7/4/2020 9:59:21 PM Current directory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 7/4/2020 9:59:21 PM Boot up FleetOS (0.2961s) 7/4/2020 9:59:21 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen Threadripper 1950X 16-Core Processor processorCount: 32 processorFrequency: 3394 systemMemorySize: 65417 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/4/2020 9:59:21 PM Check System Logs For Rogue Intelligence (0.3708s) 7/4/2020 9:59:21 PM Game Version: 2.048 7/4/2020 9:59:21 PM Eject Trash Into Hyperspace (0.0930s) 7/4/2020 9:59:21 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 7/4/2020 9:59:21 PM Check For Extra Modules (0.0190s) 7/4/2020 9:59:21 PM Bring Cloaking Systems Online (0.0240s) 7/4/2020 9:59:21 PM Remembering Alamo (0.0210s) 7/4/2020 9:59:21 PM Generating Framerates (0.0120s) 7/4/2020 9:59:21 PM Recalculate Speed Of Light (0.0190s) 7/4/2020 9:59:22 PM Optimize Comfort On Command Decks (0.0200s) 7/4/2020 9:59:22 PM Check Nearby Stellar Masses (0.0180s) 7/4/2020 9:59:22 PM Resolution changed to fullscreen 1440x2560 7/4/2020 9:59:22 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/4/2020 9:59:22 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/4/2020 9:59:22 PM Refresh Optical Lensing (0.0270s) 7/4/2020 9:59:22 PM Revise Fundamental Physical Laws (0.0420s) 7/4/2020 9:59:22 PM Boot Audio Comms (0.0140s) 7/4/2020 9:59:22 PM Establish Individual Audio Links (0.0180s) 7/4/2020 9:59:22 PM Prepare Explosions and Crackles (0.1752s) 7/4/2020 9:59:22 PM Calculate Odds Of Success (0.0690s) 7/4/2020 9:59:22 PM Briefly Panic (0.1902s) 7/4/2020 9:59:22 PM Install Confidence Routines (0.2471s) 7/4/2020 9:59:22 PM Bring Commander Interface Online (0.1041s) 7/4/2020 9:59:22 PM Motivate All Crews (0.0350s) 7/4/2020 9:59:22 PM Externalizing Patterns (0.0220s) 7/4/2020 9:59:22 PM Hooking Externals (0.0110s) 7/4/2020 9:59:22 PM Handlizing Hooks (0.0110s) 7/4/2020 9:59:23 PM Disengaging Constants (0.0350s) 7/4/2020 9:59:23 PM Late Axionic Computations (0.0520s) 7/4/2020 9:59:23 PM Connecting to Fleet Command (0.0120s) 7/4/2020 9:59:23 PM Thinking Of Advice (0.0110s) 7/4/2020 9:59:23 PM Degaussing Advice (0.0170s) 7/4/2020 9:59:23 PM Reading Alien Diaries (0.0130s) 7/4/2020 9:59:23 PM Naming All Known Planets (0.0110s) 7/4/2020 9:59:23 PM Remembering Speeds (0.0110s) 7/4/2020 9:59:23 PM Prioritizing Targets (0.0120s) 7/4/2020 9:59:23 PM Rebooting Sensor Arrays (0.0110s) 7/4/2020 9:59:23 PM Unloading Prismatic Grid (0.0110s) 7/4/2020 9:59:23 PM Thinking Of Objectives (0.0110s) 7/4/2020 9:59:23 PM Re-Aligning Objectives (0.0120s) 7/4/2020 9:59:23 PM Inhibiting Visual Scans (0.0150s) 7/4/2020 9:59:23 PM Synthesizing Vocals (0.0120s) 7/4/2020 9:59:23 PM Ventilating Scenarios (0.0140s) 7/4/2020 9:59:23 PM Decontaminating Targeting Systems (0.0120s) 7/4/2020 9:59:23 PM Ejecting Tactical Core (0.0135s) 7/4/2020 9:59:23 PM Calibrating Formations (0.0110s) 7/4/2020 9:59:23 PM Intercepting Galactic Maps (0.0120s) 7/4/2020 9:59:23 PM Sterilizing Test Chamber (0.0140s) 7/4/2020 9:59:23 PM Faction Diagnostics (0.0170s) 7/4/2020 9:59:23 PM Buffering Hackers (0.0220s) 7/4/2020 9:59:23 PM Inverting Death (0.0130s) 7/4/2020 9:59:23 PM Linear Field Variance (0.1200s) 7/4/2020 9:59:23 PM Charging Marks (0.0150s) 7/4/2020 9:59:23 PM Guarding The Posts (0.0160s) 7/4/2020 9:59:23 PM Range Manifolds (0.0130s) 7/4/2020 9:59:23 PM Purging ROFs (0.0130s) 7/4/2020 9:59:23 PM Manipulating Speeds (0.0130s) 7/4/2020 9:59:23 PM Detecting Projectiles (0.0130s) 7/4/2020 9:59:23 PM Grouping Flow Fields (0.0140s) 7/4/2020 9:59:23 PM Modulating Flow Field Groups (0.0290s) 7/4/2020 9:59:23 PM Designing Fleets (0.0220s) 7/4/2020 9:59:23 PM Thinking Of Technologies (0.0150s) 7/4/2020 9:59:23 PM Categorizing Starboard Sensors (0.0120s) 7/4/2020 9:59:23 PM Injecting Galactic Variables (0.0150s) 7/4/2020 9:59:23 PM Discharging Colored Ions (0.0260s) 7/4/2020 9:59:23 PM Replicating Ion Colors (0.0120s) 7/4/2020 9:59:23 PM Propping Up Starfields (0.1841s) 7/4/2020 9:59:24 PM Scouring Distant Planets (0.6938s) 7/4/2020 9:59:24 PM Investigating Map Signatures (0.0240s) 7/4/2020 9:59:24 PM Collating Solar Systems (0.0130s) 7/4/2020 9:59:24 PM Categorizing All Planets (0.0110s) 7/4/2020 9:59:24 PM Organizing Commands (0.0250s) 7/4/2020 9:59:24 PM Calculating Firing Cones (0.0100s) 7/4/2020 9:59:25 PM Breaking In New Ship Parts (0.6181s) 7/4/2020 9:59:27 PM Investigate Temporal Vortex (1.8945s) 7/4/2020 9:59:27 PM Issuing Orders (0.0100s) 7/4/2020 9:59:27 PM Augmenting Infusers (0.0140s) 7/4/2020 9:59:27 PM Infusing (0.0270s) 7/4/2020 9:59:27 PM Post-Proton Surge (0.0100s) 7/4/2020 9:59:27 PM Calibrate Weapons Arrays (0.0302s) 7/4/2020 9:59:27 PM Stimulate Modulation (0.0248s) 7/4/2020 9:59:27 PM ArcenAssetBundleCache.InstantiatedObjects: 867 7/4/2020 9:59:28 PM Load Surrogates (1.2030s) 7/4/2020 9:59:28 PM Load Historical Documents (0.0200s) 7/4/2020 9:59:28 PM 7.4 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Scouring Distant Planets (0.7s) Breaking In New Ship Parts (0.6s) Investigate Temporal Vortex (1.9s) Load Surrogates (1.2s) 7/4/2020 9:59:28 PM Hello Steam user 'NeverZero' 7/4/2020 9:59:59 PM Start Generate Partial Map with Realistic and seed 980427776 and planet count 80 and 19 factions (StartingTheLobbyDefaults NotLoadingAnything) 7/4/2020 9:59:59 PM Successfully opened host socket 7/4/2020 9:59:59 PM PlayerAccount NeverZero has now been put in control of faction 1. 7/4/2020 10:00:14 PM Start Generate Partial Map with Realistic and seed 980427776 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/4/2020 10:00:14 PM Generate Partial Map Complete 7/4/2020 10:00:14 PM PlayerAccount NeverZero has now been put in control of faction 1. 7/4/2020 10:00:18 PM Start Generate Partial Map with Realistic and seed 980427776 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/4/2020 10:00:18 PM Generate Partial Map Complete 7/4/2020 10:00:18 PM PlayerAccount NeverZero has now been put in control of faction 1. 7/4/2020 10:00:23 PM Start Generate Partial Map with Realistic and seed 980427776 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/4/2020 10:00:23 PM Generate Partial Map Complete 7/4/2020 10:00:23 PM PlayerAccount NeverZero has now been put in control of faction 1. 7/4/2020 10:00:38 PM Start Generate Partial Map with Realistic and seed 980427776 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/4/2020 10:00:38 PM Generate Partial Map Complete 7/4/2020 10:00:38 PM PlayerAccount NeverZero has now been put in control of faction 1. 7/4/2020 10:01:05 PM Start Generate Partial Map with Realistic and seed 980427776 and planet count 40 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/4/2020 10:01:05 PM Generate Partial Map Complete 7/4/2020 10:01:05 PM PlayerAccount NeverZero has now been put in control of faction 1. 7/4/2020 10:03:53 PM Start Generate FULL Map with Realistic and seed 980427776 and planet count 40 and 19 factions (StartingMainGameAfterLobby NotLoadingAnything) 7/4/2020 10:03:53 PM Generate FULL Map Complete 7/4/2020 10:05:10 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/5/2020 4:04:15 PM Current directory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 7/5/2020 4:04:15 PM Boot up FleetOS (0.2971s) 7/5/2020 4:04:15 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen Threadripper 1950X 16-Core Processor processorCount: 32 processorFrequency: 3394 systemMemorySize: 65417 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/5/2020 4:04:15 PM Check System Logs For Rogue Intelligence (0.2330s) 7/5/2020 4:04:16 PM Game Version: 2.090 7/5/2020 4:04:16 PM Eject Trash Into Hyperspace (0.0971s) 7/5/2020 4:04:16 PM Check For Extra Modules (0.0231s) 7/5/2020 4:04:16 PM Bring Cloaking Systems Online (0.0200s) 7/5/2020 4:04:16 PM Recalculate Speed Of Light (0.0320s) 7/5/2020 4:04:16 PM Optimize Comfort On Command Decks (0.0250s) 7/5/2020 4:04:16 PM Generating Framerates (0.0080s) 7/5/2020 4:04:16 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 7/5/2020 4:04:16 PM Mods: SpireRailgunShop (Disabled) 7/5/2020 4:04:16 PM Check Nearby Stellar Masses (0.0190s) 7/5/2020 4:04:16 PM Remembering Alamo (0.0170s) 7/5/2020 4:04:16 PM Boot Audio Comms (0.0110s) 7/5/2020 4:04:16 PM Establish Individual Audio Links (0.0230s) 7/5/2020 4:04:16 PM Prepare Explosions and Crackles (0.0350s) 7/5/2020 4:04:16 PM No resolution change was required. 7/5/2020 4:04:16 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/5/2020 4:04:16 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 7/5/2020 4:04:16 PM Refresh Optical Lensing (0.0120s) 7/5/2020 4:04:16 PM Revise Fundamental Physical Laws (0.0080s) 7/5/2020 4:04:16 PM Calculate Odds Of Success (0.0220s) 7/5/2020 4:04:16 PM Briefly Panic (0.3624s) 7/5/2020 4:04:16 PM Install Confidence Routines (0.2421s) 7/5/2020 4:04:16 PM Bring Commander Interface Online (0.1060s) 7/5/2020 4:04:17 PM Motivate All Crews (0.0380s) 7/5/2020 4:04:17 PM Externalizing Patterns (0.0250s) 7/5/2020 4:04:17 PM Hooking Externals (0.0130s) 7/5/2020 4:04:17 PM Handlizing Hooks (0.0100s) 7/5/2020 4:04:17 PM Disengaging Constants (0.0340s) 7/5/2020 4:04:17 PM Late Axionic Computations (0.0901s) 7/5/2020 4:04:17 PM Connecting to Fleet Command (0.0100s) 7/5/2020 4:04:17 PM Thinking Of Advice (0.0100s) 7/5/2020 4:04:17 PM Degaussing Advice (0.0210s) 7/5/2020 4:04:17 PM Reading Alien Diaries (0.0130s) 7/5/2020 4:04:17 PM Naming All Known Planets (0.0100s) 7/5/2020 4:04:17 PM Remembering Speeds (0.0100s) 7/5/2020 4:04:17 PM Prioritizing Targets (0.0100s) 7/5/2020 4:04:17 PM Rebooting Sensor Arrays (0.0110s) 7/5/2020 4:04:17 PM Unloading Prismatic Grid (0.0090s) 7/5/2020 4:04:17 PM Thinking Of Objectives (0.0080s) 7/5/2020 4:04:17 PM Re-Aligning Objectives (0.0100s) 7/5/2020 4:04:17 PM Inhibiting Visual Scans (0.0120s) 7/5/2020 4:04:17 PM Synthesizing Vocals (0.0090s) 7/5/2020 4:04:17 PM Investigating Map Signatures (0.0150s) 7/5/2020 4:04:17 PM Ventilating Scenarios (0.0090s) 7/5/2020 4:04:17 PM Decontaminating Targeting Systems (0.0080s) 7/5/2020 4:04:17 PM Ejecting Tactical Core (0.0090s) 7/5/2020 4:04:17 PM Calibrating Formations (0.0080s) 7/5/2020 4:04:17 PM Intercepting Galactic Maps (0.0100s) 7/5/2020 4:04:17 PM Discharging Colored Ions (0.0180s) 7/5/2020 4:04:17 PM Replicating Ion Colors (0.0090s) 7/5/2020 4:04:17 PM Faction Diagnostics (0.0140s) 7/5/2020 4:04:17 PM Buffering Hackers (0.0150s) 7/5/2020 4:04:17 PM Inverting Death (0.0100s) 7/5/2020 4:04:17 PM Linear Field Variance (0.0110s) 7/5/2020 4:04:17 PM Charging Marks (0.0080s) 7/5/2020 4:04:17 PM Guarding The Posts (0.1090s) 7/5/2020 4:04:17 PM Range Manifolds (0.0090s) 7/5/2020 4:04:17 PM Purging ROFs (0.0080s) 7/5/2020 4:04:17 PM Manipulating Speeds (0.0100s) 7/5/2020 4:04:17 PM Detecting Projectiles (0.0080s) 7/5/2020 4:04:17 PM Grouping Flow Fields (0.0090s) 7/5/2020 4:04:17 PM Modulating Flow Field Groups (0.0170s) 7/5/2020 4:04:17 PM Designing Fleets (0.0251s) 7/5/2020 4:04:17 PM Thinking Of Technologies (0.0130s) 7/5/2020 4:04:17 PM Categorizing Starboard Sensors (0.0090s) 7/5/2020 4:04:17 PM Injecting Galactic Variables (0.0110s) 7/5/2020 4:04:17 PM Ignoring Starfields (0.0200s) 7/5/2020 4:04:18 PM Ejecting Distant Planets (0.3114s) 7/5/2020 4:04:18 PM Categorizing All Planets (0.0111s) 7/5/2020 4:04:18 PM Organizing Commands (0.0184s) 7/5/2020 4:04:18 PM Calculating Firing Cones (0.0080s) 7/5/2020 4:04:18 PM Declaring Ship Parts At Customs (0.7787s) 7/5/2020 4:04:18 PM Sterilizing Test Chamber (0.0150s) 7/5/2020 4:04:21 PM Assimilate Technological Distinctiveness (2.2885s) 7/5/2020 4:04:21 PM Issuing Orders (0.0120s) 7/5/2020 4:04:21 PM Augmenting Infusers (0.0090s) 7/5/2020 4:04:21 PM Infusing (0.0360s) 7/5/2020 4:04:21 PM Post-Proton Surge (0.0110s) 7/5/2020 4:04:21 PM Stimulate Modulation (0.0220s) 7/5/2020 4:04:21 PM ArcenAssetBundleCache.InstantiatedObjects: 592 7/5/2020 4:04:21 PM Load Surrogates (0.1300s) 7/5/2020 4:04:22 PM Final Checks (0.8525s) 7/5/2020 4:04:22 PM Load Historical Documents (0.0080s) 7/5/2020 4:04:22 PM 6.9 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.4s) Ejecting Distant Planets (0.3s) Declaring Ship Parts At Customs (0.8s) Assimilate Technological Distinctiveness (2.3s) Final Checks (0.9s) 7/5/2020 4:04:22 PM Hello Steam user 'NeverZero' 8/18/2020 4:33:32 PM Current directory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 8/18/2020 4:33:32 PM Boot up FleetOS (0.2922s) 8/18/2020 4:33:33 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen Threadripper 1950X 16-Core Processor processorCount: 32 processorFrequency: 3394 systemMemorySize: 65417 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/18/2020 4:33:33 PM Check System Logs For Rogue Intelligence (0.2621s) 8/18/2020 4:33:33 PM Game Version: 2.122 8/18/2020 4:33:33 PM Eject Trash Into Hyperspace (0.0960s) 8/18/2020 4:33:33 PM Check For Extra Modules (0.0240s) 8/18/2020 4:33:33 PM Bring Cloaking Systems Online (0.0260s) 8/18/2020 4:33:33 PM Recalculate Speed Of Light (0.0200s) 8/18/2020 4:33:33 PM Optimize Comfort On Command Decks (0.0320s) 8/18/2020 4:33:33 PM Generating Framerates (0.0090s) 8/18/2020 4:33:33 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 8/18/2020 4:33:33 PM Mods: SpireRailgunShop (Disabled) 8/18/2020 4:33:33 PM Check Nearby Stellar Masses (0.0430s) 8/18/2020 4:33:33 PM Remembering Alamo (0.0180s) 8/18/2020 4:33:33 PM Boot Audio Comms (0.0110s) 8/18/2020 4:33:33 PM Establish Individual Audio Links (0.0230s) 8/18/2020 4:33:33 PM Prepare Explosions and Crackles (0.0320s) 8/18/2020 4:33:33 PM Resolution changed to fullscreen 768x1024 8/18/2020 4:33:33 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/18/2020 4:33:33 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 8/18/2020 4:33:33 PM Refresh Optical Lensing (0.0130s) 8/18/2020 4:33:33 PM Revise Fundamental Physical Laws (0.0120s) 8/18/2020 4:33:33 PM Calculate Odds Of Success (0.0410s) 8/18/2020 4:33:33 PM Briefly Panic (0.2150s) 8/18/2020 4:33:34 PM Install Confidence Routines (0.3051s) 8/18/2020 4:33:34 PM Bring Commander Interface Online (0.1220s) 8/18/2020 4:33:34 PM Motivate All Crews (0.0400s) 8/18/2020 4:33:34 PM Locating Available Networks (0.0210s) 8/18/2020 4:33:34 PM Externalizing Patterns (0.0310s) 8/18/2020 4:33:34 PM Hooking Externals (0.0135s) 8/18/2020 4:33:34 PM Handlizing Hooks (0.0120s) 8/18/2020 4:33:34 PM Disengaging Constants (0.0360s) 8/18/2020 4:33:34 PM Late Axionic Computations (0.0880s) 8/18/2020 4:33:34 PM Connecting to Fleet Command (0.0100s) 8/18/2020 4:33:34 PM Thinking Of Advice (0.0090s) 8/18/2020 4:33:34 PM Degaussing Advice (0.0180s) 8/18/2020 4:33:34 PM Reading Alien Diaries (0.0130s) 8/18/2020 4:33:34 PM Naming All Known Planets (0.0090s) 8/18/2020 4:33:34 PM Remembering Speeds (0.0090s) 8/18/2020 4:33:34 PM Prioritizing Targets (0.0090s) 8/18/2020 4:33:34 PM Rebooting Sensor Arrays (0.0100s) 8/18/2020 4:33:34 PM Unloading Prismatic Grid (0.0080s) 8/18/2020 4:33:34 PM Thinking Of Objectives (0.0090s) 8/18/2020 4:33:34 PM Re-Aligning Objectives (0.0100s) 8/18/2020 4:33:34 PM Inhibiting Visual Scans (0.0110s) 8/18/2020 4:33:34 PM Synthesizing Vocals (0.0100s) 8/18/2020 4:33:34 PM Investigating Map Signatures (0.0160s) 8/18/2020 4:33:34 PM Ventilating Scenarios (0.0090s) 8/18/2020 4:33:34 PM Decontaminating Targeting Systems (0.0090s) 8/18/2020 4:33:34 PM Ejecting Tactical Core (0.0100s) 8/18/2020 4:33:34 PM Calibrating Formations (0.0085s) 8/18/2020 4:33:34 PM Intercepting Galactic Maps (0.0095s) 8/18/2020 4:33:34 PM Discharging Colored Ions (0.0180s) 8/18/2020 4:33:34 PM Replicating Ion Colors (0.0090s) 8/18/2020 4:33:34 PM Faction Diagnostics (0.0160s) 8/18/2020 4:33:34 PM Buffering Hackers (0.0170s) 8/18/2020 4:33:34 PM Inverting Death (0.0100s) 8/18/2020 4:33:34 PM Linear Field Variance (0.0130s) 8/18/2020 4:33:34 PM Charging Marks (0.0090s) 8/18/2020 4:33:34 PM Guarding The Posts (0.1550s) 8/18/2020 4:33:34 PM Range Manifolds (0.0100s) 8/18/2020 4:33:34 PM Purging ROFs (0.0090s) 8/18/2020 4:33:34 PM Manipulating Speeds (0.0090s) 8/18/2020 4:33:34 PM Detecting Projectiles (0.0070s) 8/18/2020 4:33:34 PM Grouping Flow Fields (0.0100s) 8/18/2020 4:33:34 PM Modulating Flow Field Groups (0.0180s) 8/18/2020 4:33:34 PM Designing Fleets (0.0250s) 8/18/2020 4:33:35 PM Thinking Of Technologies (0.0170s) 8/18/2020 4:33:35 PM Categorizing Starboard Sensors (0.0110s) 8/18/2020 4:33:35 PM Injecting Galactic Variables (0.0150s) 8/18/2020 4:33:35 PM Digging Up Starfields (0.0250s) 8/18/2020 4:33:35 PM Ejecting Distant Planets (0.3101s) 8/18/2020 4:33:35 PM Categorizing All Planets (0.0110s) 8/18/2020 4:33:35 PM Organizing Commands (0.0230s) 8/18/2020 4:33:35 PM Calculating Firing Cones (0.0080s) 8/18/2020 4:33:36 PM Kicking Ship Parts Down Elevator Shaft (0.8457s) 8/18/2020 4:33:36 PM Sterilizing Test Chamber (0.0150s) 8/18/2020 4:33:40 PM Reassembling All Ships (4.2282s) 8/18/2020 4:33:40 PM Issuing Orders (0.0280s) 8/18/2020 4:33:40 PM Augmenting Infusers (0.0170s) 8/18/2020 4:33:40 PM Infusing (0.0230s) 8/18/2020 4:33:40 PM Post-Proton Surge (0.0080s) 8/18/2020 4:33:40 PM Stimulate Modulation (0.0210s) 8/18/2020 4:33:40 PM ArcenAssetBundleCache.InstantiatedObjects: 875 8/18/2020 4:33:40 PM Load Surrogates (0.1190s) 8/18/2020 4:33:41 PM Final Checks (0.3444s) 8/18/2020 4:33:41 PM Load Historical Documents (0.0090s) 8/18/2020 4:33:41 PM 8.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Install Confidence Routines (0.3s) Ejecting Distant Planets (0.3s) Kicking Ship Parts Down Elevator Shaft (0.8s) Reassembling All Ships (4.2s) Final Checks (0.3s) 8/18/2020 4:33:41 PM Hello Steam user 'NeverZero' 8/18/2020 4:34:29 PM No resolution change was required. 8/18/2020 4:34:29 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/18/2020 4:34:29 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 8/18/2020 4:34:37 PM Resolution changed to fullscreen 2160x3840 8/18/2020 4:34:37 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/18/2020 4:34:37 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 8/18/2020 4:36:33 PM Current directory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 8/18/2020 4:36:33 PM Boot up FleetOS (0.2844s) 8/18/2020 4:36:34 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen Threadripper 1950X 16-Core Processor processorCount: 32 processorFrequency: 3394 systemMemorySize: 65417 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/18/2020 4:36:34 PM Check System Logs For Rogue Intelligence (0.1783s) 8/18/2020 4:36:34 PM Game Version: 2.122 8/18/2020 4:36:34 PM Eject Trash Into Hyperspace (0.0823s) 8/18/2020 4:36:34 PM Check For Extra Modules (0.0267s) 8/18/2020 4:36:34 PM Bring Cloaking Systems Online (0.0280s) 8/18/2020 4:36:34 PM Recalculate Speed Of Light (0.0180s) 8/18/2020 4:36:34 PM Optimize Comfort On Command Decks (0.0280s) 8/18/2020 4:36:34 PM Generating Framerates (0.0090s) 8/18/2020 4:36:34 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 8/18/2020 4:36:34 PM Mods: SpireRailgunShop (Disabled) 8/18/2020 4:36:34 PM Check Nearby Stellar Masses (0.0401s) 8/18/2020 4:36:34 PM Remembering Alamo (0.0180s) 8/18/2020 4:36:34 PM Boot Audio Comms (0.0100s) 8/18/2020 4:36:34 PM Establish Individual Audio Links (0.0190s) 8/18/2020 4:36:34 PM Prepare Explosions and Crackles (0.0260s) 8/18/2020 4:36:34 PM No resolution change was required. 8/18/2020 4:36:34 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/18/2020 4:36:34 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 8/18/2020 4:36:34 PM Refresh Optical Lensing (0.0100s) 8/18/2020 4:36:34 PM Revise Fundamental Physical Laws (0.0090s) 8/18/2020 4:36:34 PM Calculate Odds Of Success (0.0397s) 8/18/2020 4:36:34 PM Briefly Panic (0.2166s) 8/18/2020 4:36:34 PM Install Confidence Routines (0.2781s) 8/18/2020 4:36:35 PM Bring Commander Interface Online (0.1065s) 8/18/2020 4:36:35 PM Motivate All Crews (0.0390s) 8/18/2020 4:36:35 PM Locating Available Networks (0.0230s) 8/18/2020 4:36:35 PM Externalizing Patterns (0.0270s) 8/18/2020 4:36:35 PM Hooking Externals (0.0130s) 8/18/2020 4:36:35 PM Handlizing Hooks (0.0120s) 8/18/2020 4:36:35 PM Disengaging Constants (0.0322s) 8/18/2020 4:36:35 PM Late Axionic Computations (0.0568s) 8/18/2020 4:36:35 PM Connecting to Fleet Command (0.0080s) 8/18/2020 4:36:35 PM Thinking Of Advice (0.0080s) 8/18/2020 4:36:35 PM Degaussing Advice (0.0142s) 8/18/2020 4:36:35 PM Reading Alien Diaries (0.0103s) 8/18/2020 4:36:35 PM Naming All Known Planets (0.0080s) 8/18/2020 4:36:35 PM Remembering Speeds (0.0090s) 8/18/2020 4:36:35 PM Prioritizing Targets (0.0081s) 8/18/2020 4:36:35 PM Rebooting Sensor Arrays (0.0080s) 8/18/2020 4:36:35 PM Unloading Prismatic Grid (0.0084s) 8/18/2020 4:36:35 PM Thinking Of Objectives (0.0079s) 8/18/2020 4:36:35 PM Re-Aligning Objectives (0.0091s) 8/18/2020 4:36:35 PM Inhibiting Visual Scans (0.0119s) 8/18/2020 4:36:35 PM Synthesizing Vocals (0.0090s) 8/18/2020 4:36:35 PM Investigating Map Signatures (0.0150s) 8/18/2020 4:36:35 PM Ventilating Scenarios (0.0090s) 8/18/2020 4:36:35 PM Decontaminating Targeting Systems (0.0090s) 8/18/2020 4:36:35 PM Ejecting Tactical Core (0.0090s) 8/18/2020 4:36:35 PM Calibrating Formations (0.0090s) 8/18/2020 4:36:35 PM Intercepting Galactic Maps (0.0090s) 8/18/2020 4:36:35 PM Discharging Colored Ions (0.0180s) 8/18/2020 4:36:35 PM Replicating Ion Colors (0.0080s) 8/18/2020 4:36:35 PM Faction Diagnostics (0.0150s) 8/18/2020 4:36:35 PM Buffering Hackers (0.0150s) 8/18/2020 4:36:35 PM Inverting Death (0.0090s) 8/18/2020 4:36:35 PM Linear Field Variance (0.0110s) 8/18/2020 4:36:35 PM Charging Marks (0.0088s) 8/18/2020 4:36:35 PM Guarding The Posts (0.1647s) 8/18/2020 4:36:35 PM Range Manifolds (0.0090s) 8/18/2020 4:36:35 PM Purging ROFs (0.0080s) 8/18/2020 4:36:35 PM Manipulating Speeds (0.0090s) 8/18/2020 4:36:35 PM Detecting Projectiles (0.0070s) 8/18/2020 4:36:35 PM Grouping Flow Fields (0.0100s) 8/18/2020 4:36:35 PM Modulating Flow Field Groups (0.0180s) 8/18/2020 4:36:35 PM Designing Fleets (0.0200s) 8/18/2020 4:36:35 PM Thinking Of Technologies (0.0150s) 8/18/2020 4:36:35 PM Categorizing Starboard Sensors (0.0100s) 8/18/2020 4:36:35 PM Injecting Galactic Variables (0.0140s) 8/18/2020 4:36:35 PM Wishing On Starfields (0.0220s) 8/18/2020 4:36:35 PM Rejecting Distant Planets (0.1570s) 8/18/2020 4:36:35 PM Categorizing All Planets (0.0090s) 8/18/2020 4:36:35 PM Organizing Commands (0.0230s) 8/18/2020 4:36:36 PM Calculating Firing Cones (0.0110s) 8/18/2020 4:36:36 PM Remembering Lost Ship Parts (0.8297s) 8/18/2020 4:36:36 PM Sterilizing Test Chamber (0.0172s) 8/18/2020 4:36:39 PM Feeding Random Generator Monkeys (2.1489s) 8/18/2020 4:36:39 PM Issuing Orders (0.0240s) 8/18/2020 4:36:39 PM Augmenting Infusers (0.0134s) 8/18/2020 4:36:39 PM Infusing (0.0250s) 8/18/2020 4:36:39 PM Post-Proton Surge (0.0120s) 8/18/2020 4:36:39 PM Stimulate Modulation (0.0210s) 8/18/2020 4:36:39 PM ArcenAssetBundleCache.InstantiatedObjects: 875 8/18/2020 4:36:39 PM Load Surrogates (0.1135s) 8/18/2020 4:36:39 PM Final Checks (0.3360s) 8/18/2020 4:36:39 PM Load Historical Documents (0.0040s) 8/18/2020 4:36:39 PM 6.0 seconds total load time. Boot up FleetOS (0.3s) Install Confidence Routines (0.3s) Remembering Lost Ship Parts (0.8s) Feeding Random Generator Monkeys (2.1s) Final Checks (0.3s) 8/18/2020 4:36:39 PM Hello Steam user 'NeverZero' 8/18/2020 4:37:13 PM No resolution change was required. 8/18/2020 4:37:13 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/18/2020 4:37:13 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 8/18/2020 4:37:32 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 8/18/2020 4:37:32 PM Finish load save in 51.7ms 8/18/2020 4:37:32 PM Start Generate Partial Map with Realistic and seed 201401143 and planet count 80 and 19 factions (StartingTheLobbyDefaults NotLoadingAnything) 8/18/2020 4:37:32 PM PlayerAccount NeverZero has now been put in control of faction 1. 8/18/2020 4:37:32 PM Generate Partial Map Complete 190ms 11/22/2020 3:28:19 PM Current directory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 11/22/2020 3:28:19 PM Boot up FleetOS (0.8672s) 11/22/2020 3:28:20 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1080/PCIe/SSE2 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 8079 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen Threadripper 1950X 16-Core Processor processorCount: 32 processorFrequency: 3394 systemMemorySize: 65417 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 11/22/2020 3:28:20 PM Check System Logs For Rogue Intelligence (0.3021s) 11/22/2020 3:28:20 PM Game Version: 2.637 11/22/2020 3:28:20 PM Eject Trash Into Hyperspace (0.1020s) 11/22/2020 3:28:20 PM Check For Extra Modules (0.0260s) 11/22/2020 3:28:20 PM Bring Cloaking Systems Online (0.1010s) 11/22/2020 3:28:20 PM Recalculate Speed Of Light (0.0310s) 11/22/2020 3:28:20 PM Optimize Comfort On Command Decks (0.0930s) 11/22/2020 3:28:20 PM Generating Framerates (0.0100s) 11/22/2020 3:28:20 PM Setting: AutoBuildAssaultFrigates Arcen.Universal.ArcenDataReadException: Error reading GameSettings: Filename: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/newsettings.dat Cannot parse 'false' as Int32 at Arcen.Universal.ArcenXML.LogError (Arcen.Universal.ArcenXMLElement Element, System.String Message) [0x0005b] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenXMLElement.GetInt32 (System.String AttributeName, System.Int32 DefaultValue, System.Boolean ComplainIfMissing) [0x00064] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenXMLElement.Fill (System.String AttributeName, System.Int32& ItemToFill, System.Boolean ComplainIfMissing) [0x00001] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.GameSettings.DeserializeFrom (Arcen.Universal.ArcenXMLElement Element, Arcen.Universal.GameVersion DeserializingFromGameVersionOrNull) [0x000e8] in <6c3f588b48b547849f1948f5c2492cd5>:0 11/22/2020 3:28:20 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/22/2020 3:28:20 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 11/22/2020 3:28:20 PM Check Nearby Stellar Masses (0.1320s) 11/22/2020 3:28:20 PM Remembering Alamo (0.0350s) 11/22/2020 3:28:20 PM Boot Audio Comms (0.0110s) 11/22/2020 3:28:20 PM Establish Individual Audio Links (0.0180s) 11/22/2020 3:28:20 PM Prepare Explosions and Crackles (0.1280s) 11/22/2020 3:28:20 PM No resolution change was required. 11/22/2020 3:28:20 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/22/2020 3:28:20 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 11/22/2020 3:28:20 PM Refresh Optical Lensing (0.0260s) 11/22/2020 3:28:20 PM Revise Fundamental Physical Laws (0.0290s) 11/22/2020 3:28:20 PM Calculate Odds Of Success (0.0270s) 11/22/2020 3:28:21 PM Briefly Panic (0.4981s) 11/22/2020 3:28:21 PM Install Confidence Routines (0.3591s) 11/22/2020 3:28:21 PM Bring Commander Interface Online (0.1190s) 11/22/2020 3:28:21 PM Motivate All Crews (0.0490s) 11/22/2020 3:28:21 PM Locating Available Networks (0.0690s) 11/22/2020 3:28:21 PM Externalizing Patterns (0.0340s) 11/22/2020 3:28:21 PM Hooking Externals (0.0200s) 11/22/2020 3:28:21 PM Handlizing Hooks (0.0130s) 11/22/2020 3:28:22 PM Disengaging Constants (0.0350s) 11/22/2020 3:28:22 PM Late Axionic Computations (0.1060s) 11/22/2020 3:28:22 PM Sentinel Alertness Diagnostic (0.0110s) 11/22/2020 3:28:22 PM Connecting to Fleet Command (0.0110s) 11/22/2020 3:28:22 PM Thinking Of Advice (0.0090s) 11/22/2020 3:28:22 PM Degaussing Advice (0.0180s) 11/22/2020 3:28:22 PM Reading Alien Diaries (0.0160s) 11/22/2020 3:28:22 PM Naming All Known Planets (0.0090s) 11/22/2020 3:28:22 PM Remembering Speeds (0.0090s) 11/22/2020 3:28:22 PM Prioritizing Targets (0.0100s) 11/22/2020 3:28:22 PM Rebooting Sensor Arrays (0.0080s) 11/22/2020 3:28:22 PM Unloading Prismatic Grid (0.0100s) 11/22/2020 3:28:22 PM Thinking Of Objectives (0.0100s) 11/22/2020 3:28:22 PM Inhibiting Visual Scans (0.0130s) 11/22/2020 3:28:22 PM Synthesizing Vocals (0.0100s) 11/22/2020 3:28:22 PM Investigating Map Signatures (0.0150s) 11/22/2020 3:28:22 PM Ventilating Scenarios (0.0100s) 11/22/2020 3:28:22 PM Decontaminating Targeting Systems (0.0090s) 11/22/2020 3:28:22 PM Ejecting Tactical Core (0.0090s) 11/22/2020 3:28:22 PM Calibrating Formations (0.0080s) 11/22/2020 3:28:22 PM Intercepting Galactic Maps (0.0100s) 11/22/2020 3:28:22 PM Discharging Colored Ions (0.0190s) 11/22/2020 3:28:22 PM Replicating Ion Colors (0.0110s) 11/22/2020 3:28:22 PM Faction Diagnostics (0.0150s) 11/22/2020 3:28:22 PM Buffering Hackers (0.0170s) 11/22/2020 3:28:22 PM Inverting Death (0.0100s) 11/22/2020 3:28:22 PM Linear Field Variance (0.0120s) 11/22/2020 3:28:22 PM Charging Marks (0.0090s) 11/22/2020 3:28:22 PM Guarding The Posts (0.1700s) 11/22/2020 3:28:22 PM Range Manifolds (0.0140s) 11/22/2020 3:28:22 PM Purging ROFs (0.0080s) 11/22/2020 3:28:22 PM Manipulating Speeds (0.0090s) 11/22/2020 3:28:22 PM Detecting Projectiles (0.0090s) 11/22/2020 3:28:22 PM Grouping Flow Fields (0.0100s) 11/22/2020 3:28:22 PM Modulating Flow Field Groups (0.0210s) 11/22/2020 3:28:22 PM Designing Fleets (0.0291s) 11/22/2020 3:28:22 PM Thinking Of Technologies (0.0829s) 11/22/2020 3:28:22 PM Categorizing Starboard Sensors (0.0130s) 11/22/2020 3:28:22 PM Injecting Galactic Variables (0.0170s) 11/22/2020 3:28:22 PM Hoping Starfields Are Nice (0.0260s) 11/22/2020 3:28:23 PM Blowing Up Distant Planets (0.2662s) 11/22/2020 3:28:23 PM Categorizing All Planets (0.0110s) 11/22/2020 3:28:23 PM Organizing Commands (0.0210s) 11/22/2020 3:28:23 PM Calculating Firing Cones (0.0080s) 11/22/2020 3:28:23 PM Discontinue Your Favorite Ship Parts (0.3387s) 11/22/2020 3:28:23 PM Re-Aligning Objectives (0.0240s) 11/22/2020 3:28:23 PM Sterilizing Test Chamber (0.0090s) 11/22/2020 3:28:28 PM Investigating Proton Farm (4.7622s) 11/22/2020 3:28:28 PM Issuing Orders (0.0310s) 11/22/2020 3:28:28 PM Augmenting Infusers (0.0170s) 11/22/2020 3:28:28 PM Infusing (0.0220s) 11/22/2020 3:28:28 PM Post-Proton Surge (0.0090s) 11/22/2020 3:28:28 PM Stimulate Modulation (0.0220s) 11/22/2020 3:28:28 PM ArcenAssetBundleCache.InstantiatedObjects: 960 11/22/2020 3:28:28 PM Load Surrogates (0.0900s) 11/22/2020 3:28:28 PM Final Checks (0.2382s) 11/22/2020 3:28:28 PM Load Historical Documents (0.0038s) 11/22/2020 3:28:28 PM 9.8 seconds total load time. Boot up FleetOS (0.9s) Check System Logs For Rogue Intelligence (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Blowing Up Distant Planets (0.3s) Discontinue Your Favorite Ship Parts (0.3s) Investigating Proton Farm (4.8s) 11/22/2020 3:28:28 PM Hello Steam user 'NeverZero' 11/22/2020 3:31:27 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Helping Hands.save Source1: AnythingElse Source3: LoadingQuickStart 11/22/2020 3:31:27 PM Added the faction CPALogic. 11/22/2020 3:31:27 PM Added the faction EnragedMacrophage. 11/22/2020 3:31:27 PM PlayerAccount NeverZero has now been put in control of faction 11. 11/22/2020 3:31:27 PM Clear out factions that should not be in UI based on savegame: 12 Macrophage Infestation - Enraged Cross Planet Attack Missing Faction Missing Faction Macrophage Infestation - Tamed Human Resistance Fighters Devourer Golem AI Reserves Outguard Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 11/22/2020 3:31:27 PM loading as template 11/22/2020 3:31:27 PM Added the faction AIReserves. 11/22/2020 3:31:27 PM Added the faction AntiAIZombie. 11/22/2020 3:31:27 PM Added the faction AntiEveryoneZombie. 11/22/2020 3:31:27 PM Added the faction AntiPlayerZombie. 11/22/2020 3:31:27 PM Added the faction CPALogic. 11/22/2020 3:31:27 PM Added the faction EnragedMacrophage. 11/22/2020 3:31:27 PM Added the faction Mercenary. 11/22/2020 3:31:27 PM Added the faction TamedMacrophage. 11/22/2020 3:31:27 PM Finish load save in 390.7ms 11/22/2020 3:31:27 PM Start Generate Partial Map with Realistic and seed 2120534736 and planet count 80 and 20 factions (AnythingElse LoadingQuickStart) 11/22/2020 3:31:27 PM Fixed 1600 missing planet factions. 11/22/2020 3:31:27 PM Generate Partial Map Complete 145ms 11/22/2020 3:31:27 PM Start Generate FULL Map with Realistic and seed 2120534736 and planet count 80 and 20 factions (AnythingElse LoadingQuickStart) 11/22/2020 3:31:27 PM Generate FULL Map Complete 383ms 11/22/2020 3:57:36 PM Logged Achievement To Steam Research Grant 11/22/2020 4:08:19 PM Logged Achievement To Steam FOR SCIENCE! 11/22/2020 5:20:23 PM Logged Achievement To Steam Abandon All Cookies Ye Who Enter Here 11/22/2020 7:13:09 PM Logged Achievement To Steam Knowledge is Power 11/22/2020 7:34:10 PM Logged Achievement To Steam Lots Of Energy 11/22/2020 7:46:54 PM Logged Achievement To Steam A Terminal Problem (Bronze) 11/22/2020 9:06:32 PM Logged Achievement To Steam Tech Tree 11/22/2020 9:19:46 PM Logged Achievement To Steam Off to the Dire Graveyard 11/22/2020 9:41:57 PM Logged Achievement To Steam Library of Alexandria 11/22/2020 10:30:51 PM Logged Achievement To Steam Miffed 11/22/2020 11:28:09 PM Current directory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 11/22/2020 11:28:09 PM Boot up FleetOS (0.3190s) 11/22/2020 11:28:09 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen Threadripper 1950X 16-Core Processor processorCount: 32 processorFrequency: 3394 systemMemorySize: 65417 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/22/2020 11:28:09 PM Check System Logs For Rogue Intelligence (0.2112s) 11/22/2020 11:28:09 PM Game Version: 2.637 11/22/2020 11:28:09 PM Eject Trash Into Hyperspace (0.0780s) 11/22/2020 11:28:09 PM Check For Extra Modules (0.0240s) 11/22/2020 11:28:09 PM Bring Cloaking Systems Online (0.0260s) 11/22/2020 11:28:09 PM Recalculate Speed Of Light (0.0210s) 11/22/2020 11:28:09 PM Optimize Comfort On Command Decks (0.0250s) 11/22/2020 11:28:09 PM Generating Framerates (0.0110s) 11/22/2020 11:28:09 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/22/2020 11:28:09 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 11/22/2020 11:28:09 PM Check Nearby Stellar Masses (0.0390s) 11/22/2020 11:28:09 PM Remembering Alamo (0.0180s) 11/22/2020 11:28:09 PM Boot Audio Comms (0.0110s) 11/22/2020 11:28:09 PM Establish Individual Audio Links (0.0190s) 11/22/2020 11:28:09 PM Prepare Explosions and Crackles (0.0290s) 11/22/2020 11:28:09 PM No resolution change was required. 11/22/2020 11:28:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/22/2020 11:28:09 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 11/22/2020 11:28:09 PM Refresh Optical Lensing (0.0130s) 11/22/2020 11:28:09 PM Revise Fundamental Physical Laws (0.0236s) 11/22/2020 11:28:09 PM Calculate Odds Of Success (0.0270s) 11/22/2020 11:28:09 PM Briefly Panic (0.2358s) 11/22/2020 11:28:10 PM Install Confidence Routines (0.3401s) 11/22/2020 11:28:10 PM Bring Commander Interface Online (0.1110s) 11/22/2020 11:28:10 PM Motivate All Crews (0.0380s) 11/22/2020 11:28:10 PM Locating Available Networks (0.0220s) 11/22/2020 11:28:10 PM Externalizing Patterns (0.0325s) 11/22/2020 11:28:10 PM Hooking Externals (0.0170s) 11/22/2020 11:28:10 PM Handlizing Hooks (0.0140s) 11/22/2020 11:28:10 PM Disengaging Constants (0.0320s) 11/22/2020 11:28:10 PM Late Axionic Computations (0.0600s) 11/22/2020 11:28:10 PM Sentinel Alertness Diagnostic (0.0080s) 11/22/2020 11:28:10 PM Connecting to Fleet Command (0.0090s) 11/22/2020 11:28:10 PM Thinking Of Advice (0.0100s) 11/22/2020 11:28:10 PM Degaussing Advice (0.0150s) 11/22/2020 11:28:10 PM Reading Alien Diaries (0.0140s) 11/22/2020 11:28:10 PM Naming All Known Planets (0.0100s) 11/22/2020 11:28:10 PM Remembering Speeds (0.0090s) 11/22/2020 11:28:10 PM Prioritizing Targets (0.0090s) 11/22/2020 11:28:10 PM Rebooting Sensor Arrays (0.0090s) 11/22/2020 11:28:10 PM Unloading Prismatic Grid (0.0084s) 11/22/2020 11:28:10 PM Thinking Of Objectives (0.0082s) 11/22/2020 11:28:10 PM Inhibiting Visual Scans (0.0120s) 11/22/2020 11:28:10 PM Synthesizing Vocals (0.0100s) 11/22/2020 11:28:10 PM Investigating Map Signatures (0.0140s) 11/22/2020 11:28:10 PM Ventilating Scenarios (0.0090s) 11/22/2020 11:28:10 PM Decontaminating Targeting Systems (0.0090s) 11/22/2020 11:28:10 PM Ejecting Tactical Core (0.0090s) 11/22/2020 11:28:10 PM Calibrating Formations (0.0090s) 11/22/2020 11:28:10 PM Intercepting Galactic Maps (0.0100s) 11/22/2020 11:28:10 PM Discharging Colored Ions (0.0180s) 11/22/2020 11:28:10 PM Replicating Ion Colors (0.0080s) 11/22/2020 11:28:10 PM Faction Diagnostics (0.0160s) 11/22/2020 11:28:10 PM Buffering Hackers (0.0160s) 11/22/2020 11:28:10 PM Inverting Death (0.0100s) 11/22/2020 11:28:10 PM Linear Field Variance (0.0110s) 11/22/2020 11:28:10 PM Charging Marks (0.0090s) 11/22/2020 11:28:11 PM Guarding The Posts (0.1710s) 11/22/2020 11:28:11 PM Range Manifolds (0.0120s) 11/22/2020 11:28:11 PM Purging ROFs (0.0100s) 11/22/2020 11:28:11 PM Manipulating Speeds (0.0110s) 11/22/2020 11:28:11 PM Detecting Projectiles (0.0100s) 11/22/2020 11:28:11 PM Grouping Flow Fields (0.0110s) 11/22/2020 11:28:11 PM Modulating Flow Field Groups (0.0230s) 11/22/2020 11:28:11 PM Designing Fleets (0.0220s) 11/22/2020 11:28:11 PM Thinking Of Technologies (0.0130s) 11/22/2020 11:28:11 PM Categorizing Starboard Sensors (0.0090s) 11/22/2020 11:28:11 PM Injecting Galactic Variables (0.0120s) 11/22/2020 11:28:11 PM Viewing Starfields (0.0190s) 11/22/2020 11:28:11 PM Mapping Distant Planets (0.2161s) 11/22/2020 11:28:11 PM Categorizing All Planets (0.0100s) 11/22/2020 11:28:11 PM Organizing Commands (0.0210s) 11/22/2020 11:28:11 PM Calculating Firing Cones (0.0070s) 11/22/2020 11:28:11 PM Violating Ship Part Bylaws (0.4741s) 11/22/2020 11:28:11 PM Re-Aligning Objectives (0.0242s) 11/22/2020 11:28:11 PM Sterilizing Test Chamber (0.0170s) 11/22/2020 11:28:14 PM Ensure Time Travel Still Nonfunctional (2.7877s) 11/22/2020 11:28:14 PM Issuing Orders (0.0240s) 11/22/2020 11:28:14 PM Augmenting Infusers (0.0160s) 11/22/2020 11:28:14 PM Infusing (0.0250s) 11/22/2020 11:28:14 PM Post-Proton Surge (0.0080s) 11/22/2020 11:28:14 PM Stimulate Modulation (0.0290s) 11/22/2020 11:28:14 PM ArcenAssetBundleCache.InstantiatedObjects: 1063 11/22/2020 11:28:14 PM Load Surrogates (0.0990s) 11/22/2020 11:28:15 PM Final Checks (0.2495s) 11/22/2020 11:28:15 PM Load Historical Documents (0.0040s) 11/22/2020 11:28:15 PM 6.4 seconds total load time. Boot up FleetOS (0.3s) Install Confidence Routines (0.3s) Violating Ship Part Bylaws (0.5s) Ensure Time Travel Still Nonfunctional (2.8s) 11/22/2020 11:28:15 PM Hello Steam user 'NeverZero' 11/22/2020 11:29:09 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/GameData/QuickStarts2/Community\The Rogue Badger.save Source1: AnythingElse Source3: LoadingQuickStart 11/22/2020 11:29:09 PM Warning: Could not find AIWar2GalaxySetting 'AILayout', so its data was discarded. 11/22/2020 11:29:10 PM PlayerAccount NeverZero has now been put in control of faction 1. 11/22/2020 11:29:10 PM Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed Human Resistance Fighters Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Macrophage Infestation - Enraged 11/22/2020 11:29:10 PM loading as template 11/22/2020 11:29:10 PM Added the faction AIReserves. 11/22/2020 11:29:10 PM Added the faction AntiAIZombie. 11/22/2020 11:29:10 PM Added the faction AntiEveryoneZombie. 11/22/2020 11:29:10 PM Added the faction AntiPlayerZombie. 11/22/2020 11:29:10 PM Added the faction CPALogic. 11/22/2020 11:29:10 PM Added the faction EnragedMacrophage. 11/22/2020 11:29:10 PM Added the faction Mercenary. 11/22/2020 11:29:10 PM Added the faction TamedMacrophage. 11/22/2020 11:29:10 PM Finish load save in 352.8ms 11/22/2020 11:29:10 PM Start Generate Partial Map with Realistic and seed 1067005360 and planet count 80 and 29 factions (AnythingElse LoadingQuickStart) 11/22/2020 11:29:10 PM Fixed 2320 missing planet factions. 11/22/2020 11:29:10 PM Generate Partial Map Complete 293ms 11/22/2020 11:29:10 PM Start Generate FULL Map with Realistic and seed 1067005360 and planet count 80 and 29 factions (AnythingElse LoadingQuickStart) 11/22/2020 11:29:11 PM Generate FULL Map Complete 564ms 11/23/2020 12:07:12 AM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/23/2020 12:07:12 AM Added the faction CPALogic. 11/23/2020 12:07:12 AM PlayerAccount NeverZero has now been put in control of faction 1. 11/23/2020 12:07:12 AM Clear out factions that should not be in UI based on savegame: 12 Cross Planet Attack Macrophage Infestation - Tamed Nanocaust Human Resistance Fighters Marauders Devourer Golem Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 11/23/2020 12:07:12 AM loading as template 11/23/2020 12:07:12 AM Added the faction AIReserves. 11/23/2020 12:07:12 AM Added the faction AntiAIZombie. 11/23/2020 12:07:12 AM Added the faction AntiEveryoneZombie. 11/23/2020 12:07:12 AM Added the faction AntiPlayerZombie. 11/23/2020 12:07:12 AM Added the faction CPALogic. 11/23/2020 12:07:12 AM Added the faction EnragedMacrophage. 11/23/2020 12:07:12 AM Added the faction Mercenary. 11/23/2020 12:07:12 AM Added the faction TamedMacrophage. 11/23/2020 12:07:12 AM Finish load save in 76.7ms 11/23/2020 12:07:12 AM Start Generate Partial Map with Realistic and seed 1567380349 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 11/23/2020 12:07:12 AM PlayerAccount NeverZero has now been put in control of faction 1. 11/23/2020 12:07:12 AM Fixed 1760 missing planet factions. 11/23/2020 12:07:12 AM Generate Partial Map Complete 215ms 11/23/2020 12:15:20 PM Current directory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 11/23/2020 12:15:20 PM Boot up FleetOS (0.3026s) 11/23/2020 12:15:20 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen Threadripper 1950X 16-Core Processor processorCount: 32 processorFrequency: 3394 systemMemorySize: 65417 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/23/2020 12:15:20 PM Check System Logs For Rogue Intelligence (0.2363s) 11/23/2020 12:15:20 PM Game Version: 2.637 11/23/2020 12:15:20 PM Eject Trash Into Hyperspace (0.0850s) 11/23/2020 12:15:20 PM Check For Extra Modules (0.0250s) 11/23/2020 12:15:20 PM Bring Cloaking Systems Online (0.0340s) 11/23/2020 12:15:20 PM Recalculate Speed Of Light (0.0210s) 11/23/2020 12:15:20 PM Optimize Comfort On Command Decks (0.0250s) 11/23/2020 12:15:20 PM Generating Framerates (0.0100s) 11/23/2020 12:15:20 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/23/2020 12:15:20 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 11/23/2020 12:15:20 PM Check Nearby Stellar Masses (0.0420s) 11/23/2020 12:15:20 PM Remembering Alamo (0.0210s) 11/23/2020 12:15:20 PM Boot Audio Comms (0.0120s) 11/23/2020 12:15:20 PM Establish Individual Audio Links (0.0200s) 11/23/2020 12:15:20 PM Prepare Explosions and Crackles (0.0300s) 11/23/2020 12:15:20 PM No resolution change was required. 11/23/2020 12:15:20 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/23/2020 12:15:20 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 11/23/2020 12:15:20 PM Refresh Optical Lensing (0.0110s) 11/23/2020 12:15:20 PM Revise Fundamental Physical Laws (0.0253s) 11/23/2020 12:15:20 PM Calculate Odds Of Success (0.0310s) 11/23/2020 12:15:21 PM Briefly Panic (0.3661s) 11/23/2020 12:15:21 PM Install Confidence Routines (0.3391s) 11/23/2020 12:15:21 PM Bring Commander Interface Online (0.1110s) 11/23/2020 12:15:21 PM Motivate All Crews (0.0390s) 11/23/2020 12:15:21 PM Locating Available Networks (0.0230s) 11/23/2020 12:15:21 PM Externalizing Patterns (0.0360s) 11/23/2020 12:15:21 PM Hooking Externals (0.0140s) 11/23/2020 12:15:21 PM Handlizing Hooks (0.0110s) 11/23/2020 12:15:21 PM Disengaging Constants (0.0370s) 11/23/2020 12:15:21 PM Late Axionic Computations (0.0901s) 11/23/2020 12:15:21 PM Sentinel Alertness Diagnostic (0.0100s) 11/23/2020 12:15:21 PM Connecting to Fleet Command (0.0090s) 11/23/2020 12:15:22 PM Thinking Of Advice (0.0100s) 11/23/2020 12:15:22 PM Degaussing Advice (0.0200s) 11/23/2020 12:15:22 PM Reading Alien Diaries (0.0170s) 11/23/2020 12:15:22 PM Naming All Known Planets (0.0100s) 11/23/2020 12:15:22 PM Remembering Speeds (0.0100s) 11/23/2020 12:15:22 PM Prioritizing Targets (0.0090s) 11/23/2020 12:15:22 PM Rebooting Sensor Arrays (0.0100s) 11/23/2020 12:15:22 PM Unloading Prismatic Grid (0.0090s) 11/23/2020 12:15:22 PM Thinking Of Objectives (0.0090s) 11/23/2020 12:15:22 PM Inhibiting Visual Scans (0.0140s) 11/23/2020 12:15:22 PM Synthesizing Vocals (0.0110s) 11/23/2020 12:15:22 PM Investigating Map Signatures (0.0170s) 11/23/2020 12:15:22 PM Ventilating Scenarios (0.0100s) 11/23/2020 12:15:22 PM Decontaminating Targeting Systems (0.0100s) 11/23/2020 12:15:22 PM Ejecting Tactical Core (0.0100s) 11/23/2020 12:15:22 PM Calibrating Formations (0.0090s) 11/23/2020 12:15:22 PM Intercepting Galactic Maps (0.0100s) 11/23/2020 12:15:22 PM Discharging Colored Ions (0.0190s) 11/23/2020 12:15:22 PM Replicating Ion Colors (0.0100s) 11/23/2020 12:15:22 PM Faction Diagnostics (0.0170s) 11/23/2020 12:15:22 PM Buffering Hackers (0.0200s) 11/23/2020 12:15:22 PM Inverting Death (0.0110s) 11/23/2020 12:15:22 PM Linear Field Variance (0.0120s) 11/23/2020 12:15:22 PM Charging Marks (0.0090s) 11/23/2020 12:15:22 PM Guarding The Posts (0.1740s) 11/23/2020 12:15:22 PM Range Manifolds (0.0120s) 11/23/2020 12:15:22 PM Purging ROFs (0.0110s) 11/23/2020 12:15:22 PM Manipulating Speeds (0.0140s) 11/23/2020 12:15:22 PM Detecting Projectiles (0.0080s) 11/23/2020 12:15:22 PM Grouping Flow Fields (0.0120s) 11/23/2020 12:15:22 PM Modulating Flow Field Groups (0.0240s) 11/23/2020 12:15:22 PM Designing Fleets (0.0270s) 11/23/2020 12:15:22 PM Thinking Of Technologies (0.0140s) 11/23/2020 12:15:22 PM Categorizing Starboard Sensors (0.0100s) 11/23/2020 12:15:22 PM Injecting Galactic Variables (0.0140s) 11/23/2020 12:15:22 PM Taunting Starfields (0.0210s) 11/23/2020 12:15:23 PM Cleaning Distant Planets (0.4561s) 11/23/2020 12:15:23 PM Categorizing All Planets (0.0130s) 11/23/2020 12:15:23 PM Organizing Commands (0.0210s) 11/23/2020 12:15:23 PM Calculating Firing Cones (0.0090s) 11/23/2020 12:15:23 PM Demoting Insubordinate Ship Parts (0.4926s) 11/23/2020 12:15:23 PM Re-Aligning Objectives (0.0285s) 11/23/2020 12:15:23 PM Sterilizing Test Chamber (0.0200s) 11/23/2020 12:15:29 PM Issue Sufficient Warnings (5.6439s) 11/23/2020 12:15:29 PM Issuing Orders (0.0290s) 11/23/2020 12:15:29 PM Augmenting Infusers (0.0160s) 11/23/2020 12:15:29 PM Infusing (0.0230s) 11/23/2020 12:15:29 PM Post-Proton Surge (0.0080s) 11/23/2020 12:15:29 PM Stimulate Modulation (0.0291s) 11/23/2020 12:15:29 PM ArcenAssetBundleCache.InstantiatedObjects: 1063 11/23/2020 12:15:29 PM Load Surrogates (0.1097s) 11/23/2020 12:15:29 PM Final Checks (0.2554s) 11/23/2020 12:15:29 PM Load Historical Documents (0.0090s) 11/23/2020 12:15:29 PM 9.8 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Cleaning Distant Planets (0.5s) Demoting Insubordinate Ship Parts (0.5s) Issue Sufficient Warnings (5.6s) Final Checks (0.3s) 11/23/2020 12:15:30 PM Hello Steam user 'NeverZero' 11/23/2020 12:19:19 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 4 - Classic Fleet - Difficulty 6 - Double AIs - Human Resistance Fighters - Marauders.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 11/23/2020 12:19:19 PM Added the faction CPALogic. 11/23/2020 12:19:19 PM Added the faction EnragedMacrophage. 11/23/2020 12:19:19 PM Added the faction TamedMacrophage. 11/23/2020 12:19:20 PM PlayerAccount NeverZero has now been put in control of faction 12. 11/23/2020 12:19:20 PM Clear out factions that should not be in UI based on savegame: 11 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack Scourge Nanocaust Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 11/23/2020 12:19:20 PM loading as template 11/23/2020 12:19:20 PM Added the faction AIReserves. 11/23/2020 12:19:20 PM Added the faction AntiAIZombie. 11/23/2020 12:19:20 PM Added the faction AntiEveryoneZombie. 11/23/2020 12:19:20 PM Added the faction AntiPlayerZombie. 11/23/2020 12:19:20 PM Added the faction CPALogic. 11/23/2020 12:19:20 PM Added the faction EnragedMacrophage. 11/23/2020 12:19:20 PM Added the faction Mercenary. 11/23/2020 12:19:20 PM Added the faction TamedMacrophage. 11/23/2020 12:19:20 PM Finish load save in 437.5ms 11/23/2020 12:19:20 PM Start Generate Partial Map with Realistic and seed 1302196714 and planet count 80 and 26 factions (StartingTheLobbyFromPrior LoadingQuickStart) 11/23/2020 12:19:20 PM PlayerAccount NeverZero has now been put in control of faction 7. 11/23/2020 12:19:20 PM Fixed 2080 missing planet factions. 11/23/2020 12:19:20 PM Generate Partial Map Complete 147ms 11/23/2020 12:19:20 PM Skipped an extra mapgen call that was substantially the same as one that was run 0.27 seconds ago. 11/23/2020 12:20:05 PM Start Generate Partial Map with Realistic and seed 1302196714 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 12:20:05 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 12:20:05 PM Fixed 2080 missing planet factions. 11/23/2020 12:20:05 PM Generate Partial Map Complete 99ms 11/23/2020 12:22:11 PM Start Generate Partial Map with Realistic and seed 1302196714 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 12:22:11 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 12:22:11 PM Fixed 2080 missing planet factions. 11/23/2020 12:22:11 PM Generate Partial Map Complete 91ms 11/23/2020 12:22:21 PM Start Generate Partial Map with Realistic and seed 1302196714 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 12:22:22 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 12:22:22 PM Fixed 2080 missing planet factions. 11/23/2020 12:22:22 PM Generate Partial Map Complete 89ms 11/23/2020 12:22:34 PM Start Generate Partial Map with Realistic and seed 1302196714 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 12:22:34 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 12:22:34 PM Fixed 2080 missing planet factions. 11/23/2020 12:22:34 PM Generate Partial Map Complete 99ms 11/23/2020 12:22:58 PM Start Generate Partial Map with Realistic and seed 1302196714 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 12:22:58 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 12:22:58 PM Fixed 2080 missing planet factions. 11/23/2020 12:22:58 PM Generate Partial Map Complete 101ms 11/23/2020 12:23:38 PM Start Generate Partial Map with Realistic and seed 1302196714 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 12:23:38 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 12:23:38 PM Fixed 2080 missing planet factions. 11/23/2020 12:23:38 PM Generate Partial Map Complete 65ms 11/23/2020 12:26:50 PM Start Generate Partial Map with Realistic and seed 1302196714 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 12:26:50 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 12:26:50 PM Fixed 2160 missing planet factions. 11/23/2020 12:26:50 PM Generate Partial Map Complete 71ms 11/23/2020 12:27:18 PM Start Generate Partial Map with Realistic and seed 1302196714 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 12:27:18 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 12:27:18 PM Fixed 2160 missing planet factions. 11/23/2020 12:27:18 PM Generate Partial Map Complete 92ms 11/23/2020 12:29:09 PM Start Generate FULL Map with Realistic and seed 1302196714 and planet count 80 and 27 factions (StartingMainGameAfterLobby NotLoadingAnything) 11/23/2020 12:29:09 PM Generate FULL Map Complete 284ms 11/23/2020 1:43:21 PM Current directory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 11/23/2020 1:43:21 PM Boot up FleetOS (0.3161s) 11/23/2020 1:43:21 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen Threadripper 1950X 16-Core Processor processorCount: 32 processorFrequency: 3394 systemMemorySize: 65417 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/23/2020 1:43:21 PM Check System Logs For Rogue Intelligence (0.2150s) 11/23/2020 1:43:21 PM Game Version: 2.637 11/23/2020 1:43:21 PM Eject Trash Into Hyperspace (0.0766s) 11/23/2020 1:43:21 PM Check For Extra Modules (0.0240s) 11/23/2020 1:43:21 PM Bring Cloaking Systems Online (0.0270s) 11/23/2020 1:43:21 PM Recalculate Speed Of Light (0.0210s) 11/23/2020 1:43:21 PM Optimize Comfort On Command Decks (0.0240s) 11/23/2020 1:43:21 PM Generating Framerates (0.0110s) 11/23/2020 1:43:21 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/23/2020 1:43:21 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 11/23/2020 1:43:21 PM Check Nearby Stellar Masses (0.0485s) 11/23/2020 1:43:21 PM Remembering Alamo (0.0180s) 11/23/2020 1:43:21 PM Boot Audio Comms (0.0120s) 11/23/2020 1:43:21 PM Establish Individual Audio Links (0.0190s) 11/23/2020 1:43:22 PM Prepare Explosions and Crackles (0.0290s) 11/23/2020 1:43:22 PM No resolution change was required. 11/23/2020 1:43:22 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/23/2020 1:43:22 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 11/23/2020 1:43:22 PM Refresh Optical Lensing (0.0131s) 11/23/2020 1:43:22 PM Revise Fundamental Physical Laws (0.0224s) 11/23/2020 1:43:22 PM Calculate Odds Of Success (0.0290s) 11/23/2020 1:43:22 PM Briefly Panic (0.2392s) 11/23/2020 1:43:22 PM Install Confidence Routines (0.3303s) 11/23/2020 1:43:22 PM Bring Commander Interface Online (0.1060s) 11/23/2020 1:43:22 PM Motivate All Crews (0.0370s) 11/23/2020 1:43:22 PM Locating Available Networks (0.0210s) 11/23/2020 1:43:22 PM Externalizing Patterns (0.0310s) 11/23/2020 1:43:22 PM Hooking Externals (0.0170s) 11/23/2020 1:43:22 PM Handlizing Hooks (0.0130s) 11/23/2020 1:43:22 PM Disengaging Constants (0.0310s) 11/23/2020 1:43:22 PM Late Axionic Computations (0.0610s) 11/23/2020 1:43:22 PM Sentinel Alertness Diagnostic (0.0090s) 11/23/2020 1:43:22 PM Connecting to Fleet Command (0.0090s) 11/23/2020 1:43:23 PM Thinking Of Advice (0.0090s) 11/23/2020 1:43:23 PM Degaussing Advice (0.0150s) 11/23/2020 1:43:23 PM Reading Alien Diaries (0.0140s) 11/23/2020 1:43:23 PM Naming All Known Planets (0.0080s) 11/23/2020 1:43:23 PM Remembering Speeds (0.0090s) 11/23/2020 1:43:23 PM Prioritizing Targets (0.0090s) 11/23/2020 1:43:23 PM Rebooting Sensor Arrays (0.0080s) 11/23/2020 1:43:23 PM Unloading Prismatic Grid (0.0090s) 11/23/2020 1:43:23 PM Thinking Of Objectives (0.0090s) 11/23/2020 1:43:23 PM Inhibiting Visual Scans (0.0120s) 11/23/2020 1:43:23 PM Synthesizing Vocals (0.0090s) 11/23/2020 1:43:23 PM Investigating Map Signatures (0.0150s) 11/23/2020 1:43:23 PM Ventilating Scenarios (0.0100s) 11/23/2020 1:43:23 PM Decontaminating Targeting Systems (0.0080s) 11/23/2020 1:43:23 PM Ejecting Tactical Core (0.0100s) 11/23/2020 1:43:23 PM Calibrating Formations (0.0090s) 11/23/2020 1:43:23 PM Intercepting Galactic Maps (0.0093s) 11/23/2020 1:43:23 PM Discharging Colored Ions (0.0177s) 11/23/2020 1:43:23 PM Replicating Ion Colors (0.0090s) 11/23/2020 1:43:23 PM Faction Diagnostics (0.0160s) 11/23/2020 1:43:23 PM Buffering Hackers (0.0160s) 11/23/2020 1:43:23 PM Inverting Death (0.0100s) 11/23/2020 1:43:23 PM Linear Field Variance (0.0110s) 11/23/2020 1:43:23 PM Charging Marks (0.0080s) 11/23/2020 1:43:23 PM Guarding The Posts (0.1652s) 11/23/2020 1:43:23 PM Range Manifolds (0.0110s) 11/23/2020 1:43:23 PM Purging ROFs (0.0100s) 11/23/2020 1:43:23 PM Manipulating Speeds (0.0110s) 11/23/2020 1:43:23 PM Detecting Projectiles (0.0100s) 11/23/2020 1:43:23 PM Grouping Flow Fields (0.0110s) 11/23/2020 1:43:23 PM Modulating Flow Field Groups (0.0220s) 11/23/2020 1:43:23 PM Designing Fleets (0.0220s) 11/23/2020 1:43:23 PM Thinking Of Technologies (0.0130s) 11/23/2020 1:43:23 PM Categorizing Starboard Sensors (0.0090s) 11/23/2020 1:43:23 PM Injecting Galactic Variables (0.0130s) 11/23/2020 1:43:23 PM Challenging Starfields (0.0190s) 11/23/2020 1:43:23 PM Reconstituting Distant Planets (0.2131s) 11/23/2020 1:43:23 PM Categorizing All Planets (0.0120s) 11/23/2020 1:43:23 PM Organizing Commands (0.0210s) 11/23/2020 1:43:23 PM Calculating Firing Cones (0.0110s) 11/23/2020 1:43:24 PM Divulge Ship Part Schematics To Enemy (0.4661s) 11/23/2020 1:43:24 PM Re-Aligning Objectives (0.0240s) 11/23/2020 1:43:24 PM Sterilizing Test Chamber (0.0160s) 11/23/2020 1:43:27 PM Scan For Internal Dissent (2.7075s) 11/23/2020 1:43:27 PM Issuing Orders (0.0280s) 11/23/2020 1:43:27 PM Augmenting Infusers (0.0150s) 11/23/2020 1:43:27 PM Infusing (0.0210s) 11/23/2020 1:43:27 PM Post-Proton Surge (0.0090s) 11/23/2020 1:43:27 PM Stimulate Modulation (0.0290s) 11/23/2020 1:43:27 PM ArcenAssetBundleCache.InstantiatedObjects: 1063 11/23/2020 1:43:27 PM Load Surrogates (0.0970s) 11/23/2020 1:43:27 PM Final Checks (0.2493s) 11/23/2020 1:43:27 PM Load Historical Documents (0.0040s) 11/23/2020 1:43:27 PM 6.3 seconds total load time. Boot up FleetOS (0.3s) Install Confidence Routines (0.3s) Divulge Ship Part Schematics To Enemy (0.5s) Scan For Internal Dissent (2.7s) 11/23/2020 1:43:27 PM Hello Steam user 'NeverZero' 11/23/2020 1:46:56 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/Requiem\req.save Source1: AnythingElse Source3: LoadingSaveGame 11/23/2020 1:46:57 PM Finish load save in 307.2ms 11/23/2020 2:22:15 PM Current directory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 11/23/2020 2:22:15 PM Boot up FleetOS (0.2891s) 11/23/2020 2:22:16 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen Threadripper 1950X 16-Core Processor processorCount: 32 processorFrequency: 3394 systemMemorySize: 65417 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/23/2020 2:22:16 PM Check System Logs For Rogue Intelligence (0.1864s) 11/23/2020 2:22:16 PM Game Version: 2.637 11/23/2020 2:22:16 PM Eject Trash Into Hyperspace (0.0770s) 11/23/2020 2:22:16 PM Check For Extra Modules (0.0280s) 11/23/2020 2:22:16 PM Bring Cloaking Systems Online (0.0290s) 11/23/2020 2:22:16 PM Recalculate Speed Of Light (0.0200s) 11/23/2020 2:22:16 PM Optimize Comfort On Command Decks (0.0247s) 11/23/2020 2:22:16 PM Generating Framerates (0.0110s) 11/23/2020 2:22:16 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/23/2020 2:22:16 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 11/23/2020 2:22:16 PM Check Nearby Stellar Masses (0.0410s) 11/23/2020 2:22:16 PM Remembering Alamo (0.0170s) 11/23/2020 2:22:16 PM Boot Audio Comms (0.0100s) 11/23/2020 2:22:16 PM Establish Individual Audio Links (0.0190s) 11/23/2020 2:22:16 PM Prepare Explosions and Crackles (0.0300s) 11/23/2020 2:22:16 PM No resolution change was required. 11/23/2020 2:22:16 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/23/2020 2:22:16 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 11/23/2020 2:22:16 PM Refresh Optical Lensing (0.0132s) 11/23/2020 2:22:16 PM Revise Fundamental Physical Laws (0.0221s) 11/23/2020 2:22:16 PM Calculate Odds Of Success (0.0280s) 11/23/2020 2:22:16 PM Briefly Panic (0.2341s) 11/23/2020 2:22:17 PM Install Confidence Routines (0.3351s) 11/23/2020 2:22:17 PM Bring Commander Interface Online (0.1040s) 11/23/2020 2:22:17 PM Motivate All Crews (0.0360s) 11/23/2020 2:22:17 PM Locating Available Networks (0.0240s) 11/23/2020 2:22:17 PM Externalizing Patterns (0.0280s) 11/23/2020 2:22:17 PM Hooking Externals (0.0170s) 11/23/2020 2:22:17 PM Handlizing Hooks (0.0140s) 11/23/2020 2:22:17 PM Disengaging Constants (0.0320s) 11/23/2020 2:22:17 PM Late Axionic Computations (0.0580s) 11/23/2020 2:22:17 PM Sentinel Alertness Diagnostic (0.0090s) 11/23/2020 2:22:17 PM Connecting to Fleet Command (0.0090s) 11/23/2020 2:22:17 PM Thinking Of Advice (0.0090s) 11/23/2020 2:22:17 PM Degaussing Advice (0.0150s) 11/23/2020 2:22:17 PM Reading Alien Diaries (0.0150s) 11/23/2020 2:22:17 PM Naming All Known Planets (0.0090s) 11/23/2020 2:22:17 PM Remembering Speeds (0.0090s) 11/23/2020 2:22:17 PM Prioritizing Targets (0.0090s) 11/23/2020 2:22:17 PM Rebooting Sensor Arrays (0.0090s) 11/23/2020 2:22:17 PM Unloading Prismatic Grid (0.0090s) 11/23/2020 2:22:17 PM Thinking Of Objectives (0.0080s) 11/23/2020 2:22:17 PM Inhibiting Visual Scans (0.0130s) 11/23/2020 2:22:17 PM Synthesizing Vocals (0.0100s) 11/23/2020 2:22:17 PM Investigating Map Signatures (0.0150s) 11/23/2020 2:22:17 PM Ventilating Scenarios (0.0100s) 11/23/2020 2:22:17 PM Decontaminating Targeting Systems (0.0090s) 11/23/2020 2:22:17 PM Ejecting Tactical Core (0.0090s) 11/23/2020 2:22:17 PM Calibrating Formations (0.0090s) 11/23/2020 2:22:17 PM Intercepting Galactic Maps (0.0100s) 11/23/2020 2:22:17 PM Discharging Colored Ions (0.0170s) 11/23/2020 2:22:17 PM Replicating Ion Colors (0.0090s) 11/23/2020 2:22:17 PM Faction Diagnostics (0.0160s) 11/23/2020 2:22:17 PM Buffering Hackers (0.0170s) 11/23/2020 2:22:17 PM Inverting Death (0.0110s) 11/23/2020 2:22:17 PM Linear Field Variance (0.0110s) 11/23/2020 2:22:17 PM Charging Marks (0.0090s) 11/23/2020 2:22:17 PM Guarding The Posts (0.1690s) 11/23/2020 2:22:17 PM Range Manifolds (0.0120s) 11/23/2020 2:22:17 PM Purging ROFs (0.0100s) 11/23/2020 2:22:17 PM Manipulating Speeds (0.0110s) 11/23/2020 2:22:17 PM Detecting Projectiles (0.0100s) 11/23/2020 2:22:17 PM Grouping Flow Fields (0.0100s) 11/23/2020 2:22:17 PM Modulating Flow Field Groups (0.0220s) 11/23/2020 2:22:17 PM Designing Fleets (0.0200s) 11/23/2020 2:22:17 PM Thinking Of Technologies (0.0120s) 11/23/2020 2:22:17 PM Categorizing Starboard Sensors (0.0110s) 11/23/2020 2:22:17 PM Injecting Galactic Variables (0.0120s) 11/23/2020 2:22:17 PM Pining For Starfields (0.0190s) 11/23/2020 2:22:18 PM Digitising Distant Planets (0.1750s) 11/23/2020 2:22:18 PM Categorizing All Planets (0.0110s) 11/23/2020 2:22:18 PM Organizing Commands (0.0210s) 11/23/2020 2:22:18 PM Calculating Firing Cones (0.0073s) 11/23/2020 2:22:18 PM Wearing Ship Parts On Head (0.4652s) 11/23/2020 2:22:18 PM Re-Aligning Objectives (0.0240s) 11/23/2020 2:22:18 PM Sterilizing Test Chamber (0.0190s) 11/23/2020 2:22:21 PM Check Forcefield Integrity (2.7422s) 11/23/2020 2:22:21 PM Issuing Orders (0.0230s) 11/23/2020 2:22:21 PM Augmenting Infusers (0.0090s) 11/23/2020 2:22:21 PM Infusing (0.0202s) 11/23/2020 2:22:21 PM Post-Proton Surge (0.0082s) 11/23/2020 2:22:21 PM Stimulate Modulation (0.0287s) 11/23/2020 2:22:21 PM ArcenAssetBundleCache.InstantiatedObjects: 1063 11/23/2020 2:22:21 PM Load Surrogates (0.0997s) 11/23/2020 2:22:21 PM Final Checks (0.2480s) 11/23/2020 2:22:21 PM Load Historical Documents (0.0040s) 11/23/2020 2:22:21 PM 6.2 seconds total load time. Boot up FleetOS (0.3s) Install Confidence Routines (0.3s) Wearing Ship Parts On Head (0.5s) Check Forcefield Integrity (2.7s) 11/23/2020 2:22:22 PM Hello Steam user 'NeverZero' 11/23/2020 2:24:18 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/Requiem\zen.save Source1: AnythingElse Source3: LoadingSaveGame 11/23/2020 2:24:19 PM Finish load save in 331.7ms 11/23/2020 2:26:48 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/23/2020 2:26:48 PM PlayerAccount NeverZero has now been put in control of faction 7. 11/23/2020 2:26:48 PM Clear out factions that should not be in UI based on savegame: 11 Scourge Fallen Spire Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 11/23/2020 2:26:48 PM loading as template 11/23/2020 2:26:48 PM Added the faction AIReserves. 11/23/2020 2:26:48 PM Added the faction AntiAIZombie. 11/23/2020 2:26:48 PM Added the faction AntiEveryoneZombie. 11/23/2020 2:26:48 PM Added the faction AntiPlayerZombie. 11/23/2020 2:26:48 PM Added the faction CPALogic. 11/23/2020 2:26:48 PM Added the faction EnragedMacrophage. 11/23/2020 2:26:48 PM Added the faction Mercenary. 11/23/2020 2:26:48 PM Added the faction TamedMacrophage. 11/23/2020 2:26:48 PM Finish load save in 105.6ms 11/23/2020 2:26:48 PM Start Generate Partial Map with Realistic and seed 963912740 and planet count 80 and 27 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 11/23/2020 2:26:48 PM PlayerAccount NeverZero has now been put in control of faction 7. 11/23/2020 2:26:48 PM Fixed 2160 missing planet factions. 11/23/2020 2:26:48 PM Generate Partial Map Complete 148ms 11/23/2020 2:26:54 PM Start Generate Partial Map with Simple and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:26:54 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:26:54 PM Fixed 2160 missing planet factions. 11/23/2020 2:26:54 PM Generate Partial Map Complete 48ms 11/23/2020 2:26:55 PM Start Generate Partial Map with D18Bubbles and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:26:55 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:26:55 PM Fixed 2619 missing planet factions. 11/23/2020 2:26:55 PM Generate Partial Map Complete 85ms 11/23/2020 2:26:58 PM Start Generate Partial Map with Clusters and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:26:58 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:26:58 PM Fixed 2160 missing planet factions. 11/23/2020 2:26:58 PM Generate Partial Map Complete 723ms 11/23/2020 2:27:03 PM Start Generate Partial Map with ClustersMicrocosm and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:27:03 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:27:03 PM Fixed 2160 missing planet factions. 11/23/2020 2:27:03 PM Generate Partial Map Complete 46ms 11/23/2020 2:27:08 PM Start Generate Partial Map with Concentric and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:27:08 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:27:08 PM Fixed 2160 missing planet factions. 11/23/2020 2:27:08 PM Generate Partial Map Complete 24ms 11/23/2020 2:27:17 PM Start Generate Partial Map with Encapsulated and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:27:17 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:27:17 PM Fixed 2160 missing planet factions. 11/23/2020 2:27:17 PM Generate Partial Map Complete 46ms 11/23/2020 2:27:23 PM Start Generate Partial Map with Grid and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:27:23 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:27:23 PM Fixed 2187 missing planet factions. 11/23/2020 2:27:23 PM Generate Partial Map Complete 26ms 11/23/2020 2:27:28 PM Start Generate Partial Map with Realistic and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:27:28 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:27:28 PM Fixed 2160 missing planet factions. 11/23/2020 2:27:28 PM Generate Partial Map Complete 116ms 11/23/2020 2:27:30 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.61 seconds ago. 11/23/2020 2:27:31 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.99 seconds ago. 11/23/2020 2:27:32 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.00 seconds ago. 11/23/2020 2:27:34 PM Start Generate Partial Map with Realistic and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:27:34 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:27:34 PM Fixed 2160 missing planet factions. 11/23/2020 2:27:34 PM Generate Partial Map Complete 124ms 11/23/2020 2:27:36 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.49 seconds ago. 11/23/2020 2:27:38 PM Skipped an extra mapgen call that was substantially the same as one that was run 3.70 seconds ago. 11/23/2020 2:27:43 PM Start Generate Partial Map with Grid and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:27:43 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:27:43 PM Fixed 2187 missing planet factions. 11/23/2020 2:27:43 PM Generate Partial Map Complete 58ms 11/23/2020 2:27:45 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.67 seconds ago. 11/23/2020 2:27:47 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.06 seconds ago. 11/23/2020 2:27:48 PM Start Generate Partial Map with Grid and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:27:48 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:27:48 PM Fixed 2187 missing planet factions. 11/23/2020 2:27:48 PM Generate Partial Map Complete 49ms 11/23/2020 2:27:49 PM Skipped an extra mapgen call that was substantially the same as one that was run 0.18 seconds ago. 11/23/2020 2:27:53 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.22 seconds ago. 11/23/2020 2:27:53 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.95 seconds ago. 11/23/2020 2:27:54 PM Start Generate Partial Map with Grid and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:27:54 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:27:54 PM Fixed 2187 missing planet factions. 11/23/2020 2:27:54 PM Generate Partial Map Complete 31ms 11/23/2020 2:27:58 PM Skipped an extra mapgen call that was substantially the same as one that was run 3.98 seconds ago. 11/23/2020 2:27:59 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.90 seconds ago. 11/23/2020 2:28:01 PM Start Generate Partial Map with Grid and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:28:01 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:28:01 PM Fixed 2187 missing planet factions. 11/23/2020 2:28:01 PM Generate Partial Map Complete 25ms 11/23/2020 2:28:04 PM Start Generate Partial Map with Honeycomb and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:28:04 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:28:04 PM Fixed 2160 missing planet factions. 11/23/2020 2:28:04 PM Generate Partial Map Complete 29ms 11/23/2020 2:28:13 PM Start Generate Partial Map with D18Rings and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:28:13 PM Removed 54 self-referential planet links in this map. Harmless now. 11/23/2020 2:28:13 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:28:13 PM Fixed 2025 missing planet factions. 11/23/2020 2:28:13 PM Generate Partial Map Complete 33ms 11/23/2020 2:28:18 PM Start Generate Partial Map with Maze and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:28:18 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:28:18 PM Fixed 2187 missing planet factions. 11/23/2020 2:28:18 PM Generate Partial Map Complete 24ms 11/23/2020 2:28:26 PM Start Generate Partial Map with Maze and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:28:26 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:28:26 PM Fixed 2187 missing planet factions. 11/23/2020 2:28:26 PM Generate Partial Map Complete 23ms 11/23/2020 2:28:28 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.39 seconds ago. 11/23/2020 2:28:31 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.86 seconds ago. 11/23/2020 2:28:32 PM Start Generate Partial Map with Maze and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:28:32 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:28:32 PM Fixed 2187 missing planet factions. 11/23/2020 2:28:32 PM Generate Partial Map Complete 31ms 11/23/2020 2:28:34 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.41 seconds ago. 11/23/2020 2:28:35 PM Skipped an extra mapgen call that was substantially the same as one that was run 3.05 seconds ago. 11/23/2020 2:28:36 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.33 seconds ago. 11/23/2020 2:28:38 PM Start Generate Partial Map with Maze and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:28:38 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:28:38 PM Fixed 2187 missing planet factions. 11/23/2020 2:28:38 PM Generate Partial Map Complete 23ms 11/23/2020 2:28:42 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.30 seconds ago. 11/23/2020 2:28:44 PM Start Generate Partial Map with Octopus and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:28:44 PM total central planets: 24 11/23/2020 2:28:44 PM created central planets: 24 11/23/2020 2:28:44 PM Trying to create a minimum spanning tree with 8 planets 11/23/2020 2:28:44 PM Trying to create a minimum spanning tree with 10 planets 11/23/2020 2:28:44 PM Trying to create a minimum spanning tree with 7 planets 11/23/2020 2:28:44 PM Trying to create a minimum spanning tree with 5 planets 11/23/2020 2:28:44 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:28:44 PM Fixed 2160 missing planet factions. 11/23/2020 2:28:44 PM Generate Partial Map Complete 141ms 11/23/2020 2:28:50 PM Start Generate Partial Map with Octopus and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:28:50 PM Trying to create a minimum spanning tree with 2 planets 11/23/2020 2:28:50 PM Trying to create a minimum spanning tree with 2 planets 11/23/2020 2:28:50 PM Trying to create a minimum spanning tree with 7 planets 11/23/2020 2:28:50 PM Trying to create a minimum spanning tree with 5 planets 11/23/2020 2:28:50 PM Trying to create a minimum spanning tree with 3 planets 11/23/2020 2:28:50 PM Trying to create a minimum spanning tree with 3 planets 11/23/2020 2:28:50 PM Trying to create a minimum spanning tree with 5 planets 11/23/2020 2:28:50 PM Trying to create a minimum spanning tree with 8 planets 11/23/2020 2:28:50 PM Trying to create a minimum spanning tree with 3 planets 11/23/2020 2:28:50 PM Trying to create a minimum spanning tree with 3 planets 11/23/2020 2:28:50 PM Trying to create a minimum spanning tree with 2 planets 11/23/2020 2:28:50 PM Trying to create a minimum spanning tree with 3 planets 11/23/2020 2:28:50 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:28:50 PM Fixed 2160 missing planet factions. 11/23/2020 2:28:50 PM Generate Partial Map Complete 128ms 11/23/2020 2:28:51 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.02 seconds ago. 11/23/2020 2:28:55 PM Start Generate Partial Map with Octopus and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:28:55 PM total central planets: 24 11/23/2020 2:28:55 PM created central planets: 24 11/23/2020 2:28:55 PM Trying to create a minimum spanning tree with 8 planets 11/23/2020 2:28:55 PM Trying to create a minimum spanning tree with 10 planets 11/23/2020 2:28:55 PM Trying to create a minimum spanning tree with 7 planets 11/23/2020 2:28:55 PM Trying to create a minimum spanning tree with 5 planets 11/23/2020 2:28:55 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:28:55 PM Fixed 2160 missing planet factions. 11/23/2020 2:28:55 PM Generate Partial Map Complete 99ms 11/23/2020 2:28:57 PM Start Generate Partial Map with Snake and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:28:57 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:28:57 PM Fixed 2160 missing planet factions. 11/23/2020 2:28:57 PM Generate Partial Map Complete 22ms 11/23/2020 2:29:03 PM Start Generate Partial Map with D18Swirl and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:29:03 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:29:03 PM Fixed 2025 missing planet factions. 11/23/2020 2:29:03 PM Generate Partial Map Complete 42ms 11/23/2020 2:29:08 PM Start Generate Partial Map with Wheel and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:29:08 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:29:08 PM Fixed 2160 missing planet factions. 11/23/2020 2:29:08 PM Generate Partial Map Complete 172ms 11/23/2020 2:29:14 PM Start Generate Partial Map with X and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:29:14 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:29:14 PM Fixed 2160 missing planet factions. 11/23/2020 2:29:14 PM Generate Partial Map Complete 22ms 11/23/2020 2:29:22 PM Start Generate Partial Map with Realistic and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:29:22 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:29:22 PM Fixed 2160 missing planet factions. 11/23/2020 2:29:22 PM Generate Partial Map Complete 76ms 11/23/2020 2:29:27 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.79 seconds ago. 11/23/2020 2:29:51 PM Start Generate Partial Map with Realistic and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:29:51 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:29:51 PM Fixed 2160 missing planet factions. 11/23/2020 2:29:51 PM Generate Partial Map Complete 89ms 11/23/2020 2:30:01 PM Start Generate Partial Map with Realistic and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:30:01 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:30:01 PM Fixed 2160 missing planet factions. 11/23/2020 2:30:01 PM Generate Partial Map Complete 115ms 11/23/2020 2:30:04 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.50 seconds ago. 11/23/2020 2:30:05 PM Skipped an extra mapgen call that was substantially the same as one that was run 3.66 seconds ago. 11/23/2020 2:30:08 PM Start Generate Partial Map with Realistic and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:30:08 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:30:08 PM Fixed 2160 missing planet factions. 11/23/2020 2:30:08 PM Generate Partial Map Complete 123ms 11/23/2020 2:30:09 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.55 seconds ago. 11/23/2020 2:30:11 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.84 seconds ago. 11/23/2020 2:30:13 PM Start Generate Partial Map with Realistic and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:30:13 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:30:13 PM Fixed 2160 missing planet factions. 11/23/2020 2:30:13 PM Generate Partial Map Complete 82ms 11/23/2020 2:30:15 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.54 seconds ago. 11/23/2020 2:30:17 PM Skipped an extra mapgen call that was substantially the same as one that was run 3.86 seconds ago. 11/23/2020 2:30:27 PM Start Generate Partial Map with Realistic and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:30:27 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:30:27 PM Fixed 2160 missing planet factions. 11/23/2020 2:30:27 PM Generate Partial Map Complete 120ms 11/23/2020 2:30:30 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.97 seconds ago. 11/23/2020 2:30:33 PM Start Generate Partial Map with Realistic and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:30:34 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:30:34 PM Fixed 2160 missing planet factions. 11/23/2020 2:30:34 PM Generate Partial Map Complete 78ms 11/23/2020 2:30:35 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.62 seconds ago. 11/23/2020 2:30:37 PM Skipped an extra mapgen call that was substantially the same as one that was run 3.59 seconds ago. 11/23/2020 2:30:44 PM Start Generate Partial Map with Realistic and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:30:45 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:30:45 PM Fixed 2160 missing planet factions. 11/23/2020 2:30:45 PM Generate Partial Map Complete 119ms 11/23/2020 2:30:47 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.05 seconds ago. 11/23/2020 2:30:56 PM Start Generate Partial Map with Realistic and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:30:57 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:30:57 PM Fixed 2160 missing planet factions. 11/23/2020 2:30:57 PM Generate Partial Map Complete 115ms 11/23/2020 2:31:55 PM Start Generate Partial Map with Realistic and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:31:55 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:31:55 PM Fixed 2160 missing planet factions. 11/23/2020 2:31:55 PM Generate Partial Map Complete 76ms 11/23/2020 2:32:07 PM Start Generate Partial Map with Realistic and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:32:07 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:32:07 PM Fixed 2160 missing planet factions. 11/23/2020 2:32:07 PM Generate Partial Map Complete 117ms 11/23/2020 2:32:30 PM Start Generate Partial Map with Realistic and seed 963912740 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:32:31 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:32:31 PM Fixed 2160 missing planet factions. 11/23/2020 2:32:31 PM Generate Partial Map Complete 91ms 11/23/2020 2:32:35 PM Start Generate Partial Map with Realistic and seed 267579119 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:32:35 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:32:35 PM Fixed 2160 missing planet factions. 11/23/2020 2:32:35 PM Generate Partial Map Complete 76ms 11/23/2020 2:32:51 PM Window_SetupFactionsTab: Arcen.Universal.MissingArcenDynamicTableRowException: Table TeamColorDefinitionTable was asked for record with InternalName='Tactician' but it's not there. You may be missing a mod or an expansion. at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByName (System.String Name, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x000c7] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByName (System.String Name) [0x00001] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.AIW2.External.Window_SetupFactionsTab+bTeamColor_TrimOnly.DoAnyCustomButtonStuffFromVolatile (Arcen.Universal.ArcenUI_Button Button) [0x0008d] in <95950b84c65e4af9a63c716a087f813c>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000f5] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in <6c3f588b48b547849f1948f5c2492cd5>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 11/23/2020 2:32:58 PM Start Generate Partial Map with Realistic and seed 267579119 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:32:58 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:32:58 PM Fixed 1760 missing planet factions. 11/23/2020 2:32:58 PM Generate Partial Map Complete 198ms 11/23/2020 2:32:59 PM Start Generate Partial Map with Realistic and seed 140816206 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 2:32:59 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 2:32:59 PM Fixed 1760 missing planet factions. 11/23/2020 2:32:59 PM Generate Partial Map Complete 185ms 11/23/2020 2:32:59 PM Skipped an extra mapgen call that was substantially the same as one that was run 0.55 seconds ago. 11/23/2020 2:42:08 PM Start Generate FULL Map with Realistic and seed 140816206 and planet count 80 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) 11/23/2020 2:42:09 PM Generate FULL Map Complete 266ms 11/23/2020 5:46:59 PM Current directory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 11/23/2020 5:46:59 PM Boot up FleetOS (0.3231s) 11/23/2020 5:46:59 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen Threadripper 1950X 16-Core Processor processorCount: 32 processorFrequency: 3394 systemMemorySize: 65417 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/23/2020 5:46:59 PM Check System Logs For Rogue Intelligence (0.1955s) 11/23/2020 5:46:59 PM Game Version: 2.637 11/23/2020 5:46:59 PM Eject Trash Into Hyperspace (0.0780s) 11/23/2020 5:46:59 PM Check For Extra Modules (0.0270s) 11/23/2020 5:46:59 PM Bring Cloaking Systems Online (0.0300s) 11/23/2020 5:46:59 PM Recalculate Speed Of Light (0.0222s) 11/23/2020 5:46:59 PM Optimize Comfort On Command Decks (0.0258s) 11/23/2020 5:46:59 PM Generating Framerates (0.0080s) 11/23/2020 5:46:59 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/23/2020 5:46:59 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 11/23/2020 5:46:59 PM Check Nearby Stellar Masses (0.0470s) 11/23/2020 5:47:00 PM Remembering Alamo (0.0180s) 11/23/2020 5:47:00 PM Boot Audio Comms (0.0120s) 11/23/2020 5:47:00 PM Establish Individual Audio Links (0.0190s) 11/23/2020 5:47:00 PM Prepare Explosions and Crackles (0.0290s) 11/23/2020 5:47:00 PM No resolution change was required. 11/23/2020 5:47:00 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/23/2020 5:47:00 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 11/23/2020 5:47:00 PM Refresh Optical Lensing (0.0120s) 11/23/2020 5:47:00 PM Revise Fundamental Physical Laws (0.0221s) 11/23/2020 5:47:00 PM Calculate Odds Of Success (0.0250s) 11/23/2020 5:47:00 PM Briefly Panic (0.2336s) 11/23/2020 5:47:00 PM Install Confidence Routines (0.3307s) 11/23/2020 5:47:00 PM Bring Commander Interface Online (0.1020s) 11/23/2020 5:47:00 PM Motivate All Crews (0.0370s) 11/23/2020 5:47:00 PM Locating Available Networks (0.0200s) 11/23/2020 5:47:00 PM Externalizing Patterns (0.0370s) 11/23/2020 5:47:00 PM Hooking Externals (0.0130s) 11/23/2020 5:47:00 PM Handlizing Hooks (0.0100s) 11/23/2020 5:47:00 PM Disengaging Constants (0.0310s) 11/23/2020 5:47:01 PM Late Axionic Computations (0.0568s) 11/23/2020 5:47:01 PM Sentinel Alertness Diagnostic (0.0090s) 11/23/2020 5:47:01 PM Connecting to Fleet Command (0.0094s) 11/23/2020 5:47:01 PM Thinking Of Advice (0.0087s) 11/23/2020 5:47:01 PM Degaussing Advice (0.0141s) 11/23/2020 5:47:01 PM Reading Alien Diaries (0.0144s) 11/23/2020 5:47:01 PM Naming All Known Planets (0.0090s) 11/23/2020 5:47:01 PM Remembering Speeds (0.0090s) 11/23/2020 5:47:01 PM Prioritizing Targets (0.0090s) 11/23/2020 5:47:01 PM Rebooting Sensor Arrays (0.0080s) 11/23/2020 5:47:01 PM Unloading Prismatic Grid (0.0090s) 11/23/2020 5:47:01 PM Thinking Of Objectives (0.0090s) 11/23/2020 5:47:01 PM Inhibiting Visual Scans (0.0120s) 11/23/2020 5:47:01 PM Synthesizing Vocals (0.0090s) 11/23/2020 5:47:01 PM Investigating Map Signatures (0.0140s) 11/23/2020 5:47:01 PM Ventilating Scenarios (0.0100s) 11/23/2020 5:47:01 PM Decontaminating Targeting Systems (0.0080s) 11/23/2020 5:47:01 PM Ejecting Tactical Core (0.0090s) 11/23/2020 5:47:01 PM Calibrating Formations (0.0100s) 11/23/2020 5:47:01 PM Intercepting Galactic Maps (0.0090s) 11/23/2020 5:47:01 PM Discharging Colored Ions (0.0190s) 11/23/2020 5:47:01 PM Replicating Ion Colors (0.0100s) 11/23/2020 5:47:01 PM Faction Diagnostics (0.0150s) 11/23/2020 5:47:01 PM Buffering Hackers (0.0170s) 11/23/2020 5:47:01 PM Inverting Death (0.0100s) 11/23/2020 5:47:01 PM Linear Field Variance (0.0100s) 11/23/2020 5:47:01 PM Charging Marks (0.0090s) 11/23/2020 5:47:01 PM Guarding The Posts (0.1726s) 11/23/2020 5:47:01 PM Range Manifolds (0.0110s) 11/23/2020 5:47:01 PM Purging ROFs (0.0100s) 11/23/2020 5:47:01 PM Manipulating Speeds (0.0110s) 11/23/2020 5:47:01 PM Detecting Projectiles (0.0100s) 11/23/2020 5:47:01 PM Grouping Flow Fields (0.0100s) 11/23/2020 5:47:01 PM Modulating Flow Field Groups (0.0230s) 11/23/2020 5:47:01 PM Designing Fleets (0.0200s) 11/23/2020 5:47:01 PM Thinking Of Technologies (0.0120s) 11/23/2020 5:47:01 PM Categorizing Starboard Sensors (0.0100s) 11/23/2020 5:47:01 PM Injecting Galactic Variables (0.0110s) 11/23/2020 5:47:01 PM Sucking In Starfields (0.0190s) 11/23/2020 5:47:01 PM Crawling Distant Planets (0.1670s) 11/23/2020 5:47:01 PM Categorizing All Planets (0.0100s) 11/23/2020 5:47:01 PM Organizing Commands (0.0200s) 11/23/2020 5:47:01 PM Calculating Firing Cones (0.0110s) 11/23/2020 5:47:02 PM Holding Ship Parts For Comfort (0.4681s) 11/23/2020 5:47:02 PM Re-Aligning Objectives (0.0250s) 11/23/2020 5:47:02 PM Sterilizing Test Chamber (0.0140s) 11/23/2020 5:47:05 PM Download Extra RAM (2.7630s) 11/23/2020 5:47:05 PM Issuing Orders (0.0240s) 11/23/2020 5:47:05 PM Augmenting Infusers (0.0092s) 11/23/2020 5:47:05 PM Infusing (0.0219s) 11/23/2020 5:47:05 PM Post-Proton Surge (0.0083s) 11/23/2020 5:47:05 PM Stimulate Modulation (0.0291s) 11/23/2020 5:47:05 PM ArcenAssetBundleCache.InstantiatedObjects: 1063 11/23/2020 5:47:05 PM Load Surrogates (0.0960s) 11/23/2020 5:47:05 PM Final Checks (0.2481s) 11/23/2020 5:47:05 PM Load Historical Documents (0.0040s) 11/23/2020 5:47:05 PM 6.3 seconds total load time. Boot up FleetOS (0.3s) Install Confidence Routines (0.3s) Holding Ship Parts For Comfort (0.5s) Download Extra RAM (2.8s) 11/23/2020 5:47:05 PM Hello Steam user 'NeverZero' 11/23/2020 5:48:17 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/Dragon\1.save Source1: AnythingElse Source3: LoadingSaveGame 11/23/2020 5:48:18 PM Finish load save in 511.1ms 11/23/2020 6:08:58 PM Hit exception in SendUnitToArmoryToUpgradeIfNecessary debugCode 1200 System.Exception: Could not find scourge type data for armory type id -1 at Arcen.AIW2.External.SpecialFaction_Scourge.SendUnitToArmoryToUpgradeIfNecessary (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.External.ScourgePerUnitData data) [0x0018a] in <95950b84c65e4af9a63c716a087f813c>:0 11/23/2020 6:14:24 PM Hit exception in SendUnitToArmoryToUpgradeIfNecessary debugCode 1200 System.Exception: Could not find scourge type data for armory type id -1 at Arcen.AIW2.External.SpecialFaction_Scourge.SendUnitToArmoryToUpgradeIfNecessary (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.External.ScourgePerUnitData data) [0x0018a] in <95950b84c65e4af9a63c716a087f813c>:0 11/23/2020 6:14:24 PM Hit exception in SendUnitToArmoryToUpgradeIfNecessary debugCode 1200 System.Exception: Could not find scourge type data for armory type id -1 at Arcen.AIW2.External.SpecialFaction_Scourge.SendUnitToArmoryToUpgradeIfNecessary (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.External.ScourgePerUnitData data) [0x0018a] in <95950b84c65e4af9a63c716a087f813c>:0 11/23/2020 6:14:24 PM Hit exception in SendUnitToArmoryToUpgradeIfNecessary debugCode 1200 System.Exception: Could not find scourge type data for armory type id -1 at Arcen.AIW2.External.SpecialFaction_Scourge.SendUnitToArmoryToUpgradeIfNecessary (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.External.ScourgePerUnitData data) [0x0018a] in <95950b84c65e4af9a63c716a087f813c>:0 11/23/2020 6:14:24 PM Hit exception in SendUnitToArmoryToUpgradeIfNecessary debugCode 1200 System.Exception: Could not find scourge type data for armory type id -1 at Arcen.AIW2.External.SpecialFaction_Scourge.SendUnitToArmoryToUpgradeIfNecessary (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.External.ScourgePerUnitData data) [0x0018a] in <95950b84c65e4af9a63c716a087f813c>:0 11/23/2020 6:14:24 PM Hit exception in SendUnitToArmoryToUpgradeIfNecessary debugCode 1200 System.Exception: Could not find scourge type data for armory type id -1 at Arcen.AIW2.External.SpecialFaction_Scourge.SendUnitToArmoryToUpgradeIfNecessary (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.External.ScourgePerUnitData data) [0x0018a] in <95950b84c65e4af9a63c716a087f813c>:0 11/23/2020 7:06:44 PM Donating team Fireteam 100 has 2 units with strength 1127. Status Assembling No target planet No lurk planet. Ships: Shildon: 1, Finvoy: 1 to hunter, path A 11/23/2020 7:06:44 PM Donating team Fireteam 101 has 2 units with strength 110. Status Assembling No target planet No lurk planet. Ships: Finvoy: 2 to hunter, path A 11/23/2020 7:13:03 PM Hit exception in SendUnitToArmoryToUpgradeIfNecessary debugCode 1200 System.Exception: Could not find scourge type data for armory type id -1 at Arcen.AIW2.External.SpecialFaction_Scourge.SendUnitToArmoryToUpgradeIfNecessary (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.External.ScourgePerUnitData data) [0x0018a] in <95950b84c65e4af9a63c716a087f813c>:0 11/23/2020 7:13:03 PM Hit exception in SendUnitToArmoryToUpgradeIfNecessary debugCode 1200 System.Exception: Could not find scourge type data for armory type id -1 at Arcen.AIW2.External.SpecialFaction_Scourge.SendUnitToArmoryToUpgradeIfNecessary (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.External.ScourgePerUnitData data) [0x0018a] in <95950b84c65e4af9a63c716a087f813c>:0 11/23/2020 7:44:45 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/Dragon/Autosave at 1h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/23/2020 7:44:46 PM Finish load save in 493.4ms 11/23/2020 7:45:18 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/23/2020 7:45:18 PM PlayerAccount NeverZero has now been put in control of faction 7. 11/23/2020 7:45:18 PM Clear out factions that should not be in UI based on savegame: 11 Scourge Fallen Spire Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 11/23/2020 7:45:18 PM loading as template 11/23/2020 7:45:18 PM Added the faction AIReserves. 11/23/2020 7:45:18 PM Added the faction AntiAIZombie. 11/23/2020 7:45:18 PM Added the faction AntiEveryoneZombie. 11/23/2020 7:45:18 PM Added the faction AntiPlayerZombie. 11/23/2020 7:45:18 PM Added the faction CPALogic. 11/23/2020 7:45:18 PM Added the faction EnragedMacrophage. 11/23/2020 7:45:18 PM Added the faction Mercenary. 11/23/2020 7:45:18 PM Added the faction TamedMacrophage. 11/23/2020 7:45:18 PM Finish load save in 111.7ms 11/23/2020 7:45:18 PM Start Generate Partial Map with Realistic and seed 1228022306 and planet count 80 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 11/23/2020 7:45:18 PM PlayerAccount NeverZero has now been put in control of faction 7. 11/23/2020 7:45:18 PM Fixed 1840 missing planet factions. 11/23/2020 7:45:18 PM Generate Partial Map Complete 123ms 11/23/2020 7:45:32 PM Start Generate Partial Map with Realistic and seed 1228022306 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 7:45:32 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 7:45:32 PM Fixed 1840 missing planet factions. 11/23/2020 7:45:32 PM Generate Partial Map Complete 132ms 11/23/2020 7:46:27 PM Start Generate Partial Map with Simple and seed 1228022306 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 7:46:27 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 7:46:27 PM Fixed 1840 missing planet factions. 11/23/2020 7:46:27 PM Generate Partial Map Complete 40ms 11/23/2020 7:46:35 PM Start Generate Partial Map with Simple and seed 1228022306 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 7:46:35 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 7:46:35 PM Fixed 1840 missing planet factions. 11/23/2020 7:46:35 PM Generate Partial Map Complete 35ms 11/23/2020 7:46:38 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.83 seconds ago. 11/23/2020 7:46:39 PM Start Generate Partial Map with Simple and seed 287520803 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 7:46:39 PM Trying to create a minimum spanning tree with 80 planets 11/23/2020 7:46:40 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 7:46:40 PM Fixed 1840 missing planet factions. 11/23/2020 7:46:40 PM Generate Partial Map Complete 47ms 11/23/2020 7:46:44 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.02 seconds ago. 11/23/2020 7:46:46 PM Start Generate Partial Map with Realistic and seed 287520803 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 7:46:46 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 7:46:46 PM Fixed 1840 missing planet factions. 11/23/2020 7:46:46 PM Generate Partial Map Complete 77ms 11/23/2020 7:46:50 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.02 seconds ago. 11/23/2020 7:46:52 PM Start Generate Partial Map with Realistic and seed 341206522 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 7:46:52 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 7:46:52 PM Fixed 1840 missing planet factions. 11/23/2020 7:46:52 PM Generate Partial Map Complete 289ms 11/23/2020 7:46:58 PM Start Generate Partial Map with Realistic and seed 341206522 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 7:46:58 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 7:46:58 PM Fixed 1840 missing planet factions. 11/23/2020 7:46:58 PM Generate Partial Map Complete 138ms 11/23/2020 7:46:59 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.57 seconds ago. 11/23/2020 7:47:00 PM Start Generate Partial Map with Realistic and seed 476781584 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 7:47:00 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 7:47:00 PM Fixed 1840 missing planet factions. 11/23/2020 7:47:00 PM Generate Partial Map Complete 78ms 11/23/2020 7:47:04 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.19 seconds ago. 11/23/2020 7:47:05 PM Start Generate Partial Map with Realistic and seed 345752899 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 7:47:05 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 7:47:05 PM Fixed 1840 missing planet factions. 11/23/2020 7:47:05 PM Generate Partial Map Complete 129ms 11/23/2020 7:47:08 PM Skipped an extra mapgen call that was substantially the same as one that was run 3.98 seconds ago. 11/23/2020 7:47:09 PM Start Generate Partial Map with Realistic and seed 271139163 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 7:47:09 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 7:47:09 PM Fixed 1840 missing planet factions. 11/23/2020 7:47:09 PM Generate Partial Map Complete 86ms 11/23/2020 7:47:13 PM Start Generate Partial Map with Clusters and seed 271139163 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 7:47:14 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 7:47:14 PM Fixed 1840 missing planet factions. 11/23/2020 7:47:14 PM Generate Partial Map Complete 479ms 11/23/2020 7:47:47 PM Start Generate Partial Map with Clusters and seed 271139163 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 7:47:48 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 7:47:48 PM Fixed 1840 missing planet factions. 11/23/2020 7:47:48 PM Generate Partial Map Complete 411ms 11/23/2020 7:48:44 PM Start Generate Partial Map with Clusters and seed 271139163 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 7:48:44 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 7:48:44 PM Fixed 1760 missing planet factions. 11/23/2020 7:48:44 PM Generate Partial Map Complete 403ms 11/23/2020 7:49:08 PM Start Generate Partial Map with Clusters and seed 271139163 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 7:49:08 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 7:49:08 PM Fixed 1760 missing planet factions. 11/23/2020 7:49:08 PM Generate Partial Map Complete 404ms 11/23/2020 7:49:29 PM Start Generate Partial Map with Clusters and seed 271139163 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 7:49:29 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 7:49:29 PM Fixed 1760 missing planet factions. 11/23/2020 7:49:29 PM Generate Partial Map Complete 412ms 11/23/2020 7:50:36 PM Start Generate Partial Map with Clusters and seed 271139163 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 7:50:36 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 7:50:36 PM Fixed 1760 missing planet factions. 11/23/2020 7:50:36 PM Generate Partial Map Complete 405ms 11/23/2020 8:01:42 PM Start Generate FULL Map with Clusters and seed 271139163 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything) 11/23/2020 8:01:42 PM Generate FULL Map Complete 572ms 11/23/2020 8:07:24 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/23/2020 8:07:24 PM PlayerAccount NeverZero has now been put in control of faction 7. 11/23/2020 8:07:24 PM Clear out factions that should not be in UI based on savegame: 11 Scourge Fallen Spire Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 11/23/2020 8:07:24 PM loading as template 11/23/2020 8:07:24 PM Added the faction AIReserves. 11/23/2020 8:07:24 PM Added the faction AntiAIZombie. 11/23/2020 8:07:24 PM Added the faction AntiEveryoneZombie. 11/23/2020 8:07:24 PM Added the faction AntiPlayerZombie. 11/23/2020 8:07:24 PM Added the faction CPALogic. 11/23/2020 8:07:24 PM Added the faction EnragedMacrophage. 11/23/2020 8:07:24 PM Added the faction Mercenary. 11/23/2020 8:07:24 PM Added the faction TamedMacrophage. 11/23/2020 8:07:24 PM Finish load save in 88.4ms 11/23/2020 8:07:24 PM Start Generate Partial Map with Clusters and seed 1422291719 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 11/23/2020 8:07:24 PM PlayerAccount NeverZero has now been put in control of faction 7. 11/23/2020 8:07:24 PM Fixed 1760 missing planet factions. 11/23/2020 8:07:24 PM Generate Partial Map Complete 541ms 11/23/2020 8:07:39 PM Start Generate Partial Map with Realistic and seed 1422291719 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 8:07:39 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 8:07:39 PM Fixed 1760 missing planet factions. 11/23/2020 8:07:39 PM Generate Partial Map Complete 91ms 11/23/2020 8:07:44 PM Start Generate Partial Map with Realistic and seed 1422291719 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 8:07:45 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 8:07:45 PM Fixed 1760 missing planet factions. 11/23/2020 8:07:45 PM Generate Partial Map Complete 185ms 11/23/2020 8:07:48 PM Start Generate Partial Map with Realistic and seed 308751876 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 8:07:49 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 8:07:49 PM Fixed 1760 missing planet factions. 11/23/2020 8:07:49 PM Generate Partial Map Complete 75ms 11/23/2020 8:08:03 PM Start Generate Partial Map with Realistic and seed 308751876 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 8:08:03 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 8:08:03 PM Fixed 1840 missing planet factions. 11/23/2020 8:08:03 PM Generate Partial Map Complete 79ms 11/23/2020 8:09:05 PM Start Generate Partial Map with Realistic and seed 308751876 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 8:09:05 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 8:09:05 PM Fixed 1840 missing planet factions. 11/23/2020 8:09:05 PM Generate Partial Map Complete 77ms 11/23/2020 8:11:09 PM Start Generate Partial Map with Realistic and seed 308751876 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 8:11:10 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 8:11:10 PM Fixed 1840 missing planet factions. 11/23/2020 8:11:10 PM Generate Partial Map Complete 157ms 11/23/2020 8:12:27 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/23/2020 8:12:27 PM Client requested to join with the name 'TheMadDragon772' 11/23/2020 8:12:27 PM Tell client 'TheMadDragon772' that they are accepted. 11/23/2020 8:12:27 PM Regenerate the world to include the new player. All clients will get the new world data after that. 11/23/2020 8:12:27 PM Start Generate Partial Map with Realistic and seed 308751876 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 8:12:27 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 8:12:27 PM PlayerAccount TheMadDragon772 is controlling faction 20 already. 11/23/2020 8:12:27 PM Fixed 1920 missing planet factions. 11/23/2020 8:12:27 PM Generate Partial Map Complete 89ms 11/23/2020 8:12:27 PM Send all clients the world data that has just been regenerated. 11/23/2020 8:12:34 PM Start Generate Partial Map with Realistic and seed 308751876 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/23/2020 8:12:34 PM PlayerAccount NeverZero is controlling faction 7 already. 11/23/2020 8:12:34 PM PlayerAccount TheMadDragon772 is controlling faction 19 already. 11/23/2020 8:12:34 PM Fixed 1840 missing planet factions. 11/23/2020 8:12:34 PM Generate Partial Map Complete 85ms 11/23/2020 8:12:36 PM Client TheMadDragon772 (connection 1) has closed their connection. 11/23/2020 8:12:41 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/23/2020 8:12:41 PM Client requested to join with the name 'TheMadDragon772' 11/23/2020 8:12:41 PM Tell client 'TheMadDragon772' that they are accepted. 11/23/2020 8:12:41 PM Send client 'TheMadDragon772' the world data. 11/23/2020 8:14:32 PM Start Generate FULL Map with Realistic and seed 308751876 and planet count 80 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) 11/23/2020 8:14:32 PM Generate FULL Map Complete 309ms 11/23/2020 9:29:53 PM Donating team Fireteam 13 has 43 units with strength 2485. Status Assembling No target planet No lurk planet. Ships: En Esur: 43 to hunter, path A 11/23/2020 9:31:59 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/multi\start.save Source1: StartingTheLobbyFromPrior Source3: LoadingSaveGame 11/23/2020 9:31:59 PM PlayerAccount NeverZero has now been put in control of faction 7. 11/23/2020 9:31:59 PM Clear out factions that should not be in UI based on savegame: 12 Scourge Fallen Spire Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves The Zero Requiem 11/23/2020 9:31:59 PM loading as template 11/23/2020 9:31:59 PM Added the faction AIReserves. 11/23/2020 9:31:59 PM Added the faction AntiAIZombie. 11/23/2020 9:31:59 PM Added the faction AntiEveryoneZombie. 11/23/2020 9:31:59 PM Added the faction AntiPlayerZombie. 11/23/2020 9:31:59 PM Added the faction CPALogic. 11/23/2020 9:31:59 PM Added the faction EnragedMacrophage. 11/23/2020 9:31:59 PM Added the faction Mercenary. 11/23/2020 9:31:59 PM Added the faction TamedMacrophage. 11/23/2020 9:31:59 PM Finish load save in 173.1ms 11/23/2020 9:31:59 PM Start Generate Partial Map with Realistic and seed 87939663 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingSaveGame) 11/23/2020 9:31:59 PM PlayerAccount NeverZero has now been put in control of faction 10. 11/23/2020 9:31:59 PM Fixed 1760 missing planet factions. 11/23/2020 9:31:59 PM Generate Partial Map Complete 225ms 11/23/2020 9:31:59 PM Skipped an extra mapgen call that was substantially the same as one that was run 0.27 seconds ago. 11/23/2020 9:32:16 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/multi\start.save Source1: AnythingElse Source3: LoadingSaveGame 11/23/2020 9:32:16 PM Finish load save in 148.1ms 11/23/2020 9:32:29 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/23/2020 9:32:29 PM Client requested to join with the name 'TheMadDragon772' 11/23/2020 9:32:29 PM Tell client 'TheMadDragon772' that they are accepted. 11/23/2020 9:32:29 PM Send client 'TheMadDragon772' the world data. 11/23/2020 10:37:59 PM Reconquest Seeding for Phrygia: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 11/24/2020 11:21:11 AM Current directory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 11/24/2020 11:21:11 AM Boot up FleetOS (0.3029s) 11/24/2020 11:21:11 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen Threadripper 1950X 16-Core Processor processorCount: 32 processorFrequency: 3394 systemMemorySize: 65417 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/24/2020 11:21:11 AM Check System Logs For Rogue Intelligence (0.2463s) 11/24/2020 11:21:11 AM Game Version: 2.637 11/24/2020 11:21:11 AM Eject Trash Into Hyperspace (0.0922s) 11/24/2020 11:21:11 AM Check For Extra Modules (0.0260s) 11/24/2020 11:21:11 AM Bring Cloaking Systems Online (0.0330s) 11/24/2020 11:21:11 AM Recalculate Speed Of Light (0.0230s) 11/24/2020 11:21:11 AM Optimize Comfort On Command Decks (0.0240s) 11/24/2020 11:21:11 AM Generating Framerates (0.0110s) 11/24/2020 11:21:11 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/24/2020 11:21:11 AM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 11/24/2020 11:21:11 AM Check Nearby Stellar Masses (0.0410s) 11/24/2020 11:21:11 AM Remembering Alamo (0.0230s) 11/24/2020 11:21:11 AM Boot Audio Comms (0.0120s) 11/24/2020 11:21:11 AM Establish Individual Audio Links (0.0190s) 11/24/2020 11:21:11 AM Prepare Explosions and Crackles (0.0310s) 11/24/2020 11:21:11 AM No resolution change was required. 11/24/2020 11:21:11 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/24/2020 11:21:11 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 11/24/2020 11:21:11 AM Refresh Optical Lensing (0.0130s) 11/24/2020 11:21:11 AM Revise Fundamental Physical Laws (0.0250s) 11/24/2020 11:21:12 AM Calculate Odds Of Success (0.0300s) 11/24/2020 11:21:12 AM Briefly Panic (0.3791s) 11/24/2020 11:21:12 AM Install Confidence Routines (0.3461s) 11/24/2020 11:21:12 AM Bring Commander Interface Online (0.1150s) 11/24/2020 11:21:12 AM Motivate All Crews (0.0380s) 11/24/2020 11:21:12 AM Locating Available Networks (0.0234s) 11/24/2020 11:21:12 AM Externalizing Patterns (0.0350s) 11/24/2020 11:21:12 AM Hooking Externals (0.0170s) 11/24/2020 11:21:12 AM Handlizing Hooks (0.0150s) 11/24/2020 11:21:13 AM Disengaging Constants (0.0410s) 11/24/2020 11:21:13 AM Late Axionic Computations (0.0970s) 11/24/2020 11:21:13 AM Sentinel Alertness Diagnostic (0.0120s) 11/24/2020 11:21:13 AM Connecting to Fleet Command (0.0090s) 11/24/2020 11:21:13 AM Thinking Of Advice (0.0110s) 11/24/2020 11:21:13 AM Degaussing Advice (0.0220s) 11/24/2020 11:21:13 AM Reading Alien Diaries (0.0170s) 11/24/2020 11:21:13 AM Naming All Known Planets (0.0100s) 11/24/2020 11:21:13 AM Remembering Speeds (0.0100s) 11/24/2020 11:21:13 AM Prioritizing Targets (0.0100s) 11/24/2020 11:21:13 AM Rebooting Sensor Arrays (0.0100s) 11/24/2020 11:21:13 AM Unloading Prismatic Grid (0.0090s) 11/24/2020 11:21:13 AM Thinking Of Objectives (0.0080s) 11/24/2020 11:21:13 AM Inhibiting Visual Scans (0.0130s) 11/24/2020 11:21:13 AM Synthesizing Vocals (0.0100s) 11/24/2020 11:21:13 AM Investigating Map Signatures (0.0180s) 11/24/2020 11:21:13 AM Ventilating Scenarios (0.0110s) 11/24/2020 11:21:13 AM Decontaminating Targeting Systems (0.0100s) 11/24/2020 11:21:13 AM Ejecting Tactical Core (0.0100s) 11/24/2020 11:21:13 AM Calibrating Formations (0.0100s) 11/24/2020 11:21:13 AM Intercepting Galactic Maps (0.0100s) 11/24/2020 11:21:13 AM Discharging Colored Ions (0.0180s) 11/24/2020 11:21:13 AM Replicating Ion Colors (0.0100s) 11/24/2020 11:21:13 AM Faction Diagnostics (0.0210s) 11/24/2020 11:21:13 AM Buffering Hackers (0.0240s) 11/24/2020 11:21:13 AM Inverting Death (0.0140s) 11/24/2020 11:21:13 AM Linear Field Variance (0.0150s) 11/24/2020 11:21:13 AM Charging Marks (0.0100s) 11/24/2020 11:21:13 AM Guarding The Posts (0.1703s) 11/24/2020 11:21:13 AM Range Manifolds (0.0118s) 11/24/2020 11:21:13 AM Purging ROFs (0.0120s) 11/24/2020 11:21:13 AM Manipulating Speeds (0.0110s) 11/24/2020 11:21:13 AM Detecting Projectiles (0.0110s) 11/24/2020 11:21:13 AM Grouping Flow Fields (0.0110s) 11/24/2020 11:21:13 AM Modulating Flow Field Groups (0.0250s) 11/24/2020 11:21:13 AM Designing Fleets (0.0240s) 11/24/2020 11:21:13 AM Thinking Of Technologies (0.0140s) 11/24/2020 11:21:13 AM Categorizing Starboard Sensors (0.0100s) 11/24/2020 11:21:13 AM Injecting Galactic Variables (0.0130s) 11/24/2020 11:21:13 AM Initiating Starfields (0.0210s) 11/24/2020 11:21:13 AM Resizing Distant Planets (0.2070s) 11/24/2020 11:21:14 AM Categorizing All Planets (0.0130s) 11/24/2020 11:21:14 AM Organizing Commands (0.0230s) 11/24/2020 11:21:14 AM Calculating Firing Cones (0.0100s) 11/24/2020 11:21:14 AM Collapsing Pile Of Ship Parts (0.5048s) 11/24/2020 11:21:14 AM Re-Aligning Objectives (0.0270s) 11/24/2020 11:21:14 AM Sterilizing Test Chamber (0.0180s) 11/24/2020 11:21:21 AM Calculate Closest Relative Dimensions (6.8805s) 11/24/2020 11:21:21 AM Issuing Orders (0.0250s) 11/24/2020 11:21:21 AM Augmenting Infusers (0.0110s) 11/24/2020 11:21:21 AM Infusing (0.0240s) 11/24/2020 11:21:21 AM Post-Proton Surge (0.0090s) 11/24/2020 11:21:21 AM Stimulate Modulation (0.0280s) 11/24/2020 11:21:21 AM ArcenAssetBundleCache.InstantiatedObjects: 1063 11/24/2020 11:21:21 AM Load Surrogates (0.1140s) 11/24/2020 11:21:21 AM Final Checks (0.2601s) 11/24/2020 11:21:21 AM Load Historical Documents (0.0050s) 11/24/2020 11:21:21 AM 10.9 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Collapsing Pile Of Ship Parts (0.5s) Calculate Closest Relative Dimensions (6.9s) Final Checks (0.3s) 11/24/2020 11:21:22 AM Hello Steam user 'NeverZero' 11/24/2020 5:22:08 PM Current directory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 11/24/2020 5:22:08 PM Boot up FleetOS (0.3221s) 11/24/2020 5:22:08 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen Threadripper 1950X 16-Core Processor processorCount: 32 processorFrequency: 3394 systemMemorySize: 65417 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/24/2020 5:22:08 PM Check System Logs For Rogue Intelligence (0.1996s) 11/24/2020 5:22:08 PM Game Version: 2.637 11/24/2020 5:22:08 PM Eject Trash Into Hyperspace (0.0815s) 11/24/2020 5:22:08 PM Check For Extra Modules (0.0290s) 11/24/2020 5:22:08 PM Bring Cloaking Systems Online (0.0270s) 11/24/2020 5:22:08 PM Recalculate Speed Of Light (0.0210s) 11/24/2020 5:22:08 PM Optimize Comfort On Command Decks (0.0260s) 11/24/2020 5:22:08 PM Generating Framerates (0.0090s) 11/24/2020 5:22:08 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/24/2020 5:22:08 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 11/24/2020 5:22:08 PM Check Nearby Stellar Masses (0.0490s) 11/24/2020 5:22:08 PM Remembering Alamo (0.0180s) 11/24/2020 5:22:08 PM Boot Audio Comms (0.0110s) 11/24/2020 5:22:08 PM Establish Individual Audio Links (0.0180s) 11/24/2020 5:22:08 PM Prepare Explosions and Crackles (0.0290s) 11/24/2020 5:22:09 PM No resolution change was required. 11/24/2020 5:22:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/24/2020 5:22:09 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 11/24/2020 5:22:09 PM Refresh Optical Lensing (0.0140s) 11/24/2020 5:22:09 PM Revise Fundamental Physical Laws (0.0210s) 11/24/2020 5:22:09 PM Calculate Odds Of Success (0.0250s) 11/24/2020 5:22:09 PM Briefly Panic (0.2331s) 11/24/2020 5:22:09 PM Install Confidence Routines (0.3361s) 11/24/2020 5:22:09 PM Bring Commander Interface Online (0.1080s) 11/24/2020 5:22:09 PM Motivate All Crews (0.0380s) 11/24/2020 5:22:09 PM Locating Available Networks (0.0250s) 11/24/2020 5:22:09 PM Externalizing Patterns (0.0280s) 11/24/2020 5:22:09 PM Hooking Externals (0.0160s) 11/24/2020 5:22:09 PM Handlizing Hooks (0.0140s) 11/24/2020 5:22:09 PM Disengaging Constants (0.0310s) 11/24/2020 5:22:09 PM Late Axionic Computations (0.0580s) 11/24/2020 5:22:09 PM Sentinel Alertness Diagnostic (0.0080s) 11/24/2020 5:22:09 PM Connecting to Fleet Command (0.0090s) 11/24/2020 5:22:09 PM Thinking Of Advice (0.0080s) 11/24/2020 5:22:09 PM Degaussing Advice (0.0150s) 11/24/2020 5:22:09 PM Reading Alien Diaries (0.0140s) 11/24/2020 5:22:10 PM Naming All Known Planets (0.0090s) 11/24/2020 5:22:10 PM Remembering Speeds (0.0090s) 11/24/2020 5:22:10 PM Prioritizing Targets (0.0092s) 11/24/2020 5:22:10 PM Rebooting Sensor Arrays (0.0098s) 11/24/2020 5:22:10 PM Unloading Prismatic Grid (0.0080s) 11/24/2020 5:22:10 PM Thinking Of Objectives (0.0090s) 11/24/2020 5:22:10 PM Inhibiting Visual Scans (0.0130s) 11/24/2020 5:22:10 PM Synthesizing Vocals (0.0090s) 11/24/2020 5:22:10 PM Investigating Map Signatures (0.0150s) 11/24/2020 5:22:10 PM Ventilating Scenarios (0.0086s) 11/24/2020 5:22:10 PM Decontaminating Targeting Systems (0.0090s) 11/24/2020 5:22:10 PM Ejecting Tactical Core (0.0090s) 11/24/2020 5:22:10 PM Calibrating Formations (0.0090s) 11/24/2020 5:22:10 PM Intercepting Galactic Maps (0.0080s) 11/24/2020 5:22:10 PM Discharging Colored Ions (0.0180s) 11/24/2020 5:22:10 PM Replicating Ion Colors (0.0090s) 11/24/2020 5:22:10 PM Faction Diagnostics (0.0150s) 11/24/2020 5:22:10 PM Buffering Hackers (0.0170s) 11/24/2020 5:22:10 PM Inverting Death (0.0090s) 11/24/2020 5:22:10 PM Linear Field Variance (0.0110s) 11/24/2020 5:22:10 PM Charging Marks (0.0090s) 11/24/2020 5:22:10 PM Guarding The Posts (0.1662s) 11/24/2020 5:22:10 PM Range Manifolds (0.0108s) 11/24/2020 5:22:10 PM Purging ROFs (0.0100s) 11/24/2020 5:22:10 PM Manipulating Speeds (0.0110s) 11/24/2020 5:22:10 PM Detecting Projectiles (0.0100s) 11/24/2020 5:22:10 PM Grouping Flow Fields (0.0100s) 11/24/2020 5:22:10 PM Modulating Flow Field Groups (0.0220s) 11/24/2020 5:22:10 PM Designing Fleets (0.0210s) 11/24/2020 5:22:10 PM Thinking Of Technologies (0.0130s) 11/24/2020 5:22:10 PM Categorizing Starboard Sensors (0.0090s) 11/24/2020 5:22:10 PM Injecting Galactic Variables (0.0120s) 11/24/2020 5:22:10 PM Pining For Starfields (0.0190s) 11/24/2020 5:22:10 PM Screening Distant Planets (0.1690s) 11/24/2020 5:22:10 PM Categorizing All Planets (0.0100s) 11/24/2020 5:22:10 PM Organizing Commands (0.0200s) 11/24/2020 5:22:10 PM Calculating Firing Cones (0.0110s) 11/24/2020 5:22:11 PM Divulge Ship Part Schematics To Enemy (0.4651s) 11/24/2020 5:22:11 PM Re-Aligning Objectives (0.0260s) 11/24/2020 5:22:11 PM Sterilizing Test Chamber (0.0165s) 11/24/2020 5:22:14 PM Toy With Natives On Nearby Planet (2.7524s) 11/24/2020 5:22:14 PM Issuing Orders (0.0230s) 11/24/2020 5:22:14 PM Augmenting Infusers (0.0090s) 11/24/2020 5:22:14 PM Infusing (0.0210s) 11/24/2020 5:22:14 PM Post-Proton Surge (0.0090s) 11/24/2020 5:22:14 PM Stimulate Modulation (0.0290s) 11/24/2020 5:22:14 PM ArcenAssetBundleCache.InstantiatedObjects: 1063 11/24/2020 5:22:14 PM Load Surrogates (0.0945s) 11/24/2020 5:22:14 PM Final Checks (0.2492s) 11/24/2020 5:22:14 PM Load Historical Documents (0.0050s) 11/24/2020 5:22:14 PM 6.3 seconds total load time. Boot up FleetOS (0.3s) Install Confidence Routines (0.3s) Divulge Ship Part Schematics To Enemy (0.5s) Toy With Natives On Nearby Planet (2.8s) 11/24/2020 5:22:14 PM Hello Steam user 'NeverZero' 11/24/2020 5:24:42 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/multi\day 1 end.save Source1: AnythingElse Source3: LoadingSaveGame 11/24/2020 5:24:42 PM Finish load save in 511.9ms 11/24/2020 5:24:54 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 5:24:54 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 5:24:54 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 5:24:54 PM Send client 'TheMadDragon772' the world data. 11/24/2020 5:32:16 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 5:32:16 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 5:32:16 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 5:32:16 PM Send client 'TheMadDragon772' the world data. 11/24/2020 5:53:34 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/24/2020 5:53:35 PM PlayerAccount NeverZero has now been put in control of faction 10. 11/24/2020 5:53:35 PM Clear out factions that should not be in UI based on savegame: 11 Scourge Fallen Spire Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 11/24/2020 5:53:35 PM loading as template 11/24/2020 5:53:35 PM Added the faction AIReserves. 11/24/2020 5:53:35 PM Added the faction AntiAIZombie. 11/24/2020 5:53:35 PM Added the faction AntiEveryoneZombie. 11/24/2020 5:53:35 PM Added the faction AntiPlayerZombie. 11/24/2020 5:53:35 PM Added the faction CPALogic. 11/24/2020 5:53:35 PM Added the faction EnragedMacrophage. 11/24/2020 5:53:35 PM Added the faction Mercenary. 11/24/2020 5:53:35 PM Added the faction TamedMacrophage. 11/24/2020 5:53:35 PM Finish load save in 199.1ms 11/24/2020 5:53:35 PM Start Generate Partial Map with Realistic and seed 48118904 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 11/24/2020 5:53:35 PM PlayerAccount NeverZero has now been put in control of faction 10. 11/24/2020 5:53:35 PM Fixed 1760 missing planet factions. 11/24/2020 5:53:35 PM Generate Partial Map Complete 101ms 11/24/2020 5:54:10 PM Start Generate Partial Map with Realistic and seed 951177296 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 5:54:10 PM PlayerAccount NeverZero is controlling faction 10 already. 11/24/2020 5:54:10 PM Fixed 1760 missing planet factions. 11/24/2020 5:54:10 PM Generate Partial Map Complete 63ms 11/24/2020 5:54:11 PM Start Generate Partial Map with Realistic and seed 130282896 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 5:54:11 PM PlayerAccount NeverZero is controlling faction 10 already. 11/24/2020 5:54:11 PM Fixed 1760 missing planet factions. 11/24/2020 5:54:11 PM Generate Partial Map Complete 71ms 11/24/2020 5:54:12 PM Start Generate Partial Map with Realistic and seed 508737755 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 5:54:12 PM PlayerAccount NeverZero is controlling faction 10 already. 11/24/2020 5:54:12 PM Fixed 1760 missing planet factions. 11/24/2020 5:54:12 PM Generate Partial Map Complete 140ms 11/24/2020 5:54:28 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 5:54:28 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 5:54:28 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 5:54:28 PM Regenerate the world to include the new player. All clients will get the new world data after that. 11/24/2020 5:54:28 PM Start Generate Partial Map with Realistic and seed 508737755 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 5:54:28 PM PlayerAccount NeverZero is controlling faction 10 already. 11/24/2020 5:54:28 PM PlayerAccount TheMadDragon772 is controlling faction 19 already. 11/24/2020 5:54:28 PM Fixed 1840 missing planet factions. 11/24/2020 5:54:28 PM Generate Partial Map Complete 193ms 11/24/2020 5:54:28 PM Send all clients the world data that has just been regenerated. 11/24/2020 5:54:31 PM Client TheMadDragon772 (connection 1) has closed their connection. 11/24/2020 5:54:34 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 5:54:34 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 5:54:34 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 5:54:34 PM Send client 'TheMadDragon772' the world data. 11/24/2020 5:57:02 PM Start Generate Partial Map with Realistic and seed 508737755 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 5:57:03 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 5:57:03 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 5:57:03 PM Fixed 2700 missing planet factions. 11/24/2020 5:57:03 PM Generate Partial Map Complete 203ms 11/24/2020 5:59:43 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/24/2020 5:59:44 PM Client requested to join with the name 'BadWolf' 11/24/2020 5:59:44 PM Tell client 'BadWolf' that they are accepted. 11/24/2020 5:59:44 PM Regenerate the world to include the new player. All clients will get the new world data after that. 11/24/2020 5:59:44 PM Start Generate Partial Map with Realistic and seed 508737755 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 5:59:44 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 5:59:44 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 5:59:44 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 5:59:44 PM Fixed 2800 missing planet factions. 11/24/2020 5:59:44 PM Generate Partial Map Complete 203ms 11/24/2020 5:59:44 PM Send all clients the world data that has just been regenerated. 11/24/2020 6:00:00 PM Start Generate Partial Map with Realistic and seed 508737755 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:00:00 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:00:00 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:00:00 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:00:00 PM Fixed 2800 missing planet factions. 11/24/2020 6:00:00 PM Generate Partial Map Complete 223ms 11/24/2020 6:02:42 PM Start Generate Partial Map with Realistic and seed 508737755 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:02:42 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:02:42 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:02:42 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:02:42 PM Fixed 2800 missing planet factions. 11/24/2020 6:02:42 PM Generate Partial Map Complete 214ms 11/24/2020 6:02:47 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.95 seconds ago. 11/24/2020 6:02:48 PM Start Generate Partial Map with Realistic and seed 508737755 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:02:48 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:02:48 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:02:48 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:02:48 PM Fixed 2800 missing planet factions. 11/24/2020 6:02:48 PM Generate Partial Map Complete 146ms 11/24/2020 6:03:34 PM Start Generate Partial Map with Realistic and seed 508737755 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:03:34 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:03:34 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:03:34 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:03:34 PM Fixed 2800 missing planet factions. 11/24/2020 6:03:34 PM Generate Partial Map Complete 207ms 11/24/2020 6:03:35 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.22 seconds ago. 11/24/2020 6:03:38 PM Start Generate Partial Map with Realistic and seed 546897423 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:03:38 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:03:38 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:03:38 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:03:38 PM Fixed 2800 missing planet factions. 11/24/2020 6:03:38 PM Generate Partial Map Complete 134ms 11/24/2020 6:03:41 PM Start Generate Partial Map with Realistic and seed 902590686 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:03:41 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:03:41 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:03:41 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:03:41 PM Fixed 2800 missing planet factions. 11/24/2020 6:03:41 PM Generate Partial Map Complete 330ms 11/24/2020 6:03:42 PM Start Generate Partial Map with Realistic and seed 200302777 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:03:43 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:03:43 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:03:43 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:03:43 PM Fixed 2800 missing planet factions. 11/24/2020 6:03:43 PM Generate Partial Map Complete 150ms 11/24/2020 6:03:51 PM Start Generate Partial Map with Realistic and seed 200302777 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:03:51 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:03:51 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:03:51 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:03:51 PM Fixed 2800 missing planet factions. 11/24/2020 6:03:51 PM Generate Partial Map Complete 207ms 11/24/2020 6:03:52 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.02 seconds ago. 11/24/2020 6:03:55 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.58 seconds ago. 11/24/2020 6:03:57 PM Start Generate Partial Map with Realistic and seed 200302777 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:03:57 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:03:57 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:03:57 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:03:57 PM Fixed 2800 missing planet factions. 11/24/2020 6:03:57 PM Generate Partial Map Complete 208ms 11/24/2020 6:03:57 PM Skipped an extra mapgen call that was substantially the same as one that was run 0.24 seconds ago. 11/24/2020 6:03:58 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.39 seconds ago. 11/24/2020 6:04:00 PM Skipped an extra mapgen call that was substantially the same as one that was run 3.56 seconds ago. 11/24/2020 6:04:01 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.04 seconds ago. 11/24/2020 6:04:05 PM Start Generate Partial Map with Realistic and seed 200302777 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:04:05 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:04:05 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:04:05 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:04:05 PM Fixed 2800 missing planet factions. 11/24/2020 6:04:05 PM Generate Partial Map Complete 160ms 11/24/2020 6:04:05 PM Skipped an extra mapgen call that was substantially the same as one that was run 0.23 seconds ago. 11/24/2020 6:04:08 PM Skipped an extra mapgen call that was substantially the same as one that was run 3.35 seconds ago. 11/24/2020 6:04:19 PM Start Generate Partial Map with Realistic and seed 200302777 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:04:19 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:04:19 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:04:19 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:04:19 PM Fixed 2800 missing planet factions. 11/24/2020 6:04:19 PM Generate Partial Map Complete 146ms 11/24/2020 6:04:20 PM Skipped an extra mapgen call that was substantially the same as one that was run 0.99 seconds ago. 11/24/2020 6:04:20 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.04 seconds ago. 11/24/2020 6:04:26 PM Start Generate Partial Map with Realistic and seed 200302777 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:04:26 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:04:26 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:04:26 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:04:26 PM Fixed 2800 missing planet factions. 11/24/2020 6:04:26 PM Generate Partial Map Complete 221ms 11/24/2020 6:04:27 PM Skipped an extra mapgen call that was substantially the same as one that was run 0.89 seconds ago. 11/24/2020 6:04:28 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.01 seconds ago. 11/24/2020 6:04:33 PM Start Generate Partial Map with Realistic and seed 200302777 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:04:33 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:04:33 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:04:33 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:04:33 PM Fixed 2800 missing planet factions. 11/24/2020 6:04:33 PM Generate Partial Map Complete 165ms 11/24/2020 6:04:36 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.32 seconds ago. 11/24/2020 6:05:16 PM Start Generate Partial Map with Realistic and seed 200302777 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:05:16 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:05:16 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:05:16 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:05:16 PM Fixed 2800 missing planet factions. 11/24/2020 6:05:16 PM Generate Partial Map Complete 147ms 11/24/2020 6:05:31 PM Start Generate Partial Map with Realistic and seed 200302777 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:05:31 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:05:31 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:05:31 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:05:31 PM Fixed 2800 missing planet factions. 11/24/2020 6:05:31 PM Generate Partial Map Complete 148ms 11/24/2020 6:05:41 PM Start Generate Partial Map with Realistic and seed 200302777 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:05:41 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:05:41 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:05:41 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:05:41 PM Fixed 2800 missing planet factions. 11/24/2020 6:05:41 PM Generate Partial Map Complete 225ms 11/24/2020 6:05:41 PM Skipped an extra mapgen call that was substantially the same as one that was run 0.26 seconds ago. 11/24/2020 6:05:46 PM Start Generate Partial Map with Realistic and seed 200302777 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:05:46 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:05:46 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:05:46 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:05:46 PM Fixed 2800 missing planet factions. 11/24/2020 6:05:46 PM Generate Partial Map Complete 148ms 11/24/2020 6:05:48 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.97 seconds ago. 11/24/2020 6:05:49 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.83 seconds ago. 11/24/2020 6:05:49 PM Skipped an extra mapgen call that was substantially the same as one that was run 3.57 seconds ago. 11/24/2020 6:05:51 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.87 seconds ago. 11/24/2020 6:05:56 PM Start Generate Partial Map with Realistic and seed 200302777 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:05:56 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:05:56 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:05:56 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:05:57 PM Fixed 2800 missing planet factions. 11/24/2020 6:05:57 PM Generate Partial Map Complete 535ms 11/24/2020 6:06:02 PM Start Generate Partial Map with Realistic and seed 200302777 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/24/2020 6:06:02 PM PlayerAccount NeverZero is controlling faction 8 already. 11/24/2020 6:06:02 PM PlayerAccount TheMadDragon772 is controlling faction 17 already. 11/24/2020 6:06:02 PM PlayerAccount BadWolf is controlling faction 22 already. 11/24/2020 6:06:02 PM Fixed 2800 missing planet factions. 11/24/2020 6:06:02 PM Generate Partial Map Complete 147ms 11/24/2020 6:06:02 PM Skipped an extra mapgen call that was substantially the same as one that was run 0.64 seconds ago. 11/24/2020 6:06:03 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.89 seconds ago. 11/24/2020 6:06:29 PM Start Generate FULL Map with Realistic and seed 200302777 and planet count 100 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 11/24/2020 6:06:29 PM Generate FULL Map Complete 356ms 11/24/2020 6:13:59 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/Spooky\start.save Source1: AnythingElse Source3: LoadingSaveGame 11/24/2020 6:14:00 PM Finish load save in 134.5ms 11/24/2020 6:14:07 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/24/2020 6:14:07 PM Client requested to join with the name 'BadWolf' 11/24/2020 6:14:07 PM Tell client 'BadWolf' that they are accepted. 11/24/2020 6:14:07 PM Send client 'BadWolf' the world data. 11/24/2020 6:14:07 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 6:14:07 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 6:14:07 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 6:14:07 PM Send client 'TheMadDragon772' the world data. 11/24/2020 6:14:08 PM Client TheMadDragon772 (connection 2) has closed their connection. 11/24/2020 6:14:11 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 6:14:11 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 6:14:11 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 6:14:11 PM Send client 'TheMadDragon772' the world data. 11/24/2020 6:39:35 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/24/2020 6:39:35 PM Client requested to join with the name 'BadWolf' 11/24/2020 6:39:35 PM Tell client 'BadWolf' that they are accepted. 11/24/2020 6:39:35 PM Send client 'BadWolf' the world data. 11/24/2020 6:49:29 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/24/2020 6:49:29 PM Client requested to join with the name 'BadWolf' 11/24/2020 6:49:29 PM Tell client 'BadWolf' that they are accepted. 11/24/2020 6:49:29 PM Send client 'BadWolf' the world data. 11/24/2020 6:50:38 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 6:50:38 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 6:50:38 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 6:50:38 PM Send client 'TheMadDragon772' the world data. 11/24/2020 6:50:55 PM Client TheMadDragon772 (connection 6) has closed their connection. 11/24/2020 6:50:58 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 6:50:58 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 6:50:58 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 6:50:58 PM Send client 'TheMadDragon772' the world data. 11/24/2020 6:51:41 PM Client BadWolf (connection 5) has closed their connection. 11/24/2020 6:51:44 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/24/2020 6:51:44 PM Client requested to join with the name 'BadWolf' 11/24/2020 6:51:44 PM Tell client 'BadWolf' that they are accepted. 11/24/2020 6:51:44 PM Send client 'BadWolf' the world data. 11/24/2020 7:10:18 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/24/2020 7:10:18 PM Client requested to join with the name 'BadWolf' 11/24/2020 7:10:18 PM Tell client 'BadWolf' that they are accepted. 11/24/2020 7:10:18 PM Send client 'BadWolf' the world data. 11/24/2020 7:11:51 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 7:11:51 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 7:11:51 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 7:11:51 PM Send client 'TheMadDragon772' the world data. 11/24/2020 7:14:27 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 7:14:27 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 7:14:27 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 7:14:27 PM Send client 'TheMadDragon772' the world data. 11/24/2020 7:14:48 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/24/2020 7:14:48 PM Client requested to join with the name 'BadWolf' 11/24/2020 7:14:48 PM Tell client 'BadWolf' that they are accepted. 11/24/2020 7:14:48 PM Send client 'BadWolf' the world data. 11/24/2020 7:29:24 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 7:29:24 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 7:29:24 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 7:29:24 PM Send client 'TheMadDragon772' the world data. 11/24/2020 7:29:25 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/24/2020 7:29:25 PM Client requested to join with the name 'BadWolf' 11/24/2020 7:29:25 PM Tell client 'BadWolf' that they are accepted. 11/24/2020 7:29:25 PM Send client 'BadWolf' the world data. 11/24/2020 7:29:30 PM Client TheMadDragon772 (connection 13) has closed their connection. 11/24/2020 7:29:34 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 7:29:34 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 7:29:34 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 7:29:34 PM Send client 'TheMadDragon772' the world data. 11/24/2020 7:42:28 PM Failed to load Sprite 'assets/Icons/OfficialGUI/Ships1/AIEye.png' from bundle 'arcenui' 11/24/2020 7:44:24 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 7:44:24 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 7:44:24 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 7:44:24 PM Send client 'TheMadDragon772' the world data. 11/24/2020 7:44:27 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/24/2020 7:44:27 PM Client requested to join with the name 'BadWolf' 11/24/2020 7:44:27 PM Tell client 'BadWolf' that they are accepted. 11/24/2020 7:44:27 PM Send client 'BadWolf' the world data. 11/24/2020 7:52:21 PM Client BadWolf (connection 17) has closed their connection. 11/24/2020 7:52:24 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/24/2020 7:52:24 PM Client requested to join with the name 'BadWolf' 11/24/2020 7:52:24 PM Tell client 'BadWolf' that they are accepted. 11/24/2020 7:52:24 PM Send client 'BadWolf' the world data. 11/24/2020 8:14:46 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/24/2020 8:14:46 PM Client requested to join with the name 'BadWolf' 11/24/2020 8:14:46 PM Tell client 'BadWolf' that they are accepted. 11/24/2020 8:14:46 PM Send client 'BadWolf' the world data. 11/24/2020 8:14:47 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 8:14:47 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 8:14:47 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 8:14:47 PM Send client 'TheMadDragon772' the world data. 11/24/2020 8:32:04 PM Donating team Fireteam 8 has 3 units with strength 90. Status Assembling No target planet No lurk planet. Ships: Amphitra: 3 to hunter, path A 11/24/2020 9:30:39 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/24/2020 9:30:39 PM Client requested to join with the name 'BadWolf' 11/24/2020 9:30:39 PM Tell client 'BadWolf' that they are accepted. 11/24/2020 9:30:39 PM Send client 'BadWolf' the world data. 11/24/2020 9:30:40 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 9:30:40 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 9:30:40 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 9:30:40 PM Send client 'TheMadDragon772' the world data. 11/24/2020 9:38:14 PM Donating team Fireteam 17 has 1 units with strength 472. Status Assembling No target planet No lurk planet. Ships: Convict: 1 to hunter, path A 11/24/2020 9:38:14 PM Donating team Fireteam 19 has 9 units with strength 319. Status Assembling No target planet No lurk planet. Ships: Skeleton: 9 to hunter, path A 11/24/2020 9:38:22 PM Donating team Fireteam 19 has 2 units with strength 144. Status Assembling No target planet No lurk planet. Ships: Zombie: 2 to hunter, path A 11/24/2020 9:59:45 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/24/2020 9:59:45 PM Client requested to join with the name 'BadWolf' 11/24/2020 9:59:45 PM Tell client 'BadWolf' that they are accepted. 11/24/2020 9:59:45 PM Send client 'BadWolf' the world data. 11/24/2020 9:59:45 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 9:59:45 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 9:59:45 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 9:59:45 PM Send client 'TheMadDragon772' the world data. 11/24/2020 9:59:47 PM Client TheMadDragon772 (connection 24) has closed their connection. 11/24/2020 9:59:50 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 9:59:50 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 9:59:50 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 9:59:50 PM Send client 'TheMadDragon772' the world data. 11/24/2020 10:06:39 PM Donating team Fireteam 31 has 24 units with strength 1889. Status Assembling No target planet No lurk planet. Ships: Dodo: 24 to hunter, path A 11/24/2020 10:07:07 PM Donating team Fireteam 33 has 30 units with strength 2165. Status Assembling No target planet No lurk planet. Ships: Dodo: 30 to hunter, path A 11/24/2020 10:13:52 PM Donating team Fireteam 45 has 5 units with strength 308. Status Assembling No target planet No lurk planet. Ships: Refresh: 5 to hunter, path A 11/24/2020 10:13:52 PM Donating team Fireteam 46 has 3 units with strength 126. Status Assembling No target planet No lurk planet. Ships: Refresh: 3 to hunter, path A 11/24/2020 10:13:54 PM Donating team Fireteam 46 has 26 units with strength 1970. Status Assembling No target planet No lurk planet. Ships: Refresh: 26 to hunter, path A 11/24/2020 10:14:00 PM Donating team Fireteam 47 has 4 units with strength 185. Status Assembling No target planet No lurk planet. Ships: Refresh: 4 to hunter, path A 11/24/2020 10:17:47 PM Donating team Fireteam 40 has 5 units with strength 152. Status Assembling No target planet No lurk planet. Ships: Shine: 2, Raptor: 3 to hunter, path A 11/24/2020 10:17:47 PM Donating team Fireteam 41 has 3 units with strength 88. Status Assembling No target planet No lurk planet. Ships: Raptor: 3 to hunter, path A 11/24/2020 10:18:29 PM Donating team Fireteam 43 has 3 units with strength 1352. Status Assembling No target planet No lurk planet. Ships: Raptor: 3 to hunter, path A 11/24/2020 10:20:41 PM Donating team Fireteam 44 has 5 units with strength 110. Status Assembling No target planet No lurk planet. Ships: Zelos Wilder: 5 to hunter, path A 11/24/2020 10:21:19 PM Donating team Fireteam 73 has 10 units with strength 679. Status Assembling No target planet No lurk planet. Ships: Deathseeker: 10 to hunter, path A 11/24/2020 10:21:19 PM Donating team Fireteam 75 has 25 units with strength 1101. Status Assembling No target planet No lurk planet. Ships: Spider: 25 to hunter, path A 11/24/2020 10:21:21 PM Donating team Fireteam 77 has 24 units with strength 2073. Status Assembling No target planet No lurk planet. Ships: Zagan: 2, Spider: 22 to hunter, path A 11/24/2020 10:21:21 PM Donating team Fireteam 78 has 2 units with strength 72. Status Assembling No target planet No lurk planet. Ships: Fizz: 2 to hunter, path A 11/24/2020 10:21:29 PM Donating team Fireteam 79 has 1 units with strength 761. Status Assembling No target planet No lurk planet. Ships: Spider: 1 to hunter, path A 11/24/2020 10:21:47 PM Donating team Fireteam 80 has 29 units with strength 1059. Status Assembling No target planet No lurk planet. Ships: Commander Knight: 3, Clay Golem: 14, Haze: 12 to hunter, path A 11/24/2020 10:22:15 PM Donating team Fireteam 85 has 17 units with strength 592. Status Assembling No target planet No lurk planet. Ships: Volt: 17 to hunter, path A 11/24/2020 10:22:15 PM Donating team Fireteam 86 has 3 units with strength 952. Status Assembling No target planet No lurk planet. Ships: Volt: 1, Haze: 2 to hunter, path A 11/24/2020 10:24:47 PM Donating team Fireteam 89 has 1 units with strength 36. Status Assembling No target planet No lurk planet. Ships: Starfish: 1 to hunter, path A 11/24/2020 10:24:47 PM Donating team Fireteam 46 has 19 units with strength 1184. Status Assembling No target planet No lurk planet. Ships: Dodo: 12, Angle Worm: 1, Guardian: 6 to hunter, path A 11/24/2020 10:25:13 PM Donating team Fireteam 91 has 19 units with strength 729. Status Assembling No target planet No lurk planet. Ships: Commander Knight: 19 to hunter, path A 11/24/2020 10:25:55 PM Donating team Fireteam 44 has 7 units with strength 2699. Status Assembling No target planet No lurk planet. Ships: Guardian: 1, Shade: 1, Refresh: 5 to hunter, path A 11/24/2020 10:29:27 PM Donating team Fireteam 99 has 27 units with strength 1922. Status Assembling No target planet No lurk planet. Ships: Haze: 27 to hunter, path A 11/24/2020 10:30:13 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 10:30:13 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 10:30:13 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 10:30:13 PM Send client 'TheMadDragon772' the world data. 11/24/2020 10:30:28 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/24/2020 10:30:28 PM Client requested to join with the name 'BadWolf' 11/24/2020 10:30:28 PM Tell client 'BadWolf' that they are accepted. 11/24/2020 10:30:28 PM Send client 'BadWolf' the world data. 11/24/2020 10:33:38 PM Donating team Fireteam 102 has 3 units with strength 124. Status Assembling No target planet No lurk planet. Ships: Angle Worm: 2, Sleet: 1 to hunter, path A 11/24/2020 10:33:52 PM Donating team Fireteam 105 has 3 units with strength 96. Status Assembling No target planet No lurk planet. Ships: Fizz: 3 to hunter, path A 11/24/2020 10:33:52 PM Donating team Fireteam 106 has 10 units with strength 416. Status Assembling No target planet No lurk planet. Ships: Clay Golem: 10 to hunter, path A 11/24/2020 10:34:06 PM Donating team Fireteam 106 has 22 units with strength 924. Status Assembling No target planet No lurk planet. Ships: Commander Knight: 18, Clay Golem: 4 to hunter, path A 11/24/2020 10:34:34 PM Donating team Fireteam 111 has 1 units with strength 45. Status Assembling No target planet No lurk planet. Ships: Corona: 1 to hunter, path A 11/24/2020 10:34:42 PM Donating team Fireteam 113 has 3 units with strength 132. Status Assembling No target planet No lurk planet. Ships: Haze: 3 to hunter, path A 11/24/2020 10:34:59 PM Donating team Fireteam 51 has 9 units with strength 194. Status Assembling No target planet No lurk planet. Ships: Dodo: 9 to hunter, path A 11/24/2020 10:35:22 PM Donating team Fireteam 115 has 25 units with strength 1463. Status Assembling No target planet No lurk planet. Ships: Commander Knight: 25 to hunter, path A 11/24/2020 10:35:22 PM Donating team Fireteam 116 has 12 units with strength 1258. Status Assembling No target planet No lurk planet. Ships: Volt: 1, Haze: 11 to hunter, path A 11/24/2020 10:42:42 PM Donating team Fireteam 121 has 34 units with strength 2696. Status Assembling No target planet No lurk planet. Ships: Commander Knight: 8, Perfect Murder: 1, Clay Golem: 9, Refresh: 6, Haze: 10 to hunter, path A 11/24/2020 10:49:06 PM Donating team Fireteam 127 has 12 units with strength 418. Status Assembling No target planet No lurk planet. Ships: Spider: 5, Fizz: 1, Refresh: 6 to hunter, path A 11/24/2020 10:49:53 PM Donating team Fireteam 132 has 5 units with strength 275. Status Assembling No target planet No lurk planet. Ships: Angel Swordian: 1, Phantasm: 4 to hunter, path A 11/24/2020 10:50:37 PM Donating team Fireteam 134 has 1 units with strength 668. Status Assembling No target planet No lurk planet. Ships: Angel Swordian: 1 to hunter, path A 11/24/2020 10:52:24 PM Reconquest Seeding for Fizz: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 11/24/2020 10:53:33 PM Reconquest Seeding for Angle Worm: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 11/24/2020 10:55:55 PM Donating team Fireteam 144 has 9 units with strength 459. Status Assembling No target planet No lurk planet. Ships: Refresh: 2, Haze: 7 to hunter, path A 11/24/2020 10:56:55 PM Donating team Fireteam 154 has 4 units with strength 144. Status Assembling No target planet No lurk planet. Ships: Perfect Murder: 4 to hunter, path A 11/24/2020 10:56:55 PM Donating team Fireteam 156 has 7 units with strength 309. Status Assembling No target planet No lurk planet. Ships: Commander Knight: 4, Haze: 3 to hunter, path A 11/24/2020 10:57:33 PM Donating team Fireteam 160 has 1 units with strength 88. Status Assembling No target planet No lurk planet. Ships: Commander Knight: 1 to hunter, path A 11/24/2020 10:57:33 PM Donating team Fireteam 161 has 36 units with strength 2502. Status Assembling No target planet No lurk planet. Ships: Haze: 36 to hunter, path A 11/24/2020 10:58:31 PM Donating team Fireteam 160 has 2 units with strength 72. Status Assembling No target planet No lurk planet. Ships: Kraaken: 2 to hunter, path A 11/24/2020 10:58:31 PM Donating team Fireteam 161 has 12 units with strength 781. Status Assembling No target planet No lurk planet. Ships: Corona: 12 to hunter, path A 11/24/2020 10:59:54 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/24/2020 10:59:54 PM Client requested to join with the name 'BadWolf' 11/24/2020 10:59:54 PM Tell client 'BadWolf' that they are accepted. 11/24/2020 10:59:54 PM Send client 'BadWolf' the world data. 11/24/2020 10:59:58 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/24/2020 10:59:58 PM Client requested to join with the name 'TheMadDragon772' 11/24/2020 10:59:58 PM Tell client 'TheMadDragon772' that they are accepted. 11/24/2020 10:59:58 PM Send client 'TheMadDragon772' the world data. 11/24/2020 11:03:20 PM Donating team Fireteam 163 has 23 units with strength 2144. Status Assembling No target planet No lurk planet. Ships: Starfish: 23 to hunter, path A 11/24/2020 11:08:50 PM Donating team Fireteam 180 has 9 units with strength 473. Status Assembling No target planet No lurk planet. Ships: Starfish: 5, Turtle Dragon: 4 to hunter, path A 11/24/2020 11:10:54 PM Donating team Fireteam 188 has 12 units with strength 980. Status Assembling No target planet No lurk planet. Ships: Amphitra: 12 to hunter, path A 11/24/2020 11:15:33 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/Spooky\PONR2.save Source1: AnythingElse Source3: LoadingSaveGame 11/24/2020 11:15:33 PM OnLoad: Detected 5 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 5 shipsNotFixedByType: WarHarvester x5 11/24/2020 11:15:33 PM Finish load save in 288.1ms 11/25/2020 4:38:04 PM Current directory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 11/25/2020 4:38:04 PM Boot up FleetOS (0.3251s) 11/25/2020 4:38:04 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen Threadripper 1950X 16-Core Processor processorCount: 32 processorFrequency: 3394 systemMemorySize: 65417 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/25/2020 4:38:04 PM Check System Logs For Rogue Intelligence (0.2531s) 11/25/2020 4:38:04 PM Game Version: 2.637 11/25/2020 4:38:04 PM Eject Trash Into Hyperspace (0.0910s) 11/25/2020 4:38:04 PM Check For Extra Modules (0.0270s) 11/25/2020 4:38:04 PM Bring Cloaking Systems Online (0.0350s) 11/25/2020 4:38:04 PM Recalculate Speed Of Light (0.0230s) 11/25/2020 4:38:04 PM Optimize Comfort On Command Decks (0.0250s) 11/25/2020 4:38:04 PM Generating Framerates (0.0110s) 11/25/2020 4:38:04 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/25/2020 4:38:04 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 11/25/2020 4:38:04 PM Check Nearby Stellar Masses (0.0463s) 11/25/2020 4:38:04 PM Remembering Alamo (0.0230s) 11/25/2020 4:38:04 PM Boot Audio Comms (0.0120s) 11/25/2020 4:38:04 PM Establish Individual Audio Links (0.0190s) 11/25/2020 4:38:04 PM Prepare Explosions and Crackles (0.0350s) 11/25/2020 4:38:04 PM No resolution change was required. 11/25/2020 4:38:04 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/25/2020 4:38:04 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 11/25/2020 4:38:04 PM Refresh Optical Lensing (0.0110s) 11/25/2020 4:38:05 PM Revise Fundamental Physical Laws (0.0252s) 11/25/2020 4:38:05 PM Calculate Odds Of Success (0.0320s) 11/25/2020 4:38:05 PM Briefly Panic (0.3890s) 11/25/2020 4:38:05 PM Install Confidence Routines (0.3671s) 11/25/2020 4:38:05 PM Bring Commander Interface Online (0.1140s) 11/25/2020 4:38:05 PM Motivate All Crews (0.0400s) 11/25/2020 4:38:05 PM Locating Available Networks (0.0265s) 11/25/2020 4:38:06 PM Externalizing Patterns (0.0340s) 11/25/2020 4:38:06 PM Hooking Externals (0.0200s) 11/25/2020 4:38:06 PM Handlizing Hooks (0.0140s) 11/25/2020 4:38:06 PM Disengaging Constants (0.0390s) 11/25/2020 4:38:06 PM Late Axionic Computations (0.1100s) 11/25/2020 4:38:06 PM Sentinel Alertness Diagnostic (0.0100s) 11/25/2020 4:38:06 PM Connecting to Fleet Command (0.0100s) 11/25/2020 4:38:06 PM Thinking Of Advice (0.0090s) 11/25/2020 4:38:06 PM Degaussing Advice (0.0204s) 11/25/2020 4:38:06 PM Reading Alien Diaries (0.0166s) 11/25/2020 4:38:06 PM Naming All Known Planets (0.0100s) 11/25/2020 4:38:06 PM Remembering Speeds (0.0100s) 11/25/2020 4:38:06 PM Prioritizing Targets (0.0100s) 11/25/2020 4:38:06 PM Rebooting Sensor Arrays (0.0110s) 11/25/2020 4:38:06 PM Unloading Prismatic Grid (0.0090s) 11/25/2020 4:38:06 PM Thinking Of Objectives (0.0090s) 11/25/2020 4:38:06 PM Inhibiting Visual Scans (0.0140s) 11/25/2020 4:38:06 PM Synthesizing Vocals (0.0100s) 11/25/2020 4:38:06 PM Investigating Map Signatures (0.0160s) 11/25/2020 4:38:06 PM Ventilating Scenarios (0.0100s) 11/25/2020 4:38:06 PM Decontaminating Targeting Systems (0.0100s) 11/25/2020 4:38:06 PM Ejecting Tactical Core (0.0090s) 11/25/2020 4:38:06 PM Calibrating Formations (0.0100s) 11/25/2020 4:38:06 PM Intercepting Galactic Maps (0.0110s) 11/25/2020 4:38:06 PM Discharging Colored Ions (0.0190s) 11/25/2020 4:38:06 PM Replicating Ion Colors (0.0100s) 11/25/2020 4:38:06 PM Faction Diagnostics (0.0170s) 11/25/2020 4:38:06 PM Buffering Hackers (0.0190s) 11/25/2020 4:38:06 PM Inverting Death (0.0110s) 11/25/2020 4:38:06 PM Linear Field Variance (0.0120s) 11/25/2020 4:38:06 PM Charging Marks (0.0100s) 11/25/2020 4:38:06 PM Guarding The Posts (0.1720s) 11/25/2020 4:38:06 PM Range Manifolds (0.0110s) 11/25/2020 4:38:06 PM Purging ROFs (0.0110s) 11/25/2020 4:38:06 PM Manipulating Speeds (0.0120s) 11/25/2020 4:38:06 PM Detecting Projectiles (0.0110s) 11/25/2020 4:38:06 PM Grouping Flow Fields (0.0110s) 11/25/2020 4:38:06 PM Modulating Flow Field Groups (0.0270s) 11/25/2020 4:38:06 PM Designing Fleets (0.0250s) 11/25/2020 4:38:06 PM Thinking Of Technologies (0.0150s) 11/25/2020 4:38:06 PM Categorizing Starboard Sensors (0.0100s) 11/25/2020 4:38:06 PM Injecting Galactic Variables (0.0130s) 11/25/2020 4:38:06 PM Viewing Starfields (0.0210s) 11/25/2020 4:38:07 PM Gazing At Distant Planets (0.2011s) 11/25/2020 4:38:07 PM Categorizing All Planets (0.0100s) 11/25/2020 4:38:07 PM Organizing Commands (0.0210s) 11/25/2020 4:38:07 PM Calculating Firing Cones (0.0080s) 11/25/2020 4:38:07 PM Ruining Perfectly Good Ship Parts (0.4951s) 11/25/2020 4:38:07 PM Re-Aligning Objectives (0.0250s) 11/25/2020 4:38:07 PM Sterilizing Test Chamber (0.0160s) 11/25/2020 4:38:14 PM Upgrade Blast Capacity (6.6440s) 11/25/2020 4:38:14 PM Issuing Orders (0.0260s) 11/25/2020 4:38:14 PM Augmenting Infusers (0.0090s) 11/25/2020 4:38:14 PM Infusing (0.0262s) 11/25/2020 4:38:14 PM Post-Proton Surge (0.0091s) 11/25/2020 4:38:14 PM Stimulate Modulation (0.0304s) 11/25/2020 4:38:14 PM ArcenAssetBundleCache.InstantiatedObjects: 1063 11/25/2020 4:38:14 PM Load Surrogates (0.1135s) 11/25/2020 4:38:14 PM Final Checks (0.2995s) 11/25/2020 4:38:14 PM Load Historical Documents (0.0050s) 11/25/2020 4:38:14 PM 10.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Ruining Perfectly Good Ship Parts (0.5s) Upgrade Blast Capacity (6.6s) Final Checks (0.3s) 11/25/2020 4:38:14 PM Hello Steam user 'NeverZero' 11/25/2020 4:38:32 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/multi\day 2.save Source1: AnythingElse Source3: LoadingSaveGame 11/25/2020 4:38:33 PM Finish load save in 500.0ms 11/25/2020 4:39:02 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/25/2020 4:39:02 PM PlayerAccount NeverZero has now been put in control of faction 8. 11/25/2020 4:39:02 PM Clear out factions that should not be in UI based on savegame: 15 Scourge Human Resistance Fighters Marauders Fallen Spire Devourer Golem Strike Fleet Dragon Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves The Zero Requium 11/25/2020 4:39:02 PM loading as template 11/25/2020 4:39:02 PM Added the faction AIReserves. 11/25/2020 4:39:02 PM Added the faction AntiAIZombie. 11/25/2020 4:39:02 PM Added the faction AntiEveryoneZombie. 11/25/2020 4:39:02 PM Added the faction AntiPlayerZombie. 11/25/2020 4:39:02 PM Added the faction CPALogic. 11/25/2020 4:39:02 PM Added the faction EnragedMacrophage. 11/25/2020 4:39:02 PM Added the faction Mercenary. 11/25/2020 4:39:02 PM Added the faction TamedMacrophage. 11/25/2020 4:39:02 PM Finish load save in 123.8ms 11/25/2020 4:39:02 PM Start Generate Partial Map with Realistic and seed 295266226 and planet count 100 and 26 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 11/25/2020 4:39:03 PM PlayerAccount NeverZero has now been put in control of faction 12. 11/25/2020 4:39:03 PM Fixed 2600 missing planet factions. 11/25/2020 4:39:03 PM Generate Partial Map Complete 245ms 11/25/2020 4:39:11 PM Start Generate Partial Map with Realistic and seed 295266226 and planet count 100 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:39:11 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:39:11 PM Fixed 2600 missing planet factions. 11/25/2020 4:39:11 PM Generate Partial Map Complete 168ms 11/25/2020 4:41:04 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 4:41:04 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 4:41:04 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 4:41:04 PM Regenerate the world to include the new player. All clients will get the new world data after that. 11/25/2020 4:41:04 PM Start Generate Partial Map with Realistic and seed 295266226 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:41:04 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:41:04 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:41:04 PM Fixed 2700 missing planet factions. 11/25/2020 4:41:04 PM Generate Partial Map Complete 185ms 11/25/2020 4:41:04 PM Send all clients the world data that has just been regenerated. 11/25/2020 4:41:17 PM Start Generate Partial Map with Realistic and seed 295266226 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:41:17 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:41:17 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:41:17 PM Fixed 2700 missing planet factions. 11/25/2020 4:41:17 PM Generate Partial Map Complete 178ms 11/25/2020 4:42:58 PM Start Generate Partial Map with Realistic and seed 55141502 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:42:59 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:42:59 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:42:59 PM Fixed 2700 missing planet factions. 11/25/2020 4:42:59 PM Generate Partial Map Complete 334ms 11/25/2020 4:43:16 PM Start Generate Partial Map with Realistic and seed 846881662 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:43:16 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:43:16 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:43:16 PM Fixed 2700 missing planet factions. 11/25/2020 4:43:16 PM Generate Partial Map Complete 183ms 11/25/2020 4:43:19 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.58 seconds ago. 11/25/2020 4:43:24 PM Start Generate Partial Map with Realistic and seed 846881662 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:43:24 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:43:24 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:43:24 PM Fixed 2700 missing planet factions. 11/25/2020 4:43:24 PM Generate Partial Map Complete 196ms 11/25/2020 4:43:25 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.06 seconds ago. 11/25/2020 4:43:41 PM Start Generate Partial Map with Realistic and seed 846881662 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:43:42 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:43:42 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:43:42 PM Fixed 2700 missing planet factions. 11/25/2020 4:43:42 PM Generate Partial Map Complete 164ms 11/25/2020 4:43:57 PM Start Generate Partial Map with Realistic and seed 958583262 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:43:58 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:43:58 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:43:58 PM Fixed 2700 missing planet factions. 11/25/2020 4:43:58 PM Generate Partial Map Complete 178ms 11/25/2020 4:44:00 PM Start Generate Partial Map with Realistic and seed 955454350 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:00 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:00 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:00 PM Fixed 2700 missing planet factions. 11/25/2020 4:44:00 PM Generate Partial Map Complete 153ms 11/25/2020 4:44:01 PM Start Generate Partial Map with Realistic and seed 193699055 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:01 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:01 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:01 PM Fixed 2700 missing planet factions. 11/25/2020 4:44:01 PM Generate Partial Map Complete 133ms 11/25/2020 4:44:03 PM Start Generate Partial Map with Realistic and seed 60081659 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:03 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:03 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:03 PM Fixed 2700 missing planet factions. 11/25/2020 4:44:03 PM Generate Partial Map Complete 195ms 11/25/2020 4:44:05 PM Start Generate Partial Map with Realistic and seed 613911786 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:05 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:05 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:05 PM Fixed 2700 missing planet factions. 11/25/2020 4:44:05 PM Generate Partial Map Complete 196ms 11/25/2020 4:44:07 PM Start Generate Partial Map with Realistic and seed 41143930 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:07 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:07 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:07 PM Fixed 2700 missing planet factions. 11/25/2020 4:44:07 PM Generate Partial Map Complete 216ms 11/25/2020 4:44:08 PM Start Generate Partial Map with Realistic and seed 801657938 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:08 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:08 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:08 PM Fixed 2700 missing planet factions. 11/25/2020 4:44:08 PM Generate Partial Map Complete 162ms 11/25/2020 4:44:09 PM Start Generate Partial Map with Realistic and seed 745821685 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:09 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:09 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:09 PM Fixed 2700 missing planet factions. 11/25/2020 4:44:09 PM Generate Partial Map Complete 131ms 11/25/2020 4:44:10 PM Start Generate Partial Map with Realistic and seed 722004302 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:10 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:10 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:10 PM Fixed 2700 missing planet factions. 11/25/2020 4:44:10 PM Generate Partial Map Complete 199ms 11/25/2020 4:44:10 PM Start Generate Partial Map with Realistic and seed 976798440 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:11 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:11 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:11 PM Fixed 2700 missing planet factions. 11/25/2020 4:44:11 PM Generate Partial Map Complete 190ms 11/25/2020 4:44:15 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.26 seconds ago. 11/25/2020 4:44:16 PM Start Generate Partial Map with Realistic and seed 97304475 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:16 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:16 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:16 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:16 PM Generate Partial Map Complete 118ms 11/25/2020 4:44:17 PM Start Generate Partial Map with Realistic and seed 367490701 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:17 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:17 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:17 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:17 PM Generate Partial Map Complete 77ms 11/25/2020 4:44:20 PM Start Generate Partial Map with Realistic and seed 265546064 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:20 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:20 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:20 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:20 PM Generate Partial Map Complete 314ms 11/25/2020 4:44:21 PM Start Generate Partial Map with Realistic and seed 800564463 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:21 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:21 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:21 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:21 PM Generate Partial Map Complete 82ms 11/25/2020 4:44:22 PM Start Generate Partial Map with Realistic and seed 931141472 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:22 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:22 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:22 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:22 PM Generate Partial Map Complete 128ms 11/25/2020 4:44:23 PM Start Generate Partial Map with Realistic and seed 932632008 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:23 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:23 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:23 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:23 PM Generate Partial Map Complete 71ms 11/25/2020 4:44:24 PM Start Generate Partial Map with Realistic and seed 502244429 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:24 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:24 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:24 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:24 PM Generate Partial Map Complete 132ms 11/25/2020 4:44:25 PM Start Generate Partial Map with Realistic and seed 509016160 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:25 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:25 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:25 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:25 PM Generate Partial Map Complete 78ms 11/25/2020 4:44:25 PM Start Generate Partial Map with Realistic and seed 573486031 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:25 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:25 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:25 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:25 PM Generate Partial Map Complete 131ms 11/25/2020 4:44:25 PM Start Generate Partial Map with Realistic and seed 290248847 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:25 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:25 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:25 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:25 PM Generate Partial Map Complete 84ms 11/25/2020 4:44:25 PM Start Generate Partial Map with Realistic and seed 214373054 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:26 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:26 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:26 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:26 PM Generate Partial Map Complete 131ms 11/25/2020 4:44:26 PM Start Generate Partial Map with Realistic and seed 272597495 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:26 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:26 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:26 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:26 PM Generate Partial Map Complete 78ms 11/25/2020 4:44:27 PM Start Generate Partial Map with Realistic and seed 888956705 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:27 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:27 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:27 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:27 PM Generate Partial Map Complete 82ms 11/25/2020 4:44:31 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.46 seconds ago. 11/25/2020 4:44:32 PM Start Generate Partial Map with Realistic and seed 212524839 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:32 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:32 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:32 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:32 PM Generate Partial Map Complete 156ms 11/25/2020 4:44:33 PM Start Generate Partial Map with Realistic and seed 274534847 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:33 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:33 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:33 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:33 PM Generate Partial Map Complete 132ms 11/25/2020 4:44:33 PM Start Generate Partial Map with Realistic and seed 502804953 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:33 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:33 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:33 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:33 PM Generate Partial Map Complete 115ms 11/25/2020 4:44:35 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.06 seconds ago. 11/25/2020 4:44:36 PM Start Generate Partial Map with Realistic and seed 11023086 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:36 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:36 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:36 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:36 PM Generate Partial Map Complete 79ms 11/25/2020 4:44:37 PM Start Generate Partial Map with Realistic and seed 313784426 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:37 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:37 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:37 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:37 PM Generate Partial Map Complete 133ms 11/25/2020 4:44:37 PM Start Generate Partial Map with Realistic and seed 563556369 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:37 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:37 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:37 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:37 PM Generate Partial Map Complete 81ms 11/25/2020 4:44:37 PM Start Generate Partial Map with Realistic and seed 307100041 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:37 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:37 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:37 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:37 PM Generate Partial Map Complete 96ms 11/25/2020 4:44:37 PM Start Generate Partial Map with Realistic and seed 440773511 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:37 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:37 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:37 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:37 PM Generate Partial Map Complete 112ms 11/25/2020 4:44:37 PM Start Generate Partial Map with Realistic and seed 436991002 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:38 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:38 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:38 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:38 PM Generate Partial Map Complete 83ms 11/25/2020 4:44:38 PM Start Generate Partial Map with Realistic and seed 377394669 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:38 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:38 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:38 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:38 PM Generate Partial Map Complete 305ms 11/25/2020 4:44:38 PM Start Generate Partial Map with Realistic and seed 423690834 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:38 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:38 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:38 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:38 PM Generate Partial Map Complete 86ms 11/25/2020 4:44:40 PM Start Generate Partial Map with Realistic and seed 369307531 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:41 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:41 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:41 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:41 PM Generate Partial Map Complete 141ms 11/25/2020 4:44:42 PM Start Generate Partial Map with Realistic and seed 902628608 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:42 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:42 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:42 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:42 PM Generate Partial Map Complete 84ms 11/25/2020 4:44:44 PM Start Generate Partial Map with Realistic and seed 331075793 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:44 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:44 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:44 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:44 PM Generate Partial Map Complete 86ms 11/25/2020 4:44:45 PM Start Generate Partial Map with Realistic and seed 48333235 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:45 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:45 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:45 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:45 PM Generate Partial Map Complete 135ms 11/25/2020 4:44:46 PM Start Generate Partial Map with Realistic and seed 372766301 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:47 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:47 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:47 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:47 PM Generate Partial Map Complete 85ms 11/25/2020 4:44:48 PM Start Generate Partial Map with Realistic and seed 343317693 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:48 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:48 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:49 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:49 PM Generate Partial Map Complete 115ms 11/25/2020 4:44:50 PM Start Generate Partial Map with Realistic and seed 281232952 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:44:50 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:44:50 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:44:50 PM Fixed 2160 missing planet factions. 11/25/2020 4:44:50 PM Generate Partial Map Complete 84ms 11/25/2020 4:45:01 PM Start Generate Partial Map with Realistic and seed 281232952 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:45:01 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:45:01 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:45:01 PM Fixed 2160 missing planet factions. 11/25/2020 4:45:01 PM Generate Partial Map Complete 116ms 11/25/2020 4:45:02 PM Start Generate Partial Map with Realistic and seed 262654479 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:45:02 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:45:02 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:45:02 PM Fixed 2160 missing planet factions. 11/25/2020 4:45:02 PM Generate Partial Map Complete 149ms 11/25/2020 4:45:12 PM Start Generate Partial Map with Realistic and seed 262654479 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:45:12 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:45:12 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:45:12 PM Fixed 2160 missing planet factions. 11/25/2020 4:45:12 PM Generate Partial Map Complete 88ms 11/25/2020 4:45:39 PM Start Generate Partial Map with Clusters and seed 262654479 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:45:39 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:45:39 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:45:39 PM Fixed 2160 missing planet factions. 11/25/2020 4:45:39 PM Generate Partial Map Complete 456ms 11/25/2020 4:45:43 PM Start Generate Partial Map with Clusters and seed 846743 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:45:43 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:45:43 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:45:43 PM Fixed 2160 missing planet factions. 11/25/2020 4:45:43 PM Generate Partial Map Complete 430ms 11/25/2020 4:45:44 PM Start Generate Partial Map with Clusters and seed 884115177 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:45:45 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:45:45 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:45:45 PM Fixed 2160 missing planet factions. 11/25/2020 4:45:45 PM Generate Partial Map Complete 497ms 11/25/2020 4:45:46 PM Start Generate Partial Map with Clusters and seed 334013031 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:45:47 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:45:47 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:45:47 PM Fixed 2160 missing planet factions. 11/25/2020 4:45:47 PM Generate Partial Map Complete 376ms 11/25/2020 4:45:48 PM Start Generate Partial Map with Clusters and seed 261375611 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:45:49 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:45:49 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:45:49 PM Fixed 2160 missing planet factions. 11/25/2020 4:45:49 PM Generate Partial Map Complete 723ms 11/25/2020 4:45:58 PM Start Generate Partial Map with Clusters and seed 261375611 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:45:58 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:45:58 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:45:58 PM Fixed 2160 missing planet factions. 11/25/2020 4:45:58 PM Generate Partial Map Complete 368ms 11/25/2020 4:46:03 PM Start Generate Partial Map with Clusters and seed 665066361 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:46:04 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:46:04 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:46:04 PM Fixed 2160 missing planet factions. 11/25/2020 4:46:04 PM Generate Partial Map Complete 177ms 11/25/2020 4:46:05 PM Start Generate Partial Map with Clusters and seed 138563767 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:46:06 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:46:06 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:46:06 PM Fixed 2160 missing planet factions. 11/25/2020 4:46:06 PM Generate Partial Map Complete 246ms 11/25/2020 4:46:10 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.24 seconds ago. 11/25/2020 4:46:12 PM Start Generate Partial Map with Clusters and seed 138563767 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:46:13 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:46:13 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:46:13 PM Fixed 2160 missing planet factions. 11/25/2020 4:46:13 PM Generate Partial Map Complete 249ms 11/25/2020 4:46:23 PM Start Generate Partial Map with Clusters and seed 602384916 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:46:23 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:46:23 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:46:23 PM Fixed 2160 missing planet factions. 11/25/2020 4:46:23 PM Generate Partial Map Complete 285ms 11/25/2020 4:46:29 PM Start Generate Partial Map with Clusters and seed 602384916 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:46:29 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:46:29 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:46:29 PM Fixed 2160 missing planet factions. 11/25/2020 4:46:29 PM Generate Partial Map Complete 296ms 11/25/2020 4:46:37 PM Start Generate Partial Map with Clusters and seed 602384916 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:46:37 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:46:37 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:46:37 PM Fixed 2160 missing planet factions. 11/25/2020 4:46:37 PM Generate Partial Map Complete 292ms 11/25/2020 4:46:38 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.19 seconds ago. 11/25/2020 4:46:53 PM Start Generate Partial Map with Clusters and seed 602384916 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:46:54 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:46:54 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:46:54 PM Fixed 2160 missing planet factions. 11/25/2020 4:46:54 PM Generate Partial Map Complete 530ms 11/25/2020 4:46:59 PM Start Generate Partial Map with Clusters and seed 602384916 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:46:59 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:46:59 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:46:59 PM Fixed 2160 missing planet factions. 11/25/2020 4:46:59 PM Generate Partial Map Complete 274ms 11/25/2020 4:46:59 PM Skipped an extra mapgen call that was substantially the same as one that was run 0.31 seconds ago. 11/25/2020 4:47:06 PM Start Generate Partial Map with Clusters and seed 602384916 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 4:47:06 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 4:47:06 PM PlayerAccount TheMadDragon772 is controlling faction 21 already. 11/25/2020 4:47:07 PM Fixed 2160 missing planet factions. 11/25/2020 4:47:07 PM Generate Partial Map Complete 272ms 11/25/2020 4:50:10 PM Start Generate FULL Map with Clusters and seed 602384916 and planet count 80 and 27 factions (StartingMainGameAfterLobby NotLoadingAnything) 11/25/2020 4:50:11 PM Generate FULL Map Complete 492ms 11/25/2020 4:56:26 PM Hit exception in TranslateHackingDifficultyToColor debugCode 320 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.Core.HackingTypeTable.TranslateHackingDifficultyToColor (System.Int32 difficulty) [0x000ea] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 11/25/2020 5:17:26 PM Client TheMadDragon772 (connection 1) has closed their connection. 11/25/2020 5:22:20 PM Resolution changed to fullscreen 2160x3840 11/25/2020 5:22:20 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/25/2020 5:22:20 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 11/25/2020 5:24:50 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 5:24:50 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 5:24:50 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 5:24:50 PM Send client 'TheMadDragon772' the world data. 11/25/2020 5:50:43 PM Warning: could not handle FromClientToServer_SendMyNextCommandBatch because no player account for senderNetworkID 2 11/25/2020 6:08:36 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/multi2\box.save Source1: AnythingElse Source3: LoadingSaveGame 11/25/2020 6:08:36 PM Finish load save in 320.5ms 11/25/2020 6:09:09 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 6:09:09 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 6:09:09 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 6:09:09 PM Send client 'TheMadDragon772' the world data. 11/25/2020 6:18:49 PM Donating team Fireteam 11 has 3 units with strength 72. Status Assembling No target planet No lurk planet. Ships: Fulson: 3 to hunter, path A 11/25/2020 6:18:49 PM Donating team Fireteam 12 has 22 units with strength 2375. Status Assembling No target planet No lurk planet. Ships: Fulson: 22 to hunter, path A 11/25/2020 6:56:16 PM Current directory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 11/25/2020 6:56:16 PM Boot up FleetOS (0.3271s) 11/25/2020 6:56:16 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen Threadripper 1950X 16-Core Processor processorCount: 32 processorFrequency: 3394 systemMemorySize: 65417 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/25/2020 6:56:16 PM Check System Logs For Rogue Intelligence (0.1860s) 11/25/2020 6:56:16 PM Game Version: 2.637 11/25/2020 6:56:16 PM Eject Trash Into Hyperspace (0.0700s) 11/25/2020 6:56:16 PM Check For Extra Modules (0.0260s) 11/25/2020 6:56:16 PM Bring Cloaking Systems Online (0.0260s) 11/25/2020 6:56:16 PM Recalculate Speed Of Light (0.0230s) 11/25/2020 6:56:16 PM Optimize Comfort On Command Decks (0.0250s) 11/25/2020 6:56:16 PM Generating Framerates (0.0110s) 11/25/2020 6:56:16 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/25/2020 6:56:16 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 11/25/2020 6:56:16 PM Check Nearby Stellar Masses (0.0420s) 11/25/2020 6:56:16 PM Remembering Alamo (0.0190s) 11/25/2020 6:56:16 PM Boot Audio Comms (0.0110s) 11/25/2020 6:56:16 PM Establish Individual Audio Links (0.0190s) 11/25/2020 6:56:16 PM Prepare Explosions and Crackles (0.0300s) 11/25/2020 6:56:16 PM No resolution change was required. 11/25/2020 6:56:16 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/25/2020 6:56:16 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 11/25/2020 6:56:16 PM Refresh Optical Lensing (0.0130s) 11/25/2020 6:56:16 PM Revise Fundamental Physical Laws (0.0221s) 11/25/2020 6:56:16 PM Calculate Odds Of Success (0.0280s) 11/25/2020 6:56:16 PM Briefly Panic (0.2461s) 11/25/2020 6:56:17 PM Install Confidence Routines (0.3461s) 11/25/2020 6:56:17 PM Bring Commander Interface Online (0.1010s) 11/25/2020 6:56:17 PM Motivate All Crews (0.0390s) 11/25/2020 6:56:17 PM Locating Available Networks (0.0220s) 11/25/2020 6:56:17 PM Externalizing Patterns (0.0320s) 11/25/2020 6:56:17 PM Hooking Externals (0.0160s) 11/25/2020 6:56:17 PM Handlizing Hooks (0.0140s) 11/25/2020 6:56:17 PM Disengaging Constants (0.0350s) 11/25/2020 6:56:17 PM Late Axionic Computations (0.0620s) 11/25/2020 6:56:17 PM Sentinel Alertness Diagnostic (0.0090s) 11/25/2020 6:56:17 PM Connecting to Fleet Command (0.0100s) 11/25/2020 6:56:17 PM Thinking Of Advice (0.0080s) 11/25/2020 6:56:17 PM Degaussing Advice (0.0163s) 11/25/2020 6:56:17 PM Reading Alien Diaries (0.0142s) 11/25/2020 6:56:17 PM Naming All Known Planets (0.0093s) 11/25/2020 6:56:17 PM Remembering Speeds (0.0090s) 11/25/2020 6:56:17 PM Prioritizing Targets (0.0090s) 11/25/2020 6:56:17 PM Rebooting Sensor Arrays (0.0080s) 11/25/2020 6:56:17 PM Unloading Prismatic Grid (0.0091s) 11/25/2020 6:56:17 PM Thinking Of Objectives (0.0080s) 11/25/2020 6:56:17 PM Inhibiting Visual Scans (0.0127s) 11/25/2020 6:56:17 PM Synthesizing Vocals (0.0085s) 11/25/2020 6:56:17 PM Investigating Map Signatures (0.0152s) 11/25/2020 6:56:17 PM Ventilating Scenarios (0.0090s) 11/25/2020 6:56:17 PM Decontaminating Targeting Systems (0.0090s) 11/25/2020 6:56:17 PM Ejecting Tactical Core (0.0100s) 11/25/2020 6:56:17 PM Calibrating Formations (0.0090s) 11/25/2020 6:56:17 PM Intercepting Galactic Maps (0.0090s) 11/25/2020 6:56:17 PM Discharging Colored Ions (0.0190s) 11/25/2020 6:56:17 PM Replicating Ion Colors (0.0090s) 11/25/2020 6:56:17 PM Faction Diagnostics (0.0160s) 11/25/2020 6:56:17 PM Buffering Hackers (0.0170s) 11/25/2020 6:56:17 PM Inverting Death (0.0100s) 11/25/2020 6:56:17 PM Linear Field Variance (0.0110s) 11/25/2020 6:56:17 PM Charging Marks (0.0090s) 11/25/2020 6:56:18 PM Guarding The Posts (0.1700s) 11/25/2020 6:56:18 PM Range Manifolds (0.0110s) 11/25/2020 6:56:18 PM Purging ROFs (0.0100s) 11/25/2020 6:56:18 PM Manipulating Speeds (0.0100s) 11/25/2020 6:56:18 PM Detecting Projectiles (0.0110s) 11/25/2020 6:56:18 PM Grouping Flow Fields (0.0100s) 11/25/2020 6:56:18 PM Modulating Flow Field Groups (0.0240s) 11/25/2020 6:56:18 PM Designing Fleets (0.0220s) 11/25/2020 6:56:18 PM Thinking Of Technologies (0.0130s) 11/25/2020 6:56:18 PM Categorizing Starboard Sensors (0.0090s) 11/25/2020 6:56:18 PM Injecting Galactic Variables (0.0120s) 11/25/2020 6:56:18 PM Listening To Starfields (0.0190s) 11/25/2020 6:56:18 PM Mopping Up Distant Planets (0.2166s) 11/25/2020 6:56:18 PM Categorizing All Planets (0.0110s) 11/25/2020 6:56:18 PM Organizing Commands (0.0210s) 11/25/2020 6:56:18 PM Calculating Firing Cones (0.0120s) 11/25/2020 6:56:18 PM Discontinue Your Favorite Ship Parts (0.4731s) 11/25/2020 6:56:18 PM Re-Aligning Objectives (0.0242s) 11/25/2020 6:56:18 PM Sterilizing Test Chamber (0.0160s) 11/25/2020 6:56:21 PM Destroying Nanotech Chamber (2.8827s) 11/25/2020 6:56:21 PM Issuing Orders (0.0240s) 11/25/2020 6:56:21 PM Augmenting Infusers (0.0090s) 11/25/2020 6:56:21 PM Infusing (0.0229s) 11/25/2020 6:56:21 PM Post-Proton Surge (0.0082s) 11/25/2020 6:56:21 PM Stimulate Modulation (0.0303s) 11/25/2020 6:56:22 PM ArcenAssetBundleCache.InstantiatedObjects: 1063 11/25/2020 6:56:22 PM Load Surrogates (0.0970s) 11/25/2020 6:56:22 PM Final Checks (0.2501s) 11/25/2020 6:56:22 PM Load Historical Documents (0.0040s) 11/25/2020 6:56:22 PM 6.5 seconds total load time. Boot up FleetOS (0.3s) Install Confidence Routines (0.3s) Discontinue Your Favorite Ship Parts (0.5s) Destroying Nanotech Chamber (2.9s) Final Checks (0.3s) 11/25/2020 6:56:22 PM Hello Steam user 'NeverZero' 11/25/2020 6:57:30 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/Spooky\PONR2.save Source1: AnythingElse Source3: LoadingSaveGame 11/25/2020 6:57:30 PM OnLoad: Detected 5 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 5 shipsNotFixedByType: WarHarvester x5 11/25/2020 6:57:30 PM Finish load save in 511.7ms 11/25/2020 6:57:39 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/25/2020 6:57:39 PM Client requested to join with the name 'BadWolf' 11/25/2020 6:57:39 PM Tell client 'BadWolf' that they are accepted. 11/25/2020 6:57:39 PM Send client 'BadWolf' the world data. 11/25/2020 6:58:20 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 6:58:20 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 6:58:20 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 6:58:20 PM Send client 'TheMadDragon772' the world data. 11/25/2020 6:58:22 PM Client TheMadDragon772 (connection 2) has closed their connection. 11/25/2020 6:58:35 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 6:58:35 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 6:58:35 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 6:58:35 PM Send client 'TheMadDragon772' the world data. 11/25/2020 7:02:05 PM Client TheMadDragon772 (connection 3) has closed their connection. 11/25/2020 7:02:10 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 7:02:10 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 7:02:10 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 7:02:10 PM Send client 'TheMadDragon772' the world data. 11/25/2020 7:02:28 PM Client TheMadDragon772 (connection 4) has closed their connection. 11/25/2020 7:02:30 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 7:02:30 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 7:02:30 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 7:02:30 PM Send client 'TheMadDragon772' the world data. 11/25/2020 7:05:27 PM Donating team Fireteam 196 has 1 units with strength 36. Status Assembling No target planet No lurk planet. Ships: Starfish: 1 to hunter, path A 11/25/2020 7:10:18 PM Donating team Fireteam 1 has 9 units with strength 3876. Status Staging No target planet No lurk planet. Ships: Shade: 9 to hunter, path B 11/25/2020 7:11:32 PM Donating team Fireteam 222 has 4 units with strength 145. Status Assembling No target planet No lurk planet. Ships: Angle Worm: 2, Starfish: 2 to hunter, path A 11/25/2020 7:11:32 PM Donating team Fireteam 223 has 19 units with strength 1022. Status Assembling No target planet No lurk planet. Ships: Jellyfish: 19 to hunter, path A 11/25/2020 7:13:30 PM Donating team Fireteam 224 has 1 units with strength 72. Status Assembling No target planet No lurk planet. Ships: Amphitra: 1 to hunter, path A 11/25/2020 7:14:24 PM Donating team Fireteam 229 has 3 units with strength 116. Status Assembling No target planet No lurk planet. Ships: Phantasm: 3 to hunter, path A 11/25/2020 7:14:38 PM Donating team Fireteam 231 has 42 units with strength 2533. Status Assembling No target planet No lurk planet. Ships: Phantasm: 42 to hunter, path A 11/25/2020 7:14:38 PM Donating team Fireteam 232 has 6 units with strength 215. Status Assembling No target planet No lurk planet. Ships: Phantasm: 6 to hunter, path A 11/25/2020 7:15:22 PM Reconquest Seeding for Merman: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 11/25/2020 7:15:37 PM Donating team Fireteam 234 has 10 units with strength 403. Status Assembling No target planet No lurk planet. Ships: Angel Swordian: 10 to hunter, path A 11/25/2020 7:15:37 PM Donating team Fireteam 235 has 24 units with strength 2404. Status Assembling No target planet No lurk planet. Ships: Fighter: 23, Turtle Dragon: 1 to hunter, path A 11/25/2020 7:19:55 PM Donating team Fireteam 241 has 22 units with strength 1338. Status Assembling No target planet No lurk planet. Ships: Ulysses: 18, Death: 4 to hunter, path A 11/25/2020 7:20:11 PM Donating team Fireteam 245 has 2 units with strength 239. Status Assembling No target planet No lurk planet. Ships: Ulysses: 2 to hunter, path A 11/25/2020 7:20:11 PM Donating team Fireteam 247 has 8 units with strength 396. Status Assembling No target planet No lurk planet. Ships: Death: 8 to hunter, path A 11/25/2020 7:20:19 PM Donating team Fireteam 247 has 10 units with strength 721. Status Assembling No target planet No lurk planet. Ships: Ulysses: 7, Death: 3 to hunter, path A 11/25/2020 7:20:19 PM Donating team Fireteam 248 has 18 units with strength 1710. Status Assembling No target planet No lurk planet. Ships: Death: 18 to hunter, path A 11/25/2020 7:22:25 PM Donating team Fireteam 249 has 6 units with strength 224. Status Assembling No target planet No lurk planet. Ships: Volt: 6 to hunter, path A 11/25/2020 7:22:25 PM Donating team Fireteam 254 has 2 units with strength 144. Status Assembling No target planet No lurk planet. Ships: Volt: 2 to hunter, path A 11/25/2020 7:23:17 PM Donating team Fireteam 260 has 25 units with strength 2569. Status Assembling No target planet No lurk planet. Ships: Volt: 25 to hunter, path A 11/25/2020 7:23:29 PM Donating team Fireteam 267 has 1 units with strength 104. Status Assembling No target planet No lurk planet. Ships: Gnome: 1 to hunter, path A 11/25/2020 7:23:35 PM Donating team Fireteam 272 has 38 units with strength 2720. Status Assembling No target planet No lurk planet. Ships: Ulysses: 37, Death: 1 to hunter, path A 11/25/2020 7:23:35 PM Donating team Fireteam 273 has 10 units with strength 1598. Status Assembling No target planet No lurk planet. Ships: Mantis: 7, Drake: 3 to hunter, path A 11/25/2020 7:23:47 PM Donating team Fireteam 282 has 12 units with strength 1363. Status Assembling No target planet No lurk planet. Ships: Amphitra: 6, Ulysses: 6 to hunter, path A 11/25/2020 7:23:47 PM Donating team Fireteam 283 has 12 units with strength 1168. Status Assembling No target planet No lurk planet. Ships: Jellyfish: 12 to hunter, path A 11/25/2020 7:24:13 PM Donating team Fireteam 282 has 50 units with strength 2067. Status Assembling No target planet No lurk planet. Ships: Mantis: 50 to hunter, path A 11/25/2020 7:27:25 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/25/2020 7:27:26 PM Client requested to join with the name 'BadWolf' 11/25/2020 7:27:26 PM Tell client 'BadWolf' that they are accepted. 11/25/2020 7:27:26 PM Send client 'BadWolf' the world data. 11/25/2020 7:27:33 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 7:27:33 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 7:27:33 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 7:27:33 PM Send client 'TheMadDragon772' the world data. 11/25/2020 7:27:34 PM Client TheMadDragon772 (connection 7) has closed their connection. 11/25/2020 7:27:36 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 7:27:37 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 7:27:37 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 7:27:37 PM Send client 'TheMadDragon772' the world data. 11/25/2020 7:28:56 PM Donating team Fireteam 318 has 3 units with strength 160. Status Assembling No target planet No lurk planet. Ships: Jellyfish: 3 to hunter, path A 11/25/2020 7:30:36 PM Logged Achievement To Steam MUAHUAHUAHUAHUA 11/25/2020 7:31:26 PM Donating team Fireteam 326 has 12 units with strength 1256. Status Assembling No target planet No lurk planet. Ships: Roller Snail: 12 to hunter, path A 11/25/2020 7:31:28 PM Donating team Fireteam 332 has 26 units with strength 1826. Status Assembling No target planet No lurk planet. Ships: Roller Snail: 26 to hunter, path A 11/25/2020 7:31:30 PM Donating team Fireteam 333 has 14 units with strength 1010. Status Assembling No target planet No lurk planet. Ships: Lightning: 1, Roller Snail: 13 to hunter, path A 11/25/2020 7:31:34 PM Donating team Fireteam 335 has 10 units with strength 1778. Status Assembling No target planet No lurk planet. Ships: Roller Snail: 10 to hunter, path A 11/25/2020 7:31:36 PM Donating team Fireteam 337 has 13 units with strength 930. Status Assembling No target planet No lurk planet. Ships: Lightning: 10, Roller Snail: 3 to hunter, path A 11/25/2020 7:31:38 PM Donating team Fireteam 338 has 1 units with strength 42. Status Assembling No target planet No lurk planet. Ships: Lightning: 1 to hunter, path A 11/25/2020 7:31:56 PM Donating team Fireteam 339 has 9 units with strength 1885. Status Assembling No target planet No lurk planet. Ships: Lightning: 9 to hunter, path A 11/25/2020 7:31:56 PM Donating team Fireteam 340 has 1 units with strength 72. Status Assembling No target planet No lurk planet. Ships: Ice Spider: 1 to hunter, path A 11/25/2020 7:31:56 PM Donating team Fireteam 341 has 5 units with strength 460. Status Assembling No target planet No lurk planet. Ships: Lightning: 1, Roller Snail: 4 to hunter, path A 11/25/2020 7:31:58 PM Donating team Fireteam 339 has 28 units with strength 1777. Status Assembling No target planet No lurk planet. Ships: Lightning: 27, Fire Dragon: 1 to hunter, path A 11/25/2020 7:31:58 PM Donating team Fireteam 340 has 18 units with strength 1311. Status Assembling No target planet No lurk planet. Ships: Fire Dragon: 17, Ice Spider: 1 to hunter, path A 11/25/2020 7:31:58 PM Donating team Fireteam 344 has 12 units with strength 696. Status Assembling No target planet No lurk planet. Ships: Roller Snail: 12 to hunter, path A 11/25/2020 7:34:45 PM Logged Achievement To Steam Angry 11/25/2020 7:35:13 PM Reconquest Seeding for Lightning: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 11/25/2020 7:35:34 PM Logged Achievement To Steam Fully Arrayed 11/25/2020 7:35:34 PM Logged Achievement To Steam Take A Look At My Friends 11/25/2020 7:35:34 PM Logged Achievement To Steam We Didn't Start The Fire 11/25/2020 7:36:21 PM Client BadWolf (connection 6) has closed their connection. 11/25/2020 7:38:27 PM Warning: could not handle FromClientToServer_SendMyNextCommandBatch because no player account for senderNetworkID 8 11/25/2020 7:48:12 PM Current directory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 11/25/2020 7:48:12 PM Boot up FleetOS (0.3009s) 11/25/2020 7:48:12 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen Threadripper 1950X 16-Core Processor processorCount: 32 processorFrequency: 3394 systemMemorySize: 65417 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/25/2020 7:48:12 PM Check System Logs For Rogue Intelligence (0.1970s) 11/25/2020 7:48:12 PM Game Version: 2.637 11/25/2020 7:48:12 PM Eject Trash Into Hyperspace (0.0820s) 11/25/2020 7:48:12 PM Check For Extra Modules (0.0290s) 11/25/2020 7:48:12 PM Bring Cloaking Systems Online (0.0320s) 11/25/2020 7:48:12 PM Recalculate Speed Of Light (0.0210s) 11/25/2020 7:48:12 PM Optimize Comfort On Command Decks (0.0250s) 11/25/2020 7:48:12 PM Generating Framerates (0.0100s) 11/25/2020 7:48:12 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/25/2020 7:48:12 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 11/25/2020 7:48:12 PM Check Nearby Stellar Masses (0.0461s) 11/25/2020 7:48:12 PM Remembering Alamo (0.0170s) 11/25/2020 7:48:12 PM Boot Audio Comms (0.0110s) 11/25/2020 7:48:12 PM Establish Individual Audio Links (0.0180s) 11/25/2020 7:48:12 PM Prepare Explosions and Crackles (0.0280s) 11/25/2020 7:48:12 PM No resolution change was required. 11/25/2020 7:48:12 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/25/2020 7:48:12 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 11/25/2020 7:48:12 PM Refresh Optical Lensing (0.0124s) 11/25/2020 7:48:12 PM Revise Fundamental Physical Laws (0.0230s) 11/25/2020 7:48:12 PM Calculate Odds Of Success (0.0250s) 11/25/2020 7:48:13 PM Briefly Panic (0.2379s) 11/25/2020 7:48:13 PM Install Confidence Routines (0.3421s) 11/25/2020 7:48:13 PM Bring Commander Interface Online (0.1130s) 11/25/2020 7:48:13 PM Motivate All Crews (0.0400s) 11/25/2020 7:48:13 PM Locating Available Networks (0.0220s) 11/25/2020 7:48:13 PM Externalizing Patterns (0.0320s) 11/25/2020 7:48:13 PM Hooking Externals (0.0160s) 11/25/2020 7:48:13 PM Handlizing Hooks (0.0140s) 11/25/2020 7:48:13 PM Disengaging Constants (0.0320s) 11/25/2020 7:48:13 PM Late Axionic Computations (0.0610s) 11/25/2020 7:48:13 PM Sentinel Alertness Diagnostic (0.0080s) 11/25/2020 7:48:13 PM Connecting to Fleet Command (0.0090s) 11/25/2020 7:48:13 PM Thinking Of Advice (0.0091s) 11/25/2020 7:48:13 PM Degaussing Advice (0.0149s) 11/25/2020 7:48:13 PM Reading Alien Diaries (0.0137s) 11/25/2020 7:48:13 PM Naming All Known Planets (0.0081s) 11/25/2020 7:48:13 PM Remembering Speeds (0.0090s) 11/25/2020 7:48:13 PM Prioritizing Targets (0.0087s) 11/25/2020 7:48:13 PM Rebooting Sensor Arrays (0.0083s) 11/25/2020 7:48:13 PM Unloading Prismatic Grid (0.0082s) 11/25/2020 7:48:13 PM Thinking Of Objectives (0.0093s) 11/25/2020 7:48:13 PM Inhibiting Visual Scans (0.0112s) 11/25/2020 7:48:13 PM Synthesizing Vocals (0.0106s) 11/25/2020 7:48:13 PM Investigating Map Signatures (0.0150s) 11/25/2020 7:48:13 PM Ventilating Scenarios (0.0096s) 11/25/2020 7:48:13 PM Decontaminating Targeting Systems (0.0080s) 11/25/2020 7:48:13 PM Ejecting Tactical Core (0.0090s) 11/25/2020 7:48:13 PM Calibrating Formations (0.0090s) 11/25/2020 7:48:13 PM Intercepting Galactic Maps (0.0090s) 11/25/2020 7:48:13 PM Discharging Colored Ions (0.0181s) 11/25/2020 7:48:13 PM Replicating Ion Colors (0.0080s) 11/25/2020 7:48:13 PM Faction Diagnostics (0.0164s) 11/25/2020 7:48:13 PM Buffering Hackers (0.0160s) 11/25/2020 7:48:13 PM Inverting Death (0.0101s) 11/25/2020 7:48:13 PM Linear Field Variance (0.0100s) 11/25/2020 7:48:13 PM Charging Marks (0.0100s) 11/25/2020 7:48:14 PM Guarding The Posts (0.1677s) 11/25/2020 7:48:14 PM Range Manifolds (0.0110s) 11/25/2020 7:48:14 PM Purging ROFs (0.0090s) 11/25/2020 7:48:14 PM Manipulating Speeds (0.0116s) 11/25/2020 7:48:14 PM Detecting Projectiles (0.0110s) 11/25/2020 7:48:14 PM Grouping Flow Fields (0.0100s) 11/25/2020 7:48:14 PM Modulating Flow Field Groups (0.0229s) 11/25/2020 7:48:14 PM Designing Fleets (0.0200s) 11/25/2020 7:48:14 PM Thinking Of Technologies (0.0130s) 11/25/2020 7:48:14 PM Categorizing Starboard Sensors (0.0090s) 11/25/2020 7:48:14 PM Injecting Galactic Variables (0.0120s) 11/25/2020 7:48:14 PM Burying Starfields (0.0170s) 11/25/2020 7:48:14 PM Blowing Up Distant Planets (0.1520s) 11/25/2020 7:48:14 PM Categorizing All Planets (0.0120s) 11/25/2020 7:48:14 PM Organizing Commands (0.0210s) 11/25/2020 7:48:14 PM Calculating Firing Cones (0.0090s) 11/25/2020 7:48:14 PM Declaring Ship Part Sovereignty (0.4722s) 11/25/2020 7:48:14 PM Re-Aligning Objectives (0.0240s) 11/25/2020 7:48:14 PM Sterilizing Test Chamber (0.0130s) 11/25/2020 7:48:17 PM Designing Antimatter Grid (2.8630s) 11/25/2020 7:48:17 PM Issuing Orders (0.0240s) 11/25/2020 7:48:17 PM Augmenting Infusers (0.0080s) 11/25/2020 7:48:17 PM Infusing (0.0206s) 11/25/2020 7:48:17 PM Post-Proton Surge (0.0080s) 11/25/2020 7:48:17 PM Stimulate Modulation (0.0291s) 11/25/2020 7:48:18 PM ArcenAssetBundleCache.InstantiatedObjects: 1063 11/25/2020 7:48:18 PM Load Surrogates (0.0960s) 11/25/2020 7:48:18 PM Final Checks (0.2488s) 11/25/2020 7:48:18 PM Load Historical Documents (0.0040s) 11/25/2020 7:48:18 PM 6.4 seconds total load time. Boot up FleetOS (0.3s) Install Confidence Routines (0.3s) Declaring Ship Part Sovereignty (0.5s) Designing Antimatter Grid (2.9s) 11/25/2020 7:48:18 PM Hello Steam user 'NeverZero' 11/25/2020 7:48:21 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/25/2020 7:48:22 PM PlayerAccount NeverZero has now been put in control of faction 12. 11/25/2020 7:48:22 PM Clear out factions that should not be in UI based on savegame: 14 Scourge Human Resistance Fighters Marauders Fallen Spire Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves The Zero Requium 11/25/2020 7:48:22 PM loading as template 11/25/2020 7:48:22 PM Added the faction AIReserves. 11/25/2020 7:48:22 PM Added the faction AntiAIZombie. 11/25/2020 7:48:22 PM Added the faction AntiEveryoneZombie. 11/25/2020 7:48:22 PM Added the faction AntiPlayerZombie. 11/25/2020 7:48:22 PM Added the faction CPALogic. 11/25/2020 7:48:22 PM Added the faction EnragedMacrophage. 11/25/2020 7:48:22 PM Added the faction Mercenary. 11/25/2020 7:48:22 PM Added the faction TamedMacrophage. 11/25/2020 7:48:22 PM Finish load save in 215.3ms 11/25/2020 7:48:22 PM Start Generate Partial Map with Clusters and seed 37605734 and planet count 80 and 26 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 11/25/2020 7:48:22 PM Trying to create a minimum spanning tree with 4 planets 11/25/2020 7:48:22 PM PlayerAccount NeverZero has now been put in control of faction 12. 11/25/2020 7:48:22 PM Fixed 2080 missing planet factions. 11/25/2020 7:48:22 PM Generate Partial Map Complete 493ms 11/25/2020 7:48:26 PM Start Generate Partial Map with Simple and seed 37605734 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 7:48:26 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 7:48:26 PM Fixed 2080 missing planet factions. 11/25/2020 7:48:26 PM Generate Partial Map Complete 44ms 11/25/2020 7:48:26 PM Skipped an extra mapgen call that was substantially the same as one that was run 0.08 seconds ago. 11/25/2020 7:48:28 PM Start Generate Partial Map with Realistic and seed 37605734 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 7:48:28 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 7:48:28 PM Fixed 2080 missing planet factions. 11/25/2020 7:48:28 PM Generate Partial Map Complete 99ms 11/25/2020 7:49:30 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/25/2020 7:49:30 PM Client requested to join with the name 'BadWolf' 11/25/2020 7:49:30 PM Tell client 'BadWolf' that they are accepted. 11/25/2020 7:49:30 PM Regenerate the world to include the new player. All clients will get the new world data after that. 11/25/2020 7:49:30 PM Start Generate Partial Map with Realistic and seed 37605734 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 7:49:30 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 7:49:30 PM PlayerAccount BadWolf is controlling faction 21 already. 11/25/2020 7:49:30 PM Fixed 2160 missing planet factions. 11/25/2020 7:49:30 PM Generate Partial Map Complete 130ms 11/25/2020 7:49:30 PM Send all clients the world data that has just been regenerated. 11/25/2020 7:49:31 PM Client BadWolf (connection 1) has closed their connection. 11/25/2020 7:51:00 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 7:51:00 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 7:51:00 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 7:51:00 PM Regenerate the world to include the new player. All clients will get the new world data after that. 11/25/2020 7:51:00 PM Start Generate Partial Map with Realistic and seed 37605734 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 7:51:00 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 7:51:00 PM PlayerAccount BadWolf is controlling faction 21 already. 11/25/2020 7:51:00 PM PlayerAccount TheMadDragon772 is controlling faction 23 already. 11/25/2020 7:51:00 PM Fixed 2240 missing planet factions. 11/25/2020 7:51:00 PM MP Error: SendMessageToSpecificClient Could not find connection 1 to send to! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenNetworkAuthority.SendTheEachClientTheirPlayerPrimaryKeyIDBeforeWorldSend () [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.AIW2.Core.World_AIW2.HandleLocalWorldStart (System.Boolean hadErrorsDuringGeneration) [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Arcen.Universal.World.HandleLocalWorldStart (System.Boolean hadErrorsDuringGeneration) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.AIW2.Core.Engine_AIW2.WorkThreadOnly_StartNewGame () [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Arcen.AIW2.Core.World_AIW2.GenerateMap (Arcen.AIW2.Core.Tutorial TutOrNullToUse) [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Arcen.AIW2.Core.Engine_AIW2.RegenerateWorldImmediately (System.Boolean AlertAllClientsOnCompletion) [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Arcen.Universal.UniversalMessageHandler.HandleMessage (System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenNetworkMessageHandler.HandleMessage (System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.AIW2.Core.SteamSocket+SteamServerManager.OnMessage (Steamworks.Data.Connection connection, Steamworks.Data.NetIdentity identity, System.IntPtr data, System.Int32 size, System.Int64 messageNum, System.Int64 recvTime, System.Int32 channel) [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Steamworks.SocketManager.ReceiveMessage (System.IntPtr msgPtr) [0x00000] in <387e1e351a374f9c8eaf77f1a06cdf1b>:0 at Steamworks.SocketManager.Receive (System.Int32 bufferSize) [0x00000] in <387e1e351a374f9c8eaf77f1a06cdf1b>:0 at Arcen.AIW2.Core.SteamSocket.DoPerUpdateLogic () [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Arcen.Universal.ArcenNetworkAuthority.DoPerUpdateLogic () [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 11/25/2020 7:51:00 PM Generate Partial Map Complete 140ms 11/25/2020 7:51:00 PM Send all clients the world data that has just been regenerated. 11/25/2020 7:51:00 PM Client TheMadDragon772 (connection 2) has closed their connection. 11/25/2020 7:51:04 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 7:51:04 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 7:51:04 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 7:51:04 PM Send client 'TheMadDragon772' the world data. 11/25/2020 7:51:30 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/25/2020 7:51:30 PM Client requested to join with the name 'BadWolf' 11/25/2020 7:51:30 PM Tell client 'BadWolf' that they are accepted. 11/25/2020 7:51:30 PM Send client 'BadWolf' the world data. 11/25/2020 7:51:31 PM Client BadWolf (connection 4) has closed their connection. 11/25/2020 7:52:04 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/25/2020 7:52:04 PM Client requested to join with the name 'BadWolf' 11/25/2020 7:52:04 PM Tell client 'BadWolf' that they are accepted. 11/25/2020 7:52:04 PM Send client 'BadWolf' the world data. 11/25/2020 7:52:04 PM Client BadWolf (connection 5) has closed their connection. 11/25/2020 7:52:13 PM Start Generate Partial Map with Realistic and seed 633995560 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 7:52:13 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 7:52:13 PM PlayerAccount BadWolf is controlling faction 21 already. 11/25/2020 7:52:13 PM PlayerAccount TheMadDragon772 is controlling faction 23 already. 11/25/2020 7:52:13 PM Fixed 2240 missing planet factions. 11/25/2020 7:52:13 PM MP Error: SendMessageToSpecificClient Could not find connection 5 to send to! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenNetworkAuthority.SendTheEachClientTheirPlayerPrimaryKeyIDBeforeWorldSend () [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.AIW2.Core.World_AIW2.HandleLocalWorldStart (System.Boolean hadErrorsDuringGeneration) [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Arcen.Universal.World.HandleLocalWorldStart (System.Boolean hadErrorsDuringGeneration) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.AIW2.Core.Engine_AIW2.WorkThreadOnly_StartNewGame () [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Arcen.AIW2.Core.World_AIW2.GenerateMap (Arcen.AIW2.Core.Tutorial TutOrNullToUse) [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <95950b84c65e4af9a63c716a087f813c>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 11/25/2020 7:52:13 PM Generate Partial Map Complete 117ms 11/25/2020 7:52:16 PM Start Generate Partial Map with Realistic and seed 933415365 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 7:52:16 PM PlayerAccount NeverZero is controlling faction 12 already. 11/25/2020 7:52:16 PM PlayerAccount BadWolf is controlling faction 21 already. 11/25/2020 7:52:16 PM PlayerAccount TheMadDragon772 is controlling faction 23 already. 11/25/2020 7:52:16 PM Fixed 2240 missing planet factions. 11/25/2020 7:52:16 PM MP Error: SendMessageToSpecificClient Could not find connection 5 to send to! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenNetworkAuthority.SendTheEachClientTheirPlayerPrimaryKeyIDBeforeWorldSend () [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.AIW2.Core.World_AIW2.HandleLocalWorldStart (System.Boolean hadErrorsDuringGeneration) [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Arcen.Universal.World.HandleLocalWorldStart (System.Boolean hadErrorsDuringGeneration) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.AIW2.Core.Engine_AIW2.WorkThreadOnly_StartNewGame () [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Arcen.AIW2.Core.World_AIW2.GenerateMap (Arcen.AIW2.Core.Tutorial TutOrNullToUse) [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <95950b84c65e4af9a63c716a087f813c>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 11/25/2020 7:52:16 PM Generate Partial Map Complete 122ms 11/25/2020 7:52:27 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/25/2020 7:52:27 PM Client requested to join with the name 'BadWolf' 11/25/2020 7:52:27 PM Tell client 'BadWolf' that they are accepted. 11/25/2020 7:52:27 PM Send client 'BadWolf' the world data. 11/25/2020 7:52:28 PM Client BadWolf (connection 6) has closed their connection. 11/25/2020 7:52:33 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/25/2020 7:52:33 PM PlayerAccount NeverZero has now been put in control of faction 12. 11/25/2020 7:52:33 PM Clear out factions that should not be in UI based on savegame: 14 Scourge Human Resistance Fighters Marauders Devourer Golem Player Not Controlled By Anyone! Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves The Zero Requiem 11/25/2020 7:52:33 PM loading as template 11/25/2020 7:52:33 PM Added the faction AIReserves. 11/25/2020 7:52:33 PM Added the faction AntiAIZombie. 11/25/2020 7:52:33 PM Added the faction AntiEveryoneZombie. 11/25/2020 7:52:33 PM Added the faction AntiPlayerZombie. 11/25/2020 7:52:33 PM Added the faction CPALogic. 11/25/2020 7:52:33 PM Added the faction EnragedMacrophage. 11/25/2020 7:52:33 PM Added the faction Mercenary. 11/25/2020 7:52:33 PM Added the faction TamedMacrophage. 11/25/2020 7:52:33 PM Finish load save in 137.5ms 11/25/2020 7:52:33 PM Start Generate Partial Map with Realistic and seed 1696265657 and planet count 80 and 26 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 11/25/2020 7:52:33 PM PlayerAccount NeverZero has now been put in control of faction 13. 11/25/2020 7:52:33 PM Fixed 2080 missing planet factions. 11/25/2020 7:52:33 PM Generate Partial Map Complete 109ms 11/25/2020 7:52:38 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 7:52:38 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 7:52:38 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 7:52:38 PM Regenerate the world to include the new player. All clients will get the new world data after that. 11/25/2020 7:52:38 PM Start Generate Partial Map with Realistic and seed 1696265657 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 7:52:38 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 7:52:38 PM PlayerAccount TheMadDragon772 is controlling faction 22 already. 11/25/2020 7:52:38 PM Fixed 2160 missing planet factions. 11/25/2020 7:52:38 PM Generate Partial Map Complete 88ms 11/25/2020 7:52:38 PM Send all clients the world data that has just been regenerated. 11/25/2020 7:52:39 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/25/2020 7:52:39 PM Client requested to join with the name 'BadWolf' 11/25/2020 7:52:39 PM Tell client 'BadWolf' that they are accepted. 11/25/2020 7:52:39 PM Regenerate the world to include the new player. All clients will get the new world data after that. 11/25/2020 7:52:40 PM Start Generate Partial Map with Realistic and seed 1696265657 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 7:52:40 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 7:52:40 PM PlayerAccount TheMadDragon772 is controlling faction 22 already. 11/25/2020 7:52:40 PM PlayerAccount BadWolf is controlling faction 23 already. 11/25/2020 7:52:40 PM Fixed 2240 missing planet factions. 11/25/2020 7:52:40 PM Generate Partial Map Complete 86ms 11/25/2020 7:52:40 PM Send all clients the world data that has just been regenerated. 11/25/2020 7:52:40 PM Client BadWolf (connection 2) has closed their connection. 11/25/2020 7:52:51 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/25/2020 7:52:51 PM Client requested to join with the name 'BadWolf' 11/25/2020 7:52:51 PM Tell client 'BadWolf' that they are accepted. 11/25/2020 7:52:51 PM Send client 'BadWolf' the world data. 11/25/2020 7:52:51 PM Client BadWolf (connection 3) has closed their connection. 11/25/2020 7:52:53 PM Client TheMadDragon772 (connection 1) has closed their connection. 11/25/2020 7:52:56 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 7:52:56 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 7:52:56 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 7:52:56 PM Send client 'TheMadDragon772' the world data. 11/25/2020 7:52:58 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/25/2020 7:52:58 PM PlayerAccount NeverZero has now been put in control of faction 13. 11/25/2020 7:52:58 PM Clear out factions that should not be in UI based on savegame: 14 Scourge Human Resistance Fighters Marauders Devourer Golem Player Not Controlled By Anyone! Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Strike Fleet Dragon 11/25/2020 7:52:58 PM loading as template 11/25/2020 7:52:58 PM Added the faction AIReserves. 11/25/2020 7:52:58 PM Added the faction AntiAIZombie. 11/25/2020 7:52:58 PM Added the faction AntiEveryoneZombie. 11/25/2020 7:52:58 PM Added the faction AntiPlayerZombie. 11/25/2020 7:52:58 PM Added the faction CPALogic. 11/25/2020 7:52:58 PM Added the faction EnragedMacrophage. 11/25/2020 7:52:58 PM Added the faction Mercenary. 11/25/2020 7:52:58 PM Added the faction TamedMacrophage. 11/25/2020 7:52:59 PM Finish load save in 98.1ms 11/25/2020 7:52:59 PM Start Generate Partial Map with Realistic and seed 158113578 and planet count 80 and 26 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 11/25/2020 7:52:59 PM PlayerAccount NeverZero has now been put in control of faction 13. 11/25/2020 7:52:59 PM Fixed 2080 missing planet factions. 11/25/2020 7:52:59 PM Generate Partial Map Complete 107ms 11/25/2020 7:53:02 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 7:53:02 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 7:53:02 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 7:53:02 PM Regenerate the world to include the new player. All clients will get the new world data after that. 11/25/2020 7:53:02 PM Start Generate Partial Map with Realistic and seed 158113578 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 7:53:03 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 7:53:03 PM PlayerAccount TheMadDragon772 is controlling faction 22 already. 11/25/2020 7:53:03 PM Fixed 2160 missing planet factions. 11/25/2020 7:53:03 PM Generate Partial Map Complete 270ms 11/25/2020 7:53:03 PM Send all clients the world data that has just been regenerated. 11/25/2020 7:53:13 PM Start Generate Partial Map with Realistic and seed 158113578 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 7:53:13 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 7:53:13 PM PlayerAccount TheMadDragon772 is controlling faction 22 already. 11/25/2020 7:53:13 PM Fixed 2160 missing planet factions. 11/25/2020 7:53:13 PM Generate Partial Map Complete 101ms 11/25/2020 7:53:23 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/25/2020 7:53:23 PM Client requested to join with the name 'BadWolf' 11/25/2020 7:53:23 PM Tell client 'BadWolf' that they are accepted. 11/25/2020 7:53:23 PM Regenerate the world to include the new player. All clients will get the new world data after that. 11/25/2020 7:53:23 PM Start Generate Partial Map with Realistic and seed 158113578 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 7:53:23 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 7:53:23 PM PlayerAccount TheMadDragon772 is controlling faction 22 already. 11/25/2020 7:53:23 PM PlayerAccount BadWolf is controlling faction 23 already. 11/25/2020 7:53:23 PM Fixed 2240 missing planet factions. 11/25/2020 7:53:23 PM Generate Partial Map Complete 121ms 11/25/2020 7:53:23 PM Send all clients the world data that has just been regenerated. 11/25/2020 7:55:16 PM Client TheMadDragon772 (connection 1) has closed their connection. 11/25/2020 7:55:48 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 7:55:48 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 7:55:48 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 7:55:48 PM Send client 'TheMadDragon772' the world data. 11/25/2020 7:55:53 PM Start Generate Partial Map with Realistic and seed 158113578 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 7:55:53 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 7:55:53 PM PlayerAccount TheMadDragon772 is controlling faction 22 already. 11/25/2020 7:55:53 PM PlayerAccount BadWolf is controlling faction 23 already. 11/25/2020 7:55:53 PM Fixed 2320 missing planet factions. 11/25/2020 7:55:53 PM Generate Partial Map Complete 133ms 11/25/2020 7:55:56 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.84 seconds ago. 11/25/2020 7:56:05 PM Start Generate Partial Map with Realistic and seed 158113578 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 7:56:05 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 7:56:05 PM PlayerAccount TheMadDragon772 is controlling faction 22 already. 11/25/2020 7:56:05 PM PlayerAccount BadWolf is controlling faction 23 already. 11/25/2020 7:56:05 PM Fixed 2320 missing planet factions. 11/25/2020 7:56:05 PM Generate Partial Map Complete 135ms 11/25/2020 7:56:08 PM Skipped an extra mapgen call that was substantially the same as one that was run 3.79 seconds ago. 11/25/2020 7:56:10 PM Start Generate Partial Map with Realistic and seed 540995321 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 7:56:10 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 7:56:10 PM PlayerAccount TheMadDragon772 is controlling faction 22 already. 11/25/2020 7:56:10 PM PlayerAccount BadWolf is controlling faction 23 already. 11/25/2020 7:56:10 PM Fixed 2900 missing planet factions. 11/25/2020 7:56:10 PM Generate Partial Map Complete 335ms 11/25/2020 7:56:14 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.16 seconds ago. 11/25/2020 7:56:18 PM Start Generate Partial Map with Realistic and seed 540995321 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 7:56:18 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 7:56:18 PM PlayerAccount TheMadDragon772 is controlling faction 22 already. 11/25/2020 7:56:18 PM PlayerAccount BadWolf is controlling faction 23 already. 11/25/2020 7:56:18 PM Fixed 2900 missing planet factions. 11/25/2020 7:56:18 PM Generate Partial Map Complete 168ms 11/25/2020 7:56:21 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.40 seconds ago. 11/25/2020 7:56:26 PM Start Generate Partial Map with Realistic and seed 540995321 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 7:56:26 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 7:56:26 PM PlayerAccount TheMadDragon772 is controlling faction 22 already. 11/25/2020 7:56:26 PM PlayerAccount BadWolf is controlling faction 23 already. 11/25/2020 7:56:26 PM Fixed 2900 missing planet factions. 11/25/2020 7:56:26 PM Generate Partial Map Complete 172ms 11/25/2020 7:56:30 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.03 seconds ago. 11/25/2020 7:56:33 PM Start Generate Partial Map with Realistic and seed 540995321 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 7:56:33 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 7:56:33 PM PlayerAccount TheMadDragon772 is controlling faction 22 already. 11/25/2020 7:56:33 PM PlayerAccount BadWolf is controlling faction 23 already. 11/25/2020 7:56:33 PM Fixed 2900 missing planet factions. 11/25/2020 7:56:34 PM Generate Partial Map Complete 177ms 11/25/2020 7:56:59 PM Client TheMadDragon772 (connection 3) has closed their connection. 11/25/2020 7:57:03 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 7:57:03 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 7:57:03 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 7:57:03 PM Send client 'TheMadDragon772' the world data. 11/25/2020 7:57:31 PM Start Generate FULL Map with Realistic and seed 540995321 and planet count 100 and 29 factions (StartingMainGameAfterLobby NotLoadingAnything) 11/25/2020 7:57:32 PM Generate FULL Map Complete 418ms 11/25/2020 8:01:26 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/25/2020 8:01:26 PM Client requested to join with the name 'BadWolf' 11/25/2020 8:01:26 PM Tell client 'BadWolf' that they are accepted. 11/25/2020 8:01:26 PM Send client 'BadWolf' the world data. 11/25/2020 8:01:28 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 8:01:28 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 8:01:28 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 8:01:28 PM Send client 'TheMadDragon772' the world data. 11/25/2020 8:02:43 PM Client BadWolf (connection 5) has closed their connection. 11/25/2020 8:02:46 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/25/2020 8:02:47 PM Client requested to join with the name 'BadWolf' 11/25/2020 8:02:47 PM Tell client 'BadWolf' that they are accepted. 11/25/2020 8:02:47 PM Send client 'BadWolf' the world data. 11/25/2020 8:20:43 PM Donating team Fireteam 17 has 34 units with strength 2176. Status Assembling No target planet No lurk planet. Ships: Engelbart: 26, Teng: 8 to hunter, path A 11/25/2020 8:26:14 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 8:26:14 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 8:26:14 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 8:26:14 PM Send client 'TheMadDragon772' the world data. 11/25/2020 8:26:16 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/25/2020 8:26:16 PM Client requested to join with the name 'BadWolf' 11/25/2020 8:26:16 PM Tell client 'BadWolf' that they are accepted. 11/25/2020 8:26:16 PM Send client 'BadWolf' the world data. 11/25/2020 8:28:53 PM Client BadWolf (connection 9) has closed their connection. 11/25/2020 8:29:39 PM Warning: could not handle FromClientToServer_SendMyNextCommandBatch because no player account for senderNetworkID 8 11/25/2020 8:29:40 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/25/2020 8:29:41 PM PlayerAccount NeverZero has now been put in control of faction 13. 11/25/2020 8:29:41 PM Clear out factions that should not be in UI based on savegame: 13 Scourge Marauders Devourer Golem Strike Fleet Dragon Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves The Zero Requiem 11/25/2020 8:29:41 PM loading as template 11/25/2020 8:29:41 PM Added the faction AIReserves. 11/25/2020 8:29:41 PM Added the faction AntiAIZombie. 11/25/2020 8:29:41 PM Added the faction AntiEveryoneZombie. 11/25/2020 8:29:41 PM Added the faction AntiPlayerZombie. 11/25/2020 8:29:41 PM Added the faction CPALogic. 11/25/2020 8:29:41 PM Added the faction EnragedMacrophage. 11/25/2020 8:29:41 PM Added the faction Mercenary. 11/25/2020 8:29:41 PM Added the faction TamedMacrophage. 11/25/2020 8:29:41 PM Finish load save in 124.6ms 11/25/2020 8:29:41 PM Start Generate Partial Map with Realistic and seed 1085100642 and planet count 100 and 27 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 11/25/2020 8:29:41 PM PlayerAccount NeverZero has now been put in control of faction 13. 11/25/2020 8:29:41 PM Fixed 2700 missing planet factions. 11/25/2020 8:29:41 PM Generate Partial Map Complete 168ms 11/25/2020 8:30:18 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/25/2020 8:30:18 PM Client requested to join with the name 'BadWolf' 11/25/2020 8:30:18 PM Tell client 'BadWolf' that they are accepted. 11/25/2020 8:30:18 PM Regenerate the world to include the new player. All clients will get the new world data after that. 11/25/2020 8:30:18 PM Start Generate Partial Map with Realistic and seed 1085100642 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 8:30:18 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 8:30:18 PM PlayerAccount BadWolf is controlling faction 24 already. 11/25/2020 8:30:18 PM Fixed 2800 missing planet factions. 11/25/2020 8:30:18 PM Generate Partial Map Complete 196ms 11/25/2020 8:30:18 PM Send all clients the world data that has just been regenerated. 11/25/2020 8:30:28 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 8:30:28 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 8:30:28 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 8:30:28 PM Regenerate the world to include the new player. All clients will get the new world data after that. 11/25/2020 8:30:28 PM Start Generate Partial Map with Realistic and seed 1085100642 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 8:30:28 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 8:30:28 PM PlayerAccount BadWolf is controlling faction 24 already. 11/25/2020 8:30:28 PM PlayerAccount TheMadDragon772 is controlling faction 25 already. 11/25/2020 8:30:28 PM Fixed 2900 missing planet factions. 11/25/2020 8:30:28 PM Generate Partial Map Complete 202ms 11/25/2020 8:30:28 PM Send all clients the world data that has just been regenerated. 11/25/2020 8:30:29 PM Client TheMadDragon772 (connection 2) has closed their connection. 11/25/2020 8:30:31 PM Skipped an extra mapgen call that was substantially the same as one that was run 3.35 seconds ago. 11/25/2020 8:30:32 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 8:30:32 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 8:30:32 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 8:30:32 PM Send client 'TheMadDragon772' the world data. 11/25/2020 8:30:33 PM Start Generate Partial Map with Realistic and seed 1085100642 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 8:30:33 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 8:30:33 PM PlayerAccount BadWolf is controlling faction 24 already. 11/25/2020 8:30:33 PM PlayerAccount TheMadDragon772 is controlling faction 25 already. 11/25/2020 8:30:33 PM Fixed 2900 missing planet factions. 11/25/2020 8:30:33 PM Generate Partial Map Complete 212ms 11/25/2020 8:30:34 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.27 seconds ago. 11/25/2020 8:30:37 PM Skipped an extra mapgen call that was substantially the same as one that was run 3.73 seconds ago. 11/25/2020 8:30:38 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.63 seconds ago. 11/25/2020 8:30:39 PM Start Generate Partial Map with Realistic and seed 1085100642 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 8:30:39 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 8:30:39 PM PlayerAccount BadWolf is controlling faction 24 already. 11/25/2020 8:30:39 PM PlayerAccount TheMadDragon772 is controlling faction 25 already. 11/25/2020 8:30:39 PM Fixed 2900 missing planet factions. 11/25/2020 8:30:39 PM Generate Partial Map Complete 145ms 11/25/2020 8:30:40 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.06 seconds ago. 11/25/2020 8:30:49 PM Client TheMadDragon772 (connection 3) has closed their connection. 11/25/2020 8:30:52 PM Start Generate Partial Map with Realistic and seed 1085100642 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 8:30:52 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 8:30:52 PM PlayerAccount BadWolf is controlling faction 24 already. 11/25/2020 8:30:52 PM PlayerAccount TheMadDragon772 is controlling faction 25 already. 11/25/2020 8:30:52 PM Fixed 2900 missing planet factions. 11/25/2020 8:30:52 PM MP Error: SendMessageToSpecificClient Could not find connection 3 to send to! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.Universal.ArcenNetworkAuthority.SendTheEachClientTheirPlayerPrimaryKeyIDBeforeWorldSend () [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.AIW2.Core.World_AIW2.HandleLocalWorldStart (System.Boolean hadErrorsDuringGeneration) [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Arcen.Universal.World.HandleLocalWorldStart (System.Boolean hadErrorsDuringGeneration) [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.AIW2.Core.Engine_AIW2.WorkThreadOnly_StartNewGame () [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Arcen.AIW2.Core.World_AIW2.GenerateMap (Arcen.AIW2.Core.Tutorial TutOrNullToUse) [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <95950b84c65e4af9a63c716a087f813c>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <6c3f588b48b547849f1948f5c2492cd5>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <12362677eeef453ea1a1d1d8ac2fd4ce>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 11/25/2020 8:30:52 PM Generate Partial Map Complete 151ms 11/25/2020 8:30:54 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 8:30:54 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 8:30:54 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 8:30:54 PM Send client 'TheMadDragon772' the world data. 11/25/2020 8:30:57 PM Start Generate Partial Map with Realistic and seed 1085100642 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 8:30:57 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 8:30:57 PM PlayerAccount BadWolf is controlling faction 24 already. 11/25/2020 8:30:57 PM PlayerAccount TheMadDragon772 is controlling faction 25 already. 11/25/2020 8:30:57 PM Fixed 2900 missing planet factions. 11/25/2020 8:30:57 PM Generate Partial Map Complete 229ms 11/25/2020 8:30:57 PM Client TheMadDragon772 (connection 4) has closed their connection. 11/25/2020 8:31:04 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 8:31:04 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 8:31:04 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 8:31:04 PM Send client 'TheMadDragon772' the world data. 11/25/2020 8:31:09 PM Client TheMadDragon772 (connection 5) has closed their connection. 11/25/2020 8:31:13 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 8:31:13 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 8:31:13 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 8:31:13 PM Send client 'TheMadDragon772' the world data. 11/25/2020 8:31:29 PM Start Generate Partial Map with Realistic and seed 1085100642 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 8:31:30 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 8:31:30 PM PlayerAccount BadWolf is controlling faction 24 already. 11/25/2020 8:31:30 PM PlayerAccount TheMadDragon772 is controlling faction 25 already. 11/25/2020 8:31:30 PM Fixed 2900 missing planet factions. 11/25/2020 8:31:30 PM Generate Partial Map Complete 489ms 11/25/2020 8:31:31 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.94 seconds ago. 11/25/2020 8:31:36 PM Start Generate Partial Map with Realistic and seed 1085100642 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 8:31:36 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 8:31:36 PM PlayerAccount BadWolf is controlling faction 24 already. 11/25/2020 8:31:36 PM PlayerAccount TheMadDragon772 is controlling faction 25 already. 11/25/2020 8:31:36 PM Fixed 2900 missing planet factions. 11/25/2020 8:31:36 PM Generate Partial Map Complete 195ms 11/25/2020 8:31:50 PM Start Generate Partial Map with Realistic and seed 1085100642 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 8:31:50 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 8:31:50 PM PlayerAccount BadWolf is controlling faction 24 already. 11/25/2020 8:31:50 PM PlayerAccount TheMadDragon772 is controlling faction 25 already. 11/25/2020 8:31:50 PM Fixed 2900 missing planet factions. 11/25/2020 8:31:50 PM Generate Partial Map Complete 142ms 11/25/2020 8:31:59 PM Start Generate Partial Map with Realistic and seed 1085100642 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 8:32:00 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 8:32:00 PM PlayerAccount BadWolf is controlling faction 24 already. 11/25/2020 8:32:00 PM PlayerAccount TheMadDragon772 is controlling faction 25 already. 11/25/2020 8:32:00 PM Fixed 2900 missing planet factions. 11/25/2020 8:32:00 PM Generate Partial Map Complete 140ms 11/25/2020 8:32:08 PM Start Generate Partial Map with Realistic and seed 1085100642 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 8:32:08 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 8:32:08 PM PlayerAccount BadWolf is controlling faction 24 already. 11/25/2020 8:32:08 PM PlayerAccount TheMadDragon772 is controlling faction 25 already. 11/25/2020 8:32:08 PM Fixed 2900 missing planet factions. 11/25/2020 8:32:08 PM Generate Partial Map Complete 208ms 11/25/2020 8:32:12 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.18 seconds ago. 11/25/2020 8:33:09 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/25/2020 8:33:09 PM Client requested to join with the name 'BadWolf' 11/25/2020 8:33:09 PM Tell client 'BadWolf' that they are accepted. 11/25/2020 8:33:09 PM Send client 'BadWolf' the world data. 11/25/2020 8:33:10 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 8:33:10 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 8:33:10 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 8:33:10 PM Send client 'TheMadDragon772' the world data. 11/25/2020 8:33:10 PM Client TheMadDragon772 (connection 8) has closed their connection. 11/25/2020 8:33:13 PM STEAM NETWORKING: P2P connection from TheMadDragon772 connected. 11/25/2020 8:33:13 PM Client requested to join with the name 'TheMadDragon772' 11/25/2020 8:33:13 PM Tell client 'TheMadDragon772' that they are accepted. 11/25/2020 8:33:13 PM Send client 'TheMadDragon772' the world data. 11/25/2020 8:35:59 PM Start Generate Partial Map with Realistic and seed 1085100642 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/25/2020 8:35:59 PM PlayerAccount NeverZero is controlling faction 13 already. 11/25/2020 8:35:59 PM PlayerAccount BadWolf is controlling faction 24 already. 11/25/2020 8:35:59 PM PlayerAccount TheMadDragon772 is controlling faction 25 already. 11/25/2020 8:35:59 PM Fixed 3000 missing planet factions. 11/25/2020 8:35:59 PM Generate Partial Map Complete 147ms 11/25/2020 8:36:24 PM Start Generate FULL Map with Realistic and seed 1085100642 and planet count 100 and 30 factions (StartingMainGameAfterLobby NotLoadingAnything) 11/25/2020 8:36:24 PM Generate FULL Map Complete 300ms 11/25/2020 8:55:35 PM Hit exception in EmitOnAOEParticles. Debug number 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.ExternalVisualization.ShotVisualizer.EmitOnAOEParticles (Arcen.AIW2.Core.InstancedRendererDeactivationReason Reason) [0x00199] in <29105b52663d431f8998080c21abd431>:0 11/25/2020 9:35:28 PM Hit exception in SendUnitToArmoryToUpgradeIfNecessary debugCode 1200 System.Exception: Could not find scourge type data for armory type id -1 at Arcen.AIW2.External.SpecialFaction_Scourge.SendUnitToArmoryToUpgradeIfNecessary (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.External.ScourgePerUnitData data) [0x0018a] in <95950b84c65e4af9a63c716a087f813c>:0 11/25/2020 9:35:28 PM Hit exception in SendUnitToArmoryToUpgradeIfNecessary debugCode 1200 System.Exception: Could not find scourge type data for armory type id -1 at Arcen.AIW2.External.SpecialFaction_Scourge.SendUnitToArmoryToUpgradeIfNecessary (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.External.ScourgePerUnitData data) [0x0018a] in <95950b84c65e4af9a63c716a087f813c>:0 11/25/2020 9:35:46 PM Hit exception in SendUnitToArmoryToUpgradeIfNecessary debugCode 1200 System.Exception: Could not find scourge type data for armory type id -1 at Arcen.AIW2.External.SpecialFaction_Scourge.SendUnitToArmoryToUpgradeIfNecessary (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.External.ScourgePerUnitData data) [0x0018a] in <95950b84c65e4af9a63c716a087f813c>:0 11/25/2020 9:47:18 PM Client BadWolf (connection 7) has closed their connection. 11/25/2020 9:47:21 PM STEAM NETWORKING: P2P connection from BadWolf connected. 11/25/2020 9:47:21 PM Client requested to join with the name 'BadWolf' 11/25/2020 9:47:21 PM Tell client 'BadWolf' that they are accepted. 11/25/2020 9:47:21 PM Send client 'BadWolf' the world data. 11/25/2020 9:49:34 PM Client BadWolf (connection 10) has closed their connection. 11/25/2020 9:49:38 PM Warning: could not handle FromClientToServer_SendMyNextCommandBatch because no player account for senderNetworkID 9 11/25/2020 9:49:39 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/25/2020 9:49:40 PM PlayerAccount NeverZero has now been put in control of faction 13. 11/25/2020 9:49:40 PM Clear out factions that should not be in UI based on savegame: 13 Scourge Marauders Devourer Golem Hellraizer Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves The Zero Requiem 11/25/2020 9:49:40 PM loading as template 11/25/2020 9:49:40 PM Added the faction AIReserves. 11/25/2020 9:49:40 PM Added the faction AntiAIZombie. 11/25/2020 9:49:40 PM Added the faction AntiEveryoneZombie. 11/25/2020 9:49:40 PM Added the faction AntiPlayerZombie. 11/25/2020 9:49:40 PM Added the faction CPALogic. 11/25/2020 9:49:40 PM Added the faction EnragedMacrophage. 11/25/2020 9:49:40 PM Added the faction Mercenary. 11/25/2020 9:49:40 PM Added the faction TamedMacrophage. 11/25/2020 9:49:40 PM Finish load save in 229.7ms 11/25/2020 9:49:40 PM Start Generate Partial Map with Realistic and seed 266367200 and planet count 100 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 11/25/2020 9:49:40 PM PlayerAccount NeverZero has now been put in control of faction 15. 11/25/2020 9:49:40 PM Fixed 2800 missing planet factions. 11/25/2020 9:49:40 PM Generate Partial Map Complete 138ms 11/25/2020 9:52:46 PM Current directory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 11/25/2020 9:52:46 PM Boot up FleetOS (0.3141s) 11/25/2020 9:52:47 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen Threadripper 1950X 16-Core Processor processorCount: 32 processorFrequency: 3394 systemMemorySize: 65417 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/25/2020 9:52:47 PM Check System Logs For Rogue Intelligence (0.2011s) 11/25/2020 9:52:47 PM Game Version: 2.637 11/25/2020 9:52:47 PM Eject Trash Into Hyperspace (0.0790s) 11/25/2020 9:52:47 PM Check For Extra Modules (0.0280s) 11/25/2020 9:52:47 PM Bring Cloaking Systems Online (0.0300s) 11/25/2020 9:52:47 PM Recalculate Speed Of Light (0.0210s) 11/25/2020 9:52:47 PM Optimize Comfort On Command Decks (0.0240s) 11/25/2020 9:52:47 PM Generating Framerates (0.0100s) 11/25/2020 9:52:47 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/25/2020 9:52:47 PM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 11/25/2020 9:52:47 PM Check Nearby Stellar Masses (0.0482s) 11/25/2020 9:52:47 PM Remembering Alamo (0.0170s) 11/25/2020 9:52:47 PM Boot Audio Comms (0.0110s) 11/25/2020 9:52:47 PM Establish Individual Audio Links (0.0170s) 11/25/2020 9:52:47 PM Prepare Explosions and Crackles (0.0280s) 11/25/2020 9:52:47 PM No resolution change was required. 11/25/2020 9:52:47 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/25/2020 9:52:47 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 11/25/2020 9:52:47 PM Refresh Optical Lensing (0.0113s) 11/25/2020 9:52:47 PM Revise Fundamental Physical Laws (0.0212s) 11/25/2020 9:52:47 PM Calculate Odds Of Success (0.0262s) 11/25/2020 9:52:47 PM Briefly Panic (0.2401s) 11/25/2020 9:52:48 PM Install Confidence Routines (0.3401s) 11/25/2020 9:52:48 PM Bring Commander Interface Online (0.1050s) 11/25/2020 9:52:48 PM Motivate All Crews (0.0380s) 11/25/2020 9:52:48 PM Locating Available Networks (0.0250s) 11/25/2020 9:52:48 PM Externalizing Patterns (0.0280s) 11/25/2020 9:52:48 PM Hooking Externals (0.0150s) 11/25/2020 9:52:48 PM Handlizing Hooks (0.0140s) 11/25/2020 9:52:48 PM Disengaging Constants (0.0320s) 11/25/2020 9:52:48 PM Late Axionic Computations (0.0600s) 11/25/2020 9:52:48 PM Sentinel Alertness Diagnostic (0.0080s) 11/25/2020 9:52:48 PM Connecting to Fleet Command (0.0094s) 11/25/2020 9:52:48 PM Thinking Of Advice (0.0078s) 11/25/2020 9:52:48 PM Degaussing Advice (0.0153s) 11/25/2020 9:52:48 PM Reading Alien Diaries (0.0141s) 11/25/2020 9:52:48 PM Naming All Known Planets (0.0101s) 11/25/2020 9:52:48 PM Remembering Speeds (0.0090s) 11/25/2020 9:52:48 PM Prioritizing Targets (0.0080s) 11/25/2020 9:52:48 PM Rebooting Sensor Arrays (0.0090s) 11/25/2020 9:52:48 PM Unloading Prismatic Grid (0.0080s) 11/25/2020 9:52:48 PM Thinking Of Objectives (0.0080s) 11/25/2020 9:52:48 PM Inhibiting Visual Scans (0.0120s) 11/25/2020 9:52:48 PM Synthesizing Vocals (0.0080s) 11/25/2020 9:52:48 PM Investigating Map Signatures (0.0150s) 11/25/2020 9:52:48 PM Ventilating Scenarios (0.0090s) 11/25/2020 9:52:48 PM Decontaminating Targeting Systems (0.0091s) 11/25/2020 9:52:48 PM Ejecting Tactical Core (0.0089s) 11/25/2020 9:52:48 PM Calibrating Formations (0.0080s) 11/25/2020 9:52:48 PM Intercepting Galactic Maps (0.0107s) 11/25/2020 9:52:48 PM Discharging Colored Ions (0.0180s) 11/25/2020 9:52:48 PM Replicating Ion Colors (0.0080s) 11/25/2020 9:52:48 PM Faction Diagnostics (0.0160s) 11/25/2020 9:52:48 PM Buffering Hackers (0.0170s) 11/25/2020 9:52:48 PM Inverting Death (0.0100s) 11/25/2020 9:52:48 PM Linear Field Variance (0.0100s) 11/25/2020 9:52:48 PM Charging Marks (0.0102s) 11/25/2020 9:52:48 PM Guarding The Posts (0.1718s) 11/25/2020 9:52:48 PM Range Manifolds (0.0110s) 11/25/2020 9:52:48 PM Purging ROFs (0.0100s) 11/25/2020 9:52:48 PM Manipulating Speeds (0.0110s) 11/25/2020 9:52:48 PM Detecting Projectiles (0.0105s) 11/25/2020 9:52:48 PM Grouping Flow Fields (0.0100s) 11/25/2020 9:52:48 PM Modulating Flow Field Groups (0.0230s) 11/25/2020 9:52:48 PM Designing Fleets (0.0200s) 11/25/2020 9:52:48 PM Thinking Of Technologies (0.0130s) 11/25/2020 9:52:48 PM Categorizing Starboard Sensors (0.0090s) 11/25/2020 9:52:48 PM Injecting Galactic Variables (0.0120s) 11/25/2020 9:52:48 PM Dropping Starfields (0.0190s) 11/25/2020 9:52:49 PM Discovering Distant Planets (0.1690s) 11/25/2020 9:52:49 PM Categorizing All Planets (0.0110s) 11/25/2020 9:52:49 PM Organizing Commands (0.0200s) 11/25/2020 9:52:49 PM Calculating Firing Cones (0.0120s) 11/25/2020 9:52:49 PM Splitting Ship Parts Into Smaller Parts (0.4741s) 11/25/2020 9:52:49 PM Re-Aligning Objectives (0.0230s) 11/25/2020 9:52:49 PM Sterilizing Test Chamber (0.0140s) 11/25/2020 9:52:52 PM Redefine Best Practices (2.8382s) 11/25/2020 9:52:52 PM Issuing Orders (0.0230s) 11/25/2020 9:52:52 PM Augmenting Infusers (0.0090s) 11/25/2020 9:52:52 PM Infusing (0.0200s) 11/25/2020 9:52:52 PM Post-Proton Surge (0.0080s) 11/25/2020 9:52:52 PM Stimulate Modulation (0.0290s) 11/25/2020 9:52:52 PM ArcenAssetBundleCache.InstantiatedObjects: 1063 11/25/2020 9:52:52 PM Load Surrogates (0.0990s) 11/25/2020 9:52:52 PM Final Checks (0.2501s) 11/25/2020 9:52:52 PM Load Historical Documents (0.0040s) 11/25/2020 9:52:52 PM 6.4 seconds total load time. Boot up FleetOS (0.3s) Install Confidence Routines (0.3s) Splitting Ship Parts Into Smaller Parts (0.5s) Redefine Best Practices (2.8s) Final Checks (0.3s) 11/25/2020 9:52:53 PM Hello Steam user 'NeverZero' 11/25/2020 9:53:01 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/The Spire Rises\Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/25/2020 9:53:01 PM Finish load save in 524.1ms 11/25/2020 9:53:32 PM Start load save: C:/Users/Computer/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/The Spire Rises\Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/25/2020 9:53:32 PM Finish load save in 182.1ms 11/25/2020 9:53:40 PM Donating team Fireteam 17 has 34 units with strength 2176. Status Assembling No target planet No lurk planet. Ships: Engelbart: 26, Teng: 8 to hunter, path A 11/25/2020 9:54:38 PM Donating team Fireteam 18 has 2 units with strength 46. Status Assembling No target planet No lurk planet. Ships: Teng: 1, Griswold: 1 to hunter, path A