom_int_AstroTrains_PercentForMultiSpawnIntensity9="50" custom_int_AstroTrains_PercentForMultiSpawnIntensity10="60" custom_FInt_AstroTrains_HunterFleetStrengthPerTrain="500.0" custom_int_AstroTrains_MaxStationsRequiredBeforeDepot="8" custom_int_AstroTrains_MinStationsRequiredBeforeDepot="2" custom_int_AstroTrains_TrainsAllowedOnMapPerDepot="1" custom_int_AstroTrains_TrainsKilledForMedSpawn="6" custom_int_AstroTrains_TrainsKilledForHighSpawn="10" custom_bool_AstroTrains_DebugEarlySpawnDepot="false" custom_int_AstroTrains_DebugEarlySpawnDepotId="10" custom_int_AntiPlayerZombie_AttritionPercentPerMinute="1" custom_bool_AntiAIZombie_AllowedToLeaveSpawnPlanet="true" custom_int_AntiAIZombie_MaxShipsAllowedToLeavePerPlanetPerIteration="50" custom_int_AntiAIZombie_MinShipsAllowedToLeavePerPlanetPerIteration="30" custom_int_AntiAIZombie_AttritionPercentPerMinute="1" custom_int_AIReserves_MinSpawnDelayTime="15" custom_int_AIReserves_MaxSpawnDelayTime="25" custom_int_AIReserves_IneligibleSeconds="1000" custom_int_AIReserves_TimeToStayOnPlanet="250" custom_int_AIReserves_MinStrengthToTrigger="4000" custom_int_AIReserves_MinDepthForDeepstrike="5" custom_FInt_AIReserves_MultiplierPerDepthLowIntensity="1.1" custom_FInt_AIReserves_MultiplierPerDepthMedIntensity="1.2" custom_FInt_AIReserves_MultiplierPerDepthHighIntensity="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty1="0.8" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty2="0.9" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty3="1.0" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty4="1.1" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty5="1.2" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty6="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty7="1.4" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty8="1.5" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty9="1.6" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty10="1.7" custom_int_AIReserves_ChanceToHelpPercentLow="28" custom_int_AIReserves_ChanceToHelpPercentMed="33" custom_int_AIReserves_ChanceToHelpPercentHigh="38" custom_int_AIReserves_PercentToJoinHunterLow="26" custom_int_AIReserves_PercentToJoinHunterMed="31" custom_int_AIReserves_PercentToJoinHunterHigh="36" custom_int_zenithtrader_budgetpersecondforotherfactions="100" custom_FInt_zenithtrader_aibudgetmultiplierlow="0.5" custom_FInt_zenithtrader_aibudgetmultipliermedium="1.0" custom_FInt_zenithtrader_aibudgetmultiplierhigh="1.3" custom_int_zenithtrader_structurecost="270000" custom_bool_zenithtrader_spawnonplayerhomeplanet="false" custom_int_RiskAnalyzer_TimeIntervalInSeconds="3600" custom_int_RiskAnalyzer_AIPIncrease="1" custom_int_RiskAnalyzer_AIPIncreaseOnDeath="10" custom_int_RiskAnalyzer_AIPDecrease="2" custom_FInt_RiskAnalyzer_BaseExoWaveStrength="20000" custom_FInt_RiskAnalyzer_MaxExoWaveStrength="90000" custom_FInt_RiskAnalyzer_NextExoMultiplier="1.25" custom_int_RiskAnalyzer_ExoPercentForWarning="60" custom_int_RiskAnalyzer_MinutesInToStartChargingExo="40" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzer="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzer="50" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzer="150" custom_int_RiskAnalyzer_HighExoIntensity="7" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzerHigh="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzerHigh="40" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzerHigh="100" custom_int_nanocaust_timeForMarkIIUpgrade="1200" custom_int_nanocaust_timeForMarkIIIUpgrade="1500" custom_int_nanocaust_timeForFirstFrenzy="120" custom_int_nanocaust_maxNanobotLifespan="3000" custom_int_nanocaust_minNanobotLifespan="600" custom_int_nanocaust_minTimeBetweenFrenzies="240" custom_int_nanocaust_baseTimeBetweenFrenzies="400" custom_int_nanocaust_planetsForEarlyExpansion="4" custom_int_nanocaust_baseMaxStrengthPerPlanetForFrenzy="8000" custom_bool_nanocaust_EnableAttrition="true" custom_int_nanocaust_captureStrengthRequired="500" custom_int_nanocaust_AIStrengthForCapture="1720" custom_int_nanocaust_humanStrengthForCapture="1720" custom_int_nanocaust_enemyStrengthForCombat="1000" custom_int_nanocaust_secondsBetweenNanocaustSimUpdates="3" custom_int_nanocaust_maxStrengthOnHivePlanet="25000" custom_int_nanocaust_maxStrengthOnMarkOnePlanet="5000" custom_int_nanocaust_maxStrengthOnMarkTwoPlanet="10000" custom_int_nanocaust_maxStrengthOnMarkThreePlanet="15000" custom_FInt_nanocaust_BaseWaveBudgetPerMinute="11.9" custom_FInt_nanocaust_MinWaveSize="400.0" custom_int_nanocaust_WaveIntervalInMinutes="9" custom_bool_nanocaust_timebasedplanetlimit="false" custom_FInt_nanocaust_MaxStrengthMark1Center="6000" custom_FInt_nanocaust_MaxStrengthMark2Center="12000" custom_FInt_nanocaust_MaxStrengthMark3Center="20000" custom_FInt_nanocaust_MaxStrengthHive="30000" custom_FInt_nanocaust_MetalIncomePerSecondMark1Center="10.0" custom_FInt_nanocaust_MetalIncomePerSecondMark2Center="18.0" custom_FInt_nanocaust_MetalIncomePerSecondMark3Center="25.0" custom_FInt_nanocaust_MetalIncomePerSecondHive="45.0" custom_FInt_nanocaust_MaxMetalStoragePerNanobotCenter="1000" custom_FInt_nanocaust_multiplierIntensity1="0.3" custom_FInt_nanocaust_multiplierIntensity2="0.5" custom_FInt_nanocaust_multiplierIntensity3="0.7" custom_FInt_nanocaust_multiplierIntensity4="0.9" custom_FInt_nanocaust_multiplierIntensity5="1.0" custom_FInt_nanocaust_multiplierIntensity6="1.2" custom_FInt_nanocaust_multiplierIntensity7="1.6" custom_FInt_nanocaust_multiplierIntensity8="2.0" custom_FInt_nanocaust_multiplierIntensity9="3.0" custom_FInt_nanocaust_multiplierIntensity10="4.0" custom_FInt_nanocaust_initialAttackStrength="100.0" custom_int_nanocaust_earlyGamePlayerProtection="30" custom_bool_Mercenary_SpawnBeaconOnHomeworld="false" custom_int_Mercenary_GroupsPerBeacon="2" custom_int_Mercenary_TimesAllowedToSummonPerGroup="2" custom_int_Mercenary_BeaconsToSpawn="5" custom_int_Macrophage_MaxMetalHarvesterCanHold="12500" custom_int_Macrophage_MetalGainedFromVisitingMine="2500" custom_int_Macrophage_HarvesterMetalFromKillMultiplier="3" custom_int_Macrophage_EarlyHarvesterSpawnTime="-1" custom_int_Macrophage_MetalForSporeOrHarvesterSpawn="125000" custom_int_Macrophage_MetalForSporeOrHarvesterSpawnPlayerOnlyHostileMode="175000" custom_FInt_Macrophage_SpawnCostMultiplierPerOwnedHarvester="0.5" custom_FInt_Macrophage_SpawnCostMultiplierDecreasePerIntensity="0.03" custom_int_Macrophage_SporesPerRelease="6" custom_int_Macrophage_SpireSporesPerRelease="9" custom_int_Macrophage_SporesLifetimeInSeconds="1200" custom_int_Macrophage_PercentSporeRelease="40" custom_int_Macrophage_PercentSporeReleaseIncreasePerHarvester="10" custom_int_Macrophage_MetalGenerationPerSecondLow="250" custom_int_Macrophage_MetalGenerationPerSecondMed="350" custom_int_Macrophage_MetalGenerationPerSecondHigh="400" custom_FInt_Macrophage_MetalGenerationMultiplierWithLivingHarvesters="0.2" custom_int_Macrophage_HarvesterLimitBeforeEnraging="5" custom_int_Macrophage_SpireHarvesterLimitBeforeEnraging="10" custom_int_Macrophage_HarvestersToEnrage="3" custom_int_Macrophage_SpireHarvestersToEnrage="8" custom_int_Macrophage_NumTeliumSporesNeededForNewTelium="2" custom_int_Macrophage_MinInitialTelium="1" custom_int_Macrophage_MaxInitialTelium="10" custom_int_Macrophage_TeliaPerPlanetLow="2" custom_int_Macrophage_TeliaPerPlanetMed="3" custom_int_Macrophage_TeliaPerPlanetHigh="5" custom_int_Macrophage_BasePercentChanceToMarkUp="50" custom_int_Macrophage_ReductionPerMarkForPercentChanceToMarkUp="9" custom_int_Macrophage_BerserkCostDivisor="4" custom_int_Macrophage_SpireTeliumCostDivisor="2" custom_int_Macrophage_MinIntensityForBerserk="5" custom_int_Macrophage_MinIntensityForSmartExpansionLogic="6" custom_int_Macrophage_MaxTeliumForSmartExpansionLogic="12" custom_int_Macrophage_MinimumSnackTimeOnSpawn="120" custom_int_Macrophage_MaximumSnackTimeOnSpawn="240" custom_int_Macrophage_MinimumSnackTimeOnNewPlanet="60" custom_int_Macrophage_MaximumSnackTimeOnNewPlanet="180" custom_int_Macrophage_SnackTimeIncreasePerMark="30" custom_int_Macrophage_MinimumBreakTime="30" custom_int_Macrophage_MaximumBreakTime="90" custom_int_Macrophage_BreakTimeIncreasePerMark="15" extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420"
11/15/2020 5:10:14 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\Nuc Plateau.save Source1: AnythingElse Source3: LoadingQuickStart
11/15/2020 5:10:14 PM Added the faction AIReserves.
11/15/2020 5:10:14 PM Added the faction CPALogic.
11/15/2020 5:10:14 PM Added the faction EnragedMacrophage.
11/15/2020 5:10:14 PM Added the faction TamedMacrophage.
11/15/2020 5:10:14 PM PlayerAccount Crabby has now been put in control of faction 11.
11/15/2020 5:10:14 PM Clear out factions that should not be in UI based on savegame: 12 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack AI Reserves Nanocaust Marauders Devourer Golem AI Praetorian Guard Outguard Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie
11/15/2020 5:10:14 PM loading as template
11/15/2020 5:10:14 PM Added the faction AIReserves.
11/15/2020 5:10:14 PM Added the faction AntiAIZombie.
11/15/2020 5:10:14 PM Added the faction AntiEveryoneZombie.
11/15/2020 5:10:14 PM Added the faction AntiPlayerZombie.
11/15/2020 5:10:14 PM Added the faction CPALogic.
11/15/2020 5:10:14 PM Added the faction EnragedMacrophage.
11/15/2020 5:10:14 PM Added the faction Mercenary.
11/15/2020 5:10:14 PM Added the faction TamedMacrophage.
11/15/2020 5:10:14 PM Finish load save in 243.3ms
11/15/2020 5:10:14 PM Start Generate Partial Map with Octopus and seed 1662810533 and planet count 80 and 26 factions (AnythingElse LoadingQuickStart)
11/15/2020 5:10:14 PM Trying to create a minimum spanning tree with 25 planets
11/15/2020 5:10:14 PM total central planets: 25
11/15/2020 5:10:14 PM created central planets: 25
11/15/2020 5:10:14 PM Trying to create a minimum spanning tree with 7 planets
11/15/2020 5:10:14 PM Trying to create a minimum spanning tree with 11 planets
11/15/2020 5:10:14 PM Fixed 2080 missing planet factions.
11/15/2020 5:10:14 PM Generate Partial Map Complete 160ms
11/15/2020 5:10:14 PM Start Generate FULL Map with Octopus and seed 1662810533 and planet count 80 and 26 factions (AnythingElse LoadingQuickStart)
11/15/2020 5:10:14 PM Trying to create a minimum spanning tree with 25 planets
11/15/2020 5:10:14 PM total central planets: 25
11/15/2020 5:10:14 PM created central planets: 25
11/15/2020 5:10:14 PM Trying to create a minimum spanning tree with 7 planets
11/15/2020 5:10:14 PM Trying to create a minimum spanning tree with 11 planets
11/15/2020 5:10:14 PM Generate FULL Map Complete 196ms
11/15/2020 8:54:20 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
11/15/2020 8:54:20 PM Boot up FleetOS (0.6173s)
11/15/2020 8:54:20 PM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8081
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 8032
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
11/15/2020 8:54:20 PM Check System Logs For Rogue Intelligence (0.3811s)
11/15/2020 8:54:20 PM Game Version: 2.631
11/15/2020 8:54:20 PM Eject Trash Into Hyperspace (0.1035s)
11/15/2020 8:54:20 PM Check For Extra Modules (0.0312s)
11/15/2020 8:54:20 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
11/15/2020 8:54:20 PM Bring Cloaking Systems Online (0.0492s)
11/15/2020 8:54:20 PM Recalculate Speed Of Light (0.0551s)
11/15/2020 8:54:20 PM Optimize Comfort On Command Decks (0.0517s)
11/15/2020 8:54:20 PM Generating Framerates (0.0561s)
11/15/2020 8:54:21 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED)
11/15/2020 8:54:21 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled)
11/15/2020 8:54:21 PM Check Nearby Stellar Masses (0.0991s)
11/15/2020 8:54:21 PM Remembering Alamo (0.0391s)
11/15/2020 8:54:21 PM Boot Audio Comms (0.0260s)
11/15/2020 8:54:21 PM Establish Individual Audio Links (0.0458s)
11/15/2020 8:54:21 PM Prepare Explosions and Crackles (0.0559s)
11/15/2020 8:54:21 PM No resolution change was required.
11/15/2020 8:54:21 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
11/15/2020 8:54:21 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
11/15/2020 8:54:21 PM Refresh Optical Lensing (0.0219s)
11/15/2020 8:54:21 PM Revise Fundamental Physical Laws (0.0454s)
11/15/2020 8:54:21 PM Calculate Odds Of Success (0.0495s)
11/15/2020 8:54:22 PM Briefly Panic (0.7520s)
11/15/2020 8:54:22 PM Install Confidence Routines (0.4452s)
11/15/2020 8:54:22 PM Bring Commander Interface Online (0.1999s)
11/15/2020 8:54:22 PM Motivate All Crews (0.0648s)
11/15/2020 8:54:22 PM Locating Available Networks (0.0271s)
11/15/2020 8:54:22 PM Externalizing Patterns (0.0307s)
11/15/2020 8:54:22 PM Hooking Externals (0.0123s)
11/15/2020 8:54:22 PM Handlizing Hooks (0.0239s)
11/15/2020 8:54:22 PM Disengaging Constants (0.0335s)
11/15/2020 8:54:23 PM Late Axionic Computations (0.0914s)
11/15/2020 8:54:23 PM Sentinel Alertness Diagnostic (0.0125s)
11/15/2020 8:54:23 PM Connecting to Fleet Command (0.0100s)
11/15/2020 8:54:23 PM Thinking Of Advice (0.0130s)
11/15/2020 8:54:23 PM Degaussing Advice (0.0318s)
11/15/2020 8:54:23 PM Reading Alien Diaries (0.0320s)
11/15/2020 8:54:23 PM Naming All Known Planets (0.0199s)
11/15/2020 8:54:23 PM Remembering Speeds (0.0140s)
11/15/2020 8:54:23 PM Prioritizing Targets (0.0145s)
11/15/2020 8:54:23 PM Rebooting Sensor Arrays (0.0147s)
11/15/2020 8:54:23 PM Unloading Prismatic Grid (0.0119s)
11/15/2020 8:54:23 PM Thinking Of Objectives (0.0151s)
11/15/2020 8:54:23 PM Inhibiting Visual Scans (0.0219s)
11/15/2020 8:54:23 PM Synthesizing Vocals (0.0140s)
11/15/2020 8:54:23 PM Investigating Map Signatures (0.0266s)
11/15/2020 8:54:23 PM Ventilating Scenarios (0.0140s)
11/15/2020 8:54:23 PM Decontaminating Targeting Systems (0.0179s)
11/15/2020 8:54:23 PM Ejecting Tactical Core (0.0110s)
11/15/2020 8:54:23 PM Calibrating Formations (0.0100s)
11/15/2020 8:54:23 PM Intercepting Galactic Maps (0.0109s)
11/15/2020 8:54:23 PM Discharging Colored Ions (0.0235s)
11/15/2020 8:54:23 PM Replicating Ion Colors (0.0091s)
11/15/2020 8:54:23 PM Faction Diagnostics (0.0176s)
11/15/2020 8:54:23 PM Buffering Hackers (0.0219s)
11/15/2020 8:54:23 PM Inverting Death (0.0101s)
11/15/2020 8:54:23 PM Linear Field Variance (0.0131s)
11/15/2020 8:54:23 PM Charging Marks (0.0097s)
11/15/2020 8:54:23 PM Guarding The Posts (0.2529s)
11/15/2020 8:54:23 PM Range Manifolds (0.0240s)
11/15/2020 8:54:23 PM Purging ROFs (0.0199s)
11/15/2020 8:54:23 PM Manipulating Speeds (0.0219s)
11/15/2020 8:54:23 PM Detecting Projectiles (0.0186s)
11/15/2020 8:54:23 PM Grouping Flow Fields (0.0288s)
11/15/2020 8:54:23 PM Modulating Flow Field Groups (0.0637s)
11/15/2020 8:54:23 PM Designing Fleets (0.0580s)
11/15/2020 8:54:23 PM Thinking Of Technologies (0.0348s)
11/15/2020 8:54:23 PM Categorizing Starboard Sensors (0.0196s)
11/15/2020 8:54:24 PM Injecting Galactic Variables (0.0355s)
11/15/2020 8:54:24 PM Burying Starfields (0.0631s)
11/15/2020 8:54:24 PM Digitising Distant Planets (0.3827s)
11/15/2020 8:54:24 PM Categorizing All Planets (0.0238s)
11/15/2020 8:54:24 PM Organizing Commands (0.0626s)
11/15/2020 8:54:24 PM Calculating Firing Cones (0.0219s)
11/15/2020 8:54:25 PM Ruining Perfectly Good Ship Parts (0.5729s)
11/15/2020 8:54:25 PM Re-Aligning Objectives (0.0365s)
11/15/2020 8:54:25 PM Sterilizing Test Chamber (0.0194s)
11/15/2020 8:54:32 PM Smooth All Plasma Cells (6.9531s)
11/15/2020 8:54:32 PM Issuing Orders (0.0222s)
11/15/2020 8:54:32 PM Augmenting Infusers (0.0281s)
11/15/2020 8:54:32 PM Infusing (0.1025s)
11/15/2020 8:54:32 PM Post-Proton Surge (0.0170s)
11/15/2020 8:54:32 PM Stimulate Modulation (0.0543s)
11/15/2020 8:54:32 PM ArcenAssetBundleCache.InstantiatedObjects: 955
11/15/2020 8:54:32 PM Load Surrogates (0.1007s)
11/15/2020 8:54:32 PM Final Checks (0.4130s)
11/15/2020 8:54:32 PM Load Historical Documents (0.0107s)
11/15/2020 8:54:32 PM 13.3 seconds total load time.
Boot up FleetOS (0.6s)
Check System Logs For Rogue Intelligence (0.4s)
Briefly Panic (0.8s)
Install Confidence Routines (0.4s)
Guarding The Posts (0.3s)
Digitising Distant Planets (0.4s)
Ruining Perfectly Good Ship Parts (0.6s)
Smooth All Plasma Cells (7.0s)
Final Checks (0.4s)
11/15/2020 8:54:33 PM Hello Steam user 'Crab'
11/15/2020 8:59:35 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nuc 1\First.save Source1: AnythingElse Source3: LoadingSaveGame
11/15/2020 8:59:36 PM Finish load save in 1,092.0ms
11/16/2020 6:34:55 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
11/16/2020 6:34:55 PM Boot up FleetOS (0.4534s)
11/16/2020 6:34:55 PM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8081
graphicsDeviceVendor: NVIDIA
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processorFrequency: 2592
systemMemorySize: 8032
supportedRenderTargetCount: 8
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11/16/2020 6:34:55 PM Check System Logs For Rogue Intelligence (0.3718s)
11/16/2020 6:34:55 PM Game Version: 2.631
11/16/2020 6:34:55 PM Eject Trash Into Hyperspace (0.1075s)
11/16/2020 6:34:55 PM Check For Extra Modules (0.0358s)
11/16/2020 6:34:55 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
11/16/2020 6:34:55 PM Bring Cloaking Systems Online (0.1474s)
11/16/2020 6:34:56 PM Recalculate Speed Of Light (0.0540s)
11/16/2020 6:34:56 PM Optimize Comfort On Command Decks (0.0431s)
11/16/2020 6:34:56 PM Generating Framerates (0.0170s)
11/16/2020 6:34:56 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED)
11/16/2020 6:34:56 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled)
11/16/2020 6:34:56 PM Check Nearby Stellar Masses (0.3087s)
11/16/2020 6:34:56 PM Remembering Alamo (0.0585s)
11/16/2020 6:34:56 PM Boot Audio Comms (0.0301s)
11/16/2020 6:34:56 PM Establish Individual Audio Links (0.0389s)
11/16/2020 6:34:56 PM Prepare Explosions and Crackles (0.0530s)
11/16/2020 6:34:56 PM No resolution change was required.
11/16/2020 6:34:56 PM Applied graphics settings:
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UseSoftParticles:False
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AnisotropicMode:ForceEnable
TextureQuality:Full
11/16/2020 6:34:56 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
11/16/2020 6:34:56 PM Refresh Optical Lensing (0.0179s)
11/16/2020 6:34:56 PM Revise Fundamental Physical Laws (0.0462s)
11/16/2020 6:34:56 PM Calculate Odds Of Success (0.0514s)
11/16/2020 6:34:57 PM Briefly Panic (0.6783s)
11/16/2020 6:34:57 PM Install Confidence Routines (0.3233s)
11/16/2020 6:34:57 PM Bring Commander Interface Online (0.1661s)
11/16/2020 6:34:57 PM Motivate All Crews (0.0660s)
11/16/2020 6:34:58 PM Locating Available Networks (0.1341s)
11/16/2020 6:34:58 PM Externalizing Patterns (0.0758s)
11/16/2020 6:34:58 PM Hooking Externals (0.0209s)
11/16/2020 6:34:58 PM Handlizing Hooks (0.0181s)
11/16/2020 6:34:58 PM Disengaging Constants (0.1740s)
11/16/2020 6:34:58 PM Late Axionic Computations (0.2562s)
11/16/2020 6:34:58 PM Sentinel Alertness Diagnostic (0.0298s)
11/16/2020 6:34:58 PM Connecting to Fleet Command (0.0348s)
11/16/2020 6:34:58 PM Thinking Of Advice (0.0299s)
11/16/2020 6:34:58 PM Degaussing Advice (0.1970s)
11/16/2020 6:34:59 PM Reading Alien Diaries (0.1895s)
11/16/2020 6:34:59 PM Naming All Known Planets (0.0446s)
11/16/2020 6:34:59 PM Remembering Speeds (0.0437s)
11/16/2020 6:34:59 PM Prioritizing Targets (0.0379s)
11/16/2020 6:34:59 PM Rebooting Sensor Arrays (0.0416s)
11/16/2020 6:34:59 PM Unloading Prismatic Grid (0.0434s)
11/16/2020 6:34:59 PM Thinking Of Objectives (0.0356s)
11/16/2020 6:34:59 PM Inhibiting Visual Scans (0.1066s)
11/16/2020 6:34:59 PM Synthesizing Vocals (0.0392s)
11/16/2020 6:34:59 PM Investigating Map Signatures (0.0872s)
11/16/2020 6:34:59 PM Ventilating Scenarios (0.0353s)
11/16/2020 6:34:59 PM Decontaminating Targeting Systems (0.0377s)
11/16/2020 6:34:59 PM Ejecting Tactical Core (0.0370s)
11/16/2020 6:34:59 PM Calibrating Formations (0.0339s)
11/16/2020 6:34:59 PM Intercepting Galactic Maps (0.0385s)
11/16/2020 6:34:59 PM Discharging Colored Ions (0.0480s)
11/16/2020 6:34:59 PM Replicating Ion Colors (0.0257s)
11/16/2020 6:34:59 PM Faction Diagnostics (0.0517s)
11/16/2020 6:34:59 PM Buffering Hackers (0.0651s)
11/16/2020 6:35:00 PM Inverting Death (0.0501s)
11/16/2020 6:35:00 PM Linear Field Variance (0.0576s)
11/16/2020 6:35:00 PM Charging Marks (0.0380s)
11/16/2020 6:35:00 PM Guarding The Posts (0.3547s)
11/16/2020 6:35:00 PM Range Manifolds (0.0159s)
11/16/2020 6:35:00 PM Purging ROFs (0.0170s)
11/16/2020 6:35:00 PM Manipulating Speeds (0.0206s)
11/16/2020 6:35:00 PM Detecting Projectiles (0.0234s)
11/16/2020 6:35:00 PM Grouping Flow Fields (0.0450s)
11/16/2020 6:35:00 PM Modulating Flow Field Groups (0.0961s)
11/16/2020 6:35:00 PM Designing Fleets (0.1478s)
11/16/2020 6:35:00 PM Thinking Of Technologies (0.0659s)
11/16/2020 6:35:00 PM Categorizing Starboard Sensors (0.0310s)
11/16/2020 6:35:00 PM Injecting Galactic Variables (0.0563s)
11/16/2020 6:35:01 PM Stabbing Starfields (0.0985s)
11/16/2020 6:35:01 PM Reconstituting Distant Planets (0.6218s)
11/16/2020 6:35:01 PM Categorizing All Planets (0.0236s)
11/16/2020 6:35:01 PM Organizing Commands (0.0512s)
11/16/2020 6:35:01 PM Calculating Firing Cones (0.0096s)
11/16/2020 6:35:02 PM Collapsing Pile Of Ship Parts (1.0015s)
11/16/2020 6:35:02 PM Re-Aligning Objectives (0.0439s)
11/16/2020 6:35:02 PM Sterilizing Test Chamber (0.0296s)
11/16/2020 6:35:09 PM EXTERMINATE! EXTERMINATE! (6.1584s)
11/16/2020 6:35:09 PM Issuing Orders (0.0419s)
11/16/2020 6:35:09 PM Augmenting Infusers (0.0219s)
11/16/2020 6:35:09 PM Infusing (0.1175s)
11/16/2020 6:35:09 PM Post-Proton Surge (0.0200s)
11/16/2020 6:35:09 PM Stimulate Modulation (0.0757s)
11/16/2020 6:35:09 PM ArcenAssetBundleCache.InstantiatedObjects: 955
11/16/2020 6:35:09 PM Load Surrogates (0.4904s)
11/16/2020 6:35:10 PM Final Checks (0.3809s)
11/16/2020 6:35:10 PM Load Historical Documents (0.0138s)
11/16/2020 6:35:10 PM 15.3 seconds total load time.
Boot up FleetOS (0.5s)
Check System Logs For Rogue Intelligence (0.4s)
Check Nearby Stellar Masses (0.3s)
Briefly Panic (0.7s)
Install Confidence Routines (0.3s)
Late Axionic Computations (0.3s)
Guarding The Posts (0.4s)
Reconstituting Distant Planets (0.6s)
Collapsing Pile Of Ship Parts (1.0s)
EXTERMINATE! EXTERMINATE! (6.2s)
Load Surrogates (0.5s)
Final Checks (0.4s)
11/16/2020 6:35:10 PM Hello Steam user 'Crab'
11/16/2020 6:36:56 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nuc 1\First.save Source1: AnythingElse Source3: LoadingSaveGame
11/16/2020 6:36:57 PM Finish load save in 718.4ms
11/16/2020 6:42:50 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nuc 1\First.save Source1: AnythingElse Source3: LoadingSaveGame
11/16/2020 6:42:50 PM Finish load save in 272.8ms
11/16/2020 7:07:31 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
11/16/2020 7:07:31 PM Boot up FleetOS (0.2866s)
11/16/2020 7:07:31 PM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8081
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
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npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 8032
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
11/16/2020 7:07:31 PM Check System Logs For Rogue Intelligence (0.2058s)
11/16/2020 7:07:31 PM Game Version: 2.631
11/16/2020 7:07:31 PM Eject Trash Into Hyperspace (0.0967s)
11/16/2020 7:07:31 PM Check For Extra Modules (0.0279s)
11/16/2020 7:07:31 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
11/16/2020 7:07:31 PM Bring Cloaking Systems Online (0.0439s)
11/16/2020 7:07:32 PM Recalculate Speed Of Light (0.0728s)
11/16/2020 7:07:32 PM Optimize Comfort On Command Decks (0.0718s)
11/16/2020 7:07:32 PM Generating Framerates (0.0179s)
11/16/2020 7:07:32 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED)
11/16/2020 7:07:32 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled)
11/16/2020 7:07:32 PM Check Nearby Stellar Masses (0.0943s)
11/16/2020 7:07:32 PM Remembering Alamo (0.0469s)
11/16/2020 7:07:32 PM Boot Audio Comms (0.0309s)
11/16/2020 7:07:32 PM Establish Individual Audio Links (0.0439s)
11/16/2020 7:07:32 PM Prepare Explosions and Crackles (0.0489s)
11/16/2020 7:07:32 PM No resolution change was required.
11/16/2020 7:07:32 PM Applied graphics settings:
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11/16/2020 7:07:32 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
11/16/2020 7:07:32 PM Refresh Optical Lensing (0.0269s)
11/16/2020 7:07:32 PM Revise Fundamental Physical Laws (0.0399s)
11/16/2020 7:07:32 PM Calculate Odds Of Success (0.0349s)
11/16/2020 7:07:33 PM Briefly Panic (0.6386s)
11/16/2020 7:07:33 PM Install Confidence Routines (0.5041s)
11/16/2020 7:07:33 PM Bring Commander Interface Online (0.1240s)
11/16/2020 7:07:33 PM Motivate All Crews (0.0449s)
11/16/2020 7:07:33 PM Locating Available Networks (0.0289s)
11/16/2020 7:07:33 PM Externalizing Patterns (0.0289s)
11/16/2020 7:07:33 PM Hooking Externals (0.0170s)
11/16/2020 7:07:33 PM Handlizing Hooks (0.0189s)
11/16/2020 7:07:33 PM Disengaging Constants (0.0569s)
11/16/2020 7:07:34 PM Late Axionic Computations (0.1326s)
11/16/2020 7:07:34 PM Sentinel Alertness Diagnostic (0.0179s)
11/16/2020 7:07:34 PM Connecting to Fleet Command (0.0180s)
11/16/2020 7:07:34 PM Thinking Of Advice (0.0150s)
11/16/2020 7:07:34 PM Degaussing Advice (0.0359s)
11/16/2020 7:07:34 PM Reading Alien Diaries (0.0229s)
11/16/2020 7:07:34 PM Naming All Known Planets (0.0150s)
11/16/2020 7:07:34 PM Remembering Speeds (0.0120s)
11/16/2020 7:07:34 PM Prioritizing Targets (0.0129s)
11/16/2020 7:07:34 PM Rebooting Sensor Arrays (0.0160s)
11/16/2020 7:07:34 PM Unloading Prismatic Grid (0.0189s)
11/16/2020 7:07:34 PM Thinking Of Objectives (0.0100s)
11/16/2020 7:07:34 PM Inhibiting Visual Scans (0.0169s)
11/16/2020 7:07:34 PM Synthesizing Vocals (0.0120s)
11/16/2020 7:07:34 PM Investigating Map Signatures (0.0250s)
11/16/2020 7:07:34 PM Ventilating Scenarios (0.0139s)
11/16/2020 7:07:34 PM Decontaminating Targeting Systems (0.0130s)
11/16/2020 7:07:34 PM Ejecting Tactical Core (0.0150s)
11/16/2020 7:07:34 PM Calibrating Formations (0.0140s)
11/16/2020 7:07:34 PM Intercepting Galactic Maps (0.0209s)
11/16/2020 7:07:34 PM Discharging Colored Ions (0.0339s)
11/16/2020 7:07:34 PM Replicating Ion Colors (0.0179s)
11/16/2020 7:07:34 PM Faction Diagnostics (0.0240s)
11/16/2020 7:07:34 PM Buffering Hackers (0.0279s)
11/16/2020 7:07:34 PM Inverting Death (0.0249s)
11/16/2020 7:07:34 PM Linear Field Variance (0.0219s)
11/16/2020 7:07:34 PM Charging Marks (0.0130s)
11/16/2020 7:07:34 PM Guarding The Posts (0.1745s)
11/16/2020 7:07:34 PM Range Manifolds (0.0120s)
11/16/2020 7:07:34 PM Purging ROFs (0.0120s)
11/16/2020 7:07:34 PM Manipulating Speeds (0.0110s)
11/16/2020 7:07:34 PM Detecting Projectiles (0.0120s)
11/16/2020 7:07:34 PM Grouping Flow Fields (0.0160s)
11/16/2020 7:07:34 PM Modulating Flow Field Groups (0.0209s)
11/16/2020 7:07:34 PM Designing Fleets (0.0239s)
11/16/2020 7:07:34 PM Thinking Of Technologies (0.0170s)
11/16/2020 7:07:34 PM Categorizing Starboard Sensors (0.0099s)
11/16/2020 7:07:34 PM Injecting Galactic Variables (0.0190s)
11/16/2020 7:07:34 PM Surrounding Starfields (0.0269s)
11/16/2020 7:07:35 PM Screening Distant Planets (0.2275s)
11/16/2020 7:07:35 PM Categorizing All Planets (0.0140s)
11/16/2020 7:07:35 PM Organizing Commands (0.0459s)
11/16/2020 7:07:35 PM Calculating Firing Cones (0.0090s)
11/16/2020 7:07:35 PM Declaring Ship Part Sovereignty (0.3002s)
11/16/2020 7:07:35 PM Re-Aligning Objectives (0.0259s)
11/16/2020 7:07:35 PM Sterilizing Test Chamber (0.0170s)
11/16/2020 7:07:40 PM Reactivate Cold Fusion Reactor (4.4760s)
11/16/2020 7:07:40 PM Issuing Orders (0.0269s)
11/16/2020 7:07:40 PM Augmenting Infusers (0.0080s)
11/16/2020 7:07:40 PM Infusing (0.0290s)
11/16/2020 7:07:40 PM Post-Proton Surge (0.0090s)
11/16/2020 7:07:40 PM Stimulate Modulation (0.0259s)
11/16/2020 7:07:40 PM ArcenAssetBundleCache.InstantiatedObjects: 955
11/16/2020 7:07:40 PM Load Surrogates (0.0954s)
11/16/2020 7:07:40 PM Final Checks (0.2583s)
11/16/2020 7:07:40 PM Load Historical Documents (0.0060s)
11/16/2020 7:07:40 PM 9.2 seconds total load time.
Boot up FleetOS (0.3s)
Briefly Panic (0.6s)
Install Confidence Routines (0.5s)
Declaring Ship Part Sovereignty (0.3s)
Reactivate Cold Fusion Reactor (4.5s)
Final Checks (0.3s)
11/16/2020 7:07:40 PM Hello Steam user 'Crab'
11/16/2020 7:07:54 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nuc 1\First.save Source1: AnythingElse Source3: LoadingSaveGame
11/16/2020 7:07:54 PM Finish load save in 410.2ms
11/16/2020 8:16:46 PM Donating team Fireteam 125 has 5 units with strength 2262. Status Assembling No target planet No lurk planet. Ships: Ulrickson: 5 to hunter, path A
11/16/2020 8:16:58 PM Donating team Fireteam 127 has 51 units with strength 1888. Status Assembling No target planet No lurk planet. Ships: Spides PL: 1, Tagl: 1, Hopcroft: 7, Ulrickson: 1, Sethi: 41 to hunter, path A
11/16/2020 8:17:08 PM Donating team Fireteam 128 has 36 units with strength 1494. Status Assembling No target planet No lurk planet. Ships: Spides PL: 15, Widom: 19, Tagl: 2 to hunter, path A
11/16/2020 8:17:17 PM Donating team Fireteam 102 has 10 units with strength 468. Status Assembling No target planet No lurk planet. Ships: Giles: 10 to hunter, path A
11/16/2020 8:17:19 PM Donating team Fireteam 105 has 10 units with strength 1080. Status Assembling No target planet No lurk planet. Ships: Spides PL: 4, Widom: 6 to hunter, path A
11/16/2020 8:17:21 PM Donating team Fireteam 106 has 8 units with strength 529. Status Assembling No target planet No lurk planet. Ships: Spides PL: 8 to hunter, path A
11/16/2020 8:17:39 PM Donating team Fireteam 106 has 14 units with strength 554. Status Assembling No target planet No lurk planet. Ships: Widom: 14 to hunter, path A
11/16/2020 8:18:09 PM Donating team Fireteam 107 has 3 units with strength 136. Status Assembling No target planet No lurk planet. Ships: Widom: 3 to hunter, path A
11/16/2020 8:18:17 PM Donating team Fireteam 106 has 2 units with strength 144. Status Assembling No target planet No lurk planet. Ships: Widom: 2 to hunter, path A
11/16/2020 8:18:17 PM Donating team Fireteam 111 has 12 units with strength 1216. Status Assembling No target planet No lurk planet. Ships: Widom: 12 to hunter, path A
11/17/2020 6:42:48 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
11/17/2020 6:42:48 PM Boot up FleetOS (0.5556s)
11/17/2020 6:42:49 PM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8081
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 8032
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
11/17/2020 6:42:49 PM Check System Logs For Rogue Intelligence (0.4787s)
11/17/2020 6:42:49 PM Game Version: 2.632
11/17/2020 6:42:49 PM Eject Trash Into Hyperspace (0.1382s)
11/17/2020 6:42:49 PM Check For Extra Modules (0.0331s)
11/17/2020 6:42:49 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
11/17/2020 6:42:49 PM Bring Cloaking Systems Online (0.1329s)
11/17/2020 6:42:49 PM Recalculate Speed Of Light (0.0869s)
11/17/2020 6:42:49 PM Optimize Comfort On Command Decks (0.0615s)
11/17/2020 6:42:49 PM Generating Framerates (0.0287s)
11/17/2020 6:42:49 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED)
11/17/2020 6:42:49 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled)
11/17/2020 6:42:50 PM Check Nearby Stellar Masses (0.5809s)
11/17/2020 6:42:50 PM Remembering Alamo (0.0558s)
11/17/2020 6:42:50 PM Boot Audio Comms (0.0242s)
11/17/2020 6:42:50 PM Establish Individual Audio Links (0.0369s)
11/17/2020 6:42:50 PM Prepare Explosions and Crackles (0.0529s)
11/17/2020 6:42:50 PM No resolution change was required.
11/17/2020 6:42:50 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
11/17/2020 6:42:50 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
11/17/2020 6:42:50 PM Refresh Optical Lensing (0.0180s)
11/17/2020 6:42:50 PM Revise Fundamental Physical Laws (0.0496s)
11/17/2020 6:42:50 PM Calculate Odds Of Success (0.0644s)
11/17/2020 6:42:51 PM Briefly Panic (0.5675s)
11/17/2020 6:42:51 PM Install Confidence Routines (0.3394s)
11/17/2020 6:42:51 PM Bring Commander Interface Online (0.1939s)
11/17/2020 6:42:51 PM Motivate All Crews (0.0504s)
11/17/2020 6:42:51 PM Locating Available Networks (0.0809s)
11/17/2020 6:42:51 PM Externalizing Patterns (0.1351s)
11/17/2020 6:42:51 PM Hooking Externals (0.0481s)
11/17/2020 6:42:51 PM Handlizing Hooks (0.0452s)
11/17/2020 6:42:52 PM Disengaging Constants (0.2665s)
11/17/2020 6:42:52 PM Late Axionic Computations (0.4920s)
11/17/2020 6:42:52 PM Sentinel Alertness Diagnostic (0.0810s)
11/17/2020 6:42:52 PM Connecting to Fleet Command (0.0779s)
11/17/2020 6:42:52 PM Thinking Of Advice (0.0658s)
11/17/2020 6:42:53 PM Degaussing Advice (0.1886s)
11/17/2020 6:42:53 PM Reading Alien Diaries (0.2598s)
11/17/2020 6:42:53 PM Naming All Known Planets (0.0420s)
11/17/2020 6:42:53 PM Remembering Speeds (0.0427s)
11/17/2020 6:42:53 PM Prioritizing Targets (0.0450s)
11/17/2020 6:42:53 PM Rebooting Sensor Arrays (0.0391s)
11/17/2020 6:42:53 PM Unloading Prismatic Grid (0.0482s)
11/17/2020 6:42:53 PM Thinking Of Objectives (0.0432s)
11/17/2020 6:42:53 PM Inhibiting Visual Scans (0.0739s)
11/17/2020 6:42:53 PM Synthesizing Vocals (0.0196s)
11/17/2020 6:42:53 PM Investigating Map Signatures (0.0432s)
11/17/2020 6:42:53 PM Ventilating Scenarios (0.0229s)
11/17/2020 6:42:53 PM Decontaminating Targeting Systems (0.0255s)
11/17/2020 6:42:53 PM Ejecting Tactical Core (0.0301s)
11/17/2020 6:42:53 PM Calibrating Formations (0.0233s)
11/17/2020 6:42:53 PM Intercepting Galactic Maps (0.0363s)
11/17/2020 6:42:53 PM Discharging Colored Ions (0.0469s)
11/17/2020 6:42:54 PM Replicating Ion Colors (0.0360s)
11/17/2020 6:42:54 PM Faction Diagnostics (0.0692s)
11/17/2020 6:42:54 PM Buffering Hackers (0.0490s)
11/17/2020 6:42:54 PM Inverting Death (0.0259s)
11/17/2020 6:42:54 PM Linear Field Variance (0.0381s)
11/17/2020 6:42:54 PM Charging Marks (0.0389s)
11/17/2020 6:42:54 PM Guarding The Posts (0.2199s)
11/17/2020 6:42:54 PM Range Manifolds (0.0468s)
11/17/2020 6:42:54 PM Purging ROFs (0.0368s)
11/17/2020 6:42:54 PM Manipulating Speeds (0.0406s)
11/17/2020 6:42:54 PM Detecting Projectiles (0.0276s)
11/17/2020 6:42:54 PM Grouping Flow Fields (0.0225s)
11/17/2020 6:42:54 PM Modulating Flow Field Groups (0.0385s)
11/17/2020 6:42:54 PM Designing Fleets (0.1129s)
11/17/2020 6:42:54 PM Thinking Of Technologies (0.0441s)
11/17/2020 6:42:54 PM Categorizing Starboard Sensors (0.0219s)
11/17/2020 6:42:54 PM Injecting Galactic Variables (0.0483s)
11/17/2020 6:42:55 PM Cleansing Starfields (0.1318s)
11/17/2020 6:42:55 PM Cleaning Distant Planets (0.8052s)
11/17/2020 6:42:55 PM Categorizing All Planets (0.0324s)
11/17/2020 6:42:55 PM Organizing Commands (0.0986s)
11/17/2020 6:42:55 PM Calculating Firing Cones (0.0209s)
11/17/2020 6:42:57 PM Declaring Ship Parts At Customs (1.2500s)
11/17/2020 6:42:57 PM Re-Aligning Objectives (0.0364s)
11/17/2020 6:42:57 PM Sterilizing Test Chamber (0.0288s)
11/17/2020 6:43:03 PM Download Extra RAM (5.8085s)
11/17/2020 6:43:03 PM Issuing Orders (0.0332s)
11/17/2020 6:43:03 PM Augmenting Infusers (0.0221s)
11/17/2020 6:43:03 PM Infusing (0.1110s)
11/17/2020 6:43:03 PM Post-Proton Surge (0.0170s)
11/17/2020 6:43:03 PM Stimulate Modulation (0.0658s)
11/17/2020 6:43:03 PM ArcenAssetBundleCache.InstantiatedObjects: 955
11/17/2020 6:43:03 PM Load Surrogates (0.5204s)
11/17/2020 6:43:04 PM Final Checks (0.4020s)
11/17/2020 6:43:04 PM Load Historical Documents (0.0068s)
11/17/2020 6:43:04 PM 16.2 seconds total load time.
Boot up FleetOS (0.6s)
Check System Logs For Rogue Intelligence (0.5s)
Check Nearby Stellar Masses (0.6s)
Briefly Panic (0.6s)
Install Confidence Routines (0.3s)
Disengaging Constants (0.3s)
Late Axionic Computations (0.5s)
Reading Alien Diaries (0.3s)
Cleaning Distant Planets (0.8s)
Declaring Ship Parts At Customs (1.2s)
Download Extra RAM (5.8s)
Load Surrogates (0.5s)
Final Checks (0.4s)
11/17/2020 6:43:04 PM Hello Steam user 'Crab'
11/17/2020 6:47:04 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nuc 1\Second.save Source1: AnythingElse Source3: LoadingSaveGame
11/17/2020 6:47:05 PM Finish load save in 1,093.5ms
11/17/2020 6:47:13 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Portal\Ninth.save Source1: AnythingElse Source3: LoadingSaveGame
11/17/2020 6:47:14 PM Finish load save in 1,933.2ms
11/17/2020 7:10:26 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nuc 1\Second.save Source1: AnythingElse Source3: LoadingSaveGame
11/17/2020 7:10:26 PM Finish load save in 541.0ms
11/17/2020 7:12:47 PM Donating team Fireteam 142 has 12 units with strength 1112. Status Assembling No target planet No lurk planet. Ships: Widom: 12 to hunter, path A
11/17/2020 7:16:37 PM Donating team Fireteam 172 has 3 units with strength 726. Status Assembling No target planet No lurk planet. Ships: Hillis: 3 to hunter, path A
11/17/2020 7:21:32 PM Donating team Fireteam 207 has 1 units with strength 32. Status Assembling No target planet No lurk planet. Ships: Maya: 1 to hunter, path A
11/17/2020 7:21:44 PM Donating team Fireteam 209 has 13 units with strength 655. Status Assembling No target planet No lurk planet. Ships: Thalia: 1, Maya: 12 to hunter, path A
11/17/2020 7:33:04 PM Donating team Fireteam 233 has 3 units with strength 443. Status Assembling No target planet No lurk planet. Ships: Murdoch: 3 to hunter, path A
11/17/2020 7:33:04 PM Donating team Fireteam 193 has 1 units with strength 72. Status Assembling No target planet No lurk planet. Ships: Murdoch: 1 to hunter, path A
11/17/2020 7:35:24 PM Donating team Fireteam 237 has 25 units with strength 1815. Status Assembling No target planet No lurk planet. Ships: Widom: 25 to hunter, path A
11/17/2020 7:35:28 PM Donating team Fireteam 237 has 1 units with strength 64. Status Assembling No target planet No lurk planet. Ships: Widom: 1 to hunter, path A
11/17/2020 7:35:30 PM Donating team Fireteam 237 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Widom: 4 to hunter, path A
11/17/2020 7:35:32 PM Donating team Fireteam 237 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Widom: 4 to hunter, path A
11/17/2020 7:35:34 PM Donating team Fireteam 237 has 3 units with strength 189. Status Assembling No target planet No lurk planet. Ships: Widom: 3 to hunter, path A
11/17/2020 7:35:36 PM Donating team Fireteam 237 has 5 units with strength 363. Status Assembling No target planet No lurk planet. Ships: Widom: 5 to hunter, path A
11/17/2020 7:35:38 PM Donating team Fireteam 237 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Widom: 4 to hunter, path A
11/17/2020 7:35:40 PM Donating team Fireteam 237 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Widom: 4 to hunter, path A
11/17/2020 7:35:42 PM Donating team Fireteam 237 has 4 units with strength 253. Status Assembling No target planet No lurk planet. Ships: Widom: 4 to hunter, path A
11/17/2020 7:35:44 PM Donating team Fireteam 239 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Widom: 4 to hunter, path A
11/17/2020 7:35:46 PM Donating team Fireteam 239 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Widom: 4 to hunter, path A
11/17/2020 7:35:48 PM Donating team Fireteam 239 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Widom: 4 to hunter, path A
11/17/2020 7:35:50 PM Donating team Fireteam 239 has 3 units with strength 189. Status Assembling No target planet No lurk planet. Ships: Widom: 3 to hunter, path A
11/17/2020 7:35:52 PM Donating team Fireteam 239 has 1 units with strength 64. Status Assembling No target planet No lurk planet. Ships: Widom: 1 to hunter, path A
11/17/2020 7:45:26 PM Donating team Fireteam 254 has 23 units with strength 1693. Status Assembling No target planet No lurk planet. Ships: Geneva: 23 to hunter, path A
11/17/2020 7:46:04 PM Donating team Fireteam 257 has 8 units with strength 308. Status Assembling No target planet No lurk planet. Ships: Hillis: 8 to hunter, path A
11/17/2020 7:47:16 PM Donating team Fireteam 267 has 25 units with strength 1815. Status Assembling No target planet No lurk planet. Ships: Geneva: 25 to hunter, path A
11/17/2020 7:47:20 PM Donating team Fireteam 267 has 1 units with strength 64. Status Assembling No target planet No lurk planet. Ships: Geneva: 1 to hunter, path A
11/17/2020 7:47:22 PM Donating team Fireteam 267 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Geneva: 4 to hunter, path A
11/17/2020 7:47:24 PM Donating team Fireteam 267 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Geneva: 4 to hunter, path A
11/17/2020 7:47:26 PM Donating team Fireteam 267 has 3 units with strength 189. Status Assembling No target planet No lurk planet. Ships: Geneva: 3 to hunter, path A
11/17/2020 7:47:28 PM Donating team Fireteam 267 has 5 units with strength 363. Status Assembling No target planet No lurk planet. Ships: Geneva: 5 to hunter, path A
11/17/2020 7:47:30 PM Donating team Fireteam 267 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Geneva: 4 to hunter, path A
11/17/2020 7:47:32 PM Donating team Fireteam 267 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Geneva: 4 to hunter, path A
11/17/2020 7:47:34 PM Donating team Fireteam 267 has 4 units with strength 253. Status Assembling No target planet No lurk planet. Ships: Geneva: 4 to hunter, path A
11/17/2020 7:47:36 PM Donating team Fireteam 267 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Geneva: 4 to hunter, path A
11/17/2020 7:47:38 PM Donating team Fireteam 267 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Geneva: 4 to hunter, path A
11/17/2020 7:47:40 PM Donating team Fireteam 267 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Geneva: 4 to hunter, path A
11/17/2020 7:47:42 PM Donating team Fireteam 267 has 3 units with strength 189. Status Assembling No target planet No lurk planet. Ships: Geneva: 3 to hunter, path A
11/17/2020 7:47:44 PM Donating team Fireteam 267 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Geneva: 4 to hunter, path A
11/17/2020 7:47:46 PM Donating team Fireteam 267 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Geneva: 4 to hunter, path A
11/17/2020 7:47:48 PM Donating team Fireteam 267 has 3 units with strength 189. Status Assembling No target planet No lurk planet. Ships: Geneva: 3 to hunter, path A
11/17/2020 7:59:28 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nuc 1\Autosave at 2h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
11/17/2020 7:59:28 PM Finish load save in 271.5ms
11/17/2020 7:59:34 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nuc 1\Second.save Source1: AnythingElse Source3: LoadingSaveGame
11/17/2020 7:59:34 PM Finish load save in 306.8ms
11/17/2020 8:00:03 PM Donating team Fireteam 137 has 26 units with strength 2421. Status Assembling No target planet No lurk planet. Ships: Ulrickson: 26 to hunter, path A
11/17/2020 8:00:35 PM Donating team Fireteam 139 has 1 units with strength 761. Status Assembling No target planet No lurk planet. Ships: Spides PL: 1 to hunter, path A
11/17/2020 8:00:35 PM Donating team Fireteam 140 has 11 units with strength 351. Status Assembling No target planet No lurk planet. Ships: Tagl: 11 to hunter, path A
11/17/2020 8:01:17 PM Donating team Fireteam 143 has 24 units with strength 1754. Status Assembling No target planet No lurk planet. Ships: Spides PL: 24 to hunter, path A
11/17/2020 8:01:23 PM Donating team Fireteam 143 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Spides PL: 4 to hunter, path A
11/17/2020 8:01:25 PM Donating team Fireteam 143 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Spides PL: 4 to hunter, path A
11/17/2020 8:01:27 PM Donating team Fireteam 143 has 3 units with strength 189. Status Assembling No target planet No lurk planet. Ships: Spides PL: 3 to hunter, path A
11/17/2020 8:01:29 PM Donating team Fireteam 143 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Spides PL: 4 to hunter, path A
11/17/2020 8:01:31 PM Donating team Fireteam 143 has 3 units with strength 241. Status Assembling No target planet No lurk planet. Ships: Spides PL: 3 to hunter, path A
11/17/2020 8:01:33 PM Donating team Fireteam 143 has 3 units with strength 238. Status Assembling No target planet No lurk planet. Ships: Spides PL: 3 to hunter, path A
11/17/2020 8:01:35 PM Donating team Fireteam 143 has 3 units with strength 189. Status Assembling No target planet No lurk planet. Ships: Spides PL: 3 to hunter, path A
11/17/2020 8:01:37 PM Donating team Fireteam 143 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Spides PL: 4 to hunter, path A
11/17/2020 8:01:39 PM Donating team Fireteam 143 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Spides PL: 4 to hunter, path A
11/17/2020 8:01:41 PM Donating team Fireteam 143 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Spides PL: 4 to hunter, path A
11/17/2020 8:01:43 PM Donating team Fireteam 143 has 1 units with strength 64. Status Assembling No target planet No lurk planet. Ships: Spides PL: 1 to hunter, path A
11/17/2020 8:01:45 PM Donating team Fireteam 143 has 3 units with strength 238. Status Assembling No target planet No lurk planet. Ships: Spides PL: 3 to hunter, path A
11/17/2020 8:01:47 PM Donating team Fireteam 143 has 2 units with strength 177. Status Assembling No target planet No lurk planet. Ships: Spides PL: 2 to hunter, path A
11/17/2020 8:01:49 PM Donating team Fireteam 143 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Spides PL: 4 to hunter, path A
11/17/2020 8:01:53 PM Donating team Fireteam 143 has 3 units with strength 238. Status Assembling No target planet No lurk planet. Ships: Spides PL: 3 to hunter, path A
11/17/2020 8:01:55 PM Donating team Fireteam 143 has 4 units with strength 299. Status Assembling No target planet No lurk planet. Ships: Spides PL: 4 to hunter, path A
11/17/2020 8:01:57 PM Donating team Fireteam 145 has 3 units with strength 238. Status Assembling No target planet No lurk planet. Ships: Spides PL: 3 to hunter, path A
11/17/2020 8:01:59 PM Donating team Fireteam 145 has 3 units with strength 238. Status Assembling No target planet No lurk planet. Ships: Spides PL: 3 to hunter, path A
11/17/2020 8:02:01 PM Donating team Fireteam 145 has 4 units with strength 299. Status Assembling No target planet No lurk planet. Ships: Spides PL: 4 to hunter, path A
11/17/2020 8:02:03 PM Donating team Fireteam 145 has 3 units with strength 238. Status Assembling No target planet No lurk planet. Ships: Spides PL: 3 to hunter, path A
11/17/2020 8:02:05 PM Donating team Fireteam 145 has 3 units with strength 238. Status Assembling No target planet No lurk planet. Ships: Spides PL: 3 to hunter, path A
11/17/2020 8:02:07 PM Donating team Fireteam 145 has 4 units with strength 299. Status Assembling No target planet No lurk planet. Ships: Spides PL: 4 to hunter, path A
11/17/2020 8:02:09 PM Donating team Fireteam 145 has 3 units with strength 238. Status Assembling No target planet No lurk planet. Ships: Spides PL: 3 to hunter, path A
11/17/2020 8:02:11 PM Donating team Fireteam 145 has 3 units with strength 238. Status Assembling No target planet No lurk planet. Ships: Spides PL: 3 to hunter, path A
11/17/2020 8:02:13 PM Donating team Fireteam 145 has 4 units with strength 299. Status Assembling No target planet No lurk planet. Ships: Spides PL: 4 to hunter, path A
11/17/2020 8:04:57 PM Donating team Fireteam 165 has 25 units with strength 1815. Status Assembling No target planet No lurk planet. Ships: Spides PL: 25 to hunter, path A
11/17/2020 8:08:31 PM Donating team Fireteam 170 has 25 units with strength 1815. Status Assembling No target planet No lurk planet. Ships: Widom: 25 to hunter, path A
11/17/2020 8:08:35 PM Donating team Fireteam 170 has 1 units with strength 64. Status Assembling No target planet No lurk planet. Ships: Widom: 1 to hunter, path A
11/17/2020 8:08:37 PM Donating team Fireteam 170 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Widom: 4 to hunter, path A
11/17/2020 8:08:39 PM Donating team Fireteam 170 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Widom: 4 to hunter, path A
11/17/2020 8:08:41 PM Donating team Fireteam 170 has 10 units with strength 1354. Status Assembling No target planet No lurk planet. Ships: Spides PL: 10 to hunter, path A
11/17/2020 8:08:41 PM Donating team Fireteam 172 has 11 units with strength 1119. Status Assembling No target planet No lurk planet. Ships: Spides PL: 5, Widom: 6 to hunter, path A
11/17/2020 8:08:41 PM Donating team Fireteam 171 has 16 units with strength 3044. Status Staging No target planet No lurk planet. Ships: Widom: 16 to hunter, path B
11/17/2020 8:08:43 PM Donating team Fireteam 170 has 4 units with strength 302. Status Assembling No target planet No lurk planet. Ships: Widom: 4 to hunter, path A
11/18/2020 6:39:21 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
11/18/2020 6:39:21 PM Boot up FleetOS (0.5937s)
11/18/2020 6:39:21 PM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8081
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 8032
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
11/18/2020 6:39:21 PM Check System Logs For Rogue Intelligence (0.3334s)
11/18/2020 6:39:21 PM Game Version: 2.633
11/18/2020 6:39:21 PM Eject Trash Into Hyperspace (0.1446s)
11/18/2020 6:39:21 PM Check For Extra Modules (0.0439s)
11/18/2020 6:39:21 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
11/18/2020 6:39:21 PM Bring Cloaking Systems Online (0.0668s)
11/18/2020 6:39:21 PM Recalculate Speed Of Light (0.0638s)
11/18/2020 6:39:21 PM Optimize Comfort On Command Decks (0.0389s)
11/18/2020 6:39:21 PM Generating Framerates (0.0120s)
11/18/2020 6:39:21 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED)
11/18/2020 6:39:21 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled)
11/18/2020 6:39:22 PM Check Nearby Stellar Masses (0.3421s)
11/18/2020 6:39:22 PM Remembering Alamo (0.0349s)
11/18/2020 6:39:22 PM Boot Audio Comms (0.0200s)
11/18/2020 6:39:22 PM Establish Individual Audio Links (0.0399s)
11/18/2020 6:39:22 PM Prepare Explosions and Crackles (0.0469s)
11/18/2020 6:39:22 PM No resolution change was required.
11/18/2020 6:39:22 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
11/18/2020 6:39:22 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
11/18/2020 6:39:22 PM Refresh Optical Lensing (0.0239s)
11/18/2020 6:39:22 PM Revise Fundamental Physical Laws (0.0519s)
11/18/2020 6:39:22 PM Calculate Odds Of Success (0.0399s)
11/18/2020 6:39:22 PM Briefly Panic (0.4019s)
11/18/2020 6:39:23 PM Install Confidence Routines (0.4986s)
11/18/2020 6:39:23 PM Bring Commander Interface Online (0.1496s)
11/18/2020 6:39:23 PM Motivate All Crews (0.0588s)
11/18/2020 6:39:23 PM Locating Available Networks (0.0908s)
11/18/2020 6:39:23 PM Externalizing Patterns (0.0389s)
11/18/2020 6:39:23 PM Hooking Externals (0.0170s)
11/18/2020 6:39:23 PM Handlizing Hooks (0.0219s)
11/18/2020 6:39:23 PM Disengaging Constants (0.0379s)
11/18/2020 6:39:24 PM Late Axionic Computations (0.1970s)
11/18/2020 6:39:24 PM Sentinel Alertness Diagnostic (0.0449s)
11/18/2020 6:39:24 PM Connecting to Fleet Command (0.0269s)
11/18/2020 6:39:24 PM Thinking Of Advice (0.0209s)
11/18/2020 6:39:24 PM Degaussing Advice (0.0389s)
11/18/2020 6:39:24 PM Reading Alien Diaries (0.0309s)
11/18/2020 6:39:24 PM Naming All Known Planets (0.0449s)
11/18/2020 6:39:24 PM Remembering Speeds (0.0159s)
11/18/2020 6:39:24 PM Prioritizing Targets (0.0130s)
11/18/2020 6:39:24 PM Rebooting Sensor Arrays (0.0140s)
11/18/2020 6:39:24 PM Unloading Prismatic Grid (0.0140s)
11/18/2020 6:39:24 PM Thinking Of Objectives (0.0130s)
11/18/2020 6:39:24 PM Inhibiting Visual Scans (0.0783s)
11/18/2020 6:39:24 PM Synthesizing Vocals (0.0170s)
11/18/2020 6:39:24 PM Investigating Map Signatures (0.0259s)
11/18/2020 6:39:24 PM Ventilating Scenarios (0.0120s)
11/18/2020 6:39:24 PM Decontaminating Targeting Systems (0.0140s)
11/18/2020 6:39:24 PM Ejecting Tactical Core (0.0140s)
11/18/2020 6:39:24 PM Calibrating Formations (0.0120s)
11/18/2020 6:39:24 PM Intercepting Galactic Maps (0.0189s)
11/18/2020 6:39:24 PM Discharging Colored Ions (0.0250s)
11/18/2020 6:39:24 PM Replicating Ion Colors (0.0140s)
11/18/2020 6:39:24 PM Faction Diagnostics (0.0209s)
11/18/2020 6:39:24 PM Buffering Hackers (0.0258s)
11/18/2020 6:39:24 PM Inverting Death (0.0150s)
11/18/2020 6:39:24 PM Linear Field Variance (0.0150s)
11/18/2020 6:39:24 PM Charging Marks (0.0140s)
11/18/2020 6:39:24 PM Guarding The Posts (0.1685s)
11/18/2020 6:39:24 PM Range Manifolds (0.0249s)
11/18/2020 6:39:24 PM Purging ROFs (0.0130s)
11/18/2020 6:39:24 PM Manipulating Speeds (0.0180s)
11/18/2020 6:39:24 PM Detecting Projectiles (0.0176s)
11/18/2020 6:39:24 PM Grouping Flow Fields (0.0300s)
11/18/2020 6:39:24 PM Modulating Flow Field Groups (0.0409s)
11/18/2020 6:39:24 PM Designing Fleets (0.0440s)
11/18/2020 6:39:25 PM Thinking Of Technologies (0.0290s)
11/18/2020 6:39:25 PM Categorizing Starboard Sensors (0.0209s)
11/18/2020 6:39:25 PM Injecting Galactic Variables (0.0250s)
11/18/2020 6:39:25 PM Hugging Starfields (0.0528s)
11/18/2020 6:39:25 PM Screening Distant Planets (0.3441s)
11/18/2020 6:39:25 PM Categorizing All Planets (0.0199s)
11/18/2020 6:39:25 PM Organizing Commands (0.0379s)
11/18/2020 6:39:25 PM Calculating Firing Cones (0.0110s)
11/18/2020 6:39:25 PM Breaking In New Ship Parts (0.3072s)
11/18/2020 6:39:25 PM Re-Aligning Objectives (0.0349s)
11/18/2020 6:39:25 PM Sterilizing Test Chamber (0.0175s)
11/18/2020 6:39:32 PM Reassembling All Ships (6.1982s)
11/18/2020 6:39:32 PM Issuing Orders (0.0379s)
11/18/2020 6:39:32 PM Augmenting Infusers (0.0109s)
11/18/2020 6:39:32 PM Infusing (0.0460s)
11/18/2020 6:39:32 PM Post-Proton Surge (0.0139s)
11/18/2020 6:39:32 PM Stimulate Modulation (0.0529s)
11/18/2020 6:39:32 PM ArcenAssetBundleCache.InstantiatedObjects: 955
11/18/2020 6:39:32 PM Load Surrogates (0.1353s)
11/18/2020 6:39:32 PM Final Checks (0.3020s)
11/18/2020 6:39:32 PM Load Historical Documents (0.0109s)
11/18/2020 6:39:32 PM 12.1 seconds total load time.
Boot up FleetOS (0.6s)
Check System Logs For Rogue Intelligence (0.3s)
Check Nearby Stellar Masses (0.3s)
Briefly Panic (0.4s)
Install Confidence Routines (0.5s)
Screening Distant Planets (0.3s)
Breaking In New Ship Parts (0.3s)
Reassembling All Ships (6.2s)
Final Checks (0.3s)
11/18/2020 6:39:33 PM Hello Steam user 'Crab'
11/18/2020 7:27:27 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
11/18/2020 7:27:27 PM Boot up FleetOS (0.6127s)
11/18/2020 7:27:28 PM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8081
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 8032
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
11/18/2020 7:27:28 PM Check System Logs For Rogue Intelligence (0.3742s)
11/18/2020 7:27:28 PM Game Version: 2.633
11/18/2020 7:27:28 PM Eject Trash Into Hyperspace (0.1098s)
11/18/2020 7:27:28 PM Check For Extra Modules (0.0349s)
11/18/2020 7:27:28 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
11/18/2020 7:27:28 PM Bring Cloaking Systems Online (0.1141s)
11/18/2020 7:27:28 PM Recalculate Speed Of Light (0.0559s)
11/18/2020 7:27:28 PM Optimize Comfort On Command Decks (0.0539s)
11/18/2020 7:27:28 PM Generating Framerates (0.0150s)
11/18/2020 7:27:28 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED)
11/18/2020 7:27:28 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled)
11/18/2020 7:27:28 PM Check Nearby Stellar Masses (0.3111s)
11/18/2020 7:27:28 PM Remembering Alamo (0.0369s)
11/18/2020 7:27:28 PM Boot Audio Comms (0.0223s)
11/18/2020 7:27:28 PM Establish Individual Audio Links (0.0388s)
11/18/2020 7:27:28 PM Prepare Explosions and Crackles (0.0493s)
11/18/2020 7:27:29 PM No resolution change was required.
11/18/2020 7:27:29 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
11/18/2020 7:27:29 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
11/18/2020 7:27:29 PM Refresh Optical Lensing (0.0160s)
11/18/2020 7:27:29 PM Revise Fundamental Physical Laws (0.0513s)
11/18/2020 7:27:29 PM Calculate Odds Of Success (0.0636s)
11/18/2020 7:27:29 PM Briefly Panic (0.5567s)
11/18/2020 7:27:30 PM Install Confidence Routines (0.5492s)
11/18/2020 7:27:30 PM Bring Commander Interface Online (0.2552s)
11/18/2020 7:27:30 PM Motivate All Crews (0.0821s)
11/18/2020 7:27:30 PM Locating Available Networks (0.1088s)
11/18/2020 7:27:30 PM Externalizing Patterns (0.0596s)
11/18/2020 7:27:30 PM Hooking Externals (0.0210s)
11/18/2020 7:27:30 PM Handlizing Hooks (0.0225s)
11/18/2020 7:27:31 PM Disengaging Constants (0.2386s)
11/18/2020 7:27:31 PM Late Axionic Computations (0.4198s)
11/18/2020 7:27:31 PM Sentinel Alertness Diagnostic (0.0445s)
11/18/2020 7:27:31 PM Connecting to Fleet Command (0.0469s)
11/18/2020 7:27:31 PM Thinking Of Advice (0.0494s)
11/18/2020 7:27:31 PM Degaussing Advice (0.2926s)
11/18/2020 7:27:32 PM Reading Alien Diaries (0.2060s)
11/18/2020 7:27:32 PM Naming All Known Planets (0.0407s)
11/18/2020 7:27:32 PM Remembering Speeds (0.0424s)
11/18/2020 7:27:32 PM Prioritizing Targets (0.0488s)
11/18/2020 7:27:32 PM Rebooting Sensor Arrays (0.0412s)
11/18/2020 7:27:32 PM Unloading Prismatic Grid (0.0366s)
11/18/2020 7:27:32 PM Thinking Of Objectives (0.0374s)
11/18/2020 7:27:32 PM Inhibiting Visual Scans (0.1158s)
11/18/2020 7:27:32 PM Synthesizing Vocals (0.0424s)
11/18/2020 7:27:32 PM Investigating Map Signatures (0.0985s)
11/18/2020 7:27:32 PM Ventilating Scenarios (0.0404s)
11/18/2020 7:27:32 PM Decontaminating Targeting Systems (0.0447s)
11/18/2020 7:27:32 PM Ejecting Tactical Core (0.0397s)
11/18/2020 7:27:32 PM Calibrating Formations (0.0431s)
11/18/2020 7:27:32 PM Intercepting Galactic Maps (0.0649s)
11/18/2020 7:27:32 PM Discharging Colored Ions (0.0282s)
11/18/2020 7:27:32 PM Replicating Ion Colors (0.0209s)
11/18/2020 7:27:32 PM Faction Diagnostics (0.0299s)
11/18/2020 7:27:32 PM Buffering Hackers (0.0379s)
11/18/2020 7:27:32 PM Inverting Death (0.0255s)
11/18/2020 7:27:32 PM Linear Field Variance (0.0274s)
11/18/2020 7:27:33 PM Charging Marks (0.0206s)
11/18/2020 7:27:33 PM Guarding The Posts (0.1818s)
11/18/2020 7:27:33 PM Range Manifolds (0.0179s)
11/18/2020 7:27:33 PM Purging ROFs (0.0190s)
11/18/2020 7:27:33 PM Manipulating Speeds (0.0203s)
11/18/2020 7:27:33 PM Detecting Projectiles (0.0169s)
11/18/2020 7:27:33 PM Grouping Flow Fields (0.0178s)
11/18/2020 7:27:33 PM Modulating Flow Field Groups (0.0361s)
11/18/2020 7:27:33 PM Designing Fleets (0.1346s)
11/18/2020 7:27:33 PM Thinking Of Technologies (0.0861s)
11/18/2020 7:27:33 PM Categorizing Starboard Sensors (0.0415s)
11/18/2020 7:27:33 PM Injecting Galactic Variables (0.0727s)
11/18/2020 7:27:33 PM Stabbing Starfields (0.1335s)
11/18/2020 7:27:34 PM Milking Distant Planets (0.8494s)
11/18/2020 7:27:34 PM Categorizing All Planets (0.0251s)
11/18/2020 7:27:34 PM Organizing Commands (0.0853s)
11/18/2020 7:27:34 PM Calculating Firing Cones (0.0220s)
11/18/2020 7:27:35 PM Divulge Ship Part Schematics To Enemy (1.0559s)
11/18/2020 7:27:35 PM Re-Aligning Objectives (0.0550s)
11/18/2020 7:27:35 PM Sterilizing Test Chamber (0.0297s)
11/18/2020 7:27:42 PM Install Replacement Weapons (6.5157s)
11/18/2020 7:27:42 PM Issuing Orders (0.0236s)
11/18/2020 7:27:42 PM Augmenting Infusers (0.0499s)
11/18/2020 7:27:42 PM Infusing (0.1880s)
11/18/2020 7:27:42 PM Post-Proton Surge (0.0249s)
11/18/2020 7:27:42 PM Stimulate Modulation (0.1343s)
11/18/2020 7:27:43 PM ArcenAssetBundleCache.InstantiatedObjects: 955
11/18/2020 7:27:43 PM Load Surrogates (0.5627s)
11/18/2020 7:27:43 PM Final Checks (0.4793s)
11/18/2020 7:27:43 PM Load Historical Documents (0.0099s)
11/18/2020 7:27:43 PM 16.7 seconds total load time.
Boot up FleetOS (0.6s)
Check System Logs For Rogue Intelligence (0.4s)
Check Nearby Stellar Masses (0.3s)
Briefly Panic (0.6s)
Install Confidence Routines (0.5s)
Bring Commander Interface Online (0.3s)
Late Axionic Computations (0.4s)
Degaussing Advice (0.3s)
Milking Distant Planets (0.8s)
Divulge Ship Part Schematics To Enemy (1.1s)
Install Replacement Weapons (6.5s)
Load Surrogates (0.6s)
Final Checks (0.5s)
11/18/2020 7:27:44 PM Hello Steam user 'Crab'
11/18/2020 7:28:37 PM Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nuc 1\Second.save Source1: AnythingElse Source3: LoadingSaveGame
11/18/2020 7:28:38 PM Finish load save in 1,226.1ms